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Adult Mods

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These Fallout 4 mods are of an adult nature.


    1. Real Handcuffs

      Handcuffs and (shock/explosive) collars. For players, NPCs, and mod authors.
      Real Handcuffs
      Latest version: 0.4.10 (2020-12-05)
      Hard requirement:
      F4SE [https://f4se.silverlock.org/], Version 0.6.14 or later LL FourPlay F4SE plugin (included in installer)  
      Soft requirement but heavily recommended:
      Mod Configuration Menu [https://www.nexusmods.com/fallout4/mods/21497/], Version 1.34 or later
      Real Handcuffs converts the handcuffs found throughout the Commonwealth to an armor item that can be equipped to bind both the player and NPCs.
      Handcuffs can be modified at the armor workbench to make them more secure, or to replace the lock with a timed lock.
      You can find handcuffs and keys wherever you find handcuffs normally: Traders who trade misc items (salvage), police stations, and sometimes as random loot. You can also create them yourself, either at the chem workbench or (with the optional AWKCR compatibility plugin) at the AWKCR armor workbench.
      Shock collars are now available, too. They and the remote trigger to activate them can be bought at traders, created, and modified at workbenches.
      Does this use the Devious Devices framework?
      No. There is a compatibility plugin for devious devices users, though. Real Handcuffs can serve as a replacement for Devious Devices wrist cuffs and collars. Please note that it is not a 1:1 replacement, it is much more restrictive both for players and for NPCs, and the number of available devices is much smaller.
      Can I use this as a mod author?
      Please do. There is a ThirdPartyApi script that is made for mod authors who want to use it as a (soft) dependency. This script will stay stable between releases, even if the internal structure changes. There are also some additional hooks and keywords if you want to set up scenes, please ask me if you need help.
      If you want to instead take meshes from this mod or get inspired by its scripts, you are free to do so, too. The license is CC0 and included in the 7z file. Script sources are included. Mesh source files and animation source files are not included because they are too large, but I will provide them on request (most meshes are just modification of Fallout 4 meshes).
      I am also happy to collaborate. The mod is now hosted on github: https://github.com/RealHandcuffs/RealHandcuffs/
      Mods that are supported with special compatibility plugins:
      Just Business [https://www.loverslab.com/files/file/4028-just-business-wip/] AWKCR [https://www.nexusmods.com/fallout4/mods/6091/] Devious Devices [https://www.loverslab.com/topic/73925-devious-devices/] Servitron [https://www.nexusmods.com/fallout4/mods/32801] The compatibility plugins are included in the installer, there is no separate download.
      Thanks and Acknowledgements:
      Vader666 for Torture Devices [https://www.loverslab.com/topic/68652-torturedevices/]
      This started it all, and looking at it taught me how to do a lot of things. Vader666 for the guide "Adding custom Animations to Fallout 4" [https://www.loverslab.com/topic/69722-adding-custom-animations-to-fallout-4/]
      After reading this, arm offset animations finally made sense :). Kimy for Devious Devices [https://www.loverslab.com/files/file/3796-devious-devices/]
      Used in my playthroughs, and served as an inspiration even though I disagree with some design choices. Also the comments on DD_RestraintScript:DD_Equipped brought me back on track when I struggled with missing events and greatly improved my spirits ("A kingdom for a proper programming language!"). Vugluscris for the guide "Creating armor and clothing with Blender" [https://www.nexusmods.com/fallout4/mods/17785]
      After that I was finally able to import Handcuff.nif to Blender, attach it to the skeleton, modify it, and bring it back into the game. Ousnius for BodySlide and Outfit Studio [https://www.nexusmods.com/fallout4/mods/25]
      The tool for converting between nif and fbx (and back) in the above workflow while keeping UVs and weights. ShadeAnmiator for the Fallout 4 Animation Kit [https://www.nexusmods.com/fallout4/mods/16694/]
      This got me started on doing animations for Fallout 4. I would probably not have been able to do it without this kit. The Creation Kit Wiki [https://www.creationkit.com/fallout4/index.php?title=Main_Page]
      The essential documentation (though I often wished that it was better). EgoBallistic and Stobor for their feedback about the ThirdPartyApi script.
      I was not sure if it worked. They proved to me that it did not and helped me find a way that it did. fadingsignal and Hitman47101 for the remote trigger assets (meshes, textures, animations). the alpha/beta testers who download my unfinished and non-working stuff when I post it in the support thread, try it out, and give feedback 🙂  

      Full changelog:



    2. Sensible Seifuku CBBE+TWB

      Sensible Seifuku
      This mod adds a two modular Seifuku with eight colour variants.

      The base may be crafted at any chemistry station > Utility Colours may be crafted via the armor workbench.

      Credit goes to Chocolate007 for creating the original Daz outfit.

      Questions, Comments, Concerns, Support.

      Discord Server.

      Patreon is pretty empty as of now, but we'll get there.



    3. Companion Ivy Unique Body

      This is a body replacer for Ivy so that you can give her a unique body. She will use her own meshes and textures.



    4. Fallout 4 "Wet Look" Outfits

      Please read the discription, before you download.
      Please read the discription, before you download.    The "Wet Look" Outfits mod, was made originally by Melodic for Skyrim and I added the vest and the gloves.Thank you Melodic!     You can craft the outfits at any chem lab (chemistry station), under the  Wet Look category.   Requirements: You must have these mods and their requirements installed:  Caliente's Beautiful Bodies Enhancer -CBBE-: https://www.nexusmods.com/fallout4/mods/15 BodySlide and Outfit Studio: https://www.nexusmods.com/fallout4/mods/25 Fallout 4 High Heels System: https://www.nexusmods.com/fallout4/mods/39850     Warning: The High Heels System has a problem that I don`t  know if it has been fixed. Some people, (me too) have reported the "infinite loading screen" when they start a new game. If that happens, open your mod manager, deactivate  the  High Heels System , start a new game and -after you make your character- you can activate the  High Heels System, anytime.    These outfits are designed for the curvy CBBE body and the Shirakune body, I don`t know if they fit well with other body presets. You can always use the  Outfit Studio  for a better fit. If you use my  "Grenade Girl"  preset you don't have to build the outfits in bodyslide, they are premade.   Do not reupload the content of my mods!    Install with your favorite mod manager or manually, I use Vortex.      If you want to see more of my mods you can visit my PATREON page: https://www.patreon.com/FalloutFanatic. I make outfits, armors and more, Fallout 4 only!    Link to YouTube video:   



    5. JaneBod - Preset - Muscular/Fit

      I have included more presets into this new compressed file. Nothing has been removed; The file contains everything thus far (as noted earlier, I did remove a preset that had a horrible neck seam due to the use of some sliders from Jane Bod Fixed but I'm not sure if anyone would have wanted that one to begin with). Any comments or critiques concerning these presets, please feel free to express them. Thank you.
      END OF 2020-12-01 NEW SECTION
      Once again, I have uploaded new presets. The file contains both the new presets and a majority of the old presets as well. I took the liberty, this time, to go through all of the presets that were previously included and to find the few where the neck seam was significantly incompatible with the Jane Bod Rev head. To my surprise, I think that I only eliminated one preset; Therefore, all of the presets in the compressed file should all be good at this point (at least, in terms of the neck seam).
      Also, I figured that I would carefully examine all of the Jane Bod Fixed sliders and to see which ones were, indeed, causing the neck seam changes. So here is a list of all of them, should you care to avoid them for the reason of those sliders changing the neck seam on your preset:
      JBF Bod Fitform A
      JBF Bod Fitform B
      JBF Bod muscle details
      JBF body Weigdt (their misspelling, not mine)
      JBF Body hips curve
      JBF Body hips fix
      JB Belly muscles
      JBF Leg Morph 1
      If I remember correctly, I've switched from using the Jane Bod Rev body to the Jane Bod Rev 2 body. I don't think that it makes a bit of difference one way or the other (I haven't noticed a difference) but I thought that I would mention that in the rare instance that someone does care about that detail. I think that these presets will work just fine with either.
      As always, these presets are packed using 7-zip so you will need to unzip them but it's an extremely common program and, if you are here, you likely have the technical know-how to find, download & use the program with no trouble at all. However, I mention that fact in the extreme off-chance that someone new to body replacer modding might be reading this description.
      All of these presets are variations on a theme. The original screenshots are fairly representative of the variants although the additional presets included tends to skew towards having larger and/or differently shaped breasts along with a larger and/or differently shaped butt. Since presets are so small and can be compressed to an even smaller size, there was no point not to include them for purposes of comparison.
      And, just as in the original section below, any comments or critiques are welcome. Thank you.
      Bodyslide Preset for use with JaneBod Rev body (with some additional JaneBod Fixed sliders)
      I always take and rarely give (partially because I feel as though what I have to offer is not much) but I feel as though I should always be offering more. Therefore, here is a bodyslide preset that I have been using in Fallout 4 as of late.
      It is a female bodyslide preset using the JaneBod body (technically, the JaneBod Fixed body) & using the Jane Bod Rev sliders with a few sliders from the JaneBod Fixed body.
      I have included four screenshots: Three from Bodyslide that are fairly self-explanatory (front view, back view, angle) & one from inside of the game.
      For those who have not integrated regular JaneBod with JaneBod Fixed sliders, the only Fixed sliders used are for feet size & so, hopefully, you can use this with regular JaneBod just fine.
      If need be, I will refine this description should there be any glaring omissions with the present description.
      Any comments or critiques are welcome. Thank you.



    6. lazman's Female Outfit Replacer - Fusion Girl 1.75 Bodyslide WIP

      Minor Updates:
      Added my edited body (Fusion Girl 1.75 with vagina and anus morphs) to the download, in case you guys want to use that for the naked body. Added the missing shapedata files from Fusion Girl 1.45 to the downloads. You can use these to build the original outfits by lazman. But you don't need them for this FG 1.75 conversion.  
      These are Bodyslide files for my favorite female outfit replacer for Fallout 4, the one made by lazman555.
      There was some other update on Nexus but not by lazman himself so I ignored it. Last update for that was before Fusion Girl 1.75 anyway and it is missing all of the zap sliders (and lazman's outfits have tons of these).
      So far I finished converting 58 outfits to FG 1.75, and I also updated some missing slider data and added the new bone weights.
      Plus a lot of minor adjustments in Outfit Studio to remove clipping issues.
      At the moment this is going sloooow.
      I guess I need to streamline my workflow. But you better find a cabin, make yourselves at home and be patient, because this ship here will be at sea for a few weeks.
      Ok, enough with the watery metaphors.
      Please tell me if anything is wrong or needs fixing.
      I have to mention that I ignored the TigerSanBB body morph and will continue to do so.
      edit: Change of plans, I decided to stop ignoring TigerSanBB. I won't remove every little bit of clipping for this but it's not difficult to at least make it better than it is right now. So if you want to play as an Amazon that looks like Arnold Schwarzenegger in drag then knock yourself out.
      To build these outfits nice and easy please first download and install the original mod.
      Then place my files later in the mod load order so they can overwrite lazman's.
      I have no clue how to change the 'view' text in the downloads, but that's the link to this mod here. Or use this, same thing:
      Now in Bodyslide select outfit group lazman555:


      Make sure that 'Build Morphs' is activated and then click 'Batch Build'.
      That's all. I will add all the outfits that I updated to this group.
      Please only build lazman's outfits after selecting the aforementioned outfit group. That way you can be sure that you are only building the updated ones and not the original ones.
      If you want to build the original outfits from lazman's Nexus download instead then don't install or activate my main download and either install both Fusion Girl 1.45 and Fusion Girl 1.75 and let the later overwrite the old version.  Or download the FG 1.45 shapedata files I added to this mod here and use those instead of the full FG 1.45 mod. This 'unbreaks' the original outfits so you can use Bodyslide again to build them.
      In case you're wondering, these anal and vaginal morph sliders are from my personal edit of Fusion Girl 1.75.
      I used that edited body as a replacement for the bodies inside the original outfits because I wanted to have the option to play sex animations with working vagina and anus morphs while most of the clothes are still equipped.
      Since I mostly mod for my own personal use I didn't use the official FG body which is still missing these morphs. Besides these morphs there is no difference though so please just ignore them if you want and think of this body as FG 1.75.
      lazman555 for his female armor replacer
      Ousnius and Caliente for Bodyslide and Outfit Studio
      Leito86, Vioxsis, ZaZ, Motherofdeathclaws and others for Fusion Girl



    7. Fusion Girl 1.75 Conversion - Devious Devices

      This is a Fusion Girl Conversion for Devious Devices by Kimy
      Current version:  1.75
      This is a conversion from scratch, not an update.
      Fusion Girl 1.75 or newer
      Zaz Extended Skeleton
      BodySlide and Outfit Studio
      See the original mod page for details on the special features of this mod:  
      *1.75 is up to date with the current version of Fusion Girl (Yes, will work with 1.78)
      Why is there still clipping?
      *I tried to account for a lot of slider settings and had a liberal use of zap sliders as I worked on this, but I am only human, miss stuff and can not account for every single slider setting possibility.  You may need to use outfit studio to fix some clipping issues yourself.
      Do you take request?
      *I may in the future, but no for the time being.
      My other 1.75 conversions: 
      Fusion Girl 1.75 Conversion - Eli Rogue and Steampunk Gunslinger - https://www.nexusmods.com/fallout4/mods/48466
      Fusion Girl 1.80 Conversion - Vanilla Base Game and All DLC  -  Comes with Fusion Girl Installer
      Fusion Girl 1.75 Conversion - Slooty Vaultsuit - https://www.nexusmods.com/fallout4/mods/48328
      Fusion Girl 1.80 Conversion - Fortaleza - https://www.nexusmods.com/fallout4/mods/48198
      Fusion Girl 1.75 Conversion - Unzipped Vault Suit - https://www.nexusmods.com/fallout4/mods/45930
      Fusion Girl 1.80 Conversion - Armored Leotard - Ultimate Nuka Sweetroll Edition - https://www.nexusmods.com/fallout4/mods/48494
      Fusion Girl 1.75 Conversion - Shade Assault Armor IV - https://www.nexusmods.com/fallout4/mods/48502
      Fusion Girl 1.75 Conversion - Devious Devices (Lovers Lab) - https://www.loverslab.com/files/file/15108-fusion-girl-175-conversion-devious-devices/
      Fusion Girl 1.80 Conversion - Pampas - https://www.nexusmods.com/fallout4/mods/48647

      Install Instructions:
      *Install with mod manager of your choice.
      *If you had the 1.61 version  I suggest uninstalling this completely, making sure there are no residual files.
      *Launch the game, make a fresh save, quit the game, then install 1.75.  A  new save will help purge any left overs from the previous version.  
      *This is only a suggestion, you know what's best for your game and system.
      Special thanks to the Fusion Girl team for making a great body alternative, all the players for downloading stuff to make their games a bit more enjoyable, and to all the creators for making those things for us to download.



    8. Human Resources

      Human Resources
      What is this mod?
      This is an MF / MMF / MMMF / MMMMF focused enslavement mod with focus on settlement gameplay. Currently, it allows you to:
      Enslave any NPC in the game  
      Using Knockout Framework  
      Assign the slaves to a settlement using the Human Resources Manager Terminal  
      Assign Male slaves to “normal” workshop jobs  
      Assign Female slaves as Breeding Slaves or Prostitute  
      Female slaves can be made submissive  
      Submissive slaves can be converted to Prostitutes  
      Breeding Slaves and Prostitutes automatically attract nearby male (non slave) clients  
      Breeding slaves play only aggressive or semi-aggressive animations and earn a small amount of caps  
      Prostitutes also play consensual animations and earn more caps (+ and they have a nice outfit)  
      Collect caps payments from customers via a safe  
      Attract brothel customers via a beacon to your settlement  
      Customers are automatically asking slaves for their services  
      Serving customers increases the fame level of your settlement  
      Fame influences the amount of slaves / attracted customers of your settlement  
      How to get started:
      On any Chem-Station, build one Enslavement Baton and several Enslavement Kits  
      Wander around in the wasteland and Knock a humanoid NPC (e.g. Raider, Gunner,…) out using Knockout framework (e.g. using a blunt weapon, such as a baseball bat)  
      While out of combat, hit the knocked out character with the Enslavement Baton (You must carry an Enslavement Kit to enslave an actor)  
      Talk to the new slave, tell the slave to move. The slave will now follow you.  
      The slave is mortal, so guide the slave well!  
      With your slave following you and having reached a settlement, build ONE Human Resources Terminal (Furniture à Misc)  
      Optional: Build ONE safe  
      Optional: Build ONE Advertisement Beacon  
      Optional: Build prisoner mats from the Prisoner shackles mod (Only mats that fit thematically to slaves are registered, such as kneeling, sitting,…)  
      Access the terminal, activate it and transfer the slave to this settlement  
      Assign the “Breeding Slave” Role to the new slave (if it’s a female)  
      Command the slave as a normal settler (if it’s a male)  
      Optional: Power the advertisement beacon and activate brothel advertisement function. Brothel clients will be attracted, which will ask Breeding Slaves/Prostitutes for services  
      Slave follower capacity:
      Determines how many slaves can follow you. Can be increased by enslaving more NPCs (Using the Enslavement baton)
      Every time the slave served a certain amount of customers (currently 5), a submission roll is performed. The result of this roll can be:
      Failure: All other slaves in the settlement gain confidence, making it harder for them to be made submissive  
      Partial Success: The chance of making the slave submissive is increased for the next rolls.  
      Success: The slave is now submissive, all other slaves in the settlement lose confidence  
      Some actions also increase the chance of submission; such raping the slave when it is following you (Will be extended in the future)
      Settlement Fame:
      Determines how many slaves and customers can be present in your settlement. Can be increased by letting customers use Breeding Slaves / Prostitutes. Decreases if a customer dies in your settlement.
      Hard Requirements (Must haves):
      F4SE Workshop Framework Some Animation Mods AAF AAF Themes Knockout Framework Optional Addon: Non lethal armory Real Handcuffs Extended Dialogue Interface  
      Optional (Enabling certain mod features):
      Nuka World Prisoner Shackles WITH HAPPINESS BONUS HOTC Settlement Edition  
      General nice-to-have mods:
      In game esp explorer
      Baka ScrapHeap
      Install it with your favorite Mod Manager. (MO2 support / Install Menu might be added in the future)
      For Modders
      The Sourcecode is available in the download section. Feel free to Study/Modify/Improve it.
      You MUST NOT re-publish this mod anywhere in the Milky Way galaxy. You MUST NOT use this mod to create content that promotes extreme political views or child abuse. You MAY develop sub-mods/ additional content for this mod. You MUST notify me if you do so.  
      ignotum_virum  for Just Business
                      The technical process of creating slaves was mostly copied from him
      Seb263 for Knockout Framwork
      Kharos for Real Handcuffs
      Dagobaking for AAF
      Mlucke for Prisoner Shackles
      Rbddc 12 & associates for HOTC
      Kinggath for Workshop Framwork and the Bethesda mod School Series
      EgoBallistic for his Mods and answering my stupid questions
      Todd Howard for existing



    9. WanderLust's Pornstar FusionGirl Preset and Face Presets

      Hey everyone!

      I recently made the switch from CBBE to Fusion Girl and find and found the bodyslide preset selection quite limited! After tinkering to create a preset to my tastes, I wanted to share mine to save other people's effort.

      I was targeting a realistic but idealistic curvy/busty preset. Wide hips, plenty of thighs, narrow waste and nice thick assets. 

      Also, I've included my facial presets! My goal is to provide attractive faces that don't look like the default "nora". In version 1, there's two faces included. Kelsi is a cute blonde while Ivy is a similar face with black hair and a more gothy look. Both also include an RS variant with CaptiveTats and different hairstyles included. To get the same results, you'll need Commonwealth Cuts, Cute Oni Asian Face Parts, The Eyes Of Beauty, and Tattoos for Captives.



    10. FunkyFysics

      Physics designed to look good with AAF animations. They are comical to watch while running or jumping. There, I warned you physics prudes.
      OCBPC Physics (+ its requirements)
      Designed for B-C-D-DD boobs
      Demo 2



    11. DickChick Addon for WDF

      Addon for Wasteland Dairy Framework
      Now you can use the semen extaction for female charakters with DICKS!
      The files belong to Invictusblade. I just fitted the postion of the items and scale them for the body in OutfitStudio.
      I choose the midhard position of the dick beacuse it matches better with diverse sex animations.
      -just overwrite the old files-
      Special Thanks for Invictusblade
      This is my first publication, sorry for my bad grammar.



    12. Fallout 4 "Hardcore" Outfit!

      Hi everybody, new "Hardcore" outfit for hardcore gamers!:)
       Please read the discription, before you download.
       Link to YouTube video: 
       If you want to see more of my mods you can visit my PATREON page: https://www.patreon.com/FalloutFanatic. I make outfits, armors and more, Fallout 4 only!
       The  "Hardcore" outfit was made originally by Melodic for Skyrim and I made replicas available in Fallout 4. Thank you Melodic! 
       You can craft the outfit parts at any chem lab (chemistry station), under the  Hardcore category. You must build the parts in Bodyslide.
      Requirements: You must have these mods and their requirements installed: 
      Caliente's Beautiful Bodies Enhancer -CBBE-: https://www.nexusmods.com/fallout4/mods/15
      BodySlide and Outfit Studio: https://www.nexusmods.com/fallout4/mods/25
      Fallout 4 High Heels System: https://www.nexusmods.com/fallout4/mods/39850
        Warning: The High Heels System has a problem that I don`t  know if it has been fixed. Some people, (me too) have reported the "infinite loading screen" when they start a new game. If that happens, open your mod manager, deactivate  the  High Heels System , start a new game and -after you make your character- you can activate the  High Heels System, anytime.
       This outfit is designed for the curvy CBBE body and the Shirakune body, I don`t know if it fits well with other body presets. You can always use the  Outfit Studio  for a better fit. If you use my  "Grenade Girl"  preset you don't have to build the parts in bodyslide, they are premade.
        Do not reupload the content of my mods! 
        Install with your favorite mod manager or manually, I use Vortex.  
       Have fun and enjoy the game!:)  



    13. Angeli's Explorer Suit and Power Armor

      Angeli's Explorer Suit and Power Armor
      State of art Explorer Suit and Power Armor made by Angeli Technology(TM)
      Please enter Power Armor while wearing the associated Explorer Suit. 
      User Menu:
      get it from Root Celler in Sanctuary Hills. You can also build the custom frame in any settlement. 
      Power Armor should come with standard X-01 modifications in Power Armor station.
      Default 2K textures
      to install 4K textures, just replace the textures folder. 
      Known Bugs:
      a small percentage of people can't find modifications in Power Armor Station...reason unknown. Still investigating it. 
      If you encountered this mod, please report to me with your mod list. 
      thanks Galvon94's Unique Power Armor Frames modder resource for script.
      Happy Halloween, enjoy the mod. Please report any bugs you find. 
      Yes I know this mod has nothing to do with Halloween because it was supposed to be released few months ago if I didn't procrastinated...but don't mind the details and Happy Halloween. 
      On the plus side I finished Far Harbor for the 1st time. Great DLC. 
      Follow my Pixiv:



    14. Slaver Camp, Brothel, Strip Club(Egret Tours Marina)

      This mod changes Egret Tours Marina settlement into a raider themed slaver camp. Slavers Camp includes a strip club with dance idle markers, auction stage with cages, did I mention cages because you can never have enough cages!



    15. Lordescobar's Moddable Piercings Fusion Girl & CBBE fixed

      Hi folks,
      this started as a conversion of @lordescobar666's piercings to the Fusion Girl body. But since the original mod for CBBE also has the issue with morph sliders not working ingame I decided to add a CBBE version (same mesh as "le666 piercings" Bodyslide project from that mod, but my esp and mesh injection method).
      I also tested the CBBE version, redid some morphs there and repainted the nipple chain. It should look better now and not bend backwards as much.
      Btw, the reason this version is nearly double the file size compared to the Fusion Girl one is that I deleted a lot of morph sliders from the Fusion Girl version. Basically all the ones that don't have any real impact on the shapes/positions but are still there. The CBBE version wasn't optimized that way but it shouldn't matter.
      Version 2.0 no longer requires the original mod, so just pick the version for the female body mod of your choice, download and load it using your favorite Mod Manager, then build the piercings in Bodyslide. Don't be confused because you can't see them in Bodyslide, that's intentional.
      If you can't get over your confusion about that fact then just download the third file (lePiercings Bodyslide visibility mod) and load it after the main mod. With that you can see stuff in Bodyslide.
      But don't forget to deactivate the above mentioned mod before entering the game, or else it will break the main mod (all piercings shapes will show at the same time).
      You can build the piercings at the chemistry station (LE666 Piercings), but you still have to choose shapes and materials at the armor workbench or they will be invisible.
      Unlike the original mod this version here doesn't need the Armor and Weapon Keywords Community Resource. There shouldn't be any conflicts though.
      also copied over from the AWKCR FAQ:
      Q: I get stuck in one of the crafting benches and cannot back out.
      A: Open the console (default key is tilde (~) then enter the command: slm 14
      This issue has not been isolate or solved and may be an engine issue that cannot be solved. The best theory is: Usually people get stuck if they try to select something or back up a level if the menu or item they're in hasn't loaded all the game assets for that menu or item.  
      And instructions on how to use this ingame:
      I had to completely redo the esp structure and use a different method to call meshes but now the tri file you create in Bodyslide finally does what it's supposed to do, which means that this is now compatible with pregnancy mods like AAF Family Planning Enhanced.
      These piercings get used by Raider Pet btw, and since I tried to keep this compatible while editing the esp it should still work. Feedback on this would be welcome though.
      @lordescobar666 for these beautiful piercings
      @Vioxsis, @Leito86, @TheBottomhoodofSteel and @ZaZ for Fusion Girl
      @ousnius and @Caliente for Bodyslide and Outfit Studio
      @EgoBallistic for getting rid of the AWKCR dependency



    16. Jesse Jane Magazine & Comic Book Replacer

      This mod replaces all the in game magazines and comic books (including Far Harbor and Nuka World), with images sets from Jesse Jane. 
      This is NOT a FOMOD installer. It just unrars into the Data/Textures folder. 



    17. Fusion girl 1.75 whole body and face morphs modders resource

      1)Contains a body FG 1.75 with all attached parts to copy boneweight, useful if you have outfit that goes over the connections of body parts
      Just import nif (FEMBODYWHOLE1.75.nif), set reference, copy boneweight, remove from project
      2)Contains face with morphs (facial animations)
      Can be useful if you want make mfg set for AAF, you can check how each slider change face
      Also can be used in creating/porting face:
      Add project -> [zzz_headmorphs].osp Edit imported (default) face for better fit your new face (I recommend to also make sure your new face does not diverge much from default in the mouth area for proper AAF BJ anims :D) Turn on slider "zzz_lowerjaw", mark part of default face that shifted down, then turn of slider, now you see part that you will need mark of your new face in next step Mark the lower part of your new face, turn on slider "zzz_lowerjaw", and move it down on 20 units, it will fit default face Turn off slider, set it to 100, Then press Slider -> Set Base Shape Now you can Set reference on default face and press Slider -> Conform Selected on your new face All morphs now should work on your new face, Only Lid morphs I always edit manually To export your new body parts at the top right, click on each part separately and select Export to Nif, Export to TRI (HEAD) How to apply them in game: example script for armor, CK plugin, later will add to some outfits here  



    18. Render Tattoos (LooksMenu Overlays)

      Thanks to @amply for giving me permission to port these 128 gorgeous tattoos to Fallout 4! I recommend visiting the original mod page to see the image gallery bc I'm not good with pics 😀

      -CBBE or Fusion Girl
      Brief tutorial

      1-In third person, take off your clothes
      2-Write "TFC" on the console.
      3-Exit the console and you will see that you can move the camera around the character.
      4-Adjust the angle you like and write "SLM 14" on the console.
      5-Go to "Body", then "Overlays", and apply the tattoo you like.



    19. Fallout 4 -Halloween- "Infernal Succubus" costume!

      Link to YouTube video:   This armor was originally made by Melodic for Skyrim. Thank you Melodic!  The original armor didn`t have any boots or shoes, I added the boots and I made some modifications to the wings. If you want to see more of my mods you can visit my PATREON page: https://www.patreon.com/FalloutFanatic. I make outfits, armors and more, Fallout 4 only!:) You can craft the parts at any chem lab (chemistry station), under the "Halloween Infernal Succubus" category. You must build the parts in bodyslide, look for the Infernal Succubus . . . . Requirements: You must have these mods and their requirements installed: Caliente's Beautiful Bodies Enhancer -CBBE-: https://www.nexusmods.com/fallout4/mods/15 BodySlide and Outfit Studio: https://www.nexusmods.com/fallout4/mods/25 Fallout 4 High Heels System: https://www.nexusmods.com/fallout4/mods/39850 Warning: The High Heels System has a problem that I don`t  know if it has been fixed. Some people, (me too) have reported the "infinite loading screen" when they start a new game. If that happens, open your mod manager, deactivate  the  High Heels System , start a new game and -after you make your character- you can activate the  High Heels System, anytime. These outfits are designed for the curvy CBBE body and the Shirakune body, I don`t know if they fit well with other body presets. You can always use the  Outfit Studio  for a better fit. If you use my  "Grenade Girl armor"  preset you don't have to build the outfits in bodyslide, they are premade. Do not reupload the content of my mods! Install with your favorite mod manager or manually, I use Vortex.    Happy Halloween!:)



    20. Face Morphs for Devious Devices Gags

      This mod automatically applies face morphs when Devious Devices gags are equipped.  Gagged actors now look like their mouths are being forced open by the gag they are wearing.
      2020/10/18: I will no longer be updating or supporting these mods.  The code is free for anyone to do with as they like.
      Mod Features
      The mod applies the morph effect to the following items from Devious Devices:
      Ball Gag (Harness) Ball Gag (Strap) Panel Gag (Harness) Panel Gag (Strap) Penis Gag Tape Gag The morphs are automatically applied when a gag is equipped and removed when the gag is unequipped.
      Some clipping may occur with certain faces, especially if they have extreme jaw sizes or mouth proportions. The pear gag mesh included with Devious Devices is too high and clips with the upper lip.  To get it lined up, edit the mesh in Outfit Studio and lower the Z value of the mesh by 0.7.  It will then look like the one in my screenshots above.  I will try to get permission to redistribute my edited version. The morphs are not permanent; they reset when the game is loaded or if an actor speaks dialogue that has lip-sync animations.  To remedy this, the mod reapplies the morphs on a timed interval.  So it is possible that you will briefly see the actor's mouth return to its normal state, but it should always pop back open within 5 seconds. Requirements
      Devious Devices The LLFP F4SE Plugin, version 35 or newer.  Note that AAF version Beta 103 or newer already includes this version of the LLFP library, so you only need to download LLFP separately if you are using a version of AAF older than Beta 103. Installation
      Install the mod's requirements, then install this mod using your favorite mod manager.  Ensure that this mod loads after Devious Devices.
      This uses the F4SE functions added in LLFP version 35 which allow Papyrus scripts to access the functionality of the "MFG Morphs" console command.  The mod's plugin attaches a script to each of the "rendered" gag objects which applies and maintains the effects.  All of the objects use the same script; the morph IDs and intensities that each object applies are set in the script properties.
      The plugin is an ESL-flagged ESP so it will not count toward your 255-plugin limit.
      For Mod Authors
      Anyone may freely use the script from this mod to add this functionality to their own outfits.  You will need to attach the MFGOutfit script to the ARMO objects in your mod.  The script properties are an Int32 array of Morph IDs, an Int32 array of Morph Intensities, and a Float refresh interval.  I recommend leaving the interval at 5.0 seconds, though I have not seen peformance impacts from shorter values.  Valid morph IDs are 1 through 48, and valid intensities are 0 to 100.  A chart of morph IDs can be found on this page at Nexus Mods.



    21. New milking and devious costumes 1.0.2 - FIXED (CBBE) ver

      Original Mod : New milking and devious costumes + WDF pasties/bottles replacer 1.0.2
      Original Author : colourtemp3000
      Link :
      First of all, I appreciate for making this perfect mod to colourtemp3000, the Original modder
      I'm a Korean Modder, and this is my first mod in LL.
      I usually make mods and upload in Korean community, so my English skills are extremely low sorry ㅠㅠ
      But the Feedbacks are always Welcome

      This is the Fixed (CBBE) version of the Original Mod
      - CBBE Patch for All Armors (No Fusion Girl, Sorry  )
      => Default : CBBE Slim

      - Hand Moving Fixed for two Armors [ Synth hands are moving now for 1st & 3rd ! ]
      => Devious robo costume / Devious milking costume

      - 1st Scene Fixed for four Armors [ I cut off their body -> 1st vision cleared ]
      => [Milk] Milk Machine / Devious robo costume / Devious milking costume / Hucow retrovirus
      - There's a problem with Hucow Armor's horn & nails
        In 3rd, when Player or NPC moves, the horn & nails aren't tied up to the head and move together with the body
        To fix this, we need to cut off the horn & nails and make into a standalone armor
        Or color the horn & nail's Bone weight into 1 (Red), but the Bone weight must be constant in one mesh,
        so if I color Horn's bone weight, I need to loose bone weight of other part in the mesh
        and for my experience, this process will be extremely hard
      => So if you guys don't mind, I'll make the Horn into the standalone armor later
            but fixing Nail wouldn't be easy...

      - Unpack the 7Z file and install manually / for MO2, Just Install the .7Z file 
        (I don't know how to use other Mod Program except MO2, I'm only using MO2)

      - There are two ESPs. Just choose the "no WDF" ESP if you don't use "(WDF) Wasteland Dairy Framework" mod.
        If you use "WDF" mod, choose the another ESP file



    22. Amputee Body for Unique Player

      If you want this on XBOX gimme a hundred bucks. Until then it stays on PC. Oh wait console players can't afford a PC so they can't afford a simple donation to get my mod on XBOX...
      This is a body mod that changes the female Unique Player body to an amputee with robot arms.

      You need CBBE for Fallout 4. https://www.nexusmods.com/fallout4/mods/15
      You need Unique Player Redux for Fallout 4 unless you are playing with the Vulpine Mod. https://www.nexusmods.com/fallout4/mods/26108
      If you use Vulpine Race by BeardOfSocrates, a unique body patch is included with the main download. https://www.nexusmods.com/fallout4/mods/34387
      If asked to overwrite, click Yes to All.
      I've also included a BodySlide file. Please don't make me regret this.
      Quality and Performance
      The arm meshes are exceptionally high poly (90,000 vertices in total) and is made up of 10 separate meshes. Each mesh has a three 4K textures of about 16MB each. If you mod this onto multiple NPCs with UPR's unique companion system you will experience performance problems. My test rig is in my signature, but I also have a laptop with a 1050 Ti and i5 and haven't really noticed too bad of a drop.
      Right now none of the armors except for Road Leathers and Monno's Bikini have been converted. YOU MUST PM ME IF YOU WANT A SPECIFIC ARMOR TO BE COMPATIBLE.
      You may NOT reupload this file to other sites, link to it from other sites for your own profit, or host on private/secure servers like Google Drive, Dropbox, Mediafire, Mega, or other file hosting websites. You may not modify and upload to another site.

      I specifically forbid tesall.ru, skyrim.2game.com, devillord.tistory.com, and NexusMods to host this file in any way. This game modification for Skyrim is protected under international copyright laws. A DMCA will be filed against any website privately or publicly hosting this file other than that which I specify are allowed.
      Currently allowed websites are:
      If someone wants to convert this to Skyrim SE, ask me first.
      I've been doing this for a long time. I know what I'm doing. Don't tell me "shouldn't X be like Y?"
      Copyright © 2020 RussianPrince
      如果您从任何非原创网站上阅读此文件,此文件已被盗,并且托管网站是非法托管文件。 为避免法律上的麻烦,请向当局报告国际版权欺诈。



    23. ZeX - SuperMutant Skeleton Ragdoll fix

      This is an override for Leito's Supermutant Skeleton & Body to fix the issue with mutants freezing on death and being unable to ragdoll. This should allow users to have sex anims with SM's without worrying about them being unkillable or broken due to the new skeleton. 
      This skeleton comes with everything (Body included) necessary to fix this issue As such
      1. Make sure any mods that modify SM's to prevent them from dismembering (UAP or whatever it is) is REMOVED
      2. Make sure any skeleton tweaks for Supermutants are REMOVED
      3. Load this mod in 
      4. Profit
      Failiure to read these instructions will only get you pointed and laughed at... 
      i_code_i for help & Demonstrating the proof of concept and showing me what values I needed to fix
      CGi for giving me the original files without kludgery.
      There's no need to modify this skeleton any further & as such I will turn down anyone who asks to modify this... byeeeeeeeeee 
      Stream Daisy for good health, clear skin, regular bowel movements and for your ex to accidentally shart themselves in public



    24. LewdMarks (LooksMenu Overlays)

      Many thanks to @SavageDomain for giving me permission to convert these 75 tattoos to Fallout 4.
      -CBBE or Fusion Girl
      Brief tutorial
      1-In third person, take off your clothes
      2-Write "TFC" on the console.
      3-Exit the console and you will see that you can move the camera around the character.
      4-Adjust the angle you like and write "SLM 14" on the console.
      5-Go to "Body", then "Overlays", and apply the tattoo you like.
      6-When you finish and exit LooksMenu, rewrite "TFC" on the console, to return to the usual camera.



    25. Real Comics Replacer

      This mod replaces some comics from the Real Comics mod with some NSFW stuff. This mod was originally made for personal use so I may or may not have cut some corners in some places. It mostly includes stuff from shadbase but because shadman draws some questionable stuff some of it has been removed from this mod. It also includes some furry stuff This mod includes all kinds of comics.
      I will be adding more to this mod as time goes on.
      Currently there are 278 comics (Most of them include multiple smaller comics in one book)
      I have lately been able to create better comics because I now understand better how it works, but I haven't been able to look at all the old comics yet. If you find a comic that is weirdly structured or split into two parts in a strange manner, don't hesitate to tell me so I can improve them.
      Install the mod using a mod manager like MO2 or Vortex.
      Take the risk and do it manually: choose an esp and put that and the .ba2 files in your data folder
      Real Comics: https://www.nexusmods.com/fallout4/mods/17291
      When finding comics in a container like a locker or a bag, take it out by hovering you cursor over it, not by opening the inventory. When you take out the comic while in the inventory your game will CTD.
       - No Comment
      Where do I get these comics?
      - Real Comics added them to the leveled list, so they will randomly spawn in certain boxes and lockers and that kind of stuff, you can choose how often that happens with the ESP you download from the Real Comics page. If you can't wait for that you can also just cheat them in with something like ESP Explorer, but beware when using VIS-G, your game may crash. So you can also search the ID of the comic (help name 4) and spawn it with console (player.additem ID 1), that does fortunately not crash your game.
      The comics are really hard to read
      - I'm a bit limited to what resolution fallout allows. But if a comic is really blurry, even more than other ones, you can tell me because thats probably one of the old ones I saved the wrong way.
      - The image above does not represent all comics, there are way more.



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