About This File
A collaborative revamp of Devious Devices's internals for SE, AE, and VR that aims to overhaul animation, performance, and usability.
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Improvements include:
- Complete conversion of DD's bound movement system to OAR for significantly faster idle switching and reduced script lag
- Greatly expanded library of movement, Sexlab, and furniture animations
- Improved performance and eliminated script lag for device/limb hider, expression switching, gagged eating/drinking and bound looting/equip prevention through engine-level enforcement instead of inventory removal and several core functions through a new SKSE plugin
- Miscellaneous edits including built in soft dep support for OSL Aroused and SLIF
A full list of changes can be found at the end of this page, source code for the plugin and scripts can be found here. You can discuss the project, check out preview builds, and find accompanying mods on the Devious Devices Development Discord.
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Compatibility
Skyrim AE/SE/VR are all supported thanks to Clib-NG. LE is unsupported. Compatibility for SLIF and OSL Aroused are built in.
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Backwards compatibility with any mods dependent on Devious Devices SE should be preserved but you will need a new game.
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If using Unforgiving Devices, ensure UnforgivingDevices - DD Patch.esp loads below DD_Animation_Overhaul_by_Taki17.esp.
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Requirements
Hard:
- Devious Devices SE 5.2
- Address Library
- Open Animation Replacer
- Nemesis (preferred) / FNIS
Soft:
- OSL Aroused (as a faster replacement for SL Aroused Redux)
- Sexlab Inflation Framework
Installation
- Install as you would any other mod
- Ensure DD NG overwrites all other mods including Devious Devices, OSL Aroused, and SLIF
- Run Nemesis or FNIS
- Start a new game
Future Work
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- Improving device equip/unequip experience and performance (including custom equip menus)
- More SL/furniture animations
- Faster and more robust SL filtering (including support for more than 2P scenes)
- Even faster device hiding and NPC support
- Optional support for Sexlab P+ Phase 2
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Credits
- @krzp for OAR conversion, new movement and furniture animations, and QA
- @Taki17 for animation configuration and new SL animations
- @ihatemykite for SKSE development and script enhancements
- @naaitsab for script fixes and NG community management
- @audhol for mesh fixes
- @Billyy, @factoryclose, @Leito86, @SirNibbles, psyche, and @iivanvv for various bound SL and furniture animations
- @Kimy and @zarantha for maintaining Devious Devices SE
- Everyone who's contributed to DD in the past
Edited by ponzipyramid
What's New in Version 0.2.9
Released
- Fixed node hider CTDs
- Sped up device lookup functions
- Fixed petsuit struggle animation name (re-run FNIS/Nemesis)
- Fix for a faulty chastity belt checker function
- New animations - bleedout movement, ball & chain set (movement animation credits - Underdog animations https://www.nexusmods.com/skyrimspecialedition/mods/51811), edged animation for belts, overhead gallows struggle
- MaikCG's sprinting animations with footsteps sound fixed
- A ground model mesh for the transparent restrictive gloves
- An alteration for the plug script that prevents plugs from being removed with bound hands
- SMP's by audhol for 3 Heretic collar chains, 4 Pony Tail Plugs, 2 Ball and Chain, All pear anal and vaginal chain plugs, Anal and vaginal pump plugs
- Soulgem Vaginal Piercings with added SMP and V3 animations for glow
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Version 0.2.7
- All the movement animations are now handled by OAR, bringing on ~8 times speed improvement
- Trip, out-of-breath, and the rest are handled by OAR, eliminating the AnimSwitchKeyword function, bringing in an ability to easily expand the range of animations or turning off one's you don't like
- New swimming animations
- New petsuit animations
- Bleedout & Stagger animations don't break restraints
- Out of stamina idles animations for all types of devices (plays if player's health/stamina is below certain values)
- New armbinder bed enter-exit-sleep animations
- New blindfolded walking/running/idle animations
- A couple of new regular struggles (gag, blindfold, boots)
- New tripping animations for hobble dresses + armbinders, + elbowbinders +elbow ties; Out of breath for all hobbled devices types
- Fall over animation now gets played for 8 seconds instead of 5, so it's not cut off at the end
- A metric ton of different contraption struggles for old&new devices by Taki17
- Soft dependency checks, eliminating the need for SLIF & OSL Aroused patches
- Native implementations for GetWornDevice, GetWornDeviceFuzzyMatch, GetDeviceKey, GetDeviceKeyword, GetRenderedDevice
- Native implementation of Device Hider
- Native implementation of heavy bondage and glove equip and pick up prevention
- Native implementation of gagged eating prevention - items will no longer be removed from your inventory
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