- HDT Physics
- Body Replacers
- Models & Textures
- Armor & Clothing
- Sexual Content
- Modders Resources
- WIP / Beta
By DJRedRadSkyrim Mods - Bellatrix (Teaser Trailer) 2018 ✔️
Where can I find Bellatrix?
Watch the video to find out the location! ^.^
New standalone custom follower, with a new unique custom outfit. Enjoy
Caliente - CBBE
SG Female Textures Renewal - Hello Santa
KS Custom Hairdos - Shocky
Gatti 14 Yumiko
By DJRedRadTeaser Trailer! New YouTube channel! ❤️
This is a standalone replacer for Uthgerd Remastered! Requested by many fans! What you see in the pictures is what you get.
Steam took down many of my mods & is going in hard on the sexual content, being total hypocrites, I want to know how they are going to react to Cyberpunk 2077, no longer supporting the workshop. I start training for my new job soon, I plan to give back in a major way to this website & community after I build my own recording studio in about 3 or 5 months, I should have it. Thanks for the support.
DJ Red Rad
Caliente - CBBE
SG Female Texture Renewal - Hello Santa
Pure Skin Textures
By DJRedRadTeaser Trailer! New YouTube channel! ❤️
Skyrim Mods - Frost Manor by DJ Red Rad (Epic Teaser Trailer) 2018 ✔️
Christmas came early ladies & gentlemen a new cozy home for your gaming pleasure! Frost Manor is a special home for players. It was created in the spirit of the Season. Not only does this mod add a unique home for players to enjoy, it also adds the special gifts and sweets to some of the merchants in Skyrim.
I want to donate to this site soon & I'm still getting donations, that is so kind but guys & girls don't have too with just a subscription to my YouTube channel it's enough. Love the fans! Thanks for the support, cheers to a bright future together. I plan to give back to the community in a major way.
Where can I find the house?
North East of Loreius farm, check the photo in the slideshow.
All crafting stations
Candy cane sword
Candy cane bow
Stable & horse called Frost
Large variety of sweets
Beautiful custom rugs
Special lights and lanterns
and much more
Where can I buy the special gifts and sweets
Solitude Radiant Raiment
Solitude Winking Skeever
Once upon a time, a happy family lived in Frost Manor. The parents spoiled their kids with many gifts and sweets. The father was a hard working blacksmith and the mother worked as a bartender in the Winking Skeever in Solitude. They would often leave the kids alone. The parents became too trusting. The father Jim made many enemies as he became a very prominent figure in the land of Skyrim. He became rich when the civil war exploded he reaped so many profits and highly benefited from the civil war. Many witches and warlocks that lived in caves like skeevers cursed Jim's family. Jim's step sister, Jezabel which was the black sheep of the family always envied Jim and his success. Jezabel lost it all due to her addiction to skooma and her love for necromancy drove the family away. One day she confronted Jim and begged him to let her live in Frost Manor. Jim refused and said the house was full. Jezabel then slept in the stable with the horse and would often stalk Jim's family, one day she had enough and burned with rage, she decided to kill Jim and take the house for herself. She went inside ready to kill Jim only to find the kids at home sleeping. She then tied the kids up and they woke up near the fireplace, she told them to tell her where Jim was or she would kill them and steal the house. The kids refused to cooperate so she burned them all. She then waited for Jim and Diana inside the house and when they arrived she surprised them and burned them too. Her rage and madness drove her to insanity she is now the owner of Frost Manor, unless a brave soul defeats Jezabel and brings true justice to Jim's family.
This mod is free from copy righted content. Permission has been granted to use the custom asset's, DJ Red Rad personally spoke with
the talented mod authors mentioned in the hall of fame.
The rest are free modding resources.
Gymnopedie No. 1 Kevin MacLeod (incompetech.com)
Licensed under Creative Commons By Attribution 3.0 License
StudioCD Projekt RED
Oaristys (Modding resources)
Insanity Sorrow - Modding resources
Melt in the Mouth - Sweets Resources by Elza
Lolicept Resources by LOLICEPT
Garnet - Shabby Furniture
Melt in the Mouth - Sweets Resources by Elza
Tamira and Stroti - Modding resources
Paintings and Frames by Artisanix
Resources for modders by Runspect
Rug Resource by yourenotsupposedtobeinhere
A Festive Christmas by Absinthe
Blary modding resources
Modder's Resource Pack by Oaristys and Tony67
Modder's Resource Pack - The Witcher Extension by Oaristys
FPI Experiment Pack 1 by The Fuzzy Physics Institute
By DJRedRadTeaser Trailer! New YouTube channel it's a new start! Thanks for having me here. Big fan of Lovers Lab! ❤️
Sylgja Remastered Teaser Trailer 2018 ✔️
Requested by many fans! You can download this mod on Lovers Lab only! Lovers Lab exclusive! Full standalone replacer
I want to donate to this site soon.
DJ Red Rad - Coder, Editor, Artists
Credits/ Hall of Fame
Calliente - CBBE
Inner Wear - NPR
Hello Santa - SG Renewal CBBE
By SpaceHamst3rThis is my first ever upload, so if there are problems with the mod, I'm sorry and will correct it as soon as I can.
Spent my time making some animations.
Thought to myself why not share it and be motivated to make more.
This is to be expected an SLAL pack which includes bound style animations, mainly for creatures only.
These are meant to be somewhat not consensual? Make of it what you like.
Currently this mod only has 1 animation, furniture included. Expect more in the future
Horse bound breeding 1 (7 stages)
Exactly the same way other SLAL packs are installed.
Check the requirements. Check the requirements AGAIN. Download this mod. Install using your favorite mod manager. Run FNIS Enable and register the animation in the SLAL menu (SHanim Furniture)
To get horse dongs, get More Nasty Critters
If there are issues, please post them in the support thread and I will try my best to help out.
I personally use the UUNP body so things might not "fit" on your end if you use a different body.
That's what Sexlab's animation positioner is for. This mod is an animation pack, so it doesn't have anything to trigger them. The player will parts of her body clip in the log.
I never had an issue that this happens, so I'm not going to make a new device just for it.
I made 2 versions of the wooden log thing.
One has a leather band, one doesn't (check picture).
The default one is the one without to prevent any clipping with larger or smaller bodies.
You can change them by going into meshes\AnimObjects\SHanim_Furn and renaming SH_log1B.nif to SH_log1.nif
Make sure to backup the old file first.
Pfiffy was kind enough to port this over to Skyrim: Special Edition.
So for those who want it on SE, the link below is where to find it.
Pornphile + AnubiSs2167 for the rigs Ashal for Sexlab Framework Rydin for his SLAL guide SirNibbles on how to make nice animation previews ZaZ for the resources used Textures.com for nice wood textures Nosdregamon for his Animobjects guide The people who helped me out making animations (On site + the Discord server) 😍
If you would like to use these in a mod, please contact me first via PM or post it in the comments.
Do NOT reupload this to another site. This pack will be on Loverslab only.
Lastly, PLEASE post suggestions in the comment section (bound + creatures preferred).
I don't always have inspiration so let me know if there are things u would like to see.
If it interests me enough, I will try to fiddle with it.
By kapeteSharing my big naturals bodyslide preset with weightslider support made for cosio body. Xl version is same body with bigger boobs. HD version for cosiohd body.
Copy to Bodyslide\SliderPresets folder.
Recommended mods to use with:
Newest cosio body HD
All in one cosio setup with Leyenda skin textures and more
For more realistic heavy breast bounce and jiggle physics
Areola overlays for Racemenu
Gif demos of above setup
How to use in Bodyslide:
1. Choose your body Cosio or CosioHD
2. Choose matching version of my preset
3. Click "Build" to build meshes for nude body
4. Tick "Build Morphs" and click "Batch Build", you propably want to keep all outfits checked, press build and choose output set #1 (Cosio/CosioHD) and ok. It will make clothes and armor match the body. You need to have specific bodyslide files for armors/clothing for this to work.
By MadMansGunthe end goal of this mod is to create a complete creature debauchery experience.
the animation development thread is found here:
WARNING: FULLY UNINSTALL THESE MODS FIRST BEFORE YOU INSTALL V1.00
Horny Creatures of Skyrim v0.9#
Horny Dragons of Skyrim v0.9#
Horny Werewolves of Skyrim (any version)
and any patches for them
Horny Creatures of Skyrim
Assembled by MadMansGun
Original Dragoness models/Mods made by jacques00 & Force2013. (meshes have been remade)
Burning Skies Patch made by Blaze69. (found in Mod Compatibility Kit)
Unknown Dragon penis from unknown source.
Horse penis from Leito86's Creature Features.
Canine penis from diarawr's Horny Dogs of Skyrim Project.
Werewolf balls from Derrax's Male Werewolves
Female Werewolf Body by Moutarde421
black Female skin by Moutarde421
brown Female skin by Moutarde421
black & white female Werewolf skin by MikoYork (skin edited by ~X~)
special thanks to:
Billyy, Blaze69, CPU, Dayelyte, Leito86, notmenotyou, Serenna187 and SirNibbles for help, advice and pointing me in the right direction.
Ixum and Dravus for finding some solutions and walkarounds for animations not loading or crashing.
the Creature Framework's MCM will have the following choices for the dragons:
"Horny Creatures of Skyrim"___the default setting for unique dicks for different dragons (at least for most of them).
"Dog Style ----"____________black, purple or red.
"Horse Style ----"__________black, purple or red.
"dragon style ----"_________black, purple or red.
(install in order shown)
Skyrim Script Extender (SKSE)
Fores New Idles (don't forget to download the "FNIS Creature Pack")
Sexlab Aroused Redux (you only need it's bsa file to prevent the "Creature Framework API reference not found" error)
More Nasty Critters: SLAL Edition (MNCv11)
SexLab Animation Loader (SLAL)
Horny Creatures of Skyrim
(you are here)
suggested load order:
(Skyrim DLC and Patch mods here)
SexlabAroused.esm (only if fully installed)
(other SexLab related mod's .esm here)
(All other .esm mods here)
(All other .esp mods here)
HentaiCreatures.esp (only if installed)
(other SexLab related mod's .esp here)
other suggested (but not at all needed) mods:
Sexlab 1.62 Player-Creature Fix (highly recommended)
SexLab Werewolves (highly recommended)
Scent of Sex
Quite the Sperm Replacer
1. in my opinion, Mod Managers should be avoided like the plague (i hate all of them).
but if you insist on using one, make sure that it's installing the files to the right location.
note: Mod Managers may require extra steps to get FNIS working:
2. run/rerun the GenerateFNISforUsers.exe, if you don't the animations wont work/run.
C:\Program Files (x86)\Steam\SteamApps\Common\Skyrim\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
WARNING: Windows (Vista/7/8/10) Security may interfere with updating/overwriting the FNIS behavior files.
you may not even get a error message telling you that this has happened.
make sure FNIS and your mod manager are running with administrator privileges.
3. when you start the game with the Skyrim Script Extender (SKSE) loader the list of installed mods wont get refreshed, so if you install a mod and just start the game with the loader any new mods you installed wont be fully activated. to fix this problem go to the skyrim launcher and click on "DATA FILES" and it will refresh the list of installed mods, you can now close the launcher and start the game with the skse loader.
4. in game you need to go inside SexLab's Mod Control Menu (MCM) and click on "install" first before you can use SexLab.
5. make sure you have "Allow Creature Animation" checked in SexLab's MCM settings.
6. turn off "Match Creature Gender" in sexlab's MCM settings, if this setting is enabled some animations won't play, its because most creatures don't have female counterparts in skyrim by default.
7. did you forget to install the FNIS Creature Pack? install it and rerun the GenerateFNISforUsers.exe, then do steps 5 & 8
8. you may need to reload the animations, go to the Animation Loader's MCM and then:
8.1. click on the "Disable All" button.
8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*.
8.3. click on "Reload JSON".
8.4. click on "Enable All".
8.5. click on "Register Animations", then Wait for the message to pop up*.
*if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything.
9. if SLAL Packs are not being listed in SLAL try reinstalling/updating JContainers.
10. if all else fails, try loading a older save file from before sexlab was installed.
11. if you are having nonstop walking problems with the dragons try unchecking "Disable Starting Teleport" in SexLab's animation settings.
12. with some creature on creature animations you may need to use SexLab Tools for them to run correctly:
12.1. use the MatchMaker spells to start animations: http://www.loverslab.com/files/file/163-sexlab-matchmaker-updated-09172014/
12.2. walk up to them, then look at them and press "N" on your keyboard.
12.3. click on "Control Animation".
12.4. press "H" on your keyboard.
12.5. click on the correct animation.
Creature Framework Troubleshooting:
"Creature Framework API reference not found" error and/or the MCM for Creature Framework is missing:
you need to install the .bsa file from Sexlab Aroused to fix this problem.
Aroused mesh not getting applied during animations:
go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute.
note: if you have SexLab Aroused fully installed you may need to lower the "Arousal threshold" setting in the Creature Framework MCM.
Creature Framework not registering mods or stuck in a registering loop:
try reinstall JContainers.
"ERROR(9): Index was outside the bounds of the array" or "ERROR(2026): Too many animations":
you may have Too many animation mods and/or SLAL Packs installed, use the "XXL" version of FNIS or uninstall some animations.
the problem with installing script heavy mods is that the default Papyrus settings are not capable of handling the additional stress.
This tweak should increase stability, and needs to be added to the Skyrim.ini file under the [Papyrus] section.
Your Skyrim.ini can be found in "My Documents\My Games\Skyrim"
note1: there is some debate on the last 3, it has been suggested that they should be deleted from the Skyrim.ini
note2: you should only have logging turned on (bEnableLogging=1) if you are actively trying to find a problem, the rest of the time it's just a drain on system resources and it can cause extra stress for the papyrus system, therefor if you have it on all the time it can potentially become a part of the problem your trying to fix. it only logs the scripts anyways so if you have a problem like a deleted world object or a bad navmesh the log won't say anything helpfull, you should be doing this if you have such a problem:
/)__)> |creative commons, No One May Profit|
a song to sing as you lay dragons:
By MusjeWe all like slaves, right? They are useful around the house, and some of the more annoying denizens of Skyrim deserve attention of the whip. But after a while you might want to get rid of them, after all they are expensive to feed and they always try to run away at the worst possible moment. Wouldn't it be great if you could sell your surplus stock to other NPCs for them to abuse?
With this mod you can. Offer your slaves from Paradise Halls to shopkeepers, citizens, farmers, mines or inns, or set up shop yourself with a Home Sweet Home camp and some slaves and perhaps entice passers-by to buy a slave from you. What the slave will end up doing depends on the buyer and on what kind of training the slave has received. A shopkeeper or farmer will want a helping hand around their business, a travelling merchant might want to add a slave to his stock, and an innkeeper might want a slave to pimp out to his best customers. Others might simply want a footservant to kick around and keep their beds warm!
This update adds a lot of new stuff, please read the following information:
Skill and perks Acceptance of slavery in towns Slave ownership Jobs: Prostitution Events MCM Menu
Skill and perks
Whenever you sell a slave to someone, you will gain a little skill at slavery. With enough skill and experience you will qualify for various perks (see below) that unlock new options. You can check the requirements for each perk and your progress in the MCM menu by hovering the mouse over a perk.
Not all perks are active yet!
Acceptance of slavery in towns
The more slaves you sell in a town, the more people there will accept slavery. This also affects what happens with the slaves there, where they will be able to work, and so on. You can check the level of slavery in each town in the MCM menu. The guards will also inform you how common slavery is in their town.
Slave ownership and trade
You can sell HSH or PAH slaves, but not all people will buy slaves. Guards and priests generally aren't interested. Shopkeepers and farmers will want an obendient slave (high submission) who can help out on the job. Some people want a slave with specific traits, as a personal servant or lover. Innkeepers will take slaves useful for serving drinks, or for prostitution. You can infer the seller's intent for the slave from their dialogue.
You can ask slave owners if they are happy with their slaves. Once they have owned them for a week (and if you have the Trader perk), they will offer you to buy back their slaves, but if they are happy with them you can expect to pay a premium!
Once slavery is fairly common in a town, people will start buying slaves from elsewhere. These slaves may come from HSH auctions or captured bandits, but if the civil war is over, you might spot some ex jarl walking around in chains. These former rulers may sometimes also be found in the Restless Hunter on the auction block.
Slaves may be sold or set to work as prostitutes, depending on which perks you have earned. Slaves need to have sufficient Submission, respect and sex training.
Selling a slave as prostitute to an innkeeper won't earn you any money beyond the sale price, but... you can still pay to make use of the slave's services in the inn. Note that you can buy a prostitute's services for a friend or follower: pay for the prostitute, then tell your friend you got them a plaything.
You can also have your (PAH) slave turn tricks once you gain the Handler perk: they will continue to follow you, but they will approach customers or be approached in places where prostitution is tolerated. Simply tell your slave "your body is going to make me some coin". If you have one more more "working" slaves with you, you can approach customers yourself and ask if they want to make use of their services.
With the Pimp perk, you can leave your slaves unattended in inns, in the streets of cities where slavery is common, and have them turn tricks by themselves. Tell them to "stay here and turn tricks". You can also leave your slaves tied to a tree or in stocks, so passers by may avail themselves of their services. Tell them you will "tie them up and leave them helpless", then choose how to tie them up.
Working slaves make money, you can ask them to hand over whatever they have made at any time. Note that prostitution is allowed in the following places:
In the wild In inns In the streets of towns and cities where slavery is common If your slave doesn't show the appropriate dialogue for prostitution, check whether the location and your slave are eligible, and if you have the right perk.
When you gain the Madame perk, you can turn your HSH home or player home into a brothel. Set the slaves to work there, and when you return next to your home, you'll see that some customers will be around as well. The slaves will serve them drinks and have sex with them.
Events are not implemented yet. You may see a pit master or auction master wandering around town, but they won'd actually set up the events. It's safe to talk to them though.
The MCM menu lets you keep track of slaves working for you, check the level of slavery in each city, your skills and perks, and set some options.
The Difficulty setting governs how many slaves you must trade before a town will become more accepting of slavery. You can also change if slaves and owners prefer straight sex or will like both genders equally.
The list of your slaves shows each slave, their location, current job and skill at that job. It is possible that slaves wander off sometimes, in this case the location may end up blank. The Teleport button will teleport all slaves in unknown locations to you. Keep in mind that some legtimate locations (especially in mods) also show up blank; your slaves may still be wehere you left them.
Trader: Lets you buy slaves from their owners. Requires 10 slavery
Handler: You can have your (HSH) slave turn tricks under your supervision. Requires 20 slavery, and you must have sold at least 2 prostitutes to innkeepers
Pimp: You can have your prostitute slaves work without your supervision. Requires 40 slavery, and your prostitutes must have served at least 15 customers
Madame: Lets you turn your home or HSH slave house into a brothel. Requires 60 slavery, and you must have at least 5 prostitutes working for you.
Install using a mod manager.
You will have the option to install patches for the two recommended mods (Home Sweet Home and Interactive BDSM).
If you install one of these mods at a later point during your playthrough, you can safely re-install this mod and select the appropriate patches.
Uninstalling: make sure you use the Uninstall option in the MSM menu before removing this mod!
Paradise Halls Enhanced Repacked and its requirements (Sexlab, Zaz) PapyrusUtils (I think this is installed by SexLab already, at least my mod manager thinks so) Sexlab SKSE SkyUI (MCM) ZAP 8+ (older versions will work but are somewhat limited)
PAH - Home Sweet Home Interactive BDSM: will let passers-by interact with slaves who are locked in stocks or tied up.
Not compatible with:
Lively Inns and Taverns (LIAT): Enslaving and selling an NPC from LIAT will crash your game when you return to the slave's area.
By dePogTiefling v.2
Which files to download?
Download either the CBBE or UUNP (v2.6.0) main files. Download 2.6.5 upgrade patch Download and install the pre-requisite files (see Pre-requisites heading below) Then follow the installation instructions further down this description page The "Book of Tiefling" is the User Manual for this mod. Before asking questions try reading it, lol. Optional Trial download patch for v2.6.5 that allows you to choose 'No Tail' in the Temple of Decision or
Download new Tiefling_2.7.3 (Currently only available for female CBBE) Download pre-requisite files (doesn't need all the v2.6.0 pre-reqs, only needs Slavetats, Lunari Race and HDT) You must start a new game (2.7.3 has majorly rewritten scripts and animations so it won't play nice with saved characters) Choose Tiefling race when creating a new character
Tiefling is a game play overhaul so it will effect all other non-Tiefling characters.
You will have to unselect the Tiefling mod if you want to play another non-Tiefling character saved game
Tiefling will change the way you play Skyrim
Now with HDT dragon tail option
Tiefling in Oblivion on the Altar of Molag Bal ... will you save her, or condemn her?
Change the way you play the game!
Tiefling is the daughter of the daedric lord Molag Bal and a Lunari Elven maiden he fancied and seduced 18 years ago. Now Molag has returned and is claiming Tiefling for himself in a “not very fatherly” way. Not surprisingly, Tiefling doesn’t wish to be her father’s newest concubine and has successfully begged for the help of Mara. Due to the intricate nature of the situation Mara cannot completely gain Tiefling’s immediate release, but she has devised a plan to gain Tiefling’s freedom.
Seven chests have been scattered around Skyrim. Each chest contains one of Mara’s Boons. Collect all seven and Mara will be able to set Tiefling free. Just to put temptation in your way, your father Molag has also placed seven of his own chests around Skyrim with each one granting you greater daedric power. Are you tempted, or will you fight for freedom?
So, how does this change the way you play Skyrim? Well see the list below:
- No access to healing spells or potions
- Health, stamina and magic do not refresh at level up
- Tiefling starts each day with 1500 Magicka, 750 Stamina, 250 Health, but you have no automatic regeneration
- To regenerate your health you will have to either pray to Mara or go to Oblivion & worship at Molag Bal's altar
- No access to armor, clothing or jewellery
- Must wear Molag’s chains at all times until set free
- No access to any weapons.
- Tiefling is "Kill on Sight" to factions like Vigilants of Stendar, Giants, Bounty Hunters and most town guards.
- Some skill trees have been blocked from use by your father (such as Destruction and Restoration magic)
- Traders refuse to buy stuff from Tiefling and reluctantly sell to her, but at extremely inflated prices
- So Tiefling can only make money from quest rewards and looting dead bodies.
Not all bad news though. Because Tiefling's heritage is equal parts elven Lunari, daedric lord and dragonborn, she is quite a force to be reckoned with:
- Tiefling is a natural when it comes to stealth,
- has awesome sneak attack damage,
- has an innate Daedraflesh boost to armor rating which automatically activates if using Dragon Claws when in combat.
- attacks dragons with her voice (after receiving Unrelenting Force)
- has 2 unarmed claw attack styles (venom & dragon)
- has 3 ranged attack options (channels pulses of daedric corruption through her hands)
- does extra damage against dragons with her Dragonborn claws
- can cast a glamour over a town so that guards and vigilants won't see her as an enemy
- can glamour herself so she appears human to avoid KOS situations, but this weakens her stamina and health considerably
- visit the Temple of Decision to change her tail, horns, chain colours and several other options
- can store black and white souls in her womb (males store them in their... erm .... Balls)
- can use the black soul to power a small AOE blast
- can use the white soul to power a large AOE shock wave that damages and turns undead, vampires, daedra, draugr, etc
- can sacrifice some of her health to create a huge AOE corruption blast as an attack of last resort.
- her attacking ability increases dramatically as she collects Boons or Temptations.
Just remember that her health, stamina and magicka have to last the day, you cannot supplement them in any way.
Tiefling has 2 claw attack options and can pulse 3 types of daedric corruption from her hands
The boons Tiefling collects from Mara (or Molag Bal, if you give in to temptation) give her enhanced abilities which include:
- Multiple increases to unarmed damage ability
- Massive boosts to resists such as fire, magic, disease, etc
- Increase to unarmed damage when fighting dragons
- Increases to attack damage multiplier with each boon
- Eventual release from bondage (if you stay true to Mara)
- Ability to use weapons and armor if following Mara's path and reach 7 Boons
- Increased armor rating from Daedraflesh (higher if following Molag Bal)
She must wear the 3 chains to show she belongs to Molag Bal until she is released by Mara or accepts Molag's rule.
Pre-Requisites: (Yes! These files must be loaded before installing Tiefling mod)
Acquisitive Soul Gems Multithreaded
HN66 Hands and Nails (choose File A2 option)
Gatti 14 Yumiko Suits for CBBEv3 (yes, they fit perfectly on UNP)
HDT Physics Extensions
Lunari Race (Install either CBBE or UNP)
Schlongs of Skyrim (if you want to play as a male Tiefling)
Also requires Dawnguard and Dragonborn DLC's
(See bottom of this page if you need help installing HDT Physics)
Any mod that changes perk trees, unarmed attack, or player regeneration may impact on this mod. Probably best if you place the Tiefling esp file as close to the bottom of your load order as possible. Requiem 1.73 is compatible, but Requiem 1.8 & 1.9 are not compatible.
Even though this mod uses "Dimes Quickstart", it is possible to use "Alternate Start - Live Another Life", but...... You need to place Alternate Start below Tiefling in your load order and unselect/untick the 'Quickstart' plugin. Also you would need to take off any clothing and weapons that the Alternate Start mod equips you with after leaving the dungeon cell to stop Stamina drain.
Installation (If you haven't used HDT Physics before see my guide at the bottom)
Download and install all the files shown in the Pre-Requisites list above Download and install Tiefling (UUNP or CBBE, whichever you chose for Lunari) You must start a new game Once you are in-game select "Tiefling" on the Race Menu You start the game in Tiefling form. Use "Tiefling Transformation" to cast a glamour on yourself that makes you appear human to others. Download and read "The Book of Tiefling" before asking questions. Its the user manual and covers most issues.
Remember: You are KOS to most guards when in Tiefling form, but you are extremely weak in human form.
Visit the Temple of Decision when in game to change options like tail colour, horns style, chain colour, SFW clothing, combat bleedout damage toggle, etc. You start the game with letters from Molag Bal and Mara which explain the storyline further.
Wow, these guys listed below actually know what they're doing. I grovel at their feet.
bhaktisean for Lunari Race
gatti for Gatti 14 Yumiko Suits for CBBEv3
jacques00 for HDT Dragon Tails (extreme grovelling)
danshive for Mystic Tails
Nightshade for TDN Equipable Horns
humannature66 for HN66s Mage nails
Arrythmia91 and MurdermiesteR for Throwing Dart
toaDime for Dimes Quickstart
Taliesin Ward for Unarmed Sounds and Animations for Vampires
HydrogensaysHDT for HDT Physics Extensions
threedeedevil for HDT Breast and Butt Physics
TMPhoenix for RaceCompatibility for Skyrim and Dawnguard
Hello Santa for SG Female Textures Renewal
Ousnius and Caliente for Caliente's Beautiful Body Edition CBBE
Scrivener07 for level up scripting
Eyeonus for Acquisitive Soul Gems and scripting assistance
Kendo 2 for male piercings
Loshirai14 for male claws
Bethesda for making a modifiable world and the beastly Creation Kit.
and a host of other people who created mods that are not incorporated into this Tiefling mod, but I investigated their work and learned from their implementations and ingenuity.
(PS: If you think I have inadvertently missed an obvious credit please advise so I can amend the list with copious apologies)
If you like you can use tattoos to help blend her tail with her body (separate downloads - TheHag's Privat Tattoos & Overlays Plugin)
The Journey Begins
Chests containing Mara's Boons and Molag Bal's Temptations can be found throughout Skyrim (including Solstheim and the Soul Cairn).
Find the two Power Stones that initiate Tiefling into either Mara's Path or Molag Bal's Path. Activating one of the Power Stones signals your intention to follow either Mara's path and collect her Boons, or follow Molag Bal's path and collect his Temptations. Mara's Boons give greater increases to resistances than Molag's, Molag's Temptations give greater attack damage power and increases to Tief's health.
Choose between 10 different horn styles
If you choose Mara you can use a 'Prayer' power once per day that will replenish all your health, magicka and stamina. Eventually, when you collect all seven boons Mara will be able to lift Molag Bal's curses from you and she will remove the chains and allow you to wear clothing and use weapons.
If you decide to give in to Molag's desires and follow his path you will gain greater combat powers, but Mara's prayer for health, magicka and stamina regeneration will not work. So whenever you get low on those attributes you will have to teleport to Oblivion to replenish your life forces. Molag has created a holding cell area within Oblivion where you will find his Altar. Worship at the altar and receive his regeneration.
If you activate Mara's Power Stone - Mara's Boons will give you upgrades as you collect them
If you activate Molag's Power Stone- Molag's Temptations will give you upgrades as you collect them
If you activate both Power Stones - Molag's Temptations will give you upgrades, but you can never return to Mara
Good luck Tiefling. You'll need it.
Getting HDT Physics Working for Tiefling
Have you used mods that require HDT before? If not then it is a bit tricky. Its best if you have the latest skeleton installed. Check if you have the correct versions of the following.
Download and install;
CBBE or UNP body (required by Lunari mod)
Lunari Race (make sure you choose the TBBP body option during install)
Realistic Ragdolls and Force v1.9
FNIS Behavior v5_5 (Choose the 'Behavior' file, not the 'Spells')
XP32 Maximum Skeleton Extended
HDT Physics Extension
HDT Breast and Butt Physics (make sure you choose the 'Standard - NO Collision' file to download. If you use the file 'WITH Collisions' it makes Tiefling's tail go beserk)
Phew !!!!! All that just to get HDT working on a body, lol.
There is one more step required by FNIS. You have to run it before starting Skyrim.
You will find it in the \skyrim\data\tools\GenerateFNIS_for_Users directory.
1. - Run the program called GenerateFNISforUsers.
2. - When you have opened FNIS make sure you tick the following options:
Gender Specific Animations
Skeleton Arm Fix
Groovtamas Alternate Anim
3. - Then click the big yellow button that says Update FNIS Behavior. It will take a few seconds to run.
4. - and when it is finished click Exit.
It would probably be a good idea to create a desktop shortcut to the FNIS file because you need to run it every time you install or uninstall a mod with animations.
Then make sure that Tiefling is last in your load order and you should be sweet. Although, certain files can be put after Tiefling in your load order such as: SkyProc patches, RSPatch, Warburg Map, PCEA, Dual Sheath Redux Patch, etc.
ShowRaceMenu PreCache Killer (reduces crashes)
Deadly Combat (improves combat with higher damage and stagger)
Customizable Camera (lets you change 3rd person camera angle)
Immersive HUD (remove or change screen icons)
Jaxonz Lights Please (cast mage light without using hands)
MFG Console (makes your character blink instead of staring like a zombie)
PC Exclusive Animation Path (npc's won't do the special animations you instal for yourself)
Player Headtracking (you will now look at people when they talk to you or walk past)
Realistic Humanoid Movement Speed (speeds up walking and makes running less sprintlike)
Other mods by dePog
Predator Vision - Scent Trail (gives you the sense of smell)
Quieter Dungeons & Caves (removes unwanted ambient sounds and white noise from caves and dungeons)
2.6.x VERSION CHANGE LOG
TIEFLING VERSION 2.6.5
1. Corruption Pulses now look like liquid. When Tief throws a pulse of Daedric corruption it will look like foul liquid that splashes on the opponent.
2. Vomit splash now vomit coloured. Finally worked out how to make the drops of spew look a nice juicy yellow-green vomitty colour instead of blood red. You may also see vomit coming out of Tief's mouth. (Or you could just close your eyes, lol)
3. Fixed Morph KOS glitch. Once Tief has 7 Boons she is no longer KOS, however reversing Morph spell was accidentally reverting to KOS status. That is now fixed.
4. Invisibility speed penalty increased. In the ongoing battle to make Tief's life as awful as possible the rate at which Tief's movement speed is slowed whilst invisible has been increased.
TIEFLING VERSION 2.6.4
1. Werewolf glitch fix. Dragonscale horns were glitching when returning from werewolf beast form. This patch should finally fix it.
(Need to have 2.6.0 or higher installed first before installing this patch)
TIEFLING VERSION 2.6.3
1. Daedralight now has a detrimental effect on Daedraflesh. If Daedralight is active Daedraflesh will only be half as effective, eg. 200 armor rating will become 100 armor rating.
2. Venom Claws drain health, stamina and magicka from Tief's victim once she has 7 Temptations. Using venom claws will help top up Tief's health, stamina and magicka by about 20 points for each person or creature she kills.
3. Dwarven Automatons. These will now be only slightly affected by Tief's Daedric Pulse. However, the Scent Squirt will now short circuit most Dwemer machines.
4. Tiefling Morph. If Tief stays Morphed too long she will enter a Sickened Morph State that will almost totally incapacitate her. Stamina and magicka will drop severely leaving her morphed in her weakened human form until she can next Pray or Teleport to Oblivion. She will experience ongoing periods of nausea and vision blur. (Also, the health penalty for using Morph has been lowered from 200 to only 100 health.)
5. Combat Damage. Bleedout has been overhauled so that it now better recognises what type of weapon and or creature has hurt Tief. Also, Dwemer automatons will now cause more severe bleedout damage.
6. Tail Twitch. When Tief twitches her tail it will now also reset her horns. Occasionally her horns changed to an incorrect style. This should now revert them to your chosen style.
TIEFLING VERSION 2.6.2
2.6.1 didn't work as intended so this release replaces it. The functions described below now work
1. Bleedout Partial. Tief now has 3 choices at the Combat Stone (inside the Temple of Decision) instead of the previous two (Bleedout On, Bleedout Off). The new third option allows for bleedout to occur as usual until Tief's health drops below 10%. This option is specifically designed to cater for players who use other mods that would involve Tief being captured after she loses a fight. Previously, with the 'Bleedout On' option she would keep bleeding after capture and die, so most players have had to use the 'Bleedout Off' option. Now you can choose 'Bleedout Partial'.
How does it work?
Once Tief's health drops below 10% bleedout will stop draining health, but it will start draining Magicka and Stamina at a rate proportional to how many wounds she has. The magicka and stamina drain will stop once they get below 5%. So this will allow time for Tief to either win the fight, or run away, or live through a rape sequence. The thought being that if bandits want to rape her they will do enough first aid to stem the flow of blood first so that she can live long enough for them to rape (nice thoughtful rapists I spose). Presumably at some point she will be able to call the medic to have her wounds healed properly.
Obviously Tief can still die if she keeps fighting after her health drops below 10%. A sword through the heart or brain tends to do that, lol.
2. Message Fix. I think I have stopped the Boons message from spamming after 7 Boons. Apparently it was coming up every 5 seconds if you were not playing in Survival Mode. Hopefully this patch fixes that. Let me know.
3. Vision Blur. When Tief is bleeding out she will now suffer from vision blur. The amount of blurring depends on how much blood she is losing. Calling the medic will stop vision blur.
TIEFLING VERSION 2.6.0
1. Morph. Morph (the transformation that removes both tail and horns) now allows Tiefling to trade (both buy and sell) at more reasonable prices (not great, but better). However, the trade off is that Tief's attack damage will drop by about 90% whilst Morphed so you had better hope she doesn't need to fight anything during this time. Also, the massive strain of morphing into human form will damage Tief by 200 health.
2. Changed Venom Pulse to 'Tiefling Scent Squirt'. This is now a very short range squirt of scent that disorients living and undead for about 30 seconds. It also lowers their stamina and magicka temporarily. Affects npc's within about a 25 foot radius of the squirt
3. Adjusted the Oblivion penalty / bonus that Molag imposes. He now takes into account how long you have "wasted" by sleeping, waiting and travelling, and how much health you have lost. He's such a nice guy, Tief's dad, eh?
4. Really fixed the Mara 7 Boon problem this time (sorry bout that). So Tief's pulse attack will now work when reaching 7 Boons.
5. Timescale can now be set at the Temple of Decision. There is a stone in the far right corner. Activating it toggles through the Timescale choices of 5, 8, 12 and 20. The Tiefling mod is set at a default of 5 when you first start a new character, ie. 1 minute = 5 game minutes
6. Added some extra player sounds during healing, servant arrival and departure. Let me know what you think. I am not sure whether I like them or not.
By lafoooI just extracted this costume from the original mod Fox Girls Club.
Body type is UNP.
I don't own any of this, I don't take credit for this.
Just sharing this for those who only want this set.
Use additem menu to obtain or type: help "fox bitch"
Credits to original authors of this:
By MusjeThis mod works with Paradise Halls (PAH), and lets you keep your slaves in camps or houses, freeing up a PAH slave slot as well as your time: in most cases a slave kept at home will not require your attention. You can have some fun with your slaves and order them around and have them clean house, dance for you, tie them up or have sex with you. You can have more experienced house slaves train less experienced ones, and apply discipline by whip, bondage or sex.
Install using your Mod manager, overwrite everything, and start your game. Be sure to go to the MCM menu, open the HSH Info page. This completes the upgrade. You can upgrade during a playthrough in progress.
When upgrading to 1.04 or higher from a previous version in a game in progress, you may notice some stuttering or script lag during play as the internal data structures are rebuilt. To force a complete data rebuild and get it over with: open the MCM menu and view the list of house and camp slaves.
Always run FNIS after installing a new version!
How to play with Home Sweet Home
Setting up a house or camp to keep slaves in:
You can designate any indoor location or outdoor place as a slave camp. You do this by using a House Cell or Camp token; purchase these from Pardo, the bartender at the Restless Hunter or the prison guards (after doing the quests, or setting the quests as optional). With these tokens you can turn any building, cavern, camp, dungeon or even outdoor location into an area to hold slaves.
The different kinds of tokens are for:
A temporary slave camp, holding 3 slaves. You can have 1 of these. When you break camp, the Camp Token is refunded. Permanent Outdoor Camps. These can be removed but the token will not be refunded House Cells, for indoor use. These let you keep slaves in an interior location. If your house consists of multiple "cells" (i.e. it's not a single continuous space) you need to use a token in every space you intend to keep slaves
You can have up to 10 permanent slave camps / house cells total.
To use a token (make sure you have only one, for some reason they do not work when in a stack):
Click the token in your inventory when you are in the location you want to keep the slaves in. Depending on the type of token, the outline of a cell or a small chest will appear, and move/rotate with your character. Move it to the desired location Press Enter to place the cell / box. You will be told to confirm placement by clicking the chest (cells will have a chest next to the door). This is just in case the chest ends up in an unreachable place where you can't click it anymore. If you wait 15 seconds or so, the cell will disappear and you can try again. After confirming, click the chest again to bring up the menu. Using this menu you can remove the cell or camp (no refund!), or place Bedroom, Cell and Wall markers
House, Cell, Wall, and Bedroom markers are used by the slaves when training or being punished. A House and Cell marker are automatically placed inside the cage when you use the token; you will want to place at least on of each marker in your house or camp.
To place markers, select the desired marker type from the chest, walk over to the right spot, and press Enter to place the marker; it will appear as a neon colored torture device. You can place multiple markers if you want, press Esc when you are done. The neon markers will disappear (you can unhide them using the cell menu)
- Regular sandboxing takes place around the House marker
- Slaves will stay at a Cell marker when told to stay in their cell. They are also used when performing bondage on the slave.
- Wall and Bedroom markers are used for bondage, and Wall markers are also used in slave training. (A Wall marker is best placed by hitting Enter when standing with your back to a wall or flat space)
Once you've set up your home or slave camp, you can order a slave to stay there and look after it. Keeping a slave at home or in a camp releases the PAH slot it occupied, allowing you to capture an additional slave. If you want to take your slave with you on the road at a later time, you can order them to come with you (provided you have a spare PAH slot). House slaves will look after your home, train other slaves, cleaning up or keeping you company while you're around. Currently you can order them to:
Clean up around the house or stay in place Wait in the cell or your bedroom Dress, undress or access their inventory Keep you company. They will follow you around the house, and dance for you if you sit and take a load off Train another slave who is not yet submissive enough. (not available in temporary slave camps) Bring a slave in training to the cell or fetch them from it Order them to do stuff or have sex with you Strike a pretty pose Train sex with each other. You can order them to when they have sufficient Obedience and Sex training. The slaves do not need to be trainer or trainee for this: they will just select random partners from other slaves who have been ordered to train their sex skills. Every so often 2 or more slaves will engage in sex when so ordered, and when you are home.
You can also tie up your slaves, showing your skill at rope, chain or device bondage. The bondage dialogue uses the house markers as described previously; the option "let's get you onto one of these toys" will get the slave on the nearest ZaZ or Display Model device, provided that there is one.
Adding furniture to your house
When you install your first permanent camp or house cell, you will be given spells to place and remove torture equipment. To use, stand where you want the furniture to be placed and cast the spell. You can add wheels, racks, crosses and pillories to your home.
If you have Heretical Resources installed, you will also have a separate spell to place chains. See below for info on how to use them.
Slaves will also make use of the torture devices and statues from I'll Take The Display Model
Managing large amounts of slaves: the taskmaster
If you have a large number of slaves in your home, you may want to appoint one of the slaves as Taskmaster (using the dialogue). The slave needs to have over 80 submission for this. A Taskmaster can:
Summon a single slave of a particular type (untrained, trained, trained in sex) Order a group of slaves into a lineup (all untrained slaves, trained, all trainers, all males or all females, etc) Order the slaves in the lineup to wait, follow the tasmaster, exit the house (become PAHE slaves again), entertain guests (see below), get into bondage equipment around the house, sandbox, go to the cell, etc. Set up a training roster and pair trainers with trainees so that all slaves get trained to maximum potential.
Individual slaves can be dismissed from the lineup, and will then no longer follow group commands given through the taskmaster
Slaves need to have sufficient submission and sex training to be ordered to entertain guests. When so ordered, they will seek out your followers and house thanes, and dance for them or have sex (limited functiuonality for now). You can tell individual slaves to stop entertaining guests.
Keep in mind that the taskmaster will only summon slaves into a lineup if they are not busy. Trainees are never summoned (they follow their trainers). Trainers are only summoned if you specifically ask for them. Tied up slaves will not come either. The exception is when you ask the taskmaster to summon everyone.
This feature is still new and there are some issues to keep in mind:
Ordering many slaves into a lineup works best in uncluttered homes with plenty of room to walk. If the slaves are blocking each other they will teleport to you eventually, be patient. When you initiate the "Taskmaster..." dialogue, a bunch of stuff happens in the background. If you click through this dialogue too quickly, the processing doesn't get a chance to complete, which may affect the subsequent dialogue. If this happens you will see a message in the top left corner. In most cases this is not a problem, symptoms of this are: not getting the lineup dialogue while havign slaves in a lineup, or the taskmaster telling you a certain kind of slave is not present even if they actually are. Ordering to "prepare the slaves for travel" takes a bit of time to get all slaves back into PAHE. Wait! Each slave will be yoked after being handed over to PAHE, and when the entire process is complete, the taskmaster will inform you. When asking the taskmaster to manage training, it will take some time for the complete training roster to be set up.
Placing and Using HDT Chains
When you have Heretical Resources installed, you can place HDT (physics enabled) chains to your home, using the special spell you get for this.
To place; use the spell. It shoots a small fireball and will install a chain where the fireball hits. You can remove chains using the Remove Torture Device spell
To use: tell the slave "I'm going to tie you up", then "this chain will look good on you" (the option appears if there is a chain nearby). After a second or so the slave will fall limp to the floor. Talking to them will open a menu, choose "attach", select a wrist or ankle or neck, then aim at a chain and hit Enter, the slave will be attached to the chain. Repeat to attach multiple chains.
Please note: the physics engine of Skyrim is a fickle and sometimes harsh mistress. Keep in mind the following:
When putting a slave in chains kneeling or standing, they may assume a strange pose in a weird location (floating) if the chain is far off the ground (or at random occasions). When re-entering a cell, slaves in chains may need to be reattached to it. This happens automatically but takes a couple of seconds. Taking a slave out of chains or putting them in them takes 10 seconds. Wait until you get the normal dialogue instead of the chain menu when talking to them. Very frail slaves may die when the Havok attachment process slams them into a wall. If you remove a slave from the chains and they bug out (become unesponsive), exit and re-enter the cell, this will fix them.
Holding Cells for Town Houses:
You can purchase an upgrade for each of the 5 standard player homes in Skyrim. Talk to the bartender in the Restless Hunter (see below), or the prison guards at one of the mines after completing the quest "Dispensing Justice". These upgrades replace an existing room like alchemy / enchanting labs or child / guest bedrooms with a cell to hold slaves in. Each comes with the following;
A cell Some ZaZ furniture to get comfortable in A chest with a few ZaZ items for your amusement
These cells are purely cosmetic; to actually keep slaves in your town houses, you still need to buy and use a House Cell Token.
You can place various markers around the house. Starting with version 1.0, you can use these in large homes to manage your slaves better and make them stay in certain parts of the house. For instance, if you have multiple bedrooms, place a Bedroom marker in each using the house menu (click the little box next to the cage). Then take your slave into one bedroom and tell her that's her bedroom from now (you need to be fairly close to the Bedroom marker or the dialogue will not appear). After that, you can order her to stay in that particular bedroom. Same for Cell and House markers (which are used for sandboxing).
To tell a slave which room(s) to stay near to, use the "Attend me, slave" dialogue
To tell her where to go, use "Go where I tell you".
House Cell markers can only be used indoors. Camp markers can be used outdoors. Cells and permanent camps are meant to be permanent. You can remove them but you will not get a refund. In contrast, if you remove a temporary slave camp, the token will be refunded and you can use it again. For full sandbox and sex experience, choose a location where the beds aren't owned If you enslave someone and imprison them in their own home, they may become unresponsive (tell you to leave). If that happens, wait until day and try again. If it still doesn't work: open the console, select the slave, go outside and type "moveto player", then try talking to them again. When you use your first cell token, you will be given 2 spells you can use to place Zaz furniture around the house. These are used for training and bondage
Securing your camps:
Be aware that outdoor camps must be guarded, or your slaves will try and escape! Camps can be guarded by the player (in a 200m radius), by an experienced slave in your camp (must have submission over 70 and combat training of over 50), or by a follower (tell the follower to guard the camp after setting it up). Keep in mind that followers may get bored and leave if you leave them alone for too long. You will receive a warning if this happens.
There are 4 quests to introduce you to the slave trade. To begin the questline, talk to the jarl of one of the crappier holds (Morthal, Dawnstar or Falkreath) after becoming a thane of that hold. Alternatively you can go to the Restless Hunter (a ways west of Riften) and talk to Pardo.
The second quest ("Dispensing justice") can be ended with the slave trade continuing or being terminated. If you choose to terminate the slave trade, the quest line ends and you won't gain access to the Restless Hunter basement, but you can still enslave people and keep them in your homes or camps.
If you do not want to do the quests, open the MCM menu and enable the option to skip the quest, then ask Pardo at the Restless Hunter if you can keep your slaves there. He will give you the keys to the inn, and thereafter you can use all functions of this mod.
There's a new inn called the Restless Hunter south of Ivarstead. Note that you can park your slaves there like in your own homes, but you will not be able to retrieve them without the key to the basement. You receive this key in the course of completing the questline.
Completing the quests will add slaver guards to three mines. Slave buying functionality is limited, and the guards will only buy 2 slaves every 2 days.
After completing the questline (or skipping it), you can auction off your slaves at the RestLess Hunter. Put the slaves you want to sell in a cell, and give them a Slave Auction Medaillion to wear (available from Pardo). There must be 3 slaves for sale before you can organize an auction. When doing the quest auction you have to bring all 3, but after that some random slaves for sale will appear in the inn (provided there is room in the cells); these aren't yours to command, but you can buy them at the auction.
Slaves being trained will gain various skills, depending on the slave training them. If one slave is training another, they will play at BDSM as well, if the slave in training is accompanying the trainer, and if the trainer is left to their own devices ("Make yourself useful" command).
A slave must have at least 70 Submission to train other slaves. Those slaves will slowly be trained in Submission, Respect, Pose, and Sex up to the level of the trainer. Through dialogue you can order the trainer to focus the training exclusively on Sex, Submission or Combat, in which case the slave will be trained faster though only in the selected skill.
Slaves with less than 70 Submission can only be left in the cell or ordered to dress / undress.
An MCM menu lets you see what slaves occupy each house and camp, how far along they are in training, and lets you disable the BDSM-related content if you prefer to go without.
Disable BDSM content: Stops the slaves from engaging in BDSM during training Submissive Greeting: When disabled, slaves will no longer greet you or their trainer in kneeling when you come near. Use designated locations for BDSM equipment: When enabled, slaves will go to the appropriate markers when being tied up. When disabled, they will be tied up where they happen to be standing, which can look weird in some cases Spawn BDSM equipment during training: When enabled, the trainer will make use of BDSM equipment like pillories that appear out of thin air. If you don't want that, disable this option. Questline is optional: Enable this to skip the quests. Go talk to Pardo at the Restless Hunter after setting this option. You can also choose how your slaves should greet you.
ZaZ Animation and asset packs up to version 7.0 OR Zaz Animation Pack 8.0 (+) Hearthfires (I don't have the wherewithall to make this a soft requirement) Paradise Halls Extended Fuz Ro D-oh is highly recommended (and required for the quests and auctions)
Optional / recommended:
FNIS Spells (see the files section) - without this, slaves won't dance or pose SerialStrip - undress your slaves one garment at a time, animated TDF Prostitution - pimp out your house slaves to visitors And You Get a Slave! - sell your surplus slaves to townsfolk for fun and profit Heretical Resources - Add HDT-enabled chains to the game, usable by HSH slaves Flimsy Ragdolls - Improves the way slaves hang in their HDT chains. Recommended if you use Heretical Resources I'll take the Display Model - Adds awesome new bondage equipment that can and will be used by HSH slaves ZaZ Extension Pack - Additional nice torture equipment that you can place and your slave can use Tara's Ultimate Furniture Pack - More excellent torture equipment for you to use. SlaveLight - Have your slaves carry a (working) light for you. Interactive BDSM - Makes Zaz Furnitures more interactive with animations
This mod will work with all optional mods listed above, but some of those mods will not work together!
-TUFP + ZEP is OK
-ZAP 7 + TUFP + ZEP is OK (most common combination)
-ZAP 8(+) is OK for gamers who don´t play mods that need ZEP (zaz extension pack)
-ZAP8(+) + TUFP is NOT WORKING, combining these is not necessary and causes serious issues (ZAP8+ has everythong from TUFP and them some)
-ZAP8(+) + ZEP is NOT WORKING
-ZAP 8 (+) + ZEP + TUFP is NOT WORKING
If you install any of the recommended mods after starting a game with HSH, then open the HSH Menu for HSH and go to the Info page. This will register the optional mods with HSH.
Always run FNIS after installing a new version!
Use you favorite mod manager, or unzip the files into your Skyrim data folder and add the .esp file to your loadout manually. Run LOOT or ensure that pah_homesweethome.esp is loaded after the prerequisite plugins.
If you own one or more of the 5 town homes and you have the cash (500-3000), Pardo at the Restless Hunter should offer you the upgrade(s) when you talk to him, after completing the quests or setting quests as optional. If he doesn't, try saving your game, then load that save and try again. This often fixes stuck dialogues on newly installed mods.
Upgrading from previous versions:
Let your mod manager handle this (choose to overwrite any existing files), or manually unzip the files to your Skyrim data folder and overwrite existing files.
Install the Alternate Faces file for nicer looking NPCs created by ata00 (see the image at the top). Simply install using your mod manager or by unzipping into your data folder, overwriting everything when prompted. You can roll back if needed by reinstalling HSH and overwriting all.
During the slave auction (Noble Desires quest), slaves can get stuck in their cells and/or on the auction block. To fix: try waiting an hour, bump the slave a little. If everything fails, go to Pardo and tell him "you need to leave", then exit the inn. The quest stage will complete and you'll be able to see Pardo and collect your earnings. When waiting for Melina to visit the Winking Skeever (Mail Order Bride quest), keep in mind that she needs to be at the Skeever at noon so she will leave the palace a bit before that. Also, the quest stage will fail if you Wait (T key) in the palace for Melina to leave, past her departure time (you can repeat the stage though). Wait outside the palace for her to leave instead. During the quest Dispensing Justice, Merian will attack you somewhere. If she doesn't find you, wait for a day or so outside the major towns (not indoors), and she will find you. She needs to be out of combat after the attack in order to talk to her and advance the quest; hitting her should get her to give up and stop fighting. If other NPCs attack her, this may require a few tries. If you have completed Noble Desires or skipped the quests, and no slaves for auction are appearing in the Restless Hunter (or if they stop appearing at some point), then turn on debug logging in the MCM menu, then ask the guard in the basement of the Hunter to spawn a slave. This will restart the spawning process.
During the quest "The jarl's Wife" from the Dovahkiins Infamy mod, some of your slaves may be teleported to you and attack you. This is normal behaviour for the mod, however it will break HSH and PAHE slaves
CC-BY-SA: You may redistribute, add to, or alter this mod (source is included), provided that you do so under the same terms, and provide appropriate credits.
By MusjeInteractive Torture (BDSM)
There are a lot of wonderful bondage devices available in ZAP, but don't you wish you could do a bit more with them? This mod offers some interactive BDSM fun around these devices.
What this mod does is create a BDSM session whenever a ZAP 8 furniture is used, whether scripted, through sandboxing, or ordered by the player:
If you sit in a BDSM device, a nearby NPC will lock you in it and start playing with you. If an NPC sits in a device and another NPC is nearby, the other NPC will start torturing the one in the device If you order a follower into a device while standing nearby, they are locked in and you get to play with them yourself through dialogue.
Play can range from sensual, sexual, teasing to painful. The current version only has one set of animations: kissing. More to be added soon!
There is an MCM menu to give you some control over which NPCs take part as victims or torturers, how long the player will be kept in the furniture, etc.
The mod is already compatible with PAHE and HSH. In HSH there is an option to let ITF handle the torture if a torture device is involved (in play or during training)
Works only with furniture provided in ZAP 8... but modders can register their own furniture as BDSM equipment. Not all furniture in ZAP 8 is suitable for the included BDSM animations; in this case the torturer will resort to a default beating animation. There are a lot of ways a victim can be bound: standing, sitting, upside down, hanging, etc, and matching BDSM animations have to be made for each. This means that in some cases there is no appropriate animation (yet) The animations are not paired, i.e. the victim's action isn't matched to the torturer's, and things won't be perfectly lined up. This may change in the future as soon as I find out how to properly override the furniture animations. The animations still need a bit of polish! My first priority was to create basic versions of each animation, since there are quite a few of them If a furniture provides its own activator (like the wheels on the garotte or rack), the animations won;t be used and the torturer uses the activator instead. The mod only detects a limited amount of BDSM devices in any location (currently up to 25). If you have more (like in the zap test cell), only some of them will start a BDSM session if an NPC sits in them. This does not affect sessions where the player sits in the device.
This is in beta! It has been tested on a limited nr of configuration and there may still be issues with performance, script lag etc. Let me know!
Modders, you can:
Register your own furniture to be used by this mod * If your mod uses ZAP furniture, you can set the parameters for that furniture: who uses it, for how long, etc. * For example in a location where the player is to be tortured as part of a quest, you can specify that devices are to be ignored by sandboxing NPCs. Your mod can provide its own flow for custom BDSM sessions. For example: an NPC lowers a cage with the player in it into a well, and brings it back up just before the player drowns. The player is then dunked again or let go, depending on choices made in a dialogue. Or the torturer could taunt the player, question him as part of a quest, etc. Your mod can also initiate a BSDM session through scripting: specify victim, device, (optionally) torturer and (optionally) activator to be used. The role of the activator is to position the torturer, and have them do something (whip, play an animation, say something) every few seconds during the session. If you don't supply an activator, the mod will place the default one. If you don't supply a torturer, the mod will recruit a nearby eligible NPC.
*) Can be done without creating a hard dependency on this mod.
If you sit in a furniture and you are not locked in (controls remain enabled): check that the option to lock player into furniture is enabled. Also check that you are not wearing any ZaZ items.
If you are bound in a furniture with disabled controls, you can still hit Num Pad 3 to enable free camera and use the arrow keys to move the camera around
Install the file to your Data folder, or use a mod manager
Then run FNIS
Zaz Animation pack 8.0 FNIS SKSE
By scivirusVERY IMPORTANT
If you had cosio before uninstall it first before running new version
if you game crashed , HDT collision stop working , installed a new mod or removed it make a Clean save with the next Steps
Skyrim LE HavOK can crash causing Collision to stop working after installing or removing mods in some cases
use these steps to fix it
1. disable all mod with plugin .Mods that have no scripts will not matter (do not uninstall ,disable the esm and esp except the Skyrim DLC's)
2.start skyrim with a new campaign and make a new Female Character use the vanilla templates
3.wait till you binds are cut and then go to the Console with ~ key and type coc qasmoke ..it will bring you to a test room with no scripts and very little cpu load ..
4.Now SAVE ..always keep that save you will need it again ..then close the game activate your mods again and start the game with the clean save ..after that you can load your last save with the problem it should fix the problem
PS is recommend KS Hairdos HDTPhysics with BBP HDT FIX to indicate when Havok Crashed .the hair will stop moving
support me on Patreon so i can add more content to this mod and maybe new mods .
i like to Thank Nes27 ,DVD ,Shizof ,Kenneth Pemberton and anonymous Patrons for supporting me
This is a CBBE HDT based body replacer with a fully functional vagina ,it also has breast butt and testicle collision and Breast and belly scaling .It also has penis to belly collision will not work on all animation because the penis simply does not get close enough .I recommend using small values on the belly sliders or pregnancy scale my get deformed
Clams of skyrim also has a new Breast but and Belly physic with a very close real Natural bounce and jiggle based and real life weights and using the Golden ratio 1.618
i want to give thanks to Caliente for the original cbbe body and Daimonic for giving me inspiration for this mod,Stevierage for his help and awesome finger physics on the Vag.
I also want to thank HeroedeLeyanda for his awesome defuse textures custom made for Cosio and jacques00 for hdt tails on for beast races.
Thanks For CronoTrigger77 on his advice and Sumwahnyoono for work on converter sliders
requirements for this mod in order
2.SOS FULL EDITION or Sam http://www.loverslab.com/files/file/498-sos-schlongs-of-skyrim/
3.Sexlab framework http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/
4.sex animation mods like ZaZ Animation Pack http://www.loverslab.com/files/file/156-zaz-animation-pack-v70-2017-05-16/
5.Calientes Female Body Mod Big Bottom Edition -CBBE- http://www.nexusmods.com/skyrim/mods/2666/?
6.BODY SLIDE latest version http://www.nexusmods.com/skyrim/mods/49015/?
7.XP32 Maximum Skeleton Extended and requirements (nothing must overwrite this at any point and use Skelton Rig Map (HDT) ) http://www.nexusmods.com/skyrim/mods/68000/?
8.optional Remodeled Armor for CBBE Bodyslide HDT(installs feet.nif when using Bodyslide batch build select CT77 Feet and not the cbbe feet or their will be a gap ) http://www.nexusmods.com/skyrim/mods/25259/?
9.HDTPhysics extention 14.28 http://www.nexusmods.com/skyrim/mods/53996/?
10. Cosio 4.4 Main (includes bodyslide files) if you had cosio before uninstall it first before running new version
Use Light edition if you have FPS drops lower then 5 FPS in growled Room but it will not have Finger ,belly ,clit . Textures are now included with the installer and is recommended CosioTextures Hi or Low res . install one of them Cosio Hi res has 4k textures and can over load VRam on 1 GB Gpu's .
For Optional Texures In the download page is a patch for
11.HDT Beast tails and beast textures are now separate from the main installer for Optional use
Fairskin complexion https://www.nexusmods.com/skyrim/mods/51602/? PS fairskin can overload your Vram and cause the Black skin Bug
Mature skin 2 cbbe https://www.nexusmods.com/skyrim/mods/32986/?
Demoniac 1.12 CBBE https://www.nexusmods.com/skyrim/mods/70834/?
PureskinTexture https://www.nexusmods.com/skyrim/mods/73853/ PS pureskin can overload your Vram and cause the Black skin Bug
Mature skin 2 cbbe https://www.nexusmods.com/skyrim/mods/32986/?
Baby Doll X Skin https://rd.nexusmods.com/skyrim/mods/87171?tab=files
Pride of Valhalla CBBE - Midgard https://www.nexusmods.com/skyrim/mods/72586?tab=files
You need the original installed first and then use the same options
PS there is an old people Patch with cosio texture for OLD Human NPC's and will work with any texture pack
i am busy creating Mod installer with compatible textures for a variate of texture mods and there options .so if your favorite mod is not compatible please be patient as it take time to do convert textures because there are a lot of them ,and just PM me what mods you are using and ill add them to the list .
texture mods that are compatible
Leyenda Skin by HeroedeLeyenda http://www.nexusmods.com/skyrim/mods/73512/?
open bodyslide --->select COSIO or Cosio HD on outfit/body tab --->select Cosio from preset tab or make your own preset or any existing preset ---->click batch build so your outfits can conform to you preset---->press BUILD Last
RUN FNIS and your done
bodyslide files for sexlab strapon dildo with hdt string has been added
i also welcome anyone to make there own versions of the vag textures and will share it here on the COS page or on there own .IF you do not like the Cosio textures and use Another cbbe compatible textures look for a Patch in download section for it or ask me to make one.i did add resource file containing textures for the vagina.you can use photoshop or gimp to add it your self
The Hdt Havok opject esp has been removed because it takes an armor slot and can interfere with Devious devises and Armor mods .this was only their to add Physics on vanilla standalone followers and mod followers when they have armor on.Instead you can add Physics to your follower armor your self .you will need to know what the bodyslide name is for that armor if you dont know ask me and ill check.
Open Bodyslide then open outfit studio .Go to File load project select the armor you want that has the naked baseshape in it ,this is the part that has the torso not the boots or cloves,(this will different depending on the armor mod and my not be very clear which it is )
The Baseshape will be highlighted in green .right click on it and left click on properties .click on Extra Data tab .and them Add button.make sure type is on NiStringExtraData Enter under Name "HDT havok path" and under Value "Data\SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml"
How to replace Armour Baseshape with Cosio
Painted Lady http://www.loverslab.com/topic/38259-2016-august-18-added-link-to-darker-texture-options-the-painted-lady-redone-color-matching-pubic-hairs/
Bathing in skyrim http://www.nexusmods.com/skyrim/mods/60421/?
SexLab Separate Orgasm http://www.loverslab.com/topic/73385-sexlab-separate-orgasm/
Wet Function Redux 39 http://www.loverslab.com/files/file/2753-wet-function-redux/
Sexlab Defeat http://www.loverslab.com/files/file/286-sexlab-defeat/
More Nasty Critters http://www.loverslab.com/files/file/1140-more-nasty-critters/
Soulgem Oven III 310 http://www.loverslab.com/files/file/1247-soulgem-oven-iii/
KS Hairdos HDTPhysics with BBP HDT FIX https://www.nexusmods.com/skyrim/mods/70363/
1.HDT on Followers can make the bodies invisible .The cause is a temporarily over whelmed Papyrus Script cause Hdt to stretch some body part out of the Cell location .Cosio Hdt is very complex can be effected by this bug .only remedy is to disable the NPC and enable it again in the console how ever NPC's can fix them self a minute or so .
2.Some sex animation is not meant for Cosio or is simply of bad quality and can cause Collision from penis or sex object to Vagina not to work .AS long as the Penis or sex object is set to Group ID 0 and there is collision on the breast it should work ,but it highly depended on the quality of the animation.
By EvilReFlexSoS - High Poly Futanari Addon + Bodyslide Files
You like Futanari with huge Cocks but are worried of the sharp edges? Then this is the mod you are looking for!
This is an hight poly addon for Schlongs of Skyrim and use able on female characters!
Use Your Bodyslide Preset to fit the Schlong to your Body and to change the shape! UUNP and CBBE Support! The Addon support by default the Mature skin textures or use your favorite SOS Textures replacer! (like this one) Shipped Argonian textures looking best with the Female Dragonic Argonian Textures. Copy your favorite SOS schlong for females - UNP textures into the Data/Textures/ERF_HighPolySoS/ Dictionary! SOS Schlong possibility set to 0%, if you want the addon on ALL (or most females) change this value in SOS MCN menu Patch to fit Fair Skin Complexion textures (Just install it over)
Schlongs of Skyrim and its requirements (or Schlongs of Skyrim SE if you are using Skyrim SE)
BodySlide and Outfit Studio and its requirements (not needed but highly recommended)
If you like this creation, please support me and BUY ME A COFFEE!
By Monoman1Sexlab Survival
This mod is a WIP with one feature in particular that's quite dangerous to your characters wealth. Please read & understand very carefully the points about stashes below!
Like Sexlab mods? Yea you do. Like survival mods? Maybe you do. Ever notice how they don't really 'gel'? This mod aims to smooth some of the contention points these two types of mods bring and add a few fairly unique features of it's own. It's mostly a personal project but if someone else gets use from it, great!
Sorry for the wall of text but a lot of the features 'lead into' each other.
Mod is designed around a female protaganist (sorry) Map & compass are now a physical thing. You must have a map & compass in your inventory to... er... have a map and compass in game. Straight forward enough. It can be bought from general traders across skyrim (Requires merged patch). Yes, having no map/compass essentially disables fast travel. Don't lose it! - Known issue: DDI resets the compass on initialization. Should be fine on next game load
You can't read a map while wearing a blindfold. That's just silly. You can now swallow cum. Animations tagged as oral that orgasm with the player mouth open will decrease RND hunger and thirst. Yes, you can now become 'glutted' on cum :D. You'll receive a popup message asking if you want to spit or swallow. If you are starving or dehydrated you will not be given a choice as you'll happily gulp down every drop you can. If you are a victim you will be forced to swallow. Depending on the race providing said cum will provide more/less satiation. - Issues: Some mods are pretty liberal with the victim tag - forcing you to swallow when you should have a choice. Some animations don't open the mouth even though they clearly should. Sexlab separate orgasm may cause timing issues - orgasm before mouth is open - needs more testing.
Swallowing cum will give you 'cum breath' which gives a debuff to speech. It becomes more severe the more cum you swallow but fades over time. Drinking alcohol/skooma whore drugs/MME milk will speed up the process. Getting a fresh layer of cum makes you wetter in frostfall but also decreases your exposure. Again, depending on race and the number of males involved - greater gains for both. If you spit you gain less RND satiation but it makes you wetter and decreases your exposure more. You should probably swallow if find yourself naked in the north. Drinking MME milk or any skooma whore drugs now decreases your tiredness and provides a decent decrease to exposure. Ah if only milk was addictive too (Shameless Milk Addict plug) Using SL Dialogs 'Rest anywhere' is great. No inn fees, no pesky going to town, don't even need a tent or bed roll. Just plonk yer ass down on those wonderful, cosy, jagged, icy, rocks and wake up fresh as a daisy, ready for anything. NOooo!!!!!1one11elventyone1!! Rest anywhere now provides far less actual rest (+ increased chance for a random disease - not done yet). If you're a filthy slave and your master makes you sleep on the ground then you will wake up tired, as you should. Sleeping naked provides a bonus to rest gain rate. Sleeping in clothes gives you a small penalty and sleeping in armor gives you a larger sleep rate penalty. You know. An actual reason to sleep naked instead of just because sexy. I Might add an option to configure sleepwear later. Maybe. Stashes. So. You know that barrel. You know the barrel I'm talking about. THE barrel. In whiterun. Don't fuckin lie to me! The place you stash all your shit while you build up enough coin to buy breezehome. Well now stashing your ebony armor and bazillions of gold and gems in a container in the middle of any town with everyone watching is a really terrible idea. You'll be lucky if there's a lockpick left by the time the desperate townspeople are finished pilfering your hard gotten gains. Even if nobody is looking, someone in town is bound to stumble onto it eventually. Best to stash your stuff in your home. Or in a hunterborn 'hunters stash' away from town with noone looking. - There are only 2 ways to make sure what you stash is 100% safe. 1. Stash in a player home. Any location with the keyword LocTypePlayerHouse is not tracked at all. 2. Stash your stuff in a hunterborn cache in a remote area away from the road with nobody watching.
- You can try to minimize your chance of theft by: keeping away from towns/cities/farms. Using hunterborn stashes. Keep away from busy roads. Try to have as few npcs in the area as possible. Sneaking. If anyone actually sees you put stuff in they'll know it's there and start stealing from it. I've built in protection for NPCs that are: followers that use vanilla factions, Paradise Halls slaves and Sexy Bandit Captive Slaves. Anyone else is a potential thief and you should not let them watch you put stuff in your stash.
- Use your new 'Assess Stash' power to give you an idea of how good a location or container is.
- Npcs actually steal from you so if your stuff starts to go missing it could potentially be found on npcs in the area, making pickpocket actually useful. (There's a chance however if no npcs were found and you stashed somewhere unsafe that items are 'stolen by wanderers' (magic'd away to a container)
Times are hard. The city coffers are emptying quickly. In order to increase income the holds are now enforcing evictions to encourage repayment of fines. Criminal scum will be afforded no shelter in holds where they have a bounty above x. They will be evicted from their home until their bounty is paid off. Ah well.... at least you can 'rest anywhere' (only works for vanilla skyrim homes right now. Not hearthfires. (I'm not big on custom homes either. Fuckin castles, just sitting there, waiting for you to find them. Key on the hook outside and unpaid guards inside patrolling your jacuzzi. Come on, really?! /rambling rant) Another imitative to increase the city's income: tolls. In order to leave a walled city, women will now need to pay a toll. They also are not allowed to leave without an escort (Very soft tie in with devious followers). You can try to lie to the guards that you have no gold but you'll need very high speech skill. I guess you could try stashing your gold in a barrel and hope it's still there when you get back ahahaha. There are many alternatives to gold if you happen to be septimless. - Possible issue: NPCs not able to go through doors. I'm not sure about this one but just from casual observation some DO progress through locked gates while others seem to turn around and try to find another way out. Honestly, I don't really care if I'm giving NPCs a hard time.
Leeking MME milk will make you wetter over time. Player is warmed very slowly during sex scenes. Simply knock 'integration'. Got kicked out of your home? Don't have a tent? You've run out of Monster (aka skooma)? You're tired and it's getting late & cold? No problem! Ask one of your fellow townfolk if you can stay the night. But can they trust that your not faking just get inside and rob them blind or worse? Or, more importantly, can you trust them...?
- Known issue: Can not skip the custom dialog while 'talking to the door'. Not sure why this is. Something to do with SK using a voice type but my dialog not using one?
Swimming naked for x seconds clears the cum from your body. (Requires Frostfall) Normally if you succumb to exposure in Frostfall you're teleported to the nearest inn with little in the line of consequences (respawn really). Now you'll be moved to the Simple Slavery cell. No need to thank me, you're welcome! (Frostfall needs to be set to 'Rescue') Followers think you're a dumb bimbo that can't count and have a chance to steal a percentage of any gold you give them to carry. Should discourage you from just handing over your gold to them while you go through the toll gates. Configurable gold weight Creature sex 'dialogue'. Sneak (just pretend you're appraising the creatures junk) and activate creatures to engage in sexy time with them. Works with dogs/wolves, horses, sabrecats, bears & trolls. Don't know if it'll work for charmed creatures. Someone try it out and let me know. Should also work for Untamed followers. Difference is you can choose the type of sex - Oral/Anal/Vaginal. So if your'e really really hungry/thirsty... Tolls are increased in Slaverun enslaved towns. TesEdit script to increase the value of food. Please see the second post on the support page for details. Begging dialog
Q. This mod is fubar.
A. Yes! Not a question though so gtfo of my faq. Next question!
Q. Do I really need Realistic Needs & Diseases/simply knock?
A. Yes. Look, I investigated making it a soft dependency but it was either too much work (RND) or just not possible (SK). RND doesn't seem like it was designed to be interfaced. + I'm a long term user of it. It is fucking entrenched into my load order with patches and dependencies and merged mods. It's going nowhere I'm afraid.
Q. Can I make a suggestion?
A. Sure, I love reading new ideas. But I'll only implement something I like and if I think it 'fits'
Q. The MCM doesn't show up.
A. Save & reload.
Q. How do I use the damned bedroll?!
A. Drop it from your inventory, sneak and activate it to turn it into a sleeping place.
Q. Cum swallow events don't fire.
A. Are you using SL - Separate Orgasm? Then make sure 'Use separate orgasm' is enabled in the SEXLAB Mcm. Also make sure your characters mouth is open before the male orgasm. Some animations don't trigger the mouth open animation when they really should (ouchies)
Devious Devices Integration
Realistic Needs & Diseases - Original - https://www.nexusmods.com/skyrim/mods/26228?
Realistic Needs & Diseases - All in one Usleep version - https://www.nexusmods.com/skyrim/mods/75876?
Hmm. Don't see that combination of requirements very often...
I'm not sure about using RND 2.0 - https://www.nexusmods.com/skyrim/mods/78785?
I SUSPECT it is compatible but I'll wait for a report back before saying for sure.
Not actually required but sort of really required unless you're a complete masochist:
Hunterborn (for hunter caches)
You may not upload this file in full or in part outside of LL. You may use this mod for your own purposes provided anything you produce from it is provided for free back to the community with the following exceptions: The mesh and textures of the compass. Not mine so I can't give permission. Pretty much all of the sounds are from other mods or free sources that I myself have no right to give permissions for. Credits: Ashal, T.ara (zaz team) and Ed86.
Possible Future Plans