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Adult oriented Skyrim mods that don't fit in any of the existing categories

150 files

  1. Toggly UndressDress Key

    Use the power of your finger to remove all your cloths. Then marvel as you put them back on again with another jab at the same key. 'U' key is the default to perform this marvelous feat with MCM options for your finger stabbing pleasure.  Two versions available. One for LE and one for SSE (which is labelled appropriately).
     
    Requirements
     
    PapyrusUtils and it's requirements
     
    Acknowledgements
     
    Ashal - because...
     
    Problems
     
    1) My gast was totally flabbered when, after all these years, I couldn't find anything that did this, (and I needed it for Wintersun). Therefore have I cobbled something together using parts of misappropriated code. I bet there is something somewhere really obvious which does this. In which case thank you for pointing it out. grumph.
     
    2) It can be really rather slow. However it's simply threaded, so you can press the key in full knowledge that your cloths will be removed, (or put back on) while you continue other antics. If you keep pressing the key your requests will be ignored until such times its finished what it's doing.
     
     
     
     
     
     

    431 downloads

    Updated

  2. Skyrim Utility Mod

    Description
    First, this mod (SUM) is a framework for all my other mods. This is to eliminate a lot of redundancy between all my mods.
    Understandably, that makes this mod a dependency for all my mods. However, I have added a few features to this, that should justify the extra load order slot. Certain restrictions apply. Ask your doctor if SUM is right for you.
     
    Requirements
    Required Mods SexLab
    Zaz Animation Pack
    PapyrusUtil
     
    Optional Mods UI Extensions
    Devious Devices - Equip
    Prison Overhaul Patched
     
    Install/Uninstall
    Uninstall the previous version, then install the newest one.  
     
    Features
    (More details in post No. 2)
    ZAP posing system. 
    This is using the MCM and the UI Extensions (if installed) to store and use potentially all poses available in ZAP. It does this by using .json files to store all (entered) poses, then the MCM and/or UI Extensions mod to access and use the poses on the PC and NPCs.
     
    Faction Management
    With this feature the player can manage all PC and NPC factions. The factions will be listed in the MCM. There the player can change faction ranks and/or membership. 
     
    Skills Transfer 
    Have you ever though to yourself “... I sure would like to try some new mod that just came out, but then I found out that it requires a new save, and to top it off a level 66 PC?” Neither have I; nevertheless, with this feature you can transfer skills between all your PCs. Yes you’ve guess it, it is all done through the MCM. There you can save and transfer skills, spells, inventory and factions between your PCs, you can even share them with your friends. Nothing sweeter than a digital sweetroll, no? Yum ... yum!  
     
    Update Log 
    Version 1.04
    Added .::. Some functions required by DDe 4.04.   
    Version 1.03
    Patched .::. Startup issue.  
    Version 1.02
    Patched .::. CTD when saving MCM configurations to .json, as mentioned by @donttouchmethere.  
    Version 1.01
    Patched .::. MCM toggle not working, as mentioned by @Slorm.   
    Version 1.00
    Release  

    10,351 downloads

    Updated

  3. Bodygen Compatibility Patch for PAHE (UUNP ONLY)

    I made this file a couple months ago with the intention of it being implemented by the mod author of pahe lives on, cliftonJD. After returning to the forums I've found this hasn't actually happened, so I'm uploading it here. This modified RPNodes.pex file causes Bodygen morphs to be saved on slave creation rather than being recalculated. To install it, place it in \pahe lives on\scripts and replace the original RPNodes.pex file. I haven't made a version of this for CBBE users, and do not intend to.

    89 downloads

    Updated

  4. C5Kev's Animated & Retextured Estrus V230 & V240

    * * Version V240 Available * *
     
     
    Hello Folks!   We all know it, we've all used it at one time or another. It's Estrus ...and what an epic mod it is. And Cotyounoyume updated it (V230) in November of last year. Now there's a December release (V240) - which I doubt the date as I just DL'ed V230 and V240 was nowhere to be seen. Whatever.  Just have Estrus installed and ready to go, then install my mod. I would suggest that you uninstall any older version and update first. I have a mod for Estrus V230 and and one for V240, so make sure you download the correct file.
     
    All one can say is that Estrus is Estrus and now it's even more horrifing to all of the inhabitants of Skyrim with new and ANIMATED, disgusting textures. That tentacle monster (?) really comes to life now! And that smelly, veiny pink junk, yuck!  So install Estrus, install my mod and enjoy the show!
     
     
    There does seem to be a few anomalies in the "new" Estrus animations, but you'll have to take that up with Cotyounoyume. And it doesn't really matter anyhow, it's a truly great mod by any standard.
     
     
    Hopefully no problems, but please let me know if any arise. Have fun!
    DO NOT upload this or any of my other mods onto other sites or utilize my assets without permission please.
     
     

    3,056 downloads

    Updated

  5. SexLab Disparity

    SexLab Disparity is a universal system for settings buffs and debuffs based on things that other mods do. If you're not happy with the way that SexLab Arousal, or Milk Mod Economy buff or debuff your character, SLD lets you change it. If you want to make it so that SexLab Hormones body-weight, breast, butt or belly-size changes have consequences, SLD can do it. If you want to give those wussy Fertility Mode buffs and debuffs some real teeth, SLD can do that.
     
    It's completely non-intrusive, and highly-compatible. How does it work?
     
    SLD reads properties of your character like the node values of breasts, belly, and butt, body-weight, arousal values, and more. It has specific integration of Milk Mod Economy, so it can read your current milk, percentage-fullness, and pain levels. Additional integrations are planned, but a large range of mods work with no changes.
     
    SLD lets you feed the values it reads into a simple-to-configure calculation engine, to generate a vast range of buffs, debuffs, and events of your choice. Yes, as well as buffs and debuffs on practically every stat in the game, it can also controls the probability of certain events happening, like your character falling over, dropping weapons, getting injured, and so on.
     
    SLD can buff and debuff all the major stats: Health, Stamina, Magicka, along with every skill in the vanilla game, and many other values besides, such as carry-weight, movement speed, and attack speed. It does so in a robust, and highly-compatible way, that is unlikely to cause crazy problems with other mods.
     
    Everything can be configured through an MCM that is full of sliders, sliders, sliders ... but once you understand how they work, it's easy to get the results you want, and setup is quick and simple. And the script load is pretty minimal. (You can adjust it for more or less frequent updates if you like).
     
    Please read the quick-start instructions lower down.
    It's simple, but it's not necessarily obvious at first!
    There is some stuff you just NEED to know first.
     
    Requirements:
    SexLab 1.62+ SKSE, SkyUI XP32 Maximum Skeleton Extended (XP32MSE) 3.0+ (built against 4.51) NiOverride (get this from RaceMenu, or use the Standalone)  
    Explicit Support for:
    SexLab Aroused v28b (this is optional, but strongly recommended) Devious Devices 4.1+ Apropos 2 1.0.0.10+ SLIF 1.2.2 beta+ Milk Mod Economy (any 2018+ version) older versions may work, but SLD V13 was written against the above mod versions.  
    Works well with:
    SexLab Hormones (any version) SexLab Parasites (any version) SexLab Stories / Devious (any version) Sanguine's Debauchery Plus (Flowering Spriggan quest etc) Fill Her Up (any version) Deviously Cursed Loot (any version) Diet Based Butt Estrus Chaurus+ Estrus Chaurus Spider Addon Any pregnancy mod that can change breast or belly size Any other mod that messes with body shape, weight, or SexLab Arousal data  
    About this version:
    You could probably run this on SE, but I haven't tried, so I'm going to say it's not compatible. As well as bug fixes, major additions compared to V12 include: Removed the hard requirement for Devious Devices (DD is now optional) Apropos 2 support SexLab Inflation Framework support Body morph support Visual effects, such as blur and tunnel vision Save and load settings from slots - with files you can copy to other setups Masturbation, rapes and orgies as events More event configuration and options  
    Updating:
    You can update from version 12 to 13.2, or 13 to 13.2 without any problem.  The update process is automatic. If updating from V12, allow a few seconds for the Update Complete message to appear before opening the MCM on first load after update. If you don't see it after a while, you're probably still fine. There is no message for update from V13 to V13.2; it's a trivial change and no update has to run.  
     
    Quick Start Guide
     
    If you install SLD into an existing game, it will take a while for the MCM to show up. This is normal. Open the MCM of another mod, then close the menu and wait a while. If nothing shows up after a minute, save and load, open the MCM of another mod, close, and then wait ... wait ... it will show up. If it doesn't, it's not my fault! Try Jaxonz MCM Kicker if you have troubles with MCMs not starting.
     
    When you first open the Sexlab Disparity MCM, SLD will be disabled. Tick the box to enable, quit the MCM, and go back in. SLD should now be working, and you'll have a main screen like the one in the screenshots.
     
    The main screen has the "master sliders". If you turn these down to zero you can stop buffs or debuffs being applied at all by SLD, or you can use them to quickly adjust your game to react to some stupid mod that's suddenly made your SLD debuffs into a lethal horror. You can also adjust the update frequency here. Shorter is more responsive, longer will load your machine less. The default should be fine for anyone. SLD was developed on an eight-year-old laptop, and ran effortlessly on that with the default setting.
     
    Each input (or group of inputs, such as Arousal data, or Milk Mod Economy stats) has its own page. Every page is page is pretty much the same...
     
    If the page is an input "group", like Milk or Arousal, multiple values are crammed onto one page, and there is a drop down at the top to pick what stat from the group you want to adjust settings for. It's just a way of having more pages. Regardless of what you set, all of the settings from the group will apply if you enable processing for that group. In the future, probably all the pages will be like this because I'll need the space.
     
    There are two columns of sliders. The left column is for debuffs, the right column for buffs ... In theory anyway.
     
    At the top of each column is a sub-master slider that controls the strength of effects from this input.
    By default, these sliders are always set to zero. This makes the entire column do nothing! It's safer this way.
    You must change the slider to something other than zero for the column to have any effect.
     
    Beneath the sub-master slider are two sliders Debuff from (node value), and Debuff to (node value).
    These determine the range of the input you want to apply modifiers for, and their order matters. In fact, it is SUPER IMPORTANT!
    From is the input-value at which the effects below will be zero, and To is the input-value at which the effects will be fully applied.
    The "input-value" is of course the thing the page is for, like breast-size, or body-weight, or sex-addiction.
     
    e.g.
    Go to the Breasts page, and set the master slider for debuffs to 100 (that's the slider at the top of the left column). Then, set the From slider to 1.0 and the To slider to 2.0 (the default limit is for bigger breasts, size 6.0, but that's pretty huge).  
    What does this do?
     
    With a range of From 1.0  ... To 2.0, debuffs will start to apply when your character's breast size gets up to a value of 1.0
    Values below that will have no effect - they're smaller than From.
     
    As it increases towards 2.0 the effects of the modifiers you pick below will increase to their full "100%" effect. With a breast-size larger than 2.0, they will not get any stronger.
     
    To sum up:
    With From 1.0, To 2.0
    Any breast size below 1.0 will have zero effect.
    Any breast size of 2.0 or greater will have full effect.
     
    But this still does nothing! Yet...
     
    Because you didn't pick any of the modifiers below From .. To.
    Open the Magicka slider, and set it to 100% Then, open the Stamina slider, and set it to -100% Scroll down and enjoy the huge range of sliders you can slide!  
    What will this do?
     
    Now, as your breasts grow from size 1.0 to 2.0, a buff will be applied to magicka, and a debuff will be applied to stamina.
    Negative values in the modifiers = debuffs, and positive ones equal buffs...
    Even though this is the "debuffs" column ... well, it's just a convention, it's up to you whether you set them up as bonuses or penalties for any given range.
     
    In modifiers, negative is bad, positive is good. Always.
    Sometimes it's a bit odd, like when you set the chance of falling over, only negative values give a chance to fall, and positive values are all ways of saying "don't fall over, ever".
    But it is consistent. As there are so many values, it would be confusing if sometimes the convention flipped around, just because it was a "chance" value or something.
     
    Now, let's suppose you put From and To, the other way around...
     
    Set From to 2.0 and To to 1.0
     
    Now, as your character's breasts decrease in size from 2.0 to 1.0, the effect of the modifiers will increase to 100%.
    So you will get no modifications at breast size 2.0 but at 1.5 you'll get +50 magicka, and -50 stamina. At size 1.0 (or below), you'll get + 100 magicka and -100 stamina.
    Which is silly, but it's just an example.
     
    So the ordering of From and To is very important.
    The From value is always the one that applies no effect, and the To value is always the one that applies full effect.
     
    It makes sense when you want to set a buff for small breasts, that increases as they get smaller.
     
    e.g.
    Set the master slider for breast buffs to 100%. Set From 0.9 and To 0.0  
    Now the modifiers in the buffs column will increase to 100% of their configured values as your breasts approach size 0.0, with benefits starting to kick in at 0.9 or lower.
     
    As every screen is pretty much the same, you now know how to set up everything!
     
    Almost...
     
    There's a page called Limits... and it's different from the others.
     
    What does it do?
     
    Basically, ALL of the modifiers you configure, on all the pages, are totalled up before being applied.
    So, let's say, you set a magicka bonus of 100 from breasts, and a magicka bonus of 100 from belly, but a magicka debuff of 90 from arousal.
    Imagine that the From .. To values of breasts result in 75% effect, and the values on belly result in 30% effect, and the values on arousal 50%.
    These are all totalled up, so you get 75 + 30 - 45 = 60 magicka bonus.
     
    So negative and positive values can cancel out. 
    But in some cases, you'll add large values of the same sign together, and a big number will result.
    Let's say you end up with a total health modifier of -270. If you have less health than this, you'd die, right?
    Well... that's not quite how Skyrim works, but pretty close.
     
    That's where limits come in. The default Limit for health is -90, so no more than -90 will be applied to your health.
    You can adjust the limits as you see fit, so if you never want to get a Movement Speed debuff worse than -25% from SLD, set that in the lower limit, and totalled speed debuffs will simply be clamped at that value before application.
     
     
    What about buffs and debuffs from other mods? How does SLD interact with them?
     
    SLD doesn't stick its fingers into other mods. It doesn't disable their effects. However, most mods will let you disable their buffs or debuffs, though sometimes the options to do so are strangely named, or hidden in a debug menu, it is usually possible. In the case where SLD is modifying a value, and another mod is doing it too, the higher modifier usually overwrites the weaker one. Movement speed is a bit different, because DD, and other mods write to it directly instead of using an effect
     
    At this time, SLD only limits the modifiers it applies, it can't control what other mods might do. This might change for movement speed, but it's technically impractical to do it for other values.
     
     
    SLIF
     
    If you have SLIF installed, you can choose to get node (and morph) values from it. This is the best way to get them, and is more efficient than if SLD reads them directly.
     
     
    What is this Body Morph thing? Does it change morphs?
     
    SLD's body morph awareness allows it to generate 'fake' node values from mods (such as MME, or various SLIF patches) that modify body morphs instead of skeleton nodes. These values are not used by anything except SLD's internal modification calculations. You have to set up how you want the morphs to be interpreted. See below for more information...
     
     
    I plan to write a full guide for this when things are more complete, but for now, I hope this is enough. Use the forum thingy if you have questions.
     
     
    Change History
     
     
     
    FAQ
     
     

    3,227 downloads

    Updated

  6. Bad Ends: Executions [11/2/18]

    In an attempt to make a more grimdark Skyrim, the guards will now choose a prisoner at random from the dungeons and publicly execute them.
     
    -Includes all hold capitols except DLC and Winterhold
    -Can include the player if they are in jail 
    -Can include NPCs put into the jail as long as they aren't a guard. (player must be present in jail at the start of the event)
     
    I've tested this as much as one person can and ironed the biggest issues out but there are definitely going to be problems, so don't use this on an important save. 
    -Quest NPCs in jails should be ignored but I may have missed some.
    -Changes to towns might mess with civil war questlines, but probably nothing game breaking.
    -No follower support at the moment.
    -Small animation things and NPC pathing are buggy, there's no way to completely get rid of that.
     
    Prison Overhaul compatibility
    -This is still being tested with POP but seems to work on a basic level.
    -Bad Ends scenes will not start while player is in a POP scene.
    -Does NOT work with the markarth/winterhold jail added by POP. 
    -Seems to work randomly with the altered winterhold jail.
    -Load Bad Ends AFTER POP or some scenes the NPCs will not be able to walk. 
     
    MCM
    -Reset: Use to reset the scenes (use if nothing is starting when it should be, or if the NPCs are stuck. Will stop the scene and restart the whole process including NPC selection
    -Min hour and Max hour: Between these hours, the guards will be able to execute somebody. This will happen whenever player enters a valid town, or according to settings if they're in jail.
    -Minimum hours between events: Executioners will hang around for this long before being able to choose another victim. 
    -Chance of events in jail: The percent chance that executioners will come into the jail and pick somebody. Only checked if player is inside the jail cell, but will only choose player if they are actually arrested. This is checked every ~3 seconds during the valid hours, so set it very low if you want any decent chance of them not showing up! 
    -Chance Player will be chosen: Self explanatory. Player has to have been arrested and in the jail. If there are no other prisoners inside, they player will always get chosen.
     
    Version 0.2:
    -A lot of script fixes, mainly dealing with scenes not starting after the first instance
    -Some pathing fixes
    -Added a MCM button to reset the scenes (use if nothing is starting when it should be, or if the NPCs are stuck. Will stop the scene and restart the whole process including NPC selection
    -Added SOME compatibility with POP. See above.
     
    Requirements
    -Zap 8.0+ and all its requirements. (untested with earlier versions. 7.0 might work, 6.0 probably not.)
    -FNIS
     
    Suggested but not required
    -Populated city and populated prison mods. I added a few NPCs to jail but not many.
     
    Credits
    -T.ara for all the Zap resource pack
     
     
     

    3,173 downloads

    Updated

  7. Skyrim Adult Celebrities (NSFW NPC appearance enhancer)

    Summary
     
    This mod makes selected vanilla NPCs more beautiful and ridiculously sexy. It also adds a number of similarly attractive NSFW NPCs to Skyrim. The primary function of this mod is simply to populate Skyrim with feminine eye candy, and is intentionally not focused on adding functionality.
     
     
     
    Features
     
    Whiterun Hold
    improves the appearances of 12 vanilla NPCs Aela the Huntress (weight 100) Camilla Valerius (weight 100) Carlotta Valentia (weight 100) Fianna (weight 100) Gerda (weight 60) Irileth (weight 100) Jenassa (weight 100) Lydia (weight 100) Nimriel (weight 100) Olfina Gray-Mane (weight 85) Saadia (weight 100) Uthgerd the Unbroken (weight 100) adds 30 custom NPCs 3 mercenaries (can be hired as followers) 4 officers (may arrest the player for crimes) 23 other NPCs (mostly just walk around and look pretty) adds 2 new buildings The Lustful Reaper's Cabin Order of the Uninhibited Falkreath Hold
    improves the appearances of 10 vanilla NPCs Angi (weight 100) Astrid (weight 100) Gabriella (weight 100) Hert (weight 100) Narri (weight 100) Nenya (weight 100) Rayya (weight 100) Selveni Nethri (weight 100) Tekla (weight 100) Valga Vinicia (weight 100) adds 2 custom NPCs (mostly just walk around and look pretty)  
     
     
    Lore
     
     
     
    Issues/Incompatibilities
    conflicts with mods that alter the following exterior cells: Wilderness (6, 2) Wilderness (6, 1) Wilderness (5, 1) Wilderness (-14, 5) Wilderness (-14, 4) conflicts with mods that alter the faces, bodies, and/or outfits of certain vanilla NPCs (see Features section above for reference) loading this mod into a saved game will cause some bugs  
     
     
    Requirements
    latest version of Skyrim Dawnguard, Dragonborn, and Hearthfire DLCs SKSE XP32 Maximum Skeleton Extended - XPMSE  
     
     
    Recommendations (IMPORTANT: may cause minor issues when not installed)
    NetImmerse Override or Racemenu (includes NetImmerse Override) HDT Physics Extensions  
     
     
    Optional Recommendations
    Sexy Idle Animation (recommended: Animation 3 or Animation 4) Pretty Female Idles (recommended: Style 00, Style 01, Style 01_Extra, Style 03, Style 04, Style 05, Style 06, Style 07, Style 08, Style 08_Extra, Style 09, Style 10, Style 11, Style 12, Style 13, Style 13_Extra, Style 15, Style 15_Extra, Style 17, Style 18, Style 19_slim, Style 19_Extra, or Style 20) FNIS Sexy Move BodySlide and Outfit Studio  
     
     
    Installation
    Download and install SKSE and XP32 Maximum Skeleton Extended. (highly recommended) Download and install the mods listed under the Recommendations section above. (optional) Download and install the mods listed under the Optional Recommendations section above. (if necessary) If previous versions of this mod were installed, uninstall them completely. Download the files Skyrim_Adult_Celebrities_(Base_File)_[Part_1]_v#.#.#.7z.001, Skyrim_Adult_Celebrities_(Base_File)_[Part_1]_v#.#.#.7z.002, Skyrim_Adult_Celebrities_(Base_File)_[Part_1]_v#.#.#.7z.003, and Skyrim_Adult_Celebrities_(Base_File)_[Part_1]_v#.#.#.7z.004, and place all of them in a single common directory. Extract Skyrim_Adult_Celebrities_(Base_File)_[Part_1]_v#.#.#.7z.001 into any directory. Using a mod manager such as NMM, manually add the archive file Skyrim Adult Celebrities (Base File) [Part 1] v#.#.#.7z, and install. Download the file Skyrim_Adult_Celebrities_(Base_File)_[Part_2]_v#.#.#.7z. Install the archive file you downloaded in step 8. Download any or all of the following files: Skyrim Adult Celebrities (Whiterun) v#.#.#.7z Skyrim Adult Celebrities (Falkreath) v#.#.#.7z If other NPC overhaul mods (e.g. Ultimate NPC Overhaul II, Skyrim Beautiful Followers - SBF, etc...) are installed, make sure to install this mod after installing them. Install the file/s you downloaded in step 10. (if necessary) If asked to confirm overwrite, choose "YES" or "YES TO ALL". (if necessary) If other NPC overhaul mods are installed, use any mod manager/organizer to move the following .esp files below the .esp files of other NPC overhaul mods in the load order: Skyrim Adult Celebrities (Whiterun).esp Skyrim Adult Celebrities (Falkreath).esp Activate all .esp files beginning with Skyrim Adult Celebrities..., making sure that Skyrim Adult Celebrities (Base File).esp is above the others in the load order. (optional) Download and install Skyrim Adult Celebrities (Whiterun) [Alternate Face - Aela the Huntress] v#.#.#.7z. When asked to confirm overwrite, choose "YES" or "YES TO ALL". (highly recommended) Start a new game in Skyrim.  
     
     
    Notes & Warnings
    NSFW, adults-only mod not for the faint of heart intended primarily for aesthetic purposes and not necessarily for added functionality not exactly lore-friendly, unless you use your imagination requires at least 4GB of free space in the hard drive where Skyrim is installed may be used in conjunction with other mods that modify vanilla NPC's appearances, but must be used with caution please install this mod after installing other NPC-appearance-modifying mods to avoid potential bugs please install this mod before starting a new game to avoid potential bugs Please let me know if there are any problems/incompatibilities/requirements I missed.  
     
     
    Possible Bugs and Troubleshooting (NOTE: usually solved by starting a new game)
     
     
     
     
    Credits
     
     
     
    Other Downloads
     
    Skyrim Adult Celebrities (BodySlide Presets) v1.0.0.7z
     
     
     
     
     
     
    Other Mods
     
     

     
     

     
     

     
     

    18,887 downloads

    Updated

  8. Monoman's Mod Tweaks

    Monoman's Mod Tweaks
     
    Description
    This is a collection of mods that are either tweaks to existing mods made by other modders (Tweak) or original creations made by myself (Original) that were either small features cut from my other mods or mods too small to justify their own page. I claim no credit for any of the tweaked mods. All credit goes to the original mod authors. Please note that I'm not looking to create hassle for myself or other mod authors. If there's a problem with anything here just drop me a message and I'll take down the file in question or anything else that needs to be done. Also know that I'm not seeking to 'take over' maintenance of any mod. I'm already oversubscribed. Unless otherwise stated the tweaks posted here are only for the specific version of the mod it applies to and the original mod is required. I can't guarantee compatibility if a mod gets updated so pay attention to the version number. 
     
    Please remember to endorse the original mod author for their hard work without which much of the content here would not have been possible. 
     
    Index
    Aroused Nips (Tweak) Barefoot Realism (Tweak) Bathing In Skyrim (Tweak) Detect Equipment (Original) Hydras Slave Girls (Tweak) Loot And Degradation (Tweak) Rape Tattoos (Tweak) Requiem Passive Armor Training Tweak (Tweak) Sexlab - Cum Overlays (Original) Slavetats (Tweak) Spank That Ass (Original) Wet Function Redux (Tweak)  
    ====================================================
     
    Aroused Nips
    Aroused Nips 1.1.2 By TanookiTamaTachi
     
    Changes:
    SLIF compatible. Frostfall integration - Nipples will get harder (bigger) the colder you get. MME integration - Nipples will get bigger the more full of milk your breasts get (MME - Your nipples swell and tingle) Rolling average for player nipple size for smoother changes Adds some Npc comments (but needs more, maybe you can help?) Added Import/Export settings for PapyrusUtil Settings are automatically imported on new games/clean saves
      Purpose:
    Because. Nipples.
     
    Requirements:
    PapyrusUtil
     
    Problems:
    Make sure you "Build Morphs" in bodyslide
    You should also set AlignHeapAllocate=1 in CrashFixes.ini
    If you add/remove Frostfall mid-game you should reinstalled Aroused Nips Tweaked to give you the correct interface script. 
     
    ====================================================
     
    Barefoot Realism
    Barefoot Realism 0.8 by cytochrome_p450
     
    Changes:
    Added a pain stagger volume slider to the pain menu Added option to disable spell notifications to the debug menu Added SexlabNoStrip keyword exception for ankle chains. Footwear with this keyword should now equip over ankle chains (DD boots, Being a cow hooves, etc) Added Import/Export settings to the debug MCM page. Requires PapyrusUtil.  
    Purpose:
    Prevent non-Skyrim Npcs from adding a bounty to the player and alerting the guards. (Stop the neighbors calling the police). Pain sound was very loud IMO with no way to turn it down. Slider defaults to 50% which sounds about right in my setup.
     
    ====================================================
     
    Bathing In Skyrim
    Bathing In Skyrim 1.11 by mzin
     
     
    Changes:
    Dirt is now applied as a race menu overlay. So your character can be filthy and covered in cum at the same time now \o/ Search for an empty overlay slot begins at slot 12 This is to preserve SlaveTats slots. If the number of overlay slots is less than 12 the search begin at slot 0.  Bathing removes cum from your body. Cum will be removed gradually if SCO is installed.  Bathing will not remove devious devices.  You can no longer bath while wearing suits or heavy bondage (armbinders, yokes, straitjackets).  Sex makes you dirtier depending on the number of actors involved. Creatures double the effect.  Dirt starts off slightly transparent and increasingly becomes opaque the dirtier you get.  Adds the concept of character shyness - Optional.  Adds several mod events that modders may use to forbid bathing and punish the player for trying to bathe when forbidden.  Vanilla Sexlab cum script replacement that disables the clearing of cum when swimming within a 5 second interval - Optional.  Fixes issues around Npcs losing their dirtiness Bathing will fade your Fade Tats. Soap is better for it. Bathing clears Pee & Fart 'dirt'. Import/export settings for PapyrusUtil added A few small fixes Texture sets the same as SL Cum Overlays. See below for details.  
    Purpose:
    Because it needed to be done.
     
    Installation:
    Just overwrite existing files. Should be OK to add mid-game. If you are using an older version of BIS you should disable and re-enable the mod in the MCM after updating. 
     
    Requirements:
    RaceMenu or possibly just NiO (not sure)
    A free overlay slot in all slots (Face, Body, Hands, Feet )
    PapyrusUtil - https://www.loverslab.com/files/file/484-papyrusutil/
     
    If you are using SlaveTats I'd recommend getting it's tweak too. You can find it on this page. Of course you should read it's description too!
     
    Texture Sets:
    BiS Tweaked supports up to 5 different dirt texture sets. Install extra sets into '\Textures\mzin\Bathe'. The textures go directly into the 'Set' folders. Add/Remove texture sets IN ORDER. DO NOT install a set into 'Set2' and then skip 'Set3' to install into 'Set4'. The mod will stop trying to detect textures once it reaches an empty folder. 
    A complete set of dirt textures is three files:
    DirtFXBody.dds
    DirtFXFace.dds
    DirtFXHands.dds
    Currently the body texture is also applied to the feet (this may change). 
     
    Your dirt texture will be either of 2 things. A single file that was intended for original BiS or a set intended as RaceMenu overlays.
    Single files: Create copies of the same file and rename them as above and place into a set folder. 
    Overlays: Simply copy and rename them as appropriate and place them into a set folder. 
     
    Adding sets: Once you're happy. Load the game and 'Redetect Sets' in the MCM. Go play.
    Removing sets: Load your game. 'Remove All Overlays' in the MCM. Disable the mod. Save and quit. Remove whatever textures but make sure 'non-empty' set folders are contiguous - No empty set folders between full sets. Load your save. 'Redetect Sets' in the MCM. Enable the mod. Play. 
    Known mods with dirt textures:
    FreckleMania 2: https://www.nexusmods.com/skyrim/mods/86208
    Dirt Textures for Bathing in Skyrim: https://www.nexusmods.com/skyrim/mods/68380/
    Heretical Resources - (It's Heretical SlaveTatsPack v1.0.rar you'll want) - https://www.loverslab.com/files/file/3062-heretical-resources-11-03-2017/
     
    S.L.U.T.S Redux: https://www.loverslab.com/files/file/5726-s_l_u_t_s-redux/
     
    Problems:
    If you have problems getting the overlays to show or they are only showing on certain areas (Head, hands, body, feet). Try changing RaceMenu's NiOverride.ini to 14 (or more if you like) overlay slots. Also make sure bEnableFaceOverlays is set to one. If you have problems with the overlays disappearing try the SlaveTats tweak further down the page. 
    If you can not get texture sets to be detected properly make sure you have the latest version of PapyrusUtil and that nothing is overwriting it. Some mods include an outdated version of PapyrusUtil. 
     
    For Modders:
    There are several mod events if you need to hook in:
     
    ====================================================
     
    Detect Equipment

     
    Features:
    Tired of losing your shit in tall grass? Filthy necromancers casting fireballs in a room full of lovely loot and now it's all over the gods damned place? This mod adds a lesser power 'Detect Equipment'. Using it will highlight nearby dropped weapons and armors. Armors - Blue. Weapons - Red. The effect is cancelled after you move. If you use Frostfall, it's very similar to its 'Instincts' power except for equipment. It does not stop stuff falling through the floor though  
    Notes:
    1. Currently only highlights weapons and armors. Should it be expanded to other types? Gems? Keys?
    2. This mod is cut from an upcoming update for Mortal Weapons & Armors. So if you use that mod you might want to hold out for the update. This version won't currently work for MWAs 'Broken weapons' as they aren't actually weapons. MWAs version will work for them, 
     
    Installation:
    Nothing special. Install as normal. The power will be added on install. 
     
    Requirements: 
    SKSE. 
     
    ====================================================
     
    Hydras Slave Girls
    Slave Girls 826 by hydragorgon
    Changes:
    Simply removes the MCM  
    Purpose:
    The Mcm serves no purpose that I can discern but it takes up a valuable Mcm slot, so I removed it. It was probably a placeholder for future expansion that never happened. This is a modified version of bearcanos modified 'reduced chatter' version which can be found here: https://www.loverslab.com/topic/28253-slave-girls-by-hydragorgon/?do=findComment&comment=1606895
     
     
    Installation:
    I think it's ok to add mid game but you should probably clean your save after adding it. 
     
    ====================================================
     
    Loot And Degradation
    Loot And Degradation 1.31 by isoku
    https://www.nexusmods.com/skyrim/mods/55677
     
    Changes:
    Simply changes the 'Temper Cost Multiplier' MCM slider to have a greater granularity.  
    Purpose:
    I found that tempering was really expensive and couldn't reduce the cost anymore as the multiplier had a minimum limit of 0.25. The slider can now be set as low as 0.01 but note that the minimum cost is 20 gold because of the formula in the background. Currently I'm not sure if just changing this slider is enough. The formula itself may need to be changed. 
     
    Installation:
    Just overwrite. Should be OK to add mid-game. 
     
    ====================================================
     
    Rape Tattoos
    RapeTattoos 1.4 by xj47
     
    Changes:
    Added separate slider options for: chance of tattoos for player, NPC and Zaz slave NPCs. Added separate tattoo fade time sliders for player, NPC and Zaz slave NPCs. Added separate toggles for permanent tattoos for player, NPC and Zaz slave NPCs.  
    Purpose:
    Since rape mods mainly focus on the player I found that my character ended up covered in tats while npcs might only have one or two and they would normally have faded out by the time they get another one. With this tweak you can have zaz slaves get tattooed permanently while normal NPCs can have a longer fade time than the player character to try to keep things balanced and interesting. FYI - Paradise Halls slaves are also members of the Zaz slave faction. 
     
    Installation:
    Just extract the archive over your existing files. Or if you're using MO create a new mod that overrides the original mod. Should be OK to add mid game. 
     
    Important:
    If you are going to use rape tattoos you should also download the SlaveTats tweak found on this page. Without it you will find that your inventory will get locked periodically and it will get worse as the game goes on and more NPCs get tats. This fixes that problem. (also saved my sanity). Credit for the fix goes to WaxenFigure. 
    ====================================================
     
    Requiem - Passive Armor Training Tweak
    Requiem - The Roleplaying Overhaul v.1.9.4.1 by ogerboss
    https://www.nexusmods.com/skyrim/mods/19281
     
    Warning!: This tweak is only intended for use with version 1.9.4.1 of Requiem!
     
    Changes:
    Makes armor equipped in any slot contribute to passive armor training. Vanilla only counts circlet, hair, body, hands and feet slots. This allows you to train armor skill with bikini armors etc...  
    Purpose:
    Armor training was going way too slow for my liking because most of the time it wasn't training at all because the armor slots I was using didn't count. This tweak makes all armor slots count towards training. Any new slot added contributes 0.02 towards skill gain. For reference hands, feet and body slots provide 0.05, 0.05 and 0.35 respectively towards skill gain so I don't think it'll be overpowered but at least you'll get something for wearing that steel bikini thong. Armors should only contribute once towards skill gain. Eg: if a body armor occupies body, forearms and calves slots it will still only contribute 0.35. The trade-off is that evasion skill gain from clothing is reduced. 
     
    Installation:
    MUST be installed on a new game. Install and load after requiem.esp. And I'll reiterate that this is only for Requiem 1.9.4.1. I haven't gotten around to updating to 2.0 (and I might never by the looks of it) because a lot of my favorite mods haven't had their compatibility patches updated. And the scripts ARE different between 1.9.4.1 and 2.0 so they're not compatible.
     
    ====================================================
     
    Sexlab - Cum Overlays
    Sex Animation Framework v1.62 by Ashal

     
    Warning:
    This tweak is STILL very much in ALPHA!
     
    I would consider the mod pretty solid at this point
     
    Changes:
    Changes Sexlab cum effects from magic effect shaders to Race Menu overlays. Option to make Npc cum persistent. You can set separate cum timer sliders for Npcs, followers & Zaz slaves Random cum texture set selection. Set the opacity of a cum texture set in the Mcm  
    Purpose:
    This allows cum to coexist with magic effects and other overlays. See the screenshot. Bathing In Skyrim dirt + Sexlab cum + Oakflesh spell all playing nice together. Rejoice filthy mage sluts of Skyrim! \o/
     
    With vanilla sexlab when you change cell the cum effects attached to Npcs is often forgotten. This mod makes cum on Npcs persistent. There's another mod that does this but I think it only works for followers. This works for all female Npcs. 
     
    Random cum texture sets. If an Npc has no cum effect a random cum texture set is selected to be applied. If an Npc already has a cum effect then another texture from the same set will be applied. This is to keep things varied. This mod does not include any texture sets. Texture sets need to be installed into: '\textures\Sexlab - Cum Overlays\Setx'. The dds files go directly into the set folders. There shouldn't be any subfolders beyond the 'Set' folders. Texture sets MUST replace all 33 vanilla texture files for it to be considered by the mod. If a replacer hasn't got 33 files then you could perhaps fill the blanks with files from other mods or vanilla sexlab. Install sets in order. Ie: first set into the 'set2' folder, second set into the 'set3' folder etc. Do NOT install a set into 'set2' and skip a folder to install into folder 'set4', If you change any of the sets folders (add/remove sets) then you should use the MCM option 'Re-detect sets'. If you are removing a set you should 'Remove All Npc Overlays' first! You do NOT need to install all sets or any sets at all really for the mod to work.
     
    I need your help to find good cum replacer mods that contain a full or nearly full set of replacement textures. Remember there should be 33 files. Please post if you know of any. 
     
    Installation:
    Should be OK to add mid game. 
     
    Uninstallation:
    If you want to uninstall or clean save SCO you should 'Remove All Overlays' in the Mcm first to be on the safe side.
     
    Requirements:
    Sexlab (duh)
    PapyrusUtil - It's included in Sexlab but you should make sure you have the newest version - https://www.loverslab.com/files/file/484-papyrusutil/
    RaceMenu or possibly just NiO (not sure)
    A free overlay slot in all slots (Face, Body, Hands, Feet or possibly just Body and Face for this tweak)
    Set Sexlabs own cum timer to it's maximum and let SCO handle cum expiration
     
    Cum Texture Packs:
    SexLab Quite the Sperm Replacer 5 By QuiteUnfortunate - https://www.loverslab.com/files/file/2568-sexlab-quite-the-sperm-replacer/
    Insane Cum Retexture 1.0.1 By Mr. Wick - https://www.loverslab.com/files/file/5943-insane-cum-retexture/
    SexLab Cum Textures Remake + Slavetats 1.2.5 By Vacaliga - https://www.loverslab.com/files/file/2968-sexlab-cum-textures-remake-slavetats/
     
    The SexLab Cum Textures Remake + Slavetats 1.2.5 By Vacaliga isn't a complete set. Here is a modified version with all cum texture files: SlaveTats CumTextures Remake v1.2.5 By Vacaliga - Complete Set Modification.7z 
    I can't remember who created the modified version. Let me know if you know. Also remember to endorse the original mod if you like it. 
     
    If you are getting some pausing while cum textures are being applied you should try running the textures through Ordenador - https://www.nexusmods.com/skyrim/mods/12801/
     
    If anyone knows of any other good cum re-textures let me know. I now think a full pack is actually 26 files but I need to investigate and the mod still expects 33 files so...
     
    ====================================================
     
    SlaveTats
    SlaveTats 1.2.3 (2016-09-23) By murfk
    Warning! 
    I've become aware of issues around Slavetats tweaked v1.1 and Rape Tattoos. If you are having problems try reverting to waxenfigures fix or try version 1.2. I need to look into this more when I get some time
    I've been using 1.2 for a while now without issue.
     
    Changes V1.2:
    Removed restrictions on clear_overlay() from version 1.1 Restricted synchronize_tattoos() to slots 0 - 11 Restricted _available_slot to slots 0 - 11 Also includes WaxenFigure's menu lock fix. The original can be found here if needed: https://www.loverslab.com/topic/93707-continual-menu-locking/?do=findComment&comment=2158065  
    Purpose:
    Restricts SlaveTats to access only overlay slots 0 - 11. Place any permanent overlays your character might have (scars, warpaint, freckles, etc) in slot 12+
     
    Installation:
    Should be ok to install and revert to the original if needed. 
     
    ====================================================
     
    Spank That Ass - ALPHA

     
    Warning: THIS MOD IS ALPHA. THERE WILL BE BUGS. NOT TO BE USED ON SERIOUS SAVES FOR NOW
    With that said, take it for a test drive and let me know what you think. 
     
    Features:
    Ass and tits slapping during sex and bump events with sore ass/tits textures applied via RaceMenu.  The player will start off hating being spanked but as she gets spanked more will start to become more masochistic.  Player dialog (cuts from vanilla FemaleYoungEager voice) for spanking and sex. Player will start off threatening Npcs that spank her but as she becomes more masochistic will protest less until eventually she is thanking npcs for slapping her.  Spanking will drain your stamina when your character hates/dislikes spanking and will restore your stamina when she likes/loves it.  Wearing devious devices and getting raped count towards increasing your masochism trait. Masochism is tracked over a week of game time and updated every 6 game hours.  Pain will initially give you a Health/Stamina/Magicka debuff. As you become more of a masochist the debuff becomes less until eventually being in a lot of pain gives you a buff. As a full-blown masochist, not being in pain will give you a debuff.  Getting spanked will decrease your 'Devious Followers' willpower.  Drool textures applied to your face while gagged or giving head (Zaz Animation Pack needs to be installed).  Adds tears textures to your face during rape. If you get raped again before the tears fade you're moved on to a worse tears texture. Fades in time.  (Zaz Animation Pack needs to be installed).  With SLSO have you ever gotten stuck in a sex scene because your character has a ton of debuffs and she's not regenerating stamina so you can't advance the scene? This mod adds minimum StaminaRateMult and MagickaRateMult buffs during sex. If SLSO is installed your stamina and magicka regen will be buffed up to x% during sex (if they are below it). This is so debuffs from other mods don't make SLSOs sex game impossible.  
    Dialogue Details And Sex Mechanics:
    Sex is broken down into two mechanics:
     
    Vanilla:
    Vanilla is very straight forward: 
    Consensual sex = Player enjoying sex dialog Aggressive sex = Player dislikes sex dialog  
    Sexlab Separate Orgasms:
    With SLSO (which I highly recommend for this mod), it's more dynamic:
    Being spanked as a masochist will increase your enjoyment and vice versa as not a masochist.  Consensual sex = Player likes dialog. (Plans to make it more difficult to cum during consensual animations as a masochist) Aggressive sex = Three stages based on the players enjoyment - Not enjoying, Mid enjoyment and High enjoyment. Player starts off disliking (Not enjoying) but as she approaches orgasm will stop protesting (Mid enjoyment) until she begins to encourage her assailant (High enjoyment). If she orgasms while being raped she can only return to 'Mid enjoyment' dialog as she's been 'broken'. Cumming while being raped will contribute towards your masochism trait, so try to resist. And of course, if you're already a masochist and your attacker is spanking the living shit out of you it's going to be kind of hard not to cum like a slut.  
    Aggressive sex with SLSO is further broken down into:
    Player as NOT a masochist:
    Npcs raping you will demand you fuck back (increase their enjoyment) or they'll start spanking you. Giving Npcs enjoyment will give you a brief reprieve from spanking. If you're out of stamina to provide them with enjoyment you can press the middle mouse button to say nasty things about yourself which will also increase the spank cool-off timer giving you time to regenerate your stamina to fuck back.  
    As a masochist:
    Your attacker will automatically spank you if you are below 'Mid enjoyment' to get you in the mood. If your stamina goes below 10% your attacker will spank you to give you a stamina boost so you can fuck back like a good slut. Pressing middle mouse will make your character request a spank.   
    Misc player dialog for:
    Milk Mod Economy - "My tits feel so heavy" - When breasts become near full  Devious devices - "Please let me cum", "No, not here" - during vibration events  Bathing in Skyrim Tweaked - "There, all better" - after bathing  
    Known Issues:
    Camera needs to be attached (not freecam) for player dialog to work. I think it's another bethesda thing  Not sure what I'm going to do about this as it's a fairly big problem in my mind. Invisible Npc bumping into you while speaking. I've have tried (Gods have I tried) to remove collision from this Npc but I just can not seem to do it. If anyone knows how, get in touch please. Spanking during sex is obviously NOT animated. I honestly don't think it would be possible. So you'll have to just role play a bit If you use Cursed Loots 'Free Me' the drool overlay won't be removed. For some reason it doesn't send DDI_DeviceRemoved events. Use 'Reset Drool' in the MCM. Regular Sexlab voice playing at the same time as STA. Not sure what to do about this exactly yet.   
    Recommended Mods:
    SL Separate Orgasms (HIGHLY Recommended) - https://www.loverslab.com/files/file/3736-sexlab-separate-orgasm-le/
    Zaz Animation Pack - https://www.loverslab.com/files/file/5211-zaz-animation-pack-v80-plus/
     
    Credits:
    The textures for the sore ass & tits came from SlaveTats Cane Marks by supremebeholder. I'm not sure who the original texture creator was. It may have been Zaz. Thanks to whomever it was.
    Credit also to Zaz/t.ara for the gag talk dialog.
     
    Installation:
    Install as normal. If you don't use Zaz Animation Pack you can just copy the needed assets to your Skyrim folder to get the 'full' experience. The needed assets are:
    1. Textures\actors\character\SlaveTats\drool
    2. Sound\fx\ZaZ
     
    If you use UNP body these replacement textures for sore ass/tits might suit you better. With thanks to -alpha-: https://www.loverslab.com/topic/107720-monomans-mod-tweaks/?do=findComment&comment=2519758
     
    For SL Survival users: Included in the archive is a slightly modified version of SL Survival that will disable it's ass slapping events. Not much point in having duplicates. Should be ok to switch between this version and the original if needed. 
     
    F.A.Q.
     
    Help! For the love of Talos!!!!!!!!!!!!
     
    ====================================================
     
    Wet Function Redux
    Wet Function Redux v39 By nop0x90
     
    Changes:
    Added a mod event to allow external mods to modify actor wetness Currently it is only used in Spank That Ass' skin balm effect  
    Installation:
    Install as normal. If installing into an existing game you'll need to stop the effect from running and restart the effect. 
     
    For Modders:
     
    ====================================================
     
     

    11,141 downloads

    Updated

  9. The Erotic Bard

    Dance music for the popular TDF Prostitution Mod. I chose great lore friendly Music with some style. Worth a download if you use the TDF Prostitution Mod.  Just open with mod organizer and set data directory till all sets  good. You must  enable custom music in the TDF  MCM menu for it to play. 

    1,184 downloads

    Updated

  10. Arousal Based Breast Adjuster for Oldrim CBBE (ABBA)

    A simple little script for the CBBE body that changes your character's Breast size based on their arousal level.
     
    NB: you will need recent updates for BodySlide and RaceMenu. In addition to this you need to tick "build tri morphs" when building outfits/body
     
    I wanted to make this mod as I couldn't find one that did this in a simple way without lots of other stuff going on.
     
    NB: Needless to say if you have any other mod running that changes your body shape then you might need to use an inflation framework mod like SLIF. I should also say that if you have overlays enabled in racemenu then you might see graphical oddities on outfits with alpha blend meshes.
     
    Thanks to Kimy for the help getting this off the ground and the folks who made the sexlab/aroused/bodyslide/racemenu mods.
     
    Requirements:
     
    CBBE  (be sure and install the racemenu morphs plugin too)
    BodySlide
    Racemenu
    Sexlab
    Sexlab Aroused Redux
     
    Credits:
     
    All of the above
    The ZAZ guys for some mod assets
    Ousnius for looking at my code
    All the folks that use my mod and have contributed ideas or spotted bugs, thanks!
    The Godess Dibella!
     
     
    One thing I should add about this mod. It checks for a few things before applying any changes: changes to arousal level/whether the character has an armour item removed (if that is enabled) etc. So if you load it up and nothing happened for a while it could be that nothing has changed that deems a morph on your character or npcs. You can test it by setting the increase arousal keybind and spamming it for a while. Enjoy!

    1,641 downloads

    Updated

  11. Devious Rubber Masks: Rebirth!

    Devious Rubber Masks: Rebirth!
     
     
    [ DESCRIPTION ]
    A redone version of Devious Rubber Masks created for the new DD framework, with extra masks/suits that weren't in the original mod!
    It was created because Nothing Doing had sorta abandoned the original Devious Rubber Masks mod, and because of this, I had taken over the project, with his blessing.
    The other reason was due to his custom scripts being incompatible with the new DD framework.
     
     
    [DESCRIPTION FROM NOTHING DOING]
    Devious Rubber Masks comes from my realization that a playermodel is basically a rubber costume that your character puts on and then runs around pretending to be someone else. If we can have costumes, why not just a mask? If we can have masks, why not bondagey masks? So I grabbed a few playermodels uploaded by lovely people here (see Credits), trimmed them down to the head pieces, and integrated them into the Devious Devices framework.
     
     
    [ WHAT YOU GET ]
    - Rubber masks for Disney princesses, characters from from Mass Effect, and several others.
    - Lockable items removable with standard Devious Devices keys.
    - Rubber bodysuits to match the masks, vaginal/anal plugs and devious corsets
    - When worn together, the bodysuits prevent the masks from being removed with either keys or lockpicks until the bodysuit is removed.
    - Masks cannot be removed when wearing a collar. Remove the collar first to remove the mask.
    - Special powers granted by the Disney items - Will be implemented on a later date.
     
     
    [ HOW TO GET ]
    Use Additemmenu to obtain the masks or by using the console search "rubber mask", then you can "player.additem" them directly into your inventory.
     
     
    [ INSTALLATION ]
    After downloading, open the .7z file with the FOMOD-supporting mod organizer of your choice.
     
     
    [ REQUIREMENTS ]
    The latest versions of
    - Devious Devices Assets
    - Devious Devices Integration
    - Devious Devices Expansion
    - SexLab Framework
    - SexLab Aroused Redux
     
     
    [ KNOWN ISSUES ]
    I tested these with the UNPB body and with the UUNP-UNPB body, and some of the mask necks can't quite be made to line up with the body's chest, leaving some empty space. I'm not a modeller, so I cannot fix this.
    Custom scripts have been abandoned, because I do not know how to create and/or modify them. Any help on this would be appreciated!
     
    [TO DO LIST]
     
    - Add more masks + suits when I can.
    - Fix any bugs that may occur.
     
    [ CREDITS ]
    - User619 for a vast majority of the masks, and some full suits. (
    - diegoforfun for some player models EXCEPT Diana Allers (http://www.loverslab.com/topic/15232-wipreldiegoforfun-modsplayermodelsweaponsarmors-v2)
    - LordVandheer for the Diana Allers player model -(http://www.loverslab.com/topic/17012-rel-lordvandheers-mods-armors-playermodels/)
    - LT@3DM for the Hatsune Miku mask.
    - Shadowtroop for the Tali armor.
    - Nothing Doing for his original mod!
    - SelosTeef for the awesome screenshots and the pony mask resizing.

    2,585 downloads

    Updated

  12. Kona Kai Island by DJ Red Rad

    TES V Mod - Kona Kai Island (Teaser Trailer) Ultra HD 4K 2018 ❤️
     
    Travel to a new exotic location
    How do I get to the Island? 
    Go to the Dawn star Area there you will find a new boat.
    Description
    Kona Kai is a tropical Island for The Elder Scrolls V Skyrim. The Island is located in the Sea of Pearls.

    Features: 
    Tropical Island (With LOD) 
    New Ladies (With CBBE Body)
    Tropical plants etc 
    and much more. 
    Disclaimer 
    This mod is free from copy righted content. Permission has been granted to use the custom asset's, DJ Red Rad personally spoke with 
    the talented mod authors mentioned in the hall of fame. 
    The rest are free modding resources. 
    Credit 
    Caliente - CBBE Body
    R18Pn 08 - Lingerie Set for CBBE or 7BSeveNBase UNP by NPR
    FoxCafe Resources by fox
    Garnet - Shabby Furniture
    Melt in the Mouth - Sweets Resources by Elza
    Arab art resource by Leodoidao
    StudioCD Projekt RED - creator of armors/textures 
    Witcher 2 Models: TH3WICK3D1, lord0fwar - conversion 
    Oaristys- (Modding resources) 
    Tamira and mr_siika - Modding resources, 
    Ga-Knomboe Boy - GKB Green Trees (Modding resources) 
    Resources for modders by Runspect 
    Hyperactivechild, Blakflag - Landscape Textures 
    MarkusLiberty (Markus Janson Tellmann) 
    LoneArchtect

    623 downloads

    Submitted

  13. Frost Manor by DJ Red Rad

    Teaser Trailer! New YouTube channel! ❤️
     
    Skyrim Mods - Frost Manor by DJ Red Rad (Epic Teaser Trailer) 2018 ✔️
     
    Description
    Christmas came early ladies & gentlemen a new cozy home for your gaming pleasure! Frost Manor is a special home for players. It was created in the spirit of the Season. Not only does this mod add a unique home for players to enjoy, it also adds the special gifts and sweets to some of the merchants in Skyrim. 
     
    Authors Note
    I want to donate to this site soon & I'm still getting donations, that is so kind but guys & girls don't have too with just a subscription to my YouTube channel it's enough. Love the fans! Thanks for the support, cheers to a bright future together. I plan to give back to the community in a major way. 
     
    Where can I find the house?
    North East of Loreius farm, check the photo in the slideshow.
     
    Features
    Beautiful home
    All crafting stations 
    Candy cane sword 
    Candy cane bow 
    Stable & horse called Frost
    Custom Soundtrack
    Chocolate Cake
    Fruit Cake
    Large variety of sweets
    Beautiful custom rugs
    Special lights and lanterns
    Beautiful statues 
    and much more
    Where can I buy the special gifts and sweets
    Solitude Radiant Raiment
    Solitude Winking Skeever
     
    Lore Story
    Once upon a time, a happy family lived in Frost Manor. The parents spoiled their kids with many gifts and sweets. The father was a hard working blacksmith and the mother worked as a bartender in the Winking Skeever in Solitude. They would often leave the kids alone. The parents became too trusting. The father Jim made many enemies as he became a very prominent figure in the land of Skyrim. He became rich when the civil war exploded he reaped so many profits and highly benefited from the civil war. Many witches and warlocks that lived in caves like skeevers cursed Jim's family. Jim's step sister, Jezabel which was the black sheep of the family always envied Jim and his success. Jezabel lost it all due to her addiction to skooma and her love for necromancy drove the family away. One day she confronted Jim and begged him to let her live in Frost Manor. Jim refused and said the house was full. Jezabel then slept in the stable with the horse and would often stalk Jim's family, one day she had enough and burned with rage, she decided to kill Jim and take the house for herself. She went inside ready to kill Jim only to find the kids at home sleeping. She then tied the kids up and they woke up near the fireplace, she told them to tell her where Jim was or she would kill them and steal the house. The kids refused to cooperate so she burned them all. She then waited for Jim and Diana inside the house and when they arrived she surprised them and burned them too. Her rage and madness drove her to insanity she is now the owner of Frost Manor, unless a brave soul defeats Jezabel and brings true justice to Jim's family.
     
    Disclaimer 
    This mod is free from copy righted content. Permission has been granted to use the custom asset's, DJ Red Rad personally spoke with 
    the talented mod authors mentioned in the hall of fame. 
    The rest are free modding resources. 
    Gymnopedie No. 1 Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons By Attribution 3.0 License
    httpcreativecommons.orglicensesby3.0
     
    Credits
    StudioCD Projekt RED 
    Oaristys (Modding resources) 
    Insanity Sorrow - Modding resources
    Melt in the Mouth - Sweets Resources by Elza
    Lolicept Resources by LOLICEPT
    Garnet - Shabby Furniture 
    Melt in the Mouth - Sweets Resources by Elza 
    Tamira and Stroti - Modding resources
    Paintings and Frames by Artisanix
    Resources for modders by Runspect 
    Rug Resource by yourenotsupposedtobeinhere
    A Festive Christmas by Absinthe
    Blary modding resources
    Modder's Resource Pack by Oaristys and Tony67
    Modder's Resource Pack - The Witcher Extension by Oaristys
    FPI Experiment Pack 1 by The Fuzzy Physics Institute

    334 downloads

    Updated

  14. No More Kids.

    No more kids.
    Intro 
     
    Basically, it adds a script to child actor to disable while the player is in the same cell as them.
    It has a MCM to disable this for 100 seconds so you can do quests as needed.
    It has an issue on load game when you change cell fast where it'll crash game (rare).
     
    I made this as a part of Devious followers for clear reasons, so decided to make it, it's own mod cause of it's potential bug/mod incompatibilities.
     
    Any problems let me know, I may continue work on this to make skyrim as kid free place as possible while making sure the main quests aren't lost.

    330 downloads

    Updated

  15. The Whiterun Gate House

    Whiterun Gate House
     
    Dear Community:-)
     
    This mod had a long story, as it has been VERY, VERY HARD to realize it.
    Yesterday I finally restarted this project and I could suddenly handle it,
    and in between, it´s ready to be played:-)
     
     
    You can use this mod as a player´s home or as  another  location for some BD/SM.
    The second floor is nearly free and the mod is very "fresh" with lot of place.
    IDEAL FOR POSITIONERS and CK enthusiasts as well:-)
     
    Or you play it how it is for now. Updates will of course follow.
     
     
    I please you to let this custom work  on LoversLab ONLY - thank you!
     
     
    You need skyrim and ZAP 8.0/-plus. 
    ZAP 7 works too !!! , but some (furniture-) items will not be accessible in that case.
     
    This mod takes a customized-house-mesh of skyrim, that got it´s huge changes. And then it has been put to the top of the whiterun entrance-gate in that way,
    so that you have a load-free, new place by using some few "stairs up" inside your city-gameplay.  It´s a very decorative mod and it creates a perfect expansion
    for the existing whiterun-world.
     
    Enjoy and have FUN!
     
     
     

    1,893 downloads

    Updated

  16. Immersive Plugs Sound Mod

    Hello,
     
    I've made a little moddification to the sounds of Immersive Plugs by pchs.
    There are two file. SoundMod.zip, will not overwrite anything from th original mod. Immersive Plug.zip should be used to overwrite the main mod.
    (Don't use both it's pointless)
    You need the original mod for both!
     
    video of it 
     

    759 downloads

    Updated

  17. Bannered Mare Immersive Sexual Playground V. 8.0

    Bannered Mare Immersive Sexual Playground
     
     
     
     
    Dear Community!
     
    Because this mod was quite beloved in the past, I also made this version for Zap 8.0 and higher.
    You have to play with ZAP 8 or higher because lot of the meshes are taken from the ZAP resource.
    If not, you will have holes in the ground and holes in the walls.
     
     
    Contence:
    3 new characters with their unique hair, one internal jail faction, a special trap with release, depending on NPC movement and a bunch of free usable ZAP furnitures and smart furnitures are waiting for you. You also will have a more nice decoration of the whole inn, water bondage area, 2 very cute pools  and a lot of different cages and furnitures. If you steal things downstairs, you may be get in arrest. You can´t "sleep" your time in jail "away", pay attention!
     
     
     
    You can play this mod with quest-mods of your choice that take advance of zap-furnitures.
    Whiterun city-area got also some furniture that can be used as well.
     
     
     
    Because of a total crash in some month ago, this mod got completly renewed.
    The green water-fog effects and  falling glitter-effects I´ll add later again.
    I´ll also add some zap 9 furnitures in future.
    There are not the same furnitures like in the past but some more will come with updates.
     
    Enjoy!
     
     
     
    Dependencies:
     
    skyrim/update/dragonborn/dawnguard/ZaZ Animation Pack 8.0 / 8.0 plus
     
     
     
     
     
     
    IF you play with "ModWhiterun" , you can exchange that mod ´s esp with my edited one (download), because I changed some tree´s positions and it´s much more better suiting. Also the flowers around the market-place had to leave because there is a complete new market place with a different well and custom pillories now. 
     
     
     
     
     
     
     
     

    7,082 downloads

    Updated

  18. Sexlab Amorous Adventures 3.2.1 Aggressive Animation Fix

    After spending a whole day investigating why Sexlab Amorous Adventures is playing aggressive animation even with restrict aggressive animation on. I finally found the fix! Turns out AA use its own tagging system and it doesn't discriminate consensual animations and aggressive animations. This simple patch took me about 3 hours to make if you count all the hassle to make compile work without all the weird errors. 
     
    Enjoy and cheers!
     
    Requires Amorous Adventures 3.2.1 and Sexlab 1.62.

    1,020 downloads

    Submitted

  19. Creature Framework en Castellano

    Traducción de MOD Creaure Framework al Español con el MCM pero sin scripts
    Se actualizarán los scripts después
     
    Explicación de Autor:
     
    Este es un framework que permite a otros modders proporcionar fácilmente reemplazos corporales e integración con SexLab y SexLab Aroused. Este mod no hace nada por sí mismo, pero otros mods pueden engancharse a él.
    El framework se encargará de los cambios de cuerpo para las escenas de sexo de SexLab, y la excitación de SexLab Aroused, pero ninguno de los dos son necesarios.
     
    Requrimientos:
     
    SKSE (1.7.3 o más nuevo) JContainers (3.2.0 o más nuevo) PapyrusUtil (incluído en SexLab Framework) SkyUI  
    Modos que utilizan Creature Framework:
     
    Bad Dog's Bruma Creatures Bad Dog's Immersive Creatures Bad Dog's Vanilla Critters Big Sexy Cats Faallokaar V2 Horny Creatures of Skyrim Horny Werewolves of Skyrim Mihail Undead Werewolves More Nasty Critters (SLNC es ahora un componente de este) More Nasty Critters: SLAL Edition SexLab Werewolves Sexualized Blaze Sexualized Vampire Lord  
    Créditos:
     

    207 downloads

    Updated

  20. Sexy Standing Stones

    This mod changes up the Standing Stones to be a bit more... sexy. A long and detailed description below:
     
    Why would you even do this?


     
    How do I activate the Standing Stones?


     
    What are the exact benifits?


     
    How to install:


     
    Questions you might have:


     

    1,028 downloads

    Submitted

  21. Sexist Guards Español

    Traduccion para el mod Sexist Guards
     
    Primero necesitas instalar el mod original y después reescribir el .esp
     
    https://www.loverslab.com/files/file/2959-sexistderogatory-guards-npcs-and-player-comments/
     
    Si hay algun error por favor avisenme.

    218 downloads

    Updated

  22. Dibella's Blessings - Naked Gameplay

    DIBELLA'S BLESSINGS
     
    ===================
     
    What are you, some kind of barbarian? Don't care for armor?
    -- Quintilius Sextus, Imperial Legion
     
    You must be crazy or supremely confident to go walking around with no clothes on...
    -- Haelga, Riften
     
    This one wonders - do you have no clothes, or just like the feel of the wind?
    -- Zaynabi, Caravaner
     
    -------------------
     
    Be a Dibellan zealot! Fight and survive without the need for armor!
     
    It is indeed, another naked gameplay mod.
     
    Turn the effect on in the mod config menu and:
    * You will have a constant armor bonus effect to protect you. Its power depends on your Speech skill.
    * Level up the speech skill as you take hits, as well as its usual increases.
    * You may wear whatever armor or clothing you like as decoration, they will provide no protection.
    * Light and heavy armor skills will not increase.
    * You may select additional blessings from the mod config menu to replace the enchanted gear you're not wearing.
    * The power of these blessing also depends on your Speech skill.
    * Every 20 ranks in speech will unlock another blessing slot.
     

    3,870 downloads

    Updated

  23. Secret Ships

    Secret Ships
    The Emma May And The Bloated Float
    Lot of time ago, I saw the zap-pack on nexus.
    It has been exposed with that nice area on the
    ships and I wanted to play with that existing mod.
    But inside the pack I have never seen such a location
    and so I decided to integrate the beautiful ships of Oblivion
    into skyrim. The Oblivion ships are so much cute, that I went on
    to convert the existing meshes and I created doors and load-doors
    for this mod to become true inside of skyrim. So this mod is indeed a
    resource for ship-modding.
     
    The mod contains two ships for now:
     
    You can visit the "Emma-May", that name I grabbed from the "famous" "Emma-May Activator" of Oblivion,
    that at the same time got to be a new resource for handcuffs and restraint-poles inside of ZAP. The original pole is also
    overtaken, but I let the file static, as it has a very complicated animation, that I could not realize inside of skyrim.
    But on the other hand, this resource spent some new stuff and it gave me the power to create this mod.
    "Emma May"  is now a fine zaz-furniture extension for skyirm !
     
    The second ship got it´s name from the sign, that I found inside the Olivion-folders, so called "Bloated Float".
    I had in mind that this has to be a taverne and I found all suiting interieur inside of Oblivion. Beside, I found the 
    ceiling- candeliers and I added another complicated candle-holder to get more Oblivion-feeling. All stuff, that is used
    to implement such ship-mods, is inside of this pack and you are welcomed, to change or start with  an own mod with this stuff.
     
    Inside of the taverne, you will meet 4 new npcs that are innkeeper, barde and two guards, as they can lock you away if you attack them.
    The way out of the prison or gibbet is more hard than in normal prisons. You can not "sleep" the prison-time away, as the bed is not supporting that function!
    The locked doors have their keys....
     
    This mod is an eyecandy and brings back little atmo of the times of Oblivion.
    You can "quick-travel" to that place or simply strole along the sea, and suddenly you will see the silouhette of the ships.
    The "bloated-fload" has also a coc-marker for "hard-travel".
     
    Future plan is, to make the girls "horny" (sexLab-dialogue-quest (next update)) and I want to check out my first quests for furniture-experiments with this mod.
    Another idea is the addition of a ship as a player´s home. My question is where to put it??? As I prefer "whterun-city" as beloved area, I may be willing to put one of that boats
    under the cliffs of the dragonsreach, into the water-pools...ggg (I´ll visually check that out, soon).
     
     
    The download is existing of two files: The Secret Ships  and an override-mod against grey-faces for a CBBE-installation. If you have unp-body-models, you stay with only the main pack. Install it and everything should be fine. But if you play with CBBE-Version, you can go ingame and look, if the faces are okay, if not, you can try the override pack then. If this won´t succeed, you only can clean out the mod-loading order or reinstall skin-textures...the best choice is, to delete the facegeomdata inside of the texture- and mesh - folder and create new face-data by the creation-kit. For normal, the mod should show up correct face-tints.
     
    New npcs:
     
    Blue May (Innkeeper)/BOSS
    Jo May (Barde)/BOSS
    Sue May (Guard)
    Zoe May (Guard)
     
    This characters are unique and can´t be killed. Don´t steal things, buy stuff if you want. Rent a room/bed. They have night resting time and they are using the furnitures...
     
    The mod is not ready but I decided to upload it because you may not like to wait any longer.
    The nif-files are not all checked up, for now (this will be solved with a next update)...and that can cause CTD´s for now.
     
    WARNING!!!
    It is possible, that the mod causes 1 or 2 times behind each other a CTD while playing inside the cell-area !!!
     
    Enjoy!
     
     
    This mod is created by using ZAP 8.0 plus.
     
    A rich series of pictures can be watched here, but some furnitures and cages bave been changed:
     
    https://www.loverslab.com/topic/91926-lost-ghost-ships/?tab=comments#comment-2138613
     
     
     
     
     
     
     
     

    3,249 downloads

    Updated

  24. Village Stocks

    Introduction
     
    This is a small addition/alteration to ZaZ Animation Pack. I took the stocks from the excellent ZaZAP and altered the furniture and the animation a bit so that the victim would be sitting straight, sort of like here.
     
    I also placed the stocks across some of Skyrim's villages: Dragon's Bridge, Rorikstead, Karthwasten, Riverwood, Ivarstead and Shor's Stone. I run Expanded Towns And Cities and tested that the placement makes sense both with and without the mod.
     
    This is a new bit of furniture and the mod doesn't change any original ZaZ stuff.
     
    Installation
     
    You'll need the original ZaZ Animation Pack. Use Mod Organizer or copy the mod files into your Skyrim/Data directory. Don't forget to run FNIS after installing/uninstalling the mod!
     
    Future Plans
     
    This is part of my quest to make Skyrim feel more like a tough medieval life simulator  I might expand this into some sort of an alternative punishment system for petty crimes that don't warrant the player being dragged off to the hold capital dungeons. Stole a sweetroll? A couple of hours in the stocks, perhaps with some tickling or bastinado. And so on.

    1,064 downloads

    Submitted

  25. Aroused Vampirism

    Summary
     
    This is a leightweight vampirism mod which is based on arousal instead of game time. Your powers grow weaker or more powerful depending on how aroused you are.
    Low arousal means stonger powers; when highly aroused, your powers are useless. As an additional weakness, standard healing magic and potions will not work on you, you will have to use your Vampiric Drain power or feed on someone to heal up. The catch is that this will increase your arousal. Health regeneration is also disabled. Besides this, the mod remains relatively simple and only makes a few changes to the vanilla powers. It features an MCM that provides a few options, including one that makes you a vampire.
     
    Details
     
    Powers:
    Vampiric Drain
    Moved to Restoration school Skill experience when using it Ineffective on undead Base damage/healing 10, increased by 5 by the Apprentice, Adept, Expert and Master perks of the Restoration tree Novice perk will reduce casting cost  
    Vampire’s Servant
    Changed to a Conjuration spell with a magicka cost and casting time Duration 120 seconds Base maximum Level of 10, increased by 10 by the Apprentice, Adept, Expert and Master perks of the Conjuration tree Novice perk will reduce casting cost  
    Other powers were left untouched.
     
     
    Effects of Arousal:
    0 to 19 = no effects, Embrace of Shadows and Vampire’s Seduction available
    20 to 49 = powers are 20% weaker, Vampire’s Seduction available
    50 to 69 = powers are 50% weaker, spell cost +25%;
    70 to 89 = powers are 80% weaker
    90+ = powers are 100% weaker, incoming damage +20%
     
    These debuffs can be turned off in the MCM (Requires 1.1)
     
    Custom Races:
    Any custom race based on Race Compatibility should be compatible. Custom races not based on Race Compatibility are only compatible if Cosmetic Mode is on. (Requires 1.1)

    1,008 downloads

    Updated

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