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  1. Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016

    Skyrim SexLab (SSL) v1.62
    An adult animation framework  
    This version of SexLab is for LE Edition ONLY
    For the newer SE / AE version, click here

    ----- Description --------------------------------------------------------------
    Skyrim SexLab, is intended to serve as a unifying resource for modders to pull animations from to aid them in development of adult themed mods, without having to going through the complex scripting work it takes by themselves. A modder is provided with a wealth of tools and functions they can call that will aid them in creating their own mod.
    As it is intended as a resource mod that other mods can pull from to use for adult animations. This mod does NOTHING by itself, and requires a separate mod to make use of the resources provided.
    ----- Frequently Asked Questions -------------------------------------------
    ----- Requirements -------------------------------------------------------------
    Skyrim Script Extender (SKSE) REQUIRES SKSE 1.7.3 OR NEWER
    Fores New Idles in Skyrim (FNIS) REQUIRES FNIS 5.4.2 OR NEWER
    FNIS Creature Pack version 5.2 or newer is required only if you want creature animation support in SexLab, otherwise it is not required. If you get a warning in game about not having 5.2 installed despite having installed it. You have without exception, installed it incorrectly. You can either ignore the warning and keep using SexLab like normal if everything working anyway, or do the smart thing and figure out what's wrong with your FNIS install so the warning will leave you alone.
    If you dislike SkyUI for some reason, you can also install SkyUI-Away on top of it. It may work fine with older versions if you refuse to upgrade to 5.0 for whatever reason. You do so at your own risk.
    An actor skeleton mod such as XPMSE2 or XPMSE3

    Unofficial Skyrim Legendary Patch OR the individual applicable patches Skyrim, Dawnguard, Dragonborn, and Hearthfire Unofficial Patch
    This is not a hard requirement and can be skipped, it has been known to fix some problems people have had related to SexLab however and there is little to no reason to not be using them anyway. If you choose to not use the Unofficial Patches for whatever reason, expect to be browbeat about not having them when posting your load order in the troubleshooting section.
    ----- Basic Installation Procedure ------------------------------------------

    After properly installing SKSE, SkyUI, and FNIS as listed above, follow these steps.
    Download the latest full framework pack & install it using your mod manager of choice (Mod Organizer highly preferred.) Run the GenerateFNISforUsers.exe tool. If you have a custom animation skeleton installed (very likely, if you don't you should. See: XPMSE2 or XPMSE3) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. DO NOT ignore any warnings or errors you see in the FNIS window. Activate the SexLab.esm file in your list of active mods. Load or start a new save game in Skyrim and navigate to the Mod Configuration menu titled "SexLab" Check that you meet the requirements on the left pane and then click the Install option in the top right. NOTE: Some of the checks you'll see there are only soft dependencies, or can be a false-negative. If the Install button is clickable for you, just go ahead and continue. [*]Close all menus and stand still until the install finishes, it can take a few minutes.

    ----- Basic Update Procedure -------------------------------------------------
    Download the latest full framework archive, if you are using a version older than 1.60, you will need the full archive, otherwise you will only need the update patch. Extract the updated framework/patch into your Skyrim's data folder, or if using Mod Organizer (like you should be) then merge the files ontop of an existing MO mod install for SexLab Framework. (optional, but recommended for safest upgrade) Disable ALL SexLab related mods except for SexLab.esm and any that are absolutely required or disabling will mean losing progress on in some way. Navigate to your Skyrim's data/tools/GenerateFNIS_for_Users folder and run the GenerateFNISforUsers.exe utility. If you have a custom animation skeleton installed (if you dont, you should) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. Load your save game and you should see a notification that SexLab is updating and/or installing, it will then go through the update process. If you were using a version of SexLab such as 1.59c or older, you will not get this notification and will instead need to go into the SexLab MCM and click the Install button. [*]Wait 1-2 minutes, until you see a notification that says SexLab has finished updating and/or installing [*]Wait another 30 seconds or so and then perform a quick test animation either via the SexLab MatchMaker mod or by starting one via the animation editor. [*]Assuming the test animation was successful, save your game with the update now fully applied, you should see the appropriate version number listed on the last page of the SexLab MCM. [*](optional, but recommended for safest upgrade) if you followed step 3, you should now reinstall all the SexLab mods you disabled, ensuring you are using the latest version of each. For best results reinstall them one at a time and make sure they are functional with the new version of SexLab before reinstalling the next one.

    ----- Creature Use Instructions -----------------------------------------

    If you want to use creature animations, you will need to follow some extra installation instructions.
    Install the latest FNIS and the latest FNIS Creature Pack if you have not yet, both of which are available on the FNIS Download page Run GenerateFNISforUsers and click the big "Update FNIS Behavior" button. After it finishes patching, you should see 2 lines, "Create Creature Behaviors ..." and BELOW that "Reading SexLabCreature ..." Load your Skyrim save Navigate to the SexLab Mod Configuration menu and go to the first available settings page, "Animation Settings" Check the box for "Allow Creature Animation" so that it is in a toggled on state (the box is filled instead of empty) You will need to install mod that lets you start animations with creatures, as SexLab Framework does not start any animations by itself. SexLab MatchMaker works with creatures, and is the more straight forward of means to start creature animations. For others, look through the download page for SexLab mods with creature support
    ----- Suggestions -----------------------------------------------------------------

    Since SexLab is largely a sex animation mod, you will likely want nude male and female bodies.
    While the mod does come with a nudesuit option to use in place of installing actual nude body mods, that remains an imperfect solution and is provided only for the sake of completeness. It's use is actually strongly discouraged. I would remove the feature entirely if I didn't know a handful of people who throw a fit.
    There are many body mods to choose from, personally I use and suggest UUNP / CBBE Bodyslide and Schlongs of Skyrim Default/Average for males. If for some weird reason you absolutely refuse to use a real body replacer and insist on using the horrible nudesuits option instead, you can enable the option in SexLab's MCM settings and then install the default meshes and textures for it here: SexLab Default NudeSuit
    SexLab is a very script heavy mod, if you come across an issue in-game related directly to SexLab, the very first place you should look is unquestionably the Papyrus debug log, with just the tiniest amount of modding know how you should be able to track down the culprit from just glancing over the log, if you can't decipher it than it should be unquestionably the first thing you are posting in a request for help.
    A BBP enabled skeleton is also useful, as many of the animations include BBP support, though it is optional it is STRONGLY recommended. I'd suggest XPMSE2 or XPMSE3
    There is support for other strapons for females to use, but you will need to download and install them separately and run the "Rebuild Strapon List" option from the menu's Rebuild page if you install or remove any after loading the mod. The supported strapon mods are aeonflux88's strapon, Horker Tusk, Futa Equippable, Cozy & Rebels Equippable TG, & SOS Equipable Schlong
    If you want First Person animations, I highly recommend using the Immersive First Person View mod by h38fh2mf
    Stop using Nexus Mod Manager or no manager at all and start using Mod Organizer.
    In the likely event that you run more than just a handful of different mods, install and run LOOT when installing and updating mods.
    ----- Uninstalling ----------------------------------------------------------------
    To cleanly uninstall the mod, perform the following steps.
    With your current installation, go into MCM and select the "Rebuild & Clean" page. Click on the row that says "Clean System" You will be prompted to close all your current menus, do so. After closing your menus and being told the system clean is complete, save your game. Perform the uninstall procedure for any 3rd party SexLab mods you have installed. Quit the game. Disable SexLab.esm and any SexLab mods you have enabled in your load order
    ----- Changelog ----------------------------------------------------------------

    More detailed changelog at http://git.loverslab.com/sexlab/framework/commits/master
    User Relevant Changes / Additions:
    Increased install limit of animations to 500 (up from 375) Added option to entirely remove any use of scaling applied to actors anywhere in the sexlab. May cause or fix some graphical glitches for some people or prevent the occasional scaling related CTD. [*]Holding Shift+End while outside of a sexlab animation will now forcibly end all active sexlab animations being done by NPCs.
    Functionally the same as opening the SexLab MCM and clicking the debug option to stop all scenes, but with the bonus of not having to navigate through the MCM to do it. [*]Added an enable toggle to the animation editor in the MCM
    The animation editor in the MCM will default to showing the currently playing animation for player Makes it easier to disable an animation you don't like without having to find what it's name is and hunt it down in the MCM. [*]Added a count of how many character animations, creature animations, voices, and expressions sexlab has registered so far.
    In the MCM debug/rebuild page. Lets you see how close you are to approaching the limit of 500. [*]Added Dragonborn and Dawnguard beds to sexlabs list of automatically detected beds when starting an animation. [*]When setting the player or NPC's voice setting in the MCM, any currently playing animations involving them will automatically update to use their newly set voice.
    Makes it much easier to test/sample various voices and find one you like. [*]The name of the animation being played is now only sent to your notifications if you have debug mode enabled. It is otherwise only shown in your console. [*]Creatures and Characters can no longer have the other's voice applies to them. Werewolves can only use the werewolf voice type if they are currently a werewolf. [*]SexLab no longer checks for a creature pack install, since they are no longer separate downloads. [*]Various other major and minor bug fixes and performance improvements.

    Mod Creator Relevant Changes / Additions:
    Added a method of registering animations via JSON files (similar to SLAL) See /SKSE/Plugins/SexLab/Animations for details A tool to generate the JSON files based of an animator's hkx files was originally planned, unsure if I'll get to it now or not though. [*]Added functions for adding custom bed forms to sexlabs bed list, including defining custom offsets to use for aligning to that bed and/or defining whether or not it's a bedroll, double, or single bed.
    Intended for beds in name, but could easily be used for helping define animation alignment for furniture other than beds as well. [*]Added modevent "SexLabActorGenderChange(form actorform, int gender)" that gets sent whenever an actor has their gender/futa-ness overridden or override/futa-ness removed. [*]Added some requested config property accessors to the main API script related to creatures. [*]Fixed some bugs related to making an actor silent during a scene.

    FIXED: Animation starting a few feet floating in the air. FIXED: Actors "jittering" during animation FIXED: Player being stuck while trying to move the scene FIXED: Free camera being disabled when changing animations during the 1st stage NEW: Export/Import settings now also includes your customizations in the Strip Editor.
    NEW: Toggle to enable actors walking to the location of the scene instead of instantly teleport NEW: Support for creature voices + some default creature voices for the basic creature types NEW: The cum texture from animation can now double up on a single location. If a character already has the vaginal cum texture applied, the 2nd time it's applied it'll apply a messier more cum filled version NEW: A toggle option to set whether or not newly encountered NPC's will have their sex stats seeded or initialized as empty NEW: Can now set your targeted actor's forced gender from the SexLab MCM as well NEW: When swapping between actors to adjust the location for in an animation, the newly selected one will glow briefly to indicate which you now have selected NEW: Option to fully disable the use bed prompt / disable only when player is victim / always ask NEW: Frostfall 3.0 support, exposure will automatically pause during animation so you don't freeze to death. NEW: Added support for NiOverride High Heels under the same toggle that previously handled only HDT High Heels. ALTERED: AP animations are now disabled by default ALTERED: Creature animations are no longer a separate pack, because I'm tired of dealing with people who can't figure it out API: Further documentation and guides added to SexLabFramework.psc for modders API: Lots of new API additions for modders, most of which were requested by various modders at some point. Sorry if I forgot the one you requested - remind me again FIXED: Aggressive scenes wrongly getting non-aggressive animations or not being tagged as aggressive internally FIXED: Poor default positioning for various animations when played on a bed FIXED: Lip Sync has been heavily altered and is now more compatible with expressions FIXED: Various other bugs users have reported that I can't fully remember right now FIXED: Orgasm triggering instantly when scene starts and separate orgasms are enabled FIXED: Various issues related to async animations not starting properly, with some actors not playing their animation while others do FIXED: Lots of other stuff
    v1.60.2 hotfix 2:
    Added back in a copy of MfgConsoleFunc and reverted expression functions to use them instead of SKSE's native functions. Added a message in the MCM strip options to inform you what item you currently have equipped in a slot when you hover it Added a message in the MCM strip editor to inform you what slot masks an item uses when you hover over it. Raised the number of possible animations in a single scene from 100 to 125 Fixed an issue with character scale not being reset properly at the start of and during animation. Fixed an issue with weapons getting re-equipped in the wrong hand after animation. Fixed an issue with orgasm effects not triggering properly under certain conditions. Fixed an issue that caused items flagged in the strip editor as always/never strip to not be treated property during stripping. Fixed an issue with PapyrusUtil 3.0 that sometimes caused CTD during save load Fixed a bug with aggressive animation selection (thanks to user Random of Amber) Expanded the install fatal error to be more clear and provide some suggestions. Some misc performance improvements throughout the MCM and animation startup.
    v1.60.1 hotfix 1:
    Set actor storage preloading to no longer hold up the install process, and only occur once Added a check for if sexlab's files/quest have been overridden and prevent attempts to install with an error message Added a new schlong adjusting hotkey. Defaults to the 'C' key.
    The SKSE requirement has been bumped up to 1.7.3 beta (or newer if available by the time you're reading this) is now required. The FNIS requirement has been bumped up to 5.5 or newer On new or old installs, you must now manually start SexLab's install process from the SexLab MCM install page. If you wish to use creature animations, the creature animations are now in a separate archive and is no longer included by default. If you for some crazy reason insist on using the nudesuit's option, the meshes and textures for it have also been removed from the default archive. You can find a link to these meshes and textures in the main post, or by clicking here Animation, creature animation, voices, and expressions are all now capable of registering up to 350 unique items each - can be easily expanding in the future if we ever bump up against the limit again. 14+ new animations by various authors such as Leito, 4uDIK, 3jiou, Mitos, & Arrok. These are animations previous in the NSAP pack, more to be carried over to the default pack in future updates. New item strip editor in MCM. Select items you or a target actor have in their inventory that should always or never be stripped at the start of a scene, regardless of other strip settings. Creature animation scan now have specific genders defined for their creature roles. By default all genders are considered the same gender, this can be toggled via the new creature gender option in the MCM. The player and NPCs can now optionally have separate, multiple, orgasms as their enjoyment stat builds up over the course of an animation. This is an optional effect enabled in addition to the traditional orgasm effect on the last stage of animation that has been in previous versions. A new animation setting option in the MCM to forcibly filter out non gay or lesbian animations in a scene when appropriate. So for example, 2 females in a scene will generally not play a regular animation with strapon if other animations are available to them. Can toggle the players override gender directly from the SexLab animation settings MCM page, so players can easily set them selves as transgender, with "female" player characters being treated as "male" in the eyes of SexLab, or vice versa. You can now toggle the default behavior of the adjustment hotkeys between adjusting all stages (default) or only the currently stage being played. Whichever you set it to will flip the modifier ctrl modifier hotkey to perform the opposite when held in combination. When targeting an actor and viewing their stats in the SexLab Diary/Journal, you can press the reset stats button once to complete zero all their skills, and then when pressed a second time while all stats are still zero in order to re-seed their starting stats. A new "limited strip" option (disabled by default) that will cause the actors in a scene to default to using the foreplay/limited strip options you have set, if ALL animations in the scene being played consist of only oral and foreplay animations. HDT Hight Heel effects detected and disabled after character strip to remove the height offset. Automatically enabled if you have HDT HighHeels installed, but can be turned off in the MCM if you prefer actors to keep their height offset during SexLab animation. Pressing the Realign actors hotkey is now more forceful, making all actors completely reset their animation, re-calculate their positions, and start the current stage's timer over from the start. Holding down the rotate scene hotkey will now continually rotate the actors until let go, just as the other adjustment hotkeys have done for a few versions now. Much improved (in my experience) syncing between separate actor animations. Many, many bug fixes and performance improvements than I could possibly remember or even attempt to name. TONS of things not listed here intended for modders to do new things with, will be more clear once the updated API documentation is released.  

    ----- Modder's Guide -------------------------------------------------------------
    A modders guide to using the API can be partially found in scripts/sources/SexLabFramework.psc as well as here: http://git.loverslab.com/sexlab/framework/wikis/home
    WARNING: The API docs are currently fairly outdated in some spots for v1.60. It should be fine in most spots, but if you have any questions feel free to private message me or ask somewhere else and I'll answer soon as I'm able. Updating them is my top priority right now.
    If you are a mod developer looking to develop a mod using SexLab, feel free to contact me via private message and I will do everything I can to help you along and if possible upgrade the framework to fit your needs.
    ----- Future Plans ----------------------------------------------------------------
    See dedicated development thread
    ----- Credits -----------------------------------------------------------------------
    Scripting & Project Owner:
    SKSE Plugin:
    kapaer - Mfg Console
    Unknown Modders - http://skup.dip.jp
    Arrok - BBP Animations
    JoshNZ - Animated Prostitution
    Athstai - Dark Investigations
    3jiou - http://www.loverslab.com/topic/38317-3js-animations/
    Mitos - http://www.loverslab.com/topic/42217-mitos-animation-shop/
    Leito86 - http://www.loverslab.com/topic/39465-animations-by-leito-12915-new-animations/
    4uDIK - http://www.loverslab.com/topic/38934-аnimations-for-sexlab/
    FalloutBoy2 - http://www.loverslab.com/topic/39160-animation-complete/
    Lovers with PK
    Calyp - Strapon
    oli3d - Bukkake Shaders
    4uDIK1 - Male Nudesuit
    Dimon99 - Female Nudesuit
    Vacaliga - Stacking cum textures
    aravis7 - French
    CGi - German
    mswind - Chinese
    anonymous - Japanese
    fedim - Russian
    sh1ny - Russian
    holtof55 - Russian
    Huili - Russian
    RockMic - Italian
    NOTE: If you have an updated translation file or would like to translate or update one of the existing translations; send it to me or let me know if you have any questions about how.
    ----- Permissions -----------------------------------------------------------------
    You must ask my permission before distributing this base framework on any site other than LoversLab.com
    The animations themselves belong to the individual modders who made them, I am using them solely by their permission and/or stated open use policy. If you wish to repurpose them else where it is there permission you need and not mine.
    Unless you are contributing to the Git repository development branch, you are not allowed to edit any of the included scripts and resources except to translate the mod into another language.
    If you wish to translate the framework into another language, go right ahead, no need to ask. If you need it, I will provide you with as much support as I can to assist you with the translation process. Afterwards if you want to send me the translated file and I will package it with the releases, or you are free to release the translation file, and the translation file alone, however you wish.
    ----- Contacting Me --------------------------------------------------------------
    I will provide direct support to people via email and private message ONLY if you are a modder using the framework in your mod. People seeking support for using the mod contacting me this way will be, without hesitation, completely ignored. If you need support for the framework, use the thread or support section, I will answer such questions there and only there.



  2. Remodel Armor AIO and Underwear CBBE HDT for Devious Device

    Make Skyrim Clothing and Armor Fit Into Devious Device Without Being Hidden.
    This Is My Personal Modification Mods. From Many Author Around The World. All Thanks To Them.
    All In One, Skimpy Version with Dozen of Underwear. All Outfit Including DLC.
    Include Armor Support for Skyrim Immersive Creature Add-on Version 6.5.2b.
    If You Want to add it into All NPC Around Skyrim you may Need This Mods. But It Will Change all Female Character Face. See More Detail In That Page.
    Also Support for: High Heels Sound by ApoKrytia.
    New Gmail Link is contain all new update until 1.82 Version. it's quite big, so I reupload again.

    Simple Description: Plus and Minus, Just See Screenshot....
    Installation: Just Copy Into Textures and Meshes Folder and Activate The ESP File.
    Chastity Belt is Exotic and Erotic, But It Will be Hidden When Player Wearing an Armor? Because It's Through Player Clothing? Love Bra, Panties, and Chastity Belt Straps but We Can't See it? Love Chastity Belt and Bra, Why We Don't Have Other Underwear to Fit it Altogether?  Plug Through Clothing and Armor Because She Wearing a Pants?  
    Support Pee and Fart without Taking an Armor, Only Panties (Because Most of Female Outfit is Skirt and Dress (Mini)).
    Support Skyrim Immersive Creature Mods For Outfit. (Glass and Broken Nord Armor).
    Hopefully This Mods Can Change It! See Long Description Below...

    Warning: Please Backup Your Meshes and Textures Folder Before Replace With This Mods.
    This is My Personal Modification Mods. Combined With Many Various Modder. And it's Quite Big (About 5Gb Unrar). So You Need Download it All Via Google Drive.
    There is 4 Download Link: 2 Is Texture (Part 1 and 2) (Google Drive). 1 Meshes (Google Drive). 1 is ESP File Update Included (Direct Download). Outfit for Skyrim Immersive Creature Add-on is Included (see Download Section).  
    Setting For Devious Hider is Still Need to Hide a Pierced Nipple, Specially when Wearing a Bra Only. (The Configuration Should be Like Below...)
    To Make Fit with Other Bra, Chastity Bra Cup Size is Reduced. Make a Piercing Through The Bra. (That's Why you still need Devious Hider For Nipple Piercing When Wearing Bra or Outfit).

    Characteristic in This Mods:
    Underwear Using Same Slot as Devious Device. (Bra (56) and Panty (49)). All Armor and Clothing is Skimpy Version. (Combined with Various Modder). All Outfit is CBBE HDT Version including Underwear. All Outfit is No Hood, Hood Version Now is a Separated Equipment.  All Hooded Version Is Replace with Alternate Version (Other Skimpy Outfit). Most of Clothing Type Is Thigh High. Armor Have a Thigh High Boots. You Can Upgrade it From Smiting Forge. (ChronoTrigger77 Mods). Almost No Pauldron. It's Weird for Behind and... Less Sexy Maybe.... Almost Outfit is Sleeveless. All Named Outfit has Different Style (Killer Keo Version Combined with Remodel Armor or C77 Version). Vice Versa. All Outfit is Skirt or Dress Type. (Perfect Outfit for Female).  With Skirt or Dress, There is No Trouble for Plug. (Better Looking). Better if Using Costume Female Sprint or Running Animation. (Up-skirt from Behind). Include High Heels Boots Version by lyliths. The Garter Belt Will Shown The Effect if You Wear Altogether with Thighs or Stocking. Armor, Clothing, Thigh Highs, High Heels, Underwear Stats Re-balance.  
    Underwear Have Some Various Enchantment Effect to Support Female Character only. Include Garter and Stocking. Void Armor Now Wearing Skirt, Stats Rebalance. (Thanks for Killer Keo). Some Armor Top and Bottom is Combined With Another Modder. Add more Variant for Vanilla Armor. RNG Drop or buy from Merchant All Bikini Armor World Mods now consider as Underwear.  Add Alduin Armor Light Type From (MaikCG). 3 Variantor Dragon Armor Heavy Type, 2 Version of Light. All of Them is Good, I Include Them All. (Remodel in Smiting Forge). 3 Variant of Stormcloak Armor, 2 Each for Imperial and Commander Armor. 2 Variant of Blades and Wolf Armor. And ETC....
    Some Personal Modified That Include into This Mod.
    Add Colour for Nausicca Underwear (8 Variation). Add Colour for LSAR Underwear (5 Variation). Some Modified for Armor from many wonderful Modder. Replace Short with Skirt. Have 2 body, Tube-top type clothing, the Breast is a Little Push-up to reduced Gaping. Such (mage Expert and Master, Vampire Royal Armor, Barkeeper, Etc. (All Tube-top Type)). For Armor of the Old Gods, I Used Another Skimpy Armor to Make More Variant Than Casual Forsworn Outfit. Mini Skirt For All Mage Clothing. Include Default CBBE Female Body. Re-scale For Nipple Piercing to Fit The Outfit.  

    Fit to Chastity Belt and Bra, Harness, Collar and Corset (Devious Integration). Support for Underwear in same Slot as Chastity Belt and Bra. Without Hide it. Skimpy Armor it Will Looks Erotic with Bra/Panty or Chastity.  

    Also Fit for Corset, Harness, Devious Bra, Iron, and Steel Belt.

    All Underwear Included (from nisetanaka, ChronoTrigger77, Nausicaa, amk, Osare, LSAR. Support (CBBE HDT).

    Include All Bra and Panties. Clothing, Light and Heavy. (Support Ground Object).

    Support Pee And Fart or Private Need Without Take off Armor or Clothing! Just Panties (Lift Skirt/Dress) (MCM should be Set).
    Gaping Between Female Body and Clothing/Armor. Make a Female Looks Little Fat. Still Gaping in Some Animation.  


    Credit, Support and Thanks...
    Skimpy Clothing And Armor Including Underwear Division:
    Remodeled Armor for CBBE Bodyslide HDT by ChronoTrigger77
    HDT CBBE for A Little Sexy Apparel Replacer by Dollvahkiin
    CBBE HDT Spice Gear by sgtmcbiscuits
    CBBE HDT Minidresses by sgtmcbiscuits
    Seraphine Armor - CBBEv3 - UNP by jmenaru
    Demon Hunter Armor - CBBEv3 and UNP by jmenaru
    Demon Hunter Armor V2- CBBEv3 and UNP by jmenaru
    Special Underwear Division:
    Bikini Armor by nisetanaka
    amk Border Lace Lingerie CBBEv3M and UNP by amesake
    Osare Panty CBBE TBBP with Bodyslide by Sylis
    Lingerie Set - CBBE - HDT - BodySlide by Alunder
    Layer Bikini - UNP and CBBE by Anano
    Vtaw Wardrobe 5 - CBBE SE - CBBE SMP - CBBE 3BA - BodySlide by ousnius
    TES Arena Bikini - CBBE Bodyslide by Sandaron
    Draugr, Stalhrim, Dragon Scale Bikini by Koffman77
    Replacer and Addon Outfit and Boots Division:
    Daedric female armor replacer by MaikCG
    HDT High Heeled Boots by lyliths
    CBBE HDT Conversion of Killerkeo's skimpy armor replacer by strikegio
    Ashara's Romantic outfit CBBEHDT conversion by strikegio
    Ashara Imperial Outfit CBBE Conversion by FraWolfHD
    Elder Outfit Overhaul by Shadohz
    Retexture Outfit Division:
    Mage Outfit Texture Overhaul - Schools of Magic by Alexandriel
    Dragonborn Mages Robes Retexture Pack by Rafuel
    Realistic Transparent Glass Armors Weapons v3 - VANILLA UNP CBBE - optional textures by Cabal120 by mikegemini
    Body and Tool Division:
    BodySlide and Outfit Studio by Caliente
    Caliente's Beautiful Bodies Edition -CBBE- by Caliente
    Devious Device Division:
    Devious Devices (Assets) 3.0e by Zadil
    Devious Devices - Integration V4.3a by Min
    Everyone And Another Modder that I can't tell them all.... (I Forget).



  3. Billyy's SLAL Animations (2023-12-5)

    Here’s my collection of animations for Skyrim. All my files are packed into 2 fomod packages for both LE and SE. Make sure to pick the one correct for your game, and you can select which ones to install from there. Refer to the below for the specific contents of each option. If you enjoy my works please consider supporting me on Pixiv Fanbox.
    ***New in SLAL_Billyy_Animations v7.3***
    Creature Animations

    Contained animations Creature Beasts Pack:
    Bear: 6
    Boar w/Rider: 9
    Canine: 28
    Horse: 12
    Sabrecat: 4
    Skeever: 19
    Contained animations Creature Constructs Pack:
    Atronach Flame: 4
    Atronach Frost: 3
    Atronach Storm: 5
    Dwarven Ballista: 2
    Dwarven Centurion: 1
    Dwarven Sphere: 5
    Dwarven Spider: 4
    Spriggan: 6
    Contained animations Creature Humanoids Pack:
    Draugr: 23
    Dragon Priest: 3
    Falmer: 25
    Riekling: 20
    Vampire Lord: 2
    Contained animations Creature HumanoidsLarge Pack:
    Gargoyle: 7
    Giant: 6
    Lurker: 3
    Seeker: 6
    Troll: 14
    Werewolf: 24
    Contained animations Creature Insects Pack:
    Ash Hopper: 9
    Chaurus: 14
    Chaurus Reaper: 7
    Chaurus Hunter: 9
    Spider Small: 7
    Spider Large: 3
    Spider Giant: 4
    Contained animations Creature Misc Pack:
    Deer: 4
    Dragon: 3
    Fox: 3
    Goat: 2
    Horker: 3
    Ice Wraith: 2
    Mammoth: 3
    Rabbit: 2
    Slaughterfish: 2
    Blog Post
    Contained animations Creature Furniture Pack:
    Canine: 5
    Chaurus: 1
    Gargoyle: 1
    Horse: 2
    Skeever: 1
    Blog Link
    Contained animations Original Creature Pack:
    Bear: 4
    Chaurus: 10
    Chaurus Reaper: 4
    Dragon Priest: 3
    Draugr: 13
    Falmer: 20
    Gargoyle: 7
    Giant: 2
    Goat: 2
    Horker: 2
    Horse: 6
    Netch: 3
    Sabrecat: 5
    Skeever: 16
    Troll: 15
    Werewolf: 14
    Chaurus: 3
    Draugr: 3
    Falmer: 7
    Sabrecat: 1
    Legacy Boars:    
    Boar w/Rider: 10
    Legacy Dwarven Centurion:
    Dwarven Centurion: 3
    Blog Link
    Human Animations
    Contained animations Human Pack:
    Solo 1p: 7
    Pair 2p: 55
    Group FMM: 14
    Group FMMM: 9
    Group FMMMM: 3
    Blog post
    Contained animations Human Orgy Pack:
    Group FFM: 9
    Group FFMM: 2
    Group FFFM: 2
    Group FFFFM: 1
    Contained animations Human Lesbian Pack:
    Lesbian 2p: 21
    Lesbian 3p: 6
    Blog post

    Contained animations Human Furniture Pack:
    Chair: 1
    FuroTub: 2
    GloryholeShack: 4
    Pillory: 1
    Stockade Fuck Machine: 1
    Tilted Wheel: 5
    X-Cross: 3
    Workstations: 2
    Blog post
    Contained animations Human Invisible Furniture Pack:
    Bed: 8
    Chair: 7
    Counter: 4
    Table: 7
    Wall: 7
    Blog post
    Contained animations Human Bondage Devices Pack:
    Armbinder: 7
    Cuffs: 14
    Yoke: 17
    Blog post
    Contained animations Human Lesbian Bondage Devices Pack:
    Armbinder: 4
    Cuffs: 4
    Yoke: 4
    Contained animations Human Furniture DD Devices Pack:
    DD Contraptions Gallows Upside-down: 3
    DD Contraptions Gallows Wooden Horse: 1
    DD Contraptions Gallows Strappedo: 1
    Contained animations Human Futa Pack (futa on futa):
    Futa 1p: 5
    Futa 2p: 10
    Futa 3p: 7
    Sexlab Framework
    Sexlab Animation Loader
    Required for For Creatures, otherwise don't need:
    More Nasty Critters SLAL Edition
    Animated Beast's Cocks(ABC) For users
    SexLab MatchMaker
    FootIK OFF Spell
    1. Download and copy files from each individual folder you want into skyrim data, or use a mod manager to install and then tick the boxes for which packs you want in the fomod upon installation (don't forget to tick the 'animobjects' option if you want objects).
    2. Run FNIS
    3. Register animations in SLAL's MCM menu
    It should be safe to update packs mid save with no adverse effects.
    1. Uninstall old pack(s) from mod manager (all animations are included in each update, you only ever need the latest version of a pack to have all the animations)
    2. Download and install new packs with a mod manager
    3. Run FNIS and that’s it usually
    4. Go in-game and open the SLAL MCM menu, then choose the animations and ‘register’ them.
    ---On rare occasion I will update an existing animation registration names (shorten them to decrease fnis stress). In these cases if you already have the renamed animations registered in SLAL in an active save file you’ll want to do a clean animation registration. You’ll know if you may need to do this step if you encounter a specific animation where both actors don’t animate, but all others seem to be okay. Otherwise it won’t negatively affect anything and this step can be skipped. If you’re starting a fresh save/SLAL registration then this won't be an issue either.
    4b. Go into the SLAL MCM > General Options > Disable All > Rebuild Sexlab Anim Registry > Wait, then re-enable and register all the animations you want again as you normally would when first setting up.

    ***Note: Please don't message me directly for basic troubleshooting, I usually won't respond if it's a question that's been asked multiple times before in the thread.***
    Q: I need version X.Y for this modlist, can you upload for me?
    A: No, sirs or madems. I get too many of these messages theses days. In terms of compatibility in your modlist you should see no difference between using an old or new version of the mod. It doesn't talk to any other mods, and are no running scripts that affect the game, they're just animation files and an on-board into allow SLAL to register them that other mods can call on. In theory all you're doing by using an older version is getting less animations.
    Q: My characters breasts stretch during some animations.
    A: You'll want to make sure you're using a recent version of XP32 skeleton. Make sure the skeleton .nifs are also not being overwritten by other mods. Factoryclose added some bones into the new versions that in theory improve the experience and give animators more bones to utilize. Not ever animator uses them, hense why it may just be my animations you're expeirencing issues with. It could also be caused by odd/old physics setup.
    Q: I can’t start 3p+ animations with MatchMaker.
    A: You’re probably using MassMatchMaker, which doesn’t support 3p+ with most creatures. Use SexLab MatchMaker instead for on-demand sex.
    Q: Some creature’s size increases during sex causing animation to misalign (Chauruses, Frostbite Spiders, Deer, Horker, etc.).
    A: Install latest More Nasty Critters SLAL Edition, and also turning on scaling in sexlab mcm might help unless you aren’t using a recent version of MNCSLAL, then scaling will produce bad results.
    Q: X creature is missing dick during sex.
    A: Install latest More Nasty Critters SLAL Edition, and then re-register mods in creature framework mcm.
    Q: I have an animation named with an affix '2' (Draugr Kneeling Faceufuck 2 for example), but I don't have '1'?
    A: Earlier variants of those positions will be in the 'Original Creatures' packs. No relation between them aside from being a different take on same position, and better quality. I add affixes as Sexlab doesn't like it if you have animations sharing the same name.
    Q: X creature's dick isn't animating during sex.
    A: You'll need to have Factoryclose's Animated Beast Cocks (ABC) mod for it to work. Make sure to follow install instructions and have it overwrite everything.
    Q: Can’t start animation with specific creature (usually newer creatures, Canines, Dwemer bots, Dragon Priest, Chaurus Hunter, specific Spiders).
    A: Make sure you have latest More Nasty Critters SLAL Edition installed, and then in the SLAL MCM, disable all animations, then “rebuild sexlab animation registry”, and then enable all your animations again and click “register animations”.
    Q: Creatures get stuck in sex animation after it ends (Spiders, Slaughterfish, Rabbit).
    A: Some king of bug with custom behaviors perhaps. I believe Ed86 found a solution for at least the spiders, which you can find download and instructions here. For any other creatures you’ll be stuck with the tedious manual work-around: open up console with ~ > select the bugged creature > type “disable” then enter > type “enable” then enter. This more or less re-spawns the creature back in a mobile state.
    Q: I CTD on load after installing mod.
    A: Most likely case is your save is hitting the string limit. Unfortunately just because FNIS lets you install all those animations, doesn't mean your game can handle them. You can try removing animations, or try installing this mod; Animation Loading Fix.
    You can also manually edit the SLAL source files to manually remove animations you don't want.
    Sexlab Animation loader Guide
    Q: Can you make animations for Mudcrabs?
    A: To the extent of my knowledge mudcrabs will frequently break out of their sex animation to play an idle and then never return to the sexing. So mudcrabs are very impractical with all the issues they have.
    Q: Can you convert X creature animation to work with Y creature.
    A: No. Some creature skeletons may look similar, but often they are shaped differently, so it is by no means an effortless process.
    Q: What is the 'Invisible Furniture Pack'?
    A: Not to be confused with the regular 'Furniture Pack', it's a separate pack with different animations that are designed with specific objects in mind (IE a bed, or a wall), but they don't spawn an object. It's up to player to somewhat preemptively choose to use one of these animations and align your actor accordingly. It's a bit more tedious, but is more flexible in fitting into your scene. Objects can have different collisions, so not all objects will give same mileage. However they're intended to work by directly facing the object when the sex scene is starting and it should align itself more or less with the object.
    There are also some other mods that add some furniture detection to sexlab that might make these work too, but I’ve not really tested them out.
    Q: No animobject appears for the furniture DD pack?
    A: It requires having the resources from Devious Devices isntalled, but the esp/esms don't need to be active.
    Q: How do I use Gloryhole animations?
    A: They start like any other animation. Fomod has 3 options to use for the gloryhole shack with different door variations. They’re just big animobjects that popup during animations, not a special object to find in sitting around in Skyrim.
    Q: What is the difference between and 'SLAL_Billyy_Animations' 'SLAL_Billyy_OriginalAnimations'. The 'OriginalAnimations' (see mod details for list) includes my older animations formerly know as 'creatures1' and also my legacy wolf pack. It was separated to save bandwidth as I never add to those packs so no reason to constantly redownload + keeps file size lower to allow for hosting on here. The standard 'Animations' pack includes all my more recent work that continues to be updated. They can be installed together if you want both sets of animations. No conflicts.
    Ashal - Sexlab Framework
    Factoryclose - Animated Beast Cocks
    Orxx - Sexlab Animation Loader
    Dentarr - More Nasty Critters
    MadMansGun - More Nasty Critters SLAL Edition and assets/animobjects + Support god and sanity saver extraordinaire
    Pornphile – Rigs
    Powerofthree – Rune Animobjects
    Leito – Rigs,Creature assets, Animobjects
    AnubiSs2167 – Rigs
    SirNibbles – 3ds Max Guide
    Kimy and Devious Device Team - Animobjects
    Shocky – Bone Table, Chaurus cage, WoodenPony, Creature Dildo Objects
    Stroti – Outhouse assets
    Xaz, Zaz – Furniture objects
    Wenderer – fomod Creation Tool
    Changelog 2023-12-5:
    SLAL_Billyy_Animations v7.3
    Creature Beasts Pack
    - Bear Standing Anal
    - Skeever 3p Sideways DP
    Creature Humanoids Pack
    - Draugr Kneeling Blowjob 2
    Human Pack
    - Standing Cunnilingus
    Human Orgy Pack
    - FFMM Kneeling Blowjobs
    Human Furniture DD Pack
    - Gallows Pole (Strappedo) Bent Over
    Previous Versions:



  4. Peril Tradução PT-BR

    Tradução do mod Corruption
                                                   Tradução do MCM foi feita através de um Script, isso pode causar erros, caso ocorra algo me avise.
    Baixem o mod original primeiro:
           Substitua os arquivos do mod original pelo meu mod, o MCM apenas arraste para a pasta do mod original.



  5. Corruption Tradução PT-BR

    Tradução do mod Corruption
                                        Baixem o mod original primeiro:
           Substitua os arquivos do mod original pelo meu mod, o MCM apenas arraste para a pasta do mod original.



  6. Sotteta Huntress Armor UUNP

    My addon files for the Sotteta Huntress Armor.
    Sotteta Huntress Armor Unp LE
    If the link doesn't work, then look for the armor on Skyrim Nexus LE. I can't get in there
    anymore because of the fucking adult policies.
    The conversion of UrbanNomadNome is not required. It's standalone because I can't find
    a link to it anymore. Don't forget to give him an endorsement.
    You won't break a leg if you do so. Valuable modders will leave if you don't.
    Install the original mod with your mod manager.
    Unpack now my files and drop them into the original mods folder.
    Build it with Bodyslide and Outfit Studio.
    Special Features
    - outfits with vagina collision
    - thong reacts to cock
    You might experience some clipping with the pants. I fixed this only for UNP, I stopped
    going through every damn body. It was an unnecessary waste of time that never paid off for me.
    Now I use this time to make the outfits perfect for my body. Have fun with it.



  7. PetCollar

    An expansion for Devious Devices. Lockable collar for a more "submissive" game play, for you or your follower(s).
    Simple, stable, effective and playable (I hope).
    Consists of 3 main features:
    Restrictions - wearer is restricted from attacking or offensive casting, attacking, wearing weapons or specified apparel, which can be set to: no armor, completely nude, only jewelry, no body armor or clothing. Optionally buffs non-offensive casting, enables you to taunt enemies, buffs your tanking and dodging capabilities or enables you to avoid unnecessary violence altogether.
    Fucktoy - wearer is used for sex relief by your follower(s), creature follower, horse, neutral citizens, enemies (if they see the pet without teammates), other Pets or yourself. Optional fortitude buffs after sex with the Pet (special buffs for horses!). Player can also use (other) Pets when aroused (automatically or with a prompt).
    Inventory Control - limits your carrying capacity so that all the "unnecessary" stuff and/or excess gold is sent to your companions (or saddle bags) right after you loot it. Talk to them sneakily to get access to your stuff (only works for Player as Pet). Optionally buffs you for traveling light. Option to auto-use items on pick-up / buy.
    All features are modular and most options are configurable through MCM menu.
    Equip on yourself or a targeted actor through MCM menu. Add "Pet Ability" to whom you want to add it to through MCM menu. Get from the Pet Stash (can be opened from MCM menu). Use "Auto Pet Toggle" option from MCM menu - works with any collar. Obtain by console - item names are: Pet Collar, Keyless Pet Collar. Get it from other mods that utilize Generic Devious Devices pool. Placed on (and under) the table near the door inside Whiterun's Jorrvaskr:  

    Devious Devices (LE / SE) and all its requirements. More Nasty Critters (LE / SE) if you're expecting some bestiality. And don't forget to allow Creature Animations in SexLab!  
    Use your favorite mod manager or drop the files manually.
    PetCollar reapplies its effects automatically on update and is safe to update on a current game, unless explicitly stated in the patch notes.
    Unlock and unequip the collar before uninstalling.
    (Optionally) Clean your save from all the "petcollar*" scripts with the SaveTool.

    @Frayed for Runic Collar assets
    @Min and other creators of DD
    @Ashal for SL
    Other modders and members for the inspiration and feedback

    You are free to use any assets of this mod as long as you give me credit. No need to ask my permission, just notify me.



  8. Sexlab Horrible Harassment Expansion LE/SE

    Horrible Harassment Expansion

    Before description, I want to deliver my thanks to Guffel for giving me permission to edit his mod.
    Animation Preview gifs Link
       The mod was written with a female player character in mind. Skyrim is meant to be a dangerous place lack of public sercurity service especially at night. There are always malicious criminals all across the world. Skyrim is no different. Ill-minded people are always seeking and picking chances to get adavantage of poor neighbours and their target might be you. Watch out your steps when you run into one of them or they will try to get to you.
    Difference from the Original Version:
    The original mod 'Horrible Harassment by Guffel' was one of the must-have mod in my Skyrim life.
    As you already know Skyrim's AI is terribly made so that you cannot be felt like you're a part of it.
    It's time to stop that fake immersion!!
    Guffel had a point! A very straight point that it is ridiculous there are no thugs blocking PC to have some fun of her.
    You can meet thousands of dreadful, criminal bandits out there but in a town? Ha! isn't it so lame and peaceful?
    It looks like this didn't make any sense to Guffel, neither did it to me.
    So I am here to make Skyrim more dangerous!
    So what does it do? What is the difference from the previous one?
    Well... I loved Guffel's work. I really did. But I gotta say there were some people who were not that fond of get raped by.. some mysterious paralyze spell thinges...
    Just a farmer, who has been making up their livings, got a damn fool prophecy to rape her and suddenly enlightened enough to learn a magical power to neutralize her, make things easy to do the task. Boom!! Not any more!!
    You are the heroine!! You're powerful enough to escape that situation without killing the innocent? suspect.
    So this is it!
    Main features
    - When a raper tries to take advantage of PC, he is not gonna use spell anymore but try to hug PC and strip her, which is enough to immerse you into Real SKyrim!
    [Due to a scale issue, there can be misalignment.]
    - Animations added for improving immersion. I made them by myself. I hope you like them.
    - PC can resist and escape. Of course you can decide to 'do nothing' or 'resist', it's your call. You can adjust escape chance on MCM at any time. PC has to be autonomous and make their own fate.
    - You must designate your clothes as skimpy armors on 'Sexlab Aroused' otherwise except for Orcs, potential criminals will not do their duties. If you don't like registering your clothes, then you can turn off this function on MCM.
    - After escaping, bad people will scream and run away from you.(Actually I didn't mean to make it happen but.. I think I like it.)
    - You have to bump into potential criminals first. It's a huge difference in interacting to NPCs but I thought it made more sense to me.(It means if you don't want to get raped you'd better walk and get out of their way.)
    - Women can become criminals now. You can set this option on MCM.
    Mods that use SLHH

    SL Approach Redux
    SL Drunk Redux
    Future Ideas.
    IDK... I just want this mod as simple as it meant to be.
     - SexLab Framework
     - Sexlab Aroused Extended -
     - Silent Voice - Fus-Roh-Du(h)
     - FNIS
    - powerofthree's Papyrus Extender LE 
    - Baka Motion Data Pack 
    - SexLab Framework SE
    - Sexlab Aroused 28b Modified Version by Bakafactory SE Version 
    Sexlab Aroused Redux SSE BakaFactory Edited Version
    - Silent Voice - Fus-Roh-Du(h) SE Version
    - FNIS
    - powerofthree's Papyrus Extender SE 
    - Baka Motion Data Pack 
    Recommended mods
    Any mods that will add a bunch of misc npcs.
    [ex) Populated NPC mod series]
    Since vanilla npcs have their own lines and there will be always possibilities other mods edit their npc data, which block this mod's lines.
    How to install
    Is this necessary?
    Just drop the files into your data folder.
    How to Upgrade  
    Just replace the old one with a new one.
    Mod Compatibility
    Not that I know of... Yes, it's compatible with almost any mods you have.
    For Modders Note
    you can activate the harrasment trigger immediately by using this function.
    1) Normal Event
    Function SLHHActivate(Actor pTarget, Actor pTargetFriend = None);  Basically you don't need pTargetFriend. pTarget will become a criminal,  who will try to rape you.

        Keyword SLHHScriptEventKeyword = Game.GetFormFromFile(0x0000C510, "SexLabHorribleHarassment.esp") as Keyword
        SLHHScriptEventKeyword.SendStoryEvent(None, pTarget, pTargetFriend)

    2) Choke Event ; ;There is no further event when you choose No sex option. You need to register animation(Babo_DeathStart) and trigger your own event if necessary.
    Function SLHHChokeActivate(Actor pTarget, Actor pTargetFriend = None);When escape fail -> 0 = Sex 1 = NoSex, only knockout animation

    Keyword SLHHScriptEventBCKeyword = Game.GetFormFromFile(0x0233C6, "SexLabHorribleHarassment.esp") as Keyword
    SLHHScriptEventKeyword.SendStoryEvent(None, pTarget, pTargetFriend, Sex, 0)
    3) Drunk Event ;There is no further event when you choose No sex option. You need to register animation(Babo_Drunk_SBD_A01Loop) and trigger your own event if necessary.
    Function SLHHDrunkActivate(Actor pTarget, Actor pTargetFriend = None, int Sex);When escape fail -> 0 = Sex 1 = NoSex, only knockout animation
    Keyword SLHHScriptEventBCKeyword = Game.GetFormFromFile(0x02495B, "SexLabHorribleHarassment.esp") as Keyword
    SLHHScriptEventBCKeyword.SendStoryEvent(None, pTarget, pTargetFriend, Sex, 0)
    Known Issues(Compatibility Issues)
    - Sexist Guard may be partly incompatible with the mod. It's just my assumption but there might be a certain limit to the number of string lines. As Sexist Guard has a lot of lines of dialogue, it may block SLHH's ActorCollidewithActors dialogue indirectly.
      Animation Preview gifs Link



  9. OsmelMC Mod Tweaks

    My Mod Tweaks, Patch and Fixes
    This is a collection of mods that are mostly fixes to existing mods made by Other Mod Authors . I claim no credit for any of the tweaked mods. All credit goes to the original mod authors. Please note that I'm too lazy to make my ones but not too lazy to fix minor issues in mod's i like to use. If there's a problem with anything here just drop me a message and I'll take down the file in question or anything else that needs to be done. Also know that I'm not seeking to "take over" maintenance of any mod; in fact i usually send my changes to original Mod Authors with the hope they include in the next update and in that case remove from this page. Unless otherwise stated the tweaks posted here are only for the specific version of the mod it applies to and the original mod is required. I can't guarantee compatibility if a mod gets updated so pay attention to the version number usually the original mod version related to my tweak/patch is the last release before my tweak/patch easy to know because the version of my files are the date of the last change make to the files with the mask (year-month-day).

    All contained code and assets are subject to:
    Creative Commons Attribution Share-Alike GPLv3  
    Please remember to endorse the original mod author for their hard work without which the content here would not been possible.
    In first place for the original author's of the Mods. Nymra for all the help testing and giving me ideas to improve many of the tweak's. alex77r4 for all the help testing and writing scripts GenioMaestro for all the help testing and writing scripts  For all the users that report issues and give me ideas on the discussion thread And finally but equally important for all the author's of fixes and tweak that i take as reference for almost all my tweaks and fixes.  
    *************** WARNING  ***************
    Some of the tweaks here like the SexLab Aroused Creatures provide conversions from SE to LE and in those cases the SE version is usually required, so paid special attention to the installation instructions of each mod on this page.
    +++++++ SexLab Utility Plus +++++++
    Mod Description:
    The main intention is Fix small issues left behind in "SexLab Framework v1.62" like the Actor Alignment, and put together other's fixes and patches make by different Authors on few Mod's already existing.
    This mod also:
    Include optional filters to correct animations to be compatible with "ZaZAnimationPack" and "Devious Devices - Assets" devices, solving the compatibility problem between ZaZ and DDI; enterally compatible with the ZaZ and DDI animation system and work better together improve the response time but not required.
    Include option to allow Actors to find a hidden place to have sex.
    Enhance the SortActors functions to sort the actors or creatures positions based on the current animation positions.
    Can handle Futa actors and Futa tagged animations filtering the animations and placing the Futa actors on the correct actor position.
    Include optional filters to correct animations gender positions and prevent Male x Male Vaginal.
    Include option to strip chance % for each individual items on "Strip Editor" (bigger the % value --> bigger the chance of get striped)
    Include Animation Cache and others changes taken from the SexLab AE 1.64.
    Increase the max animations count for the "Extra" version to 1250. thanks to Swe-DivX (For more capacity check his mod)
    Include option to incorporate furniture detection like chair or torture devices on "Extra" version. To prevent animation out of context and actor find the close match furniture to use as reference point. to start the animation (recommended remove furniture animation objects files from animations or install animations without the Furniture objects to prevent furniture clipping)
    Skyrim LE SexLab - Sex Animation Framework v1.62
    Skyrim SE SexLab Framework v1.63 
    Skyrim AE SexLab Framework v1.65 
    (Warning: The SexLab GitHub version on development can be used but just the version compiled before the release date of your SLU+)
    The new furniture system required:
    powerofthree's Papyrus Extender
    The version of PapyrusUtil for SE included on the SLU+ setup.
    For teeth issues on the open mouth "Expressive Facial Animation"
    For performance "Papyrus Tweaks NG" 
    For Futa actors recommend use Mod like "Schlongs of Skyrim - SexLab Addon" or my SOS - Schlongs of Skyrim with PapyrusUtil & SexLab Tweaks to help with the futa detection.
    SexLab Utility Plus may be incompatible with mods who change the same files on "SexLab Framework". And those compatible is because are already included inside this Utility. 
    Warning: The SexLab GitHub version on development can be used but juts the version compiled before the release date of your SLU+.
    * Compatible with "SexLab Separate Orgasm" (ensure to override the SLSO files with My SexLab Utility Plus. work fine without SLSO too)
    * Compatible with "SexLab Survival Open Mouth"
    Normal version:
    Download the last "SexLab Utility Plus" install file from the downloads Install the using some Mod Manager (select any of the not "Extra and Patch" option in the install assistant) Make sure none mod override some of my files. If you are on saved game probably need to "Reset Animation Registry" on SexLab MCM to start the cache and load the filter Tags of "Toggle Animations" Extra version:
    Download the last "SexLab Utility Plus" install file from the downloads Install the using some Mod Manager (select the "Extra and Patch" option in the install assistant) Make sure none mod override some of my files. (This is the most important thing to do because the consequence if not go from CTD to Actors getting atom size) Open you save game and in the SexLab MCM last page. Export the Configuration Execute the Clean System option to update the last changes. (If not will get errors or not execute some function or animations) Wait few minutes until the Clean process get completed. Import the previously exported configuration  
    * Recommended "Disabled" the Debug option on SexLab MCM to gain CPU speed.
    Stop all the animations threads in the SexLab MCM Save and close the game Remove the "SexLab Utility Plus" files  Open the saved game Execute the "Clean System" option in the SexLab MCM. Wait few minutes until the process finish and Save the game.  
    How Work:
    In SexLab Framework MCM on "Animation Settings" page are located the new options ("Use Hidding Place", "Use Furnitures", "Filter Gender Tags Animations", "Filter Devious Devices Compatible Animations", "Filter ZaZ Devices Compatible Animations", "Filter Fetish Tags Animations", "Wait Idles", ) Use Hidden Place:  If "Enabled" sets whether you want to use a nearby "Hidden Place" whenever starting an animation. Useful when sex in public is a crime. If the player is part of the scene will show you a Message Windows to allow you walk by yourself to a hidden place instead of the automatic process. To avoid unnecessary waiting the automatic process will be ignored if some of the Actors is detected as nude. The message options are: No: Will continue with the automatic process. Warning the automatic search functions are less than smart and can lead to unwanted outcomes. Yes: Will allow you walk by yourself to the wanted destination and once there will search the nearest furniture if the furniture options are enabled. Is the best option if you want to be hidden and is a good way to avoid some heavy process. This is fine!: Use the current player position as center reference for the scene and will search the nearest furniture if the furniture options are enabled. Is a good way to avoid some heavy process without walk. Let them see!: Temporally disable the hidden place functions for this scene. Is a good way to avoid some heavy process if you don't care to be seed. Use Furnitures:  If "Enabled" sets whether you want to use a nearby "Furniture" whenever starting a new animation and automatically remove furniture animations incompatible with the current furniture status. (For better results use my SLATE patch to properly assign furniture tags to animations)  
    Filter Gender Tags Animations:  If "Enabled" scenes will automatically filter and sort the actors position to fit with the current animation, unless doing so would result in the scene having no animations at all. Useful if you are using mods how start SexLab animations without proper check the genders of the actors involved. Example: If you have Male actor in first position and Female actor in second position the allowed tag will be "MF" and in case you have "Enabled" "Females Use Strap-ons" animation settings option too, the allowed tag will be "MF", "MM" because in that case Female can be treated as Male too, the rest of the animation without those tags will be removed from the current animation list. Also if you have only Male actors involved in the animation then all the animations tagged as "Vaginal" all the animation with "Vaginal" tag will be removed from the current animation list. Filter Devious Devices Compatible Animations: If "Enabled" scenes incompatible with current equipped Devious Device will be automatically remove. This option can coexist with the original Devious Devices Animation System and the "Filter ZaZ Devices Compatible Animations" option improve the response time because Devious Devices Integration check and change the animations list once the animations already started taken more that 2x the time for the animation start. This speed up the start in more of the 70% on cases on Devious Device are equipped because my way do the job before the animation start and use one internal function of SexLab already existing who remove animations from the list if tags don't match. Also if you you have installed  Devious Devices Integration and ZaZ Animation Pack you should know his Animations Systems are not compatible and if you active one then you must deactivated the other leaving you without check for the others devices; in that case you could activate my option to keep checking both types devices because my options are completely compatible with both mods. Filter ZaZ Devices Compatible Animations: If "Enabled" scenes incompatible with current equipped ZaZ Device will be automatically remove. This option can coexist with the original ZaZ Animation Pack Animation System and the "Filter Devious Devices Compatible Animations" option improve the response time because ZaZ Animation Pack check and change the animations list once the animations already started taken more that 2x the time for the animation start. This speed up the start in more of the 70% on cases on ZaZ Device are equipped because my way do the job before the animation start and use one internal function of SexLab already existing who remove animations from the list if tags don't match. Also if you you have installed  ZaZ Animation Pack and Devious Devices Integration you should know his Animations Systems are not compatible and if you active one then you must deactivated the other leaving you without check for the others devices; in that case you could activate my option to keep checking both types devices because my options are completely compatible with both mods. Filter Fetish Tags Animations: If "Enabled" scenes incompatible with current actor type or profession will be automatically remove. (For better results use my SLATE patch to properly assign fetish tags to animations) Example: Animations tagged as "Vampire" only show with Vampire actors in the active role. Animations tagged as "Mage" only show with Mage actors in the active role. (Include "Warlock, Necromancers, Ghosts, Spell Sealer, College of Winterhold Faction") Animations tagged as "Alchemy" only show with Alchemy's actors in the active role. (Include "Apothecary, Alchemy Trainer") Animations tagged as "Necro" only show with Dead or Unconscious actors in the passive role at least the scene be specifically calling for Necro Animations in which case the actors won't be checked.  Wait Idles: If "Enabled" the actors will make few Animations Idles on the long waiting time between some functions that take to mosh (the Idles don't add extra time so are the best way to make more immersive the waiting) FadeToBlack: If "Enabled" and the Player is active actor in the SexLab Animation will apply a Fade effect on unnatural situations like the actors teleport or actors alignment. OpenMouth & Lip Sync Advanced Options: Those options placed on the "Expression Editor" page allow you take the deep control over the Moaning and the OpenMouth.  
    Ahegao Expressions: All the options related with the ahegao expressions come disabled by default to allow you use another ahegao Mod but in fact except SLU+ none of the other ahegao Mods is compatible with the SexLab Expressions.  
    Also exist three toggle option to take in count ("Match Creature Genders", "Race/Gender Specific Adjustments" and "Even Actors Height") the combination of these affect the structure of the "Animation Profile"  
    1.  SexLab Aroused Creatures SE/LE v04.06 (Tweak) include:  
    Include all the changes and fixes from the original SE v04.06. Add compatibility with Creature x Creature animations (need CC animations like Horny Creatures of Skyrim) Add compatibility with SD+ (Crawling = Invite) Add extra compatibility with SexLab Utility Plus Add Check SexLab Skill Lewd Level off the NPC Victim in consensual Sex ( greatest Lewd "Sexual Perversion" --> more engage probabilities)  Add Configuration Toggle button to control the Lewd and Stamina Check on NPC's wen are pursuit. Add "Female Horse also Refuse" option to allow disable the refusal event for female horses and that way can make the female horses easier to mount than males. (Of course if all your horses have the same gender this is useless and should be Enabled to avoid issues) Detect the real actors dimensions, mass and strength allowing better Pursuit and Aggressor Rejected system. So now not longer need the Allowed Creatures options to prevent Chicken raping NPCs and the creature need to capture for real the NPC.  
    * To Install the tweak first install the original SE version even if is for LE, then patch with my this tweak and run FNIS. For LE make sure of select the LE option on the installation. If you have any issue with the configuration you can load the included "Setting Profile 05" and start from there.
    ** This is a patch, still need the original SE mod to work.
    *** Made for the SE v04.03 but I usually keep the last Tweaked version for the previous original versions on the Download. 
    **** Work over LE and SE without problem. Just follow the instructions to install it.
     1.1.  SexLab Aroused Creatures LE v04.0 Beta 10 (Tweak) include:  
    Include all the changes and fixes from the SE v04 Beta 10 (this is one LE version of the original SE) Fixed few minors issues on original mod add compatibility with Creature x Creature animations; if activate: Creatures always prefer Creatures over NPC (need CC animations like Horny Creatures of Skyrim) add a pop to resist to the aggressor Creatures (try to resist low the stamina of the victim and the aggressor in proportion) add compatibility with SD+ (Crawling = Invite) add Check SexLab Skill Lewd Level off the NPC Victim in consensual Sex ( greatest Lewd "Sexual Perversion" --> more engage probabilities)  add Configuration Toggle button to control the Lewd and Stamina Check on NPC's wen are pursuit.  
    ** This is a patch, still need the original mod to work.
    *** Compatible with the SE v04 Beta 10 original.
    2.  SexLab Aroused v28b (Tweak) include:
    Include a function step to check for the Sexlab "Sexual Purity" for “Neutral/Virgins” on Unique Actors (Player and some NPC's). Keeping the Arousal of Neutral/Virgins Actors less that 36 before losing the said virginity. This is to prevent the Player and Unique NPC's from being the victim’s of automatic sexual interactions like dialogs or rape from other mods before the requirement is met. Include detection of each Actor Orgasm events beside the Orgasm Event trigged at the end of the scene. Update few SexLab deprecated functions.  
    *** Also compatible with the SE versions
    ** This is a patch, still need the original mod to work. Sexlab Aroused Redux LE BakaFactory Edited Version or
    3.  Private Needs Discreet v1.20(Tweak) include: 
    Fixed NPC behaviors (now do his needs on time) Fixed Undressing and Redressing (Compatible with SexLab) Added detect when others mods execute a relive animation on NPC and update de internal Needs variables Added Bathing in Skyrim Compatibility Added Dialog to persuade NPC Follower to relive his needs Added Debuff to player to compelling relive needs. Bloated Debuff wen pass %95 off PC Bowels capacity, reduce Speed Swollen Debuff wen pass %95 of PC Bladder capacity, reduce Magic and  Stamina regeneration  
    ***This is a major FIX for PND v1.9 not longer need the main file. (The NPC Effects can take some time to refresh once updated the the mod)
    ****Don't forget run FNIS once installed to register the Animations
    4.  SOS Pubic Hair for Females and Males Addon (LE Conversion Patch) include:
    The original Mod for SE use scripts to tint the 3D meshes with the internal Hair Color of the actors. Work for Player and NPC's too. Include some TRX Futa and HIMBO support. BodySlide originally for COCO body but is compatible with any other CBBE or UUNP female body (Recommended)(Need generate the meches from the include BodySlide to work)  
    * This is now just a conversion patch or replacement so still need the original SE version of the Addons and BodySlide.
    ** Install the last original SE version of the Addons and the BodySlide's and install this replacements making sure of overwrite the SE version on the mod load order.
    **** Not compatible with most of the others meshes replacement because the meshes need Shade Type Property set on Default. But this Nexus Article explain how convert any Pubic Hair BodySlide to make it work with my mod.
    5.  Milk Mod Economy (Tweak) include: 
    Modify the weight of the milk to more immersion (Strong Milk is more heavy and Week Milk is less heavy). The Lactacid recover some Sleep Points in RND when you are to tired. The Succubus not longer produce Cum's bottles (to prevent eat you on cum) already included on original mod. Change the HF recipes to more realistic one.  
    ** This still need the original mod to work.
    *** The version date of my tweak is related to the previous original mod release (usually only work with the last original mod release previous my tweak release)
    6.  SLATE (Patch) include: 
    Make SLATE compatible with Creatures Animations Added furniture's Tag's Added creature animation sets  and Tags Correct the standards animation sets and Tags Added Tags compatible with the latest changes on "SexLab Utility Plus" Added Cleaning functions and "Registered Animation Only" option in the ActionLog file import section. Include option to show the progress of the current task even after save and load the game. (if the task take too long, is safe keep playing as usual) Speed up the process of re-apply the ActionLog thanks to alex77r4   
    * Possible conflict if Human Animation and Creature Animation share the same name (low possibility but possible)
    ** This need the original mod to work. (The original of BeamerMiasma is for LE and can't be used on SE without extract the BSA file so the link will send you to the SE conversion that work fine on LE and SE)
    7.  SexLab Adventures (Tweak) include: 
    Added the "None" choice for the Rape "Strip Type" option to allow disable the pre strip Scene Enhanced the Proximity Rape collision system. Include Proximity Rape Struggle option with Actors Mass Straight calculation Include the Min Distance option for the Proximity Rape Struggle. Fixed few small issues on the original Mod.  
    ** This need the original Mod to work
    8.  FNIS Sexy Move (Patch) include: 
    Include compatibility with "Devious Devices" and "ZaZ Animation Pack" to prevent conflict with the Restrained Walk Idles Fix a small issues on the original Mod.  
    ** This need the original Mod from Nexus to work
    9.  Conditional Expressions v1.27 - SexLab (Patch) include: 
    Include compatibility with the SexLab expressions system. Fix few small issues on the original Mod.  
    ** This need the original Mod from Nexus to work
    10.  SOS - Schlongs of Skyrim with PapyrusUtil & SexLab (Tweak) include: 
    Based on the SOS - Schlongs of Skyrim PapyrusUtil version Beta of Erstam. Can be used on any Skyrim version even if the original mod isn't being updated. Include the SexLab Addon of Sly9er. Means that is recommended for Futa actors. Fix issue with the Player outfit not being updated after the Load Game event, if the PapyrusUtil functions are in charge. Fix few small issues on the original Mod.  
    ** This need the original Mod to work
    *** In case of small penises issues, Reset the Addons with the option for that on the "Schlongs of Skyrim" MCM. Happens only after switch between the PapyrusUtil and the DLL native functions.
    11.  Sex Slaves or Mias Lair v7.1 (Tweak) include: 
    Re-Include the ZaZ Animation Pack compatibility. Change the body slots of the Plugs and Piercings, for more compatibility with Devious Devices but is also good without the DDi. Include some creatures compatibility for when the player is transformed and still can talk. Tweak a bit the sex scenes for more compatibility with the new versions of SexLab. Tweak a bit the Ecstasy Spell so now actually make the caster, the owner of the slaves. Is the same vanilla system usen on the horses and the houses. I don't know if is useful for another slavery Mod but I hope it be; otherwise is harmless. Tweak the quest startup by the letter. The main quest can be started in more than one way since always but the Latter sended by the Jarl Revencrones is the most commonly used. Now for immersive reasons the latter will be sended only after you make friend of the Jarl Revencrones. So first you will need to meet her and make some vanilla quests for her. Fix few small issues on the original Mod.  
    ** This need the original Mod to work
    *** This is just for the SE or AE version compatible with SexLab.  



  10. SexLab Eager NPC Tradução PT-BR

    Tradução do mod SexLab Eager NPC's (SLEN)
    MCM 100% Traduzido (Algumas coisas vão ficar em inglês para fazer sentido, tradução de algumas coisas deixam estranho o sentido e dificulta entender)
    Baixem o mod original primeiro:
    Substitua os arquivos do mod original pelo meu mod, o MCM apenas arraste para a pasta do mod original.



  11. CloudsNPCpack2

    Placeable through CK to fill Pah homes.   That was my intention anyway
    Just another set of Npcs to fill player homes. im currently filling the "filthy heritage" homes and these work well.  Wanted to share.
    REquires Ks Hairdoos and Sunjoen collection 6.0



  12. Bimbos Of Skyrim LE/SE

    This mod adds two main things:
           >A few (currently 15) female NPCs around Skyrim bimbofied in various ways. A few offer minor quests, some have longer quests for you, and all can be approached for sex.
           >A bimbofication curse that can transform you, your followers, or any female NPC into giggling ditzy blondes if they fall foul of it.
       And a few smaller things as well, such as NPC hypnosis, a "romanceable" follower, slutty clothes and jewellery, some fun quest rewards...
    Skyrim’s a dangerous place for a woman. Even if you can avoid the rapist slavers or horny creatures, there’s all kind of magic around that could mess with your head, leaving you a broken, sex-addicted, slut. It’s not surprising that there might be victims of that kind of magic around…

    In various cities around Skyrim, you’ll find some women who have had their thoughts "rearranged". Each of them has a unique story as to what happened to them for you to discover (or, maybe they're just a slut!). Some will have quests for you, and they can all be approached and paid for sex (they are whores, after all).
    These whores can currently be found in the following cities: Riften, Dawnstar, Windhelm, Winterhold, Whiterun, Solitude, Falkreath, Morthal, Rorikstead, Markarth and Riverwood, though some of them won't appear until you trigger other events. For specific spoilers about each character, check the following dropdown of their locations and triggers:
    The goal for these NPCs was to add stuff that felt organic- like they could be a default part of Skyrim (if Skyrim had quests about bimbofication and mind broken sluts). They should feel like they integrate right into Skyrim like they belong- assuming your Skyrim is a sex-filled porn world like mine is.
    There are four longer quests in the mod, alongside the smaller ones listed above. In order from longest to shortest, they are:
    Childish Games: Morella Gray-Mane and Lyli-Battle-Born in Whiterun have been rivals their whole lives. Talk to Morella to help her win once and for all. Afterwards, wait for her letters!
    Siding with Morella through this whole questline will unlock her as a follower. Once she's a follower, Morella fights as a Destruction mage, and has a basic romance system- give her gifts and hugs to make her happy, make her happy to ask her for sex.
    If you abandon this quest early, Allessandra will instead appear at the ruined hut near the Western Watchtower. Rescue her from there to make her move in to Riverwood.
    Lyvelia's Dirty Work: Lyvelia Tarlin, a mage at the College of Winterhold, would like you to retrieve a package for her. What could possibly go wrong?
    Acolyte of Dibella: Erina is an acolyte priestess at the Temple of the Divines in Solitude. She's also the target of a nasty curse. Help her out! Or just enjoy her misery...
    The Whore of Rorikstead: Once you've joined the Dawnguard or Harkon's court, one of your superiors will tell about a vampire spotted in Rorikstead that needs to be dealt with. Depending on who you're allied with, "dealt with" may have different meanings...
    There's any number of things in Skyrim that can mess with a poor adventurers head. Rough sex, cursed sluts, horny rapist Dremora, drinking spiked potions, dressing like a slut, all of these will add to your (or any NPCs'!) bimbo corruption stat. When it reaches 100, the lewdness and debauchery seeps into your soul, starting the bimbo curse. Once this happens, it's too late. A cursed player or NPC will be slowly transformed into a bimbo slut, with one change manifesting every 24 hours (configurable in the MCM). Once fully bimbofied, she will:
    As well as these, the player will experience some even stronger effects:
    Corruption will not accumulate if the curse is disabled, so you can slut around in peace without getting cursed the moment you turn it on. But corruption will accumulate for a male player. As a man, you're immune to the curse, but, what if you suddenly weren't a man any more... (use other mods like YPS or Hormones for that, there isn't any sex-change stuff in here). Although a man will never have any negative effects, if he accumulates enough corruption, he will spread it to every woman he has sex with like a bimbo does.
    By the way, you might have noticed (if you looked at the mod images) a certain... size to the NPCs. That’s not my body preset- most of the bimbos have inhumanly perverse bodies to really complement their slutified brains. This is done using NiOverride and should work alongside any other body modifying mods you use- I haven’t come across any issues yet. But they might look be a bit weird looking if your bodyslide preset is really big by default. If so, there's a patch in the downloads to remove the static morphs on the tavern bimbos. It'll be a bit unimmersive to have, for example, Roni giggling about having big boobs when she doesn't, but that's your call.
    Anaita at the Bannered Mare in Whiterun is a good starting point for this . On an unrelated point, the note she gives you for her quest gives you a health regen buff for a few hours every time you read it, because reading it feels so good! Isn't that nice? You should definitely make sure to read that note every day. I'm sure nothing bad could happen...
    An active spell effect will tell you corrupted you are. You can reduce your bimbo corruption by talking to court mages, alchemists, priests, or Vigilants of Stendarr, but there will always be a price involved... After you choose to pay it, you can ask to give the cure to an NPC instead to reduce their corruption.
    Even if a follower has submitted to the bimbo curse, they will still fully function as a follower. Just be ready to hear her daydreaming about fucking the bandits currently trying to kill you.
    If you want to force the curse onto an NPC, having the book "Journey of a Bimbo Babe" will open a debug dialogue option with any female NPC, where you can tell her to read it. Doing this will immediately max out her bimbo corruption, so that the next check will start the curse on her. This book can be obtained by asking Urag at the College of Winterhold for it, or just using the console. The book also opens a dialogue option to block the follower from being cursed (though doing that is Lame), unblock it from her, or check her current corruption level. If you want to force the curse on yourself, there's a button in the MCM. The curse can be also disabled completely for either the player or NPCs in the MCM if you choose. 
    Just about everything is configurable in the MCM, from the size of the curse's body morphs to what adds corruption. Just be sensible- don't go changing things mid-bimbofication unless you want some weird shit to happen.
    Note that the player bimbo curse progresses one hour at a time. If you wait for 24 hours or fast travel 5 hours away, it will still only count 1 hour. If you wanted to, for example, wait past a whole level of the curse, you'd need to wait for 1 hour, 24 times. As of 1.7, this is not the case for the NPC curse any more!
    Visit any priest, court mage, Vigilant of Stendarr, or alchemist to purchase a corruption-reducing cure for you or any NPC. But you'll need to supply some items, and the better quality they are, the better a cure you'll get. Use bad enough items, and your cure might even backfire...
    You can't. But you can suppress it! Once anyone in your game is bimbofied, rumors will lead you to Holdan in this house behind Windhelm (or you can just go there, you don't need to wait). He can teach you to make a potion that will turn you back into yourself- but only for a few hours! He also sells a few every now and then. You'd better keep a good stock of them, or you can say goodbye to being able to think!
    This duration can be set in the MCM, but is scaled against your corruption score (down to half, up to triple). If you want to keep your curse cured for longer, lower that corruption. Oh, also, the potions aren't strong enough to keep you un-bimbo'd if you act like a bimbo. Any sex will immediately cancel your cure.
    These Bimbo Tonics can also be given to an NPC bimbo using the Hey, you little bimbo... dialogue option to suppress their curse for a few hours too (no scaling here- it'll be the exact duration set in the MCM). If you give them additional ones in their inventory, they'll automatically drink them when their current one ends and stay cured.
    NPC Hypnosis:
    Skulking around the back alleys of Riften, a man has developed a potion that will allow you to hypnotise any NPC you talk to. By asking them to smell it (“Does this perfume smell a bit strong to you?”) you’ll hypnotise them, adding a Trigger to their dialogue options that can be selected at any time. This leads to a dialogue menu where you can instruct them to do a whole list of things:
    Hypnotising someone uses up the potion. More can be bought from the man in Riften, but they’re not cheap. You’ll also need to complete a basic quest for him before he’ll sell to you.
    As well as controlling them, this offers a more immersive way of running debug functions (e.g., locking arousal). But since this works on any (non-child) NPC, you’re liable to break things if you go too crazy with it. Hypnotise Lydia and make her masturbate in public, fine. Hypnotise Ulfric Stormcloak and make him marry you, don’t blame me for anything that breaks.
    If you have YPS Immersive Fashion installed, the Player Bimbo quest will pick it up and use it's events instead of this mod's. I HIGHLY recommend this! By the end of the curse, you'll have so much YPS Fashion on you'll get the Prettiest Woman in Skyrim YPS buff.
    YPS also has some integration with BoS. Using makeup or being fashion addicted in YPS has a chance to add bimbo corruption, and I hear there's more being planned...
    If you use YPS hair, make sure you have a default hairstyle set for length 15 ("classic"), as that's the length this mod grows your hair to. Your hair won't be locked, so you can still pick your style, but if you ever cut it too short it will grow right back to classic length.
    You can adjust your YPS hair and makeup colour using the Makeover! power. You can also use it to choose this mod's bimbo wigs instead, if you'd prefer (for some reason). If you don't want to deal with YPS at all, you can turn YPS integration off in the MCM.
    When an NPC is bimbofied, she will replace her hair with a suitably long one from YPS's lists, if you enable this. If you don't one of this mod's included hairsyles will be used instead.
    Some things will only work properly with version 6.4 or newer of YPS, so get that update! (In older versions (of YPS and BoS), piercings don't track between the two mods, and that sucks).
    For SE/AE, install the SE patch, overwriting the original mod. This patch fixes the textures and meshes.
    Not all morphs will work in SE, only the player and follower bimbo curse morphs. To get them to work, go into the MCM and look at the Bimbo Body page. Any slider labelled SE INV must be NEGATIVE in Skyrim SE/AE! (i.e., set Breasts from 0.8 to -0.8). I'll automate this at some point, but for now this will do.
    If you're in SE and using a 3BA body, the SE patch also includes bodyslides for 3BA (thanks, @Efgad and  @audhol!)
    If you want the Botox faces, grab EITHER the LE or SE version, to match your game version.
    This mod adds some clothing items. By default, these are CBBE Bodyslide!
    But the SE patch includes 3BA bodyslides and a patch for BHUNP was made by @jah15 here updated by @M2Dakhere!  @Shadowsonic18 has also adjusted the Slavetats for UNP/BHUNP and 3BA in this comment here.
    All the clothes are Bodyslide! Remember to build them in Bodyslide before using them!
    If you really want the outfits gone, you can download the NoOutfits patch. This replaces them all with your setup's Tavern Clothes and boots, and will probably cause more trouble that it'll fix, really.
    The screenshots here were taken with the Botox female face replacer, because I use it and like it. If you want your NPCs to look like they do in the screenshots, download the Botox patch and overwrite the base mod with it. If you don't, they should just take any normal replacers you have.
    If you want to Botox this mod's NPCs but not the rest of Skyrim, follow @belegost's comment HERE.
    If you use Dragonborn Voice Over, @GrimReaperCalls made a voice pack here! It's only for 1.7.2, so a few small lines will be missing.
    If you want to customise the bimbo outfits, it's easy to do with XEdit.  Just look at the bimbo outfit formlists, and add your own/remove the ones you don't like.
    If you want to customise the bimbo thoughts and 'dream' story popups, you can do so in the .json files.
    A few more things to take note of:
    >The mod should be compatible with basically everything EXCEPT any mod that heavily alters the Cliffside Retreat, Ruined Hut near the Western Watchtower, or Cell {34,10} out behind Windhelm. They will block Acolyte of Dibella, Childish Games, or access to the Bimbo Tonic, respectively! Apart from that, pretty much the only thing the mod interacts with outside itself is plonking the NPCs down in the world.
    >There is also a tiny navmesh edit in the House of Clan Battle-Born! This shouldn't cause any problems, really though.
    >Yes, the ESP has an assbackwards nonsense name and all mod IDs are prefixed with CC_ even though that has nothing to do with the name of the mod. I know, it was stupid but now I can't fix it without redoing everything and breaking compatibility.
    >If you use the Crash Fixes mod, you need to set alignHeapAllocate to 1! Otherwise, morphs might cause crashing.
    >Slavetats locks your menus when applying to actors. If you have an NPC bimbofying somewhere, you might get locked randomly while her Slavetats apply. This tweak fixes this so that you can access your menu.
    >This mod was written with a female character in mind but will mostly work for a male one. There may be some minor funk during Lyvelia's quest and sometimes you’ll get referred to as a woman but, hey, maybe you’re into that. However, male PCs can't experience the bimbo curse. It just doesn't work well on guys. Everything else will be fine though.
    >This is the first proper mod I’ve put together. It should be fairly robust but I wouldn’t go around actively trying to break it, because you probably will if you do.
    Bimbos of Skyrim comes with soft integration for some other mods too! These include:
    -Love Sickness: Being Lovesick will make you gain more corruption, and bimbos will get Lovesick faster!
    -More to come in future updates.
    These mods go great with BoS! Use them alongside it for a better experience:
    -YPS Immersive Fashion : Of course! Lots of integration here! I'd say it's a must have!
    -Sexlab Hormones: The OG bimbo mod, and a great source of bimbo corruption!  Works great alongside BoS as long you disable one of the two mods' PC bimbo curses! Seriously, some weird shit happens if you get double-bimbo'd, don't let it happen.
    -Love Sickness: This plays into the "fuck yourself dumb" bimbo trope excellently!
    -Winterweight is something I hear good things about for being really fussy with your body morphs, weight, and shape, but I haven't looked, personally.
    >Some of the timers in the mod pass hourly, not by their whole duration. So if you wait for a 10 hour block, it still only counts as one hour. This affects the player bimbo curse, the gap between Lyvelia's quests, and possibly others too.
    >The Lyli's Bedroom cell has a "_" in it's name, so Skyrim SE/AE cannot make saves in that cell.
    >Childish Games: most of the "meet me in the evening" requests are just flavour and are not enforced
    >Childish Games Part 3: an overly crowded Bannered Mare (such as one with a more-NPC mods) might make it a bit hard for Lyli to move around, or you to hear her
    >Childish Games Part 4: if you get to Lyli's room too fast she may be passed out on the floor instead of in bed. This won't cause problems, it's just a bit dopey.
    >Something seems to make the clothes hide necklaces/other accessories when worn by the player. No idea what, but it's fine on NPCs.
    >Some priests and alchemists don't count for corruption reduction. That's a vanilla thing, it's not my fault poor Acolyte Jenssen doesn't count as a priest.
    >The Flirty Charm power might not work the first time it's used in a save file (maybe)
    >Being vampire'd will fuck with the bimbo transformation, even if cured after. Blame Skyrim, this happens with like every mod that changes your face.
    >When an NPC gains corruption from multiple sources simultaneously (eg, raped by a Dremora) the info messages printed to the console will display incorrectly even though the corruption was added correctly.
    >If the mod is installed mid-playthrough, if the base game NPCs Mikael, Lami or Endarie are dead, the Childish Games Part 2 ("Making Love") quest will fail to start, blocking the rest of the questline. Skipping that quest with the console won't help, as those NPCs are required for the other parts of the questline.
    >The Leather Harness Bra's inventory object is mistextured, but I don't have the skills to fix that.
    >The OBody mod seems to cause crashes when this mod morphs NPCs affected by it. Either disable NPC morphs or Obody.
    >Apparently the "Time Flies" mod causes some problems with curse progression.
    Hard: (necessary for the mod to run, but if you don’t have these what are you doing here anyway?)
    -Sexlab Framework: https://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/
    -Sexlab Aroused (basically any; R, X whatever): https://www.loverslab.com/topic/130406-sexlab-aroused-extended/
    -ZAZ: version 8, or newer:  https://www.loverslab.com/files/file/4688-zaz-animation-pack-v-80-2017-11-15/
    -Fuz Ro Doh: https://www.nexusmods.com/skyrim/mods/14884
    -And any requirements that they have.
    Recommended: (you don’t 100% need these but things will suck without them)
    -A proper skeleton that supports body sliders: I use https://www.loverslab.com/topic/25971-xp32-maximum-skeleton-special-extended-xpmsse/
    -Racemenu (for body changing): https://www.nexusmods.com/skyrim/mods/29624
    -Slavetats (for bimbofication makeup): https://www.loverslab.com/files/file/619-slavetats/
    -YPS Immersive Fashion (for a way better Player Bimbofication Curse: https://www.loverslab.com/files/file/2583-immersive-hair-growth-and-styling-yps-devious-immersive-fashion-2020-05-09/
    -Botox. Required only if you're using the Botox Patch: https://www.nexusmods.com/skyrim/mods/89635
            Technically, only the textures. You could remove the ESP and headMorphs to stop Botox affecting the rest of your game (see here.) Don’t like it? Don't use the patch.
    -And any requirements that they have
    If you're on SE/AE, these mods all have SE/AE versions out there. Go get them yourself, I'm not your dad, don't make me do it for you.
    -@DeepBlueFrog for the inspiration with Sexlab Hormones! I wouldn't have ever made this if I hadn't started with his awesome stuff.
    -@LoneViper for the brilliant bimbo jewellery.
    -@Okshi91 for some very damn significant code edits, contributions, and fixes. Seriously, like, a lot of contributions. A lot.
    -@audhol for making some custom clothes for the mod! The Alicia set is his work, a lot of the conversions of other gear was him, and he also redid my file structure so I didn't have to.
    -@botticelli for some significant fixes done to my backend code,for fixing the repeating bimbo quest before I even knew it was broken, and just continually dropping into the thread with fixes and advice.
    -@emily1673 for adding functionality to YPS so I could integrate with it better, literally just because I asked her to.
    -@terrorofmorrowind for making some custom Slavetats, and the bodyGen file for SE.
    -@Efgad and  @jah15 for the conversions to other body types.
    -@AphroditesEye for doing some real rapid testing during the 1.7.2 debacle.
    -Anyone else who has helped, advised, or given feedback in the mod's forum thread.
    -Animations used are Gunslicer's GSPoses, used under general permission.
    -KS Hairdos is used under its general permission for the bimbo wigs.
    -The actual headpart hairs taken from HG Hairdos 2, and used under general permission.
    -The Sultry Dress is used from Tiwa44 Minidresses under general permission
    -The Pink Miniskirt is used from NH Miniskirts under it's asset use permissions
    -The Tied Cloth Bra, Black Frilled Microskirt, Stockings, and Leather Harness Bra are from MSC- Kinky Stuff ,used under general permission, and converted by Audhol.
    -The White Bra, Panties and Heels are used from R18PN02 lingerie, converted to Skyrim here and used under general permission
    -The Mesh Dress modified from one of Sorceress99's old conversions (here) of this dress, then reworked by Audhol. Sorceress hasn't been online for over 2 years, the original author hasn't for over 5, so I've used the mesh with the provision that if either ever come back, I will either immediately obtain permission or remove their files from this mod.
    -Eyeliner texture for the bimbo curse Slavetat used from YevMods Makeup Pack
    -Spilled breast milk texture adapted from this mod.
    -Giggling sounds sourced from Various Places Around the Internet. I can't even remember all of them.
    -High heels pulled from DoubleZero’s Formal Affair outfit and used under general permission
    -CPU for the Papyrus for Skyrim Guide (dead link, he's gone)
    -Everyone who's given feedback and ideas and found bugs in the mod's forum thread.
    Looks like Loverslab breaks if your changelog is too long, so I've moved all previous patchnotes here. Each major version, I'll move the previous version's patch notes over to there.



  13. Unforgiving Devices v2.1 Voicepack

    This is a voicepack for the great Unforgiving Devices mod, created using the latest xVASynth 3.0.
    Install with your mod manager.
    For the manual installation connoisseurs', just copy the un-archived directory into your data folder.
    Loose files version (no bsa, no esp) so it should be compatible with both SE and LE, I think?
    Unforgiving Devices v.2.1



  14. Player exhibitionist patches reuploaded

    Some patches I had created for my mod player exhibitionist, to be used together with some popular DLS sized new lands mods.
    All patches are developed using Skyrim LE.
    If you are playing Skyrim SE maybe they work, maybe not.
    Use at own risk



  15. Troubles of Heroine

    Warning: Disgusting, sexist, humiliating and violent content!
    Firstly, I apologise for my English - it's not my first language. Skyrim's version of my Fallout 4's mod Problems of Survivor. The mod adds NPCs and events that make female PC life in Skyrim more ungrateful and humiliating
    If you want to remove the default bow from followers (including vanilla and from others mods), then download followerswithouthbow file.
    Use code Set AAASqueamishGlobal to 1/0 to disable/enable most nasty content.
    Use code Set AAANoSexistFaction to 1/0 to disable/enable automatic sexism of Companions and Civil War factions.
    Some content is disabled by default. To enable it back use MCM and the code set AAACutContent to 1.
    If you want to do female quests for male: Go to the Riverwood Trader, type "tcl" in the console, go through the wall behind the counter and take the "Troubles of Hero" item from the chest. Or you can use console commands, the AddItemMenu mod or MCM, but in that case you can drop it. Dialogues will still be for women.
    The readme contains quest ids, perks, and update descriptions.
    Don't know where to start? Start with the mod's questlines:
    Content for heterosexual male PCs:

    Dragonborn DLC add-on:
    This add-on changes vanilla quests!
    Dawnguard DLC add-on:
    Hearthfire DLC add-on:
    More details:
    xVASynth voice pack:
    SE Voice patch:
    Supports TOH 2.4.1:
    ElevenLabs AI voice patch:
    Troubles of Heroine - ElevenLabs AI voice patch unique npcs:
    Merged SE:
    Eleven labs voice pack patch for the merged version:
    Good English:
    English Patch with the Books edited:
    Merge of only the DLC:
    Patched script fragments:
    Russian translation:
    KS Hairdos for Troubles of Heroine:
    Swag's No More Males Edition:
    Strange mannequin's body:
    This little mod changes merchant Virtruula's outfit into Dark Seducer armor (None helm):
    MxR review:
    Possible problems:
    Future plans:
    More dialogs; More quests; More situations; More followers; More filth.  
    Do what you want with the mod.



  16. cloudsLaurenfollower

    First attempt at a spicy, custom voiced follower. Its a real voice.  requires KS hairdos,  She runs Sexlab scenes through dialouge.  youll have to dress her in whatever you want. i chose cocos sorcerer outfit.   everything should work with her, i use her on SSE and SkyrimVR.  if people find issues, ill try and fix them,  Oh Yeah. shes at the Frozen Hearth in Winterhold. Slso if her dialoge doesnt show up, quicksave and relaod.



  17. cloudsNPCpack

    I just made this to populate a player home with unique actors in Creation kit.  They are placeable through CK into any player home. they are just set to player faction. so they are perfect for Pah and such.  Background is from "filthy Heritage" riften slave house. 



  18. Devious Interests

    Devious Interests (or DIN for short) is a mod aimed at integrating Devious Devices into the world of Skyrim by making its inhabitants aware of someone wearing them - being restrained now affects the player and the world around them in various ways, while providing the means for her to get out of (or get into even more) trouble!
    Talking to other characters while wearing visible restraints causes them to comment on your situation and they may also decide to help or hinder you in some way. And if it isn't the other denizens of Skyrim that are putting you in a rather devious predicament, then it might your own self! You ought to keep your arousal in check, lest you end up losing control and binding yourself with the restraints you have found in various containers during your travels. And to make matters even more complicated, you may just throw away your precious and rare restraint keys in the process too! Of course unless a life in restraints is appealing to you, you may have to resort to other, unconventional methods to get them to come off. However if you do decide for the life in restraints, you'd do best to manage how comfortable exactly you get in them and learn to live with all of the consequences too!
    The mod has many features and most of them have configurable parameters. Check out the detailed feature description and the mod configration menu for Devious Interests to learn more about them.
    Until v1.0 releases, Devious Interests is considered an open beta. It's feature complete, however issues, errors and unintended outcomes may still happen and should be expected and treated accordingly. If you have come across any such issues or have ideas on how to improve the mod, please post them in the support thread.
    Content Toggles - Mod content that features implied or actual non-consensual acts or acts of dubious consent, and content that involves animals or creatures can be enabled/disabled in the mod configuration menu. Such content is disabled by default, and by enabling them, you are consenting to be subjected to them.
    Configurable Restraints - You can select which restraint item types you do and do not want equipped by the mod and it will respect your choices as much as possible in every given situation. Some basic restraints like cuffs, collars, blindfolds, gags and armbinders cannot be disabled in order to let the mod keep a healthy pool of restraints to always draw from.
    Arousal - Arousal can contribute to the chances of certain event outcomes. The threshold at which and actor is considered aroused and the impact share of arousal is configurable. By default, wearing any restraints also contributes to a faster arousal gain.
    Restraint Visibility - Some restraints can be hidden under clothes and armor, thus others won't notice the player wearing them. Restraints that cannot be hidden include heavy bondage items, head restraints and collars.
    Restraint Comments - NPCs the player interacts with have a chance to comment on any visible restraints the player is wearing. Can lead to other events, such as:
    unlocking one of the player's restraints giving her a random minor item or restraint key activating her vibrating plugs or piercings stealing her gold or keys locking additional restraints on her having sex with the player reporting the player to the guard engaging the locks on the player's restraints, if lock manipulation is enabled for Devious Devices  
    Gag Speak - A gagged player has a configurable success chance (influenced by her arousal) to be understood by other characters. Behaves similarly to restraint comments and shares the same outcomes.
    Bondage Offer - When the player is not wearing any restraints, there is a chance that NPCs will approach her with an offer of tieing her up and taking her keys in exchange for gold. The more severe bondage the player chooses, the more she is rewarded for it. The player can also decline, in which case NPCs may decide to tie her up anyway.
    Bondage Addiction - Wearing restraints uninterrupted for a long time causes the player to develop a bondage addiction. She gets small bonus effects after the first few days as she is getting comfortable being restrained, but after the 7th day, she becomes addicted which causes her to suffer negative effects when not wearing any restraints. Bondage addiction fades at a slow rate when the player is not wearing any restraints. Having sex will temporarily alleviate the negative effects of not fulfilling the bondage addiction.
    Restraints and Keys In Loot - The player has a chance to find restraints and keys when searching containers, defeated enemies or pickpocketing them off unsuspecting NPCs. A toggle allows for the player to also become unwilling to drop any restraint items she is carrying (except when selling them to merchants) and with sufficient arousal, will cause her to automatically pick up restraints she finds in containers. Additionally, you can adjust when and where keys can be found - when the player is restrained, when is she is not restrained or always, regardless of her being restrained. And you can also set wheter it's more likely for keys to drop in dungeons or everywhere else, with the option of keys only spawning in dungeons or outside of them.
    Unlock Help - The player can ask characters for help in unlocking the restraints she is wearing. Most people can only unlock punishing restraints (gag, blindfold, heavy bondage) and they also may refuse to help or end up jamming the locks in the process. Citizens cannot unlock more complex heavy restraints, you need to turn to the guards for that. Blacksmiths can unlock every sort of restraint, however they need to be payed for their services.
    Crime and Jail - The player can get out of arrests by accepting to get bound by guards or by having sex with them. Both actions reduce/eliminate the player's bounty while allowing her to retain stolen items and getting that specific guard off her tail for a while. The player will get bound and gagged in jail, making escape attempts more difficult. Upon serving her sentence, these restraints may or may not be unequipped by the guards.
    Fast Travel - Fast travel can be disabled when wearing heavy bondage items or a blindfold.
    Sleep Naked - The player can be set to undress before sleeping. Sleeping in the nude affects the chances of certain events.
    Sleep Bondage - An aroused enough player has a chance to find herself tied up after waking up from sleep. Other events like Gold Theft or Key Theft may also happen in addition. Sleep bondage will not happen in safe places, like player homes.
    Stripping - An aroused enough player has a chance to strip naked and refuse to dress up for a configurable ammount of time. Stripping cannot happen when the player's arms are restrained. If the player slept naked, there is a chance for her to refuse to dress up for a while when she awakens.
    Masturbation - An aroused enough player has a chance to masturbate on the spot if she cannot contain her lust anymore. Masturbation cannot happen when the player's arms are restrained.
    Prostitution - The player can offer herself to NPCs in exchange for gold or restraint keys. Offering to have bound sex increases the reward and the success chance of the attempt. NPCs have a chance to decline the player's advances or even actively hinder her by reporting her to the guard or locking her in a chastity belt. After the deed is done, NPCs have a configurable chance to pay or not pay the player for services rendered, in which case an Intimidate/Persuade check needs to be passed by the player. Failing to convince them can have further consequences.
    Free Use - Requires non-consensual content to be active. Nearby NPCs have a chance to use the player if they are aroused enough. Afterwards, they might decide to lock restraints on the player or toss a gold coin at her feet in mockery. If the player is wearing a chastity belt and has a chastity key in her inventory, NPCs will use it to unlock the belt and put it back on the player once they are done with her.
    Cum Inflation - Having vaginal sex with males causes the player's belly to inflate to a configurable size and deflate after a configurable ammount of time. The more inflated her belly gets, the bigger movement speed penalty will the player suffers. Wearing a vaginal plug will prevent deflation.
    Devious Devices 5.2
    Optional Mod Integrations
    Devious Mimic Clothing - Mimics will be referenced in dialogues, mimics can trigger during a self-bondage attempt if the player has no restraints in her inventory to wear, Protector Charms can be acquired and lost through restraint comment events
    Laura's Bondage Shop - Laura and her shop will be referenced in dialogues, Sirrina's Yoke can be equipped during a self bondage attempt
    Love Sickness - Certain events can add/extend the Love Sickness effect, being Love Sick influences event chances and contributes to faster Bondage Addiction gain
    SexLab Inflation Framework - Body resizing for the cum inflation feature will be handled through SLIF
    Simple Slavery Plus Plus - The player has a configurable chance of being sent to the slave auction upon getting arrested or instead of being released from jail
    Recommended Mods
    Alternate Start - Live A Deviant Life Lich Edition - The bound alternate start options synergize very well with Devious Interests, allowing you to interact immediately with the functionality my mod provides, while simultaneously giving you a bit of a challenge upon starting a new game
    Sexual Persuasion - The "sex-for-discount" feature plays nicely into further integrating SexLab and Devious Devices into the world of Skyrim, thus complementing Devious Interests. The mod is also aware of the player wearing chastity belts.
    Compatibility Patches - User-created compatibility patches for Devious Interests and various other mods
    Devious Interests Voice Pack - xVASynth-generated voice lines for the mod
    Q: I have encountered an issue!
    A: Post a detailed report of the issue in the mod's support thread - what game edition you are on, when and how it happened, what other mods are installed, what is the version of DIN and its requirements are you using. Enable logging for Skyrim and in the mod's MCM, and attach the log from the time the issue happened. If there are specific steps to reproducing the issue, include them as well. Do not approach me for technical support regarding the mod in direct messages, everything is handled through the thread. I will investigate any properly reported issue.
    Q: I have an idea to be added to the mod!
    A: I welcome all ideas, suggestions and feedback. Please post them in the thread. Every suggestion will be read and considered, but ultimately I decide what goes into the mod I develop and maintain, please keep that in mind.
    Q: Is it Special Edition compatible?
    A: At the moment, I don't plan on explicit support for Special Edition, the mod can be used as is.
    Q: Is this mod voiced?
    A: By default, dialogue added by Devious Interests is not voiced. A user-created xVASynth voice pack is available, however it's considered third party and not officially supported by me. Report any issues with the voice pack in its support thread.
    Permissions and Credits
    The permissions for this mod are open and it can be modified, patched, forked or tweaked according to your heart's content. Crediting me for the original is welcome.
    Any code taken from other mods is marked as such and the permissions of the original mod apply to it.
    Under no circumstances should this mod in its original, unmodified form be redistributed or reuploaded elsewhere, outside of loverslab.com. Modified versions or patches and tweaks to it need to be available on loverslab.com as well.
    Using any part of this mod in closed source or for-profit projects is strictly forbidden.
    Any modified version of this mod or mods derived from this one need to have the same permissions as the original does.
    My thanks to every contributor for making Devious Devices possible
    Special thanks to @Laura for everything, including all the ideas, feedback and testing for Devious Interests.



  19. Flame Mane Armor (CoCo Body v6)


    This is Dehya's armor from Genshin Impact, but I tried to make it fit better into Skyrim. There's not much more to it than that, its a single chest-piece with a ground item.

    HOW TO OBTAIN: You have to use console commands or patch it into your leveled lists. I will not be adding it to the world.

    FEEL FREE TO YOINK THIS MOD AND FIX/UPGRADE/CHANGE ANYTHING, just put my name in the credits somewhere.



  20. Unforgiving Skyrim LE/SE

    This mod is extension to Unforgiving Devices mod by @ihatemykite.
    It's made for female PC in mind, no plans to add male PC support.
    Requirements: Should work with both LE and SE.
    Unforgiving Devices 2.1 or later.
    Unforgiving Devices's requirements.
    Zaz Pack v8.0+
    1. Goo Research Quest.
    Unlocks various crafting recipes through the research.
    Start at Whiterun with Black Goo in inventory while knowing it's first effect.
    Status: all done.
    2. Abadon Shout
    Special shout to unlock and learn, quest start automatically after being hit with it from draugrs.
    3. Several Abadon suits:
    Boxbinder set, having both versions of simple and outfit one.
    Hard to escape cursed one, which optionally can add Abadon Plug
    Randomized one, with chance to add Abadon Plug
    Optional download - draugr replacer, made by @audhol
    Short changelog, see below for detailed one:
    1.0b1 - Initial release, scripts compiled to UD 2.1b2
    1.1 - Done Book quest
    1.2 - Done Enchanting station quest, all basic quests complete.



  21. Unforgiving Devices

    Version 2.0 should be much more stable than previous version. I still recommend to check compatible mods and be extra caution when using mods with bad compatibility or incompatible mods. There are now also a variety of debug fixes that can be accessed in MCM, so in case something go wrong you can use the fixes.
    (description was edited in accordance to beta 4)
    Unforgiving Devices is a framework extension for mod Devious Devices which focuses on adding more immersive and complex escape system.
    My goal with this mod is to make custom devices with custom behavior. My vision is to convert all devices from framework and give them custom behavior that will be more punishing and realistic for the player. With that, I mean something along this line: Gas mask will actually work like gas masks, reducing player ability to breath. Collars can choke a player. Moving in restrictive boots will hurt the player. Trying to swim with heavy bondage will drown the player.

    These are all examples of what I want to achieve in this mod (not what is currently in this mod yet).
    People currently/previously taking part in mode development
    @ihatemykite @BreadDain @iivanvv @kurotatsu @tznvlw  
    Current features
    Reworked bondage devices - These new devices contains much more customization in comparison to Devious Devices. System of escaping the said devices is also reworked. Escape system is more focused on  immersion and user feedback (sometimes more, sometimes less). These devices work in parallel to normal Devious Devices, and so can both types be used at once. Existing Devious Devices can also be converted to new type by using xEdit patch. Completed patches for Devious Devices and some other popular Devious mods are provided with main mod, and can be selected in installer. Reworked orgasm system - (almost) Every registered NPC can orgasm/be edged by wearing specific devices. Some devices, like soulgem plugs, can increase character orgasm progress ,which when reach top will cause orgasm. There are many more variables in play, which can make it harder/easier for character to reach orgasm. Every vibrator can also have different setting, like strength, duration and mod. Devious Swimming - Swimming with hand restrain can cause player to drown. Abadon quest - Small quest which more of works like mod demo. All devices are included in base mod and so can be used even without any patch. Quest is currently very short, but I'm planning on extending it in the future.  
    Required mods
    Devious Devices (And all mods they require) 5.2 - LE / SE UIExtensions - LE / SE ConsoleUtil - LE / SE  
    Recommended mods
    IWantWidget - LE / SE (LE version is downloaded on SE mod page) - Having iWantWidget installed and enabled in MCM will show additional widgets for plugs/piercing. Also replaces meters and adds icons to them. Only works on UD versions newer then 2.1b2 Also recommend IWant Widgets NG for better performance Papyrus Tweaks NG - LE / SE - Can greatly increase mod performaance on SE Improved Camera SE - LE / SE - Will give you first person experience while playing. UD have inbuild compatibility, so animations should hopefully work without issue. Skyrim Souls RE - LE / SE - Funnily makes the UD more stable, as there is no longer need to check if menu is open. Also makes mod little more harder/immersive.  
    Optional mods
    ZazAnimationPack - LE / SE ; Use animations for struggle minigame SlaveTats - LE / SE ; Adds tear and drool overlay. This feature also require ZazAnimationPack. Security Overhaul - LE  / SE - Adds unique locks for lockpick minigame. Require patch which can be selected when installing Unforgiving Devices in other patch category powerofthree's Papyrus Extender - LE / SE - Makes use of few functions to make mod more stable. For example, after some testing I have found out that for some reason, the Console Util can cause sometimes crash when hidding player during lockpick minigame. Luckily, powerofthree's Papyrus Extender adds its own function for hidding player, so crashes are no longer relevant. Only const is that this is little slower then Console Util.
    In case you are installing the mod for fresh new game, then do following
    Download the mod from there (or from GitHub) Install it using mod organizer (either MO2 or vortex). You can select some additional features in fomod, like patches, or fixes. In case oyu installed patches, check that mod loaded is correct! Patch have to be ALWAYS loaded after Unforgiving Devices and the patched mod! Not doing so will make devices broken and can cause strange issues. This can even lead to the whole framework breaking down. In case you are using esp patches, the framework will give you error immediately after starting the game, so you will know that you have to move the patches. But if you use esl patches, the error will not show. So always double check after you install the mod that load orders are correct. You can see example on how the load order should look at the last page of fomod. (optional, but highly recommended) Run LOOT. This way, it should be impossible for patches to be installed incorrectly. LOOT will also check if incompatible mods are not installed after patches.  
    If you intend to install Unforgiving Devices on existing save, do following
    Rethink your choices. Even if you do following, it might still not work correctly. Best is to just start the new game. If you still insist, do the following Uninstall Devious devices (all modules) and all mods that require it. Open the save in ReSaver and clean all unattached forms. This way, save should be clean from Devious Devices. Load the save in game, wait some time and save the game. Install Devious Devices back and all other uninstalled mods. DO NOT LOAD THE SAVE YET Immediately install Unforgiving devices. Follow steps which are in the guide above. You have to load the save as if you never used Devious Devices and Unforgiving Device before. Otherwise, Unforgiving Devices will not correctly override some DD scripts and will not work.  
    List of tested mods which are working or not. There are only mods which I personally tested.
    Devious Lore - Not issue, works fine Devious Lore DD Patch - Not compatible with Unforgiving Devices DD Patch! Install either before UD and any of its patches, or disable. Devious Devices - SE patch (part of Devious Devices for Special Edition) - Not compatible with Unforgiving Devices DD Patch! Install either before UD and any of its patches, or disable. Devious Strike -Not issue, works fine Works fine, but might UD might have issue many devices being locked at once (like when many strikers spawn at once). I recommend to reduce spawn chance so not too many strikers can spawn at once. Devious Enhanced chest - Not issue, works fine Devious Cursed Loot - Not very compatible (but works). If you only care about random devices, I would better recommend Devious Enhanced chest. Requires Patch. Patch doesn't cover 100% of devices as there are too many of them. There are reported issue with some quest. Laura's Bondage Shop - Not issue (for now) Requires patch, but it can technically be skipped (I didn't test it without it) All quest works fine, but I didn't finish them all yet, only till 75%. Devious Pink - Requires Patch, otherwise didn't found any issue.  
    Most of the development takes place on the GitHub. As so, any user can directly observe the mod development there. Reporting issues there is also preferred, as it can be easier tied to specific part of the mod implementation. It will also be harder to forget about the issue this way.
    Lastly, every time there is an update to indev version of the mod, a nightly build will be created. The latest nightly build can be downloaded from there. Be warned that it is still in dev version, and as so can be broken. Only use NB if you are interested in trying the latest features, which are not yet public on LL. I, and others, will also be very thankful for any early feedback, so we can prevent releasing broken betas.
    Mod documentation is created using NaturalDocs. It can be access either online or offline
    Online - Using github.io. Note that I have to update it manually once in the while, so it might not always be correct. Offline - Last generated documentation will always be in docs/Documentation folder. Opening index.html will result in the same result as if online documentation is opened. Documentation also contains some additional informations
    Example: mod: very simple mod which adds 3 new devices that use mods of the features provided by UD. Can be used as reference to be mod creators. Controls: Default controls layout (keybinding) Guide: Will replace existing tutorial from this page. Currently, contains information about some of the minigames.  
    Current issues
    Mod is very script heavy. Weaker computers may have issues. Incompatible with mods which don't have Patch. (That doesn't mean the mod will not work, it just means the mods will not interact) Balance  
    Special Edition
    After trying it i thing it works with se just fine. If you want to use it in SE just download file and install it like SE mod. If you use MO it will probably give you warning of using older form. Just ignore it (most of the dd mods for SE use older form anyway). I didnt have enough time to try every thing. So if you use this mod with SE (or with LE) and you find something not working or ode please let me know.
    Patches adds this mod behavior to devices from other mods. This devices stats are set automatically with some randomness. If you think some of this devices are too hard or easy, let me know and i will rebalance it. Every patch needs to be loaded after mod that it patches!
    There are following patches which are included in current mod version (selectable in FOMOD installer)
    DD Patchs: Patches DDA,DDI and DDE. Patches around 98% 100% of all devices. BRRF patch: Needs to be loaded after BRRF. For Him Patch: Needs to be loaded after For Him BRRF + For Him:  Needs to be loaded after BRRF and For Him. Also BRRF needs to be after For Him. DCL Patch: The number of patched devices is lower because there are many devices with custom scripts. Also don't forget to disable Device and Horny buff as mentioned above Requires Deviously Cursed Loot 9.0 by @Kimy Devious Pink Patch: Patches all devices Requires Devious Pink by @naaitsab Lauras Bondage Shop Patch: Patches all devices. Most, if not all, devices are not escapable, and so this patch is quite useless. At least it change plugs. Requires Laura's Bondage Shop by @Laura Treasure Hunting Whore: Patches few added devices Requires Treasure Hunter Whore by @Tyrant99  
    xEdit script will only patch inventory devices with following scripts:
    Here is simple tutorial on how to use the xedit Patching script
    Future plans (outdated AF)
    Complete custom devices for all possible kind of restrains Making more Custom Heavy bondage devices so there is more variaty Maybe in different mode More devices with custom behavier. My next possible target will propably be collar that throttle player as suggested by SirCrazy  
    In case you found that something is not working or not working as intended, please report it in support thread and i will give it a look. But also please add following information to your report
    Version of skyrim: LE/SE Version of mod (in case of using older version then current) Used patches (if none, then also type it) In case that some device doesn't work but other works, tell me exactly which device doesn't work, not just type (saying that one boots does't work will really not help me) (Optional) Papyrus log. If you don't know what it is then you don't need to worry. I just need it if things get really broken. In most cases I manage to replicate the bug so this isn't really required. (Optional 2) Save file. Saves contain all information about papyrus threads and its local variables. This can greatly help to pinpoint the location of the issue.  
    How to help with mod development
    By providing feedback in the support thread By providing bug reporst in support thread By actively helping with mod development using GitHub https://github.com/IHateMyKite/UnforgivingDevices  
    Credits to
    SirCrazy for suggesting how the intro quest for plug should look and writting some of the text in the quest. @S.MayLeR for making russian translation @naaitsab for contributing sentient dialogues and also explaining how to implement it @Shakx88 for creating Devices Escape Overhaul which was main inspiration when creating this mod Everyone who has taken part in creating DD framework Everyone who have given feedback/ideas for this mod All contributors who toke their time to make this mod better  
    At bottom of of this page
    From here forward, outdated description sleeps. Will be discarted/reworked eventualy.
    ---------------------------(WIP) Tutorial---------------------------
    ---------------------------Custom Restrains---------------------------
    New devices with custom behavior. My main reason for making them was to make escaping restrains less RNG. You will actually have to invest not small amount of time to escape them. Many of them have various stats and modifiers, making most devices unique.
    (some shortscuts: DPS = Durability per Second, S key = Special key, C key = crit key)
    Following stats are added to all devices Durability: Once 0, device gets removed. Condition: Every point of reduced durability also reduce condition. After 100 points of condition are reduced, the overall condition get worse (Excellent -> Good -> Normal ...). Reduced condition increase DPS. Once condition get reduced to broken, device gets unlocked. Locks: Number of locks which needs to be unlocked before the device is unlocked. Every unlocked lock also increase overall dmg to device- Cooldown: Is in minutes and defines how often will device activate itself. Accessibility: Defines how hard the device is to be reached with arms. All heavy bondage devices have Accessibility 100%, because arms are always in contact with them. If Accessibility is less then 100%, struggle minigame will become less effective. There are many cases in which Accessibility is reduced. Example may be wearing blindfold while also wearing hood. Logically, this makes blindfold less accessible, and so it is harder to remove it. Loose minigame increase Accessibility  if its inaccessible (like when having tied arms). Following modifiers can be added to devices. Not all of these modifiers are stored in form of string, some are more complicated (Like Contains Items). Sentient: Device can active itself if player tried to remove it. If device activate itself, other equipped device will be active instead. Regeneration: Device will slowly regain some of its durability. Destroy on remove: Device will get destroyed after remove Contains loot: Device will drop items when removed (requires Destroy on remove) Contains gold: Wearer will receive some gold when the device is removed Random manifest: Device have random chance to lock wearer in device/s. Orgasm manifest: There is chance that device will lock wearer in device if wearer orgasms. Modifiers can be edited by using debug menu. More info about modifiers can be found here: https://github.com/IHateMyKite/UnforgivingDevices/wiki/Modifiers There are following escape options: Struggling: Player will struggle and slowly lose stats. For every second of struggling some durability is reduced. Once durability reaches zero device will get succesfully escaped. There are following variants: Regular struggle: Only drains stamina. Is affected by Agility attribute Desperate struggle: DPS is increased by max health of player. DPS also scales with device health (the less the durability the more the dps). Will drain stamina and health. Is affected by Strength attribute Magick struggle: DPS is based on max magicka of player. Deals 150% dmg to condition. Will drain magicka and stamina. Is affected by Magick attribute. Slow struggle: Have very small DPS but also don't drain any stats (they even regenerate at slower rate). This struggle can be also initited at all time, even if player have very small stats. To counterpart previous ponts, devices have new variables: Physical resistance: Reduce DPS of Regular struggle,Desperate struggle and Slow struggle. Magick resistance: Reduce DPS of Magick struggle Cutting: Player will have to rapidly press S key to cut device. Once cutted, the device will lose big amount of its condition and also some of its durability. Lockpicking: Player can access the device locks by crit. This will start vanilla skyrim lockpick minigame. Unlock with key: Player can unlock lock by landing the crit. Crit failure can break the key and jams the lock. Repair lock: This minigame is only available if at least one lock is jammed. Every crit will increase progress for repairing the lock. The harder the lock the harder it is to repair. In some minigames, crits can occur. This will cause either the magicka meter or stamina meter to blink OR, if the shader effect is active, by body shader applied to player. If player fastly press correct C key (Default: A for M meter, D for S meter), something will happen. In struggle minigame, more durability will be reduced, in cutting minigame more progress will be added. Also every device can have different crit multiplier which changes how efficient the crit is. But they can also have different chance of the crit occurring. So some device may have very small chance of crit happening but will have big multiplier, making the crit more rewarding. Some minigames require player to press S key to progress (like removing the plug or cutting minigame) All devices can also be damaged when wearer is hit by weapon or by spell. Amount of damage is reduced/increased by: Weapon Hit Resist: Is by default same as Physical Resist, but in some cases can be different (+- 25%) Spell Hit Resist: Not implemented yet, spells do nothing for now. Some minigames are affected by new attributes. Every attribute is made from various normal skyrim skills. Agility: Made from Pickpocket skill Affects Regular struggle Strength: Made from 2h skill Affects Desperate struggle Magick: Made from Destruction skill Affects Magick struggle Example: If player have 2h skill = 15, Destruction  = 15 and Pickpocket = 25 -> Agility = 25, Strength = 15, Magick = 15 Every point of attribute increase corresponding minigame effectiveness by 1% (1.5% for Regular struggle) This value can be seen in wearer detail option of device detail menu Following devices types were changed Plugs: They can be struggled from as long as player doesn't have belt or harness. But having tied hands,wearing hobble dress or bondage suit will reduce effectiveness of this method. Sentient plugs have chance of turning themself on. Instead of normal struggle minigames, player have to force out the minigame. This is done by rapidly pressing the S key. Inflatable plugs: Can be inflated/deflated. In case of player having tied arms, they can still try to manipulate the plug, but it requires to struggle. Also the more the plug is inflated, the harder it is to remove it. Sentient modifiers adds chance of this plugs inflating themself. Panel gags: Their plug can be removed/added all time. Having tied hands will start minigame in which player needs to remove the plug. Sentient mod gives this gag ability to insert the plug back if it was removed. Mittens: Struggling with mittens is less effective Inflatable gag: WIP Following device types were created Controlable plug: Plug which can be turned on and off. Once turned on, the plug will slowly discharge itself (stronger vibs will discharge plug faster). Plug can be also turned off with tied hands, but player will need to complete minigame. Sentient mod adds chance of plug turning itself on with random vib strength. Dynamic Heavy Bondage: Devices which doen't not by default tie player. But they can be activated to do so, or they can do it by themself. There are currently 2 types Arm cuffs: Player arms are tied like when wearing armbinder. They can be either untied (which will not unlock cuffs) or they can be escaped, which will also untie player arms (like when escaping armbinder). Leg cuffs: Player legs are tied like when wearing hobble skirt. The skirt use different body slot then in DD, and so may be in conflict with some other mods. DD use for hobble skirt body slot. Reason is that I wanted to it so the legs can be tied while also wearing body armor (like catsuits). Abadon plug: More info down in description  Also, in case you are using DD Cursed Loot, you have to disable Device buffs and Horny buffs, which for some reason kill player when they reach small HP. Guide in spoiler below  
    ---------------------------Abadon Plug---------------------------
    Plug that is locked on player and grow stronger over time. To get this quest you will need to complete quest Dragon Rising (quest where you kill dragon at tower in front of whiterun). After that you should get letter from courier which will start the quest. If you just wan't to jump directly to action you can either complete Dragon rising quest by entering "help MQ104" and then "completequest <id which you got for MQ104>". If you don't want to break game, you can also type "help UD_AbadonQuest" and then "completestage <Abadon Curse quest id> 10". This will send the courier. This quest is still in making so there is not much to it. It just works as natural way for obtaining this plug. Later i will work more on bad ending so it actually have some kind of story.
    ---------------------------Custom vibrations/orgasm---------------------------
    Adds new system to manage actor orgasm. This system works in following way. Actor have new varible called Orgam Rate (ORAT) which defines how fast will actor orgasm (or if actor will be edged). If actor is player, widget will be shown above the device widget (Shows when orgasm progress is more then 5%). On every second, actor orgasm progress (OP) will increase by ORAT, but also gets reduced by small value, which is defined by Orgasm resistence (ORES). This negative value is called Anti Orgasm Rate (AORAT), and its bigger the more the actor is close to orgasm, topping at 100% where AORAT = ORES. Because of that, for actor to be able to reach orgasm, ORAT needs to be atleast little bigger then ORES. Otherwise, OP will stop somewhere before 100% -> actor is edged. If progress reaches 100%, actor orgasms, and normal DD orgasm event is called. Also reworked how vibration function work to make this work Vibrate function is much simpler then the one in DD. It mostly only increase actor arousal and applies ORAT This means that every device can vibrate on its own. So one device can start to vibrate and one of them can stop before the other etc.. AORAT also changes with increasing arousal. AORAT reaches its minimum when actor arousal is 100. This is exponencial, and function for this looks like this: AORAT = fRange((Math.pow(10,fRange(100.0/Arousal,1.0,2.0) - 1.0)),1.0,100.0)*ORESM*(OP*(ORES/100.0))  
    ---------------------------Orgasm resist minigame---------------------------
    Player can start orgasm resisting minigame by pressing Player Menu Key. The more the ORAT, the more stamina will be sapped for second of minigame. Minigame have crits, which are set at constant 15%. Striking crit will restore some stamina and also reduce orgasm progress. Failing the crit will do the opposite. This can cause player to orgasm if OP is too big Mechanic with Special button. Minigame widget will randomly change color. Holding the S button while color is changed will result in different effects. Red: Reduce stamina consumption by 75% Green: Reduces orgasm progress. Also reduces stamina consumption by 25%. Blue: Reduces arousal. Also reduces stamina consumption by 25%. Effects are active for as long as the button is pressed and the color is changed. If the button is pressed while color is normal (pink), stamina consumption will increase by 100%. Duration of how long will be color changed is random, so sometimes its better to stop pressing the S button befor it changes to normal color and starts draining more stamina  
    ---------------------------Other functionality---------------------------
    Other things that this mod do.
    Orgasm exhaustion: When player orgasms, exhaustion debuff is applied for set period of time. This debuff decrease player stamina/magicka regeneration. Player will also be unable to wait. Works with any DD/SL induced orgasm (aka you don't need any special device, any plug by framework/other mods will have this effect, as long the orgasm event is sent). Can be toggle/modified in mcm. It also: Reduces Orgasm Rate multiplier Reduces Arousal rate multiplier Heavy bondage swimming: Swimming with tied hands is very hard. Player will starts loosing stamina and have movement speed reduced by big amount. Once stamina runs out, player will start to drown. While drowning, player will be slowed even further and starts to also loose health. This can kill player (obviously) so if you don't like it you can turn it off in mcm. There are also 3 difficulties to choose from if it is too hard/easy for you. From balance perspective: if you drop down in middle of lake, you will for 100% die. Crossing small rivers should be ok if there is not strong stream. Waterbreathing will prevent player from loosing health when drowning (but slow will be still applied).  
    You can't currently get any most of this devices in the game by natural means. You will have to either use console or AddItemMenu.
    For abadon plug you can alternatively use my mod Alternate start - More Devious Starts that will give you option of starting game with this plug.
    NPC support
    Any of this devices Abadon plug wont work with NPCs so don't try to quip it on them. This devices are supposed to be more script heavy and making them to also work for NPCs would propably make your PC explode. I even added some simple safe check that should prevent player from equiping it on NPCs. Devices will work mostly like normal devices excapt for abadon plug which should never be used on npc. Devices will work but they will lose their custom behavior.
    As of version 1.16, npcs are supported. This means you can lock any device on npc and it should work. The system and how it works is little too complicated so i will try to explain at least the how it fundamentaly works.
    There are 10 npc slots. All of this slots are automatically (by default) scaned in 4s inteval. Only npcs which wear Unforging device and are alive will be registered. All registered npcs are periodically updated like player. This means even npcs devices can regen, activate their effect and other things thet depends on update function. Every registered npc have also slots for devices. If npcs have device locked on them, this device will get registered. Theese devices can be accesed in MCM debug menu. If npc is NOT registered, the devices can still be accesed using new function which fetch the device by transefering it between storages. This makes the device flicker. Every device can be accesed with container menu. Best way to try this is follower because it alows player to acces its inventory from start. Other npcs starege can be accessed by either sneaking or if player have free hands and npcs doesn't (if npcs can, why we can't ?).
    Player can also help npcs to struggle. This will start new minigame with boosted stats. Player can also get help from other npcs this way (just click on desaired device while having container menu opened with npc).
    There are also new device menu options
    Tighten up: Increase device durability by ~10 Repair: Increase device condition by ~23 Command: Only avaible for followers. Allow player to command npcs what should npc do. This way player can force npc to star solo minigame. If player want to force npc to stop the minigame, they have to choose dialogue option [STOP MINIGAME]. Lastly, there is mcm option to dissable automatic slot scan. In case of disabling this, most features should still be avaible. Only thing that will not work is that devices will not get updated. Also player can force scan manually using mcm debug menu. Undesired slots can also be removed this way.
    NPCs are not currently tested with beta vibration function



  22. HD 4K Nordic Carved Armor

    I wasn't happy with the existing Nordic Carved Armor texture replacers, so I made my own.
    This is an overpaint of the existing Bethesda textures: upscaled, painted over with Substance Painter, and re-exported with slight additional detail to make up for the resolution change. There has also been a slight alteration to the _1 female torso mesh to make it slightly more supple and girthy.
    Body pieces are 4K, while the feet, hands, and helmet are all 2K.

    It's for female only, specifically humanoid races and Argonians. This doesn't support Khajiit at the moment, nor does it completely cover the male meshes. Male meshes will only have the diffuse map in place, and not my custom specular maps. These can be made upon request.
    I have no idea if this is SE compatible or not, but if you end up converting it let me know and I will upload it here.
    The secret phrase to the archive is "loverslab". This is to prevent mod crawling.

    All permissions for this file are closed. If you want to upload personal modifications of this mod, notify me and I will put them here.



  23. NCK30 Animations

    New policy going forward - September 23rd, 2023
    Any animations done by me will only be made available to those who I consider faithful followers and friends.
    I am sick of spending days making Blog previews and months making animations. Then just to see 12 measly Endorsements and absolutely no comments.
    This stops now.
    Faithful followers are people who have shown at least some interest in my animations. Those that write more than 3 words for 1 year.
    You know who You are. But I will still mention the people below.
    ZcKeZcKT (LE)
    Zeus94 / Aslan
    Zacki / Sativa
    Erynyes (SE)
    Modball (SE)
    Snook001 (SE)
    thesteve812 (LE)
    hana120 (SE)
    Ebbluminous (SE)
    I have brought this up so many times in different threads.
    I would never take money from anybody. But I am done wasting my time.
    Going forward there will be no fancy presentation on my Blog. I will upload some small video or pics and update my pack.
    I have made a new Private Club. I will be inviting new members ASAP. Future updates will only be available here.
    I will leave my old files here for new users to download...
    Hi. This will be my first mod ever! - I hope that everything works as intended. My main and only focus will be Human animations. Do not expect multiple updates per month as the process of making animations is very time consuming. The animations themselves are made pretty quickly, but the constant adjustments of the hands, feet and so on are a bitch to get right.
    More will follow...
    STICKY 1 : Please read this instead of PM me constantly
    Version 3.2 is on page 32!!!!! - LE and SE version
    STICKY 2 : These are a instructions for the many questions I have got about what the files are
    NCK30 Full Body Mod               My personal body used in the previews by Annekke Crag-Jumper                      Data\Meshes\Actors\Character\Character Assets
    NCK30 Body Textures                My personal body textures used in the previews by Annekke Crag-Jumper        Data\Textures\Actors\Character\Female
    NCK30 HDT Files                       HDT PE files used in the previews by Annekke Crag-Jumper                                                                          Data\SKSE\Plugins
    Improved Pregnancy Weights  Improved belly weights for BeingFemale pregnancy mod                                    Data\Meshes\Actors\Character\Character Assets
    Converted armors                     Armors and Clothes for my body                                                                                                            These are placed in the right folders to just replace
    NCK30 Idle Replacers               5 replacers for Vanilla Skyrim idles - Laydown, Lean on Wall, Lean on Table, Sit on Ledge and Sit Crossed-Legged
    NCK30 SLAL 3.9                        My newest SLAL version for the Skyrim Legendary Edition or LE
    NCK30 SLAL 3.9 SE                   My newest SLAL version for the Skyrim Special Edition or SE
    NCK30 Idle Replacers 1.4 SSE         Idle replacers converted to Skyrim Special Edition or SE
    Human Animations:
    Ass Masterpiece (Furniture)
    BeachBall (Furniture)
    Bedtime Breeding (Invisible Furniture - Perfect allignment in Double Bed when started via Sexlab)
    Chair 1 (Furniture)
    Cowgirl 1
    Cowgirl 2
    Cowgirl 3
    Cowgirl 4
    Cowgirl 5
    Doggy 1
    Drunk on Passion (Invisible Furniture)
    Greek Goddess (Furniture)
    Full Frontal
    Hot Tub (Furniture)
    Massage Madness (Furniture)
    Missionary 1
    Missionary 2
    Mount MILF (Furniture)
    Reverse Cowgirl 1
    Romantic Face2Face
    Shelf 1 (Furniture)
    Sleazy Rider (Furniture)
    Standing 1
    Standing Cowgirl
    Sunday Soulmate
    Table 1 (Furniture)
    Table 2 (Furniture)
    Wall Seduction
    Wild Weekend (Furniture)
    Idle Animations:
    Laydown Idle Replacer (Underground Bathhouse, Tundra Springs)
    Lean On Wall Idle Replacer (Underground Bathhouse, Whiterun and Markarth Jarls Keep)
    Lean On Table Idle Replacer (Underground Bathhouse, Sleeping Giant Inn and Windhelm Markets)
    Sit On Ledge Idle Replacer (Underground Bathhouse, Hunter Shack near Dead men's Respite)
    Sitting Cross-Legged Idle Replacer (Underground Bathhouse, Tundra Springs) - Ingame it's called Sit Down.
    Install like any other SLAL pack, Don't forget to run fnis!
    Previews: See my new blog. Will be updated with all my animations and multiple babes...
    Recommended mods :
    - Sexlab Animation Speed Control by h38fh2mf (To speed up and get more Tit bounce)
    - vwr Idle Markers (Place idles everywhere - Delete at will if idle spot is wrong) - Perfect for Goma Pero Land
    - Dovahkiin can Lean Sit Kneel Lay Down and Meditate etc. (You can use invisible idle markers that were only intended for NPC's like "Lean On Table")
    - Instructions for fixing Sexlab "Pure Virtual Function Call"
    (Together with CTD fix in Sexlab solves all CTD errors when starting animations and You can now scale all actors during animations and they will keep that scale) 
    Credits - Helped so much when I was starting with Max and everything was confusing.
    - CEO 0S for his guides
    - pornphile for his rigs and guides
    - AnubiSs2167 for his advice with Foot IK
    - Nibbles for his guide and SLAL instructions
    - Billyy for help with furniture animations
    - GomaPero for use of AnimObjects



  24. SlaveTats Cum Textures/Replacer

    I thought I might just share my own collection of cum textures. This Mod contains a bunch of cum textures for use with SlaveTats and "CumSets" that can be used as replacer for standard Sexlab or in conjunction with Cum Overlays. There are quite a bunch of them and you can mix and match them however you want using the SlaveTats menu.

    The Files:
    For use with SlaveTats:
    CumMain Older stuff. I think my new textures are better but I keep it for variety sake if someone wants to use it. The cum on these textures increase gradually like standard Sexlab cum.

    CumFacial includes textures for the face.

    CumVariations includes further textures for the body but those are more "standalone" - there is no progression in those.

    In short: I recommend CumFacial and CumVariations but if you want the extra variety you can also use CumMain and mix them as you wish. The separations are kind of arbitrary.
    If you do want to use this mod I highly recommend increasing the bodypaint texture count ( See:
    For use with Cum Overlays / as replacer:
    CumSets - these are what you are looking for. If you install them as they are they will replace your standard Sexlab cum texture. If you want to use them with Cum Overlays you will have to put the textures into the respective folders under "\textures\Sexlab - Cum Overlays\Set2" etc. (Notice that you don't create a Set1. Set1 is taken from the default sexlab cum location)

    If you use these textures as replacers without Cum Overlays the textures will look different/bad because Sexlab applies them in a different way then SlaveTats and Cum Overlays.
    Also, the CumSets don't include dedicated facials. It is just not possible to have different textures on the face and the body with the way Sexlab cum works. You can however use both the CumSets and SlaveTats at the same time and add those facials manually via SlaveTats.
    In order to use more than 5 CumSets with Cum Overlays use this mod: https://www.loverslab.com/files/file/20297-sexlab-cum-overlays-extra-slots/
    If you use Cum Overlays Extended https://www.loverslab.com/files/file/25743-sexlab-cum-overlays-extended/
    Download the "Sexlab Cum Overlays Extended - Buggzz" File. It includes all current 8 sets in the right folder structure for easy use with that mod.
    The "5Layered Cumsets" are explicitly for use with Cum Overlays Extended and go up to 5 layers each.



  25. Aki Collection

    Added Venom tats. Textures are courtesy of my friend Wakahisa. They weren't created with the intention to be tats, but he had me make slave tats of them to test the textures in game and he gave me permission to upload. For best results use the STMM mod by GenioMaestro, and set the black skin textures to have transparency 70%. That way it can have a sort of glossy look. Otherwise it will be solid black and not look super great. A link to STMM can be found in the description further below.
    Wakahisa is giving permission to anyone who wants to try to improve on the Venom textures. Just can't charge for them. (All of my tats still require permission before anyone modifies them).  
    Introducing "Aki Clothes." These are tattoos that look like clothes. The set comes with: Jeans, a White T shirt, White Panties, Black Lace Panties, a Black Lace Bra, an attempt at Yoga pants, and a wet version of both the T shirt and white panties. There are 2 versions with only minor differences. Version 2 uses a lighter color for the jeans and attempts a slight cleanup of the white panties and wet white panties. You should only install one version. Each version has all the pieces, just a matter of the minor edits I made.
    You guys have no idea how long and how frustrating the bra was to make. I was going to include a white bra but couldn't find a good sample image to use as model, and the difficulties of the black bra made me not even want to try doing another lol. The Yoga pants, IMO, are a bit too dark. I might try to adjust them in the future.
    I am hoping this will inspire other tat makers to create clothes tattoos. Part of my reason was that I was sick of not every pair of clothing fitting my characters or skirts that occupied the same slot as panties forcing my character to either have a skirt or panties but not both. These tats allow a pair of clothes with no clipping because it is their skin, and it takes up no armor slots.  I might make more in the future.
    LL being very slow today and I think only one image uploaded. I will try to upload the others.
    5/28/2023: I have once again gained access to Mudbox. I tried other programs and found they were too confusing, less efficient, or some other issue. In the end I decided to shell out and pay for the subscription. Now I still won't be around often, but I am going to start making some new tats here and there. At this time the only requests I will consider are text based tats, rather than more detailed images. Text based ones require a lot less time, and my time is super limited for the time being. But I will consider suggestions. Once I have time, and remember how to do this, my next planned set of non-text tats will be the markings on Sukuna from Jujutsu Kaisen.
    9/11/2022: For those coming here from the link to Melodic's Raven outfit who are looking for Raven's forehead gem tattoo, you should be able to find it in the "Aki Fandom Set." And for those who are reading this and going "Someone made a Raven outfit from Teen Titans Holy Shit!" here is a link to Melodic's Patreon, although there are other options to obtain it. I'm not going to do every link melodic has, just the patreon one. (https://www.patreon.com/posts/melodic-raven-71823452). Check Melodic's discord if you want to find the other sources.
    As of 3/12/2021 my Mudbox free trial expired early (it was supposed to last 3 years, it did not). Student free trials require verification now and since I was already "verified" in the past I can't redo it. I tried to learn how to do this in Blender but it is so much more confusing and no matter what I try, nothing works. Until I find a user friendly 3d modeling program, I am unable to make new slavetats. This also means my instruction set on how to make your own slavetats is a bit broken since it requires mudbox and that's no longer availible without buying a subscription more or less. As much as I would like to, I cannot afford a subscription and it was a little too glitchy for me to justify spending money on anyway. (If Aki-chan spends money, the product better be close to flawless).
           Not that I condone it, but as far as I can tell piracy and cracking of mudbox isn't an option. For one, my tech skills are so low I don't know how to pirate. I certainty don't know how to do it without risk of infecting my computer. And my random googling suggests it is just generally unavailable anyway. So my Hiatus is now permanent until further notice and I have no say in the matter.
    As of 8/15/2020 I am on full hiatus in tat making and requests until further notice.  I am back to school and with rare exception, I usually try to give my tats the best quality I am capable of.  With someone lacking a steady hand or artistic talent, that takes much more time than I will have.
    A collection of Slavetats created by me (Aki).  There are multiple packs.  Details for each pack will be in the update section at the bottom, sorted by date.
    SUPER IMPORTANT UPDATE!  If you have installed any of my tats prior to 3/2/2020 please read the update with the same date!  It is related to game stability!

    Slavetats is required of course (Put link in spoiler tag to be less intrusive.  It didn't want to just stay as a text link.)
    If I knew how to make them for Racemenu as regular warpaints and tats, I would.  But I don't understand the end part of the process for that.
    As long as I am credited people may turn my tats into racemenu mods, adapt them for another bodytype better, etc.
    You may not charge money for my tats, and ideally do not ask for donations in regards to my tat mods (you can do so for your own mods, just not mine.  it just seems inappropriate since I am not charging for my own tats.)
    If you want to use any of my tats as a part of your mod, please ask first.  I'll probably say yes, I just prefer prior knowledge.
    I do take requests, and the chief determinator of whether or not I take requests is if I have the skill to do it or not.  However the following tat categories are things I will not take requests for, nor do on my own:
    1. I don't do modern politics from any country. (Obvious reasons).
    2. I don't do Christmas stuff, or anything from the season. (Plenty of other people have done it.  I don't need to do it too)
    3. Nothing that can get me banned (of course).
    4. And nothing illegal (not sure how that could come up, but if it does I don't want people saying it wasn't in the list), specifically nothing illegal in my home country.
    For the most part I'm happy to do anything else by request.  I don't mind certain political symbols as long as they don't relate to current political issues.  If you ask nicely for a party symbol, sure.  But no political figures from the past 20 years.  I also won't do symbols for obviously negative things.
    In general though, you can ask me for anything if you can make a good case for it.  The above list is just a heads up that these specific ones will most likely be turned down unless you do a really good job arguing your point.
    (Put original pics into a spoiler tag to be less intrusive.)
    I recently discovered SlaveTats Magic Manager/STMM.  Though it had a bit of a learning curve for me, this tool as since become a favorite of mine and I highly recommend it.  It isn't a requirement, just very useful and allows for greater customization of Slavetats.  It also allows you to save configurations of tats to quick load later onto your character, or rapidly look through tats before applying them via a spell using hotkeys.  It can even copy and paste specific color/glow choices from one tat to another.  Definitely check it out.



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