Other
SexLab SE mods that do not fit into any of other categories
52 files
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Arousal Based Match Maker [ABMM]
By Yinkle
A simple sex mod based on Ashal's matchmaker, I decided to share it in case anyone likes the idea. There are a lot of other mods that initiate sex but none that do it in as simple a way as Ashal's matchmaker. This mod expands on it a bit but keeps it as simple as possible.
What this mod does:
Runs a polling script on the player which evaluates the nearby npcs (and player) for arousal level and if conditions are met initiates sex between viable characters.
If the player is already involved in a sex scene there is a chance that nearby npcs will be driven crazy and start masturbating.
Key condition settings can be set in the MCM (polling rate, minimum arousal for participants, chance that a character will want sex)
Credits:
Ashal for SexLab Framework and MatchMaker
ZAZ team for optional dance animations: version 1.4.6+
Monoman1 and Lupine00 for the SLEN interface soft dependency method.
Recommended:
Sexlab Eager NPCS (SLEN)
NB I made this for myself as I couldn't find a mod that did what I wanted without adding a myriad of other stuff. I decided to share it in case it appealed to other folks. There are loads of mods out there that probably do a better job.
If you have Random Sex mod installed I'd advise against using this at the same time, there may well be other mods that it could conflict with.
Note: A few have asked why the Creature option is greyed out in the MCM. If Allow Creature Animation & Match Creature Genders are not enabled in SexLab MCM animation settings then this option will be disabled.
87,033 downloads
Updated
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Sexlab Sexual Fame RELOADED
By NymphoElf
READ
"Frequently Asked Questions"
FAQ Last Updated: April 16, 2025
Frequently Asked Questions
ANNOUNCEMENTS
I have started a SubscribeStar Adult page for anyone who wishes to give support to my mod projects!
Also, I have a Discord!
All members of my Discord server will be able to download Test/Beta builds of my publicly released mods.
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Here's the list of projects I'm currently working on and have planned:
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Description
SLSF Reloaded is a re-written & revamped version of Sexlab Sexual Fame. This mod has been made entirely from scratch and does not share any of the same internal functions as the original SLSF. It has been made specifically to FEEL like the old SLSF, but without any of the unnecessary functions and features from the original. Additionally, the Fame Gain, Decay, and Spread mechanics have been reworked. SLSF Reloaded also utilizes more fame categories by default than the original SLSF. Therefore, you will have more varied levels of Fame with the same actions compared to the original SLSF.
Requirements
Skyrim Special Edition (1.5.97 or newer) SKSE (2.0.20 or newer) Sexlab Framework 1.63 (or newer) or Sexlab P+ 2.10.2.0 (or newer) PapyrusUtil SE You will not get any errors in your mod manager if PapyrusUtil is not installed, but the Data Importer/Exporter will not work if you don't have this! PO3's Papyrus Extender You will not get any errors in your mod manager if PO3's Papyrus Extender is not installed, but the scripts will break if you don't have this! Papyrus Tweaks NG You will not get any errors from your mod manager if Papyrus Tweaks NG is not installed, but you are VERY likely to run into various random problems with SLSF Reloaded if you are not using Papyrus Tweaks NG. This mod's default ini settings are all you should need, but I have recommended settings below. Also, don't turn off anything listed in this mod's "Fixes" section of the description - there should be absolutely no reason for you to do that. Recommended Settings in PapyrusTweaks.ini (not required, but may help in certain situations) MaxOpsPerFrame = 1000 (or higher - I use 2000) SpeedUpNativeCalls = True
Supported Mods (OPTIONAL)
"NymphoElf Public Whore Patch" Information
Concerning "Legacy" SLSF
SLSF RELOADED IS NOT A DROP-IN REPLACEMENT FOR THE OLD SLSF!!!!!
You may use "Legacy" SLSF (the original mod by Versh) and SLSF Reloaded at the same time. These mods do not conflict AT ALL.
SLSF Reloaded DOES NOT REQUIRE the old SLSF to use.
However, I hope that this mod will become a full-on replacement for the old SLSF after all SLSF mods convert to this new version.
Installation Instructions
If you haven't used this mod before, you may install this mod at any point in your playthrough. Updating to a new version is a different matter.
Start a new game WITHOUT SLSF Reloaded installed Install Sexlab through the MCM (Optional) - If using Alternate Start, choose your starting scenario at the Mara Statue, then initiate your Alternate Start scenario as normal by sleeping on the bed Save and quit your game If you are using Alternate Start and chose a scenario, do this AFTER YOU SLEEP ON THE BED OR OTHERWISE LEAVE THE ALTERNATE START DUNGEON Install SLSF Reloaded You can skip straight to Step 5 if you want, but don't complain about Papyrus errors if Sexlab hasn't been properly installed and enabled in-game yet! The papyrus errors will go away once Sexlab is up and running properly. It won't hurt anything in the long run. [MANDATORY] - If using Legacy SLSF, click "Reset Papyrus Storages" in the Legacy SLSF MCM, then save and quit to desktop again, then load your game again. This is necessary to make the Legacy Overwrite function work properly, otherwise you have to turn it off.
Updating Instructions
DO NOT DELETE THE ZIP FILES OF OLD VERSIONS RIGHT AWAY!!!
If your current version is 2.10 or newer
If your current version is older than 2.10
Uninstall/Save Cleaning Instructions
These steps are only necessary if you want to continue using your current save.
If you want to start a new save, you may completely uninstall or update SLSF Reloaded right away before starting your new save.
If you want to keep your Fame Data, don't forget to Export it!
Uninstalling/Save Cleaning
Save Corruption Last-Resort Fix
GUIDEBOOK - PLEASE READ IT
Modder Information
Permissions
Permissions Last Updated: November 10, 2024
Credits
46,135 downloads
- skyrim
- special edition
- (and 6 more)
Updated
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Devious Interests SE
By Taki17
Description
Devious Interests (or DIN for short) is a mod aimed at integrating Devious Devices into the world of Skyrim by making its inhabitants aware of someone wearing them - being restrained now affects the player and the world around them in various ways, while providing the means for her to get out of (or get into even more) trouble!
Talking to other characters while wearing visible restraints causes them to comment on your situation and they may also decide to help or hinder you in some way. And if it isn't the other denizens of Skyrim that are putting you in a rather devious predicament, then it might your own self! You ought to keep your arousal in check, lest you end up losing control and binding yourself with the restraints you have found in various containers during your travels. And to make matters even more complicated, you may just throw away your precious and rare restraint keys in the process too! Of course unless a life in restraints is appealing to you, you may have to resort to other, unconventional methods to get them to come off. However if you do decide for the life in restraints, you'd do best to manage how comfortable exactly you get in them and learn to live with all of the consequences too!
The mod has many features and most of them have configurable parameters. Check out the detailed feature description and the mod configration menu for Devious Interests to learn more about them.
Until v1.0 releases, Devious Interests is considered an open beta. It's feature complete, however issues, errors and unintended outcomes may still happen and should be expected and treated accordingly. If you have come across any such issues or have ideas on how to improve the mod, please post them in the support thread.
Features
Content Toggles - Mod content that features implied or actual non-consensual acts or acts of dubious consent, and content that involves animals or creatures can be enabled/disabled in the mod configuration menu. Such content is disabled by default, and by enabling them, you are consenting to be subjected to them.
Configurable Restraints - You can select which restraint item types you do and do not want equipped by the mod and it will respect your choices as much as possible in every given situation. Some basic restraints like cuffs, collars, blindfolds, gags and armbinders cannot be disabled in order to let the mod keep a healthy pool of restraints to always draw from.
Arousal - Arousal can contribute to the chances of certain event outcomes. The threshold at which an actor is considered aroused and the impact share of arousal is configurable. By default, wearing any restraints also contributes to a faster arousal gain.
Restraint Visibility - Some restraints can be hidden under clothes and armor, thus others won't notice the player wearing them. Restraints that cannot be hidden include heavy bondage items, head restraints and collars.
Restraint Comments - NPCs the player interacts with have a chance to comment on any visible restraints the player is wearing. Can lead to other events, such as:
unlocking one of the player's restraints giving her a random minor item or restraint key activating her vibrating plugs or piercings stealing her gold or keys locking additional restraints on her having sex with the player reporting the player to the guard engaging the locks on the player's restraints, if lock manipulation is enabled for Devious Devices
Gag Speak - A gagged player has a configurable success chance (influenced by her arousal) to be understood by other characters. Behaves similarly to restraint comments and shares the same outcomes.
Bondage Offer - When the player is not wearing any restraints, there is a chance that NPCs will approach her with an offer of tieing her up and taking her keys in exchange for gold. The more severe bondage the player chooses, the more she is rewarded for it. The player can also decline, in which case NPCs may decide to tie her up anyway.
Bondage Addiction - Wearing restraints uninterrupted for a long time causes the player to develop a bondage addiction. She gets small bonus effects after the first few days as she is getting comfortable being restrained, but after the 7th day, she becomes addicted which causes her to suffer negative effects when not wearing any restraints. Bondage addiction fades at a slow rate when the player is not wearing any restraints. Having sex will temporarily alleviate the negative effects of not fulfilling the bondage addiction.
Restraints and Keys In Loot - The player has a chance to find restraints and keys when searching containers, defeated enemies or pickpocketing them off unsuspecting NPCs. A toggle allows for the player to also become unwilling to drop any restraint items she is carrying (except when selling them to merchants) and with sufficient arousal, will cause her to automatically pick up restraints she finds in containers. Additionally, you can adjust when and where keys can be found - when the player is restrained, when is she is not restrained or always, regardless of her being restrained. And you can also set wheter it's more likely for keys to drop in dungeons or everywhere else, with the option of keys only spawning in dungeons or outside of them.
Unlock Help - The player can ask characters for help in unlocking the restraints she is wearing. Most people can only unlock punishing restraints (gag, blindfold, heavy bondage) and they also may refuse to help or end up jamming the locks in the process. Citizens cannot unlock more complex heavy restraints, you need to turn to the guards for that. Blacksmiths can unlock every sort of restraint, however they need to be payed for their services.
Crime and Jail - The player can get out of arrests by accepting to get bound by guards or by having sex with them. Both actions reduce/eliminate the player's bounty while allowing her to retain stolen items and getting that specific guard off her tail for a while. The player will get bound and gagged in jail, making escape attempts more difficult. Upon serving her sentence, these restraints may or may not be unequipped by the guards.
Fast Travel - Fast travel can be disabled when wearing heavy bondage items or a blindfold.
Sleep Naked - The player can be set to undress before sleeping. Sleeping in the nude affects the chances of certain events.
Sleep Bondage - An aroused enough player has a chance to find herself tied up after waking up from sleep. Other events like Gold Theft or Key Theft may also happen in addition. Sleep bondage will not happen in safe places, like player homes.
Stripping - An aroused enough player has a chance to strip naked and refuse to dress up for a configurable ammount of time. Stripping cannot happen when the player's arms are restrained. If the player slept naked, there is a chance for her to refuse to dress up for a while when she awakens.
Masturbation - An aroused enough player has a chance to masturbate on the spot if she cannot contain her lust anymore. Masturbation cannot happen when the player's arms are restrained.
Prostitution - The player can offer herself to NPCs in exchange for gold or restraint keys. Offering to have bound sex increases the reward and the success chance of the attempt. NPCs have a chance to decline the player's advances or even actively hinder her by reporting her to the guard or locking her in a chastity belt. After the deed is done, NPCs have a configurable chance to pay or not pay the player for services rendered, in which case an Intimidate/Persuade check needs to be passed by the player. Failing to convince them can have further consequences.
Free Use - Requires non-consensual content to be active. Nearby NPCs have a chance to use the player if they are aroused enough. Afterwards, they might decide to lock restraints on the player or toss a gold coin at her feet in mockery. If the player is wearing a chastity belt and has a chastity key in her inventory, NPCs will use it to unlock the belt and put it back on the player once they are done with her. The gender of NPCs participating in Free Use is configurable.
Cum Inflation - Having vaginal sex with males causes the player's belly to inflate to a configurable size and deflate after a configurable ammount of time. The more inflated her belly gets, the bigger movement speed penalty will the player suffers. Wearing a vaginal plug will prevent deflation.
Follower Support - Events affecting the player can affect followers as well, such as having sex or being restrained.
Requirements
Devious Devices NG
Scrab's Papyrus Extender
Optional Mod Integrations
Devious Mimic Clothing SE - Mimics will be referenced in dialogues, mimics can trigger during a self-bondage attempt if the player has no restraints in her inventory to wear, Protector Charms can be acquired and lost through restraint comment events
Laura's Bondage Shop - Laura and her shop will be referenced in dialogues, Sirrina's Yoke can be equipped during a self bondage attempt, Tiny Sapphires can be acquired from loot and lost through Gold Theft events
Licenses - DIN's Prostitution feature will require a Whore license from Licenses when enabled. The player will have several options of getting out of a situation when trying to prostitute herself without a valid license.
Love Sickness - Certain events can add/extend the Love Sickness effect, being Love Sick influences event chances and contributes to faster Bondage Addiction gain
SexLab Inflation Framework SE - Body resizing for the cum inflation feature will be handled through SLIF
Simple Slavery Plus Plus - The player has a configurable chance of being sent to the slave auction upon getting arrested or instead of being released from jail
Recommended Mods
Alternate Start - Live A Deviant Life Lich Edition - The bound alternate start options synergize very well with Devious Interests, allowing you to interact immediately with the functionality my mod provides, while simultaneously giving you a bit of a challenge upon starting a new game
Devious Carriages Redux - Complements the areas covered by Devious Interests by putting a devious twist to yet another aspect of the game
Devious Eyecandy NPCs - Adds slaves wearing Devious Devices to the world, making it so that not only the player is seen wearing them
Deviously Helpless Redux - More ways for the player to end up restrained and have sex outside of dialogue interactions, fits really well with the rest of Devious Interests' features
Sexual Persuasion - The "sex-for-discount" feature plays nicely into further integrating SexLab and Devious Devices into the world of Skyrim, thus complementing Devious Interests. The mod is also aware of the player wearing chastity belts.
Addons
Devious Interests Voice Pack - xVASynth-generated voice lines for the mod
Devious Interests Addon Femboy Edition - changes the mod's dialogue with a femboy player character in mind
FAQ
Q: I have encountered an issue!
A: Post a detailed report of the issue in the mod's support thread - what game edition you are on, when and how it happened, what other mods are installed, what is the version of DIN and its requirements are you using. Enable logging for Skyrim and in the mod's MCM, and attach the log from the time the issue happened. If there are specific steps to reproducing the issue, include them as well. Do not approach me for technical support regarding the mod in direct messages, everything is handled through the thread. I will investigate any properly reported issue.
Q: Are you still maintaining the LE version of Devious Interests?
A: Feature development of Devious Interests for LE is finished. I will only address any remaining issues.
Q: Does this work with the non-NG version of Devious Devices?
A: It does not.
Q: Does this work without Scrab's Papyrus Extender?
A: It does not.
Q: I have an idea to be added to the mod!
A: I welcome all ideas, suggestions and feedback. Please post them in the thread. Every suggestion will be read and considered, but ultimately I decide what goes into the mod I develop and maintain, please keep that in mind.
Q: Is this mod voiced?
A: By default, dialogue added by Devious Interests is not voiced. A user-created xVASynth voice pack is available, however it's considered third party and not officially supported by me. Report any issues with the voice pack in its support thread.
Permissions and Credits
The permissions for this mod are open and it can be modified, patched, forked or tweaked according to your heart's content. Crediting me for the original is welcome.
Any code taken from other mods is marked as such and the permissions of the original mod apply to it.
Under no circumstances should this mod in its original, unmodified form be redistributed or reuploaded elsewhere, outside of loverslab.com. Modified versions or patches and tweaks to it need to be available on loverslab.com as well.
Using any part of this mod in closed source or for-profit projects is strictly forbidden.
Any modified version of this mod or mods derived from this one need to have the same permissions as the original does.
My thanks to every contributor for making Devious Devices and DDNG possible
Special thanks to @Laura for everything, including all the ideas, feedback and testing for Devious Interests.
7,947 downloads
- devious devices
- bdsm
- (and 5 more)
Updated
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Sink of Scrubbing - SexLab Integration
By kaxat
Sink of Scrubbing is a tremendous little mod that makes wash basins interactive. This mod integrates it with SexLab to clean cum.
Sink of Scrubbing already supports cleaning off the dirt and grime you can accumulate from mods like Dirt & Blood and Keep it Clean. With this mod installed it will also clean off cum from SexLab, and grime from Bathing in Skyrim - Renewed.
Sink of Scrubbing can also optionally show the race menu popup so that you can adjust your characters hair and so forth. This mod slightly alters Sink of Scrubbing to use the "limited" Race Menu that the Face Sculptor uses. This patches a small bug. If a mod triggers the full new game race menu, then Skyrim creates a new profile in your save folder. When you go back to load a save you have to jump through extra hoops to find your full list of saves from all profiles, because Skyrim thinks you started a new character. Using the "limited" race menu patches that.
If there are not enough wash basins for your liking, you can place new ones with the console. Stand where you want it to go, then type PlaceAtMe SoS_Washbasin
Install/Uninstall
Install this like you would any other mod.
This is as safe as any script can be to uninstall. To uninstall disable this mod in your mod manager.
Requirements
Sink of Scrubbing Optional Integrations
Legacy of the Dragonborn The _SWAP.ini included with this will swap out the basin in LotD's player home with an interactive variant. If you have LotD installed this integration will kick in.
Credits & Thanks
Thanks to jakequery for the Sink of Scrubbing mod, and for giving open permissions to modify and use it. Those generous permissions extend to this mod. Consider giving him a kudos.
2,152 downloads
Updated
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Schlong for the Creation Club Nix-Hound
By cementeater
Adds a much needed schlong to the Nix-Hounds from the creation club/anniversary edition.
Are you both a canine and an insect lover? Then this mod is for you! No longer will your Nix-Hound hump you desperately to no avail, no longer will your holes open and close as if a ghost was fingering them. Do you also wanna bring some wolf friends over? No worries! Your trusty Nix will join them in ravaging you until your insides are sore.
HOW IT WORKS and some rambling
The Nix-Hound, whenever it has a schlong or not, will use your installed wolf animations without a second thought. This is both a blessing and a curse you see, as it edges you with the idea of something that is not truly there. To remedy this, I made a post inquiring about any mod that gave the little beasts their tools, but didn't receive a reply. Weeks passed, and I couldn't let it go, I just couln't believe how a creature so perfect in terms of sexual perversity(cmon, it's both a dog and a bug! and so cute too) didn't have a schlong addon.
After some fruitless digging I finally stumbled upon MadMansGun's guide to add dicks using nifskope, and after a stupidly simple proccess it was done at last. I just had to copy the wolf's dong over to the Nix-Hound, made me kinda pissed how it was this accessible all along. I edited the schlong texture to be as red as their eyes as possible, made some screenshots and now the nixes of the world can finally bone.
TLDR: Nix-Hounds were already compatible with animations so I copypasted schlongs onto their models.
HARD REQUIREMENTS
Nix-Hound Creation
Creature Framework & More Nasty Critters
Animated Beast Cocks for Users
(and their respective requirements, if that needs to be said)
RECOMMENDED
Horny Creatures of Skyrim - If you want Nix on Nix animations
Billyy's SLAL Pack - Maybe the best pack around for creatures, I rarely get alignment issues if any
Unofficial Creation Club Updates - Nix-Hound - Nexus Link, basic qol stuff for the cc mod as a whole
CREDITS
1. The Nix-Hound body uses the fixed mesh made by opusGlass on the nexus.
2. The Schlong was copied from baka's/factoryclose's ABC mod, which I'm pretty sure was based off the one from MNC.
3. The Schlong texture is an edited version from SexLab More Nasty Critters - Better Canine Penis 1.0.0 by Husky1o1, which is itself an edited version from the ones from MNC.
4. This mod woudn't be possible at all if it wasn't for this handy guide by MadMansGun, mfker can't stay out of my credit section. Seriously, thank you for your body of work.
I really hope people enjoy this small addon as I've been a long time downloader of LL content and now I'm finally able to give something back.
1,147 downloads
- creature framework
- more nasty critters
- (and 2 more)
Updated
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creatures SexLab Aroused Creatures SE (2025-04-05)
Allow ❤️❤️friendly❤️❤️ creatures to take advantage of your character and NPCs.
Any nearby non-hostile creatures with a high enough arousal will pursue and force themselves on (or seduce) your character or any available NPC. There are lots of configuration options to customise your experience, including dialogue and hotkey invitation.
Aroused Creatures is designed to provide an immersive way to enable sex with creatures outside combat. This is intended to compliment combat-sex mods like SexLab Defeat which allow combat to end or be avoided with sex, including sex with creatures. As such, Aroused Creatures specifically excludes engagement with hostile creatures in order to allow combat mods like this to function.
SexLab Aroused Creatures SE is developed from the Legendary Edition SexLab Aroused Creatures.
Please note that any support for patched versions of Aroused Creatures must be sought from the authors of the patches.
License
All contained code and assets: GPLv3. Full license included in archive.
Open Source means more and better mods for everyone.
Please consider releasing your own mods under recognized open source licenses
such as GPL, MIT, or CC and help build a foundation for future mod developers.
Hard Requirements
SexLab SE or SexLab P+ and all requirements. OSL Aroused and all requirements. Other versions of SexLab Aroused should work. Pandora Behaviour Engine Plus Required to add new animations to the game. Run this after installing or uninstalling any animation mods. If you are not sure, run it anyway. Actors will t-pose without this.
Other Requirements
SexLab Defeat SE Aroused Creatures is intended to compliment the combat sex features of Defeat. Use this to provide a means of having sex with hostile creatures. This mod also provides the player struggle HUD meter feedback used by Aroused Creatures (the Defeat ESP does not need to be enabled if the other features are not wanted). Creature Framework SE (third-party port) Creature aroused model management. More Nasty Critters SE, Creature Framework, and Hentai Creatures (third-party port) Creature aroused models and animations. Also adds spells to spawn female creatures. Fuz Ro D-oh Silent Voice Silent dialogue readability.
Strongly Recommended
SexLab More Creatures SE Adds more friendly domestic creatures for Aroused Creatures to work with. There will be far fewer engagements without this.
Recommended Mods
Billyys Animations for SE (third-party port) Creature group animations. Horny Creatures of Skyrim SE (third-party port) Adds animations for male NPCs on female creatures. SLAL SE Animations by Sailing Rebel Adds a few more non-consensual horse animations. FunnyBizness SLAL Pack (third-party), more animations. One With Nature - Dynamic Animals and Creatures SE Allows normally hostile creatures such as wolves and deer to be treated as friendly.
Installation
Skyrim must be installed outside Program Files to avoid potential issues with Windows UAC. This is not just an Aroused Creatures issue - modded Skyrim should never be installed in protected areas of the file system. Doing so can prevent SKSE and other modding tools from functioning correctly. Avoid any folder created by Windows itself, including Documents, Desktop, Downloads, etc. Folders in the root of a drive other than C are recommended.
Exclusions must be configured in any antivirus or antimalware apps for the game installation folder, folders containing any modding tools including the mod manager, the mod manager instance or staging folder, and the mods download folder. As with install location, this is an issue for modded Skyrim in general not just Aroused Creatures. Antivirus can interfere with the normal operation of mod managers, SKSE and SKSE plugin mods like SexLab and PapyrusUtil which Aroused Creatures depends on.
Use Mod Organizer 2 (fully supported) or Vortex Mod Manager. NMM and manual installation are not supported! Enable the mod in the MO2 left panel, and make sure the SexLab Aroused Creatures.esp is enabled in the Plugins tab. It should not matter where the ESP is in the load order, so long as it is after SexLab.esm and SexLabAroused.esm. Run Pandora and deal with any warnings or errors (they are all important).
By default, Aroused Creatures does not display any notifications during initial installation. This is to avoid contributing to new-game notification spam.
Once in-game ensure that SexLab is fully installed. For the original SexLab, this requires opening the SexLab MCM, clicking the Install option, exiting the menu then waiting for SexLab's "Ready" notification at the top left of the screen. For SexLab P+ it should be fully installed automatically. Once SL installation is complete open the SexLab MCM again, choose the Animations Settings page and uncheck the Disable Starting Teleport option (to speed up animation start), then enable the Allow Creature Animations option (to install creature support). Close the menu and wait for the message that creature animations have been installed. Aroused Creatures will be active as soon as creature animation installation has finished.
You may need to install SLAL packs to make creature animations available. For SLP+ this will involve adding compatible SLSB packs or using the Automated SLSB Conversions mod (available from the SexLab P+ download page). Open the SLAL MCM page then enable and register the installed animations.
Check the Aroused Creatures MCM > Help page for any issues with the installation. Highlight an indicator on this page to see an explanation and possible solution at the bottom of the interface.
Updating
If it ain't broke, don't fix it! If you are mid-game and the mod is doing everything you want it to, then consider not updating until your next playthrough. Updating always comes with the risk of new issues, which can be avoided if you don't need the fixes or new features the update provides.
Back up your Aroused Creatures configuration in the AC MCM > Profiles page. Enter a name for the profile in the text field at the top right, then click a profile save slot below it. Again, if an update goes badly, you will be able to use the profile to get back to where you were much faster.
Make a named save before updating. To do this, open the in-game console and use the command save "Before SLAC v4.16". If the update goes badly, you can then reinstall the previous version and load up that save to get back to where you were.
Aroused Creatures is specifically designed to support mid-game updates, and will handle conversion of settings and states where necessary. To update, simply uninstall the previous version and install the new one. Run LOOT to make sure the load order is updated. When loading the last save, there may be some notification messages to indicate that the update has made changes. Check your configuration, and enjoy.
Downgrades are not supported. To downgrade you will need to load a save from before the upgrade.
How To Use
Automatic
The core functionality of Aroused Creatures is automatic and does not require user input. By default Aroused Creatures will be active as soon as SL is ready.
If a creature with a suitable arousal level is within range of a female NPC or PC they will begin to pursue them. When they are close enough they will start a non-consensual SL animation (or a consensual one if there are no alternatives). Only two pursuits can be active at the same time, one NPC and one PC, but another NPC pursuit can begin as soon as a victim is engaged. By default, other creatures can queue to use an already engaged actor.
To increase the frequency with which engagements are triggered go to the Aroused Creatures MCM, select the PC/NPC Auto Settings and reduce the Creature Arousal Threshold for the PC and/or NPC.
Invitation
To directly invite a creature to engage the PC access the Aroused Creatures MCM -> Dialogue & Interactions, find the Invite Creature Hotkey and chose an input. Adjust the Invite Arousal which will be used to test the creature's arousal when trying to invite them. Now stand close to a creature with the reticle over them and hit the invite key. A message should be displayed if the creature is not suitably aroused or cannot be animated for some reason, otherwise an SL animation should start. Settings in the Creature Framework MCM can be used to change the level at which creatures become visibly aroused to help show the player when they might be interested. Hold the key for one second to try and perform oral sex on the creature. Hold the key for two seconds to invite nearby creatures of the same species as the targeted creature to a group animation.
Dialogue options can be enabled under Dialogue & Interactions that will allow you to direct your follower NPCs and creatures by talking to them. You may also extend this to non-followers. Some dialogue options will only be available after selecting an actor with the Target Select Key (default [N]) - for instance, select a creature then persuade your NPC follower to deal with it, or select an NPC and task your creature with chasing them down.
There are plenty of other settings to explore and customise your experience. Hover over a setting in the MCM to view a description at the bottom of the interface
In-Game Help
There is now a Help MCM page which will display potential issues with the configuration of Aroused Creatures and SexLab. Hover over any warning to get a detailed description. The Help page will also list recently failed engagements and their failure codes. Hover over these codes to display a description of what they mean and any potential solutions.
Saving and Loading Profiles
Aroused Creatures configurations can be saved and loaded via the Profiles MCM page allowing settings to be transferred between saves. When using MO2 these saved profiles will be found in the Overwrite mod under SKSE > Plugins > ArousedCreatures and may be moved to another mod if required. If they are moved to the Aroused Creatures mod itself then please remember to back them up before updating or they will be lost for good. It may be more prudent to store them in a separate mod specifically for such SKSE data.
Arousal
Exposure to nudity and witnessing sex acts will increase creature arousal and produce more frequent engagements. This is not controlled by Aroused Creatures. For issues with arousal not properly increasing or increasing too quickly, please check the OSL Aroused support thread or the support thread for your version of SL Aroused.
Frequently Asked Questions
Known Issues
Change Log
643,624 downloads
Updated
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SexLab Mind Control SE (January 2025)
By DeepBlueFrog
This is the Special Edition / Anniversary Edition version of the mod. The Legendary Edition version is available at this page.
Once upon a time, a disgruntled and misunderstood student from the College of Winterhold had a crush on one of the professors.
She searched archives and ruins for a device that would give her what she wanted - total control over the object of her desires.
The device she eventually found was inactive.
Activating it turned out to be trickier than expected...
Features
Adds a mind control circlet somewhere in the game (see below for spoilers) Slip the circlet in the NPC inventory to control them The NPC is usually submissive (with a chance to be dominant) The NPC becomes a follower instantly, with an option for marriage New dialogue options will allow you to interact with your slave Removing the circlet from the NPC comes at a cost depending how long the NPC is your slave - the circlet has no effect if worn by the Player Wearing Ysra's necklace as the Player will give you a spell to scan for potential victims and a boost in Speechcraft - the necklace has no effect if worn by NPCs. The circlet will want to return back to you if the NPC bleeds out too much or dies. Your slave will become essential after wearing the circlet long enough.
Getting started
You will find the circlet on the shore, somewhere between Dawnstar and Winterhold
The circlet is surrounded by fire. Look for a note in your assigned bedroom in the Hall of Attainment.
Known Issues
Forcing NPCs to be followers may come with side effects depending on the follower (essential NPCs, quest givers..). Save often in case you have to backtrack. If something goes wrong, you can try to reset the NPC:
- Remove the circlet from their inventory to dismiss them
- Open the console and click on the NPC
- Type 'resurrect' in the console to reset them
If that doesn't work, you may have to reload from an earlier save game (before you tried to dominate that NPC).
Some NPCs will not have the full range of follower options. I did my best to make them follow you anyway but I can't promise it will work for every possible NPCs. Children and guards are especially problematic - stay away from them
There is no way to force the disposition of NPCs if they are essential. This means a coward NPC will flee combat after being enslaved (I added a Courage spell to the circlet but it doesn't seem to work yet).
I haven't tested the mod in every possible configurations. Enhanced follower mods will need testing especially (AFT, EFF or UFO).
Enslaving a new NPC will dismiss your current follower. This is by design, to allow management of multiple followers to kick in if you are using an enhanced follower mod (in theory... I haven't tested that aspect yet).
The spell to scan for victims will highlight NPCs that are not essential / not children / not guards / not employed by Jarls and with a confidence high enough to help in combat. This is usually a good indication of a 'useful' follower but it is now always the case. This means it is possible some good NPCs will not be highlighted while useless NPCs will be highlighted.
It is also possible that an NPC will not follow you because it is running an AI package with higher priority (such as being in the middle of a discussion with another NPC, or someone with a very limited or fixed route).
Acknowledgements
- Aetherial Crown Replacer - for the circlet model ( http://skyrim.nexusmods.com/mods/38778//? )
3,300 downloads
Updated
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SexLab Alicia Painslut SE (January 2025)
By DeepBlueFrog
This is the Special Edition / Anniversary Edition version of the mod. The Legendary Edition version is available at this page.
This mod is an extension of the unique voice acted character mod Alicia PainSlut by DDproductions83.
DDproductions83 was kind enough to let me run away with updates from his mod, so you do not need to download the original version if you want to use this sexlab version. All the files should be included.
Description
--------------------------------------------------------------------------------
Back story - "Once in a generation, Sanguine selects a special pet and sees that she is raised for his personal enjoyment. For reasons unknown, her name is always Alicia. She is the whore often depicted under Sanguine's thumb."
Alicia, a unique S&M and fully voiced companion available for your pleasure. Find her in a cellar under Hjerim (Player house in Windhelm)
Credits
--------------------------------------------------------------------------------
- 'Old Book' for testing
- 'NathanSteele' for some of the new books content
- Insanity's food mod resource (for the pumpkin model)
- Skin textures for Alicia by Ekirts Ykcul ( http://www.loverslab.com/files/file/835-skintextures/ )
- Default 'ceremonial armor' from TERA armors UNP conversion
Apologies to Baudelaire for merging and customizing three of his poems:
The vampire - Self tormentor - To a red hair girl
4,944 downloads
Updated
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SLUTS Survival Mode Patch
By Soaryne
This patch is to keep a player's ponygirl form freezing to death or slow down to a crawl when traveling to the colder area of Skyrim, and well as getting stop them form staving when being feed by a driver in the middle of a haul when using Skyrim AE survival mode.
Q: What does this patch do?
1: Added ClothingHead & Survival_ArmorWarm to all gags
2: Added ClothingHands & Survival_ArmorWarm to all bondage mittens
3: Added Survival_ArmorWarm & ClothingBody to all harness and bondage dress that didn't have those keywords.
4: Added ClothingFeet & Survival_ArmorWarm to all bondage boots.
(The reason for the keyword is Survival Mode first looks for the following keywords: ArmorHelmet, ArmorCuirass, ArmorGauntlets, ArmorBoots, ClothingHead, ClothingBody, ClothingHands, and ClothingFeet on if the item would be assign a warm value. Then look for Survival_ArmorWarm or Survival_ArmorCold to impact how much a warm valve to assign to it.)
5: Add enchantment to the harness that give it the warm of a fireclock spell and 50% health regen increase.
(The reason for this is that will cap the health decrease form the cold to 25% max health when not in a snow storm or near Dawnstar & Winterhold areas, let the pony move though cold water, and have the same regen rate as vanilla in combat regen instead of no regen when wearing a Thermal Harness. note the enhancement effect will be turn off when not survival mode is not active.)
6: The food form haulNeedFood dialog is replace with Hot Veg Soup or Hot Apple Cabbage Stew with a Hot S.L.U.T.S. Mead
(The reason for this is so the PC will get correct feed with as well as get a little most cold extra cold resistance and decrease their cold valve for 3 minutes. In SM raw food give all most nothing to the hunger bar and can give food poison to most races. Yes I have gotten food poison form vegs as an human or Mer/elf)
7: Add Hot S.L.U.T.S. Mead with give +50 to warm, +1 health & stamina regen per sec for 3 minutes. Will only be give to the Player in hauls.
8: Player is feed a Grilled Leek instead of a carrot when they choose the Stamp your feet in frustration dialog option and the dialog was change part on feed then a carrot was change to feeding grilled leek.
9: Remove the speed decreasing effect form cold when wearing SLUTS harness.
(This was done to keep with the lore of the mod and a Survival mode speed decrease form the cold can lower you sprint speed to less then you that of you base walking speed and you walking speed to that of less then being overloaded. Pair with the fact you can't use camping kit this will let the player still make good time even in the cold. Note the speed decease remover when wearing the Thermal Harness will be turn off when survival mode is not active.)
Requirements
Skyrim Anniversary Edition S.L.U.T.S Resume 4.0+573 downloads
Submitted
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Practical Defeat: (Re)Animated 0.4.7 Voicepack
By krzp
This is a voicepack for the Acheron's add-on Practical Defeat.
The latest update was kindly provided by @RustyOldSword.
Installation:
Install with your mod manager.
For the manual installation connoisseurs', just copy the un-archived files into your data folder.
BSA & dummy esp version, the mod is SE/AE only.
Requires:
Practical Defeat Reanimated v.0.4.7
66,363 downloads
Updated
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soulgem oven SGO4 Oviposition Effect Integration - 3BA CBBE
By sercher.max
English is not my native language! All text is translated using GoogleTranslator. I will be grateful for your understanding.
Introduction
I made this mod quite a while ago. Judging by short tests, it worked quite well technically. At least I haven't found any bugs in it yet.
It just so happened that the first normal maps I created were defective, which completely ruined the whole impression of this mod. Also, at that time I realized that I couldn't devote enough attention to studying Skyrim modding and this mod due to financial problems, so I gave up on finishing this mod. But the thought of unfinished work didn't give me peace. So, I finally sat down and figured out the normal maps. I won't say that the result is perfect, but it is much better than what was originally.
For this reason, I can finally allow myself to share this mod with you.
Initially, this was an attempt to use the "CBBE 3BA/BHUNP Oviposition resources" to visually display the soul stones on the heroine's stomach.
Unfortunately, I realized that this was not enough.
After experimenting with resources, I managed to create new morphs in the amount of 12 pieces: 1 for each soul stone ( SGO4 IF allows you to wear up to 12 stones). The result lacked only new normal maps, which the author of the above-mentioned resources helped me create. Thanks to him.
About
This is a small mod that does the following:
Adds 12 new morphs to the 3BA CBBE body . Adds 12 normal maps with overlays for different amounts of gems. Tracks the current progress of each gem in the heroine's stomach and, depending on their number, changes the normal maps and current morph values. The size of each morph depends on the size of the soul gem in the character's stomach.
Requirements
Body 3BA CBBE and all its requirements. SoulGem Oven 4: Integration fork and all its requirements.
Installation
Installs like any other mod, it is better to use some mod manager. Use BodySlide to build your body (in my case it's "CBBE 3BBB Body Amazing"): select the body in the Outfit/Body list, make sure you have 12 new "Oviposition X" sliders (probably at the very bottom of the list), click the "Batch Build..." -> "Build" buttons . If you want the new morphs to appear on your armor, you will also have to rebuild it (as far as I know, the situation is the same as with "CBBE 3BA/BHUNP Oviposition resources"). Launch the game, make sure SGO4 IF is running. By enabling the mod in MCM, you can enable debugging and monitor the initialization in the console. If the mod suddenly doesn't work, save, load a new save file, turn off the mod, enter the MCM again and turn it on again. In any case, give the mod some time to start working. Make sure to disable the normal map override in SGO4 IF settings. This mod will do it instead. It is highly recommended to set the maximum number of stones in the SGO4 IF settings to 12 pieces. Otherwise, this mod will not work correctly!
Configuration
In the MCM menu you can:
Enable debugging. Speed up or slow down the mod check ticks. Set the initial size of morphs to soul gem level 0. Set the maximum morph size to the maximum soul gem level. The NIOverride index is a test function. Please do not touch it!
Possible conflicts
This mod will conflict with any mod that overrides body normal maps via NiOverride . There will be conflicts with mods that override body slider configs and the body .nif file. Unfortunately, for obvious reasons, this mod is not compatible with "CBBE 3BA/BHUNP Oviposition resources" and any mods that use it.
Permits and credits
Since all the assets in this mod were recreated by me manually, except for the files that override the morph settings, I give everyone permission to reuse anything I made myself. In that case, I would be happy to be notified about it, and I would also like this mod to be credited.
As a basis for normal maps, resources from the following mod were taken: dw's Pregnant Normal Maps for CBBE 3BA.
If I understood correctly, in the "Permissions" section, the author of the mod indicated that he allows reusing the resources of this mod. Many thanks to him for his work.
Big thanks to DuckytheBOT for helping me with the normal maps. Thanks to his help and instructions I finished this. Also thanks to him for inspiring me to do this mod.
Big thanks to DarkBlade13 for supporting me in my endeavors!
Thanks to people like these and their help, modding newbies like me are able to achieve some success.
3,862 downloads
- oviposition
- ovipositor
- (and 5 more)
Updated
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Smart Timescale Sexlab Plugin
By murfk
This plugin for Smart Timescale makes it so that Sexlab scenes count as "something happening," meaning that the timescale is reset and kept at minimum while the scene is ongoing.
525 downloads
Submitted
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Beauty Studio
By lapolla
This mod is deprecated as I find the famous maximusmaxy Is developing Screen Archer Menu for Skyrim.
At his Discord channel you can download quite functional Samrim Beta v0.4.1
(will keep it here if someone needs example of how to create multithreading mod)
This is a mod that allows changes to female PC/NPC appearance and body morphs.
Long-press (> 1 sec) "Iterator" hotkey and it will pop-up slider list on NPC under the cross-hair or PC.
Long-press "Morph++" key will reset all morphs to default
Long-press "Morph--" key will reset current morph to default
Requires:
MCM Helper
UI Extensions
BHUNP
CBBE 3BA
KS Hairdos HDT SMP - KSWigsSMP.esp
SMP hoop earrings
3,328 downloads
Updated
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Laura's Bondage Shop LUX lighting patch
By krzp
This simple patch will make the 4 areas added by Laura's mod use LUX lighting templates, for those who find 2011 Skyrim's lighting a bit... dated.
Made it mostly for myself, but eh, maybe someone else could find a use for it.
Requires, naturally, Lux and Laura's shop.
Load after both mods.
ESL-flagged, you'll need BEES on Skyrim under 1130.
Tested on 3.43, but should be version independent.
1,596 downloads
Updated
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outft Dibella Sisters Outfit Overhaul
By calvin_0
This mod originally start as a outfit replacer for Sisterhood of Dibella SE mod, but overtime, it grows more into an outfit overhaul and I decide to convert it into an outfit overhaul for Priestess of Dibella for vanilla game as well.
For vanilla Skyrim, it is meant to be a NPC outfit replacer, but I hide the outfit somewhere in the Temple of Dibella incase you want to use it for your player character.
For Sisterhood of Dibella SE, the outfit will be accessible once you join Sisterhood of Dibella.
The outfit come with custom enchantment, but you cannot disenchant the outfit to learn the enchantment because I don't know how the game will react when you do that. If you want to learn the enchantment, use SSEEdit to open the ESP and remove the keyword [MagicDisallowEnchanting] from the outfit in the armor section... but don't come in and complain if those enchantment kill your game or savefile if you choose to do that.
Hard Requirement
COCO Caress of Venus - CBBE-TBD-UUNP SE
COCO Fairy Queen - CBBE-TBD-UUNP SE
COCO Scarlet Rose - CBBE-TBD-UUNP SE
Sharkish Piercings - BHUNP and 3BA Body Piercings
Veil Recolorings SSE
Backported Extended ESL Support (only for Skyrim version below 1.6.1130)
Soft Requirement
AW Fjotra Remastered - The Sybil of Dibella as a Young Adult
Dragonborn DLC
The Sisterhood of Dibella SE
SexLab Drunk Redux
Advance Nudity Detection
Installation
Make sure to install all the hard requirement, and install soft requirement base on the feature that you want before installing the mod using mod manager of your choice...
Fomod installer should automatically detect and select patch and features base on your mod list.
I only tested the Fomod installer with MO2, but it should work with vortex as well.
Remember to run bodyslide, there is no bodyslide files in this mod, but it refers to the bodyslide files provided by all the outfit mod in the requirement, so if you forgot to run the bodyslide, the outfit won't work.
If you installed The Sisterhood of Dibella SE remember to also to download the additional and run the bodyslide files provided there -> SexLab Dibella Sisterhood 3BA Bodyslides
File Priority: make sure to put it after all the requirement.
Load Order: LOOT generally will work fine here, but if you want to be safe, set up rules in LOOT so it'll load everything in the following orders
AwFjotraYARemastered.esp Sexlab_DibellaCult.esp Sexlab_DibellaCult_Sisters.esp Dibella Sister Outfit Overhaul.esp DSOO AND Keyword Patch.esp DSOO AwFjotra Patch.esp DSOO Minimalist Patch
Version 2.0 Changelog
Added a new minimalist style to Dibella Theme outfit for both mod variant.
Added a new patch for Advance Nudity Detection.
Removed Dragonborn DLC requirement from vanilla variant.
Restructure the mod somewhat for easy of update.
Restructure the Fomod to reduce mod size.
Importance: This mod is incompatible with any mod that make changes or replace the Dibella Faction NPC record because the outfit is hardcoded into the game.. I aim to change this with SPID in the future...
Optional Files
DSOO Veil Patch: A patch to include a ESL plugin for Veil Recoloring SSE
DSOO Veil Patch.zip
1,009 downloads
Updated
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Wenches Wardrobe & SexLab Radiant Prostitution Patch - Wear New Tavern Clothes to Serve Tables on the Job as a Barmaid
By lalalalenora
Wear The Wenches Wardrobe outfits to serve customers at Skyrim's inns and taverns!
This patch adds The Wenches Wardrobe tavern clothes to the "working clothes" list for SexLab's Radiant Prostituion, adds the "JobWhore" keyword to all outfits, and restores the weight value from 3 back to 1. ESL-flagged so it won't take up space in your load order.
Requirements: The Wenches Wardrobe, Radiant Prostitution, and their requirements.
Please endorse The Wenches Wardrobe on Nexus and give kudos to Radiant Prostitution on LoversLab.
Related mod by me: Crafting recipes for The Wenches Wardrobe using Tailoring Workbench are available with my Tailoring Workbench Patch Collection on Nexus.
467 downloads
- sexlab
- wenches wardrobe
- (and 24 more)
Updated
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patches Just A collection of all my patches for mods from loverslab and former Nexusmods patches for Skyfurry 1.3
By LTD_LoneWolf
just a collection of patches i made for mods from loverslab an vector plexxus all patches will requires
Skyfurry 1.3 and all its requrements from its page Here:
https://www.nexusmods.com/skyrimspecialedition/mods/68672
note: i can not say for sure if these patches will work with cbbe Bodys as i only use BHUNP
there are 2 version of simple slavery patch make sure u get the right version for the version of simple laverery u have
patches that are here:
SF-PrisonOverHaulPatched
SF-SanguineDebauchery+
SF-AnimalMansionPlusNS_Patch
SF - Simple Slavery Plus Plus 1.15 Patch
SF - SimpleSlaveryPlusPlus 6.1.16
SF - SexLab ConfabulationPatch
SF - SexLabStories 2022
SF - SexLabStories Devious 2022
SF - Submissive Lola Resubmission ext
SF - Succubus Heart
SF - Sexlab-AmorousAdventures requires loverslab version WILL NOT work with nexus version of amorous adventures
SF - Fertility Mode requires loverlab version
SF - MilkModEconomy
SF - MilkAddict
SF-PrisonOverHaulPatched
SF - SimpleSlaveryPlusPlus[3.18] needs ussep 4.2.5b for new eytints to work properly
SF - SexLab AmorusAdventures+EXT to fix a few issues i found in original
SF - SexLab Skooma Whore
SF - amimal_mansion - requires my animal mansion plus NS 1.0 conversion for se fownd lower in decription
New/Updated in version 1.1.0
Updated= SF - Better Vampires 8.8
New= SF - Captrured Dreams Shop
New= SF - MiasLair71h
New= SF - Paradise Halls Enhanced
New= SF - Paradise Halls Fellglow Slave Camp
New= SF - SexSlaves For Vanilla Bandit Camps
Updated= SF - SimpleSlavery [6.3.19]
New= SF - SL Kidnapped Redux
Updated= SF - Submissive Lola Resubmission
Added a link for BHUNP V3.15 as its needed for my FOXXY BRETTON FEMALE V3 Preset
NOTE THE SF - animal mansion patch has 2 version the .zip is for the alpha of my conversion and the .7z is for the beta of my conversion the alpha version is 12.4mb and the beta version is 22,4mb
added new patches for sexlab survival and all requirements
links to mods patched forund below for sexlab survival and it requirements
lastest sexlab survival bete here also the sexlab survival patch has a few minor glitches with the npc u buy licences from as I couldn't get them to work properly with in ck to export facegen I found that if u also use face discoloration fix that fixes the issues with those npc and makes the patch work 100% so in turn the SF - SL Survival patch also requires face doscororation fix se (1.5.97) to fix those npcs that I coundnt becuase of ck issues also just a fair warning don't use spank that ass se as using that mod with latest version of sexlab survival spams papurus logs and causes your arousal to skyrocket so fast it's not funny and will after 15 mins of play cause ctd and break your game
also remove these scripts from SexLab Survival mod
from Sexlab Survival SE\scripts\ folder
_SLS_BarefootSpeed.pex
and from
Sexlab Survival SE\scripts\source folder
_SLS_BarefootSpeed.psc
as they cause issues with digigrade feet and my patch
sexlab survival requirements here
and sexlab survival addon conversions here
milk mod found here
milk addict se found here
badd dogs imersive creatures found here
Skyrim immersive creatures found here
https://www.nexusmods.com/skyrimspecialedition/mods/12680
skyfurry found here
https://www.nexusmods.com/skyrimspecialedition/mods/68672
for new animal manstion patch get this conversion found here
recommend the 14d patch from here to make the mod work on se and also so u can make creature birth work with the old le addons
for creature birth to work u will want also these addons below
bfa race scripted 0.2 and bfa beast workaround freom here
also get lastest version of this addon to have dlc creature support
to ensure u can also have a succesful pregancy and to heal your unborn children get this addon also
BFAP 1.3
depending on your installed mods and esp order some may not be compatable withe other mods read the compatability notes from the origanal mods pages
Note 2 the patchases for sanguines debachery+,sexlab stories and stories devious requre deepbluefrogs se conversions
Note 3 as for patches included in 1.0.1.5a Skyfurry 1.3.1B is needed may work with older versions but will work 100% with the version specified for the update
note 4 the sf prison overhal patched was for 1.3.1 of skyfurry may work on 1.3.1B as is if it needs updating let me know in comments
New patches as of 1.0.2.0
This past week I was targeted through discord and lost 90% of my mod archives and had my builds ruined and was forced to reset my pc due to this I will be taking a 1 month break from modding skyrim and may switch back to le modding and not touch special edition anymore until the game is no longer being updated or may not return to special edition at all due to me hating the creation club paid content thank u and when I return I'll put up a new page for le and that will be where all my new patches will be thank u all for the support and see u soon
As of 1.0.3.2
due to personal reasons all of my patches from nexus were taken down and are now on this page on loverslab and any further patches will no longer be posted through discord or nexus all my patches will now be uploaded here on loverslab from here on and into the future
Added link for slal SE 1.5.97
13,327 downloads
Updated
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slso SLSO Hakkey's Tweaks (for Sexlab Separate Orgasms SE)
By Hakkey
Hi!
These are some tweaks and additions i did on Ed86's wonderful and indispensable mod: Sexlab Separate Orgasms
I don't simply post it wildly into original thread so no one suffer bug report about this or things alike there.
Require:
Sexlab Separate Orgasms SE
Schlongs of Skyrim SE
Probably SL Aroused
Patch Available for:
Sexlab Utility Plus
The base goal of these additions is to make NPCs feel more proactive and some other things along the way, that I'll list right there:
- Tweaked Automatic animation advance:
Both automatics animations advances have been changed to feel more organic;
Advance scene when no stamina: When Actor in penetration position run out of stamina,
the stage will advance and give him back some stamina, ensuring they can keep the animation going without just skipping stage after stage.
Advance scene when Male orgasm: will skip to last stage of current animation, and resume to normal progression if actor require more orgasms.
I personally use both at the same time.
- Tweaked Consensual Orgasms Conditions:
If "Require consensual orgasm" is checked, animation will change instead of ending until the conditions are satisfied.
Also added a separate percent chance that consensual act will require more than one orgasm.
- Multiples orgasms and requirement:
Males can now experience "multiples orgasms" like females could , you can edit chances of that happening in the MCM.
The way orgasms requirement work has changed a bit and will be calculated at the start of animation for each potential orgasms instead of every time actor orgasm,
which mean you may want "%chance to want more orgasm" lower than before.
Another option added is to set orgasm requirement based on arousal divided by arousal loss per orgasm.
Note: this wont go above "Max required orgasms"
- Mind Breaking, condition victim orgasm:
Aggressor will now try to mind break victim (lowering magicka bar) no matter what.
"If Mind Broken" & "If Mind Broken Or Lewd" have been added to victim orgasm/arousal condition.
Another option added to allow victim orgasm if aggressor is mind broken
Added two sliders to set efficiency of mind break on PC/NPC
at 0% they disable any damage so you probably don't want them that low. 100% is normal damage.
- Temper, aggressive mind break:
Aggressor will now have "temper" a value that will augment or decrease Mindbreak power, aggressor increase their damage over time and when being edged by victim
and decrease their damage if victim pleasure them or is already mind broken.
If aggressor is mind broken their temper will be set frozen at default.
When temper is above base value and victim is not mind broken the aggressor will trigger an aggressive mind break upon advancing via "Automatic animation advance"
with a chance of damaging victim health (should never kill tho) and damaging victim magicka (mind) based on victim missing health.
Maximum temper and minimum temper can be set in the MCM (temper progress at the same speed no matter the value)
- Edge stack:
Edging an NPC when close to orgasm will accumulate "edge stack" increasing the effect of bonus enjoyment and dealing them magicka damage upon orgasm.
edge stack passively goes away and are consumed on orgasm.
- Schlongs of Skyrim:
Configurable Pleasure/Mindbreak based on schlong size
Set in MCM what schlong size is "base size", schlong above will increase pleasure ( and mindbreak if option enabled )
Set the base pleasure value for biggest schlong and the curve increase (pow() curve)
- New Input: Resist/Embrace:
This new input has for primary effect Resist, it will refund a part of last mindbreak magicka loss and reduce the damage of the next, costing stamina.
Resisting right after taking mindbreak damage will refund more and cost less stamina.
With utility hotkey pressed it become Embrace: giving up a lot of magicka to recover full stamina.
these value are affected by purity/lewdness, a pure non lewd character will recover more magicka and give up less.
Resisting also raise temper damage, so don't forget to pleasure aggressor too!
------------------------------------------------------------------
And that's it, i don't think i forgot anything but i edited scripts as i felt it without a real plan so maybe some minor things have changed without me remembering about it, as you may guess from what i just wrote, my code is not really the most well organized, so if you think something is not working or not like it should,
you can let me know, and maybe I'll say "that's no longer a bug its a feature" or maybe I'll fix it.
These edit may have slowed down the scripts but i would not know because i use the Papyrus Tweak NG main thread scripts thing, and you should too!
You may use the code i integrated however you please, just follow Ed86 original mod post "Permissions"
For Sexlab Utility Plus patch: Creative Commons Attribution Share-Alike, GPLv3 As stated on original modpage by OsmelMC
This mod now include Papyrus Message Box by Mrowpurr.
(used to display a box in case a creature is not recognized. The mod is unmodified you can overwrite it if you have another version)
This is not made to work with SL P+ and i wont bother making it so. :I (i tried)
idk if this can work with LE edition I'm not going to test it. but its just script and MCM edit.
Changelog:
18,936 downloads
- sexlab
- interactive sex
- (and 1 more)
Updated
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( LE / SE ) RIA (Random Invite Animations)
By EVILBAKA
Special Thanks to:
B-Zero (DAR chance fix)
Mikufan39 (DAR version RIA mod)
Sailing Rebel (SexLab Aroused Creature)
Requirements:
SexLab Aroused Creature
Dynamic Animation Replacer
Preview:
https://mega.nz/folder/vuAhARTb#IhUihNhzm8vyj0Oi3yH-Fg
Installation:
Use Mod Organiser 2 or unpack the archive into the "data" folder with replacement
P.S.
All animations also available in BOF Poser
144,656 downloads
- animations
- animation
- (and 5 more)
Updated
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SLSO Voice Pack - Anime Collection
Sexlab Separate Orgasms Voice Pack for all your Animerim role playing needs !
it is deemed that SLSO has a better voice control during animations, mainly it prevents voice clip overlaps and has specific events for ending orgasms.
After all sex with bad communication is bad sex
Voice clips are individually edited and curated.
SLSO Voice Packs available:
Norma SLSO voice pack and other sexlab mod sound replacer with
around 50 Unique sexy lines
1 - Ryza
2 - Ganyu
3 - Lisa
Sexlab Anime Oral pack to for further immersion!
Large SLSO Voice Packs:
Large SLSO voice pack and other sexlab mod sound replacer with
more than 200 Unique sexy lines
2 Types of Voices:
Intimate
All rounded on the various sex scenes, Leaning to what people call vanilla sex. victim scene voices tend to has lesser victimized elements.
Victim
Has significant elements of being victimized in moaning during victim rape scenes (like defeat etc). much more voices in the pain category. suitable for those who wants to play a victim dragonborn. set "SLSO pain to normal" at 80% enjoyment for intended design voice play.
Promiscuous
Voices of fun and enjoyment in all scenarios with very little to no elements of victimization even in Rape . lots of uncensored dirty talk
set "SLSO pain to normal" at 50% enjoyment for intended design voice play.
Even if you dont have all these mods installed , its still fine as its just voice clips no plugins.
Other sound voice pack includes:
1) Sexlab Survival and spank that ass (ass slap, cum swallowing)
2) Sexlab fill her up
3) Head tracking
4) Sexlab Oral/Sex voice (set SFX delay to 6 seconds for best effect and avoid sound overlapping)
5) Devious Devices Replacer
6) Devious Sounds (Type A)
Tenko Tamayo
Yuumi
Kuon
Rei
Yuuka
Setsuna
Alisa
Chitose
Kanade
Sumika
Selia
Sound Samples
Installation:
install with Mod manager or copy over and replace existing files if any
Required:
Recommended for your roleplaying immersion:
PC Head Tracking and Voice for further role playing immersion:
Ganyu
Lisa
Ryza
Elin Race Remastered for your Animerim:
87,783 downloads
Updated
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Yamete Kudasai 2.1.2.5 Voicepack
By krzp
This is a voicepack for the Acheron's add-on Yamete Kudasai, created using the latest xVASynth 3.0.
Installation:
Install with your mod manager.
For the manual installation connoisseurs', just copy the un-archived files into your data folder.
BSA & dummy esp version, the mod is SE/AE only.
Requires:
Yamete Kudasai v.2.1.2.5 (or later, the mod is in development, but I'd assume it should work for the later versions as well)
31,030 downloads
Submitted
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devious device Skyrim SE - Devious Devices - MCO & Precision Patch (WIP) v0.1 (OAR)
This is my first attempt at editing animation annotations to create a patch for MCO & Precision. I referenced other people's Kick Animation Precision Patch to create it, and I'm trying to find suitable consecutive animations and movement distances.
It includes 3 MCO combo attacks, right-click (left foot attack), power attack, weapon art, and NickaNak's Jumping Attack.
Due to real-life obligations and other tasks, I have currently only created animations for the Armbinder.
Requires:
Devious Devices 5.2
MCO 1.6
Precision 2.04
OAR
DD ORA Anims
Jumping Attack (option)
The tools used to create this patch are as follows:
Skyrim annotation tool
Show Animation Command
# numOriginalFrames: 36 # duration: 1.166667 # numAnnotationTracks: 242 # numAnnotations: 15 0.000000 Collision_AttackStart 0.613087 Collision_Add.node(NPC R Calf [RClf])|Scale(1)|ID(1)| 0.613087 Collision_Add.node(NPC R Foot [Rft ])|Scale(2)|ID(1)| 0.715182 Collision_AttackEnd 0.575182 preHitFrame 0.635182 HitFrame 0.715182 MCO_WinOpen 1.076655 MCO_WinClose 0.803325 MCO_PowerWinOpen 1.076655 MCO_PowerWinClose 1.132167 MCO_Recovery 0.060000 PIE.@SGVI|MCO_nextpowerattack|1 0.060000 PIE.@SGVI|MCO_nextattack|2 0.060000 PIE.@SGVF|MCO_AttackSpeed|1 0.635182 animmotion -10 12 0
Here is a rough outline of the process:
Perform the attacking animation in the game. At the crucial moment of the attack, open the command console. Select the player character and enter "sa" command. Check the current timestamp and take note of it. Add the recorded timestamp to the animation annotation and include the following: Collision_Add.node(NPC R Calf [RClf])|Scale(1)|ID(1)| Collision_Add.node(NPC R Foot [Rft ])|Scale(2)|ID(1)| Note: "R" in "NPC R Calf" represents the right calf, and "L" represents the left calf, depending on which foot is used for the attack. Specify the HitFrame and related settings for combo attacks.
You can refer to my animation annotations for guidance.
2,370 downloads
- devious
- devious-devices
- (and 2 more)
Updated
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SexLab Shrines Survival Mode Fix
By hyperk2
I always found SexLab Shrines a great way to immersively reduce your sexlab perversion stats, but because survival mode alters the shrines, it will no longer work.
I don't know how to elegantly insert the Shrines script into the new survival mode shrine's scripts, so instead I made a workaround.
This mod effectively reverts the shrines to the standard shrines as if survival mode wasn't enabled.
1,003 downloads
Submitted
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Slave Training Weapon mesh fix for Sexlab Sex Slaves SSE
By supernipsu
This mod fixes the Slave Training weapons in Sexlab Sex Slaves SSE 7.1.1h to display correctly in inventory, and adds more properly shaped collisions.
Also adds a few occlusion planes to the "Mia's Palace" for minute performance increases.
1,041 downloads
Updated
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FNIS XXXXL Patch
Hello everyone, have you ever reach the animation limit after installing lots of SexLab animations? Even FNIS XXL with support of 32000 animations cannot satisfy you? Always hit the Error 2026: Too many animations when running FNIS? Here is a solution.
What does this patch do:
Increases the animation count limit of FNIS to 131071. I think the limit should be enough for all the users? If you just need more, post me and maybe I will create another even larger patch. Remove the FNIS 2000 limit on animations from single mod. @numen13 mentioned that this may makes FNIS work with other Nemesis mods like Animated Eating Redux SE / MCO. (You will still need Nemesis, just overwrite FNIS output with Nemesis output, but FNIS will no longer crash)
Hard Requirement: FNIS 7.6 XXL SE
Soft Requirement:
This patch only increases the limit of FNIS itself, you may need other patches to increase the animation count limit of Skyrim and SexLab.
For Skyrim: The existing patches include SSE Engine Fixes and Animation Limit Crash Fix SSE. For Skyrim LE users, even more patches are needed. Read this article to understand what patches you will need. For SexLab: SexLab Utility Plus increses the SexLab animation limit from 1000 to 1250, while SexLab sslAnimationSlots 2000 provides even more capacity.
Usage:
Since I cannot redistribute the modified FNIS as Fore has announced, so the provided file is only a binary patch. You will need a bsdiff/bspatch tool to apply the patch file on GenerateFNISForUsers.exe from FNIS 7.6 XXL SE. If you don't know what I'm talking about, just google bsdiff/bspatch. These bsdiff/bspatch tools should be easy to install under any Linux systems, as for Windows, some prebuilt binary can also be found on the Internet.
(bsdiff/bspatch tools no longer needed)
Install Guide:
Make sure you have installed and enabled FNIS 7.6 XXL SE via MO2 first. Download the latest patcher from this page, install it and enable it as a normal mod via MO2. This patcher should not conflict with anything else, so the load order is not important. Add the executable to MO2 just like FNIS/BS/... ( you should be familiar with this, right? ), the executable is located at tools/FNIS XXXXL Patcher.exe. Run the executable via MO2, wait until the popup window say you are success. (Optional) Disable the patcher in MO2. There is no actual influence if you skip this step, just to be tidy. Run FNIS as usual.
Uninstall Guide:
Repeat the install steps, the patcher tool should auto-detect it's dealing with a patched FNIS XXXXL and recover the origin version.
Update Guide:
Run the uninstall steps first to recover the origin version FNIS. Or you may get some patcher error. Download the updated patcher and install and overwrite the old version. Repeat the install steps.
How to tell if you are success:
Check the MD5 checksum: The MD5 checksum of the patched exe should be 6292e3f8e7f2da87773f8de3325bbdda, just provided here for checking. If you meet any unexpected behavior, check the checksum first! Check the FNIS title, see the screenshots comparison.
As for LE support: This patch should also work for FNIS XXL LE, but you may need more patches and find replacement of patches mentioned. Again, read this article to understand what patches you will need.
Some recommended methods to reduce FNIS animations:
It is said that more FNIS animations lead to less stability. So before using this patch, try to reduce the FNIS animations first. These methods include:
Remove some SexLab animations, which is obvious but hard for people like me. ? Remove vanilla animations come with SexLab, which is hardly used. The mod SL Default Animation Remover already do this for you. Using replacement animations mod not depending on FNIS. I usually prefer to DAR mods instead of FNIS mods, which is faster and more stable. This topic provide a method to convert some of Devious Devices animations to DAR animations, which reduces FNIS animations a lot.
Some distinguishments:
FNIS animations is not simply equal to SexLab animations. In fact, FNIS animations usually > SexLab animations + combat animations (such as PCA) + Poses + ... SexLab animations usually consists of multiple stages and multiple actors, every actor in every stage is a FNIS animation. So 1000 SexLab animations reaching SexLab limit is usually far beyond the FNIS limit.
Credit: All the amazing FNIS tools are created by Fore, and only the patch file is created by myself. It's free to make any non-commercial use of the patch file without my permissions. As for the FNIS tools, you will need the permissions from Fore.
19,841 downloads
Updated