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Adult Mods

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These Skyrim mods are of an adult nature.


    1. SKYRIM STRAP ONS UUNP HDT and Collison support

      SKYRIM STRAP ONS UUNP HDT and Collison support by Leito86
      UUNP supports AGE ScaleParts Slider and PregnancyBelly Slider.
      You need SKYRIM STRAP ONS
      1. UUNP Skyrim Strap Ons.
      2. UUNP Skyrim Strap Ons HDT.
      3. UUNP Skyrim Strap Ons HDT Collision support. Default
      4. UUNP Skyrim Strap Ons Sexlabs position to fix animations.
      5. UUNP Skyrim Strap Ons Sexlabs position to fix animations HDT.
      6. UUNP Skyrim Strap Ons Sexlabs position to fix animations HDT Collision support. Default
      You dont need the orginal esp for this one.
      7. UUNP Skyrim Strap Ons Sexlabs Strap-on Replacer.
      8. UUNP Skyrim Strap Ons Sexlabs Strap-on Replacer HDT.
      9. UUNP Skyrim Strap Ons Sexlabs Strap-on Replacer HDT Collision support. Default
      All credits goes to Leito86
      Images credits to...
      Using Bodypart 51.



    2. Werewolves

      The initial purpose of this mod was to compile in 1 package all the mods I was using back then to make my werewolves look like I wanted them to. I posted it on Skyrim Nexus - that's where the story of my mod begun. Next I started making my own modifications, progressively discarding more and more mods from my initial set, replacing their components with my own work. As popularity of my mod grown, I focused more on making it more compatible with other mods around. That's when I got banned from the Nexus for mentioning one of them, namely Sexlab Werewolves. All my files were deleted and I had to recreate the mod from scratch. I finally did it and even made some improvements. After more than a year my mod has reached its final form. Behold.
      This mod provides werewolves with a more masculine/feminine look, so you can tell their gender at first glance, because in vanilla the only small difference is height (males are scaled to 1.13 and females to 1.00).
      Now males have penises. Females have vulvas (vaginas) and visible, pronounced breasts. Also both genders have been given nipples and rectums (see screenshots).
      This mod will conflict with any other that replaces meshes and/or edits werewolf Armor Addon (within ESP/ESM).

      SexLab Werewolves users:
      Do not use my mod. SexLab Werewolves already contains everything my mod has to offer. No longer everything, it's missing the Mighty Beasts variants (like Howling head or Bodybuilder body).
      I'm currently working on a pack you're supposed to install on top of SexLab Werewolves overwriting files where necessary. It will be released in v3.6 and will include ALL Mighty Beasts variants + instructions how to use it along SexLab Werewolves and Creature Features More Nasty Critters More Nasty Critters SLAL Edition (Creature Features is dead and parts of it were absorbed by those 2 other mods, then MNC died too and got replaced with MNC SLAL - use that).
      Mighty Beasts - Werewolf users:
      Ever since v3.4, this mod includes MB - Werewolf. So you don't need to install both, Werewolves is enough.
      If you don't want to bother uninstalling MB-W, just install Werewolves over it. It will simply overwrite all the files.
      I'll mention just in case - my mod has nothing to do with Mighty Beasts - Vampire Lord, so don't delete it if you use it.
      SOS users:
      If you wish to use my mod along with SOS you have to decide, which of those two should put penises on werewolves.
      If you choose SOS, you need to install meshes without penises (v3.2 has SOS variant as separate package and newest version uses FOMOD installer that lets you choose the meshes in mod organizer of your choice). Keep in mind that you need SOS addons that cover werewolves. Smurf covers them, for example, while Leito's Schlongs doesn't.
      If you choose my Werewolves mod to add penises, install regular meshes, and after that you need to change SOS settings. Speciffically you have to disable handling for Werewolves in all SOS addons (you probably have 1-3 addons).
      Werewolves v3.5 (most recent)
      The most recent version. Based on Mighty Beasts - Werewolf, which is included. All the body options are available via FOMOD installer.
      Werewolves v3.4 for SSE by AmicusLuporum
      This package was created by AmicusLuporum in 2017 and is intended for use in Skyrim Special Edition. Should work out of the box and has the fomod config.
      I haven't tested it myself, but AmicusLuporum claims that it's working and I'm inclined to believe that
      v3.2 CLASSIC Standalone
      This package provides a classic look I created during my time on the Nexus. It has no requirements. Just install and enjoy.
      v3.2 CLASSIC for SOS
      This is a modified version of Classic package (see description above). The change is that male meshes have no penises, so SOS can add them on its own accord. If you have SOS installed and want it to handle penises, copy this package on top of it.
      Modder's Resources
      Files I can use to build a new version of this mod. Files you can use to customize things.
      Some names can be in Polish. Don't be scared, it's a language just like any other.
      Also if it's in Polish you most probably can get by just fine not knowing the meaning.
      And if the above statement doesn't apply to you, there are always dictionaries! Go learn things - Polish for example.
      Aroused Assets
      Special files I prepared for Ep1cL3w7z to use in SexLab Werewolves. It has everything I offer here everything an old version of my mod had to offer, plus more (where by more I mean male mesh with erect penis and female mesh with aroused, widened semi-open vulva).
      Al99 & VectorPlexus - authors of Mighty Beasts (most meshes and some of the pics are theirs)
      AmicusLuporum - conversion to SSE (only for v3.4 of my mod)
      KNOWN BUGS (well, kind of)
      It's not a bug within this mod, but in the game itself - in the Underforge during The Silver Hand mission, Aela appears as a male werewolf. Oddly, during a normal transformation, she turns into a female werewolf. It's just that scene that's bugged, badly scripted. Damn you Bethesda, you done fucked up. Fix implemented in v3.5. Yay.



    3. Egg Factory

      A lightweight, no-sex-required Pregnancy and egg-laying mod.
      I do not know how this new generation of cursed eggs spread so quickly after we were finally able to declare the last all safely sealed.
      Your quick work in developing a remedy for them was astonishing. The sisters have been producing as much as possible and distributing them to the other temples of the divines. I hope we can produce enough to keep up with demand. Farengar in Whiterun tells me he's developed an enchantment to protect against curses such as this, let us hope it will also help in this.
      When you can next take your leave of Falkreath, be certain to come to the temple to receive Dibella's blessing for all you've done.
      By the grace of Dibella, Anwen.
      Adds several cursed eggs to the game, spawned where you might expect eggs, or carried by bandits, awaiting a fertile woman to curse. Pick one up, and you'll be cursed to lay some sort of egg until you use an uncurse potion to break the curse.
      In a hurry? Mix Ale and Raw Rabbit Legs at a cookpot to create a Pregnancy Draught which will greatly speed up the progress of your current pregnancy.
      Want to ward yourself against the curse? Find and wear a Ring of the Barren.
      NetImmerse Override, Racemenu, or Sexlab Inflation Framework
      A skeleton with Belly node such as XMPS
      A body with support for belly node scaling
      Mod compatibility notes:
      If you are using Flora Respawn Fix, load Egg Factory after it in your load order and allow it to overwrite nest records.



    4. Bodyslide Preset for CoSHD

      Apart from my works, I want to share with you all the body presets for CBBE Casio HD that my model Nellensia and her sisters work on (though the sisters have slightly modified shapes)
      Preset has a slender body, close to the realism of the form: legs, chest,breast, waist and everything else...

      spoiler contains a video for preset



    5. Animal SOS

      This mod adds the SOS the animals. Executes a part of what Schlongs of Skyrim is for people. Namely the Schlongs animation, scaling, position change.
      Used materials:
      More Nasty Critters: SLAL Edition ( MadMansGun)
      SOS - Schlongs of Skyrim (b3lisario)
      Animal SOS
      SOS - Schlongs of Skyrim was surprisingly multifunctional, without changing scripts, just adding skeletons and animations, I managed to partially adapt this mode to the animals.
      Animation and positioning and scaling work. HDT for collisions only.
      There are such animals:
      Bear, Horse, Deer, Chaurus, Spider, Dog, Wolf, Husky, DeathHound, Fox small, Boar, Riekling.
      To work Animal SOS, you need:
      XPMSE HDT install SOS - Schlongs of Skyrim (b3lisario) More Nasty Critters: SLAL Edition ( MadMansGun) Instal Body HDT Genitals (Maximum CBBE Maximum CBBE-89974-0-15BETA.7z  or another ) Animal SOS ( Incompatible with Animal Gen. Physics )  
      To work Animal SOS SE, you need:
      XPMSSE Schlongs of Skyrim SE More Nasty Critters Special Edition .  (Texture Canine MNC v11.4C.7z.   Missing texture )  Animal SOS SE  
      The starting materials (Who needs it) Animal SOS KIT 1.7z
      Used programs :
      hdtHavokModifier "Just For Fun" (JFF) v4 v4
      Nif Plugin for 3ds Max 2015-2018
      3ds Max Nif Importer-Exporter
      3ds Max 2011
      3ds Max 2017



    6. GSPoses

      Hi I'm Gunslicer and created a Pose Mod that are animations. This is an ongoing mod.
      When you start the game you will have two rings in your inventory that serves to activate the poses and an additional power to use the poses in npcs.
      Current Poses : 20 - Normal
                               05 - Object Poses
                               02 - Futa (Better with UNP SOS)
                               07 - Futa Object Poses
      Some Gifs made by @Andreis
      Feel free to make a request, and I will try to do the animation (post any reference along with the request).
      and if you want to give me a support.



    7. Lollot big naturals bodyslide presets. For cosio, cbbe and uunp bodies.

      Sharing my big naturals bodyslide presets with weightslider support made for CBBE, CosioHD and UUNP bodies.  Huge versions for CosioHD and uunp hdt. Anime version for CosioHD.
      If using different body than cosiohd you can use older 3.12 file or just use 3.30 do some manual editing if some slider goes wrong.
      Copy bodyslide preset to Bodyslide\SliderPresets folder, hdt file goes to SKSE/Plugins folder. 
      -UNP 2.20 normal version for UUNP, UUNP HDT and UUNP Special and 3.0 version for CBBE and CBBE HDT(14.2.2019)
      -New body for CosioHD, "Anime", Huge boobs and butt with tiny waist and shoulders (2.2.2019)
      -New improved version 3.30 for CosioHD body released (15.12.2018)
      -Added my version of hdtphysicsextensions to files. Its just slightly edited from t.aras setup. (updated 15.12.2018)
      Recommended mods to use with:
      Newest cosio body HD, i recommend leyenda skin 4.0 with it
      All in one cosio setup with Leyenda skin textures and more (Haven't been updated in a while)
      For more realistic heavy breast bounce and jiggle physics or use my preset
      Areola overlays for Racemenu
      Bikini armor to go with those big ones, remember to get cbbe bodyslide files too
      I usually use Realvision enb with ELFX/CoT or Rudy enb with NLVA in my posted images and gifs.
      For screenshooting i use "Screenshot hotkeys" mod and for video capturing OBS studio.
      I personally use Cosiohd body in my gameplay and screenshots with basic 3.30 version of my bs preset and its best overall version for good looking physics and to avoid clipping.
      Just to clarify word "lollot" is oldschool Finnish word for big heavy boobs, but "lol lot" is kinda fun too.  
      Gif demos of above setup
      How to use in Bodyslide:



    8. MilkySLAL - January Update

      Hello! MilkySLAL is finally here! This pack contains new anims!
      Human Animations:
      Cowgirl 1
      Cowgirl Missionary 1
      Doggy 1 
      Missionary Side 1 
      Standing 1 
      Reverse Cowgirl 1 
      Cunnilingus 1 
      Laying 1 
      Cowgirl 2 
      Lesbian 1 
      Doggy 2 
      Missionary 1 
      Lotus 1 
      Standing 2 
      Alchemy Bench 1 
      Wall Behind 1 new
      Throne 1 new
      Table 1 new
      Threesome 1 new  
      To get object to appear download milkyanimobj mod
      SSE Version
      click here
      Install like any other SLAL pack, Don't forget to run fnis!
      Animation Progress Tracker
      View Previews Here!
      Squished Breast Reinstalling/Update your xp32 skeleton Use HDT version Feet Animation looks weird Rotate your actors so that the FookIk will disable, default hot key is U Alternatively you can use the FootIK Spell mod  
      You can support Milky's animating efforts by supporting on patreon!

      Please PM for inquires 



    9. Mirabella

      My custom bodyslide slider preset CBBE HDT



    10. Mirabella UNP

      My custom bodyslide preset UNP HDT ....



    11. Monoman's Mod Tweaks

      Monoman's Mod Tweaks
      This is a collection of mods that are either tweaks to existing mods made by other modders (Tweak) or original creations made by myself (Original) that were either small features cut from my other mods or mods too small to justify their own page. I claim no credit for any of the tweaked mods. All credit goes to the original mod authors. Please note that I'm not looking to create hassle for myself or other mod authors. If there's a problem with anything here just drop me a message and I'll take down the file in question or anything else that needs to be done. Also know that I'm not seeking to 'take over' maintenance of any mod. I'm already oversubscribed. Unless otherwise stated the tweaks posted here are only for the specific version of the mod it applies to and the original mod is required. I can't guarantee compatibility if a mod gets updated so pay attention to the version number. 
      Please remember to endorse the original mod author for their hard work without which much of the content here would not have been possible. 
      Aroused Nips (Tweak) Barefoot Realism (Tweak) Bathing In Skyrim (Tweak) Detect Equipment (Original) Hydras Slave Girls (Tweak) Loot And Degradation (Tweak) Rape Tattoos (Tweak) Requiem Passive Armor Training Tweak (Tweak) Sexlab - Cum Overlays (Original) Slavetats (Tweak) Spank That Ass (Original) Wet Function Redux (Tweak)  
      Aroused Nips
      Aroused Nips 1.1.2 By TanookiTamaTachi
      SLIF compatible. Frostfall integration - Nipples will get harder (bigger) the colder you get. MME integration - Nipples will get bigger the more full of milk your breasts get (MME - Your nipples swell and tingle) Rolling average for player nipple size for smoother changes Adds some Npc comments (but needs more, maybe you can help?) Added Import/Export settings for PapyrusUtil Settings are automatically imported on new games/clean saves
      Because. Nipples.
      Make sure you "Build Morphs" in bodyslide
      You should also set AlignHeapAllocate=1 in CrashFixes.ini
      If you add/remove Frostfall mid-game you should reinstalled Aroused Nips Tweaked to give you the correct interface script. 
      Barefoot Realism
      Barefoot Realism 0.8 by cytochrome_p450
      Added a pain stagger volume slider to the pain menu Added option to disable spell notifications to the debug menu Added SexlabNoStrip keyword exception for ankle chains. Footwear with this keyword should now equip over ankle chains (DD boots, Being a cow hooves, etc) Added Import/Export settings to the debug MCM page. Requires PapyrusUtil.  
      Prevent non-Skyrim Npcs from adding a bounty to the player and alerting the guards. (Stop the neighbors calling the police). Pain sound was very loud IMO with no way to turn it down. Slider defaults to 50% which sounds about right in my setup.
      Bathing In Skyrim
      Bathing In Skyrim 1.11 by mzin
      Dirt is now applied as a race menu overlay. So your character can be filthy and covered in cum at the same time now \o/ Search for an empty overlay slot begins at slot 12 This is to preserve SlaveTats slots. If the number of overlay slots is less than 12 the search begin at slot 0.  Bathing removes cum from your body. Cum will be removed gradually if SCO is installed.  Bathing will not remove devious devices.  You can no longer bath while wearing suits or heavy bondage (armbinders, yokes, straitjackets).  Sex makes you dirtier depending on the number of actors involved. Creatures double the effect.  Dirt starts off slightly transparent and increasingly becomes opaque the dirtier you get.  Adds the concept of character shyness - Optional.  Adds several mod events that modders may use to forbid bathing and punish the player for trying to bathe when forbidden.  Vanilla Sexlab cum script replacement that disables the clearing of cum when swimming within a 5 second interval - Optional.  Fixes issues around Npcs losing their dirtiness Bathing will fade your Fade Tats. Soap is better for it. Bathing clears Pee & Fart 'dirt'. Import/export settings for PapyrusUtil added A few small fixes Texture sets the same as SL Cum Overlays. See below for details.  
      Because it needed to be done.
      Just overwrite existing files. Should be OK to add mid-game. If you are using an older version of BIS you should disable and re-enable the mod in the MCM after updating. 
      RaceMenu or possibly just NiO (not sure)
      A free overlay slot in all slots (Face, Body, Hands, Feet )
      PapyrusUtil - https://www.loverslab.com/files/file/484-papyrusutil/
      If you are using SlaveTats I'd recommend getting it's tweak too. You can find it on this page. Of course you should read it's description too!
      Texture Sets:
      BiS Tweaked supports up to 5 different dirt texture sets. Install extra sets into '\Textures\mzin\Bathe'. The textures go directly into the 'Set' folders. Add/Remove texture sets IN ORDER. DO NOT install a set into 'Set2' and then skip 'Set3' to install into 'Set4'. The mod will stop trying to detect textures once it reaches an empty folder. 
      A complete set of dirt textures is three files:
      Currently the body texture is also applied to the feet (this may change). 
      Your dirt texture will be either of 2 things. A single file that was intended for original BiS or a set intended as RaceMenu overlays.
      Single files: Create copies of the same file and rename them as above and place into a set folder. 
      Overlays: Simply copy and rename them as appropriate and place them into a set folder. 
      Adding sets: Once you're happy. Load the game and 'Redetect Sets' in the MCM. Go play.
      Removing sets: Load your game. 'Remove All Overlays' in the MCM. Disable the mod. Save and quit. Remove whatever textures but make sure 'non-empty' set folders are contiguous - No empty set folders between full sets. Load your save. 'Redetect Sets' in the MCM. Enable the mod. Play. 
      Known mods with dirt textures:
      FreckleMania 2: https://www.nexusmods.com/skyrim/mods/86208
      Dirt Textures for Bathing in Skyrim: https://www.nexusmods.com/skyrim/mods/68380/
      Heretical Resources - (It's Heretical SlaveTatsPack v1.0.rar you'll want) - https://www.loverslab.com/files/file/3062-heretical-resources-11-03-2017/
      S.L.U.T.S Redux: https://www.loverslab.com/files/file/5726-s_l_u_t_s-redux/
      If you have problems getting the overlays to show or they are only showing on certain areas (Head, hands, body, feet). Try changing RaceMenu's NiOverride.ini to 14 (or more if you like) overlay slots. Also make sure bEnableFaceOverlays is set to one. If you have problems with the overlays disappearing try the SlaveTats tweak further down the page. 
      If you can not get texture sets to be detected properly make sure you have the latest version of PapyrusUtil and that nothing is overwriting it. Some mods include an outdated version of PapyrusUtil. 
      For Modders:
      There are several mod events if you need to hook in:
      Detect Equipment

      Tired of losing your shit in tall grass? Filthy necromancers casting fireballs in a room full of lovely loot and now it's all over the gods damned place? This mod adds a lesser power 'Detect Equipment'. Using it will highlight nearby dropped weapons and armors. Armors - Blue. Weapons - Red. The effect is cancelled after you move. If you use Frostfall, it's very similar to its 'Instincts' power except for equipment. It does not stop stuff falling through the floor though  
      1. Currently only highlights weapons and armors. Should it be expanded to other types? Gems? Keys?
      2. This mod is cut from an upcoming update for Mortal Weapons & Armors. So if you use that mod you might want to hold out for the update. This version won't currently work for MWAs 'Broken weapons' as they aren't actually weapons. MWAs version will work for them, 
      Nothing special. Install as normal. The power will be added on install. 
      Hydras Slave Girls
      Slave Girls 826 by hydragorgon
      Simply removes the MCM  
      The Mcm serves no purpose that I can discern but it takes up a valuable Mcm slot, so I removed it. It was probably a placeholder for future expansion that never happened. This is a modified version of bearcanos modified 'reduced chatter' version which can be found here: https://www.loverslab.com/topic/28253-slave-girls-by-hydragorgon/?do=findComment&comment=1606895
      I think it's ok to add mid game but you should probably clean your save after adding it. 
      Loot And Degradation
      Loot And Degradation 1.31 by isoku
      Simply changes the 'Temper Cost Multiplier' MCM slider to have a greater granularity.  
      I found that tempering was really expensive and couldn't reduce the cost anymore as the multiplier had a minimum limit of 0.25. The slider can now be set as low as 0.01 but note that the minimum cost is 20 gold because of the formula in the background. Currently I'm not sure if just changing this slider is enough. The formula itself may need to be changed. 
      Just overwrite. Should be OK to add mid-game. 
      Rape Tattoos
      RapeTattoos 1.4 by xj47
      Added separate slider options for: chance of tattoos for player, NPC and Zaz slave NPCs. Added separate tattoo fade time sliders for player, NPC and Zaz slave NPCs. Added separate toggles for permanent tattoos for player, NPC and Zaz slave NPCs.  
      Since rape mods mainly focus on the player I found that my character ended up covered in tats while npcs might only have one or two and they would normally have faded out by the time they get another one. With this tweak you can have zaz slaves get tattooed permanently while normal NPCs can have a longer fade time than the player character to try to keep things balanced and interesting. FYI - Paradise Halls slaves are also members of the Zaz slave faction. 
      Just extract the archive over your existing files. Or if you're using MO create a new mod that overrides the original mod. Should be OK to add mid game. 
      If you are going to use rape tattoos you should also download the SlaveTats tweak found on this page. Without it you will find that your inventory will get locked periodically and it will get worse as the game goes on and more NPCs get tats. This fixes that problem. (also saved my sanity). Credit for the fix goes to WaxenFigure. 
      Requiem - Passive Armor Training Tweak
      Requiem - The Roleplaying Overhaul v. by ogerboss
      Warning!: This tweak is only intended for use with version of Requiem!
      Makes armor equipped in any slot contribute to passive armor training. Vanilla only counts circlet, hair, body, hands and feet slots. This allows you to train armor skill with bikini armors etc...  
      Armor training was going way too slow for my liking because most of the time it wasn't training at all because the armor slots I was using didn't count. This tweak makes all armor slots count towards training. Any new slot added contributes 0.02 towards skill gain. For reference hands, feet and body slots provide 0.05, 0.05 and 0.35 respectively towards skill gain so I don't think it'll be overpowered but at least you'll get something for wearing that steel bikini thong. Armors should only contribute once towards skill gain. Eg: if a body armor occupies body, forearms and calves slots it will still only contribute 0.35. The trade-off is that evasion skill gain from clothing is reduced. 
      MUST be installed on a new game. Install and load after requiem.esp. And I'll reiterate that this is only for Requiem I haven't gotten around to updating to 2.0 (and I might never by the looks of it) because a lot of my favorite mods haven't had their compatibility patches updated. And the scripts ARE different between and 2.0 so they're not compatible.
      Sexlab - Cum Overlays
      Sex Animation Framework v1.62 by Ashal

      This tweak is STILL very much in ALPHA!
      I would consider the mod pretty solid at this point
      Changes Sexlab cum effects from magic effect shaders to Race Menu overlays. Option to make Npc cum persistent. You can set separate cum timer sliders for Npcs, followers & Zaz slaves Random cum texture set selection. Set the opacity of a cum texture set in the Mcm  
      This allows cum to coexist with magic effects and other overlays. See the screenshot. Bathing In Skyrim dirt + Sexlab cum + Oakflesh spell all playing nice together. Rejoice filthy mage sluts of Skyrim! \o/
      With vanilla sexlab when you change cell the cum effects attached to Npcs is often forgotten. This mod makes cum on Npcs persistent. There's another mod that does this but I think it only works for followers. This works for all female Npcs. 
      Random cum texture sets. If an Npc has no cum effect a random cum texture set is selected to be applied. If an Npc already has a cum effect then another texture from the same set will be applied. This is to keep things varied. This mod does not include any texture sets. Texture sets need to be installed into: '\textures\Sexlab - Cum Overlays\Setx'. The dds files go directly into the set folders. There shouldn't be any subfolders beyond the 'Set' folders. Texture sets MUST replace all 33 vanilla texture files for it to be considered by the mod. If a replacer hasn't got 33 files then you could perhaps fill the blanks with files from other mods or vanilla sexlab. Install sets in order. Ie: first set into the 'set2' folder, second set into the 'set3' folder etc. Do NOT install a set into 'set2' and skip a folder to install into folder 'set4', If you change any of the sets folders (add/remove sets) then you should use the MCM option 'Re-detect sets'. If you are removing a set you should 'Remove All Npc Overlays' first! You do NOT need to install all sets or any sets at all really for the mod to work.
      I need your help to find good cum replacer mods that contain a full or nearly full set of replacement textures. Remember there should be 33 files. Please post if you know of any. 
      Should be OK to add mid game. 
      If you want to uninstall or clean save SCO you should 'Remove All Overlays' in the Mcm first to be on the safe side.
      Sexlab (duh)
      PapyrusUtil - It's included in Sexlab but you should make sure you have the newest version - https://www.loverslab.com/files/file/484-papyrusutil/
      RaceMenu or possibly just NiO (not sure)
      A free overlay slot in all slots (Face, Body, Hands, Feet or possibly just Body and Face for this tweak)
      Set Sexlabs own cum timer to it's maximum and let SCO handle cum expiration
      Cum Texture Packs:
      SexLab Quite the Sperm Replacer 5 By QuiteUnfortunate - https://www.loverslab.com/files/file/2568-sexlab-quite-the-sperm-replacer/
      Insane Cum Retexture 1.0.1 By Mr. Wick - https://www.loverslab.com/files/file/5943-insane-cum-retexture/
      SexLab Cum Textures Remake + Slavetats 1.2.5 By Vacaliga - https://www.loverslab.com/files/file/2968-sexlab-cum-textures-remake-slavetats/
      The SexLab Cum Textures Remake + Slavetats 1.2.5 By Vacaliga isn't a complete set. Here is a modified version with all cum texture files: SlaveTats CumTextures Remake v1.2.5 By Vacaliga - Complete Set Modification.7z 
      I can't remember who created the modified version. Let me know if you know. Also remember to endorse the original mod if you like it. 
      If you are getting some pausing while cum textures are being applied you should try running the textures through Ordenador - https://www.nexusmods.com/skyrim/mods/12801/
      If anyone knows of any other good cum re-textures let me know. I now think a full pack is actually 26 files but I need to investigate and the mod still expects 33 files so...
      SlaveTats 1.2.3 (2016-09-23) By murfk
      I've become aware of issues around Slavetats tweaked v1.1 and Rape Tattoos. If you are having problems try reverting to waxenfigures fix or try version 1.2. I need to look into this more when I get some time
      I've been using 1.2 for a while now without issue.
      Changes V1.2:
      Removed restrictions on clear_overlay() from version 1.1 Restricted synchronize_tattoos() to slots 0 - 11 Restricted _available_slot to slots 0 - 11 Also includes WaxenFigure's menu lock fix. The original can be found here if needed: https://www.loverslab.com/topic/93707-continual-menu-locking/?do=findComment&comment=2158065  
      Restricts SlaveTats to access only overlay slots 0 - 11. Place any permanent overlays your character might have (scars, warpaint, freckles, etc) in slot 12+
      Should be ok to install and revert to the original if needed. 
      Spank That Ass - ALPHA

      With that said, take it for a test drive and let me know what you think. 
      Ass and tits slapping during sex and bump events with sore ass/tits textures applied via RaceMenu.  The player will start off hating being spanked but as she gets spanked more will start to become more masochistic.  Player dialog (cuts from vanilla FemaleYoungEager voice) for spanking and sex. Player will start off threatening Npcs that spank her but as she becomes more masochistic will protest less until eventually she is thanking npcs for slapping her.  Spanking will drain your stamina when your character hates/dislikes spanking and will restore your stamina when she likes/loves it.  Wearing devious devices and getting raped count towards increasing your masochism trait. Masochism is tracked over a week of game time and updated every 6 game hours.  Pain will initially give you a Health/Stamina/Magicka debuff. As you become more of a masochist the debuff becomes less until eventually being in a lot of pain gives you a buff. As a full-blown masochist, not being in pain will give you a debuff.  Getting spanked will decrease your 'Devious Followers' willpower.  Drool textures applied to your face while gagged or giving head (Zaz Animation Pack needs to be installed).  Adds tears textures to your face during rape. If you get raped again before the tears fade you're moved on to a worse tears texture. Fades in time.  (Zaz Animation Pack needs to be installed).  With SLSO have you ever gotten stuck in a sex scene because your character has a ton of debuffs and she's not regenerating stamina so you can't advance the scene? This mod adds minimum StaminaRateMult and MagickaRateMult buffs during sex. If SLSO is installed your stamina and magicka regen will be buffed up to x% during sex (if they are below it). This is so debuffs from other mods don't make SLSOs sex game impossible.  
      Dialogue Details And Sex Mechanics:
      Sex is broken down into two mechanics:
      Vanilla is very straight forward: 
      Consensual sex = Player enjoying sex dialog Aggressive sex = Player dislikes sex dialog  
      Sexlab Separate Orgasms:
      With SLSO (which I highly recommend for this mod), it's more dynamic:
      Being spanked as a masochist will increase your enjoyment and vice versa as not a masochist.  Consensual sex = Player likes dialog. (Plans to make it more difficult to cum during consensual animations as a masochist) Aggressive sex = Three stages based on the players enjoyment - Not enjoying, Mid enjoyment and High enjoyment. Player starts off disliking (Not enjoying) but as she approaches orgasm will stop protesting (Mid enjoyment) until she begins to encourage her assailant (High enjoyment). If she orgasms while being raped she can only return to 'Mid enjoyment' dialog as she's been 'broken'. Cumming while being raped will contribute towards your masochism trait, so try to resist. And of course, if you're already a masochist and your attacker is spanking the living shit out of you it's going to be kind of hard not to cum like a slut.  
      Aggressive sex with SLSO is further broken down into:
      Player as NOT a masochist:
      Npcs raping you will demand you fuck back (increase their enjoyment) or they'll start spanking you. Giving Npcs enjoyment will give you a brief reprieve from spanking. If you're out of stamina to provide them with enjoyment you can press the middle mouse button to say nasty things about yourself which will also increase the spank cool-off timer giving you time to regenerate your stamina to fuck back.  
      As a masochist:
      Your attacker will automatically spank you if you are below 'Mid enjoyment' to get you in the mood. If your stamina goes below 10% your attacker will spank you to give you a stamina boost so you can fuck back like a good slut. Pressing middle mouse will make your character request a spank.   
      Misc player dialog for:
      Milk Mod Economy - "My tits feel so heavy" - When breasts become near full  Devious devices - "Please let me cum", "No, not here" - during vibration events  Bathing in Skyrim Tweaked - "There, all better" - after bathing  
      Known Issues:
      Camera needs to be attached (not freecam) for player dialog to work. I think it's another bethesda thing  Not sure what I'm going to do about this as it's a fairly big problem in my mind. Invisible Npc bumping into you while speaking. I've have tried (Gods have I tried) to remove collision from this Npc but I just can not seem to do it. If anyone knows how, get in touch please. Spanking during sex is obviously NOT animated. I honestly don't think it would be possible. So you'll have to just role play a bit If you use Cursed Loots 'Free Me' the drool overlay won't be removed. For some reason it doesn't send DDI_DeviceRemoved events. Use 'Reset Drool' in the MCM. Regular Sexlab voice playing at the same time as STA. Not sure what to do about this exactly yet.   
      Recommended Mods:
      SL Separate Orgasms (HIGHLY Recommended) - https://www.loverslab.com/files/file/3736-sexlab-separate-orgasm-le/
      Zaz Animation Pack - https://www.loverslab.com/files/file/5211-zaz-animation-pack-v80-plus/
      The textures for the sore ass & tits came from SlaveTats Cane Marks by supremebeholder. I'm not sure who the original texture creator was. It may have been Zaz. Thanks to whomever it was.
      Credit also to Zaz/t.ara for the gag talk dialog.
      Install as normal. If you don't use Zaz Animation Pack you can just copy the needed assets to your Skyrim folder to get the 'full' experience. The needed assets are:
      1. Textures\actors\character\SlaveTats\drool
      2. Sound\fx\ZaZ
      If you use UNP body these replacement textures for sore ass/tits might suit you better. With thanks to -alpha-: https://www.loverslab.com/topic/107720-monomans-mod-tweaks/?do=findComment&comment=2519758
      For SL Survival users: Included in the archive is a slightly modified version of SL Survival that will disable it's ass slapping events. Not much point in having duplicates. Should be ok to switch between this version and the original if needed. 
      Help! For the love of Talos!!!!!!!!!!!!
      Wet Function Redux
      Wet Function Redux v39 By nop0x90
      Added a mod event to allow external mods to modify actor wetness Currently it is only used in Spank That Ass' skin balm effect  
      Install as normal. If installing into an existing game you'll need to stop the effect from running and restart the effect. 
      For Modders:



    12. C5Kev's Woman Of The Wild Armor UUNP

      * * The Sexy "Add A Panty" Upgrade * *
      In the last two screenshots, Cinji models the Woman Of The Wild Panty, which I had made for myself, but I felt I needed to share it with you guys. And it's a great upgrade - if you want to download it. It's based off of one of Goma's Simple Bikini bottoms, but heavily (?) modified and with a new texture and normal. This very tiny panty will gently grip and hug your Dragonborn's lovely...uhh..."parts" with the utmost, tender-loving care. So choose between the loin cloth, "fannyless" loin cloth or this extra-sexy panty. The upgrade installs textures, an updated .esp file (overwriting the original) and BodySlide files.  Be sure to make your panty in BodySlide.
      * * Another Update * *
      Well, I just didn't think the wood soles of the shoes looked as good as they could. So I've replace the original textures with new ones - see the last screenshot. If you have already downloaded and installed this mod, just DL the "texture" upgrade file.  The textures can be installed via a mod manager or just unzip the file and place them in "Data\textures\C5Kev\Wild Woman". The main file is already updated.
      * * Update * *
      Naughty, naughty girl. Just look at the latter screenshots. It appears Jade's had a run-in with someone or some thing because she's gotten all dirty, as well as loosing part of her loin cloth, which has exposed her lovely fanny. * Tisk *, * tisk *. I know she's Dragonborn and a tough cookie, but she's also a naughty, naughty girl.
      So the mod now features the "traditional" loin cloth and a "fannyless" version. I didn't have RefurbMadness' textures when I made this mod, but looking at them now, I like many aspects of what he (she) did - such as the symbols and fasteners on the loin cloth trim and I've added them back in. I also noticed that the loin cloth had a gap between the fabric and leather, which has been fixed. And lastly, I decided to add the Heels Sound mod as a requirement for the "big shoes". Please have that already installed.
      If you've already installed this mod, just install this one, overwriting the current files and build new armor parts in BodySlide.
      * * Be Sure To Build Your Armor In BodySlide * *
      Hello Folks!   OK, perhaps my Jade character is a bit too glamorous to be considered the proverbial Woman Of The Wild, like some dirty orphan kid that grew up living with wolves and eating Skeever shit. But that's not the point. The point is...uh, ...the point is...uh, ...I don't know what the point is. And it doesn't matter because your Dragonborn will look great in this armor.  The package is made up of the loin cloth from RefurbMadness' Barbaric Boob Armor, gloves from the Lady Keira mod by the famed Krista (now with red-tailed hawk feathers), a bra from Goma's Simply Bikini mod, the iconic platform shoes from Deserter-X's Wild Huntress / Ancient Draugr Armor mod(s) and "the bow", all lovingly re-textured by yours truly.
      And I know what you're thinking, "Ah, crap. Another stinky, "low-end" steel-based armor set". And you'd be right! Except for one thing. Something very special. The Bow Of The Wild. And special it is. Hand-crafted (by a master craftsman of course) from a fallen limb from an ancient tree growing out of heartstones at the base of the Red Mountain, this bow can fire faster than all other "lesser" bows. Along with that, its arrows will suck the ever-lovin' life out of its recipients, dropping them faster than a bag of hammers. And I know what you're thinking, "Kev, is that story true"?  Hell, I don't know. I just overheard it in the cafeteria on lunch break. But it sounds about right.
      You can grab this outfit by using AddItemMenu  or the armor and arrows can be made at a forge and tempered once achieving the Steel Smithing perk. However, you'll need to obtain the Arcane Blacksmith perk to temper the bow.
      Not much else to say here, other than this is a great armor package that your Dragonborn will surely love and You Can Get It Today!  Isn't that amazing?  Simply click the "Download" button to the right and you're on your way to achieving true and total happiness. WOW!
      Jade and I hope you enjoy using this thoroughly sexy outfit throughout Tamriel.
      Simply install my mod using your favorite mod manager. Once doing so, start up BodySlide and select "C5Kev's Woman Of The Wild Armor UUNP" from the "Group Filter" drop-down. Check the "Build Morphs" box and click "Batch Build". That's about it.
      Note:  Some parts of this armor are very tight to the skin and you may need to adjust things in Outfit Studio a bit to get it just right for your character's particular body shape.
      For those that don't know, here's how to adjust the armor in Outfit Studio (although a basic knowledge of OS is assumed):
      - Start OS, then "File > Import > From NIF .  Travel to " Data\meshes\C5Kev\Wild Woman " and select the " _1.nif " of the part you'd like to modify.
      - Highlight the part name in the right-hand "Meshes" panel.  Hit key number " 2 " to 'inflate", lightly tap your mouse over areas that show skin. When finished, click " Slider > Conform All ".
      - Now save - " File > Export > To NIF with Reference " (or just "To NIF" if no body is present), overwriting the file part ".nif " file.   Odds are you won't need to do " _0.nif ", but check it anyway.
      DO NOT upload this or any of my other mods onto other sites or utilize my assets without permission. And please, don't ask me about SSE or CBBE versions.



    13. Sexlab LightMeUp for Oldrim

      A very simple mod for sexlab that simply hooks into the animation start event from sexlab and if the lighting level is below a certain threshold, drops some lights on participants, then removes them at the end. The light meshes are just stripped down versions of the vanilla torch.
      If you want to play around with the light levels you can use TESEdit and change the "Fade" values. I'm fairly sure that this can't be scripted so if we want options for lighting levels it will need to use diferent light objects. Then again I'm not sure if this added complexity is worth it.
      This is a back port from my SSE mod, I figured why not make an oldrim version too, you can look at the changelog etc here
      Have fun



    14. Bad Dog's Hoodie Schlongs: Khajiit, Argonians, Human/Elf

      Main file: BadDogHoodies
      This mod adds unsheathing schlongs to the difference races of Skyrim. The unsheathing is not really animated. All I do is swap meshes at strategic moments. Fully animating the transitions is Very Hard, so this gets you most of the way there with a simpler mechanism. 
      The mod works best if you have SLA loaded and SOS integration turned on, and a nude/revealing mod as well. If you only strip for sex, you're not going to see much difference over raw SOS. These schlongs work with the SOS erection keys and potions ONLY IF you have RCAE installed. 
      Humans, elves, and orcs get an uncut schlong, As it gets more erect, the foreskin pulls back. Fully erect, it is the "Smurf Average" schlong that ships with SOS. It's fully SOS-animated throughout. Khajiit have a sheathing schlong; it extends from the sheath as the character gets more aroused. The balls are fully animated throughout; the shaft is animated once it's fully extended. Khajiit also have anatomically correct body textures. Argonians have a schlong that retracts completely. As the character gets more aroused the shaft extends. The argonians carry their balls inside, being cold-blooded, so their balls don't show at all. The fully extended schlong is fully animated. Werewolves get a wolf-type peen. The erect version is fully SOS-animated. Probabilities are set so that nords, bosmer, orcs, and bretons are likely to be uncut. Redguards, imperials, and altmer are likely to be cut. Everyone else is in between. Beasts get the appropriate beast schlong. Thanks to ChosenClue, all schlongs work on all races. If you want a sheath on your argonian or human peen on your khajiit, you can have it. If you want to get freaky and put a sheath or slit on your human, you can do that too. Thanks to Seahorse, there's a smooth male body patch. If you use Drachis Argonis, there's a patch for that too.  
      There are female textures provided for people, khajiit, and argonians so that you have a pussy texture rather than having to hunt one. If you have your own, load it after Hoodies. The argonian ladies have a separate tail texture so they can use the same pussy texture position as everyone else. If you load a different argonian texture, the tail may not match. Fix by copying the other mod's body texture ("...\textures\actors\character\ArgonianFemale\argonianfemalebody.dds") to "argonianfemaletail.dds". Copy the _msn and _s files too. There's also a male khajiit texture with extra details.  
      Secondary File: Bad Dog Hoodies Female
      This download fits the schlongs to females.
      Load after the main file. You only need this if you want to put dicks on your ladies. Ways to set this up:
      For normal folks, if there are any on this site, just don't load this file and your ladies will take their treatment gracefully. Should the tables be turned, SL will provide equipment. If you want a mix of regular chicks and chicks with dicks, load this file and turn off the strapon option for ladies in SL. Default probabilities are set so ladies will be normal, except the occasional khajiit kitten will give you a surprise. You can reset the probabilities to suit your tastes. Chicks without dicks will equip a strapon when they're pitching, not otherwise.  If you're running with revealing armor for guys, futa girls may show an erection with SLA when they're aroused. There's not really any way to stop this. There are other ways to handle futa females such as setting SL gender. If you use them good for you but you're on your own. I put my textures for female humans, khajiit, and argonians in the main mod, with support for the pussy. They'll match the schlongs. If you want to use your own textures, load them after this mod or take mine out.  
      Special notes for werewolves:
      All schlongs support the werewolf form, as a sheathing schlong with four levels. If running with Creature Framework/More Nasty Critters, find werewolves in CF's creature menu and choose the BD Hoodies mod to prevent double-dick syndrome. If running with SL Werewolves, load the WW patch after SL WW.
      Special notes for HDT (LE only)
      Schlongs and pussies are collision-enabled. Setting up HDT is a royal pain, so I included a UUNP body, textures, HDT settings, and HDT-enabled SOS schlongs in this mod. Override them with your own if you like yours better.  
      If upgrading from 7.0 or earlier do a clean install of Hoodies and SOS. How-to behind the spoiler. Otherwise just load and go.
      In-game setup:
      After installation you can load and go, but because of the way SOS picks schlongs, the beast races will sometimes get regular human schlongs. If you care about that, use the MCM menu to go through all the OTHER schlongs (not mine) and set their probability to 0% for khajiit and argonians. Turn off SexLab strapons to mix futa and normal females.  If using werewolves, see above.  
      Prerequisites, recommendations and load order
      Load in this order:
      PapyrusUtil - Not needed if you load Sexlab Sexlab - it's not a hard requirement, but most people will want it. Sexlab Aroused - Optional, for the unsheathing peens. With SL only, you'll go from flaccid to fully erect for sex. Not that that's a bad thing. Revealing Armors for SoS - Optional; not much fun if you can't see the action. Register Custom Animation Events (RCAE) - It will run without, but erection potions and keys won't work. SOS, duh HDT Physics Extensions - if you want jiggles and animated pussies (LE only) More Nasty Critters SLAL- if you want creature sex SL Werewolves - if you want it The main mod Enable: BadDogSchlongCore.esm RaceMenuMorphsUUNP.esp BDHoodieSchlongs.esp BDLykaiosSchlong.esp - optional, if you're running with the Lykaios race  MMGSchlong.esp - optional, another erect model for khajiit and argonians  The females BDHoodieFemale.esp - if you want my hoodie schlongs for ladies BDLykaiosFemale.esp - if you're running with Lykaios and want pokey bits on the ladies Any body texture mods you prefer, especially for the ladies.  XPMSE always likes to go last
      Makers of the SOS penises. I've included collision-enabled versions of them here. The Bodyslide UUNP crew. Makers of the erect werewolf penis. The flaccid versions are mine, mostly. Chosen Clue for the multi-race multi-shape lulz Seahorse for the smooth texture Blaze69 for the ladies MadMansGun for the alternate beast peen
      How to make a new hoodie schlong:



    15. Arousal Based Breast Adjuster for Oldrim CBBE (ABBA)

      A simple little script for the CBBE body that changes your character's Breast size based on their arousal level.
      NB: you will need recent updates for BodySlide and RaceMenu. In addition to this you need to tick "build tri morphs" when building outfits/body
      I wanted to make this mod as I couldn't find one that did this in a simple way without lots of other stuff going on.
      NB: Needless to say if you have any other mod running that changes your body shape then you might need to use an inflation framework mod like SLIF. I should also say that if you have overlays enabled in racemenu then you might see graphical oddities on outfits with alpha blend meshes.
      Thanks to Kimy for the help getting this off the ground and the folks who made the sexlab/aroused/bodyslide/racemenu mods.
      CBBE  (be sure and install the racemenu morphs plugin too)
      Sexlab Aroused Redux
      All of the above
      The ZAZ guys for some mod assets
      Ousnius for looking at my code
      All the folks that use my mod and have contributed ideas or spotted bugs, thanks!
      The Godess Dibella!
      One thing I should add about this mod. It checks for a few things before applying any changes: changes to arousal level/whether the character has an armour item removed (if that is enabled) etc. So if you load it up and nothing happened for a while it could be that nothing has changed that deems a morph on your character or npcs. You can test it by setting the increase arousal keybind and spamming it for a while. Enjoy!



    16. Yiffy Age of Skyrim

      This mod turns all the humans in Skyrim into furries--with beast feet and beast schlongs.
      Each Skyrim race is transformed into a different animal race:
      Nord - Lykaios (Wolf) by KrittaKitty Imperial - Vaalsark (Jackal-ish) by Wolf of the Azar Breton - Fennec Fox by Jelly, new texture and adapted to Citrus mesh by Bad Dog Redguard - Kygarra (Hyena) by Wolf of the Azar, adapted to Citrus mesh by Bad Dog High Elf - Cheetah by Bad Dog, head mesh by NightroModzz Wood Elf - Tigers by Bad Dog, head mesh by NightroModzz Dark Elf - Panther by Bad Dog, head mesh by NightroModzz Orc - Saberlion by Bad Dog, head mesh by NightroModzz Khajiit - Khajiit Snow Elf - Snow Leopard
      The change is appearance only. Each race still has its vanilla race-specific buffs. You can also play as a dremora (cat-style) or snow elf.
      Character Setup
      Check the "Dirt" slider on the canine races. I had more patterns than sliders so I put some overall face patterns there. I also co-opted some of the other sliders, so check around and see what they do. (The lips slider, for example, isn't really useful on furries so it generally does something else.) Also I put some earrings on the "brows" slider so you can mix them up with hair.
      I recommend you start this on a new game. You're changing every race and every NPC mesh--Skyrim will probably freak if you try to load it over an existing game.
      The files are too big for LL (lots of race texture files). So get the file from the "Mirror" link in downloads.
      Load the prerequisites first:
      SKSE SkyUI RaceCompatibility PapyrusUtil RCAE - Register custom animation events, required for the schlongs and not the same as SKSE A UNP or CBBE body if you like. Not required.  
      For YA itself, there are lots of files because lots of options. Just load up the ones you want, one after another. They are:
      Yiffy_Age - the base mod. Always. Plantigrade feet. Near-SFW--there are nude statues but that's all. Expects a UNP/vanilla body. YA5_Digi - digitigrade feet. All boots become invisible, though you still get their buffs. If you use a skeleton replacer such as XPMSE, load it before YA5_Digi! YA5_HDT_Tails - Only use if you have HDT set up. The tails are awesome but they do have the usual stretching and bouncing you get with HDT. Limit frame rate to 60 or less if you load this. YA5_SOS - The privy members. Requires SOS. DISABLE the SOS schlongs to get only the furry schlongs. There is not yet a complete set of female schlongs--just for female hyenas, because hyenas. For males, the default is a sheathing animal dingus but you can choose an anthropomorphic look if you prefer. You also get nudie load screens. YA5_2K_Textures - Base mod has 4K textures, which may freak out your machine. Load this if so. YA5_CBBE_Textures - If you're using a CBBE body.  
      Then there are a bunch of patch files for various other mods. I'm constantly adding to the list but right now there are patches for:
      Clothing and Clutter Fixes Cutting Room Floor Diverse Skyrim (now that the races look more different, nice to have more variety) Dragonfall Castle Extra NPCs Immersive College of Winterhold Imperious (new race abilities work well with the furries) Interesting NPCs Kaidan V2 Lucien Vilja (you might be able to run a human Vilja in a furry world without the patch, but I haven't tested it.) Inigo Naked Stuff of Skyrim Populated Lands, Roads, Paths Sexlab Stories (incomplete--some of the alternative skins won't show up well)  
      I'm using a revealing armor in the screenshots. If you don't like to look at dick, don't load revealing armor and your furries will cover themselves up decently. If you don't like online synthetic beast sex, don't load the schlong addon and your furries will strip to underwear. In that mode, SOS and SexLab are not required.
      This mod is based on the work of the people who made the race mods! At this point all the assets except the Lykaios are mine, but YA wouldn't have happened without their inspiration. Please click on the links above and vote up their mods! It's the only reward a modder gets.
      Setting up HDT is just not easy. You need the right female body and the right armor. Check out Blaze's post on how to do this--it has pointers on some other HDT bodies.

      YA is a script-heavy mod. The following ini settings may make your installation more stable:
      Anything that makes major changes to races. So Requiem and such overhauls are not likely to work. XPMSE isn't incompatible, but for the digitigrade skeleton I had to take a snapshot and they are updating all the time. It's possible you'll end up with a mod that wants a later skeleton than I provide. Any new human races. Inconsequential NPCs adds a teen race and they aren't handled properly without the patch. No Snow Under the Roof mod - messes up some statues, otherwise works. Mods that add NPCs generally do work, but the NPCs won't have any color variation or tattoos. SOS is the only male mesh supported. No Better Males or SAM or SOS Lite. Improved Open Face Helmets is redundant--the furries have open face helmets that suit their race.
      Version Numbering
      Just in case you're wondering what the version numbers mean...
      Don't, the impact is too high. Treat this mod like its own game.
      Blaze69 for major contributions: schlongs for the ladies, better texture files, kids, chasing bugs through dark corners of the Skyrim engine & more NightroModzz for great heads and feet Ranaline over at Nexus for assets from RS Children Overhaul Trado for the original Furry Age Fluffy, Jelly, KrittaKitty, Mickyan, Wolf of the Azar, ArcicCarnage for the furries Navida1 for Improved Closedfaced Helmets, which I borrowed some meshes from. Grimoas and Ratoboran for the Almighty Talos statue idea, which triggered way too much work PaulGreen and ChosenClue for scripting and nif help
      Go vote up their mods over on Nexus while you're there.



    17. Nibbles' Animations 5.1 (11-02-2019)

      In case you're new here, this is an animation pack to be used with Sexlab Animation Loader.
      I could make a huge description about this, but I think I can explain my animations the best with some gifs:
      A complete list with all my animations' gifs can be found here: http://www.loverslab.com/blog/479/entry-2729-nibbles-animations/
      Latest 5 animations/gifs:
      Resource file gifs
      I made the animations with the UUNP body  in mind, so alignments will be best if u use a body created which falls under this category.
      *Please note, this is not a requirement; this just means the alignment/collision will be more accurate when using a UUNP based body.
      I've also attached a Bodyslide preset which I'm alligning my animations too, the weight I'm always alligning my animations too is at weight 50.
      Personally I only want variation between boob sizes, so my preset only handles boob sizes whilst having the rest of the body almost the same.
      Example of what my bodyslide looks like:
      - Sexlab Framework: https://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/ (and it's requirements)
      - Sexlab Animation Loader https://www.loverslab.com/files/file/2488-sexlab-animation-loader/ (and it's requirements)
      - BakaFactory's ABC HDT Patch https://www.loverslab.com/files/file/7556-animated-beasts-cocksabc-for-users-hdt-patch/ (and it's requirements). Please note that this isn't a hard requirement, these just add animated penisses to some creatures, without this mod they won't move.
      Installation instructions
      This is not a resource but rather prepackaged, working animations.
      To get the animations working in game you need to have Sexlab animation loader installed http://www.loverslab.com/files/file/2488-sexlab-animation-loader/ .
      Afterwards just manually drag my files into your data folder, or install with NMM or MO.
      Don't forget to run FNIS after you've installed it, and of course register the animations in game with the MCM.
      The main pack and the no-object packs also need the FNIS Creature pack installed since these contain creature animations.
      Like my stuff and want to leave a donation?
           Patreon: https://www.patreon.com/NibblesAnimations
      (just a warning though, I don't offer anything extra if you donate except some polls every now and then; all my updates will be released free without delay here on loverslab)
      - CEO 0S for his guides
      - Rydin for his guides
      - pornphile for his rigs
      - Leito86 for his rigs and advice
      - AnubiSs2167 for his rigs and advice
      - Komotor for making objects possible
      - Zaz's team for Assets
      - MadMansGun for technical support
      - Billyy for some rigs
      Also want to give my thanks to the other animators here on Loverslab for inspiring me to create my own animations .



    18. RohZima Animation's SLAL 8

      This mod contains highly realistic animations depicting non consensual sex acts.

      RohZimaSkyrimPack003FULL.mp4 RohZimaSkyrimPack009FULL.mp4 RohZimaSkyrimPack007FULL.mp4  
      I wanted to give you something different to the usual stuff you have available. Most of this stuff is immersive and realistic for role play. The animations are good quality, and involve a lot of ideas which you won't find in any other mods.
      You will find all kinds of animations here which will fit into all sorts of different role play scenarios.
      Future Plans
      To view previews check beneath the 'spoiler' in the previews section.
      Click 'Follow' at the top of the page to be notified when I upload new animations
      I will be adding at least one new SLAL pack per month, for as long as there is interest. It takes a tonne of work to produce decent animations. At the moment I am spending more than 100 hours per month animating. That's because I have ambitions to create more sophisticated and creative works in the future.
      I have another animation pack out which is designed for 'downsized' adventurers, but that is not permitted on LL sadly.
      If you wish to support my animating work and get the packs earlier, including stuff not available here, please visit >>> https://www.patreon.com/rohzima
      Video previews of my other packs >>> here
      Previews of main pack:
      I do not make Non Humanoid Creature animations and never will.
      Mostly I will be making paired with some group stuff thrown in.
      No Futa.
      AnimObjects I plan to do extensively. Note I say 'AnimObjects, rather than Animated Objects, which I don't intend to do.
      You are more than welcome to make suggestions and if it interests me I will give it a go.
      Download the correct mod, for either 32bit or 64bit Skyrim
      Ensure you have Sexlab Animation Loader installed
      Copy contents of my zip file to your data folder, either manually or with the mod organiser of your choice
      Ensure that the JSON and source data copied over (\data\SLAnims\) because some MO's ignore them. You can drag the SLAnims folder from my mod into your \data\ folder, overwriting the 'RohZima.txt' & 'RohZima.json' files if your are updating to a new pack version
      Run FNIS for Users
      Fire up Skyrim and in your MCM menu go down to 'SL Anim Loader' then on the 'General' tab, click to reload then re apply json settings, only necessary when updating
      Go to RohZima animations and click 'enable all' then 'register animations' & the message box will tell you how many registered
      To play them, go to Sexlab MCM, go down to 'Animation editor' click on the animation list in the top left of the screen and scroll down to pick an animation, then click 'Play Animation' 
      Note that for paired animations you need to select a second actor by walking to them, get them in the cross hairs and click 'N' (default) 
      For more than two actors you must use Sexlab Mass Match Maker or some other mod in order to trigger it
      I also strongly recommend you to go to the timers tab in sexlab and change the timers to like, 20 or 30 seconds for all stages, including the cumming stage. My stages tend to be longer than most peoples and you might miss something, especially on the final stage because the default is very short. All My animations are cyclical so don't worry, put them all to 30 seconds to see everything in detail with the free cam!
      Next, make sure no one is around, and you know what to do next
      You are welcome to use my animations in your mod but you must give credit and link back to the relevant page. I have seen a few mods using my stuff without credit
      You can upload this mod to another modding site but as always, link back here and give full credit.




    19. Prison Overhaul Patched

      This is now a full mod and therefore the original Prison Overhaul V033 (PO) mod is no longer required as it is now merged into Prison Overhaul Patched (POP). 

      Required Mods (this mod will not work without these and their dependencies) SexLab Zaz Animation Pack SkyUI PapyrusUtil 3.3 or later Fuz Ro D-oh - Silent Voice Skyrim Utility Mod Dawnguard Dragonborn  
      Optional Mods (more features available with these and their dependencies) Devious Devices - Equip (DDe/DDE) Simple Slavery Death Alternative   Install
      If you have PO installed, it must be uninstalled for POP to work properly now. 
      Uninstall the previous POP version, then install the latest version overwriting everything.

      Stuff For Modders
      See post No. 2 in the support thread. 

      @CGi has provided a German translation for all the bilingual prisoners out there.
      Version No 4.04
      Warning .::. For devious devices support, DDe 4.04 or higher is now recommended. Patched .::.  POP restraints not removed on vanilla arrest, as mentioned by @shadow866. Patched .::. Some functions to work with the DDe 4.04's new Dwemer Mecha.  Changed .::. Lowered Falkreath’s tilted wheel.   
      Version No 4.03
      Warning .::. For devious devices support, DDe 4.03 or higher is now recommended. Patched .::.  Startup issue.  
      Version No 4.02
      Warning .::. For devious devices support, DDe 4.02 or higher is now recommended. Patched .::.  Logging stuck in ‘Debug’ regardless of the choice set in the MCM.   Changed .::. Some SUM code optimization.    
      Version No 4.01
      Patched .::.  MCM toggle option not working.   
      Version No 4.00
      Warning .::. New requirement added. SUM is now required.  Warning .::. For devious devices support, DDe 4.00 or higher is now recommended. Patched .::.  A teleport orientation issue, as reported by @Slorm.  Changed .::. Removed the monster tub from Riften cell.   
      Version No 3.60
      Warning .::. For devious devices support, DDe 3.51 or higher is now recommended. Patched .::.  Prisoner paying the bounty due to the BHB, but not the fee. Patched .::.  Some invisible pillories.  Changed .::. Some scenes dialogue. Added .::. Fun time after whipping. Added .::. MCM option to unbind all POP hotkeys.   Added .::. MCM chance slider for fun after whipping.   Added .::. Have fun in the X or wheel instead/addition to whipping. Make sure you have some furniture (Pillory, X, Wheel) animations. Grab some of  Billyy’s Animations , if not.  Added .::. More ‘floor’ poses. Added .::. More ‘X’ poses. Added .::. SD+ enslavement chance to get enslaved by your captor’s killer. Controlled by the previously unused MCM option, 'SD+ Enslavement Chance'. Added .::. Different voice type for Jaileress.   
      Version No 3.59
      Warning .::. For devious devices support, DDe 3.51 or higher is now recommended. Patched .::.  Nothing. Changed .::. AI default key mapping from F to none, as suggested by@hylysi.  Added .::. Wheel to Falkreath.   
      Version No 3.58
      Warning .::. For devious devices support, DDe 3.51 or higher is now recommended. Patched .::.  A pillory bug when there are no pillories available (Dawnstar), as mentioned by @Slorm. Changed .::. Nothing.  Added .::. Nothing.   
      Version No 3.57
      Warning .::. For devious devices support, DDe 3.51 or higher is now recommended. Patched .::. Vanilla new game MCM bug as reported by many and narrowed down by @hylysi. Changed .::. Nothing.  Added .::. Nothing.   
      Version No 3.56
      Warning .::. For devious devices support, DDe 3.50 or higher is now recommended. Patched .::. Wrong abuser gender selection in cell, as mentioned by @nightwolf. Patched .::. Hot keys not disabled while crafting, as pointed out by @Mdy. Changed .::. Got tired of ‘commenting out’ the debug log before each release so, I’ve revamped the logging system.  Note the new MCM settings.  Added .::. MCM chance sliders for pillories, X, and wheel selection, as suggested by @nightwolf, and mmph...ed by @worik. ^_^   
      Version No 3.53
      Warning .::. For devious devices support, DDe 3.47 or higher is now required. Patched .::. Follower restraints not getting removed (sometimes) when not arrested with the player.    Patched .::. Bounty not getting cleared when paid while the BH was on the way, as mentioned by @Slorm.   Patched .::. Bounty hunters arrest elusion limit getting reset even if not arrested by a BH.     Patched .::. Bounty not getting clear in a failed POP arrest that resulted in the vanilla arrest, ensuing into an arrest loop, as mentioned by @Krazyone Changed .::. Reactivated pillory animations by tags. When playing an animation by tags the animation pillory might not match the static one, and there will be alignment issues. Animation by tags can be disabled in the MCM.   Changed .::. Follower punishing the player in the pillory will be now randomly chosen between the original PO animation and by tags.    Changed .::. Voyeur scene to play a random animation between ‘by tags’ and lesbian.  Changed .::. Pre-arrest worn DDs will only be removed in major crimes arrest.  Added .::. Nothing.  
      Version No 3.50
      Warning .::. For devious devices support, DDe 3.45 or higher is now required. Patched .::. Key mapping bug, as mentioned by @benimaru0603.    Patched .::. Selecting objects if not in arm restraints.   Patched .::. BH giving up on the arrest (breaking its quest) if the arrest failed.   Patched .::. Arrest function spamming issue, i.e. multiple arrests starting at the same time.    Patched .::. Current bounty getting clear on captor’s death.   Patched .::. City escape paths lock-down. Changed .::. @Bane Master has provided a SW POP patch to resolve the incompatibility issues between the two mods. So SW + SW patch or SW + SWA are now compatible with POP. Clickie for the patch or SWA, Skooma Whore: Addicted.  Changed .::. The restraints MCM option to be able to choose ‘No restraints’ but only if not in hardcore mode.  Added .::. Bounty collector can now arrest the player as well. All configurable in the MCM.  Added .::. More efficient bounty handling while jailed.   
      Version No 3.44
      Warning .::. For devious devices support, DDe 3.44 or higher is now required. Patched .::. Possible issue with the cage scenario getting stuck.   Patched .::. Nobles opening the cage during the cage scenario.   Patched .::. Prisoner sliding around town (pillory and all) in the pillory scenario during the follower’s punishment.   Patched .::. Potential issue where the BH will get stuck if arrest fails.   Changed .::. Nothing. Added .::. MCM leash delay option. Here you can set a delay in seconds for the leash pause duration after a movement key is used, e.g. ‘Forward’ key.  
      Version No 3.42
      Warning .::. For devious devices support, DDe 3.43 or higher is now required. Patched .::. Arrest breaking when the PC is in beast or VL form.   Patched .::. Blindfold MCM option for the cage scenario whipping.   Patched .::. Town beggar stealing the follower’s armor during the arrest, and selling it for booze. Actually the fix is in DDe 3.43.    Patched .::. The follower getting the wrong DDe outfit during the parade scenario, as mentioned by @Nymra.  Patched .::. The BH dialog when seeing the PC in beast form, as mentioned by .   Changed .::. Nothing. Added .::. Mapped control key tracking.   
      Version No 3.41
      Warning .::. For devious devices support, DDe 3.41 or higher is now required. Patched .::. Some bugs.  Changed .::. Expanded the release scene to include the follower.  Changed .::. Major renovation in the Jailer's Place.   Added .::. Secret things to the Jailer's Place.  
      Version No 3.40
      Warning .::. The original PO is no longer required, as it is part of POP now. Warning .::. Any mod checking for POP with  'GetModByName() or GetFormFromFile()' will fail that check as POP’s .esp name has changed from 'xazPrisonOverhaul - Patch.esp' to 'xazPrisonOverhaulPatched.esp'. Warning .::. Clean save (not new) is required, obviously.  Warning .::. For devious devices support, DDe 3.40 or higher is now required. Patched .::. Bullies not ... bullying the helpless prisoner.  Patched .::. BHs trying to arrest creature companions. So silly... Patched .::. BHs doing the dishonorable thing and attacking a bound and helpless prisoner even after she surrendered, as mentioned by @Tyrant99.  Patched .::. Revamped the punishments timer.  Patched .::. Some of the dialog.   Patched .::. Reduced the lighting and shadows in Sublevel 2 (the secondary cage scenario when in Windhelm).  Patched .::. Adjusted most cell amenities.  Patched .::. Removed some old deprecated AI packages.  Patched .::. Other things.  Changed .::. Expanded the original PO cell scenes to include the follower in punishments.  Changed .::. Removed inventory access while in POP cuffs.   Changed .::. The way the jailer receives payment for prisoner punishments.  Changed .::. POP gags textures. Changed .::. Rearranged masters.  Added .::. Spiteful release. A MCM chance slide bar to get a surprise on release, as suggested by @thornd7.   Added .::. Cage to the Stinking Skeever, Dead Man’s Drink, Moorside Inn and Windpeak Inn. Added .::. Wheel to Solitude, Riften, Whiterun, Windhelm. Added .::. MCM chance slide bars to choose between pillory, parade and cage scenarios.   Added .::. MCM chance slide for cell POP punishments alongside the original PO punishments so now you do not have to choose one or the other. So basically you can now choose wether you want ‘guard vs. pc’ and ‘guard vs. follower’ or a threesome or a random chance.        Added .::. Voyeur cell scene.  Added .::. ‘Iron Mask’ to the list of extra items to be equipped (instead of the hood). DDe 3.40 or higher is obviously required for this to work.  Added .::. MCM option to make the ‘Iron Mask’ permanent during the sentence, giving the prisoner some anonymity.  Added .::. A ferry from Solitude docks entrance to High Gate Ruins shore, to help with BHs travel. However, this seems to have failed as the BHs only use it one way and swim the other. Might remove this later, or research it some more.  Added .::. Blindfolds ... not sure why. Added .::. Blindfold to cage scenario whip with a MCM option to toggle its use. Added .::. Wood restraints. Yes wood!  Added .::. Iron Masks across all restraints types. Added .::. MCM options for min and max gold payments to the jailer for punishments. Added .::. MCM chance slide bars for cage punishments.   Added .::. An empty sack to the Solitude jail cell.   



    20. Skyrim Utility Mod

      First, this mod (SUM) is a framework for all my other mods. This is to eliminate a lot of redundancy between all my mods.
      Understandably, that makes this mod a dependency for all my mods. However, I have added a few features to this, that should justify the extra load order slot. Certain restrictions apply. Ask your doctor if SUM is right for you.
      Required Mods SexLab
      Zaz Animation Pack
      Optional Mods UI Extensions
      Devious Devices - Equip
      Prison Overhaul Patched
      Uninstall the previous version, then install the newest one.  
      (More details in post No. 2)
      ZAP posing system. 
      This is using the MCM and the UI Extensions (if installed) to store and use potentially all poses available in ZAP. It does this by using .json files to store all (entered) poses, then the MCM and/or UI Extensions mod to access and use the poses on the PC and NPCs.
      Faction Management
      With this feature the player can manage all PC and NPC factions. The factions will be listed in the MCM. There the player can change faction ranks and/or membership. 
      Skills Transfer 
      Have you ever though to yourself “... I sure would like to try some new mod that just came out, but then I found out that it requires a new save, and to top it off a level 66 PC?” Neither have I; nevertheless, with this feature you can transfer skills between all your PCs. Yes you’ve guess it, it is all done through the MCM. There you can save and transfer skills, spells, inventory and factions between your PCs, you can even share them with your friends. Nothing sweeter than a digital sweetroll, no? Yum ... yum!  
      Update Log 
      Version 1.04
      Added .::. Some functions required by DDe 4.04.   
      Version 1.03
      Patched .::. Startup issue.  
      Version 1.02
      Patched .::. CTD when saving MCM configurations to .json, as mentioned by @donttouchmethere.  
      Version 1.01
      Patched .::. MCM toggle not working, as mentioned by @Slorm.   
      Version 1.00



    21. ASX - Adult Show XXX - Nexus Backup - EOL

      This is an adult 18+ xxx mod, just for the fun of it. If you dont like it, don't download it or even visit this page, but if you do, we hope you enjoy.
      ASX - Spells required mods
      Fores New Idles in Skyrim - FNIS
      Make sure that you GenerateFNISforUsers.exe (comes with the FNIS mod) after an ASX installation / Skyrim Update / DLC Install (Like Dawnguard).
      ASX - Spells
      This mod will add 4 spells to the game:
      - Animate Selector - Select the animation to cast.
      - Animate Player - Let's the player perform a single animation.
      - Animate Person - Let's the target NPC perform a single animation (Can be cast on 10 different NPC's at once) or when a dual animation is selected it will perform the animation with the player.
      - Animate Pair - Select a target NPC and another target NPC to perform a dual animation.
      How to use:
      - Select a single or dual animation with the 'Animate Selector' Spell, then use one of the other spells to activate the animation.
      Known Issues
      - Positioning of sex animations can be wrong, when not on a flat surface.
      - Sex animations will not work on certain NPC's.
      - Sometimes when the player is involved in an animation it will rotate with the camera rotation.
      1. Press and hold the 'f' key to freeze the players position.
      2. Use the console command tfc. (If you use the tfc command, make sure that you have disabled it before the animation ends, otherwise you can't use spells / weapons anymore. For the dual animation with the player you will get a warning that 5 seconds is left.)
      Required mods
      FNIS Latest Behaviour Files (For the animations)
      SkyUI (For the mod configuration menu)
      Supported DLC's
      The voice sounds should work with the DLC's Dawnguard and Dragonborn.
      - Install the required mods.
      - Use the Nexus Mod Manager for installing this mod.
      - Install the required mods.
      - Copy all the included files (Except for the file 'ASX_Spells_Readme.txt') into your 'Skyrim/Data' folder.
      - Activate the 'ASX_Spells.esp' file.
      - Run GenerateFNISforUsers.exe (See FNIS mod for instructions)
      - Use the Nexus Mod Manager
      Delete from your 'Data' folder:
      - The folder '\Meshes\actors\character\animations\ASX'.
      - The file 'ASX_Spells.esp'.
      - The file 'ASX_Spells.bsa'.
      - The file '\Meshes\actors\character\behaviors\FNIS_ASX_Behavior.hkx'
      - The file '\Scripts'\ASX_AF_Idles.pex'
      - The file '\Scripts'\ASX_Animation_FrameworkQuest.pex'
      - The file '\Scripts'\ASX_S_Effect1_Script.pex'
      - The file '\Scripts'\ASX_S_Effect2_Script.pex'
      - The file '\Scripts'\ASX_S_EffectPair_Script.pex'
      - The file '\Scripts'\ASX_S_EffectPlayer_Script.pex'
      - The file '\Scripts'\ASX_S_MCMQuest.pex'
      - The file '\Scripts'\ASX_S_Quest_Script.pex'
      - The file '\Scripts'\ASX_S_Spell_Script.pex'
      If you installed custom voices then delete this folder to:
      - The folder '\Sound\Voice\ASX_Spells.esp'.
      SkyUI Mod configuration settings
      For this mod you can configure multiple things with the MCM of SkyUI. It is available on game start when the mod is enabled.
      Auto remove
      - Clothes player: Enable to automatically remove player clothes with Animate Player
      - Clothes NPC: Enable to automatically remove NPC clothes with Animate Person or Animate Pair (Pair target 1)
      - Clothes NPC2: Enable to automatically remove NPC clothes with Animate Pair (Pair target 2)
      - Player single time: Set an animation time for Animate Player
      - Player dual time: Set an animation time for Animate Person dual animation with player
      - NPC single time: Set an animation time for Animate Person single animation
      - NPC dual time: Set an animation time for Animate Pair
      - Male player voice: Set the voice type of the player with gender male used with Animate Player or Animate Person
      - Female player voice: Set the voice type of the player with gender female used with Animate Player or Animate Person
      - NPC dual male voice: Set the voice type of the NPC with gender male used with Animate Person with player
      - NPC dual female voice: Set the voice type of the player with gender female used with Animate Person with player
      - NPC male voice: Set the voice type of the NPC with gender male used with Animate Person.
      - NPC female voice: Set the voice type of the NPC with gender male used with Animate Person.
      - Pair target 1 male voice: Set the voice type of target NPC 1 with gender male used with Animate Pair.
      - Pair target 1 female voice: Set the voice type of target NPC 1 with gender female used with Animate Pair.
      - Pair target 2 male voice: Set the voice type of target NPC 2 with gender male used with Animate Pair.
      - Pair target 2 female voice: Set the voice type of target NPC 2 with gender female used with Animate Pair.
      - Auto scaling: Scales the characters that are doing the animations to te same height.
      - Switch sex positions: Turn the characters around in a sex animation. So the giver becomes the receiver and the receiver becomes the giver.
      Custom voice types
      If you have a mod that uses a custom voice type, and you want the NPC(s) in that mod to make the erotic sounds of this mod.
      Then you can do that pretty easily. To explain how to do this, is by using an example.
      Example mod: Sofia - The Funny Fully Voiced Follower by John Jarvis and Christine Slagman
      Note: This mod has it's own nude body skins in which the follower has a bikini on. To remove that, use this mod: Sofia Customizer by Adrianus92
      From now on if I talk about 'this mod', I'm talking about the Sofia mod.
      1. Get a hold on the folder name for the voice type that's being used.
      - In this mod everything is packed in a BSA file in the 'Skyrim\Data' folder. So grab a BSA unpacker or browser (just search on nexus).
      - Open the BSA file 'SofiaFollower.bsa'
      - Look for a filepath that starts with: 'sound\voice\*mod esp name*\' so in this example search for 'sound\voice\sofiafollower.esp\'
      - Now you have found the filepath: 'sound\voice\sofiafollower.esp\jjsofiavoicetype\' (There's also some others, but that's not the voice you need)
      - The part behind the 'mod esp name' folder tells you the voicetype. So for this example the voicetype is: 'jjsofiavoicetype'.
      2. Create a folder for the voice files.
      - You only have to create this folder the first time. For every additional voicetype you can add a folder in it.
      - Create the folder 'ASX_Spells.esp' into the 'Skyrim\Data\Sound\Voice\' folder. (Only first time)
      - Create the voice type folder with the exact voicetype name in it, so create the folder 'jjsofiavoicetype'. So you get the path: 'Skyrim\Data\Sound\Voice\ASX_Spells.esp\jjsofiavoicetype\'
      3. Determine for which gender(s) you need the voice files and download them from the downloads section under optional files.
      - The voice pack names are: 'ASX - Spells v2.x - Female voices' and 'ASX - Spells v2.x - Male voices'
      4. Unpack the voice files into the folder you just created in step 3. So unpack them into the folder: 'Skyrim\Data\Sound\Voice\ASX_Spells.esp\jjsofiavoicetype\'
      5. Launch the game and have fun!
      For further info, read the readme.
      No sounds
      If everything works except the sound, then make sure you have Skyrim at least updated to
      No Spells or Potions - Check if .esp file is active / Activate - Deactivate .esp file
      To make sure that .esp files are activated and are used by the game, you need to check if the menu item 'Data Files' on the launch screen of Skyrim is clickable and no longer greyed out.
      If you can't click the 'Data Files' menu item, then this means that loose .esp files aren't activated ingame. To activate the 'Data Files' menu item, follow this topic: Forum Topic - Fix Data Files Activation
      After you have this working, you can either check or uncheck the files in:
      Skyrim Launcher:
      - Click on 'Data Files'
      - Check / Uncheck the .esp files
      Nexus Mod Manager (NMM):
      - Go To 'Plugins' tab
      - Check / Uncheck the .esp files

      Paralyzed like a puppet or just staying idle after activating a spell or taking a potion?
      When this problem occurs it can have multiple causes:
      1. You haven't installed FNIS latest behavior files as is required for animations to work. You can get them here: Fores New Idles in Skyrim - FNIS.
      If you are using FNIS v3 or higher, then run GenerateFNISforUsers.exe (comes with FNIS), after an ASX installation / Skyrim Update / DLC Install (Like Dawnguard)
      2. You have mods that are incompatible with ASX mods or use a tool that's incompatible. Known problem generators: Animated Prostitution v1.9, Joshs Skyrim Behavior File Patcher (or any mod that uses this). This mod and tool corrupts the behavior files of FNIS and therefore is incompatible.

      Best Results Female animation
      Use Calientes Female Body Mod Big Bottom Edition -CBBE-
      Set the Weight sliders all the way down.
      If the animation clips, make sure your character has her weight sliders all the way down using console "showracemenu" (or some other setting you can find).

      How to get nude Female bodies
      Install one of the following nude mods:
      - Calientes Female Body Mod Big Bottom Edition -CBBE- by Caliente
      - DIMONIZED UNP female body by dimon99
      - CHSBHC - BBP - Nude and Jiggly Mod by CherryHotaling
      - Acdale EyeCandy Body ADEC by AcDale

      How to get nude Male bodies
      Install the following nude mod:
      - Better males - Beautiful nudes and faces - New hairstyles by Chris57 and FavoredSoul
      How to get NPC's naked
      Option 1: Use one of the options in the Mod configuration menu
      Option 2: Pickpocket the NPC's clothes.
      Option 3: 
      - Bring up Console (~)
      - Click on the NPC (Make sure that you see the identification number on screen, this means that you have selected the NPC)
      - Type 'unequipall', without the quotes
      - Press Enter
      - Close the Console (~)
      Option 4: Use the 'Let's get naked!' sentence through dialogue from the: Lets get naked mod by voidtarget.
      Option 5: Use the Strip spell from the: New Spell - Strip NPCs mod by Anon1Anon.
      RainOfChaos: Lead Developer, Scripter, Animation Implementation, Sounds, Voice implementation
      Voice Actors
      Ex Members
      Messenjah: Lead Level designer, Modeller, Quests, Sounds, Voice implementation
      Tr1dae: Founder of the Mod, Animator, Modeller
      theru: Animator, Modeller, Animation Implementation
      Shade: Animator
      Persacom: Animator
      - Fgem - Creator of: Potions of Lust (Origin of ASX - Potions)
      - Fore - Creator of: Fores New Idles in Skyrim - FNIS
      - Free to use everything!



    22. Kamako The Samurai - Standalone Follower

      Special Edition file added!

      Here she is, as I promised! The 30 blog followers gift. Give me your feedback and report any bug you may experience to me. Enjoy!

      Temple of Mara, Riften

      She uses UUNP body (if you want your custom body, I'll upload a guide showing you how to do it). Her voice is the "female young eager" one. The clothes she wears by default in the new version is the beggar outfit. She uses her katanas to fight, but you can give her any weapons to use. A compatible skeleton is required for the HDT physics to work (for example XP32 Maximum Skeleton). You can read her background story here.  


      ENB - Old World (Snapdragon Prime)
      Skin - Leyenda Skin
      Body - UUNP from BodySlide
      Hair - KS Hairdo's
      Eyes - Eyes of Aber
      Brows - Better Females Eyebrows
      Poses - Halo's Poser Mod
      Outfits - Jane Doe Kimono, Kitsune Miko
      Harness/Gags/Blindfold - DDA, DDE, DDI



    23. Argonian Snake Texture

      Inspired by many images found on e621, I decided to make something similiar.
      Male version (SOS) will be made soon.
      UNP or CBBE based body.
      If you want every argonian argonian to look loke this, install like any other mod,
      If you want your character to be unique, you can use something like Custom Races : simply overwrite it's textures with mine, and remember to replaces meshes too.
      Additional info:
      The schlongs seen on screenshots are: My Snake Cock Addon, SOS Schlong for females with my texures, SOS Foreskin with my textures.
      HHaleyy (Fair Skin Complexion) for normal map textures



    24. SexLab Disparity

      SexLab Disparity is a universal system for settings buffs and debuffs based on things that other mods do. If you're not happy with the way that SexLab Arousal, or Milk Mod Economy buff or debuff your character, SLD lets you change it. If you want to make it so that SexLab Hormones body-weight, breast, butt or belly-size changes have consequences, SLD can do it. If you want to give those wussy Fertility Mode buffs and debuffs some real teeth, SLD can do that.
      It's completely non-intrusive, and highly-compatible. How does it work?
      SLD reads properties of your character like the node values of breasts, belly, and butt, body-weight, arousal values, and more. It has specific integration of Milk Mod Economy, so it can read your current milk, percentage-fullness, and pain levels. Additional integrations are planned, but a large range of mods work with no changes.
      SLD lets you feed the values it reads into a simple-to-configure calculation engine, to generate a vast range of buffs, debuffs, and events of your choice. Yes, as well as buffs and debuffs on practically every stat in the game, it can also controls the probability of certain events happening, like your character falling over, dropping weapons, getting injured, and so on.
      SLD can buff and debuff all the major stats: Health, Stamina, Magicka, along with every skill in the vanilla game, and many other values besides, such as carry-weight, movement speed, and attack speed. It does so in a robust, and highly-compatible way, that is unlikely to cause crazy problems with other mods.
      Everything can be configured through an MCM that is full of sliders, sliders, sliders ... but once you understand how they work, it's easy to get the results you want, and setup is quick and simple. And the script load is pretty minimal. (You can adjust it for more or less frequent updates if you like).
      Please read the quick-start instructions lower down.
      It's simple, but it's not necessarily obvious at first!
      There is some stuff you just NEED to know first.
      SexLab 1.62+ SKSE, SkyUI XP32 Maximum Skeleton Extended (XP32MSE) 3.0+ (built against 4.51) NiOverride (get this from RaceMenu, or use the Standalone)  
      Explicit Support for:
      SexLab Aroused v28b (this is optional, but strongly recommended) Devious Devices 4.1+ Apropos 2 SLIF 1.2.2 beta+ Milk Mod Economy (any 2018+ version) older versions may work, but SLD V13 was written against the above mod versions.  
      Works well with:
      SexLab Hormones (any version) SexLab Parasites (any version) SexLab Stories / Devious (any version) Sanguine's Debauchery Plus (Flowering Spriggan quest etc) Fill Her Up (any version) Deviously Cursed Loot (any version) Diet Based Butt Estrus Chaurus+ Estrus Chaurus Spider Addon Any pregnancy mod that can change breast or belly size Any other mod that messes with body shape, weight, or SexLab Arousal data  
      About this version:
      You could probably run this on SE, but I haven't tried, so I'm going to say it's not compatible. As well as bug fixes, major additions compared to V12 include: Removed the hard requirement for Devious Devices (DD is now optional) Apropos 2 support SexLab Inflation Framework support Body morph support Visual effects, such as blur and tunnel vision Save and load settings from slots - with files you can copy to other setups Masturbation, rapes and orgies as events More event configuration and options  
      You can update from version 12 to 13.2, or 13 to 13.2 without any problem.  The update process is automatic. If updating from V12, allow a few seconds for the Update Complete message to appear before opening the MCM on first load after update. If you don't see it after a while, you're probably still fine. There is no message for update from V13 to V13.2; it's a trivial change and no update has to run.  
      Quick Start Guide
      If you install SLD into an existing game, it will take a while for the MCM to show up. This is normal. Open the MCM of another mod, then close the menu and wait a while. If nothing shows up after a minute, save and load, open the MCM of another mod, close, and then wait ... wait ... it will show up. If it doesn't, it's not my fault! Try Jaxonz MCM Kicker if you have troubles with MCMs not starting.
      When you first open the Sexlab Disparity MCM, SLD will be disabled. Tick the box to enable, quit the MCM, and go back in. SLD should now be working, and you'll have a main screen like the one in the screenshots.
      The main screen has the "master sliders". If you turn these down to zero you can stop buffs or debuffs being applied at all by SLD, or you can use them to quickly adjust your game to react to some stupid mod that's suddenly made your SLD debuffs into a lethal horror. You can also adjust the update frequency here. Shorter is more responsive, longer will load your machine less. The default should be fine for anyone. SLD was developed on an eight-year-old laptop, and ran effortlessly on that with the default setting.
      Each input (or group of inputs, such as Arousal data, or Milk Mod Economy stats) has its own page. Every page is page is pretty much the same...
      If the page is an input "group", like Milk or Arousal, multiple values are crammed onto one page, and there is a drop down at the top to pick what stat from the group you want to adjust settings for. It's just a way of having more pages. Regardless of what you set, all of the settings from the group will apply if you enable processing for that group. In the future, probably all the pages will be like this because I'll need the space.
      There are two columns of sliders. The left column is for debuffs, the right column for buffs ... In theory anyway.
      At the top of each column is a sub-master slider that controls the strength of effects from this input.
      By default, these sliders are always set to zero. This makes the entire column do nothing! It's safer this way.
      You must change the slider to something other than zero for the column to have any effect.
      Beneath the sub-master slider are two sliders Debuff from (node value), and Debuff to (node value).
      These determine the range of the input you want to apply modifiers for, and their order matters. In fact, it is SUPER IMPORTANT!
      From is the input-value at which the effects below will be zero, and To is the input-value at which the effects will be fully applied.
      The "input-value" is of course the thing the page is for, like breast-size, or body-weight, or sex-addiction.
      Go to the Breasts page, and set the master slider for debuffs to 100 (that's the slider at the top of the left column). Then, set the From slider to 1.0 and the To slider to 2.0 (the default limit is for bigger breasts, size 6.0, but that's pretty huge).  
      What does this do?
      With a range of From 1.0  ... To 2.0, debuffs will start to apply when your character's breast size gets up to a value of 1.0
      Values below that will have no effect - they're smaller than From.
      As it increases towards 2.0 the effects of the modifiers you pick below will increase to their full "100%" effect. With a breast-size larger than 2.0, they will not get any stronger.
      To sum up:
      With From 1.0, To 2.0
      Any breast size below 1.0 will have zero effect.
      Any breast size of 2.0 or greater will have full effect.
      But this still does nothing! Yet...
      Because you didn't pick any of the modifiers below From .. To.
      Open the Magicka slider, and set it to 100% Then, open the Stamina slider, and set it to -100% Scroll down and enjoy the huge range of sliders you can slide!  
      What will this do?
      Now, as your breasts grow from size 1.0 to 2.0, a buff will be applied to magicka, and a debuff will be applied to stamina.
      Negative values in the modifiers = debuffs, and positive ones equal buffs...
      Even though this is the "debuffs" column ... well, it's just a convention, it's up to you whether you set them up as bonuses or penalties for any given range.
      In modifiers, negative is bad, positive is good. Always.
      Sometimes it's a bit odd, like when you set the chance of falling over, only negative values give a chance to fall, and positive values are all ways of saying "don't fall over, ever".
      But it is consistent. As there are so many values, it would be confusing if sometimes the convention flipped around, just because it was a "chance" value or something.
      Now, let's suppose you put From and To, the other way around...
      Set From to 2.0 and To to 1.0
      Now, as your character's breasts decrease in size from 2.0 to 1.0, the effect of the modifiers will increase to 100%.
      So you will get no modifications at breast size 2.0 but at 1.5 you'll get +50 magicka, and -50 stamina. At size 1.0 (or below), you'll get + 100 magicka and -100 stamina.
      Which is silly, but it's just an example.
      So the ordering of From and To is very important.
      The From value is always the one that applies no effect, and the To value is always the one that applies full effect.
      It makes sense when you want to set a buff for small breasts, that increases as they get smaller.
      Set the master slider for breast buffs to 100%. Set From 0.9 and To 0.0  
      Now the modifiers in the buffs column will increase to 100% of their configured values as your breasts approach size 0.0, with benefits starting to kick in at 0.9 or lower.
      As every screen is pretty much the same, you now know how to set up everything!
      There's a page called Limits... and it's different from the others.
      What does it do?
      Basically, ALL of the modifiers you configure, on all the pages, are totalled up before being applied.
      So, let's say, you set a magicka bonus of 100 from breasts, and a magicka bonus of 100 from belly, but a magicka debuff of 90 from arousal.
      Imagine that the From .. To values of breasts result in 75% effect, and the values on belly result in 30% effect, and the values on arousal 50%.
      These are all totalled up, so you get 75 + 30 - 45 = 60 magicka bonus.
      So negative and positive values can cancel out. 
      But in some cases, you'll add large values of the same sign together, and a big number will result.
      Let's say you end up with a total health modifier of -270. If you have less health than this, you'd die, right?
      Well... that's not quite how Skyrim works, but pretty close.
      That's where limits come in. The default Limit for health is -90, so no more than -90 will be applied to your health.
      You can adjust the limits as you see fit, so if you never want to get a Movement Speed debuff worse than -25% from SLD, set that in the lower limit, and totalled speed debuffs will simply be clamped at that value before application.
      What about buffs and debuffs from other mods? How does SLD interact with them?
      SLD doesn't stick its fingers into other mods. It doesn't disable their effects. However, most mods will let you disable their buffs or debuffs, though sometimes the options to do so are strangely named, or hidden in a debug menu, it is usually possible. In the case where SLD is modifying a value, and another mod is doing it too, the higher modifier usually overwrites the weaker one. Movement speed is a bit different, because DD, and other mods write to it directly instead of using an effect
      At this time, SLD only limits the modifiers it applies, it can't control what other mods might do. This might change for movement speed, but it's technically impractical to do it for other values.
      If you have SLIF installed, you can choose to get node (and morph) values from it. This is the best way to get them, and is more efficient than if SLD reads them directly.
      What is this Body Morph thing? Does it change morphs?
      SLD's body morph awareness allows it to generate 'fake' node values from mods (such as MME, or various SLIF patches) that modify body morphs instead of skeleton nodes. These values are not used by anything except SLD's internal modification calculations. You have to set up how you want the morphs to be interpreted. See below for more information...
      I plan to write a full guide for this when things are more complete, but for now, I hope this is enough. Use the forum thingy if you have questions.
      Change History



    25. Elsie LaVache for MME

      Elsie Lavache for MME
      Elsie is a follower and you'll find her in the Riverwood Trader. She has a small quest to help her fulfill her destiny... to become a Milk Maid....
      NOTE!: This mod is written basically for a male player character. Some stuff just plain won't work if using a female player character.
      I'm working on this. I mean... I can REMOVE the condition that checks that the player is male, but some scenes might look bizarre.
      Cows.... yes cows...
      Elsie (and the player) can turn female NPCs into cows. Not visually like Being a Cow. These are NOT Milk Maids. You'll basically need a mod that does pregnancy and milkiness for them to be functional in that regard. I use SGO 3 and it works fine. 
      In order to actually MILK them and get anything other than the animation as a result, you'll need a mod that handles that until I can start building in support for other mods milks. Right now, if you install JUGs (very small and not scripty), it will handle the milking of SGO 3 milks so basically you can get MME milks and SGO3 milks at the same time when a breastfeeding animation runs.
      Again... cows are NOT milk maids and not covered by MME. HOWEVER... you can have a milk maid that is also a cow... and cows can be public (free for use by other NPCs) or private (only you can milk them and have sex with them).
      Cows walk around naked. Because... they're cows.
      Greetings and how they work...
      Greetings are handled by the game's built-in system for "hello events". No cloaks. No scripting. Event driven by the game. 
      VERY IMPORTANT! - some of these encounters have their frequency based on MME's NPC comments chance. I set mine to 100%. If you want things to happen less often, set that lower.
      Male NPCs can greet female NPCs, cows, milk maids, Elsie, or other females who have expressed curiosity.
      Female NPCs can greet milk maids and Elsie.
      Elsie can greet other females.
      Milk maids can greet other females.
      Cows will solicit milking or filling from male NPCs and may greet Elsie or other milk maids with varying results.
      There is a variety of results (scenes) that can play out depending on who is greeting who with some variety built into each encounter. 
      This mod adds Elsie and also adds additional dialogue for those of you using Milk Mod Economy. I started writing it for me. I wanted a follower and wanted more dialogue for MME, which has become one of my favorites. (Thanks, Ed86!)
      It REQUIRES MILK MOD ECONOMY and all of it's required dependencies.
      Also, you need to run FNIS as I've included a couple of animations necessary to the look I was after.
      I use UUNP body (Zeroed Slider Preset, UUNP Special for that.... special area) and there are places where I use NiOverride to morph bodies. How this will work on other body types, I have no idea. As far as I know it won't break anything (I don't change or replace default body meshes), but I have no interest in trying to figure out how to make it work with everything.
      I used part of a LUSH (Milk Slave Outfit) gear set and Black Rose armor so credit to those authors (need to find my notes and give proper credit)
      And MANY thanks to qotsafan for his coding help and suggestions.
      MUST be AFTER Milk Mod Economy in your load order..... MUST MUST MUST!
      So... follower... additional dialogue with your milk maids... dialogue with female NPCs who may be curious about milk maids or want to become a milk maid.
      Scene Setup:
      Give it a run and have fun.
      Oh and you don't have to take Elsie as a follower to get the additional dialogues for milk maids and NPCs... but... she's so damn cute, why wouldn't you?
      Version 2.0 Notes:
      No longer requires ZaZ Animation Pack - while I love and appreciate the ZaZ pack as an amazing volume of work, it just adds way too many animations that I never use. My system doesn't handle it well.
      Installation: I just copy over the old version. I tinker and change stuff a lot and it hasn't broken yet. So I'm assuming it's fine to just copy over your old version. I'm sure someone will let me know if that's not the case.
      SLIF compatibility: If you have SLIF installed, Elsie will use it for breast size changes. BodyMorphs will still be used for hips and waist since they really don't change a lot.