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These Skyrim mods are of an adult nature.

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  1. Peril

    Peril is a death-alternative mod that allows the player to try to recover from defeat in combat. Enemies will punish the player and their allies if they continue to attack after their first defeat, stealing any and all items they carry, and doing more nefarious things if other mods are installed.
     
    Defeat
     
    After entering combat you can be defeated by your enemies after you and all your allies are bleeding out, or by pressing the Surrender Hotkey in the MCM. Without aid, you and your companions won't be able to recover from bleedout. If you give your allies potions or scrolls of healing, they may use them to get back on their feet. (This doesn't always work, so it's disabled by default.)
     
    After being defeated, one of your enemies will come up to you to start negotiations, if they're humanoid. If you're defeated by creatures, then you will have a prompt to try to distract them. If you move, draw your weapon, try to pickpocket, open a container, take any items, or exit dialogue before or during this parlay, then combat will start again, and your enemies won't bother trying to talk to you if you are defeated again.
     
    Parlay
     
    During parlay, you have few options to escape worse punishments. You can attempt to bribe your enemies with some gold or some of your carried gear. You can only offer your gear as a tribute if you are carrying some useful items, like lockpicks, health potions, or gems. If your enemy is a member of one of the holds, then you will have the option to surrender and be escorted to jail. (Currently, you're just taken to vanilla jail.) If you want to experience some of the worse punishments, you can pathetically plead for your life.
     
    Punishments
     
    If you are defeated twice by the same enemy, or grovel during negotiations, then you will be subject to some worse punishments by your enemies. Without any other mods installed, the punishments are mostly stealing certain items. Either all of your carried gold could be stolen, all of your potions, scrolls, soul gems, etc. could be stolen, your weapons could be taken, and you could be stripped completely bare of all items, including quest items. The relative weights for these punishments can be set in the MCM
     
    The last two punishments will only happen if you are at a dungeon that has had a Stolen Items container placed inside. These containers are placed right next to the end chest of the dungeon. These containers don't respawn, so, any quest items or unique equipment can be recovered if you return to clear the dungeon.
     
    If you have SexLab installed, then your enemies may rape you, one of your companions, or will force one of your allies to rape you. Again, the rates for these punishments can be set in the MCM.
     
    If you have Devious Devices installed, then you and your allies can be bound in either chastity devices, or heavy restraints.
     
    Escape
     
    After parlay or punishments, you will be given 30 seconds to flee the area before combat starts again. If you draw your weapon or try to loot or steal anything, then combat will start before then.
     
    If you want to avoid punishments completely, then you will either need to kill all of the enemies you face, or flee until you're roughly 60 meters away from them before you are defeated.
     
    Compatibility
     
    This mod shouldn't be used with other defeat mods under most circumstances. However, other modders can temporarily shut down this mod if they need to for certain scenarios. To do this, they should call the following papyrus command before combat starts in their scenario:
     
    if(Game.GetModByName("Peril.esp") != 255) (Game.GetFormFromFile(0x008AC2, "Peril.esp") as GlobalVariable).SetValue(0) endIf  
    This will prevent Peril from starting a defeat scenario when combat starts. After the external scenario is completed, the above command should be used to reset the global variables value back to 1, which will re-enable Peril's defeat system.
     
    Future Updates
     
    This mod is going to be developed at a slow pace. One of the reasons I decided to make my own defeat mod, first with Dragonborn in Distress, and now with Peril, was because every other defeat mod consistently failed during defeat scenarios. So, I'm developing this mod with the hope that every defeat scenario will work every single time. For that to happen I have to plan these mods out carefully, which takes a lot of time.
     
    Changelog:
     
    2.1.1 (4-9-21)
    -Added an option for the defeat notifications. Disabled by default.
    -Quadrupled the distance required to flee to escape defeat.
    -Successfully fleeing from enemies stops combat with them.
    -Made defeat start more reliably, especially if transitioning from one combat encounter to another.
     
     

    5,995 downloads

    Updated

  2. SlaveTats | Anuketh Themed Mini Packs - LE / SE

    I will upload here some Themed Mini Packs I've made for SlaveTats (RaceMenu Overlays will be added soon). As always, these packs are CBBE and UNP compatible.
    Each mini pack has 10 tattoos only and not +50 like my normal packs. At the moment I've only made 2 Mini Packs: Hanfu Mini Pack and Viking Mini Pack.
     
    Hanfu Mini Pack includes: 10 face-only hanfu inspired tattoos. Viking Mini Pack includes: 4 back tattoos, 2 arm tattoos, 2 legs tattoos and 2 face tattoos.  
     
    Check out my other SlaveTats Packs:
    Anuketh SlaveTats Pack #1   |   Anuketh SlaveTats Pack #2   |   Anuketh SlaveTats Pack #3
     
    Social Links
    Discord | YouTube | Instagram | Ko-Fi | Patreon
     

    This mod is NOT standalone. That means that it requires other resources in order to work.
     
    Legendary Edition users must install first:
    SKSE for Legendary Edition. SkyUI. JContainers. RaceMenu (or NetImmerse Override). SlaveTats for LE.  
    Special Edition users must install first:
    SKSE for Special Edition. SkyUI. JContainers. RaceMenu. SlaveTats for SE.  
    Installation (extracted from SlaveTats page):
    1. Make sure you have the requirements.
    2. Download SlaveTats and extract it into the Skyrim Data folder.
    3. Download this mod and extract it into the Skyrim Data folder.
    3. Start Skyrim. You'll have a SlaveTats menu under the SkyUI's MCM.
    4. On the Setup tab, select the character you want to apply a tattoo and then click Add/remove tattoos (so the mod will register my tattoo pack).
    5. On the Body/Face tabs, select a Section and then a specific Pattern of your liking.
    6. Pick color, glow and gloss if you like, or leave them with their defaults colors.
    7. Exit the MCM and your tattoos will appear in a moment.
     

    SlaveTats - murfk

    320 downloads

    Updated

  3. SlaveTats + RaceMenu Overlays | Anuketh Pack #3 - LE / SE

    More tattoos for you to enjoy. Compatible for both CBBE and UNP / Skyrim Legendary Edition and Skyrim Special Edition.
     
    This pack includes the following:
    52 Tattoos: Whiskers (Face), Sugar Skull Alt (Face), Sugar Skull (Face), Stitches (Face), Pirate Skull (Leg), Bat Upside Down (UNP), Bat Upside Down (CBBE), Dead Tree (Back), Cross UNP (Bust), Cross CBBE (Bust), Arrows Alt (Back), Arrows (Pubic), Daedra's Hole (Pubic), Troll Lover (Pubic), Tribal Dragon (Back), Tribal Dragon (Front), Tribal (Back), Crowned Heart UNP (Underboob), Crowned Heart CBBE (Underboob), Cupid Bow (Back), Lips (Face), Skull (Face), Owl (Face), Dreamcatcher (Back), Underboob 3 UNP, Underboob 3 CBBE, Underboob 2 UNP, Underboob 2 CBBE, Underboob 1 UNP and Underboob 1 CBBE, Harder Daddy (Back), MILF in Distress (Back), Hermaeus Mora Eye (Face), Molag Bal (Back), Adornment (Back), Siren (Back), Lute (Back), Chest 3 UNP (Front), Chest 3 CBBE (Front), Chest 2 UNP (Front), Chest 2 CBBE (Front), Chest 1 (Front), Slut (Face), Eyeliner Light (Face), Boethiah (Back), Sheogorath (Back), Namira (Back), Mythic Dawn (Back), Chinese Dragon (Back), Lines (Front/Back), Wings (Front), Azura Star (Front).
     
     
    ██ First version (v1.0) | (17.02.2021) Release
    ██ Second version (v1.2) | (19.02.2021) Update
    ██ Third version (v1.3) | (20.02.2021) Update
    ██ Fourth version (v1.4) | (22.02.2021) Update
    ██ Fifth version (v1.5) | (04.03.2021) Latest Version
     
    RACEMENU TATTOO OVERLAYS FOR LEGENDARY EDITION ADDED
    RACEMENU TATTOO OVERLAYS FOR SPECIAL EDITION ADDED
     
     
    Check out my other SlaveTats Packs:
    Anuketh SlaveTats Pack #1   |   Anuketh SlaveTats Pack #2
     
    Social Links
    Discord | YouTube | Instagram | Ko-Fi | Patreon
     

    This mod is NOT standalone. That means that it requires other resources in order to work.
     
    Legendary Edition users must install first:
    SKSE for Legendary Edition. SkyUI. JContainers. RaceMenu (or NetImmerse Override). SlaveTats for LE.  
    Special Edition users must install first:
    SKSE for Special Edition. SkyUI. JContainers. RaceMenu. SlaveTats for SE.  
    Installation (extracted from SlaveTats page):
    1. Make sure you have the requirements.
    2. Download SlaveTats and extract it into the Skyrim Data folder.
    3. Download this mod and extract it into the Skyrim Data folder.
    3. Start Skyrim. You'll have a SlaveTats menu under the SkyUI's MCM.
    4. On the Setup tab, select the character you want to apply a tattoo and then click Add/remove tattoos (so the mod will register my tattoo pack).
    5. On the Body/Face tabs, select a Section and then a specific Pattern of your liking.
    6. Pick color, glow and gloss if you like, or leave them with their defaults colors.
    7. Exit the MCM and your tattoos will appear in a moment.
     
     

    SlaveTats - murfk
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
     
    If you have a specific request, send me a PM.

    3,011 downloads

    Updated

  4. Submissive Lola: The Resubmission LE/SE

    A highly updated version of the original Submissive Lola mod by alexvkj.  The mod was rebooted as The Resubmission by MrEsturk and Hexbolt8.  When MrEsturk became unavailable, I created this page to continue updates & support.  Same mod, with a new page to conveniently get updates.
     
    What Does It Do?
     
    The mod lets you turn a follower into a dominant personality in a consensual master-slave relationship (though there are optional non-consensual features, and you can even start by being bought as a slave).  You can optionally have a contract time to fulfill.
     
    Any playable race follower can become your owner, male or female, though custom followers with their own specialized frameworks might not work.  Male and female player characters are supported.  Some content is exclusively for female player characters, but most is not.  Dialog will change in many instances for male player characters.  You may specify your gender preference, and play a gay or lesbian character if you wish.
     
    Your progress in the relationship is measured with a submission score.  Initially only basic events are available, but as the score increases more and more events open up.  At the highest score level the events can be inconvenient (if you act like a submissive doormat, you get treated like one), so you might choose to avoid reaching the max score 100.
     
    Your dominant follower "owner" will call you Lola, regardless of your character's gender (there's a book with lore about that).  There is an automated process (described below) to change that name if you can use TES5Edit.  You can change your owner's title in the MCM if you don't care for Master or Mistress.
     
    Your owner rules you with a firm hand, but is often playful and teasing.  When you're made to do humiliating things, it's said that it's to help you admit your darkest desires, or to help you learn obedience, and both are for your own good.  You're like a valued pet.  And a sex slave.  Your owner understands the value of fantasy and imagination, and will sometimes suggest things that will never actually be done to you.  Above all, your owner wants your submission and obedience, not your gold.  Gold CAN play a large role in your relationship if you enable those features, or it can have no part of it.
     
    Installation
    - The main download SubmissiveLolaResubmission is required.  EsturkBooze is optional (details below).
    - Players should have at least one spanking animation, or the spanking scenes will be generic sex.  I recommend "Rydin Overlap Spanking".  LE version is here.  SE version is here.
    - This mod replaces any other Submissive Lola, including 1.1 on MrEsturk's old mod page.  Do not install two versions.  (Apparently Vortex thinks 1.1 and 2.x are different mods.  They are not.  This is a newer version of 1.1.)  You may update from 1.1 by following the update procedure below.  You cannot update from classic Submissive Lola or the old SE beta.
     
    Features
    - One installation that works with LE or SE out of the box, no conversions needed.
    - MCM with extensive customization options.
    - Compatibility with Devious Devices, though if you're wearing a ZAP device the mod will recognize it.
    - Support for custom collar and gag meshes & textures.  Or just use the collar of your choice from another mod.
    - If you have multiple followers, you can change which one is your owner at any time.
    - Prostitution events that use Radiant Prostitution if you have it (WraithSlayer and Gigolo versions both work), or a basic form is provided by the mod.
    - Gold sharing system.  Highly configurable.  Automatically split gold with your owner.  Pay your owner, or have your owner pay you!
    - Have your owner confiscate your keys, and some or all of your lockpicks.
    - Soft integration with Simple Slavery++.  Have a follower buy you and become your owner -- or buy you again if already your owner.
    - Mod events can cause Devious Followers Continued resistance loss (if installed).
    - Spanking and whipping as punishment, or as reward!
    - When your owner spanks you, a mod event is sent to Spank That Ass (if installed).
    - City-specific events.  Be displayed at the Riften slave market.  Have 3-way sex with a priestess in the Temple of Dibella.  Perform at the Bards College.  Naked.
    - Make embarrassing admissions (some of which might even be true) to strangers, and get punished if you don't say it right.
    - Make deliveries as a pony girl, with your choice of outfit color.
     
    How Do I Start?
     
    What is EsturkBooze?
     
    Updating (from 1.1)
     
    Compatibility
     
    Add-ons
     
    Changing "Lola"
     
    For Modders
     
    Credits
    alexvkj:  Creator of the original Submissive Lola mod.
    MrEsturk:  Rebooted the mod as The Resubmission, adding the MCM, new events, and the brown leather texture.
    t.ara for Zaz Animation Pack, and Pfiffy for the SE conversion.
    MrEsturk:  Pony girl gear pink and blue colors from SLUTS.
    skyrimfet:  Pony girl amulet texture from Devious Training, used with permission.
    Roggvir:  EFF compatibility scripts for owner's "inventory" versus "container".
     
    Permissions
     

    33,819 downloads

    Updated

  5. Pama´s Deadly Furniture (scripts)

    This is an ongoing work to bring actual functionality to Execution/torture devices added by zap ZAP (or any other source if i can get my hands on them).
     
    Already implemented:
    -The Garotte
    -The Wayrest Guilloutine
    -The MK2 Guilloutine
    -The chopping Block
    -Generic painfull script for stuff like static Racks/Crosses/spikey stuff/....
     
     
    General Features
    -works on player and NPC´s
    -Fully interactive. The garotte for example allows to slowly suffocate your victims, or to keep going until their necks break.
    -Nonlethal mode available which will knock you/NPC out for a adjustable time rather than killing.
    -Fully reusable
    -MCM with tons of options (death camera duration, knock out duration, amount of chocking damage to PC/NPC ...)
    -sound Options
    -Self construction routine. This allows you to place these things via console /cell builder/other placement mod (description below)
     
     
    Hard requirements! (if you complain about any error thats caused by ignoring these, i WILL make fun of you!)
    -Powerofthree´s Papyrus Extender
     For LE: https://www.nexusmods.com/skyrim/mods/95017
     For SE: https://www.nexusmods.com/skyrimspecialedition/mods/22854
     
    -Zap8:
     For LE: https://www.loverslab.com/files/file/4688-zaz-animation-pack-v-80-2017-11-15/
                https://www.loverslab.com/files/file/5211-zaz-animation-pack-v80-plus/
    For SE:  https://www.loverslab.com/files/file/5957-zaz-animation-packs-for-se/
               (You need to scroll down a bit to see the links for version the 8.0 version)
     
    -Fnis/Nemesis
               I believe that you can find one of these on your own.
     
    - SE converted animations (PamaDeadlyFurniture_SSE_ConversionFiles_VX.X.X) can be found under downloads.
              !Always use the most recent version, even if its version doesn't match the main mods!
              Do NOT download these if you are on LE!
     
     
    Installation
    -Mod manager of your choice or drop manually into you data Folder
    -SSE users install the the SSE-conversion files just like a regular mod
           -Install them AFTER the main mod and make sure they overwrite anything from the main mod
    -Run FNIS/Nemesis
     
    Demo Location
    -outside of the regular world.
    type the following into your console
    "coc pamaTestZone"
     
     
     
    Issues/Compatibility :
    Crash when using Guilloutine/Chopping Block
    This is caused by Nioverride. A quick workaround:
    Open Data\SKSE\Plugins\nioverride.ini try to find [Overlays/Face] and make it look like this
     
    [Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]"
    ; Determines how many face overlays there should be
    iNumOverlays=0 ; Default[3]
    iSpellOverlays=0 ; Default[1]
     
    For special Edition users, this setting can be found in
    Data\SKSE\Plugins\skee64.ini
     
    For Sexlab-Defeat users:
    You need this version: SexLab Defeat v5.3.5 fixed - Eng 180903 Bane Version Defeat v535 Fixed 030918 (+Bane fixes v2) (+ restored all rest eng strings 24.09.2018) ESP
    which you can find here: https://www.loverslab.com/topic/19941-sexlab-defeat/page/505/
    The old default v5.3.5 WON´T work properly!
     
    Interactive BDSM
    Not fully compatible right now.
    Only the NON-Lethal variants will work properly.
     
    General
    All mods which place the Player or NPC´s under an Essential Alias will be problematic, since these characters cannot be killed by anything
     
     
    SE Version
    -It should work in SSE, but i didn't test it. It cannot damage your savegames, so using it shouldn't come with any risks.
     
     
     
     
    For those who cannot use the Creation Kit, but still want to place this somewhere else

    1. use the console/placement mod to spawn one of these.
    2. For Furnitures with activators (i.e. Garotte, some Racks, ....) you need to attack the main Furniture first to spawn in the remaining parts. (if it doesnt work first time, keep trying)
     
     
    If you want to vote on which device i should do next, Want exclusive early access to new Stuff, or Just like my work, consider supporting me:
    https://www.patreon.com/Pamatronic
     
     
    Detailed Descriptions/property Explanations
    TheGarotte (pamaGarotteFurniture):
     
    The Chopping Block (pamaHeadChoppingBlockFurniture)
     
    The Guillotine:
     
    The Generic Painfull Furniture (pamaGenericPainfullFurniture):
     
     
     
    For Modders
    -If you want any modifications for Use in your own mod, just ask. I´m always happy to help
     
    Permissions
    -NOT FOR COMMERCIAL STUFF
    -if you want to use/upload it somewhere else, please give proper credit and include a link to the original.
     
     
    Also, check out the Gallow:
     
    Special Thanks / Credits
    -T.ara for all the Furnitures/animations/Motivation
    -very Special thanks to Erholung for Fixing the Wayrests collision Model
    -To All my Patrons for the support, love you Guys
     
     

    13,215 downloads

    Updated

  6. femboy CBBE preset with SoS and Unique Character guide

    Inspired by Ansvyne, who was in turn inspired by this mod.

    DOWNLOAD FOR BEST RESULTS:
    CBBE
    Bodyslide and Outfit Studio
    Pronouns
    High Poly Head
    Silent Player
    Unique Character

    + + +

    HOW TO USE A CBBE PRESET:
    Navigate to your Data folder and fire up Bodyslide (it has issues starting from the mod manager). The top dropdown menu should say CBBE, and the bottom should say TransBoy. Hit Batch Build if you want to make all CBBE armors fit this preset, or Build if you want to select specific ones. If there are any conflicts, manually select the non-physics option; my preset does not support physics.

    + + +

    HOW TO ADD SOS:
    Download this, then this. Androgynous has a CBBE-compatible texture that removes the female genitals. If you want a trans man, or plan to wear underwear, it is safe to ignore this step.

    + + +
    HOW TO USE UNIQUE CHARACTER:
    I've done a Fair Skin patch for you, but I also highly highly highly suggest using High Poly Head since you won't need to worry about making Expressive Facegen Morphs or the like compatible with Unique Character; High Poly Head will overwrite everything except textures.

    The only catch is vanilla armor. You can use a different CBBE preset for NPCs if you like, but if you do, you can only use mod armor for your character.

    I personally don't find that particularly heartbreaking.

    549 downloads

    Updated

  7. OsmelMC Mod Tweaks

    My Mod Tweaks, Patch and Fixes
    Description
    This is a collection of mods that are mostly fixes to existing mods made by Other Mod Authors . I claim no credit for any of the tweaked mods. All credit goes to the original mod authors. Please note that I'm too lazy to make my ones but not too lazy to fix minor issues in mod's i like to use. If there's a problem with anything here just drop me a message and I'll take down the file in question or anything else that needs to be done. Also know that I'm not seeking to "take over" maintenance of any mod; in fact i usually send my changes to original Mod Authors with the hope they include in the next update and in that case remove from this page. Unless otherwise stated the tweaks posted here are only for the specific version of the mod it applies to and the original mod is required. I can't guarantee compatibility if a mod gets updated so pay attention to the version number usually the original mod version related to my tweak/patch is the last release before my tweak/patch easy to know because the version of my files are the date of the last change make to the files with the mask (year-month-day).

    License
    All contained code and assets are subject to:
    Creative Commons Attribution Share-Alike GPLv3  
    Please remember to endorse the original mod author for their hard work without which the content here would not been possible.
     
    *************** WARNING  ***************
     
    Some of the tweaks here like the SexLab Aroused Creatures provide conversions from SE to LE and in those cases the SE version is usually required, so paid special attention to the installation instructions of each mod on this page.
    ***********************************************
     
     
    ++++++++++++++++++++++++++++
    +++++++ SexLab Utility Plus +++++++
    ++++++++++++++++++++++++++++
    Mod Description:
    The main intention is Fix small issues left behind in "SexLab Framework v1.62" like the Actor Alignment, and put together other's fixes and patches make by different Authors on few Mod's already existing.
    Include optionals filters to correct animations to be compatible with "ZaZAnimationPack" and "Devious Devices - Assets" devices, solving the compatibility problem between ZaZ and DDI; enteraly compatible with the ZaZ and DDI animation system and work better together improve the response time but not required.
    Include option to allow Actors to find a hidden place to have sex.
    Include optionals filters to correct animations gender positions and prevent Male x Male Vaginal.
    Include option to strip chance % for each individual items on "Strip Editor" (bigger the % value --> bigger the chance of ged striped)
    Include Animation Cache and others changes taken from the SexLab SE 1.63 Beta 8.
    Increase the max animations count for the "Extra" version to 1250. thanks to @Swe-DivX (For more capacity check his mod)
    Include option to incorporate furniture detection like chair or torture devices on "Extra" version. To prevent animation out of context and actor find the close match furniture to use as reference point. to start the animation (recommended remove furniture animation objects files from animations or install animations without the Furniture objects to prevent furniture cliping)
     
     
     
    Requirements:
    Skyrim LE SexLab - Sex Animation Framework v1.62
    or
    Skyrim SE SexLab Framework v1.63 (Warning: Not the GitHub SexLab version on development)
     
    Compatibility:
    SexLab Utility Plus may be incompatible with mods who change the same files on SexLabFramework. And those compatible is because are already included inside this Utility. 
    Warning: The SexLab Utility Plus is not compatible with the GitHub SexLab version on development.
    * Compatible with "SexLab Separate Orgasm" (ensure to override the SLSO files with My SexLab Utility Plus. work fine without SLSO too)
    * Compatible with "SexLab Survival Open Mouth"
     
    Installation:
    Normal version:
    Download the last "SexLab Utility Plus" install file from the downloads Install the using some Mod Manager (select any of the not "Extra and Patch" option in the install assistant) Make sure none mod override some of my files. If you are on saved game probably need to "Reset Animation Registry" on SexLab MCM to start the cache and load the filter Tags of "Toggle Animations" Extra version:
    Download the last "SexLab Utility Plus" install file from the downloads Install the using some Mod Manager (select the "Extra and Patch" option in the install assistant) Make sure none mod override some of my files. (This is the most important thing to do because the consequence if not go from CTD to Actors getting atom size) Open you save game and in the SexLab MCM last page. Export the Configuration Execute the Clean System option to update the last changes. (If not will get errors or not execute some function or animations) Wait few minutes until the Clean process get completed. Import the previously exported configuration  
    * Recommended "Disabled" the Debug option on SexLab MCM to gain CPU speed.
     
    Uninstall:
    Stop all the animations threads in the SexLab MCM Save and close the game Remove the "SexLab Utility Plus" files  Open the saved game Execute the "Clean System" option in the SexLab MCM. Wait few minutes until the process finish and Save the game.  
    How Work:
    In SexLab Framework MCM on "Animation Settings" page are located the new options ("Use Hidding Place", "Use Furnitures", "Filter Gender Tags Animations", "Filter Devious Devices Compatible Animations", "Filter ZaZ Devices Compatible Animations", "Filter Fetish Tags Animations", "Wait Idles", ) Use Hidden Place:  If "Enabled" sets whether you want to use a nearby "Hidden Place" whenever starting an animation. Useful when sex in public is a crime. To avoid unnecessary waiting the process will be ignored if some of the Actors is detected as nude. Use Furnitures:  If "Enabled" sets whether you want to use a nearby "Furniture" whenever starting a new animation and automatically remove furniture animations incompatible with the current furniture status. (For better results use my SLATE patch to properly assign furniture tags to animations) Example: If the first animation in list have "Chair" tag the actor will find the close furniture Chair to start the animation over the furniture. If one of the actors are using one restrictive furniture like Rack or XCross then the animation result will be one with the matched tag. The actual register tags are: Chair, Throne, Bench, BenchTable, Table, Counter, Workbench, AlchemyWorkbench, EnchantingWorkbench, Coffin, Wall, Pillory, Rack, Pole, XCross, TiltedWheel, RPost1, RPost2, RPost3, RPost4, RPost5, RPost6, WoodenHorse, ShackleWall, Stockade, HorizontalPole. Chair are all the one place chair without side arms. Throne are all the one place chair and throne with side arms. Bench are all the Benches with two places to sit and without back or side arms. BenchTable are the Tables that come with one or more benches without back or side arms usually founded on the Inn's. Table are the normal sized Round and Square Tables, some of the Dwarven Tables and the Invisible "LeanTableMarker" furniture easy to recognize because like the walls the NPC's use it to lean over the table and some surfaces. Counter are the invisible "CounterLeanMarker" furnitures and looks like the "LeanTableMarker" but are higher and usually placed on the bar counters (by the way to avoid alignment and collisions issues the visible bar counter is not detected) Workbench are more smaller surfaces like End and Night Tables or the Blacksmith Workbench that for his sice don't allow most of the Tabe animations. If the animation is tagged as "Workbench" and "Table" the filters will show those animations on tables and workbench but if only have one of the tags then will be showed just on the matching furniture. AlchemyWorkbench and EnchantingWorkbench are in fact Table animations but for now just are showed over the Alchemy or Enchanting Workbench. Wall are mostly Invisible Walls type furniture existing in the game usually over a visible wall (they usually are not playable but can be identified because the NPC used it to rest), also include restrictive walls from ZaZ and the Tanning Rack. Filter Gender Tags Animations:  If "Enabled" scenes will automatically filter and sort the actors position to fit with the current animation, unless doing so would result in the scene having no animations at all. Useful if you are using mods how start SexLab animations without proper check the genders of the actors involved. Example: If you have Male actor in first position and Female actor in second position the allowed tag will be "MF" and in case you have "Enabled" "Females Use Strap-ons" animation settings option too, the allowed tag will be "MF", "MM" because in that case Female can be treated as Male too, the rest of the animation without those tags will be removed from the current animation list. Also if you have only Male actors involved in the animation then all the animations tagged as "Vaginal" all the animation with "Vaginal" tag will be removed from the current animation list. Filter Devious Devices Compatible Animations: If "Enabled" scenes incompatible with current equipped Devious Device will be automatically remove. This option can coexist with the original Devious Devices Animation System and the "Filter ZaZ Devices Compatible Animations" option improve the response time because Devious Devices Integration check and change the animations list once the animations already started taken more that 2x the time for the animation start. This speed up the start in more of the 70% on cases on Devious Device are equipped because my way do the job before the animation start and use one internal function of SexLab already existing who remove animations from the list if tags don't match. Also if you you have installed  Devious Devices Integration and ZaZ Animation Pack you should know his Animations Systems are not compatible and if you active one then you must deactivated the other leaving you without check for the others devices; in that case you could activate my option to keep checking both types devices because my options are completely compatible with both mods. Filter ZaZ Devices Compatible Animations: If "Enabled" scenes incompatible with current equipped ZaZ Device will be automatically remove. This option can coexist with the original ZaZ Animation Pack Animation System and the "Filter Devious Devices Compatible Animations" option improve the response time because ZaZ Animation Pack check and change the animations list once the animations already started taken more that 2x the time for the animation start. This speed up the start in more of the 70% on cases on ZaZ Device are equipped because my way do the job before the animation start and use one internal function of SexLab already existing who remove animations from the list if tags don't match. Also if you you have installed  ZaZ Animation Pack and Devious Devices Integration you should know his Animations Systems are not compatible and if you active one then you must deactivated the other leaving you without check for the others devices; in that case you could activate my option to keep checking both types devices because my options are completely compatible with both mods. Filter Fetish Tags Animations: If "Enabled" scenes incompatible with current actor type or profession will be automatically remove. (For better results use my SLATE patch to properly assign fetish tags to animations) Example: Animations tagged as "Vampire" only show with Vampire actors in the active role. Animations tagged as "Mage" only show with Mage actors in the active role. (Include "Warlock, Necromancers, Ghosts, Spell Saler, College of Winterhold Faction") Animations tagged as "Alchemy" only show with Alchemy's actors in the active role. (Include "Apothecary, Alchemy Trainer") Wait Idles: If "Enabled" the actors will make few Animations Idles on the long waiting time between some functions that take to mosh (the Idles don't add extra time so are the best way to make more immersive the waiting) FadeToBlack: If "Enabled" and the Player is active actor in the SexLab Animation will apply a Fade effect on unnatural situations like the actors teleport or actors alignment.  
    Also exist three toggle option to take in count ("Match Creature Genders", "Race/Gender Specific Adjustments" and "Even Actors Height") the combination of these affect the structure of the "Animation Profile" The "Animation Profile" come in three different structures: Global (The more simple and easy to use; is advisable when most of the actors have similar height) need "Even Actors Height" "Enabled" and "Race/Gender Specific Adjustments" "Disabled" RaceGenderScale (Compatible with the old RaceGender structure add numbers to indicate the scale of the actor. Example: Player in RaceMenu are Race = Nord, Gender = Female, BodyHeigth = 1.0 then scale is null and show like "NordRaceF"; if the same player in RaceMenu are Race = Nord, Gender = Female, BodyHeigth = 0.5 then the scale is 13 and show like "NordRaceF13") need "Even Actors Height" "Disabled" and "Race/Gender Specific Adjustments" "Enabled" RaceKeyGenderScale (New and versatile use SexLab RaceKey on creatures like Dog [DogCompanionRace, dlc1HuskyArmoredRace, WolfRace, etc...] when Dog is the RaceKey and Humanoid on [NordRace, ArgonianRace, DremoraRace, etc...] . Example: Player in RaceMenu are Race = Nord, Gender = Female, BodyHeigth = 1.5 then scale is 38 and show like "HumanoidF38"; if the same player in RaceMenu are Race = Argonian, Gender = Male, BodyHeigth = 1.5 then the scale is 38 and show like "HumanoidM38") need "Even Actors Height" "Disabled" and "Race/Gender Specific Adjustments" "Disabled" In SexLab Framework MCM on "Strip Editor" page are located the new slider options to control the stripping chance for individuals dress items only accessible when the item is set as AlwaysStrip  
     
     
    *************************************************************************************************************************
    *************************************************************************************************************************
     
     
     
     
    1.  SexLab Aroused Creatures SE/LE v04.05 (Tweak) include:  
    Include all the changes and fixes from the original SE v04.05. Add compatibility with Creature x Creature animations (need CC animations like Horny Creatures of Skyrim) Add compatibility with SD+ (Crawling = Invite) Add extra compatibility with SexLab Utility Plus Add Check SexLab Skill Lewd Level off the NPC Victim in consensual Sex ( greatest Lewd "Sexual Perversion" --> more engage probabilities)  Add Configuration Toggle button to control the Lewd and Stamina Check on NPC's wen are pursuit. Add "Female Horse also Refuse" option to allow disable the refusal event for female horses and that way can make the female horses easier to mount than males. (Of course if all your horses have the same gender this is useless and should be keeped Enabled to avoid issues) Detect the real actors dimensions, mass and strength allowing better Pursuit and Aggressor Rejected system. So now not longer need the Allowed Creatures options to prevent Chicken raping NPCs and the creature need to capture for real the NPC.  
    Installation:
    * To Install the tweak first install the original SE version even if is for LE, then patch with my this tweak and run FNIS. For LE make sure of select the LE option on the installation. If you have any issue with the configuration you can load the included "Setting Profile 05" and start from there.
     
    ** This is a patch, still need the original SE mod to work.
    *** Made for the SE v04.03 but I usually keep the last Tweaked version for the previous original versions on the Download. 
    **** Work over LE and SE without problem. Just follow the instructions to install it.
     
     1.1.  SexLab Aroused Creatures LE v04.0 Beta 10 (Tweak) include:  
    Include all the changes and fixes from the SE v04 Beta 10 (this is one LE version of the original SE) Fixed few minors issues on original mod add compatibility with Creature x Creature animations; if activate: Creatures always prefer Creatures over NPC (need CC animations like Horny Creatures of Skyrim) add a pop to resist to the aggressor Creatures (try to resist low the stamina of the victim and the aggressor in proportion) add compatibility with SD+ (Crawling = Invite) add Check SexLab Skill Lewd Level off the NPC Victim in consensual Sex ( greatest Lewd "Sexual Perversion" --> more engage probabilities)  add Configuration Toggle button to control the Lewd and Stamina Check on NPC's wen are pursuit.  
    Installation:
    ** This is a patch, still need the original mod to work.
    *** Compatible with the SE v04 Beta 10 original.
     
    2.  SexLab Aroused v28b (Tweak) include:
    adds a check for the Sexlab "Sexual Purity" for “Neutral/Virgins” on Unique Actors (Player and some NPC's). Keeping the Arousal of Neutral/Virgins Actors less that 36 before losing the said virginity. This is to prevent the Player and Unique NPC's from being the victim’s of automatic sexual interactions like dialogs or rape from other mods before the requirement is met.  
    Installation:
    *** Also compatible with the SE versions
    ** This is a patch, still need the original mod to work. Sexlab Aroused Redux LE BakaFactory Edited Version or
     
    3.  Private Needs Discreet v1.20(Tweak) include: 
    Fixed NPC behaviors (now do his needs on time) Fixed Undressing and Redressing (Compatible with SexLab) Added detect when others mods execute a relive animation on NPC and update de internal Needs variables Added Bathing in Skyrim Compatibility Added Dialog to persuade NPC Follower to relive his needs Added Debuff to player to compelling relive needs. Bloated Debuff wen pass %95 off PC Bowels capacity, reduce Speed Swollen Debuff wen pass %95 of PC Bladder capacity, reduce Magic and  Stamina regeneration  
    Installation:
    ***This is a major FIX for PND v1.9 not longer need the main file. (The NPC Effects can take some time to refresh once updated the the mod)
    ****Don't forget run FNIS once installed to register the Animations
     
    4.  SOS Pubic Hair for Females Addon (Mod) include:
    change the modify the meshes, textures and script to use NiOverride. Fix color script (Work on NPC's to). BodySlide to CBBE with Belly (in the next days plan to upload the CBBE with out Belly) (Need generate the meches from the include BodySlide to work) BodySlide to UUNP with Belly (in the next days plan to upload the UUNP without Belly) (Recommended)  
    Installation:
    *Still some bugs like the color don't load on Load Saved Game resulting in some red Glow come from the pubic (in this case change room fix the problem).
    **Not need previous versions (need a Clean Save to reload default values)
    ***Not compatible with most of the others meshes replacement because the meshes need Shade Type Property set on Default
     
     
    5.  Milk Mod Economy (Tweak) include: 
    Modify the weight of the milk to more immersion (Strong Milk is more heavy and Week Milk is less heavy). The Lactacid recover some Sleep Points in RND when you are to tired. The Succubus not longer produce cum's bottles (to prevent eat you on cum) already included on original mod. Change the HF recipes to more realistic one.  
    Installation:
    ** This still need the original mod to work.
    *** The version date of my tweak is related to the previous original mod release (usually only work with the last original mod release previous my tweak release)
     
    6.  SLATE (Patch) include: 
    Make SLATE compatible with Creatures Animations Added furnitures Tag's Added creature animation sets  and Tags Correct the standards animation sets and Tags Added Tags compatible with the latest changes on "SexLab Utility Plus" Added Cleaning functions and "Registered Animation Only" option in the ActionLog file import section.  
    Installation:
    * Possible conflict if Human Animation and Creature Animation share the same name (low possibility but possible)
    ** This need the original mod to work. 
     
    7.  SexLab Adventures (Tweak) include: 
    Added the "None" choice for the Rape "Strip Type" option to allow disable the pre strip Scene Enhanced the Proximity Rape collision system. Include Proximity Rape Struggle option with Actors Mass Straight calculation Fixed few small issues on the original Mod.  
    Installation:
    ** This need the original Mod to work
     
     
    8.  FNIS Sexy Move (Patch) include: 
    Include compatibility with "Devious Devices" and "ZaZ Animation Pack" to prevent conflict with the Restrained Walk Idles Fix a small issues on the original Mod.  
    Installation:
    ** This need the original Mod from Nexus to work
     
     

    86,161 downloads

    Updated

  8. Public Whore

    Jarl Balgruuf kicked back in his throne and opened a bottle of mead. He had finally found a solution to the tax revenue loss due to the hardships that had plagued his city recently. And such an easy fix! The answer had been running around his city, drawing the eyes of his citizens in temptation for weeks now. All he had had to do was write one official decree and Whiterun had a new main attraction...
     
    ...the Dragonborn...
     
    ...the new Public Whore.
     
     
     
     
    Public Whore
     
    (Note: this version likely has bugs. Nothing game-breaking as far as I can tell but save often as always, and let me know about bugs you find)
    >>Execution scenes cannot be disabled in this version (the feature isn't working), they are hard to get to but just be aware if that type of content is problematic for you<<
     
    Summary
    The premise of this mod is as posted here: https://www.loverslab.com/topic/114261-public-whore/
    The core notion is that the player character ends up brought before the court against her will, and declared the public whore of a city. She is then the public property of that city, and can be used by the citizens in exchange for money that goes to the Jarl. This isn't particularly story driven - right now it's more of another "system" that adds to the gameplay loop, though I wish to expand it's quest content with time.
     
    Requirements
    Hard Dependencies (mod will break without these):
    SKSE Sexlab ZaZ Animation Pack v8.0+  (post in the thread if you want a version without ZaZ dependency)  
    Soft Dependencies (mod works perfectly fine without them, but was designed to have them):
    Devious Devices SlaveTats Sexlab Aroused Sexlab Sexual Fame Simple Slavery Plus Plus SD+  
    Recommended (no interaction I just like having them with this):
    Spectator Crowds Populated Cities Towns Villages  
     
    How to Start
    Introduction Quests (Whiterun and Solitude): asking Balgruuf/Vignar if they have any work for you will begin Whiterun's quest, and speaking to Vedia Belenus in the Winking Skeever will start Solitude's quest. Fame: acquire enough SLSF fame, or use the mod's somewhat less advanced built-in sexual fame system, and you'll eventually be declared public whore by virtue of your depravity. Alternatively, do enough heroic things and your forced prostitution will be an irresistible money-grab for the Jarls. By asking to start: speak to any one of the new Thanes positioned near the Jarls, and you can volunteer yourself easily. Get sold to a city via SS++, and you'll be sent straight into 'enforced mode', in which you can't leave the city and have a more difficult quota.  
     
    <More detailed instructions or user manual coming soon>
     
     
    Possible Future Soft Dependencies (I may add these eventually but it currently isn't on my to-do list)
    Sanguine's Debauchery+: as a possible way to handle enforced mode mechanics City Bondage: as a method of implementing restraints in the city Devious Mindbreak: where a high enough corruption will cause the PC to love the job  
     
    Thanks to
    gianclod for the idea poblivion for referring me to the idea and sticking with the mod throughout development Verstort for laying out an initial concept of how the mod might work Pamatronic for permission to package Interactive Gallows resources with the mod Tenri for providing insight into how to get DD running For extensive beta testing: poblivion, Sidewasy, jc321, zenrae, laucters, drunken toad - all of these guys provided incredibly in-depth feedback and analysis during the closed betas. Without their help the mod wouldn't be anywhere near as robust as it is. Aldid for mod screenshots GerdWagner for the German translation stas2503 for the Russian translation  
     
     
    Permissions
    If you wish to use files from Public Whore elsewhere ask me and I will determine on a case-by-case basis.
    Otherwise, redistribution of this mod in any way, shape, or form is not permitted.

    4,430 downloads

    Updated

  9. ZAP - No Collision Furnitures (improves camera and whipping)

    This replaces almost all ZAP Furnitures with a "non collidable" version.
    No longer will your camera get stuck inside a furniture or your master fail to reach you with his whip.
     
    I changed the "SKYL_STATIC"  to  "SKYL_NONCOLLIDABLE" in NifScope which removes collision.
     
    Why? Because of two problems:
     
    1. Camera gets stuck inside of Furnitures when locked in
    This issue was so annoying that I decided to make this mod
     
    2. Whipping gets blocked
    Whippers sometimes cant reach the victim or run way past. With the no collision furnitures I get the impression that whipping behaviour improved. Could be a placebo effect tho
     
    Installation:
    Install as usual and make sure you overwrite ZAP Animation pack (should work with all versions up to 8+)
     
    - does not require a new game 
    - does not require a clean save
    - save to install mid - playthrough (only replaces meshes that already exist) 
    - save to uninstall at any time
    - no scripts, ESP changes or whatnot.
     
    Warning:
    This could lead to some unwanted behaviour of mods that use ZAP furnitures.
    I did not find anything bad yet and only had major improvements from using this.
     
    And yes, this allows PC and NPC to "walk through" ZAP Furnitures. For me that was a very minor "downside". 
     
    Feel free to report any problems back to me so I can post them here.
     
    For testing:
     
    type: coc zbftestzone in console to get to BDSM IKEA or use this mod:
     
     
     
     

    2,296 downloads

    Updated

  10. Gryphon in Skyrim LE SE

    Gryphon Bless Skyrim 
     
    Finally, I finished the gryphon mod,
    use it at your discretion, change and edit it as you want, add it to your mods.

    наконец доделал мод грифона,
    пользуйтесь на свое усмотрение  изменяйте и редактируйте как хотите добавляйте в свои моды.
     
    required
    SexLab.esm
    SexlabAroused.esm
    CreatureFramework.esm


    SkyUI.esp
    UIExtensions.esp
    FNIS.esp

    SexLabTools.esp
    MoreNastyCritters.esp
    HentaiCreatures.esp   (you can immediately summon skeveers)
    SexLabMatchMaker.esp   (to invite multiple users at once)
    SLAnimLoader.esp
    slal Billyy_Creature  recommend
     
    incompatible with my other mods and everything that replaces rats
    You will have to choose one thing or create your own mod
     
     
     
     
     
     

    508 downloads

    Updated

  11. Pama´s Interactive Gallows

    This is the definitive Solution if you want to execute your followers by hanging, or want this Experience for your Dragonborn.
    An easy to set up kit to build a fully Physics enabled Gallow, which can be used to torture/kill characters.
     
    New Features
    - An All new System which allows for the use of a real Havok-enabled rope to be connected to the victims Neck during Ragdoll phase AND animations(!)
    - virtually seamless transition between animated -> Ragdoll phase
    - Fully self contained. doesn´t require any Quest scripting to work. Just Place in the world, set references to Lever/wheel, and you´re good to go.
    - Torture functionality: Hoist victims up to choke them, rather than killing them outright.
    - victims can be released without killing them
    - Dead victims remain Tied up
    - corpses can be removed from the rope, without breaking the bindings
    - automated mode available. useful if you want to kill yourself
    - nonlethal mode available
    - tons of customizable options available via script properties (detailed explanation further below
     
     
    How to install
    -Use mod manager of your choice or drop into your data-Folder manually
    -Let it overwrite ZAP8, ZAP8+ and Heretical Resources if asked
    -run FNIS!
     
     
    How to use on yourself
    -You should see the notification "Gallow Ready" when approaching. if not, punch it (or just try activating the lever/wheel) it will then ready itself.
    - It is set to automated if used by the player, so just enter it and see what happens.
     
    How to use on NPC´s
    -Command your follower to use the Gallow Furniture. Or use the SetFavorStat command for any other NPC
    -using the Lever now will do the obvious thing.
    -you can use the Wheel at the side of the Gallow to hoist your victim up, as seen in the screenshots. Victim will loose HP if you do this.
    -punching the Gallow will bring the victims back to its feet. ("punching" = "attack")
    -punching the Gallow AGAIN will completely release the Victim
    -if your victim IS DEAD, punching the gallow will remove the corpse and reset the Gallow
     
     
    Location of this Demo
    -GallowsLanding, East of whiterun.
    -There is a identical named cell, if you want to find it in the Creation Kit
    -If you want to try out the nonlethal mode, but don't know how to use the Creation Kit, replace the .esp with this one
    InteractiveGallow.esp
    Minitutorial for those who have a basic idea on how to use the Creation kit:
     
    SE Version
    -Available Now!
     
    Known Issues
    -This does NOT work twice on the Player character. If you Kill yourself with this, you have to restart your Game, or change Character for it to work again.    Solved
    -When Loading a savegame in close proximity to this thing, it might fail to initialize properly. Punch It to solve.
    -Visual Results in General might vary, depending on victims size. Its optimized for Vanilla characters without any bodyscale alterations. (and maybe a bit smaller)
    -3rd Person view can break when PC´s using it. This might happen to larger characters.
    Solution: IF this happens to you, try scaling down your character to 0.97-0.95 BEFORE using the Gallow.
     
     
    Compatibility Issues:
    For Sexlab-Defeat users:
    You need this version: SexLab Defeat v5.3.5 fixed - Eng 180903 Bane Version Defeat v535 Fixed 030918 (+Bane fixes v2) (+ restored all rest eng strings 24.09.2018) ESP
    which you can find here: https://www.loverslab.com/topic/19941-sexlab-defeat/page/505/
    The old default v5.3.5 WON´T work properly!
    Interactive BDSM
    Not compatible right now.
    If you want to use it, you need the non-Lethal version of this Gallow (see above)
     
     
    For Modders
    How to set up? -> Manual with images is available as separate download.
     
    Script properties
    Functional Properties
    -rope: Select the Rope in Render Window
    -Dummy: select the Rigid body dummy. (you might want to look for its FormID in the Cell View)
    -wheel: Select the Wheel in Render Window ( Any kind of Activator can be used instead of the GarrroteWheel)
    -Lever: Select the Lever in Render Window ( Any kind of Activator can be used instead of the this specific Lever)
    -Trapdoor: Select the Trapdoor in Render Window ( Can be any Kind of Trapdoor, including Vanilla ones)
    -zbf: select ZBF from the dropdown menu ( this is for recognition of ZAP keywords)
     
    optional properties
    -Collar: The Rope around the victims Neck. recommended: zbfCollarRopeExtreme02
    -cuffs: the restraints you want to have equipped on the victim. used in demo: zbfCuffsRope02
    -tieFeet: leave unchecked if you dont want the Victims Ankles to be Tied up
    -damageModifierPlayer: damage/sec to the Player when being choked
    -damageModifierNPC: damage/sec to NPC´s when being choked
    -automaticForPlayer: check if you want the furniture to go through an automated sequence when activated by the player
    -automaticForNPC: same for NPC´s
    -removeCuffsOnRelease: check if you want to remove cuffs on (Alive)Released Victims
    -nonLethal: toggles the nonlethal mode on. Characters will go unconscious rather than die and will be released after a while.
    -deathCamDuration: deathcam duration after you died. also controls the unconscious Phase when nonLethal is toggled on. (This value Only Applies, when you are killed by the Gallow, it doesn't interfere with other mods that alter deathcam duration.)
    -onlyRopeShootdwn: NOT YET USED
     
    sound Properties
    should be self explanatory. no sound files are selected yet. suiting files will hopefully be included in the upcoming ZAP9
     
     
    Permissions
    You can use this However you like. Just send me a link if you include it somewhere.
    If you need additional info/Help/alterations for usage in your own mod, just let me know. I´m always glad when i can help
     
    If you like my work and want to support me, consider becoming a patreon!
    https://www.patreon.com/Pamatronic
     
    Special Thanks / Credits
    -t.ara for all the ZAP Stuff, a swell as the initial impulse to start this thing in the first place
    -Musje for Technical support
     
    Check Out my other scripts for ZAP Furnitures:
     

    12,205 downloads

    Updated

  12. PB's Devious Guards

    POWERBING's DEVIOUS GUARDS
     
    So this is actually a mod I made around a year ago, but it was a huge unfinished mess that I lost the files for. After recently dropping my support for my other mod (Devious Carriages) I had this 'itch' to come back for at least a couple of days and make something, so I decided to remake Devious Guards. 
     
    Description
    This mod makes city guards a little more devious. When entering a city, there is a probability that the Dragonborn will be approached by a guard. The interaction may be for different reasons. Maybe the guard recognised the Dragonborn and is afraid they might misuse their Shouts. Or Maybe she fits the description of a wanted criminal, and the guard wants to take precautionary measures. Whatever the situation may be, the solution is always going to be a little (or very  ) devious. But don't worry, all devices locked on the Dragonborn by the guards can be unlocked as she leaves the town, so she can continue her adventuring in peace.
    Apart from restraining the poor female adventurers of Skyrim, guards have also become more helpful. With the new Damsel Assist Service, guards can now unlock most generic devices the player may be wearing. The cost for the service is added to a city-specific debt which can be paid off at anytime. But damsels should always try to pay their debts as soon as possible, as the guards may get impatient if a debt is left for too long...
     
    How it actually works
     
    Restraining the player
    When the player enters a walled city (Whiterun, Windhelm, Riften, Markarth, Solitude), they have a chance of triggering an event. If an event is triggered, the player will be approached by a guard, who will force greet them with dialogue. The dialogue will usually result in the player being restrained. Trying to interrupt the dialogue will also lock devices on the player, and will sometimes be more harsh as punishment for trying to run away. When the player is done doing whatever it is they were doing in the city, as long as they leave through the main gate, they can ask the guard outside to unlock their restraints. This ends the event. However, the player can't just leave and re-enter the town to get rid of their restraints. Guards will remember about the restraints for several hours after the start of the event, and will make sure to re-bind the player as they re-enter.
     
    Damsel Assist Service
    This feature cannot be used to unlock restraints locked on the player by the guards as part of guard events. It is intended for devices locked on the player by other mods, such as DCL. The player can ask a guard to help them devious devices, which will be unlocked for a fee. This fee is added to that city's debt, and can be payed off at any time. However, if the player leaves their debt for too long, it will trigger a punishment phase. This will result in a 'punishment' event always triggering as the player enters that city, until the debt is paid. Punishment events equip the player with devices which cannot be escaped from. The longer the debt exists, the harsher the punishment. 
     
    Follower Support
    If enabled in the MCM, followers can also be bound by guards in most events. This excludes the Pet event, Dragonborn event and Debt punishment events. Be careful, because if you dismiss your follower during an event, they will not be released from their devices when the event ends and will have to find their own way out. 
     
    MCM Settings
     
     
    Requirements
    Just the usual stuff:
    Devious Devices 5.0 - and all of their requirements
    Fus Roh D-oh
    MCM
     
    Conflicts:
    Devious Lore: Compatible, but make sure you have 'Block Guard Dialogue During Events' enabled in the 'Other' section of the MCM.
    Open Cities Skyrim
    Anything else that messes with city worldspaces
     
    SE Compatibility
    Some people have tested this mod on SSE and claimed it works fine (or mostly fine).
    I have set the mod to 'SSE Compatible: No' because I will not support any SSE exclusive bugs, and do not guarantee that it will continue to work in the future. 
     
     
    Future Plans
    Things I may add in the future (If I'm not too busy)
    - More events
    - City-specific devious story quests.
    - Make the Damsel Assist Service less generic and boring.
     
    WARNING:
    I have not tested this mod on another install of Skyrim yet. Make a save back-up, and if anything is wrong, comment here. Also feel free to post as many suggestions for events or other features as possible, I love hearing other people's ideas.
     

    1,390 downloads

    Updated

  13. My Followers Pack 7 - Standalone Followers - LE

    Seventh follower pack released! I hope you enjoy this one too. I'll be waiting for your feedback!
     
    Thank you for all the support! I hope you're all staying safe ❤️ 
     
    Read Emma's story here. Read Lizzy's story here. Read Rhidia's story here. Read Sahora's story here.  
    >> Check the outfits list here <<
     

    Followers: Emma, Lizzy, Rhidia, Sahora and Shera. Level: 10 and will level up with the player. Marriageable: Yes. They wear the following clothes/armor:
    Emma → Penitus Oculatus armor.
    Lizzy → College Restoration Robes.
    Rhidia → Alik'r armor.
    Sahora → Jarl clothes.
    Shera → None.  
    I've personally tested this mod in both LE and SE versions. Both work fine on my end. If you find any problem/bug, please report it to me (screenshots may be of help).
     

    Emma - Inside Jorrvaskr, Whiterun.

    Lizzy - Stendarr's Beacon, The Rift.

    Rhidia - Outside White River Watch, Whiterun.

    Sahora - Inside Jarl Elisif The Fair's Bedroom, Blue Palace (Solitude).

    Shera - North-East Lake of Darkwater Crossing, Eastmarch.
     
     

    A skeleton that supports the body physics (SE or LE). HDT-SMP (SE) / HDT (LE).  

    Body - UNPK (Bodyslide Studio)
    Skin -  Fair Skin Complexion
    Brows - Hvergelmir's Brows
    Eyes - The Eyes of Beauty
    Hair - KS Hairdo's
    ENB - Picturesque ENB

    469 downloads

    Updated

  14. My Followers Pack 6 - Standalone Followers - LE

    Sixth follower pack released! I hope you enjoy this one too. I'll be waiting for your feedback!
     
    Thank you for all the support! I hope you're all staying safe ❤️ 
     
    Read Chloe's story here.
    Read Christine's story here.
    Read Eliria's story here.
     
    >> Check the outfits list here <<
     
     
     
     


     

    Followers: Chloe, Christine, Eliria, Libra and Thalyssa. Level: 10 and will level up with the player. Marriageable: Yes. They wear the following clothes/armor:
    Chloe → Dwemer armor.
    Christine → Fine clothes.
    Eliria → Tavern clothes.
    Libra → Vampire armor.
    Thalyssa → Hide armor.  
    I've personally tested this mod in both LE and SE versions. Both work fine on my end. If you find any problem/bug, please report it to me (screenshots may be of help).
     
     

    Chloe - Wandering around Mixwater Mill.
     

     
     
    Christine - Outside Helgen (follow the road to escape from Helgen). You will spot a little camping settlement.
     

     
     
    Eliria - Outside the Temple of Dibella, Markarth.
     
     
    Libra - Outside Sleeping Giant Inn, Riverwood.
     

     
     
    Thalyssa - Hunter's Campsite, Lake Ilinalta.
     

     
     

    A skeleton that supports the body physics (SE or LE). HDT-SMP (SE) / HDT (LE).  

    Body - Bodyslide Studio  - SE / LE
    Skin -  Leyenda Skin  - SE / LE
    Brows - Enhanced Brows  - SE / LE
    Eyes - The Eyes of Beauty - SE / LE
    Hair - KS Hairdo's  - SE / LE
    ENB - Rudy ENB  - SE / LE

    2,865 downloads

    Updated

  15. My Followers Pack 5 - Standalone Followers - LE

    This mod has been officially released. I hope you enjoy this fifth merged pack.
     
    Thank you for all the support! I hope you're all staying safe ❤️ 
     
    Read Helia's story here. Read Isabella's story here. Read Leah's story here. Read Oasis' story here.  
    >> Check the outfits list here <<
     
     
     
     


     
     

     
    Followers: Helia, Isabella, Leah, Linn and Oasis.
    Level: 10 and will level up with the player.
    Marriageable: Yes.
     
    They wear the following clothes/armor:
    Helia → Companion's armor / Dawnbreaker Isabella → Fine clothes / Steel sword Leah → Archmage robes / 2x Ebony daggers Linn → Elven armor / 2x Elven daggers Oasis → Tavern clothes / 2x Scimitars
    I've personally tested this mod in both LE and SE versions. Both work fine on my end. If you find any problem/bug, please report it to me (screenshots may be of help).
     
     

    Helia - Outside Kilkreath's Temple, Solitude.
    Isabella - East Empire Company Docks, Solitude.
    Leah - Wandering around Shor's Stone.
    Linn - Sky Haven Temple.
    Oasis - Sleeping Giant Inn, Riverwood.
     
     

     
    A skeleton that supports the body physics (SE or LE). HDT-SMP (SE) / HDT (LE).  
     

    Body - Bodyslide Studio/3BA  - SE / LE
    Skin -  Leyenda Skin  - SE / LE
    Brows - Enhanced Brows  - SE / LE
    Eyes - The Eyes of Beauty - SE / LE
    Hair - KS Hairdo's  - SE / LE
    ENB - Rudy ENB  - SE / LE
     

    5,486 downloads

    Updated

  16. SKYGIRL BOOK, Vol.2 - Booty, Legendary Edition

    SKYGIRL BOOK, Vol.2 - Booty LE
    Legendary Edition 
    Nude Retro & Modern Models
    Only Big Butts!
     
    LoversLab Version: 11 Pages
    Patreon Version: 49 Pages!! ---->>> Patreon
     
     
    Bonus: +1 skill Pickpocket
     
    Location: Riften, Thieves Guild, Shrine of Talos
     
    Special Edition Version: Download
     
    More Mods? Support Me on PATREON!!

    327 downloads

    Updated

  17. SKYGIRL BOOK, Vol.1 - Boobs, Legendary Edition

    SKYGIRL BOOK, Vol.1 - Boobs LE
    Legendary Edition Version
     
    Nude Retro & Modern Models
    Only Big Boobs!
     
    LoversLab Version: 11 Pages
    Patreon Version: 61 Pages!!
    Patreon Version
     
     
    Bonus: +1 Skill Speech
     
    Location: Dragonsreach, Shrine of Talos
     
     
    Special Edition Version: Download
     
     
    More Mods? Support Me on PATREON!!

    421 downloads

    Updated

  18. My Followers Pack 4 - Standalone Followers - LE

    This mod has been officially released. I hope you enjoy this fourth merged pack.
     
    Thank you for all the support! I hope you're all staying safe ❤️ 
     
    Read Adasha's story here. Read Iliss' story here. Read Juliet's story here. Read Miane's story here. Read Vivi's story here.  
    >> Check the outfits list here <<
     
     
    SPECIAL EDITION AVAILABLE HERE

     
     

     

     
     

    Followers: Adasha, Iliss, Juliet, Miane and Vivi.
    Level: 10 and will level up with the player.
    Marriageable: Yes.
    Adasha and Miane carry two scimitars, Juliet carries a steel dagger, Iliss carries two daedric daggers and Vivi carries the Dawnbreaker.
     
    They wear the following clothes/armor:
    Adasha & Miane → Redguard outfit.
    Iliss → Dark Brotherhood armor.
    Juliet → Jarl outfit.
    Vivi → Psijic robes.

    I've personally tested this mod in both LE and SE versions. Both work fine on my end. If you find any problem/bug, please report it to me (screenshots may be of help).
     
     

    Adasha - The Sea Squall, Dawnstar.
    Iliss - Outside Dark Brotherhood Sanctuary, Falkreath.
    Juliet - Blue Palace, Solitude.
    Miane - Outside Jarl's Longhouse, Falkreath.
    Vivi - The Bee and Barb, Riften.
     
     

     
    A skeleton that supports the body physics (SE or LE). HDT-SMP (SE) / HDT (LE).  
     

    Body - Bodyslide Studio/3BA  - SE / LE
    Skin -  Leyenda Skin  - SE / LE
    Brows - Enhanced Brows  - SE / LE
    Eyes - The Eyes of Beauty - SE / LE
    Hair - KS Hairdo's  - SE / LE
    ENB - Rudy ENB  - SE / LE

    4,553 downloads

    Updated

  19. My Followers Pack 3 - Standalone Followers - LE

    This mod has been officially released. I hope you enjoy this third merged pack.
     
    Thank you for all the support! I hope you're all staying safe ❤️ 
     
    Read Chihako's story here. Read Keyla's story here. Read Sharon's story here. Read Veris's story here. Read Zeila's story here.  
    >> Check the outfits list here <<
     
    ALSO AVAILABLE FOR SPECIAL EDITION

     
     

     
     

     
    Followers: Chihako, Keyla, Sharon, Veris and Zeila. Level: 10 and will level up with the player. Marriageable: Yes. Chihako and Veris carry a dagger. Veris is the only one who knows some spells (due to her vampirism). I've personally tested this mod in both LE and SE versions. Both work fine on my end. If you find any problem/bug, please report it to me (screenshots may be of help).  
     

    Chihako - Winking Skeever Inn (upper zone), Solitude.
    Keyla - Jorvaskrr, Whiterun.
    Sharon - Hall of the Elements, College of Winterhold.
    Veris - Alva's Cellar (inside Alva's House), Morthal.
    Zeila - Honningbrew Meadery, Whiterun.
     
     

     
    A skeleton that supports the body physics (SE or LE). HDT-SMP (SE) / HDT (LE).  
     

    Body - Bodyslide Studio/3BA  - SE / LE
    Skin -  Leyenda Skin  - SE / LE
    Brows - Enhanced Brows  - SE / LE
    Eyes - The Eyes of Beauty - SE / LE
    Hair - KS Hairdo's  - SE / LE
    ENB - Rudy ENB  - SE / LE

    7,588 downloads

    Updated

  20. My Followers Pack 2 - Standalone Followers - LE

    Second follower pack released! After some days of testing it with no problems, this mod will be released. I hope you enjoy this second merged pack.
     
    Thank you for all the support! I hope you're staying safe at home ❤️ 
     
    Read Aqua & Bella's story here and here. Read Kamako's story here. Read Julie's story here. Read Seranya's story here. Read Ursula's story here.  
    >> Check the outfits list here <<
     
    DOWNLOAD SPECIAL EDITION HERE

     
     

     

     
    Followers: Aqua, Bella, Julie, Kamako, Seranya and Ursula. Level: 10 and will level up with the player. Marriageable: Yes. They don't carry anything, except for Julie, Kamako and Seranya, who carry some weapons (a paralysis staff, an akaviri katana and an elven greatsword). I've personally tested this mod in both LE and SE versions. Both work fine on my end. If you find any problem/bug, please report it to me (screenshots may be of help).  
     

    Aqua & Bella - Temple of the Divines, Solitude.
    Julie - Arch-Mage's Quarters, College of Winterhold.
    Seranya - Thalmor Embassy, Northwest of Solitude.
     
    Kamako - Temple of Mara, Riften.
    Ursula - Eldergleam Sanctuary, between Windhelm and Riften.
     
     

     
    A skeleton that supports the body physics (SE or LE). HDT-SMP (SE) / HDT (LE).  
     

    Body - Bodyslide Studio/3BA  - SE / LE
    Skin -  Leyenda Skin  - SE / LE
    Brows - Enhanced Brows  - SE / LE
    Eyes - The Eyes of Beauty - SE / LE
    Hair - KS Hairdo's  - SE / LE
    ENB - Rudy ENB  - SE / LE

    6,244 downloads

    Updated

  21. My Followers Pack 1 - Standalone Followers - LE

    First follower pack released! After some days of testing it with no problems, this mod will be released. For this one I used RaceMenu instead of ECE as I usually did. ECE has been giving me some headaches when I had to export the head and RaceMenu works better for me in that matter. From now on, I'll be using RaceMenu again for my characters. This means I've remade their faces from the start, but I tried to make both versions as close as I can.
     
    I hope you enjoy this first merged pack.
     
    Thank you for all the support! I hope you're staying safe at home ❤️ 
     
    Read Alana's story here. Read Anuketh's story here. Read Luna's story here. Read Myrina's story here. Read Yumiko's story here.  
    >> Check the outfits list here <<
     
    ALSO AVAILABLE IN SKYRIM SE

     

     
     

    Followers: Alana, Anuketh (now with elf ears on both versions), Luna, Myrina and Yumiko. Level: 10 and will level up with the player. Marriageable: Yes. They all carry a steel dagger except for Myrina, who carries a steel greatsword. I've personally tested this mod in both LE and SE versions. Both work fine on my end. If you find any problem/bug, please report it to me (screenshots may be of help).  
     

    Alana - Abandoned Shack, between Morthal and Solitude.
     
    Anuketh - The Ratway, Riften.
    Luna - The Bee and Barb Inn, Riften.
    Myrina - Castle Dour, Solitude.
    Yumiko - Temple of Dibella, Markarth.
     
     

     
    A skeleton that supports the body physics (SE or LE). HDT-SMP (SE) / HDT (LE).  
     

    Body - Bodyslide Studio/3BA  - SE / LE
    Skin -  Leyenda Skin  - SE / LE
    Brows - Enhanced Brows  - SE / LE
    Eyes - The Eyes of Beauty - SE / LE
    Hair - KS Hairdo's  - SE / LE
    ENB - Rudy ENB  - SE / LE

    5,308 downloads

    Updated

  22. Skyrim Chain Beasts

    Skyrim chain Beasts (v0.4.3)
     
    This mod has been around for a while now, and I would consider it beta level, however, it's my first mod, it's complicated, and inherently at least somewhat disruptive to normal game play; I would still advice to keep well away from anything important.
     
    Something I've been playing with inspired by an oblivion mod called `chainbeasts': (www.nexusmods.com/oblivion/mods/34346).
    So what does this mod do?  well "that is a little hard to explain... ok its really hard to explain." (mxr skyrim mods 254).
    This beta level mod adds chainbeasts to Skyrim. 
     
    There is a walk through in the form of an illustrated story posted in the support thread
    There is a user guide added to the downloads.
     
    There is an extensive MCM menu:
    Choose who is targeted, tweak difficulty and other Gameplay aspects. Control the mod; take different Debug actions, view and update the Status. See how much of the mod content you have encountered under Achievements. Skip ahead to where you ended up last time (eg new character or after update).  
    Content
    Free roaming portion; how and where to encounter Chain Beasts:
     
    Main quest line (requires at least base mod + integration plugin):

    Side (mini) Quests:
     
    Game play; how does it work:
     
    Plugin structure:
     
    Requirements
    ZAZ animation pack; created with v7, v8 also works (v6.11 may also work, I'm not sure) (www.loverslab.com/topic/17062-zaz-animation-pack-v70-2017-05-16/). and its prerequisites such as sexlab. FNIS (www.nexusmods.com/skyrim/mods/11811). For DB plugin only:  Dragonborn DLC For PAH plugin only: Paradise Halls Extended Recommended
    SKYUI: For the MCM menu. (Highly recommended though should not be strictly required if you do not care about the menu, but not sure - not tested without.) Fuz Ro D-oh:  To see the NPC dialog. Get up faster (www.nexusmods.com/skyrim/mods/17491)  
    How to install
    If upgrading:
    Export your settings in the MCM (optional). Shut down the mod from the MCM  (recommended; prevents losing confiscated gear). Make a clean save. (Mandatory; will have issues without it) Make a clean save ! (Yes I already said that but it is worth repeating, really it is necessary.) Continue with `Fresh install below'.  
    Fresh install (Oldrim/LE) - latest version: 0.4.3
    Download and install SkyrimChainBeasts-v0.4.3, using a mod manager is recommended.  ( Manual installation:  unzip the file and place content of `00 Base' and of any options you want in your data folder. Ensure the esm and esp-s are activated. ) Prebuilt armors are based on some UUNP preset. Use included bodyslide files to build your own preference. Run FNIS for Users (this step may not be needed if you already had a recent version of SkyrimChainbeasts installed.)  
    Fresh install (SSE) - latest version: 0.4.3
    Download and install SkyrimChainBeasts-v0.4.3SSE, using a mod manager is recommended.  ( Manual installation:  unzip the file and place content of `00 Base' and of any options you want in your data folder. Ensure the esm and esp-s are activated. ) Prebuilt armors are CBBE physics body, 7Base preset. Use included bodyslide files to build your own preference. Run FNIS for Users (this step may not be needed if you already had a recent version of SkyrimChainbeasts installed.)  
    Known Possible Issues, Conflicts and Workarounds
     
    Latest changes

    Future

    Permissions
    See ZAZ animation pack as this uses some of its resources. including Koffii yoke mesh (see ZAP for its Creative Commons Attribution license) For the crawling animations see crawl-on-all-fours by DarkAngel1265 (www.nexusmods.com/skyrim/mods/33097) The alternate riding method was figured out by Fingerscrossed;  custom riding animations support was learned from riding styles2. The chain attack of the spiders is based on `Pull mastery' by xzax; https://www.nexusmods.com/skyrimspecialedition/mods/30351 (Stated permission: asset use allowed when crediting author but not for mods that are being sold.) Other than that feel free to use as you like.  
    Credits & Tools used (in no particular order)
     Oblivion chainbeasts mod for the basic idea  Zaz animation pack  This mod uses devices & textures from this mod and some meshes were created using ZAP meshes as a base. It also relies on ZAP furniture as a main part of its game-play mechanics. Uses animations from crawl-on-all-fours by DarkAngel1265 (www.nexusmods.com/skyrim/mods/33097) Thanks to DeepBlueFrog for pointing me to these. Pull mastery by xzax for the chain attack idea and resources (www.nexusmods.com/skyrimspecialedition/mods/30351) Model creation tools: Blender,  Blender nif tools,  Anton tools, NifSkope Skyrim creation kit and game. Mod Organizer (see here on how to use it with scripts) and NMM. Forum members for useful suggestions, hints, etc. and others I've forgotten to mention...  

    50,856 downloads

    Updated

  23. Rubber Facility [LE / SE]

    The Facility
    Co-Author: @Racoonity, Serah
     
     
     
    About the Mod:
    Do you love rubber? Do you play with a female character? Then, this is the mod for you! 😈
    For now, it features a new prison complex, a few new quests and a lot of teasers of what's to come.
    There are seven different outcomes in total: tell us if you find them all!
     
     
     
    How to Start:
    While walking from Markarth to the Left Hand mine for your daily good deed, you may notice an odd structure in the waters of a pond and a guard sit on a bench. Maybe he knows something about it!
    If things won't work out with him, you could always consider going back in time and ask the town inn's personnel for info. 
     
     
     
    Requirements:
     
    Skyrim / Skyrim SE (version dependent) HearthFires Dragonborn HDT Physics Extensions [LE]  or  HDT-SMP (Skinned Mesh Physics) [SE] BodySlide CBBE or UUNP (note: we are both UUNP users so CBBE is available, but not as supported as UUNP) FNIS or Nemesis [LE FNIS / LE Nemesis]  [SE FNIS / SE Nemesis]  (Run one of these after installation) Fuz Ro D-oh  [LE] [SE] Devious Devices 5.1 [LE] [SE] Ks Hairdos Renewal [LE] [SE] (Female-only or Full) Crash fixes [LE] While not necessary, we highly recommend it. Disable the device hider in DD's MCM, by setting it to none, please, otherwise hoods won't show properly or bug out your hair.  
     
     
     
    Optional Requirements:
     
    A SLAL Animation pack that supports Dwarven Constructs, such as Billy's SLAL Animations. (If none are found, these will be skipped) EZ2C Dialogue Menu (for long text, player lines and mouse dialogue issues)  
     
     
    Known Bugs:
     
    Some 1stp textures aren't showing properly. (CK hates 1stp alternate textures, so this will take time to be fixed) Any transparent outfit may have clippings or disappearing parts while wearing certain devices, due to specific outfit sets compatibility.
    For this reason, they won't support mix and match. CBBE ooze hands clip through body hands. We have no idea which hands CBBE is using, sorry: we tried with the vanilla hands, but they still seem to be clipping.  
     
     
    F.A.Q.:
     
    Q: There are two links, which one should I download?
    A: They are the same file. If the first doesn't download, try the second, please.
     
    Q: Do I need a new/clean game/save when updating?
    A: All updates will require a new game, from the main menu.
     
    Q: I'm using CBBE/SE CBBE, could you fix a BodySlide issue?
    A: Sorry, but we're both LE UUNP users, so LE UUNP is our priority. Anyway, if a CBBE/SE CBBE converter wishes to improve BS files, there's no need to ask for permission, as long as they do it only for this mod's usage.
     
    Q:How do I get past the maintenance section?
    A: Here's a link to a video walkthrough: 
     
    Q: Did I find all outcomes? 
    A: Maybe, take a look at the spoilers if you are sure you found everything. 
     
     
     
    Bug Reporting:
    Please, always do these things when bug reporting:
    Tag your comment with your game version, [LE] or [SE], and body type [UUNP] or [CBBE]; Make sure to batch build all outfits on the same body and preset of your base body. Make sure that all requirements are up to date.  
     
     
    Special Thanks:
    @OpheliaComplex : For reaching out to us and offering their help on this mod. Without them, we wouldn't have the new Furniture and the Rectrix Heels.
    @Farmthat : Huge Thanks to Farmthat for the Original Mod and for contributing some of his outstanding work.  
    @Kimy : For not only Devious Devices but also for allowing us to use Stilettoes from Cursed Loot  
    @MaikCG : For the amazing Dwarven Cuirass that will no doubt find some "interesting" uses in the Facility.
    Thanks to @gregaaz, who has taken over the SSE porting.
    @naaitsab : Thanks for the Code, Texture, and mesh contribution to the mod. 
    @nokou : For allowing us to use all their wonderful outfits in our mod. 
    xxxODDxx: For their allowing us to use one of their many amazing outfits
    @Predator-RJ aka. Ravena: For the amazing Catsuit and Latex Underwear mod. 
    @Rubbermatt : For making us an awesome Isolation Suit. 100% Rubber encasement guaranteed. 
    mxwqtkl :  for Shiny Rubber Catsuits, without him, a lot of great Rubber mods wouldn't exist. 
    @turbosnowy : (Permission pending) For the amazing Pantyhose outfit for our Rectrix. 
    @Kalmah : For the wonderful animation of the pedestal!
     
     
     
    Credits:
    Blary : for FoodContainer Resource, Ingredients Wall Art Resource, Alchemy Clutter Resource, BookSets Resource, OpenBooks Resource
    Oaristys : for Modder's Resource Pack
    It's always a pleasure decorating new Cells with their resources 
     
    Dovahkin28: for D28's Lovely Ladies  
    Aberin: for Eyes of Aber
    Hvergelmir: for Brows
    Kalilies and Stealthic: for KS Hairdos
    Lind001: for Lind's Elven Eyes
    LogRaam: for The Eyes of Beauty
    @Fixadent : for the OhMiBod Model
     
     

    Permissions:
    The previous permissions are still valid; however, since all assets are mixed together, and quite a few are not permission free, we ask that if you are interested in using anything from this mod, you contact us first to make sure you only use files that belong to us. 
     

    9,469 downloads

    Updated

  24. NCK30 Animations

    Hi. This will be my first mod ever! - I hope that everything works as intended. My main and only focus will be Human animations. Do not expect multiple updates per month as the process of making animations is very time consuming. The animations themselves are made pretty quickly, but the constant adjustments of the hands, feet and so on are a bitch to get right.
     
    More will follow...
     
    Human Animations:
    BeachBall (Furniture)
    Chair 1 (Furniture)
    Cowgirl 1
    Cowgirl 2
    Cowgirl 3
    Cowgirl 4
    Doggy 1
    Hot Tub (Furniture)
    Missionary 1
    Missionary 2
    Reverse Cowgirl 1
    Romantic Face2Face
    Shelf 1 (Furniture)
    Sleazy Rider (Furniture)
    Standing 1
    Standing Cowgirl
    Table 1 (Furniture)
    Table 2 (Furniture)
    Wall Seduction
     
    Idle Animations:
    Laydown Idle Replacer (Underground Bathhouse, Tundra Springs)
    Lean On Wall Idle Replacer (Underground Bathhouse, Whiterun and Markarth Jarls Keep)
    Lean On Table Idle Replacer (Underground Bathhouse, Sleeping Giant Inn and Windhelm Markets)
    Sit On Ledge Idle Replacer (Underground Bathhouse, Hunter Shack near Dead men's Respite)
    Sitting Cross-Legged Idle Replacer (Underground Bathhouse, Tundra Springs) - Ingame it's called Sit Down.
     
     
    Installation:
    Install like any other SLAL pack, Don't forget to run fnis!
     
    Previews: See my new blog. Will be updated with all my animations and multiple babes...
     
     
     
    Recommended mods :
    - Sexlab Animation Speed Control by h38fh2mf (To speed up and get more Tit bounce)
     
    https://www.loverslab.com/topic/48493-sexlab-animation-speed-control/
     
     
    - vwr Idle Markers (Place idles everywhere - Delete at will if idle spot is wrong) - Perfect for Goma Pero Land
     
    https://www.nexusmods.com/skyrim/mods/53902/ 
     
    - Dovahkiin can Lean Sit Kneel Lay Down and Meditate etc. (You can use invisible idle markers that were only intended for NPC's like "Lean On Table")
     
    https://www.nexusmods.com/skyrim/mods/99273
     
     
    - Instructions for fixing Sexlab "Pure Virtual Function Call"
     
    (Together with CTD fix in Sexlab solves all CTD errors when starting animations and You can now scale all actors during animations and they will keep that scale) 
     
    https://www.loverslab.com/topic/60287-instructions-for-fixing-pure-virtual-function-call-crash/ 
     
     
     
    Credits - Helped so much when I was starting with Max and everything was confusing.
     
    - CEO 0S for his guides
    - pornphile for his rigs and guides
    - AnubiSs2167 for his advice with Foot IK
    - Nibbles for his guide and SLAL instructions
    - Billyy for help with furniture animations
     

    162,934 downloads

    Updated

  25. Animated Beast's Cocks(ABC) For users LE / SE

    Animated Beast's Cocks
    ABC - For users LE / SE
    BakaFactory's ABC HDT Patch
     

     

     
    !Warning!
     
    - Animal SOS is incompatible with this mod! Make sure you install only one between Animal SOS and ABC.
     
    - Werewolf SOS is incompatible with this mod! You should disable Werewolf's schlong in SOS MCM menu. Instead, go to Creature Framework and set MNC penis for Werewolf.
    (Solved)
     
    The mod is fully compatible with ASOS, SOS, MNC. However it doesn't mean you could use all the variations from all these mods while using ABC. You have to choose one model from each race via CF(Creature Framework)
     
    Description
     
    Think about it. Didn't you ever be bothered when you look at those dead dicks and thought 'It would be good to see them moving though.'? Surprisingly, there haven't been any attempts to make a significant change in creatures' rigging compared to humans'. It was so dissapointing and made me so discouraged to look at those stony and plastic-like penises that I couldn't help but make them come to alive! I wanted natural, realistic but also subtle and fundamentally improved animations for a long time.  I searched up for an answer, and now... I think I find it..  I present you my moving fellas. Or should I put this term as 'Animated Beast's Cocks'?
     
    So What does it do? Will it make their dicks movable with this?
     
    That's correct but also not precisely. You cannot move their dicks only with this one. It's nothing like SOS. It's not gonna automatically move, detect and align their dicks like a highly advanced A.I. No! You should wait till the animators including me do their job, which means without editing animations, the dicks won't be moving. Don't worry. I already had them noticed. Just wait with patience.
     
    Important Notes for CTD
     
    - There will be CTD unless you disable Werewolf's SOS dick. ABC partially replaces MNC's meshes so you need to set MNC Werewolf to see his ABC.
    - Sometimes as soon as you see Lurkers, you get CTD. It's not your fault. If you bump into this matter, please leave a note here. Most likely, I accidently replaces the new one with the old le one.
     
    Requirement(LE)
     
    XPMSE
     
    HDT-PE with Collision Settings
     
    Any body mesh with physics(UUNP HDT, CBBE HDT)
     
    MNC LE -
     
    SLAL Creature animations and its requirements
     
     
    Fully Compatible Mods
     
    UUNP TBBP Vagina Body(It is also called CUUNP)
     
    BHUNP 3BBB
     
    CBBE 3BBB
     
    Requirement(SE)
     
    XPMSE
     
    Any body mesh with physics
     
    HDT-SMP with Collision Settings
     
    MNC SE -
     
    SLAL SE Creature animations and its requirements
     
    You can also see my progress here on my Patreon
    https://www.patreon.com/posts/22802542
     
    If you're a modder and do know how to animate things, you should check this one out!
     
    My HDT xml setting is for UUNP users.
    If you are using COSIO, why don't you check it out?
     
     
     
    Load Order
     
    Do not let other mods overwrite the mod. The mod is currently being updated considering other mods. You don't have to worry about conflicts.
     
     
    Special Thanks to
     
    MadMansGun
    for his wonderful job on MNC and texture works
     
    9204 from Team TAL - https://www.patreon.com/takealook/overview
    for technical 3ds Max Rigging Support(HDT) - 제 꼬추 스승!
     
    Groovtama - XPMSE modder
    for technical advice
     
    Majormodder
    for remodeling rieklings
     
    이하은(Ha-eun)
    for reshaping meshes. 이하은 NambuOne!
     
    [Deleted]
    No more thanks to this selfish traitor.
     

    289,675 downloads

    Updated

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