Maeva's Bookshop. (Updated to Version 2.60)
Cyrodiil's favourite adult bookshop. Contents under pressure. Open carefully and keep cool. Now with more delicious quest content.
To instal this mod, simply unpack all the contents into your Oblivion\Data\ folder. Say 'yes' to overwrite, it won't overwrite anything in your vanilla game or other mods. Or use OBMM, or Wrye Bash. (But, if you are using Wrye Bash, you don't need my instructions.) When the files are extracted, use OBMM, or Wrye Bash, or the game menu to activate the ESP. The Textures folder is necessary to get illustrations in books that have them, including the disgustingly trashy, undocumented, picture books in the secret areas of the Hidden Library.
In order to get the quests to run, and to enjoy LunaSprite's amazing furniture, you will need to ensure the Meshes and Textures folders are extracted to your Data folder. This will also provide Strotis' extraordinary printing press model to Maeva's bindery, and the fantastic flaming sword model for the latest quest: The Necromancer's Ring.
You will also need to disable borders in your Oblivion.ini file. There are plenty of guides, on the Nexus and elsewhere, to tell you how to do this. I won't confuse the issue further, but you have to do this in order to access the Wreck Of The Dawnstar.
This mod adds a lot of books, all lore-friendly, to the land of Cyrodiil. There are now 223 of Maeva's compositions in the mod, 123 contributed by Amalric Widmark, and a whack-load of guides (for finding the books 'in the wild'.) I have weeded out the files to only retain the most up to date version, with all the books, all the quests, all the other small extras. This solitary remaining version does not use nor require BookPlacing.
Also, for any sensitive types who have gotten this far despite the "adult" tag on the mod, many of the works in this mod contain: sexual innuendo; mild sexual themes; graphic sexual depictions; and 'spit your coffee all over your keyboard and grab your crotch' level sexual content. Be warned!
In response to several suggestions, this mod takes all of 'Maeva's' so-far released books, including any new updates she graciously provided, and puts them into several places in the world of Cyrodiil.
First off, all the books that were in the hands of individuals or bookstores in the original releases are still there. If it gives you an added thrill to sneak into Casta Scribonia's bedroom to snaffle the only copy in the wild of "In The Lair Of The Orc Bandits", you can still do so. The only books that are missing in this version of the mod are the "easy" options provided in The Maeva Scribonia Collections, 4 and 5. These are replaced by the other three features, below.
Additionally there is a whole library of works by Amalric Widmark, another author whose books are now included in this mod. Many are attributed to Casta Scribonia, and available only through Renoit's Books in Chorrol, after completing the quest "Casta's Books". Others are various works and subjects, some scattered around Cyrodiil, but also mostly available through one of the locales below.
The mod also collects all the books into several other locations.
One is Maeva's bookshop. Yes, sick and tired of the small circulation her works have garnered in the Imperial Province, and the feeble efforts of her sister to help distribute the books, Maeva has set up shop within walking distance of where-ever you happen to be. Where is the shop? It is just north of Chorrol, south and west of the extremely scenic Black Rock Caverns. Don't know where that is? Take the track north towards Cloud Top. Before too long, a track seems to open off the main path to the west. If you follow this, you'll come to a pretty, rock-bound pool with waterfalls gushing into it. Under one of these falls is the door to Black Rock Caverns. Cross the pool to the west, and you can see Maeva's establishment.
The bookshop is a convivial, friendly place, that is open from 8:00 am to 8:00 pm. For those of you handy with a lockpick, as always, it's open round the clock, but don't get too brazen when Maeva is around. She's tougher than she looks. (But she sleeps soundly.)
The bookshop sells books, of course; many of Maeva's released set, and some others. Maeva's books are expensive. Worth it, but not cheap. She also sells "Guide Books", one for each prior release of her works, whether singles, sets or collections. These "guides" are the readme's for the original mods. They're cheap, cheap, cheap. And they contain all the original book reviews that provide clues to where a book, in the hot, sweaty hands of its present owner, is. Note that those in the chests of merchants who will sell them to you, are priced the same as in the bookshop.
So, to recap before the exam, the bookshop sells guides, which are just the reprinted readme files, and most of the original books.
So far, so good. There is another place which also has a lot of books, and all the guides, and a few of the little extras that are tucked away in the private quarters of Maeva's bookshop. And they're all free! Well, sort of.
There is a price to be paid, but it doesn't involve giving away your hard earned, ill-gotten, or found-by-chance Septims. All the information you need to seek this out, and be forewarned of the circumstances, is contained in another book. This one is not for sale at Maeva's bookshop. The only copy in Tamriel was last seen in the for-sale stock at Southern Books. You'll know it when you see it, the title is pretty self-evident.
There is a set of "Welcome" books in the Bookshop and in the Hidden Library, which provides some information on the sequence of events for all the books, and the temporal order of the plotlines. (This is my work, don't blame Maeva for the pedestrian prose in here.) Also, in the Bookshop, there are several handbills lying around which are safe for you to read and which cover much the same territory as this readme. (It always annoyed me that establishments in Cyrodil had handbills lying around, ostensibly for their clientele to read, but which led to immediate arrest if you took a peek.)
The third locale is the wreck of the Dawnstar. You'll find this as you complete the "Amalric's Book Cubby" quest included in the mod. The miscellaneous works by Amalric are all here, as are some of Maeva's and Casta's later books.
This mod is not Maeva's own mod. That is a very impressive sorceress' tower in Colovia, with many more books and some other nifty features. This mod is my own work, apart from 'Maeva's' and Amalric's books, of course, and any errors or problems are mine. Please point them out, and I'll correct them. Maeva's comment, on reviewing it: "Pretty naff." But she was touched enough by my effort to donate some new books, and write the clue book for the Hidden Library.
One or two minor things I have noticed: If you arrive at the bookshop the same in-game day that you activate the mod, sometimes Maeva has not unlocked the store. You can pick the lock without penalty (it's supposed to be open!), or you can come back the next or any other day and she will have unlocked at 8:00 am. If you have companions with you, and you decide to dodge the 'gate keeper' at the Hidden Library, and go up the trap door ladder while your companions are fighting, there is a chance the 'gate keeper' will follow you into the library. I didn't think this was possible, and don't know how to stop it. These are the only things that showed up in testing. Let me know if you find anything 'interesting' in your play.
Lots of new books in the Bookshop that weren't released in any previous standalone mod. As always, excercise judgement and good sense in downloading these books. They were written by 'Maeva' for her own collection, and were never intended for release. If you download the mod, and open it in game knowing this premise, anything you cannot deal with in the books is your problem.
As mentioned above, a talented contributor has provided the curiously missing works of Casta Scribonia to the game. The first parcel, contained in a quest you can pick up from Casta Scribonia (if she likes you enough) provides access to a library of Casta's books. Including 'Woman Gone Wild'! Amalric's style is quite distinct from Maeva's, and his worldview of Cyrodiil is slightly different, but if you enjoyed Maeva's books, you will like these. Amalric cheerfully characterises his books as 'smut', but they are much more than that. Estelle Renoit also sells a catalogue of Casta's works for next to nothing, but only for select customers, of course (i.e. those who've finished the quest).
The quest to get access involves doing an errand for Estelle Renoit, but the mod does not otherwise affect the landscape. The second parcel of books, unlocked through a quest obtained from a high-disposition Quill Weave, does change the landscape. This has now been modified to avoid any conflict with other known mods, such as 'Reclaiming Sancre Couer'. It involves obtaining some feminine companionship for a not-very-sympathetic character in Anvil, involving blackmailing one of the town's female characters. He'll then steer you to the book cache, and a snug, if quirky, player residence. Don't expect any thanks from the female NPC after finishing the quest, however.
There are also three quests to perform for Maeva Scribonia, one of which involves recovering a missing proof (which is a climactic book in the Nimbea Indaryl story arc, or at least the arc released so far). This quest will lead you to the hidden library, if you've been unable to locate it. The next, an errand more than a quest, will have you help her 'acquire' a particularly juicy diary. Ahem, for 'research', of course. And the third deals with the fallout from the second quest, which involves hurriedly returning the diary to its owner before the full weight of Imperial law falls on your hapless head.
And now there is another quest which starts when you have completed the Mages Guild arc 'Confront The King' and have access to the Dawnstar. A new book, the culmination of the 'Bhargaz' Adventures' series has a note inside the cover which starts you on a mission to find one of Mannimarco's rings, then trade it for either gold, or the location of a legendary, undead-trashing, sword.
All of these quests are covered in more detail in the article in the mod package.
By XXXiveXXXMain menu background video replacer - Beast Sex
Replaces the main menu background video with hot chicks taking horse cocks and huge knots.
There are 2 versions:
"Main Menu Replacer Beast Sex - Mute" - This version works. There is no black screen glitch. USE THIS one. "Main Menu Replacer Beast Sex - Audio" - This version is broken. There WILL BE black screen glitch for 10-20 seconds. But it has the audio included from the clips.
Besides that, to avoid redundant file uploads, here is the guide to install it for both Oblivion with the Oblivion Reloaded mod and without it:
If you HAVE Oblivion Reloaded mod, rename the video file in the video folder to "ORMainMenu.bik" If you DON'T HAVE Oblivion Reloaded mod, rename the video file in the video folder to "Map loop.bik" (The default name)
Optionally, you can download the alternative audio file, which includes additional songs of different styles, in case the one I included is not to your liking. Rename the music file of your choice to "tes4title.mp3" and overwrite the one found in \music\special folder.
Install using a mod manager of your choice or manually in the Oblivion\Data folder.
My notes on making these kinds of video replacers in case someone else wants to do it (since it was near impossible for me to find this info on the internet myself)
THE AUDIO IN THE FILE CREATES THE BLACK SCREEN GLITCH - Unfortunately. I converted the same video file in two versions. One included audio, the other didn't. Audio version has the glitch, muted version has no glitch, simple as that. File size doesn't seem to affect the playability in-game. I had issues with large video files that ALSO had audio, but from what I've seen, as long as the video has no audio in it, it can be pretty large (300MB?) and should run fine. That means you can create a smooth HD video instead of the choppy blocky vanilla ones. In case you use RADTools, this is what I found out messing with the settings. If using constant bitrate option, setting the number to 800 000 - 1 000 000 is optimal, as anything below or above will increase the output file size. If using %of original file, 40% - 50% is optimal between quality and file size, though the output file size will be larger than original. As base file I used a 60 FPS .mp4 file. RADTools seemed to have no issue with that, so that is nice.
I thank Noname55, who granted me permission to use their amazing animations into making this mod. You are not allowed to use the clips from this mod in your own works. If you wish to use Noname55's animations, contact them.
By sunhawkenAdds some colorful books for sell in the IC Arboretum. Based on the Elder Scrolls Prequel Series. Yes, the books contain pictures. Credits deleted95198443
By sunhawkenThese file patch makes Chain Beasts allow you to capture female as a male *. Whatever reason I have no idea why the Author did not add these.
According to what I understand, the time captives are held is in real time or 'play time' not game time. Saving would be wise before constructing any CB items. Ya can't get rid of them after if you make a mistake.
The minimum amount of time you can set the chairs for is 1 hour. The calipers set the # of hours in the chair before being released. ( I'm assuming it's a 1-1 ratio) so 1 caliper is 1 hour of play time.
The # of tongs sets the random hours. (assuming the 1-1 ratio again) if you put 5 tongs in the marker, then random captives will spend 5 hrs in the chairs.
Quills set the levers activation per hour when they aren't set to manual.
The eyes set the number of total CB allowed to spawn for that chair stations control area. (each egg only spawns 2 CB at a time. You need to set the total CB allowed per hour via the egg creation spell BEFORE creating the egg.)
Additionally if you set up chair stations to close to each other, they compete for 'crawlers'. The losing station receives a scythe in it's marker, making that station inactive.
As for the codes,"set uchainbeastquest.maleok to 1" allows male PCs to activate the eggs. This state should be remembered in save games.
If the PC is male then only male characters are captured. By default only non-tailed female player characters can activate the eggs (set uchainbeastquest.maleok to 0). The CBs only capture female NPCs/PCs by default as well. Males and tailed females can be knocked down by Chain Beasts, but they are not stripped or chained, and will revive after a while. Odd as one would assume if your PC is male the code allows the CB's to capture both sexes, not just females.
keep in mind that if your pc is male and you use 'set chainbeastquest.maleok to 1' and the code for kaijits and/or arigonians it will still only go after males. If your PC is female and you use the codes as above, the CBs target everyone.
semi quick work around for the docking (Continuous circling)
go into TES with UChainBeast.esp as the active file in the object window
look for the id UchainbeastDoor01
right click it and select edit
second item is script click on ... next to the text
then replace it with
set actor to getactionref
if actor.getequipped uchainbeastgag03
actor.removeitem uchainbeastgagkey 100
message "Only captives may enter !"
and that lets you in without having to go through the capture then compile and save and everything should work however i have only tested this on mine but it works
By Azukas VeilMain Menu for NSFW Playthrough
By: Azuka's Veil
"Monsters, futa, big tits and demons..."
Tried to make oblivion the ultimate hentai game, but couldn't find the right main menu mod? Well friend, look no further. Welcome to MMNP, the main menu for nsfw playthrough!
After a long search on the nexus and loverslab, i was suprised that i couldn't find any nsfw main menu, cuz you know, oblivion is a great game and it has been around for... what?15 years?
So after a long night, i finally made a main menu mod that will give the "Damn, this is a hentai game" feeling next time you open your modded oblivion. This is my first mod so if you find any bugs, please let me know. Enjoy!
Mittsies: For the "Mittsies - Lustrum" music!
Animationbewyx: For the "Daemon_Girl_Doggystyle_Animation_NSFW" video!
SimsEro3D: For the "Комната для Призыва Демона (3D Хентай) video" video!
SimsEro3d: For the "Sexy Succubus and her Horse Racing. (3D Hentai)" video!
Voidmond: For the "Dois Lobisomens e um elfo" video!
VLDstudio: For the "Shadow Monster Part 3 [3D][Honey Select 2]" video!
szyca: For the "甜心选择2 堕落的女武士" video!
Paranoid sheep: For the "DANGEROUS BITCH, Kasumi the Slave off HELL." video!
JCMNVA: For the "Tale of High Elf and Futa Oni" video!
Auxtasy: For the "Succubus Fuck POV" video!
!!!This mod wasn't made with the intention of offending anyone, but if any of those mentioned in the credits doesn't want their work in my mod, please let me know so i can take it down and make the proper ajustments!!!
By sunhawkenThese file merge all the available resources and also updated guides,I could find so you do not have to go running around. I also added screen shots these mod seems to have VERY few.
By Noble N'wahNOTE: I am not the author/creator of Basic Instinct, I simply made some slight modifications to accommodate clothing options for certain companion mods.
Basic Instinct is well known at this point and is included/integrated in some other mods and pose packs (i.e. sexlivion, etc). No one seems to really know who the original author was but the work is generally regarded well. However I kind of found it personally disturbing that none of the female NPC actors had any facial expressions during the 'exercise'. So I began some modification to add facial expressions to the NPC's animation files. Then it got to the point where I also made changes to the script and spell. So finally here is a list of changes made before I called it a rest.
- Spell class is now fully in the restoration school and the duration extended to a full 2 minutes.
- The beginning quest message box is also the completed stage.
- The spell script now correctly checks for alternative NPC inventory containers when in sleep (i.e. Vilja's pajama bag).
- The "going basic" token is also scanned for and removed if left in the NPC inventory after a forced dispell and/or script termination. Just cast the spell on the NPC a second time.
- A "keep cloths on ring" item is now included. Place the ring in a female NPC inventory if you what her to still were some cloths (Vipcxj's real high heels is a good add).
- Corner messages added.
- NPC no longer removes cloths until they reach the bed(roll). Clothing packages are re-evaluated after the spell terminates.
- Female vocalizations are now moved to the animation files and synced to facial expressions.
- Facial expressions are random and include mouth, cheek, eye, and eyebrow movements. She now blinks every now and then, like she's suppose to. Distinctive plateau vocalizations.
- Breast animations are still exclusive to Eshme's bodies.
Future To do:
- Random leg movements.
- Breast movement for HCEG/Exnem bodies.
- and attempt to try whatever anyone else thinks is a good idea.
Use it freely, enjoy!
They belong to everybody else, no need to even mention me.
Who am I:
WARNING: adult content. Do not install if you are under the legal age for it or consider adult content to be offensive.
After mod activation you should see a welcome message. A new spell will be added to your spellbook.
It is a nastier version of the stark reality spell. Make sure there is a bed or a bedroll available
nearby for your spell target. Animations work properly only on female NPCs.
I do not recommend using this spell on the quest NPCs as it forcefully resets the AI package on the target
(i.e. it probably would be a bad idea to cast it on Martin when he follows you, LOL ).
I do not expect many conflicts with other mods. This mod adds a new folder into the sleep idle animations
that is more or less self-contained. Still, I did not test it with lots of other mods and cannot promise it
will work in all situations. Please consider it an early betta and back up your savegames.
Animations are a bit choppy sometimes - right now I am more interested in a two-actor version than in fixing them.
The new spell can make game rather unbalanced in some situations as it removes all armor/rings/amulets from the target.
I tried to balance it out by adding a restore health effect for the duration of the spell.
2) Eshme's better bodies highly recommended. I fully expect some ugly results without it. I have not tried it with any
other female body replacement mods.
1) Copy the contents of the Data folder into the oblivion folder. The mod does not replace any oblivion files.
Below is the file list:
2) Activate mod in the "Data Files" section of the oblivion launcher.
Mr.Cellophane - for the awesome animation tutorial and examples
Psychos - for the good script to get actors undressed
Authors of Eshme's better bodies mod for the inspiration
People who created all the tools/tutorials to make the animation export/import possible.
By ger4Just some Estrus English Voices I found on my external Hard Drive. It doesn't cover estrus curse sounds.
By fejeenaLL Nudes
LoversLab Members Gone Wild
A Porn cinema in the Imperial City Market District.
( think not compatible with Better imperial City)
Copy-paste the LL Nudes.esp, Meshes, Textures and Sound folder in your Oblivion\data Folder.
created with SI and OBSE CSE but think not required.
Entrance room: Cinema box office. Pay admission 10 Septims.
Main room: the Cinema.
You can turn off/on the moaning sound in game: activate the Teddy on the shelf by the bar.
You can buy portable pictures, drinks and other things at the bar.
The Movie intro is very short/fast, but I don't want to bore anyone with it.( I will slow it down if the movie gets longer )
Very dirty. A Teddy with animated banana, animated water in the washstand and toilets (in the toilets with bubbles and dead rat or shit )
Version 2 update: LL Nudes v2 update.7z ( first install LL Nudes.7z )
New female movies:1x Ari2 , 1x Vexy Rage.
Male movies: 1 x Illuminati, 3x MrAlthalus.
At the cash you can select if you want to see the female or the male movie.
The male moans can be turned off/on with the teddy.(like the female moans )
Version 3 update: LL Nudes v3 update.7z ( first install LL Nudes.7z and LL Nudes v2 update.7z )
New female movies: 1x Ari2
New male movies: 1 x 8inchesdownthere, 1x RapidWaterOver
Version 4 update: LL Nudes v4 update.7z ( first install LL Nudes.7z and LL Nudes v2 update.7z and LL Nudes v3 update.7z )
NO new movies ! Only a fix.
The LL Slut told the player:" you have to leave now" AI Package fixed !
And a new AI+animation for the LL Slut, sometimes she leans against the wall.
Credits: Many thanks to our lovely female LL members: Nightwynd, Ari2, VexyRage, Illuminati, MrAlthalus, 8inchesdownthere, RapidWaterOver
Meshes and/or Textures from DukeCity, Sevennity, kingkong, and others which I have forgotten.
You are not allowed to upload the Mod somewhere else.
You can use all meshes in the Mod but only for free Mods!
You create Mods for money = no permission !
You are not allowed to use any Picture or movie textures without permission of Nightwynd, Ari2, VexyRage, Illuminati, MrAlthalus, 8inchesdownthere, RapidWaterOver
June 21 2013
I am working on a simpler, smaller solution: esps for each component of FCOM, as well as one merged ESP, and only the meshes by fejeena and others not already included in LoversCreatures 2.0.
I will also be upgrading for compatibility with FCOM 1.0, which I didn't realize existed until after I'd begun this project (which is designed for FCOM 0.9.9 available on the Nexus). It is available on TESAlliance. I will not be linking it in this topic because I don't want people to download it and then complain that some of the stuff is missing genitalia.
ETA: When it's done.
As it stands now, the available download WILL add cocks to all creatures in the vanilla game and several OOO creatures as well, so go ahead and use it if that is what you need.
LoversMotionNT (the top file, not v1.5)
FCOM (and all of its requirements)
This is a work in progress. Checklist:
Vanilla creatures - DONE
OOO creatures - DONE*
WarCry creatures - NOT DONE
MMM creatures - NOT DONE
Enabling anims - NOT DONE
* No guar genitalia available.
v. 1.0 -- release
v. 1.1 -- added fejeena's zombie meshes
v. 1.2 -- added more of fejeena's meshes that I'd missed
This is a mesh REPLACER mod that will add sexual organs to all creatures in the game. Compatible with vanilla, OOO, MMM, Frans, and FCOM.
None of the model work is my own - credit goes to (if I recall correctly) Donkey, Galgat, Gregathit, fejeena, and unknown Japanese modders (please PM me if you need to be added to the credits or wish the file to be taken down). All I did was some filename editing, file copying and texture path correcting in NifSkope. I originally did this just for myself, but as a member had PM'd me asking how to do it I thought I'd share it with him, then figured hell, why not let everyone have a crack at it.
Copy meshes and textures folders to your Data folder.
Click "Create", then "Add Archive". Add the archive. Name it something pretty and click "Create omod". Then activate as usual.
Wrye Bash -
If you use bash installers you don't need me to tell you what to do.
- This WILL replace all default creature body meshes in the game. I recommend installing with OBMM or Wrye Bash so you can uninstall easily if you don't like it.
- This DOES NOT come with any animations of any sort, only meshes.
- If you are not using FCOM there are tons of meshes in the file you don't need. They shouldn't mess anything up though. Don't worry about it or go deleting stuff unless you know what you're doing.
- Yes, this means all creatures will have boners all the time.
- The following vanilla creatures do not have boners, because we do not have any meshes for them: