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  1. (FNIS) Dragon Vore Killmoves

    FNIS Dragon Vore Killmoves
    new killmove animations for dragons (well technically they are not but my scripts are making them work as killmoves)
    made by MadMansGun
    Conflict Warnings & Notes:
    DON'T mix the FNIS version with the old version.
    possible conflict with other dragon mods (depending on what they edit), check/fix with xedit if needed.
    collision data was edited to disable the camera's "actor too close fade out" effect on the dragon, so this may effect some dead body collision mods, but it's easy to fix in xedit.
    possible issues with some FPV camera mods, (they don't seem to like force Third/First person scripts).
    i'm finding the MCM a bit reluctant to register on the first startup, i had to enter and exit/unpause before it would show up.
    Mod Requirements:
    FNIS and the FNIS creature pack.
    how to install animations:
    just install it like any other FNIS based mod.

    mod features:
    bite attacks can start vore animations (basically the same animation that was used in my original vore killmove mod).
    if the target is naked a feet first "willing vore" animation will be played (assuming the dragon does not shout/bite the target to death first).
    depending on the dragon's sex tail attacks can start either anal vore or unbirth animations.
    (or you can turn this feature off and only have oral vore)
    the dragon gets a health boost when it's digesting someone.
    when the player is the victim slightly longer animations are used.
    if consumed the player gets to see there fate before death & reload. (it's actually just a mesh being applied as a camera effect to create a "internal view")
    there is a chance to recuse devoured npcs (or be recused) if the dragon is killed in time.
    stock conditions for getting eaten are:
    not blocking and: less than 50% health, or being below level 15, or Armor resistance below 50 (crap fur armor or clothing)
    (health, armor, and level conditions are adjustable)
    Essential & Protected NPCs can be devoured
    (be careful if you enable this feature, you could soft lock your game if a quest npc gets eaten)

    Note: the Alt Death Mod support feature is still unfinished, for now it mostly just removes the camera effects when you die or prevents you from dieing. but regardless it will likely not work as intended.



  2. Bimbos Of Skyrim LE/SE

    This mod adds two main things:
           >A few (currently 15) female NPCs around Skyrim bimbofied in various ways. A few offer minor quests, some have longer quests for you, and all can be approached for sex.
           >A bimbofication curse that can transform you, your followers, or any female NPC into giggling ditzy blondes if they fall foul of it.
           >A follower. She's "romanceable", a spellcaster, and has tons and tons of dialogue!
       And a few smaller things as well, such as NPC hypnosis, slutty clothes and jewellery, some fun quest rewards...
    Skyrim’s a dangerous place for a woman. Even if you can avoid the rapist slavers or horny creatures, there’s all kind of magic around that could mess with your head, leaving you a broken, sex-addicted, slut. It’s not surprising that there might be victims of that kind of magic around…

    In various cities around Skyrim, you’ll find some women who are... not quite normal. Each of them has a unique story as to what happened to them. Some of them offer quests where you can to help or learn about them, and some of them are just sluts.
    These bimbos can currently be found in the following cities: Riften, Dawnstar, Windhelm, Winterhold, Whiterun, Solitude, Falkreath, Morthal, Rorikstead, Markarth and Riverwood, though some of them won't appear until you trigger other events. For specific spoilers about each character, check the following dropdown of their locations and triggers:
    The goal for these NPCs was to add stuff that felt organic- like they could be a default part of Skyrim (if Skyrim had quests about bimbofication and mind broken sluts). They should feel like they integrate right into Skyrim like they belong- assuming your Skyrim is a sex-filled porn world like mine is.
    There are five longer quests in the mod, alongside the smaller ones listed above. In order from longest to shortest, they are:
    Childish Games: Morella Gray-Mane and Lyli-Battle-Born in Whiterun have been rivals their whole lives. Talk to Morella to help her win once and for all. Afterwards, wait for her letters!
    Siding with Morella through this whole questline will unlock her as a follower. Once she's a follower, Morella fights as a Destruction mage, and has a basic romance system- give her gifts and hugs to make her happy, make her happy to ask her for sex.
    If you abandon this quest early, Allessandra will instead appear at the ruined hut near the Western Watchtower. Rescue her from there to make her move in to Riverwood.
    Lyvelia's Dirty Work: Lyvelia Tarlin, a mage at the College of Winterhold, would like you to retrieve a package for her. What could possibly go wrong?
    Acolyte of Dibella: Erina is an acolyte priestess at the Temple of the Divines in Solitude. She's also the target of a nasty curse. Help her out! Or just enjoy her misery...
    The Whore of Rorikstead: Once you've joined the Dawnguard or Harkon's court, one of your superiors will tell you about a vampire spotted in Rorikstead that needs to be dealt with. Depending on who you're allied with, "dealt with" may have different meanings...
    A Fair Little Favour: Jarl Elisif the Fair needs some help with an embarrassing little favour. Once you've proven your fashion sense and trustworthiness to her, she'll ask you for help with it. It sure would be a shame if you accidentally revealed it to the whole of the Blue Palace...
    There's any number of things in Skyrim that can mess with a poor adventurers head. Rough sex, cursed sluts, horny rapist Dremora, drinking spiked potions, dressing like a slut, all of these will add to your (or any NPCs'!) bimbo corruption stat. When it reaches 100, the lewdness and debauchery seeps into your soul, starting the bimbo curse. Once this happens, it's too late. A cursed player or NPC will be slowly transformed into a bimbo slut, with one change manifesting every 24 hours (configurable in the MCM). Once fully bimbofied, she will:
    As well as these, the player will experience some even stronger effects:
    Corruption will still accumulate if the curse is disabled, so if you slut around too much, you might end up cursed the moment you turn it on. With a male PC, you're immune to the curse, but- what if you suddenly weren't a man any more... (use other mods like YPS or Hormones for that, there isn't any sex-change stuff in here). Although a man will never have any negative effects, if he accumulates enough corruption, he will spread it to every woman he has sex with like a bimbo does.
    By the way, you might have noticed (if you looked at the mod images) a certain... size to the NPCs. That’s not my body preset- most of the bimbos have inhumanly perverse bodies to really complement their slutified brains. This is done using NiOverride and should work alongside any other body modifying mods you use- I haven’t come across any issues yet. But they might look be a bit weird looking if your bodyslide preset is really big by default. If so, there's a patch in the downloads to remove the static morphs on the tavern bimbos. It'll be a bit unimmersive to have, for example, Roni giggling about having big boobs when she doesn't, but that's your call.
    Anaita at the Bannered Mare in Whiterun is a good starting point for this. On an unrelated point, the note she gives you for her quest gives you a health regen buff for a few hours every time you read it, because reading it feels so good! Isn't that nice? You should definitely make sure to read that note every day. I'm sure nothing bad could happen...
    An active spell effect will tell you corrupted you are. You can reduce your bimbo corruption by talking to court mages, alchemists, priests, or Vigilants of Stendarr, but there will always be a price involved... After you choose to pay it, you can ask to give the cure to an NPC instead to reduce their corruption.
    Even if a follower has submitted to the bimbo curse, they will still fully function as a follower. Just be ready to hear her daydreaming about fucking the bandits currently trying to kill you.
    If you want to force the curse onto an NPC, having the book "Journey of a Bimbo Babe" will open a debug dialogue option with any female NPC, where you can tell her to read it. Doing this will immediately max out her bimbo corruption, so that the next check will start the curse on her. This book can be obtained by asking Urag at the College of Winterhold for it, or just using the console. The book also opens a dialogue option to block the follower from being cursed (though doing that is Lame), unblock it from her, or check her current corruption level. If you want to force the curse on yourself, there's a button in the MCM. The curse can be also disabled completely for either the player or NPCs in the MCM if you choose. 
    Just about everything is configurable in the MCM, from the size of the curse's body morphs to what adds corruption. Just be sensible- don't go changing things mid-bimbofication unless you want some weird shit to happen.
    If you're big into your RP, you can set the curse to only advance stage when you sleep.
    Note that the player bimbo curse progresses one hour at a time. If you wait for 24 hours or fast travel 5 hours away, it will still only count 1 hour. If you wanted to, for example, wait past a whole level of the curse, you'd need to wait for 1 hour, 24 times. As of 1.7, this is not the case for the NPC curse any more!
    Visit any priest, court mage, Vigilant of Stendarr, or alchemist to purchase a corruption-reducing cure for you or any NPC. But you'll need to supply some items, and the better quality they are, the better a cure you'll get. Use bad enough items, and your cure might even backfire...
    You can't. But you can suppress it! Once anyone in your game is bimbofied, rumors will lead you to the researcher Holdan in this house behind Windhelm (or you can just go there, you don't need to wait). He can teach you to make a potion that will turn you back into yourself- but only for a few hours! He also sells a few every now and then. You'd better keep a good stock of them, or you can say goodbye to being able to think!
    This duration can be set in the MCM, but is scaled against your corruption score (down to half, up to triple). If you want to keep your curse cured for longer, lower that corruption. Oh, also, the potions aren't strong enough to keep you un-bimbo'd if you act like a bimbo. Any sex will immediately cancel your cure.
    These Bimbo Tonics can also be given to an NPC bimbo using the Hey, you little bimbo... dialogue option to suppress their curse for a few hours too (no scaling here- it'll be the exact duration set in the MCM). If you give them additional ones in their inventory, they'll automatically drink them when their current one ends and stay cured.
    NPC Hypnosis:
    Skulking around the back alleys of Riften, a man has developed a potion that will allow you to hypnotise any NPC you talk to. By asking them to smell it (“Does this perfume smell a bit strong to you?”) you’ll hypnotise them, adding a Trigger to their dialogue options that can be selected at any time. This leads to a dialogue menu where you can instruct them to do a whole list of things:
    Hypnotising someone uses up the potion. More can be bought from the man in Riften, but they’re not cheap. You’ll also need to complete a basic quest for him before he’ll sell to you.
    As well as controlling them, this offers a more immersive way of running debug functions (e.g., locking arousal). But since this works on any (non-child) NPC, you’re liable to break things if you go too crazy with it. Hypnotise Lydia and make her masturbate in public, fine. Hypnotise Ulfric Stormcloak and make him marry you, don’t blame me for anything that breaks.
    If you have YPS Immersive Fashion installed, the Player Bimbo quest will pick it up and use it's events instead of this mod's. I HIGHLY recommend this! By the end of the curse, you'll have so much YPS Fashion on you'll get the Prettiest Woman in Skyrim YPS buff.
    YPS also has some integration with BoS. Using makeup or being fashion addicted in YPS has a chance to add bimbo corruption, and I hear there's more being planned...
    If you use YPS hair, make sure you have a default hairstyle set for length 15 ("classic"), as that's the length this mod grows your hair to. Your hair won't be locked, so you can still pick your style, but if you ever cut it too short it will grow right back to classic length.
    You can adjust your YPS hair and makeup colour using the Makeover! power. You can also use it to choose this mod's bimbo wigs instead, if you'd prefer (for some reason). If you don't want to deal with YPS at all, you can turn YPS integration off in the MCM.
    When an NPC is bimbofied, she will replace her hair with a suitably long one from YPS's lists, if you enable this. If you don't one of this mod's included hairsyles will be used instead.
    Some things will only work properly with version 6.4 or newer of YPS, so get that update! (In older versions (of both YPS and BoS), piercings don't track between the two mods, and that sucks).
    For SE/AE, install the SE patch, overwriting the original mod. This patch fixes the textures and meshes.
    If you're in SE and using a 3BA body, the SE patch also includes bodyslides for 3BA (thanks, @Efgad and  @audhol!)
    If you want the Botox faces, grab EITHER the LE or SE version, to match your game version.
    This mod adds some clothing items. By default, these are CBBE Bodyslide!
    But the SE patch includes 3BA bodyslides and a patch for BHUNP was made by @jah15 here updated by @M2Dakhere!  @Shadowsonic18 has also adjusted the Slavetats for UNP/BHUNP and 3BA in this comment here.
    All the clothes are Bodyslide! Remember to build them in Bodyslide before using them!
    If you really want the outfits gone, you can download the NoOutfits patch. This replaces them all with your setup's Tavern Clothes and boots, and will probably cause more trouble that it'll fix, really.
    The screenshots here were taken with the Botox female face replacer, because I use it and like it. If you want your NPCs to look like they do in the screenshots, download the Botox patch and overwrite the base mod with it. If you don't, they should just take any normal replacers you have.
    If you want to Botox this mod's NPCs but not the rest of Skyrim, follow @belegost's comment HERE.
    If you use Dragonborn Voice Over, @GrimReaperCalls made a voice pack here! It's only for 1.7.2, so a few small lines will be missing. It seems like there's another version in the works for the Karat voice here, but at the time of writing this the version including this mod isn't out yet, so, you know- no promises.
    If you want to customise the bimbo outfits, it's easy to do with either XEdit or Creation Kit.  Just follow this comment.
    If you want to customise the bimbo thoughts and 'dream' story popups, you can do so in the .json files.
    A few more things to take note of:
    >The mod should be compatible with basically everything EXCEPT any mod that heavily alters the Cliffside Retreat, Ruined Hut near the Western Watchtower, or Cell {34,10} out behind Windhelm. They will block Acolyte of Dibella, Childish Games, or access to the Bimbo Tonic, respectively! Apart from that, pretty much the only thing the mod interacts with outside itself is plonking the NPCs down in the world.
    >There is also a tiny navmesh edit in the House of Clan Battle-Born! This shouldn't cause any problems, really though.
    >Yes, the ESP has an assbackwards nonsense name and all mod IDs are prefixed with CC_ even though that has nothing to do with the name of the mod. I know, it was stupid but now I can't fix it without redoing everything and breaking compatibility.
    >If you use the Crash Fixes mod, you need to set alignHeapAllocate to 1! Otherwise, morphs might cause crashing.
    >Slavetats locks your menus when applying to actors. If you have an NPC bimbofying somewhere, you might get locked randomly while her Slavetats apply. This tweak fixes this so that you can access your menu- but it's experimental and there's reports of it causing it's own problems, so use at your own risk.
    >This mod was written with a female character in mind but will mostly work for a male one. There may be some minor funk during Lyvelia's quest and sometimes you’ll get referred to as a woman but, hey, maybe you’re into that. However, male PCs can't experience the bimbo curse. It just doesn't work well on guys. Everything else will be fine though.
    >This is the first proper mod I’ve put together. It should be fairly robust but I wouldn’t go around actively trying to break it, because you probably will if you do.
    Bimbos of Skyrim comes with soft integration for some other mods too! These include:
    -Love Sickness: Being Lovesick will make you gain more corruption, and bimbos will get Lovesick faster!
    -SexLab Inflation Framework: Thanks to Okshi91, the mod comes will full SLIF support.
    -More to come in future updates.
    Some other mods also integrate with Bimbos of Skyrim! These (to my knowledge) are:
    -YPS Immersive Fashion: All that pink makeup's gotta make you feel like a bit of a bimbo! YPS has a setting to make makeup usage add bimbo corruption.
    There are also a variety of patches and tweaks made by other modders as well:
    -Immersive Jewels Tweak: Tweaks jewel usage in the mod to better support Immersive Jewels.
    -MellowDrama's Tweaks: Remove Dragon Bone requirements, or swap out some clothes and textures for different ones.
    These mods go great with BoS! Use them alongside it for a better experience:
    -YPS Immersive Fashion : Of course! Lots of integration here! I'd say it's a must have!
    -Sexlab Hormones: The OG bimbo mod, and a great source of bimbo corruption!  Works great alongside BoS as long you disable one of the two mods' PC bimbo curses! Seriously, some weird shit happens if you get double-bimbo'd, don't let it happen.
    -Love Sickness: This plays into the "fuck yourself dumb" bimbo trope excellently!
    Hard: (necessary for the mod to run, but if you don’t have these what are you doing here anyway?)
    -Sexlab Framework: https://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/
    -Sexlab Aroused (basically any; R, X whatever): https://www.loverslab.com/topic/130406-sexlab-aroused-extended/
    -ZAZ: version 8, or newer:  https://www.loverslab.com/files/file/4688-zaz-animation-pack-v-80-2017-11-15/
    -Fuz Ro Doh: https://www.nexusmods.com/skyrim/mods/14884
    -And any requirements that they have.
    Recommended: (you don’t 100% need these but things will suck without them)
    -A proper skeleton that supports body sliders: I use https://www.loverslab.com/topic/25971-xp32-maximum-skeleton-special-extended-xpmsse/
    -Racemenu (for body changing): https://www.nexusmods.com/skyrim/mods/29624
    -Slavetats (for bimbofication makeup): https://www.loverslab.com/files/file/619-slavetats/
    -YPS Immersive Fashion (for a way better Player Bimbofication Curse: https://www.loverslab.com/files/file/2583-immersive-hair-growth-and-styling-yps-devious-immersive-fashion-2020-05-09/
    -Botox. Required only if you're using the Botox Patch: https://www.nexusmods.com/skyrim/mods/89635
            Technically, only the textures. You could remove the ESP and headMorphs to stop Botox affecting the rest of your game (see here.) Don’t like it? Don't use the patch.
    -And any requirements that they have
    If you're on SE/AE, these mods all have SE/AE versions out there. Go get them yourself, I'm not your dad, don't make me do it for you.
    -@DeepBlueFrog for the inspiration with Sexlab Hormones! I wouldn't have ever made this if I hadn't started with his awesome stuff.
    -@LoneViper for the brilliant bimbo jewellery.
    -@Okshi91 for some very damn significant code edits, contributions, and fixes. Seriously, like, a lot of contributions. A lot.
    -@AphroditesEye for writing a massive chunk of dialogue for the Morella Grey-Mane follower, and doing some real rapid testing during the 1.7.2 debacle.
    -@audhol for making some custom clothes for the mod! The Alicia set is his work, a lot of the conversions of other gear was him, and he also redid my file structure so I didn't have to.
    -@botticelli for some significant fixes done to my backend code,for fixing the repeating bimbo quest before I even knew it was broken, and just continually dropping into the thread with fixes and advice.
    -@emily1673 for adding functionality to YPS so I could integrate with it better, literally just because I asked her to.
    -@terrorofmorrowind for making some custom Slavetats, and the bodyGen file for SE.
    - @CheddarTrauma for some enhancements to the MCM.
    -@Efgad and  @jah15 for the conversions to other body types.
    -Anyone and everyone who has shouted me a coffee on my Ko-Fi tip jar! I don't do this for money, but a coffee's a coffee!
    -Anyone else who has helped, advised, or given any feedback at all in the mod's forum thread.
    -Animations used are Gunslicer's GSPoses, used under general permission.
    -KS Hairdos is used under its general permission for the bimbo wigs.
    -The actual headpart hairs taken from HG Hairdos 2, and used under general permission.
    -The Sultry Dress is used from Tiwa44 Minidresses under general permission
    -The Pink Miniskirt is used from NH Miniskirts under it's asset use permissions
    -The Dildo was made by Billyy, and was used with permission
    -The Tied Cloth Bra, Black Frilled Microskirt, Stockings, and Leather Harness Bra are from MSC- Kinky Stuff ,used under general permission, and converted by Audhol.
    -The White Bra, Panties and Heels are used from R18PN02 lingerie, converted to Skyrim here and used under general permission
    -The Mesh Dress modified from one of Sorceress99's old conversions (here) of this dress, then reworked by Audhol. Sorceress hasn't been online for over 3 years, the original author hasn't for over 6, so I've used the .nif with the provision that if either ever come back, I will either immediately obtain permission or remove their files from this mod.
    -Eyeliner texture for the bimbo curse Slavetat used from YevMods Makeup Pack
    -Spilled breast milk texture adapted from this mod.
    -Giggling sounds sourced from Various Places Around the Internet. I can't even remember all of them.
    -High heels pulled from DoubleZero’s Formal Affair outfit and used under general permission
    -CPU for the Papyrus for Skyrim Guide (dead link, he's gone)
    -Everyone who's given feedback and ideas and found bugs in the mod's forum thread.
    I have a Ko-Fi tip jar! If you want, you can use it to toss me a few coins! (seriously, only if you really want to).
    Looks like Loverslab breaks if your changelog is too long, so I've moved all previous patchnotes here. Each major version, I'll move the previous version's patch notes over to there.



  3. Skyrim Chain Beasts

    Skyrim Chain Beasts  v0.8.1 (LE, v0.8.0SE/AE)
    NSFW, Creatures and Mounts, Metal Bondage, Nudity, Quests and Gameplay, Sex (does not contain sex with creatures).
    Requirements & Installation
    What files to download & Documentation
    Mod Content: What is it/how does it work.
    Latest changes
     Misc; tips, workarounds, plans, permissions & credit.



  4. Immersive Hair Growth and Styling (YPS Devious & Immersive Fashion 2024-02-21)

    Immersive Makeup, Piercings, Hair Growth, Fashion and Styling
    ( = Yolie’s Piercing System, YPS)
    The old thread of the SE conversion can be found here.

    This is a mod adding several "fashion" features. You need to apply these features in an immersive way, such as:
    hair will grow naturally; you need to visit a hairdresser to get a hair cut, perm or hair dye getting your ears pierced before being able to wear earrings apply nail polish from nail polish bottles finger by finger, toe by toe use lipstick and eye shadow, which will wear off over time high heel training (with normal heels and devious boots) armpit/pubic hair growth and hair shaving wearing nylons and stockings optional quests involving themes of piercings and gender change These features may cause addiction, arousal and have other special side effects.
    (everything can be enabled/disabled in the MCM menu)
    Many features of this mod rely on DD and/or Sexlab.
    There is also a "Lite" version in the download section, without any reliance on adult mods (i.e. no DD required, no Sexlab required). Currently available for v.5.4.1. The "Lite" version still has full access to most fashion features (hairgrowth and styling, ear piercings, makeup, etc.).
    This mod is made for human female player characters (preferably CBBE body), though many features will work on non-humans, or male characters as well.
    Merger of SE and LE Version:
    Since v. 6.3, SE and LE versions will be merged into a single download.
    Since 2023-07-28 there are two versions of the (required) "sound & texture pack" (LE+SE). The new packs work with older YPS versions.
    Note that development and support for this mod currently is for LE version only. If you have issues with the SE version, you can still post them (preferably in the SE thread), but I generally will not fix any bugs (though maybe other people here have a solution).
    v. 6.6: New feature: Player thought system
    -- The following conditions may trigger "player thoughts" shown as notifications:
    Papyrus (StorageUtil) variables set by modders LocationTypes Certain player conditions: flying, incombat, onmount, running, sneaking, sprinting, tresspassing, weapondrawn, swimming, sitting, hasnogold, hasfollower (worn) armor keywords any combination of the above conditions, linked with the operator & ("and"), or negated with the operator ! -- Fully customizable by editing the .json files.
    -- Thought frequency can be set in MCM
    A FAQ with more details can be found here.
    The male protagonist faces a series of strange events and coincidences, while being slowly transformed into a beautiful girl. Will (s)he be able to cope with the challenges posed by the “Follower of Dibella”, or end up being utterly frustrated?
    Though some DD items are used in this quest, it is mostly consensual, and a bit funny as well. This is a realistic (low fantasy) quest, using magic only sparsely.
    Current status of this quest is ALPHA (store a save gave before trying it out). The quest is not yet finished (about 95% done as of v. 6.5.6).
    This quest is for males *only* (who will be turned into girls soon enough.
    To start the quest, you need to read a note on a barrel at the left side upon entering the Hall of Attainment in Winterhold, then talk to Lena Golvo. (For "Alternative Start: Live another Life" users, start as "guild member" in Winterhold College.)
    ---- MAIN MOD FEATURES (Release Version 5.4.1) ----



    -- High Heel Compatibility:







    REQUIREMENTS FOR ALL VERSIONS (without them the mod won't run at all)
    SKSE    (LE or SE Build)
    SkyUI   or SkyUI (SE) 
    Fuz Ro D-oh or Fuz Ro D-oh (SE)
    PapyrusUtil or PapyrusUtil (SE)
    The Sound & Texture Pack from this mod is also required for all versions. Always keep the newest version of it installed.

    REQUIREMENTS FOR FULL VERSION ONLY (not needed for LITE version)
    Sexlab or Sexlab (SE) - For the LITE versions, Sexlab is not required.
    Devious Devices Assets+Integration+Expansion or Devious Devices SE (Assets+Integration+Expansion) - For the LITE versions, DD is not required.
    ZAZ Animation Pack or ZAZ Animation Pack (SE)
    no longer required after v.6.0.3: HDT HighHeels System - For older "no HDT versions", HDT HighHeels is not required; NIOverride Heels will still work

    STRONGLY RECOMMENDED ADD-ONS (without them a lot of features won't show up)
    For the PIERCING, the MAKEUP (lipstick, eyeshadow, nail polish) and PUBIC HAIR system: SlaveTats 1.1.1 (or SlaveTats SE)
    For the HAIR: KS Hairdos or KS Hairdos (SSE) (preconfigured hair styles)
    RECOMMENDED ADD-ONS (make sure you choose LE or SE version as needed):
    For more convenient menus: UIExtensions or UIExtensions SE, making it easier to choose hair length, hair color, hair style, eyeshadow or professional nail polish color.
    For the NYLONS (stockings, pantyhose): "Equipable Stockings" by googlyman
    For the ARMPIT HAIR: The file Nordic Warmaiden Body Hair - SlaveTats Version.zip from Nordic Warmaiden Body Hair (or Nordic Warmaiden Body Hair SlaveTats SE Version)
    For the PUBIC HAIR: SoS or SoS SE, and SoS Pubic Hair for Females
    For the arousal effects of FASHION ADDICTION: Sexlab Aroused Redux or Sexlab Aroused Redux SSE
    For the HAIR: Hair styles from the following hair mods are preconfigured: KS Hairdos - HDT Physics, Lovely Hairstyles, Merida Hair with physics, ApachiiSkyHairFemale_v_1_5, ApachiiSkyHair_v_1_6_Full, Dint999 KS SG HG hairs HDT, HHairstyles, SC Hairstyles, Holiday Gift Hairdos     (+purple scalp fix).
    HAIR for SE: KS Hairdos SE, KS Hair HDT SMP SE, Holiday Gift Hairdos SE, Lovely Hairstyles SE, Merida Hair HDT SMP.
    For more JEWELRY:, it is recommended to use earring/piercing mods like: Immersive Jewelry , Test HDT Earrings, KS Jewelry, or HN66s Earrings

    For the CHASTITY PIERCING QUEST: install Devious Chastity Piercings by poblivion (or Devious Chastity Piercing SE).
    For certain stages in the DIBELLA QUEST: Vivi's Cockcages (LE or SE); activation of .esp is not required.
    For the PIERCING system: to add more earlobe studs, install Facial Piercings and/or Litheria Armor Pack 202
    For the NAIL POLISH system, the following add-on mods will provide hand meshes for some additional colors:
    - Kaw's Claws: http://www.nexusmods.com/skyrim/mods/5910/? (adds nail polish colors: aqua, black, blue, bright red, dark red, gold, green, pink, purple, silver)
    - HN66s Hands and Nails http://www.nexusmods.com/skyrim/mods/57083/? (adds nail polish colors: french white, grey tips, zebra red, blood red, dark blue, dark green)
    - HN66 Mage Nails http://www.nexusmods.com/skyrim/mods/27668/? (adds nail extensions in the colors: French white, black, blue, gold, green, red; these extensions can only be applied by a professional manicurist)
    If you don't install these files, many nail polish colors are still available (meshes are part of the YPS mod), and the Kaw/HN66 nail polish will still show as SlaveTats. So these nail mods are not required. If needed, turn off the "Use This Mod's Nail Meshes" in MCM to make the fingernail SlaveTats show correctly.
    For fans of bald heads: Bald Head (LE) and Bald Head Hair Style (SE) will show true bald hair when used with this mod (v. 6.4.1 and higher).
    Still more HAIR MODS (see list above, in the mod description).
    For the VOICEOVER SOUNDS (SE Version): YPS Voice Pack for SSE (for 6.2.1) or YPS Voice Pack SSE (for 6.5.5)
    Alternate Makeup Textures: YPS makeup and STA tiers improved
    - Choose the version with the highest version number fitting best your current installation (in parentheses are the required masters)
    - "LITE" versions do not require DD or Sexlab.
    - From the package installer (v. 6.0.5 - 6.5.2): install the "00 Base" files, and pick exactly one of the "01" hair configuration files.
    - The Sound&Texture Pack is required for all versions. It is compatible with lower and higher versions of this mod.
    - This mod was created for CBBE. In the download section a patch is available for UUNP
    - "YPS Hair Default Configuration (optional).7z": replacement files for ypsHairDefault.json, depending on your installed hair styles; only needed if you untick "Use Random Default Styles" in MCM

    NIOVERRIDE LAYERS (very important and required changes to your SKSE ini files)
    If you are using SlaveTats: To be on the safe side for this mod, open the file Data\SKSE\Plugins\nioverride.ini with an editor and set iNumOverlays=12 for Face, =5 for Body, =3 for Hands, =3 for Feet. On top of that, add the values needed for other mods. (For SE version it is the file Data\SKSE\Plugins\skee64.ini )
    Furthermore, you need to set bEnableFaceOverlays=1
    More in depth explanation:

    Upgrading from any non-alpha previous version to 5.2 or higher should be ok. YMMV as usual.

    TO GET STARTED (spoiler)



    Several functions of this mod can be called by a initiating a ModEvent. A few StorageUtil variables are available as well. See the code examples below. Feel free to contact me if you need further functions.
    For details, please look here.
    Suggestions by other modders are very welcome.
    This mod just provides a framework to add immersion when wearing earrings, piercings and other fashion items. It does not contain any artwork (shapes, meshes, textures...).
    Credit for the artwork goes to the creators of all these wonderful jewelry mods.
    Credit for the barefoot meshes goes to xinafay.
    Thanks to Kaw from the Nexus for providing the finger nail meshes.
    Thanks to weird letting me use part of the code of SlaveTats Event Bridge.
    Thanks to pchs for having the wonderful idea of growing pubic hair. Thanks to Mambo for the Pubic Hair Alternatives; variants of some of his textures were used for this mod.
    Thanks to jb64 for the non HDT patches.
    Thanks to googlyman for the equipable stockings mod.
    Thanks to poblivion for the devious chastity piercing mod.
    Thanks to dePog for the armpit hair textures from Nordic Warmaiden Body Hair.
    Thanks to nokturnihs for the UUNP body piercing textures.
    Thanks to Skyrimll for very important hints, mod event suggestions and bug fixes.
    Thanks to Gnaddelwarz for providing an import/export script, as well as for the port to the SE.
    Thanks to Crudo for hair configuration files.
    Thanks to nisa9022 for fixing issues with werewolves and barefoot meshes.
    Thanks to Kakabishan for his wonderful Barber resources, included in the texture pack.
    Thanks to Osmelmc and Gnaddelwarz for many bug fixes and continuous work on this mod during my break! You did a great job!!!
    Thanks to 3DMsAsura for providing a Chinese translation of this mod.
    Thanks to Monoman1 for continuing to work on this mod, and adding several useful patches.
    Thanks to jib_butkiss for integrating this mod.
    Thanks to cobra0798 and SquatsAreLife for uploading voiceover sounds.
    Thanks to Balgin, Wareware, anonymous515, feedlr and notedfakess for providing hairstyle configuration data.
    Thanks to Ashara for the earring meshes and textures (LE and SE).
    Thanks to Vivi for the cock cages.
    Thanks to countless LL community members for suggestions and bug reports.


    You are welcome to do a translation, but you need to post it here on LL. (This includes Russian and Chinese translations )


    Any problems, please post here.
    HAVE FUN!!!




  5. Demonic Creatures - Mod Version V1.7 - Patch Fix v1.74

    This is the NSFW Legendary edition of Demonic Creatures -> For the NSFW Special Edition go here: https://www.loverslab.com/files/file/26322-demonic-creatures-mod-version-v17-se/
    Not allowed to upload on other sites! NEVER!
    There won't be any mod support from me in the threads. I'm going to take a long break from Skyrim.
    *** Released Patch Fix v1.74 See changelog.
    Possible Quest breaking Bugs: Read first:
    Some few words:
    Thanks to everyone for reporting bugs, testings, ideas, tips or just saying thank you. There is so many involved in one way or another and I'm having troubles getting an overview. Know that all feedback is noticed and keeping me motivated to continue improving this, so Thank You!!
    🥵This my tin box if anyone wants to support my work. For now this is all it is, a tin box. There isn't any content behind it since that would get me in all sorts of trouble
    Many thanks to those that support me. It's motivating me to keep up 🥵
    Many thanks for the ones supporting me. I'll do my best to keep you hooked 😝
    Picture Galleries:
    Undead: https://www.flickr.com/photos/198054319@N08/albums/72177720307074184 Monster: https://www.flickr.com/photos/198054319@N08/albums/72177720307075123 Goblin-Ken: https://www.flickr.com/photos/198054319@N08/albums/72177720307058262 Falmer&Dwemer: https://www.flickr.com/photos/198054319@N08/albums/72177720307073929 Daedra: https://www.flickr.com/photos/198054319@N08/albums/72177720307073749 Animals: https://www.flickr.com/photos/198054319@N08/albums/72177720307074708  
    handbook of Demonic Creatures V1.6pdf: OPTIONAL: Contains pictures from all creatures up to version v1.6.
    V1.7 OLDRIM MEDIAFIRE Demonic Creatures Download Link.txt: REQUIRED: The main mod you must download if you don't have the mod already installed and has to be downloaded from mediafire through given link.
    LEupgradetov1.7fromv1.62(only).7z: OPTIONAL: If you have Demonic Creatures v1.6 with the patch v.162 installed, just download this file instead of the whole mod.
    2K Resolution package LE.7z: OPTIONAL: Many textures are 4K default. Download this package to reduce texture files to 2K.
    V1.7 LE Patches&Documents: OPTIONAL: Here you'll find a list with all creatures in the mod. Patches to get rid of dinos, have a futa on female zombies instead of strap ons. Draugr Schlong texture that match Kajuans Draugr Retexture. Installation/Uninstallation instructions and a map with shows where you can encounter patrolling creatures.
    Patch Fix vX.XX OLDRIM: Contains important fixes of errors.
    (List of creatures is hosted inside the download "Patches, Textures & Documents V1.X")
    This is a creature mod that brings 357 new monsters, animals, ambient small ones and fish types to Skyrim&Solstheim. Inside and outside. In addition to the vanilla spawns there is also many extra spawns with patrol markers (both inside and outside). My goal is to have enemies behave more dynamically to the world. Instead of always patrolling short distances between A and B, some enemies will now patrol further.
    "See that ruin up there? Bleak Falls Barrow. When I was a boy, that place always used to give me nightmares.
    Draugr creeping down the mountain to climb through my window at night, that kind of thing. I admit, I still don't much like the look of it." Hadvar
    I also aim to get the main enemies you encounter more up to date according to the lore. Both Falmers and Draugrs are supposed to venture outside their cave systems for either gathering supplies, hunt or just spread terror to the outside world.
    "The road to Whiterun's not safe these days. Lots of travelers just... disappear, south of Dragon Bridge. Can't find a trace of them." Solitude guard
    Now these words actually holds some truth in them. Added actors from this mod, be it Draugrs or Falmers will now leave their caves and go on raids together in groups lead by leader. Usually they will go out after dusk on patrols and they will go back in again before dawn (unless they are aggroed). They won't go near settlements (not 99% certain, u know, rabbits and deers), but will in some cases attack forts, guard holds that will be an easy prey for them. Group size is everything from 2-7 actors.
    Maybe sleeping outside that nordic ruin isn't that safe anymore. Maybe you shouldn't go through the swamps of morthal as low level since you now a group of grummites protects the area aggressively from outsiders.
    Mod features:
    - 357 new creatures (including leveled variants)
    - 26 new scripted WEQuests which includes demonic creatures (similar to the quest that spawns three patrolling stormcloaks)
    - ABC and creatureframework support for most of the creatures (see v1.X creature list OPENinEXCEL for which ones has not in Patches, Textures & Documents V1.X)
    - Goblins and other Daedra may spawn in all type of caves
    - Human actors (bandits, vigilants, mages, adventurers, hunters etc) have a slight spawn chance in all type of caves. Fighting with you or against you.
    - Demi Gods that are way harder to defeat than others may spawn in all type of caves, can be hostile, (Sanguine Mistress, Female Daedroth, Silver Demon and Servant of Malacath)
    - Small swarms of skeletons and other creatures inside tombs here and there.
    - Many new patrols (mostly group patrols) with wolf packs, draugrs, falmers, grummites, ghouls, werewolves, zombie hound packs, skavens, ancient tree guardians. Some has large patrols covering many cells. Some patrol at night and some at day. None of these uses extra scripts, only AI packages.
    - Small curious "things" here and there. Be it prisoned NPCs, small letters containing clues about powerful ingredients or stories about NPCs.
    Modding philosophy:
    - BE AWARE: Some few of these creatures are godlike and will not go down easily. This includes all DemiGods - Servants of the Daedra and the Ancient Tree Guardians (protectors of the forests). They have a greater amount of health (1200 pluss) and do huge damage to you. They can also spawn from level 1 and might put an end to your cave mission. I play the game with a follower framework (EFF) which makes me able to toggle aggressivness on/off for followers so they won't get stuck in certain death situations. Sometimes it's best to just run.
    - Besides the above, most creatures are close too vanilla when it comes to health, magic and stamina, but they do slightly more damage.
    - Most creatures have same size as their vanilla counterparts (improves sexlab compabillity, but sometimes they are resized or desized to enhance immersion of their species. This means that not every creature will align 100% in every sex animation created. You can check the Creature List in the "Patches, Textures & Documents V1.X" download.

    Patrols more explained:
    DemiGods - Servants of the Daedra:
    Servants of Daedric Princes and Daedra like creatures can be encountered in nordic ruins. These are creatures or humans who made a pact, either willingly or forced, with the Daedra. Some of them are hostile and some are not. Unless provoked of course. I was tired of being the only superior being in Skyrim. The gods in Skyrim are weak. You would expect they sent something more than a lousy two handed dremora against you. I want the feeling that there is always something stronger than you.These creatures have higher health than usual and are well skilled. They are possible to beat, but best option for a low level (below 35) might be to flee or sneak through. They can spawn no matter what level you are. So expect trouble.
    Some friendly ones will pop up in your game already from level 1, but the larger part of them starts to show from level 10 and up. I might change that in future versions when there is more creatures to distribute. However, I aim to keep DC creatures at 30% of the spawns you meet (keep in mind that if you play with SIC or other large creature mods this spawnrate is heavily reduced).
    Spawning ways - Details for those who have time:
    These must be installed with all their dependencies (valid LE or SSE version depending on your Skyrim Version):
    All Skyrim DLCs (you don't need Heartfire).
    More Nasty Critters SLAL edition
    Creatureframework with their requirements.
    Animated Beast's Cocks (ABC) LE version. Make sure you get the schlong/tongue textures from this mod too.
    Soft requirement:
    Schlongs of Skyrim - Makes it possible to schlonglify Skeleton conjurer and doombringer. Don't install SOS just because of these two. It's a minor thingy.
    INSTALLATION (after Hard requirements are installed):
    If you have an earlier version of Demonic Creatures installed, consider removing the data\meshes\newcreatures and data\textures\newcreatures before installing the new version. This for clean up of old unused files. No harm will happen if you don't do this.
    1 Download text file in download section.
    2 Copy link in txt file  and download Main mod from mediafire.
    3 Extract rar file and copy paste content into your Skyrim data folder (mod managers also works).
    4 Also look for released patches. If any, download and overwrite content from Main mod

    If you have creature mods installed that modifies Skyrim vanilla LCHARs (leveled character lists) you must make a bashed patch using Wrye Bash (https://www.nexusmods.com/skyrim/mods/1840). If you don't do it, the creature mod ESP located lowest in your load order will overwrite the mods higher. Many mods alter these LCHARs (Skyrim Immersive Creatures, Monstermod, rogue-like encounters, and many more).
    This mod shouldn't overwrite anything cruical, to avoid even getting the question, check this out:
    - Case 1, you already have mihail mods installed. This mod includes several of mihails mods.You should at least deactivate the mihail creature ESP before you install this mod. Best is if you remove it totally in advance. If you decide to only deactivate the mihail ESPs you must let Demonic Creature overwrite everything it wants in both mihails meshes and texture folders (mihail skeletons included. This mod comes with its own dick textures and mesh modifications. Demonic Creature needs to overwrite mihail mods otherwise it won't work as intended.
    - Case 2, you already have Skaven creatures installed. Plz read and do as Case 1.
    The reason for these two cases is that I did not alter the folder locations from the original mods. Perhaps I should have.
    Many of Mihails mods have got better textures (Cyrodilian wolves being one of them).
    You can safely download Mihail mods already part of Demonic Creatures and reinstall the TEXTURES ONLY! The mods share file paths! Do not install anything from the meshes folders. Also check this guy and his optimized textures for mihail creatures: Xtudo.
    Either download the whole mod v1.7, or just download the upgrade option.
    Remember to run "re-register creatures" in Creature Framework MCM. If some creatures still don't work, try to uninstall all skins in CF MCM, save, reload save and then "re-register creatures" again. See trouble shooting guide here if it still does not work: https://www.loverslab.com/files/file/4130-more-nasty-critters-slal-edition/
    Find "Uninstallation v1.X" in the Patches, Textures & Documents V1.X download.
    KNOWN BUGS v1.7
    - Confirmed: If a non draugr creature spawns in coffins or other ambush furniture the coffin might not open. Not a serious issue unless it does it in a quest critical area (read Possible Quest breaking Bugs at the top.



  6. Submissive Lola: The Resubmission LE/SE

    A highly updated version of the original Submissive Lola mod by alexvkj.  The mod was rebooted as The Resubmission by MrEsturk and Hexbolt8.  When MrEsturk became unavailable, I created this page to continue updates & support.  Same mod, with a new page to conveniently get updates.
    What Does It Do?
    The mod lets you turn a follower into a dominant personality in a consensual master-slave relationship (though there are optional non-consensual features, and you can even start by being bought as a slave).  You can optionally have a contract time to fulfill.
    At the heart of the mod is submissiveness.  It's in the title.  "Lola" will either enter enslavement knowing that she's submissive, or it will be revealed to her.  Not suited for characters who don't fit that description.
    Any playable race follower can become your owner, though custom followers with specialized frameworks (like Serana and Inigo) will probably not work.  Male and female player characters are supported.  Some content is exclusively for female player characters, but most is not.  You may specify your gender preference, and play a gay or lesbian character.
    Your progress in the relationship is measured with a submission score.  Initially only basic events are available, but as the score increases more and more events open up.  At the highest score level the events can be inconvenient (if you act like a submissive doormat, you get treated like one), so you might choose to avoid reaching the max score 100.
    Your dominant follower "owner" will call you Lola, regardless of your character's gender (there's a book with lore about that).  There is an automated process (described below) to change that name if you can use TES5Edit.  You can change your owner's title in the MCM if you don't care for Master or Mistress.
    Your owner rules you with a firm hand, but is often playful and teasing.  When you're made to do humiliating things, it's said that it's to help you admit your darkest desires, or to help you learn obedience, all for your own good.  You're like a valued pet.  And a sex slave.  Your owner understands the value of fantasy and imagination and will sometimes suggest things that will never actually be done to you.  Above all, your owner wants your submission and obedience, not your gold.  Gold CAN play a large role in your relationship if you enable those features, or it can have no part of it.
    This is fantasy!  It is not a modern-day consensual, caring, dominant-submissive relationship.  There are no safe words or red lines.  Your owner treats you like an actual slave, refers to you as property, and doesn't hesitate to use a shock collar to force your obedience.  Although this mod will never cause your character to be raped, disfigured, or permanently harmed, your character can be forced into prostitution (there's a setting to turn that off), ordered to have sex with strangers, required to be naked at times, and be exposed to public humiliation.  This is fantasy.  It's left to you to interpret your character's experiences as a dream come true, a fantasy turned nightmare, or perhaps a forceful education in your character's secret desires.  Your owner likes to keep you guessing and is often playful.  It is left for you to decide whether your owner is toying with you or working hard to fulfill your darkest desires.
    - The main download SubmissiveLolaResubmission is required.  EsturkBooze is optional (details below).
    - The downloads work for LE, SE, and AE.  No conversions needed.
    - This mod replaces any other Submissive Lola.  Do not install two versions.
    - Players should have at least one spanking animation, or the spanking scenes will be generic sex.  I recommend "Rydin Overlap Spanking".  LE version is here.  SE version is here.  Another good option is the Devious Followers Spank SLAL mini pack (LE and SE), which also adds just a handful of animations.  You can install the animations without installing Devious Followers.
    File links:
    Devious Devices LE or SE.
    Zaz (choose one) SE (ZAP 8 is halfway down the page).  For LE, ZAP 8 or 8Plus.
    - MCM with extensive customization options.
    - Requires and uses Devious Devices, though if you're wearing a ZAP device the mod will recognize it.
    - Support for custom collar and gag meshes & textures.  Or just use the collar of your choice from another mod.
    - If you have multiple followers, you can change which one is your owner at any time.
    - Prostitution events that use Radiant Prostitution if you have it (WraithSlayer and Gigolo versions both work), or a basic form provided by the mod.
    - Although TDF Prostitution is not supported, if you've installed it (or even just installed its animations), this mod will use the TDF dances.
    - Gold sharing system.  Highly configurable.  Automatically split gold with your owner.  Pay your owner, or have your owner pay you!
    - Select a second follower to be your playmate.  Your owner might have your playmate spank, whip, or do other things to you.
    - Have your owner confiscate your keys, and some or all of your lockpicks.
    - You can ask your owner to help unlock devices on you, the owner, or playmate.
    - Soft integration with Simple Slavery++.  Have a follower buy you and become your owner -- or buy you again if already your owner.
    - Spanking and whipping as punishment, or as reward!
    - When your owner spanks you, a mod event is sent to Spank That Ass (if installed).
    - City-specific events.  Be displayed at the Riften slave market.  Have 3-way sex with a priestess in the Temple of Dibella.  Perform at the Bards College.  Naked.
    - Make embarrassing admissions (some of which might even be true) to strangers.  Get punished if you don't say it right.
    - Make deliveries as a pony girl, with your choice of outfit color.
    How Do I Start?
    Suggested Mods
    Take Notes (LE | SE)
    Ride Sharing (LE | SE)
    Recommended SexLab Aroused Settings
    Installing Extra Animations
    Optional Download Files
    Changing "Lola"
    For Modders
    alexvkj:  Creator of the original Submissive Lola mod.
    MrEsturk:  Rebooted the mod as The Resubmission, adding the MCM, new events, and the brown leather texture.
    t.ara for Zaz Animation Pack, and Pfiffy for the SE conversion.
    skyrimfet:  Pony girl amulet texture from Devious Training, used with permission.
    Roggvir:  EFF compatibility scripts for owner's "inventory" versus "container".
    Halo's Mods (https://dysintropi.me) for the riding crop assets.
    Frayed:  Collar and runic circle effects from Runic Collar.



  7. SexLab Dragons

    SexLab Dragons
    made by Blaze69 & MadMansGun
    follower scripts based on yousukeve's Alduin follower Mod
    what this mod does:
    adds dialogue to start sexy fun time with Paarthurnax, Odahviing, Alduin, and Sinding (the Werewolf from Met by Moonlight).
    Odahviing and Alduin* (after he is defeated) have full follower support.
    the Call Dragon shout has extra functionality when Odahviing is following:
    if he was told to wait somewhere shouting will call him back to the player (note: in real time),
    but Shouting when he is not a follower calls him with his usual "air support" AI as in the vanilla game.
    if you have a Alteration skill level of 75 Alduin will have a "extra option".
    using the "bend will" shout on random/unnamed dragons when naked will (or should**) activate sex dialogues***.
    there are also random dialogue scenes between Paarthurnax and Odahviing
    *as of v3 Alduin does not automatically get spawned, you need to ask Arngeir "Is Alduin really dead?"
    **it seems to only work right on the first shout, so that means you can only have sex with that dragon once.
    i don't know how to fix this yet.
    ***a extra option will show up if you have Odahviing/Alduin as a follower when you use it on the random/unnamed dragons.
    (please don't spam "E" if you do select it, the dialogue box needs to stay open for the script to run correctly)
    if your having a problem with the dialogue not showing up just save your game and quit to desktop, then re-launch the game and load your save. The dialog options should now be there.
    This is a known issue with dialogues and "Start Enabled Quests" (quests that start/run as soon as the game loads). You need to save the game with the mod active, exit to desktop, and then open the game again so that Skyrim can properly register and initialize the dialogues.
    Mod Requirements:
    Horny Creatures of Skyrim
    Billyy's SLAL Animations
    {0,0}   ________________________________
    /)__)> |creative commons, No One May Profit|
    -"-"-    """""""""""""""""""""""""""""""""""""""""""""



  8. Skyrim Utility Mod (LE)

    First, this mod (SUM) is a framework for all my other mods. This is to eliminate a lot of redundancy between all my mods.
    Understandably, that makes this mod a dependency for all my mods. However, I have added a few features to this, that should justify the extra load order slot. Certain restrictions apply. Ask your doctor if SUM is right for you.
    Required Mods SexLab
    Zaz Animation Pack
    SkyUI (5.1 or later)
    Optional Mods UI Extensions (UIE) 
    Devious Devices - Equip
    Prison Overhaul Patched
    Wider MCM (Allows for more visible text in the MCM.)
    Install it using your favorite mod manager.
    Installation Steps
       1. Install ‘SUM’.
       2. Install the latest ‘SUM - UIE Patch’ available in the download section, only if you have UIE installed already.
    Uninstallation Steps
       1. Uninstall ‘SUM - UIE Patch’ if installed.
       2. Uninstall ‘SUM’.
    Updating to the Latest Version
       1. Follow ‘Uninstallation Steps’, for the existing version. 
       2. Follow ‘Installation Steps’, for the new version. 
    For example, given version No. 1.2.3
    A change in,
    3 -> Patch, can be installed on the previous version (uninstall the old, then install the new version).
    2 -> Content update, clean save is recommended. 
    1 -> Major update, clean save required, new save recommended. 
    (More details in post No. 2)
    ZAP posing system. 
    This is using the MCM and the UI Extensions (if installed) to store and use potentially all poses available in ZAP. It does this by using .json files to store all (entered) poses, then the MCM and/or UI Extensions mod to access and use the poses on the PC and NPCs.
    Faction Management
    With this feature the player can manage all PC and NPC factions. The factions will be listed in the MCM. There the player can change faction ranks and/or membership. 
    Skills Transfer 
    Have you ever though to yourself “... I sure would like to try some new mod that just came out, but then I found out that it requires a new save, and to top it off a level 66 PC?” Neither have I; nevertheless, with this feature you can transfer skills between all your PCs. Yes you’ve guess it, it is all done through the MCM. There you can save and transfer skills, spells, inventory and factions between your PCs, you can even share them with your friends. Nothing sweeter than a digital sweetroll, no? Yum... yum!  
    StorageUtil Page
    This is useful for troubleshooting mods that use the StorageUtil mod variables. 
    Game Stats Management
    With this feature each game and actor stat can be viewed and modified individually in the MCM.
    Form Lists Page
    With this feature form lists can be created by clicking/selecting objects in game. Form lists can contain locations, furniture, doors, misc objects, etc. 
    SUM For Skyrim Anniversary Edition (AE)
    Skyrim Utility Mod AE  
    Update Log



  9. Pama´s Deadly Furniture (scripts)

    This is an ongoing work to bring actual functionality to Execution/torture devices added by zap ZAP (or any other source if i can get my hands on them).
    Already implemented:
    -The Garotte
    -The Wayrest Guillotine
    -The MK2 Guillotine
    -The chopping Block
    -Impaling Machine
    -Gravity Impaler
    -Deadly tree stump
    -Spitroast (and accessories)
    -Generic painfull script for stuff like static Racks/Crosses/spikey stuff/....
    General Features
    -works on player and NPC´s
    -Fully interactive. The garotte for example allows to slowly suffocate your victims, or to keep going until their necks break.
    -Nonlethal mode available which will knock you/NPC out for a adjustable time rather than killing.
    -Fully reusable
    -MCM with tons of options (death camera duration, knock out duration, amount of chocking damage to PC/NPC ...)
    -sound Options
    -Spells for spawning the devices, as well as commanding NPC´s into them, are included.
    Hard requirements! (if you complain about any error thats caused by ignoring these, i WILL make fun of you!)
    Powerofthree´s Papyrus Extender
    For LE: https://www.nexusmods.com/skyrim/mods/95017
    For SE/AE: https://www.nexusmods.com/skyrimspecialedition/mods/22854  
    For LE: https://www.loverslab.com/files/file/5211-zaz-animation-pack-v80-plus/
    For SE/AE:  https://www.loverslab.com/files/file/5957-zaz-animation-packs-for-se/
    (You need to scroll down a bit to see the links for version the 8.0 version)  
    I believe that you can find one of these on your own.
      mfgConsole (Optional. required for Facial expressions to work properly)
    For LE: https://www.nexusmods.com/skyrim/mods/44596
    For SE/AE: https://www.nexusmods.com/skyrimspecialedition/mods/11669  
    -Install with mod manager of your choice.
    -Run FNIS/Nemesis.
    -when upgarding version, please use a new savegame
    Demo Location
    -outside of the regular world.
    type the following into your console
    "coc pamaTestZone"
    How to summon Devices into the World
    -Go into the MCM and klick "Enable Spells on the first page. (spells are hidden by default to preserve immersion)
    -you will now find spells for spawning devices, as well as commanding NPC´s into devices under the "Alteration" magic tab.
    -see images below:
    Issues/Compatibility :
    Crash when using Guilloutine/Chopping Block
    This is caused by Nioverride. A quick workaround:
    Open Data\SKSE\Plugins\nioverride.ini try to find [Overlays/Face] and make it look like this
    [Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]"
    ; Determines how many face overlays there should be
    iNumOverlays=0 ; Default[3]
    iSpellOverlays=0 ; Default[1]
    For special Edition users, this setting can be found in
    SMP hair/bodies doing weird stuff when using the gravity Impaler
    Known issue on my end. Nothing you can do about it.
    For Sexlab-Defeat users:
    Use Baka´s version: https://www.loverslab.com/files/file/18689-sexlab-defeat-baka-edition-lese/
    The old original version wont work!
    Devious Devices
    Not supported and untested.
    DD is extremely invasive and has an uncanny talent to break other mods. I´m not saying that its absolutely incompatible, but if it DOES cause issues for you, I cannot help you.
    -All mods which place the Player or NPC´s under an Essential Alias will be problematic, since these characters cannot be killed by anything
    -Certain scripted followers or NPC handled by follower frameworks might be impossible to kill or might do weir shit on Death
    -If heads dont get chopped of, you probably forgot requirement number 1. Or installed the wrong version.
    -When using the spitroast, its sometimes possible that the head/hair wont change color when being roasted (especially when you are still using LE).
    This is due to some technical limitations when headparts dont follow common naming conventions.
    If it happens to you PLAYER CHARACTER, AND you are using SE or AE, feel free to contact me, otherwise there's nothing I can do.
    If you want to vote on which device i should do next, Want exclusive early access to new Stuff, or Just like my work, consider supporting me:
    https://www.patreon.com/Pamatronic   https://subscribestar.adult/pamatronic   https://pamatronic.fanbox.cc
    Or join the Discord to get more news on Dev-updates and a steady stream of Images featuring the Stuff.
    Details for Modders:
    TheGarotte (pamaGarotteFurniture):
    The Chopping Block (pamaHeadChoppingBlockFurniture)
    The Guillotine:
    The Gallows:
    The Generic Painfull Furniture (pamaGenericPainfullFurniture):
    -If you want any modifications or explanations for Use in your own mod, just ask. I´m always happy to help
    Creative Commons: CC BY-NC-SA
    -That means you can NOT use it for commercial purposes.
    -if you want to use/upload it somewhere else, please give proper credit and include a link to the original.
    Also, check out this Thing. I cant make it into a spawn-able version, but its still neat:
    Special Thanks / Credits
    -T.ara for all the Furnitures/animations/Motivation
    -very Special thanks to Erholung/Ceblue for Fixing the Wayrests collision Model
    -Kalmah for the permission to use some of his animations
    -To All my Patrons for the support, love you Guys



  10. OsmelMC Mod Tweaks

    My Mod Tweaks, Patch and Fixes
    This is a collection of mods that are mostly fixes to existing mods made by Other Mod Authors . I claim no credit for any of the tweaked mods. All credit goes to the original mod authors. Please note that I'm too lazy to make my ones but not too lazy to fix minor issues in mod's i like to use. If there's a problem with anything here just drop me a message and I'll take down the file in question or anything else that needs to be done. Also know that I'm not seeking to "take over" maintenance of any mod; in fact i usually send my changes to original Mod Authors with the hope they include in the next update and in that case remove from this page. Unless otherwise stated the tweaks posted here are only for the specific version of the mod it applies to and the original mod is required. I can't guarantee compatibility if a mod gets updated so pay attention to the version number usually the original mod version related to my tweak/patch is the last release before my tweak/patch easy to know because the version of my files are the date of the last change make to the files with the mask (year-month-day).

    All contained code and assets are subject to:
    Creative Commons Attribution Share-Alike GPLv3  
    Please remember to endorse the original mod author for their hard work without which the content here would not been possible.
    In first place for the original author's of the Mods. Nymra for all the help testing and giving me ideas to improve many of the tweak's. alex77r4 for all the help testing and writing scripts GenioMaestro for all the help testing and writing scripts  For all the users that report issues and give me ideas on the discussion thread And finally but equally important for all the author's of fixes and tweak that i take as reference for almost all my tweaks and fixes.  
    *************** WARNING  ***************
    Some of the tweaks here like the SexLab Aroused Creatures provide conversions from SE to LE and in those cases the SE version is usually required, so paid special attention to the installation instructions of each mod on this page.
    +++++++ SexLab Utility Plus +++++++
    Mod Description:
    The main intention is Fix small issues left behind in "SexLab Framework v1.62" like the Actor Alignment, and put together other's fixes and patches make by different Authors on few Mod's already existing.
    This mod also:
    Include optional filters to correct animations to be compatible with "ZaZAnimationPack" and "Devious Devices - Assets" devices, solving the compatibility problem between ZaZ and DDI; enterally compatible with the ZaZ and DDI animation system and work better together improve the response time but not required.
    Include option to allow Actors to find a hidden place to have sex.
    Enhance the SortActors functions to sort the actors or creatures positions based on the current animation positions.
    Can handle Futa actors and Futa tagged animations filtering the animations and placing the Futa actors on the correct actor position.
    Include optional filters to correct animations gender positions and prevent Male x Male Vaginal.
    Include option to strip chance % for each individual items on "Strip Editor" (bigger the % value --> bigger the chance of get striped)
    Include Animation Cache and others changes taken from the SexLab AE 1.64.
    Increase the max animations count for the "Extra" version to 1250. thanks to Swe-DivX (For more capacity check his mod)
    Include option to incorporate furniture detection like chair or torture devices on "Extra" version. To prevent animation out of context and actor find the close match furniture to use as reference point. to start the animation (recommended remove furniture animation objects files from animations or install animations without the Furniture objects to prevent furniture clipping)
    Skyrim LE SexLab - Sex Animation Framework v1.62
    Skyrim SE SexLab Framework v1.63 
    Skyrim AE SexLab Framework v1.65 
    (Warning: The SexLab GitHub version on development can be used but just the version compiled before the release date of your SLU+)
    The new furniture system required:
    powerofthree's Papyrus Extender
    The version of PapyrusUtil for SE included on the SLU+ setup.
    For teeth issues on the open mouth "Expressive Facial Animation"
    For performance "Papyrus Tweaks NG" 
    For Futa actors recommend use Mod like "Schlongs of Skyrim - SexLab Addon" or my SOS - Schlongs of Skyrim with PapyrusUtil & SexLab Tweaks to help with the futa detection.
    SexLab Utility Plus may be incompatible with mods who change the same files on "SexLab Framework". And those compatible is because are already included inside this Utility. 
    Warning: The SexLab GitHub version on development can be used but juts the version compiled before the release date of your SLU+.
    * Compatible with "SexLab Separate Orgasm" (ensure to override the SLSO files with My SexLab Utility Plus. work fine without SLSO too)
    * Compatible with "SexLab Survival Open Mouth"
    Normal version:
    Download the last "SexLab Utility Plus" install file from the downloads Install the using some Mod Manager (select any of the not "Extra and Patch" option in the install assistant) Make sure none mod override some of my files. If you are on saved game probably need to "Reset Animation Registry" on SexLab MCM to start the cache and load the filter Tags of "Toggle Animations" Extra version:
    Download the last "SexLab Utility Plus" install file from the downloads Install the using some Mod Manager (select the "Extra and Patch" option in the install assistant) Make sure none mod override some of my files. (This is the most important thing to do because the consequence if not go from CTD to Actors getting atom size) Open you save game and in the SexLab MCM last page. Export the Configuration Execute the Clean System option to update the last changes. (If not will get errors or not execute some function or animations) Wait few minutes until the Clean process get completed. Import the previously exported configuration  
    * Recommended "Disabled" the Debug option on SexLab MCM to gain CPU speed.
    Stop all the animations threads in the SexLab MCM Save and close the game Remove the "SexLab Utility Plus" files  Open the saved game Execute the "Clean System" option in the SexLab MCM. Wait few minutes until the process finish and Save the game.  
    How Work:
    In SexLab Framework MCM on "Animation Settings" page are located the new options ("Use Hidding Place", "Use Furnitures", "Filter Gender Tags Animations", "Filter Devious Devices Compatible Animations", "Filter ZaZ Devices Compatible Animations", "Filter Fetish Tags Animations", "Wait Idles", ) Use Hidden Place:  If "Enabled" sets whether you want to use a nearby "Hidden Place" whenever starting an animation. Useful when sex in public is a crime. If the player is part of the scene will show you a Message Windows to allow you walk by yourself to a hidden place instead of the automatic process. To avoid unnecessary waiting the automatic process will be ignored if some of the Actors is detected as nude. The message options are: No: Will continue with the automatic process. Warning the automatic search functions are less than smart and can lead to unwanted outcomes. Yes: Will allow you walk by yourself to the wanted destination and once there will search the nearest furniture if the furniture options are enabled. Is the best option if you want to be hidden and is a good way to avoid some heavy process. This is fine!: Use the current player position as center reference for the scene and will search the nearest furniture if the furniture options are enabled. Is a good way to avoid some heavy process without walk. Let them see!: Temporally disable the hidden place functions for this scene. Is a good way to avoid some heavy process if you don't care to be seed. Use Furnitures:  If "Enabled" sets whether you want to use a nearby "Furniture" whenever starting a new animation and automatically remove furniture animations incompatible with the current furniture status. (For better results use my SLATE patch to properly assign furniture tags to animations)  
    Filter Gender Tags Animations:  If "Enabled" scenes will automatically filter and sort the actors position to fit with the current animation, unless doing so would result in the scene having no animations at all. Useful if you are using mods how start SexLab animations without proper check the genders of the actors involved. Example: If you have Male actor in first position and Female actor in second position the allowed tag will be "MF" and in case you have "Enabled" "Females Use Strap-ons" animation settings option too, the allowed tag will be "MF", "MM" because in that case Female can be treated as Male too, the rest of the animation without those tags will be removed from the current animation list. Also if you have only Male actors involved in the animation then all the animations tagged as "Vaginal" all the animation with "Vaginal" tag will be removed from the current animation list. Filter Devious Devices Compatible Animations: If "Enabled" scenes incompatible with current equipped Devious Device will be automatically remove. This option can coexist with the original Devious Devices Animation System and the "Filter ZaZ Devices Compatible Animations" option improve the response time because Devious Devices Integration check and change the animations list once the animations already started taken more that 2x the time for the animation start. This speed up the start in more of the 70% on cases on Devious Device are equipped because my way do the job before the animation start and use one internal function of SexLab already existing who remove animations from the list if tags don't match. Also if you you have installed  Devious Devices Integration and ZaZ Animation Pack you should know his Animations Systems are not compatible and if you active one then you must deactivated the other leaving you without check for the others devices; in that case you could activate my option to keep checking both types devices because my options are completely compatible with both mods. Filter ZaZ Devices Compatible Animations: If "Enabled" scenes incompatible with current equipped ZaZ Device will be automatically remove. This option can coexist with the original ZaZ Animation Pack Animation System and the "Filter Devious Devices Compatible Animations" option improve the response time because ZaZ Animation Pack check and change the animations list once the animations already started taken more that 2x the time for the animation start. This speed up the start in more of the 70% on cases on ZaZ Device are equipped because my way do the job before the animation start and use one internal function of SexLab already existing who remove animations from the list if tags don't match. Also if you you have installed  ZaZ Animation Pack and Devious Devices Integration you should know his Animations Systems are not compatible and if you active one then you must deactivated the other leaving you without check for the others devices; in that case you could activate my option to keep checking both types devices because my options are completely compatible with both mods. Filter Fetish Tags Animations: If "Enabled" scenes incompatible with current actor type or profession will be automatically remove. (For better results use my SLATE patch to properly assign fetish tags to animations) Example: Animations tagged as "Vampire" only show with Vampire actors in the active role. Animations tagged as "Mage" only show with Mage actors in the active role. (Include "Warlock, Necromancers, Ghosts, Spell Sealer, College of Winterhold Faction") Animations tagged as "Alchemy" only show with Alchemy's actors in the active role. (Include "Apothecary, Alchemy Trainer") Animations tagged as "Necro" only show with Dead or Unconscious actors in the passive role at least the scene be specifically calling for Necro Animations in which case the actors won't be checked.  Wait Idles: If "Enabled" the actors will make few Animations Idles on the long waiting time between some functions that take to mosh (the Idles don't add extra time so are the best way to make more immersive the waiting) FadeToBlack: If "Enabled" and the Player is active actor in the SexLab Animation will apply a Fade effect on unnatural situations like the actors teleport or actors alignment. OpenMouth & Lip Sync Advanced Options: Those options placed on the "Expression Editor" page allow you take the deep control over the Moaning and the OpenMouth.  
    Ahegao Expressions: All the options related with the ahegao expressions come disabled by default to allow you use another ahegao Mod but in fact except SLU+ none of the other ahegao Mods is compatible with the SexLab Expressions.  
    Also exist three toggle option to take in count ("Match Creature Genders", "Race/Gender Specific Adjustments" and "Even Actors Height") the combination of these affect the structure of the "Animation Profile"  
    1.  SexLab Aroused Creatures SE/LE v04.06 (Tweak) include:  
    Include all the changes and fixes from the original SE v04.06. Add compatibility with Creature x Creature animations (need CC animations like Horny Creatures of Skyrim) Add compatibility with SD+ (Crawling = Invite) Add extra compatibility with SexLab Utility Plus Add Check SexLab Skill Lewd Level off the NPC Victim in consensual Sex ( greatest Lewd "Sexual Perversion" --> more engage probabilities)  Add Configuration Toggle button to control the Lewd and Stamina Check on NPC's wen are pursuit. Add "Female Horse also Refuse" option to allow disable the refusal event for female horses and that way can make the female horses easier to mount than males. (Of course if all your horses have the same gender this is useless and should be Enabled to avoid issues) Detect the real actors dimensions, mass and strength allowing better Pursuit and Aggressor Rejected system. So now not longer need the Allowed Creatures options to prevent Chicken raping NPCs and the creature need to capture for real the NPC.  
    * To Install the tweak first install the original SE version even if is for LE, then patch with my this tweak and run FNIS. For LE make sure of select the LE option on the installation. If you have any issue with the configuration you can load the included "Setting Profile 05" and start from there.
    ** This is a patch, still need the original SE mod to work.
    *** Made for the SE v04.03 but I usually keep the last Tweaked version for the previous original versions on the Download. 
    **** Work over LE and SE without problem. Just follow the instructions to install it.
     1.1.  SexLab Aroused Creatures LE v04.0 Beta 10 (Tweak) include:  
    Include all the changes and fixes from the SE v04 Beta 10 (this is one LE version of the original SE) Fixed few minors issues on original mod add compatibility with Creature x Creature animations; if activate: Creatures always prefer Creatures over NPC (need CC animations like Horny Creatures of Skyrim) add a pop to resist to the aggressor Creatures (try to resist low the stamina of the victim and the aggressor in proportion) add compatibility with SD+ (Crawling = Invite) add Check SexLab Skill Lewd Level off the NPC Victim in consensual Sex ( greatest Lewd "Sexual Perversion" --> more engage probabilities)  add Configuration Toggle button to control the Lewd and Stamina Check on NPC's wen are pursuit.  
    ** This is a patch, still need the original mod to work.
    *** Compatible with the SE v04 Beta 10 original.
    2.  SexLab Aroused v28b (Tweak) include:
    Include a function step to check for the Sexlab "Sexual Purity" for “Neutral/Virgins” on Unique Actors (Player and some NPC's). Keeping the Arousal of Neutral/Virgins Actors less that 36 before losing the said virginity. This is to prevent the Player and Unique NPC's from being the victim’s of automatic sexual interactions like dialogs or rape from other mods before the requirement is met. Include detection of each Actor Orgasm events beside the Orgasm Event trigged at the end of the scene. Update few SexLab deprecated functions.  
    *** Also compatible with the SE versions
    ** This is a patch, still need the original mod to work. Sexlab Aroused Redux LE BakaFactory Edited Version or
    3.  Private Needs Discreet v1.20(Tweak) include: 
    Fixed NPC behaviors (now do his needs on time) Fixed Undressing and Redressing (Compatible with SexLab) Added detect when others mods execute a relive animation on NPC and update de internal Needs variables Added Bathing in Skyrim Compatibility Added Dialog to persuade NPC Follower to relive his needs Added Debuff to player to compelling relive needs. Bloated Debuff wen pass %95 off PC Bowels capacity, reduce Speed Swollen Debuff wen pass %95 of PC Bladder capacity, reduce Magic and  Stamina regeneration  
    ***This is a major FIX for PND v1.9 not longer need the main file. (The NPC Effects can take some time to refresh once updated the the mod)
    ****Don't forget run FNIS once installed to register the Animations
    4.  SOS Pubic Hair for Females and Males Addon (LE Conversion Patch) include:
    The original Mod for SE use scripts to tint the 3D meshes with the internal Hair Color of the actors. Work for Player and NPC's too. Include some TRX Futa and HIMBO support. BodySlide originally for COCO body but is compatible with any other CBBE or UUNP female body (Recommended)(Need generate the meches from the include BodySlide to work)  
    * This is now just a conversion patch or replacement so still need the original SE version of the Addons and BodySlide.
    ** Install the last original SE version of the Addons and the BodySlide's and install this replacements making sure of overwrite the SE version on the mod load order.
    **** Not compatible with most of the others meshes replacement because the meshes need Shade Type Property set on Default. But this Nexus Article explain how convert any Pubic Hair BodySlide to make it work with my mod.
    5.  Milk Mod Economy (Tweak) include: 
    Modify the weight of the milk to more immersion (Strong Milk is more heavy and Week Milk is less heavy). The Lactacid recover some Sleep Points in RND when you are to tired. The Succubus not longer produce Cum's bottles (to prevent eat you on cum) already included on original mod. Change the HF recipes to more realistic one.  
    ** This still need the original mod to work.
    *** The version date of my tweak is related to the previous original mod release (usually only work with the last original mod release previous my tweak release)
    6.  SLATE (Patch) include: 
    Make SLATE compatible with Creatures Animations Added furniture's Tag's Added creature animation sets  and Tags Correct the standards animation sets and Tags Added Tags compatible with the latest changes on "SexLab Utility Plus" Added Cleaning functions and "Registered Animation Only" option in the ActionLog file import section. Include option to show the progress of the current task even after save and load the game. (if the task take too long, is safe keep playing as usual) Speed up the process of re-apply the ActionLog thanks to alex77r4   
    * Possible conflict if Human Animation and Creature Animation share the same name (low possibility but possible)
    ** This need the original mod to work. (The original of BeamerMiasma is for LE and can't be used on SE without extract the BSA file so the link will send you to the SE conversion that work fine on LE and SE)
    7.  SexLab Adventures (Tweak) include: 
    Added the "None" choice for the Rape "Strip Type" option to allow disable the pre strip Scene Enhanced the Proximity Rape collision system. Include Proximity Rape Struggle option with Actors Mass Straight calculation Include the Min Distance option for the Proximity Rape Struggle. Fixed few small issues on the original Mod.  
    ** This need the original Mod to work
    8.  FNIS Sexy Move (Patch) include: 
    Include compatibility with "Devious Devices" and "ZaZ Animation Pack" to prevent conflict with the Restrained Walk Idles Fix a small issues on the original Mod.  
    ** This need the original Mod from Nexus to work
    9.  Conditional Expressions v1.27 - SexLab (Patch) include: 
    Include compatibility with the SexLab expressions system. Fix few small issues on the original Mod.  
    ** This need the original Mod from Nexus to work
    10.  SOS - Schlongs of Skyrim with PapyrusUtil & SexLab (Tweak) include: 
    Based on the SOS - Schlongs of Skyrim PapyrusUtil version Beta of Erstam. Can be used on any Skyrim version even if the original mod isn't being updated. Include the SexLab Addon of Sly9er. Means that is recommended for Futa actors. Fix issue with the Player outfit not being updated after the Load Game event, if the PapyrusUtil functions are in charge. Fix few small issues on the original Mod.  
    ** This need the original Mod to work
    *** In case of small penises issues, Reset the Addons with the option for that on the "Schlongs of Skyrim" MCM. Happens only after switch between the PapyrusUtil and the DLL native functions.
    11.  Sex Slaves or Mias Lair v7.1 (Tweak) include: 
    Re-Include the ZaZ Animation Pack compatibility. Change the body slots of the Plugs and Piercings, for more compatibility with Devious Devices but is also good without the DDi. Include some creatures compatibility for when the player is transformed and still can talk. Tweak a bit the sex scenes for more compatibility with the new versions of SexLab. Tweak a bit the Ecstasy Spell so now actually make the caster, the owner of the slaves. Is the same vanilla system usen on the horses and the houses. I don't know if is useful for another slavery Mod but I hope it be; otherwise is harmless. Tweak the quest startup by the letter. The main quest can be started in more than one way since always but the Latter sended by the Jarl Revencrones is the most commonly used. Now for immersive reasons the latter will be sended only after you make friend of the Jarl Revencrones. So first you will need to meet her and make some vanilla quests for her. Fix few small issues on the original Mod.  
    ** This need the original Mod to work
    *** This is just for the SE or AE version compatible with SexLab.  



  11. Billyy's SLAL Animations (2024-2-1)

    Here’s my collection of animations for Skyrim. All my files are packed into 2 fomod packages for both LE and SE. Make sure to pick the one correct for your game, and you can select which ones to install from there. Refer to the below for the specific contents of each option. If you enjoy my works please consider supporting me on Pixiv Fanbox.
    ***New in SLAL_Billyy_Animations v7.5***
    Creature Animations

    Contained animations Creature Beasts Pack:
    Bear: 6
    Boar w/Rider: 9
    Canine: 28
    Horse: 12
    Sabrecat: 4
    Skeever: 20
    Contained animations Creature Constructs Pack:
    Atronach Flame: 4
    Atronach Frost: 3
    Atronach Storm: 5
    Dwarven Ballista: 2
    Dwarven Centurion: 1
    Dwarven Sphere: 6
    Dwarven Spider: 4
    Spriggan: 6
    Contained animations Creature Humanoids Pack:
    Draugr: 23
    Dragon Priest: 3
    Falmer: 26
    Riekling: 20
    Vampire Lord: 2
    Contained animations Creature HumanoidsLarge Pack:
    Gargoyle: 7
    Giant: 6
    Lurker: 3
    Seeker: 6
    Troll: 15
    Werewolf: 24
    Contained animations Creature Insects Pack:
    Ash Hopper: 9
    Chaurus: 14
    Chaurus Reaper: 7
    Chaurus Hunter: 9
    Spider Small: 7
    Spider Large: 3
    Spider Giant: 4
    Contained animations Creature Misc Pack:
    Deer: 4
    Dragon: 3
    Fox: 3
    Goat: 2
    Horker: 3
    Ice Wraith: 2
    Mammoth: 3
    Rabbit: 2
    Slaughterfish: 2
    Blog Post
    Contained animations Creature Furniture Pack:
    Canine: 5
    Chaurus: 1
    Gargoyle: 1
    Horse: 2
    Skeever: 1
    Blog Link
    Contained animations Creature Invisible Furniture Pack:
    Canine: 2
    Blog Link
    Contained animations Original Creature Pack:
    Bear: 4
    Chaurus: 10
    Chaurus Reaper: 4
    Dragon Priest: 3
    Draugr: 13
    Falmer: 20
    Gargoyle: 7
    Giant: 2
    Goat: 2
    Horker: 2
    Horse: 6
    Netch: 3
    Sabrecat: 5
    Skeever: 16
    Troll: 15
    Werewolf: 14
    Chaurus: 3
    Draugr: 3
    Falmer: 7
    Sabrecat: 1
    Legacy Boars:    
    Boar w/Rider: 10
    Legacy Dwarven Centurion:
    Dwarven Centurion: 3
    Blog Link
    Human Animations
    Contained animations Human Pack:
    Solo 1p: 7
    Pair 2p: 58
    Group FMM: 14
    Group FMMM: 9
    Group FMMMM: 3
    Blog post
    Contained animations Human Orgy Pack:
    Group FFM: 9
    Group FFMM: 2
    Group FFFM: 2
    Group FFFFM: 1
    Contained animations Human Lesbian Pack:
    Lesbian 2p: 21
    Lesbian 3p: 6
    Blog post

    Contained animations Human Furniture Pack:
    Chair: 1
    FuroTub: 2
    GloryholeShack: 4
    Pillory: 1
    Stockade Fuck Machine: 1
    Tilted Wheel: 5
    X-Cross: 3
    Workstations: 2
    Blog post
    Contained animations Human Invisible Furniture Pack:
    Bed: 8
    Chair: 7
    Counter: 4
    Table: 7
    Wall: 7
    Blog post
    Contained animations Human Bondage Devices Pack:
    Armbinder: 7
    Cuffs: 14
    Yoke: 17
    Blog post
    Contained animations Human Lesbian Bondage Devices Pack:
    Armbinder: 4
    Cuffs: 4
    Yoke: 4
    Contained animations Human Furniture DD Devices Pack:
    DD Contraptions Gallows Upside-down: 3
    DD Contraptions Gallows Wooden Horse: 1
    DD Contraptions Gallows Strappedo: 1
    DD Contraptions Gallows Overhead: 1
    DD Contraptions Pillory: 1
    Contained animations Human Futa Pack (futa on futa):
    Futa 1p: 5
    Futa 2p: 11
    Futa 3p: 7
    Sexlab Framework
    Sexlab Animation Loader
    Required for For Creatures, otherwise don't need:
    More Nasty Critters SLAL Edition
    Animated Beast's Cocks(ABC) For users
    SexLab MatchMaker
    FootIK OFF Spell
    1. Download and copy files from each individual folder you want into skyrim data, or use a mod manager to install and then tick the boxes for which packs you want in the fomod upon installation (don't forget to tick the 'animobjects' option if you want objects).
    2. Run FNIS
    3. Register animations in SLAL's MCM menu
    It should be safe to update packs mid save with no adverse effects.
    1. Uninstall old pack(s) from mod manager (all animations are included in each update, you only ever need the latest version of a pack to have all the animations)
    2. Download and install new packs with a mod manager
    3. Run FNIS and that’s it usually
    4. Go in-game and open the SLAL MCM menu, then choose the animations and ‘register’ them.
    ---On rare occasion I will update an existing animation registration names (shorten them to decrease fnis stress). In these cases if you already have the renamed animations registered in SLAL in an active save file you’ll want to do a clean animation registration. You’ll know if you may need to do this step if you encounter a specific animation where both actors don’t animate, but all others seem to be okay. Otherwise it won’t negatively affect anything and this step can be skipped. If you’re starting a fresh save/SLAL registration then this won't be an issue either.
    4b. Go into the SLAL MCM > General Options > Disable All > Rebuild Sexlab Anim Registry > Wait, then re-enable and register all the animations you want again as you normally would when first setting up.

    ***Note: Please don't message me directly for basic troubleshooting, I usually won't respond if it's a question that's been asked multiple times before in the thread.***
    Q: I need version X.Y for this modlist, can you upload for me?
    A: No, sirs or madems. I get too many of these messages theses days. In terms of compatibility in your modlist you should see no difference between using an old or new version of the mod. It doesn't talk to any other mods, and are no running scripts that affect the game, they're just animation files and an on-board into allow SLAL to register them that other mods can call on. In theory all you're doing by using an older version is getting less animations.
    Q: My characters breasts stretch during some animations.
    A: You'll want to make sure you're using a recent version of XP32 skeleton. Make sure the skeleton .nifs are also not being overwritten by other mods. Factoryclose added some bones into the new versions that in theory improve the experience and give animators more bones to utilize. Not ever animator uses them, hense why it may just be my animations you're expeirencing issues with. It could also be caused by odd/old physics setup.
    Q: I can’t start 3p+ animations with MatchMaker.
    A: You’re probably using MassMatchMaker, which doesn’t support 3p+ with most creatures. Use SexLab MatchMaker instead for on-demand sex.
    Q: Some creature’s size increases during sex causing animation to misalign (Chauruses, Frostbite Spiders, Deer, Horker, etc.).
    A: Install latest More Nasty Critters SLAL Edition, and also turning on scaling in sexlab mcm might help unless you aren’t using a recent version of MNCSLAL, then scaling will produce bad results.
    Q: X creature is missing dick during sex.
    A: Install latest More Nasty Critters SLAL Edition, and then re-register mods in creature framework mcm.
    Q: I have an animation named with an affix '2' (Draugr Kneeling Faceufuck 2 for example), but I don't have '1'?
    A: Earlier variants of those positions will be in the 'Original Creatures' packs. No relation between them aside from being a different take on same position, and better quality. I add affixes as Sexlab doesn't like it if you have animations sharing the same name.
    Q: X creature's dick isn't animating during sex.
    A: You'll need to have Factoryclose's Animated Beast Cocks (ABC) mod for it to work. Make sure to follow install instructions and have it overwrite everything.
    Q: Can’t start animation with specific creature (usually newer creatures, Canines, Dwemer bots, Dragon Priest, Chaurus Hunter, specific Spiders).
    A: Make sure you have latest More Nasty Critters SLAL Edition installed, and then in the SLAL MCM, disable all animations, then “rebuild sexlab animation registry”, and then enable all your animations again and click “register animations”.
    Q: Creatures get stuck in sex animation after it ends (Spiders, Slaughterfish, Rabbit).
    A: Some king of bug with custom behaviors perhaps. I believe Ed86 found a solution for at least the spiders, which you can find download and instructions here. For any other creatures you’ll be stuck with the tedious manual work-around: open up console with ~ > select the bugged creature > type “disable” then enter > type “enable” then enter. This more or less re-spawns the creature back in a mobile state.
    Q: I CTD on load after installing mod.
    A: Most likely case is your save is hitting the string limit. Unfortunately just because FNIS lets you install all those animations, doesn't mean your game can handle them. You can try removing animations, or try installing this mod; Animation Loading Fix.
    You can also manually edit the SLAL source files to manually remove animations you don't want.
    Sexlab Animation loader Guide
    Q: Can you make animations for Mudcrabs?
    A: To the extent of my knowledge mudcrabs will frequently break out of their sex animation to play an idle and then never return to the sexing. So mudcrabs are very impractical with all the issues they have.
    Q: Can you convert X creature animation to work with Y creature.
    A: No. Some creature skeletons may look similar, but often they are shaped differently, so it is by no means an effortless process.
    Q: What is the 'Invisible Furniture Pack'?
    A: Not to be confused with the regular 'Furniture Pack', it's a separate pack with different animations that are designed with specific objects in mind (IE a bed, or a wall), but they don't spawn an object. It's up to player to somewhat preemptively choose to use one of these animations and align your actor accordingly. It's a bit more tedious, but is more flexible in fitting into your scene. Objects can have different collisions, so not all objects will give same mileage. However they're intended to work by directly facing the object when the sex scene is starting and it should align itself more or less with the object.
    There are also some other mods that add some furniture detection to sexlab that might make these work too, but I’ve not really tested them out.
    Q: No animobject appears for the furniture DD pack?
    A: It requires having the resources from Devious Devices isntalled, but the esp/esms don't need to be active.
    Q: How do I use Gloryhole animations?
    A: They start like any other animation. Fomod has 3 options to use for the gloryhole shack with different door variations. They’re just big animobjects that popup during animations, not a special object to find in sitting around in Skyrim.
    Q: What is the difference between and 'SLAL_Billyy_Animations' 'SLAL_Billyy_OriginalAnimations'. The 'OriginalAnimations' (see mod details for list) includes my older animations formerly know as 'creatures1' and also my legacy wolf pack. It was separated to save bandwidth as I never add to those packs so no reason to constantly redownload + keeps file size lower to allow for hosting on here. The standard 'Animations' pack includes all my more recent work that continues to be updated. They can be installed together if you want both sets of animations. No conflicts.
    Ashal - Sexlab Framework
    Factoryclose - Animated Beast Cocks
    Orxx - Sexlab Animation Loader
    Dentarr - More Nasty Critters
    MadMansGun - More Nasty Critters SLAL Edition and assets/animobjects + Support god and sanity saver extraordinaire
    Pornphile – Rigs
    Powerofthree – Rune Animobjects
    Leito – Rigs,Creature assets, Animobjects
    AnubiSs2167 – Rigs
    SirNibbles – 3ds Max Guide
    Kimy and Devious Device Team - Animobjects
    Shocky – Bone Table, Chaurus cage, WoodenPony, Creature Dildo Objects
    Stroti – Outhouse assets
    Xaz, Zaz – Furniture objects
    Wenderer – fomod Creation Tool
    Changelog 2024-2-1:
    SLAL_Billyy_Animations v7.5
    Creature Beasts Pack
    - Skeever Laying
    Creature Constructs Pack
    - Dwarven Sphere Doggy Piston Redo
    Creature Invisible Furniture Pack
    - Canine Chair Doggy 1
    Human Pack
    - Missionary 2
    Human Furniture DD Pack
    - DD Contraptions Pillory Behind1
    Human Futa Pack
    - Futa Laying Blowjob
    Previous Versions:



  12. YPS makeup and STA tiers improved

    I have vastly improved the CBBE versions of makeup for YPS Immersive Hair Growth and Styling and Spank that Ass mascara tiers.
    Just overwrite files from the original mod/mods.
    not sure if other bodies modify face if not then it should be compatible.

    Feel free to include these files in the original mod.
    Source files are included in a separate download



  13. Animated Beast's Cocks(ABC) For users LE / SE

    Animated Beast's Cocks
    ABC - For users LE / SE
    BakaFactory's ABC HDT Patch

    The mod is fully compatible with ASOS, SOS, MNC. However it doesn't mean you could use all the variations from all these mods while using ABC. You have to choose one model from each race via CF(Creature Framework)
    Think about it. Didn't you ever be bothered when you look at those dead dicks and thought 'It would be good to see them moving though.'? Surprisingly, there haven't been any attempts to make a significant change in creatures' rigging compared to humans'. It was so dissapointing and made me so discouraged to look at those stony and plastic-like penises that I couldn't help but make them come to alive! I wanted natural, realistic but also subtle and fundamentally improved animations for a long time.  I searched up for an answer, and now... I think I find it..  I present you my moving fellas. Or should I put this term as 'Animated Beast's Cocks'?
    So What does it do? Will it make their dicks movable with this?
    That's correct but also not precisely. You cannot move their dicks only with this one. It's nothing like SOS. It's not gonna automatically move, detect and align their dicks like a highly advanced A.I. No! You should wait till the animators including me do their job, which means without editing animations, the dicks won't be moving. Don't worry. I already had them noticed. Just wait with patience.
    HDT-PE with Collision Settings
    Any body mesh with physics(UUNP HDT, CBBE HDT)
    MNC LE -
    SLAL Creature animations and its requirements
    Fully Compatible Mods
    UUNP TBBP Vagina Body(It is also called CUUNP)
    Any body mesh with physics
    HDT-SMP with Collision Settings
    MNC SE -
    SLAL SE Creature animations and its requirements
    If you're a modder and do know how to animate things, you should check this one out!
    My HDT xml setting is for UUNP users.
    If you are using COSIO, why don't you check it out?
    Load Order
    Do not let other mods overwrite the mod. The mod is currently being updated considering other mods. You don't have to worry about conflicts.
    Special Thanks to
    for his wonderful job on MNC and texture works
    9204 from Team TAL
    for technical 3ds Max Rigging Support(HDT) - 제 꼬추 스승!
    Groovtama - XPMSE modder
    for technical advice
    for remodeling rieklings
    for reshaping meshes. 이하은 NambuOne!



  14. Mother of Gawd Bodyslide Preset

    After fiddling in Bodyslide again, I stumbled upon what I can only describe as one of the most perfect body shapes I could probably (possibly) make for skyrim.
    As I went about tweaking the sliders, again and again, I looked upon my results and gasped... the only words I could muster for what I saw before me were... "Mother of Gawwwd" XD
    Annnd here it is folks, my latest and quite possibly greatest UUNP bodyslide tweaks, terrible jokes aside.
    This time there are two files to be dropped in the "SliderPresets" folder, designed for a "Clothed" and "Unclothed" effect, as labeled on the files themselves.
    With these, you can use them to achieve a more believable shape whether your toon has her bewbs covered or not, giving her noticeable and shapely cleavage when clothed, and a more naturally hung look when not.
    Best regards to any who download, and I hope you enjoy this small contribution to this fine community.



  15. Unique Player - White Tiger (may contain nuts)

    Contains both male and female textures. Only has male werewolf textures. No vampire or vampire lord textures because vampires are stupid and weak.
    I saw BadDog's Tiger Khajiit for Unique Player and had to give it a whirl, my fursona is a white tiger.
    My fur may be a tiger, but he's a white tiger, so I modified the textures in that mod to suit my needs. I desaturated all of them by luminosity and did a -40/+40 brightness/contrast adjust on them, then I made the penis black and the claws on the feet and hands black as well.
    The black penis is optional if you don't like it but to get the results in the screenshots you need it.
    Should be easier to manual install.
    Overwrites any Khajiit unique player mod you have installed. I only did Werewolf and Khajiit, no vampire or vampire lord because vampires are fucking stupid.
    Permission to modify textures was granted via PM by BadDog
    You may NOT reupload this file to other sites, link to it from other sites for your own profit, or host on private/secure servers like Google Drive, Dropbox, Mediafire, Mega, or other file hosting websites. You may not modify and upload to another site
    (C) 2023 Zoey K Lavender and all years after.



  16. Dashing Argonian Featherstyles

    Want to support me? Get exclusive access to mods and updates.
    > PATREON <
    Delete the files from older versions and enable the ESP in the new one.
    I like the vanilla argonian featherstyles, they just weren't full enough for me though. The density of the feathers reminded me of a balding man.
    I've added new horn textures and new female hair textures for the cloth hornrings.
    Some of the female hairs that don't have horns may look weird, but only from the right angle so it shouldn't be too noticeable.
    I made the textures as high quality as I could without sacrificing vRAM. 2K seems suffiicient.
    Should be easier to manual install.
    This is compatible with anything that doesn't change the original meshes, like Hott Argonians.
    You may NOT reupload this file to other sites, link to it from other sites for your own profit, or host on private/secure servers like Google Drive, Dropbox, Mediafire, Mega, or other file hosting websites. You may not modify and upload to another site.

    (C) Zoey K Lavender, 2023 and all years after.



  17. TS Followers...

    There are five transsexual pornstars, and one imaginary character based on Transsexual Followers...
    They are at The Bannered Mare , or at The Drunken Huntsman, in Whiterun.
    The Requirements:

    Skyrim SexLab - Sex Animation Framework v1.62
    SexLab Aroused OR Sexlab Aroused (Redux)
    SOS - Schlongs of Skyrim
    NiOverride High Heels - NIOVHH Fixes
    HDT Physics Extensions
    New HDT-PE Update Info:
    360 Pack for the Female Player V7.1.2
    It's an optional file for "FNIS Sexy Move".
    BHUNP Vaginaless Body has "anus" meshes and textures. It causes stretch bug during running/walking backward, forward, to the right or left. I don't know why.
    The best thing to do is just uninstalling it.
    If you know any other alternative for 360 pack, please let me know. I'll appreciate that.
    A Small note about the follower(s):

    Problems that might occur, or not...

    Have Fun...

    & & & ...


    Thanks & Credits:



  18. Her Boner's - A Transsexual Inn...

    First of all,
    Please do not compare this project with great mods like The Animal Mansion, CPU's Cum Shot Brothel , migal's Bathing Beauties. or Beefcake Luxury Suite (BBLS) , Andragon's Underground Bathhouse and Paradise Valley , and/or any other best inns, taverns, bards, followers...
    I just tried to do what I could.
    It's an inn next to Whiterun...

    After you start the game and go outside, a courier gives the "Her Boner's" brochure.
    Read it.
    Then, select the quest. So, "Her Boner's" becomes targeted.
    In the map, select Her Boner's.
    Fast Travel...
    Go in...
    Mission accomplished.
    Here you are...

    The name of the new 2024 version file name is:
    Her Boner's - HDT-PE - 2024.01.11.7z
    You can download it from MEGA. Here is the link:
    from MediaFire:

    Skyrim SexLab - Sex Animation Framework v1.60.2 (hotfix 2)
    SOS - Schlongs of Skyrim
    Sexlab Aroused (or Sexlab Aroused Redux)
    RaceMenu 3.44+ OR NetImmerse 3.44+
    PS: NetImmerse Override Standalone (Included with RaceMenu 2.0 and greater)
    NiOverride High Heels - NIOVHH Fixes
    HDT Physics Extensions
    Fores New Idles in Skyrim - FNIS
    To avoid cacophony of bards' songs and the Inn's songs that play together at the same time, you need:
    Silence The Bards
    There are two files:
    Silence The Bards - Instruments
    Silence The Bards - Voices
    Install both of them.
    Suggested mods:
    To remove the barking sound, this mod worked for me:
    Better Dogs - Silence
    No More Stupid Dog Comments
    Why do they humiliate such a beautiful creature by saying "Stupid Dog"?
    So, that mod removes that comments.
    PS: Please, do not forget add the requirements of the required mods.
    New HDT-PE Update Info:
    About "BHUNP - HDT-PE .xml Files.7z":
    It includes:

    "BHUNP Personal HDT-PE xml Setups" files that you can get from BHUNP (UUNP Next Generation) LE.

    Unfortunately, there is one.
    360 Pack for the Female Player V7.1.2
    It's the optional file of "FNIS Sexy Move".
    When the PC moves forward/backward/left/right, there is stretching on the new body's anus part.
    I couldn't understand why it happens.
    If you don't use/uninstall "360 Pack", you won't get this problem.
    If you know any alternative and/or better animation pack than "360 Pack", please share.
    Credits & Thanks:
    Some notes:
    Some Infos, Some Bugs, Some Solutions...
    General Infos & Features:
    Have Fun...

    & & & ...





  19. Legacy of the Dragonborn - Painting Replacer - By Nuverotic

    Tired of those ghastly LOTD Paintings? After all, if you're going to spend hours hunting down every painting like the good little completionist you are, then why not have it be worth your time? Why not deck your halls with something that jingles your balls? Well, now you can... Merry Smutmas.
    The digitally hand-drawn images are done by an artist named "Calm". You can find him on Patreon. Show your support! Link HERE
    The other images are done with AI, cleaned up with minor background and body adjustments by myself in Photoshop.

    This is just the first release. I'll be remaking all the textures, including the cards for LOTD. Stay tuned for more updates!



  20. SeranaXXX a.k.a. 'Serana Vamp' Transsexual Follower

    It's a Transsexual Follower based on 'Seraphina Follower'
    She's in the 'Hall of the Dead' at Whiterun.
    It's a some kind of several mods' combination. It's an experimental project.
    I used Excelsior2000's 'Seraphina Follower', 'Kalena Rios Transsexual Follower' basically.
    There are 6 outfits.
    For jumping boobs FX, you can use "HDT PE".
    You can download HDT Physics Extentions from here.
    It's for bouncing boobs.
    Some notes:
    Required Mods:
    New HDT-PE Update Info:
    About "BHUNP - HDT-PE .xml Files.7z":
    It includes:

    "BHUNP Personal HDT-PE xml Setups" files that you can get from BHUNP (UUNP Next Generation) LE.
    Unfortunately, there is one.
    360 Pack for the Female Player V7.1.2
    It's the optional file of "FNIS Sexy Move".
    When the PC moves forward/backward/left/right, there is stretching on the new body's anus part.
    I couldn't understand why it happens.
    If you don't use/uninstall "360 Pack", you won't get this problem.
    If you know any alternative and/or better animation pack than "360 Pack", please share.
    Thanks & Credits...
    Editings that I've made:
    Please, the modders forgive me because I did several modifications on their mods.
    You can still download the old version files from MEGA too...
    The changes in the HDT-PE versions:
    In outfits #2 & #3, before there was top part on 'NoAngel' Corset. Now, there isn't.
    Please do not hesitate to ask me if you have any questions, opinions, or suggestions.
    PS: Please, do not ask me "unrelated" questions. My knowledge about Skyrim/SexLab/NifSkope/GIMP/Creation Kit/BodySlide/Outfit Studio and other mods is really limited.
    When you have a different kind of problems, please prefer making a Google Search, and/or ask to the "Technical Support".
    If you ask me questions that I have no idea, I would just say: "I don't know. Sorry...".
    Have Fun...
    & &  & ...



  21. Skimpy Outfit Replacer for Beyond Bruma CBBE HDT

    Replace all woman outfit for Beyond Burma. Simply See Screenshot.
    Loose Version for Underwear and Devious mod Remodel AIO.
    Note: if you installed "Underwear for Female" in the middle playthrough. you should "Resetinventory" in console to female NPC.



  22. Public Whore

    Jarl Balgruuf kicked back in his throne and opened a bottle of mead. He had finally found a solution to the tax revenue loss due to the hardships that had plagued his city recently. And such an easy fix! The answer had been running around his city, drawing the eyes of his citizens in temptation for weeks now. All he had had to do was write one official decree and Whiterun had a new main attraction...
    ...the Dragonborn...
    ...the new Public Whore.
    Public Whore 
    The premise of this mod is as posted here: https://www.loverslab.com/topic/114261-public-whore/
    The core notion is that the player character ends up brought before the court against her will, and declared the public whore of a city. She is then the public property of that city, and can be used by the citizens in exchange for money that goes to the Jarl. This isn't particularly story driven - right now it's more of another "system" that adds to the gameplay loop, though I wish to expand it's quest content with time.
    Requirements (links are to LE versions)
    Hard Dependencies (mod will break without these):
    SKSE Fuz Ro D-oh Unofficial LE Patch / Unofficial SE Patch Sexlab ZaZ Animation Pack v8.0+  ConsoleUtil  
    Interactions (mod works perfectly fine without them, but was designed to have them):
    Devious Devices (will be used instead of ZaZ restraints if present) SlaveTats (player will be tattooed with the symbol of the hold they're PW for) Sexlab Aroused (a small amount of PW interactions increase arousal) Sexlab Sexual Fame (enough fame can kick off PW) Simple Slavery Plus Plus (can be sold to PW via SS++) SD+ (handoff from PW to slavery) Submissive Lola: The Resubmission (handoff from PW to slavery)  
    Recommended (no interaction I just like having them with this):
    Spectator Crowds Populated Cities Towns Villages OBIS  
    Alpia Scribbles Slavetats Pack by Alpia - lots of SlaveTats, plus a replacer for PW's default tattoos Sexy Supplemental SlaveTats by Blahity - a large collection of SlaveTats, some of which are PW-inspired Public Whore Comments by Gristle - additional comments from NPCs  
    How to Start
    Introduction Quests (Whiterun, Windhelm and Solitude): asking Balgruuf/Vignar if they have any work for you will begin Whiterun's quest, and speaking to Vedia Belenus in the Winking Skeever will start Solitude's quest. Windhelm's is documented in the v1.2.0 update notes Fame: acquire enough SLSF fame, or use the mod's somewhat less advanced built-in sexual fame system, and you'll eventually be declared public whore by virtue of your depravity. Alternatively, do enough heroic things and your forced prostitution will be an irresistible money-grab for the Jarls. By asking to start: speak to any one of the new Thanes positioned near the Jarls, and you can volunteer yourself easily. Get sold to a city via SS++, and you'll be sent straight into 'enforced mode', in which you can't leave the city and have a more difficult quota.  
    <More detailed instructions or user manual coming soon>
    Previous Release Logs
    Google Drive Link
    Frequently Asked Questions
    Q: Can I upgrade from a previous version of PW?
    A: It is never entirely safe to, but you can minimize most of the consequences by cleaning your save with the previous version before loading the new version.
    Q: Can you re-upload a previous version?
    A: No. I have no concern for breaking mod packs, especially since none of them have bothered to ask to include PW.
    Possible Future Soft Dependencies (I may add these eventually but it currently isn't on my to-do list)
    Sanguine's Debauchery+: as a possible way to handle enforced mode mechanics Devious Mindbreak: where a high enough corruption will cause the PC to love the job

    German - https://www.loverslab.com/files/file/18176-ngs-german-translations/
    Russian - in downloads
    French - https://www.loverslab.com/files/file/22561-public-whore-v114-traduction-française-v115/

    Thanks to
    gianclod for the idea poblivion for referring me to the idea and sticking with the mod throughout development Verstort for laying out an initial concept of how the mod might work Pamatronic for permission to package Interactive Gallows resources with the mod Tenri for providing insight into how to get DD running For extensive beta testing: poblivion, Sidewasy, jc321, zenrae, laucters, drunken toad - all of these guys provided incredibly in-depth feedback and analysis during the closed betas. Without their help the mod wouldn't be anywhere near as robust as it is. Aldid for mod screenshots GerdWagner, N.Gamma for the German translations stas2503, Tixotus for the Russian translations Voltair for the French translation Fienyx, Bane Master, cobra0798 for code fixes blahity for quest and dialogue ideas wHOaMiEH for dialogue ideas List may be incomplete, please let me know if you've contributed and are not listed  
    For Modders
    Here is the API document I've created so far:
    If you wish to use files from Public Whore elsewhere ask me and I will determine on a case-by-case basis.
    Otherwise, redistribution of this mod in any way, shape, or form is not permitted.



  23. Bottlefield Animations

    I started make animations and in this topic I will post them.
    Now here a female solo animations.
    SE version attached and I hope everything works right.
    Animations are very dependent on body (mesh) proportions. Attached meshes in the optional folder.
    The preview use textures from the mod - https://www.nexusmods.com/skyrim/mods/32329 


    Female Fisting
    Female Fisting 2




    XP32 Maximum Skeleton (or another)
    SirNibbles for his tutorials
    NCK30 for his help and advice
    Pornphile for his rigs
    and other modders for their resources



  24. Old Hroldan Farm (NSFW)

    In this house woman can get help reducing the weight of their swollen breasts and men can get help releasing some long build up tension.
    In reality milking breasts after or during pregnancy is something that doesn't really get done or discussed in public. Therefore there is this little house where women can come during or after pregnancy to reduce the weight of their breasts in a natural non-mechanic way. It provides a sensual area where animations play without that you have to go look for npc's. This mod is fairly small so it has no impact on game performance. Everything is located in one place. It provides small extra things to the game, that make it more fun.
    What this mod does
    It simply adds milk and semen as a food type that can be used to craft food or be sold.
    Yes, milk and semen can be used to craft food. If you have a problem with that don't download this mod.
    There is a small quest to start everything up. (Find the spellbook and summon Lucia)
    Sometimes there is a short brake in the questline. Wait it out or do something else in the meanwhile. I didn't place quest markers as the questline should be pretty self explaining. If you're stuck wait 24 hours or talk to Lucia. From 3 till 9 a.m. the emloyees sleep. The framework should reset itself at 9 a.m. Customers will reset too when fading except for their inventory.
    There are two locations for barrels, both are behind red curtains. One for semen and one for milk.
    After renovating for 500 gold you can start working there yourself too.
    Go to the dresser, activate "start entertaining clients". Wait next to it untill someone shows up.
    There is ledger on the second floor that allows you to change the settings of the animations that are played and disable/enable the paintings.
    The ledger next to the oven allows you to change the cooking recipes.
    I made it possible to sell all the food to all the farmers that you can normally sell wheat or other small things to. However it is possible that due to the game design this option only shows up when you have the mod installed from the start of a gamerun.
    I put in a lot of paintings and added some fun books to read.
    If you encounter bugs or have questions, don't hesitate to contact me.
    You can buy the house from Eydis (owner of the Old Hroldan Inn) for 5000 gold.
    Special Edition
    I give permission to use this mod for anything you want. Giving credits is not necessary but would be nice.
    Do not sell this work as your own, you know it's wrong!
    Ashal for the website
    Rosehla (Old Hroldan Farm Rose Edit on Nexus) used this as inspiration for the interior design.
    My thoughts on this mod
    For me this is sufficiënt as it doesn't have to be milking machines all across skyrim (I find this fairly unrealisitic). It is not something I want to turn into a fetish. I just want to treat it like the natural thing it is and simply explore opportunities to have fun with it.
    If somebody could write a framework that would turn women all over skyrim into 'able to milk' trough dialogue, after impregnating them, that would be lovely. When the milking is done you get a single milk bottle like the one from my mod (or multiple depending on the breast size/time). This would be a realistic and basic mod. However, the scripting for this would be far from basic to the point of incredibly extensive and complicated. This would require knowledge and skill regarding all the mods that can potentionally impregnate and manage pregnancy. I do not yet have the knowledge/skill, neither do I intend to learn about frameworks other mod autors wrote. It is important to keep in mind that every mod autor has their own way of writing scripts/frameworks. Yes, most of us use the same computer language but that doesn't guarantee that I will be able to understand what other mod autors made. I had already enough trouble to understand even the slightest thing of the sexlab framework. I am glad that I was able to use it to some level in my mod (with help of a tutorial).
    Thanks to everyone for sticking with me trough the process!
    My other mods



  25. Bad Ends Revived: Windhelm

    What is This Mod?
    An Extension for my Prison Mod "Prison Alternative" which adds new events to the Experience.
    Events are Themed around Bad Ends and Executions, inspired by the Original Mod by Torm.
    Just a bit less Buggy.
    -Prison Alternative (see above), and its requirements.
    -Install with Mod manager of your choice and rum FNIS/Nemesis
    -When Loading/Starting a game, new Events will automatically register themselves and will show up in the "Event" Tab of Prison Alternative´s MCM.
    About NPC Executions
    -This Feature should be considered as an Encore, rather than an meaningful Gameplay Element. NPC executions require manual activation via the chain on the Left side of the Gallows.
    Any NPC can be "marked" as follower by selecting them in the console and typing "setplayerteammate 1". This will make them visible to the Device and a valid candidate for execution. They Also have to be somewhere in Windhelm in order to be detected by the script.
    -Devious Devices (soft incompatibility. If you know what you are doing, you can use this alongside DD, but it requires caution)
    -The Original "Bad Ends" by Torm
    -City overhauls for Windhelm (results might vary.)
    -This mod makes navmesh changes to "CandleheartHallExterior" and "WindhelmBridge3". So it will conflict with mods which edit the same Area. Putting this mod far down in the load order COULD make it work)
    -If you get Black screen while in Prison: Go into PA´s MCM and manually reset the Registry and re-Register the Events. check if all Events are correctly displayed in the List. If not, repeat.
    -Its recommended to use a new save when using this mod. While older saves seem to work in the vast majority of cases, using an older save can sometimes result in scenes becoming stuck.
    -You are on SSE and the Ankle chains have missing textures? use this and let it overwrite Zap files: SSE_ZapAnkleChainFix.zip
    Future Plans
    Covering the remaining cities
    If you want some sway on the next extension, Want exclusive early access to new Stuff, or Just like my work, consider supporting me:



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