Jump to content

Regular Mods

Sub Category  

These Skyrim mods are of a non-adult nature.

Select a subcategory to view available files.

Files From Subcategories

  1. MT Ghislaine Dedoldia Outfit UUNP-CBBE-BHUNP-3BA LE/SE

    This is a Port with bodyslide files included, the oufit consist in:
    -Bra
    -Panty
    -Gauntlets
    -Sandals
    -Jacket
    -Necklace
    -Belly mark
    -Cat tail
    -Cat Ears
    -Hair
    -2 alternate texture set for each part except hair, ears, belly and tail, those will change color in racemenu.
    all credits to Rifujin na Magonote author of Mushoku Tensei, and to hiika for the blender model used in this skyrim port. always support and endorse original mod authors!

    changes from original model:
    -more vertices on jacket, gloves and pants
    -separate each part
    -upscaled, edited and repainted textures
    -added smp to hair and tail


    *Includes prebuild meshes but dont forget to build meshes in bodyslide if want another body.
    *you can run nifoptimizer over the SE/LE files to port it to your correct game
    ********i like to add extra sliders, so is recomended to use with this bootleg merged bodies patch to avoid seams, or you can simply just ignore the extra sliders and use your own bodypreset created in the original body
    BUUNP=UUNP+BHUNP+CBBE+3BA+TBD
    CBBBE=CBBE+3BA+UUNP+BHUNP+TBD
    BBHUNP=BHUNP+UUNP+3BA+CBBE+TBD
    3BBA=3BA+CBBE+BHUNP+UUNP+TBD.
    *****all credits to factoryclosed, haeun, Acro748,  ousnius, caliente, and themilkdrinker.
    ******if you grab this files to edit it please just dont forget to mention it, add a link to this and leave it as a requirement, dont share the complete mod as long as possible, dont reupload anywhere, and dont use this assets in paywalled mods.

    105 downloads

    Submitted

  2. Darkness Rises Assassin Heavenly Armor UUNP-CBBE-BHUNP-3BA LE/SE

    This is a Port with bodyslide files included, the oufit consist in:
    -Torso
    -Gloves
    -Boots
    -Cloak
    -Hair (with hairtie)
    -Hairtie (no hair for use with other hairs or wigs)
    -2 alternate texture set for all part, the hair will change color in racemenu.
    all credits to NEXON, and to Bringess for the xps model used in this skyrim port. always support and endorse original mod authors!

    changes from original model:
    -more vertices on all parts, particulary on boobs, butt and legs area
    -separate some parts
    -upscaled, edited and repainted textures
    -added smp to hair


    *Includes prebuild meshes but dont forget to build meshes in bodyslide if want another body.
    *you can run nifoptimizer over the SE/LE files to port it to your correct game
    ********i like to add extra sliders, so is recomended to use with this bootleg merged bodies patch to avoid seams, or you can simply just ignore the extra sliders and use your own bodypreset created in the original body
    BUUNP=UUNP+BHUNP+CBBE+3BA+TBD
    CBBBE=CBBE+3BA+UUNP+BHUNP+TBD
    BBHUNP=BHUNP+UUNP+3BA+CBBE+TBD
    3BBA=3BA+CBBE+BHUNP+UUNP+TBD.
    *****all credits to factoryclosed, haeun, Acro748,  ousnius, caliente, and themilkdrinker.
    ******if you grab this files to edit it please just dont forget to mention it, add a link to this and leave it as a requirement, dont share the complete mod as long as possible, dont reupload anywhere, and dont use this assets in paywalled mods.

    74 downloads

    Submitted

  3. Naruto Sasuko Outfit Pack UUNP-CBBE-BHUNP-3BA LE/SE

    This is a Port with bodyslide files included, the oufit consist in:
    -Breast Bandages
    -Long Sleeves Shirt
    -2 diferent Sleevesless Shirts
    -Pants
    -Shorts
    -Short Gloves
    -Long Gloves
    -Bracelets
    -Armbands
    -Akatsuki Coat
    -Sword (decorative at back)
    -Sword (functional weapon)
    -2 diferent Waist cloak (skirt kindda)
    -Sandals
    -Giant Hands at back like wings
    -3 Hairs
    -2 Tatoo Seal Marks
    -1 alternate texture set for the shirts, the hairs and winged hands will change color in racemenu.
    all credits to Masashi Kishimoto, to ASideOfChidori for the model rigs and MVegeta for the xps port used in this skyrim port. always support and endorse original mod authors!
    *Screenshots taken on Vignetes by Halofarm

    changes from original model:
    -more vertices on all parts, particulary on boobs, butt and legs area
    -separate all parts
    -upscaled, edited and repainted textures
    -added smp to hair


    *Includes prebuild meshes but dont forget to build meshes in bodyslide if want another body.
    *you can run nifoptimizer over the SE/LE files to port it to your correct game
    ********i like to add extra sliders, so is recomended to use with this bootleg merged bodies patch to avoid seams, or you can simply just ignore the extra sliders and use your own bodypreset created in the original body
    BUUNP=UUNP+BHUNP+CBBE+3BA+TBD
    CBBBE=CBBE+3BA+UUNP+BHUNP+TBD
    BBHUNP=BHUNP+UUNP+3BA+CBBE+TBD
    3BBA=3BA+CBBE+BHUNP+UUNP+TBD.
    *****all credits to factoryclosed, haeun, Acro748,  ousnius, caliente, and themilkdrinker.
     
    ******if you grab this files to edit it please just dont forget to mention it, add a link to this and leave it as a requirement, dont share the complete mod as long as possible, dont reupload anywhere, and dont use this assets in paywalled mods.

     

    111 downloads

    Updated

  4. PapyrusUtil LE/SE/AE

    Which file to download:
    For Skyrim LE (Oldrim): PapyrusUtil LE v33.zip
    For Skyrim SE (Pre-AE, 1.5.x runtime): PapyrusUtil SE v39.zip
    For Skyrim SE/AE (1.6.x+ runtime): PapyrusUtil AE v43.zip
     
     
     
    1. Description
     
    SKSE plugin that allows you to save any amount of int, float, form and string values on any form or globally from papyrus scripts. Also supports lists of those data types. These values can be accessed from any mod allowing easy dynamic compatibility.
     
    Also adds the following papyrus commands:
    Toggle fly cam and set fly cam speed - TFC. Set menus on / off - TM. Adds an additional package stack override on actors. See ActorUtil.psc Replace any animations on selected objects. See ObjectUtil.psc Print messages to console. Get, set, save, or and load data to a custom external JSON file. See JsonUtil.psc  

    PapyrusUtil.psc - version check & variable initialized arrays.
    StorageUtil.psc - store variables and lists of data on a form that can be pulled back out using the form and variable name as keys. See psc file for documentation.
    JsonUtil.psc - Similar to StorageUtil.psc but saves data to custom external .json files instead of forms, letting them be customizable out of game and stored independent of a users save file.
    ActorUtil.psc - actor package override.
    ObjectUtil.psc - animation replacement.
    MiscUtil.psc - some misc commands.
     
    2. Examples
     
    Example 1:
    Setting and getting simple values
    StorageUtil.SetIntValue(none, "myGlobalVariable", 5) ; // enter none as first argument to set global variableStorageUtil.SetIntValue(Game.GetPlayer(), "myVariable", 25) ; // set "myVariable" to 25 on playerStorageUtil.SetFloatValue(akTarget, "myVariable", 75.3) ; // set "myVariable" to 75.3 on akTargetStorageUtil.SetStringValue(none, "myGlobalVariable", "hello") ; // enter none as first argument to set global variableint ivalue1 = StorageUtil.GetIntValue(none, "myGlobalVariable") ; // get the previously saved global variableint ivalue2 = StorageUtil.GetIntValue(Game.GetPlayer(), "myVariable") ; // get value of myVariable from player; // myGlobalVariable can exist both as int and string at the same time.; // Different type values are separate from each other.float fvalue = StorageUtil.GetFloatValue(akTarget, "myVariable") ; // get float value from akTargetstring svalue1 = StorageUtil.GetStringValue(none, "myGlobalVariable") ; // get "hello"string svalue2 = StorageUtil.GetStringValue(none, "myMissingVariable", "goodbye") ; // get "goodbye"; // an optional 3rd variable can be passed in the Get function to be returned if the given key "myMissingVariable" doesn't exists.  
    Example 2:
    Saving object references
    Actor akCasterActor akTargetStorageUtil.SetFormValue(akTarget, "Friend", akCaster)Actor friend = StorageUtil.GetFormValue(akTarget, "Friend") as Actor  
    Example 3:
    Value lists
    StorageUtil.IntListAdd(none, "myGlobalList", 5)StorageUtil.IntListAdd(none, "myGlobalList", 27)StorageUtil.IntListAdd(none, "myGlobalList", 183)StorageUtil.IntListAdd(none, "myGlobalList", 3)StorageUtil.IntListAdd(none, "myGlobalList", -12398); // iterate list from last added to first addedint valueCount = StorageUtil.IntListCount(none, "myGlobalList")while(valueCount > 0) valueCount -= 1 Debug.Notification("List[" + valueCount + "] = " + StorageUtil.IntListGet(none, "myGlobalList", valueCount))endwhile; // iterate list from first added to last addedvalueCount = StorageUtil.IntListCount(none, "myGlobalList")int i = 0while(i < valueCount) Debug.Notification("List[" + i + "] = " + StorageUtil.IntListGet(none, "myGlobalList", o)) i += 1endwhile; // Get the 2nd, 3rd, and 4th elements of the list into an arrayint[] myList = new int[3]StorageUtil.IntListSlice(none, "myGlobalList", myList, 1) ; // starts pulling elements from the list starting from from the 1 index; // skipping the 0 index value, "5" will fill the papyrus array until it runs out of either list or papyrus array elementsDebug.Notification("2nd: " + myList[0]) ; // prints "2nd: 27"Debug.Notification("3rd: " + myList[1]) ; // prints "3rd: 183"Debug.Notification("4th: " + myList[2]) ; // prints "4th: 3"; // remove 27 from the listStorageUtil.IntListRemove(none, "myGlobalList", 27); // remove last element of listStorageUtil.IntListRemoveAt(none, "myGlobalList", StorageUtil.IntListCount(none, "myGlobalList") - 1); // set first element to -7StorageUtil.IntListSet(none, "myGlobalList", 0, -7); // find first occurance of element in listint index = StorageUtil.IntListFind(none, "myGlobalList", 183)if(index < 0) Debug.Notification("Not found!")else Debug.Notification("Element 183 is at index " + index)endif; // clear listStorageUtil.IntListClear(none, "myGlobalList"); // create a new list from a papyrus arrayfloat[] newList = new float[3]newList[0] = 4.04newList[1] = 39.2newList[2] = -42.25StorageUtil.FloatListCopy(PlayerRef, "myCopiedList", newList)Debug.Notification("Copied value 0 = " +StorageUtil.FloatListGet(PlayerRef, "myCopiedList", 0)) ; // 4.04Debug.Notification("Copied value 1 = " +StorageUtil.FloatListGet(PlayerRef, "myCopiedList", 1)) ; // 39.2Debug.Notification("Copied value 2 = " +StorageUtil.FloatListGet(PlayerRef, "myCopiedList", 2)) ; // -42.25  
    Example 4:
    Saving values that are shared among all savegames in an externally saved file.
    JsonUtil.SetIntValue("MyModConfig.json", "AnswerToLifeUniverseEverything", 42); // (optional) Save any changes made to your file and creates it if it does not yet exists.; // This is done automatically without needing to be done manually whenever a player saves their game.; // Files are saved and loaded from Skyrim/data/SKSE/Plugins/StorageUtilDataJsonUtil.Save("MyModConfig.json") ; // ... Start a new game ...int mySetting = JsonUtil.GetIntValue("MyModConfig.json", "AnswerToLifeUniverseEverything") ; // mySetting == 3; // Alternative version using the globally shared external file; // All mods using these commands share this file, saved/loaded from Skyrim/data/SKSE/Plugins/StorageUtil.jsonStorageUtil.SetIntValue("AnswerToLifeUniverseEverything", 42); // ... Start a new game ...int mySetting = StorageUtil.GetIntValue("AnswerToLifeUniverseEverything") ; mySetting == 3  
    3. Requirements
     

    SKSE latest version: http://skse.silverlock.org/
    Address Library for SKSE Plugins: https://www.nexusmods.com/skyrimspecialedition/mods/32444
     
     
    4. Installing
     
    Use mod manager or extract files manually.
     
     
     
    5. Uninstalling
     
    Remove the files you added in Installing step.
     
     
     
    6. Updating
     
    Just overwrite all files.
     
     
     
    7. Compatibility & issues
     
    Should be compatible with everything.
     
     
     
    8. Credits
     
    Ashal - continued maintenance & refactoring of original plugin's source code
    h38fh2mf - original version, idea, address library conversion
    SKSE team - for making this plugin possible
    milzschnitte - for suggestions
    eventHandler, Expired, aers, arha, ianpatt - SKSE64 conversion & update assistance
     

    389,454 downloads

    Updated

  5. Morphology

    Morphology is an expansion mod that adds potions, enchantments, spells and other mechanics that can change the player's body or NPCs bodies.
     
    Note: If your character's body isn't changing when using the aspects of this mod, it is due to:
    Your body/clothing meshes don't have Morphs Enabled. Rebuild them with Bodyslide with 'Build Morphs' checked in the bottom left. You don't have NiOverride or RaceMenu installed. You're using body/clothing meshes built with a different set of morphs. This mod was built on LE UUNP/CBBE morphs. If you're using CBBE SE or 3BA, or other newer sliders, you likely won't see any changes. BHUNP is reported to be compatible, however.  
    wm46 has made an incredible Config Menu for Skyrim Special Edition that should fix issues with CBBE SE or 3BA morph sets. See here:
    Morphology - Morph Config Menu
     
    Illicit Ingredients

    Humanoids and many creatures and animals can be dissected to obtain powerful ingredients. Some of these ingredients can be converted back into normal ingredients at Alchemy Tables. Others can be cooked into odd meals.
     
    To perform dissections, the minimum you need is a simple dagger. Activating corpses with a dagger equipped gives the option to harvest flesh of the cadavers. To obtain the other ingredients, you will need more tools. Specific embalming tools found in warlock lairs and nordic ruins allow you harvest fluids and organs. The scalpel, pick, and scissors aid with organs, while the screw tool aids with fluids. If you come across a dwarven extractor, that will also help you drain fluids. Whenever you are dissecting a cadaver, you can choose to dissect either flesh, fluids, organs, or all. Selecting only one type of ingredient to harvest reduces the amount of time taken to finish the dissection.
     
    If you obtain a human heart or flesh, or one of the ingredients added by this mod, you can craft Dissection Tools at a forge, which allow you to harvest most cadavers easily. Warlocks, vampires, falmer, and other mages may carry a set of these tools, in addition to the ingredients themselves.
     
    Hunters and Apothecaries may carry some creature ingredients, while Vampires, Necromancers, and Warlocks may carry humanoid ingredients.
     
    These ingredients, by themselves, only cause bodily changes. Each creature and humanoid race increases or decreases the size of certian body areas, like torso, belly, legs, etc. Also, the size of the creature or animal determines the effectiveness of the ingredients. You can review the cheat sheet in the images to see exactly what creature provides what.
     
    Additionally, you can refine normal ingredients with them with an Alchemical Refinery to make elixirs, salves, and cures with experimental effects. These effects are different from normal alchemical effects, in that they can stack over eachother, with the 'draw-back' of causing bodily changes. Also, these experimental ingredients each have only one effect, so they can be added to other potion mixtures to easily add an additional effect, or three of them can be combined to easily make a potion with 3 effects.
     
    To refine ingredients you need an Alchemical Refinery, which can be bought from an Apothecary or found on some warlocks or mages. Activating the Refinery in your inventory, or placing it and activating it, brings up a menu allowing you to insert ingredients. You will need at least one 'normal' ingredient, and two different kinds of 'illicit' ingredients body ingredients like fat, flesh, bone meal; fluids like blood, marrow, bile; or organs. The type of illicit ingredients you add determines what effects you can refine.
     
    -Body and Fluid ingredients together can refine Fortify Skill effects, making Experimental Salves.
    -Body and Organ ingredients together can refine Resistance effects, making Experimental Elixirs.
    -Fluid and Organ ingredients together can refine Health, Magicka, and Stamina effects, making Experimental Cures.
     
    These experimental ingredients can also be carried by Apothecaries, Warlocks, and Vampires.
     
    The bodily changes caused by these ingredients and potions can be partially reverted by making Blood Elixirs at an Alchemy Table, or by buying morphing potions from Apothecaries.
     
    Unstable Enchantments
     
    Soul gem fragments from Black Soul Gems can be warped at an enchanting table, and used to Destabilize the enchanted armor you find. Placing enchanted armor in the world and then activating it while carrying at least three of the same kind of warped soul gem will make the enchantment unstable. If you disenchant the item, the unstable enchantment can be applied to any type of equipment. However, the enchantment will slowly alter your body if you wear it for extended periods of time.
     
    The warped soul gem fragments can be combined with a roll of paper at an enchanting table to make a Scroll of Restore Form, which will revert some of the effects from unstable enchantments.
     
    Morphing Spells

    A handful of new Alteration spells allow you to siphon body sizes to and from NPCs. You can find their associated tomes wherever you normally find Apprentice and Adept level spells. All spells are split into 8 body regions: Arms, Torso, Belly, Breasts, Nipples, Ass, Hips, Legs.
     
    Endow - Apprentice Level Spells that transfers a portion of one random morph from the caster to the target.
    Embezzle - Apprentice Level Spells that transfers a portion one random morph from the target to the caster.
     
    Plump - Adept Level Spells that transfers a portion of all relevant morphs from the caster to the target.
    Pilfer - Adept Level Spells that transfers a portion of all relevant morphs from the target to the caster.
     
    Size Effects
     
    Having a ridiculous voluptous body now has some effect on your gameplay. At increased sizes, your Health, Magicka, Stamina, and associated regeneration is increased, at the cost of mobility debuffs, all depending on what parts of your body were enlarged. For example, enourmous breasts increase your maximum Magicka, but cause you to trip and stumble while running or sprinting; while having an enourmous ass increases your Magicka Regeneration, but causes you to stumble and make noise while running or sprinting.
     
    The effects take into account all body changing mods, not just Morphology. So, if your character is enlarged by some of my other mods like Body Builders or Corruption, or through another mod that uses NiOverride Morphs, then you will still succumb to these effects.
     
    You can toggle the effects off in the MCM if it doesn't mesh with your gameplay. You can also set 'Size Offsets' in the MCM if you use a Bodyslide preset that is large by default.
     
    Vanilla Effects Plugin
     
    If you don't want to go through the effort of finding and using these ingredients and enchantments to start changing your character's body, you can download the Vanilla Effects optional plugin. This causes all vanilla armor enchantments and beneficial potions to cause changes similar to Experimental Ingredients and Unstable Enchantments.
     
    Compatibility
     
    This mod requires NiOverride or RaceMenu, CBBE RaceMenu Morphs, and Armor and Clothing Models built through Bodyslide with Morphs Enabled.
     
    If you don't know about anything I just said, do some Googling or ask in the forums.
     
    This mod should be compatible with everything else. It just needs a bashed-patch due to some item list edits.
     
    Thanks to Blary for the model for the Alchemical Refinery.
     
    Change Log:
     
    3.1.0 (9/26/22)
    -Changed tripping from large breasts and stumbling from large asses. Tripping only happens when stamina is below a threshold.
    -Fixed potion morph effects. Apply remaining morph on effect end.
    -Skeletons can now be 'dissected', which gives random human/elf bone meal.
    -Dissecting Vampires now give 1-3 vampire dust.
    -Added Stamina threshold options to the MCM for size effects.
    -Fixed refinery breaking when it runs out of vanilla ingredients but still has morphology ingredients.
     
    3.0.2 (7/19/22)
    -Removed some debug items that were causing crashes with AddItemMenu
     
    3.0.1 (7/18/22)
    -Added Breasts size offset option to MCM that I somehow missed
     
    3.0 (7/16/22)
    -Redid script structure to better allow different morphs and male morphs.
    -Made size effects less extreme by default.
    -Reverted changes to creature drops.
    -Changed vanilla variant ingredients (Giant's toe, hagraven feathers, falmer ears) to morphology ingredients (liver, eyeballs)
    -Added maxs and mins to alchemy and enchants.
    -Added adept rank morphing spells (Plump- and Pilfer-).
    -Made blood elixirs and restore form scrolls always available at apothecaries and mages.
    -Made alchemy and enchanting effects cause weighted random morphs, rather than specific morphs.
    -Made unstable variants of robes.
    -Added restoring scrolls for NPCs.
    -Added morphing potions to vendors.
    -Added soul gems and unstable rings to court wizards.
    -Added unstable rings to warlocks, forsworn, vampires.
    -Made experimental ingredient effects last longer.
    -Rebalanced experimental ingredient values.
    -Added npc reactions to morph spells.
    -Added global max/min morph limits.
    -Added Nipple spells.
    -Changed size effect updating.
    -Added morphology spell tomes to vanilla spell tome lists.
    -Rebalanced tools when dissecting, so certain tools are more useful, and depreciated others.
    -Moved alchemy refining to a seperate tool. Alchemical Refinery.
    -Removed Specific Morphs from Alchemy/Enchanting effects. Now Alch/Ench effects randomly increase a random morph from a body section.
    -Alch/Ench effects now increase/decrease randomly, based off the total morph value that is being manipulated.
    -Added many more creature parts, so it's easier to use the alchemy system without playing as a ghoul or cannibal, reused depreciated 'fresh' ingredients.
    -Added size offsets for large Bodyslide presets.
    -Added mcm option for size exponent.
    -Added mcm toggle for removing items from dissected bodies.
    -Added mcm options for base dissection time.
    -Added multiple base dissection times for different corpse sizes.
    -Added cancel option to dissection.
    -Added force size update option to MCM.
    -Added player weaponspeedmult fix, and MCM option to disable it.
    -Decreased value of alchemical morph effects.
    -Added creature ingredients to hunters.
    -Added Reset Morphs debug options to MCM.
     
    Previous Versions:
     

    9,040 downloads

    Updated

  6. Nier Automata Popola Outfit UUNP-CBBE-BHUNP-3BBA LE/SE

    This is a Port with bodyslide files included, the oufit consist in:
    -Top
    -Shoulders
    -Pants
    -Kneepads
    -Bracelet
    -Boots
    -Hair
    -Flower
    -2 alternate texture sets for all parts except for the hair because will change color in racemenu.
    all credits to Yoko Taro, to TFA-WS1 for the SFM model, and to Bringess for the xps model used in this skyrim port. always support and endorse original mod authors!
    *Screenshots taken on Vignetes by Halofarm

    changes from original model:
    -more vertices on all parts, particulary on boobs, butt and legs area
    -separate all parts
    -upscaled, edited and repainted 4K textures
    -added alt texture sets
    -added smp to hair and cloth



    *Includes prebuild meshes but dont forget to build meshes in bodyslide if want another body.
    *you can run nifoptimizer over the SE/LE files to port it to your correct game
    ********i like to add extra sliders, so is recomended to use with this bootleg merged bodies patch to avoid seams, or you can simply just ignore the extra sliders and use your own bodypreset created in the original body
    BUUNP=UUNP+BHUNP+CBBE+3BA+TBD
    CBBBE=CBBE+3BA+UUNP+BHUNP+TBD
    BBHUNP=BHUNP+UUNP+3BA+CBBE+TBD
    3BBA=3BA+CBBE+BHUNP+UUNP+TBD.
    *****all credits to factoryclosed, haeun, Acro748,  ousnius, caliente, and themilkdrinker.
    ******if you grab this files to edit it please just dont forget to mention it, add a link to this and leave it as a requirement, dont share the complete mod as long as possible, dont reupload anywhere, and dont use this assets in paywalled mods.

    152 downloads

    Submitted

  7. Personalized Music - MMORPG Style

    A very long time ago someone uploaded this... and it disappeared into the oblivion (and Mehrunes Dagon ate it).
     
    So I created something like that (but with major differences). This is a music pack for the Personalized Music Mod for both LE and SE.
    This is just the songs, so you need both the Personalized Music Mod and also a No Combat Music mod (here's for LE and SE) since I didn't put any Combat music on it (optional but the music will get interrupted every battle, it's up to you).
    This is just a set of BGMs to give you that Asian RPG feel (which consists of lots of Techno, Electro-symphony, and a little Metal on the side) or you just want to go down and bust some moves. This currently has BGMS for Exploration, Holds, Homes, Dungeons, Dragonborn and Dawnguard maps.
     
    Here are some of them:
    Instructions:
    1. You must have Personalized Music Mod installed (LE link and SE link). I installed the no Vanilla Music version. But if you still want the Vanilla Music together, you can still use the basic one.
    2. Then install a No Combat Music Mod (LE Link and SE link). Make sure the No Combat Music plugin is on the bottom of the Personalized Music Plugin. Optional but recommended if you don't want the music getting interrupted.
    3. Then install my file.
    4. Now get your dancing shoes and light sticks and prepare to rave like it's the 2000's all over again.
     
    Note: You can actually skip installing a No Combat Music mod if you still want combat music, it will still work. I just don't have any combat music set up and I like not getting my jam interrupted.
     
    Note: The file has been extracted into 3 parts (because of size limit).
     
    Requirements:

    Personalized Music (Iinks above)
    No Combat Music (links above, Optional but preferred if you don't want getting the music interrupted from time to time)

    339 downloads

    Updated

  8. Cute Forces (Genshin Impact Mod)

    Hello because I was bored and playing genshin at the time so I thought why not port some mmd models to skyrim and wala here we are 2 months later.

    This mod will be a companions/race mod. You can have them as followers and play as the race.
    All of them except yaoyao and sayu will have their english voice. other languages will not be made. (probably)

    I tried to give them skyrim (vanilla) versions of their talents and stuff some work others do not. sayu was before she was even announced and her before her skills were leaked, so she has nothing related to her beta talents. Yaoyao just has poison.

    The mod will require RaceCompatibility https://www.nexusmods.com/skyrim/mods/24168
     
    Now the followers are a bit op as all my mods are. You can find each character in their own cell, they will not be put in the same place.

    Qiqi is underground and summonable (The Midden)
    She has a 2 recipes in order to summon her at the alter.
     
     

    Figure out the blanks or watch the videos
     
    Klee is in prison, you have to break her out. (Whiterun)

    Diona is traveling with some other cat like folks in caravans (All over the map)
    If you cannot not find her, heres her ref ID 000501AA.

    Sayu is in the blue palace. (Solitude)

    Yaoyao is stuck inside the temple of kynareth. (Whiterun)
     
    Paimon is located deep underwater just ahead of guardian stones (near riverwood)


    I made alot of screenshots but there's too many so I made it downloaded if you wanted to look at them and I made videos of the mod. Only two are really needed, the rest is optional.

    Also the mod was made for skyrim 2011 so special edition will not work with it and converting it will take some times as well, as its not a simple port. I get texture errors.

    Videos:
     
    https://www.youtube.com/watch?v=MFN1hMI65CE&t=85s
    https://www.youtube.com/watch?v=-RT2Fz02FMg
    https://www.youtube.com/watch?v=I1vdIH9bZbs&t=4s
     
     
    Version 1.1+
     
    Added paimon, lumine and aether (voice only)
    Paimon will have some follower voice lines but no combat lines
    Lumine and Aether will have combat lines but no follower lines. (May change later)
    Paimon can be found underwater just ahead of guardian stones (near riverwood) in the center of the lake. she's hard to spot with all the grass.
    Lumine is not in the world, shes just a support summon for paimon. aether has no model yet.
    Klee has modeled bombs and a new bomb spell.
    Paimon is playable along with her floating mode (lesser power). to use it fully enable Playable Monster Mod and Atronach Flame Anims
    Paimon can switch from walking to floating
    Added lumine facial animations.

    Version 1.1.1 SE Test

    Not a real update.
    Cute forces in sse problems:
     
    paimon head is missing
    everyone is brown
    inverted normals
    basically everything

    Version 1.1.5

    Added sayus new model and couple new voice lines, not finished.
    Thats it. No, she cannot roll.
    no sse beta test version.
     
    Version 1.2
     
    - Added some spells from Elemental Destruction. For now ED is required until its not. https://www.nexusmods.com/skyrim/mods/69474?tab=files
    - Added aether model(no face animation yet)
    - Some tweaks here and there such as cooldowns on shouts and klees abusive firebombs.
    - Traveller will spawn between different elements such as "hydro" and "Anemo". ED helps with the new spells
    - Sayus hood should be changeable if she appears with her hood on or off. You just need a extra copy of her alternate hood.
    - Big and loud spamming spells such as klees big boom jumpy dumpty, will be limited to 12 seconds as mostly everyone who has a power spell.
    - Sayu should have more lines.(english)
     
    Version 1.3
    - Added amber, barbara, fischl, ganyu and hu tao. (No voice lines)
    - Hu tao can be found in the whiterun hall of dead. The rest are just standing in dragonsreach.
    - (Change Outfit)
    - (Wait another year for a update)
     
    Version 1.4
    - Added Keqing, Kokomi, Mona, Noelle, Sucrose, Xiangling, Xinyan, Yae, Yanfei, and Yoimiya.
    - Yae is in whiterun, Xinyan is in the bards college.
    - The rest is in dragonsreach.
    - Sayu was moved to outside the blue palace.
    - Added a cheat sheet to summon qiqi easier.
    - Added a few pet summons
    - No Males
    - No content
     
    Version 1.4.1
    - Maid outfit. nothing else.. no physics either. ass clipping
     
    Version 1.5
    - All characters will have their models updated. Females will be using unp bodies and will support more clothes. Head support is not available. 
    - Aether(Male) will be using whatever male body mod you have installed. Head support is not available. 
    - If you want more males, I would suggest going here. They won't be the same quality as mine though, just saying. https://arca.live/b/tullius/45420215
    - Each female "skeleton" will have their own default body option. 
    - Example: Klee, Hu Tao and Yae will not share the same default body. but they all share the same kinda body. I didn't change them yet.
    - New characters: Dori and Kusaloli. Dori will be a shop, a follower and will have eng va. Dori will sell gear from this mod. She also gets 4 versions of her slime summon.
    - Kusa is a clone of yaoyao basically but she has no voice. Changes to her can be made later.
    - Dori will be in belethors shop and Kusa will be in same shrine with yaoyao.
    - Fischl's summon changed into Oz.
     
    Version 1.5.1 
    - Minor fixes,
    - Dori textures increased to 2k.
    - Kusaloli bottom skirt glows..
    - Neck texture fix?
    - Adult body model changed into unp slim.
     
    Version 1.5.1 SSE "Test"
    - Textures are broken
    - Meshes converted
    - Textures compressed to bc7
    - Neck and body don't match
    - It just works.
    - If you know how to fix all this shoot me a dm or whatever.

    4,478 downloads

    Updated

  9. Curly Lykaios Tails

    A new curly tail for the Lykaios race.

    What you get:
    There are two versions to choose from.
    Replacer: Gives all Lykaios the new curly tails in place of the original wolf tails.
    Standalone: Adds the tails as an equippable item that can be worn. The tails were intended for the Lykaios race, but it can be worn on other races as well. 
     
    The tails will take on whatever skin tint you have. Be aware that the skin tinting on other races will not be exactly the same as the Lykaios.
     
    How to get them:
    In the standalone version you can get the tails in three ways.
    1. Use AddItemMenu
    2. Type help "curly" in the console
    3. Craft the tails at a tanning rack. You only need a single wolf pelt.
     
     
    Credits:
    HS-Dog: For the original Shiba model where the tails were taken from.

    43 downloads

    Updated

  10. Poses and Animations List

    Hi everyone!
     
    This is not a mod, per se, it is merely lists with or without pictures of poses from various sources because for some reason, many pose/animation makers don't provide useful names or handy charts to show you what poses/animations do what.
     
    There are no actual poses or animations here: this is simply text descriptions or pictures to help you find the poses you want without having to click through a thousand of them.
     
    Currently uploaded:
    FNIS Idles (come with FNIS)
     
    Halo poses: https://dysintropi.me/
    Halo Pairs
    Halo Pinup Action
    Halo Pinup Dramatic
    Halo Pinup Ex (2 files)
    Halo Pinup Ex2
    Halo Pinup Ex3
    Halo Pinup Ex4
    Halo Pinup Ex5 (note: poses 10, 15, 18, and 24 were blank)
    Halo Pinup for Men
    Halo Pinup Other 1
    Halo Pinup Other 2
    Halo Pinup SNSD
    Halo Pinup Standing 1 (2 files)
    Halo Pinup Standing 2 (2 files)
    Halo Pinup Standing 3 (2 files)
     
    Kinoko (https://www.nexusmods.com/skyrim/mods/58394)
     
     
     
    One more note on the files: these are the BMP screenshots directly  from the game. I didn't take the time to format them other than to do a little cropping. 
     
    No more of this crap! XD
     

     
     
     
     
     
     
     
     
     
     
     

    768 downloads

    Updated

  11. Flufy Fox Poser Closed for now

    
                                                                                                                                  FlufyFox Poser LE SE
     
    I got attacked at discord and they banned my account, some ppl started sending some pics and shit them reported me, so removed my stuff being public, i can try make another server and account later, sorry guys


    NOTE: Please help if you have conditions to it, maybe I won't be able to continue creating this type of content anymore, unless I get more support.
     

    2022-06-29 03-17-26.mp4  
     
     
     
    Idle Replacer
    I made it pretty simple with 32 sec duration and not too much running out of the vanilla one,i was wanting something that the character look more cool but at same time looking similar to the normal one will let the preview here
     
     

    2021-10-15 20-54-27.mp4  
    Please do not reupload my mod i will let all updates here on LL for you guys too ^^

    Hello its Flufy now i going to share my posees and animations with you guys, i still a begginer so they are pretty simple :3 i will keep doing my best to improve.
    You will need PoserHotkeys Plus, the data gen for it i already made it, but if you want to use again to make sure its fine, dont forget to enable
    FootIK off on poserhotkeys plus MCM menu, otherwise some poses will not look right.

    Thats it is pretty simple theres no secret on make them work, will let some links here now and a short vid showing some of them ^^ Thanks hope you enjoy

    I have improved some old idles Motions too ^^
     
    -NEW- 1.3 Alright guys i made some Male poses too now theres not some stuff for Male chars so i made those hope you guys enjoy
     
    I want to thank Goma PeroPero taht give me permission to use his obj assets and Daymar for helping me to talk with Goma :3

    68 Normal - including my Specials of 300 followers celebration and my 6 girls thogeter, i changed for the value of the solo poses statics, is 77 couting the group ones if used in each one
    2 pair - with the throne - the pair will be in sequence, the first with second, 3-4, 5-6 etc
    43 Animations - you can see on my discord with the previews and anims names ^^
    11 Male poses and more 6 with objs verion
    2 Futa added
    38 with Objects all animated idles  freaturing Ahri's Throne from More song clip i made S2
    6 obj static
     
    Requiriments:
     
    Poser Hotkeys Plus, Poser Hotkeys DataGen, FNIS - Fore New Idles for Skyrim for users

    Support me here so you can get more stuff and follow works on my discord :3
     
    Patreon
     
    Discord
     
    VIdeo Showing some of them:
     
     
     
     
    ON Youtube:
     
    PS: Sorry guys i trolled the first post have to remade..
     
    PS: Please guys dont use the obj i made in others mods or stuff without my permission, thanks s2

    Credits:
    millepon for poserhotkeys plus - which make posing really easy
    Poser Hotkeys by Mz1n
    Anubis for helping me when i was doing the set up to animate
    Goma PeroPero
    And everything that make this possible
     

    6,967 downloads

    Updated

  12. Aki Collection

    9/11/2022: For those coming here from the link to Melodic's Raven outfit who are looking for Raven's forehead gem tattoo, you should be able to find it in the "Aki Fandom Set." And for those who are reading this and going "Someone made a Raven outfit from Teen Titans Holy Shit!" here is a link to Melodic's Patreon, although there are other options to obtain it. I'm not going to do every link melodic has, just the patreon one. (https://www.patreon.com/posts/melodic-raven-71823452). Check Melodic's discord if you want to find the other sources.
     
    As of 3/12/2021 my Mudbox free trial expired early (it was supposed to last 3 years, it did not). Student free trials require verification now and since I was already "verified" in the past I can't redo it. I tried to learn how to do this in Blender but it is so much more confusing and no matter what I try, nothing works. Until I find a user friendly 3d modeling program, I am unable to make new slavetats. This also means my instruction set on how to make your own slavetats is a bit broken since it requires mudbox and that's no longer availible without buying a subscription more or less. As much as I would like to, I cannot afford a subscription and it was a little too glitchy for me to justify spending money on anyway. (If Aki-chan spends money, the product better be close to flawless).
           Not that I condone it, but as far as I can tell piracy and cracking of mudbox isn't an option. For one, my tech skills are so low I don't know how to pirate. I certainty don't know how to do it without risk of infecting my computer. And my random googling suggests it is just generally unavailable anyway. So my Hiatus is now permanent until further notice and I have no say in the matter.
     
     
    As of 8/15/2020 I am on full hiatus in tat making and requests until further notice.  I am back to school and with rare exception, I usually try to give my tats the best quality I am capable of.  With someone lacking a steady hand or artistic talent, that takes much more time than I will have.
     
    A collection of Slavetats created by me (Aki).  There are multiple packs.  Details for each pack will be in the update section at the bottom, sorted by date.
     
    SUPER IMPORTANT UPDATE!  If you have installed any of my tats prior to 3/2/2020 please read the update with the same date!  It is related to game stability!

    Slavetats is required of course (Put link in spoiler tag to be less intrusive.  It didn't want to just stay as a text link.)
     
    If I knew how to make them for Racemenu as regular warpaints and tats, I would.  But I don't understand the end part of the process for that.
     
    As long as I am credited people may turn my tats into racemenu mods, adapt them for another bodytype better, etc.
     
    You may not charge money for my tats, and ideally do not ask for donations in regards to my tat mods (you can do so for your own mods, just not mine.  it just seems inappropriate since I am not charging for my own tats.)
     
    If you want to use any of my tats as a part of your mod, please ask first.  I'll probably say yes, I just prefer prior knowledge.
     
     
    I do take requests, and the chief determinator of whether or not I take requests is if I have the skill to do it or not.  However the following tat categories are things I will not take requests for, nor do on my own:
    1. I don't do modern politics from any country. (Obvious reasons).
    2. I don't do Christmas stuff, or anything from the season. (Plenty of other people have done it.  I don't need to do it too)
    3. Nothing that can get me banned (of course).
    4. And nothing illegal (not sure how that could come up, but if it does I don't want people saying it wasn't in the list), specifically nothing illegal in my home country.
     
     
    For the most part I'm happy to do anything else by request.  I don't mind certain political symbols as long as they don't relate to current political issues.  If you ask nicely for a party symbol, sure.  But no political figures from the past 20 years.  I also won't do symbols for obviously negative things.
     
    In general though, you can ask me for anything if you can make a good case for it.  The above list is just a heads up that these specific ones will most likely be turned down unless you do a really good job arguing your point.
     
    (Put original pics into a spoiler tag to be less intrusive.)
     
     
    I recently discovered SlaveTats Magic Manager/STMM.  Though it had a bit of a learning curve for me, this tool as since become a favorite of mine and I highly recommend it.  It isn't a requirement, just very useful and allows for greater customization of Slavetats.  It also allows you to save configurations of tats to quick load later onto your character, or rapidly look through tats before applying them via a spell using hotkeys.  It can even copy and paste specific color/glow choices from one tat to another.  Definitely check it out.
     

    18,254 downloads

    Updated

  13. HG Hairdos 2

    More hairstyles for you, I don't know what else to say
     
    300+ hairstyles
     
    Unpack the files or drag them into your Data folder to install, I don't use any mod manager, I installed mod manually 
     
    No hairstyles chart, ain't no way I drag 300+ images one by one into photoshop, too many, this is a hobby not my job, and I already did the fun part, relaxing weight painting therapy seassion
     
    If you use any of them in your mod just credit KS Hairdos, and Kalilies, this mod wouldn't exist without her porting tutorial and KS Hairs as structure in CK and more, also she's a genuinely nice person too, her Twitter @Kalilies
     
    and thank to khisi for creating all the best stuff, and for the inspiration 
     
    https://www.ddsworkshop.net/
    https://discord.com/channels/401185350493405184/401185350493405186
    https://boosty.to/khisartin
     
    Hair are ported from sims 4, daz, xps on deviantart, etc...
     
    Don't send me PM, I don't read them, I only come back to this game every 4-5 month, sometimes longer to check, I don't use social media or watch the news, and as clueless as my dog and cat, but we all get along, life is too short for pessimism and finding new things to get offended about, but the most important thing is my tomatoes plant is alive, im good
     
    post your pics in the comment if you want, I will put them in the main page, I accept any pic ( if there any...)
     

    115,329 downloads

    Updated

  14. Tactical Mashup UUNP-CBBE-BHUNP-3BA LE/SE

    A mashup with a skimpy military/police thematic, the outfit consist in:
    -2 type of tshirts,
    -2 type of shorts,
    -2 type of badges,
    -2 type of body belts (holsters),
    -a waist pockets,
    -an armband,
    -a beret,
    -a knife,
    -sunglasses,
    -gloves,
    -boots,
    -5 texture sets for the tshirts, shorts and beret (white top/ denim short; black; dark blue; green; and camo)

    this not made from scratch, its a mashup using some assets from other mods, ported, converted, retextured, photoshoped, bodyslized, refined and recompiled.
    *didnt add any gun, but i recomend using gunmod (have arrownd a gb of weapons) just google arrownd and youll find some very good mods for that.
    so all credits to the authors of the original mods, Hezimao (RE3 jill outfit), Xavier19870828 (SA Miya outfit), JasonUnruhe (Soviet beret), Monno (Army Fatigues), PocMouse (Jera tactical knife), probaku1234 (DOA Mai hot pants) and MaRi for the colab and choose pieces. hope im not forgetting anyone, allways endorse and support original mod authors!

    change log:
    update 1.1.1 (09/09/22)
    -renamed and reorganized calientes folder
    -repainted textures
    -compressed textures
    -changed some partitions
    -uploaded cbbe and 3ba versions

    update 1.0.1 (09/07/22)
    -added prebuild meshes so doesnt leave loose files when uninstall
    -edited esp to have generic ground mesh (to avoid standing headless body)
    -now with esp form 44 for SE


    *Includes prebuild meshes but dont forget to build meshes in bodyslide if want another body.
    *you can run nifoptimizer over the SE/LE files to port it to your correct game
    ********i like to add extra sliders, so is recomended to use with this bootleg merged bodies patch to avoid seams, or you can simply just ignore the extra sliders and use your own bodypreset created in the original body
    BUUNP=UUNP+BHUNP+CBBE+3BA+TBD
    CBBBE=CBBE+3BA+UUNP+BHUNP+TBD
    BBHUNP=BHUNP+UUNP+3BA+CBBE+TBD
    3BBA=3BA+CBBE+BHUNP+UUNP+TBD.
    *****all credits to factoryclosed, haeun, Acro748,  ousnius, caliente, and themilkdrinker.
     
    ******if you grab this files to edit it, please just dont forget to mention it, add a link to this and leave it as a requirement, dont share the complete mod as long as possible.

    414 downloads

    Updated

  15. Body Builders

    The people of Skyrim can now have their bodies reflect their skills and abilities.
     
    SE Version provided by bved2 is available HERE.
     
    Overview
    The bodies of the player and supported NPCs will now be changed through NiOverride body morphs, depending on their current skill levels, to reflect their physical capabilties. Each skill has been given a set of morphs that bodies will start to resemble as the relevant skill increases. Your arms will become burly if you train in combat skills, your legs will become thick and toned if you train in stealth skills, and your breasts will swell from training in magical skills.
     
    If enabled, Stuffing and Weight Gain are also possible for players and NPCs. For the player, eating large quantities of food will distend your character's stomach, and will turn into body fat over time. Body weight is lost over time as well at a set rate. For NPCs, they can start with a certain amount of body weight based on their vanilla weight and current level. NPCs with high vanilla weight and low level will be larger than NPCs with low vanilla weight or high level. If you have a mod installed where you can feed NPCs, such as a survival/needs mod, feeding NPCs food will also increase their weight. Vampire players and NPCs won't gain or lose weight and will have a constant 'normal' weight by default.
     
    With SexLab Aroused installed, the bodies of the player and NPCs can also become curvier while aroused.
     
    For NPCs, their bodies will change to reflect their current skills and situation immediately after they are loaded into a cell or after some period of game time. For the player, the their character's body will slowly change over time as their skills, weight, and arousal changes. Selecting the option "Force Morph Update" in the MCM will immediately update the player's body to their current situation.
     
    Compatibility and Customizing
    By default, this mod supports armor and bodies based used with UUNP and LE CBBE. So, Male characters, BHUNP and CBBE 3BA are not supported out of the box. However, with 2.0 the mod has been restructured to easily allow other morphs to be integrated by editing and re-compiling the global morph scripts this mod uses.
     
    The global script "BodyBuildersMorphsScript" contains the morph names and corrections used throughout the mod. The other scripts starting with "BodyBuildersMorph..." are the morph presets assigned to the 18 vanilla skills, weight gain, stuffing, and arousal expansion. Change these as you will, then open the Creation Kit, select at the top "Gameplay"->"Papyrus Script Manager", search for "BodyBuildersMorph" then right-click and select "Compile" for the scripts you've edited.
     
    If you've made a conversion for a different morph type, or implemented male morphs, either post them in the support thread or upload them to LoversLab and I'll post a link here.
     
    I also prefer using these mods alongside Body Builders:
    Pumping Iron
    Shieldmaiden Muscle Slider
     
    Installation
    For this mod to have any affect, you need to install either RaceMenu or NiOverride, and have morphs built with Bodyslide. Some armor and body mods come with morphs pre-installed. If you see a file ending in ".tri" alongside the "_0.nif" and "_1.nif" files for an armor or body mod, then morphs have already been made. If not, then you will need to re-export the armor or body through BodySlide, making sure the "Build Morphs" box at the bottom left is checked.
     
    By default, the mod only supports UUNP and LE CBBE morphs, so if your body is morphing oddly or isn't changing you're likely using BHUNP or CBBE 3BA, or haven't built morphs for your armor or body.
     
    Once those pre-requisites are met, you can install this mod. Beyond the ones listed above, there shouldn't be any incompatibilities with any other mod. If you installed the mod on a new game, it's recommended to select "Force Morph Update" in the MCM, so your character starts off looking scrawny and slowly bulks up as their skills increase.
     
    Upgrading
    If you're using Body Builders version 1.x, you should type into the console "stopquest _BB_Quest", then uninstall the mod and make a clean save before installing versions 2.0 and above.
     
    Uninstallation
    Before uninstalling the mod, you should disable it through the MCM and select "Reset Player Morphs" in the MCM. If you had NPC morphs enabled and want to reset them, you can use the "Reset NPC Morphs" option in the MCM. If you don't want to do this manually, you can also use NetImmerse Override Cleaner.

    23,831 downloads

    Updated

  16. dw's Palm and Sole RaceMenu Overlays for Dark-Skinned Characters LE/SE (CBBE & UUNP)

    I was never a fan of how uniformly coloured dark-skinned characters looked in Skyrim, so I made these overlays to add light palms and soles on my character. You'll find them in the Hand and Foot Paint sections in RaceMenu, respectively.

    Female only.

    Based on Sapphire's Overhauled Skin, by Novelyst (which itself is based on Sapphire's Skin by Vobla)

    Update 04/09/2022: With version 3.0, the overlays were entirely redone and are now based on the excellent Sapphire's Overhauled Skin by Novelyst and Vobla.
     

     

    755 downloads

    Updated

  17. ESO Bloodshadow Wraithsteed Replacer for Shadowmere (SLE)

    Thanks to a quick fix by @Bad Dog the SLE version of this mod is BACK! Many thanks and kudos to this dude.
     
    Simple mod that replaces Shadowmere, nothing else to it.
     
    Don't post this anywhere else. All permissions are closed as this uses others' assets with their permission.

    Special Edition version is available on Patreon
     
    https://www.patreon.com/posts/63729703

    51 downloads

    Updated

  18. HotChicks have HotSisters

    HotChicks have HotSisters: 
     
    ** Alternate HG Hair Version is up. Tepal and Elvira have different KS Hairs, all others have HG Hairs. This file should be opened onto desktop and reviewed.I packed an archive of a complete HG Version, I also packed the head data(nifs/dds) separate, this is to mix match with original version. I also packed the textures to go with the new hairs, if you're sticking with original mod but you plan to take a few of the HG Haired girls you need to add the new hair textures to existing folder, i would copy paste the whole folder over. I packaged a folder with pics to look at, only new hairs no before and afters. I also left a txt.file with  female names with corresponded nifs/dds. Mix and match em' up, real easy. 
     
     
    -This is a collection of 19 followers and 1 NPC Replacer(Anwen of Markarth) These girls will use your body meshes/textures. You need a body with textures installed. There are 2 versions. RDO version is for users of RDO, has better voice variety.Other version is for non RDO users. These females have been Botoxed patched with new hairstyles. Botox is not required, KS Hairs is not required.  
     
    - The vampire eyes, I use textures that come from Botox page, I think it's all Fairskin, anyways this is why my vampires have human looking eyes.
     
    Updated 2.0 is up, mostly minor stuff. I removed/fixed bad hair options during character creation,previous version was safe,but annoying.  I made sure they all had some perks,changed out Chain Lighting spells for generic custom Lightning Bolt spell(does more damage) Changed spells for the 2 VangBangers,they use Vampire spell now. Gave Alexandria her own personal Lil'summon, Lil'Pet.Pretty minor stuff. Tried to add effect to customish Lightning Bolt spell so that and Undead would catch on fire when getting hit with it, sounded good, failed for now...... 
     
     
    -The girls that are following other girls.... Aylianus followers Alicia and Shandra loves Breanna. This can cause problems for users that cant handle in house fighting with multiple followers, in addition its just kind of annoying when you don't want the other one to tag along or just show up. If your OK with this, that's great, if not there is options. Easy option way #1, we'll cover Bre and Shandra. Shandra is the follower out the 2. Have Shandra follower you and MHYH her in Dragons Bridge Inn, she loves it there. Easy option #2 remove particular AI package with Xedit. For Shandra you would need to remove aaa_FollowerBreanna package. For Aylianus you would remove aaa_AliciaNightgateFollowers and aaa_GirlsFollowerGirlHome. Those are you options. You can easily find those packages in xedit with this mod loaded, just click npcs, click on applicable girl, scroll down to packages.    
     
     
     
    Sadly at one point i sucked Botox's requirements into this mod. Cleaning masters will not remove Hearthfire for me, Dawnguard would of been required either way. Those 2 dlc's plus update are required. Mod does not require Botox or KS Hairs 
     
     
     
    19 female followers and 1 NPC Replacer(Anwen of Markarth Temple of Dibella)
     
    Gilfi: Gerdur's Sister, Riverwood, Hangs around sawmill during the day then at the bar,at night sneaks off to Faendal's house
    Selena: Sigrid's Sister.Riverwood,Same as Gilfi
    Samara: Sylgja's Best Friend, Shors Stone, Hangs with Sylgja, Has no sisters. 
    Helayna Cruel-Sea: Hillevi's Sister, Windhelm,New Gnisis,East Empire Warehouse,also a regular at Kynesgrove
    Shandra: Pantea Sister, Loves Bre, Banging Heimvar,Works Dragon Bridge MWF and Sundays. Plays the flute
    Vivicia: Viola's Sister, Windhelm, Chills with Hela, Likes bubblegum,loves skooma
    Aylanius: Arenea's Sister: Windhelm,NightGate, Hangs with Alicia. Common house at Windhelm saw mill
    Breanna: Bryling's Sister:Solitude,Saturday at boat docks,Sunday Four Shields Tavern,Winking Skeever on other nights
    Isla: TembaWideArm's Sister: Lives with Balimund in Riften, Smithing,Bar Hoppin, Skooma
    Alicia: Aeri's Sister: Windhelm,Nightgate on Weekends,Windhelm saw mill common house.Frequent at NewGnisis
    Alexia Golden-Hilt: Markarth,Descendant of Gormlaith Golden-Hilt,Lives with Lisbet,Markarth Guard tower,Understone Keep, than the bar.
    Layanna: Lisbet's Sister,Markarth. Likes guards and bars,loves Alexia, hates Banning
    Sabatha: Hert's Sister, Herts Sawmill, Riverwood on the weekends, Deadmans Drink during the week
    Huki: Miner at Darkwater Crossing.
    Liesl: Rorikstead, chasing kids, Bar in the evenings, Lives with Rorik
    Shianna: Svana Sister,Redwater Skooma Den: drug addict, loves skooma
    Alexiandra: NightGate Inn, Ancient Vangbanger, Spends saturdays at Windhelm saw mill common house(those guys are studs!)
    Tepal: Solitude, Radiant Ruminants, market area, Winking Skeever, Tue and Thur at the docks?
    Elvira: Whiterun, Heimski lover,Faengar Lover,Weekends at HonningBrew,Lunch at palace and Bannered Mare at nights. 
     
    Anwen at the Temple of Dibella got a workover too. 
     


     
    Credits: Botox of Skyrim        https://www.nexusmods.com/skyrim/mods/89635/
                 KS Hairs                    https://www.nexusmods.com/skyrim/mods/68311/
                 Fairskin Textures       https://www.nexusmods.com/skyrim/mods/51602
                 Better Freckles          https://www.nexusmods.com/skyrim/mods/4502
                 Unp SpiceGear         https://www.nexusmods.com/skyrim/mods/68028
                 HG Hairs                  
     
     

     

    4,571 downloads

    Updated

  19. Berserk Music Replacer - Personalized Music Preset

    MY BROTHER, COME JOIN ME...
     

     
    This is a preset for Personalized Music Replacer. You must have that mod, which you can find here: Personalized Music - Add your own music to Skyrim at Skyrim Nexus - Mods and Community (nexusmods.com)
     
    This preset for Personalized Music Replacer will replace your ingame music with the music from the 2016 Berserk anime and the Golden Age Arc movies.
     
    Optionally, you can download a file which replaces the main menu music with "Dragon Slayer," and the wallpaper with this:
     

     
    This was achieved with help from this mod: Easy set up for Changing your Main Menu Background and Music at Skyrim Nexus - Mods and Community (nexusmods.com)
     
    Please enjoy putting the fear of Akatosh back into those pesky dragons with this epic music replacer. The One They Fear is You (See what I did there?)
     
    Although it is for Legendary Edition, this mod should also work for Special Edition, but if it makes you feel better you can download a Special Edition version here: 
     

    96 downloads

    Updated

  20. Potion Pouch

    Description
    This mod gives you a convenient place to carry potions that you've set aside for use in combat.  You receive a lesser power to store potions in an invisible container.  MCM settings control the maximum capacity and weight factor for stored potions.
     
    Compatible with SE.  It's just a simple ESP file with a few scripts.  It's small enough that it could be made into an ESL mod.

    Background
    I dislike the ease with which any and all potions in inventory are freely available during battles, but I don't want to use a heavy-handed mod that locks inventory in combat.  I decided that a character might reasonably carry a small number of potions in a pocket, tucked in the belt, and/or strapped to the arms or legs.  These potions would be accessible in combat.  All other potions would not be.  That vampire won't wait patiently while I rummage around in my backpack for the potion I need.
     
    I used to keep a list of my "ready" potions on a piece of paper.  I would use only these in combat.  This was awkward, particularly with crafted potions that tend to all have the same name.  I built this mod to have a place in-game to keep my "ready" potions.  Using equip mode (pressing shift while clicking an item) on a potion in the container causes the character to drink it, so this was fairly convenient.  I added weight management so that potions in the virtual pouch are not weightless.
     
    A secondary benefit of the potion pouch is not having to worry about accidentally selling the good combat potions when selling other ones.
     
    Since this worked pretty well for me, I decided to clean it up, add an MCM, and make it available to others.

    Considerations
    - Use inventory "equip mode" (press shift while clicking) on a potion in the pouch to drink it directly from there.  This also works for poisoning weapons.  It's much more convenient than transferring a potion to your inventory and then having to find it to use it.
    - You can't use a hotkey to drink potions that are in the pouch.
    - Quests that look for a healing potion in your inventory, such as when you're talking to or reviving an NPC, won't see the ones in the pouch.
    - Mods that rob the PC can't be aware of the potion pouch.  Your potions will still be in there even if you lose everything else.
    - If you remove the mod, you'll lose any potions that were in the potion pouch.

    Credit
    The concept was inspired by the hidden pocket in the Body Search mod by Suzutsuki.

    Permissions
    You may use scripts from this mod in your own mod, as long as you offer your mod for free (no paywall, subscription, or paid membership).
    You may not post this mod on another site.
    You may post a translation of this mod.  I ask that you post that translation on this site, if possible.

    74 downloads

    Submitted

  21. Daniel Pureheart

    A male nord follower for your adventures
     
    Now for LE & SSE

    you have to download ks smp wigs for men if you want the hair

    339 downloads

    Updated

  22. Redguard Royal BBHUNP LE/SE

    need original:
    all credits to mod author asenasen, and to testiger2 for the original mesh resourse. always support and endorse original mod authors!
    **Screenshots taken on Vignetes by Halofarm


    *Dont forget to build meshes in bodyslide.
    ***BBHUNP For LE it's BHUNP v1 body with BBP physics plus the extra BHUNP, TBD, CBBE and 3BA Sliders (can be used by BHUNP or UUNP users just ignore the extra sliders, if youre a SE BBP user just run nifoptimizer over the LE files to port it to your correct game.).
    ****BBHUNP for SE it is BHUNP v3 body with 3BBB physics with extra UUNP, TBD, CBBE and 3BA Sliders (can be used by BHUNP or UUNP users just ignore the extra sliders, if youre a LE 3BBB user just run nifoptimizer over the SE files to port it to your correct game).
    *****all credits to factoryclosed, haeun, Acro748,  ousnius, caliente, and themilkdrinker.
    ******if you grab this files to edit it, please just dont forget to mention it and add a link to this and to original mod authors.
     

    53 downloads

    Submitted

  23. DMC Gladius

    Re-upload of the old mod DMC Gladius
     
    Original post: https://www.loverslab.com/topic/7804-dmc4-gladius/
     
    OBLIVION Version
     

    54 downloads

    Updated

  24. Foot Fetish Pose Pack

    Intro
    Here are about 50 poses I made using Blender
     
     
    Requirements
    FNIS Poser Hotkeys Plus SKSE   
    Installation 
    Install with the mod organizer of your choice or extract the contents to your data folder. Shouldn't have any conflicts.
    Be sure to run FNIS after installing.😁
     
     

    581 downloads

    Updated

  25. DragonReplacerWolfDogDragon`sProphert_GrawiV0.9

    Сегодня зашел в старую игру и на меня напал такой (парень). пришлось подружится )))
     
    Today I went into an old game and I was attacked by such a (guy).  make  befriend
     
    Replaces all Wolves and a Dog

    158 downloads

    Updated

×
×
  • Create New...