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These Skyrim mods are of a non-adult nature.


    1. Sexy Vanilla Armors Circulated in Skyrim (CIS)

      About This Mod
      This mod distributes Crosscrusade’s Sexy Vanilla Armor into Skyrim’s leveled lists and outfits, thereby allowing his armor to be found in loot and on NPCs. In addition, this mod adds enchanted variants of his armor, based on vanilla enchanted gear.
      What does this mod do, and how so?
      Sexy Vanilla Armor CIS alters Skyrim’s vanilla leveled lists and outfits. For every instance of vanilla armor, I added an instance of Crosscrusade's armor. In other words, for any given piece of armor found in-game, there will be a 50/50 chance of that gear being Crosscrusade’s or vanilla.
      What are the Circulated in Skyrim (CIS) patches?
      These patches are intended to distribute items added by other mods that are otherwise unobtainable without the use of console commands or AIM.
      If you have any questions, comments or concerns, please shoot me a message or leave a comment! Also, if you have any suggestions or ideas, let me know and I will consider them for future releases of this mod.
      - To make Sexy Vanilla Armors CIS' effects extend to the Dragonborn and Hearthfire DLCs
      - To make a "Non-sexy Prefix" version of Sexy Vanilla Armors CIS
      Unzip the contents of the “SexyVanillaArmorCIS” file within your “Data” folder inside of your Skyrim install folder. This mod must be placed BELOW “Sexy Armor Package.esp” in your load order.
      Known Bugs and Errors
      - No bugs or errors have been reported.
      Sexy Vanilla Armors (by Crosscrusade)
      Questions and Answers
      Will you make a “Circulated in Skyrim” patch for [insert mod]?
      Are you paying me? If not, I'll hear you out, but I’m not making any promises either. 
      Sexy Vanilla Armor CIS
      Version 1.0.0
      Added 950 enchanted variants of Crosscrusade's Sexy Vanilla Armor (based on vanilla counterparts)
      Adjusted Crosscrusade's armor prices (based on vanilla counterparts)
      Distributed Sexy Vanilla Armors into leveled lists and outfits
      Renamed Crosscrusade's Item IDs (based on vanilla counterparts)



    2. Skyrim Unhinged

      Skyrim Unhinged
      (Works with LE and SE editions)
      (0 Scripts)

      (Will she jump to her death?)
          Skyrim Unhinged takes Skyrim in a darker direction. This is a light weight mod, with 0 impact to your game performance. 
      This adds variance to Skyrim the works into your playthru flawlessly. Adding some NPCs to places usually bare in Skyrim. Events that I have added, you may witness a suicide, maybe the dark brotherhood starts to send assassins into the city to have you killed or you might just stumble onto a gruesome scene of the innocent used in a ritual. 
          There will be more added weekly, some updates faster than others, but the good news is this mod is a ESP file only, no scripts, there will be no need for a clean save for a update, just plug in and go.
         The events, ambushes ect, are not overdone in this mod, they are spread out and will work into whatever playthru you are doing.
      Skyrim will not be so predictable now!
          I started from Whiterun and worked my way outward from there, most of the Ambushes, new enemies and new NPCs are in Whiterun hold at the moment but are increasingly spreading outwards

      (Sometimes the enemy is Watching you)
      What this mod adds:
       Enemy Ambushes  Events such as suicide and child sacrifice  Friendly NPCs that may turn on you  New Followers/Marriage potentials (You have to find them in your travels, they are not just sitting around a Inn waiting for you)  Enemies that were usually only found in certain caves and quest may now be encountered in the wild  Unpredictability in many situations   New Enemies  Rabid Animals  Assassin attempts on you in the city  New enemies are unleveled  Some houses you break into already have a thief raiding the home and they are not too happy so see you  and more I cannot give it all away  

      (Not all merchants reach their destination)
       Skyrim, Update, Dawnguard, Dragonborn
      A little more
          Skyrim Unhinged uses all assets available from the game itself, the new NPCs created DO NOT have the Blackface bug, the new NPCs use already existing face gen data from the original game. With that said, if you download a mod like prettier bandits your new NPCs from Skyrim unhinged will take on a much different look, still with no Blackface Bug.

      (Not everyone is a enemy in the wild)
         There should be no conflicts at all. The new NPCs used in farms, towns ect, mimic corresponding NPCs in the game so even eif someone moved a farm, or change the location of a house, the NPCs added from Skyrim Unhinged will go to the area they were intending.
        Yes this works with Immersive Creatures, Travelers of Skyrim, Inconsequential NPCS, Expanded Towns and Cities, Tes v Arena, and any other mod. This mod tackles areas that have been left untouched in Skyrim
      (people who always fast travel thru the game will not see as much as people who manually travel to their next location)
        Ashal for Loverslab
      EinarrTheRed for advice that saved me hours of frustration
      onesumgame  for testing and feedback
      GenioMaestro  for testing and feedback



    3. Wayshrines: Remnants of a Forgotten Era (WIP)

      This is an ALPHA RELEASE. Do not install on any saves you intend on keeping as there are still elements that have not been fully implemented:
      You need to activate a shrine twice in order for the dialogue to show up. You are not charged on the second activation. The shrine is still active from the first activation and will remain that way until you choose a location / travel. If you switch over to a different cost when a shrine is already active, you will not see it take any affect until you choose a location / travel. Shrines are currently using placeholder statics / custom assets for the moment until I complete the assets. Random Encounters have not been fully implemented.  
      Wayshrines – Remnants of a Forgotten Era is a simple plugin that adds remnants from the second era, wayshrines, as an alternate means of traversing  Tamriel. Unlike the shrines left behind the Snow Elves, these shrines can be used by regular mortals at the right cost.
      This project is a reboot of “Wayshrines of Old”.
      The Elder Scrolls V: Skyrim + Dawnguard + Dragonborn Optional: SKSE Optional: SkyUI Files have been checked and cleaned with TES5Edit!
      Multiple Activation Costs and Consequences
      Select one of the multiple activation costs: Magicka, Dragon Souls, Soul Gems, Gold or completely free. 
      You will be charged 30% of your Magicka to activate a shrine however if you have exhausted all of your Magicka it will eat into your Stamina and then eventually your Health. Chances of arriving at your chosen destination will decrease when you reach below 50% of your Stamina.
      Dragon Souls
      You will be charged 1 Dragon Soul to activate a shrine.
      Soul Gems
      You will be charged one full lesser soul gem to activate a shrine.
      You will be charged 50 Gold to activate and travel with a shrine.
      You are able to travel between shrines without any sort of cost.
      Before you can go on any adventures you first need to discover some shrines. Every location can be found inside of the following categories: Hold Capitals and Cities, Towns and Settlements, Orc Strongholds, and Unique Locations. In order for any locations to show up, you will need to discover the shrines in those locations. Alternatively, you can unlock almost all locations through an optional cheat which can found in the book “Configure Wayshrines” or the Mod Configuration Menu. With the exception of a few shrines, which were intentionally left out to not break the quests that unlock those locations. If you want to reach them, you are going to have to discover them on foot.
      Take charge of how the shrines operate in your game by configuring options through the book “Configure Wayshrines” or the Mod Configuration Menu.The book will be added to your inventory whenever you load a save for the first time. Make sure you do not lose your copy of the book as you will not be given another one the next time you load the save. In case you ever lose your copy of the book, open the console, type help JC_ShrineConfigBook, add the book to your inventory with the following code player.additem xxxIDofBook. Alternatively, you can use AddItemMenu – Ultimate Mod Explorer by Towawot to add it to your inventory.Both more or less offer the same options so it doesn’t really matter which one you use.
      However, do not use both simultaneously as it will only create problems. Simply use one or the other. If you are going to switch from one to the other MAKE SURE that you reset all options to their DEFAULT options.
      Civil War Limitations
      You will not be able to use the following shrines during any of the sieges: Whiterun, Solitude, Windhelm. The shrines are being maintained by the people and they would not leave a backdoor open for enemies to come in through. They will blocked off during the sieges. This has not been fully tested.

      Known Issues
      Unfortunately followers will not accompany you when you travel between shrines. To get around this, I recommend using one of the following tools to summon your followers:
      Extensive Follower Framework Amazing Follower Tweaks Ultimate Follower Overhaul Summon Followers
      Hold Capitals and Cities
      Riften Solitude Whiterun Windhelm Winterhold Morthal Falkreath Dawnstar Markarth
      Towns and Settlements
      Riverwood Ivarstead Shors Stone Rorikstead Karthwasten Kynesgrove Skaal Village Raven Rock Orc Strongholds
      Dushnik Yal Largashbur Narzulbur Mor Khazghur Unique Locations
      High Hrothgar (High Hrothgar's Shrine Gates are locked until you start the The Way of The Voice) Castle Volkihar Soul Cairn Dayspring Canyon Tel Mithryn Skyhaven Temple Eldergleam Sanctuary Blackreach Credits
      ZeniMax Online Studios for The Elder Scrolls Online which serves as the inspiration for this entire project.
      Bethesda Softworks for The Elder Scrolls V: Skyrim and the Creation Kit.
      Schlangster for providing the resources (SkyUI SDK) needed to create a Mod Configuration Menu.
      DarkFox127 for his various tutorials on how to create a Mod Configuration Menu on Youtube.
      Special thank you to everyone on AFKMods, Pyro's Asylum, JayCrane's Brewhouse and the following people for all of their suggestions, assistance and support.
      DSoS Arthmoor Winterlove Undriel Arron Dominion Enai Siaion CyborgArmGun WalkingMassofComplexes



    4. Riften Dolls

      Standalone replacer for most of the ladies of Riften, requested by many fans.
      Laila Law-Giver 00013366
      Edda 00013356

      Credits/ Hall of Fame
      CBBE - Caliente
      Insanity Sorrow - Katana
      KS Hairdos - Shocky
      SG Textures Renewal - Hello Santa
      Credits/Hall of fame
      Caliente's Beautiful Bodies Edition -CBBE- by Ousnius and Caliente
      CBBE Renewal By Hello Santa
      KS Hairdos - Renewal by Kalilies Stealthic Khaos and Shocky
      Remodeled Armor - MAK



    5. Boss Music For Monster Hunter Monsters

      If you are like me and you love to play with Coda's Monster Hunter Mod, but you were disappointed that the larger monsters did not use any epic music, then this mod is for you.
      I have edited the monster's in the mod to have the dragon actor type so now when you face them, dragon music will play.
      But if you want the full monster hunter experience I recommend to get my personalized music dragon music mod that add's 20 monster hunter tracks as battle music for dragons, with these two mods working together, for me it just feels right.
      recommended to have personalized music for a variety of tracks, or if you want have finale music try the other versions out, although the other versions only have 3 tracks and is not recommended
      If you want to see it in action I made a video for it



    6. Hearthfire Dungeon Addon

      Hearthfire Dungeon Addon
      Ever wished your Hearthfire home had more storage space?  Maybe a little extra storage space.  Or maybe what you were really hoping for was a place to keep all those slaves, naughty followers, captives, and other NPCs you've collected and have lots of options to play with them?  Well wait no longer because that is exactly what this mod gives you.
      The Hearthfire Dungeon Addon adds a large dungeon space to each of the cellar of Heathfire homes you can build in Skyrim.  The space branches off the main cellar, first adding a small storeroom where you can keep extra books, loot, ammo and other items.  Further down it adds a large main room where you can display and play with slaves and NPCs.  In this area you will find many activator icons allowing you to install and swap various ZAP furniture options (more than 40 options are included) as well as three different bed style, or just pack them away to make room for your own options either added with console commands, Display Model, or whatever other furniture placing mod you wish to use.  From the main room you can enter the upper grotto pool area where you can sit and relax in a natural cave.   Or head down to the prison room where your slaves can sleep, or keep them in kennels, the choice is yours.  Finally there is the lower grotto where slaves from the prison can bathe and relax after a hard day of being played with (and you can watch them from the upper grotto).
      The space includes many other features.  In the storeroom you will find an Elder Scroll display case where you can store your Elder Scrolls.  There is an arrow ammo storage display that changes according to the type of arrows you have stored in it at the time giving you a visual reference as to what types of arrows you have.  There are book cases, weapon racks, chests and strong boxes to keep various other odds and ends.
      If you happen to be a vampire, your crafted coffin now has a new location in a hidden room that only becomes revealed after crafting the coffin.
      The pool area include the oft used feature of stripping naked those who enter, but there is the additional feature of being able to turn this function off (look for a basket containing clothes by the entrance to the upper grotto, just click it and the clothes disappear out of the basket, if the clothes are gone the script is off, if the basket is full the script is on).
      Torch sconces through out the space allow you to dynamically adjust the light levels to whatever suits your personal taste.  Just place or remove torches in the sconces to turn on or off additional lighting.
      Additionally, in the main hall there are some new furniture options as well.  You can now freely swap the dining room table set with an alternate chair set or large furpile bed set or just pack them all away.  The controls for this are on a shelf just above where the main room workbench appears.  Also, I made some of the main room items on the mantle static so they aren't constantly being knocked around.  All interior cells now have COC markers so if you use console COC commands you appear at the entrance where you should.  Cell ownership is set to the player and I adjusted the interior fog (greatly reducing it).
      Installation is easy, either use your favorite mod organizer or manually install the esp and bsa file into your data folder, there are only two files so its easy to keep track off.  Enable the mod in your load order and go.
      NOTE:  You do not need the (Loose) version, download that only if you want to peek under the hood and see how the scripts work.
      Uninstall with your favorite mod organizeer or just delete the esp and bsa file from your data folder, save and then use a save game editor to clean scripts beginning with BYOHD_ from your save game and you're done.
      ZAZAnimationPack (version 8.0 or higher)
      Recommended Mods (NOT required but this mod works well with them):
      PAHE (Paradise Halls Enhanced)
      Home Sweet Home
      Interactive BDSM
      And You Also Get A Slave
      I'll Take the Display Model
      Sexy Bandit Captives
      Known Conflicts:
      PAHE Lakeview Cell Addon (this mod will cause the pool water to not look correctly IF it is placed after the Hearthfire Dungeon in your load order.  If you wish to use this mod, make sure it is placed BEFORE the Hearthfire Dungeon Addon in your load order) If you are using my older version of this mod previously shared in my Prettier Bandits support thread, make sure you remove all torches and fully uninstall that mod before installing the new version or you may get some odd torches issues.  
      In Game Usage:
      Install the mod into a new or existing save game. Craft one of the Hearthfire Homes, build the cellar, as soon as the cellar is built the dungeon is there (fully functional) Have at least 20 torches in your inventory (40 will be enough for the full dungeon) Head down to your new dungeon and use the torches to adjust the lights the way you want. Activate whatever furniture options you like, you can change them as often as you want. Explore and enjoy!  
      CPU - for scripting lessons, scripts, patience and encouragement
      Ed86, Musje and Valcon767 for additional scripting advice
      T.ara for advice on some of the furniture placement and options
      Psalam, Karlpaws, Donttouchmethere and Valcon767 for being a great bunch of beta testers, making lots of suggestions and generally helping make this mod what it is.
      Stalactites are by Leodoidao available at Nexus
      Future Plans:
      Port this mod to SE
      Change Log:
      ---- Version 1.2 17th August 2018 -----
      Minor clean up and tweaks
      ---- Version 1.1, 23nd June 2018 -----
      Removed a duplicated interior tower from Winstad Manor (update is safe to install over existing installation)
      ---- Version 1.0, 22nd June 2018 -----
      Uploaded version 1.0 of mod



    7. Tish Stone-Flower V3

      By Nachtdaemmerung and Porterhause
      SSE Edition can be found HERE

      Tish was born on a farm not far from Windhelm and grew up doing hard work in the fields and stables.

      Growing up she not only learned to farm but to fight from her two older brothers Erik and Torbald and her father Carag Ironarm. With her speed and strength she could best all three in a sparing match. Her father also taught her the art of forge work and soon she was creating her own arms and equipment.

      When she was 18, she was married off to a miner in Shor's Stone. Her father thought it would be a match made in Sovngarde with his master smith daughter marrying an ore miner. Tish wasn't so sure especially after meeting her dour groom and his family. Unhappily she went along with the marriage and lived for two years in the tiny hamlet. It was soon discovered she could not conceive a child and her husband began to ignore her. Tish busied herself practicing her combat skills and smithing work.

      The arms and armor she created became popular in the region and soon trading caravan sought her out almost as often as they did the ore from the mine. Instead of being grateful the people of Shor's Stone began to resent her. Who was this giant redheaded wench that could bend steel to her will at a forge and charm traders with her looks. Her own husband came to her and told her to stop and dismantle the forge. They argued heatedly and in the end Tish steadfastly refused to dismantle her forge. So instead the miners refused to supply her with the ingots of metal she need to create the arms and armor.

      Not long after that Tish was out gathering edible wild plants when she came upon two young girls from her village in the forest being kidnapped by a group of bandits. Without thought Tish pulled her axe from her belt and attacked. She was a whirlwind of death bashing with her shield and lopping off limbs with her axe. Not a single bandit survived the encounter.

      In the aftermath the two girls took one look at the redheaded warrioress standing amongst a pile of corpses covered in blood not her own with death in her eyes and fled screaming towards the village. When she returned home she found the village folk gathered in the square. Instead of praising her for her bravery the villagers glared and muttered. They did not ask for an explanation nor did anyone thank her. In the end she ended up more ostracized than ever.

      Shortly after that her husband got a priest to dissolve their marriage and forced her from the home they had shared for over two years. Gathering her meager belongings and her equipment she kicked the village dust from her boots, contemptuously spat in the direction of the folks gathered to watch her departure and began the long trek home.

      The closer she traveled to the home of her youth the more her mood lifted. She found herself longing for the warmth of her mother's kitchen and the ring of steel on steel in her father's forge. Most of all she missed sparing in the yard with her brothers and younger sister.

      The smile on her face fell away as she climbed the final hill to her home. There was no smoke from the the chimney of the house nor from the forge. A cold feeling of dread spread through her body and her pace quickened until she was sprinting.

      She slid to a halt in the yard. What she found forced a scream of rage and despair that rebounded again and again from the mountains. The farm was in ruins and her father and two brothers were dead, their mutilated and bloated corpses hanging by the feet from a tree. Of her mother and sister there was not a single trace. Grief stricken, she questioned the neighbors and found out that some of the weapons her father had forged had ended up in the hands of the Stormcloaks. The Imperials had traced the maker's mark on the blades to Carag's farm and attempted to arrest him. He resisted and his sons had joined the fray. When it was over, the bulk of the Imperial soldiers were dead but so were Carag and his sons. No one could tell Tish where her mother and sister were but Tish feared the worst.

      After her investigation returned to the ruins of the farm and restored her father's forge to working order. For days she worked the forge in a trance like state pounding her grief and rage into the metal she worked. When she emerged she was as tempered and sharp as the weapons she had created.

      From that time on Tish hunted and killed Imperial soldiers on sight. Eventually she ended up in Windhelm working for the Stormcloaks as a mercenary. Her hard demeanor and no nonsense bearing earned the appellation Stone - Flower, beautiful but hard. Imperial soldiers both fear and loath her as the Nord demoness who uses an axe to hack off heads and limbs with a smile on her face. Imperial officers unlucky enough to be out in the open would suddenly sprout arrows from chest and head without warning and more then one Imperial patrol has disappeared only to be found later hanging upside down from trees alongside the road minus their heads.

      When the player discovers her she is in the Temple of Talos praying for a clue to the whereabouts of her sister and mother.


      This is version 3 of Tish. The original mod was created by mfeile1974 who is a talented mod smith and a terrific lady. However I am sure I drove that poor woman crazy with changes. That in mind, when I decided to remake Tish's follower mod I asked Nachtdaemmerung to do it. The changes to Tish in this version are largely cosmetic but her combat skills are nerfed a bit and the Dragon's Breath shout was removed making her less OP. All I really did for this mod was design her face and CBBE body as well as pick out some of her perks and write the back story. Nacht did all the heavy lifting when it came to actually producing the mod. If you prefer the original version of Tish, that can be found HERE.

      This version is just cosmetic changes.  When I designed her for V2, her skin looked really super dark like a tanning booth addict in a lot of people's games and mine as well after changing ENBs.  This bothered me for quite some time and finally I pestered asked Nacht for his help in re-doing this mod.  She now has lighter skin tone, freckles, makeup and Bijin Skin instead of Mature Skin.  She does look younger than in v2.

      Version 2 can still be found HERE

      - SgtZodiac aka Porterhause
      One-Handed: Armsman (Rank 3), Hack and Slash (Rank 3), Dual Flurry (Rank 1) Two-Handed: Barbarian (Rank 1) Archery: Overdraw (Rank 3), Eagle Eye, Steady Hand (Rank 2), Power Shot, Quick Shot, Critical Shot (Rank 2), Bull's Eye Heavy Armor: Juggernaut (Rank 2), Cushioned, Conditioning, Well Fitted, Matching Set Block: Shield Wall (Rank 3), Deflect Arrow, Elemental Protection, Deadly Bash Sneak: Stealth (Rank 5), Muffled Movement, Light Foot
      Healing and Fast Healing

      She levels from 5 to 300 with the player


      She can be married without any further requirements.


      CBBE or UNP (selectable during install)
      Height: 1.01
      Weight: 100
      She is standalone, so you can have a different body installed.

      Latest version of Skyrim Dawnguard DLC Dragonborn DLC XP32 Maximum Skeleton OR XP32 Maximum Skeleton Extended
      Install options:
      Body Type (CBBE or UNP) Body Texture Resolution (4k or 2k)  

      Tish will work fine with all the usual follower mods like AFT, EFF, RDO etc.

      Technical Information:
      This mod edits cell WindhelmTempleOfTalos (ID:00016785)
      Tish's BaseID is xx000D64, her RefID is xx01A288 (xx depends on your load order)
      - Original character design by -  
      SgtZodiac / PorterHause - https://www.nexusmods.com/skyrim/mods/32986/  
      - Mods used for her creation -  
      Caliente's Beautiful Bodies Edition -CBBE- by Ousnius and Caliente
      DIMONIZED UNP Female Body by dimon99
      UNP Blessed Body - UNPB Redux Project by Blessed Redux Project team
      UNP HDT-PE BBP TBBP by Turbosundance
      Lind's Human Eyes by Lind001 - LindsWorkshop
      KS Hairdos - Renewal by Kalilies Stealthic Khaos and Shocky
      Mature skin texture and body for UNP(B) 7BASE CBBE Vanilla by Maevan2
      Freckle Mania 2 by tetrodoxin
      Tattoo Model Suicide Girl Race Menu by JakeDreivor
      Kai's Makeup for Skyrim by XarathosHawke
      Pubic Hairstyle Overlays for RaceMenu UNP CBBE by AncientKane
      Demoniac - High Quality Glossy Female Body Texture by Regenbot03
      Maevan2's Eye Brows by Maevan2
      The Amazing World of Bikini Armor by NiseTanaka
      Bijin Skin UNP and CBBE by rxkx22

      Bijin Skin was made possible by the following:

      Mature skin texture and body for UNP(B) 7BASE CBBE Vanilla by Maevan2
      Fair Skin Complexion by HHaleyy
      PureSkinTexture by Anini n Regenbot03
      Real Girls Realistic Body Texture for UNP UNPB and SeveNBase by Zonzai and Seren4XX
      Real Girls Realistic Body Texture for CBBE (Beta) by drunkenmojo
      Real Women of Skyrim - Texture Overhaul CBBE UNP - Male and Child WIP - fomod Gearhog
      SG Female Textures Renewal by Hello Santa
      UNP Tender Hands by Hidanna
      Better Makeup for SKSE by Diethardt
      and of course rxkx22  
      - Mods used for the screenshots -  
      Better Free Camera by Utopium
      Somber Dreams ENB presets by Maeldun0  GomaPero Poser Arsenic Poses  
      - Tools -  
      GIMP, NifSkope
      TES5Edit by ElminsterAU
      NifMerge by Turulo
      BodySlide and Outfit Studio by Ousnius and Caliente
      Skyrim & Creation Kit by Bethesda  



    8. jBS2BG - BodySlide to BodyGen Converter/Generator

      jBS2BG - BodySlide to BodyGen Converter/Generator
      This is a rewrite of the original one that can be found here, rewritten in JavaFX to have better layout and functions.
      Credits to shoka for the original guide and converter.
      Requires Java 8 installed.
      If you don't know how to use BodyGen, check out the bottom of the description for a guide.
      As of v1.1.0, inverted sliders are calculated differently, so instead of zeroing all sliders, a new neutral preset is required for building the base body, armors and clothing.
      Use the following presets for building your base bodies and outfits.
      CBBE: -Zeroed CBBE-.xml
      UUNP: -Zeroed UUNP-.xml (This is already included in the UnifiedUNPPresets.xml in BodySlide, but just in case...)
      (Remember to check the UUNP checkbox in jBS2BG if the imported XML preset is for UUNP)
      Clams of Skyrim: Zeroed Clams of Skyrim + Settings.7z
      CBBE SE Settings: CBBE SE Settings.7z (For RaceMenu SE using CBBE SE base body)
      BodySlide - For creating XML presets. RaceMenu - BodyGen. TES5Edit - Optional, for retrieving a list of NPCs from different mods/masters.  
      This is a GUI program for generating RaceMenu BodyGen INIs from BodySlide XML presets. With this, you could just add your BodySlide presets and target NPCs
      through the user interface and generate the "templates.ini" and "morphs.ini" required for BodyGen instead of writing the INIs manually.
      BodyGen is a feature in RaceMenu for assigning different body morphs to every NPC in the game.
      Check out some documentation on BodyGen here.
      Important Note:
      Once a character is morphed in-game, reassigning a different preset to it by changing the "morphs.ini" will not work.
      To solve this, you need to clear your save's skse co-save file where the morphs are stored. You can use this tool for that: NetImmerse Override Cleaner
      Fallout 4 Support:
      I've been informed that it works with Fallout 4's LooksMenu BodyGen.
      Just modify the "settings.json" so that it looks like this:
      { "Defaults": { }, "Multipliers": { }, "Inverted": [ ] }  
      Changes from the old one:
      Now written in JavaFX instead of Swing, which allows awesome looks and styles. The old one was written on a whim which resulted in poor UI layout. This one's window is now resizeable. Confirmation prompts for some actions. The NPC list is now viewed in a table that is sortable and filterable. Some other improvements.  

      Generate templates and morphs INI. Save and load your settings to and from a .jbs2bg file (json file) that can be shared to anyone since the data of the presets are stored in the file so the external XML and text files that were used are no longer required.  "Edit SetSliders" allows you to set the weight or even set the range to which a SetSlider will randomize. Table views for NPCs are sortable and filterable for easier management. BodyTypes of Skyrim JSON conversion.  
      For this guide, I'll be using CBBE body as that is what I mainly use.
      Also, this guide will be assuming that you already have both BodySlide and RaceMenu installed and that you know how to use BodySlide.
      -Zeroed CBBE-.xml
      -Zeroed UUNP-.xml
      Zeroed Clams of Skyrim + Settings.7z
      CBBE SE Settings.7z



    9. Run Dragonborn RUUUN! (Legendary)

      (With Optional 3x Leveling file) The 3x Leveling is for you, the Dragonborn to level up 3 times faster..(this will not make playing RunDBRun any easier thou) (Sometimes Running means Surviving)
      Mods that go well with RunDBRunn: Sexlab Defeat: https://www.loverslab.com/files/file/286-sexlab-defeat/ Death Alternative:https://www.nexusmods.com/skyrim/mods/45894 Deadly Dragons: https://www.nexusmods.com/skyrim/mods/3829         If you do not have the DLCs the go here: https://www.loverslab.com/files/file/5419-run-dragonborn-ruuun/       !!!!Read the description!!!!

      (Skyrim's difficulty system was made the quickest and laziest way possible, as you increase your difficulty in game, all that really happens is your weapons do less damage, and the enemies does 2x damage(actually enemy stats do not change thru the vanilla system), RunDBRunnn allows your weapons and armor to use the damage/protection the weapons/armor stats show(on Adept difficulty), while increase the enemy levels to "legendary" status!

      With this mod, the enemies do not scale, they are already at the level they will always be at whether it is level 10, level 130 or level 500, so you will meet enemies with this mod early in the game that you cannot beat yet,
      ( this mod doesnt hold your hand and make it easier for you just because your a lower level) which in my opinion adds a better feel to the game
      ( why should every enemy get stronger just because your character did? That seems like a flawed design in the game to me, ,so now if your level 80 that level 10 bandit will still be a level 10 bandit, but the level 250 bandit will still be a level 250 bandit, whether you are level 1 or level 100! 

      Every group of bandits will be random, EXAMPLE: in a group of four there could be a level 10, level 50, level 30, and level 200, so just because the first shot with an arrow did a one shot kill on that enemy, does not mean its now ok to rush in "swords a blazing"!

      0 scripts, can install and uninstall at any time  
      Werewolves will appear now and then when least expected  
      Giants have up to 15,000 hp  
      Most Enemies have just as much, if not more stamina then you, so they can chase you down  
      Un-leveler, yes you can now meet an enemy that is level 100 at level 1 (ebony warrior is no longer the only badass in Skyirm  
      bandits carry more than garbage weapons, the can be found with glass bows, ebony great swords and more, right from the start, killing them and taking them from them will be awhole other thing  
      Think you are the only mage that can use spells like firestorm, blizzard, and lightning storm? (shakes head) not anymore! (Higher level enemy mages)  
      a few bandits can shout  
      This goes beyond bandits, drauger, spiders, the days of one hit kills on a giant are over  
      most enemies do not level up with the PC, they are already at that level, ranging from level 10 to level 500 (higher ranked enemies)  
      no more running head on into a bandit camp without consequences  
      Now mods like SUBMIT, DEFEAT, DEATH ALTERNATIVE, will always matter  
      has you get to higher levels , much harder enemies will appear  
      not all enemies are tough, some are still weak bitches  
      Did not touch the vampires in Dawnguard due to killing the NPCs in Towns, there are Dawnguard mods out there that will alter that  
      Did not touch dragons...that's what the mod Deadly Dragons is for  
      Should be compatible with everything, only thing altered is encBandit01Template and similar files  
      Optional 3x leveling file is also script free Recommended to use LOOT to sort load order, but if you do not use LOOT then RunnDBRunn esp and Leveling3x esp need to be low in the load order but if you use the mod ORDINATOR, both esps should be right above that in your load order  
      Reasons for this mod:
      As already stated, Death Alt and other mods now are always in play, no matter how strong the Dragonborn gets You need to learn to make stronger Armor you will need stronger weapons sometimes,  you get beat down in defeat or DA, you will have to find a more strategic way to get to the one who robbed you Shield's now become important along with wards  you now have a challenge when you going on a radiant quest to retrieve a stupid amulet sometimes you really do have to run!


      Skyrim.esm and all DLCS


      mod manager or just drop it into your data folder and activate the esp file

      should be lower in the load order, or even at the bottom, above bash patches thou

      if you don't see the stronger enemies right off, its in the Skyrim game, sometimes things will not change until there is a cell reset, I have my game cells reseting every 144 in game ours, after time you will meet them
      Low in load order but if you use Ordinator, place right above Ordinator in load order
      If you have another mod that alters bandits and enemies, this is still compatiable, just put this esp below the esp you already have that deals with enemies



      should not be any conflicts




    10. CBBE HDT Racemenu BodyGen Preset

      This is a RaceMenu BodyGen Template.
      Since I struggled like hell to find actual BodyGen Templates so I could look at the Syntax to set up my own, and the Bodyslide to BdyGen generator refused to run on my Rig (Possibly due it it wanting Java 8 and I'm running Java 10 - who knows.) I Figured I'd save anyone else the trouble. It requires Racemenu and NetImmerse Override for it to actually do anything so make sure you have those installed.

      I decided to upload it for 2 reasons:

      1. For anyone wanting to use BodyGen but didn't want to go through the complicated and not very well documented steps to get BodyGen working.

      2. For anyone who wants to set up their own but is unsure about the syntax of the morph.ini and template.ini files.

      Feel free to use these as you see fit.



    11. H2135's Modern Series1 CBBE HDT-SMP Bodyslide

      I actually hesitated to upload this here since my last mod was removed without any warnings or reasons. but I decided to give it a go again just because of those who liked my mods. I don't know how long this mod will survive here though.. until then I hope you enjoy my mod.
      5 different colored outfits including 3 different size of hats.  
      Caliente's Beautiful Bodies Edition -CBBE- HDT Physics Extensions XP32 Maximum Skeleton Extended - XPMSE Racemenu or NetImmerse Override  

      (Optional) Requirements
      BodySlide and Outfit Studio HDT-PE path  
      AddItemMenu - Ultimate Mod Explorer

      How to get this armor in game
      you can craft them at a forge
      you can build jackets with or without SMP through Bodyslide If you want SMP make sure you need to download and install smp-pe path from Nexus yundao hair optional download page  
      RPublishing for the original armor and textures Nirvy and Kaleya for amazing textures billyro for the quality cubemaps



    12. H2135's Fantasy Series2 CBBE HDT Bodyslide

      Fantasy Series2 is out now. I know the term between this and the last one is a bit long. after I released the Fantasy Series1 I tried to learn many skills for photoshop and 3D tools to make better mods. I'm not sure how good my mods were but don't worry. It is getting better.. well hopefully! Enjoy my mod anyways!
       5 different colored armor sets including 3 boleros with different heights of collars and 2 different lengths of boots.
       Caliente's Beautiful Bodies Edition -CBBE-  HDT Physics Extensions  XP32 Maximum Skeleton Extended - XPMSE  RaceMenu or NetImmerse Override  

      (Optional) Requirements
       BodySlide and Outfit Studio  
       AddItemMenu - Ultimate Mod Explorer  

      How to get this armor in game
       you can craft them at a forge  
       Barbara Brundon and Sarsa for the original armor and textures  billyro for the quality cubemaps   



    13. Lintra the Spearmaiden

      I am releasing an open beta (as all my mods are ) version of Lintra the Spearmaiden follower.
      Screenshots are not up to date as they do not show warpants. I will soon add face and body textures without warpaints too.
      I am still looking for someone who can help me with body warpaint (I am not satisfied with what I have made).
      If someone is interested, please, let me know.
      If someone knows how to make the custom animation version of the mode use FNIS instead of AddAnimationTool, please let me know too.
      I am going to continue to work on this mod in order to add more custom animations for Lintra and Aetis. I will give a small shield to Lintra and I will probably change Aetis' outfit (to make it look more practical). So it is unrecommended to merge this beta version into any compilation of follower mods.
      It is a follower mod based on the preset of one my characters.
      Lintra has a unique spear, unique armor and a living dragon on her shoulder. In combat the dragon becomes much lager and fights as a companion to the spearmaiden (not to the player). In interior cells the dragons transforms into a girl - Aetis - who uses only dragon shouts in combat. Aetis has a custom outfit as well.
      Lintra can be found in Whiterun in the Warmaden's.
      You should intstall and execute this Add Anim Data Tool with my Lintra.lis file (included in the archive).
      AddAnimDataTool is very simple to use and very light weight. 
      Instructions are here:
      The main thing is to set your Skyrim data path in the  [Config 01] section of the Config file
      Then drop this .lis file in ANIMLIST folder.
      Close ALL other open folders and execute AddAnimData as administrator.
      If you do not want to bother with all that then just install the vanilla animations version.
      HDT Physics Extentions
      NiOverride (you have it if you have Racemenu)
      And (recomended but not absolutely required) this (if you want the brads to work properly):
      HDT Plugins 2018
      A hell lot of assets from other mods have been used in order to make this mod. I have asked all the authors of all the assets for thier permissions. If anyone of these modders does not want their assets to be used in this mod, please, let me know. I will remove them from the mod as soon as I can.
      I would like to thank all the people who contributed directly or indirectly to the creation of this mod. I will soon make a full list of related authors and mods.
      For now I just put here the references to the accounts of people who had REALLY helped me A LOT:
      crazylion – for the spear and the bracelet, his inexhaustible patience, for his help in many aspects and readiness to help, to explain and to give advice; there are great unique models of weapons, shields and other things by crazylion here and here.
      AltheaR – for the Breathing Rose, for his inexhaustible patience, for his help with animated dragon and Blender and readiness to help, to explain and to give advice;
      Azazells - for his help with Aetis' transformation scripts and readiness to help, to explain and to give advice;
      Anton0028 - for his help with Aetis' transformation scrips and readiness to help, to explain and to give advice;
      Artsick – for her help in many aspects, readiness to help, suggestions;
      chickmetalhead – for thorough alphatesting;
      OBSIDIANSHADE - for thorough alphatesting;
      SomeDragonbornGuy - for thorough alphatesting;
      The following list will be completed later: 
      Tean TAL - for the BDO armor pack;
      Gomaperopero – for the armor I used in Aetis' outfit;
      Caliente – for the fantastic Bodyslide Outfit Studio;
      NickaNak - for the Animated Armoury;
      LL community – for support and interest in my follower mod.
      Version history:
      beta 06beta – open beta initial release
      The head meshes (Lintra and Aetis) are free to use for anyone. For the rest a permission of the authors who own the assets should be asked for.



    14. Aphrodisia Titan Temptress Race Follower

      I am proud to present my latest follower, Aphrodisia Titan. I got her name from Daughter of Aphrodite; great book btw. 
      She is a mage who likes to summon her trusty wolf.

      Class: Mage
      Summon: Astronachs and her wolf
      Voice: Female Even-Toned
      Marriage: YES, as all my followers are.
      Weapons: Steel Dagger
      Location: Nightgate Inn (Heljarken with Cutting Room Floor)
      Temptress Race

      Gomapero for gomapero land V4
      Apachii for ApachiiSkyHair
      Itamuken for Numenume femalebrows MARO
      Tetrodoxin for Freckle Mania
      Psychos1s for the lovely Temptress Race



    15. LadyHorus TERA Armor for UUNP Females and Vanilla Males (2.10 released)

      ~ Armor and Accessories from TERA for UUNP female and Vanilla Male bodies ~  

      Screenshots (also listed at the bottom of Download page)
      Tools Used
      Update Notes June 16th, 2018: For some reason there was some major clipping with the male Dreamguard armor. I have fixed it and added physics to it with this small update! Thanks.
      Update Notes June 12th, 2018: I have added three new armors (female only for now) and added cloth physics to most male armors. The only male armor still lacking is the Dreamguard armor. Please remember to rebuild your Bodyslide armors after updating, as some changes have been made to existing armors. Also, as of this update, I am no longer supporting all bodytypes in UUNP, as it was an overwhelming amount of work. The only types covered in the new armors now are 7B, UNP, UNPB, UNPBB, UNPC, Demonfet, Dreamgirl, and MCBM (their variants are included too for the most part).

      Welcome to the mod, "LadyHorus' TERA Armor for UUNP Females and Vanilla Males". Yes this is the same mod from Nexus, which I've reluctantly hidden. I'm still waiting on a reply from En Masse Entertainment, so don't expect this to resurface on there any time soon. For now, this is simply a mirror. If/when I'm able to place it back up on Nexus, this will remain here since, honestly hosting here is preferable anyway...
      This mod was originally largely inspired by Asianboy345's TERA Collection, and created to add even more conversions of the armor from TERA to Skyrim!
      With that said, though, all armors in my mod are new conversions straight from TERA, I did not use anyone elses' previous work.
      Every armor has been converted with care, especially in the case of UUNP. Most every slider setting should work without clipping, within reason. If you max out every slider available, for instance, there likely will be problems though. Every body type setting in Bodyslide was made sure to work with all the base sliders, just be aware that combining sliders for different body types together (for example, maxing UNP with 7B at the same time for the same body weight setting) may yield undesirable results.
      Female armors have body physics! Most have breast physics, and some butt physics. Belly physics were an afterthought, however. I have not tested it, and do not plan to spend any more time tweaking it. Whether something has breast or butt physics depends largely on the type of armor design. Pants or mostly covering skirts will not have butt physics for instance, as to me it does not make much sense to in these cases. Breast physics are provided on most (I tried to base this on whether it did or didn't in the original game).
      Since this keeps coming up, I'm going to reiterate that yes, this does support pregnancy. It also has belly node weighting for belly physics.
      Cloth physics are currently a work in progress! Which means that not all armors will be supported.
      High heels in this mod also will change character height thanks to NiO High Heels! Please see the requirements section for more info.
      Overall I did my best to make each armor look good with every setting and body type. Enjoy!

      Images under the spoiler. Click for larger size. Full-resolution images can be found on the Download page of LL for this mod (at the bottom of the page).
      New in v2.10:

      Left to Right: Val Tirkai, Sylward, Eternal Warden (yes I've begun using Asianboy's names, hope he doesn't mind, it's just easier this way)
      More Screenshots:

      Currently there are 22 Heavy, 8 Light, 2 Robe armors (not including some retextures and variants).
      My original plan when I first started this mod had been to convert all Heavy armor I liked, then move on to the other types. So that is why there is mostly Heavy for the time being. I'm working on adding more Light armor and Robes in future updates (and don't worry, I'm not done adding Heavy sets either ;D).
      All armor sets require their respective Blacksmithing skill to craft. Accessories do not require any crafting skill. Alternatively, you can spawn a chest ("LadyHorus' Tera Chest") which includes everything in this mod (instructions are listed under the FAQ).
      Armor Listing in the Spoiler (Newly Added Armors are marked with Orange)

      If you're using the previous version of the mod for Dream Girl, you cannot use both simultaneously as they will overwrite each other. You must uninstall the Dream Girl version entirely before installing this version.
      This mod is a completely separate mod from other authors' TERA mods! Therefore it should work alongside them and/or without them just fine.
      The Castanic Horns in this mod use slot 57, which means that any mod that has items that occupy this slot will conflict!
      Compatibility has been added for the following mods:
      Stealth Skills Rebalanced
      Any gloves that are fingerless should not hinder lockpicking or pickpocketing with this mod installed! Also, any dark outfits (like the Rogue outfit) should benefit from the dark clothing perks.

      All of these are required, and remember to also have everything these require to work as well! Check their individual pages for that info.
      • HDT Physics Extensions: Required for cloth and body physics.
      • NiOverride High Heels: Every female high heels set makes use of height changes provided by the mod NiOverride High Heels. However, it is not required that you have NiOHeels installed, just understand that without it, heels will sink underground!
      • Bodyslide: UUNP makes use of Bodyslide in order to adjust female body settings. By default there are no female meshes in the Skyrim mesh directory, you MUST generate them using Bodyslide. Use Bodyslide to make the female body you'd like to use and generate your own female armors!
      • XP32 Maximum Skeleton Extended - XPMSE by Groovtama: This skeleton is now required for this mod, NO EXCEPTIONS! This is what adds the required bones for physics to work (even if you do not use physics extensions).
      Recommended for the best look:
      • As of version 2.05, I have Included cubemap "chitin_e_ebony" by CaBaL120 from his Ebony armor retextures on Nexus. I renamed it "amidianborn_chitin_e_ebony" so that it will not overwrite your existing ebony texture. I take no credit for this texture, it is included only so that my armors have the intended look. Please go check out his retexture work!

      Main Files, Version 2.10 (current):
      LadyHorus TERA Armor for UUNP Females and Vanilla Males v2.10
      Version 2.10 Fixes:
      LadyHorus TERA - Male Dreamguard Fix (Added June 16th 2018)
      LadyHorus TERA Armor for UUNP Females and Vanilla Males v2.10 Hotfix
      Update Files for v2.05 to v2.10:
      (Use this only if updating from v2.05 to v2.10. If downloading for the first time, please use the above Main file)
      LadyHorus TERA Armor for UUNP Females and Vanilla Males v2.05 to v2.10
      Optional Files:
      LadyHorus TERA Castanic Horns Standalone v2.05
      LadyHorus TERA Castanic Horns Standalone v2.05
      Old Versions:


      • Delete all files included in this mod. This should include the following:
      Skyrim\Data\CalienteTools\Bodyslide\ShapeData\Horus ...
      Skyrim\Data\CalienteTools\Bodyslide\SliderGroups\LadyHorus Tera UUNP.xml
      Skyrim\Data\CalienteTools\Bodyslide\SliderSets\LadyHorus TERA xxx.osp (all files that begin with "LadyHorus TERA")
      Skyrim\Data\Meshes\Horus ...
      Skyrim\Data\Textures\Horus ...
      Mod Organizer:
      • Deactivate the esp and files in your manager of choice. Delete my mod from your mod listing in your mod manager if you want it completely uninstalled and are not planning on installing again. If you aren't sure, you can always deactivate it in the left pane by unchecking it on the checklist. This will keep the files but they are not active in your virtual file system created by MO.

      • All clothing, armors and accessories are from the MMORPG TERA: The Exiled Realm of Arborea, property of BlueHole Studios and En Masse Entertainment. I do not claim any of it, only that I took the time and energy to extract and convert all content within this mod for use in Skyrim.
      • Bare feet mesh (for high heels) is from Charming High Heels, and is by ChronoTrigger77: Remodeled Armor for CBBE Bodyslide and TBBP HDT
      • UUNP is from Bodyslide (obviously), and all credits for it go to them!

      Please DO NOT reupload elsewhere! DO NOT upload to Nexus or Steam! If you wish to post about it on another site or blog, link to this page only. Don't reupload it! Don't claim it as your own conversion work either, please. As the original modder who took the time to extract and convert these armors, only I may potentially re-upload it.
      (For anyone who remembers this from Nexus, yes it is me, LadyHorus. Don't worry, this isn't a stolen mod! I just haven't heard from En Masse, and I wanted to host a mirror up elsewhere for anyone who might be looking for this.)
      Generally speaking, I'm okay with my mod's assets being used for Follower mods as long as credit is given to me for the armor (or accessories) conversion that you've used, and a link is provided to this page.
      If you'd like to do translations to other languages that is fine too, as long as my mod is still required to use it (ie, you only provide a translated esp).
      Generally I'm a pretty easy going person, so don't be afraid to ask if you have questions. ^-^
      Thank you for respecting my wishes.

      • 3D Studio Max 2012
      • NifSkope
      • Photoshop CS6
      • Bodyslide: Outfit Studio
      • Umodel (for extracting TERA models)
      • Creation Kit

      Many special thanks to a great inspiration and teacher, Nightasy. If not for his tutorials none of this would have been possible!
      Asianboy345 - For his encouragement and help learning the nuances of how he worked on his mod.
      Arjuna76 - For encouraging me to do UUNP conversions! I've learned a lot in the process.
      Ousnius - For help when I had questions regarding Bodyslide and NiO High Heels! Very appreciated!
      And of course, to Bethesda for creating Skyrim, and Bluehole Studios for creating Tera! Two great games that I love to play.

      Frequently Asked Questions are listed under the spoiler!
      Submitter Lady Horus Submitted 10/07/2016 Category Armor & Clothing Requires NiOverride High Heels, Bodyslide, XP32 Maximum Skeleton Extended - XPMSE Special Edition Compatible    



    16. Sycorax the Sorceress Follower

      Ok, it is time to release Sycorax, I think.
      It is a follower mod based on the preset of one of my old characters. 
      Sycorax is a Nord sorceress with a custom body, a unique stuff (has custom effects) and custom outfit and a unique leopard pet Amra.
      Amra sometimes behaves in a too independent way. However competent experts who have a rich experience with felines say that it is just cats being cats…

      Sycorax with her cat.mp4  
      Better resolution here
      When I got first reports from alpha testers I found out that I gave Sycorax vampire teeth. It was not intentional but a few testers liked that. So I included it in the mod as an option.
      I had to change Sycorax' boots because I can't get the permission for those on the screenshots.
      You can find Sycoracx and her cat South-East of Rorikstead.
      A lot of assets from wonderful mods created by talented modders have been used in order to give Sycorax her unique look. Some assets were modified to better suite her hunter (mash ups and retextures). I have asked the authors of all the assets I used for their permissions. However I still have not had replies from several modders. If I has forgotten to ask someone for his permission it was not intentional. If this person does not want his assets to be used in this mod, please, let me know. I will remove them from the mod as soon as I can.
      I would like to thank all the people who contributed directly or indirectly to the creation of this mod:
      Kalilies – for the famous KS hairdos;
      Lind001 – for the Lind’s Human Eyes;
      SydneyB – for the Ashara Princess of the Woods;
      Fraper – for the Triss Outfit for ES V SKyrim;
      exeter - for the UNP Meshes for the Triss Outfit;
      newermind43 – for the Light Elven Armor;
      AltheaR – for the Breathing Rose;
      Dragten – for the Bandolier – Bags and Pouches;
      bbdlqek1 – for the Test HDT Earrings (permission asked, no reply yet);
       ?????? – for the Lady Masks (I don’t know who should thank for it or ask for permission);
      Onota – for the Dwemer Fairies;
      Kearsage – for the Staves of Skyrim;
      RonnieMagnum – for the Legendary Rings;
      RefurbMadness – for the Barbaric Boob Armor;
      Mihail – for the Mountain Lions and Panthers;
      crazylion – for his inexhaustible patience, readiness to help, to explain and to give advice; there are great unique models of weapons, shields and other things by crazylion here and here
      Artsick – for her help in many aspects, suggestions and alpha testing;
      Caliente – for the fantastic Bodyslide Outfit Studio;
      bandygirl1 – for alpha testing;
      27X – for alpha testing;
      LL community – for support and interest in my follower mod.
      If I have forgotten to mention someone, please, let me know.
      Version history:
      0.91 – initial release
      The things that I have made myself are free to use for anyone. For the rest permissions of the authors who own the assets should be asked for.



    17. Ecath the Wood Elf Follower

      I decided to release Ecath the Wood Elf as she is now. The mod is not finished yet.
      I am still looking for a suitable ring (suggestions are welcome), and hope that Fankfranky will make a necklace matching her earrings.
      I am also working on her body warpaint. I want it to be as good as warpaint made by tetrodoxin, so it is not an easy thing and the progress is slow.
      So the mod will be eventually updated.
      It is a simple follower mod based on the preset of one my characters.
      Ecath is a Wood Elf hunter warrior with a custom body, custom weapons and outfit.
      Ecath is in Morthal in Highmoon Hall.
      The brown sleeves models and corresponding textures (as they are on the screenshots) are NOT included in the archive. That is because I was not able to get Linds permission to publish the mod with his models here on LL.
      The full version of the mod (with the brown sleeves) will be released on the Nexus in a couple of weeks.
      A lot of assets from wonderful mods created by talented modders have been used in order to give Ecath her unique look. Some assets were modified to better suite a Wood Elf hunter (mash ups and retextures). The authors of all these assets have given their permissions. If I has forgotten to ask someone for his permission and this person does not want his assets to be used in this mod, please, let me know. I will remove them from the mod as soon as I can.
      I would like to thank all the people who contributed directly or indirectly to the creation of this mod:
      Kalilies – for the famous KS hairdos;
      Alecu – for the UNP Ranger Armor;
      Gimora – for the Linkle Outfit;
      Shitty – for the UUNP conversion of the Linkle outfit;
      auburnsred – for the CN accessories;
      Rusey - for More Triss Armor Recolours;
      Frankfranky – for the unique outstanding Ecath’s earrings model;
      dint999 – for attaching HDT effect to the earrings, for cubemaps and texture tweaks;
      Artsick – for her inexhaustible patience and help with adjusting meshes of the Ecath’s outfit and for attaching beautiful dynamic glow to the crystals on the earrings and on the daggers;
      betterbecause – for the Northern Priestess;
      jmenaru – for the Crimson Twilight Armor;
      DecimusMaximus – for the Real Bows;
      Gamlih – for the Hunter set;
      DrowPeg – for the Flan's Eyes for Skyrim;
      Caliente – for the fantastic Bodyslide Outfit Studio;
      crazylion – for the CL's Ebony Weapons; there are great unique models of weapons, shields and other things by crazylion here and here.
      maty743 – for the Bosmer Armor Pack;
      KettleWitch – for the Bloodthorn Replacer;
      Ezzar – for his unwavering support and alpha testing;
      chickmetalhead – for thourough alpha testing;
      LL community – for support and interest in my follower mod.
      If I have forgotten to mention someone, please, let me know.
      Version history:
      0.8beta – initial release
      There is little in this mod that was made by me except for the head preset, earring and weapons textures. The head mesh is free to use for anyone. For the rest a permission of the authors who own the assets should be asked for.



    18. H2135's Wicked Series1 CBBE HDT Bodyslide

      5 different colored skeleton armor sets including 2 different lengths of spine bones.  
       Caliente's Beautiful Bodies Edition -CBBE-  HDT Physics Extensions  XP32 Maximum Skeleton Extended - XPMSE  

      (Optional) Requirements
      BodySlide and Outfit Studio
      AddItemMenu - Ultimate Mod Explorer

      How to get this armor in game
      you can craft them at a forge
      I already push up breasts like 30 degrees each with x and z axis. so please consider that when you build meshes in bodyslide with your custom preset.  
      powerage for the original armor and textures billyro for the quality cubemaps



    19. Slut Princess

      A mashup set, remodeled, retextured, modified until loss of consciousness.
      In stock: corset, boots, gloves, necklace - class "clothes", greaves and vambrace- class "heavy armor."
      Vambrace of 2 variants.
      With the claws of the X-23 simply raise the class of hand-to-hand combat.
      In the version of "Souls blades ", it have "souls trap" enchant. Unparalleled in the world © Without jokes, I have not found any mods with such a joke. The radius is small, so for an archer or a magician you have to put it at arm's length.
      Manufacture only in the Skyforge in Whiterun, an improvement only for greaves and vambrace. Requires skill Elven Smithing and Arcane Blacksmith. And of course materials.
      Bodyslide is only CBBE.
      I was tired of the CBBE sliders. And do 80 (Karl!!!) different sliders for UNP... yourself, all by yourself. If you want, I will then add your work to the download section.
      Compatible with Devious Devices. Arm cuffs and Leg cuffs will remove the armor.
      Heels Sounds 1.5 Cut version
      In my version, I cut silence from sound files, this reduces the size of files and their duration, which helps a little with jamming sound when running fast.
      Russian version here



    20. JexPose

      Have you ever been taking screenshots, flipping through the myriad pose mods that are out there, and feel like something's... missing?  There's piles and piles of good poses for women, a great selection of weapon poses for women, and a bunch of magic poses for women...  Are we seeing the problem?  I don't know every pose mod in existence, but off the top of my head, I can think of a grand total of two pose rings designed for dudes, both from HaloPoser.  Female-oriented rings in that set, meanwhile, number somewhere on the order of 30+.
      Believe me, I like chicks too, but men in Skyrim exist, and they're more than just prop dicks for sex scenes.  Some are brave warriors, suave rogues, and powerful wizards.  I happen to play one of the latter, and the lack of poses oriented around male wizards began to grate on me.  So, I got off my ass and did something about it, and I'm giving it to you all as well!
      This mod requires PublicPoser and uses Public Pose 7.
      This mod contains 81 poses, almost entirely centered around magic users of varying stripes, from the flamboyant sorcerer and the wild hedge mage to the staff-wielding wizard and battle-hardened spellsword.  Though male-oriented in intent, the poses are designed to be largely gender-neutral.
      There is a complete pose reference folder in the main (non-SE) download.  Special thanks to Collygon, Alter Native, and Andreis for providing additional screenshots!  And another special thanks to Andreis for providing an SE-compatible version as well!



    21. Dx's Preset - Redguard Mihail - SAM

      First LoversLab upload
      Mihail is a Redguard, made to work with S.A.M - Shape Atlas for Men.

      For the SOS RaceMenu Plugin: There is no direct need to 
      change anything on his Dick in the SAM Menu.
      I edited it in the RaceMenu.

      You can delete that of course or change it if you don't like it!


      RaceMenu by Expired 
      Eyes of Aber by Aberin
      Brows by Hvergelmir 
      ApachiiSkyHair (for Male) by Apachii 
      Ixum's Tattoos by Ixum

      -Highly Recommended-

      Rudy ENB by Rudy102
      XP32 Maximum Skeleton - XPMS by xp32 for the SOS RaceMenu Plugin
      SAM - Shape Atlas for Men + HD Textures from vectorplexus.com
      Younger Geonox Face for SAM from vectorplexus.com
      ApachiiSkyHair natural Retexture by Hein84


      With Nexus Mod Manager/Mod Organizer 
      or manually in your data Folder

      Knowing Issues

      -He might get a missing texture, dunno why this happens 
      (it does happen to me sometimes from different Presets of others)
      -Preset can't be installed with MO for some strange Reason so do it completely manually if you have Issues


      RaceMenu by Expired 
      Eyes of Aber by Aberin
      Brows by Hvergelmir 
      ApachiiSkyHair by Apachii
      Ixum's Tattoos by Ixum 
      ApachiiSkyHair natural Retexture by Hein84
      Younger Geonox Face for SAM by Don
      SAM - Shape Atlas for Men by Vector
      Skyrim by Bethesda



    22. MiniNeeds

      MiniNeeds V3.2
      This mod adds a set of needs to the player.
      For each need, you can define how much time you can spend without satisfying the need. If too much time will pass some penalties will be applied.
      You can also define the maximum percentage of the damage applied when a need is not satisfied.

      Each need can be enabled or disabled in the MCM. You can use only the needs you want.
      Warning: also if I tried to test everything it is possible that there are bugs. Report them and I will fix them for the next version
        Installation and Credits
        The mod
        Water bottles
        Food and Drinks from other mods
        Loading/Saving the configuration
        Uninstall a previous version
      Advanced Stuff




    23. My first mod - Standalone follower [CBBE]

      Someday i will write a fully fledged description with lore.
      Reason for upload
      This is a follower i was working on for some time now and decided to stop lurking and waste some server space and bandwidth 
      You can find her in the Banared Mare in Whiterun. She is a standalone follower.
      Bethesda Game Studios, Iron Galaxy, Escalation Studios (for the game)
      Skyla (for a tutorial on creating the follower from scratch)
      Caliente (for the CBBE body)
      expired6978 (for Racemenu)



    24. Solitude Dolls 2.0

      Many people requested that I re upload this mod, this mod replaces all of the ladies of Solitude, it gives them high quality skin textures, custom hair and much more.
      This mod is free from copy righted content. permission has been granted to use the custom asset's, DJ Red Rad personally spoke with the mod authors mentioned in the hall of fame, the rest are free modding resources. 
      Hall of Fame 
      DJ Red Rad
      Hello Santa
      Pure Skin Textures



    25. Better Starting Stats for PC

       Start with 1000 magicka , 500 Health and 200 Stamina. As you level up , 1 point per level up will be added to chosen stat (Instead of +5 Vanilla),
      So to explain further in case your confused, if you got to level 100 using this mod, and every time you level up you put your point on Health, at level 100 you would only be at 600 health
      Every point you add to Stamina will now increase your carry weight by +10
      I made this for my own game originally because vanilla Skyrim is too easy to become over powered, this balances out the game. This mod can be used on its own, but I created for myself to go along with another mod I had made to add difficulty to the game :
       Just unpack and drop file into data folder of use mod manager to install (Run loot or put  low in load order)
      This file can be bashed, but doesn't need to be and there should be 0 conflict with anything
      0 Scripts
      Will work will Oldrim or SE
      I used mine on a new game, not sure if it will give you a extra 500 health if added to a current playthru