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  1. [FO4] [AAF] Themes - VanillaSexAnimations, Kinky/Aggressive and CreatureSexAnimations

    Themes allow customisation of AAF animation Packs by adding tags to installed Animation Positions. If you do not install some Themes, there will be no tags added to any relevant animations you have installed so they should not be picked by mods using the tagging system like Violate or RSE. So if you want to install an animation pack that has a mix of Human and Creature animations, this means mods can tell the difference and only pick the ones that interest you by its settings unless you manually pick them in the AAF wizard.

    The minimum Theme to install is Vanilla Theme which is installed automatically in the FOMOD whether you tick any other options or not.


    The VanillaSex, KinkySex and CreatureSex Themes are now combined in the one FOMOD and only available on Lovers Lab, the Basic Theme is only needed if you use poses.
    The Basic and Vanilla Sex Themes are available on Nexus but may be a version behind this for a week or so.
    Basic Theme - Covers one of the Pose packs. Also includes new avatars for Humans and most creatures by Polistro.
    VanillaSex Theme - Covers all vanilla basic sex animations, Male/Female, Male/Male, Female/Female, GangBangs. Also includes new avatars for Humans and most creatures by Polistro.

    KinkySexTheme - Includes Vanilla sex Theme and covers Aggressive/Rough Sex, Spanking, Bondage positions and Bondage furniture animations. Also includes new avatars for Humans and most creatures by Polistro.
    CreatureSex Theme - Includes Vanilla sex Theme and covers all Creature Sex Animations including Aggressive ones. Also includes new avatars for Humans and most creatures by Polistro.

    These theme packs contain all the parts of tagData from Halstroms_TagData.XML (APT) split into each relevant theme making APT redundant. If you have APT (Halstrom_tagData.xml) also installed it will result in double tagging some animations and probably cause weirdness or bugs. Installing all the themes is the same as having the full APT.
    This also includes new avatars for Humans and most creatures by Polistro most have not been tested yet.

    This spoiler contains links to the supported Animation mods.
    Let me know if I've missed any too.

    This spoiler contains Tagging information.
    File versions are by date so 180510 is 10th of May 2018, not 5th of October 2018 unless you are American

    AAF obviously

    The DLC's are currently required for only the Kinky and Creature Themes until I update the FOMOD. But it can be used without them if the following files are removed.

    3 of the files are old versions just in case there's an issue with the latest version, the files are labelled by Date 181211.0 is 2018 December 11th version 0
    The VanillaSex, KinkySex and CreatureSex Themes are combined in the one FOMOD and only available on Lovers Lab.
    Thanks To:
    F4SE people
    Dagobaking for his help learning how this voodoo works
    CGI for general help and creating the FOMOD version
    EgoBallistic for his patience and input to mesh this into his mods
    and numerous sacrificial Test Minions
    No Kiddie Porn usage, I don't want to be involved in any crap that hits the fan. I DO NOT support any use of my mods for kiddie porn or adult sexual situations like child pregnancy.
    Otherwise do whatever you want with this except selling it, Animators are free to use it themselves to replace their templates, less work for me when updates then



  2. Advanced Animation Framework

    What is this?

    The Advanced Animation Framework (AAF) provides a variety of tools for modders to play animations from a scalable number of animation packs. Additional behavior controls, relationship features, user interface elements (menus) and statistics tracking are also planned.
    AAF has a similar purpose and technical strategy to CE0's Skyrim mod OSA – Skyrim Ascendancy Engine.
    Download Location & Instructions
    In the interest of stream-lining management of the files and extended mod details, the main AAF file(s) are available on Nexus and the extended details are on the AAF wiki. There is a link in the downloads list to the Nexus AAF page shown as "31304".
    An LL focused installation and usage guide can be found here.

    If you are interested in supporting this project, you can donate through my Patreon page.



  3. AAF Nuka Ride: A Porn Studio Mod

    With Nuka Ride you can go straight to Nuka World, without doing the Gauntlet mission, thanks to a protectron near Sanctuary. All NPC dialogues are edited so that no one speaks to you as if you were the Overboss, so you can visit without getting into trouble. But sooner or later you will realize the little scam that the robots have prepared, and one of them asks you to film an advertisement for Nuka World in exchange for returning to the Commonwealth.

    When you return to the Commonwealth, the protectron will inform you that your video has sparked the interest of more than one person in Nuka World.

    Workshop DLC
    Nuka World DLC
    AAF Themes
    RealHandcuffs -thanks to @naaitsab
    Torture Devices
    Kziitd Hookers Animations
    AAF Bad End Animations
    Fusion Girl Or CBBE
    HN66's Easy Girl - I only use textures. You can disable the .esp if you want.
    HN66 TRS - same, just textures. 
    Captive Tattoos
    High Heel System (soft)
    -Others AAF animations you should have-
    Savage Cabbage
    NUKA RIDE 3.1
    The current version has the following quests, some of them are used to unlock new furniture in the Porn Studio, and to be able to film new scenes.
    The Audition
    Becoming a Porn Star (Main Quest, repeatable)
    The Motorcycle
    The Poleflag 
    Visiting Mason (repeatable)
    -New missions-
    New missions start once you win "Becoming a Porn Star" -you can talk to Shank or any Nuka World raider will let you know that Shank wants to talk to you-
    A New Name 
    A New Ride 
    Tattoo Shop - Repeatable
    Visiting the Overboss - Repeatable
    Rising Porn Star 
    Golden Globes Radio
    Visiting Vadim - Repeatable
    Lucy in the Sky 

    --General recommendations--
    You should never have visited Nuka World. In this mod the Overboss is alive. So if you are going to play it in a game where you are the Overboss, it will be very difficult to find a logic to the story.
    Characters from the vanilla game that this mod uses - and therefore you shouldn't have a mod that kills / erases them, or you shouldn't have gone too far through the story for them to be dead:
    -Nuka World-

    William Black
    Mags Black
    Chip Morse (slave in Nuka Market)
    Keith (slave at Cappys Cafe)

    -Diamond City-
    Mayor McDonough
    Leonard (has a stall on the way to Coastal Cottage)
    George Cooper of WVRV Radio.
    Blake Abernathy
    Connie Abernathy
    Lucy Abernathy
    * Remember to build the outfits in Bodyslide. In order not to exceed Loverslab's download limit, meshes are no longer included in the main mod.
    * To avoid conflicts, put Nuka Ride among the last of your load order.
    * I recommend XDI for a better experience, but it is not not required.
    * I would advise you to use a character without tattoos, since in this mod there are characters who put tattoos on you as the story progresses and obviously I don't know if your character normally have tattoos that could overlap with mine. Nuka Ride gonna doll you up a little: NPCs put you clothes, piercings and jewelry too. To advance or start some missions, you must wear any of the clothes they give you or else they will simply ignore you. 
    Nuka Ride is written with a woman as the protagonist.
    The protectron Charon will tell you when you return from the first ride, as long as you have filmed an advertisement, that Shank is waiting for you. He will mark it for you on your map.
    During the mission "The Bike", the major will suspend whatever he is doing and will be waiting for you in his office (as long as Sullivan sends you to him). He will make use of Tortures Devices.
    The apartment already has a second floor ready. But you must complete some missions to continue adding decorative accessories such as curtains, posters, furniture and more.
    Nora no longer smiles during the animation of "The Mule" and now makes a puzzled face.
    Kells will warn you that he is not going to film his scenes until you dress correctly.
    The tattoo that the protectron "Kaiser" gives you for filming with the dog is another less invasive one. He will put two on you: on your hip and on your butt. 
    Fixed a dialogue with Aaron from Nuka World Market where you recognized yourself as Overboss.
    The door of the Porn Studio and the Apartment has been replaced by one that can be opened and closed properly.
    Added idles for Apollo in the Studio.
    Added a refrigerator in the Studio where you can pick up meals for your trips. -Suggestion from VaultBait.
    Added a skin cream to remove whip and slap marks. You will find these in the Studio and your Apartment.

    **TO DO IN 2022***
    Populate the Nuka Club and give it a mission to serve customers.
    Being a Mule - repeatable. Nisha needs to send more samples of the drug and you are the only person who can deliver in the Commonwealth.
    I want to add some random dialogues between Charlotte and Corsican.
    A mission to get a tattoo chair for Music.
    Charlotte must start filming new scenes for you.
    Add more nightly activities when you visit Vadim's bar.

    DistroKid - Reaction, Instrumental
    Synthwave Music - Virtual Death
    Funky Jazz Hop Instrumental
    Saint Seduce - Luminiscent
    Aries Beats - Synthwave Dreams
    Aries Beats - Synthwave Piano
    Highway - TopFlow
    Cyberpunk Synthwave - New Beginnings 
    Funkman - Retro 70's Funky Jazz-Hop Instrumental (Golden Globes Studio)
    Cafe Bossa Nova - Jazz Cafe Instrumental (Nuka Apartment)
    Feel The Funk - Jimmy Fontanez (Tattoo Store)
    -Golden Globes Radio-
    Thanks to Katy Webb and @steelpanther24 for the publicity for Golden Globes Radio!
    Langnao (Bimbo-like walking animation)

    KonataInoue (The PickUp)
    FlashyJoer (Poop mesh)
    Annarietta (The fancy purse and Nuka Ride boxes)
    Thank you very much for allowing free use with acknowledgment of authorship.

    -You can recognize them by the prefixes in Bodyslide-

    HN66 -Human Nature 66
    GamoHolic (You will see it as GH in Bodyslide)
    Kharnet and En Masse Entertainment and BlueHole Studios for TERA POLICE

    If you are going to uninstall Nuka Ride, it is important that you do so without wearing Nuka Ride's clothes. Otherwise you will be left with its effects.

    Thanks to! 
    @spicydoritos for random comments from NPCs!
     @Gamaramdi, @kaxat, @wHOaMiEH @Teddar, @jstnf @Heinz01, @Beyound, @RileyAP, @cosworth for testing! 
    @EgoBallistic, @Tentacus and @naaitsabfor their invaluable help!
    @ecobotstar for the posters!
    Seddon4494 for his Creation Kit tutorials!
    Bethesda for CK and Fallout 4. It's an amazing tool for doing amazing things.
    Recomended mods

    Sephrajin createds some sets in case you prefer to try other outfits than mine.

    Black Male Raiders Release "V3 Beta" (With this mod all the Nuka World raiders are black, so it is ideal to use it with the BBC tattoo patch)
    A Russian translation (for FDI & XDI only) by vjnmrf
    About Nuka Ride 2.1 Tentacus version
    This special version is based on Nuka Ride 2.0.9, but with @Tentacus spelling corrections, as well as a complete facelift in terms of AAF animations -Hardship-style-.
    It contains new animations, new sounds, some scene variations and other magic potions that I don't know how he managed to create. 
    It is packaged in a BA2 file, and the files for Bodyslide (CBBE and FG) are included.
    A round of applause for Tentacus for this magnificent work!  💣 💥
    A Russian translation (for FDI & XDI only) by vjnmrf (Tentacus Version only)



  4. Gatling Plasma Prototype

    Please report any suspected bugs, crashes, or other problems in the support section. 
    Password is on Patreon.
    This mod adds a prototype Gatling Plasma based on the Minigun (and not the shitty knockoff Gatling Laser on Nexus)
    Mod has been updated as of 11/30/2021. If you update without uninstalling first, you will be missing the new Grip mod. You can install it at a Weapons Workbench.
    Find it in Cambridge Polymer Labs.
    Mod Categories:
    - Barrels
    - Capacitors
    - Magazines
    - Sights
    Extra Notes
    Manual or NMM/MO, doesn't matter.
    It is HIGHLY recommended to completely remove old versions of the mod before updating.
    Known Bugs
    - Sound may stutter on slower systems
    Unique folder names and file paths, should be 100% compatible with everything. If you need a patch for any mods, please let me know.
    To-Do list:
    - More barrels
    - More optics
    - Grips
    Permissions regarding my mod
    All permissions for this file are closed. If you have a translation, send it to me so I can post it to Patreon.



  5. AAF Family Planning Enhanced for CBBE, Fusion Girl, and Jane Bod

    This is a conversion of Chosen Clue's great mod Family Planning Enhanced to the Advanced Animation Framework,  now supporting CBBE, Fusion Girl, and Jane Bod bodies.
    This mod is based on Chosen Clue's Four-Play Family Planning Enhanced version 2.102, with all the added features from the following:
    @fedim's AAF 79 FPE @Chosen Clue's FPE 2.102 "Cold Fix" @TheBottomhoodofSteel's Fusion Girl morphs Tag Filtering to prevent non-sex animations from causing pregnancies, based on @Flashy (JoeR)'s version of FPE Integration, optimizations, and bug fixes by @EgoBallistic  
    Note: I do not plan to add new features to this version of FPE, although I will fix bugs if necessary.  Invictus_blade has a new version of this mod that includes a lot more features: AAF Family Planning Enhanced Redux.  You probably should use that version.
    Mod Features
    Family Planning Enhanced, or FPE, is a pregnancy mod with a host of options to customize its behavior. Straight from installation, it works like this:
    If you are male
    You have intercourse with a female until she becomes pregnant. That's really all there is to it. There are options that help you determine if you succeeded in impregnating your partner, such as notifications about your virility, the chances your partner was pregnant, and when she becomes pregnant.
    If you are female
    Have intercourse until you become pregnant. As with males, you can enable notifications about your fertility, post-intercourse notifications about the chances of pregnancy, and notifications about conception and the stages of pregnancy.
    What about NPCs?
    They can get pregnant too, either through intercourse with the player, or with each other.
    What happens next?
    Pregnancy, of course! Women will have their bodies grow accordingly, if you have the right mods. Then, after 9 FPE months*, she will give birth, and after a certain amount of FPE months, the baby will grow into a child. Then after some more time, they will grow into an adult.
    *Note, that FPE months are different from actual months, and can be customized to last however long the user wishes.
    This is pretty vague, I thought you said that FPE had a host of options?
    Hell yes it does. 4 pages, 30 settings, all available via the Mod Configuration Menu (MCM). Every option affects things differently, so be sure to hover over them while in the MCM menu to learn about each, or find out something you didn't know FPE had!
    Full list of features:
    Fallout 4 Script Extender (F4SE) by the F4SE team.  Please make sure this is installed correctly.
    CBBE by Caliente, Fusion Girl by Vioxsis, Leito86, TheBottomhoodOfSteel, and ZaZ, or Jane Bod by Nightasy
    Mod Configuration Menu by Registrator2000
    LooksMenu by Expired6978
    Advanced Animation Framework (AAF) by Dagobaking
    AAF Themes by Halstrom And of course you need to install animation packs.   Note: The latest version of FPE requires Fallout 4 runtime 1.10.162 or newer.  If you are running an older version of Fallout 4 you can use Fallout 4 Plugin Version Check Patcher to enable it to load AAF FPE.   Optional Mods FPE Male Mesh Override mod by AppleWaterSugar.  This provides a male pregnancy morph slider for Atomic Muscle and BodyTalk3, allowing pregnant males to have proper pregnancy bellies.  This is totally optional, but recommended if you play with male pregnancies enabled.   Installation
    Install the prerequisite mods, listed above. 
    Pay special attention to the F4SE installation -- you must install the Data folder from the F4SE archive into your Fallout 4 folder. If using CBBE, be sure to install the F4EE morphs when installing. If using Fusion Girl or Jane Bod, build your body in Bodyslide with the "Build Morphs" option enabled after installing. For all body types, always use the "Build Morphs" option whenever you build a body or outfit in BodySlide.  
    Once you have installed the prerequisites, make sure they work:
    Use the [Home] key to play some AAF animations.  Open the MCM and view some mod settings. Make sure your body and outfits show up in game  
    Then, install AAF Family Planning Enhanced (this mod!)
    AAF_FamilyPlanningEnhanced_2.702.7z is the main mod file.  You need this. AAF_FPE_2.702_DLC_Doctors_Addon.7z adds support for the doctors in Far Harbor and Nuka World.  You need the main mod and the DLC to use this. FPESuperMutantAddon.7z allows humans impregnated by Super Mutants to have babies who grow into Super Mutants FPEDogAddon.7z allows humans impregnated by dogs to have puppies who grow into real dogs FPEMakeYourOwnBabyAddon.pdf is instructions for mod authors wishing to make their own baby add-ons FPE_Interface_Script_2.610.7z is an example script for mod authors - you do not need this if you are only playing the game  
    Once you've installed the mod, start up Fallout 4 and go into the AAF FPE MCM and choose your settings.  Then go forth and procreate!
    Frequently Asked Questions
    Q: Do I need Four-Play to use this?
    A: No, this mod does not use or require Four-Play at all
    Q: Do I need Vinfamy's Control Panel for this?
    A: No, this uses MCM and does not communicate with Vinfamy's CP in any way
    Q: Do I need the original Four-Play Family Planning Enhanced to use this?
    A: No, this is a self-contained port of the mod, not a patch.  You only need this mod.
    Q: I am using the "AAF 79 FPE" version, or Flashy's version.  Can I upgrade to this version?
    A: Yes.  Make a backup save, then uninstall the existing version and install this version.  FPE will detect the old version and update itself.
    Q: Do third party add-ons work with this version?
    A: Yes.  The add-on interface is unchanged from previous versions.  AAF FPE Addon Pack or FPE More Creatures work with this mod, as do the add-ons in the Download section.
    Q: Is there an option to create random NPC pregnancies?
    A: The only way FPE can create pregnancies is when an animation occurs.  Any mod that allows NPCs to have sex with other NPCs will work.  Shenanigans, Autonomy, prostitution mods, companions in an AAF Violate event, or simply using the AAF wizard can make NPCs get pregnant. 
    Q: How does the position filtering work?
    A: FPE looks for certain tags on animations, and will prevent pregnancy if any of those tags are found.  The list of excluded tags is: Kissing, Hugging, Cuddling, Blowjob, 69, Cunnilingus, Scissor, Handjob, Footjob, Jackoff, Masturbation, Spanking, Dancing, Pose.  This is in addition to the other requirements, i.e. there must be at least one actor capable of becoming pregnant, one actor capable of fathering a child, etc.
    Q: Does this work with Unique Player?
    A: Yes, but you must copy the morph files for your chosen body. When you build the female body in BodySlide, you must copy the .tri file (the morphs file) from the Characterassets folder into the PlayerCharacterAssets folder under Data\Meshes\Actor\Character
    Q: Can I prevent certain actor types or individual actors from becoming pregnant?
    A: Yes.  Version 2.201 and up have a formlist, FPFP_ProhibitedKeywords (XX017743) for this purpose.  Actors with any keyword in this list cannot get pregnant.  So you can add keywords like ActorTypeGhoul or AnimArchetypeElderly to this formlist to prevent those actor types from becoming pregnant.  The formlist includes the new keyword FPFP_NoPregKW (XX017742), so it can be added to an individual actor to prevent them from becoming pregnant.
    Q: Can I prevent certain pregnancies from starting up the Find the Father quest?
    A: Yes.  Version 2.610 and up include a new keyword FPFP_NoDaddy (XX01E1A6).  If this keyword is on the actor who impregnates the player, the Find the Father quest will not start for that pregnancy.
    Q: Is there an API I can use to make my mod cause or end pregnancies or find out when an actor gave birth?
    A: Yes.  The main quest includes a GetAPI() function which you can use to access the API.  The primary function you will use is GetPregnancyInfo(akActor) which allows you to call all of the internal functions to manipulate pregnancy.  As of version 2.610, the mod also includes FPFP_GetPregnant and FPFP_GiveBirth events which will be sent out when a pregnancy begins or ends.  The FPE_Interface_Script available in the Downloads is a modder's resource illustrating the use of these features.
    Credits @vinfamy for Family Planning
    @Chosen Clue for Four-Play Family Planning Enhanced, which is 99% of this mod
    @Z0mBieP00Nani for the Condom Boy texture on the condom box
    @TheBottomhoodofSteel for the Fusion Girl morph sliders and help with the BT3 pregnancy morph
    @fedim for the original AAF 79 port of FPE
    @WandererZero for quality assurance
    @AppleWaterSugar for developing the male pregnancy morph sliders for Atomic Muscle and BodyTalk3
    @Ulfberth for help with Atomic Muscle pregnancy morph



  6. Furry Fallout 4

    Furry Fallout
    This mod makes the whole Commonwealth furry. 
    You can play as lykaios (wolves), fox, hyena, cheetah, lion, tiger, horse, or deer With the NPC addon, all NPCs are transformed into one of the above furry races These are independent of each other, so go wild. Furry in a human world, human in a furry world, all furry, whatever floats your boat. Races have a range of fur colors and race-appropriate face patterns.  The face morph system can be used to customize head shape. FO4's UI SUCKS but if you know how to do it for people you can do it for the furries. Some face morphs use the "Type" section and others use the "Sculpt" section, so check both. Deer have a full set of horn options. Choose the preset with the horns you want and customize from there. Most races have a full set of face pattern options, which you can find in the "Extras" section. Tigers and cheetah are already over-decorated so they don't.  Bodies are based on BodyTalk for males and CBBE for females. They are anatomically complete and fully functional if you install AAF.  All bodies have animal feet and peens All bodies ship with BT or CBBE tri files, containing all the original morphs customized to work with the furry body parts NPCs either have minimally adapted vanilla hair or no hair. Not all hair has been converted yet. Kids are furry too. They're a bit rough, e.g. visible wrist seams. Vanilla headgear has been modified to fit the furries. DLC headgear has not. Face scarves use the faceBones system to fit different-length muzzles, but it's only moderately successful. Some artwork has been made furry. There's some new magazines in here too (NSFW). Races are final and generally reflect family relationships. (Kids follow the mother.) "Tools" folder contains the furrifier script for furrifying NPCs from other mods. No documentation on this yet. Instructions at the top, or check out the discord for full instructions on furrifying a mod. There's a kit with Bodyslide files for customizing male and female bodies.  
    AAF is not required unless you want sex animations. Best way to get started is go to the AAF Fucking Manual and do everything it says.  
    Warning: These are gigantor files. Get a coffee.
    Prerequisites: ZeX and CBBE. Also LooksMenu is a real good idea FFO files from the link Get the latest version of Furry_Fallout, Furry_Fallout_NPCs, Furry_Fallout_DLCs. Version numbers may not match--it's fine. FFO should go after everything that edits bodies or clothing, so generally at the bottom of your list. The only things that should come after are ZeX and any fast-startup mods. Enable your choice of ESPs: FurryFallout.esp: Always FFO-Player-*.esp: To play as a furry, enable the one (only one) that corresponds to your desired race. You can't change race in game. To have a furry world, install the Furry_Fallout_NPCs kit, and the Furry_Fallout_NPCs_DLC kit if you have the DLCs. Enable the ESPs. This addon also gives you furry artwork and world objects  If you want to make BodySlide presents, download Furry_Fallout.x.x.x.x_Bodyslide_Files  
    Patches for some other mods available here, thanks to @Gryphe.
    Known Bugs
    Child wrist seams are bad. DLC headgear is not converted. Supermutant meat caps and dismemberment are not working correctly yet; same for synths.  
    These seem to have gone away with the latest Blender exporter:
    When you select one of the face regions to edit in character setup, the head disappears. I have no idea why. It comes back as soon as you're actually editing the face, so it doesn't get in your way but it's a bit startling. Sometimes the head disappears in game when coming out of first person mode or leaving a workbench. Going into and out of first-person fixes it. Don't know if this is related to the above problem.  
    LordFlawn, PenBoozerX, and Leono Hisashi for the fabulous furry art KrittaKitty for the Lykaios, which will never die Blaze69 and ASlySpyDuo for instigating this; extra credit to Blaze for help all along the way. Valehyena for the cool supermutant models Shadowliger, Blaze69, darklynxxx, Petruz3D, Dipanjanc33, ASlySpyDuo for the AMELIA and JAVELIN assets



  7. Double Barrel Combat Rifle

    Please report any suspected bugs, crashes, or other problems in the support section. 
    This mod adds a huge upgrade to the vanilla Combat Rifle. Ever notice that the old Obsidian Fallout games were hilariously outlandish at times and had some pretty crazy and unique shit? Well, this mod adds a little spice to the otherwise bland combat rifle.
    You can craft all of the mods at a Weapons Workbench, using a toggle to enable or disable the modifications. This reduces workbench clutter.
    In addition, there is a fire selector that allows you to fire both barrels at the same time, or fire them in alternating sequence.
    Mod Categories:
    - Barrel (4)
    - Receiver (4)
    - Magazine (1) (engine limit, see "Extra Notes")
    - Stock (3)
    - Sight (5, more if you install them before conversion)
    Extra Notes
    I am not an animator so I cannot make the bolts/receivers animate independently. That in itself would probably require F4SE.
    I've tried damn hard (spent several hours messing in the CK) to get the synchronized modification to specifically cut ammo capacity in half (since the weapon fires both receivers at the same time) but so far I have not been able to. As such there is only one magazine mod until I figure out how to fix this.
    The drum mag mod exists in the ESP but it does not have a crafting recipe so it is disabled in the workbench. You can add it through the console if you want.
    Manual or NMM/MO, doesn't matter.
    It is HIGHLY recommended to completely remove old versions of the mod before updating.
    Known Bugs
    You can mix and match single receiver mods with double receiver mods if you don't change mods after enabling double receivers. I don't know WHY you would do this, but you're stupid if you do.
    Unique folder names and file paths. However, this modifies the vanilla combat rifle with two keywords. It shouldn't conflict, but if it does, move it down in your load order.
    It is compatible with most texture mods as it just uses vanilla assets and materials. 
    To-Do list:
    - Knives. Stabby stab
    - More scopes
    - Find an animator
    - LOADS compatibility
    Permissions regarding my mod
    Permissions for this file are closed.



  8. Fallout 4: Tifa Lockhart Playable Race with Facial Animations Mod Release

    Hello All! This mod has been in the works for quite a long time. Unfortunately, it's still not finished, but it works fine and is very enjoyable. It's crazy that this mod was started over a year ago... Time flies. Both Alex and I have been boggled up in real life. We do plan adding/fixing the Tifa Mod. Please do comment below on other bugs or issues. Thank you.
    1. Playable Tifa... DUH!
    2. Fully animated face
    BEFORE Downloading... this mod requires the following:
    1. Fallout 4 Script Extender
    2. Looksmenu
    3. CBBE 
    Console Commands for her outfit and gloves
    1. XX007A0C
    2. XX0081A9
    1. Kicks and Punches (https://www.nexusmods.com/fallout4/mods/45402)
    2. Tactical Action Extension Package (https://www.nexusmods.com/fallout4/mods/38715)
    1. In the Looksmenu, you can change the color of Tifa's skin tone. Default is a bit pasty. 
    2. Add Tifa's outfit by using console commands "Help Tifa"
    Known Issues:
    Animated Hair Clipping - Alexscorpian and I were not able to figure out how to fix this. Does anyone here know how to fix the hair clipping when crouching/swimming/etc? 
    Do NOT upload or edit the file anywhere else without my explicit permission. Thanks!
    Square Enix for creating Tifa and the unforgettable memories from my childhood in the world of Final Fantasy 7
    Alexscorpian: Animations, porting, rigging
    Maybenexttime: For everything else



  9. karneth CBBE Conversion

    CBBE Conversion for karneths sets
    Requires the original clothes
    Crimson Punk - Fusion Girl - Armor & Clothing - LoversLab
    Colorful Wit - Fusion Girl - Armor & Clothing - LoversLab
    Stylish Bloomer - Fusion Girl - Armor & Clothing - LoversLab
    Venus Nine Baseball Uniform - Fusion Girl - Armor & Clothing - LoversLab
    PS: It's the first time I did something like that, so it might not be perfect, but it works for the Orgasm Bodyslide Preset at Fallout 4 Nexus



  10. Commonwealth Captives Outfit Injector

    Commonwealth Captives Outfit Injector
    What does this mod do?
    Dresses captives in a curated selection of disheveled, torn, damaged, unbuttoned, improvised, and otherwise out-of-position clothing to the captive female settlers spawned by Commonwealth Captives. Now also includes selected saucy attire from Classy Chassis Outfits, as well as insertables to leave your captives feeling properly fulfilled!
    Why would I want this?
    Normally, Commonwealth Captives prisoners spawn naked. If you want to add your own selection of clothing, there are some really great instructions in CC's discussion thread. If you want clothed female prisoners without much effort, CCOI is a quick and easy option.
    How does it work?
    CCOI draws its clothing from several other mods; it does not have any clothing of its own.  So first, install any or all of the clothing mods listed under "Soft Requirements" down below.  Build the clothing in Bodyslide as usual. 
    Afterwards, install CCOI.  Open up its MCM menu, adjust the settings to your liking, and then press the “Inject All Clothing” option.  Clothing will only appear on newly spawned captives once this step is complete!  Captives who are already spawned will be unaffected.
    Talk to me about the clothing itself!
    The original goal was to dress captives in clothing that looks like it might be remnants of a “normal” outfit, or possibly an improvised cover-up. Essentially I wanted to give the impression of captives having been kidnapped, manhandled, searched, and possibly forced into other, less savory activities. Clothing is separated into tops (i.e. shirts, jackets) and bottoms (i.e. tights, panties). An item from each list will be randomly and independently chosen per captive.  The captive's body will still be highly exposed.
    The majority of the disheveled clothing comes from VTAW Wardrobe packs 5, 6, and 7. I have also included selected items from EasyGirl, TRS, Absolutely Skimpy Attire, Inoue's Sensible Seifuku, Kharneth's Slave Clothes, Crimson Punk, and Venus Nine Baseball Uniform.
    In addition to the disheveled clothing (or in lieu of), you may install a selection of outerwear from Classy Chassis Outfits. Curated attire appears from the Cheeky Casuals, Foxy Factions, Saucy Settlers, and Vulgar Villains packs.
    Finally, insertables from Plugs of the Commonwealth and Good Girl Booty Binkies can appear alongside any other outfit.
    Since version 1.10, there are no longer any hard requirements for clothing packs! However, some packs require installing an additional ESL flagged ESP (via the FOMOD installer) in order to use their clothing. See FAQ for a deeper explanation. All clothing mods are linked in the “Requirements” section.
    MCM Options/Functions
    This mod includes the following MCM settings:
    Hard Requirements
    CCOI will not function without these mods:
    -Vanilla Fallout 4 (no DLCs needed)
    -MCM, for mod settings and overall function.
    -Commonwealth Captives v0.95 or higher
    Soft Requirements
    Disheveled Clothing:
    Absolutely Skimpy Attire
    Ghoul Menace
    HN66s EasyGirl Outfits
    HN66s TRS Outfits
    Inoue's Sensible Seifuku
    Kharneth Slave Clothes
    Kharneth's Colorful Wit
    Kharneth's Crimson Punk
    Kharneth's Stylish Bloomer
    Kharneth's Venus Nine Baseball Uniform
    VTAW Sara Bellum
    VTAW Wardrobe 5
    VTAW Wardrobe 6 (main file AND "Vtaw Wardrobe 6 Materials" file with additional textures)
    VTAW Wardrobe 7 (main file AND "Vtaw Wardrobe 7 Materials 2K" file with additional textures)
    “Regular” Clothing:
    Classy Chassis Outfits - Cheeky Casuals
    Classy Chassis Outfits - Foxy Factions
    Classy Chassis Outfits - Saucy Settlers
    Classy Chassis Outfits - Vulgar Villains
    Good Girl Booty Binkies
    Plugs of the Commonwealth
    Q) Can I make an outfit suggestion?
    A) You can, but I'm hesitant to make changes. There's no way to please everyone when it comes to something as personal as outfit choice. Also I'm quite particular about maintaining the outfit theme in this mod.
    Q) Why do some packs need an additional ESL flagged ESP?
    A) Some packs, like VTAW, make use of material swaps. There is no way (that I could find in all my research) to inject material-swapped armor records through scripting alone. While I would prefer to avoid additional plugins, these will not take up a load order slot and may be safely uninstalled if needed.
    Q) How many clothing items are included?
    A) As of 1.14, if you have all hard and soft requirements, about 21 tops, 17 bottoms, 26 full body outfits, and 28 insertables.
    Known Issues
    -Creation Kit (or at least the unmodified version) will strip any esp masters when saving a mod. Since CCOI uses other esps as masters, you will break it by editing in unmodified CK. If you want to make changes, use FO4Edit or install F4 Creation Kit Fixes.
    -Bethesda's randomizer is awful. You may occasionally see the same clothing item on multiple captives in the same room. Blame Todd Howard.
    My Thanks To
    -EgoBallistic for writing Commonwealth Captives, and for permission to post this mod.
    -VTAW, dikr, humannature66, and kharneth for crafting so many lovely outfits. ❤️
    -perchik71 for writing F4 Creation Kit Fixes. Truly outstanding set of patches, updates, and bug fixes to improve the original CK.
    -gerokeymaster for his video tutorial on object templates.
    -Special thanks to the AAF Help discord for sorting me out back when I was a wide-eyed newbie, to whom the secrets of mod-making were akin to sorcery.
    -Honorable mention to Saya_Scarlett for the often thankless work of maintaining the AAF Fucking Manual.
    Normally I'm pretty free with permissions on my original work. Since this mod is an addition to Commonwealth Captives, rather than purely standalone, the following apply as a general courtesy to EgoBallistic:
    -Please do not re-post this mod or any version of it outside of LoversLab.
    -Please do not post forked, revised, or patched versions of this mod without express permission.
    -I give express permission for anyone to use the structure of this mod to write a version for male captive outfits, so long as it conforms to all other permissions listed here. I would happily discuss merging such a version into the original CCOI.
    -Direct translations may be posted on LL without further permission (although there's barely any text in CCOI).
    -Do not incorporate this mod, either whole or in part, into any other mod, modpack, or similar work.
    -This mod may not be used for any commercial purpose or paywalled project.



  11. Slaver Camp, Brothel, Strip Club(Egret Tours Marina)

    Fallout 4 2021.03.01 -
    Fallout 4 2021.03.01 - About This File  
    This mod transforms Egret Tours Marina into a raider themed slaver settlement. Features a strip club with exotic dance idle markers. Slave Auction Stage with several areas to keep slaves. Lots of jail cells and cages! Because you can never have enough cages! improved performance over my last version.          
    ------ Required Mod ------------------------------------
    Fallout 4 Game of the Year Edition




  12. Classical Radio Replacer for Clubs/Strip Clubs

    Classical Radio Replacer for Clubs/Strip Clubs
    Lately, i've been building a club/strip club but there was something missing. Appropriate music, of course.
    And thus, i began fiddling with Radio mods and the like but there was just one problem. I couldn't get them (the actual radio furniture) to be louder.
    In the end, i simply replaced all the Classical Radio files with my own (all 29 of them) and downloaded a mod for Radios to be louder. So, i figured i'd share it here for anyone interested.
    Install with Vortex/MO2 ???? Profit  
    Highly Recommended Mods:
    Louder Workshop Radio
    Settlements Objects Expanded (For the speakers, IIRC)
    Slaver Camp, Brothel, Strip Club (Egret Tours Marina) [Make sure its plugin loads after anything that might alter ETM or world space in/around it]
    Stripper Pole
    Track List:
    2WEI feat. Hanna Leess, Kataem, Marvin Brooks – You Really Got Me
    AC/DC - Back In Black
    Avril Lavigne ft. Marilyn Manson - Bad Girl
    Bad Girlfriend - Theory of a Deadman
    Billy Idol - Rebel Yell
    Britney Spears - Womanizer
    Caravan Palace - Lone Digger
    Cherry pie - Warrant
    CLC (씨엘씨) - Devil
    Cyberpunk 2077 - The Rebel Path
    Halestorm - I Miss The Misery
    Halestorm - Mz. Hyde
    IN THIS MOMENT - Adrenalize
    IN THIS MOMENT - Whore
    K/DA ft. Aluna, Wolftyla, Bekuh BOOM - DRUM GO DUM
    K/DA ft. (G)I-DLE, Bea Miller, Wolftyla - THE BADDEST
    K/DA ft. Madison Beer, Kim Petras - VILLAIN
    Marilyn Manson - Tainted Love
    NEFFEX - Addict
    NEFFEX - Backstage
    NEFFEX - Rumors
    Nine Inch Nails - Closer
    Nine Inch Nails - Physical
    My Darkest Days - Porn Star Dancing
    Redfoo - New Thang
    Shygirl - SLIME
    Tata Young - Sexy Naughty Bitchy
    The Pretty Reckless - Going To Hell
    Timeflies - Undress Rehearsal
    Showcase Video/s:
    Video 1
    Video 2
    [I'll update later with a mini tutorial on how to make your own]



  13. Toys & Tentacles

    Back at it again, with more pure, inoffensive, Christian content.


    This mod currently features +95 poses and a variety of Tentacles, Toys, liquids and Etc.


    List of Outfits / Props:

    Samples for the imagination
    Poses can be played via Console commands.


    By definition they're cheap wiring & goo, but game technicalities prove otherwise,

    All CBBE and TWB compatible.
    Liquids and vibrators must be built on Bodyslide!
    All outfits & items can be crafted at the chemistry station and / or qasmoke.


    The innards, The lab & Purgatory.
    These may be accessed via console commands "coc InoueTentacleCell01, 02 or 03"


    Kziitd for the quality animation loops!
    EngineGaming for many of tentacle poses! 
    Egoballistic's MFG Face morphs script
    Tiam, @Ov3rS1zeL0ad, and @xXxacolypse for majority of the screenshots!
    StrawBurn for cleaning up the ESP beyond belief and fixing an almost crippling armor scaling bug!
    @Saya Scarlett, Niston and EngineGaming for the two patches AAF patches.


    How does this work?
    All items are weighted as armor and will not auto equip when the animation / pose is played, so that means you have to obtain them them at the chemistry station or via console.

    Why didn't you use animobjects, this is stupid.
    I've always had issues with setting up Animobjects in CK, so I found this easier. Plus this makes it easier for the average user to create and add their own items.

    Will you add more toys, poses, etc?

    Why don't the poses line up with my character perfectly?
    Most of the poses that were done by me are based off of my custom shape.

    Konata, some of your animation loops are broken.
    The ones I made were purely for a sequence of screenshots, so yes. They're hella broken looking.

    The wand isn't long enough
    Download the patch.

    Is AAF gonna be supported?
    Soon, hopefully.

    What's wrong with you?
    I ask myself that every day.


    Donations are very much appreciated.

    Questions, Comments, Concerns, Support.




  14. 'GSS+ZeX+KneeFix' -"fix"- for Synths & Ghosts

    This 'fix' was made to apply ZeX to males and SQR's CBBE Skeletal Adjustments - Knee Fix, for those who want to use GSS and both skeletons.
    This is specifically for when the player is using Gendered Specific Skeletons while playing a Female Character, along with CBBE Knee Fix+ZeX.
    It doesn't touch GSS, ZeX or Skeletal Adjustments at all. It merely applies ZeX to certain actors.
    ZaZ Extended Skeleton
    Skeletal Adjustments for CBBE - Knee Fix (Don't use 'Legs for Days' version)
    Gender Specific Skeletons
    Install GSS (Female normal or LMCC version) Install ZaZ-Extended Skeleton Install Knee Fix (Not Legs for Days version - Vanilla Installation Type - No Male Vanilla Skeleton) Copy the 4 files From ZaZ-Extended Skeleton into NPCAssets folder in the Gender Specific Skeletons staging folder (Right click the mod and 'Open in FileManager/Explorer'. Don't do it manually into the game folders themselves) MO2 Only: Place GSS plugin (skeletonfemaleplayer/skeletonfemaleplayerLMCC.esp) near the bottom of your plugins list dragging in MO2 and lock it. Vortex Only : Select the [InsertGss PluginName.esp here] from the plugins tab in Vortex, double-click it. On the right-hand side of the program you will see a "Loot Groups" dropdown, select one of the lower options provided. Click on "Sort now", 2nd or 3rd option from the orange bar, next to autosort. Done. Vortex Only: Rule KneeFix after ZaZ-Extended Skeleton MO2 Only: Drag Knee Fix on your left panel and place after ZaZ-Extended Skeleton Drop this mod/plugin into Vortex/MO2 and rule/drag after GSS's plugin (skeletonfemaleplayer/skeletonfemaleplayerLMCC.esp) near the bottom of your plugin list. OPTIONAL FILE: Same as #7 but for the Ghosts race.  

    Credits & Thanks
    @jimmysxxl for taking the time to make the Synths fix
    @patrox6 for taking the time to make the Ghosts fix
    @jimmysxxl, @patrox6 and @Nharra for figuring out how to properly install GSS, ZeX and Knee Fix together.



  15. I'M Witch Bitch! - Happy Halloween DOA6 Witch Costume

    A conversion of Mila, Ayane, Lisa, Phase 4 and Christie's Witch Party costume.
    Craft at Campfire (witches are combustible)
    each outfit Uses lots of bone to craft.
    customize colors at armor bench.
    I am not responsible for you mixing colors and making your character look stupid.
    Bodyslide files for Fusion Girl 1.75+ and CBBE
    feel free to do what you want iwth this so long as no one is charging money, but If you want to use the assets or upload it somewhere you need to pay it forward by buying someone some booze.
    Let me know if there are any issues. 
    (Pics Soon)



  16. Bodyslide Outfits for Atomic Beauty and IKAROS Android Race OCBP 3BBB

    Here in the downloads section, you will find Bodyslide Outfit Files for Atomic Beauty and IKAROS Android Race Mod (Race Mod itself not provided here).
    Every file contains an ESP, that has IKAROS Race Mod as its MASTERFILE!  That means that if you do not have IKAROS.ESP or IKAROS.ESM your game will crash at start screen.
    ALL OUTFIT FILES, are weight painted for OCBP 3BBB physics.
    FILES marked Vanilla are the Base Game Outfits, these files also include a naked female body weight painted in OCBP 3BBB physics.
    All files here support both Human and IKAROS in Atomic Beauty OCBP 3BBB.
    This does not mean that you can simply ignore IKAROS Android Race Requirement.
    All files requirements can be found here on this page or inside a TXT file inside the downloaded file.
    IF I HAVE TO TAKE 1 Picture of each piece offered here there would thousands of pictures to sort through.
    IKAROS-Androids by TrophiHunter
    Intended Outcomes,
    -All the outfits you expect to have physics in Fallout 4, on parity with SkyrimLE/SE HDT or SMP physics systems, and all of it under the roof of one physics system.
    -All Outfit parts from different packs should be interchangeable between the different packs with minimum clipping.
    -All Outfit Packages should have same slot data so that putting on pants from Pack ABC does not remove shirt from Pack XYZ
    -All stand alone heel mods should have nipple and non-nipple versions. (Atomic Beauty Body can have quite pronounced nipples)
    -All Outfits containing shoe items, have an implanted body that has an idiot proofed Atomic Beauty Body that has no-nipples to prevent player from having the possibility of having their nipples clip with shirts/bras and other items that cover the nipple, it is simply not possible in the files provided here. (Again AB has normally pronounced nipples, I have taken steps against this potential issue to prevent clipping of nipples with the outfits)
    -sll Outfits that should have smooth breast area are fully represented here as their original likeness but in Atomic Beauty, this means that there is no pronounced nipple expression because the original outfit did not offer it.
    -All Outfits that should have Uni-Boob or Uni-Butt are much closer to original intended look than almost all possible conversions out there.  That is that you can expect to see that there are many outfit parts that in other conversions had straps that had hugged the torso now properly traveling straight across boob to boob.  The feature repeats with many panties, pants, jeans, and other items in the buttocks region, fabric that should naturally travel from buttcheek to buttcheek now does so.  The exceptions are when the fabric itself was clearly intended to be directly attached to the skin of the body, this exception exists for some skin adherent bodysuits where the suit is literally a second skin.
    -All Outfit Parts that travel across the mammaries aka Shawn Feeders had sliders made with great care to ensure the end user experienced maximum growth and amazement in the lower torso region
    -All Outfit parts that occupy a Vanilla OverArmor slot will have Vanilla OverArmor upgrade systems.
    -All Outfits parts that should not occupy a Vanilla OverArmor slot have been given a new slot.
    -All Outfit parts will have their slot number listed in-game in its name seen in your pipboy.
    -All Outfits with foot slot will have ma_IKAROSmaterials keywords, ap_IKAROSmaterials inputs for IKAROS compatibility.
    -All Outfits Foot Slot ArmorAA have unique ArmorAA record marked with IKAROS race Data record.  AKA true race switching armor, a feature that is absolutely missing in all race mods for Fallout 4.
    -All Outfits with non-foot slot have ArmorAA's marked with IKAROS race tag.
    -All Outfits that are too overpowered have either been nerfed into the ground or given a duplicate item, sorry most were nerfed without a duplicate.
    -All Outfit parts that have 1st Person items WILL HAVE 1st person objects specifically made for IKAROS Race.
    -IKAROS Race will be able to pick up any item in any pack provided here, use it and it will be made as seemless as possible without too much effort on the player, exception if a player uses a non-default skin color they can change the skin of the slot 33 item at any ArmorBench but otherwise all interactions are as seemless as any action a human race character would have with any other item in the game.
    Unofficial Fallout 4 Patch, https://www.nexusmods.com/fallout4/mods/4598
    Bodyslide and Outfit Studio, https://www.nexusmods.com/fallout4/mods/25
    IKAROS RACE by TrophiHunter found here, https://www.trophihunter.com/fallout4-mods/ikaros-androids
    Vanilla Outfits
    Original by MilkDrinker needed found here, https://www.nexusmods.com/fallout4/mods/12406/
    These files listed below are in my webpages download section, they are required
    1) REQUIRED FILE_AB_MilkDrinker_VanillaOutfits_Bodyslide_3BBB.7z REQUIRED FILE_AB_MilkDrinker_VanillaOutfits_Bodyslide_3BBB.7z
    2) REQUIRED FILE_AB_Vanilla Outfits_IKAROS 3BBB_Bodyslide.7z  REQUIRED FILE_AB_Vanilla Outfits_IKAROS 3BBB_Bodyslide.7z
    3) REQUIRED FILE_Modified IKAROS 3BBB OCBP Physics Activation File.7z, REQUIRED FILE_AB_Vanilla Outfits_IKAROS 3BBB_Bodyslide.7z
    Vanilla Outfits IKAROS file was given a major update on 10/18/2021, missing first person meshes were added
    Optional File Highly suggested,
    Hi Im Gamefever, although you may know that LogicDragon created TrueFirst Person in SkyrimEnhancedCamera you may not know that I am the guy that made more items visible in First Person.  Download this file right away and see more 1st person objects than ever before in your Fallout game today.  BTW there are many unique first person objects not in the original mods in almost all the downloads you find here.
    6) Vanilla Robo Armor and outfit fixes for Atomic Beauty  https://www.nexusmods.com/fallout4/mods/51670
    robo armor for Atomic Beauty, should be big enough that wont need OCBP 3BBB weight paints applied to them.
    Physics Activation Requires, install in this order
    1) OCBP-2.2.5-CBBE.zip  Go to jello picture for this file understand???? GOOD!
    2) REQUIRED FILE_Modified IKAROS 3BBB OCBP Physics Activation File.7z REQUIRED FILE_Modified IKAROS 3BBB OCBP Physics Activation File.7z
    3) "Skeletal Adjustments for CBBE - Knee Fix - Legs for Days - 3BBB"  https://www.nexusmods.com/fallout4/mods/39006
    SEE JELLO PICTURE? ITS A FILE LOCATION!!!! You require the file at this location
    See the jello up above?  That is not a cute picture I put here.  ITS AN ACTUAL FILE LOCATION YOU HAVE TO DOWNLOAD IT FOR PHYSICS UNDERSTAND?  For reals though.
    This is a cute picture.

    please exercise caution when witnessing in game physics, this reaction is completely normal and expected.
    IF this is not the experienced outcome, you have not installed the physics properly.  You will know without doubt when it happens because there are physical ramifications that the end user will experience.
    AAF Patch in Downloads section Enables IKAROS ANDROIDS to use AAF Framework
    Suggested Mod Manager?
    Mod Organizer 2, https://www.nexusmods.com/skyrimspecialedition/mods/6194
    Pretty much everyone I know that authors mods uses it and you should too.
    Download Section also contains Bodyslides for many popular outfits made for Fallout 4, many accessory, hair, and other items patches as well.
    Protip, you are free to have access to Vanilla Armors and Outfits without an account here on Lovers Lab, but if you wish to have access to Bodyslides for popular Outfits these are hidden from you behind an Account Wall, all Lovers Lab members can easily access over 50 Popular Outfit Mods, make comments in the comments section, post pictures, and give a thumbs up for the work done.
    HOW TOO THE INSTRUCTIONS HERE, explain both the installation of physics and Vanilla Outfits for Atomic Beauty and IKAROS AKA BASEGAME INSTALLATION with pictures
    GamePlayer, Show me how to get my RoboDoll looking like yours.
    Gameplayer, I am ready to start installing amazing outfits for my IKAROS Android Doll, what now?
    Conflicts and Resolutions,
    Mod Author Original Outfits File Locations listed in spoiler, these contain data needed for the Bodyslides to work at all.
    More Descriptions about how the file works



  17. The Will of Atom

    This is a small mod centered around a new companion from the Children of Atom named Anastasia, who has the ability to hypnotize the player character.
    Anastasia can be found in the Crater of Atom - a quest will start once you enter the crater pointing to her exact location. Once she becomes your companion, she has a chance every few gamehours to approach the player character and try to hypnotize them. (How often this occurs can be configured with MCM.) If you submit to her too many times in a row, your character will lose the ability to resist her.
    - Advanced Animation Framework
    - Ultimate AAF Patch
    - Any animation pack(s) that contain F Solo & FF animations (or if you have a male player character: M Solo & MF animations)
    - Mod Configuration Menu
    - Iris Harman for the voice of Anastasia
    - Seddon4494 for his great CK tutorials
    - EgoBallistic for helping me understand how AAF works



  18. Stability Goggles

    OVERVIEW - Provides the player with blueprints to create a pair of "stability goggles" that allows you to steady your aim (while they are being worn, of course). Why hold your breath while aiming when you don't have to?
    The mod contains no scripts for those who are sensitive about mods that contain scripts.
    The mod is a single .ESP file that is placed where all of the other .ESP files go. To uninstall, merely perform the sensible action of removing the goggles from your character, saving your game, removing the .ESP file from your mod loader, and then restart your game.
    The mod only needs the Fallout 4 base game. I do not consider it overpowered but if eliminating scope sway is considered overpowered to you... Perhaps another mod would be better for you.
    There are no quests involved although you do have to find the plans (and keep them in your possession while creating the goggles). And where are they? Well, for those who do not want to peruse the file using the Creation Kit, here is the first hint: Lexington. And, for those who want more hints:
    One final note - PLEASE DO NOT PLACE THIS MOD ONTO NEXUSMODS. It is nothing personal; I do not "hate" the site. However, I would like to retain complete control over this mod. Having the mod only be available here would allow for me to see what I may be able to improve upon. Any constructive comments and critiques are always welcome. Thank you. 



  19. Sexy Scientist-Fusion Girl

    Sexy Scientist made by former StaticPhobia.

    Fusion Girl 3BBB(I don't know which version does his outfit use.)
    ZeX Skeleton
    Bodyslide & Outfit Studio-You need to use your preset to build your preferred body at your outfit
    AnimeRace Nanako-chan
    AnimeRace Nanako-chan Fusion Girl
    Simple Patch for Morphs

    FOMOD, MO2 Drag and Drop, make sure your esp is active(ESP flagged ESL)
    and build your preferred body preset at your bodyslide.

    How to get?:
    Just type in console help sexyscientist 4 or craft it at chemistry lab under the category "Sexy Scientist"

    Known Issues:
    Incorrect ESL Flag(due to records since I don't posses any knowledge of ESL)

    Staticphobia(Original Author)-For making this outfit possible I love it
    Mark Antony-For letting me use the file before Staticphobia left off
    PimpCrew-For Pip-Pad 3500 textures stuffs
    Xing SkyrimSE-For OS tutorial and guidance advice.
    Smoking Puppy-For FO4 CK guidance advice



  20. MTM 3BBB OCBP OCBPC Physics Preset - CBBE - Fusion Girl - Wonder Body - Enhanced Vanilla Bodies - JaneBod Extended - Vanilla - More

    OCBP - OCBPC Physics Preset - A somewhat more realistic movement.  Breasts have "more" mass. I do like how the default fallout 4 physics work on the Physics body.  This is somewhat like that.
    This is mirror for OCBP - OCBPC presets
    CBBE and "old" Fusion Girl (1.45 or 1.61)
    Twelve Presets - Firm, Natural, Natural Soft and Soft. All contain Breasts, Belly, Butt and Thighs movement. Settings for chest armor on and off or ignore.
    Note: Fusion Girl has more Breast and Butt bones with physics attached to them compared to CBBE, so the movement is different.
    Note: For Wonder Body, Enhanced Vanilla Bodies, True Wasteland Body and Vanilla Body use CBBE in the installer, they all use the same bones for physics.
    Note: For Zaz Atomic Fusion Beauty, Unofficial CBP Atomic Beauty and JaneBod Extended use Fusion Girl in the installer, they all use the same bones for physics.
    Note: Articles tab above on mod page has documentation for editing the cbp and ocbp presets
    OCBPC use two config files
    ocbp.ini does the physics
    OCBPCollisionConfig.txt does the collision spheres
    Eleven Collision Spheres Presets for CBBE, FG, WB, EVB, VB, TWB, JBE, UAB and AFB
    Included as an option in the main MTM OCBP - OCBPC Physics and Collision Preset ( Version 2.02 )
    Article for tweaking and turning on Bodytalk support on mod page at top!!!
    3BBB Bodies - Fusion Girl 3B (1.80, 1.78 or 1.75), Atomic Beauty 3B, CBBE 3B
    Four versions of jiggle.
    Firm, Natural, Natural Soft and Soft. All contain Breasts, Belly, Butt and Thighs movement.
    Settings for chest armor on and off or ignore
    Includes male jiggle.
    For human and ghouls, if you use another race than those you will need to edit the whitelist
    MTM 3B OCBP - OCBPC Physics and Collision Preset ( Version 3.0 Beta )
    Its a Beta
    Female jiggle may change in "final"
    Male jiggle will get reduced in "final"
    Collision need tweaking
    Article needs updating for additional 3B body
    Article for tweaking OCBP/OCBPC and turning on Bodytalk support on mod page at top!!!
    You need to have 3B weighted body/clothing/armor for the jiggle, otherwise there wont be any.
    If you don't want male jiggle, edit the whitelist in ocbp.ini and add a ; in front of these lines (shown how it should look).
    ; LBreast_skin=HumanRace:male,GhoulRace:male
    ; RBreast_skin=HumanRace:male,GhoulRace:male
    ; LButtFat_skin=HumanRace:male,GhoulRace:male
    ; RButtFat_skin=HumanRace:male,GhoulRace:male
    ; Penis_Balls_CBP_01=HumanRace:male,GhoulRace:male
    ; Penis_Balls_CBP_02=HumanRace:male,GhoulRace:male
    ; LLeg_Thigh_skin=HumanRace:male,GhoulRace:male
    ; RLeg_Thigh_skin=HumanRace:male,GhoulRace:male
    ; LLeg_Thigh_Low_skin=HumanRace:male,GhoulRace:male
    ; RLeg_Thigh_Low_skin=HumanRace:male,GhoulRace:male
    Or If want female jiggle on non 3B body/clothing/armor - this might cause clipping between the different bone/body types.
    OCBP INI info for tweaking and making your own
    OCBPC info for tweaking and making your own
    OCBP - OCBPC Tested and works with -
    CBBE reduced
    Fusion Girl
    Fusion Girl Reduced
    Wonder Body
    Enhanced Vanilla Bodies
    Vanilla Body
    JaneBod Extended - CBP version
    Zaz Atomic Fusion Beauty
    True Wasteland Body
    Unofficial CBP Atomic Beauty
    Atomic Beauty 3B
    CBP - OCBP - OCBPC Currently doesn't work with (they are missing needed bones/weights) -
    Atomic Beauty
    Jane Bod
    CBBE - physics
    CBBE reduced - physics
    All of the other physics version of bodies, they use FO4 cloth physics.
    OCBPC Physics Preset



  21. Freckle Bitches!

    She's all grown up now!
    Straight out of Stilwater!
    Have a gut busting meal with some catchy tunes courtesy of the Mix 107.77!
    Don't forget to try our funbags for special Freckle Bitches Merchandise!
    courtesy of IllWireless we deliver now.
    (Load up the game- follow the quest)
    Located near Oberland Station.
    Bodyslide files Included for fusion girl 1.75+ and CBBE.

    NOTE: DO NOT START A NEW GAME WITH THIS MOD ENABLED. Enable it after you exit v111. I will try to fix this in an update.
    Future upgrades - Transform other smaller locations into Freckle Bitches.
    Feel free to upload this but you gotta credit me and buy someone booze!
    - FYI- I do plan to add a censored version to bethseda.net (Thats why you can change the cook's uniform).



  22. Fusion girl's non realistic skin

    Personal taste of fusion girl skin
    All the textures (_d) have been color adjusted, so I don't think it is suitable for other matching, unless you are familiar with the image software, you can try to unify the hue yourself
    The head is 1K and the body 4K
    The attachment now contains an optional 2K head map
    Thanks to the author of fusion girl
    Zaz and TheBottomhoodofSteel
    Thanks to all the authors of skin mod I downloaded
    I can't remember which ones I used to color and modify, so I'm sorry.
    For the sake of simplicity
    Download the latest version directly to replace all



  23. JaneBod - Preset - Muscular/Fit

    You aren't seeing double; What occurred was that LoversLab changed the way that a person logs into their website. When I made my original account so long ago (as Victor14), I used an E-Mail address that I have long since forgotten. Therefore, I had to set up a new account (as the highly original "Victor15"). I made an appeal to have my two accounts merged but that merging has not yet occurred and I am uncertain if it shall ever occur. Why wait on progress? For the meanwhile, here are more presets for you to enjoy with none of the original ones discarded (when I was "Victor14"). Not all of the presets are created equal (the ones marked with "-sky" on the end were intended to be ported over to Skyrim and were certainly not meant for usage in Fallout 4 but everyone is different).
    Also, please do not distribute these presets to NexusMods. It is nothing personal; I do not "hate" that site. However, I would like to retain control over my creation and monitor it's appreciation from this location. I understand that this body type is a niche (as, I suppose, they all are in some way) but it is available to those who prefer their ladies looking as though they are more than able to punch the snot out of their opponents.
    And, also, in celebration of re-opening this mod, a relatively new screenshot with one of the newer presets (it might be the 211003-x1, if I remember correctly).
    END OF 2021-11-13 NEW SECTION
    I have included more presets into this new compressed file. Nothing has been removed; The file contains everything thus far. Some (but not all) of the new presets with "-exp," to be polite, did not exactly live up to expectations but have been included anyway because one man's trash is another man's treasure. I have also included another screenshot of one of the latest presets ("210606-exp" if I remember correctly) simply because I haven't included a screenshot for this file recently and did not want people to think that the variations were so slight as to be entirely representative of the first four screenshots. Nevertheless, the theme for all of them remains the same as being fit and muscular. Any comments or critiques concerning these presets, please feel free to express them. Thank you.
    END OF 2021-06-13 NEW SECTION
    I have included more presets into this new compressed file. Nothing has been removed; The file contains everything thus far (as noted earlier, I did remove a preset that had a horrible neck seam due to the use of some sliders from Jane Bod Fixed but I'm not sure if anyone would have wanted that one to begin with). Any comments or critiques concerning these presets, please feel free to express them. Thank you.
    END OF 2020-12-25 NEW SECTION
    Once again, I have uploaded new presets. The file contains both the new presets and a majority of the old presets as well. I took the liberty, this time, to go through all of the presets that were previously included and to find the few where the neck seam was significantly incompatible with the Jane Bod Rev head. To my surprise, I think that I only eliminated one preset; Therefore, all of the presets in the compressed file should all be good at this point (at least, in terms of the neck seam).
    Also, I figured that I would carefully examine all of the Jane Bod Fixed sliders and to see which ones were, indeed, causing the neck seam changes. So here is a list of all of them, should you care to avoid them for the reason of those sliders changing the neck seam on your preset:
    JBF Bod Fitform A
    JBF Bod Fitform B
    JBF Bod muscle details
    JBF body Weigdt (their misspelling, not mine)
    JBF Body hips curve
    JBF Body hips fix
    JB Belly muscles
    JBF Leg Morph 1
    If I remember correctly, I've switched from using the Jane Bod Rev body to the Jane Bod Rev 2 body. I don't think that it makes a bit of difference one way or the other (I haven't noticed a difference) but I thought that I would mention that in the rare instance that someone does care about that detail. I think that these presets will work just fine with either.
    As always, these presets are packed using 7-zip so you will need to unzip them but it's an extremely common program and, if you are here, you likely have the technical know-how to find, download & use the program with no trouble at all. However, I mention that fact in the extreme off-chance that someone new to body replacer modding might be reading this description.
    All of these presets are variations on a theme. The original screenshots are fairly representative of the variants although the additional presets included tends to skew towards having larger and/or differently shaped breasts along with a larger and/or differently shaped butt. Since presets are so small and can be compressed to an even smaller size, there was no point not to include them for purposes of comparison.
    And, just as in the original section below, any comments or critiques are welcome. Thank you.
    Bodyslide Preset for use with JaneBod Rev body (with some additional JaneBod Fixed sliders)
    I always take and rarely give (partially because I feel as though what I have to offer is not much) but I feel as though I should always be offering more. Therefore, here is a bodyslide preset that I have been using in Fallout 4 as of late.
    It is a female bodyslide preset using the JaneBod body (technically, the JaneBod Fixed body) & using the Jane Bod Rev sliders with a few sliders from the JaneBod Fixed body.
    I have included four screenshots: Three from Bodyslide that are fairly self-explanatory (front view, back view, angle) & one from inside of the game.
    For those who have not integrated regular JaneBod with JaneBod Fixed sliders, the only Fixed sliders used are for feet size & so, hopefully, you can use this with regular JaneBod just fine.
    If need be, I will refine this description should there be any glaring omissions with the present description.
    Any comments or critiques are welcome. Thank you.



  24. Crawl on all Fours animation for Fallout 4

    Crawl on all fours for Fallout 4.

    This mod replaces the vanilla sneak, sneak walk/run animations, so all the characters will now CRAWL on all fours.
    See pics and videos for how.

    This is NOT A PORT of the skyrim / SSE Crawl on all fours mod. I just named them because people can find it better. I created this from scratch.

    I really liked the mod, Crawl on all fours SSE by alhaquin ported from Crawl on all fours for Oldrim by DarkAngel1265. I wanted one similar for fallout 4 but didn't find any.
    I Just used this AMAZING mod HkxPoser from nexus site and took out vanilla animations from fallout 4 - animations ba2 file. Then using this tool I modified the vanilla idle/sneak animation, vanilla run animation, vanilla walk animation.  For a tutorial on how to do this yourself. Check out my crawl on all fours mod page in nexus - > https://www.nexusmods.com/fallout4/mods/55715
    HKxposer tool user opparco, from nexus. His amazing tool made me create this mod in 6 hours. If not I am not sure if I would I ever done this mod at all. So big thanks to him.
    I love crawl on all fours mod for skyrim se / oldrim. But fallout 4 didn't have any so I made this myself. Thanks for introducing me to this (Kink) I didn't know I would like it so much to see women crawling on all fours until I came across your mod. So thanks for that.



  25. Healing Collar

    OVERVIEW - This is a single .ESP file that allows the player to construct a wearable collar that continuously heals the player, both with health as well as rid the player of radiation and even repairs limbs. There is even a bit of a 'hidden feature' of sorts concerning the collar but I'll leave that up to the player to discover.
    The collar is not overpowered (at least, in my opinion; as always, everyone's individual tastes vary); My recommendation would be to not run into a violent situation in the hopes that the collar alone would save you from death. There are no scripts involved, for those who are sensitive about using mods that contain scripts. The mod does need the Nukaworld DLC along with the base game (obviously), but this should not be much of a detriment at this point since pretty much everyone has the "Game of the Year" edition anyway which automatically contains the Nukaworld DLC.
    Installation is simple; It's merely a single .ESP file and it goes where all of the other .ESP files would go. Deletion is also simple, merely delete the file and you are done.
    Constructing the collar requires that you find a chemistry station (the only place where the game allows you to build any such objects) and that you are in physical possession of the plans (they can not be in a trunk or otherwise not on your person at the time of construction). You will also, obviously, need all of the parts necessary to build the collar. In order to make the mod somewhat lore-friendly, the parts required to build the collar is somewhat extensive; Consider yourself warned.
    The location of the plans is a bit spoiler-ish. Let's see if I can format this next part properly:
    For those who want a general hint at it's location, let's just say that, after starting the game, if you go past the Museum of Freedom, you've gone too far.
    FUTURE PLANS - I may make the collar upgradable but I hate complicating anything beyond what is absolutely necessary. I may also turn the notes into a hologram tape (which would probably be more appropriate) but that is a minor concern in the overall scheme of the mod. As is, I think that this mod is a fun addition and allows the player to forego the hassle of stimpaks and rad-aways (at least for minor situations; The Glowing Sea will not be kind to you without additional safeguards) and other such potions should they so choose.
    One final note - PLEASE DO NOT PLACE THIS MOD ONTO NEXUSMODS. It is nothing personal; I do not "hate" the site. However, I would like to retain complete control over this mod. Having the mod only be available here would allow for me to see what I may be able to improve upon. Thank you. 



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