FROM THE DEEPS (new version) : A Lovecraftian adventure for Skyrim.
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Status : completed
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Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
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The first point
- A lovecraft like story, with a large Inquiry part, and two way to finish it : joining the cult, or destroying it.
- An ambition to make a thief like mod, centered about his story. Very few but harsh fights. It's a massive rewrite of the actual From The Deeps mod, and it will replace it in time.
- Most player choices will lead to consequences (include the sex scenes, almost all avoidable, but with consequences)
- Female players designed mod
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TOTALLY INCOMPATIBLE WITH FROM THE DEEPS redone ! (that version will be deleted soon as FTD new version will advance !)
Dependendies :
- SexLab
- Dragonborn
- ZAZ 8.0 or +
Soft requirement :
- XPMS skeleton.
- More Nasty critters (sex scene with Lurkers, seekers, and rieklings)
- Billy's anim pack (contain everything you need !)
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Guide :
- How to start ? Talk to an Innkeeper.
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Chapter 1 : Talk to Kjegrim. You'll need to complete four cases :
- Sesia Aurina, at Solitude. You'll met Fulvius Cato.
- Frelys, at Dawnstar.
- Direala Shali, at Windhelm.
- Rosalie Devir, at Winterhold mage academy. I recommand you to complete Diraela quest before Rosalie's. You'll met Nuai.
- You'll conclude during a meeting between Kjegrim, Fulivus Cato, and Nuai.
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- The sexual acts and choices you'll choose to make will be registered in the int perversion and corruption.
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Chapter 2 ; investigation in Insmouth.
- Before, Fulvius will ask you the role you can perform. You can be a "merchant" (aka smuggler) or prostitute.
- In insmouth, after the office event, you'll need to get a job and a home. You'll live with Susana.
- Each day, you'll need to choose one quest, and perform your job.
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- Inquiry : Arthrarak : investigate the warehouse, try to find the slaver's ship.
- Inquiry : Zadok Arrenith : meet the old fisherman.
- Inquiry : the virgin head inn. Investigate that strange inn.
- Inquiry : temple : find what is lurking below the surface of Insmouth island.
- the end quest : find a way to acces to the ruins below the village, and find the temple.
- You'll conclude during a meeting between Kjegrim, Fulivus Cato, and Nuai.
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- Again, the choices you'll make will have consequences. Some choices need you to have a certain amount of perversion or corruption. The variable Trust is important.
- You can met the Bad End : Madness.
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Chapter 3 ; uncover the truth.
- First, help Nuai to investigate the Hallucinated mountain. You'll need to make a choice to side with the rieklings or abandon them.
- During the big fight and at end end of the hallucinated mountain arc, you'll need to choose between sacrifice Nuai or save her.
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- After, infiltrate the cult of dawnstar for Kjegrim. You'll met again Norren, and you'll met Mirae Coree.
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At the end of the second quest of dawnstart (aftd3_dawnstar2), you'll need to make a choice :
- Burglar Kamara Camoran's Manor.
- Join a party as prostitute.
- In the last dawnstar quest, you'll be engaged in the cultist or investigator path.
- Each choice you'll make will have consequences, like the interactions with Hak'kluru, will decide if you engage in the cultist or the investigator path for chapter 4. It will also decide some ends.
- The end of chapter 3 is path dependant : if you're a cultist, you'll perform the third and final oath. If you are on the investigator path, you'll debrief with Kjegrim, Fulvius, and Nuai if you didn't sacrificed her.
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Chapter 4 : walking the path.
- Chapter 4Â is divided in two parts : cultist, and investigator.
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- Cultist path :
- Back to Insmouth, Mankara will give a set of quests. You'll need also to get a job
- Chaur Tegoth cult : you'll need to destroy a cult of Chaur Tegoth, another great ancient rival to Dagon.
- Sacrifices : you'll need to sacrifice two of you followers at Windhelm and Solitude (quest will maybe be extended to Markarth).
- Capture Nuai : if Nuai was not sacrificed in chapter 3, you'll need to capture her.
- Get your job back : Ureamu Sarendes, the brothel owner, have a task for you.
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Jobs : only the prostitute is available for now.
- work in the brothel.
- Visit clients (the lurkers hybrids)
- maybe one more will be done (project)
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- Hidden : acscending. You'll become a priestress, with huge powers.
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- Your progression will be registered. You'll receive some spells and powers as reward.
- After completing these tasks, you'll receive a message from Maive. She'll lead you to a cave. You'll met the ghosts of the consequences of your choices.
- (in project) there are two ends of the cultist path : invoke Dagon as a priestess, or being sacrificed.
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- Investigator path (totally in project !) :
- Direala Shai dream : Fulvius found Diraela, but she's mad. You'll need to explore her dreams to find some elements, and maybe improve her status.
- Strike the cult : strike the cultists in Windhelm and Solitude.
- Mirae Corree fate : decide Mirae Fate.
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Quests Tags
Chapter 1 :
- aFTD0Starter : the starter quest.
- aFTD1_Chapter1
- aFTD1_Chapter1_Dawnstar
- aFTD1_Chapter1_Solitude
- aFTD1_Chapter1_Windhelm
- aFTD1_chapter1_Winterhold
- aFTD1_Inquiry
- aFTD1_zEnd
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chapter 2 :
- aFTD2_Begin
- aFTD2_Inquiry_BadEnd1
- aFTD2_Inquiry_Slaver
- aFTD2_Inquiry_Temple
- aFTD2_Inquiry_Zadok
- aFTD2_Inquiry_zEnd1
- aFTD2_Inquiry_zEnd2
- aFTD2_Insmouth
- aFTD2_zEnd
- rep quests : all have aFTD2_rep_ tag
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chapter 3 :
- aFTD3_begin
- aFTD3_Begin_Susana
- aFTD3_dawnstar1
- aFTD3_dawnstar2
- aFTD3_dawnstar3_Thief
- aFTD3_dawnstar3_Whore
- aFTD3_dawnstar4
- aFTD3_Dream1
- aFTD3_Dream2
- aFTD3_Dream3
- aFTD3_Nuai1
- aFTD3_Nuai2_Begin
- aFTD3_Nuai2_City
- aFTD3_Nuai2_NuaiSexPrivacy
- aFTD3_Nuai2_NuaiSexPublic
- aFTD3_Nuai2_Riekling_Chief
- aFTD3_Nuai2_Riekling_Three3
- aFTD3_Nuai2_Riekling_Three1
- aFTD3_Nuai2_Riekling_Workers1
- aFTD3_Nuai2_RieklingBoar
- aFTD3_zEnd_Dagon
- aFTD3_zEnd_Investigator
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chapter 4 :
- aFTD4_Dagon1
- aFTD4_Dagon1_ChaurTegoth
- aFTD4_Dagon1_Nuai
- aFTD4_Dagon1_Offer
- aFTD4_Dagon1_Priestess
- aFTD4_Dagon1_Sacrifice
- aFTD4_Dagon1_Whore
- aFTD4_Dagon2
- aFTD4_Investigator1
- aFTD4_Investigator1_Diraela
- aFTD4_Investigator1_Mirae
- aFTD4_Investigator2
- aFTD4_zEnd
- rep quests : all have aFTD4_rep tag
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chapter 5 :
- aFTD5_Investigator
- aFTD5_Priestess
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Managing quests :
- aFTD_MCM
- aFTD_Main
- aFTD_Dialogues
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ÂSome of players actions consequences are the change of metrics.
- Perversion (sexual acts)
- Corruption (willing to serve evil)
- sanity (chapter 2)
- some global variables (register player choices)
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Permissions :
- Use the mod assets as you want. Original assets belongs to their authors.
- You're not allowed to upload that mod in other places than LL or Nexus, whitout the authors permission.
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Ressources and other mods used :
- Comvex Hermaus Mora Armor : http://www.nexusmods.com/skyrim/mods/58062/?
- DixiePig for the tentacle armor.
- PS1 games Doom I and Nightmare creatures I for musics.
- Garry Chang, for the Storm of the centurie ost.
- screenshots of Necronicon pages by Zarono (I bought two for my call of cthulhu rpg parties. It"s letter format, but the look is quite good) : https://www.pinterest.fr/pin/364721269795318334/
Edited by Delzaron
Edited by Delzaron
What's New in Version 0.59bis-fix
Released
0.59bis-fix
lurker in the water for aftd3_dawnstar4 now spawn on shore !
Dialogue conditions fixes for aftd1_rep_riekling trigger dialogue and aFTD1_Chapter1_Solitude
aFTD3_dawnstar2 : Fulvius move to Inn at stage 250 instead of 260.
aFTD3_dawnstar4 : add a debug to Arthrarak at stage 230 to move the lurker if he's not here. Modified the objective 230.
aftd4_investigator_diraela : build alt path for Nuai absent.
aFTD1_Chapter1_Solitude : fixing a dial condition problem
aFTD3_dawnstar4 : fixed some typos
aFTD3_dawnstar3_Whore : modified to ensure end of rep scenes calculation.
aFTD3_dawnstar4 and 3 : adding scripts to moveto Karloman for better testing.
aftd3_zend_investigator : stage 10->21 add script.Â
aFTD3_Nuai3 : Nuai not die anymore when you let her to Mankara
aFTD4_Investigator1 : add a script to remove rumbles in Ustengrav.
aFTD4_Investigator1 : force Idrova to move at stage 40
aFTD4_Investigator1_Diraela : modified script to dont teleport Nuai if globalvalue aftd3_nuai2_nuaidead_globalvariable == 1
aFTD4_zEnd : scripted Investigator Nuai as assistant path. Add debug dial to Mankara for stage 101.
aFTD4_Investigator1 : changed the lurkers to make them hostile by default.
copy paste the archive content in the data folder.