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  1. The Sexopolis Project (Version 1.0.1)

    After playing a couple runs with Lustful Void and Planetary Diversity on I got the idea to make a sex-themed planet with districts that'd use the jobs from lustful void. That's pretty much what this mod is, it adds a new planet class called the "Sexopolis" that features 4 unique districts:

    The "Residential District" adds extra housing as well as 3 streetwalker and 3 whore jobs

    The "Dairy District" 15 Milk cows (mimicking the dairy arcology but without the stability decrease)
    The "Sexology District" which adds 10 researchers

    And the "Red Light District" Which adds 5 Call Girls and 5 Escorts

    The Sexopolis can be built by using either the Arcology Project Ascension Perk, a custom Ascension Perk for those who don't own the Megacorp DLC, the Hive Worlds Ascension Perk, or by using the Sexopolis start Origin. The planetary decision to build the Sexopolis works pretty much the same way as the Arcology project, except that it has half the cost. Machine empires can't build the Sexopolis, but you can always use the command "planet_class pc+sworld" on a planet to turn it into a Sexopolis if you want it for roleplay reasons.


    This mod requires Lustful Void which can be found here (Great mod btw!)
    You'll also need a UI mod like UI Overhaul Dynamic (fixes a bug with the districts)

    If you're running Planetary Diversity you may want to use the provided Planetary Diversity Habitability Patch. It's not necessary but it allows the Origin's habitability trait to work better with Planetary Diversity's planets. You'll also need a Planetary Diversity - UI Overhaul Dynamic patch mod like this one.

    For load order, put this mod after Lustful Void and make sure that any patch mods you download go after the mods they're patching.


    To install this mod, download the zip file, extract it, and take the folder and .mod file and put them into your mod directory (C:\Users\(Your Name)\Documents\Paradox Interactive\Stellaris\mod). Once you do that, just make sure to enable it in the launcher and you're good to go.


    - When you select the Origin you'll see that the preview of your city is in the void, this is because the background for the Sexopolis isn't meant for Tier 1 cities (it looks fine in-game)
    - an empty generator district icon may appear before all the other districts, making the Red Light District inaccessible unless you're using a UI mod like UI Overhaul Dynamic.


    Sorry it took me so long to fix the .mod files lol. I'm working on some more stuff so hopefully I can get that out in a few weeks.



  2. SE+_Human_LV_WL_CP_Patch.zip

    CP patch for SE+ Human and Lustful Void and Wild Lascivity
    Preliminary Remarks:
    The patch is made with permission of the author of the base mods. All credits go to him and the creators of Lustful Void and Wild Lascivity.
    The only things I did was adjusting things a little which is not rocket science. Please don’t repost on STEAM or under your name. STEAM will delete these mods very soon and reposting under your name elsewhere is just…. Guess I don’t have to explain that.
    Please read below to avoid trouble with the mods.
    Q + A:
    Q: What does this patch do?
    A: Include the jobs from Lustful Void and Wild Lascivity into the base mods.
    Q: Is this a nude patch too?
    A: Yes but don’t expect all of your population to be fully nude. They still wear something. More or less. This belongs to your government style, the jobs the pops have and so on.
    Q: I don’t have the base mod. Where can I find it?
    A: Links to the original mods:
    SE- Human Modest
    Q: The mod is so tiny. Does it contain any models?
    A: No. No. It just unleashes what is already in the base mod and changes some logic parts to give it a  more adult look and feel including the jobs from LV and WL.
    Q: Does it work without LV and WL?
    A: Yes. LV and WL are not needed to enjoy the full glory of the mod.
    Unzip the mod into your Paradox mod folder  NOT into the STEAM mod folder.
    Deactivate the original SE+ mod if it is installed.
    Activate the CP patch in the laucher.
    Load Order
    SE – Human Modest
    SE+ Human LV WL CP Patch
    SE base mods should be loaded after regular Stellaris race mods like Remastered Elves or other race mods on STEAM or on LoversLab like SSX.
    The SSX patches for should be loaded after the SE mods.



  3. ![LL] Event Replacer.zip

    ![LL] Event Image Replacer
    This file is actually the same as my old gmod 0.55 that was buried somewhere over in the CK forum. It contains some image replacers for vanilla events, roughly 150 200. These are generally hentai and range from cute to lewd. It will only conflict with mods that change the default, vanilla event images. No scripts are changed.



  4. ![LL] Empires for LV.zip

    ![LL] Empires for LV
    This file contains 3 premade empires including 4 humanoid races (3 human, 1 elfish) with thematic Lustful Void traits. They are set to spawn in every game. Obviously you should run this alongside Lustful Void. Briefly, one is a female moo-cow race, ready for the milking, another is a bunch of randy ladies of negotiable affection, and the last is a syncretic race with warlike, big-dick dominators and gentle, unity-boosting submissives. Have fun collecting. No more conflicts.



  5. [Stellaris] Lustful Void - WIP

    Lustful Void Download Page
    Description: A stellaris lewd mod! Essentially this will be an updated/merged mod of the BnB, MASSA and The Galaxy is a Dark Place mods, with ideas and mechanics from other mods such as SG (Sexual Gameplay) and SSX (Stellaris Sexy Xenos and more). I will also be adding my own ideas and those suggested by others. As stated in the title, this is still very much a WIP. However, I'm trying to get it done as fast as possible while still maintaining quality. This mod is made with ALL dlc's in mind, but should work with if you don't have a specific one. Also unless stated otherwise, it should work with the latest version (look at the upload date and any paradox major update release dates!).
    Current Features:
           21 New Leader Traits.        49 New Bio Species Traits. (Not including Interbreeder traits.)        7 Bio Interbreeder Traits. (All female/male traits actually change pops too now, not just leaders.)        10 New Robotic Traits. (Not including Biomechanical Breeder traits.)        5 Biomechanical Breeder Traits.        11 New Sexual Technologies.        Things from MASSA. (Thanks Darkspleen.)        New ascension perk to replace the base game one. (Also, you don't need megacorp for mine.)        2 Origins.        7 Civics.        Dairy building chain that adds Milk Cow jobs.        Sex building chains that adds Sex Worker jobs.        14 Lewd Megacorp buildings and 2 civics.        Lewd Advisor (voiced by LalaLexxi).        21 Lewd (and optional) rooms.        Optional loading screens as a way to say sorry for taking so long lol  
    You can also find an options menu in the edicts tab where you can turn off any event pop-ups if they start to get annoying. Also please report any bugs you might find! (preferably on the discord server)
    Required: The main Lustful Void archive (Lustful Void.zip). Extract the contents to (...\Documents\Paradox Interactive\Stellaris\mod), if you don't have a "mod" folder create one there. Portrait Patches: See the included ReadMe. (Currently no readme. Put them as low as possible in your mod list!) Optional: Everything else. Also, only use one loading screen set! All credit for loading screen art go to their respective artists (see credits).  
    Another note...delete all the old mod folders and .mod files! then extract the new .zip file's contents to the mod folder. You will have duplicate and broken mods if you don't do this!
          Any portrait mods that change base game files or have separate sets of portraits for genders will need a patch. Basically, pops won't change gender without it, only leaders will.       Anything changing the "eventwindow.gui" base game file. Load LV after any UI mods.  
    I recommend using this UI mod - UI Overhaul Dynamic...or gene modding will be a nightmare. Seriously though get a UI mod!
    Coming soon! lol
    Also translators I'm not trying to ignore you! I just need to set up a proper way for you to see what I change with localizations as it constantly changes while I add and fix things.
     New Changelog:
    Old Changelog:

    You can join the discord server here. If you want help, you're more likely to get it there.
    Tip Jars!

    Please ask me before using anything within this mod. This does not include artwork from the listed artists and any directly copied ideas from other mods. Also don't upload this anywhere else please!  

    This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.



  6. [Stellaris] Lewd Xenos

    Hi !
    All images,pictures arts and OCs belongs to their respective owners.
    At last, my ''contribution'' to the collective masturbation of the world.
    Credits to every artist from whose these portraits are based from. Thank you very much for all the good rubs you gave me :3
    Thanks to Toronam ,this person made me buy Stellaris and allowed me to understand how to create my own lewd species. ❤️
    Most pictures were taken from the Rule34 sites.

    In the "dadicholewdxenos.mod", search for path="input_path_here" and edit that line where your mod is located. 
    You can also go in mod tools on the paradox launcher and create a new mod from there with whatever name you want then move lewdxenos's file to that new mod folder you created.
    This lewd mod for Stellaris contains 23 lewd species and 2595 portraits and are all females(a bit of Futas too but that's a secret).
    -Draenei:  - 307 additional portraits for the one made from Toronam.
    -Gardevoir:  - 101 portraits for the Pokemon named Gardevoir.
    -Hilotl:  - 44 portraits for the Hilotl from Starbound, mostly low quality,ain't enough porn of Starbound.
    -Kaldorei: - 222 portraits for the Night Elves. One of the first species I added to the mod, 
                                         so my editing skill were even more deplorable.
                                         You might recognize some old pictures because I went throught all pages on r34(atleast 90 pages).
    -Eldars:  - 183 portraits for the Eldars from Warhammer mixed with more elves form Warcraft and other fantasy titles.
    -Miquo'te: - 115 portraits for the Miquo'te from Final Fantasy.
    -Martian: - 128 portraits for the Martians based on Queen Tyrahnee (Duck Rogers).
    -Novakid: - 29 portraits for the Novakids from Starbound also mostly low quality.
    -Sindorei: - 279 portraits for the Blood Elves from Warcraft
    -Adeptus Sorotitas: - 102 portraits for the Sisters of battle from Warhammer,I admit ,some of them are meh. Also rulers got specific portraits.
    -Viera: - 165 portraits for the Viera (Bunny girls) from Final Fantasy,however most of them are of Fran.
    -Shal'dorei: - 148 portraits bundling together Dark Elves,Dunmers,Chaos Eldars,Nightborne and Drows.
    -Au Ra: - 78 portraits for the Aura from Final Fantasy.
    -Twi'lek:-  94 portraits for the Twi'leks,the space strippers or something .
    -Florans: -  42 portraits for the Florans,the plant-like hybrid/humanoids from Starbound.
    -Glitches: -  12 portraits for the Glitches,the machines/robots which glitched and made them stuck into a medieval theme from Starbound.
    -Cybertronians/Transformers: -  148 portraits for the Cybertronians/Transformers    ,the mechanical transforming into vehicles robots from Cybertron (a mix of Autobots and Decepticons).
    -Naga: -  48 portraits for the Naga,the amphibious corrupted elves from the Warcraft universe.
    -Dragonflight ladies - 118 portraits for the Dragonkind form Warcraft.
    -Goblinettes - 59 portraits of cute sexy female goblins
    -Harpies - 72 Portraits for the birbs babes
    -Angewomon - 73 portraits for the possibly milf angel from Digimon.
    -Toas - 28 portraits for the Bionicle toa, but mostly Gali and other water toa.
    The Draenei and the elves have their own separated achetypes in order to give them a trait that only they should have(such as a racial trait).
    Now unlike other species mod on Loverslab,this mod depicts the species faces,shoulders,breasts and just down to what's 
    below the ribs but above the ass.After all they ARE called portraits.It also allows lessen the editing time and 
    since most portrait are rezized to 335p in height,to lessen the resolution quality changes during rezizing.
    at least,that's my take on it.
    Don't reupload this anywhere because it only belongs in Loverslab XD.
    Also I tried to kept as much original pictures as I could (from when I started doing so)untouched/unmodified so If I made a mistake in editing or somewhere else,
    I would be able to restart and if anyone wants the source pic.



  7. SE+_Humanoid_LV_WL_CP_Patch.zip

    CP patch for SE+ Humanoids and Lustful Void and Wild Lascivity
    Preliminary Remarks:
    The patch is made with permission of the author of the base mods. All credits go to him and the creators of Lustful Void and Wild Lascivity.
    The only things I did was adjusting things a little which is not rocket science. Please don’t repost on STEAM or under your name. STEAM will delete these mods very soon and reposting under your name elsewhere is just…. Guess I don’t have to explain that.
    Please read below to avoid trouble with the mod.
    Q + A:
    Q: What does this patch do?
    A: Include the jobs from Lustful Void and Wild Lascivity into the base mod.
    Q: Is this a nude patch too?
    A: Yes but don’t expect all of your population to be fully nude. They still wear something. More or less. This belongs to your government style, the jobs the pops have and so on.
    Q: I don’t have the base mod. Where can I find it?
    A: Link to the original mod:
    SE- Humanoid
    Q: The mod is so tiny. Does it contain any models?
    A: No. No. It just unleashes what is already in the base mod and changes some logic parts to give it  a more adult look and feel and includes the various sex themed jobs from LV and WL.
    Q: Does it work without LV and WL?
    A: Yes. LV and WL are not needed to enjoy the full glory of the mod.
    Unzip the mod in your Paradox mod folder  NOT into the STEAM mod folder.
    Deactivate the original SE+ mod if it is installed.
    Activate the CP patch in the laucher.
    Load Order
    SE – Humanoid
    SE+ Humanoid LV WL CP Patch
    SE base mods should be loaded after regular Stellaris race mods like Remastered Elves or other race mods on STEAM or on LoversLab like SSX.
    The SSX patches for should be loaded after the SE mods and the CP patch.



  8. [Stellaris] Gynoids

    Mod contains:
    - 104 portraits of female humanoid robots (+10 for pops and specie)
    - Extract archive into /mod/ folder
    - Enable mod in launcher
    - Not working? Here is 10 step guide
    - Stellaris 2.7.x
    Use "UI Overhaul Dynamic", because its awesome.
    gynoid\common\species_classes\09_gynoid_overwrite.txt replaces vanilla robot and machine, but you can remove it and add "gynoid" species in any other place/mod you want



  9. Sexy Flags

    I wanted to take a break from editing images for portraits so I did something else and this is the outcome:
    A mod that adds a bunch of flags. (see screenshot)
    I don't think there is much else to say.
    Notify me if there are problems and you can also recommend images for flags if you want.



  10. More Futas - WIP

    Did you ever browse through the Stellaris mod section here and found the lack of futas disturbing? I mean Lustful Void has a futanari trait but mods with futanari portraits are mostly missing. So I thought "Fine, I'll do it myself" and so I made this mod.
    Most of the species consist of only one artist but some more specific themes will probably be mixed.
    As of now there are these species and classes:
    - More Human Futas (the current class with humanoid futas)
              -[105] Dmitrys normal (mostly standing characters)
              -[53] Dmitrys slaves (characters that are sitting, laying, fucking, getting milked...)
              -[33] Boobgames (that's the name of the artist)
              -[27] Authoritarian Dmitrys (a mix of Dmitrys with futas that look very dominant)
              -[43] Aroma Sensei
              -[50] Bimbo Futa
    -More Anthro Futa
              -[24] Centaur Futa
              -[26] Bovine Futa
    - Robot Futa (This one was difficult because fitting content is rare. I decided to use one picture and edit the colors to create variety.)
              -[9] RobotFuta
              -[5] RobotFuta2
              -[8] Robotfuta3
              -[6] Robotfuta4
              -[8] Synthetic furry
    Additional contet:
              -Primitive Futa Civilization (spawns with extra special deposits)
    Optional content:
              -file which replaces a bunch of vanilla event pictures with futas
              -19 loading screens (put it in the "gfx" folder of any mod)
              -image to replace the background image from the launcher (put it in "Steam\steamapps\common\Stellaris\launcher-assets")
    Planned content:
    -more species
    -maybe some traps/femboys



  11. Stellaris - Furry Femboy Portraits.

    Isn't really enough male focused content for Stellaris so I decided to make this, a furry femboy portrait pack containing 90 portraits.

    Simply extract the contents of the zip to documents/paradox interactive/stellaris/mod



  12. Stellaris - Furry Dickgirl Portraits

    A furry dickgirl portrait pack containing 100 portraits.



  13. Animated portrait

    add 2 portrait set(or species) of total 40 variations
    1 :  Futanari, 20 variations, thigh-up images, each has one(or two) animation, which is breathing and humping(may look crappy&funny)
    2 :  non-futa, bust(waist)-up images, 20 variations, each has one animation(breathing)
    there are two version
    Animated futa portrait.zip
    Change humanoid 2,3 portrait into this one
    doesn't effect checksum thus achievement still enabled
    However, not compatible with Lustful Void and any other mod that affect humanoid portrait 
    Animated futa species.zip : 
    Come Into two independent species
    disable achievement, but should be compatible with most mods
    1. sometimes animation stop for moments, I have no idea why this happening
    2. Some(maybe 1 or 2) variation are looks distorted in small size portrait(like shown on species list tap)
    3. Size of image and mesh are big(So FPS may drop but I hadn't felt it yet)
    4. If you use 'Animated futa portrait' mod that change humanoid 2 into this one, there is a chance of vanilla-game event which you can change your species into that of you ancestor. If you do change, it changed portrait into another humanoid portriat, so no more futa portrait
    Source of artworks(all credit to these talented artists)
    Deleted 3d portraits(not going along and not looking good too)
    add 11 variations form 2d style one
    fixed some blurred images on bust portraits
    Forgive me for crappy quality
    Content may not be periodically added or updated, Also forgive me



  14. Situational Nudity

    A.K.A. Fully Automated Luxury Nudist Space Communism.
    This is a mod with three major features, each with its own section below.
    This is both Ironman and—if you don't use the optional insult fix—Achievement compatible. I assume it works fine in multiplayer but I have no idea what it'll do when one player has it and another doesn't. Try it and let me know. Better yet, run a Nudist Communist Xeno-Compatibility build in a game with Stefan Annon and let me know.
    To install, unzip the files in your Documents/Paradox Interactive/Stellaris/mod folder. Situational Nudity is currently intended for Stellaris version 2.7.2.
    Situational Nudity
    Pops, leaders, and rulers will be naked when:
    they're slaves, they're part of a hive mind, they have the servile, docile livestock, or nerve-stapled traits, or you're running Shared Burdens. Fully Automated Luxury Nudist Space Communism. I wanted a way to easily get a nudist empire without running a hive mind and this civic made the most sense to me. Clothing is IMO one of the biggest indicators of socioeconomic status and I can absolutely see a communist paradise doing without it. I'm not claiming it's realistic, just that it makes enough sense to me and I think it's fun. Humans and humanoids 2 through 5 will all be fully naked, courtesy of Nessa's artwork. Unfortunately I can't undress every portrait because the portrait artwork literally isn't finished most of the time. I should also add that all of the nude portraits are pretty tame aside from Nessa's additions. There's also no fancy nipple rings or chains or extra clothes or anything crazy. Just the regular Paradox clothing and good honest nudity in the appropriate conditions.
    You'll get to enjoy the following portraits naked (ignoring the ones that already are):
    Humans Klingons Ridged baldies Tentacle people Elves Yetis Horses Warthogs Otters (sexy little otters) Bat people (Otto Abnormalverbraucher's mod even gave the females nipples. I'm aware this is the best feature, try not to get too excited). Ketlings/rackets Brown Sonic the hedgehog The chinless wonders Feathery cyclops (I fixed these portraits up myself for this mod actually. This is the only avian in the list). None of the arthropoids are affected. I'm sad too. Squiddy cyclops (This is the only molluscoid in the list). None of the fungoids are affected. They don't even have genders but I guess they're shy. All of the clothed plantoids are affected. If you like this mod then this is the DLC to buy. Somebody at Paradox was committed and didn't want to be lazy when they were drawing these portraits. Or they really like plants. Who knows. Of course, the lithoids and robots never needed clothing to begin with, the magnificent nudist bastards. All of the other portraits are either already naked full-time or literally aren't drawn with bodies. If you're an artist, I'd love some help with this (please?). Some of the portraits are damn close to finished already, they just lack arms or they get cut off or something. Or just add reasonable looking titties and nipples to some of the nicer looking portraits, that's cool too.
    Credit for this section goes to Nessa for both the idea (Real Human Slaves) and for the artwork.
    Situational Nudity also includes, updates, and polishes the following mods:
    Cat Dimorphism portraits by Silfae Fox Dimorphism portraits by Silfae Horse Dimorphism portraits by Silfae Warthog Dimorphism portraits by Silfae Monkey Dimorphism portraits by Silfae Otter Dimorphism portraits by Silfae Squirrel Dimorphism portraits by Silfae Llama Dimorphism portraits by Silfae Ox Dimorphism portraits by Silfae Void Dimorphism portraits by Rivershaw Space Goat Dimorphism portraits by SoulDoubt Dragon Dimorphism portraits by NullPointer and its fix by shredtilldeth Bat Dimorphism portraits by Otto Abnormalverbraucher Reptilian 2 Dimorphism portraits by Forte Avian 2 (Space Duck) Dimorphism portraits by Gnefitisis一三 Reptilian12 (Space Angler Fish) Dimorphism portraits by Gnefitisis一三. I actually fixed this on my own (along with a lot else, see below) but to avoid accusations of plagiarism or unfairness or whathaveyou I may as well say I included its fix by shredtilldeth. Might be worth clarifying that I haven't just cobbled them together with a few minutes of copying and pasting, I've compared each of them line by line to vanilla and cleaned it all up. Superfluous files are removed. Errors from the error log are all cleaned up. I redrew clothing to ensure all clothing is a perfect match for vanilla, so the royal outfits have been added everywhere and all of Silfae's females have every single item of clothing the men do. It's intended to be as seamless and vanilla as possible. The animation lists have been matched with vanilla, pops now have appropriate clothing types (many of them had old tile-system code just commented out, so all female pops would dress alike...) I'm no artist but I also cleaned up Silfae's cat female graphics a bit. Lightened the eyes and matched the males in color, along with minimizing the 'thick eyeliner' look they had. I'm an obsessive man. I am both proud and ashamed.
    I'm not claiming credit for any of the above and I respect all of their work.
    No Bad Hair
    We got a lot of new hair in a patch and not all of it was great. Situational Nudity removes 3 of the 4 new human hairstyles, 7 of the 8 new elf hairstyles, and the silly male elf bowl cut. All of the recolors and new clothing are kept.
    Known Issues
    You might still get insulted for wearing clothing, even if you aren't. You similarly can't belittle other empires for wearing clothing. You can fix this by downloading my optional fix, but it comes at the cost of achievement compatibility. This is the only line in error.log I get from this mod, and I don't know what causes it. In testing I haven't noticed any issues in-game but I'd love to hear from anyone that knows what this is and how to solve it, if it's even caused by this mod ([empire_design.cpp:831]: Failed to migrate government type [gov_despotic_empire] to authority for empire design. Mods?). Not all instances of your pops will be naked. For example, pops on your species screen will remain clothed and the 'pop growing' image will also remain clothed. I don't think this can be fixed either, at least not without making the portraits entirely nudist (which I don't want to do). A few of the portraits actually have an existing nude portrait for pre-sentients, often with extra details. Shoulder flaps that stick out, for example, or more feathers. The cthulhu humanoids should have bulkier shoulders. Your naked pops won't look like this, both because I haven't drawn those into the portrait and because I'm pretty sure they'd peek out from the clothing. Since I really want normal empires to not look weird, I don't think I can fix this. I'm open to ideas. When you go to the empire portrait selection screen some of the humanoid pops will have their naked outfit selected. I have no earthly clue what's happening here. I replicated this bug with a LITERALLY EMPTY mod folder, it still defaulted to outfit 5 with ONLY my EMPTY mod enabled, outfit 1 without. Who the hell knows. Because the naked outfit doesn't show up at the end of the clothing list, your existing empire rulers might be coincidentally naked (or they might have the wrong outfit). I've included a fix for the Commonwealth of Man (their leader was a little more spartan than the developers intended), but I can't fix your own empires. Your existing communist and hive mind empires probably won't have naked rulers. You'll need to change their outfit yourself. Or maybe that's a feature, only Dear Leader gets to wear clothing in socialist paradise.  
    Questions & Answers
    Q: Can I have any of these modules by themselves?
    A: No, it's an all or nothing affair.
    Q: Why are the communists naked? That makes no sense.
    A: Mostly because without this feature I can't play with a nudist empire that's not a hive mind. The best solution to this would be to let any empire be nudist if you undressed your default ruler, but I don't think this is possible. At least not while keeping things achievement compatible.
    Q: Is this compatible with X?
    A: I have no idea, but I edit a bunch of vanilla files. I recommend you copy my mod to your desktop and then copy the other mod over top of it (eg their gfx folder over my gfx folder). If it wants to overwrite files, it's probably not compatible.
    Q: Do I need every DLC?
    A: I have no idea. I have all of them. I'd assume it'll work even if you don't have some.
    Q: Why is this on Lovers Lab but not the Steam Workshop?
    A: I don't feel like fighting with admins about whether my mod is appropriate or not, mostly. Also the subject matter invites inappropriate discussion, even if the actual graphics are pretty tame. It's also nice that if an artist does decide to contribute I don't have to weigh how appropriate it is and it can be discussed.



  15. Seedbed portrait

    Download screen description:Seedbed portraits for use in Stellaris. goes with Lustful void+lewd arachnids (no requirements but suggestion)
    i got bored thought id fix up the lewd arachnid mod
    to be used with 2.7.1+  and while i was at it since i wanted to use a Hive minded Drider brood parasite with the Syncratic evolution from Lustful Void thought id make some fitting portraits
    now this does not require either of those mods but was made and intended to be used with them. enjoy 
    Contains 32 portraits
    12 pregnant
    4 oviposition
    16 bound in web
    note: as unintended side-effect Scourge ships can be chosen. 



  16. Stellaris - Human Femboy Portraits

    Upon request I made this pack, a collection of 55 human femboy portraits.

    Extract the contents of the zip to "documents/paradox interactive/stellaris/mod"



  17. Human + Humanoid SE uncensored

    I just tinkered with the files a tiny bit to make it uncensored, did nothing else. All credits goes to  McNaughton of course.

    This is a combined version of these mods:
    PM me if you want this taken down or something.



  18. Yukari-Chan Animated Fungoid Portrait Replacer

    Have an empire that's filled up with ugly aliens that got generated or found, and are looking to gene-mod them but have nothing good to make of them?
    Why not give Yukari-chan a spin?  Named for the character art used to make the portraits, Yukari-chan (and Nanako-chan) are animated fungoid girls that replace the Blorg portraits and give you something to gene mod your fungoids into that somebody might actually want to fuck.





    I consider this mod as an essential complement for a highly lacivious immersion of the space.
    >>>Lustful Void Mod<<<

    Special Thanks to:
    Progenitor2000 (German Localisation)
    Coolcoop (Corrected English Localisation)
    Meiton_88 (Finding and Fixing Minor Things)
    This is a mod that is still being tested, until what is proven the complements and mechanics that it brings for now are functional.
    Probably the results and rewards, and even the costs of the decisions, seem strange or exaggerated.

    If you have better ideas to balance the mod and make it more playable just contact me. 
    If you notice errors in the texts, it's because I'm not a native english speaker and much less professional. So, if you want to improve my texts you can help me.
    Any help and hint is welcome.

    Lustful Void
    Wild Lascivity
    If you use LV Smaller Pics Patch, place it in the middle of both.

    FIXES AND PATCHES: (READ before Downloading or Reporting an Error)

    Summary of the Mod:
    This mod is focused for the moment on the interaction with hives, animals and ancient entities.
    What this mod contain exactly? (I will mention only some of the main features of this mod)
    -MOTHERLY HIVE (Hive Mind ORIGIN) (UTOPIA DLC Required - Under Test)
    A new type of hive with fewer penalties and more ability to cooperate with other species. (Not compatible with Devouring Swarm or aggressive and intrusive civic.) It provides a bonus in relationships.
    It includes special mechanics with unique events for its type.

    -Fauna Breeding (Planet Decision)
    You can force your people to mate with the planetary wildlife to boost social research.
    For now there are only 4 possible outcomes of single-line events.

    -Titanic Life Breeding (Planet Decision)
    You can force your people to mate with the Titanic Life to boost society research.
    For now there are only 4 possible outcomes of single-line events.
    -Exotic Fauna Search (Planet Decision)
    Start an expedition in search of unknown, strange and probably highly dangerous specimens.
    More than 10 possible results.
    While the expedition is in progress you receive a 10% boost in society research on the planet.
    -Uplift Exotic Fauna (Planet Decision)
    Create a random species using the Exotic Fauna as test subjects.
    This will start a special project on the selected planet. The species class is selected randomly and their base Traits are always the same.
    -Allow exploration for the scientific leader. (Planet Decision)
    This decision will initiate a special project with multiple results.
    (It must be a non-artificial habitable planet without a colony that is within your borders.)
    -New Strategic Resource: Exotic Fauna
    Only obtained by Exotic Fauna Search (Planet Decision)
    The amount can vary, but it is common that you almost always find even one creature if you are lucky.
    This new resource can be used for other projects.
    And More Decisions.
    -Archeological site: The Eternal Spirit
    This archaeological site will rarely appear randomly or with small probability with the decision of scientific exploration on uncolonized planets.
    Keep in mind that the archeological site is generated on any planet within the borders of who manages to activate it.

    Be careful when making decisions. Since for the moment many results are random and conditioned by few traits. So Spamming decisions means a possible loss of resources.
    In Scientific Exploration it is very rare for your scientist to die and a quick way to get experience.
    Fauna Searching and Scientific Exploration is an easy way to get advances in Society Research during the Early Game.

    Decisions require certain technologies that are in the vanilla game and complete another set of conditions. "Allow exploration for the scientific leader (Planet Decision)" is not available for Gestalt Empires. (UPDATED: Exploration available but with generic texts for common organics species. Using it with machines breaks with immersion.) The AI empires cant use the decision functions, since they could spam events.  At the moment the limit of projects that you can take simultaneously was removed. So you can make the decision on other planets while doing it on one, so you can spam events. Genocidal Empires cannot use this content. Or at least most of its content. This mod does not take into account the Machine Empires, in a next update maybe i will create a variant for events. But at the moment they can use some features.  
    (There is more variety of images in the events, but I made quick captures.)
    (Not all events are strictly sexual btw. Sexual content depends, in some cases, on the traits of each species.)

    Future Planned Content/To Do:
    -More events (Fauna and Titanic Life) In queue
    -Interestings Chain of events for "Scientific Explorations" and "Exotic Fauna Search" In queue
    -Anomalies and Random Events In queue
    -Interventions in primitive worlds via decisions. (Make a crop circle and abduct a cow or some shiet) In queue
    -Work in content for Hive Empires. <<<
    -Correct writing errors and improve texts. Volunteers are needed
    -Extra THICC Species Portraits. (Vanilla Alternative Versions) In process
    Notes from versions:

    Compatible with everything. For the moment. Balanced game not promised.



  20. Titillating Text

    This is my first mod. The messaging mod "Titillating Text" was inspired by the great work of Moncoyoule42. He created the mod Lood Diplomacy that has a much more humorous and playful tone. My mod instead assumes that the player is playing an all-female, highly submissive Empire (courtesy of Stellaris LV in my case).
    I have replaced a bunch of the standard diplomatic phrases and messages with some more titillating text. I hope you like it.
    It's compatible with Stellaris LV and should be compatible with anything that does not affect messages. So for instance, this mod will not be compatible with Lood Diplomacy.
    Download and unzip the file. Then move both the Titillating Text folder and the .mod file to your Stellaris mod folder located here: documents/ParadoxInteractive/Stellaris/mod.
    To update the mod, simply replace the old "Titillating Text" files with the newest version.
    Do whatever you please with this mod. I simply created it for my own enjoyment, and I do hope to update it in the future so that as much text in Stellaris as possible is made sexy.



  21. Stellaris Sexy Xenos and more (SSX) 1.11.5

    SSX 1.10 for Stellaris 2.1.x to 2.3.x
    Only the SSX and SSM species classes have the portraits. It's normal if the other species classes are empty, it's because it's impossible to add a new cityscape without his own species classes.
    I do not know how to write english, but i will do my best. I am a french amateur modder, i'm watching the mods in this site for stellaris for more than one year. But with the recent arrival of new modders, i am encouraged to come out of the shadows.
    In my mods you can find:
                                            .27  species traits
                                            .17 leaders traits
                                            .7 technologies
                                            .10 civics
                                            .7 cityscapes
                                            .20 species :
                                                 139 xeno furred nekos
                                                 86 nekomimis
                                                 128 xeno furries by dr.comet
                                                 91 xeno deers
                                                 154 xeno horses
                                                 97 egyptian themed humans (2 genders)
                                                 102 xeno rabbits (2 genders)
                                                 83 lewd humans
                                                 80 dreanei
                                                 104 fox furrys
                                                 86 dog furrys
                                                 219 more manga styled humanoides
                                                 126 manga elfs (gendered and more)
                                                 91 succubus
                                                 76 overcustomized dragon furry sexy horrors
                                                 85 Blue succubus
                                                 48 animes girls by Oota Yuuichi
                                                 119 sharks and orcas
                                                 56 same xeno horses but only with the arts by Twistedscarlett60
                                                 43 gardevoir inspired sexy aliens
                                            .3 machines models (experimental) (need synthetic dawn)
                                                 61 cat bots ( A.R.A. from Fluff Kevlar )
                                                 6 chromed bots
                                                 126 anime synths ( specialized )
                                            .1 prescripted countrie
                                            .3 events
                                            .And many content not listed.
                                            Localisation: english
                                                                french, german, russian (partial)
                                                                All others localisation are minimaly supported (english text, no more "trait_leader_warm_nuts" or others things like this)
                                            Installation :
                                                 With Stellaris 2.1:
                                                    (  standalone  )  Sexyxenos Portraits contain all portraits and the main city
                                                    (  standalone  )  Sexyxenos cities contain all others cities
                                                    (  standalone  )  old Sexyxenos traits and more for stellaris 2.1 contain the traits, civic, technologies, and the events
                                                    ( requirements!  )  Sexyxenos Countrie contain the prescripted nations
                                                                                       For this last part you need Just more flags, Sexyxenos and Sexyxenos traits
                                                    ( compatibility mods ) Sexyxenos compatibility patch archive, not required but nice if you play with massa, enhanced gene modding, life engineering or if you want to build the ssm synths like vanilla synths.
                                           Unpack the rar archives in document/paradox interactive/stellaris/mod
                                                  With Stellaris 2.2 and beyond:  ( standalone )Sexyxenos Portraits
                                                                                                  ( standalone ) Sexyxenos Cities
                                                                                                  ( standalone ) Sexyxenos traits and more 2.3
                                                                                                    But rewrite species_has_happiness in 00_rules and opinion_friction in 00_opinion_modifier file, it's not critical, the game                                                                                                   wil not crash if it's re-rewritten by an other mod.
                                                                                                    The ui for the ruler window and the pop window in the planet view are also modded, it's fully incompatible with any mods
                                                                                                     changing those windows ( crash), it's still compatible with mod menu ( mode menu must be loaded before trait and more).
                                                                                                  ( requirements! ) Sexyxenos Countries = Just More Flags, Sexyxenos, Sexyxenos Traits     
                                                                                                  ( compatibility mod ) You have in the patch archive a patch to play with Species Engineering
    I dont mind if you take and/or change the files for your mods. Do not put the NSFW pictures on steam workshop if you don't like to live dangerously. If you really really want to do a repost, write at least a description and give the source. Check the rules of the website where the repost is done. If the loverlab is difficult to reach from your country you are more than allowed to repost it in a better place.
     Feel free to give me some feedbacks and ideas.

    All graphics belong to their originals authors
    Credits :
                    Thanks to Abominus for the german localisation
                                    Akinaruto for the french localisation
                                    Lockeslylcrit and PrincessWoona for the english localisation
                                    Ailine for the russian localisation
                                    Pravus for the succubi species
                                    Powaqqatsi for many portraits
                                    Void Node for many portraits
                                    The big amount of artists i have not credited for the huge cultural heritage they create like fluff kevlar, dr comet, iskra, twistedscarlet, 
                                    waero, freedomthai, alfa995, f-r95, kanel, fensu, magnaluna, neoartcore, wisperingfornothing, tsampikos and many missing names I will add over time.
    tips for the old trait and more file : if you did not like the event frequency go to sexysxenos/event, open the pop event text and find the
              mean_time_to_happen = {
               years = xxx                   <-  and change this value
    There is one for the adorable event and one for the terrifying.   
    Do not put a extremely low value for the adorable event, this can cause sexual battles.                                    



  22. Lood Diplomacy: A Stellaris Message Mod! WIP Version 0.2.1

    Introducing an idea that apparently no one has posted on their own aside from extra lines for other modded species...
    Lood Diplomacy! A quest to make every interaction with anything in the galaxy that has a hole lewd and sexy!
    Or just lewd, some of this stuff is downright cringe....
    Misc update: If you like tuning your empire messages to match an all-female sexualized player species, this mod works just as well! For obvious reasons, it is not compatible with my mod here.
    Version 0.1:
    Hey guys! My first mod ever on Loverslab, and already I feel that sweet, sweaty accomplishment of shame and disgrace.
    This version has only changed the normal greetings within the localization file. From hostile, to neutral, to friendly. And one war greeting.
    This is, heavily, a work in progress deal, and I plan on releasing in increments, hopefully 2 updates per week. Hopefully.
    Version 0.2:
    Welp, that was a lie. Here's the second update. War greetings and some fallen empires are now done. Lost the original file that had all general greetings done, so I have to re-do a bunch of work. Hopefully though I'll get it done by Wednesday.
    Future plans:
    Once the localization file has been completely pervertified and sluttied up, I'll go into some event files and change up first contact and non-empire diplomatic greetings.
    After that, I want to look into making some patches for other mods on this site and making some lood diplomatic messages for civics and traits that other mods have (Imagine an empire's first contact with a species that has fallen into the Snu Fever from SSX).
    Download and unzip the .mod file and the corresponding folder to your Stellaris mod folder located in your documents/Paradoxsomethingsomething/Stellaris/mod directory.
    This will delete all diplomatic messages whenever they are triggered and shown by the other empire, showing just a random code for whatever they were supposed to say. For the diplomatic file, It will be entirely rewritten, but I'll need to figure out how to rewrite the first contact empires without having other random events in the same file (will probably have to finagle some of the common files and learn how to fix that).
    Thanks for stopping by my mod, and remember! The galaxy might be a dark and dangerous place, but that doesn't mean you can't enjoy some xeno action now and then!
    Xenophobes may want to stay away from this mod.



  23. Hentai game portrait mod

    All I did was update the old file for the new version (thanks @JerichoAzariah). I booted up the game and the portraits show up so it seems to work.
    8 portrait groups from hentai games in one species. All female. Seems to work.
    Bishop / various x 210 Milk Factory / derauea x 120 Eiyuu Senki x 79 Empress / Seishoujo x 126 Miel / Ishii Akira x 258 Rance 10 x 419 Taimanin RPGX x 256 Erectlip / Takahashi Record x 47 Random fantasy games / Aoi Nagisa, Akagi Rio, Huracan, Pizza, Hikage Eiji, Hormone Koijirou, Neromashin, Sian x 122 "All in one" x a lot  
    Old version:



  24. [Stellaris] Kagami Species


    Having survived the calamities brought on by man's inhumanity to his fellow man, Earth's human survivors sought to rebuild their society on their homeworld and beyond. Was it the collapse of the Universal Federation brought on by brutal prison revolts? Or the unending war between mankind and bloodthirsty demons? Whatever the case, it has ironically left "man" disproportionately young, female, bosomy and ruthless. Calling themselves "Kagami" they might still bring that inhumanity upon the stars. 
    This mod is pretty simple, befitting a first-time STELLARIS modder: it adds a custom human-style species with static portraits for use in STELLARIS, alongside a number of prescripted empires. Almost all the artistic assets are from visual novels, web and graphic art by Kagami Hirotaka (alias KAGAMI), particularly his artwork for visual  novels by eroge companies LILITH and BISHOP, along with Mizushima☆Oonari and other Japanese artists known for their work with Kagami...and a few easter eggs thrown in for fun. 
    As such, the species has what I'd consider a fairly consistent across-the-board style lacking in other "anime-style" species graphic packs, despite its limitations. 
    This is an species graphic pack that directly utilizes art assets from, primarily, erotic visual novel games. Even though I did not utilize the nude 2D artwork that every single female protagonist features in the pack does include, for reasons mentions below, it should be considered "NOT SAFE FOR WORK". To paraphrase the mod's original creator, you should expect enormous breasts, cavernous cleavage, engorged nipples and even occasional female nudity. If this offends you, don't use this mod.
    So, for some history: this idea wasn't mine originally, nor do I intend to take lone credit for it. The genesis for a species graphic pack using KAGAMI's portrait work for LILITH titles came from ReMeDy on the LoversLab Adult Modding Community (the only place this mod should be distributed for the time being). ReMeDy began this as a spin-off concept from another series of "anime-style" portrait packs, with 59 different portraits, the majority of them implemented in-game via the code as, appropriately called the "Lilith Species". Struck by the simple elegance (and being a fan of the art style), I approached ReMeDy about it and upon learning that he'd moved on from STELLARIS to other PARADOX INTERACTIVE titles, asked his permission to expand upon it and, potentially, distribute it on LoversLab, which he gave. This mod was a far more realistic project for a struggling STELLARIS modder than my other ideas, in particular desire for a Ctarl-Ctarl Species and Empire from the popular anime OUTLAW STAR, and the idea is ReMeDy's--without him, you wouldn't be reading this. Some of his code is still in the mod, which I'll refer to later.
    Extract the contents of the archive into your DOCUMENTS/PARADOX INTERACTIVE/STELLARIS/MOD folder. There should be two items: a 'Kagami' folder, and a Kagami.mod file. Activate this like any other mod in the STELLARIS launcher, listed under the Mods tab as 'Kagami Humans'. Chose one of the pre-made empires (listed below, though they'll be hard to miss with their ruler portraits) or create a new empire and select 'Kagami' in the 'Appearance' menu under 'Species' (and also the Kagami namelist). This mod should not conflict with any other mod, nor require any other mod, as it relies on either base game assets or the mod files itself. Finally, if you encounter strangely small portraits in gameplay, check that your graphic quality under 'Settings' is either 'Medium' or 'High'.
    Finally, it is completely necessary to delete any prior version of this mod you have installed if you are updating. Simply overwriting/merging the mod asset folder will almost certainly leave conflict files that will cause crashes upon loading. 
    The mod is (mostly) simple: expand on ReMeDy's original concept and address one of its primary issues, graphic asset repeats, alongside a lack of character role-specific portraits and male character portraits. To do this, it uses mor ethan three hundred unique portraits from several dozen LILITH and BISHOP visual novel characters. There remains a lack of male portraits which can only partially be explained away by entertaining "flavor text" means, and character role categorization will raise the percentage of male graphic repeats further. I considered this a worthwhile trade-off, as demonstrated by the female graphic assets: more than a dozen distinct female ruler portraits, graphically distinct from female leader portraits (scientists, governors, admirals and generals), and with acceptable overlap with planetary population (or "pops") portraits. 
    A few methods were done to accomplish this: first, repeat use of character portraits in distinct clothing. STELLARIS has a surprising level of distinction between separate pools for gender-specific static character portraits (at least five as mentioned above), along with a non-gender-specific pop pool.
    For demonstration, take the character Yatsu Murasaki from the popular TAIMANIN ASAGI franchise: multiple distinct portraits of her are available in this mod, with those in her ninja attire being in the general pool, those in her teacher outfit being in the scientist pool, those in her school uniform being in the pop pool, and so forth. This was repeated across many dozen characters of both genders: character wearing school uniforms going into general pops (excluding those with a military-look about them), characters wearing business suits going into governors, characters wearing nurse or doctor dress going into scientists, characters wearing combat attire going into generals (or occasionally admirals). Characters in bikinis and lingerie (when they appear, believe it or not quite a few did not make the cut) were put in general pops, along with characters in "civilian dress", whereas characters in cheerleading outfits (all from BISHOP titles) were usually made admirals (as a matter of necessity).
    Rulers (the portrait you pick when creating your empire and, when your ruler is replaced, is drawn from a specific pool) were selected by the female and male leads of various visual novels (or otherwise distinguished individuals). As you might expect, aside from the actual heroins like Igawa Asagi or Cara Cromwell, this also includes the most dominant or otherwise bustiest female protagonist in a title where a faceless male player character was otherwise unsuitable. There's also a few "cameo" rulers from both ReMeDy and myself, purely out of whimsy (see if you can find which two). This goes to another issue: until someone proves otherwise, I'm going to state this as an authoritative fact--in STELLARIS, with a custom static portrait species, you can either have a A) portraits organized by leader role or B ) portraits mostly (though not fully) compatible with the succession and election system in STELLARIS. If you want ( A ), all successors, heir or elected, will look like the generic specices portrait (presently Lieri from KANGOKU SENKAN). If you want ( B ), all portraits will be randomized across all non-ruling leaders. The "solution" for this problem probably doesn't exist--as this mod is primarily a graphical asset mod, trying to find one was my top priority; unfortunately, even in unmodded STELLARIS, the game will often break elected or heir leaders by changing some aspect of their appearance unintentionally (in addition to their attire), and the game was never intended to function entirely on static portraits. With that in mind, I've included a relatively simple, fast way to modify your save file in the below section, FIXING RULER PORTRAITS. Until PARADOX INTERACTIVE completely overhauls their portrait allocation system (which I'm not expecting), that might be the best fix there ever is. There is also a smaller issue, brought to my attention by helpful testers: as character portraits are defined by phenotype, and not clothing, the Kagami species shows up as not wearing clothes (like certain alien portrait sets included in the game). I'm not sure if there's any way to fool the game into treating the species as wearing clothing, but that only seems to matter for certain clothing related insults in diplomatic dialog. Additionally, it seems that players running the game with graphics quality settings of 'Low' encounter almost all portraits (all of them over 200 kb in size) being oddly reduced in visible size, possibly as a memory saving measure. This can be fixed by raising quality to 'Medium' or 'High', as previously noted. I believe this is the 'small portrait' glitch previously noted by users. Until I can find some way to automatically compress more than 300 portraits to a smaller size (rather than remaking each graphic and hoping I can get them under sized), changing graphics settings may be the only solution.
    The overall result, while far from perfect, is generally workable: accepting the reappearance of Asagi or any character in multiple wardrobes for multiple roles, you should see few female repeats (generally on the same level of repetition you'd get with the base game's portrait assets for a given species), and graphic art fitting the leader in question. For those who actually enjoy my attempts at fiction, I've included multiple, prescripted empires in the style of BISHOP and LILITH games including the militaristic Sovereign Sol Federation, the benevolent Intersolar Union, the brutal Makai Dynasty, the valorous Taimanin Authority, and the collectivist vampiric Sanguine Hive and more! All five, of course, draw from the same portraits, and are disproportionately female, like a extreme version of the post-Second World War Soviet Union. All five also make use of the custom "Kagami" name list (based on the "Hum4" name list) and at least one of the new traits, "Well Endowed" and "Makai Kishi". Both of these new species traits are subject to change (and balancing) and mostly intended to make the prescripted empires a little more distinct. With version 1.06, I've also added two major "features" the first being unique slavery assets, based portrait artwork in certain lingerie, with collars, maid outfits, and of course BDSM attire. There are now four unique categories of slave artwork: labor (generally "slavish" looking clothes, if that makes sense), domestic (maid outfits), war thralls (variation of the general leader pool) and consumption (...basically naked, because you'd probably strip them before you ate them, you nasty aliens). This is the preliminary implementation of it, so there's not much variation, but if the response warrants it I'll gradually add to it. 
    Also, in case this isn't clear: this mod is NOT an endorsement of slavery. I don't endorse slavery any more than the developer does, in fact, probably less considering I almost never use it. But for those of you who do use the game mechanic, go nuts. Along with slavery specific graphics, I've included "Gender Policy" under the Policies option, with three possible options. The default for Kagami is "General Recruitment", which should cause a female-to-male recruitment ratio of 80:20 (pending adjustment, intended to reflect aforementioned sexual imbalance i.e. the way higher numbers of female portraits). The next option is "All-Female Leadership" which should do exactly what it sounds like with the leader pool, and "Quota System", which will recruit equal numbers of male and female leaders. 
    Thank PARADOX INTERACTIVE for their, frankly, insane and largely obscured system of portrait selection for any ruler you don't start the game with. Fortunately, the effects of the glitch (a ruler, or the ruler's heir, having the generic species appearance) are actually easy to fix, only needs to be done once per inaugeration/coronation, and can take less than a minute with a little experience.
    You need:
    - A way to open ZIP files (I strongly suggest Window 10's own tool built into explorer, 7ZIP won't recompress the files correctly without crashing.)
    - A way to edit STELLARIS save files (Notepad++ is the standard, though Notepad might work)
    - A backup of your save (in case one of the above doesn't work), the name of the ruler/heir with the bug, and the name of the portrait you want to assign it (check KAGAMI/GFX/MODELS/PORTRAITS/HIROTAKA)
    After backing up your save file, enable Windows to show file extensions. Change the save file's extension from *.SAV (the game's own format) to *.ZIP (the name will be the date of the game). Open it, copy the gamestate file (ignore the meta file) to another location and open it in Notepad++. Search for your ruler (or heir) by name, and insert the following under the line "agenda=", with both the start and end brackets and above "roles".
    design={ gender=female name="" portrait="" texture=0 hair=0 clothes=0 }  
    Enter the name as appropriate, and your portrait entry (e.g. "asagi2"). It's possible that the entries will be there, but the portrait line will be blank (just fill in then). If you want to change the name, make sure to change the first_name and second_name entries to match. You may notice that what you're doing is adding missing design portrait data identical to what your ruler SHOULD have because of that annoying bug. Save the file, copy and paste it back into the zip file (overwriting the unmodified gamestate file), and then change the extension back to *.SAV. Open the save (if done correctly, it should load normally--otherwise the save will probably crash around 10%). It's actually easier than it sounds, and will actually let you set the name and appearance of your leaders in a simple, non-insane fashion.
    First off, this mod is completely free. It should never be paid for, using existing art assets from commercial releases. Likewise, PLEASE DO NOT distribute this mod under any circumstances! This is more temporary request, as it is my first STELLARIS mod (and a rather crude one at that), and once I'm feeling a little more confident on my work that situation may change. PLEASE DO NOT modify and distribute this (whether or not you claim it as your own work). If you'd like to add a custom portrait for your own use, by all means, but do not distribute the mod with any changes. Sorry to be so pushy about that.
    As stated above, credit for the original concept goes to ReMeDy, and all art assets are property of their games and other media of origin, primarily LILITH and BISHOP. Thanks also goes out to Nessa at the same forums for a great deal of help with configuration coding.
    Likely (and possibly immediate) updates will include more portrats (I simply picked this moment to release the mod, it is far from complete but adequate as a modest first effort). I can think of at least two VNs I did not rip for portraits, and will be moving onto next which would add approximately a dozen portraits. I may also do some further cleanup of specific portraits (though in some cases, it's an unavoidable limitation of the original material). Other custom traits appropriate to the pack. 
    I'd like to create a unique eroge-themed twist on slavery as well (mostly for comedic value), but I don't know how to implement it without changing slavery for all species.
    Possibly a fix for the heir portrait generation issue. Probably not. Likewise, a way to trigger the game to "see" the portraits as having clothing, and not just phenotypes.
    LILITH and BISHOP visual novels include separate art for clothing, bodies, eyes, and mouths. As such, it should be possible for a competent modder to implement separate character portrait elements (and even animated portraits) like the base game. Imagine it, Sakura wearing Kiryuu Kaede's school uniform, with Naomi Evans's hair, blinking every so often! Too bad I'll never be able to do it.
    For further details, implementation, and possible issues, consult the readme!



  25. Copious Cocks

    What better way to celebrate the upcoming release of a DLC that's all about talking to other leaders, than a mod to make those leaders fun to look at? Why, a mod that also fills an underserved niche, of course. That being people who like anthros, particularly the part where "anthro" means "man", and who like them a lot.
    This release is aggressively untested. It probably won't blow up your computer, but it might do silly things when you play the game, as silly as a portrait mod can. In particular, right now, it's in a very quantity-above-quality state: Some portraits are very light and others very dark, some species are fairly internally consistent but others much less so, tons of portraits are cut off at somewhere other than the bottom, etc.. And I have no idea yet what this thing will do with the many species that I didn't test, like primitives or crises. But at least there are enough portraits to fill up a small galaxy without too much repetition. At current count:
    I would like to post a list of art sources, but it's kind of extensive, so it's in the .zip instead as copious_cocks_art_sources.txt. If you want to support the development of this mod, go give some money to those people.
    The main mod will simply add the new species to the game. If you prize consistency, you can also add in the copious_cocks_no_default_random_spawns to disable the default Paradox species from spawning in galaxy generation.



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