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These Skyrim mods are of an adult nature.

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  1. Shibari Rope Art CBBE

    twitter.com/NIND_CBBE_LE
    ======================
    A sexy Shibari Based outfit
    https://www.patreon.com/posts/shibari-rope-art-46367049
    Changes Made:

    -Oily Body
    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Utilize AdditemMenu and search "Shibari"

    Credits:
    Predator

    31 downloads

    Updated

  2. Yiffy Age of Skyrim

    This mod turns all the humans in Skyrim into furries--with beast feet and beast schlongs.
     
    SSE version available here
    LE Version Here
     
    Details
     
    Each Skyrim race is transformed into a different animal race:
    Nord - Lykaios (Wolf) by KrittaKitty Imperial - Vaalsark (Jackal-ish) originally by Wolf of the Azar, updated by Bad Dog and Valehyena Breton - Fennec Fox by Jelly, new texture and adapted to Citrus mesh by Bad Dog Redguard - Kygarra (Hyena) by Wolf of the Azar, adapted to Citrus mesh by Bad Dog High Elf - Cheetah by Bad Dog, head mesh by NightroModzz Wood Elf - Tigers by Bad Dog, head mesh by NightroModzz Dark Elf - Panther by Bad Dog, head mesh by NightroModzz Orc - Saberlion by Bad Dog, head mesh by NightroModzz Khajiit - Khajiit Snow Elf - Snow Leopard Reachmen - Striped Hyenas by Valehyena Skaal - African Wild Dogs by Valehyena and BD
    The change is appearance only. Each race still has its vanilla race-specific buffs. You can also play as a dremora (panther-style) or snow elf.
     
    There's a Discord Server for discussion and what-all for those who are into that.
     
    Character Setup
     
    Check the "Dirt" slider on the canine races. I had more patterns than sliders so I put some overall face patterns there. I also co-opted some of the other sliders, so check around and see what they do. (The lips slider, for example, isn't really useful on furries so it generally does something else.) Also I put some earrings on the "brows" slider so you can mix them up with hair.
     
    Content Warning
     
    The base mod contains statues which are nude but not erotic. The SOS download adds a bunch of nudie load screens. Many of the paintings in that addon are erotic.
     
    Installation
     
    I recommend you start this on a new game. You're changing every race and every NPC mesh--Skyrim will probably freak if you try to load it over an existing game.
     
    The files are too big for LL (lots of race texture files). So get the file from the "Mirror" link in downloads.
    Version 10 Version 9  
    Upgrading from 9 to 10 is likely to break saves. If you want to try to preserve them, disable schlongs and digi, clean save, and then install 10.
     
    Load the prerequisites first:
    Skyrim Legendary Edition (all DLCs) SKSE RaceMenu RaceCompatibility PapyrusUtil (comes with Sexlab) Sexlab (optional) SOS (optional) A UNP or CBBE body (optional)  
    For YA itself, there are lots of files because lots of options. Just load up the ones you want, one after another in this order, from the mirror site. They are:
    01 Yiffy_Age - The base mod. Always. Plantigrade feet. Near-SFW--there are nude statues but that's all. Expects a UNP/vanilla body. 02 YA Digi - Digitigrade feet. Requires XPMSE and RaceMenu. Options: Skip this--platigrade feet, visible boots Install this--digitigrade feet, invisible boots but you still get the buffs Install but disable the ESP--bare feet are digitigrade, boots are planti and show normally MMG Digi Boots--add this for @MadMansGun's special digitigrade boots. If you enable the invisible boots, put this ESP after it. Boots will be invisible unless they're covered by MMG. You can play with different combinations without breaking everything, so decide what you like. 03 YA HDT Tails - Only use if you have HDT set up. The tails are awesome but they do have the usual stretching and bouncing you get with HDT and they can make your engine freak out. Limit frame rate to 60 or less if you load this. 04 YA SOS - The privy members. Requires SOS. DISABLE the SOS schlong esps to get only the furry schlongs. The sheath works on all females, the slit works on argonian females. For males, the default is a sheathing animal dingus but you can choose an anthropomorphic look if you prefer. You also get nudie load screens. YA_COSIO_Patch.7.1.0.0 - If you're using a CBBE body, credit to ASlySpyDuo.  
    One you have YA running, there are variants and options you can load if you choose. 
    YA Paintings - Makes sundry paintings from other mods furry (Dragonfall Castle, Legacy of the DB, Interesting NPCS, etc). And yiffy. NSFW.  Valehyena has done a bunch of extensions to YA. Check it out.  Patch files for other mods. Any mod that edits vanilla races or adds NPCs needs a patch. Check the patches subfolder and see if there's one available. The mod description links to the mod they are for, as does the description in the ESP itself. All patches are generally made to work with digitigrade feet, which means any boots in the mod become invisible. If you don't like that fire up TES5Edit and remove all boot ARMO and ARMA records from the patch. Deer NPCs -- If you stack my unglate races and want some of the vanilla NPCs in Falkreath to be deer, load that ESP after YA. XPMSE -- goes last. Don't enable the ESP if you don't want all that schmutz.  
    Female schlongs are set up as separate SOS schlongs. That way you can set the probability of female schlongs as you like, separate from the males. By default all the female hyenas get schlongs, because hyenas, but you can set up the other races so they sometimes or always have schlongs. There's a "no schlong" option for females so the SOS probabilities will work. Enable strapons in Sexlab (the default). In this version, SL handles them.
     
    I'm using a revealing armor in the screenshots. If you don't like to look at dick, don't load revealing armor and your furries will cover themselves up decently. If you don't like online synthetic beast sex, don't load the schlong addon and your furries will strip to underwear. In that mode, SOS and SexLab are not required. Load screens will be SFW. Some statues will be nude but not erotic.
     
    This mod is based on the work of the people who made the race mods! At this point all the assets except the Lykaios are mine, but YA wouldn't have happened without their inspiration. Please click on the links above and vote up their mods! It's the only reward a modder gets.
     
    Setting up HDT is just not easy. You need the right female body and the right armor. Check out Blaze's post on how to do this--it has pointers on some other HDT bodies.
     
    Other Furry mods
     
    I have other furry mods that you can stack with YA, if 8 or 9 furry races aren't enough for you. Load any of them before YA. 
    Horse Otter Bird & Bat Deer Note that Lykaios are already in YA, as are Cat Races.
     
    Sample Load Order
     
    Here's a minimal load order to get you started. Contains YA set up for sexytimes, with a few extra mods I recommend. Lower in the list loads later.
     
     
    Troubleshooting
     
    Things to try when your installation seems borked (thanks to ASlySpyDuo): 
     
    Q: WTF all my characters have animal heads but body is human plz help!!
    A: Something is overwriting Yiffy Age's changes. Make sure that nothing overwrites its files and race changes. Make sure the ESP loads as late as possible, just before alternate start mods.
     
    Q: All NPCs look like they should but I'm a half-human hybrid, this mod is broken!!1
    A: Unique player werewolf mods are incompatible, disable those.
     
    Q: tails are detaching from npc during animations what do
    A: Your skeleton is either broken or incompatible. (Re)install XPMSE.
     
    Q: Children are bald humans with floating eyes and mouths. I'm terrified.
    A: Killable children is incompatible since it modifies child race records.
     
     
    YA is a script-heavy mod, when schlongs and digi are loaded. The following ini settings may make your installation more stable:
     
    Incompatibilities
    Anything that makes major changes to races. So Requiem and such overhauls are not likely to work. Killable Children does not work. It also makes it possible to sex up children, so cut that shit right out. XPMSE isn't incompatible, but for the digitigrade skeleton I had to take a snapshot and they are updating all the time. It's possible you'll end up with a mod that wants a later skeleton than I provide. Any new human races. Inconsequential NPCs adds a teen race and they aren't handled properly without the patch. No Snow Under the Roof mod - messes up some statues, otherwise works. Mods that add NPCs generally do work, but the NPCs won't have any color variation or tattoos. SOS is the only male mesh supported. No Better Males or SAM or SOS Lite. Improved Open Face Helmets is redundant--the furries have open face helmets that suit their race.
    Version Numbering
     
    Just in case you're wondering what the version numbers mean...
     
    Uninstallation
     
    Don't, the impact is too high. Treat this mod like its own game.
     
    Old Versions
     
    Version 7 Version 8  
    Credits
    Blaze69 for major contributions: schlongs for the ladies, better texture files, kids, chasing bugs through dark corners of the Skyrim engine & more NightroModzz for great heads and feet Ranaline over at Nexus for assets from RS Children Overhaul Trado for the original Furry Age Fluffy, Jelly, KrittaKitty, Mickyan, Wolf of the Azar, ArcicCarnage for the furries Navida1 for Improved Closedfaced Helmets, which I borrowed some meshes from. Grimoas and Ratoboran for the Almighty Talos statue idea, which triggered way too much work PaulGreen and ChosenClue for scripting and nif help
    Go vote up their mods over on Nexus while you're there.

    47,029 downloads

    Updated

  3. Submissive Lola: The Resubmission LE/SE

    A highly updated version of the original Submissive Lola mod by alexvkj.  The mod was rebooted as The Resubmission by MrEsturk and Hexbolt8.  When MrEsturk became unavailable, I created this page to continue updates & support.  Same mod, with a new page to conveniently get updates.
     
    What Does It Do?
     
    The mod lets you turn a follower into a dominant personality in a consensual master-slave relationship (though there are optional non-consensual features, and you can even start by being bought as a slave).  You can optionally have a contract time to fulfill.
     
    Any playable race follower can become your owner, male or female, though custom followers with their own specialized frameworks might not work.  Male and female player characters are supported.  Some content is exclusively for female player characters, but most is not.  Dialog will change in many instances for male player characters.  You may specify your gender preference, and play a gay or lesbian character if you wish.
     
    Your progress in the relationship is measured with a submission score.  Initially only basic events are available, but as the score increases more and more events open up.  At the highest score level the events can be inconvenient (if you act like a submissive doormat, you get treated like one), so you might choose to avoid reaching the max score 100.
     
    Your dominant follower "owner" will call you Lola, regardless of your character's gender (there's a book with lore about that).  There is an automated process (described below) to change that name if you can use TES5Edit.  You can change your owner's title in the MCM if you don't care for Master or Mistress.
     
    Your owner rules you with a firm hand, but is often playful and teasing.  When you're made to do humiliating things, it's said that it's to help you admit your darkest desires, or to help you learn obedience, and both are for your own good.  You're like a valued pet.  And a sex slave.  Your owner understands the value of fantasy and imagination, and will sometimes suggest things that will never actually be done to you.  Above all, your owner wants your submission and obedience, not your gold.  Gold CAN play a large role in your relationship if you enable those features, or it can have no part of it.
     
    Installation
    - The main download SubmissiveLolaResubmission is required.  EsturkBooze is optional (details below).
    - Players should have at least one spanking animation, or the spanking scenes will be generic sex.  I recommend "Rydin Overlap Spanking".  LE version is here.  SE version is here.
    - This mod replaces any other Submissive Lola, including 1.1 on MrEsturk's old mod page.  Do not install two versions.  (Apparently Vortex thinks 1.1 and 2.x are different mods.  They are not.  This is a newer version of 1.1.)  You may update from 1.1 by following the update procedure below.  You cannot update from classic Submissive Lola or the old SE beta.
     
    Features
    - One installation that works with LE or SE out of the box, no conversions needed.
    - MCM with extensive customization options.
    - Compatibility with Devious Devices, though if you're wearing a ZAP device the mod will recognize it.
    - Support for custom collar and gag meshes & textures.  Or just use the collar of your choice from another mod.
    - If you have multiple followers, you can change which one is your owner at any time.
    - Prostitution events that use Radiant Prostitution if you have it (WraithSlayer and Gigolo versions both work), or a basic form is provided by the mod.
    - Gold sharing system.  Highly configurable.  Automatically split gold with your owner.  Pay your owner, or have your owner pay you!
    - Have your owner confiscate your keys, and some or all of your lockpicks.
    - Soft integration with Simple Slavery++.  Have a follower buy you and become your owner -- or buy you again if already your owner.
    - Mod events can cause Devious Followers Continued resistance loss (if installed).
    - Spanking and whipping as punishment, or as reward!
    - When your owner spanks you, a mod event is sent to Spank That Ass (if installed).
    - City-specific events.  Be displayed at the Riften slave market.  Have 3-way sex with a priestess in the Temple of Dibella.  Perform at the Bards College.  Naked.
    - Make embarrassing admissions (some of which might even be true) to strangers, and get punished if you don't say it right.
    - Make deliveries as a pony girl, with your choice of outfit color.
     
    How Do I Start?
     
    What is EsturkBooze?
     
    Updating (from 1.1)
     
    Compatibility
     
    Add-ons
     
    Changing "Lola"
     
    Credits
    alexvkj:  Creator of the original Submissive Lola mod.
    MrEsturk:  Rebooted the mod as The Resubmission, adding the MCM, new events, and the brown leather texture.
    MrEsturk:  Pony girl gear pink and blue colors from SLUTS.
    skyrimfet:  Pony girl amulet texture from Devious Training, used with permission.
    Roggvir:  EFF compatibility scripts for owner's "inventory" versus "container".
     
    Permissions
     

    12,805 downloads

    Updated

  4. Peril

    Peril is a death-alternative mod that allows the player to try to recover from defeat in combat. Enemies will punish the player and their allies if they continue to attack after their first defeat, stealing any and all items they carry, and doing more nefarious things if other mods are installed.
     
    Defeat
     
    After entering combat you can be defeated by your enemies after you and all your allies are bleeding out, or by pressing the Surrender Hotkey in the MCM. Without aid, you and your companions won't be able to recover from bleedout. If you give your allies potions or scrolls of healing, they may use them to get back on their feet. (This doesn't always work, so it's disabled by default.)
     
    After being defeated, one of your enemies will come up to you to start negotiations, if they're humanoid. If you're defeated by creatures, then you will have a prompt to try to distract them. If you move, draw your weapon, try to pickpocket, open a container, take any items, or exit dialogue before or during this parlay, then combat will start again, and your enemies won't bother trying to talk to you if you are defeated again.
     
    Parlay
     
    During parlay, you have few options to escape worse punishments. You can attempt to bribe your enemies with some gold or some of your carried gear. You can only offer your gear as a tribute if you are carrying some useful items, like lockpicks, health potions, or gems. If your enemy is a member of one of the holds, then you will have the option to surrender and be escorted to jail. (Currently, you're just taken to vanilla jail.) If you want to experience some of the worse punishments, you can pathetically plead for your life.
     
    Punishments
     
    If you are defeated twice by the same enemy, or grovel during negotiations, then you will be subject to some worse punishments by your enemies. Without any other mods installed, the punishments are mostly stealing certain items. Either all of your carried gold could be stolen, all of your potions, scrolls, soul gems, etc. could be stolen, your weapons could be taken, and you could be stripped completely bare of all items, including quest items. The relative weights for these punishments can be set in the MCM
     
    The last two punishments will only happen if you are at a dungeon that has had a Stolen Items container placed inside. These containers are placed right next to the end chest of the dungeon. These containers don't respawn, so, any quest items or unique equipment can be recovered if you return to clear the dungeon.
     
    If you have SexLab installed, then your enemies may rape you, one of your companions, or will force one of your allies to rape you. Again, the rates for these punishments can be set in the MCM.
     
    If you have Devious Devices installed, then you and your allies can be bound in either chastity devices, or heavy restraints.
     
    Escape
     
    After parlay or punishments, you will be given 30 seconds to flee the area before combat starts again. If you draw your weapon or try to loot or steal anything, then combat will start before then.
     
    If you want to avoid punishments completely, then you will either need to kill all of the enemies you face, or flee until you're roughly 60 meters away from them before you are defeated.
     
    Compatibility
     
    This mod shouldn't be used with other defeat mods under most circumstances. However, other modders can temporarily shut down this mod if they need to for certain scenarios. To do this, they should call the following papyrus command before combat starts in their scenario:
     
    if(Game.GetModByName("Peril.esp") != 255) (Game.GetFormFromFile(0x008AC2, "Peril.esp") as GlobalVariable).SetValue(0) endIf  
    This will prevent Peril from starting a defeat scenario when combat starts. After the external scenario is completed, the above command should be used to reset the global variables value back to 1, which will re-enable Peril's defeat system.
     
    Future Updates
     
    This mod is going to be developed at a slow pace. One of the reasons I decided to make my own defeat mod, first with Dragonborn in Distress, and now with Peril, was because every other defeat mod consistently failed during defeat scenarios. So, I'm developing this mod with the hope that every defeat scenario will work every single time. For that to happen I have to plan these mods out carefully, which takes a lot of time.
     
    Changelog:
     

    2,686 downloads

    Updated

  5. Corruption

    An extensive addiction mod with extreme customizing options and compatibility.
     
     
    Overview:
     
    Corruption is a catch-all mod for addictions, implementing as many as I could think of in a single system. The addictions range from substance abuse like alcoholism and drug addiction, to sexual fetishes like fellatio and bondage, to becoming to addicted to daedra and submitting to them as their plaything. All addictions are controlled and monitored by three character traits, Withdrawal, Addiction, and Corruption, as well as a shared trait Trauma. These determine gameplay benefits and penalties, can cause disturbing thoughts, and make your character act spontaneously without your control.
     
    Trauma is increased by entering bleedout or by being raped. When it is high enough it will cause disturbing thoughts and some gameplay penalties like lower experience rate, increased spell costs, and debuffed crafting skills. These penalties can be disabled in the MCM if they are too extreme for your playstyle. Trauma decays overtime, also configurable in the MCM, but can also be cured by increasing your Corruption in an addiction.
     
    Corruption is the trait that measures how far gone you are to an addiction. Every time you commit an addictive action, drinking a beer, wearing a chastity belt, fucking an atronach, your Corruption will increase. Your Corruption also increases through other actions, eating certain ingredients or lingering in certain places can increase your Corruption passively. Increasing Corruption through an addictive action decreases your Trauma at a 1:1 ratio if your Corruption is above a threshold.
     
    Your Corruption starts below zero, and naturally decays if you keep it below zero. If you become so lost in an addiction you get your Corruption above zero, then it becomes permanent, only cured by offering gems at a Divine's Shrine. However, becoming so invested in an addiction will also cause some gameplay benefits. Many addictions will cause some physical change to your character at high Corruption, this can be disabled in the MCM for each addiction.
     
    Addiction is the trait that measures how currently addicted you are to some action or substance. Addiction is increased by performing addictive actions, moreso when traumatized, and decays overtime, increasing Withdrawal at a 1:1 ratio. However, Addiction is bounded by your Corruption, unable to fall below it. So, your Withdrawal may constantly increase when at a positive Corruption. Both Addiction and Withdrawal determine how likely your character is to act spontaneously.
     
    Withdrawal is the trait that measures how badly you need some addictive substance or action. Withdrawal is increased when Addiction decays, by a 1:1 ratio, and decreases when performing addictive actions. Withdrawal also decays naturally if Addiction is at zero. Allowing your Withdrawal to increase will cause some disturbing thoughts and debilitating effects. Both Addiction and Withdrawal determine how likely your character is to act spontaneously.
     
    The rate at which these four traits change can be customized in the MCM. More details are listed in the MCM for each addiction's benefits, penalties, and transformations.
     
    List of Addictions:
     
    This is the current list of implemented addictions, and their transformations. All addictions start disabled, and must be enabled through the MCM menu.
     
    Alcoholism:
    Addiction to drinking alcohol. High Withdrawal causes you to spontaneously take and drink alcohol you see or are carrying. This can be prevented by wearing a closed gag.
    High Corruption gives you a beer belly. (Requires NIOverride and Bodyslide Morphs)
    Corruption can be decreased by placing gems at a Shrine of Mara.
     
    Dosing:
    Addiction to consuming skooma, moonsugur, lactacid (If Milk Mod Economy is Installed), and other drugs. High Withdrawal causes you to spontaneously take and consume drugs you see or are carrying. This can be prevented by wearing a closed gag.
    High Corruption causes emaciation. (Requires NIOverride and Bodyslide Morphs)
    Corruption can be decreased by placing gems at a Shrine of Mara.
     
    Feederism:
    Addiction to eating decadent and valuable food. High Withdrawal causes you to spontaneously take and eat food you see. This can be prevented by wearing a closed gag.
    High Corruption causes weight gain. (Requires NIOverride and Bodyslide Morphs)
    Corruption can be decreased by placing gems at a Shrine of Mara.
     
    Kleptomania:
    Addiction to stealing valuable items. High Withdrawal causes you to spontaneously take valuable items you see. This can be prevented by wearing wrist restraints.
    Corruption can be decreased by placing gems at a Shrine of Stendarr.
    Objectification (Requires Devious Devices):
    Addiction to wearing bondage devices or concealing masks. High Withdrawal causes you to spontaneously equip bondage devices you are carrying.
    Corruption can be decreased by placing gems at a Shrine of Stendarr.
     
    Exhibitionism:
    Addiction to being nude or wearing skimpy clothing. High Withdrawal causes you to spontaneously strip off non-skimpy clothing and make you reluctant to wear non-skimpy clothing. This can be prevented by wearing wrist restraints.
    Corruption can be decreased by placing gems at a Shrine of Dibella.
     
    Lactation (Requires SexLab or Milk Mod Economy):
    Addiction to being milked or having your breasts suckled. High Withdrawal causes you to spontaneously use nearby milk pumps and to spontaneously attempt to force others to suckle you. This can be prevented by wearing wrist restraints, a chastity bra, or a bondage suit.
    Withdrawal is capped by your current milk percent.
    High Corruption increases the size of your nipples. (Requires NIOverride and Bodyslide Morphs)
    Corruption can be decreased by placing gems at a Shrine of Zenithar.
     
    Cum Bathing (Requires SexLab):
    Addiction to feeling cum on your chest and body. High Withdrawal causes spontaneous attempts to sexually force yourself on men and male creatures. This can be prevented by wearing a chastity bra.
    Withdrawal is capped by either arousal or Corruption, whichever is highest.
    High Corruption causes breast expansion. (Requires NIOverride and Bodyslide Morphs)
    Corruption can be decreased by placing gems at a Shrine of Dibella.
     
    Cum Guzzling (Requires SexLab):
    Addiction to performing fellatio. High Withdrawal causes spontaneous attempts to suck off men and male creatures. This can be prevented by wearing a closed gag.
    Withdrawal is capped by either arousal or Corruption, whichever is highest.
    High Corruption plumps your lips.
    Corruption can be decreased by placing gems at a Shrine of Dibella.
     
    Vaginal Sex (Requires SexLab):
    Addiction to normal vaginal sex. High Withdrawal causes spontaneous attempts to sexually force yourself on others. This can be prevented by wearing a chastity belt or a vaginal plug.
    Withdrawal is capped by your arousal.
    High Corruption thickens your legs. (Requires NIOverride and Bodyslide Morphs)
    Corruption can be decreased by placing gems at a Shrine of Dibella.
     
    Anal Sex (Requires SexLab):
    Addiction to anal sex. High Withdrawal causes spontaneous attempts to sexually force yourself on others. This can be prevented by wearing a chastity belt that doesn't allow anal sex or an anal plug.
    Withdrawal is capped by your arousal.
    High Corruption plumps your ass. (Requires NIOverride and Bodyslide Morphs)
    Corruption can be decreased by placing gems at a Shrine of Dibella.
     
    Furry Sex (Requires SexLab):
    Addiction to sex with Khajiit, werewolves, and furry animals. High Withdrawal causes spontaneous attempts to sexually force yourself on Khajiit and furry animals. This can be prevented by wearing a chastity belt or wrist restraints.
    Withdrawal is capped by your arousal.
    High Corruption causes you to grow fur, a tail, and cat ears. (Requires Furry Transformation Files)
    Corruption can be decreased by placing gems at a Shrine of Kynareth.
     
    Scaly Sex (Requires SexLab):
    Addiction to sex with Argonians and dragons. High Withdrawal causes spontaneous attempts to sexually force yourself on them. This can be prevented by wearing a chastity belt or wrist restraints.
    Withdrawal is capped by your arousal.
    High Corruption causes you to grow scales, a tail, and horns. (Requires Scaly Transformation Files)
    Corruption can be decreased by placing gems at a Shrine of Kynareth.
     
    Teratophilia (Requires SexLab):
    Addiction to sex with humanoid monsters like falmer, giants, hagravens, and trolls. High Withdrawal causes spontaneous attempts to sexually force yourself on them. This can be prevented by wearing a chastity belt or wrist restraints.
    Withdrawal is capped by your arousal.
    High Corruption causes a monstrous transformation that gives you black marks on your skin. (Requires Monster Transformation Files)
    Corruption can be decreased by placing gems at a Shrine of Talos.
     
    Formicophilia (Requires SexLab):
    Addiction to sex with giant insects like frostbite spiders and chaurus. High Withdrawal causes spontaneous attempts to sexually force yourself on them. This can be prevented by wearing a chastity belt or wrist restraints.
    Withdrawal is capped by your arousal.
    High Corruption causes a insectoid transformation that gives you chitinous spine. (Requires Insect Transformation Files)
    Corruption can be decreased by placing gems at a Shrine of Talos.
     
    Xenophilia (Requires SexLab or Estrus Chaurus+):
    Addiction to sex with tentacled creatures. High Withdrawal causes spontaneous attempts to sexually force yourself on them, and cause spontaneous tentacle attacks in caves. This can be prevented by wearing a chastity belt or wrist restraints.
    Withdrawal is capped by your arousal.
    High Corruption causes you to grow fish scales. (Requires Tentacle Transformation Files)
    Corruption can be decreased by placing gems at a Shrine of Talos.
     
    Daedraphilia (Requires SexLab):
    Addiction to sex with the daedra. High Withdrawal causes spontaneous attempts to sexually force yourself on them. This can be prevented by wearing a chastity belt or wrist restraints.
    Withdrawal is capped by your arousal.
    High Corruption causes you to grow horns and causes your skin to split. (Requires Daedra Transformation Files)
    Corruption can be decreased by placing gems at a Shrine of Akatosh.
     
    Necrophilia (Requires SexLab):
    Addiction to sex with the undead. High Withdrawal causes spontaneous attempts to sexually force yourself on them. This can be prevented by wearing a chastity belt or wrist restraints.
    Withdrawal is capped by your arousal.
    High Corruption causes your skin to crack and become grey. (Requires Undead Transformation Files)
    Corruption can be decreased by placing gems at a Shrine of Arkay.
     
    Agalmatophilia (Requires SexLab):
    Addiction to sex with automatons. High Withdrawal causes spontaneous attempts to sexually force yourself on them. This can be prevented by wearing a chastity belt or wrist restraints.
    Withdrawal is capped by your arousal.
    High Corruption causes you to transform into a living china doll. (Requires Automaton Transformation Files)
    Corruption can be decreased by placing gems at a Shrine of Julianos.
     
    Arborphilia (Requires SexLab):
    Addiction to sex with spriggans. High Withdrawal causes spontaneous attempts to sexually force yourself on them. This can be prevented by wearing a chastity belt or wrist restraints.
    Withdrawal is capped by your arousal.
    High Corruption causes you to transform into a dryad. (Requires Spriggan Transformation Files)
    Corruption can be decreased by placing gems at a Shrine of Kynareth.
     
    A Note on Transformations:
     
    The transformations of latter addictions (Furry Sex - Arborphilia) are very resource heavy, so I included them in separate downloads. Download only the ones you want in your game.
    Also, these transformation files are based off of the textures provided by the UUNP versions of All-in-One HDT Animated Pussy, if you use different body textures, you will have a neck seam.
     
    These transformations are only available for vanilla human, elven, and orc races, can only trigger if the player character doesn't have a "skin model" applied, and also only trigger after sleeping.
     
    Compatibility:
     
    This mod only requires the base game for basic functionality, and doesn't modify any vanilla forms, so it should be compatible with almost everything, and with every mod list. The DLC and any other mods that are used by this mod can be installed beside it without any need for patches, with the exception of a DLC patch needed for the latter addictions. (Furry Sex - Arborphilia)
     
    The only mods that can cause compatibility issues are mods that change the player's "Skin" model, as that will prevent some transformations from happening.
     
    The following mods are supported and add to the experience:

    SexLab (Why do I even need to link this?)
    SexLab Aroused Redux
    Devious Devices Integration or Devious Devices 5.0
    Milk Mod Economy
    Estrus Chaurus+
     
    Third-Party Mod Support:
     
    The spontaneous addictive actions added by this mod can break other mods, like capture and slavery mods. So, I've added mod events for other mod authors to use that stop addictive actions. There is also an MCM toggle option to disable addictive actions as well.
     
    To stop addictive actions, simply send the mod event:
     
    SendModEvent("CorruptionStartBlock")  
    To re-enable addictive actions, send the mod event:
     
    SendModEvent("CorruptionStopBlock")  
    Mod authors should also register for the mod event "CorruptionPromptBlock", when this mod event is triggered, it means another mod has re-enabled actions. If your mod still needs actions to be blocked, send "CorruptionStartBlock" again.
     
    Credits:
     
    All-in-One HDT Animated Pussy
    Eyes of Aber
    Astaroth Horns Redone
    China Doll Race
    Half Dragon Race
    Homumkul Race
    Dagi-Raht Race Reborn
    Naiad Race
    TDN Equipable Horns
    Xenius Otherwordly Beings
     
    Thanks to everyone who posted on my writing suggestions thread for this mod!
     
    Change Log:
     

    9,240 downloads

    Updated

  6. My Followers Pack 5 - Standalone Followers - LE / SE

    This mod has been officially released. I hope you enjoy this fifth merged pack.
     
    Thank you for all the support! I hope you're all staying safe ❤️ 
     
    Read Helia's story here. Read Isabella's story here. Read Leah's story here. Read Oasis' story here.  
    >> Check the outfits list here <<
     
     


     
     

     
    Followers: Helia, Isabella, Leah, Linn and Oasis.
    Level: 10 and will level up with the player.
    Marriageable: Yes.
     
    They wear the following clothes/armor:
    Helia → Companion's armor / Dawnbreaker Isabella → Fine clothes / Steel sword Leah → Archmage robes / 2x Ebony daggers Linn → Elven armor / 2x Elven daggers Oasis → Tavern clothes / 2x Scimitars
    I've personally tested this mod in both LE and SE versions. Both work fine on my end. If you find any problem/bug, please report it to me (screenshots may be of help).
     
     

    Helia - Outside Kilkreath's Temple, Solitude.
    Isabella - East Empire Company Docks, Solitude.
    Leah - Wandering around Shor's Stone.
    Linn - Sky Haven Temple.
    Oasis - Sleeping Giant Inn, Riverwood.
     
     

     
    A skeleton that supports the body physics (SE or LE). HDT-SMP (SE) / HDT (LE).  
     

    Body - Bodyslide Studio/3BA  - SE / LE
    Skin -  Leyenda Skin  - SE / LE
    Brows - Enhanced Brows  - SE / LE
    Eyes - The Eyes of Beauty - SE / LE
    Hair - KS Hairdo's  - SE / LE
    ENB - Rudy ENB  - SE / LE

    2,668 downloads

    Updated

  7. My Followers Pack 4 - Standalone Followers - LE / SE

    This mod has been officially released. I hope you enjoy this fourth merged pack.
     
    Thank you for all the support! I hope you're all staying safe ❤️ 
     
    Read Adasha's story here. Read Iliss' story here. Read Juliet's story here. Read Miane's story here. Read Vivi's story here.  
    >> Check the outfits list here <<
     
     

     

     
     

    Followers: Adasha, Iliss, Juliet, Miane and Vivi.
    Level: 10 and will level up with the player.
    Marriageable: Yes.
    Adasha and Miane carry two scimitars, Juliet carries a steel dagger, Iliss carries two daedric daggers and Vivi carries the Dawnbreaker.
     
    They wear the following clothes/armor:
    Adasha & Miane → Redguard outfit.
    Iliss → Dark Brotherhood armor.
    Juliet → Jarl outfit.
    Vivi → Psijic robes.

    I've personally tested this mod in both LE and SE versions. Both work fine on my end. If you find any problem/bug, please report it to me (screenshots may be of help).
     
     

    Adasha - The Sea Squall, Dawnstar.
    Iliss - Outside Dark Brotherhood Sanctuary, Falkreath.
    Juliet - Blue Palace, Solitude.
    Miane - Outside Jarl's Longhouse, Falkreath.
    Vivi - The Bee and Barb, Riften.
     
     

     
    A skeleton that supports the body physics (SE or LE). HDT-SMP (SE) / HDT (LE).  
     

    Body - Bodyslide Studio/3BA  - SE / LE
    Skin -  Leyenda Skin  - SE / LE
    Brows - Enhanced Brows  - SE / LE
    Eyes - The Eyes of Beauty - SE / LE
    Hair - KS Hairdo's  - SE / LE
    ENB - Rudy ENB  - SE / LE

    2,624 downloads

    Updated

  8. My Followers Pack 3 - Standalone Followers - LE / SE

    This mod has been officially released. I hope you enjoy this third merged pack.
     
    Thank you for all the support! I hope you're all staying safe ❤️ 
     
    Read Chihako's story here. Read Keyla's story here. Read Sharon's story here. Read Veris's story here. Read Zeila's story here.  
    >> Check the outfits list here <<
     
     

     
     

     
    Followers: Chihako, Keyla, Sharon, Veris and Zeila. Level: 10 and will level up with the player. Marriageable: Yes. Chihako and Veris carry a dagger. Veris is the only one who knows some spells (due to her vampirism). I've personally tested this mod in both LE and SE versions. Both work fine on my end. If you find any problem/bug, please report it to me (screenshots may be of help).  
     

    Chihako - Winking Skeever Inn (upper zone), Solitude.
    Keyla - Jorvaskrr, Whiterun.
    Sharon - Hall of the Elements, College of Winterhold.
    Veris - Alva's Cellar (inside Alva's House), Morthal.
    Zeila - Honningbrew Meadery, Whiterun.
     
     

     
    A skeleton that supports the body physics (SE or LE). HDT-SMP (SE) / HDT (LE).  
     

    Body - Bodyslide Studio/3BA  - SE / LE
    Skin -  Leyenda Skin  - SE / LE
    Brows - Enhanced Brows  - SE / LE
    Eyes - The Eyes of Beauty - SE / LE
    Hair - KS Hairdo's  - SE / LE
    ENB - Rudy ENB  - SE / LE

    5,052 downloads

    Updated

  9. My Followers Pack 2 - Standalone Followers - LE / SE

    Second follower pack released! After some days of testing it with no problems, this mod will be released. I hope you enjoy this second merged pack.
     
    Thank you for all the support! I hope you're staying safe at home ❤️ 
     
    Read Aqua & Bella's story here and here. Read Kamako's story here. Read Julie's story here. Read Seranya's story here. Read Ursula's story here.  
    >> Check the outfits list here <<
     
     

     

     
    Followers: Aqua, Bella, Julie, Kamako, Seranya and Ursula. Level: 10 and will level up with the player. Marriageable: Yes. They don't carry anything, except for Julie, Kamako and Seranya, who carry some weapons (a paralysis staff, an akaviri katana and an elven greatsword). I've personally tested this mod in both LE and SE versions. Both work fine on my end. If you find any problem/bug, please report it to me (screenshots may be of help).  
     

    Aqua & Bella - Temple of the Divines, Solitude.
    Julie - Arch-Mage's Quarters, College of Winterhold.
    Seranya - Thalmor Embassy, Northwest of Solitude.
     
    Kamako - Temple of Mara, Riften.
    Ursula - Eldergleam Sanctuary, between Windhelm and Riften.
     
     

     
    A skeleton that supports the body physics (SE or LE). HDT-SMP (SE) / HDT (LE).  
     

    Body - Bodyslide Studio/3BA  - SE / LE
    Skin -  Leyenda Skin  - SE / LE
    Brows - Enhanced Brows  - SE / LE
    Eyes - The Eyes of Beauty - SE / LE
    Hair - KS Hairdo's  - SE / LE
    ENB - Rudy ENB  - SE / LE

    4,423 downloads

    Updated

  10. My Followers Pack 1 - Standalone Followers - LE / SE

    First follower pack released! After some days of testing it with no problems, this mod will be released. For this one I used RaceMenu instead of ECE as I usually did. ECE has been giving me some headaches when I had to export the head and RaceMenu works better for me in that matter. From now on, I'll be using RaceMenu again for my characters. This means I've remade their faces from the start, but I tried to make both versions as close as I can.
     
    I hope you enjoy this first merged pack.
     
    Thank you for all the support! I hope you're staying safe at home ❤️ 
     
    Read Alana's story here. Read Anuketh's story here. Read Luna's story here. Read Myrina's story here. Read Yumiko's story here.  
    >> Check the outfits list here <<
     

     
     

    Followers: Alana, Anuketh (now with elf ears on both versions), Luna, Myrina and Yumiko. Level: 10 and will level up with the player. Marriageable: Yes. They all carry a steel dagger except for Myrina, who carries a steel greatsword. I've personally tested this mod in both LE and SE versions. Both work fine on my end. If you find any problem/bug, please report it to me (screenshots may be of help).  
     

    Alana - Abandoned Shack, between Morthal and Solitude.
     
    Anuketh - The Ratway, Riften.
    Luna - The Bee and Barb Inn, Riften.
    Myrina - Castle Dour, Solitude.
    Yumiko - Temple of Dibella, Markarth.
     
     

     
    A skeleton that supports the body physics (SE or LE). HDT-SMP (SE) / HDT (LE).  
     

    Body - Bodyslide Studio/3BA  - SE / LE
    Skin -  Leyenda Skin  - SE / LE
    Brows - Enhanced Brows  - SE / LE
    Eyes - The Eyes of Beauty - SE / LE
    Hair - KS Hairdo's  - SE / LE
    ENB - Rudy ENB  - SE / LE

    3,772 downloads

    Updated

  11. Bad Dog's Birds

    This mod adds flying bird, bat and gryphon races to Skyrim for PCs and NPCs. Birds have all-new avian heads and head parts (crests, ears, horns because why not) with complete chargen and expression morphs. Crests and ears show expressions. Birds have claw hands and feet. They have wings courtesy of "Animated Wings Ultimate" by Anton over on Nexus. Birds have privy members if you want them.
     
    There's enough variety in the parts to create a wide range of birds: ravens, eagles, songbirds, parrots, Skeksis. Bats come in leaf-nose and flying fox varieties. 
     
    Privy members use my "hoodies" mechanism to extrude from a slit in the crotch. The griffons have a cat peen. Lady griffons can have a peen too, if that's what you like. There was a lot of discussion when I was developing this mod about whether birds get tits. I said no, because birds. Others said yes, because titties are never a bad thing. So now they're an option.
     
    Clawfeet use my adaptation of the high heels mechanism to give digitigrade feet, if you choose that option. Don't try to put boots on them--the birds will just take them off again. 
     
    SE version here.
     
     
    Details
     
    Get the mod from here because it's big for LL
     
    In this version
     
    Ulri (raven), Eagle, Griffon, Songbird, and Talis/vulture races. I haven't done anything fancy with the races, just gave them each a different set of perks and abilities so you have something to play with. Use the racemenu setup to get your PC looking as you like. There are a few sliders that don't do anything, but most of them are useful and some of them are intuitive. The races have presets showing some of what you can do. Bats! Various face shading. There's a dirt texture that gives you dark ears. Ear shape is on the mouth morph. Sorry about that. Maybe I'll be arsed to make a separate racemenu slider. The eye depth slider changes the size of the eyes from tiny to large. Only choose bat eyes if you use this. (I can't keep Racemenu from showing you khajiit eyes as well.) There are a few different complexions, for leaf noses and fox noses, and for furry ears or the big bat ears. You want to select a complexion that works with your nose. Muzzle/nose tints are in three places; "laugh lines" for the muzzle, "eyeliner" for the part around the nose, and "nose" for the nose itself. The leaf nose uses eyeliner + nose; the fox nose uses nose only, and you'll want the muzzle and "eyeliner" to match to cover the whole muzzle. There's a separate digitigrade feet patch. Base mod is plantigrade bird feet, so you can wear boots. I think if you wear open-toed boots it looks weird. So don't. With the digitigrade patch, NPCs will take boots off. Genitals for all races. Griffons get cat peens. Birds and bats get a new mesh by ModMansGun--say what you think of it. Bats can have an SOS bat-type schlong or a Hoodie canine-type sheath. NPC file. Load it up to have bird or bat followers. Adds a flock of birds of each race in a different place in Skyrim. Bird followers fly when you do and will fight from the air. Find their campsite or wait for them at an inn to recruit them. Most are friendly so you can just ask one to join you. As with the races I haven't tried to be really creative but they should be adequate followers with a range of abilities. There's a book in each camp that gives you some details on the races and adds markers for the camps to your map. A few birds with wings take up a lot of room, so if you're running a mod that adds a bunch of NPCs to inns you may find them awfully crowded in the evening. Ulri - Camp in the saddle between the exit from the Helgen cave and the south gate to Falkreath. They go to the Sleeping Giant Inn in the evening. Eagle - Camp just southwest of the Thalmor Embassy. Relax at the Winking Skeever in the evening. Griffon - Camp on a rocky outcrop on the plains between Whiterun and Rorikstead. At the Rorikstead inn in the evening. Songbirds - Camp southwest of Falkreath, right up against the mountain range. At Dead Man's Drink in the evening. Talis - Camp in the badlands of Eastmarch south of Kynesgrove. At Braidwood Inn in the evening.  Bats - Cave southeast of Markarth. They bum around Markarth in the afternoons and congregate in the Sliver-Blood Inn in the evening.  
    Wings and Flying
     
    lDelta6l has updated the flying mods and it's pretty much fabulous. Wings are much easier for me to handle, so each race gets their own wings on startup, no need for potions. Flying is pretty intuitive and the animations are really nice. There are no collisions while flying and you really zoom along, but that's tolerable.
     
    Wings and flying are optional if you don't want to hassle with all that.
     
    Problems and Issues
     
    There are some glitches with the flying. Generally just fiddling--pausing in the air, going into and out of sneak on the ground--fixes them. No collisions while flying. Don't fly into things, it's bad. Don't expect kissing animations--or blow job animations--or drinking from a cup animations--to work at all reasonably with a beak. Sucks to be a bird.  
    Installation
     
    Install in this order:
    Sexlab if you want it SOS if you want the schlongs RaceCompatibility Animated Wings Ultimate depends on the following. Install according to AWU's instructions: Flying Mod Flying Mod Overhaul Flying Mod Rework Animated Wings Ultimate Birds of Skyrim - doesn't matter where it goes in your load order Always enable BDBirds.esp If you want to fly, enable BDBirdWings.esp. Without that there's no wings and no dependency on AWU. Don't enable BDBirdsLAL.esp. That's legacy, might go back to it if there's a reason to. --optionally-- Birds of Skyrim Digi - load this up after the base mod if you want digitigrade feet. Note they don't work well with boots--just go barefoot.  Birds of Skyrim Schlongs - for the dicks Enable BDBirdSchlongs.esp and BadDogSchlongCore.esm for the bird dicks and bat sheath. These are all hoodies. Enable BDBatSOS.esp for the special bat schlong. It's a regular SOS schlong.  Birds of Skyrim NPCs - For followers. Birds of Skyrim Titties - for bird tits.  
    Wait, you're NOT DONE! Before you can fly, you have to do the following:
     
    Start the game, get out of character edit, let MCM do its thing Go to the AWU mod page and set the control keys. I use "G" held for 1.5 seconds as the wing toggle button and "G" tapped twice as the flight button. Then from the Powers menu, use the "Wings" power. Your wings will disappear. From the Powers menu, use the "Endow <something> Wings" power. (The name is different depending on your race.) Your wings will come back. Now you can fly.  
    You just have to do that once at the beginning of the game. From then on, you can just fly. 
     
    Note your own wings may not have color at first. Go through a load door or save/load and that should be fixed.
     
    Good with this mod
    Open Cities of Skyrim -- you should be able to fly over the walls when you're a bird DynDOLOD -- Up in the air, your eyes are on the horizon. You should be able to see what's out there. Look in the DynDOLOD manual about how to handle Shrine of Azura replacers and do what it says. Also there are special instructions for handling Open Cities.  
    Credits
     
    Ulri and Talis races are the invention of @GDelscribe - appearance and lore follow their design.  Erect schlong by @MadMansGun  
    For Modders
     
    The birds (not the bats) have tintmasks in 256 and 2048 sizes. By default, the size is 2048 so you can set up your characters in RaceMenu. If you're creating NPCs you need the smaller files--navigate to the tintmask folder and copy the contents of the subfolder Size256 up to the parent folder. That way CK won't freak.
     
    Getting the NPCs to have colored wings was a trick, because the skin color isn't reliably applied to the wings, so wing color has to be baked in. There are a set of keywords "BDB_Keyword_<some color>". If you give your NPC one of those keywords, the  wings script will apply wings of the right color.
     

    15,680 downloads

    Updated

  12. Anub's animation dump (REBORN)

    Hi all, you know me by now. I make sex animations for Sexlab. You can download em here.
    New previews will be posted in the thread if requested (Old were lost in Tumblr purge)
     
    Please support me via PATREON or SUBSCRIBESTAR if you like me to continue my work.
     
    https://www.patreon.com/anubiss2167
    https://subscribestar.adult/AnubiSs2167
     
    Fastest wasy to contact me is on discord:
    https://discord.gg/yqXpYj9
     
    To install those animations you need Sexlab animation loader:
    http://www.loverslab.com/files/file/2488-sexlab-animation-loader/
     
    Animation are devided into 3 packs:
     
    Human animations:

    Creature animations:
     
     
     
     

    488,603 downloads

    Updated

  13. Racoonity's Workshop: requested UUNP HDT conversions

    🦝 Conquer the Earth... Destroy all humans... The RACOONITY will REIGN SUPREME... 🦝
     

     
    🦝 What? Oh!
    Hi everyone, I'm Racoonity and this is where I'm going to keep requested conversions. 😀
     
    I'll convert anything as long as:
    1) the original authors gave permission or are willing to; (🦝 Duh, you don't say... Who wrote that? Charlie?)
    2) I like them enough. Don't be afraid to ask though, I have pretty low standards; (🦝 WHAT?! Gimme that! *BONK!* 🦝Ouch!🤕)
    3) no racoon gets hurt! (🦝Now, that's better!  🦝But you just hurt me... 🦝Silence!)
    4) you post a link or a screenshot of the conversation, if you ask for permission on your own. (🦝 And in that case, I'd say "thanks". 😉)
     
    I'll keep them sorted by mod author, who I am thanking for their great work! Skyrim would be a much more boring place without you!
    And I'm talking about all mod authors, not only the ones listed here. 😀
     
     
     
      ⚠️WARNING⚠️
     
    If you need help to fix issues, feel free to ask, I'll do all I can! (🦝 Or at least, all I know I can do. 🦝 But that's the same thing! 🦝 I guess it's a matter of shades...)
     
    Though do these things first, please:
     
           0. restart your computer; (🦝No! Don't do it! I was kidding! 🤣  🦝 You see boss? You can be funny too if you want!  🦝 I gue... What?! No! Shut up, Charlie!)
    be sure that all the outfits from my conversion have been built in BodySlide; check if your base body has been built on the same preset of the outfits from my conversion; (🦝 hands and feet too, of course) send me or post your xml preset; be specific in your report; (🦝I am ashamed of myself for even having to write this 😓) post a screenshot; (🦝 if you don't feel like writing a lot 🤣) (🦝something else that will come to my mind later 😅).  
     
     
     
    atomec:
    Blades Hakama requested by sickomusiclovers
    Original: Blades Hakama
     
     
    FromSoft / Azraille:
    Faraam Knight requested by AnzoCaio and Gargolon
    Original: ComfyKnight
     
     
    Garuda B.;
    Aqua's Dress from "Kono subarashii sekai ni shukufuku o!" requested by Aequus
    Original: KonoSuba Aqua's Dress UNPB by GarudaB.
     
     
    jmenaru:
    Alyn Shir requested by LordDragon
    Original: Alyn Shir Armor - CBBEv3 - UNP - UNP-BBP
     
     
    justice123:
    Alduin's Scales requested by AnzoCaio
    Original: Alduins Scale Armor
     
     
    Krista / Trevor07:
     Female Vampire Lord Armor  requested by Teruke
    Original: Female Vampire Lord Armor for 7BO
     
     
    KURESE:
    Inner Wear requested by Gräfin Zeppelin
    Original: R18Pn Set - Inner Wear Set for UNP and CBBEV3
     
     
    Modtype:
    Santa Robes requested by Aequus
    Original: Skyrim Santa Robes
     
     
    Nausicaa:
    Shadowrun requested by fahrockza
    Original: Schatten lauf Armor - CBBE By Nausicaa
     
     
    newmiller:
    Bikini and Skirt requested by AnzoCaio
    Original: Bikini and skirt CBBE
     
     
    Nzymia / Stillsnow1234:
    Daring Armor of Intrigue requested by tuxagent7
    Original: Daring Armor of Intrigue CBBE BS LE
     
     
    poix:
    WARFRAME requested by phrompy
    Original: Warframe port
     
     
    plunket:
    DRAGON MAIDENS requested by zapdragon 
    Original: Sacrificial Maidens - UNP Shift and Bloomers
     
     
    sirwho:
    Ancient Greek Armor requested by AnzoCaio
    Original: Ancient Greek Steel Armor UNP
     
    shimaneko:
    Gymnastics Leotard requested by wren888
    Original: Gymnastics Leotard -CBBE
     
     
    Sub63:
    Daring Gigaduex Outfit requested by Darcaan2012
    Original: Daring Gigaduex Armor Set CBBE HDT BS NIO - LE Backport
     
     
    Team TAL:
    Sacra requested by sickomusiclovers
    Original: [LE] BDOR Sacra by Team TAL
     
     
    t.ara:
    Supertight Body requested by Hanshurtig11
    Original: Supertight Body CBBE-HDT V.1.01
     
     
    Ultracricket / mrheadhopper:
    Snow White Armor requested by Gargolon
    Original: Snow White Armor by Ultracriket
     
     
    🦝 Well, for the next ones I couldn't find an author, so I'll keep them sorted by requester, instead.
     
    Salome Dress requested by Teruke
    Original: Salome Dress
     
     
     

    1,868 downloads

    Updated

  14. Racoonity's Wardrobe: UUNP HDT conversions

    🦝 Conquer the Earth... Destroy all humans... The RACOONITY will REIGN SUPREME... 🦝
     

     
    🦝 What? Oh!
    Hi everyone, I'm Racoonity and my racoon slaves have... ehm, I mean... I have recently learned how to convert outfits with Outfit Studio. ☺️
    This makes me so happy, that I decided to share them... it...
    😅 Well there's only one for now, but I'll add more later...
     
    I'll keep them sorted by mod author, who I am thanking for their great work! Skyrim would be a much more boring place without you!
    And I'm talking about all mod authors, not only the ones listed here. 😀
     
     
     
     ⚠️WARNING⚠️
     
    If you need help to fix issues, feel free to ask, I'll do all I can! (🦝 Or at least, all I know I can do. 🦝 But that's the same thing! 🦝 I guess it's a matter of shades...)
     
    Though do these things first, please:
     
           0. restart your computer; (🦝No! Don't do it! I was kidding! 🤣  🦝 You see boss? You can be funny too if you want!  🦝 I gue... What?! No! Shut up, Charlie!)
    be sure that all the outfits from my conversion have been built in BodySlide; check if your base body has been built on the same preset of the outfits from my conversion; (🦝 hands and feet too, of course) send me or post your xml preset; be specific in your report; (🦝I am ashamed of myself for even having to write this 😓) post a screenshot; (🦝 if you don't feel like writing a lot 🤣) (🦝something else that will come to my mind later 😅).  
     
     
    anano:
    Osare Maid Outfit
    Original: Osare Maid Outfit - UNP
     
     
    Credential:
    Dragon Ball Z Outfits requested by Lilzt3hcat
    Original: Cre DBZ OutFit Set 
     
     QT Honey  +  Pride Troopers retexture  (🦝 by me! 😄)
    Original: Cre QT Honey 2018
     
    Sailor Guardians  requested by Lilzt3hcat
    Original: Sailor Moon costume Set
     
     Tifa from FFVII  +  Fake Remake  by us! 🦝
    Original: Cre_Tifa_AC
     
    Zelda Twilight Princess
    Original: Princess ZELDA Armor
     
     
    fox6000:
    Fox 21 Serah FFXIII-2
    Original: Fox Collection [21]
    Weapon: Final Fantasy 13 2 Serah Weapon Starseeker
     
    Fox 32  Maid  + Lingerie requested by Aequus
    Original: Fox Collection [32] - Maid + Lingerie
     
     
    lostdaywalker:
    Power Girl and Power Girl + 
    Original: PowerGirl UNPB
     
    Supergirl & Skyrimgirl
    Original: Kara Supergirl
     
    WINTER SWEATER requested by jamesmand
    Original: Winter Sweater
     
     
    ODD:
    Zelda BOTW
    Original: Zelda BOTW Outfit and Weapon For LE (google it for now)
     
     
    rhino_4:
    Honoka Maid Outfit requested by tamai
    Original: Honoka Maid Outfit
     
     
    Team TAL:
    Danharum requested by COLOCO
    Original:[LE] DM BDOR Danharum by Team TAL
     
    Ivish
    Original: [LE] BDOR Pack by Team TAL v2.0 200905    ⚠️You don't need the original esp, only meshes and textures ⚠️
     
    The Witcher Ciri DLC requested by COLOCO          Now with STUUNP version! (🦝 What does it mean?  🦝 It means "Smaller Than UUNP", like the screenshot!)
    Original: The Witcher Ciri DLC by Team TAL
     
     
     

    2,130 downloads

    Updated

  15. Simple Slavery Plus Plus

    "The entire sold on a platform experience."
     
    Simple Slavery is a slave auction mod, a gateway to other player enslavement mods.  Defeat mods and other peril mods can send you here to be sold in a slave auction.  You must have at least one enslavement mod installed and selected in this mod's MCM or you'll just be released after the auction.
     
    This is an update to Simple Slavery Plus.  I had some fixes and enhancements, and since Lozeak has moved on, jfraser encouraged me to publish them as an official release.  This version does not use Devious Framework (not to be confused with Devious Devices).  I won't be supporting Devious Framework.
     
    Read about how it all began!
     
    How Does It Work?
     
    Combat defeat mods like SL Defeat or Death Alternative can send you here when you lose in battle.  Other peril or sexual assault mods might send you here as well.  You will be placed in a holding cell.  Speak to the Slavemaster in front of the cage and you will find yourself on the auction block, where people will bid on you.  You will then be sent to one of the many enslavement (or slave-like) mods provided by the talented modders of LoversLab.
     
    What Do I Get With Plus Plus?
     
     
    Updating
     
    This is a replacement for the SS+ files.  The esp file has the same name.  You can update from SS+ 6.04 without a new game.  Remove SS+ and install SS++ in its place (or install over it).  You can *probably* update from any older version of SS+.  
     
    Narrative Description
     
     
    Enslavement Mods
     
    Have at least one installed and enabled in this mod's MCM or you'll simply be released after the auction.
     
     
    For Modders
     
     
    Credit & Thanks
     
     

    50,980 downloads

    Updated

  16. Kardia of Rhodes Armoury CBBE

    twitter.com/NIND_CBBE_LE
    ======================

    Kardia of Rhodes Armoury for CBBE, based on Nisetanakas Art.
    Ported to LE from the original mod for SE by TheMilkDrinker:
     
    MAKE SURE TO COMBINE THIS MOD WITH THE "LE TEXTURE RESOURCE" DOWNLOAD ON THE ORIGINAL PAGE
    (THIS MOD IS NOT STANDALONE AT THE REQUEST OF THE CREATOR)

    https://www.nexusmods.com/skyrimspecialedition/mods/41822?tab=description
    Changes Made (other than CBBE Bodyslide):

    -Oily Body
    -Optional "Breast Plates" on some armors
    -Multiple Panty options (that retexture) on others
    NOTE: WaffenRock is not completely working at this point, and needs more work....

    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Utilize AdditemMenu and search "Kardia" 

    Credits:
    Note that I tried to reach TheMilkDrinker for permission to convert, but was unable to.
    Given that fact, if they request the removal of this mod, I will comply.
    TheMilkDrinker
    Nisetanaka (The creator of Kardia)
    Ousnius (for Bodyslide and RaceMenu High Heels)
    Daymarr (testing and patches)

     

    265 downloads

    Updated

  17. Paradise Halls Enhanced (pahe) repacked with the customary addons

    This mod is for oldrim classic skyrim, see here for sse version:
     
    this is both an expansion on and bug fix for paradise halls 7.3 by layam with his full endorsement, original mod (paradise halls version 7.4 included):
     
     
    based on the work of blabla from paradise halls sexlab extension - original thread here:

    7.4.9 includes the required paradise halls files needed to run(do not mix with another paradise halls!!!)
    clean save no longer required to upgrade old saves (aside from "friendly bandits bug")
    slave camps and addons are now separate - choose those from the download page
    7.0 new users will not need to restart to fix those dialog issues - only need clean start from 7 to 7.1.1 to fix the friendly bandits bugs
    7.1.1 upgrading to 7.1.2 should be instant for dialog, but behavioral changes might require a reboot from the mcm (or unknown if requires new game for behavior changes)
    Requirements:
    SexLab V1.61+ and its requirements: SKSE (V1.7.3) SkyUI Zaz animation pack V6.11(version 7 will also work and version 8 should work) basic install pack only has the above mod requirements and the requirements of those mods and fnis must be run after install the lakeview manor cell requires hearthfires tdf patch requires tdf prostitution mod alt start addon requires arthmoor's alt start devious devices addon removed(further info below) Pahe_Dwarven_Devious_suits requires Devious Devices expansion4.3 or DD5 Run FNIS after installation! ALL requirements for the above mods must also be installed full install requires all above requirements and the included Pahe_Dwarven_Devious_suits requires Devious Devices expansion 4.3 creature framework conflict appears to be removed from 7.x versions
    Mods based on Paradise Halls
    Paradise halls has been built to be a platform for other modders to build their own content for.

    Be careful : some mods developped as add-ons for previous versions of PAH won't be compatible with last version or future versions. To make them compatible ask the modder of the add-on, no answer will be done here on the subject, if a mod is based on an .esm (Skyrim, DLCs or another mod) and is not upgraded when the base .esm change, it's a dead mod.
     
    Currently Compatible with version7.4.1:
    home sweet home
    aygas(and you get a slave)
     
    these mods should be compatible, but don't seem to do anything paradise halls related anymore...and seem to be abandoned(so not likely
    to be fixed anytime soon):

    Paradise Halls - Slavers Hideout Add-On by Emotika: http://skyrim.nexusmods.com/mods/33462
    Paradise Halls - Family Feud by OmegaIsraelTerri: http://skyrim.nexusmods.com/mods/32865

    These mods are not yet compatible with version 0.7. Using them will result in extreme weirdness (not the good sort).
    Paradise Halls Merchant add-on by lucen15: http://skyrim.nexusmods.com/mods/31907
    Dres Trade by RET45: http://skyrim.nexusmods.com/mods/30297

    These mods are obsolete, won't be updated and should not be used in current or future releases:
    Paradise Halls Extender - Slave Capture Spells and Poisons by Mutifex: http://skyrim.nexusmods.com/mods/31307
    Immersive sex slaves - Animatied Prostitution patch for Paradise Halls by Mutifex: http://skyrim.nexusmods.com/mods/31160

    chinese translation seems a bit old, but recent french translation is available
     
    What you can do now:
    * Enslave people
    * Train them as slaves
    * Train them to be respectful
    * Train them to fight for you
     fuck your slaves as punishment or for your own pleasure adequately fucked slaves can also be turned into tdf sluts - requires tdf prostitution mod sufficiently submissive slaves may also be into turned into tdf sluts - requires tdf prostitution mod * Slaves can be given equipment to wear
    * Slaves can be leashed up to stop them running off (which they'll try to)
    also advanced leash options available in mcm to allow the slave to continue following the player for training similar to the old leash, the slaves can now also be restrained ropes are not inescapable, but the iron cuffs can be made at the forge for a much sturdier restraint restrained slaves also receive pose training * Slaves have a separate backpack for carrying stuff you don't want them to wear
    * All slave dialogue Most slave dialogues re-use existing dialogue, so no matter the voice type of the person enslaved, you will hear them talk
    unique follower voices and dlc content can be silent as well as the added sex dialogues, recommend fuz-ro-doh many newer voice types added to the list of voices for the slave so its not always even toned * You have a whip (it even leaves whip-marks)
    Sell slaves to Master Jerrek in the Fellglow Slave Camp
    camp differences info of the update versus the original version from layam:
    alternate start is also compatible here, in fact i recommend it to allow your mods to start cleaner devious devices patch functions have been integrated into the scripts adding more collar variants as leash collars and when chosen with advanced leash collar option from mcm this mean its easier to manage multiple slaves 128 slaves instead of 15 Easier enslavement (see changelog "Initial Release") MCM Simple jail expansion for HF Falkreath enslave cancel button for canceling the enslavement process before its started(useful if dialog was attempted, especially useful for eff users) teleport debug to teleport a lost or stuck slave to the player from anywhere on the map via the mcm release dialogs added as well as additional release option from mcm  
    What you can't do
    * Enslave anything which isn't a playable race
    some creature exclusions are now available and further will be added at my discretion * Enslave any 'important' npcs.
    well no, actually you can, But i wouldn't advise it if you plan to complete the quest that npc is associated with...it just might fail to complete the quest random additional note, some quest npc's tend to have disappearing acts removing them from the game at certain quest stages that may effect your slave if you choose to enslave that npc * Enslave any 'scripted' npcs.
    easiest or most common example for this is scripted follower addon mods, but sometimes even the follower framework used is enough to interfere enslaving scripted npc's often leads to breaking something and i can't guarantee what will happen afterwords  
    escape rules and prevention:
    first if they're above submission setting, wearables won't matter next if they're below the setting, but wearing a leash collar, submision won't matter devious collar will also behave as leash collars and dwarven devious suits will also act as devious collars "with benefits" and most devious devices that prevent running will also prevent a slave from running and thus also prevent them from escape if they're below the setting with a basic collar, but wearing zbf shackles, additional rules apply for escape chances based on the shackle type if it activates the tied state or if the update gametime event activates the tied state  
    using the dialog "I'm going to make sure you stay here." will use the zbf cuffs or shackles from inventory to activate the "tied state" ropes are the easiest to escape from and either color iron cuffs are the hardest with everything else in between iron cuffs are either impossible to escape from or nearly so, haven't had an escape from those since they were added to the system ropes are given freely using the dialog options, but have an escape chance high enough you can reach about 100 yards or so on average before the slave is running or standing there ready to run leather cuffs craftable at the tanning rack. iron cuffs craftable at the forge  
    Instructions
    Go to Whiterun, check in Farengar's study. You'll find he's taken on an 'interesting' hobby.

    To enslave someone, simply (actually it's not that easy) attack them until they're nearly dead and go down on one knee, then activate them when they're down. You don't need any specific tools, but you'll find them really hard to keep hold of without the slave collars found on Farengar's desk.

    Remember that 'important' NPC's cannot be enslaved. Important NPC's are the NPC's which can't be killed normally. When they reach 0 health they go down on one knee in a bleedout state for a while and then heal up and come back at you.
    hmm, not so sure if that's true or not
    Slave collars and whips can both be created at the forge - Collars under Jewelry and whips under Misc.
    cuffs can also be made to restrain your slaves, iron being the most difficult to escape  
    To sell slaves, go to the Fellglow Slave Camp, near Fellglow Keep. additional options for selling slaves thru these outside mods:
    home sweet home
    aygas(and you get a slave)
     
    Installation
    * This mod requires SKSE
    * Some users have reported that some SKSE functions do not work when using skyrim 4G. Skyrim 4G isn't needed anymore anyway so might as well simply not use it.

    Use NMM or unpack into data folder. (mod organizer and vortex seem to work better than nmm)

    Your load order should be as follows:

    Skyrim.esm
    Update.esm
    Dawnguard.esm
    ... other Bethesda DLCs
    zaz
    sexlab
    paradise_halls.esm
    ... other stuff
    paradise_halls_xxxxx.esp
    paradise_halls_xxxxx.esp
    paradise_halls_xxxxx.esp
    paradise_halls_SLExtension.esp

    Important for U.F.O Users (not aft users or eff users)(thanks etaineleanor):
    >correct loadorder:

    paradise_halls.esm
    Other stuff
    paradise_halls_xxxxx.esp
    paradise_halls_xxxxx.esp
    paradise_halls_xxxxx.esp
    finally U.F.O.
     
    You can't really clean an existing save in the same way you could with previous Best games. Scripts are actually saved in a save game file and so may continue running even if the script file no longer exists. SKSE has a feature to clean up dirty scripts but it needs to be enabled in an ini file. I strongly recommend editing / creating a "skyrim/data/skse/skse.ini" to include this:
    [General]
    ClearInvalidRegistrations=1
     
    Longer lasting whip-marks
    Some people have asked to have the duration of whip-marks increased. This isn't possible with the CK, however there is am ini tweak you can do. Find and open your skyrim.ini, under [Display] add this line:

    fDecalLifetime=9999.0000
    That will increase the lifetime for ALL decals in the game which you may or may not want.
     
    final trouble shooting methods when all else fails:
    Compatibility
    This doesn't really touch any existing forms, so compatibility shouldn't be a problem. I haven't done any compatability testing yet, so I can't really guarantee it's going to play nicely with everything. There's no reason I can see why it would cause problems though.

    * There is one exception to this: Mods which cause NPC's to surrender are likely to conflict with the capture mechanic here.
    * It seems that skyre and possibly other mods which increase weapon damage cause the whip to do more damage than it should, potentially killing captives before they submit.

    For SkyRe users: you should add the following line under <weapon_exclusion_strings> in ReProccer's Stats.xml

    <weapon_exclusion_string>Whip</weapon_exclusion_string>

    then run the patcher. This way the whip will keep its damage as 1.
     
    Recommended mods(useful, but not required):
    PAH Home Sweet Home by Musje Prettier Bandits by EinarrTheRed Slave Way Manor 1.0 by drlove33 Eastern Holding Cells 1.0 by drlove33 Slave Den 1.0,1.1 by drlove33 Slave Holding Cells 1.1 by drlove33 The Bondage House 0.5 by Vykroft  

    addition thanks to:
    AVS for the dwarven suits ground objects
    devious dwarven suits patch based on the work of MaikCG for Dwarven Devious Cuirass 1.1a
    Hambam9871 for the miaslair patch
    EinarrTheRed for the felglow slave camp updated npc's and navmeshes
    a1b2c3d4e5f6h7i8 for the female player oral animations fix
    julzor for compiling my script while i'm away from my pc
    Vykroft for fixing the lakeview manor cell addon
    Pfiffy for translation updates
    Xorgroth for more slaves patch2 allowing upto 100 slaves
    WaxenFigure for the solution to naked bandits for non - temporary actors (still issues with temporary actors)
     
    BlackShades for finding the faction check bugs in condescending dialogs
    ragnam for his help with the behaviors

    230,512 downloads

    Updated

  18. Futanari Prisoner Standalone Follower +Schlong Files

    Hey gamers!

    Finally, Prisoner is available for download, along with her customized schlong mesh and textures

    She is a standalone follower, found in Jorrvaskr, Whiterun.  UUNP body.
     
    There are two variations:  Classic Prisoner, in her standard Nord bikini, and aMidianBorn Prisoner, with a similar Nord bikini using aMidianBorn textures.  The aMidianBorn version is just a little bit taller, since she is wearing high heels.
     
    Don't forget to have a schlong mod installed!  SOS - Schlongs of Skyrim by b3lisario
     
    SoS is required for the loose schlong files.  Some work (copy + pasting, Racemenu edits) will be required in order to use the files in the SoS Loose Files download.  Remember to back up your existing files, and I'd recommend using Equippable Schlong, linked below.  If you prefer to keep her female, or ignore the mesh and give her a schlong size of your choosing, that's completely up to you.
     
    All the credits are found within readme files, and the SoS loose schlong files are everything you need to faithfully recreate Prisoner in your very own Skyrim. 

    If you are having issues with her Racemenu settings resetting, make sure to keep her position in the load order intact, and try "Equipable Schlong" mod found here https://www.loverslab.com/topic/20826-sos-equipable-schlong-and-more/.  Specific settings within SoS MCM menu might be required, such as making sure she doesn't have a schlong assigned, if using "Equipable Schlong".

    If you are having issues with her Racemenu SOS settings not appearing, sometimes spawning her via console is the culprit.  Try manually tracking her down in Jorrvaskr, Whiterun.  Also, make sure you have XP32 Maximum Skeleton - XPMS mod installed.
     
    UPDATE:  Uploaded "UVR FOR NORD BIKINI" which is her UNP Bodyslide preset in case you'd like to make more outfits for her.
     
    EDIT:  Added a file, called SOS - FutaPrisoner Addon, created by TanookiTamaTachi that includes and esp allowing users with the full version of SoS to add a schlong to Prisoner via a new SoS Addon.  Here is the original post:  
     
    EDIT2:  Added a file called Futanari Prisoner Follower Classic v1.0_SE created by mrschmoe.  This HDT-free ESP is much more Special Edition-friendly than my original ESP, which was created for LE Skyrim.  Big thanks to mrschmoe!  The original post can be found here: https://www.loverslab.com/topic/97561-futanari-prisoner-standalone-follower-schlong-files/?do=findComment&comment=2222353
     
     
    To anyone wishing to keep Prisoner female, I've uploaded the meshes for a matching thong built to her size.  The Amazing World of Bikini Armor by nisetanaka is required for this file, as you will be replacing the original thong included in that mod; TAWoBA is found here https://www.nexusmods.com/skyrim/mods/83383
     
    I'd love to see your screenshots with Prisoner!
     
    Please let me know if you have any issues.
     
    Special thanks to Donegan at http://godonegan.tumblr.com/ for compiling this follower mod along with some cute screenshots with their orc Seline, and ekans https://www.flickr.com/photos/118733065@N06/ for providing some nice screenshots with his character Talyn!
     

    14,066 downloads

    Updated

  19. GSPoses & SLAL

    Hi I'm Gunslicer and created a Pose Mod that are animations. This is an ongoing mod.
    When you start the game you will have two rings in your inventory that serves to activate the poses and an additional power to use the poses in npcs.
     
    Extra information : I only show up at the weekend due to lack of time, so it is possible that I will not answer questions during the week.
     
    Current Poses : 212 - Normal
                             52 - Object Poses
                             13 - Futa (Better with UNP SOS)
                             12 - Futa Object Poses
                              I probably lost count.
     
    About the Khajiit in screnshoots, it is a human race (Temptress in my case) with different textures that I made by mixing two other textures from other mods. I didn’t upload the texture because the authors of the mods prefer the mods to be Nexus exclusive, if you want the textures send a message that I pass them individually. 😉
    Mods used : SG Female Textures Renewal and Feminine Khajiit Textures, credits to them.
     
    Gif:
     
    Idle Priview:
     
    How to make the NPC stop :

    tc.mp4  
    Feel free to make a request, and I will try to do the animation (post any reference along with the request).
    and if you want to give me a support.
     
    Credits to : pornphile for his rigs and guide.
                      SirNibbles for his guide.
                      Dwadle for introducing me to Collygon.
                      Collygon for teaching me how to create the Mod.
                      ZaZ for his meshes and permission.
     
     
     
    SLAL Info : 
     
     
     
    Why don't I do animations other than poses and SLAL (I really wanted to) :
     
     
     
     
     

    282,959 downloads

    Updated

  20. Devious Devices Escape Overhaul

    This is an early version of the mod. Please, read the notes section.
     
    I've never quite liked the way DD framework handled escaping from devices. It puts me out of controls as a player. Then I had my time playing with the mod "Devious Lore" which provided a good alternative, putting me back in control. However, I didn't feel fully satisfied with it so I've decided to create a mod that would handle escaping (and escaping only).
     
    Current features:
    By pressing a configurable hotkey you can open an escape menu. There you can choose what device you want to escape from.
    Three supported ways of escaping from a device: unlocking with a key, struggling out of a device, or picking its lock.
    Unlocking the device with a key is a guaranteed way to escape. Given that you can use a key, of course.
    Struggling is implemented as a minigame where you are supposed to guess in which direction you should move your body to weaken the device by pressing W, A, S, and D. Each attempt to guess costs you a bit of stamina. Failing or succeeding to struggle out of a device exhausts your character (configurable).
    Picking the lock is implemented as an actual Skyrim's lockpicking minigame! Beware that you have only one shot at picking a lock before failing. Breaking the lockpick may jam the lock.
    Lock repairing minigame.
    Difficulty and availability of all escape methods are based on DD's settings as well as various settings provided by this mod.
    Wrist restraints (also known as heavy bondage) can be configured to prevent certain ways of escaping from them. They can also block ALL lockpicking.
    Blindfolds and bondage mittens can make it harder (or even impossible) to escape in certain ways.
    Requirements
    Devious devices 5.0 and its requirements.
    Notes
    The mod is currently in a relatively early stage of its development. Expect bugs to happen. Escaping from devices may feel too easy or too hard because I didn't spend a lot of time balancing the difficulty. Try adjusting DD's difficulty levels to your liking and see if it helps. Although the mod is called an overhaul, it doesn't modify DD framework itself (almost). The standard way of escaping devices is still there. The mod supports only generic devices. Non-generic and quest devices aren't supported for obvious reasons ((you won't be able to use this mod to escape from them). Known issues
    Devices with lock shields aren't supported. Unfortunately, it is a limitation cause by DD framework. Lock timers aren't supported. This means that if a timer elapses, this mod won't recognise it. Unfortunately, it is a limitation cause by DD framework. Planned features (these are supposed to be added at some point of time in the future, priority order)
    Add a minigame for unlocking devices with a key, key breaking. Add followers support (followers capable of picking locks on devices or cutting them open, devices on followers preventing them from doing so, removing devices from followers by picking the locks or cutting devices open). Add NPCs support (similar to followers) Possibly add magical means of escape

    995 downloads

    Updated

  21. Troubles of Heroine

    Warning: Disguising, sexist, humiliation and violent content.
     
     Firstly, sorry for my English - it's not my native language. The mod adds NPCs and events, making female PC life in Skyrim more ungrateful and humiliating, inspired by Oblivion's Lovers mods. And a little bit of content for a dominant male PC.
     If you want to play female quests for male: Go in the Riverwood Trader, type “tcl” in console, go through the wall behind the counter and take the “Troubles of Hero” item from the chest. Or you can use console commands or AddItemMenu mod, but in that case you can drop it. Dialogues will still be for women.
     If you want to remove the default bow from followers (including vanilla and from others mods), then download followerswithouthbow file.
     
    The approximate number of words in dialogues of the mod in the current update: 130 000.

    Dragonborn DLC add-on:
    This add-on changes vanilla quests!
    Dawnguard DLC add-on:
     
    Simple list of content and its location:
     
    More details:
     
    Perks:
    KS Hairdos for Troubles of Heroine
    Strange mannequin's penis:
    MxR review:
     
    Possible problems:
     
    Future plans:
    More dialogs; More quests; More situations; More followers; More filth.  
    Permission:
    Do what you want with the mod.

    94,711 downloads

    Updated

  22. SlaveTats | Anuketh Pack #2 - LE / SE

    This is the second pack I've done. Check the first one here. This mod works for both Legendary Edition (32 bit) and Special Edition (64 bit), but each one has sighly different requirements mentioned below. I made the first pack with a CBBE body base, this time I've used UNP body base. Still the mod should work for both bodies.
     
    This pack includes the following:
    10 Tattoos: Runic Tree (Back), Howling (Back), Lotus Bird (Back), World Tree (Front), Tiny Rose (Front), Neck Roses (Front), Crossed Eyes (Face), Teary Eyes (Face), Rune Arch (Face) and Moon Rune (Face). They are all under Anuketh category.  

    This mod is NOT standalone. That means that it requires other resources in order to work.
     
    Legendary Edition users must install first:
    SKSE for Legendary Edition. SkyUI. JContainers. RaceMenu (or NetImmerse Override). SlaveTats for LE.  
    Special Edition users must install first:
    SKSE for Special Edition. SkyUI. JContainers. RaceMenu. SlaveTats for SE.  
    Installation (extracted from SlaveTats page):
    1. Make sure you have the requirements.
    2. Download SlaveTats and extract it into the Skyrim Data folder.
    3. Download this mod and extract it into the Skyrim Data folder.
    3. Start Skyrim. You'll have a SlaveTats menu under the SkyUI's MCM.
    4. On the Setup tab, select the character you want to apply a tattoo and then click Add/remove tattoos (so the mod will register my tattoo pack).
    5. On the Body/Face tabs, select a Section and then a specific Pattern of your liking.
    6. Pick color, glow and gloss if you like, or leave them with their defaults colors.
    7. Exit the MCM and your tattoos will appear in a moment.
     

    SlaveTats - murfk
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
     
    More tattoos will be added in future updates (up to 50, like the first pack). If you have a specific request , send me a PM.

    538 downloads

    Updated

  23. Cellan Race - Otters

    This mod implements the Cellan race. 
     
    You can play as an otter, either sex. If you load the optional NPC file, you'll find some otters have taken over one of the boats in Solitude. Eventually you'll be able to get some of them to follow you.
     
    SE version here
     
    Latest Updates
    Improved mechanisms for digitigrade feet, schlongs, and stripping when swimming. The schlong scripts especially may not upgrade cleanly, so better to start a new game.
     
    Installation
    Install RaceCompatibility for Skyrim and Dawnguard Install the base CellanRace package. This will give you plantigrade otters.  If you don't want the NPCs, DISABLE the CellanNPC esp. With it enabled, there will be otters on the docks in Solitude. Some will come adventuring with you. Schlongs are in a separate download. Without it, otters will strip to loincloths. Enable the CellanHoodieSchlong package Females have special pussies assigned via SOS like schlongs. You can disable them through SOS if you wish. There's no special support for the CBBE body or bodyslide. If you want digitigrade feet, download and install the digi package. Boots stay in plantigrade, but bare feet will be digi.  
    Credit
    Character design by @GDelscribe. 

    10,772 downloads

    Updated

  24. Bad Dog's Ungulates: Horse, Deer, Minotaur (LE & SE)

    By popular demand, my ungulate races in one package. You can play as horse, deer, or minotaur. You have a wide range of horns, hair, and face patterns to pick from, enough to make horses, zebras, unicorns, deer, goats, gazelle, antelope, giraffes, cattle, cape buffalo, and bison. Races have race-specific buffs. Optionally, they are anatomically complete. NPCs are included. Vampire transformations supported.
     
    LE Version Here
    SE Version Here
     
    Details
     
    The face tint sliders work, but may not do what you expect, so play. Check the "dirt" slider for extra over-all patterns. Some of the shape sliders change head shapes in places you may not expect (ear size, nostril size and separation, etc). I gave the horses special sliders but put the face morphs on the vanilla sliders too, so they'd be accessible from the CK. Then I lost the special sliders. Oh well. Body, face, hand, and feet overlays work on all races, thanks to ASlySpyDuo and others. There's a known bug that if you have a head overlay (like the zebra) and get decapitated, you CTD. Don't get decapitated, it's bad. Your choice of bovine/equine/cervidae eyes or human-style eyes by Blaze69. SKELETONS: Unlike prior versions, skeletons are not replaced.  DIGITIGRADE OPTION: Requires XPMSE. Does not replace skeletons. Does not require an additional esp. Only the deer do digitigrade. NPCs: NPCs are included in the base mod FOOTPRINTS: There's a package for compatibility with the footprints mod. Works on LE, might work on SE one day. MODDERS: The kit gives you face tints in 2K size so they look best when creating a PC. If you're creating your own NPCs, look for the "Size256" folder and copy everything in it up one level. CBBE: There's an addon for the CBBE body.  
    For those who used the separate races, there are fixes and improvements all through. In particular, there are lots more hair styles available.
     
    Horses
     
    Horses have bridles and helmets adapted by Blaze69. Regular helmets don't fit your horse head well. The NPC herd has a chest with a few items in it, or you can craft them. Usual perks required. If you have a vanilla helmet you can often re-forge it into a horse version. Zebra stripes are available in the tint overlays There's a small herd near the Bleakwind Basin giant camp. Horses can be found there or in Whiterun near the Gildergreen, or in the evening hanging out in the Bannered Mare or with the Companions. They've made friends with the giants so if you pick up a giant contract don't execute it when the horses are around or they'll get pissed with you. You can hire some of them, or use a follower mod to get them to follow you. There's an addon for Live Another Life which lets you start as a member of the herd. They'll be friendly and available as companions. The giants will be friendly too.    
    Deer
     
    Deer have a range of horns, available on the brow slider.  Gazelle side stripes and giraffe patterns are available on the face and body tints. There are giraffe horns too. NPCs are courtesy of @Ratchet the last Lombax and with improvements by @Blaze69. There's an addon that turns a few existing Skyrim residents into deer, mostly in Falkreath. I recommend it, but kept it separate since it's affecting vanilla NPCs. There's an addon to make the deer digitigrade. I recommend it too. I didn't think the horses or minotaurs needed a digitigrade option.  
    Minotaurs
     
    They're cattle. There's a range of horns, a little jewelry.  There's a herd in the Mor Khazgur valley. They occasionally come in to Dead Man's Drink or do some shopping in Solitude.  
    Dick
     
    The Ungulate Schlongs package gives all the races sheathing schlongs, male and female. They use the Hoodies mechanism. Erection potions, keys, and spells should work. No need for RCAE.  SL Aroused with SOS integration turned on will show current arousal level, and they should always unsheath for sex. This is the set-and-forget option. Unlike prior version, SL will handle strapons. Keep them enabled in the SL options. There are female schlongs but the probability is set to 0 by default. Change it if you want the NPCs to have a chance to get dicks. The female horses are given pussies and bodacious nether regions by RussianPrince.  
    Installation
     
    Prerequisites
    Skyrim LE  RaceCompatibility Sexlab (optional).  SOS (required for the schlongs) Footprints (optional)   
    The Mod
    BD Ungulate Races - main mod, you need this. Includes NPCs. Contains: BDUngulates - always BDUngulateFootprints.esp - only enable this if you have Footprints running. Ungulates will leave race-appropriate footprints. BD Ungulate Schlongs - For the privy members. Requires SOS. For hoodies that unsheath as they get more erect, enable BadDogSchlongCore and BDUngulateHoodies only. Requires PapyrusUtil, but that's included in Sexlab so you probably have it already. For regular SOS schlongs, enable BDUngulateSOS only.  The SOS file has maybe less script overhead. Done enable both. BD Deer Digi - To make the deer race digitigrade  
    Other mods
    Yiffy Age and its addons and patches Ungulate Deer NPC Overrides - transforms some of the Falkreath denizens into cervids of various types. Note if running with YA, this comes after.  XPMSE. Required if you want digitigrade. Live Another Life Ungulate LAL Start  
    Tints and Overlays
     
    @Blaze69 says: Note that you need to enable head overlays in NiOverride.ini (or skee64.ini if using SE) as they come disabled by default (if the player is decapitated with a head overlay applied, the game CTDs, so that's why it's disabled by default), and then you may also want to increase the number of slots from 3 to at least 6 like other body parts have it to prevent conflicts with mods like Blush When Aroused or SlaveTats (which use the same slots).
     
    These are the settings you want to tweak:
    ; Determines whether face overlays are enabled ; disabling this disables the hook bEnableFaceOverlays=1 [Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]" ; Determines how many face overlays there should be iNumOverlays=6 iSpellOverlays=1 Face tints are shipped size 2048 which is best for setting up your character. You need the following line in skse.ini to use them:
    iTintTextureResolution=2048  

    1,237 downloads

    Updated

  25. Conjure Bikini Dremora SL

    Conjures female versions of dremora lords, wearing bikinis.  They might rape the caster, if summoned out of combat, or the combat is easy.  Spell books are found under Urag Gro-shub’s desk in the Arcanaeum.
     
    Other items are found in Cradlestone Tower.  The spell “Stendarr’s Deliverance” protects the caster from this indignity.  They are intended to be balanced replacements for Dremora Lords in gameplay, having the same base stats.  They level with the player (25-65) rather than being fixed at 46 and bikini armor offers very little protection to the torso.
     
    For a quick impression of what this mod does, give yourself the “Staff of the Abyss” and use it 20 times or so.  Use its spell version “Writ of Primal Chaos” if you have high magic absorption and the Atronach Bug prevents the staff from working.  If they have sex with the player, they convert to thralls, which last 10 minutes if cast with the staff or writ, or 1 hour if cast with a regular conjuration spell.  But their hold on the material plane is tenuous--they lose health over time, and can only heal with sex! 
     
    Elektra, Sindare, Graelund, and Ashlyn use aggressive SexLab animations. Xolei and Jezebel use regular animations.  Bronwen and Alysse play the victim role in aggressive animations. 
     
    The mod is designed for nearly all SexLab settings to be turned on.  Given the increasing range of positions they use, I use height scaling, at this point.
     
    Body Fix: for body issues like neck seams, I have included a patch their replaces their bikini dremora body with your female body.  It requires The Amazing World of Bikini Armor to be installed and body-slided.
     
    Skyrim SE Users: I've learned this mod can be installed in SSE using Mod Organizer 2 and it runs ok. Also, AceOfWind made an SSE version that incorporates the Body Fix patch (which requires TAWoBA) available here as one of the files for download; I think it requires MO2 to convert the scripts as well. A big thanks to AceOfWind and KCOLL for getting the mod to work in SSE!
     
    Credits and thanks to the Amazing World of Bikini Armor, KS Hairdos, Dremora Assets by Hallgarth, and Dremora Head Detail Re-Imagined by Nikoli Grimm.  The skin is a mix of files from Mature skins (by Maevan and Shiva182), Sporty Sex Normal Map (by xp2reality), and Vanilla Skyrim with edits from me.  The female bodies come from Heavy Metal Bodyslides, by me.

    1,973 downloads

    Updated

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