Quest
Fallout 4 quest mods
9 files
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Nightclub Of the CommonWealth Add ON - OPEN FOR BUSINESS Voiced V1
Open for business.
Make Money, Lose Money.
Recruit patrons to make more money (have a chance to make money).
Remember those entertainment promoters you recruited in the Nightclub of the Commonwealth mod? now is when you put them to WORK. they can recruit for you.
Talk to the keeper and ask about getting customers in to activate the mod.
adds 50+ nammed patrons you or your people can recruit and they have thier own daily schedules (and release into the world timelines, if a promoter tells you "no body else at this time" wait a bit then check again".
Adds Whale patrons too, patrons that are from other media that you need to engage in mini-quests to recruit and are super wealthy. Get them to spend money at the nightclub!
Build a new entrance so people aren't climing down a manhole.
Whales:
1-2 Steve and Doug Butabi from Night At the Roxbury
3 - Robin, the girl down the hall and Chloe's stalker from Don't trust the B from apt 23.
4 - Gulliermo Garcia Gomez - Weeds
5 - Bette Porter - the L word
6 - Reaver - Fable 2&3.
your higher tier promoters can also recruit whales.
and
Introducing for the first time to the Commonwealth,
Rickety Cricket! (It's Always Sunny In Philidelphia). hush on the details w that one.
Voicing - as with the underlying mod voices are done with my speechify professional account for which I have full license for all the voices.
as with the base nightclub mod this mod defaults to whatever body you use, bodyslide files included for both Fusion Girl and CBBE (altthough this mod adds maybe only a few new outfits).
REQUIREMENTS:
https://www.loverslab.com/files/file/9332-jackgas-pubnightclub-of-the-commonwealth-voiced/
Any Questions or issues the best way to get to me is message me and the best and quickest is on my mods discord.
https://discord.gg/wjsTfZFHNC
661 downloads
Updated
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Simple Jobs
By Wolfe6900
Simple Jobs.esp
What it is:
A simple mod that adds a few small time and radiant jobs for the female protagonist in the town of Concord. It's made to pair with more extreme sexist mods during early gameplay as a way to earn small cap awards for misc jobs. This makes the role-playing experience a little better, considering a Level 1 character probably can't go around guns blazing in a Sexist, Apocalyptic wasteland without earning some caps and arming up first.
The end goal is to make Concord a kind of "safe haven" with a sexist aura until the Player can venture out into the world.
All quests are currently voiced by AI, enhancing immersion.
No markers/quests will be populated to avoid clogging up the Player's journal. You will just need to explore Concord.
1. Maid: Work at Hotel Concord. Repletively clean rooms to make small amounts of caps.
2. Waitress: Take orders from customers and give it to the Chef to make small cap rewards.
3. Nurse: Talk to patients to earn 1-3 caps per conversation. Cash out at the end of your shift.
4. Pinup girl: Risk 1,000 caps to do a Photoshoot with a potential of 500-1,300 cap return (bonus if doing it naked).
5. Post Girl: Work as a small time delivery girl and deliver packages around town for 0-20 caps per delivery. There's 5 mailboxes (no markers), you'll need to find the right one and deliver the package to it.
6. Bar: Take orders, cook food, fetch drinks for a sexist bar for small tips.
7. Bank: Deposit, Withdraw, Invest & Receive Dividends. Investing = permanently lose the money for a 5-10% return on how much was invested on a daily amount.
8. Clothing Store: Purchase more outfits.
Most jobs give an outfit and/or have uniform requirements (keyword conditions) to progress.
Requirements:
Waitress/Postal:
https://www.nexusmods.com/fallout4/mods/2136
Maid:
https://www.nexusmods.com/fallout4/mods/27185
Nurse:
https://www.nexusmods.com/fallout4/mods/30865
(Remember to build with Bodyslide!)
Compatibility:
- Built on Fallout 4 1.10.163; may not be compatible with other builds.
Incompatibilities:
- Any mod that strips away keywords, and special thanks to Samhsay, there's now a patch for Skimpy Armor Keyword Resource (SAKR).
- Any mod that may change/add/remove doors in Concord. It was built alongside with Concord Personified so they should be compatible.
Future Plans:
- Change template NPCs so its not always the same guy.
- Different Outfits (with requirements)
- Different Poses (with requirements)
- Unlock doors when "When Freedom Calls" is finished.
- Populating Streets
- Adding Guards you can convince letting you out of the town.
- Adding Weapons you can only buy as a woman with a Mayor's note
- Creating an MCM
Bugs/Known Issues:
- Maid currently isn't working if first quest is this. Probably a multiple condition requirement met; will fix in next update.
- Postal Service won't generate NPCs. Will fix before next update.
- Game gets stuck if moving to furniture in 1st person. This is a Fallout engine problem, nothing I can do on my end. Suggestion is to play in 3rd Person.
- Postal Service: Not generating quest markers. I'm not sure why FO4 has problems setting Activators as Quest Markers.
Credits:
Derpsdale - Tera Nurse Armor, Maid Armor
Twistedsymmetry - Short Skirts
Backsteppo - Maid Armor
invalidfate - Mina Armor (not yet incorporated in game)
Samhsay - For SAKR Patch
2608 downloads
Updated
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Nightclub of the Commonwealth Add On - Rafi's Quest Voiced
About This File
This allows you to recruit everyone's favorite character from the classic and Iconic TV Show "The League", RAFI.
His "girlfriend" has been kidnapped by his evil landlord, Travel with him to Daimond City to save her and you will be able to recruit him after that.
you also gain access to Rafi's Apartment (a faithful re-creation from his apartment in the League, complete with working toilet-kitchen and load bearing chair wall).
enjoy the short quest.
Requires the Nightclub mod.
This mod adds no new clothing so this is the same mod for both Fusion Girl and CBBE
https://www.loverslab.com/files/file/9332-jackgas-pubnightclub-of-the-commonwealth-voiced/
125 downloads
Submitted
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Fallout 4 Epilogue 1: To The Stars!
This mod is an Epilogue For the Nightclub and Bayman Honoka Marie Rose follower mods.
It requires both the Base Nightclub and the Bayman Honoka Marie Rose Follower Mods.
The point of it is I Intend to use some aspects of these mods in Starfield and this is the first of two epilogues that will be a "Send off" to those things.
How To Trigger the mod:
In order for the scene to trigger you must have at least bought into the nightclub as a partner in the nightclub mod and must have seen the scene between Marie Rose and Honoka outside V111.
(You need to have finished thier main quest in that mod).
Then you either wait until a very dedicated mail man delivers you a letter to go talk to the Keeper, or just go talk to the keeper yourself.
Once you have seen the scene with the Keeper and the other owners of the nightclub you can tell Serana to take a break an have Honoka sing/lip sync instead. you can't select the music but it expands the nightclub music set to include tracks from Honoka and Marie Rose and some new ones.
Once they "Leave" wait a bit (I think 24 hours) then they "return" to the nightclub and you can re-recruit them.
Once they return they have interactions with numerous nightclub NPCS. They Interact, talk shit. Talk More Shit then double and Triple down and talk even more shit.
9/29/2024- This mod needs an update. Finish the Bayman/Honoka/Marie Rose follower mod BEFORE you activate this mod. There is a loose dialogue option I need to fix in this mod. Not a big deal, just don't start that mod with this enabled until I update this mod. This mod takes place after you complete that quest in any case.
NOTE: you do not have permission to upload, modify, This mod to any other site without my express written permission. Ask me, I will probably say yes unless its behind a paywall or monetary gain. But I want to know what is going on.
NOTE: This should go BELOW all other Nightclub and BHMR add ons in your LO.
Links to Required Mods:
1. Nightclub
2. Bayman Honoka Marie Rose FO4 Followers.
NOTE: until further notice activate this mod AFTER you complete the main quest for the base Bayman HOnoka Marie Rose. There is a restriction that was incorrect and allows dialogue to run from this mod that shouldn't during thier main quests. I'll re up in a day or so.
discord link for My mods
https://discord.gg/wjsTfZFHNC
1154 downloads
Updated
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Transcripts for Prelude to Vault 273
By AceSevenFive
I hid all of my mods from Nexus in July 2021 to protest the removal of mod deletion. People still ask me for them on occasion, so I'm reuploading them to various alternative sites. I have no idea if this still works, as I haven't done modding for Bethesda games in years, so use at your own risk.
Original description from Nexus:
This mod requires Prelude to Vault 273, by DDProductions83. You can get it here
This mod provides a holotape that has transcripts for the various audio logs in Prelude to Vault 273. This holotape can be found at the location of the first audio log, in the root cellar in Sanctuary Hills.
Transcripts for each audio log will be unlocked in the holotape once you pick up the bear at them.
Place this mod below DD_Prelude_273.esp in your load order.
78 downloads
Submitted
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Father Companion: Alternate Ending Option for Fallout 4
By Toro Montana
Work with Dr. Volkert to save Father and recruit him as a companion after the main storyline is over. You'll need the Cabot serum and more. There is also an alternative using the Forced Evolutionary Virus.
Details at Nexus Mods
You can save him even if you destroy the Institute. If you side with the Institute, he fakes his death and you'll still become Director.
Interacts well with some of the popular alternate ending mods. No vanilla forms edited.
To customize some aspects of the mod, visit the chem station. You'll also get craftable rewards for saving Father.
There's no companion romance option, this is just a regular mod.
View Trailer
Credits:
Toro Montana - modder
Thuggysmurf - beta tester + compatibility with Project Valkyrie
Caleb Mills - Nate/Male Sole Survivor voice actor (legacy content, no longer used)
Emaline Tuck - Nora/Female Sole Survivor voice actor (legacy content, no longer used)
DiscoGnome - Father voice actor (legacy content, no longer used)
Ken Johnson - Dr. Dean Volkert voice actor (patch 1.10, no longer used)
Brett Keane - Dr. Dean Volkert voice actor (patch 2.0 and up), "Coursing Venom" quest writer, ending cinematics narrator
WolfieDarkfangs - Commonwealth Courier voice actor (legacy content, no longer used)
m150 - Super Mutant Father's Lab Coat model
HadToRegister - Arnold voice (legacy content, no longer used)
yoo/Liz - Cameron voice (legacy content, no longer used)
Bethesda Softworks - wouldn't be possible with them
Soundtrack Credits:
1. Faction Choices Fragment Credits:
Music provided by No Copyright Music:
https://www.youtube.com/c/royaltyfreezone
Music used: Altered Carbon by Evan King
https://soundcloud.com/evan-king/altered-carbon-free-download
Licensed under Creative Commons Attribution 4.0
https://creativecommons.org/licenses/by/4.0/
2. Institute Destruction Followup Fragment Credits:
Rocky Soundtrack | "Isolation" by Lucas King
https://www.youtube.com/watch?v=vVTP0DOL_2Q
Licensed under Creative Commons: By Attribution 4.0 International
https://creativecommons.org/licenses/by/4.0/
3. Shaun Dead/Murdered Fragment Credits:
"Uniq - Art of Silence" is under a Royalty Free music license.
Music promoted by BreakingCopyright: https://youtu.be/er--pnwFDgU
4. Final Fragment Credits:
Music provided by No Copyright Music:
https://www.youtube.com/c/royaltyfreezone
Music used: End This by Evan King
https://soundcloud.com/evan-king/end-this
Licensed under Creative Commons Attribution 4.0
https://creativecommons.org/licenses/by/4.0/
5. Overboss of Nuka-World Ending Fragment:
"Darren Curtis - Demented Nightmare" is under a Creative Commons license (CC BY 3.0)
Music promoted by BreakingCopyright: https://youtu.be/g_O4kS9FP3k
6. Institute Reformation Ending (Project Valkyrie) Fragment:
Mark Morgan - Dream Town (The album was engineered and mixed by Vladislav Isaev.)
https://archive.org/details/VaultArchives
7. Vice Ending Fragment:
TeknoAXE's Royalty Free Music - Small Whale - FunkSka
https://www.youtube.com/watch?v=9wLlj52PkJQ
324 downloads
- father companion
- save father
- (and 9 more)
Updated
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JOE’S Apartment Quest/Player Home
What would you do for a Rent Controlled Apartment in the Apolcalypse?
room with 10,000 roommates?
Put up with them ruining your dates and stealing your food?
singing?
based on the classic MTV short and movie based on that short of the same name.
adds a horde of brave but useless followers along with a customizeable interior player home.
Bonus Pre-Order Digital deluxe but on disc Content: Uncover the secrets of Joe’s Porn stash!
NOTE: it is HIGHLY RECCOMENDED YOU LEAVE YOUR COMPANIONS OUTSIDE FOR THE FIRST TIME YOU ENTER THE APARTMENT (not the building) It is uncommon but sometimes they trigger scenes they are not supposed to even though the player should be the only one checked off to trigger them.
I am looking into this. It could be my custom companions but for now just enter alone for the first scene then bring them in.
find the apt to the left of museum of freedom when facing it. A door or two down.
TURN ON SUBTITLES, the mod is not voiced!
NOTE: you do not have permission to upload, modify, This mod to any other site without my express written permission. Ask me, I will probably say yes unless its behind a paywall or monetary gain. But I want to know what is going on.
- Title Change and detailed pics later.
1690 downloads
Updated
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Sanctuary Lost
By SharkNFur
"Sanctuary Lost"
This started as simply a way to have sanctuary clean and semi fortified when i started a new game. Then i realized its been 200 years, someone would have settled here already. For now its simply a clean version of sanctuary. Very early WIP. Now Requires all the DLC to Function.
Things to do:
- Finish setting up decor and enviroment.
- Set up Quest and Story.
This is my first mod, i apperciate any constructive criticism, advice or ideas.
Changelog.
-v01Alpha-
Sanctuary cleaned up. Bridge rebuilt and basic settlement stuffs placed.
-v02Alpha-
Codsworth diarys (unfinished and unfinilized) (Spoilers for future Quest). Placed in Player Home.
-v03Alpha-
You're Special, and Grognak books returned to playerhome. Cooking Stove added to main settlement house.
-v04Alpha-
Grognak magazine now works properly. Resource building added in to compensate for loss of scrapping materials. Chemistry Station also added in resource building.
-v05Alpha-
Linked Chemstation and Cooking Stove to Workbench, General Cleanup.
-v06Alpha-
Dead Bodies and Platforms can now be Manipulated through the workshop.
-v07Alpha-
Fixed every dresser having 250 Ballistic Fiber in its inventory.
-v08Alpha-
Fixed BOS platforms not being able to be built upon in workshop mode.
-TESTA4
This is a Version containing the unfinished Quest Bunker. Its going to be a massive underground complex built with quite a story. Don't explore it if you don't want to ruin the fun. The New Bunker complex is now about 90% complete. Partial Lighting and Navmeshing Started. I will be officially start designing the quest and filling the bunker with general lore friendly information. I will be trying to fill in a lot of what is missing in the lore with my own personal take on what happened to the military after the war.
778 downloads
Updated
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Beacon Automatic Looting Harvesting and Scavenging - Automatic Settlement Delivery
Description
This mod adds a new Loot Collection Beacon item. Dropping it in a cleared location allows you to automatically loot all bodies, containers, plants and loose items.
Guide
After reaching a total of at least 20 settlers in all controlled settlements, a new NPC appears in the Diamond City marketplace named Brother Bob. Speaking with this NPC will allow you to receive one complementary Loot Collection Beacon for you to try out. Clear a location and drop the Beacon to use it. It is sorted as a Miscellaneous Object. The Beacon is most effective at facilitating looting when it is in the centre of an area. The Beacon will call a Scavenger who will allow you to select a controlled settlement to which the looted items will be delivered. When a Beacon is used but the player leaves an area before selecting a destination settlement or if a destination settlement is not chosen, all looted items will be automatically added to the player. Returning to Brother Bob will allow you to purchase additional Beacons.
Bugs
The looting mechanisms used by this mod to automatically loot whole ares is functionally the same as having your companion, for example, pick up items/harvest plants/loot containers. Because of some oversights by Bethesda, this can actually cause some scripts to not fire as presumably intended. For example, Bobbleheads and Magazines must be picked up by the player directly from the game world to fully elicit their effects. Having your companion pick up a Bobblehead then taking it from their inventory does not fully confer the same intended effect. This is the same case for this mod. You need to drop it on the ground and the pick it up again.
Support
Only items of the Vanilla game are fully supported. Items added by the DLCs or other mods will not be looted unless they are stored in bodies or containers. I do not own the DLCs.
Permissions
Do not upload this mod or derivatives to the Nexus. This mod and/or derivative works can be uploaded to all other sites.
642 downloads
Submitted