Jump to content

Models & Textures

Adult oriented Skyrim mods that replace or add new models, meshes, or textures

234 files

  1. SlaveTats + RaceMenu Overlays | Anuketh Pack #4 - LE / SE

    Another one! Compatible for both CBBE and UNP / Skyrim Legendary Edition and Skyrim Special Edition.
     
    * There are 5 categories under the "Body" tab: Anuketh General, Anuketh CBBE v4 / CBBE v4.1 and Anuketh UNP v4 / UNP v4.1. This will help you find the tattoos that match your body type.
     
    This pack includes 93 tattoos:
    Bodice of Ice (UNP/CBBE), Bodice of Fire (UNP/CBBE), Dragon, Dragon Alt, Forbidden, Mermaid, Pistol Left, Pistol Right, Roses, Leg Roses (Left), Leg Roses (Right), UnderBoob (UNP/CBBE), Bird (UNP), Bird (CBBE), Tree (UNP), Tree (CBBE), Death (UNP), Death (CBBE), Oni (UNP), Oni (CBBE), Tribunal (UNP), Tribunal (CBBE), Wings 2, Wings 1, Runic Arms, Runic Tattoo, Runic Half Circle (UNP), Runic Half Circle (CBBE), Runes (Left), Runes (Right), Flower Left (UNP), Flower Right (UNP), Flower Left (CBBE), Flower Right (CBBE), Tribal Tights Left (UNP), Tribal Tights Right (UNP), Tribal Tights Left (CBBE), Tribal Tights Right (CBBE), Tribal Left (UNP), Tribal Right (UNP), Tribal Left (CBBE), Tribal Right (CBBE), Spider Left (UNP), Spider Right (UNP), Spider Left (CBBE), Spider Right (CBBE), Decoration (UNP), Decoration (CBBE), Tribal Set 6 Left (UNP), Tribal Set 6 Right (UNP), Tribal Set 6 Left (CBBE), Tribal Set 6 Right (CBBE), Tribal Set 5 (UNP), Tribal Set 5 (CBBE), Tribal Set 4 (UNP), Tribal Set 4 (CBBE), Tribal Set 3 (UNP), Tribal Set 3 (CBBE), Tribal Set 2 (UNP), Tribal Set 2 (CBBE), Tribal Set 1 (UNP), Tribal Set 1(CBBE), Lady Death (UNP), Lady Death (CBBE), Hidden Skull (UNP), Hidden Skull (CBBE), Oni Mask Broken Mask (UNP), Oni Mask Broken Back (CBBE), Skull of Corruption (UNP), Skull of Corruption (CBBE), Sword Front (UNP), Sword Front (CBBE), Samurai Back (UNP), Samurai Back (CBBE), Native Back (UNP), Native Back (CBBE), Howling Buttocks (UNP), Howling Buttocks (CBBE), Death Castle L (UNP), Death Castle R (UNP), Death Castle L (CBBE), Death Castle R (CBBE), Stab L (UNP), Stab R (UNP), Stab L (CBBE), Stab R (CBBE), Original Sin L (UNP), Original Sin R (UNP), Original Sin L (CBBE), Original Sin R (CBBE).
     
     
    ██ First version (v1.0) | (05.20.2021) Release
    ██ Second version (v1.1) | (08.21.2021)
    ██ Third version (v1.2) | (08.23.2021)
    ██ Fourth version (v1.3) | (08.26.2021)
    ██ Fifth version (v1.4) | (09.14.2021) Final Version
     
    RACEMENU TATTOO OVERLAYS ALREADY ADDED!
     
     
    Check out my other SlaveTats Packs:
    Anuketh SlaveTats Pack #1 | Anuketh SlaveTats Pack #2 | Anuketh SlaveTats Pack #3 | Anuketh SlaveTats Mini Packs
     
    Social Links
    Discord | YouTube | Instagram | Ko-Fi | Patreon
     

    This mod is NOT standalone. That means it requires other resources in order to work.
     
    Legendary Edition users must install first:
    SKSE for Legendary Edition. SkyUI. JContainers. RaceMenu (or NetImmerse Override). SlaveTats for LE.  
    Special Edition users must install first:
    SKSE for Special Edition. SkyUI. JContainers. RaceMenu. SlaveTats for SE.  
    Installation (extracted from SlaveTats page):
    1. Make sure you have the requirements.
    2. Download SlaveTats and extract it into the Skyrim Data folder.
    3. Download this mod and extract it into the Skyrim Data folder.
    3. Start Skyrim. You'll have a SlaveTats menu under the SkyUI's MCM.
    4. On the Setup tab, select the character you want to apply a tattoo and then click Add/remove tattoos (so the mod will register my tattoo pack).
    5. On the Body/Face tabs, select a Section and then a specific Pattern of your liking.
    6. Pick color, glow and gloss if you like, or leave them with their defaults colors.
    7. Exit the MCM and your tattoos will appear in a moment.
     

    SlaveTats - murfk
    Brushes - Obsidian Dawn
    More Brushes - Brusheezy
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    If you have a specific request, send me a PM.

    3,006 downloads

    Updated

  2. Demonic Creatures - LE PATCH V1.42 - Current version V1.4 LE & SSE

    WARNING: WORK UNDER DEVELOPMENT... Read before you install!
     
    List of creatures is hosted inside the download "Dino free version & documents VX.X"
     
    DO NOT RE UPLOAD ON ANY OTHER MOD SITES.
    Please respect that. I now special permissions for creatures given to me by trust. If this is misused we might end up removing creatures from the mod.
     
    *** 14.06.2021 Released v1.4 SSE
    *** 05.06.2021 Released Patch V1.42 for Version 1.4 Oldrim (missing facetint hand and tail textures for Sanguine Mistress)
    *** 05.06.2021 Fixed a wrong type of texture on Ebony (female) Zombie HARD FUTA version in "Dino free version & documents V1.4 Oldrim"
     

    MOD DESCRIPTION:
    A mod that adds over 179 types of friendly&unfriendly monsters and animals in skyrim wild lands and dungeons. Some few creatures are handplaced (more will probably come), but most of them are distributed through Skyrim leveled lists. Almost every aggressive creature has adult bits attached. Some friendly ones don't because .......meeeh........
    Creatures in Dwemer Ruins and Nordic Ruins will appear much more often than before. Also, goblins, skavens and Daedras will be wandering down there now.
     
    DemiGods - Servants of the Daedra:
     
    As of v1.4 servants of Daedric Princes can be encountered in nordic ruins. These are creatures or humans who made a pact, either willingly or forced, with the Daedra. Some of them are hostile and some are not. Unless provoked of course. They have higher health than the draugrs and are well skilled. They are possible to beat, but best option might be flee or sneak through. I was tired of being the only superior being in Skyrim. The gods in Skyrim are weak. You would expect they sent something more than a lousy two handed dremora against you. I want the feeling that there is always something stronger than you.
     
    SPAWNING METHODS
     
    Some friendly ones will pop up in your game already from level 1, but the larger part of them starts to show from level 20 and up. I might change that in future versions when there is more creatures to distribute. However, I aim  to keep custom creatures underrepresented. The creatures spawns in familiar ways. With the advantages and disadvantages that brings. Read more about them here:
     
     
     
    Modding philosophy:
    I try to keep all creatures as vanilla as possible when it comes to health, magic and stamina. I'd rather rank up the damage they do than give them more health or armor. I will keep the creatures original sizes as long as possible, but sometimes I have to resize them since my focus and interest in this fantasy world is sexual satisfaction (animation alignment). This however does not mean that each creature will align 100% in every sex animation created. For me this is impossible to achieve.

    REQUIREMENTS.
     
    These must be installed with all their dependencies (valid LE or SSE version depending on your Skyrim Version):
    All Skyrim DLCs (you don't need Heartfire). Due to creature races from all those DLCs.
    Sexlab
    More Nasty Critters SLAL edition
    Animated Beast's Cocks (ABC) For users LE (for collision and animated creature schlongs you need the HDT-PE version)
     
    Soft requirement:
    Schlongs of Skyrim - Makes it possible to schlonglify Skeleton conjurer and doombringer. Don't install SOS just because of these two. It's a minor thingy.
     
    INSTALLATION (after Hard requirements are installed):
     
    Download text file in download section.
    copy link in txt file  and download from mediafire.
    extract rar file and copy paste content into your Skyrim data folder (there's no mod manager support ).

    If you have creature mods installed that modifies Skyrim vanilla LCHARs (leveled character lists) you must make a bashed patch using Wrye Bash (https://www.nexusmods.com/skyrim/mods/1840). If you don't do it, the creature mod ESP located lowest in your load order will overwrite the mods higher. Many mods alter these LCHARs (skyrim immersive creatures, Monstermod, rogue-like encounters, and many more).
     
    This mod shouldn't overwrite anything cruical, to avoid even getting the question, check this out:
     
    - Case 1, you already have mihail mods installed. This mod includes several of mihails mods.You should at least deactivate the mihail creature ESP before you install this mod. Best is if you remove it totally in advance. If you decide to only deactivate the mihail ESPs you must let Demonic Creature overwrite everything it wants in both mihails meshes and texture folders (mihail skeletons included. This mod comes with its own dick textures and mesh modifications. Demonic Creature needs to overwrite mihail mods otherwise it won't work as intended.
    - Case 2, you already have Skaven creatures installed. Plz read and do as Case 1.
    The reason for these two cases is that I did not alter the folder locations from the original mods. Perhaps I should have.
     
    UPGRADING FROM V1.3 TO V1.4:
     
    Copy paste new version over. Consider removing the meshes, textures and sound folders to get rid of unused files.
     
    Remember to run "re-register creatures" in Creature Framework MCM. If some creatures still don't work, try to uninstall all skins in CF MCM, save, reload save and then "re-register creatures" again. See trouble shooting guide here if it still does not work: https://www.loverslab.com/files/file/4130-more-nasty-critters-slal-edition/
     
     UNINSTALLATION OF V1.4
     
     
     KNOWN BUGS v1.4
     
    - The leveled list DEMLcharEncDaedra contains an invisible actor (by purpose). when this actors is spawned in critical situations where you are required to "kill all actors" to proceed, then you are stuck if one of those will be this invisible actor. Solution: Use spells or shouts like Aurora Whisper to reveal where this invisible actor is and then kill it. It will be removed for good in v1.5.
    -(1) The Wolf Queen Awakened mission in Solitude (the last mission when you deal with Potema). With the mod the doors at the start of the tomb won't open. This don't seem to be a problem for everyone. I haven't experienced this myself. In v1.5 I will remove all spawns from this mod in its relevant areas (including the Potema Leveled actor as well)
    - (2) Tending the Flames in Solitude for the Bards College. with the mod the boss Olaf One-Eye can't be actived even if you killed all the draugrs below the coffin. Known issue. Will be fixed in v1.5
    - SE ONLY: Nekker and Nekker Warrior is invisible or have white mesh. Fix will come in version v1.5
    - Users who downloaded version 1.4 OLDRIM before DATE 06.06.2021 needs to download PATCH V1.42 to include Sanguine Mistress facetint texture files.
    - Sanguine Mistress has tail and hand textures that are "off". The hand texture is only on SSE. Don't have a clue whats causing it.
    - Confirmed: If a non draugr creature spawns in coffins or other ambush furniture the coffin might not open.
    - Drowner ambushes can be buggy. Sometimes they are not hiding properly in ambush state. Sometimes they do. I'm not getting wiser. Might be papyrus overload related.
    - Some creatures has bad weightpainting on penis. Started fixing
     
    ADDONS AND COMPATIBILITY PATCHES FOR OTHER MODS:
    KNOWN CONFLICTING MODS
    FUTURE PLANS:
     
     
    FREQUENTLY ASKED QUESTIONS
    CHANGELOG
    CREDITS
    SHOWCASES (NSFW)
     

    37,432 downloads

    Updated

  3. Yiffy Age of Skyrim

    This mod turns all the humans in Skyrim into furries--with beast feet and beast schlongs.
     
    SSE version available here
    LE Version Here
     
    Details
     
    Each Skyrim race is transformed into a different animal race:
    Nord - Lykaios (Wolf) by KrittaKitty Imperial - Vaalsark (Jackal-ish) originally by Wolf of the Azar, updated by Bad Dog and Valehyena Breton - Fennec Fox by Jelly, new texture and adapted to Citrus mesh by Bad Dog Redguard - Kygarra (Hyena) by Wolf of the Azar, adapted to Citrus mesh by Bad Dog High Elf - Cheetah by Bad Dog, head mesh by NightroModzz Wood Elf - Tigers by Bad Dog, head mesh by NightroModzz Dark Elf - Panther by Bad Dog, head mesh by NightroModzz Orc - Saberlion by Bad Dog, head mesh by NightroModzz Khajiit - Khajiit Snow Elf - Snow Leopard Reachmen - Striped Hyenas by Valehyena Skaal - African Wild Dogs by Valehyena and BD
    The change is appearance only. Each race still has its vanilla race-specific buffs. You can also play as a dremora (panther-style) or snow elf.
     
    There's a Discord Server for discussion and what-all for those who are into that.
     
    Character Setup
     
    Check the "Dirt" slider on the canine races. I had more patterns than sliders so I put some overall face patterns there. I also co-opted some of the other sliders, so check around and see what they do. (The lips slider, for example, isn't really useful on furries so it generally does something else.) Also I put some earrings on the "brows" slider so you can mix them up with hair.
     
    Content Warning
     
    The base mod contains statues which are nude but not erotic. The SOS download adds a bunch of nudie load screens. Many of the paintings in that addon are erotic.
     
    Installation
     
    I recommend you start this on a new game. You're changing every race and every NPC mesh--Skyrim will probably freak if you try to load it over an existing game.
     
    The files are too big for LL (lots of race texture files). So get the file from here:
    Version 11 Version 10 Version 9  
    Upgrading from 9 to 10 is likely to break saves. If you want to try to preserve them, disable schlongs and digi, clean save, and then install 10.
     
    Load the prerequisites first:
    Skyrim Legendary Edition (all DLCs) SKSE RaceMenu RaceCompatibility PapyrusUtil (comes with Sexlab) Sexlab (optional) SOS (optional) A UNP or CBBE body (optional)  
    For YA itself, there are lots of files because lots of options. Just load up the ones you want, one after another in this order, from the mirror site. They are:
    01 Yiffy_Age - The base mod. Always. Plantigrade feet. Near-SFW--there are nude statues but that's all. Expects a UNP/vanilla body. 02 YA Digi - Digitigrade feet. Requires XPMSE and RaceMenu. Options: Skip this--platigrade feet, visible boots Install this--digitigrade feet, invisible boots but you still get the buffs Install but disable the ESP--bare feet are digitigrade, boots are planti and show normally MMG Digi Boots--add this for @MadMansGun's special digitigrade boots. If you enable the invisible boots, put this ESP after it. Boots will be invisible unless they're covered by MMG. You can play with different combinations without breaking everything, so decide what you like. 03 YA HDT Tails - Only use if you have HDT set up. The tails are awesome but they do have the usual stretching and bouncing you get with HDT and they can make your engine freak out. Limit frame rate to 60 or less if you load this. 04 YA SOS - The privy members. Requires SOS. DISABLE the SOS schlong esps to get only the furry schlongs. The sheath works on all females, the slit works on argonian females. For males, the default is a sheathing animal dingus but you can choose an anthropomorphic look if you prefer. You also get nudie load screens.  
    CBBE: No CBBE support in this version. I have stuff that seems to work but I don't have a reference body to test against and I'm not shipping crap.
     
    One you have YA running, there are variants and options you can load if you choose. 
    YA Paintings - Makes sundry paintings from other mods furry (Dragonfall Castle, Legacy of the DB, Interesting NPCS, etc). And yiffy. NSFW.  Valehyena has done a bunch of extensions to YA. Check it out.  Patch files for other mods. Any mod that edits vanilla races or adds NPCs needs a patch. Check the patches subfolder and see if there's one available. The mod description links to the mod they are for, as does the description in the ESP itself. All patches are generally made to work with digitigrade feet, which means any boots in the mod become invisible. If you don't like that fire up TES5Edit and remove all boot ARMO and ARMA records from the patch. Deer NPCs -- If you stack my ungulate races and want some of the vanilla NPCs in Falkreath to be deer, load that ESP after YA. XPMSE -- goes last. Don't enable the ESP if you don't want all that schmutz.  
    Female schlongs are set up as separate SOS schlongs. That way you can set the probability of female schlongs as you like, separate from the males. By default all the female hyenas get schlongs, because hyenas, but you can set up the other races so they sometimes or always have schlongs. There's a "no schlong" option for females so the SOS probabilities will work. Enable strapons in Sexlab (the default). In this version, SL handles them.
     
    I'm using a revealing armor in the screenshots. If you don't like to look at dick, don't load revealing armor and your furries will cover themselves up decently. If you don't like online synthetic beast sex, don't load the schlong addon and your furries will strip to underwear. In that mode, SOS and SexLab are not required. Load screens will be SFW. Some statues will be nude but not erotic.
     
    This mod is based on the work of the people who made the race mods! At this point all the assets except the Lykaios are mine, but YA wouldn't have happened without their inspiration. Please click on the links above and vote up their mods! It's the only reward a modder gets.
     
    Setting up HDT is just not easy. You need the right female body and the right armor. Check out Blaze's post on how to do this--it has pointers on some other HDT bodies.
     
    Other Furry mods
     
    I have other furry mods that you can stack with YA, if 8 or 9 furry races aren't enough for you. Load any of them before YA. 
    Horse Otter Bird & Bat Deer Note that Lykaios are already in YA, as are Cat Races.
     
    Sample Load Order
     
    Here's a minimal load order to get you started. Contains YA set up for sexytimes, with a few extra mods I recommend. Lower in the list loads later.
     
     
    Troubleshooting
     
    Things to try when your installation seems borked (thanks to ASlySpyDuo): 
     
    Q: WTF all my characters have animal heads but body is human plz help!!
    A: Something is overwriting Yiffy Age's changes. Make sure that nothing overwrites its files and race changes. Make sure the ESP loads as late as possible, just before alternate start mods.
     
    Q: All NPCs look like they should but I'm a half-human hybrid, this mod is broken!!1
    A: Unique player werewolf mods are incompatible, disable those.
     
    Q: tails are detaching from npc during animations what do
    A: Your skeleton is either broken or incompatible. (Re)install XPMSE.
     
    Q: Children are bald humans with floating eyes and mouths. I'm terrified.
    A: Killable children is incompatible since it modifies child race records.
     
     
    YA is a script-heavy mod, when schlongs and digi are loaded. The following ini settings may make your installation more stable:
     
    Incompatibilities
    Anything that makes major changes to races. So Requiem and such overhauls are not likely to work. Killable Children does not work. It also makes it possible to sex up children, so cut that shit right out. XPMSE isn't incompatible, but for the digitigrade skeleton I had to take a snapshot and they are updating all the time. It's possible you'll end up with a mod that wants a later skeleton than I provide. Any new human races. Inconsequential NPCs adds a teen race and they aren't handled properly without the patch. No Snow Under the Roof mod - messes up some statues, otherwise works. Mods that add NPCs generally do work, but the NPCs won't have any color variation or tattoos. SOS is the only male mesh supported. No Better Males or SAM or SOS Lite. Improved Open Face Helmets is redundant--the furries have open face helmets that suit their race.
    Version Numbering
     
    Just in case you're wondering what the version numbers mean...
     
    Uninstallation
     
    Don't, the impact is too high. Treat this mod like its own game.
     
    Old Versions
     
    Version 7  
    Credits
    Blaze69 for major contributions: schlongs for the ladies, better texture files, kids, chasing bugs through dark corners of the Skyrim engine & more NightroModzz for great heads and feet Ranaline over at Nexus for assets from RS Children Overhaul Trado for the original Furry Age Fluffy, Jelly, KrittaKitty, Mickyan, Wolf of the Azar, ArcicCarnage for the furries Navida1 for Improved Closedfaced Helmets, which I borrowed some meshes from. Grimoas and Ratoboran for the Almighty Talos statue idea, which triggered way too much work PaulGreen and ChosenClue for scripting and nif help
    Go vote up their mods over on Nexus while you're there.

    51,179 downloads

    Updated

  4. Succulent Skin - UNP/CBBE Skin Texture with UNP performance option for outdated rigs

    This is my custom UNP/CBBE skin texture combination.. Skin includes 8k & 4k textures!

    Here are the assets used:

    Fair Skin Complexion by HHaleyy:
    Head Normal Map

    Bijin Skin by rxkx22:
    Diffuse Map (8k)
    Tintmasks

    Demoniac Texture by regenbot03:
    Sporty Body Normal Map
    Specular Map (8k)
    subsurface textures

    Credits:
    HHaleyy - Fair Skin
    rxkx22 - Bijin Skin
    regenbot03 - demoniac
    hellosanta - SG Cheek tint (included with Bijin skin)
     
    No  .esp or FOMOD installer, just install and play and judge for yourself
     
    Do what you want with these, just credit the authors whose assets were used if you reupload them or use them for followers or NPC makeovers
     
    Main download NOT required for performance version, it's one or the other not both. Main works in SSE for me without trouble, don't know why LE gives me shit
     
    Performance version is UNP, CBBE version is as good and small as I can make it(over 630 MB before CAO)
     

    1,076 downloads

    Updated

  5. Dashing Argonian Featherstyles

    July 20th - Fixed duplicate file issue
     
    Updating
    ########
    Delete the files from older versions and enable the ESP in the new one.
     
    Description
    ###########
    I like the vanilla argonian featherstyles, they just weren't full enough for me though. The density of the feathers reminded me of a balding man.
     
    I've added new horn textures and new female hair textures for the cloth hornrings.
     
    Some of the female hairs that don't have horns may look weird, but only from the right angle so it shouldn't be too noticeable.
    Quality
    #######
     
    I made the textures as high quality as I could without sacrificing vRAM. 2K seems suffiicient.
     
    Installing
    ##########
     
    Should be easier to manual install.
     
    Extras
    ######
     
    None.
     
    Compatibility
    #############
     
    This is compatible with anything that doesn't change the original meshes, like Hott Argonians.
     
    Permissions
    ###########
     
    You may NOT reupload this file to other sites, link to it from other sites for your own profit, or host on private/secure servers like Google Drive, Dropbox, Mediafire, Mega, or other file hosting websites. You may not modify and upload to another site.
    I specifically forbid tesall.ru, skyrim.2game.com, devillord.tistory.com, and NexusMods to host this file in any way. This game modification for Skyrim is protected under international copyright laws. A DMCA will be filed against any website privately or publicly hosting this file other than that which I specify are allowed.
    Currently allowed websites are:
    loverslab.com
     
    If someone wants to convert this to Skyrim SE, ask me first.
    I've been doing this for a long time. I know what I'm doing. Sometimes a few things slip past me, so drop me a note if you notice anything out of the ordinary.
     
    Copyright © 2020 RussianPrince
     
    如果您从任何非原创网站上阅读此文件,此文件已被盗,并且托管网站是非法托管文件。 为避免法律上的麻烦,请向当局报告国际版权欺诈。
     
    I will be uploading my Fallout 4 mods here within the next year.

    2,351 downloads

    Updated

  6. SlaveTats + RaceMenu Overlays | Anuketh Themed Mini Packs - LE / SE

    I will upload here some Themed Mini Packs I've made for SlaveTats (RaceMenu Overlays already included). As always, these packs are CBBE and UNP compatible.
    Each mini pack has 10 tattoos only and not +50 like my normal packs. At the moment I've only made 4 Mini Packs: Hanfu Mini Pack, Viking Mini Pack, Greek Mini Pack and Scars Mini Pack.
     
    Hanfu Mini Pack includes: 10 face-only hanfu inspired tattoos. Viking Mini Pack includes: 4 back tattoos, 2 arm tattoos, 2 legs tattoos and 2 face tattoos. Greek Mini Pack includes: 2 head tattoos, 5 back tattoos, 5 front tattoos and 1 arm tattoo. Scars Mini Pack includes: 5 face-only scars.  
     
    Check out my other SlaveTats Packs:
    Anuketh SlaveTats Pack #1   |   Anuketh SlaveTats Pack #2   |   Anuketh SlaveTats Pack #3
     
    Social Links
    Discord | YouTube | Instagram | Ko-Fi | Patreon
     

    This mod is NOT standalone. That means that it requires other resources in order to work.
     
    Legendary Edition users must install first:
    SKSE for Legendary Edition. SkyUI. JContainers. RaceMenu (or NetImmerse Override). SlaveTats for LE.  
    Special Edition users must install first:
    SKSE for Special Edition. SkyUI. JContainers. RaceMenu. SlaveTats for SE.  
    Installation (extracted from SlaveTats page):
    1. Make sure you have the requirements.
    2. Download SlaveTats and extract it into the Skyrim Data folder.
    3. Download this mod and extract it into the Skyrim Data folder.
    3. Start Skyrim. You'll have a SlaveTats menu under the SkyUI's MCM.
    4. On the Setup tab, select the character you want to apply a tattoo and then click Add/remove tattoos (so the mod will register my tattoo pack).
    5. On the Body/Face tabs, select a Section and then a specific Pattern of your liking.
    6. Pick color, glow and gloss if you like, or leave them with their defaults colors.
    7. Exit the MCM and your tattoos will appear in a moment.
     

    SlaveTats - murfk
    Scar Brushes - Brusheezy

    4,161 downloads

    Updated

  7. Feederism SlaveTats Pack

    Hello! This is just a tattoo pack I whipped together after lamenting over the lack of feederism options! This pack adds a few feeding/stuffing related tattoos as well as some that relate directly to lactation, which can be found in a separate "Feederism Lactation" section in SlaveTats.
     
    They're kinda hit and miss, but I've included screenshots of all of them, and I think it was worth uploading!
     
    In order to use this pack, you will of course need:
    SlaveTats
    And this link is for LE and SE.
     
    Install the pack with your mod manager of choice and get it going!

    195 downloads

    Submitted

  8. Meeko's Bitch Tattoos

    This is a slavetats pack containing tattoos focused around bestiality, specifically dogs.
     
    Why I made this?
     
    Well, a while ago I started a randomized playthrough and it started my character off being Meeko's Bitch. And I thought well why not make some tattoos for it.
     
    This pack now contains a little over 30 tattoos including:
    Paw prints
    Scratch marks
    Tramp Stamps
    And degrading Phrases
    With more to come as long as an idea pops into my head or if someone recommends one.
     
    I made them based on my characters CBBE body textures. Thanks to CaerHenWen for testing them out and confirming they work with UNP as well.
     
    I'm open for suggestions as long as it keeps with the theme of this mod. If you want different font styles or placing the tattoos on another part of the body let me know and I'll see what I can do.

    1,274 downloads

    Updated

  9. Maria Race

    I created a new race, this is an autonomous race, it has its own textures and its own body
    This body is not a repleser cbbe or unp.  it is  full new body 
    supports bodyslide
    supports physics
    supports racemenu 

    198 downloads

    Submitted

  10. Bad Dog's Hoodie Schlongs: Khajiit, Argonians, Human/Elf

    TL;DR
     
    This mod provides unsheathing schlongs to the races of Skyrim. Human (anthro) schlongs are uncircumcised; khajiit get a cat sheath and argonians get internal equipment that extrudes for action.
     
    The schlongs are not actually animated. Instead, different meshes are enabled for different levels of arousal.
     
    NOTE this mod requires Sexlab right now--it's not supposed to but does because of a bug I haven't found yet. 
     
    SSE VERSION UP HERE
     
    Latest News
     
    V9.0 has a new, simpler, and I hope more robust system of managing the schlongs. It handles SOS's key up/key down mechanism of controlling schlong angle and responds to erection spells. RCAE is not needed. As always, schlongs respond to SL Aroused and scenes started by Sexlab.
     
    HOWEVER, the new mechanism meant turning BadDogSchlongCore from an ESM to an ESP. And that means to upgrade, you need to uninstall, do a clean save, and reinstall.
     
    The female addon allows for female schlongs. Females without schlongs in the active position will get SL's strapon (leave strapons enabled in Sexlab's MCM, unlike prior versions). Chicks with dicks will be treated as male by SL, which means no strapons (no double-dicks) and they'll be put in the active position by default. (I think.)
     
    Textures have been reworked to be as seamless as I can make them. Body textures have been included because without the right body, it's not seamless. If you have textures you prefer, load them after  this mod. 
     
    Dependency on RCAE has been removed.
     
    Detailed Description
     
    This mod adds unsheathing schlongs to the difference races of Skyrim.
    Humans, elves, and orcs get an uncut schlong, As it gets more erect, the foreskin pulls back. Fully erect, it is the "Smurf Average" schlong that ships with SOS. It's fully SOS-animated throughout. Khajiit have a sheathing schlong; it extends from the sheath as the character gets more aroused. The balls are fully animated throughout; the shaft is animated once it's fully extended. Argonians have a schlong that retracts completely. As the character gets more aroused the shaft extends. The argonians carry their balls inside, being cold-blooded, so their balls don't show at all. The fully extended schlong is fully animated. Werewolves get a wolf-type peen. The erect version is fully SOS-animated. Probabilities are set so that nords, bosmer, orcs, and bretons are highly likely to be uncut. Redguards, imperials, and altmer are highly likely to be cut. Everyone else is in between. Beasts get the appropriate beast schlong. Thanks to ChosenClue, all schlongs work on all races. If you want a sheath on your argonian or human peen on your khajiit, you can have it. If you want to get freaky and put a sheath or slit on your human, you can do that too. Thanks to Seahorse, there's a smooth male body patch. If you use Drachis Argonis, there's a patch for that too. (It's depreciated since DA is no longer posted.) The unsheathing is not really animated. All I do is swap meshes at strategic moments. Fully animating the transitions is Very Hard, so this gets you most of the way there with a simpler mechanism.
    Special notes for females:
    They're in the additional download Bad_Dog_Hoodie_Females_SE. Only load it if you want it. There's a Female No Schlong (None) option. This is because if there's only one female schlong it doesn't matter what the probability is, all the females will get it. So the "none" schlong lets some females have no schlong and others get freaky. By default there's a small probably that some of the more exotic girls (khajiit, orc, etc.) will show up equipped. You can change the probability in SOS. If you want to run as a chick with a dick, set your sex in Sexlab to male so that SL doesn't give you a strapon. There's a CBBE addon if you use that body and my textures.
    Special notes for werewolves:
    All schlongs support the werewolf form, as a sheathing schlong with four levels. If running with Creature Framework/More Nasty Critters: the schlongs are designed to prevent double-dick syndrome, but CF and SOS can argue over who gets to put the schlong on. To prevent that, find werewolves in CF's creature menu disable the schlong there. If running with SL Werewolves, load the WW patch after SL WW.
    Special notes for HDT 
    Schlongs are collision-enabled and have HDT physics. HDT bodies are up to you.  
    HOW TO CONTROL YOUR SCHLONG
    Load up Sexlab Aroused, turn on "SOS integration" in their menu, and forget about it. Schlongs will reflect arousal. A revealing armor will let you see what's going on. SOS erection spell. Powie, zam.  SOS's up/down keys. Unsheathing will follow erection level, mostly. If they're out of sync, spam up or down until they match up.   
    Installation
     
    SOS is required. Bad_Dog_Hoodies is the base download. Download the hairless patch if you use SOS's hairless texture. Bad_Dog_Hoodie_Females is the addon for females and depends on the base mod. Bad_Dog_Hoodie_CBBE is the addon for the CBBE body  
    In-game setup:
    After installation you can load and go, but because of the way SOS picks schlongs, the beast races will sometimes get regular human schlongs. If you care about that, use the MCM menu to go through all the OTHER schlongs and set their probability to 0% for khajiit and argonians. If using werewolves, see above.  
    TO UPGRADE from 8.*, remove Hoodies, make a clean save, and re-install.
     
    Not compatible with Flower Girls or OSex at this time.
     
    IF YOU ARE USING ANOTHER ARGONIAN TEXTURE and getting the purple tail bug on the lady lizards:
     
    The problem with female argonians is the pussy texture lives on top of the vanilla tail texture. To get around that, this mod points the tails to a different texture file, which can mess up if you load a mod that retextures the female argonians. Copy the argonian female body texture "textures\actors\character\ArgonianFemale\argonianfemalebody.dds" in whatever mod wins over to "textures\actors\character\ArgonianFemale\argonianfemaletail.dds" the problem should fix itself.
     
    FOR MASCULINE KHAJIIT TEXTURES @Craziux made a patch: 
     
     
    Good with this mod
    Sexlab - it's not a hard requirement, but most people will want it. Sexlab Aroused - Optional, for the unsheathing peens. With SL only, you'll go from flaccid to fully erect for sex. Not that that's a bad thing. Revealing Armors for SoS - Optional; not much fun if you can't see the action. HDT Physics Extensions - if you want jiggles and animated pussies (LE only; look for HDT/SMP on SE) More Nasty Critters SLAL- if you want creature sex SL Werewolves - if you want it
    Credits
    Makers of the SOS penises. I've included collision-enabled versions of them here. MadMansGun for the argonian peen The Bodyslide UUNP crew. Makers of the erect werewolf penis. The flaccid versions are mine, mostly. Chosen Clue for the multi-race multi-shape lulz Seahorse for the smooth texture Blaze69 for the ladies
    How to make a new hoodie schlong:
     

    100,200 downloads

    Updated

  11. Body Graffiti SlaveTats Pack

    Body Graffiti
     
    A SlaveTats pack by Conscripted
     

    NEW!
     
    Added a pricelist that covers the back. You can list up to nine items, including advertisements and repricing (see screenshot). The format is Advert OR Service, Price 1/multiplier (x10, x100, x1000), Price 2 which includes a strike-through of price 1 (see other screenshot).
    WARNING This file is only 32MB but expands to 11.8GB!
     
    I'm still working on the arms and legs tattoos, but it is a little slower going since it includes a lot more resizing/rotating. Just one tattoo can take up to half an hour if my computer wants to be slow and I lose interest after doing only a few. But I am chipping away at it every once in awhile.
     
    Requirements
    CBBE body
    SlaveTats
     
    What is it?
     
    This is a SlaveTats pack that contains mostly lore friendly, generally abusive graffiti writing and a few doodles for select parts of a CBBE body.
     
    Why?
     
    This is a thank you to the Lovers Lab community for all of the interesting content that they create. Seeing as how I have little technical abilities, there is little that I can do to truly contribute. But I do have paper, pens, a scanner and freeware image manipulation software (GIMP). And with those simple tools I was able to create part of (what I was hoping to be a full body) graffiti pack for SlaveTats.
     
    Features
     
    Over 100 unique SlaveTats covering the following body parts:
    Chest Left and Right Breasts Nipples Stomach Belly Back Shoulders Mid Back Lumbar Left and Right Obliques Pubic Mound Forehead Left and Right Cheeks Left and Right Jaw Above (and below) lips Throat
    Over 800 tats in all!
    Plus a few full body examples!
     

    WARNING
     
    This file is only 27MB but expands to 3.45GB!
     
    Format
     
    Tats within (parenthesis) are doodles and words between -dashes- are striked out.
     
    Why aren't there more?
     
    After creating this small fraction of what I was hoping for, the file has already gotten incredibly out of hand. It was over 6 Gigs (Using BC3/DXT5 compression) before I cut the resolution in half (from 4096 -> 2048) and it's still 2.75Gigs! Not only that, but this you end up with long lists of body parts and tats.
     
    What can you do?
     
    I realize I need help. I require an organizational structure for the different tattoos, I have well over a thousand unique files that I had intended to ultimately use from the top of the players forehead down to her sole. But I lack an organizational structure to set it all up and everything starts to get really messy, really quickly. So I need suggestions on ways I can make this pack flow better.
     
    Also, the file sizes start to increase ridiculously after just a few hundred files. Even cutting down the resolution only helped a little, and I was hoping to have a few thousand by the time I was done. If there are any tips or tricks on how I can further decrease the file size without harming the fidelity too much, or ways I can set up the pack to take up less space then I'd like to know.
     
    Lastly
    Applying these tats to the body template and exporting them is time consuming and tedious. I started this project over a year ago and this paltry file is the result. After working on this for so much time, I had almost considered scrapping the project. Instead I created a small token amount for most of the front torso to toss up here. If someone has suggestions, or something specific they want I may be able to accommodate them.
     
    But I am really lacking the drive I started with to truly finish this. I've culled down tats to less than 50 files that I think I'll finish putting on the legs, feet, hands, back and butt, then I have no real plans after that. This is a gift, though, to this community, if there are specific requests then I will try to make them. But no promises.
     
    Corrections or suggestions are both welcome.
     
    Added a Progressive facial graffiti tats pack with 4 different flavors (A,B,C,D) of progressive markings from a single forehead tattoo (Level 1) to a full facial (Levels 8 or 9) plus a hashmarks pack from 1 to 20. This is a proof of concept.
     
    Sorry I haven't been adding more tattoos (in general) but I've been playing a Non-Sexlab playthrough of Skyrim:SE so I've had no motivation create new tattoos. I also still have no good solutions to the problems that had already been plaguing me of how to organize the original pack and how to reduce the file size without compromising quality.

    14,018 downloads

    Updated

  12. Xun Rama Coin

    Description:
    Good god, another coin replacer!
     
    Aye, my friend. But this one is a little different.
     
    Features a beautiful girl on front, and (dat) ass on bottom. Made for the fictional Empire of Rama (my own creation). Funny Athiest joke included on back at no additional charge.
     
    Default version is Bottoms Up Edition. Features (dat) ass on front, and a beautiful girl on bottom.
     
    Grab the original edition here: xr-coin v1-3-1577-1-3.7z Features a beautiful girl on front, and (dat) ass on bottom.
     
    Installation:
    1. Drop in /Data/ in /Data/ folder.
    2. Yes to overwrite.
    3. Enjoy!
     
    Uninstallation:
    1. Navigate to Data/textures/clutter/
    2. Delete relevant contents.
    3. Stop enjoying.
     
    Version History:
    1.4 - bottom's up edition added (only use this version if you want the coin flipped around so the booty is on top rather than bottom; e.g. when you look at it in your inventory you'll see tails instead of heads.)
    1.3 - redid butt/legs normal manually painting
    1.2 - butt normal improved further
    1.1 - butt normal fix
    1.0 - Release

    290 downloads

    Submitted

  13. CBBE Innies

    Description:
    Changes the texture that comes with CBBE to have an "innie" rather than "outie" pussy. It may be called a "cameltoe" pussy, or in Japanese "sujiman." Comes in six styles (currently): shaved, traditional, small strip, strip, v, and imperial dragon. Features brand new nipples, and several normal map options to choose from. See images/installer for exact depictions.
     
    No ENB or post editing were done on images. If you want to make some better ones feel free to upload them!
     
    Want to learn how to make an NMM installer yourself? Check out my NMM Installer Tutorial.
     
    If you're looking for Innies for UNP compatible bodies you can get that here:UNP-UNPB Innie - no support-39301-1-5-1.7z (untested and no support provided)
     
    Changes include:
    1.0+ "innie" pussy/reworked vulva
    1.0+ edit of lower back, vulva, stomach, and nipples on normal map
    1.0+ new spec map
    1.1+ does not change belly button from default CBBE
    1.1+ includes an optional face texture
    1.3+ includes an optional Better Males style abs
    1.4+ includes 4 new shaving styles: small strip, strip, v, imperial dragon
    1.4+ includes brand new nipples and normal for nipples
    1.4+ includes Sporty Sexy Map + Fitness Body by xs2reailty and SvarogNL, included with their permission
    1.4.1+ removes "fat rolls" from feet that most other textures have
     
    Should be compatible with adding shaving styles via TextureBlend if you would like more options than provided. Just install shaved/waxed style if you intend to add different styles with texture blend.
     

     

     
    REQUIREMENTS:
    (required) Calientes Female Body Mod Big Bottom Edition -CBBE- by Caliente
    (optional) Official textures from CBBE pack. Otherwise, use TextureBlend to remove seams around neck/wrists. Make sure you do it for color/norm/spec. If you've already ran TextureBlend on your textures previously then you shouldn't need to do this.
    Note: As of 1.1 there is an optional face texture included if you prefer to just use that instead.
     
    Installation:
    -Install default CBBE textures first (otherwise run TextureBlend on face/hand textures afterwords because it's made to be compatible with the default CBBE textures.
    -Install with NMM. Choose option in installer.
     
    Non-NMM installation:
    -Install CBBE's default textures first as per above.
    -Install "0 - Common" folder (e.g. open, then paste textures folder over your own textures folder in Data directory, confirm overwrite)
    -Choose either "1 - Shaved", "2 - Traditional", "6 - sm strip", "7 - strip", "8 - v", "9 - dragon" and install as per above. There can be only one.
    -[Optional] If you prefer toned abs choose either "4 - BM Abs" or "5 - Sporty Abs" being abs based on Better Males and Sporty Sexy Map respectively.
    -[Optional] If you want to install face textures as well then use folders "3 - Face"
     
    Changelog:
    1.6 - February 22 2014 New!
    -reverted leg normal map to default CBBE to remove cellulite looking effect
    -changed butt normal to more like default CBBE
    -completely redid spec map to remove the blockiness when glistening
    -removed BM abs from the package since I just don't think it's very good
    -arms reverted to default CBBE normal map
    1.5.1 - January 9 2014
    -Neck seam fixed. The supplied spec map didn't have TexBlend ran on it. You can download the Update file if you already have 1.5 so you don't have to redownload the entire package. 
    1.5 - January 8 2014
    -Incorrect face textures were accidentally included in previous versions. This has been corrected. Face textures supplied now from CBBE skin texture by navetsea, ran through Texture Blender to remove seams.
    -Vampire Face Textures now included in fomod installer as optional rather than requiring the user to download an extra optional file.
    1.4.1 - August 26 2013
    -Fixed the problem with the ModuleConfig.xml introduced in version 1.4 which was due to NMM not installing from folder paths properly and they needed the individual files to be explicitly defined.
    -Fixed the foot fat rolls that I'm not sure who the heck decided that it would be a good idea to add to the normal map but all of them have it as far as I know of save for mine now.
    1.4 - August 09 2013
    -brand new nipple texture
    -redesigned nipple normal map
    -4 new shaving styles: strip, small strip, v, and imperial dragon bringing us to 6 total
    -"Sexy abs" renamed to Better Males Abs to prevent confusion
    -[Optional] Sporty Sexy Map abs (by xs2reality) + Fitness Body ab smoothing (by SvarogNL)
    -Made NMM Installer script a bit less clunky
    1.3 - August 6 2013
    no change, just packaged the archive with better compression so it's half the size so it saves everyone a bit of bandwidth
    1.3 - August 5 2013
    -Removed a few moles/imperfections
    -Added an optional "sexy abs" normal map
    1.2 - August 4 2013
    -fixed 1.1 package. The shaved texture included in 1.1 was actually the one from 1.0 so it would look pretty bad with the 1.0 texture and 1.1 normal. So now it's the right texture! xD
    1.1 - August 3 2013
    -updated some textures to use 8.8.8 uncompressed formats rather than DXT1/DXT5 to prevent any unsightly "blocking" due to bad compression.
    -Reverted belly button to default CBBE belly button.
    -Supplied optional face textures for people that can't figure out texture blend or cba to install the official CBBE face pack.
    -resized fomod images to better fit installer
    1.0 - July 31 2013
    -initial release
     
    Credits:
    Thepal for his nude females texture Caliente based his texture on supplied in the CBBE 3.2.3 release
    CBBE skin texture (face textures (as of 1.5), some norm - tummy, nipple, lower back, full spec, belly button from color), by navetsea (note: nipples/belly button no longer used as of 1.4+)
    Better Males by FavoredSoul for the base normal map ab texture I modified for the optional "sexy abs" normal in versions 1.3 and higher which is called "BM abs" in 1.4+
    xs2reality's Sporty Sexy Map for the new optional abs included in 1.4 as well as SvarogNL's Fitness Body for the upper and lower ab smoothing of the Sporty Sexy Map
     
    Permissions
    You are free to:
    - Share: copy and redistribute the material in any medium or format.
    - Adapt: remix, transform, and build upon the material for any purpose, even commercially. 
     
    Under the following terms:
    - Attribution: You must give appropriate credit, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
    - ShareAlike: If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original.
    - Exclusions: You may not under any circumstances remix, transform, include in a collection or mod pack, or redistribute any of these contents on NexusMods.
    - No additional restrictions: You may not apply legal terms or technological measures that legally restrict others from doing anything the license permits.
     
    Exceptions:
    Some assets belong to other authors and you must gain permission from them first before you may use those assets. Assets include:
    - xs2reality's Sporty Sexy Map for the optional abs included
    - SvarogNL's Fitness Body for the upper and lower ab smoothing of the Sporty Sexy Map

    459 downloads

    Updated

  14. Female Breton Racemenu preset

    Another breton face preset.

    372 downloads

    Submitted

  15. The Timelost Dwemer - A Deep Elf Race SOS Plugin (Oldrim/SE)

    For SOS, SOS Light, and CBBE Futa SOS
     
     
     
     

     
    This is the Schlongs of Skyrim installer for The Timelost Dwemer - A Deep Elf Race, which includes plugins for SOS, SOS Light and CBBE Futa SOS. In the downloads section you will find both Oldrim and SE versions of the installer.
     
    Veteran Skin, Tempered Skin, and CBBE Futa SOS assets were edited and packaged for use with the Timelost Dwemer Mod with expressed permission from the mod authors.
     
     
     

     
    Schlongs of Skyrim or Schlongs of Skyrim SE
    The Timelost Dwemer - A Deep Elf Race or The Timelost Dwemer - A Deep Elf Race SSE
     
     
     

     
    If you are using the Oldrim version of The Timelost Dwemer, download and install the Oldrim version. 
     
    If you are using the Special Edition version of The Timelost Dwemer, download and install the Special Edition version of this SOS Plugin.
     
    If you want to use the CBBE Futa addon, then I recommend that you select and install the Fair Skin Complexion deep elf skin in the main mod's installer, otherwise you will have discolored genitals.
     
    Install with Mod Organizer or Vortex. I won't help you if you install it manually or with NMM.
     
    Choose the SOS Plugin if you are using SOS, or choose the SOS Light Plugin if you are using SOS Light. Select whether or not you want to use the CBBE
     
    Use LOOT to sort your load order.
     
     
     

     
    My male deep elves have holes in their crotches!
     
    If you have the Deep Elf SOS Plugin installed, and your Deep Elf males still have holes in their crotches, you may need to manually-apply their schlongs. Make sure to apply the Deep Elf schlong.
     
    My futa deep elf's crotch doesn't really match her body texture well.
     
    The CBBE futa mod was made for use with the Fair Skin texture. Please install the Fair Skin Complexion deep elf skin in the main mod's installer. 
     
    Does this plugin give genitals to either of the Deep Elf Followers?
     
    No, because they do not belong to the main mod's Deep Elf Race.
     
    You can still open the SOS MCM and manually apply Deep Elf SOS Genitals to them if you want. 
     
     
     
     
     
     

     
    VectorPlexus and Smurf for Schlongs of Skyrim, and their ‘How to make an SOS Plugin guide’
    ZwabberdieBo for the Veteran Skin male body texture, and his Veteran Skin Smurf and VectorPlexusSchlong Retextures
    traa108 for the Tempered Male Skins body texture
    EvilReFlex for Futanari CBBE SSE

    5,110 downloads

    Updated

  16. The Ancient Falmer - A Snow Elf Race SOS Plugin (Oldrim/SE)

    For SOS, SOS Light, and CBBE Futa SOS
     
     
     
     

     
    This is the Schlongs of Skyrim installer for The Ancient Falmer - A Snow Elf Race, which includes plugins for SOS, SOS Light, and CBBE Futa SOS. In the downloads section you will find both Oldrim and SE versions of the installer.
     
    Veteran Skin, Tempered Skin, and CBBE Futa SOS assets were edited and packaged for use with the Timelost Dwemer Mod with expressed permission from the mod authors.
     
     
     

     
    Schlongs of Skyrim or Schlongs of Skyrim SE
    The Ancient Falmer - A Snow Elf Race or The Ancient Falmer - A Snow Elf Race SE
     
     
     

     
    If you are using the Oldrim version of The Ancient Falmer, download and install the Oldrim version. 
     
    If you are using the Special Edition version of The Ancient Falmer, download and install the Special Edition version of this SOS Plugin.
     
    If you want to use the CBBE Futa addon, then I recommend that you select and install the Fair Skin Complexion deep elf skin in the main mod's installer, otherwise you will have discolored genitals.
     
    Install with Mod Organizer or Vortex. I won't help you if you install it manually or with NMM.
     
    Choose the SOS Plugin if you are using SOS, or choose the SOS Light Plugin if you are using SOS Light.
     
    Use LOOT to sort your load order.
     
     
     

     
    My male snow elves have holes in their crotches!
     
    If you have the Snow Elf SOS Plugin installed, and your Snow Elf males still have holes in their crotches, you may need to manually-apply their schlongs. Make sure to apply the Snow Elf schlong.
     
    My futa snow elf's crotch doesn't really match her body texture well.
     
    The CBBE futa mod was made for use with the Fair Skin texture. Please install the Fair Skin Complexion deep elf skin in the main mod's installer. 
     
    Does this plugin give genitals to Gelebor, Vyrthur, or either of the Snow Elf Followers?
     
    No, because they do not belong to the main mod's Snow Elf Race. 
     
    If you want to give genitals to Gelebor and Vyrthur, you need to install the Gelebor and Vyrthur Overhaul that is included in the main mod's installer. The overhaul changes Gelebor and Vyrthur's race to the custom snow elf race, allowing this SOS Plugin to recognize them. Only then will this SOS Plugin apply genitals to the two Dawnguard elves. It should do this automatically, but if it doesn't, then you can still apply genitals to them manually via the SOS MCM. 
     
     
     
     

     
    VectorPlexus and Smurf for Schlongs of Skyrim, and their ‘How to make an SOS Plugin guide’
    ZwabberdieBo for the Veteran Skin male body texture, and their Veteran Skin Smurf and VectorPlexusSchlong Retextures
    traa108 for the Tempered Male Skins body texture
    EvilReFlex for Futanari CBBE SSE

    6,627 downloads

    Updated

  17. SlaveTats + RaceMenu Overlays | Anuketh Pack #1 - LE / SE

    I decided to try SlaveTats and design some tattoos myself. This mod works for both Legendary Edition (32 bit) and Special Edition (64 bit), but each one has sighly different requirements mentioned below.
     
    This pack includes the following:
    7 Slave Marks: Bondage, Perfect Slut, Suck Me, Spanked, Dragonwhore, Dragonwhore Alt and Alduin was here. 43 General Tattoos: Bralette, Bralette Alt, Chest Deco, Chest Deco Alt, Pasties 1, Pasties 2, Pubic, Star (Front), Star (Back), Wings, Dawnstar, Falkreath, Markarth, Morthal, Riften, Solitude, Whiterun, Windhelm, Winterhold, Legion, Under Chest Deco 1, Under Chest Deco 2, Under Chest Deco 3, Under Chest Deco 4, Dagger, Garter Belt, Garter (without stockings) and Garter + Stockings with feet option, Face Adornment 1, Face Adornment 2, Face Adornment 3, Face Adornment 4, Face Adornment 5, Ankle Flower, Feet Stars, Tribal Tattoo 1, Tribal Tattoo 2, Tribal Tattoo 3, Tribal Tattoo 4, Tribal Tattoo 5 and Tribal Tattoo 6.  
    RACEMENU TATTOO OVERLAYS FOR LEGENDARY EDITION ADDED - Made by me based on the SE version.
    RACEMENU TATTOO OVERLAYS FOR *SPECIAL EDITION ADDED - Made by Testificateguy.
     
     

    SlaveTats is a mod that allows the player to add tattoo layers to characters through SkyUI's MCM (Mod Configuration Menu).
    You can choose between different options: select tattoos for the player character, select tattoos for NPCs, select the color of the tattoos, make the tattoos glow in the dark, choose between matte and glossy tattoos and much more.
     

    This mod is NOT standalone. That means that it requires other resources in order to work.
     
    Legendary Edition users must install first:
    SKSE for Legendary Edition. SkyUI. JContainers. RaceMenu (or NetImmerse Override). SlaveTats for LE.
    Special Edition users must install first:
    SKSE for Special Edition. SkyUI. JContainers. RaceMenu. SlaveTats for SE.  
    Installation (extracted from SlaveTats page):

    1. Make sure you have the requirements.
    2. Download SlaveTats and extract it into the Skyrim Data folder.
    3. Download this mod and extract it into the Skyrim Data folder.
    3. Start Skyrim. You'll have a SlaveTats menu under the SkyUI's MCM.
    4. On the Setup tab, select the character you want to apply a tattoo and then click Add/remove tattoos (so the mod will register my tattoo pack).
    5. On the Body/Face/Hands/Foot tabs, select a Section and then a specific Pattern of your liking (you'll only need the Body tab for my mod).
    6. Pick color, glow and gloss if you like, or leave them with their defaults colors.
    7. Exit the MCM and your tattoos will appear in a moment.
     

    SlaveTats - murfk
    Hold Capital Symbol Vectors - Polykobus and AlcoholSwabs
    Vortec and Chaimhewast for helping me with the recolor problem
    Testificateguy for converting the tattoos for RaceMenu.
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
     
    I hope you like this first pack. Since I've added 50 tattoos, this pack is finished. That means that there won't be future updates (at least at the moment) and if they are, won't be to add new tattoos.
     
    Liking and giving me your feedback is a great way to show me your support and is highly appreciated!
     
    I've seen all your comments and I must thank you for the warm welcome this pack has received in the community. Surely I will make more packs in the near future. If you have any request, I will gladly read it.
     
    I recently made a Ko-Fi page for those people who asked. Again, thank you so much ?

    11,266 downloads

    Updated

  18. (SexLab) Werewolves

    YOU ARE NOT ALLOWED TO USE MY WORK IN PAID MODS.
     
    -----------------------------------------------------------------------------
     
    HEART-TOUCHING BACKSTORY
    The initial purpose of this mod was to compile in 1 package all the mods I was using back then to make my werewolves look like I wanted them to. I posted it on Skyrim Nexus - that's where the story of my mod begun. Next I started making my own modifications, progressively discarding more and more mods from my initial set, replacing their components with my own work. As popularity of my mod grown, I focused more on making it more compatible with other mods around. That's when I got banned from the Nexus for mentioning one of them, namely Sexlab Werewolves. All my files were deleted and I had to recreate the mod from scratch. I finally did it and even made some improvements. After more than a year my mod has reached its final form. Behold.
    A NEW JOURNEY BEGINS
    Just kidding, there is no such thing as "final form" when it comes to mods. For quite some time I've been helping with SexLab Werewolves. Mostly providing ideas, but also meshes and textures from Werewolves. Because the 2 mods share assets and can't be installed together, I figured it's best to merge them. SexLab Werewolves haven't been updated in years (since 2015) and could use fixing. It also misses a few things my mod had to offer, so I'll try to improve it a bit. Say hello to "(SexLab) Werewolves" - an unusual hybrid of 2 mods, where you only install 1 of them.
     
    WHAT IT DOES
    This mod provides werewolves with a more masculine/feminine look, so you can tell their gender at first glance, because in vanilla the only small difference is height (males are scaled to 1.13 and females to 1.00). Now males have penises. Females have vulvas (vaginas) and visible, pronounced breasts. Also both genders have been given nipples and rectums (see screenshots).
    In the SexLab variant you can also rape NPCs as werewolf by using a hotkey. It also hooks up into Creature Framework, SexLab and SexLab Aroused to control erection (by swapping meshes when the time is right).
     
    REQUIREMENTS
    Werewolves
    No actual requirements. Just install and you're good to go.
    SexLab Werewolves
    Requirements:
    ・SSL - Skyrim SexLab Framework
    ・CF - Creature Framework (or a mod that contains it, like MNC SLAL Edition - just make sure to put Werewolves lower in load order)
    ・MCM menu functionality (included in SkyUI)
    Requirements of requirements:
    ・SKSE - Skyrim Script Extender
    ・JContainers (or a mod that contains it)
    ・FNIS - Fore's New Idles in Skyrim with Creature Pack
    ・XPMS(E) - XP32 Maximum Skeleton Extended or not (or an equivalent based on this, like XPMSE HDT, XPMS Special and so on)
     
    (IN)COMPATIBILITIES
    This mod will conflict with any other that changes how werewolves look. Mods that edit werewolf powers and transformations should be fine though.
    ・SexLab Werewolves users:
     Do not use SexLab Werewolves anymore. It's here now, included in the pack, along with some needed improvements and bugfixes.
    ・Mighty Beasts - Werewolf users:
     Ever since v3.4, this mod includes MB - Werewolf. Uninstall Mighty Beasts - Werewolf and use this instead.
     I'll mention just in case - my mod has nothing to do with Mighty Beasts - Vampire Lord, so don't delete it if you use it.
    ・SOS users:
     This mod is compatible with SOS. If you want SOS to handle werewolf penises, install meshes without penises.
     Make sure your SOS Schlong addons support werewolf race (Smurf does, Regular and Bodybuilder too, Leito's Schlongs don't).
     If you want (SexLab) Werewolves to handle penises, install the meshes with penises, then disable werewolf handling in SOS (in the MCM menu).
     
    AVAILABLE PACKAGES
    There are quite a few, but you probably want the first one.
    ・(SexLab) Werewolves v4.1 (most recent)
     The most recent version. Includes Werewolves and SexLab Werewolves with all their options and variants available via fomod installer.
    ・v3.2 Classic
     Old version of Werewolves in 2 variants - standalone and for SOS.
     This is the version of Werewolves that first SexLab Werewolves was built upon. Most basic meshes I've made.
     "Fun" fact: they are still included in (SexLab) Werewolves (as of 2019/03/04, v4.1, I might remove them later).
    ・Modder's Resources
     Files I can use to build a new version of this mod. Files you can use to customize things. I haven't double-checked, some filenames or comments can be in Polish.
     Don't be scared, it's a language just like any other. You can probably figure the files out anyway. And if you don't - there are always dictionaries! Go learn things.
    ・SSE conversions
     There are a few, they have "SSE" in the filename. Make sure which version you're downloading. I didn't make, them, I just host them here.
     
    KNOWN BUGS (kind of)
    It's not a bug within this mod, but in SexLab v1.62 - the controls are disabled during sex animations in beast form.
    Grab this fix for now: https://www.loverslab.com/files/file/5337-sexlab-162-fixes/
    and hope Ashal and his people fix it in the future version of SexLab (which is unlikely to ever be released, in my opinion).
     
    CREDITS
    Al99 & VectorPlexus - authors of Mighty Beasts (most meshes and some of the pics are theirs)
    Ep1cL3w7z - he's the co-author, rather than the person you just credit (I'm listing him here just in case - he's done most of the work on SexLab Werewolves)
    Moutarde421, Derrax, ~X~ - authors of the meshes/textures in older versions of my mod
    Leito86, rangedphoenix - authors of (Mighty) Creature Features meshes (credits copied from SexLab Werewolves description)
    SSE conversions:
    AmicusLuporum - Werewolves v3.4
    Nomkaz - (SexLab) Werewolves v4.1

    59,940 downloads

    Updated

  19. SlaveTats + RaceMenu Overlays | Anuketh Pack #3 - LE / SE

    More tattoos for you to enjoy. Compatible for both CBBE and UNP / Skyrim Legendary Edition and Skyrim Special Edition.
     
    This pack includes the following:
    52 Tattoos: Whiskers (Face), Sugar Skull Alt (Face), Sugar Skull (Face), Stitches (Face), Pirate Skull (Leg), Bat Upside Down (UNP), Bat Upside Down (CBBE), Dead Tree (Back), Cross UNP (Bust), Cross CBBE (Bust), Arrows Alt (Back), Arrows (Pubic), Daedra's Hole (Pubic), Troll Lover (Pubic), Tribal Dragon (Back), Tribal Dragon (Front), Tribal (Back), Crowned Heart UNP (Underboob), Crowned Heart CBBE (Underboob), Cupid Bow (Back), Lips (Face), Skull (Face), Owl (Face), Dreamcatcher (Back), Underboob 3 UNP, Underboob 3 CBBE, Underboob 2 UNP, Underboob 2 CBBE, Underboob 1 UNP and Underboob 1 CBBE, Harder Daddy (Back), MILF in Distress (Back), Hermaeus Mora Eye (Face), Molag Bal (Back), Adornment (Back), Siren (Back), Lute (Back), Chest 3 UNP (Front), Chest 3 CBBE (Front), Chest 2 UNP (Front), Chest 2 CBBE (Front), Chest 1 (Front), Slut (Face), Eyeliner Light (Face), Boethiah (Back), Sheogorath (Back), Namira (Back), Mythic Dawn (Back), Chinese Dragon (Back), Lines (Front/Back), Wings (Front), Azura Star (Front).
     
     
    ██ First version (v1.0) | (17.02.2021) Release
    ██ Second version (v1.2) | (19.02.2021) Update
    ██ Third version (v1.3) | (20.02.2021) Update
    ██ Fourth version (v1.4) | (22.02.2021) Update
    ██ Fifth version (v1.5) | (04.03.2021) Latest Version
     
    RACEMENU TATTOO OVERLAYS FOR LEGENDARY EDITION ADDED
    RACEMENU TATTOO OVERLAYS FOR SPECIAL EDITION ADDED
     
     
    Check out my other SlaveTats Packs:
    Anuketh SlaveTats Pack #1   |   Anuketh SlaveTats Pack #2
     
    Social Links
    Discord | YouTube | Instagram | Ko-Fi | Patreon
     

    This mod is NOT standalone. That means that it requires other resources in order to work.
     
    Legendary Edition users must install first:
    SKSE for Legendary Edition. SkyUI. JContainers. RaceMenu (or NetImmerse Override). SlaveTats for LE.  
    Special Edition users must install first:
    SKSE for Special Edition. SkyUI. JContainers. RaceMenu. SlaveTats for SE.  
    Installation (extracted from SlaveTats page):
    1. Make sure you have the requirements.
    2. Download SlaveTats and extract it into the Skyrim Data folder.
    3. Download this mod and extract it into the Skyrim Data folder.
    3. Start Skyrim. You'll have a SlaveTats menu under the SkyUI's MCM.
    4. On the Setup tab, select the character you want to apply a tattoo and then click Add/remove tattoos (so the mod will register my tattoo pack).
    5. On the Body/Face tabs, select a Section and then a specific Pattern of your liking.
    6. Pick color, glow and gloss if you like, or leave them with their defaults colors.
    7. Exit the MCM and your tattoos will appear in a moment.
     
     

    SlaveTats - murfk
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
     
    If you have a specific request, send me a PM.

    6,324 downloads

    Updated

  20. Fox textures for Lykaios Race - (Female UNP and CBBE)

    Hi, here you will find a set of modified textures for a fox look. Textures are for UNP (now is avalable CBBE patch) female, it's beta version, not quite perfect. The original intention was to create a new fox for Yiffy Age of Skyrim using Lykaios meshes.  I'm leaving this project, if anyone wants to continue, they can.  There will be no updates from me. 
     
    It's not a complete mod !  Just basic textures, it's more of a Modders Resource !
     
    Credits: Bad Dog, KrittaKitty, Blaze69
    An amazing screenshot is created by ASlySpyDuo
     
    PS: If I have forgotten someone, let me know and I will add it here.
     
     
    Today I added a CBBE patch that I had created for a long time, but I was lazy to upload it here. Somewhere I also have textures for males, but they are not completely finished yet.
     
    Permissions
    You may not reupload this mod onto any other website.
    You may use my textures as a base for your own mod, so long as you give credit.

    731 downloads

    Updated

  21. SlaveTats + RaceMenu Overlays | Anuketh Pack #2 - LE / SE

    This is the second pack I've done. Check the first one here. This mod works for both Legendary Edition (32 bit) and Special Edition (64 bit), but each one has sighly different requirements mentioned below. I made the first pack with a CBBE body base, this time I've used UNP body base. The mod works for both bodies, but I've added CBBE/UNP specific tattoos for a better body matching.
     
    This pack includes the following:
    50 Tattoos: Runic Tree (Back), Howling (Back), Lotus Bird (Back), World Tree (Front), Tiny Rose (Front), Neck Roses (Front), Crossed Eyes (Face), Teary Eyes (Face), Rune Arch (Face), Moon Rune (Face), Carp Fish (Back), Bear Claw (Face), Leopard Serpent Left (Left Arm), Leopard Serpent Right (Right Arm), Bush Black (Pubic), Bush Recolor (Pubic), Bird With Skull (Back), Oni Mask (Back), Spiral Triangle, Mandala (Front), Roses (Leg), Druid Moons (Face), Clown (Face), Back Cross (Back), Owl (Back), Top Web (Front), Skeleton Hands (Front), Feather (Front), Tribal Right (Right Arm) and Tribal Left (Left Arm), Slut in Training (Back), Free Property (Front), Breed Me (Pubic), Deer Love (Pubic), Spider Web UNP (Breasts), Spider Web CBBE (Breasts), Body Scales (Front), Mouth Dripping (Face), Scales (Face), Scales Alt. (Face), Make Me Gag (Back), Broken Princess (Back), Rough (Leg), Pasties UNP (Breasts), Pasties CBBE (Breasts), Neck Roses CBBE (Front), Jewels (Front), Roses CBBE (Leg), Eyeliner 1 (Face) and Eyeliner 2 (Face).  
    ██ First version
    ██ Second version
    ██ Third version
    ██ Fourth version
    ██ Fifth version (03.02.2021) - This version includes all the previous versions. Just overwrite everything when asked.
     
    Added new categories for the tattoos: They are divided between Anuketh v2 - General and Anuketh v2 - Slave Marks.  
    RACEMENU TATTOO OVERLAYS FOR LEGENDARY EDITION ADDED - Made by me based on the SE version.
    RACEMENU TATTOO OVERLAYS FOR SPECIAL EDITION ADDED - Made by Testificateguy.
     
     

    This mod is NOT standalone. That means that it requires other resources in order to work.
     
    Legendary Edition users must install first:
    SKSE for Legendary Edition. SkyUI. JContainers. RaceMenu (or NetImmerse Override). SlaveTats for LE.  
    Special Edition users must install first:
    SKSE for Special Edition. SkyUI. JContainers. RaceMenu. SlaveTats for SE.  
    Installation (extracted from SlaveTats page):
    1. Make sure you have the requirements.
    2. Download SlaveTats and extract it into the Skyrim Data folder.
    3. Download this mod and extract it into the Skyrim Data folder.
    3. Start Skyrim. You'll have a SlaveTats menu under the SkyUI's MCM.
    4. On the Setup tab, select the character you want to apply a tattoo and then click Add/remove tattoos (so the mod will register my tattoo pack).
    5. On the Body/Face tabs, select a Section and then a specific Pattern of your liking.
    6. Pick color, glow and gloss if you like, or leave them with their defaults colors.
    7. Exit the MCM and your tattoos will appear in a moment.
     

    SlaveTats - murfk
    Testificateguy for converting the tattoos for RaceMenu.
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
     
    If you have a specific request , send me a PM.

    7,645 downloads

    Updated

  22. Custom Collars and Stuff for Slavetats

    Version. 1.0 - Uploaded 2/19/2021
     
    Ever Wanted to have your own custom-made collar for bling or name recognition? You like watching code geeks try and make custom texture files? Want your owner's name branded on your ass for the world to see? Well, if you said yes to any of these you might be in luck!
     
    This is a TOOL for generating custom slavetats - specifically at the time of writing - collars and ownership stamps.
     
    This uses SLAVETATS - and you gotta install it or you're wasting your time.
     
    This also uses Imagemagick and windows .bat files - they're all pretty tame though so no worries - For those of you worried though I uploaded a version without the imagemagick standalone included - just grab the portable for you and unzip it into the ImageMagick Directory inside the main tool folder (Custom Collars for SlaveTats)
     
    The tool lives inside Skyrim\data\Custom Collars for SlaveTats\ - that's where the magic(k) happens.
     
    I've included some basic templates and you should have some pre-generated stuff to give you a basic idea of it. I did NOT include any strange fonts (just bauhaus and arial) - but a quick google search should give you font selection up the butt. Just put the .ttf files in the \font\ directory. Same with templates - though you'll have to make those on your own or get one of the amazing artists who live here (on LL) to make you one! My artistic talents are limited sadly.
     
    NOTE on the Stamps - I wouldn't go too crazy - Master/Mistress/(blank) or all caps versions of these and their first name - it's pretty cramped in the box and you might have the bottom right corner cut off anyway - I did at some body weights. I -think- it's how the meshing works with sections (???) - if someone wants to provide a better template I'll happily tweak settings or you can too - font size and general positions can easily be edited in the .bat files. Same with resolutions. I went with stuff I used as templates to get my resolutions so the stamp is a little low-res but... next time....
     
    POSSIBLE UPDATES:
    - Support for generating name-based slavetat entries inside Custom Collars sections
    - Walls of Text Tattoo generation??? 
    - Better ideas than I'm currently having that you present to me.
    - Better artwork/templates you submit to me.
    - World Peace and World War coming together to make kittens.... literal kittens.
     
    Laters!
     
    -Nok-
     
    Below is the readme - pasted here for easy access to ya'll
     
    Enjoy!
     
    Special Thanks to Nilead for granting permissions to use their amazing collar texture setting this up!
     
    ----
    Hey Kids, So I've tried to make this as simple to use as possible!
    Step 1: preparing these tools
        a) edit config\skyrim_path.txt to your skyrim installation directory. DO NOT Include the final backslash.
    Step 2: setup your collar the way you want
        a) inside config\collar\ you'll see the several files. those control your collar settings.
        b) name.txt sets the name - don't use non-letter symbols (!#@$%^&*'") - spaces are fine though. just edit and save
        c) color.txt sets the FONT color for your collar - you can use words like black, white, red, etc. Will add RGB support someday (maybe)
        d) style.txt is the template you want to use found in .\template\ - I provided several for you to choose from of varied quality (mostly low) - make sure to include .png
    Step 3: setting up your property stamp the way you want
        a) inside config\stamp\ you'll see the several files. those control your stamp settings.
        b) name.txt sets the name OF YOUR OWNER- don't use non-letter symbols (!#@$%^&*'") - spaces are fine though. just edit and save
        c) honorific.txt sets the honorific of your owner (Master/Mistress) - or blank if you like.
        d) color.txt sets the FONT color for your stamp - you can use words like black, white, red, etc. Will add RGB support someday (maybe)
        e) style.txt is the template you want to use found in .\template\ - I provided a white and black template for this.
    Step 4: Run those batch files
        a) Simply run the Custom Collars generator.bat to create a custom collar.
        b) Run property-tag generator.bat to create a custom ownership stamp
        NOTE: These will create PREVIEW files for you to look at your work (the stamp isn't rotated for the preview but should look right on the ass)
    Step 5: Launch skyrim
    Step 6: To apply the collar go into the slavetats menu and under FACE, find customcollars and the default's what you want (name collar) - color as desired.
    Step 7: To apply the ownership stamp on your character's right ass cheek in the slavetats menu under BODY you'll see customcollars and apply the default. color as desired.
    That's it!
    Special Thanks to: Nilead - Much better artist than I am and provided a foundation for getting the png files to line up with the amazing collar in Nilead's Slavetats pack!
    NOTES:
    - I don't use Special Edition and won't support it - you're on your own on that one.
    - I'm no graphics artist - anyone who wants to submit templates would be appreciated by myself and anyone using this tool - I'll link them in or add them to the DL's if ya want.
    - This uses ImageMagick's portable library for x64 windows. I don't support that. If you don't trust my download simply download the Portable ImageMagick library and put it in the ImageMagick Folder
    - Don't RE-UPLOAD or post this elsewhere without permissions - I also see the license boilerplate below regarding ImageMagick
    ImageMagick: https://imagemagick.org
       Copyright [2021] [-Nokturnihs-]
       Licensed under the ImageMagick License (the "License"); you may not use
       this file except in compliance with the License.  You may obtain a copy
       of the License at
        https://imagemagick.org/script/license.php
       Unless required by applicable law or agreed to in writing, software
       distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
       WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.  See the
       License for the specific language governing permissions and limitations
       under the License.
        
     
     

    794 downloads

    Submitted

  23. Audstuff

    Thanks to @Hylysi there is now an esp so Audstuff is Plug and play.
    The LE Version is slightly behind the SE version for now.
     
     
    I have decided to release some of the models I have been working on as a resource for modders. there is no esp just weighted nifs and textures. 
    I plan to update regularly as I currently have a few other models near completion.
     
     
     
     
    Permissions,
     
    If you would like to use my models in a mod I would appreciate asking permission first, I ain't gonna say no but its always nice to be asked first right?
    No uploads to any other site without express permission.

    527 downloads

    Updated

  24. Bad Dog's Ungulates: Horse, Deer, Minotaur (LE & SE)

    By popular demand, my ungulate races in one package. You can play as horse, deer, or minotaur. You have a wide range of horns, hair, and face patterns to pick from, enough to make horses, zebras, unicorns, deer, goats, gazelle, antelope, giraffes, cattle, cape buffalo, and bison. Races have race-specific buffs. Optionally, they are anatomically complete. NPCs are included. Vampire transformations supported.
     
    LE Version Here
    SE Version Here
     
    Details
     
    The face tint sliders work, but may not do what you expect, so play. Check the "dirt" slider for extra over-all patterns. Some of the shape sliders change head shapes in places you may not expect (ear size, nostril size and separation, etc). I gave the horses special sliders but put the face morphs on the vanilla sliders too, so they'd be accessible from the CK. Then I lost the special sliders. Oh well. Body, face, hand, and feet overlays work on all races, thanks to ASlySpyDuo and others. There's a known bug that if you have a head overlay (like the zebra) and get decapitated, you CTD. Don't get decapitated, it's bad. Your choice of bovine/equine/cervidae eyes or human-style eyes by Blaze69. SKELETONS: Unlike prior versions, skeletons are not replaced.  DIGITIGRADE OPTION: Requires XPMSE. Does not replace skeletons. Does not require an additional esp. Only the deer do digitigrade. NPCs: NPCs are included in the base mod FOOTPRINTS: There's a package for compatibility with the footprints mod. Works on LE, might work on SE one day. MODDERS: The kit gives you face tints in 2K size so they look best when creating a PC. If you're creating your own NPCs, look for the "Size256" folder and copy everything in it up one level. CBBE: There's an addon for the CBBE body.  
    For those who used the separate races, there are fixes and improvements all through. In particular, there are lots more hair styles available.
     
    Horses
     
    Horses have bridles and helmets adapted by Blaze69. Regular helmets don't fit your horse head well. The NPC herd has a chest with a few items in it, or you can craft them. Usual perks required. If you have a vanilla helmet you can often re-forge it into a horse version. Zebra stripes are available in the tint overlays There's a small herd near the Bleakwind Basin giant camp. Horses can be found there or in Whiterun near the Gildergreen, or in the evening hanging out in the Bannered Mare or with the Companions. They've made friends with the giants so if you pick up a giant contract don't execute it when the horses are around or they'll get pissed with you. You can hire some of them, or use a follower mod to get them to follow you. There's an addon for Live Another Life which lets you start as a member of the herd. They'll be friendly and available as companions. The giants will be friendly too.    
    Deer
     
    Deer have a range of horns, available on the brow slider.  Gazelle side stripes and giraffe patterns are available on the face and body tints. There are giraffe horns too. NPCs are courtesy of @Ratchet the last Lombax and with improvements by @Blaze69. There's an addon that turns a few existing Skyrim residents into deer, mostly in Falkreath. I recommend it, but kept it separate since it's affecting vanilla NPCs. There's an addon to make the deer digitigrade. I recommend it too. I didn't think the horses or minotaurs needed a digitigrade option.  
    Minotaurs
     
    They're cattle. There's a range of horns, a little jewelry.  There's a herd in the Mor Khazgur valley. They occasionally come in to Dead Man's Drink or do some shopping in Solitude.  
    Dick
     
    The Ungulate Schlongs package gives all the races sheathing schlongs, male and female. They use the Hoodies mechanism. Erection potions, keys, and spells should work. No need for RCAE.  SL Aroused with SOS integration turned on will show current arousal level, and they should always unsheath for sex. This is the set-and-forget option. Unlike prior version, SL will handle strapons. Keep them enabled in the SL options. There are female schlongs but the probability is set to 0 by default. Change it if you want the NPCs to have a chance to get dicks. The female horses are given pussies and bodacious nether regions by RussianPrince.  
    Installation
     
    Prerequisites
    Dawnguard RaceCompatibility Sexlab (optional).  SOS (required for the schlongs) Footprints (optional, LE only)   
    The Mod
    BD Ungulate Races - main mod, you need this. Includes NPCs. Contains: BDUngulates - always BDUngulateFootprints.esp - (LE only) enable this if you have Footprints running. Ungulates will leave race-appropriate footprints. BD Ungulate Schlongs - For the privy members. Requires SOS. For hoodies that unsheath as they get more erect, enable BadDogSchlongCore and BDUngulateHoodies only. Disable BDUngulateSOS.esp. Requires PapyrusUtil, but that's included in Sexlab so you probably have it already. For regular SOS schlongs, enable BDUngulateSOS only.  The SOS file has maybe less script overhead. Done enable both. BD Deer Digi - To make the deer race digitigrade  
    Other mods
    Yiffy Age and its addons and patches Ungulate Deer NPC Overrides - transforms some of the Falkreath denizens into cervids of various types. Note if running with YA, this comes after.  XPMSE. Required if you want digitigrade. Live Another Life Ungulate LAL Start  
    Tints and Overlays
     
    @Blaze69 says: Note that you need to enable head overlays in NiOverride.ini (or skee64.ini if using SE) as they come disabled by default (if the player is decapitated with a head overlay applied, the game CTDs, so that's why it's disabled by default), and then you may also want to increase the number of slots from 3 to at least 6 like other body parts have it to prevent conflicts with mods like Blush When Aroused or SlaveTats (which use the same slots).
     
    These are the settings you want to tweak:
    ; Determines whether face overlays are enabled ; disabling this disables the hook bEnableFaceOverlays=1 [Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]" ; Determines how many face overlays there should be iNumOverlays=6 iSpellOverlays=1 Face tints are shipped size 2048 which is best for setting up your character. You need the following line in skse.ini to use them:
    iTintTextureResolution=2048  

    3,165 downloads

    Updated

  25. Minotaur Race

    OBSOLETE - see Bad Dog's Ungulates: Horse, Deer, Minotaur
     
    What you get
    Minotaurs! Male and females. Range of horns, hair, beards, nose rings. Face tints are set up so you can create your PC in game. If you're making NPCs, find the "Tints" folder in the mod and copy everything in the "Size256" subfolder up one level. Those are the size the CK needs. Optional dick. There are two files: BDMinoSOS is a regular SOS schlong with no extra scripts. BDMinoHoodie is a sheathing schlong using my hoodies mechanism. Pick the one you want.  Horse and human eye styles. Vampires, sorta. The vampire shift works, but you don't get the eyes because Skyrim sucks. (I turned off the Overlay Head Parts flag so it wouldn't crash.) Most of the head shape sliders are focused on muzzle and nose. You can also change the size of the ears. As with the other herbivore races, I reused existing sliders and they don't always do what you expect. Some of the sliders don't do anything.  
     
    This is pretty much done, but comments and ideas still welcome. 

    3,791 downloads

    Updated


×
×
  • Create New...