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SE Compatibility Tracking (Mar 26)


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Recent Updates

2024-03-26

Unknown → Obsolete: Actor Events Framework
☠️ Obsolete: The only mod using this was Estrus Chaurus, and EC+ does not require it anymore
Edited (can work with NG and ESL Patch): AddItemMenu
🔎 Also known as: AIM
🛠️ Requires: one of ( Old SKSE, both of ( 🔧 AddItemMenu - NG, 🔧 Add Item Menu - ESL Patch ) )
☠️ Obsolete: try  Skyrim Cheat Engine or  Proteus or  QUI or  Simple Mod Item Spawner
📝 Install this, remove the DLL and translations, install  NG and  ESL Patch
📝 Or consider  QUI or  Simple Mod Item Spawner
Unknown → Obsolete: BestialityRape
☠️ Obsolete: Use another bestiality and/or rape mod, such as Aroused Creatures or Defeat or Sexlab Submit
Unknown → Obsolete: FNIS Ero Idle Spell
☠️ Obsolete: try  Poser Hotkeys Plus SSE
Unknown → Obsolete: [Obsolete] Pregnancy Scaling Body - for Bodyslide2
☠️ Obsolete: Use any modern body mod that provides a belly node
Unknown → Convertible (theoretically): PSQ Transformpackage [Fomod]
📝 Theoretically convertible, but the PSQ system can be... troublesome, at times
Ported: Rydin Underwear for Men Pack SE
Unknown → Convertible (probably): SevenBase Conversions - Bombshell/Cleavage with BBP
🔗 Other links:  SevenBase Conversions - Bombshell and Cleavage BBP (Stevierage)
Unknown → Incompatible: [Beta] SexLab Animal Sex
📝 Can be converted for SE 1.5.97 but does not work on 1.6+.
Unknown → Convertible: SexLab Necrophilia
🌐 Translations:  Traductions françaises/French translations
Unknown → Convertible: SexLab Quite the Sperm Replacer

2024-03-19

Unknown → Obsolete: HDT Body
☠️ Obsolete: Presumably replaced by other SSE bodies...
Unknown → Convertible (but may work as-is): [WIP] Lover's Victim 2014-01-06
🌐 Translations:  Traductions françaises/French translations
📝 May not work with modern versions of SexLab or SL Aroused...
📝 Some nuance to getting the mod to trigger its effects - check the support thread
Unknown → Convertible: Magic Nipple - Cast Magic From Nipple - and More
📝 Skeleton support is already included with  XPMSSE, this mod provides the spells and sounds
📝 conversion by FauxFurry, SE instructions by Erenlor
Unknown → Convertible: SevenBase Conversions - Bombshell and Cleavage BBP
🔗 Other links:  SevenBase Conversions - Bombshell/Cleavage with BBP (Shocky)
Unknown → Obsolete: [Obsolete] SevenBase HDT Vagina and HDT Creatures
☠️ Obsolete: Replaced by the AIO version and/or BodySlide files
Unknown → Convertible: SexAddicts
☠️ Obsolete: try  SexLab SE
Unknown → Incompatible (not compatible with SL 1.61+): SexLab Sperm Replacer 3dm forum version
☠️ Obsolete: use  SexLab Quite the Sperm Replacer
Unknown → Compatible (or so it seems...): SOS Addon - Pubic Hair for Females
📝 May have a problem with the addon(s) not being applied only to females?
Unknown → Obsolete: TaraUltimateFurniturePack [2017.07.27]
☠️ Obsolete: use  ZAP

2024-03-11

Unknown → Convertible: Aradia Devious Devices Integrated 2.0 8/31/2015
🌐 Translations:  Traductions françaises/French translations
📝 conversion by noncorporeal for CBBE with other fixes
📝 update by Majin Buu to DD 4/5, probably needs CAO to work with SE
Unknown → Convertible: Devious Framework (DFW)
🔎 Also known as: DFW
🔗 Other links: 3.02 alpha
Unknown → Obsolete: Hentai Creatures
☠️ Obsolete: Included with  More Nasty Critters Special Edition
Unknown → Convertible: ImmerSlave (11/01/2015)
🌐 Translations:  Traductions françaises/French translations
📝 careful of requirements, probably doesn't work with Sneak Tools SE
Unknown → Obsolete: Maria Eden Slavery (closed)
☠️ Obsolete: use  Maria Eden SE
Unknown → Obsolete: [WIP] Radiant Prostitution 0.81b (Oct 29th)
☠️ Obsolete: use  Radiant Prostitution; or try  Radiant Prostitution/Gigolo SE
🌐 Translations:  Traductions françaises/French translations
Unknown → Obsolete: RadiantProstitution Tweaked
☠️ Obsolete: use  Radiant Prostitution; or try  Radiant Prostitution/Gigolo SE
🌐 Translations:  Traductions françaises/French translations
Unknown → Compatible: SexLab Sound FX Replacer
Unknown → Obsolete: SexLab Squirt
☠️ Obsolete: use  SexLab Squirt Reborn
🌐 Translations:  Traductions françaises/French translations
Unknown → Obsolete: SexLab Werewolves
☠️ Obsolete: use  (SexLab) Werewolves; or try  SexLab Werewolves Redux
Unknown → Obsolete: SexLabHentaiPregnancy
☠️ Obsolete: use  SexLab Hentai Pregnancy Special Edition
🌐 Translations:  Traductions françaises/French translations
Unknown → Obsolete: Spouses Enhanced
☠️ Obsolete: use  Spouses Enhanced SE
🌐 Translations:  Traductions françaises/French translations
Unknown → Convertible (but may require some effort): {UPDATE-2017 May 08} Tera Elin Race 2
📝 Converting to SE may take a bit of effort - check the support thread for commentary
📝 Try these textures from Mikufan39
Unknown → Convertible: Textures for "SOS schlong for females" and "SOS - Equipable Schlong" UNP and CBBE Support

2024-03-06

Unknown → Convertible: Katzumis SLAL Pack fur AnubiSs2167 Animation holded
☠️ Obsolete: use  main Anub's SLAL pack
Unknown → Incompatible (requires HDT-PE): Blade & Soul - UNPB and 7B Bombshell
Unknown → Incompatible (requires HDT-PE): Dianne's Bodyslide Conversions CBBE/UUNP
Unknown → Convertible: Fox Collection
🔗 Other links:  FoxMerged 2
Unknown → Convertible: FoxMerged 2
Unknown → Convertible: Heretical Resources (11-03-2017)
📝  Devious Devices SE and/or  Toys&Love SE include many or all of these devices
Unknown → Convertible: LDW's Crimson Closet for UNP Slim, UNP, UNP?, and UNPB
📝 bchick3 on Nexus has ported some number of these to SE - give it a search
Unknown → Obsolete: [WIP] SexLab Aroused v2014-01-24
☠️ Obsolete: use  Sexlab Aroused Redux SSE; or try  OSL Aroused
🌐 Translations:  Traductions françaises/French translations
📝 There are other "Aroused" mods also available, like eXtended and Modular Edition and NG
Unknown → Obsolete: [WIP] SexLab Lover's Comfort 2013-12-30
☠️ Obsolete: use  Further Lover's Comfort SE
Unknown → Convertible: SexLab Sperm Replacer
Unknown → Obsolete: Simple Slavery
☠️ Obsolete: use  Simple Slavery Plus Plus
🌐 Translations:  Traductions françaises/French translations
Unknown → Convertible (somewhat confident of this): SOS - Equipable Schlong - and more
Unknown → Convertible: Untamed
🌐 Translations:  Traductions françaises/French translations
🔗 Other links: conversion by beachpeachpeas
📝 If you're being overwhelmed by sabertooth cats then try installing  UIExtensions
Unknown → Compatible: Voice Packs for Sexlab Extra Voices and Estrus

2024-01-14

New → Ported: From the deeps SE (new version)
Ported: Her Boner's - A Transsexual Inn... - SE
Edited by tasairis
Link to comment

UPDATE NOTE: The SOS Light bundled with Tempered Skins does not have the "SE" in it, while the one in the main SOS download does - corrected SLCumshotConfig.psc changes to check for both versions.

 

All conversions need mesh (.nif) conversion (see OP)

All conversions need .esp resaving (good idea to make a duplicate and use SSEdit "Compare to" with what comes out of the CK as well.

All .esm need master flag removed then reapplied post conversion.

All animations need conversion with HavokBehaviorPostProcess.exe

 

A quick way to do recursive directory .hkx updating (in-place, keep backup):  

# PowerShell from directory that needs converting, make sure to copy HavokBehaviorPostProcess.exe or place in PATH

$hkxToProcess = Get-ChildItem -Recurse -Path *.hkx
ForEach ($hkx in $hkxToProcess) { HavokBehaviorPostProcess.exe --platformamd64 $hkx $hkx }

 

My conversion work so far:  

 

~SexLab Cumshot

  • Needs new NiOverride (skee64 https://github.com/expired6978/SKSE64Plugins)
  • Needs script change for NiOverride check
  • Needs script change for SoS Light SE
  • Spoiler

    SLCumshotConfig.psc

     

    ;change:
    int niOverrideVer = SKSE.GetPluginVersion("nioverride")

     

    ;to:
    int niOverrideVer = NiOverride.GetScriptVersion();

     

    ;change:
    elseIf Game.GetModByName("Schlongs of Skyrim - Light.esp") != 255

     

    to:

    elseIf ((Game.GetModByName("Schlongs of Skyrim - Light.esp") != 255) || (Game.GetModByName("Schlongs of SkyrimSE - Light.esp") != 255))

     

~Creature Framework

  • Needs new JContainers (https://github.com/ryobg/JContainers)
  • Needs script change for JContainers check
  • Has issues with (I believe) the SexLab strip routine, somewhat alleviated by turning off interactings with Aroused in MCM
  • Spoiler

    CreatureFramework.psc

     

    ;change:

    if JContainers.APIVersion() == 3 && JContainers.FeatureVersion() >= 2 && JContainers.IsInstalled()

     

    ;to:

    if JContainers.APIVersion() == 4 && JContainers.FeatureVersion() >= 0 && JContainers.IsInstalled()

     

~More Nasty Critters

 

~More Nasty Critters

  • Seems to work fine, issues caused by Creature Framework

 

~I'll Take The Display Model

  • Needs conversion but seems to work without issue.

 

 

 

TODO

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Since you don't mention it I will add that I do have a working direct port of the Random Sex Mod, but have not released it for general consumption as I am in the process of rewriting a lot of the code to make better use of the Papyrus engine.

 

I also made the mistake today of successfully converting the configuration code to an SKSE64 plugin, so will be rewriting the actor evaluation (current functionality, nothing new... yet) in C++. It'll take a little longer but will be worth it in the end. Fortunately I have some unanticipated extra time on my hands.

 

Is anyone porting over SexLab Aroused?

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16 minutes ago, Arizona_Steve said:

Since you don't mention it I will add that I do have a working direct port of the Random Sex Mod, but have not released it for general consumption as I am in the process of rewriting a lot of the code to make better use of the Papyrus engine.

 

I also made the mistake today of successfully converting the configuration code to an SKSE64 plugin, so will be rewriting the actor evaluation (current functionality, nothing new... yet) in C++. It'll take a little longer but will be worth it in the end. Fortunately I have some unanticipated extra time on my hands.

 

Is anyone porting over SexLab Aroused?

Aroused v2.8 is working after converting. You can also add ZAZ 8.0+ to the list. I'm working on an official release with permission of t.ara

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I have to mention something about converting ESP/ESM files: You need wyre bash to turn an ESM into a ESP. I don't know what effect the changing of the Header from 43 to 44 does Ingame but from my experience most of the ESP's work fine without this step and some ESM do, too.

I would suggest this only if the mod does not work properly after converting the nif and hkx files.

 

About HKX files. there are some that can not be converted. I had this problem with HSH 1.7 while HSH 1.6 worked. Does anybody have an Idea why?

 

Milk Mod Economy (oldrim) can be converted, too. 

 

 

 

 

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57 minutes ago, Pfiffy said:

I have to mention something about converting ESP/ESM files: You need wyre bash to turn an ESM into a ESP. I don't know what effect the changing of the Header from 43 to 44 does Ingame but from my experience most of the ESP's work fine without this step and some ESM do, too.

I would suggest this only if the mod does not work properly after converting the nif and hkx files.

 

About HKX files. there are some that can not be converted. I had this problem with HSH 1.7 while HSH 1.6 worked. Does anybody have an Idea why?

 

Milk Mod Economy (oldrim) can be converted, too. 

 

 

 

 

I have read some arguments on reddit and elsewhere that form 43 might lead to corrupted saves.

I cannot neither confirm nor deny that.

 

There is Milk Mod Economy SE https://www.loverslab.com/topic/84844-milk-mod-economy-se/

And I think, Ed86 (mod author) continues to work on it.

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2 hours ago, Arizona_Steve said:

Since you don't mention it I will add that I do have a working direct port of the Random Sex Mod, but have not released it for general consumption as I am in the process of rewriting a lot of the code to make better use of the Papyrus engine.

 

I also made the mistake today of successfully converting the configuration code to an SKSE64 plugin, so will be rewriting the actor evaluation (current functionality, nothing new... yet) in C++. It'll take a little longer but will be worth it in the end. Fortunately I have some unanticipated extra time on my hands.

 

Is anyone porting over SexLab Aroused?

I'll put down Random Sex as convertable (looks like it's just an ESP and scripts) with a rewrite in progress?

 

I haven't heard whether anyone is taking up the reins to own SLA for SSE, nor whether the author (@fishburger67) intends to do the conversion. I went back a couple months through the support thread and didn't see anything either.

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wetfunctionredux  is working by editing the WetfunctionMCM.psc

 

from:

int niov = SKSE.GetPluginVersion("NiOverride")
    ok = ecCheckItem("NiOverride/RaceMenu", "3.4.0+", niov>=6, niov!=NiOverride.GetScriptVersion()) && ok

 

to:

int niov = NiOverride.GetScriptVersion()
    ok = ecCheckItem("NiOverride", "4.0+", niov>=0, niov!=NiOverride.GetScriptVersion()) && ok

 

Apropos

is working by editing the source scripts to the new Jcontainers. In aproposConfig.psc

line1525 - change to:

Bool isValid = JContainers.APIVersion() ==4 && JContainers.featureVersion() >= 0&& jcontainers.IsInstalled()

 

compile script.

 

EBD Skyrim Special Edition

It is also possible to make this work with head parts(hair/beards/eyes/brows).

Have to do a little reverse engineering using https://www.nexusmods.com/skyrim/mods/35307/ on the EBDGlobalFuncs.pex into .psc

and then change to this:

if jcontainers.APIVersion() == 4 && jcontainers.featureVersion() >= 0

 

Compile again and copy over the existing pex script

 

Aroused nips

Added modified .pex file. Mcm is working, but morphs are not working due to missing functionality in racemenu . Would probably work when that is implemented in racemenu

 

files:

AproposConfig.pex

WetFunctionMCM.pex

TTT_ArousedNipsAlias.pex

EBDGlobalFuncs.pex

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You may want to make note that FNIS mod does not put the source files in the correct directory when installing.

its going to data/source/scripts

---needs to be in here also

data/scripts/source/scripts

 

Otherwise I was not able to compile any SL script edits.

 

I cant figure out why data/source/scripts exists, some other mods have placed their source files there too.  At any rate I could not compile scripts until I copied them over as mentioned above.

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8 hours ago, tasairis said:

Milk Mod Economy has an SSE release: Milk Mod Economy SE

 

...as was already pointed out. That's what happens when I read and reply to one post at a time.

Well, the official SE version had less features as the oldrim version when I tested it, so I did a conversion and it worked. This is just to mention it. I really appreciate the fact, that Ed has done MME SE without all the stuff it depends on in Oldrim.

But it is not the same...

 

Well, there are also 2 ports of mfgconsole, but they are not the same as in oldrim. And RDO without all the options in the MCM is also not the same as it has been in oldrim.

 

   

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9 hours ago, Farass said:

I have wetfunctionredux functioning by editing the WetfunctionMCM.psc

 

from:

int niov = SKSE.GetPluginVersion("NiOverride")
    ok = ecCheckItem("NiOverride/RaceMenu", "3.4.0+", niov>=6, niov!=NiOverride.GetScriptVersion()) && ok

 

to:

int niov = NiOverride.GetScriptVersion()
    ok = ecCheckItem("NiOverride", "4.0+", niov>=0, niov!=NiOverride.GetScriptVersion()) && ok

Hey, I did that in the .psc file but it still doesnt work for me

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  • Working: HDT HighHeels
  • Convertable: Random Sex, Wet Function Redux, Apropos
  • Summary: SLAL with (converted) animation packs should work
  • Added a comment for Milk Mod Economy that the original version is convertable
  • Adding *JC and *NIO headnotes for when mods have JContainers/NiOverride version checks that need editing; definitely not complete coverage on those

infiniteone: See also https://forums.nexusmods.com/index.php?/topic/6076808-ck-not-compiling-with-skse-functions/

 

GOodTimes: Source? I don't see the Wyre Bash people saying anything. Looks in active development. And it supports SSE?

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20 hours ago, sfll said:

<SNIP>

My conversion work so far:  

 

~SexLab Cumshot

  • Needs new NiOverride (skee64 https://github.com/expired6978/SKSE64Plugins)
  • Needs script change for NiOverride check
  • Needs script change for SoS Light SE
  •   Reveal hidden contents

    SLCumshotConfig.psc

     

    ;change:
    int niOverrideVer = SKSE.GetPluginVersion("nioverride")

     

    ;to:
    int niOverrideVer = NiOverride.GetScriptVersion();

     

    ;change:
    elseIf Game.GetModByName("Schlongs of Skyrim - Light.esp") != 255

     

    to:
    elseIf Game.GetModByName("Schlongs of SkyrimSE - Light.esp") != 255

     

<SNIP>

I tried to convert SLab Cumshot before seeing this thread, and have been generally successful apart from it looking for the old NIOverride. Sadly no squirties, only the "final drip" works but the mod seems to do what it is supposed to do other than that. I do have the new SKSE64 and Skee in game already (part of my converted Racemenu). Thanks for the script. Presumably connecting NIOverride is what allows the "flying spunk" nif to work?

 

I use SE SOS Light with Tempered Skins version: http://www.loverslab.com/topic/72927-sos-light-version-with-tempered-skins-for-males/

The ESP has the same name but I don't know if the mod differs significantly. Have you any opinion on that please?

 

I'm not a modder though I'm reasonably OK with the various mainstream tools. If you have a moment I would be eternally grateful if you could drop me a couple of lines on how I can implement your script for my version of Cumshot.

 

Thank you!

 

And thanks for this conversion thread!

 

 

 

 

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well, we need some sort of Download section for patches like the DDi.dll and the version script patches....

 

Note: The whole DD stuff is working, but I had to grab the different parts from different sources.

 

Same for PAHE....

 

I didn't manage to get the HKX files from HSH 1.7 converted, but those from the 1.6 versions worked. We have to add version numbers of the files that could be converted, so that we know, what we are talking about.

 

 

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On 2/20/2018 at 1:50 PM, Pfiffy said:

well, we need some sort of Download section for patches like the DDi.dll and the version script patches....

 

Note: The whole DD stuff is working, but I had to grab the different parts from different sources.

 

Same for PAHE....

 

I didn't manage to get the HKX files from HSH 1.7 converted, but those from the 1.6 versions worked. We have to add version numbers of the files that could be converted, so that we know, what we are talking about.

I've tried to link whenever I have someplace useful - got the DDi x64 build link, and if people give details about their conversion (especially Papyrus diffs) then I'll link to them too. If I don't have a link for something and you/anyone knows of one, pass it on.


For version numbers I include them when it seems important. Like with ZaZ. But for the most part if no one says "version X works but version Y doesn't" then I'm assuming it's the most recent version they used and so not including it. (I do have the v1.6 note queued up for my next update in ~10 hours.)

 

Really, the whole point of this project is "let me know". Besides freeing up the SL thread, mostly I'm just trying to record everything in one place so people don't have to go through multiple pages of posts in multiple threads in multiple forums on multiple sites... looking for answers. Crowdsourcing.

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