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Combat Sex

SexLab SE mods that primarily deal with combat related Sex

13 files

  1. Yamete! (Abandoned)

    If you play on SSE, see Yamete Kudasai
    Yamete! (Lets not talk about the Name) 
    Yamete is a Combat Defeat & Death Alternative Mod which is able to handle any and every Combination of Player, Follower & NPC Defeat
    During Combat, Yamete will take care of the Player, up to 10 Followers and another 16 random NPC/Creatures in the Area
    Each time any of them is hit, Yamete will check whether or not they should be considered Defeated - or suffer some other form of Consequence. All of this is decided by Knockdown Conditions which can be fully customized in the MCM. Player, Followers and NPC have their own, individual Settings. What exactly happens with a Defeated Victim is decided by the Scenario in use
    Scenarios are used to define what exactly happens when a Victim is defeated and how Combat plays out due to this. They play a big part in the mods overall Behavior!
    Yamete offers you a total of 3 different Scenarios. You can only use one of them at a time:
    Rushed is Yametes "Classic" Mode basically. The mid Combat Defeat, the 2D Hentai Game Simulation, the "Please Stop hitting me with an Arrow while being Banged"-Mode or however you wanna call it. Rushed allows Targets to be Defeated & Taken Advantage off Mid Combat - without stopping it for anyone else
    With a bit of luck, that would only be a minor setback and Victims can to stand up afterwards and continue fighting, though you always have to wonder how long this Luck will last.. Traditional
    This is properly how most would expect a Defeat Mod to work. When Defeated, a Victim will simply fall into Bleedout and stay there until the Combat is over. Whoever ends up still standing is considered the Winning Team and will do fancy stuff to the Victim, like robbing it of all their possessions! or so. The strength in this Algorithm is its expanded Post Combat Resolution! Mixed
    "Scrab, what happens when you combine Rushed with Traditional?" - Good Quest. The answer is Mixed.
    Mixed uses the mid combat Algorithm from "Rushed" and combines it with the Combat End algorithm from "Traditional", giving you that extra fancy Mid Combat experience from Rushed and a lot of Spice with the Resolution Quest from "Traditional"! Such fancy, much spice, cant handle. Or something like that, idk, Im not funny Resolution
    Resolution is the Action taken against a defeated Victim. Its exact timing is defined by the Scenario in use:
    Rushed: Whenever a Victim is defeated Traditional: Once Combat fully ended  There can only ever be one Action taken per Resolution, current available Actions are:
    A defeated Victim may be robbed, having all their Items taken from them and moved into the Aggressors Inventory. What exactly is being robbed depends on your Setting. You can choose between 3 different Robbing Algorithms & further specify if also Equipped & Quest Items should be stolen. Assaults
    Probably the reason why Robbed is barely used. In Rushed, Scenes are limited to 2p. In Traditional, this has 3~5p Support & allows surrounding Actors to join in. Comes with 3 different Algorithms, all allowing for more than 1 Scene no matter the Scenario: Default
    Assaults will be chained together at [Next Round] Chance until [Max Rounds] have passed Reversed
    Assaults will be chained together until [Max Rounds] have passed or no Aggressor is interested anymore which is defined by the [Next Round] Setting Endless
    This can only be called for NPC/Follower Interactions and only supports 2p Animation. Scenes will be repeated forever, should survive cell Changes if nothing is interfering with it. To cancel, you have to hit one of the participators. Knockdown Conditions
    Those are Effects which are applied when a Victim is being hit by an Aggressor. The Game will run through a multitude of customizable Settings to determine of a certain Effect should be applied. Most of those have the Goal to force you into Bleedout (knock you down) but they can also have different Effects (such as Stripping off Armor)
    Yamete offers the Following Knockdown Conditions:
    Default Conditions Shared Settings
    Default Conditions share multiple Conditions to simplify customization  Hit Chance
    The probability for a Hit to be evaluated. This is a great way to thin out and randomize the Knockdown Unblocked only
    Only allow unblocked Attacks to knockdown Melee only
    Only allow melee Attacks to knockdown Weakened
    A Target is considered Weakened when they are missing too much Hp Exhausted
    A Target is considered Exhausted when their Stamina or Magicka is too low Vulnerable
    A Target is considered Vulnerable when they are wearing too little Armor Misc Conditions Lethality
    "Essential" Conditions. Yes, theres a reason why this isnt called Essential Essential Player
    Turn the Player essential (During Combat only) Treat Essential NPC
    If Yamete should ignore essential Victims (other than the Player if the above Option is ticked) Stripping
    A supportive Feature to be used in Combination with Vulnerable to strip an Actor mid combat! Drop Item
    You can choose if Stripped Items should be dropped or destroyed Destroy Item
    Probability for a Stripped Item to be destroyed instead of dropped/unequipped! Protect Unique Items
    You can use this Setting to Protect Items you don't want to be destroyed from the "Destroy Item" Feature  
    Reapers Mercy
    Just like any other NPC in the Game, you as the Player are also able to knockdown others. To avoid this causing unnecessary annoyances while clearing a Dungeon or so you will have to enable this first however. In the MCM under "Reapers Mercy" you will need to either add yourself the "Reapers Mercy" ability or bind the Toggle to a Key
    While this Ability is active, you will be able to knockdown other NPC & Creatures, just like anyone else does! 
    While a Victim is bleeding out, you can Active it to gain access to a unique Menu which allows you to interact with those Victims in multiple ways. This even works for Vanilla Bleedouts, though you will have to enable Reapers Mercy first. The options are:
    Permanently restrain a Victim in Bleedout Open Inventory
    Gain access to the Victims Inventory and help yourself to anything you want! Give Potion
    Rescue a Victim by giving it a Potion Gnade
    Rescue a Victim (12h Cooldown) Capture/Enslave
    Enforce a Victims obedience Assault
    Sexually assault a Victim Kill
    Execute a Victim Colored Options need to be unlocked first by advancing in the Black Markets Story
    The Black Market
    The Black Market is a new Organisation introduced by Yamete. It is located near the Border of Morrorwind, just north of Refugees Rest
    Once you reach Level 15 or Completed Dragon Rising and are at least Lv7 (For Record: Dragon Rising is the Quest in which you kill your first Dragon) a Courier will approach you, handing you a Letter which will start the Black Market Intro Quest. Completing this Quests makes you a recognized part of this Organisation which allows you to sell Victims you captured for some Money
    The Black Market will also grant you access to meet up with mysterious "Agents" which allow you to further strengthen Reapers Mercy.
    Known Issues
    Leaving Cells while an Actor is in Bleedout may glitch that Actor out, causing them to be stuck in Bleedout until forced to play a different Animation (e.g. Stagger). This Bug is caused by Havok being unable to reset an Actors Animations  while their 3D isn't properly loaded in. I consider this Bug to be impossible to fix in any reasonable fashion
    If you happen to know a simple & reliable Solution to this, feel free to contact me  
    PapyrusUtil (SE / LE) powerofthree's Papyrus Extender (SE / LE) UIExtensions (SE / LE) Optional
    SL Framework (SE / LE) OStim (SE) Flowergirls (SE) Custom Skills Framework (SE) Simple Slavery (SE / LE)  
    Custom Bleedout Animations: Billyy Skilltree Background & Agent Design: audhol Additional Screenshots by: Vinamael, riorao  
    Previous Changelogs



  2. Sexlab Defeat Baka Edition LE/SE

    Sexlab Defeat
    Baka Edition
    ◎ Original Thread
    ◎ What changes?
    - Revamped overall old Defeat motions and boring vanilla motions
    - Removed unnecessary required mods(Like...Breakable Undies)
    - Solved the compatibility issues with BaboDialogue
    - Some minor tweaks for personal preference.
    - Independent creature struggle motions support (WIP) - 1.1V supports wolf, skeever, draugr
    ◎ Future plan?
    The main purpose is overall improvement and maintenance.
    I tend to let it be as it is excepting patching up some old bugs and adding custom motions for immersion so that other modders might make some improvements or add-ons.
    ◎ Requirements
    - Sexlab Framework 1.62v LE / SE
    - SLAX  or  Sexlab Aroused Redux LE BakaFactory Edited Version    /  Sexlab Aroused Redux SE BakaFactory Edited Version
    - Silent Voice - Fus-Roh-Du(h)
    - FNIS LE / SE
    - SkyUI
    - SKSE
    - UIExtensions
    - Dynamic Animation Replacer
    ◎ Known Issues
    - NPC vs NPC has many issues to solve. I strongly recommend you turn it off till they are fixed.
    ◎ Previews
    - Human -
    ResistStruggleStart: https://imgur.com/GXGsP0B
    ResistStruggleLoop: https://imgur.com/86kA9H7
    Knockout: https://imgur.com/q3KBWtp
    Knockout2: https://imgur.com/fAUDRGT
    Traumalie: https://imgur.com/Gnw2Qf8
    TraumaStanding: https://imgur.com/8H8r47a
    DefeatSubmit: https://imgur.com/9rsanXU
    DefeatRefuseGesture: https://imgur.com/Yvkgoj8
    - Creature -
    Wolf: https://imgur.com/frnJWes
    WolfEscape: https://imgur.com/L9hL2qq
    Skeever: https://imgur.com/3ucH7n3
    SkeeverEscape: https://imgur.com/i58AuTt
    Draugr: https://imgur.com/J80F7PK
    DraugrEscape: https://imgur.com/fkxXXBg
    BearEscape: https://imgur.com/9x72pZ9
    Chaurus: https://imgur.com/HWfG0Jy
    ChaurusEscape: No animation
    DwarvenSpider: https://imgur.com/NYf3L09
    DwarvenSpiderEscape: https://imgur.com/blIDlou
    DwarvenCenturion: Not prepared gif
    DwarvenCenturionEscape: No animation
    Falmer: https://imgur.com/9mAeL1i
    FalmerEscape: https://imgur.com/jdZ6SNQ
    Giant: https://imgur.com/tA6UFbs
    GiantEscape: https://imgur.com/o0mixjt
    Sabrecat: https://imgur.com/KSLVaq5
    SabrecatEscape: Not prepared gif
    Spider: https://imgur.com/EKWAPrj
    SpiderEscape: https://imgur.com/YUREOC9
    GiantSpider: Not prepared gif
    GiantSpiderEscape: No animation
    Troll: https://imgur.com/r4QSkiq
    TrollEscape: Not prepared gif
    Werewolf: https://imgur.com/Le7JZY0
    WerewolfEscape: No animation
    DLC1 ChaurusReaper: https://imgur.com/v5Zcdh8
    DLC1 ChaurusReaperEscape: https://i.imgur.com/AWUDoN3
    DLC1 ChaurusHunter: https://imgur.com/Hja2sSD
    DLC1 ChaurusHunterEscape: https://imgur.com/BWqZuBE
    DLC1 Gargoyle: https://imgur.com/M41Z4Nj
    DLC1 GargoyleEscape: https://imgur.com/z48f3K5

    DLC2 AshHopper: https://imgur.com/Yu5zofu
    DLC2 AshHopperEscape: https://imgur.com/hkNNiBP
    DLC2 BoarMounted: https://imgur.com/GdNzCqk
    DLC2 BoarMountedEscape: None
    DLC2 Netch: https://imgur.com/YUREOC9
    DLC2 NetchEscape: None
    DLC2 Riekling: https://imgur.com/qnpjLOQ
    DLC2 RieklingEscape: https://imgur.com/4EVeXJk
    If you want to support me, here's my patreon link
    ◎ Modders Note
    - You can use my animation resource here. You are always free to use it as long as you credit me. You don't have to gain permission from me. If it's money related, please contact me for permission.



  3. Naked Defeat SE

    A fast and immersive Defeat alternative (but for NPC vs. Player only!). With bondage, whipping and expressions. And alot of moaning.
    Version 4.71 Highlights:  improved crawling, new BETA features (drown when swimming in armor, kinky loot system with saved outfits etc.)
    Please consider supporting me if you like my mods. each patreon will increase the development speed.
    Plus I will work on features I personally do not need in Naked Defeat based on the level of support.
    Patreon features already implemented (and also constantly beeing worked at):
    - Outcame: "Wake up at an Inn"
    - better follower handling 
    Currently working on:
    - better DD integration via Devious Devices Equip
    The next new feature will get a vote soon on my patreon
    ❤️ https://www.patreon.com/nymra ❤️
    Future Plans:
    Important Note for SE/AE users
    Hard Requirements                                                                                    
    /!\ NOTE /!\
    This is an advanced mod that uses complex chain of events to make things look nice. It assumes that you have a working Load Order, know your way around mod using and debugging 
    AND that your game has NO Stack Dumps (see FAQ too). Its also required that Sexlab and all its supporting mods are installed correctly and working.
    SLAL packs like Billys/Anubs/FunnyBiz to have a set of animations to choose from. I personally have ALL SLAL packs available
    Zaz Animation Pack 8+ (older versions will not show some of the furnitures. I cannot advise to use ANY old version of ZAP with this mod at the moment)
    Sexlab Aroused (any version or replacer will do -> SLAX)
    Dragonborn DLC
    Dawnguard DLC
    Soft Requirements                                                                                    
    Simple Slavery (SE version in downloads) --------- for Simple Slavery outcome of Defeat obviously
    Devious Devices Equip (SE version in downloads) --------- required for "Captivity DDe Chance" to equip Devious Devices
    My DDe Custom Outfits from the Download Section
    The Amazing World of Bikini Armor (must overwrite Naked Defeat) -> for Fuckbelts) -> if you dont want this mod you can use Naked Defeats internal version, bodyslide for UUNP is in downloads)
    For whip marks and slow fading out of the same:
    Slave Tattoos (SE version in downloads)
    Rape Tattoos (should work on SE as it is)
    Fade Tattoos (should work on SE as it is)
    Rape Tattoos Tweak by Monoman (not necessary but nice to have. should work on SE as it is)
    My Rape Hands from the Download Section
    My Whipmarks from the Download Section
    Important note for Rapehands (and possibly also WhipMarks?
    to make them work you need to go into RapeTats MCM, search RapeHands and WhipMarks entries and check if they are (Excluded)
    If they are excluded (and only then), change it to (Unassigned) instead.
    Other mods & guides                                                                                   
    Mod Content                                                                                       
    Combat Defeat (MAIN Feature)
    Defeat in Combat (NPC defeats Player) is the main content of Naked Defeat.
    It can happen either via Bleedout (reaching 0 hp), Surrender (pressing Action Key) or Combat Strip (beeing stripped of an armor piece).
    Naked Swimming 
    When wearing heavy armor items on the main slots
    or any kind of shoes/boots while swimming you will drown (die).
    Poisoned Potions
    Consuming Potions during combat can trigger the Defeat Scenario (you were poisoned).
    Hair Shaving
    Captors can decide to change your hairstyle. (you can set the forced styles in MCM Library)
    You can reset the hairstyle by pressing Action Key after leaving combat.
    You can also change between your saved Custom Hairstyles randomly via the Action Key.
    Naked Bathing
    Shift + ActionKey starts the new Naked Bathing animation Set which will clean the PC and also look very nice. Check it out
    Naked Slavery (SS++ Integration)
    Version Simple Slavery++  6.3.15 and later allows you to be sold to civilian or hostile locations where you are fucked, bound and fucked again until you manage to escape.
    Action Key ("K")                                                                                 
    This is the main hotkey of Naked Defeat and offers different functionality based on the situation, queststage and other things.
    I want to keep the number of required hotkeys as low as possible, hence this "workaround".
    BETA Features                                                                                     
    These features can be activated by ticking MCM / System / Nymra's BETA Features [x]
    They are not quite ready yet but already useable so I invite you to try them out and report back how you like them
    /!\ do not reinstall the mod without beeing told so /!\
    Reinstalling usually does not fix anything (the number of things fixed by it are zero), so save yourself some trouble.
    Clean save is not required for updating. 
    /!\  before  making Support Requests /!\
    BEFORE making a Support Request try to disable and reenable the mod (then save and reload) and see if its fixed.
    Also see if a problem happens more than once. One time problem is no problem
    MAKE A DEBUG LOG (see above).
    /!\ PAPYRUS LOG /!\
    MAKE A PAPYURS LOG (see above). Without a log I can only use black magic to help you and you REALLY dont want that.
    Also check the log for "Stack Dumps" (in txt editor via search) for the word "dump"
    Stack dumps can destroy everything and are a problem in your game that should be fixed first before anything else. 
    https://www.nexusmods.com/skyrim/articles/368 --> make sure you modify the correct ini files when you use a mod organizer
    Special Thanks to
    - galahad_69 for making Naked Dungeons (without this mod I would ve quit Skyrim by now I think) on which this mod is based on
    - donttouchmethere for naked testing and feedback 
    - orgs1n for helping out with scripting and basically kickstarting all this by making me look into the scripts for the first time
    - Hawk for refining and improving my code (sad to see you go) 
    - tenri for helping with my annoying coding questions
    - Nazzzgul666 for testing and feedback
    - GunSlicer for his awesome pose mod (you see 3 of his idles as human surrender poses)
    - the various creators of SLAL packs, all this would not be possible without you (Billyy, Anubs, Proxy, Milky, NCK30, Leito, etc. etc.)
    - zaz for creating zap framework which is one of the key resources for me in skyrim because of the awesome and plenty furniture, struggle and bound animations
    Old Changelogs



  4. Battle Fuck!

    A combat rape/dialogue rape mod for female player character.
    Demo Movie
    https://imgur.com/nAcGSLh Raper aura and QTE to escape from restraint https://imgur.com/n07UnCT Successfully escaped https://imgur.com/bW6ekC6 bleedout https://imgur.com/9vYZ8jP aggressor change https://imgur.com/SRU9qJr QTE to keep you conscious  
    Trigger Conditions
    During combat, human enemies will take on a pink aura. If you are hit by a melee attack from an enemy clad in pink aura (even if you successfully block it), the enemy will try to restrain you and a QTE will occur.
    In QTE, if you can input the commands consisting of four buttons within the time limit, you can escape from the enemy's restraint.
    If you fail to input a command, you will be restrained and the battle fuck will begin.
    The four buttons on the right side of the game controller, the Dpad on the game controller, the arrow keys on the keyboard, and the configurable keys on the keyboard can be used as QTE inputs.
    You can also configure so that when your health reaches zero, you do not die, but instead start a battle fuck.
    NPCs that meet the requirements of RelationshipRank and Morality will forcegreet you and start a QTE; if the QTE fails, Battle Fuck will begin.
    RelationshipRank, Morality threshold and Forcegreet occurrence chance can be changed in MCM.
    Battle Fuck
    BP and SE
    In Battle Fuck, you and your enemy have parameters called BP and SE, respectively.
    BP is a parameter that affects how likely your actions are to succeed. The higher the BP, the more successful the action will be.
    SE is a value that indicates how close you are to sexual climax; when it reaches 100, you will climax and be unable to act for several turns.
    If the player climaxes or is penetrated, the maximum BP will be reduced. When the maximum BP reaches 0, the player is defeated and the rape scene begins. Try to escape from the enemy's restraints before that happens.
    Maximum BP will be restored after 6 hours of sleep in a safe place such as the player's home or inn.
    Barrier Items
    Barrier Items protect you from insertion. Enemies must remove Barrier Items before inserting you. By default, Barrier Items are armor that has the ArmorCuirass or ClothingBody keyword set.
    If you have other armor that you want to use as Barrier Items, you can add them from the MCM.
    In Battle Fuck, you can take 9 actions.
    1. Look for a chance: You can charge BP. If you do not input anything during the command input time, this action will be taken.
    2. Try to Escape: Consume all BP and try to escape. The escape chances are affected by how high your BP is.
    All you need to know are the two commands described above. You can do without the remaining seven commands. These are for atmospheric purposes.
    3. Suppress Sexual Stimulation: Consume a little BP to lower the SE value.
    4. Call for Help: Consume all BP and call for help from the people around you.
    5. Accept Fate: Give up resisting. If it is in an inserted state, it will be defeated instantly.
    6. Prevent Insertion: Consume a little BP and prevents insertion. The more BP you have, the more likely you are to prevent it.
    7. Prevent Groping: Consume a little BP and prevent your body from being groped. The more BP you have, the more likely you are to prevent it.
    8. Prevent Armor Break: Consume a little BP and prevent your armor from being destroyed and stripped off. The more BP you have, the more likely you are to prevent it.
    9. Prevent Pushing Down: Consume a little BP and prevents you from being pushed down. The more BP you have, the more likely you are to prevent it.
    You can set the buttons corresponding to commands 2 through 5 in MCM. You can also set a guard button. If you hold down the guard button while pressing the other button, you can enter commands 6 through 9. If nothing is entered, the command will be 1.
    If you input the same command twice in a row, the input acceptance time will end immediately. Inputting only the Guard key twice in a row will charge your BP.
    When an enemy has cum, the next enemy is selected from the Onlookers and begins to Battle Fuck with you. When all the onlookers have cum in you, you will be released. If Battle Fuck was started in combat, the combat will be restarted.
    If your maximum BP reaches zero before all the onlookers climax, you are defeated.
    After Defeated
    After defeated, if there are still unsatisfied onlookers left, you will be raped by them.
    Before the SexLab animation of the rape starts, a QTE will begin that will determine whether or not you will lose consciousness. If you lose consciousness, you will be able to skip the rape scene.
    After the rape of the onlookers is over, one of them will take your belongings, regardless of whether you are still conscious or not.
    If you can beat the robber within the time limit, you can get your belongings back.
    If you fail to do so, the robber will sell your possessions to a general store. You can buy back your belongings from the general store. Therefore, no items other than money will be lost.
    If you lose consciousness, it will randomly determine where you will wake up.
    Left Alone: You will wake up on the spot. Recovered in the Jail: If you have a bounty on your head, you may wake up in a prison cell. Recovered in the Inn: Someone rescued you. You will wake up in an inn. Simple Slavery: How unhappy you are. You've been sold into the slave market! (Required Simple Slavery Plus Plus)  
    If you keep conscious, you are basically left alone in the field. However, if the enemy did not make much money from the robbery, they may try to sell you to the slave market. Even in that case, rescue may come before you are sent to the slave market, and you will wake up in either the prison, inn, or slave market.

    Creatures Compatibility
    If your health reaches zero in a battle with Creatures, Battle Fuck will not occur and you will be taken directly to the rape scene.

    HUD Strings
    I'm not a native English user, so my English may be strange. the text displayed in the HUD is read from a .json file located in data/skse/plugins/BattleFuck/HUDStrings/, so feel free to modify it.

    For Modders
    You can trigger Battle Fuck from your mod by writing the following code in the papyrus fragment of the topic info in CK.
    bool isInCombat = false int handle = ModEvent.Create("_BF_API_StartBattleFuck") if handle ModEvent.PushForm(handle, akSpeaker) ModEvent.PushBool(handle, isInCombat) ModEvent.Send(handle) else  
    Consequences can be added by plug-ins.
    As a sample, I've added one using Kidnapped by Rieklings - Quest Resource, which may be selected if a riekling exists in Onlookers.
    The following page shows you how to add Consequences.

    Hard Requirements
    SKSE 2.0.19 SkyUI 5.2SE PapyrusUtil 3.9 powerofthree's Papyrus Extender 4.4.1 ConsoleUtilSSE 1.2.0 sztkUtil 20220312 Fores New Idles in Skyrim SE - FNIS SE 7.6 SexLab Framework SE 1.63 BETA8 SexLab Animation Loader SSE 1.0.0 SLAL Animation Pack by Leito SE 1.6 BakaFactory SLAL Animation 4.60V SE    
    Soft Requirements
    Simple Slavery Plus Plus It is necessary for you to be sent to the slave market. Breakable Equipment System When armor is destroyed, it turns into a Broken Item, which can be repaired to restore it.  
    Recommended Mods
    Super Fast Get Up Animation Replaces vanilla's fucking slow get up animation with a faster one. Wider MCM Menu for SkyUI Make the MCM screen wider so you can read the text.  
    Compatible Mods with Patch
    SexLab Separate Orgasm SE  
    Incompatible Mods
    A mod that starts SexLab animations when you are attacked by an enemy. A mod that starts the SexLab animation when your health reaches 0.  
    Add-on Mods
    Iron Chain Council: Battle Fuck is inspired by Fallen Empire. Leito, BakaFactory: Thanks to their animation, I can make this mod. Cotyounoyume: gave me permission to use the Exhausted Animation included in EstrusForSkyrim.  



  5. Devious Captures SE

    Devious Captures SE v2.9.0
    Converted to Skyrim SE by Roggvir
    Resaved ESP in CK Recompiled all scripts Moved script sources to correct SSE folder "source/scripts"  
    WARNING: It has been brought to my attention by several users, that the mod may not work well with the new DD 5.
    It shouldn't cause game-breaking issues, and depending on the settings (and possibly other mod's settings, like DD), it may still kinda work, but for the less adventurous users i recommend to stay away from it.
    The mod needs a significant rewrite, which doesn't seem possible due to lack of permissions from the original author - if anybody is able to help obtain the permissions, please leave a note in the Support topic of this conversion, there are some people willing to fix it, so this would be a big help.
    SexLab Framework SE 1.63 - BETA 2 Sexlab Aroused Redux SSE v2.9 Sexlab Defeat SSE 1.0.0 ZAZ Animation Packs for SE 1.0.0 (ZAZ 7.0SE-Rev1) Devious Devices SE BETA (Assets and Integration)  
    Original mod:



  6. ODefeat - Defeat Reborn

    The much anticipated next generation defeat mod has arrived.
    This is not a port of SL Defeat. Rather, it's a new and modern take on it built from the ground up with new features.
    - Assault NPCs, or get assaulted yourself when losing a battle
    - A new dynamic minigame, OStruggle, with a new mechanic
    - Special animations
    - Full OStim integration. Controls optionally lock up when your character is being assaulted.
    - Full follower and multi-scene support 
    - Special first person animations if using the OStim first person improved cam setup
    - Can break out of OStim scenes where you are being assaulted
    - Advanced system for dropping the player in a safe spot after a victim scene ends
    - Heavy design emphasis on reliablity, and smoothness
    - Modular post-defeat-scene system similar to Death Alternative
    - Built in tutorial

    OStruggle - a new mid-combat minigame

    Seamless and modular post-defeat event system


    Scene initiation
    Pressing the G key by default on an npc will cause you to throw them to the ground and initiate a OStruggle minigame. If you win, the NPC will enter Knockout. The will recover from this when you leave the area or about 15 minutes passes. In the meantime, pressing G on them again will start a OStim scene with them
    You can also have scenes initiated on you by other NPCs. When you run out of health in combat, a nearby enemy may grab you and start an OStruggle game on you. If you lose, your character and your followers will all be assaulted, and then either killed or dropped somewhere nearby.

    OStruggle - a new minigame
    Instead of using health thresholds, bashes, and random numbers to determine when an ODefeat sex scene should start, a new mechanic called OStruggle is added. When you press G on an NPC in combat, or you run out of health and are assaulted, the OStruggle minigame begins. You and the NPC are tossed to the ground in a special animation, and a bar appears on screen. You must alternate between mashing two buttons to either make the bar fill up (player attacker) or drain the bar (player victim). The NPC you are battling against will fight back as well, trying to push the bar in the opposite direction. How hard they fight back is determined by a special algorithm. The following factors change the difficulty of the npc:
    - Their level relative to yours
    - Their health
    - Whether or not you caught them by suprise
    - more, including bonuses for catching a sleeping npc or an npc in bleedout
    Playing ODefeat as an attacker is a bit like pokemon. You will likely be able to win against random low level bandits without even harming them first, but boss enemies will need their health reduced before you start an OStruggle attack against them for you to have a fighting chance. Alternatively you can use stealth and catch them by suprise. When you defeat an NPC in a struggle, they enter Knockout. More on that below.
    When your player is attacked upon running out of health, it is much the same, except you are tring to reduce the bar to 0 to escape. If you escape, you regain some health and have another chance to fight.
    Keep in mind winning struggles while below level 5 is extremely difficult
    More OStruggle mechanics
    ODefeat integrates with OCrime. With OCrime installed, doing an OStruggle attack on an NPC is a serious crime in most holds. Additionally, the resulting OStim scene is considered illegal and will draw the attention of guards that will give you an extra large fine and try to attack you outright. Without OCrime installed, OStruggle attacks will just make the NPC attack you back when they recover.
    When you are attacking an NPC, their clothes are stripped off as the bar gets filled. Additionally, during both player attacker and player victim games, you will deal small damage to each other depending on who is winning the struggle.
    When you are being assaulted after losing all of your health, combat is temporarily stopped with a new and reliable SKSE technique so you aren't killed. Combat is NOT stopped when YOU are attacking an NPC with a struggle, so make sure the area is somewhat safe when trying to attack an NPC (unless you have some good armor or something)
    After you beat an NPC at an OStruggle game as an attacker, they enter Knockout and play a special animation. They cannot get up until about 15 minutes passes or you leave the area. You can then press G on that NPC to actually start the OStim scene with them. With this system, you can Knockout multiple enemies during a battle, then have sex with all of them afterwards.

    Being defeated, and waking up afterwards
    ODefeat uses a reliable Deferred Kill method to track the player during combat. When you die in combat, if your enemies have no morality, one of them will come over to you and start an OStruggle battle with you. When you lose, an OStim scene starts involving you and your followers. Afterwards, you will either be killed, or you will wake up outside of the camp, or wherever. You can also choose to have belongings over a certain threshold stolen and placed in that NPC's inventory.
    Breaking out mid-scene
    If you are being assaulted, during an OStim scene you can press G to try to escape. You must have full stamina to try. If your stamina is full, an OStruggle game starts. If you succeed, you will escape with some health back. Otherwise you will lose all of your stamina again.
    Followers work too
    When you lose a battle and get assaulted, your followers are also captured and assaulted nearby as well. This supports up to 10 active followers, and 10 active OStim scenes at once. 

    OStim integration
    OSA control is optionally locked during player-victim scenes. Additionally, scenes marked as aggressive are chosen by OStim if they exist. The automatic speed control algorithim is also slightly tweaked to be more aggressive, during ODefeat scenes. On average ODefeat scenes will be slightly shorter. 

    First person & the camera
    OStruggle scenes are made for OStim's improved camera setup. If you use third person or the vanilla camera, everything will still work fine.
    Getting dumped outside of a bandit camp/fort has a special animation if in first person.

    A focus on reliability 
    One of the main goals of this mod was to be as reliable and jank-free as Skyrim will allow. A lot of testing and effort went into it working properly 100% of the time. A lot of extra work went into developing special SKSE plugin API calls for ODefeat to use.
    Modular post-scene events
    Mod authors can take advantage of a simple system involving .json files to add new events to ODefeat post-player-victim-scene.

    Pressing G on a dead npc will unequip a part of their armor. You can also open a knocked down npc's inventory by pressing E on them.

    Requirements and compatibility
        - OStim (latest) (https://www.nexusmods.com/skyrimspecialedition/mods/40725) 
        - Po3's papyrus extender (make sure to update, it is frequently updated) (https://www.nexusmods.com/skyrimspecialedition/mods/22854)
        - Nemesis or FNIS (RUN AFTER INSTALL)
        - nl_mcm (https://www.nexusmods.com/skyrimspecialedition/mods/49127)
    Works with:
        - OCrime, adds crime and bounty support to ODefeat. Link @ nexus page
    Player victim is not compatible with Death Alternative(and similar mods)'s deferred kill system due to both using deferred kill. You can use them at the same time but you have to choose between ODefeat's player victim and DA's deferred kill. 
    Due to this system, once you enable player victim you cannot disable it or remove ODefeat. Victim is disabled by default so you can choose if you want this. Deferred kill was chosen as the main victim scene initiation method for its high reliablity. 
    Default controls:
    G - Start a struggle; Break out of a player victim scene; start a scene with a knocked-out npc; strip a dead npc;
    E (activate key) - Rob a knocked-out npc
    To win the struggle: Press left-shift, followed by right-shift alternating, as fast as you can
    Press spacebar to give up

    > Will there be NPC capturing and bagging for player-aggressor?
    That was a fun system but it was very unbalanced in the orignal defeat. But it was a lot of fun so I want to reimplement that as an addon to this in the future.
    > Will this support other frameworks in the future?
    Event System (Info for Modders)
    Modular post-defeat events are pulled from json files stored in Data/Meshes/ODefeatData/Events/*.json
    They are formatted like so:
    { "Simple Slavery Enslavement": { "Form": "__formData|SimpleSlavery.esp|0x00492E", "modEventName" : "SSLV Entry", "Weighting": 69, "Description" : "After a defeat, you wake up in the Simple Slavery auction house as the next item to be sold." } }  
    Breaking this down, you can see:
    Event Name: At the top, this is what will be displayed in the MCM. Form: A formid that can be used to check if the relative mod is installed. This can be whatever you want really. modEventName: The name of the modevent this post-defeat event should fire. Weighting: Default weighting for this event to be shown on the MCM. Description: Describes the event to the user, shown in the info section at the bottom of the MCM when moused over.  
    (Yes btw, if you have simple slavery installed you can use that event.)

    Authorship, thanks and credits
    Concept, design, and original prototype - Sairion
    Lots of work on the code and the entirety of the event system - OsmosisWrench 
    Animation - Leito

    Permission from me is required to modify or reupload this.



  7. Estrus Chaurus for SE

    Since Bane master made the jump to SE himself and added Body morphs to Estrus Chaurus it is time to say: Goodbye and thanks for all the fish....
    The actual SE Version of Estrus Chaurus for SE can be found here:
    Thanks to the the ppl active in the SSE conversion tracking thread: 



  8. SL Defeat "Add-on" SE

    SL Defeat "Add-on" SE
    I did NOT create this mod. That honor belongs to the Talented -Caden-
    I only converted it for Skyrim Special Edition, and have shared it with you with their permission.
    If you enjoy this mod, click on the link and give -Caden- some love, and check out their other mods!
    The following copied from the original LE page:
    Sexlab Defeat "Add-on"

    I take no credit for the making of the mod SL Defeat, all of the amazing work for SL Defeat was done by Goubo
        This is a dialog Add-on for SL Defeat that adds Follower Aware Dialog to the combat rape
    What this adds
       More PC rape aware dialog
       Not so easy to talk/bribe your way out of a surrender
       Dialog that is aware of the following followers:  
    Aela the Huntress (Was already part of Defeat, just remove the condition of faction Silverhand)
    Uthgerd the Unbroken
    Erik the Slayer
    Jordis the Sword Maiden
    Since this is technically not a Add-on, but an overwrite instead, it will not add a additional ESP file to your game
    SL Defeat SE and its requirements 
    Install SL Defeat first, then overwrite the ESP with the file from this addition, unzip and drop the file in or install with mod manager and click yes to overwrite
    My game crashed after I installed this mod, why?
      No it didnt, its a dialog change, think before making a dumb statement
    Will you do more dialog?
      Possibly yes, we will see what time I have
    If you enjoy my conversion work and would like to toss a coin to my coffee fund, you can visit my Patreon ~ Nomkaz



  9. VO Succubus Rape Spell

    VO Succubus Rape Spell
    Version 1.0.A -March  2022
    by Virtual Oxytocin

    Description :

    This simple mod add a Two new Spell: "Sexual Rape Spell" and "Sexual Rape Power"

    Sexual Rape Spell can be equiped in either hand
    The spell is precise and long range.

    Sexual Rape Power can be equiped in the power/voice slot
    The spell release a shout-like cone and is short range.
    The spell effect is based on the "Night  embrace spell" from Succubus heart but simply remove the sleeping check condition, making it a 100% success change to trigger an aggressive interaction.

    Getting started :
    Open the console command and type :
    help "Sexual Rape"
    Read the books ids that show up and add them in your inventory like:
    player.additem ITEM_ID 1

    Requirements :
    -Skyrim SE or VR
    -Succubus Heart
    - anything that Succubus Heart SE requires

    Installation :
    -Simply drop the content of this mod into your Data folder / use a mod manager

    Known Issues :
    No issues detected for the moment
    Done using Skyrim SE/Creation Kit
    Tested using Skyrim VR

    Credits :
    - Spirit shard https://www.loverslab.com/profile/594569-spirit_shard/ for the succubus Heart mod



  10. SexLab Fuck 'Em Up SE

    SexLab Fuck 'Em Up SE
    I did NOT create this mod. That honor belongs to the Talented Guffel
    I only converted it for Skyrim Special Edition, and have shared it with you with their permission.
    If you enjoy this mod, click on the link and give Guffel some love, and check out their other mods!
    OPTIONAL v1.2 - Tweaked by Garkin  May have some bugs, not fully tested. Leave bug reports/issues comments in support thread, and tag Garkin.
    The following copied from the original LE page:
    As my Christmas gift for you all, I present you:
    SexLab Fuck 'em Up !!!
    or in short: deal damage by sex!
    This is a fun mod I made out of a whim and I have no intention to further expand it.
    The story behind this mod:
    When playing Skyrim with some SexLab mods I usually play a weak-ish female character, but not as a whore or bitch. Rather as a weak but strong willed and idealistic person who then is eventually abused or taken advantage of (Submit, SD+, Dangerously Nude, DN,... you know what I mean). But this image was always troubled by the fact, that when doing any quests, you must slay your way through bandit camps and draugr crypts, which doesn't let my char seem weak anymore.
    Then I remembered a hentai I watched once. It was a short clip and I don't know the name or the context around it. It was about a heroine who was bravely attacking some monsters. But she was completely helpless and only got disarmed and raped by everything right at the beginning. Then, everyone who cum on or in her turned to stone on broke into pieces. And the idea for this mod was born!
    After I realized how easily it could be done I just couldn't resist and sat down yesterday to make this mod 
    What this mod does:
    The player gets two spells: Perverted Infiltration and Sexual Revenge (the names don't really matter, I just didn't want to call them Spell 1 and 2  )
    Perverted Infiltration:
    This spell is basically a stronger version of the vanilla Harmony spell. It calms every enemy up to level 100 in large area for 10 minutes and give the player the Perverted Infiltration effect. For as long as this spell is active, every time the player has sex everyone involved gets a damage over time spell (the same as lingering health damage poison) at the final stage of the animation. The strength of the spell depends on the Sex Lab Proficiency of the respecting kind of the animation (Oral, Vaginal, Anal).* The Sex Lab Proficiency has 9 steps and the damage spell get stronger accordingly. So you get better in fucking everyone to death over time  .
    Additionally for the duration of the spell three dialogue options are available: Active, Passive and Submissive*. They all practically do the same and let you trigger an oral, vaginal or anal animation with every human. The Active option result in consensual and the Submissive in aggressive animations. The Passive one will choose randomly. Creatures aren't included, but it doesn't matter how the sex is triggered to deal the damage.
    You can either approach a bandit camp and offer your body and let them pay for their urge one after another or you can submit without knowing about your secret power (or just pretend to) 
    The gender doesn't matter, you can also walk around as Mr. Big Dick Dovahkiin and fuck all these bandits in the ass 
    Btw: I haven't tested Dragons, that could be interesting^^
    Sexual Revenge:
    This spell gives (and removes) the player a constant ability of the same name. It doesn't enable the dialogue. But when the player is raped with the ability active all aggressors get the damage over time spell like above, at doubled cost*.
    Sexergy: (I'm really proud of this word  )
    Every time someone gets damage it costs 10 points of Sexergy. Any Sexual Revenge cost 20*. To recover Sexergy you must have consensual sex without the Perverted Infiltration spell active. By default it give 30 points back.* The maximum Sexergy depends on the Sex Lab Proficiency of all three kinds, starting by 60 (I'll add the full table later). You can see your current Sexergy in the MCM.
    The MCM:
    * The damage Spell can be chosen freely if you want to just fuck everyone to death.
    * All three dialogue options can be toggled off, so you only see the one you like and want to use.
    * The doubled cost for the Sexual Revenge can be turned of so it costs only 10.
    * The Sexergy multiplier can be changed from 1 to 10. (Default: 3)
    * The Sexergy can be turned off completely so you can just fuck up everyone with no holding back
    SexLab Framework SE Fus-Ro-Do(h) SE  
    Use Mod Organizer or Nexus Mod Manager
    For manual: Unpack the archive and drop it into your Skyrim/Data folder.
    Ashal for SexLab Framework
    If you enjoy my conversion work and would like to toss a coin to my coffee fund, you can visit my Patreon ~ Nomkaz



  11. Futa Edition Sexlab Defeat Addon SE

    Futa Edition Sexlab Defeat Addon SE
    I did NOT create this mod. That honor belongs to the Talented -Caden-
    I only converted it for Skyrim Special Edition, and have shared it with you with their permission.
    If you enjoy this mod, click on the link and give -Caden- some love, and check out their other mods!
    The following copied from the original LE page:
    Futa Edition Sexlab Defeat "Add-on"


    I take no credit for the making of the mod SL Defeat, all of the amazing work for SL Defeat was done by Goubo
        (This is a requested dialog mod) This is a dialog Add-on for SL Defeat that adds dialog for people playing thier game with all the females as futa or shemales. This does NOT add cocks to the females in the game, the dialog in this assumes you have already done that.
    The reason I uploaded this to its own page is so I didnt have to repeatedly answer the questions after people got confused from multiple different files on the original page
    Since this is technically not a Add-on, but an overwrite instead, it will not add a additional ESP file to your game
    SL Defeat SE and its requirements 
    If you enjoy my conversion work and would like to toss a coin to my coffee fund, you can visit my Patreon ~ Nomkaz



  12. Sexlab Defeat SSE

    Here's the converted version of the last release of Defeat for special edition.
    Description of the mod -> 



  13. Deviously Helpless SE

    Deviously Helpless SE v1.17a
    Converted to Skyrim SE by Roggvir
    Removed deprecated DD's "HardcoreEffects" dependency from "WD_EventLegCuffs" and "WD_eventWornVibrate" scripts. Moved script sources to correct SSE folder "source/scripts". Recompiled all scripts. Resaved plugin using 64bit CK. Regenerated the SEQ file using xEdit 3.2.  
    SexLab Framework SE 1.63 - BETA 2 Sexlab Aroused Redux SSE v2.9 ZAZ Animation Packs for SE 1.0.0 (ZAZ 7.0SE-Rev1) Devious Devices SE BETA (Assets and Integration)  
    I am posting this conversion without consent from Srende, this mod's original creator.
    I tried reaching him to ask for permisson, but his profile shows his last visit was on September 2, 2017 - almost a year ago.
    Therefore i took the liberty of uploading it in good faith that it is not against the wishes of the original author.
    I got a reply from Srende after all, and he agreed i can upload the conversion, and so did Slorm, maintaining the updated version 1.17a.
    All credit goes to the original authors as always.
    Links to the original Oldrim mods:
    Original mod by Srende, version 1.15d
    Updated version 1.17a, maintained by Slorm



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