Other
SexLab SE mods that do not fit into any of other categories
48 files
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Sexlab Sexual Fame RELOADED
By NymphoElf
READ THIS MESSAGE BEFORE POSTING
I am aware that Fame Comments does not currently work with this mod.
I WILL NO LONGER RESPOND TO QUESTIONS ABOUT FAME COMMENTS.
Gristle is working on updating Fame Comments to work with SLSF Reloaded.
Please be patient.
MESSAGE TO MOD AUTHORS
SLSF Reloaded is NOT going to receive backwards compatibility with the old SLSF (or at least not from me).
The old SLSF is simply too clunky to offer this kind of support.
Please update your mods to use SLSF Reloaded. It's easier, cleaner, and I am more than willing to help you update if needed.
{Important Message Finished}
THE MOD IS STILL IN BETA.
I NEED GOOD FEEDBACK!!!
PLEASE REPORT ANY BUGS YOU FIND!!!
I AM ACCEPTING SUGGESTIONS FOR TWEAKS (NOT NEW FAME TYPES)
Description
SLSF Reloaded is a re-written & revamped version of Sexlab Sexual Fame. This mod has been made entirely from scratch and does not share any of the same internal functions as the original SLSF. It has been made specifically to FEEL like the old SLSF, but without any of the unnecessary functions and features from the original. Additionally, the Fame Mechanics have been changed for SLSF Reloaded, and the Decay and Spread mechanics have been reworked entirely. SLSF Reloaded also utilizes more fame categories by default than the original SLSF. Therefore, you will have more varied levels of Fame with the same actions compared to the original SLSF.
Requirements
Skyrim Special Edition (1.5.97 or newer)
SKSE (2.0.20 or newer)
Sexlab Framework 1.63 or Sexlab P+ 2.10.2.0
This mod is currently incompatible with LE. However, you are free to do an LE conversion if you wish. See "Permissions" below.
Supported Mods (OPTIONAL)
Advanced Nudity Detection
Baka’s Fill Her Up
Fertility Mode (requires Fertility Mode v3 Fixes and Tweaks as well)
Estrus Chaurus
Estrus Spider
Devious Devices
Public Whore (Does not currently use SLSF Reloaded in eligibility calculations)
Slave Tats
Sexlab Survival
SLSF Fame Comments (Work In Progress. Do not ask about this.)
Concerning "Legacy" SLSF
You may use "Legacy" SLSF (the original mod by Vaush) and SLSF Reloaded at the same time. These mods do not conflict AT ALL.
This mod DOES NOT REQUIRE the old SLSF.
However, I hope that this mod will be a full-on replacement for the old SLSF once everything has been ironed out.
Installation
If you haven't used this mod before, you may install this mod at any point in your playthrough. Updating to a new version is a different matter.
Updating Instructions
It is REQUIRED to use a Clean Save or New Game when updating.
To Clean your save, Uninstall SLSF Reloaded, create a new save game, then use ReSaver to clean Undefined Elements and Unattached Instances from the save you made without SLSF Reloaded, and save it as ANOTHER save file. This is your "Cleaned Save". Then you can install the next version of SLSF Reloaded and load your Cleaned Save. This will reset your fame values though.
Fame Overview Page (MCM)
The Fame Overview page of the SLSF Reloaded MCM will give you a Quick-Look at where your character has fame. Currently, if your character has NO FAME AT ALL (aka, all categories have a Fame Value of 0) then it will say "False" for that location. Otherwise, if ANY category has at least 1 fame, it will say "True". This is to prevent the need for scouring the Detailed Fame page to see where your character currently has fame.
However, this page only reflects what the mod has detected and updates based on in-game time, so if you clear your fame values with the MCM option to do so, it will still say "True" until the next update happens. However, the Detailed Fame page should update immediately.
Fame Mechanics
Fame Categories
Sexlab Event Increase
Periodic Increase
How Much Fame Do I Gain?
Fame Decay
Fame Spread
Anonymity
Custom Locations
Tattoos
Bound Fame - Devious Devices Exclusions
Update Plans
Modder Information
Permissions
3,197 downloads
- skyrim
- special edition
- (and 1 more)
Updated
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Beauty Studio
By lapolla
This mod is deprecated as I find the famous maximusmaxy Is developing Screen Archer Menu for Skyrim.
At his Discord channel you can download quite functional Samrim Beta v0.4.1
(will keep it here if someone needs example of how to create multithreading mod)
This is a mod that allows changes to female PC/NPC appearance and body morphs.
Long-press (> 1 sec) "Iterator" hotkey and it will pop-up slider list on NPC under the cross-hair or PC.
Long-press "Morph++" key will reset all morphs to default
Long-press "Morph--" key will reset current morph to default
Requires:
MCM Helper
UI Extensions
BHUNP
CBBE 3BA
KS Hairdos HDT SMP - KSWigsSMP.esp
SMP hoop earrings
3,108 downloads
Updated
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Laura's Bondage Shop LUX lighting patch
By krzp
This simple patch will make the 4 areas added by Laura's mod use LUX lighting templates, for those who find 2011 Skyrim's lighting a bit... dated.
Made it mostly for myself, but eh, maybe someone else could find a use for it.
Requires, naturally, Lux and Laura's shop.
Load after both mods.
ESL-flagged, you'll need BEES on Skyrim under 1130.
Tested on 3.43, but should be version independent.
984 downloads
Updated
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outft Dibella Sisters Outfit Overhaul
By calvin_0
This mod originally start as a outfit replacer for Sisterhood of Dibella SE mod, but overtime, it grows more into an outfit overhaul and I decide to convert it into an outfit overhaul for Priestess of Dibella for vanilla game as well.
For vanilla Skyrim, it is meant to be a NPC outfit replacer, but I hide the outfit somewhere in the Temple of Dibella incase you want to use it for your player character.
For Sisterhood of Dibella SE, the outfit will be accessible once you join Sisterhood of Dibella.
The outfit come with custom enchantment, but you cannot disenchant the outfit to learn the enchantment because I don't know how the game will react when you do that. If you want to learn the enchantment, use SSEEdit to open the ESP and remove the keyword [MagicDisallowEnchanting] from the outfit in the armor section... but don't come in and complain if those enchantment kill your game or savefile if you choose to do that.
Hard Requirement
COCO Caress of Venus - CBBE-TBD-UUNP SE
COCO Fairy Queen - CBBE-TBD-UUNP SE
COCO Scarlet Rose - CBBE-TBD-UUNP SE
Sharkish Piercings - BHUNP and 3BA Body Piercings
Veil Recolorings SSE
Backported Extended ESL Support (only for Skyrim version below 1.6.1130)
Soft Requirement
AW Fjotra Remastered - The Sybil of Dibella as a Young Adult
Dragonborn DLC
The Sisterhood of Dibella SE
SexLab Drunk Redux
Advance Nudity Detection
Installation
Make sure to install all the hard requirement, and install soft requirement base on the feature that you want before installing the mod using mod manager of your choice...
Fomod installer should automatically detect and select patch and features base on your mod list.
I only tested the Fomod installer with MO2, but it should work with vortex as well.
Remember to run bodyslide, there is no bodyslide files in this mod, but it refers to the bodyslide files provided by all the outfit mod in the requirement, so if you forgot to run the bodyslide, the outfit won't work.
If you installed The Sisterhood of Dibella SE remember to also to download the additional and run the bodyslide files provided there -> SexLab Dibella Sisterhood 3BA Bodyslides
File Priority: make sure to put it after all the requirement.
Load Order: LOOT generally will work fine here, but if you want to be safe, set up rules in LOOT so it'll load everything in the following orders
AwFjotraYARemastered.esp Sexlab_DibellaCult.esp Sexlab_DibellaCult_Sisters.esp Dibella Sister Outfit Overhaul.esp DSOO AND Keyword Patch.esp DSOO AwFjotra Patch.esp DSOO Minimalist Patch
Version 2.0 Changelog
Added a new minimalist style to Dibella Theme outfit for both mod variant.
Added a new patch for Advance Nudity Detection.
Removed Dragonborn DLC requirement from vanilla variant.
Restructure the mod somewhat for easy of update.
Restructure the Fomod to reduce mod size.
Importance: This mod is incompatible with any mod that make changes or replace the Dibella Faction NPC record because the outfit is hardcoded into the game.. I aim to change this with SPID in the future...
Optional Files
DSOO Veil Patch: A patch to include a ESL plugin for Veil Recoloring SSE
DSOO Veil Patch.zip
435 downloads
Updated
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creatures SexLab Aroused Creatures SE (2024-06-21)
Allow ❤️❤️friendly❤️❤️ creatures to take advantage of your character and NPCs.
Any nearby non-hostile creatures with a high enough arousal will pursue and force themselves on (or seduce) your character or any available NPC. There are lots of configuration options to customise your experience, including dialogue and hotkey invitation.
Aroused Creatures is designed to provide an immersive way to enable sex with creatures outside of combat. This is intended to compliment combat-sex mods like SexLab Defeat. As such, Aroused Creatures specifically avoids engagement with hostile creatures in order to allow combat mods like this to function.
SexLab Aroused Creatures SE is developed from the Legendary Edition SexLab Aroused Creatures.
For an LE backport of this mod use OsmelMC Mod Tweaks. Please note that any support for patched versions of Aroused Creatures must be sought from the authors of the patches.
License
All contained code and assets: GPLv3. Full license included in archive.
Open Source means more and better mods for everyone.
Please consider releasing your own mods under recognized open source licenses
such as GPL, MIT, or CC and help build a foundation for future mod developers.
Hard Requirements
SexLab SE and all of its requirements.
SexLab Aroused Redux SSE and all of its requirements. Other versions of SexLab Aroused should work.
Other Requirements
Fore's New Idles in Skyrim SE (FNIS SE) and FNIS Creature Pack Run Generate FNIS For Users after installing or uninstalling this mod. Nemesis will not work. Without running this, everyone will t-pose.
More Nasty Critters SE, Creature Framework, and Hentai Creatures (third-party port) Creature aroused models and animations. The Hentai Creatures mod also adds spells to spawn female creatures.
Fuz Ro D-oh Silent Voice Silent dialogue readability.
SexLab Defeat SE (Optional) Aroused Creatures is intended to compliment the combat sex features of Defeat. Use this to allow sex with enemy creatures. If installed, this mod also provides the player struggle feedback HUD meter. The Defeat ESP does not need to be enabled if you do not want the combat features but just the struggle meter for non-consensual engagements.
Strongly Recommended
SexLab More Creatures SE Adds more friendly domestic creatures for Aroused Creatures to work with. There will be far fewer opportunities for engagements without this.
Recommended Mods
Billyys Animations for SE (third-party port) Creature group animations.
Horny Creatures of Skyrim SE (third-party port) Adds animations for male NPCs on female creatures.
SLAL SE Animations by Sailing Rebel Adds a few more non-consensual horse animations.
FunnyBizness SLAL Pack (third-party), more animations.
One With Nature - Dynamic Animals and Creatures SE Allows normally hostile creatures such as wolves and deer to be treated as friendly.
Installation
Use Mod Organiser 2 (fully supported) or Vortex Mod Manager. Enable the mod and run LOOT. Run Generate FNIS For Users and deal with any warnings or errors (they are all important). NMM and manual installation are not supported as they are simply too unreliable!
Skyrim must be installed outside of Program Files to avoid potential issues with Windows UAC. This is not just an Aroused Creatures issue - modded Skyrim should never be installed in protected areas of the file system. Doing so can prevent SKSE and other modding tools from functioning correctly. Avoid any folder created by Windows itself, including Documents, Desktop, Downloads, etc. Folders in the root of a drive other than C are recommended.
Exclusions must be configured in any antivirus or antimalware apps for the game installation folder, folders containing any modding tools including the mod manager, the mod manager instance or staging folder, and the mods download folder. As with install location, this is an issue for modded Skyrim in general not just Aroused Creatures. Antivirus can interfere with the normal operation of mod managers, SKSE and SKSE plugin mods like SexLab and PapyrusUtil which Aroused Creatures depends on.
Once in-game ensure that SexLab is fully installed - this requires opening the SexLab MCM, clicking the Install option, exiting the menu then waiting for SexLab's "Ready" notification at the top left of the screen. Once SL installation is complete open the SexLab MCM again, choose the Animations Settings page and uncheck the Disable Starting Teleport option (to speed up animation start), then enable the Allow Creature Animations option (to install creature support). Close the menu and wait for the message that creature animations have been installed. Aroused Creatures will be active as soon as creature animation installation has finished.
By default, Aroused Creatures does not display any notifications during initial installation. This is to avoid contributing to new-game notification spam.
It is recommended to edit the SexLab Aroused settings to reduce the check/cloak frequency to once every 15 seconds. This will make arousal changes more responsive.
Check the Aroused Creatures MCM > Help page for any issues with the installation. Highlight an indicator on this page to see an explanation and possible solution at the bottom of the interface.
Updating
If it ain't broke, don't fix it! If you are mid-game and the mod is doing everything you want it to, then consider not updating until your next playthrough. Updating always comes with the risk of new issues and unwanted behavior, which can be avoided if you don't need the fixes or new features the update provides.
If you still want to update, then before doing anything, make a named save. To do this, open the in-game console and use the command save "Before SLAC v4.14", for example. If the update goes badly, you can then reinstall the previous version and load up that save to get back to where you were.
Back up your Aroused Creatures configuration in the AC MCM > Profiles page. Enter a name for the profile in the text field at the top right, then click a profile save slot below it. Again, if an update goes badly, you will be able to use the profile to get back to where you were much faster.
Aroused Creatures is specifically designed to allow mid-game updates, and will handle conversion of settings and states where necessary. To update, simply uninstall the previous version and install the new one. Run LOOT to make sure the load order is updated. When loading the last save, there may be some notification messages to indicate that the update has made changes. Check your configuration, and enjoy.
When updating mid-game across multiple versions, such as 4.08 to 4.11, there may be initial warnings and even errors in the logs due to function mismatches. These should be minor and temporary, and the mod will continue to function as normal.
Downgrading is not supported. If you need to return to an earlier version it is advised to return to a save from before the update.
How To Use
Automatic
The core functionality of Aroused Creatures is automatic and does not require user input. By default Aroused Creatures will be active as soon as SL is ready and creature animation has been enabled, but the initial settings may make engagement fairly rare.
If a creature with a suitable arousal level is within range of a female NPC or PC they will begin to pursue them. When they are close enough they will start a non-consensual SL animation (or a consensual one if there are no alternatives). Only two pursuits can be active at the same time, one NPC and one PC, but another NPC pursuit can begin as soon as a victim is engaged.
To increase the frequency with which engagements are triggered, use the SexLab Aroused MCM to set the PC's armor as naked and this will allow general arousal to build much faster. You can also go to the Aroused Creatures MCM, select the PC/NPC Settings and reduce the Creature Arousal Threshold for the PC and/or NPC.
To understand why engagements are not happening, go to the MCM Help page and hightlight the Failed Engagement codes to see an explaination at the bottom of the interface.
Invitation
To directly invite a creature to engage the PC access the Aroused Creatures MCM -> Dialogue & Interactions, find the Invite Creature Hotkey and chose an input. Adjust the Invite Arousal which will be used to test the creature's arousal when trying to invite them. Now stand close to a creature with the reticle over them and hit the invite key. A message should be displayed if the creature is not suitably aroused or cannot be animated for some reason, otherwise an SL animation should start. Hold the invite key for one second to try and perform oral sex on the creature. Hold the key for two seconds to invite nearby creatures of the same species as the targeted creature to a group animation. Settings in the Creature Framework MCM can be used to change the level at which creatures become visibly aroused to help show the player when they might be interested.
Dialogue options can be enabled under Dialogue & Interactions that will allow you to direct your follower NPCs and creatures by talking to them. You may also extend this to non-followers. Some dialogue options will only be available after selecting an actor with the Target Select Key (default [N]) - for instance, select a creature then persuade your NPC follower to deal with it, or select an NPC and task your creature with chasing them down. Target actors can be selected at range, simply place the reticle over them and hit the target select key. They should glow blue to indicate selection and by default a notification will be displayed.
There are plenty of other settings to explore and customise your experience. Hover over a setting in the MCM to view a description at the bottom of the interface
In-Game Help
There is now a Help MCM page which will display potential issues with the configuration of Aroused Creatures and SexLab. Hover over any warning to get a detailed description. The Help page will also list recently failed engagements and their failure codes. Hover over these codes to display a description of what they mean and any potential solutions.
Saving and Loading Profiles
Aroused Creatures configurations can now be saved and loaded via the Profiles MCM page allowing settings to be transferred between saves. When using MO2 these saved profiles will be found in the Overwrite mod under SKSE > Plugins > ArousedCreatures and may be moved to another mod if required. If they are moved to the Aroused Creatures mod itself then please remember to back them up before updating or they will be lost for good. It may be more prudent to store them in a separate mod specifically for such SKSE data.
Arousal
Exposure to nudity and witnessing sex acts will increase creature arousal and produce more frequent engagements. This is not controlled by Aroused Creatures. For issues with arousal not properly increasing please check the SexLab Aroused Redux SSE support thread or the support thread for your version of SL Aroused. In the SexLab Aroused MCM disable the option to prevent arousal changing while dressed. You may also wish to reduce the check frequency so that arousal is updated more promptly. Hitting the Target Select Key (Default [N}) on a creature while standing close to them will updated their arousal immediately. Under the Current Armour page of the SexLab Aroused MCM you can set your current armour to be treated as nude which will then increase arousal for nearby creatures more rapidly.
Frequently Asked Questions
Known Issues
Change Log
545,118 downloads
Updated
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Sink of Scrubbing - SexLab Integration
By kaxat
Sink of Scrubbing is a tremendous little mod that makes wash basins interactive. This mod integrates it with SexLab to clean cum.
Sink of Scrubbing already supports cleaning off the dirt and grime you can accumulate from mods like Dirt & Blood and Keep it Clean. With this mod installed it will also clean off cum from SexLab.
Sink of Scrubbing can also optionally show the race menu popup so that you can adjust your characters hair and so forth. This mod slightly alters Sink of Scrubbing to use the "limited" Race Menu that the Face Sculptor uses. This patches a small bug. If a mod triggers the full new game race menu, then Skyrim creates a new profile in your save folder. When you go back to load a save you have to jump through extra hoops to find your full list of saves from all profiles, because Skyrim thinks you started a new character. Using the "limited" race menu patches that.
If there are not enough wash basins for your liking, you can place new ones with the console. Stand where you want it to go, then type PlaceAtMe SoS_Washbasin
Install/Uninstall
Install this like you would any other mod.
This is as safe as any script can be to uninstall. To uninstall disable this mod in your mod manager.
Requirements
Sink of Scrubbing Optional Integrations
Legacy of the Dragonborn The _SWAP.ini included with this will swap out the basin in LotD's player home with an interactive variant. If you have both LotD installed, then this integration will kick in. If you do not have that you can ignore or delete this INI file.
Credits & Thanks
Thanks to jakequery for the Sink of Scrubbing mod, and for giving open permissions to modify and use it.
880 downloads
Updated
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Wenches Wardrobe & SexLab Radiant Prostitution Patch - Wear New Tavern Clothes to Serve Tables on the Job as a Barmaid
By lalalalenora
Wear The Wenches Wardrobe outfits to serve customers at Skyrim's inns and taverns!
This patch adds The Wenches Wardrobe tavern clothes to the "working clothes" list for SexLab's Radiant Prostituion, adds the "JobWhore" keyword to all outfits, and restores the weight value from 3 back to 1. ESL-flagged so it won't take up space in your load order.
Requirements: The Wenches Wardrobe, Radiant Prostitution, and their requirements.
Please endorse The Wenches Wardrobe on Nexus and give kudos to Radiant Prostitution on LoversLab.
Related mod by me: Crafting recipes for The Wenches Wardrobe using Tailoring Workbench are available with my Tailoring Workbench Patch Collection on Nexus.
297 downloads
- sexlab
- wenches wardrobe
- (and 24 more)
Updated
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patches Just A collection of all my patches for mods from loverslab and former Nexusmods patches for Skyfurry 1.3
By LTD_LoneWolf
just a collection of patches i made for mods from loverslab an vector plexxus all patches will requires
Skyfurry 1.3 and all its requrements from its page Here:
https://www.nexusmods.com/skyrimspecialedition/mods/68672
note: i can not say for sure if these patches will work with cbbe Bodys as i only use BHUNP
there are 2 version of simple slavery patch make sure u get the right version for the version of simple laverery u have
patches that are here:
SF-PrisonOverHaulPatched
SF-SanguineDebauchery+
SF-AnimalMansionPlusNS_Patch
SF - Simple Slavery Plus Plus 1.15 Patch
SF - SimpleSlaveryPlusPlus 6.1.16
SF - SexLab ConfabulationPatch
SF - SexLabStories 2022
SF - SexLabStories Devious 2022
SF - Submissive Lola Resubmission ext
SF - Succubus Heart
SF - Sexlab-AmorousAdventures requires loverslab version WILL NOT work with nexus version of amorous adventures
SF - Fertility Mode requires loverlab version
SF - MilkModEconomy
SF - MilkAddict
SF-PrisonOverHaulPatched
SF - SimpleSlaveryPlusPlus[3.18] needs ussep 4.2.5b for new eytints to work properly
SF - SexLab AmorusAdventures+EXT to fix a few issues i found in original
SF - SexLab Skooma Whore
SF - amimal_mansion - requires my animal mansion plus NS 1.0 conversion for se fownd lower in decription
New/Updated in version 1.1.0
Updated= SF - Better Vampires 8.8
New= SF - Captrured Dreams Shop
New= SF - MiasLair71h
New= SF - Paradise Halls Enhanced
New= SF - Paradise Halls Fellglow Slave Camp
New= SF - SexSlaves For Vanilla Bandit Camps
Updated= SF - SimpleSlavery [6.3.19]
New= SF - SL Kidnapped Redux
Updated= SF - Submissive Lola Resubmission
Added a link for BHUNP V3.15 as its needed for my FOXXY BRETTON FEMALE V3 Preset
NOTE THE SF - animal mansion patch has 2 version the .zip is for the alpha of my conversion and the .7z is for the beta of my conversion the alpha version is 12.4mb and the beta version is 22,4mb
added new patches for sexlab survival and all requirements
links to mods patched forund below for sexlab survival and it requirements
lastest sexlab survival bete here also the sexlab survival patch has a few minor glitches with the npc u buy licences from as I couldn't get them to work properly with in ck to export facegen I found that if u also use face discoloration fix that fixes the issues with those npc and makes the patch work 100% so in turn the SF - SL Survival patch also requires face doscororation fix se (1.5.97) to fix those npcs that I coundnt becuase of ck issues also just a fair warning don't use spank that ass se as using that mod with latest version of sexlab survival spams papurus logs and causes your arousal to skyrocket so fast it's not funny and will after 15 mins of play cause ctd and break your game
also remove these scripts from SexLab Survival mod
from Sexlab Survival SE\scripts\ folder
_SLS_BarefootSpeed.pex
and from
Sexlab Survival SE\scripts\source folder
_SLS_BarefootSpeed.psc
as they cause issues with digigrade feet and my patch
sexlab survival requirements here
and sexlab survival addon conversions here
milk mod found here
milk addict se found here
badd dogs imersive creatures found here
Skyrim immersive creatures found here
https://www.nexusmods.com/skyrimspecialedition/mods/12680
skyfurry found here
https://www.nexusmods.com/skyrimspecialedition/mods/68672
for new animal manstion patch get this conversion found here
recommend the 14d patch from here to make the mod work on se and also so u can make creature birth work with the old le addons
for creature birth to work u will want also these addons below
bfa race scripted 0.2 and bfa beast workaround freom here
also get lastest version of this addon to have dlc creature support
to ensure u can also have a succesful pregancy and to heal your unborn children get this addon also
BFAP 1.3
depending on your installed mods and esp order some may not be compatable withe other mods read the compatability notes from the origanal mods pages
Note 2 the patchases for sanguines debachery+,sexlab stories and stories devious requre deepbluefrogs se conversions
Note 3 as for patches included in 1.0.1.5a Skyfurry 1.3.1B is needed may work with older versions but will work 100% with the version specified for the update
note 4 the sf prison overhal patched was for 1.3.1 of skyfurry may work on 1.3.1B as is if it needs updating let me know in comments
New patches as of 1.0.2.0
This past week I was targeted through discord and lost 90% of my mod archives and had my builds ruined and was forced to reset my pc due to this I will be taking a 1 month break from modding skyrim and may switch back to le modding and not touch special edition anymore until the game is no longer being updated or may not return to special edition at all due to me hating the creation club paid content thank u and when I return I'll put up a new page for le and that will be where all my new patches will be thank u all for the support and see u soon
As of 1.0.3.2
due to personal reasons all of my patches from nexus were taken down and are now on this page on loverslab and any further patches will no longer be posted through discord or nexus all my patches will now be uploaded here on loverslab from here on and into the future
Added link for slal SE 1.5.97
12,371 downloads
Updated
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Practical Defeat 0.3.1 Voicepack
By krzp
This is a voicepack for the Acheron's add-on Practical Defeat, created using the latest xVASynth 3.0.
Installation:
Install with your mod manager.
For the manual installation connoisseurs', just copy the un-archived files into your data folder.
BSA & dummy esp version, the mod is SE/AE only.
Requires:
Practical Defeat v.0.3.1 (or later, the mod is in development, but I'd assume it should work for the later versions as well)
59,040 downloads
Updated
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slso SLSO Hakkey's Tweaks (for Sexlab Separate Orgasms SE)
By Hakkey
Hi!
These are some tweaks and additions i did on Ed86's wonderful and indispensable mod: Sexlab Separate Orgasms
I don't simply post it wildly into original thread so no one suffer bug report about this or things alike there.
Require:
Sexlab Separate Orgasms SE
Schlongs of Skyrim SE
Probably SL Aroused
Patch Available for:
Sexlab Utility Plus
The base goal of these additions is to make NPCs feel more proactive and some other things along the way, that I'll list right there:
- Tweaked Automatic animation advance:
Both automatics animations advances have been changed to feel more organic;
Advance scene when no stamina: When Actor in penetration position run out of stamina,
the stage will advance and give him back some stamina, ensuring they can keep the animation going without just skipping stage after stage.
Advance scene when Male orgasm: will skip to last stage of current animation, and resume to normal progression if actor require more orgasms.
I personally use both at the same time.
- Tweaked Consensual Orgasms Conditions:
If "Require consensual orgasm" is checked, animation will change instead of ending until the conditions are satisfied.
Also added a separate percent chance that consensual act will require more than one orgasm.
- Multiples orgasms and requirement:
Males can now experience "multiples orgasms" like females could , you can edit chances of that happening in the MCM.
The way orgasms requirement work has changed a bit and will be calculated at the start of animation for each potential orgasms instead of every time actor orgasm,
which mean you may want "%chance to want more orgasm" lower than before.
Another option added is to set orgasm requirement based on arousal divided by arousal loss per orgasm.
Note: this wont go above "Max required orgasms"
- Mind Breaking, condition victim orgasm:
Aggressor will now try to mind break victim (lowering magicka bar) no matter what.
"If Mind Broken" & "If Mind Broken Or Lewd" have been added to victim orgasm/arousal condition.
Another option added to allow victim orgasm if aggressor is mind broken
Added two sliders to set efficiency of mind break on PC/NPC
at 0% they disable any damage so you probably don't want them that low. 100% is normal damage.
- Temper, aggressive mind break:
Aggressor will now have "temper" a value that will augment or decrease Mindbreak power, aggressor increase their damage over time and when being edged by victim
and decrease their damage if victim pleasure them or is already mind broken.
If aggressor is mind broken their temper will be set frozen at default.
When temper is above base value and victim is not mind broken the aggressor will trigger an aggressive mind break upon advancing via "Automatic animation advance"
with a chance of damaging victim health (should never kill tho) and damaging victim magicka (mind) based on victim missing health.
Maximum temper and minimum temper can be set in the MCM (temper progress at the same speed no matter the value)
- Edge stack:
Edging an NPC when close to orgasm will accumulate "edge stack" increasing the effect of bonus enjoyment and dealing them magicka damage upon orgasm.
edge stack passively goes away and are consumed on orgasm.
- Schlongs of Skyrim:
Configurable Pleasure/Mindbreak based on schlong size
Set in MCM what schlong size is "base size", schlong above will increase pleasure ( and mindbreak if option enabled )
Set the base pleasure value for biggest schlong and the curve increase (pow() curve)
- New Input: Resist/Embrace:
This new input has for primary effect Resist, it will refund a part of last mindbreak magicka loss and reduce the damage of the next, costing stamina.
Resisting right after taking mindbreak damage will refund more and cost less stamina.
With utility hotkey pressed it become Embrace: giving up a lot of magicka to recover full stamina.
these value are affected by purity/lewdness, a pure non lewd character will recover more magicka and give up less.
Resisting also raise temper damage, so don't forget to pleasure aggressor too!
------------------------------------------------------------------
And that's it, i don't think i forgot anything but i edited scripts as i felt it without a real plan so maybe some minor things have changed without me remembering about it, as you may guess from what i just wrote, my code is not really the most well organized, so if you think something is not working or not like it should,
you can let me know, and maybe I'll say "that's no longer a bug its a feature" or maybe I'll fix it.
These edit may have slowed down the scripts but i would not know because i use the Papyrus Tweak NG main thread scripts thing, and you should too!
You may use the code i integrated however you please, just follow Ed86 original mod post "Permissions"
For Sexlab Utility Plus patch: Creative Commons Attribution Share-Alike, GPLv3 As stated on original modpage by OsmelMC
This mod now include Papyrus Message Box by Mrowpurr.
(used to display a box in case a creature is not recognized. The mod is unmodified you can overwrite it if you have another version)
This is not made to work with SL P+ and i wont bother making it so. :I (i tried)
idk if this can work with LE edition I'm not going to test it. but its just script and MCM edit.
Changelog:
9,548 downloads
- sexlab
- interactive sex
- (and 1 more)
Updated
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( LE / SE ) RIA (Random Invite Animations)
By EVILBAKA
Special Thanks to:
B-Zero (DAR chance fix)
Mikufan39 (DAR version RIA mod)
Sailing Rebel (SexLab Aroused Creature)
Requirements:
SexLab Aroused Creature
Dynamic Animation Replacer
Preview:
https://mega.nz/folder/vuAhARTb#IhUihNhzm8vyj0Oi3yH-Fg
Installation:
Use Mod Organiser 2 or unpack the archive into the "data" folder with replacement
P.S.
All animations also available in BOF Poser
113,927 downloads
- animations
- animation
- (and 5 more)
Updated
-
SLSO Voice Pack - Anime Collection
Sexlab Separate Orgasms Voice Pack for all your Animerim role playing needs !
it is deemed that SLSO has a better voice control during animations, mainly it prevents voice clip overlaps and has specific events for ending orgasms.
After all sex with bad communication is bad sex
Voice clips are individually edited and curated.
SLSO Voice Packs available:
Norma SLSO voice pack and other sexlab mod sound replacer with
around 50 Unique sexy lines
1 - Ryza
2 - Ganyu
3 - Lisa
Sexlab Anime Oral pack to for further immersion!
Large SLSO Voice Packs:
Large SLSO voice pack and other sexlab mod sound replacer with
more than 200 Unique sexy lines
2 Types of Voices:
Intimate
All rounded on the various sex scenes, Leaning to what people call vanilla sex. victim scene voices tend to has lesser victimized elements.
Victim
Has significant elements of being victimized in moaning during victim rape scenes (like defeat etc). much more voices in the pain category. suitable for those who wants to play a victim dragonborn. set "SLSO pain to normal" at 80% enjoyment for intended design voice play.
Promiscuous
Voices of fun and enjoyment in all scenarios with very little to no elements of victimization even in Rape . lots of uncensored dirty talk
set "SLSO pain to normal" at 50% enjoyment for intended design voice play.
Even if you dont have all these mods installed , its still fine as its just voice clips no plugins.
Other sound voice pack includes:
1) Sexlab Survival and spank that ass (ass slap, cum swallowing)
2) Sexlab fill her up
3) Head tracking
4) Sexlab Oral/Sex voice (set SFX delay to 6 seconds for best effect and avoid sound overlapping)
5) Devious Devices Replacer
6) Devious Sounds (Type A)
Tenko Tamayo
Yuumi
Kuon
Rei
Yuuka
Setsuna
Alisa
Chitose
Kanade
Sumika
Selia
Sound Samples
Installation:
install with Mod manager or copy over and replace existing files if any
Required:
Recommended for your roleplaying immersion:
PC Head Tracking and Voice for further role playing immersion:
Ganyu
Lisa
Ryza
Elin Race Remastered for your Animerim:
77,868 downloads
Updated
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Yamete Kudasai 2.1.2.5 Voicepack
By krzp
This is a voicepack for the Acheron's add-on Yamete Kudasai, created using the latest xVASynth 3.0.
Installation:
Install with your mod manager.
For the manual installation connoisseurs', just copy the un-archived files into your data folder.
BSA & dummy esp version, the mod is SE/AE only.
Requires:
Yamete Kudasai v.2.1.2.5 (or later, the mod is in development, but I'd assume it should work for the later versions as well)
13,612 downloads
Submitted
-
devious device Skyrim SE - Devious Devices - MCO & Precision Patch (WIP) v0.1 (OAR)
This is my first attempt at editing animation annotations to create a patch for MCO & Precision. I referenced other people's Kick Animation Precision Patch to create it, and I'm trying to find suitable consecutive animations and movement distances.
It includes 3 MCO combo attacks, right-click (left foot attack), power attack, weapon art, and NickaNak's Jumping Attack.
Due to real-life obligations and other tasks, I have currently only created animations for the Armbinder.
Requires:
Devious Devices 5.2
MCO 1.6
Precision 2.04
OAR
DD ORA Anims
Jumping Attack (option)
The tools used to create this patch are as follows:
Skyrim annotation tool
Show Animation Command
# numOriginalFrames: 36 # duration: 1.166667 # numAnnotationTracks: 242 # numAnnotations: 15 0.000000 Collision_AttackStart 0.613087 Collision_Add.node(NPC R Calf [RClf])|Scale(1)|ID(1)| 0.613087 Collision_Add.node(NPC R Foot [Rft ])|Scale(2)|ID(1)| 0.715182 Collision_AttackEnd 0.575182 preHitFrame 0.635182 HitFrame 0.715182 MCO_WinOpen 1.076655 MCO_WinClose 0.803325 MCO_PowerWinOpen 1.076655 MCO_PowerWinClose 1.132167 MCO_Recovery 0.060000 PIE.@SGVI|MCO_nextpowerattack|1 0.060000 PIE.@SGVI|MCO_nextattack|2 0.060000 PIE.@SGVF|MCO_AttackSpeed|1 0.635182 animmotion -10 12 0
Here is a rough outline of the process:
Perform the attacking animation in the game. At the crucial moment of the attack, open the command console. Select the player character and enter "sa" command. Check the current timestamp and take note of it. Add the recorded timestamp to the animation annotation and include the following: Collision_Add.node(NPC R Calf [RClf])|Scale(1)|ID(1)| Collision_Add.node(NPC R Foot [Rft ])|Scale(2)|ID(1)| Note: "R" in "NPC R Calf" represents the right calf, and "L" represents the left calf, depending on which foot is used for the attack. Specify the HitFrame and related settings for combo attacks.
You can refer to my animation annotations for guidance.
1,836 downloads
- devious
- devious-devices
- (and 2 more)
Updated
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SexLab Shrines Survival Mode Fix
By hyperk2
I always found SexLab Shrines a great way to immersively reduce your sexlab perversion stats, but because survival mode alters the shrines, it will no longer work.
I don't know how to elegantly insert the Shrines script into the new survival mode shrine's scripts, so instead I made a workaround.
This mod effectively reverts the shrines to the standard shrines as if survival mode wasn't enabled.
833 downloads
Submitted
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Slave Training Weapon mesh fix for Sexlab Sex Slaves SSE
By supernipsu
This mod fixes the Slave Training weapons in Sexlab Sex Slaves SSE 7.1.1h to display correctly in inventory, and adds more properly shaped collisions.
Also adds a few occlusion planes to the "Mia's Palace" for minute performance increases.
893 downloads
Updated
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FNIS XXXXL Patch
Hello everyone, have you ever reach the animation limit after installing lots of SexLab animations? Even FNIS XXL with support of 32000 animations cannot satisfy you? Always hit the Error 2026: Too many animations when running FNIS? Here is a solution.
What does this patch do:
Increases the animation count limit of FNIS to 131071. I think the limit should be enough for all the users? If you just need more, post me and maybe I will create another even larger patch. Remove the FNIS 2000 limit on animations from single mod. @numen13 mentioned that this may makes FNIS work with other Nemesis mods like Animated Eating Redux SE / MCO. (You will still need Nemesis, just overwrite FNIS output with Nemesis output, but FNIS will no longer crash)
Hard Requirement: FNIS 7.6 XXL SE
Soft Requirement:
This patch only increases the limit of FNIS itself, you may need other patches to increase the animation count limit of Skyrim and SexLab.
For Skyrim: The existing patches include SSE Engine Fixes and Animation Limit Crash Fix SSE. For Skyrim LE users, even more patches are needed. Read this article to understand what patches you will need. For SexLab: SexLab Utility Plus increses the SexLab animation limit from 1000 to 1250, while SexLab sslAnimationSlots 2000 provides even more capacity.
Usage:
Since I cannot redistribute the modified FNIS as Fore has announced, so the provided file is only a binary patch. You will need a bsdiff/bspatch tool to apply the patch file on GenerateFNISForUsers.exe from FNIS 7.6 XXL SE. If you don't know what I'm talking about, just google bsdiff/bspatch. These bsdiff/bspatch tools should be easy to install under any Linux systems, as for Windows, some prebuilt binary can also be found on the Internet.
(bsdiff/bspatch tools no longer needed)
Install Guide:
Make sure you have installed and enabled FNIS 7.6 XXL SE via MO2 first. Download the latest patcher from this page, install it and enable it as a normal mod via MO2. This patcher should not conflict with anything else, so the load order is not important. Add the executable to MO2 just like FNIS/BS/... ( you should be familiar with this, right? ), the executable is located at tools/FNIS XXXXL Patcher.exe. Run the executable via MO2, wait until the popup window say you are success. (Optional) Disable the patcher in MO2. There is no actual influence if you skip this step, just to be tidy. Run FNIS as usual.
Uninstall Guide:
Repeat the install steps, the patcher tool should auto-detect it's dealing with a patched FNIS XXXXL and recover the origin version.
Update Guide:
Run the uninstall steps first to recover the origin version FNIS. Or you may get some patcher error. Download the updated patcher and install and overwrite the old version. Repeat the install steps.
How to tell if you are success:
Check the MD5 checksum: The MD5 checksum of the patched exe should be 6292e3f8e7f2da87773f8de3325bbdda, just provided here for checking. If you meet any unexpected behavior, check the checksum first! Check the FNIS title, see the screenshots comparison.
As for LE support: This patch should also work for FNIS XXL LE, but you may need more patches and find replacement of patches mentioned. Again, read this article to understand what patches you will need.
Some recommended methods to reduce FNIS animations:
It is said that more FNIS animations lead to less stability. So before using this patch, try to reduce the FNIS animations first. These methods include:
Remove some SexLab animations, which is obvious but hard for people like me. ? Remove vanilla animations come with SexLab, which is hardly used. The mod SL Default Animation Remover already do this for you. Using replacement animations mod not depending on FNIS. I usually prefer to DAR mods instead of FNIS mods, which is faster and more stable. This topic provide a method to convert some of Devious Devices animations to DAR animations, which reduces FNIS animations a lot.
Some distinguishments:
FNIS animations is not simply equal to SexLab animations. In fact, FNIS animations usually > SexLab animations + combat animations (such as PCA) + Poses + ... SexLab animations usually consists of multiple stages and multiple actors, every actor in every stage is a FNIS animation. So 1000 SexLab animations reaching SexLab limit is usually far beyond the FNIS limit.
Credit: All the amazing FNIS tools are created by Fore, and only the patch file is created by myself. It's free to make any non-commercial use of the patch file without my permissions. As for the FNIS tools, you will need the permissions from Fore.
15,229 downloads
Updated
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Generated Voice Pack for Milk Mod Economy (MME)
By BadJoke
Voice pack for Milk Mod Economy (MME)
Made using VASynth for Milk Mod Economy (MME). Created for version "v20220507". Uploading here because why not.
Note: made for the SSE version. Could work for LE version but idk, so use at your own risk (think it'll be pretty obvious if it doesn't, so just try it and uninstall if it doesn't work).
Requires:
Milk Mod Economy SE
2,726 downloads
Updated
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Various SL Triggers Addons + Sperm Alchemy Ingredients
By Heinz01
After playing with some more commands i decided to share them on this place instead of making a new topic. The reason for these new commands is to make some unused mods in my loadorder make some random appereances in my playthroughs.
Required: SL Triggers
New Commands:
#################
Cure Disease
#################
So you catched a Disease and have a hard time to get rid of it? Some alchemists praise the healing capabilities of cum. Give it a try, suck some dicks and you will eventually be healthy again.
As with the other triggers, you can set it, how you like it. Give it 10%, 57% or 100% chance to trigger. Its up to you, if you want to get it only from oralsex or any other. Get it from anyone and anything or only from undead creatures. Very helpful if shrines dont cure diseases in your skyrim and/or if potions are either rare or expensive.
#################
Equip Pet Collar
#################
This Requires the Mod Pet Collar to be installed, otherwise it wouldnt do anything. You can set a chance and conditions when a pet collar has to be applied to your character. See Screenshot for example. Make sure you have set Pet Collars MCM to your liking (especially the stash and equipment options).
Additional Note: In my game after the pet collar has been applied to my character, it shows "Put it on" with the other escape options when clicking it, although it is already equipped and working. Clicking "Put it on" does nothing though and you can still use unlock or try to escape as it has to be. The same thing happens when adding the collar via Pet collars MCM, so im not sure if this is an error with my command. Please report if anything irregular happens.
#################
Summon Hentai Troll
#################
This requires the Mod Hentai Creatures found on MNC. You can set chance and conditions when a hentai troll is summoned. Great when being defeated as a revenge option. I suggest setting a low chance. The Troll follows you until dismissed/banished
#################
Losing Sexlab Survival Licenses
#################
This requires the Mod Sexlab Survival. IF you play with Licenses, you can set chance and conditions how to lose them. For example setting a low chance for losing them when Defeated. Comes with several commands for each license (so you can set to lose them all, or just one specific)
#################
Apply TDF Prostitution Effect
#################
Requires TDF Prostitution. You can set a chance and condition on which the magic effect "allure" is applied, which lasts 20 Minutes. This makes NPCs treat the PC as a prostitute and forcegreet her. For example give low chance on Oral Animations.
#################
Sperm Alchemy Ingredients
#################
Why I did this:
I am currently plaing an Alchemy/Pickpocket/Sneak Character with no Combat or Mage Skills. Sneaking through a Bandit Dungeon, try not to be seen by the normal Bandits and pickpocketing a Poison into the Leaders inventory to get the Quest "Kill Bandit Leader" done. Same way for DB Quests. Or using Rage poisons instead. Very interesting and challenging gameplay. But the game lacks powerful Poison ingredients compared to the high amount of hitpoints some Bandits have. Additionally this offers an Incentive to have sexual activity.
Description:
This Mod adds 4 Alchemy Ingredients:
Fresh Sperm (meant to be common from humans, so very basic effects)
Toxic Sperm (meant to be rare from humans. Is like a downgraded Jarrin Root so its not too overpowered) Beware, eating this to uncover its effects can kill when youre low on Health.
Wild Sperm (meant to be obtained from creatures, has some useful effects for sneaky characters)
Undead Sperm (meant to be obtained from undead, has some useful effects for mages)
Also adds 4 new commands for SL Triggers so these new ingredients can be obtained through sexual activity:
Receive Sperm
Receive Toxic Sperm
Receive Creature Sperm
Receive Undead Sperm
Just install and set the triggers ingame within SL triggers MCM
Recommended Settings:
Receive Sperm: On End, Oral, Partner Humanoid, 100%
Receive Toxic Sperm: On End, Oral, Partner Humanoid, 5%
Receive Creature Sperm: On End, Oral, Partner Creature, 100%
Receive Undead Sperm: On End, Oral, Partner Undead, 100%
You can of course set the triggers how you like it though. The reason why i would set Undead and Creatures to 100% is, because i dont do these animations in my playthroughs. Maybe different for you if you like creature sex. Then you might set Receive Sperm to "Any" and lower the chances for Creature and Undead Sperm.
+++ REMOVED: Follower restrictions (nofollowers.zip) +++
Not working as i wanted. Will probably make a new version from scratch. I am sorry, if any problems did occur in your game due to this mod
32,291 downloads
Updated
-
Custom Futa Character Preset + Bodyslide Preset
By supernipsu
This add a custom preset for Breton - Female in the RaceMenu under the name of: "PC Breton Female - Futa".
This also adds a custom BodySlide preset (CustomPreset - CBBE 3BA), if you want to use the same preset I've configured for the character in the pics for 3BBB / 3BA -body type.
The character has SOS genital sliders defined for the futanari settings when using SOS- Addon - Futanari CBBE SSE 1.1b
The "special" features of the Char preset are:
No hanging balls - type futanari Ever so slightly taller than normal Breton Shaft has been adjusted a bit to improve penetration accuracy when using animations meant for males (not perfect). Thicker alternate preset & bodyslide included that has balls.
Mod Requirements (Hard):
Skyrim Script Extender (SKSE) RaceMenu XP32 Maximum Skeleton Special Extended - XPMSSE SexLab SE - Sex Animation Framework CBBE 3BA (3BBB) HDT-SMP (Skinned Mesh Physics) FSMP - Faster HDT-SMP KS Hairdos SSE The Eyes Of Beauty SSE SoS AE 1.0.3
SOS- Addon - Futanari CBBE SSE 1.1b
For more immersion:
Sexlab Eager NPC's SE (SLEN) 1.0.0 Fertility Mode Fertility Mode v3 Fixes and Tweaks Fertility Adventures Fill Her Up Baka Edition Anime / Japanese Girl Voice set for SexLab (AnimeGirlSet - Alternative) Sexlab Aroused Redux Blush When Aroused v1.3 SE 1.0.0 SOS - Grower Extended SE - FG 2.3
Also check the SE Compatibility Tracking for additional animations.
You will also need to configure certain MCM settings afterwards:
SOS Settings:
Most import MCM setting!
This allows you to have your tools of the trade.
SexLab Settings:
This setting allows your futa to use male animations, even if they are not specifically futa designed.
Not all animations work flawlessly, but it's a bigger selection, than just trying to pic from the futa list.
Fertility Mode+:
Ignore this if you don't use.
Also, the gender swapping is meant for you to change between a person who can IMPREGNATE (Male) and being able to be IMPREGNATED (Female / Default).
SexLab - Eager NPCs:
Ignore if you don't use.
Also, this option can be redundant, but since it's integrated, might as well.
2,132 downloads
Updated
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Sexlab Extra Voice - Anime Voice Packs
Multiple sets of edited and Curated Anime Voice Packs (Japanese) to be used with Sexlab Extra Voices. install with Mod manager or replace existing voice files
Anime Voice Pack 1 :
Generic Anime voice pack for various characters
Generally voice clips are between 2.8 - 3.5 seconds. recommended Sexlab Female Voice Delay 5 seconds
1 - Calm and Demure
2 - Cute
3 - Elegant and Mature
4 - Oneechan
5 - Playful twin tail
6 - somewhat Ryza Like
Genshin Voice Pack :
Genshin Impact Voice pack for all your Skyrim Role playing needs!
Mild Voice clips are around 3.5 - 4 seconds. mild and hot voice clips are between 2.8 - 3.5 seconds .recommended Sexlab Female Voice Delay 5-6 seconds
1 - Ganyu
2 - Lisa
More to be added in the future......
11,963 downloads
Updated
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Anime / Japanese Girl Voice set for SexLab
By supernipsu
Replaces the "Young (Female)" -set of SexLab with one that sounds like an "anime girl".
This allows you to match your player voice set with voice files played in mods like: Fill Her Up Baka Edition 1.75
Requires:
SexLab
These are just .wav sound files, and as such, they will work with any version of SexLab, be it LE, SE, AE etc.
AnimeGirlSet -Main file
AnimeGirlSet_Orgasm - Optional replacer for orgasm sounds
AnimeGirlSet - Alternative - Alternate combined version of the two above, with all the "spoken lines and lengthier" -clips removed.
Note that unless you are playing as a character that is using the "anime girl set" or only banging characters that are using the set, the orgasm set it will obviously not fit the scene(s).
Also, if you want less "talkative" versions of orgasms: (for MO2)
Select the mod and choose Open in Explorer and delete files 13.wav - 28.wav in ...\Sound\fx\SexLab\fxOrgasm01\
13,634 downloads
Updated
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SL Triggers(v12) [2022-06-05]
By Fotogen
Sexlab Triggers (v12)
What does it do:
Activate various effects when SexLab animation starts or stops. Cast a spell, add items, change stats, etc ... Minor, utility, side effects. Things that other mods usually skip.
You can also create custom macros to activate commands. Cast spells from other mods, add items, do someting with perks, change actor values, etc ..
Instalation:
- unpack zip
- copy whats in Data folder into Skyrim Special Edition\Data folder
- its a simple mod, unpack and copy
- activate triggers in MCM. By default nothing happens.
Requirements:
- Sexlab SE framework. Full version, not "light"
- (optional) ConsoleUtilSSE (https://www.nexusmods.com/skyrimspecialedition/mods/24858) to execute Skyrim console commands
- (optional) MfgFix (https://www.nexusmods.com/skyrimspecialedition/mods/11669) for facial expressions stuff
Warning:
- you can setup up to 80 triggers
- but maybe you shouldn't
- the more you setup the slower it will be
- try not to leave holes. Don't setup up, for example trigger No.3 and then nothing and then No.60
- when code runs, it remembers the last(highest number) triggers that has "chance" higher the 0 and stops there. A small optimization. If you poke into MCM it gets reset to max(80)
How to setup things:
- open MCM, select Sexlab Triggers
- page Main: enable/disable the whole thing
- page Triggers 1-5, 6-10, ...: here you setup "triggers".
- you have 5 triggers(can also call them "slots") per MCM page
- for each slot you setup condition and then what to do, execute if condition is right
- and thats about it
Conditions:
- chance: Probability, chance that command will execute. 0-100%. Hint: set 0 if you want to disable it
- on event: Begin: execute on SL start event, Orgasm: on SL orgasm event, End: on SL end event
- if actor race: race of actor. Any: all will do, Humanoid: humans and elfs and so on, Creature: not Humanoid, and so on
- if actor: role of actor, like Any: anuthing will do, Aggressor: is bad person, Victim: bad things happened, Not part of rape: good things
- if gender: male, female
- if sex type: a couple of conditions based on animation "tag" like: Vaginal, Anal.
- if day time: is it at day or night
- if location: is it inside or outside
- command 1, 2, 3: pick what to do if conditions have been fulfiled. You can pick 3 different(or the same) commands.
Commands:
- is a file that has instruction of what to actualy do
- name of the file is suppose to describe what command does. Like "Give Gold(10)", gives you 10 gold.
- are settings, macros, scripts inside Data\SKSE\Plugins\sl_triggers\commands folder with.json extension
- to add new commands just drop a file here. If you don't what it, delete it or change extension so its not json
- its a .json file that has to be formated ... just use an existing one as an example
- its and array of array of strings. Sort of like lines of function calls. You can also look at it as simple "bat" or "cmd" file
- all commands that I made are usuable, but are also examples
A couple of examples of what you can trigger:
- Add perk point.json: Adds a perk point to player.
- Alchocol.json: booze. Actor will get and drink one of drinks that counts as alchocol.
- Cast Calm.json: cast Calm spell
- Cast Fear.json: cast Fear spell
- Cast Light.json: cast Candle light spell.
- Change stats (bad).json: Health/Stamin/Magicka change by -10 to 0 (perma change on PC)
- Change stats (good).json: Health/Stamin/Magicka change by 0 to 10 (perma change on PC)
- Change stats (mix).json: Health/Stamin/Magicka change by -5 to 10 (perma change on PC)
- Disease.json: Actor is 'attacked' by disease spell every 6 seconds for as long as sex scene is running
- Doomstone Lover.json: Add the effect of Lovers doomstone
- Eat (sweet).json: eat something sweet
- Give Gold(10).json: Actor gets 10 gold.
- Harm (-100).json: Actors Health is drained by 100 points
- Heal (+100).json: Actors Health, Stamina, Magicka is restored by 100 points
- Heart beat(A).json: Play builtin "heart beat" sound
- It was bad.json: Apply some debuffs based on animation tag
- Learn skill (Mage).json: increase(learn) one random mage skill by 1 point
- Learn skill (random).json: increase(learn) one random skill by 1 point
- Learn skill (Thief).json: increase(learn) one random thief skill by 1 point
- Learn skill (Warrior).json: increase(learn) one random warrior skill by 1 point
- Light Campfire.json: cast light effect that persists until end
- Lovers Comfort.json: Adds the effect of Lover Comfort. You married, rest with spouse.
- MFG Reset.json: When sex ends, reset facial expression (must have MfgFix plugin installed)
- Sex is crime.json: Every 10 sec, if someone is watching you doing it and does not have sex, it reports you for crime (5-15 gold)
- Sound - Levelup.json: Play builtin "Levelup" sound
- Time Control.json: You can control the game speed, and so animation speed with keyboard. (must have ConsoleUtilSSE plugin)
- Time Slow.json: slows global time by 50%. Resets time to normal at the end. Uses console command (must have ConsoleUtilSSE plugin)
- Vision blurred.json: Blures screen. Lasts until end of SL scene, plus 30 seconds
- ZAZ LeakyPussy2B.json: (needs ZAZ) equip something from ZAZ module
Extra documentation:
- sl_triggers_commands.txt: list, short description of commands I added
- sl_triggers_script_description.txt: may be useful if you want to make your own command(s)
- sl_triggers_whatsnew.txt: log
Note:
Its SexlabtUtil1 "Version 2". Not port from LE version. New.
Its SE only. Will not bother with 32bit(LE). Skyrim limits. SkyrimSE CAN handle more.
55,050 downloads
Updated
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Draugr Allies for SexLab
By Husky1o1
This mod adds some very special Draugr to some of the nordic tombs.
They are still with one foot in the human world and not nearly as numb as regular Draugr. They behave like the Nord they once were and they still speak.
They will be passive unless attacked, so be careful as their stats are significantly higher than regular Draugr. Rather ask them to become your followers.
You will come across three different Draugr, all leveling with the player (up to level 100):
5 Draugr, they start at level 1, wielding a single-handed weapon. 4 Draugr Wights, starting at level 12, wielding a two-handed weapon. They also know the Disarm shout. 3 Draugr Scourges, starting at level 20, wielding an enchanted weapon. They know Disarm, Ice Storm and Unrelenting Force.
They are regarded as regular human NPCs, so they will use human SexLab animations, not the Draugr (creature) animations.
There are three versions of this mod - Choose ONLY ONE:
All male - DraugAllies.7z All female - DraugAlliesF.7z Mixed - DraugAlliesMixed.7z
The mod is ESL-flagged to not take up any regular space in your mod list.
It can be added at any point during the game but should not be removed without cleaning the save. Best not at all.
Hard requirement: More Nasty Critters SE for the meshes and skeletons
Recommended: SexLab, Nether's Follower Framework (I mean, this is why you are here afterall, right?)
Texture Replacer in the picture above: Decaying Draugr
PS:
No, I am not telling where to find them, you'll come across them easily enough. Yes, there is a script involved. It enables a dissolve effect when they die, otherwise they would T-pose since the human death behavior does not seem to match the draugr skeletons (or something to that extent). The script is harmless, it runs only once on death and does not linger anywhere. They are their own race, so that they can talk. This is also why they are not creatures, since then they would also have to be added to the Creature Framework, which is a hassle to get right. Yes, the males are always erect, since the creatures arousal logic does not work on them (see above). Yes, there is an old similar mod on Nexus, but that one edits too many vanilla entries (a dialogue quest, a dialogue topic and two races), which for me is a potential risk of causing all kinds of incompatibilites.
Enjoy.
2,537 downloads
- more nasty critters
- follower
- (and 1 more)
Updated
-
Toyful Temptations
By Scrab
Toyful Temptations
Toyful Temptations is a looting mod, trapping various containers throughout Skyrim to contain some... "toyful" surprises!
A strange curse lies upon any chest and corpse, forcing anyone who dares to open them to face unexpected results: From now on, chests & corpses (incl. modded ones) may contain Keys, Toys and trapped (self equipping) Toys. Yay!
Requirements
Toys SE => Click me! LE => Click me!
Compatibility
Quick Loot -> Causes you to never actually open a Chest, thus TT will never trigger. Works with modded containers17,571 downloads
Updated