Select a subcategory to view available files.
Files From Subcategories
-
Devious Strike LE/SSE - Unsupported!
Mod Status:
The mod is no longer supported by me!
-> It got adopted by @ktova
Checkout their mod page for the newest updates!
Devious Strike Continued:
Mod Description:
This is my first Mod and english is not my bla bla ... who even cares? Let's get right into it.
Have you ever thought:
Skyrim's combat is not exciting enough?
AND
There are almost no mods that handle Devious Devices during combat?
< OOhhh BOY do i have a solution for you >
! Check below to see how to properly upgrade to new Versions !
ABOUT
For short version scroll down to the Features list.
This mod adds a new enemy the world of Skyrim, you can find them amongst various factions. These enemies are called 'Strikers', they have deviously enhanced weapons and spells on them. Their sole purpose is to wrap up the dragonborn in Devious Devices.
How? Well.. these weapons and spells have the ability to transfer one or multiple Devices from attacker to target. This means that the Strikers, who are already covered in Devices from top to bottom will render you more and more helpless with every hit you take . If they manage to get a set amount of hits on you, ALL their devices will be transferred at once! But don't worry, it gets worse (or better, depending on your point of view): when they deplete your health to a set percentage, you will receive extra punishment, in the form of heavy bondage or devious furniture.
If you manage to kill one of those Strikers, they will drop device keys and some other loot. This should give you a good motivation to kill a Striker when encountering one. If you are very lucky you might get a weapon drop from them. With their weapons you can turn the tables and rid your devices on other folk! Also when deciding against a fight, be aware that they run faster than just normal bandits and will most likely catch up sooner than you think.
The mod has high customizability through an ever expanding MCM Menu.
FEATURES
Adds Striker enemies that attack you with devious weapons you can also enable default enemies to carry those weapons Devious weapons will transfer devices onto the victim device outfits can be selected in MCM for personal preference All device types can be toggled in MCM Enemies are found amongst various factions Striker Types: Mage, Archer, Dualwield Melee, One handed Melee, Two handed Melee Methods of punishment are included Transfer of all remaining devices Heavy bondage like armbinders, wtc. Devious furniture Almost everything is customizable via MCM Hardcore mode available Semi-Hardcore: Lock MCM when restrained Lots of other stuff, like key drops for killing those enemies, follower integration, etc, just see for yourself...
CLEAN UPDATING TO NEWER VERSIONS:
How to clean a save extremly carefully (some steps could be skipped):
Teleport to an unused cell, for example: 'coc unownedcell' / 'coc qasmoke' Make a new save and quit out use a save cleaner like Fallrim tools' resaver to clean the new save uninstall Devious Strike go back in game and load the save clean save ingame press 'T' to wait about 3 days, so will reset its default stuff make a new save and quit out again Open this save in your save cleaner and check for orphaned scripts, if yes clean the save again TO BE EXTRA SAFE: Go back in game and make a new save Quit out and install the new version Go back in and make a new save open save cleaner and check the save file, clean it if it's dirty Start playing.
INSTALLATION
Install like any other mod via Mod Manager or munually Don't forget the requirements!
REQUIREMENTS
Devious Devices 5.1 - https://www.loverslab.com/files/file/15078-devious-devices-le-50/ SKSE 1.7.3 - http://skse.silverlock.org/ All of their requirements...
RECOMMENDATIONS
SkyUI 5.1 (for MCM settings) Ultimate Combat Disables killmoves against player and overhauls combat in general TK Dodge
NOTES
Thank you all for the amazing feedback you gave me so far! It is really helpful so keep it going!
LOCALIZATION: Update 0.4.2 added the possibility of localizations, if you want to translate the mod to any other language feel free to do so. Would be nice if you then could share your translation by sending it to me so i can integrate it for the next updates. FEEDBACK: I am always open for any kind of feedback you can provide: stuff you like, dislike, suggestions or changes for future updates, etc.. SCREENSHOTS: If you are talented in making good screenshots for the mod page, let your talents loose. PERFORMANCE: if you encounter lags when changing cells, try to enable devious weapon wielders and disable the outfit function for them. This reduces the impact that comes from DDs scripts every time a devices is equipped. This is espacially helpful when you are playing with a lot of strikers at the same time.
CONFLICTS & INCOMPATIBILITY
Devious Heatrise - soft incompatibility: Strikers can force equip additional plugs/piercings through chastity devices. When heatrise triggers a vibration event and the player has two plugs/piercings equipped, they will stay idle for a little while, if the game then tries to autosave, this save will supposedly be corrupted. (reported by @Farsh-nuke)
CURRENT ISSUES / PROBLEMS
Punishment does not work when the target gets one-hit or Killmoved (mods like ultimate combat prevent killmoves against player) If you are in the inventory while strikers spawn a message box from DD will show up. There is not much i can do about this, if you have any ideas, let me know. If at some point during your playthrough devices will no longer transfer, take a look at the debug page and check for the option "Are events blocked?" when this is enabled and no other mod is currently doing something then you should be fine to tick the option "Reset Block Flags". BE CAREFUL WITH THIS AS IT CAN BRAKE OTHER MODS! if you are unsure, ask first.
Striker will redraw their weapons/spells mid fight after a successful transfer. Sadly i won't be able to fix this and i don't even know where it comes from Gender detection is a bit wonky at the moment, sadly i cant do much about it. ONLY against NPCs though When entering an interior cell and backing out again, the game will respawn strikers for every time you reenter and change there outfit. I will work on this for the next update Reanimated Corpses turn into strikers when changing cells.
TROUBLESHOOTING / REPORTING BUGS
If you encounter any problems along the way besides the already mentioned ones, let me now in the support thread. This goes for compatibility, bugs, etc.
HOW TO BUG REPORT:
explain your problem as detailed as you can so i can pinpoint where it comes from Attach log message to report for even more information needs tobe enabled before encountering a bug in Skyrim.INI or SkyrimPrefs.INI these options need to be enabled or the log file wont be created: bEnableLogging=1 bEnableTrace=1 Disabling log messages from other mods e.g. DD/Sexlab keeps the log file clean, this would be very helpful Log file can be found in: C:\Users\Name\Documents\My Games\Skyrim\Logs\Script\Papyrus.0.log Attach the file to your comment in the support thread
FUTURE PLANS
Special encounters (Gangfights/ Bossfights/ Special Striker) rethinking the punishment script (how to set victims properly essential) (making a little quest maybe) Boundcombat for Striker if possible (Armbinder/ Straitjackets/ Petsuits/ etc.) -> Special encounter All of your awesome suggestions.. Also having this on my mind: https://www.loverslab.com/topic/149755-wearing-multiple-devices-over-one-another/?tab=comments#comment-3083520 This is a completely new mod idea, i might call it something silly like 'Deviously wrapped up'.
PERMISSIONS
You can port this mod to SE if you want <> not needed Don't steal any code without contacting me first As long as you mention and contact me you should be good to go
REGARDS & CREDITS
All the people behind Devious Devices! thanks for such an awesome resource @Hylysi - The whole of version 0.4.2/0.4.3 - improving the spawn method and some other minor stuff for scripts - @Tron91 - suggestion: destroying devices when they dont get swapped - allowed me to use some of there script for the new spawn method, HUGE THANKS! - told me about the wait time after locking/unlocking devices for keyword updates - solved wonky gender detection issue @HexBolt8 - telling me that this mod should work on SSE and their two suggestions: Key drop chance & transfer-single chance @BYJE137 - reminded me of hardcore option - reported the Transfer bug and tested the fixed version @CaptainJ03 - PC as only target option @MTB - his SCB script and helping me understand the function I needed
@mrdoodle - telling me about SCB and its author MTB
@Averagedann - pointing out the disappearance of important keys on Striker death/vanishing
@Lupine00 - Suggested the usage of Formlists for multiple purposes
@El_Duderino - told me that DD has its own premade formlists
Hungvipbcsok & Tron91 & rjn - convincing me to change the fundemantel spawn method of strikers
@shiftbitlogic - suggested themed Device sets with color/Type
@misterx - Told me how to make DHLP-blocking and the code work
@hungvipbcsok - Reported a compatibility issue between DS and DMC, which lead to the DHLP-blocking method
@Player80 - suggestion: MCM setting for device removal on striker death
@Yanme - Notified me about the Transfer functions blocking themselves via DHLP-Block event in ver-0.3.0, and tested the fixed version
@ihatemykite - discovored a mistake in while loops @AshitakaOkita - striker spawns for only interior or exterior - Custom outfit slot @nimawi - Device equipping sound @Crota - Player can use devious weapons regardless of player only option @Arthacs - reported weird xEdit errors @RedDotGecko - reported Strikers not using their wepaons @pursona - reported Strikers not using their wepaons @ck2modfan- reported reanimate corpses turn into Strikers @SorryLag - werewolf bug report @ssonly - Transferall bug report @Richard1234 - Striker class bug @kaiteyc - hard to see ghostly remains @Slitpipes - Devious Furniture as punishment @A.Okita aka Caralis - interior & exterior spawn chances @Siudhne - feedback on overpowered strikers
PREVIOUS VERSIONS
22081 downloads
- deviously
- devious device
- (and 8 more)
Updated
-
Rune Curse - Succubus immersion Mod
By skerat
Small mod I made, for my personal fun, I tested it only with ostim, and with female character.
What it does
Every NPC who climaxes with you in an OStim scene gets a tattoo of five runes on the back. Each climax lights one more rune. Lit runes glow and pulse (color and strength in the MCM). When all 5 runes burn, the NPC becomes a ghoul: grey rotting skin, glowing veins, glowing eyes (pink by default) and the name "Ghoul <Name>". Ghouls greet you in their own voice ("Yes, my love? What do you need?") and follow and fight for you - even against their former friends (up to 10 ghouls). Cure: pray at a shrine inside a temple. All runes go dark (the mark stays), and every ghoul who is with you becomes a normal person again - confused, remembering nothing ("What in the world..."). Essential / quest NPCs get the runes but never turn (MCM toggle).17 downloads
Updated
-
(FNIS) Dragon Vore Killmoves
By MadMansGun
FNIS Dragon Vore Killmoves
new killmove animations for dragons (well technically they are not but my scripts are making them work as killmoves)
made by MadMansGun
Conflict Warnings & Notes:
DON'T mix the FNIS version with the old version.
possible conflict with other dragon mods (depending on what they edit), check/fix with xedit if needed.
collision data was edited to disable the camera's "actor too close fade out" effect on the dragon, so this may effect some dead body collision mods, but it's easy to fix in xedit.
possible issues with some FPV camera mods, (they don't seem to like force Third/First person scripts).
i'm finding the MCM a bit reluctant to register on the first startup, i had to enter and exit/unpause before it would show up.
----------------------------------------------------------
Mod Requirements:
FNIS and the FNIS creature pack.
SkiUi
how to install animations:
just install it like any other FNIS based mod.
----------------------------------------------------------
mod features:
bite attacks can start vore animations (basically the same animation that was used in my original vore killmove mod).
if the target is naked a feet first "willing vore" animation will be played (assuming the dragon does not shout/bite the target to death first).
depending on the dragon's sex tail attacks can start either anal vore or unbirth animations.
(or you can turn this feature off and only have oral vore)
the dragon gets a health boost when it's digesting someone.
when the player is the victim slightly longer animations are used.
if consumed the player gets to see there fate before death & reload. (it's actually just a mesh being applied as a camera effect to create a "internal view")
there is a chance to recuse devoured npcs (or be recused) if the dragon is killed in time.
stock conditions for getting eaten are:
not blocking and: less than 50% health, or being below level 15, or Armor resistance below 50 (crap fur armor or clothing)
(health, armor, and level conditions are adjustable)
Essential & Protected NPCs can be devoured
(be careful if you enable this feature, you could soft lock your game if a quest npc gets eaten)
Note: the Alt Death Mod support feature is still unfinished, for now it mostly just removes the camera effects when you die or prevents you from dieing. but regardless it will likely not work as intended.
14305 downloads
Updated
-
Sprawling Bimbos
By SweetNectah
Sprawling Bimbos
Sprawling Bimbos expands Bimbos of Skyrim by introducing randomized cultist encounters across Skyrim, each featuring unique corruption-focused combat mechanics and custom bimbofying spell effects. New enemies, cursed equipment, an MCM-configurable encounter system, and the Shield of Cleansing transform BOS into a persistent world threat that can no longer be safely ignored.
Note to the Player
Hello Skyrim Modders,
Thank you for taking the time to take a look at this project of mine. This is my first and one of two mods I have ever attempted and I am really hoping to get some feedback on how everything feels as you play.
Bimbos of Skyrim has always been a highlight for me and one of my all-time favorite Skyrim mods. However, I always found myself wishing there were more "unavoidable" encounters, since it's easy to miss much of the content simply by avoiding it during a playthrough. My solution? Create a randomized encounter system that forces the player to battle BOS style mages that afflict the player with bimbo-fying curses. The project eventually evolved into a combat-focused challenge where different curses work together, forcing you to adapt instead of simply avoiding corruption.
As for now, I sincerely hope that those of you that decide to test it out really get to have a fun time. I am excited to hear about the results.
Thanks,
SweetNectah
Introduction
A new and insidious power has begun to spread throughout Skyrim. The strange magic that twists the minds and souls of women is no longer an isolated curse. It is being cultivated.
An emerging Order has learned to wield this depraved power, using it to strengthen its ranks and convert others to its cause. Its priests now roam Skyrim's roads, seeking unsuspecting travelers to corrupt and recruit. Though their spells inflict little physical harm, they leave behind something far more dangerous, a soul slowly consumed by corruption. If left unchecked, their influence may one day spread beyond Skyrim and even all of Tamriel.
There is hope, however.
The Vigilants of Stendarr have created an experimental shield unlike any other. Crafted to resist this corruptive magic, it is rumored to reverse corruptive effects and purifies the soul. Wielding this artifact, you alone may be able to push back the growing Order and prevent Skyrim from falling beneath their influence.
Requirements
This mod is an add-on for Bimbos of Skyrim and is not intended to function as a standalone mod.
Required Mods
-Skyrim Legendary Edition
-Bimbos of Skyrim
-SexLab Framework
-SexLab Aroused
-SkyUI (for the MCM)
Highly Recommended
-FNIS
-A mod manager such as Mod Organizer 2
Installation
1 Install all required mods and verify that Bimbos of Skyrim is functioning correctly.
2 Install Sprawling Bimbos using your preferred mod manager.
3 Ensure the plugin loads after Bimbos of Skyrim.
4 Launch Skyrim and allow the MCM to initialize.
5 Open the Sprawling Bimbos MCM to configure encounter density, corruption settings, and other gameplay options.
Recommended: Start a new game or load a clean save before enabling the mod.
Load Order
Load Sprawling Bimbos after Bimbos of Skyrim so that all required records and scripts are available.
Uninstall
Because the mod adds persistent encounters and scripted effects, uninstalling during an active playthrough is not recommended.
If you wish to remove the mod, disable it only after any active cursed effects have expired, save your game, exit Skyrim, remove the mod, and reload. A new save is strongly recommended for the cleanest experience.
Mechanics
Randomized Cultist Encounters
-80 randomized encounters placed throughout Skyrim and distributed across each Hold.
-Encounter density fully customizable through the MCM.
-Every encounter is selected randomly, giving each playthrough a different distribution.
-Four tiers of cultists with increasingly dangerous corruption magic.
-Unique staffs featuring four different curse types:
-Direct corruption
-Forced Bimbos of Skyrim animations
-Forced cursed clothing
-Forced nudity
-Escorting guards wield cursed equipment that can temporarily force the player into weakened weapons or armor.
-Random Pursuit mode featuring mage-only encounters.
-Random Pursuit Encounters configurable MCM settings.
Shield of Cleansing
-A unique artifact created by the Vigilants of Stendarr.
-Instantly purifies corruption when successfully blocking eligible cultist spells.
-Provides protection against weaker corruption spells.
-Turns magical combat into a timing challenge rather than simply avoiding projectiles.
Friendly NPC's
-Cassian: Found atop Stendarr's Beacon. Acts as a way to upgrade the Shield of Cleansing up to two times, also provides a short quest.
-Oren: Gender-Bending Follower. After talking with Cassian, the player can find and recruit Oren, but be careful, at 100% corruption his unique susceptibility to the curse causes a gender bending event (Player must sleep with Oren recruited for this event to take place).
-Orea: The post-transformation version of Oren, has some flavor dialogue and is susceptible to the Bimbo Curse.
-Scorpius: By Ironbind Barrow stands Scorpius, he is definitely a Vigilant of Stendarr (so you should absolutely trust him) and will help you learn more about corruption and the staffs that the mages wield. He comes with a quest, through which the player is provided unique player-usable staff that correspond with each mage staff. If you follow his quest to the end, you will earn a unique and special reward.
MCM
Encounters
-Encounter Density
-Encounter Reroll
-Random Pursuit hourly timer / percent chance.
Gameplay
-Specific corruption settings for cultist staffs
-Toggle for a Universal 3-Second Timer for all SexLab animations.
-Adjustable cursed equipment duration sliders.
Debug
-General spell-effect debug notifications.
-Animation Target Awareness debug trace and notifications.
-Random Pursuit Encounter debug trace and notifications.
-Oren/Orea transformation debug trace and notifications.
-Force Spawn button for each Bimbo Mage.
-Reset Encounter System - resets Encounter System to default settings.
-Emergency release for cursed equipment.
-Timer readout for cursed equipment.
Warnings
-Conflicts in locked outfits may occur with BOS hard scripted events, it is recommended to avoid BOS quests (e.g. hypno-notes, Lyvelia’s Quest, Lexanne’s Quest)
-The Shield of Cleansing is placed early in the game and should be difficult to miss if you're playing a normal start, along with a note that should also direct the player to Cassian.
-Older saves using prior versions may not function, testing and normal gameplay are strongly recommended on a new save.
-Mods that impact Skyrim's combat behavior may have unprecedented implications.
-Mods that impact Skyrim followers may cause issues regarding the Oren/Orea transformation.
Setting Suggestions
-Universal 3-Second Timer: True - Animations take place during encounters. Encounters may become overly tedious if hit by a spell multiple times, setting timers to minimum settings may be ideal for active gameplay.
Planned Features
-More Spells and/or Enchantments used by cultists.
-More lore building.
Permissions
Sprawling Bimbos is a companion expansion for Bimbos of Skyrim and requires the original mod to function.
The original scripts, encounter system, MCM configuration, gameplay mechanics, and other original content created specifically for Sprawling Bimbos may be used as the basis for compatibility patches or add-ons, provided appropriate credit is given.
Please do not upload modified versions or mirrors of this mod without permission.
Credits
Special thanks to @jib_buttkiss , creator of Bimbos of Skyrim, for creating the framework and inspiration that made this companion expansion possible, and for granting permission to release and share this project with the community. And thank you @Wut1969 for the screenshots.
Additional thanks to the creators and maintainers of:
-Bimbos of Skyrim
-SexLab Framework
-SexLab Aroused
-SkyUI
And, thank you to everyone who downloads the mod, reports bugs, provides feedback, and helps shape future updates. Your support is greatly appreciated.
Final Note
Thank you all for your feedback regarding Sprawling Bimbos and anyone who has given this, my first real mod, a chance. And especially to those that have commented or pm'd me with helpful advise. It has been deeply appreciated. Much of the development for Sprawling Bimbos reflects my own progress in learning more about scripting and the creation kit. As this has essentially become a combat mod, I have tried my best to accommodate for follower gameplay. It may still feel funky, but then again, Skyrim combat has always been a bit funky so save often and be patient. For the time being, I truly hope you all enjoy 1.2.0 and that you stay tuned for more to come.
Additionally, feel free to check out my other mod Corruption Based Sexy Movement which will make movements sexier as corruption increases for you and surrounding NPCs.
4244 downloads
Updated
-
Submissive Lola: The Resubmission LE/SE
By Hex Bolt
A highly updated version of the original Submissive Lola mod by alexvkj. The mod was rebooted as The Resubmission by MrEsturk and Hex Bolt. When MrEsturk became unavailable, I created this page to continue updates & support. Same mod, with a new page to conveniently get updates.
What Does It Do?
The mod lets you turn a follower into a dominant personality in a consensual master-slave relationship (though there are optional non-consensual features, and you can even start by being bought as a slave). You can optionally have a contract time to fulfill.
At the heart of the mod is submissiveness. It's in the title. "Lola" will either enter enslavement knowing that she's submissive, or it will be revealed to her. Not suited for characters who don't fit that description.
Any playable race follower can become your owner, though custom followers with specialized frameworks (like Serana and Inigo) will probably not work. Male and female player characters are supported. Some content is exclusively for female player characters, but most is not. You may specify your gender preference and play a gay or lesbian character.
Your progress in the relationship is measured with a submission score. Initially only basic events are available, but as the score increases more and more events open up. At the highest score level, the events can be inconvenient (if you act like a submissive doormat, you get treated like one), so you might choose to avoid reaching the max score 100.
Your dominant follower "owner" will call you Lola, regardless of your character's gender (there's a book with lore about that). There is an automated process (described below) to change that name if you can use xEdit. You can change your owner's title in the MCM if you don't care for Master or Mistress.
Your owner rules you with a firm hand but is often playful and teasing. When you're made to do humiliating things, it's said that it's to help you admit your darkest desires, or to help you learn obedience, all for your own good. You're like a valued pet. And a sex slave. Your owner understands the value of fantasy and imagination and will sometimes suggest things that will never actually be done to you. Above all, your owner wants your submission and obedience, not your gold. Gold CAN play a large role in your relationship if you enable those features, or it can have no part of it.
This is fantasy! It is not a modern-day consensual, caring, dominant-submissive relationship. There are no safe words or red lines. Your owner treats you like an actual slave, refers to you as property, and doesn't hesitate to use a shock collar to force your obedience. Although this mod will never cause your character to be raped, disfigured, or permanently harmed, your character can be forced into prostitution (there's a setting to turn that off), ordered to have sex with strangers, required to be naked at times, and be exposed to public humiliation. This is fantasy. It's left to you to interpret your character's experiences as a dream come true, a fantasy turned nightmare, or perhaps a forceful education in your character's secret desires. Your owner likes to keep you guessing and is often playful. It is left for you to decide whether your owner is toying with you or working hard to fulfill your darkest desires.
Installation
- The main download SubmissiveLolaResubmission is required. EsturkBooze is optional (details below).
- The downloads work for LE, SE, and AE. No conversions needed.
- This mod replaces any other Submissive Lola. Do not install two versions.
- Players should have at least one spanking animation, or the spanking scenes will be generic sex. I recommend "Rydin Overlap Spanking". LE version is here. SE version is here. Another good option is the Devious Followers Spank SLAL mini pack (LE and SE), which also adds just a handful of animations. You can install the animations without installing Devious Followers.
File links:
Devious Devices LE or SE.
Zaz (choose one) SE (ZAP 8 is halfway down the page). For LE, ZAP 8 or 8Plus.
Features
- MCM with extensive customization options.
- Requires and uses Devious Devices, though if you're wearing a ZAP device the mod will recognize it.
- Support for custom collar and gag meshes & textures. Or just use the collar of your choice from another mod.
- If you have multiple followers, you can change which one is your owner at any time.
- Prostitution events that use Radiant Prostitution if you have it (WraithSlayer, Gigolo, and RMCW versions all work), or a basic form provided by the mod.
- Although TDF Prostitution is not supported, if you've installed it (or even just installed its animations), this mod will use the TDF dances.
- Gold sharing system. Highly configurable. Automatically split gold with your owner. Pay your owner, or have your owner pay you!
- Select a second follower to be your playmate. Your owner might have your playmate spank, whip, or do other things to you.
- Have your owner confiscate your keys, and some or all of your lockpicks.
- You can ask your owner to help unlock devices on you, the owner, or playmate.
- Soft integration with Simple Slavery++. Have a follower buy you and become your owner -- or buy you again if already your owner.
- Spanking and whipping as punishment, or as reward!
- When your owner spanks you, a mod event is sent to Spank That Ass (if installed).
- City-specific events. Be displayed at the Riften slave market. Have 3-way sex with a priestess in the Temple of Dibella. Perform at the Bards College. Naked.
- Make embarrassing admissions (some of which might even be true) to strangers. Get punished if you don't say it right.
- Make deliveries as a pony girl, with your choice of outfit color.
Updating
How Do I Start?
Compatibility
3-Way Sex
For sex scenes with 3 actors, this mod tries to use a gender-appropriate animation. It will require the FFF or MMM tag for lesbian or gay 3-way sex, MFF or FFM for two females and one male, and so on. Billyy's Animations has some good FFF animations.
Suggested Mods
Recommended SexLab Aroused Settings
Installing Extra Animations
Optional Download Files
Add-ons
Changing "Lola"
For Modders
Credits
alexvkj: Creator of the original Submissive Lola mod.
MrEsturk: Rebooted the mod as The Resubmission, adding the MCM, new events, and the brown leather texture.
t.ara for Zaz Animation Pack, and Pfiffy for the SE conversion.
skyrimfet: Pony girl amulet texture from Devious Training, used with permission.
Roggvir: EFF compatibility scripts for owner's "inventory" versus "container".
Halo's Mods (https://dysintropi.me) for the riding crop assets.
Frayed: Collar and runic circle effects from Runic Collar.
RatchetthelastLombax: Broom model asset in Mother's Broom.
Player Walks Indoors mod on Nexus, by underthesky, TemplarSwift, and grvulture.
Permissions
899042 downloads
- bdsm
- submission
- (and 6 more)
Updated
-
Paradise Halls Enhanced (pahe) repacked with the customary addons
By CliftonJD
This mod is for oldrim classic skyrim, see here for sse version:
this is both an expansion on and bug fix for paradise halls 7.3 by layam with his full endorsement, original mod (paradise halls version 7.4 included):
based on the work of blabla from paradise halls sexlab extension - original thread here:
8.0.8 includes the required paradise halls files needed to run(do not mix with another paradise halls!!!)
clean save no longer required to upgrade old saves (aside from "friendly bandits bug")
slave camps and addons are now separate - choose those from the download page
7.0 new users will not need to restart to fix those dialog issues - only need clean start from 7 to 7.1.1 to fix the friendly bandits bugs
7.1.1 upgrading to 7.1.2 should be instant for dialog, but behavioral changes might require a reboot from the mcm (or unknown if requires new game for behavior changes)
Requirements:
SexLab V1.61+ and its requirements: SKSE (V1.7.3) SkyUI Zaz animation pack V6.11(version 7 will also work and version 8 should work) basic install pack only has the above mod requirements and the requirements of those mods and fnis must be run after install the lakeview manor cell requires hearthfires tdf patch requires tdf prostitution mod alt start addon requires arthmoor's alt start devious devices addon removed(further info below) Pahe_Dwarven_Devious_suits requires Devious Devices expansion4.3 or DD5 Run FNIS after installation! ALL requirements for the above mods must also be installed full install requires all above requirements and the included Pahe_Dwarven_Devious_suits requires Devious Devices expansion 4.3 creature framework conflict appears to be removed from 7.x versions
some saves seem to have the scripts burned in too deep to update proper:
if you see the above info in your log, you need a new or clean save....unless its already a new save, then you forgot to update the esp
Mods based on Paradise Halls
Paradise halls has been built to be a platform for other modders to build their own content for.
Be careful : some mods developped as add-ons for previous versions of PAH won't be compatible with last version or future versions. To make them compatible ask the modder of the add-on, no answer will be done here on the subject, if a mod is based on an .esm (Skyrim, DLCs or another mod) and is not upgraded when the base .esm change, it's a dead mod.
Currently Compatible with version7.4.1:
home sweet home
aygas(and you get a slave)
these mods should be compatible, but don't seem to do anything paradise halls related anymore...and seem to be abandoned(so not likely
to be fixed anytime soon):
Paradise Halls - Slavers Hideout Add-On by Emotika: http://skyrim.nexusmods.com/mods/33462
Paradise Halls - Family Feud by OmegaIsraelTerri: http://skyrim.nexusmods.com/mods/32865
These mods are not yet compatible with version 0.7. Using them will result in extreme weirdness (not the good sort).
Paradise Halls Merchant add-on by lucen15: http://skyrim.nexusmods.com/mods/31907
Dres Trade by RET45: http://skyrim.nexusmods.com/mods/30297
These mods are obsolete, won't be updated and should not be used in current or future releases:
Paradise Halls Extender - Slave Capture Spells and Poisons by Mutifex: http://skyrim.nexusmods.com/mods/31307
Immersive sex slaves - Animatied Prostitution patch for Paradise Halls by Mutifex: http://skyrim.nexusmods.com/mods/31160
chinese translation seems a bit old, but recent french translation is available
What you can do now:
* Enslave people
* Train them as slaves
* Train them to be respectful
* Train them to fight for you
fuck your slaves as punishment or for your own pleasure adequately fucked slaves can also be turned into tdf sluts - requires tdf prostitution mod sufficiently submissive slaves may also be into turned into tdf sluts - requires tdf prostitution mod * Slaves can be given equipment to wear
* Slaves can be leashed up to stop them running off (which they'll try to)
also advanced leash options available in mcm to allow the slave to continue following the player for training similar to the old leash, the slaves can now also be restrained ropes are not inescapable, but the iron cuffs can be made at the forge for a much sturdier restraint restrained slaves also receive pose training * Slaves have a separate backpack for carrying stuff you don't want them to wear
* All slave dialogue Most slave dialogues re-use existing dialogue, so no matter the voice type of the person enslaved, you will hear them talk
unique follower voices and dlc content can be silent as well as the added sex dialogues, recommend fuz-ro-doh many newer voice types added to the list of voices for the slave so its not always even toned * You have a whip (it even leaves whip-marks)
Sell slaves to Master Jerrek in the Fellglow Slave Camp
camp differences info of the update versus the original version from layam:
alternate start is also compatible here, in fact i recommend it to allow your mods to start cleaner devious devices patch functions have been integrated into the scripts adding more collar variants as leash collars and when chosen with advanced leash collar option from mcm this mean its easier to manage multiple slaves 128 slaves instead of 15 Easier enslavement (see changelog "Initial Release") MCM Simple jail expansion for HF Falkreath enslave cancel button for canceling the enslavement process before its started(useful if dialog was attempted, especially useful for eff users) teleport debug to teleport a lost or stuck slave to the player from anywhere on the map via the mcm release dialogs added as well as additional release option from mcm
What you can't do
* Enslave anything which isn't a playable race
some creature exclusions are now available and further will be added at my discretion * Enslave any 'important' npcs.
well no, actually you can, But i wouldn't advise it if you plan to complete the quest that npc is associated with...it just might fail to complete the quest random additional note, some quest npc's tend to have disappearing acts removing them from the game at certain quest stages that may effect your slave if you choose to enslave that npc * Enslave any 'scripted' npcs.
easiest or most common example for this is scripted follower addon mods, but sometimes even the follower framework used is enough to interfere enslaving scripted npc's often leads to breaking something and i can't guarantee what will happen afterwords
escape rules and prevention:
first if they're above submission setting, wearables won't matter next if they're below the setting, but wearing a leash collar, submision won't matter devious collar will also behave as leash collars and dwarven devious suits will also act as devious collars "with benefits" and most devious devices that prevent running will also prevent a slave from running and thus also prevent them from escape if they're below the setting with a basic collar, but wearing zbf shackles, additional rules apply for escape chances based on the shackle type if it activates the tied state or if the update gametime event activates the tied state
using the dialog "I'm going to make sure you stay here." will use the zbf cuffs or shackles from inventory to activate the "tied state" ropes are the easiest to escape from and either color iron cuffs are the hardest with everything else in between iron cuffs are either impossible to escape from or nearly so, haven't had an escape from those since they were added to the system ropes are given freely using the dialog options, but have an escape chance high enough you can reach about 100 yards or so on average before the slave is running or standing there ready to run leather cuffs craftable at the tanning rack. iron cuffs craftable at the forge
Instructions
to avoid the famous naked bandit bug, check mcm first and choose to disable the naked outfit - if you later see a dialogue to add the outfit to a slave, choose carefully - if its, not a unique npc, the outfit will be seen later as naked bandit bug(when next npc twin spawns like it)
Go to Whiterun, check in Farengar's study. You'll find he's taken on an 'interesting' hobby.
To enslave someone, simply (actually it's not that easy) attack them until they're nearly dead and go down on one knee, then activate them when they're down. You don't need any specific tools, but you'll find them really hard to keep hold of without the slave collars found on Farengar's desk.
Remember that 'important' NPC's cannot be enslaved. Important NPC's are the NPC's which can't be killed normally. When they reach 0 health they go down on one knee in a bleedout state for a while and then heal up and come back at you.
hmm, not so sure if that's true or not
Slave collars and whips can both be created at the forge - Collars under Jewelry and whips under Misc.
cuffs can also be made to restrain your slaves, iron being the most difficult to escape
To sell slaves, go to the Fellglow Slave Camp, near Fellglow Keep. additional options for selling slaves thru these outside mods:
home sweet home
aygas(and you get a slave)
Installation
This mod requires SKSE Some users have reported that some SKSE functions do not work when using skyrim 4G. Skyrim 4G isn't needed anymore anyway so might as well simply not use it. paradise_halls.esm AND paradise_halls_SLExtension.esp .....MUST be added to the game at the same time
Use NMM or unpack into data folder. (mod organizer and vortex seem to work better than nmm)
Your load order should be as follows:
Skyrim.esm
Update.esm
Dawnguard.esm
... other Bethesda DLCs
zaz
sexlab
paradise_halls.esm
... other stuff
paradise_halls_xxxxx.esp
paradise_halls_xxxxx.esp
paradise_halls_xxxxx.esp
paradise_halls_SLExtension.esp
Important for U.F.O Users (not aft users or eff users)(thanks etaineleanor):
>correct loadorder:
paradise_halls.esm
Other stuff
paradise_halls_xxxxx.esp
paradise_halls_xxxxx.esp
paradise_halls_xxxxx.esp
finally U.F.O.
You can't really clean an existing save in the same way you could with previous Best games. Scripts are actually saved in a save game file and so may continue running even if the script file no longer exists. SKSE has a feature to clean up dirty scripts but it needs to be enabled in an ini file. I strongly recommend editing / creating a "skyrim/data/skse/skse.ini" to include this:
[General]
ClearInvalidRegistrations=1
Longer lasting whip-marks
Some people have asked to have the duration of whip-marks increased. This isn't possible with the CK, however there is am ini tweak you can do. Find and open your skyrim.ini, under [Display] add this line:
fDecalLifetime=9999.0000
That will increase the lifetime for ALL decals in the game which you may or may not want.
final trouble shooting methods when all else fails:
Compatibility
This doesn't really touch any existing forms, so compatibility shouldn't be a problem. I haven't done any compatability testing yet, so I can't really guarantee it's going to play nicely with everything. There's no reason I can see why it would cause problems though.
* There is one exception to this: Mods which cause NPC's to surrender are likely to conflict with the capture mechanic here.
* It seems that skyre and possibly other mods which increase weapon damage cause the whip to do more damage than it should, potentially killing captives before they submit.
For SkyRe users: you should add the following line under <weapon_exclusion_strings> in ReProccer's Stats.xml
<weapon_exclusion_string>Whip</weapon_exclusion_string>
then run the patcher. This way the whip will keep its damage as 1.
Recommended mods(useful, but not required):
PAH Home Sweet Home by Musje Prettier Bandits by EinarrTheRed Slave Way Manor 1.0 by drlove33 Eastern Holding Cells 1.0 by drlove33 Slave Den 1.0,1.1 by drlove33 Slave Holding Cells 1.1 by drlove33 The Bondage House 0.5 by Vykroft
addition thanks to:
AVS for the dwarven suits ground objects
devious dwarven suits patch based on the work of MaikCG for Dwarven Devious Cuirass 1.1a
Hambam9871 for the miaslair patch
EinarrTheRed for the felglow slave camp updated npc's and navmeshes
a1b2c3d4e5f6h7i8 for the female player oral animations fix
julzor for compiling my script while i'm away from my pc
Vykroft for fixing the lakeview manor cell addon
Pfiffy for translation updates
Xorgroth for more slaves patch2 allowing upto 100 slaves
WaxenFigure for the solution to naked bandits for non - temporary actors (still issues with temporary actors)
BlackShades for finding the faction check bugs in condescending dialogs
ragnam for his help with the behaviors
PERMISSIONS
- You can NOT post any derived works of this mod (= mods that contain portions of my code) outsides of LL without my explicit permission.
- You can NOT repost or reupload this mod without my explicit permission.
- You can NOT bundle/re-distribute any parts of this mod with your own (e.g. include patched versions of DCL's scripts or ESP in your mod) as future updates might break mine, yours and other mods if you do.
- You can NOT post or share any patches against this mod without my express permission, unless their sole purpose is fixing bugs.
- You can NOT publish a full or partial fork of pahe (as in using it as a base for a project offering similar functionality) without my permission.
316693 downloads
Updated
-
Devious Rubber Masks: Rebirth!
By HyperonicX
Devious Rubber Masks: Rebirth!
[ DESCRIPTION ]
A redone version of Devious Rubber Masks created for the new DD framework, with extra masks/suits that weren't in the original mod!
It was created because Nothing Doing had sorta abandoned the original Devious Rubber Masks mod, and because of this, I had taken over the project, with his blessing.
The other reason was due to his custom scripts being incompatible with the new DD framework.
[DESCRIPTION FROM NOTHING DOING]
Devious Rubber Masks comes from my realization that a playermodel is basically a rubber costume that your character puts on and then runs around pretending to be someone else. If we can have costumes, why not just a mask? If we can have masks, why not bondagey masks? So I grabbed a few playermodels uploaded by lovely people here (see Credits), trimmed them down to the head pieces, and integrated them into the Devious Devices framework.
[ WHAT YOU GET ]
- Rubber masks for Disney princesses, characters from from Mass Effect, and several others.
- Lockable items removable with standard Devious Devices keys.
- Rubber bodysuits to match the masks, vaginal/anal plugs and devious corsets
- When worn together, the bodysuits prevent the masks from being removed with either keys or lockpicks until the bodysuit is removed.
- Masks cannot be removed when wearing a collar. Remove the collar first to remove the mask.
- Special powers granted by the Disney items - Will be implemented on a later date.
[ HOW TO GET ]
Use Additemmenu to obtain the masks or by using the console search "rubber mask", then you can "player.additem" them directly into your inventory.
[ INSTALLATION ]
After downloading, open the .7z file with the FOMOD-supporting mod organizer of your choice.
[ REQUIREMENTS ]
The latest versions of
- Devious Devices Assets
- Devious Devices Integration
- Devious Devices Expansion
- SexLab Framework
- SexLab Aroused Redux
- Zaz Animation Pack
[ KNOWN ISSUES ]
I tested these with the UNPB body and with the UUNP-UNPB body, and some of the mask necks can't quite be made to line up with the body's chest, leaving some empty space. I'm not a modeller, so I cannot fix this.
Custom scripts have been abandoned, because I do not know how to create and/or modify them. Any help on this would be appreciated!
[TO DO LIST]
- Add more masks + suits when I can.
- Fix any bugs that may occur.
[TRANSLATIONS]
Chinese translation by tcswadam: https://pan.baidu.com/s/1S496x5XcSo3k7H-2sG3Bxw
[ CREDITS ]
- User619 for a vast majority of the masks, and some full suits. (
- diegoforfun for some player models EXCEPT Diana Allers (http://www.loverslab.com/topic/15232-wipreldiegoforfun-modsplayermodelsweaponsarmors-v2)
- LordVandheer for the Diana Allers player model -(http://www.loverslab.com/topic/17012-rel-lordvandheers-mods-armors-playermodels/)
- LT@3DM for the Hatsune Miku mask.
- Shadowtroop for the Tali armor.
- Nothing Doing for his original mod!
- SelosTeef for the awesome screenshots and the pony mask resizing.
- LooneyGravy - Updated MLP Gear
10851 downloads
Updated
-
Prison Alternative - Punishment Pack
By Pamatronic
What is This Mod?
An Extension for my Prison Mod "Prison Alternative" which adds new Events to the Experience (work in Progress)
Events are centered around the "punishment" category, i.e Events which will trigger if you misbehave during your prison stay or fail an escape attempt.
How to trigger Events
-For potentially deadly events, make sure the "Lethality" option in Prison Alternatives MCM is enabled
-Get Imprisoned
-Misbehave in Prison (attack someone / pickpocket / try to escpape /..... )
-get recaptured
-Profit
Available Events
- Cold feet / cold face
(the former needs to trigger first before the later can play. Having a follower with you in Prison is recommended, but not necessary)
- Poke n´pierce
(can trigger everywhere. survival is dependent on what you say and how lucky you are (luck = MCM setting survivalchance))
Planned Events
And whatever else Ideas will pop up in between
Requirements
-Prison Alternative (see above), and its requirements.
-Zap8(+) (LE/SSE)
-FNIS
-powerOfThrees papyrus extender (LE / SSE/AE)
-Pama´s Deadly Furniture Scripts (V2.2.1 or higher!)
Installation
-Install with Mod manager of your choice and run FNIS/Nemesis
-Run FNIS
-Its recommended to use a new Save.
Incompatibilities
-Devious Devices (soft incompatibility. If you know what you are doing, you can use this alongside DD, but it requires caution)
-Devious Cursed Loot (No, just no...)
-Random Sex mods can potentially break scenes (my own mod YARM, is fully save to use, however)
Special Thanks
-to Dozen9292 for providing the voice files
-All my Patrons for giving me the motivation to get shit done.
If you want to join them, Want exclusive early access to new Stuff, or Just like my work, consider supporting me:
https://subscribestar.adult/pamatronic
45451 downloads
Updated
-
Bad Ends Revived: Windhelm
By Pamatronic
What is This Mod?
An Extension for my Prison Mod "Prison Alternative" which adds new events to the Experience.
Events are Themed around Bad Ends and Executions, inspired by the Original Mod by Torm.
Just a bit less Buggy.
Requirements
-Prison Alternative (see above), and its requirements.
-Zap8(+)
Installation
-Install with Mod manager of your choice and rum FNIS/Nemesis
-When Loading/Starting a game, new Events will automatically register themselves and will show up in the "Event" Tab of Prison Alternative´s MCM.
About NPC Executions
-This Feature should be considered as an Encore, rather than an meaningful Gameplay Element. NPC executions require manual activation via the chain on the Left side of the Gallows.
Any NPC can be "marked" as follower by selecting them in the console and typing "setplayerteammate 1". This will make them visible to the Device and a valid candidate for execution. They Also have to be somewhere in Windhelm in order to be detected by the script.
Incompatibilities
-Devious Devices (soft incompatibility. If you know what you are doing, you can use this alongside DD, but it requires caution)
-The Original "Bad Ends" by Torm
-City overhauls for Windhelm (results might vary.)
-This mod makes navmesh changes to "CandleheartHallExterior" and "WindhelmBridge3". So it will conflict with mods which edit the same Area. Putting this mod far down in the load order COULD make it work)
Troubleshooting
-If you get Black screen while in Prison: Go into PA´s MCM and manually reset the Registry and re-Register the Events. check if all Events are correctly displayed in the List. If not, repeat.
-Its recommended to use a new save when using this mod. While older saves seem to work in the vast majority of cases, using an older save can sometimes result in scenes becoming stuck.
-You are on SSE and the Ankle chains have missing textures? use this and let it overwrite Zap files: SSE_ZapAnkleChainFix.zip
Future Plans
Covering the remaining cities
If you want some sway on the next extension, Want exclusive early access to new Stuff, or Just like my work, consider supporting me:
https://subscribestar.adult/pamatronic
43598 downloads
Updated
-
Billyy's SLAL Animations (2026-9-4)
By Billyy
These are my collections of animations for Skyrim. All the files are packed into 2 fomod install packages for both LE and SE. There is also a separate pack for my 'original' old animations. Also a P+ patch for those users. Make sure to pick the correct version for your game. Once installed through your mod manager, you can select the packs you want from the fomod. If you enjoy my works please consider supporting me on Pixiv Fanbox or SubscribeStar.
***New in SLAL_Billyy_Animations v10.6***
Creature Animations
Previews:
Blog Post
Human Animations
Previews:
Blog post
Requirements:
Sexlab Framework
Sexlab Animation Loader
Required for For Creatures, otherwise don't need:
More Nasty Critters SLAL Edition
Animated Beast's Cocks(ABC) For users
Recommended:
SexLab MatchMaker (just for easy sex starting if that's what you're looking for)
Installation:
1. Download and copy files from each individual folder you want into skyrim data, or use a mod manager to install and then tick the boxes for which packs you want in the fomod upon installation (don't forget to tick the 'animobjects' option if you want objects).
2. Run FNIS
3. Register animations in SLAL's MCM menu
Update:
It should be safe to update packs mid save with no adverse effects.
1. Uninstall old pack(s) from mod manager (all animations are included in each update, you only ever need the latest version of a pack to have all the animations)
2. Download and install new packs with a mod manager
3. Run FNIS and that’s it usually
4. Go in-game and open the SLAL MCM menu, then choose the animations and ‘register’ them.
---On rare occasion I will update an existing animation registration names (shorten them to decrease fnis stress). In these cases if you already have the renamed animations registered in SLAL in an active save file you’ll want to do a clean animation registration. You’ll know if you may need to do this step if you encounter a specific animation where both actors don’t animate, but all others seem to be okay. Otherwise it won’t negatively affect anything and this step can be skipped. If you’re starting a fresh save/SLAL registration then this won't be an issue either.
4b. Go into the SLAL MCM > General Options > Disable All > Rebuild Sexlab Anim Registry > Wait, then re-enable and register all the animations you want again as you normally would when first setting up.
FAQ:
***Note: Please don't message me directly for basic troubleshooting, I usually won't respond if it's a question that's been asked multiple times before in the thread.***
Q: My characters breasts stretch during some animations.
A: You'll want to make sure you're using a recent version of XP32 skeleton. Make sure the skeleton .nifs are also not being overwritten by other mods. Factoryclose added some bones into the new versions that in theory improve the experience and give animators more bones to utilize. Not ever animator uses them, hense why it may just be my animations you're expeirencing issues with. It could also be caused by odd/old physics setup.
Q: X creature's dick isn't animating during sex.
A: You'll need to have Factoryclose's Animated Beast Cocks (ABC) mod for it to work. Make sure to follow install instructions and have it overwrite everything.
Q: Can’t start animation with specific creature (usually newer creatures, Canines, Dwemer bots, Dragon Priest, Chaurus Hunter, specific Spiders).
A: Make sure you have latest More Nasty Critters SLAL Edition installed, and then in the SLAL MCM, disable all animations, then “rebuild sexlab animation registry”, and then enable all your animations again and click “register animations”.
Q: Creatures get stuck in sex animation after it ends (Spiders, Slaughterfish, Rabbit).
A: Some king of bug with custom behaviors perhaps. I believe Ed86 found a solution for at least the spiders, which you can find download and instructions here. For any other creatures you’ll be stuck with the tedious manual work-around: open up console with ~ > select the bugged creature > type “disable” then enter > type “enable” then enter. This more or less re-spawns the creature back in a mobile state.
Q: I CTD on load after installing mod.
A: Most likely case is your save is hitting the string limit. Unfortunately just because FNIS lets you install all those animations, doesn't mean your game can handle them. You can try removing animations, or try installing this mod; Animation Loading Fix.
You can also manually edit the SLAL source files to manually remove animations you don't want.
Sexlab Animation loader Guide
Q: Can you make animations for Mudcrabs?
A: To the extent of my knowledge mudcrabs will frequently break out of their sex animation to play an idle and then never return to the sexing. So mudcrabs are very impractical with all the issues they have.
Q: Can you convert X creature animation to work with Y creature.
A: No. Some creature skeletons may look similar, but often they are shaped differently, so it is by no means an effortless process.
Q: What is the 'Invisible Furniture Pack'?
A: Not to be confused with the regular 'Furniture Pack', it's a separate pack with different animations that are designed with specific objects in mind (IE a bed, or a wall), but they don't spawn an object. It's up to player to somewhat preemptively choose to use one of these animations and align your actor accordingly. It's a bit more tedious, but is more flexible in fitting into your scene. Objects can have different collisions, so not all objects will give same mileage. However they're intended to work by directly facing the object when the sex scene is starting and it should align itself more or less with the object.
There are also some other mods that add some furniture detection to sexlab that might make these work too, but I’ve not really tested them out.
Q: No animobject appears for the furniture DD pack?
A: It requires having the resources from Devious Devices isntalled, but the esp/esms don't need to be active.
Q: How do I use Gloryhole animations?
A: They start like any other animation. Fomod has 3 options to use for the gloryhole shack with different door variations. They’re just big animobjects that popup during animations, not a special object to find in sitting around in Skyrim.
Q: What is the difference between and 'SLAL_Billyy_Animations' 'SLAL_Billyy_OriginalAnimations'. The 'OriginalAnimations' (see mod details for list) includes my older animations formerly know as 'creatures1' and also my legacy wolf pack. It was separated to save bandwidth as I never add to those packs so no reason to constantly redownload + keeps file size lower to allow for hosting on here. The standard 'Animations' pack includes all my more recent work that continues to be updated. They can be installed together if you want both sets of animations. No conflicts.
Credits:
Ashal - Sexlab Framework
Factoryclose - Animated Beast Cocks
Orxx - Sexlab Animation Loader
Dentarr - More Nasty Critters
MadMansGun - More Nasty Critters SLAL Edition and assets/animobjects + Support god and sanity saver extraordinaire
SirNibbles – 3ds Max Guide
AnubiSs2167 – Rigs
Pornphile – Rigs
Leito – Rigs,Creature assets, Animobjects
Kimy and Devious Device Team - Animobjects
Shocky – Bone Table, Chaurus cage, WoodenPony, Creature Dildo Objects
Powerofthree – Rune Animobjects
Stroti – Outhouse assets
Xaz, Zaz – Furniture objects
Wenderer – fomod Creation Tool
Changelog 2026-9-4:
SLAL_Billyy_Animations v10.6
Creature Furniture Invis Pack
- Canine Table Cunnilingus
Creature Humanoids Pack
- Riekling 3p Missionary Spitroast
Creature Misc Pack
- Hag Raven Fly Missionary
Human Pack
- Doggy 6 Ass Up
- Sideways 2
Human Gangbang Pack
- 3p Squatting Service
Previous Versions:
2284679 downloads
Updated
-
Bimbos Of Skyrim LE/SE
By jib_buttkiss
BIMBOS OF SKYRIM
This mod adds three main things:
>A variety (currently 17) of female NPCs and around Skyrim bimbofied in various ways. A few offer longer quests for you, some have smaller ones, and all can be approached for sex.
>A bimbofication curse that can transform you, your followers, or any female NPC into giggling ditzy blondes if they fall foul of it.
>A fully voice-acted follower! She's romanceable, a spellcaster, and has tons and tons of dialogue!
And a few smaller things as well! (NPC hypnosis, a way for your male player to be turned into a woman, slutty clothes and jewellery, some fun quest rewards...)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
TAVERN BIMBOS:
Skyrim’s a dangerous place for a woman. Even if you can avoid the rapist slavers or horny creatures, there’s all kind of magic around that could mess with your head, leaving you a broken, sex-addicted, slut. It’s not surprising that there might be victims of that kind of magic around…
In various cities around Skyrim, you’ll find some women who are... not quite normal. Each of them has a unique story as to what happened to them. Some of them offer quests where you can to help or learn about them, and some of them are just sluts.
These bimbos can currently be found in the following cities: Riften, Dawnstar, Windhelm, Winterhold, Whiterun, Solitude, Falkreath, Morthal, Rorikstead, Markarth and Riverwood, though some of them won't appear until you trigger other events. For specific spoilers about each character, check the following dropdown of their locations and triggers:
QUESTS:
There are five longer quests in the mod, alongside the smaller ones listed above. In order from longest to shortest, they are:
Childish Games: Morella Gray-Mane and Lyli-Battle-Born in Whiterun have been rivals their whole lives. Talk to Morella to help her win once and for all. After each step, wait for her letters!
Siding with Morella through this whole questline will unlock her as a follower. Once she's a follower, Morella fights as a Destruction mage. She has lots of dialogue!
If you abandon this quest early, Allessandra will instead appear at the ruined hut near the Western Watchtower. Rescue her from there to make her move in to Riverwood.
Lyvelia's Dirty Work: Lyvelia Tarlin, a mage at the College of Winterhold, would like you to retrieve a package for her. What could possibly go wrong?
A Unique Collection: Lexanne Capulet, a noblewoman in Markath, likes to send adventures out for... unique items for her collection. Sounds like a job for you- but be careful!
Acolyte of Dibella: Erina is an acolyte priestess at the Temple of the Divines in Solitude. She's also the target of a nasty curse. Help her out! Or just enjoy her misery...
The Whore of Rorikstead: Once you've joined the Dawnguard or Harkon's court, one of your superiors will tell you about a vampire spotted in Rorikstead that needs to be dealt with. Depending on who you're allied with, "dealt with" may have different meanings...
A Nordic Wedding: Once you complete Childish Games, Morella becomes available as a follower. Then, build your relationship by adventuring with her- certain actions will, once a day each, increase your relationship score with her. Get it high enough, and you can ask her to be your girlfriend, and eventually to marry you. But she doesn't just want a boring old temple wedding!
A Fair Little Favour: Jarl Elisif the Fair needs some help with an embarrassing little favour. Once you've proven your fashion sense and trustworthiness to her (by modelling Radiant Raiment clothes to her and completing "Elisif's Tribute"), she'll ask you for help with it. It sure would be a shame if you accidentally revealed it to the whole of Solitude...
THE BIMBOFICATION CURSE:
There's any number of things in Skyrim that can mess with a poor adventurers head. Rough sex, cursed sluts, horny rapist Dremora, drinking spiked potions, dressing like a slut, all of these will add to your (or any NPCs'!) bimbo corruption stat. When it reaches 100, the lewdness and debauchery seeps into your soul, starting the bimbo curse. Once this happens, it's too late. A cursed player or NPC will be slowly transformed into a bimbo slut, with the curse worsening every 24 hours (configurable in the MCM).
As the curse transforms a bimbo, she will experience the following:
If you, the player, fall victim to the curse, you'll experience all the changes too, along with some additional ones:
Almost all of these effects can be disabled or otherwise customised in the MCM, for both the player and NPCs. I recommend you avoid changing them while any actor is mid-curse, though, to avoid oddness.
Even if a follower has submitted to the bimbo curse, they will still fully function as a follower. Just be ready to hear her daydreaming about fucking the bandits currently trying to kill you.
If you want to force the curse onto an NPC, you can enable debug dialogue in the MCM. This will open a dialogue option with any female NPC, where you can trigger the curse on her. Doing this will immediately max out her bimbo corruption, so that the next check will start the curse on her. Other debug dialogue includes an option to block the follower from being bimbofied (though doing that is Lame), unblock it from her, or check her current corruption level. If you want to force the curse on yourself, there's a button in the MCM. The curse can be also disabled completely for either the player or NPCs in the MCM if you choose. Most of these options are also available in the MCM instead of debug dialogue.
If you're big into your RP, you can set the curse to only advance stage when you sleep.
Note that the player bimbo curse progresses one hour at a time. If you wait for 24 hours or fast travel 5 hours away, it will still only count 1 hour. If you wanted to, for example, wait past a whole level of the curse, you'd need to wait for 1 hour, 24 times. As of 1.7, this is not the case for the NPC curse any more!
FIGHTING OFF THE BIMBO CURSE:
Visit any priest, court mage, Vigilant of Stendarr, or alchemist to purchase a corruption-reducing cure for you or any NPC. But you'll need to supply some items, and the better quality they are, the better a cure you'll get. Use bad enough items, and your cure might even backfire...
CURING THE BIMBO CURSE:
You can't (by default). But you can suppress it! Once anyone in your game is bimbofied, rumors will lead you to the researcher Holdan in this house behind Windhelm (or you can just go there, you don't need to wait). He can teach you to make a potion that will turn you back into yourself- but only for a few hours! He also sells a few every now and then. You'd better keep a good stock of them, or you can say goodbye to being able to think! There's also an option to prevent your bimbofied Dragonborn from using them herself, requiring a follower to take a Tonic from your stock and use it on you when they see fit.
This duration can be set in the MCM, but is scaled against your corruption score (down to half, up to triple). If you want to keep your curse cured for longer, lower that corruption. Oh, also, the potions aren't strong enough to keep you un-bimbo'd if you act like a bimbo. Any sex will immediately cancel your cure.
These Bimbo Tonics can also be given to an NPC bimbo using the Hey, you little bimbo... dialogue option to suppress their curse for a few hours too (no scaling here- it'll be the exact duration set in the MCM). If you give them additional ones in their inventory, they'll automatically drink them when their current one ends and stay cured.
GENDERBENDING:
But what about men? Are they affected by bimbo corruption? Yes!
If you enable it, when your player character reaches 100 corruption, he will instantly be transformed into a woman! But not into a bimbo... His Her corruption will reset back to 0, giving you a chance to live you life as a woman and behave yourself this time! Because if you don't, and that corruption hits 100 again... Well, we know what happens to women!
You can disable the bimbo curse and keep only the genderbend feature if you want to use BoS purely as a genderbending mod.
This can't work with NPC males, so they will just become passive spreaders of the bimbo curse instead, adding corruption to anyone else they have sex with. This is also what happens to the male player if you don't enable the genderbend feature.
NPC Hypnosis:
Skulking around the back alleys of Riften, a man has developed a potion that will allow you to hypnotise any NPC you talk to. By asking them to smell it (“Does this perfume smell a bit strong to you?”) you’ll hypnotise them, adding a Trigger to their dialogue options that can be selected at any time. This leads to a dialogue menu where you can instruct them to do a whole list of things:
Hypnotising someone uses up the potion. More can be bought from the man in Riften, but they’re not cheap. You’ll also need to complete a basic quest for him before he’ll sell to you.
As well as controlling them, this offers a more immersive way of running debug functions (e.g., locking arousal). But since this works on any (non-child) NPC, you’re liable to break things if you go too crazy with it. Hypnotise Lydia and make her masturbate in public, fine. Hypnotise Ulfric Stormcloak and make him marry you, don’t blame me for anything that breaks.
PC Hypnosis:
You're not the only one with that idea! Starting at a configurable level, you'll start receiving letters embedded with a trigger phrase that makes you obey them! Will you try to find who's sending them and stop them, or resign yourself to being given a new degrading order every few days?
You can adjust the level this quest starts at and the time between receiving each letter in the MCM.
YPS IMMERSIVE FASHION INTEGRATION:
If you have YPS Immersive Fashion installed, the Player Bimbo quest will pick it up and use it's events instead of this mod's. I HIGHLY recommend this! By the end of the curse, you'll have so much YPS Fashion on you'll get the Prettiest Woman in Skyrim YPS buff.
YPS also has some integration with BoS. Using makeup or being fashion addicted in YPS has a chance to add bimbo corruption, and I hear there's more being planned...
If you use YPS hair, make sure you have a default hairstyle set for length 15 ("classic"), as that's the length this mod grows your hair to (by default, adjustable in the MCM). Your hair won't be locked, so you can still pick your style, but if you ever cut it too short it will grow right back to classic length.
You can adjust your YPS hair and makeup colour using the Makeover! power. You can also use it to choose this mod's bimbo wigs instead, if you'd prefer (for some reason). If you don't want to deal with YPS at all, you can turn YPS integration off in the MCM.
When an NPC is bimbofied, she will replace her hair with a suitably long one from YPS's lists, if you enable this. If you don't one of this mod's included hairsyles will be used instead.
Some things will only work properly with version 6.4 or newer of YPS, so get that update! (In older versions, piercings don't track between the two mods, and that sucks).
SKYRIM SPECIAL EDITION:
For SE/AE, install the SE patch, overwriting the original mod. This patch fixes the textures and meshes.
If you're in SE and using a 3BA body, the SE patch also includes bodyslides for 3BA (thanks, @Efgad and @audhol!)
If you like 3BA and you want to be really specific with your morphs, @CheddarTrauma has made custom morph files with all 3BA nodes in them, here.
BOTOX:
If you want the Botox faces, grab EITHER the LE or SE version, to match your game version.
CUSTOMISING THE MOD:
Almost every aspect of the mod can be disabled or configured in the MCM.
Bimbos of Skyrim uses .JSON files to make complex customisation easy. By simply editing text files, you can edit:
-The thoughts that appear when you're a bimbo
-The story messages that play during bimbofication
-The names that bimbo NPCs are given (and add custom names for your modded followers)
-The nodes edited by the bimbo body morphs (you can add new sliders here, unlike the ingame MCM where you can only adjust values)
Just follow the existing formats to make your changes, and run your edited JSON through a checker like JSONLint to check for syntax errors. The JSONs are stored in \Data\SKSE\plugins\BimbosOfSkyrim.
If you mess up your morphs, there's a second copy of the JSON files saved as a backup in the same folder.
FACES, CLOTHES AND OTHER TECHNICAL NOTES:
This mod adds some clothing items. By default, these are CBBE Bodyslide!
But the SE patch includes 3BA bodyslides and a patch for BHUNP was made by @jah15 here updated by @M2Dakhere! @Shadowsonic18 has also adjusted the Slavetats for UNP/BHUNP and 3BA in this comment here.
All the clothes are Bodyslide! Remember to build them in Bodyslide before using them! If your NPCs are floating heads, this is why! If you ask me about this in the thread instead of reading this, I will just make fun of you!!!
If you really want the outfits gone, you can download the NoOutfits patch. This replaces them all with your setup's Tavern Clothes and boots, and will probably cause more trouble than it'll fix, really.
The screenshots here were taken with the Botox female face replacer, because I use it and like it. If you want your NPCs to look like they do in the screenshots, download the Botox patch and overwrite the base mod with it. If you don't, they should just take any normal replacers you have.
If you want to Botox this mod's NPCs but not the rest of Skyrim, just rip the textures out of Botox and install only those.
There's a voice pack made by @thor3222 here to voice all major quests and interactions as of 1.7.7.2!
The pack has an .esp to edit a few lines of dialogue to make them voice-compatible, but the .esp won't work for LE users. You can safely disable it and 95% of the voiced lines will still work. Note: I've had reports of the voice packs making Bimbo Tonics bug out for some reason? If you have that problem, try disabling your voice pack first!
If you use Dragonborn Voice Over, @GrimReaperCalls made a voice pack here! It's only for 1.7.2, so a some lines will be missing. @SweptMM made an updated voice pack for 1.8.2 here! @HellishGaming has an alternate voice, updated for 1.8.4, here!
If you want to customise the bimbo outfits, it's easy to do with either XEdit or Creation Kit. Just follow this comment.
If you want to customise the bimbo thoughts and 'dream' story popups, you can easily do so in the .json files.
A few more things to take note of:
>The mod should be compatible with basically everything EXCEPT any mod that heavily alters the upper cliff of Markarth, Cliffside Retreat, Ruined Hut near the Western Watchtower, or Cell {34,10} out behind Windhelm. They will block A Unique Collection, Acolyte of Dibella, Childish Games, or access to the Bimbo Tonic, respectively! Apart from that, pretty much the only thing the mod interacts with outside itself is plonking the NPCs down in the world.
>There are also tiny navmesh edits in the House of Clan Battle-Born and Markarth. This shouldn't cause any problems, really though.
>Yes, the ESP has an assbackwards nonsense name and all mod IDs are prefixed with CC_ even though that has nothing to do with the name of the mod. I know, it was stupid but now I can't fix it without redoing everything and breaking compatibility.
>If you use the Crash Fixes mod, you need to set alignHeapAllocate to 1! Otherwise, morphs might cause crashing.
>Slavetats locks your menus when applying to actors. If you have an NPC bimbofying somewhere, you might get locked randomly while her Slavetats apply. This tweak fixes this so that you can access your menu- but it's experimental and there's reports of it causing it's own problems, so use at your own risk.
>95% of the mod will work for a male or female NPC, but some stuff is restricted to women. The Hypnosis quest will not automatically start for a male character unless you enable it in the MCM. And you might get misgendered dialogue sometimes, where I've forgotten that men exist. It happens.
>This is the first proper mod I’ve put together. It should be fairly robust but I wouldn’t go around actively trying to break it, because you probably will if you do.
OTHER MOD INTEGRATION:
ADDONS:
Other talented authors have made some addons for Bimbos of Skyrim! Check them out!
-Sprawling Bimbos: Random encounters, new equipment, new enemies- this addon further integrates BoS into the world of Skyrim!
-Sanguine Perks: Gain abilities as you embrace your bimbo curse, allowing you to embrace a support playstyle for your followers.
-Bimbo Lips: The bimbo curse doesn't affect your character's lips, even though a proper bimbo should have soft wet DSLs. This addon fixes that!
-Bimbo Skin Tanning: Have your bimbos become tanned as the curse corrupts them! Very customisable.
-Bimbo Demeanor: Using Gunslicer's animations and OAR, dynamically gives bimbos some more appropriate animations.
-Corrupted Loot: A mini addon that adds some random corruptive loot into the world.
-NikkiWitch's Sex Rune SLP+ and More: Did you find the Sex Rune spell tome during A Unique Collection? Wish it was just a bit more in-depth? Wish it worked properly with Sexlab P+? Here you go.
BoS IN OTHER MODS:
Some other mods integrate with Bimbos of Skyrim. These (to my knowledge) are:
-YPS Immersive Fashion: All that pink makeup's gotta make you feel like a bit of a bimbo! YPS has a setting to make makeup usage add bimbo corruption.
-Vampiric Cum Addiction: A mod that changes vampirism to need cum instead of blood. Can be set so that you're only a cum-vampire if you're bimbofied.
-Follower Slavery Mod (FSM): Your followers can gain bimbo corruption while enslaved. Rescue them fast or they might seem a bit more... giggly once you do.
-Forced Arousal Begging: A simple mod that forces you to beg for sex if when you're too aroused. Can be set to add bimbo corruption when you do.
-Immersive Lap Sitting Arousal: Sitting in random people's laps and grinding on them until they cum? You deserve all the corruption you'll get.
-Being a Cow: Cow mutations cause bimbo corruption. Has some issues when both mods try to rename NPCs, so use this together with:
-Skyrim Phone Directory: A utility that mods can use when renaming NPCs, so that the new names combine together instead of replacing each other.
-Collectible Waifu Cards: Adds collectible anime girl Trading Cards to collect all over Skyrim. Be careful if you find the rare Tavern Bimbo card- it's very corrupting...
-Cum Addiction Begging Addon: An addon for Cum Swallow Needs or Sexlab Survival. Get addicted to cum, then be forced to beg for it, adding corruption.
OTHER MODS IN BoS:
Bimbos of Skyrim comes with soft integration for some other mods too. These include:
-Love Sickness: Being Lovesick will make you gain more corruption, and bimbos will get Lovesick faster!
-SexLab Inflation Framework: Thanks to Okshi91, the mod comes will full SLIF support.
-CumSwallowNeedsAddon: Gain corruption equal to the load size you swallow. There's an multiplier setting in the MCM, and also an adjustable cap for corruption per load, so that big things like Dragons don't bimbofy you instantly.
-Sexlab Sexual Fame RELOADED: Many actions you take as a bimbo will add either Airhead or Slut fame in SLSFR.
-More to come in future updates.
MISCELLANEOUS TWEAKS:
There are also a variety of patches, tweaks and addons made by other modders as well:
-Hair-Coloured Wigs Tweak: Using Hair Colour Sync NG, changes the bimbo hair wigs to match your character's natural hair colour, for better customisation!
-Immersive Jewels Tweak: Tweaks jewel usage in the mod to better support Immersive Jewels.
-Heels Improvements: Adjusts the SE heels to use Racemenu height offset instead of NiOverride, and make them use Heel Sounds footsteps. Requires Heels Sound and SRD for the sounds.
-Piercings Auto Show & Hide: Automatically hides piercings when they're covered by clothes.
-MellowDrama's Tweaks: Remove Dragon Bone requirements, or swap out some clothes and textures for different ones.
-KID Slutty Clothing .ini: Using Keyword Item Distributor, automatically tag clothes from a variety of mods as bimbo-appropriate or corrupting.
-Advanced Nudity Detection KID .ini: Using Keyword Item Distributor, automatically tag this mod's clothes to work with Advanced Nudity Detection
-Bof's Babes n Bimbos: Don't like how the bimbos look, even with the Botox patch? Use this to replace them with finely hand-crafted sluts.
-Better Psycho-Tonal Resonation Headpieces: Don't like the default Dwemer Brainwashing Helmet? Replace it with this one or this one.
Finally, there's a few tweaks made by me, for things people have asked for but don't quite fit in the main mod for various reasons:
-Femmed Doms: Change male dominant NPCS from the mod to female, for those who prefer to be dominated by women.
-Hypno Notes Label Tweak: Change the names of the notes from the Hypnosis quest so you can tell which is which without having to read them and get hypnotised.
-Boneless Tonics: Changes the recipe for the Bimbo Tonic to use Dwarven Oil instead, for those who don't have Dragons in their playthrough.
-No Outfits Patch: If you're running some odd bodytype that the BoS clothes won't conform to, this patch replaces them all with the model for Tavern Clothes from your setup.
FOR MODDERS:
KNOWN ISSUES:
REQUIREMENTS/INSTALLATION:
Hard: (necessary for the mod to run, but if you don’t have these then what are you doing here anyway?)
-Sexlab Framework: https://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/
-Sexlab Aroused (basically any; R, X whatever): https://www.loverslab.com/topic/130406-sexlab-aroused-extended/
-Fuz Ro Doh: https://www.nexusmods.com/skyrim/mods/14884
-And any requirements that they have.
Recommended: (you don’t 100% need these but things will suck without them)
-A proper skeleton that supports body sliders: I use https://www.loverslab.com/topic/25971-xp32-maximum-skeleton-special-extended-xpmsse/
-Bodyslide (to build the clothes) https://www.nexusmods.com/skyrim/mods/49015
-Racemenu (for body changing): https://www.nexusmods.com/skyrim/mods/29624
-Slavetats (for bimbofication makeup): https://www.loverslab.com/files/file/619-slavetats/
-YPS Immersive Fashion (for a way better Player Bimbofication Curse: https://www.loverslab.com/files/file/2583-immersive-hair-growth-and-styling-yps-devious-immersive-fashion-2020-05-09/
-Botox. Required only if you're using the Botox Patch: https://www.nexusmods.com/skyrim/mods/89635
Technically, only the textures. You could remove the ESP and headMorphs to stop Botox affecting the rest of your game (see here.) Don’t like it? Don't use the patch.
-And any requirements that they have
If you're on SE/AE, these mods all have SE/AE versions out there. Go get them yourself, I'm not your dad, don't make me do it for you.
To install correctly, install all the required mods, making sure you've got the correct LE or SE/AE versions, then install this mod after them.
If you're on SE/AE, install the SE patch as well as the base mod, and make sure the patch loads after the main mod!
Remember to build the outfits in Bodyslide and run FNIS before playing!
ACKNOWLEDGMENTS:
-@DeepBlueFrog for the inspiration with Sexlab Hormones! I wouldn't have ever made this if I hadn't started with his awesome stuff.
-@Lily SushiSloot for voice acting all 1705 lines of dialogue that Morella Graymane has!
-@LoneViper for the brilliant bimbo jewellery.
-@Okshi91 for some very damn significant code edits, contributions, and fixes. Seriously, like, a lot of contributions. A lot.
-@AphroditesEye for writing a massive chunk of dialogue for the Morella Grey-Mane follower, and doing some real rapid testing during the 1.7.2 debacle.
-@audhol for making some custom clothes, converting the Princess Dress, and a bunch other little things for the mod! The Alicia set is his work, a lot of the conversions of other gear was him, and he also redid my file structure so I didn't have to.
-@angrykiwi for a large variety of .nif fixes and tweaks
-@botticelli for some significant fixes done to my backend code, for fixing the repeating bimbo quest before I even knew it was broken, and just continually dropping into the thread with fixes and advice.
-@emily1673 for adding functionality to YPS so I could integrate with it better, purely just because I asked her to.
-@terrorofmorrowind for making some custom Slavetats, and the bodyGen file for SE.
-@CheddarTrauma for some enhancements to the MCM.
-@Efgad and @jah15 for the conversions to other body types.
-T.ara for permission to use a couple of small ZaZ assets in here, so that it wouldn't be a requirement any more!
-Everyone else who has helped, advised, or given any feedback at all in the mod's forum thread!
-Anyone and everyone who has shouted me a coffee on my Ko-Fi tip jar! I don't do this for money, but a coffee's a coffee!
-Animations used are Gunslicer's GSPoses, used under general permission.
-KS Hairdos is used under its general permission for the bimbo wigs.
-The actual headpart hairs taken from HG Hairdos 2, and used under general permission.
-The Sultry Dress is used from Tiwa44 Minidresses under general permission
-The Pink Miniskirt is used from NH Miniskirts under it's asset use permissions
-The Pretty Princess Dress is used from Garuda B Skyrim's twitter mod posts, converted and reused under the permissions in their bio (at the time of writing this, at least).
-The dildo was made by Billyy, and was used with permission
-The Tied Cloth Bra, Black Frilled Microskirt, Stockings, and Leather Harness Bra are from MSC- Kinky Stuff ,used under general permission, and converted by Audhol.
-The White Bra, Panties and Heels are used from R18PN02 lingerie, converted to Skyrim here and used under general permission
-The Mesh Dress was modified from one of Sorceress99's old conversions (here) of this dress, then reworked by Audhol. Sorceress hasn't been online for over 4 years, the original author hasn't for over 7, so I've used the .nif with the provision that if either ever come back, I will either immediately obtain permission or remove their files from this mod.
-Eyeliner texture for the bimbo curse Slavetat used from YevMods Makeup Pack
-Spilled breast milk texture adapted from this mod.
-Arcane rune texture for Rape Rune spell edited from files souced from Daedra-tastic Rune Spells by Kailithnir, under CC-BY 4.0 license.
-Golden figurine model used from Female Statue Resources by Maduck89, under open permissions.
-Giggling sounds sourced from Various Places Around the Internet. I can't even remember all of them.
-High heels pulled from DoubleZero’s Formal Affair outfit and used under general permission
-CPU for the Papyrus for Skyrim Guide (dead link, he's gone, which is a shame. This thing is really useful, if any one wants it DM me.)
-Everyone who's given feedback and ideas and found bugs in the mod's forum thread.
I have a Ko-Fi tip jar! If you want, you can use it to toss me a few coins!
______________________________________________________________________________________________________________________________
Looks like Loverslab breaks if your changelog is too long, so I've moved all previous patchnotes here. Each major version, I'll move the previous version's patch notes over to there.
207104 downloads
- bimbo
- bimbofication
- (and 13 more)
Updated
-
Vivi's Horsecages
By Vivi
This mod adds three type of Cockcages designed for Horsecocks.
These are only for females and without Fairy Drop at this point.
I recommend using them around 1.3 Base and 1.2 Scrotum sizes. Expect clippings if you scale them up too much.
Currently they are available in the following versions:
With FloppySoS:
Horse Penis 1 for CBBE, UNP and SOS Males 0.6c - For the cock textures.
Use AddItemMenu or type "help horsie" into the console, then use the "player.additem xx" command.
They are also craftable at forges.
You might have to change your armor to "Revealing" under SoS MCM settings to wear them together with armors.
Mensis Cage headwear from Bloodborne - The item that the Mensis horsiecage was based on.
It will clip with most hairs and poses, my excuse is that it clips in BB too ^^ Was not tested with beast races.
Horse Penis 1 for CBBE, UNP and SOS Males 0.6c - For the horsecock.
FloppySoS - Recommended with "Balls only" option.
If you want cages for human cocks, you can check out my other mod or Darkconsole's Male Chastity Device here.
Ask.
8863 downloads
Updated
-
Corruption Based Sexy Movement
By SweetNectah
Corruption Based Sexy Movement
Introduction
Corruption Based Sexy Movement (CBSM) is a lightweight integration mod for Bimbos of Skyrim and FNIS Sexy Move.
Essentially: as corruption changes, so does movement.
Instead of Sexy Move being purely cosmetic and randomly distributed, CBSM ties its movement animations directly to Bimbos of Skyrim's corruption system. Low corruption produces subtle movement, while increasing corruption gradually introduces more exaggerated animations.
Features
Player Corruption Progression
The player's Sexy Move animation automatically changes as their Bimbo Corruption rises or falls. Movement updates alongside corruption rather than requiring you to manually change your Sexy Move selection.
NPC Corruption Progression
Female NPCs are also supported. CBSM detects nearby eligible NPCs, reads their current corruption, and assigns the appropriate movement animation.
NPC corruption changes are detected directly, allowing their movement to update as their corruption progresses.
Automatic NPC Correction
CBSM also acts as a lightweight watchdog for FNIS Sexy Move's normal random NPC distribution.
If Sexy Move assigns an NPC an animation that doesn't match her corruption, CBSM detects the mismatch and corrects it. Preventing completely uncorrupted NPCs from randomly receiving one of Sexy Move's most exaggerated animations.
Movement Profiles
Choose how strongly corruption influences movement:
Extra Conservative - Keeps movement more subtle even at high corruption.
Conservative - Full progression, weighted toward subtler animations.
Basic - The standard CBSM progression.
Slutty - More exaggerated movement appears earlier.
Extra Slutty - Starts at stronger animations and escalates quickly.
Changing profiles automatically updates the player, while nearby NPCs adjust as CBSM encounters them.
How It Works
CBSM does not add new animations.
Instead, it acts as a bridge between Bimbos of Skyrim and FNIS Sexy Move, as corruption rises, movement becomes progressively more pronounced. If corruption decreases, movement scales back down as well.
For NPCs, CBSM periodically checks nearby eligible female actors and corrects their movement when it does not match their current corruption level.
Requirements
-Bimbos of Skyrim
-FNIS Sexy Move
-SkyUI for the MCM
Plus the normal requirements of those mods.
CBSM is an integration mod, so both Bimbos of Skyrim and FNIS Sexy Move are required for its core functionality.
MCM
Movement Profile
Controls how aggressively Sexy Move animations scale with corruption.
Debug Notifications
Displays CBSM movement updates on screen for troubleshooting.
Refresh Movement
Manually forces CBSM to re-evaluate the player's current corruption and movement.
Compatibility
CBSM has been designed as a lightweight addition rather than a replacement for either parent mod.
It does not modify the animations themselves. It reads corruption from Bimbos of Skyrim and uses FNIS Sexy Move's existing animation system to select the appropriate movement.
Both Legendary Edition and Special Edition are compatible.
Permissions & Credits
FNIS Sexy Move - Used under the general permissions provided by the original mod.
Bimbos of Skyrim - Integration permission kindly granted by its creator.
Add-ons & Custom Profiles - Feel free to create add-ons, patches, or custom CBSM profiles. Please credit provide appropriate credit when doing so.
Full credit to the original authors for their respective systems.
587 downloads
Submitted
-
ponyplay Ersatz Horse
Full head ponyplay mask and bridle for female caracter, made from Shadowmere's spareparts.
8 colors with 2 additional variations for each.
Can be fitted with unicorn horn.
Requires Bodyslide.
Use AdditemMenu to get.
466 downloads
Updated
-
Simple Slavery Plus Plus
By Hex Bolt
"The entire sold on a platform experience."
Simple Slavery is a player slave auction mod, a gateway to other player enslavement mods. (You are sold as a slave; you do not get to buy or sell slaves.) Defeat mods and other peril mods can send you here to be sold in a slave auction. You must have at least one enslavement mod installed and selected in this mod's MCM or you'll just be released after the auction.
This is an update to Simple Slavery Plus. I had some fixes and enhancements, and since Lozeak has moved on, jfraser encouraged me to publish them as an official release. This version does not use Devious Framework (not to be confused with Devious Devices). I won't be supporting Devious Framework.
Read about how it all began!
How Does It Work?
Combat defeat mods like SL Defeat or Death Alternative can send you here when you lose in battle. Other peril or sexual assault mods might send you here as well. You will be placed in a holding cell. Speak to the Slavemaster in front of the cage and you will find yourself on the auction block, where people will bid on you. You will then be sent to one of the many enslavement (or slave-like) mods provided by the talented modders of LoversLab.
What Do I Get With Plus Plus?
No ZAP Version
Updating
Unless stated otherwise, you can update mid-game, no clean save required.
Narrative Description
Enslavement Mods
Have at least one installed and enabled in this mod's MCM or you'll simply be released after the auction.
Where Is the Slave Market?
You don't need to visit the slave market on your own, but if you want to, the entrance is inside Riften, outside Mistveil Keep next to the guard barracks ground entrance.
For Mod Authors
Credit & Thanks
Permissions
982599 downloads
Updated
-
Futa Draugr for MNC
Replaces MNC's draugr models with futa variants.
Inspired by and based on the futa draugr files shared by FauxFurry in this forum thread. Best I can tell, the meshes used in those files are modified versions of Better Shaped Female Creatures, so this mod goes very well together with that one.
This mod only replaces naked/aroused meshes, not the regular ones!
The mod comes in a few variants:
Female to Futa replaces only the female draugr meshes with futa versions, leaving the male ones untouched.
All to Futa replaces both male and female draugr meshes with futa versions. This is intended to be used together with my other mod, Male to Female Draugr Replacer. Since there is no female version of the Hulking Draugr from the Dragonborn DLC, this version uses the hevarmorf2 body for Hulking Draugr, like my replacer mod.
All to PSBoss Futa replaces both male and female draugr meshes with futa versions based on PSBoss's Draugr replacer mod, and requires that mod to be installed to work correctly. Intended to be used together with Male to Female Draugr Replacer. Note: Does not include replacers for MagicDraugr and Hulking Draugr, since PSBoss's replacer mod does not replace these.
There's also a bonus file (PSBoss Draugr Addons) that add replacers for MagicDraugr and HulkingDraugr, and contains both regular model and MNC model replacements for those two types. The HulkingDraugr uses the hevarmorf2 body. This can even be used without MNC if you just want the regular models replaced. Requires PSBoss's Draugr replacer mod to work correctly.
Requirements:
More Nasty Critters and all of its requirements.
The PSBoss version and addon requires PSBoss's Draugr replacer mod.
Recommended:
Better Shaped Female Creatures (if you're not using the PSBoss version).
Male to Female Draugr Replacer if you're using the "All to Futa" or the PSBoss version.
Compatability Issues:
Animated Beast Cocks is not supported. Sorry. Maybe in a future release.
Known Issues:
The PSBoss MagicDraugr isn't perfect. It's less visible than I'd prefer, and for some reason I can't get the MNC model to keep its hair.
Q&A:
Is this compatible with SE/AE?
I have no idea! I'm new to making my own mods and have never touched SE/AE. This was made and tested on LE.
Will you make a patch for <insert mod>?
Unlikely, but if you make one and post it in the support thread, I can add it to the mod description.
I found a bug!
Report it in the comment section and I'll take a look.
Can you make a PSBoss version that only replaces female draugr?
I can, but I won't. You can very easily make this yourself by just opening up this mod and deleting the models with the male file paths.
The dick on the PSBoss version doesn't match the body texture!
That's not a question, but you're correct. I don't have the skills to make a custom texture for it. Color-matching it to the skin tone was already a challenge. If you don't like it, don't use it.
I'm using the PSBoss version without the addon, together with Male to Female Draugr Replacer, and my Hulking Draugr are replaced by female draugr, but only outside of sex scenes?
Yes, due to how that mod works, the non-MNC model will be replaced by the currently installed model in the "hevarmorf2" filepath. I recommend using my PSBoss Addon.
381 downloads
- mnc
- more nasty critters
- (and 6 more)
Submitted
-
Male to Female Draugr Replacer
Turns all male draugr in your game into female draugr. Made to be used together with Futa Draugr for MNC, but works on its own.
This mod accomplishes this by changing what models male draugr use to whichever models you have installed for female draugr. As such, this is compatible with most creature replacers I know of. Better Shaped Female Creatures is being used in the screenshots.
Small things to note:
Requirements:
The Dragonborn DLC. That's it.
Compatability Issues:
Mods that care about creature gender flags. The gender flags aren't changed.
Mods that edit the Draugr, MagicDragur, and HulkingDraugr races.
Mods that add additional Draugr to the game. They may or may not get genderswapped depending on how that mod is constructed.
Recommended Mods:
Better Shaped Female Creatures
OR
PSBoss' Draugr Replacer - I made this mod specifically to use it together with this mod.
Futa Draugr for MNC - for compatability with MNC.
Q&A:
Is this compatible with SE/AE?
I have no idea! I've never installed SE and am new to making my own mods. It's only an esp making record edits, so if SE uses the same format for esps and the same record IDs as LE, then it should work. But I don't know!
Is this compatible with MNC?
Yesn't. It will function when used alongside MNC, but MNC will swap to male draugr for the aroused meshes. Unless you use my Futa Draugr for MNC mod.
I found a bug!
Not a question, but post it in the comments and I'll have a peek.
Will you make a patch for <insert mod>?
Unlikely. This is a project I essentially made for myself and am sharing because why not. If you make a patch and post it in the comments, I can add it to the mod description, though!
Can you make a version that turns all female draugr into males?
I can, but I won't. You're very welcome to open the esp in CK/xEdit, look at how I made this, and make your own mod, though!
211 downloads
Submitted
-
SCORN LE Port
By velinais
This is an **unofficial** backport of SCORN - Skyrim Consistently Oppressive and Rewritten Narrative by Ondine. for Skyrim SE.
Original Mod:
**Support Notice:** **The original author has absolutely nothing to do with this LE port.** They do not support or offer assistance for this version. Please do not contact them for help with bugs or compatibility issues on LE. Direct all questions and troubleshooting to the comments section of *this* page.
Permissions: Obtained explicit permission to post this unofficial backport via private message.
If you enjoy the mod, please head over to the original SE page and support the original author! They deserve all the credit for the actual content.
Description from SE modpage
SCORN rewrites Skyrim's dialogue for a colder, meaner world, one that runs on power and patriarchy. NPCs talk down to you, even when you are dragonborn. Guards threaten instead of warn. Merchants size you up. Men assume authority; women get reminded where they stand. Nobody here thinks the Dragonborn is chosen. You claw for every scrap of respect you get. (Go to the SE modpage for a more comprehensive summary)
LE Port Specifications & Changes
ESP Format: Updated the form header to Form 43.
Removed USSEP as a master
Unpacked BSA: Audio files are all now loose files so that they are compatible with Skyrim LE.
Fixes: Fixed 1 dialogue line that was not playing in the SE version due to a missing fuz and lip file.
Besides the main mod, only the following patches have been converted*:
SexLab Solutions Sexlab Confabulations Deviously Vanilla
*Note: I have not actually tested the patches so I am unsure if they function properly, the only thing I can confirm is that they shouldn't crash your game
REQUIREMENTS
Skyrim
271 downloads
Updated
-
The Fallen
By nokou
How do i get this outfit?
Craft in any forge, you can get this outfit in the leather section and
the outfit can be upgraded.
No Body type required (body slide may not be added)
Idea from PS4 game Code Vein - Invading Executioner Boss
Note : please dont ask about other mods shown on screen shots. Thank you.
they will be added in the near future.
Boring Shit..
This mod is exclusive to LoversLab only... please do not upload or repack to any other site including naver cafe.. Links to this mod is ok.
다른 사이트에 업로드하지 마십시오 .. loverslab 전용. navercafe에 업로드하지 마십시오
请不要上传到其他网站..仅适用于loverslab。
1534 downloads
Updated
-
Lykaios fluffy fur 2 - Fox textures
By AonoBR
Just a texture replacer for the normal lykaios fur
only females
credits for the textures to poblivion
108 downloads
Updated
-
SexLab Dragons
By MadMansGun
SexLab Dragons
made by Blaze69 & MadMansGun
follower scripts based on yousukeve's Alduin follower Mod
----------------------------------------------------------
what this mod does:
adds dialogue to start sexy fun time* with Paarthurnax, Odahviing, Alduin, and also Sinding** (the Werewolf from the Met by Moonlight quest).
*if you have a Alteration skill level of 75 Odahviing and Alduin will have a "extra option".
**probably should of been in a mod of his own or in SLWerewolves but the needed scripts were already in place in this mod.
gives Odahviing and Alduin (after he is defeated) full follower support.
Note: you need to ask Arngeir "Is Alduin really dead?" to make Alduin spawn.
using the "bend will" shout on random/unnamed dragons when naked will activate sex dialogues.
Note: a extra option will show up if you have Odahviing or Alduin as a follower when you use it on the random/unnamed dragons.
(please don't spam "E" if you do select it, the dialogue box needs to stay open for the script to run correctly)
the Call Dragon shout has extra functionality when Odahviing is following:
if he was told to wait somewhere shouting will call him back to the player (in real time unlike the normal shout, so he may be slow getting back to you), but Shouting when he is not a follower calls him with his usual "air support" AI as in the vanilla game.
Note: it's best not to recruit him when he's in "air support" mode, also the ride dragon command will dismiss him as a follower and put him into "air support" mode.
adds random dialogue scenes between Paarthurnax and Odahviing.
adds a hidden Dragoness named BoZiiLah (Flight Spirit Magicka....aka Boobzilla) somewhere in Labyrinthian.
Hint: time travel.
----------------------------------------------------------
Note:
if your having a problem with the dialogue not showing up just save your game and quit to desktop, then re-launch the game and load your save. The dialog options should now be there.
This is a known issue with dialogues and "Start Enabled Quests" (quests that start/run as soon as the game loads). You need to save the game with the mod active, exit to desktop, and then open the game again so that Skyrim can properly register and initialize the dialogues.
----------------------------------------------------------
Mod Requirements:
More Nasty Critters
32bit/LE: https://www.loverslab.com/files/file/4130-more-nasty-critters-slal-edition/
64bit/SE: https://www.loverslab.com/files/file/5464-more-nasty-critters-special-edition/
Horny Creatures of Skyrim
32bit/LE: https://www.loverslab.com/files/file/2436-horny-creatures-of-skyrim/
64bit/SE: https://www.loverslab.com/files/file/5465-horny-creatures-of-skyrim-special-edition/
Billyy's SLAL Animations
https://www.loverslab.com/files/file/3999-billyys-slal-animations/
------------------------------------------------------------------------
.___.
{0,0} ________________________________
/)__)> |creative commons, No One May Profit|
-"-"- """""""""""""""""""""""""""""""""""""""""""""
https://creativecommons.org/licenses/by-nc/4.0/
https://creativecommons.org/licenses/by-nc/4.0/legalcode
151852 downloads
Updated
-
SLUTS Redux 2
By Hex Bolt
SLUTS Redux 2 is an update of SLUTS Redux. I'm providing SLUTS Redux 2 because there's no longer a recent version of SLUTS for LE players. SE players have SLUTS Resume (though Redux 2 will work for them -- see Skyrim SE Compatibility below). Redux is separate from Resume and does not contain that mod's unique content.
Description
Ever hankered for a career in the cargo industry? Well, now is your chance!
The carriage drivers of Skyrim have banded together to form the Skyrim Licensed Universal Transport Service, and they're recruiting! The pay is good, and you get your own cart and even a smart uniform to wear. The job isn't without risk, of course, but then what job is? Talk to a carriage driver, a steward, or an innkeeper to get started.
This is a ponygirl mod. You get locked into a yoke, hooked up to a cart, and told to pull it to another city -- for which you get paid. That is, unless too many bandits have their way with you on your trip. If that happens, they'll pilfer from the cart as well, and you can end up owing money to the Company. But that's not a problem! They'll just send you on another run until you can pay off your debt. You can volunteer for the job, accept the work as "rehabilitation" in exchange for clearing your bounty, or be bought from Simple Slavery for indentured employment.
If the title wasn't a big enough giveaway, the treatment of women in this mod is very sexist; don't use it if you're not okay with that. Unfortunately, male characters are not supported, because most of the equipment pieces used by this mod are just not set up for them. There is no bestiality (I'm not opposed to it, but the mod doesn't need it). That said, depending on your other mods, animals might still assault you while you're working.
Skyrim SE Compatibility
This mod is not intended to compete with SLUTS Resume, but if you really want to use it on SE, feel free. Redux 2 should work for Skyrim SE/AE if you take these steps:
Install the mod.
Delete the BSA file (which only contains the logo image for the MCM).
Install the SLUTS SE Meshes patch.
Requirements
XPMSE Skeleton, SexLab, SexLab Aroused, Zaz Animation Pack, Devious Devices 4 or higher (5 is recommended).
New Features in Redux 2
A choice of 4 carts, selectable through the MCM.
New configuration settings for a more challenging experience.
Devious Devices 5's fast functions are used where possible, but it will fall back to DD 4 functions if DD 5 is not found.
Fixes bugs with the rehabilitation program not starting and the Simple Slavery outcome only working one time.
Dirt effect is now limited to just when you're pulling the cart.
Various enhancements, optimizations, polishing, and fixes.
Older Features of SLUTS Redux 1
Updating From SLUTS Redux 1.x
You can update to SLUTS Redux 2 in an existing game (treat it as a normal version update) but do NOT update during a cargo run. After updating, look over your MCM settings. Most settings will carry forward, but some are new or different. If the hoof gloves look wrong, rerun BodySlide. I optimized the mesh so that it no longer overwrites the body.
Compatibility
- Works with CFTO (Carriage and Ferry Travel Overhaul). For the smaller towns, use the SLUTS dispatcher for SLUTS and CFTO's driver for rides. Other mods that that remove or replace the vanilla carriage drivers are not compatible.
- Dispatchers can help with iNeed food, water, sleep, and cure disease needs.
Suggested Mods
Butt Slap ("Slap da Butt") mod (LE | SE). The dispatcher will send you off with a slap on the butt.
Known Issues
- The cart has glitchy physics. Saving, exiting the game completely, and reloading should settle it down.
- Removing conflicting devices can be slow, even with DD 5. Don't show up for work wearing an armbinder or yoke and you won't have to wait.
Credits
MrEsturk for his great work on SLUTS Redux with its many features and enhancements.
DocClox for creating the original mod, without which this one wouldn't exist.
El Duderino for the ponygirl mittens.
Rob_J for the custom S.L.U.T.S. cart texture, the smaller cargo cart, and the rehab fix.
slvsaris for work on the smaller cargo cart.
Talishira for the cargo version of the classic passenger cart.
Permissions
- Do not upload to another site, except for language translation versions that make no other change and that are offered for free. You don't need permission to offer a language translation (please consider making your translation available here on LoversLab).
- No "forked", "redux", "enhanced", "patched", "converted", or alternate versions. Do not offer any replacement scripts or patches of any kind for this mod.
- Otherwise, do not mirror this mod on another site, even for free, without explicit permission.
- Do not claim this mod as your own work or offer a modified version for pay or as an exclusive benefit for subscribers or patrons (no "pay walls").
- If you use scripts from this mod in another mod, you must provide the source code with your project.
- The art assets (meshes & textures) are not mine. If you wish to use them, please contact the people who created them.
5857 downloads
- ponygirl
- s.l.u.t.s.
- (and 2 more)
Updated
-
Deviously Helpless - Extended
By Hex Bolt
Deviously Helpless Extended is an update and expansion of Deviously Helpless by Srende and Deviously Helpless Patched by Slorm, enhancing the experience with DD 5 and fun new features with more settings for greater flexibility. Sliders with vulnerability weights offer a new level of flexibility over all-or-nothing toggles.
I'm providing Deviously Helpless Extended because there's no longer a recent Deviously Helpless for LE players. SE players should head over to Deviously Helpless Redux, which is actively supported.
Original Description
So, you somehow ended up stuck in an armbinder and are now wandering around Skyrim in it. What's preventing all the bandits from taking advantage of you when you can't resist?
If enemies see you coming too close to them helpless, they'll just straight up rape you instead of even bothering to attack. All the nearby enemies will take turns, and there's no early escape. However, once satisfied, they will let you go. The same enemies won't try to rape you again for 15 minutes from the initial attack.
Feature Overview
Enemies take advantage of you when wearing Devious Devices
... with configurable weights for each type
... also configurable to only happen when unarmed.
Followers will optionally get used as well.
Configurable vulnerability:
- Select a vulnerability threshold.
- Assign vulnerability weights to each type of device.
- Vulnerability levels for being naked, shoeless, or love sick.
- Minor devices like cuffs now matter; they can push you over the threshold.
Devious Devices events, all configurable:
- Choose whether weapons are dropped, unequipped, or unaffected.
- Plug vibrations can make you unequip/drop weapons.
- Leg cuffs might trip you.
- Arm cuffs might make you fumble.
- Collars might increase your next shout recovery.
Configurable restraints equipping:
- Optionally have attackers temporarily remove heavy bondage.
- Optionally have attackers temporarily remove chastity belts
... only if they possess a key
... with a configurable chance to have a key.
- Attackers will use any restraints in your inventory.
- Choose a preferred bondage set (rope, leather, steel).
- Select a chance for restraints to be locked on you.
- Toggles for heavy bondage, blindfolds, boots, and bras.
Assault Options:
- Configurable attack trigger range and capture range.
- Configurable attacker speed boost.
- Sex settings for gender, beast race, 3-ways, and aggressive.
- Grace period to escape your attackers afterwards.
Theft Options:
- Settings for theft of your keys, lockpicks, gold, and items.
- Attackers will find your BodySearch hidden pocket.
- Things stolen are transferred to the attackers, possibly recoverable.
- But a fraction of stolen keys, lockpicks, and gold is forever lost.
- Followers will be robbed too, but their items are exempt.
Other Features:
- Configurable fast travel restrictions when bound.
- Helplessly Poor: Optional barter penalties for worn devices.
- Attacker dialog recognizes that you're male or female.
New in Deviously Helpless Extended
Item Theft
New Devious Devices Events
Optional Mods
Love Sickness - Having the condition can optionally make you vulnerable.
Although there's no integration, Deviously Helpless is great for SLUTS runs. Attackers don't have to trigger Defeat, they only have to catch you.
Questions
Are male PCs supported?
Yes. Enemies will refer to you as a male and they won't attempt to equip a vaginal plug on you.
Simple Slavery outcome?
No, this is simple assault and robbery, catch and release. It's not defeat, just another event in your day.
Okay to update from older versions of Deviously Helpless?
No. This version has major structural changes over Deviously Helpless 1.x. You need a new game.
SE compatible?
Yes. However, SE players have Deviously Helpless Redux. It uses the latest technology and it's actively supported, so you should use that one. Unfortunately, it doesn't support LE players, so I made this for the rest of us.
Credits
Srende for Deviously Helpless.
Slorm for Deviously Helpless Patched.
Deviously Vanilla for the wrist bind mesh (presumably created by Shakx88).
Permissions
1996 downloads
Updated
-
BF Womb tatto (slavetats)
By yui515
I’ve created a fertility tattoo mod that can be used with pregnancy-themed mods like “BeingFemale.” It depicts the appearance of sperm during ovulation and the inside of the womb during pregnancy.
In the normal state, the tattoo is blank. During ovulation, it displays an egg. Fertilization is represented by a heart-like symbol.
I’d be thrilled if this could be made compatible with the BeingFemale add-on.
1332 downloads
Updated
-
Love Sickness LE/SE
By Hex Bolt
A consequence mod for sex, specifically sex with males (it's intended for female characters, but it works well for gay men). It offers a downside for prostitution, sexual assault, or simple promiscuity with men that does not involve pregnancy or wear & tear, although it can be used along with those kinds of mods.
Love Sickness resembles a pregnancy mod by creating a chance for an "oh no" moment after sex. You suddenly get unlucky and receive a set of flat debuffs. However, like a wear & tear mod, the more sex you engage in, the worse things become.
Conditions and effects are highly configurable, with multiple levels of peril. The net effect could be a minor annoyance (similar to catching a cold), or a "bad end" with little hope of recovery, or even a form of character reset.
This mod works as-is with LE and SE (and AE). If your mod manager complains about form number 43, feel free to open and save the mod in the Creation Kit, but that's not necessary.
Lore
Semen can produce a euphoric state in females, like a narcotic agent. Although it feels pleasant, it comes with debilitating effects. It is an occupational hazard of prostitution, though it does make the job easier. Whores have various names for it. Nice girls call it the "love sickness".
Under the intoxicating effects of love sickness, thinking is clouded, and reactions are impaired. Adventuring becomes risky. A love sick gal might just stay home awhile and, oh, have more sex. That's risky, too. Sex while love sick can extend the condition's duration, making it a difficult hole to climb out of. It's a pleasant, comfortable state, with worries pushed out of mind. To make matters worse, with frequent insemination the narcotic component can build up until it reaches an overload point, potentially permanently lowering resistance to love sickness, or even causing skills to be forgotten. Sex workers might find that they've become unable to do any other kind of work -- not that their pimps would *dream* of exploiting this risk.
Your female adventurer is aware of these challenges and must try to cope with them.
How It Works
All debuffs and effects are configurable. You get only the debuffs and risks that you choose. You can set up love sickness so that it does nothing at all. The settings can be changed and applied even while your character has love sickness. If the effects seem too easy or too harsh, just change them -- immediately.
Your character has a chance to develop love sickness whenever she has sex with a man. When that happens, she gets love sickness for the base duration. Sex with men while love sick can extend the duration. She would do best to wait out the condition, if she can. While love sick, every insemination potentially adds to her euphoria level. The level decays over time. Its value is added to the base chance to get or extend love sickness. It's a spiraling effect. The higher the euphoria, the more likely it is that the love sickness duration will increase with each insemination.
When euphoria reaches 100%, an "overload" reaction might occur. If it does, three things can happen (all configurable):
- The euphoria level will partially reset.
- The character will permanently lose resistance to love sickness.
- She will lose skills, and optionally might lose a level due to skill loss.
Loss of resistance to love sickness causes a slow decline. It becomes easier and easier to become love sick.
Character level loss is turned off by default so that no one gets surprised, but I recommend enabling it. Otherwise, being near the bottom of a level effectively makes you immune to skill loss. If you lose a level, you'll lose one unspent perk point. If you have no free points, you keep all your perks, but you'll have a perk point debt to repay after you regain a level.
Ostim Version
Love Sickness uses a single set of files for SexLab and Ostim, so as of version 1.3, there is only one download file that merges changes for Ostim provided by @A|one. The mod checks for the presence of SexLab and uses that if it's found; otherwise, it assumes Ostim. If you have both frameworks, select the one for this mod to use in the settings. If you use Ostim, you won't have access to features related to rape or creatures.
Soft Integrations
- Arousal can be used as a factor if any version of SexLab Aroused is installed. (The Ostim version works with any arousal mod.)
- The mod will count multiple orgasms if Separate Orgasms is installed, but it will handle them all at once at sex end. You should use the default "On sex end" option for when to check.
Compatibility
The mod works with all versions of Skyrim. The esp file uses form 43. It needs no conversion, but you're free to resave it as form 44 if you're concerned about a harmless manager warning. However, do not create an esl, because other mods integrate with Love Sickness, so the expected form IDs should not change.
Skill Loss: It is not recommended to use this mod's skill loss feature together with another skill loss mod IF that mod is configured to trigger on sex (rather than on defeat or other conditions), since both mods could attempt to remove skills (and potentially a level) at the same time.
Skill Progress: Mods that change experience gain per skill might cause a skill rank to be "lost" without actually dropping a full rank.
Gender: This mod determines gender according SexLab's gender setting. The Ostim version uses "cums inside player".
Creatures: Male creatures are recognized as male sex partners, but this mod does not introduce any bestiality.
For Mod Authors
Credit
@A|one for the Ostim conversion.
hilaribad for Defeat Skill Loss, which inspired this mod's skill loss system and provided scripting examples.
EnaiSiaion for allowing use of the Dibellan Hearts texture and hit shader example from Wintersun.
@Rob_J for the Yandere Eyes texture.
The Eyes Of Beauty on Nexus by LogRaam for the base eye textures used in the sample heart eyes.
Permissions
32657 downloads
- sex
- consequence
- (and 4 more)
Updated