By YinkleA very simple mod for sexlab SE that uses the ESL flag so it won't add to your load order. It simply hooks into the animation start event from sexlab and if the lighting level is below a certain threshold, drops some lights on participants, then removes them at the end. The light meshes are just stripped down versions of the vanilla torch.
NB as of version 2.4: Lightmeup now requires powerofthree's Papyrus Extender
Ashal for Sexlab Framework
Powerofthree for PO3 papyrus extender
user_no_3453 for scripting contributions
everyone who has made useful suggestions/comments
Skyrim LE Version here
This mod adds the SOS the animals. Executes a part of what Schlongs of Skyrim is for people. Namely the Schlongs animation, scaling, position change.
More Nasty Critters: SLAL Edition ( MadMansGun)
SOS - Schlongs of Skyrim (b3lisario)
SOS - Schlongs of Skyrim was surprisingly multifunctional, without changing scripts, just adding skeletons and animations, I managed to partially adapt this mode to the animals.
Animation and positioning and scaling work. HDT for collisions only.
There are such animals:
Bear, Horse, Deer, Chaurus, Spider, Dog, Wolf, Husky, DeathHound, Fox small, Boar, Riekling, Horker, Skeever, Skeever Legacy, Sabrecat, Mammoth, Dragon, VampireLord
Also, the physics of some female animals: Horse, Goat, Some dragons. (Console team change sex: sexchange)
To work Animal SOS SE, you need:
XPMSSE Schlongs of Skyrim SE Creature Framework SE More Nasty Critters Special Edition . (Texture Canine MNC v11.4C.7z Missing texture ) HentaiCreatures CBPC - CBP Physics SE Physics body Animal_SOS.esp And also update in the creature framework:
Customize the Creature Framework as you wish: ASOS - Fully changes the body Animal_SOS_Legacy - Fully changes the body. Another version of Schlongs. Available to: Skeever, Bear. ASOS_P - Separate Schlongs without changing the main body. ASOS_P_Legacy - Separate Schlongs without changing the main body. Another version of Schlongs. Available to: Skeever, Bear.
Install with the help of mod manager.
Replace skeletons (work will not be without them).
If for another mod, you need your skeleton, write I will add compatibility patches.
The starting materials (Who needs it) Animal SOS KIT 2.7z
Used programs :
hdtHavokModifier "Just For Fun" (JFF) v4 v4
Nif Plugin for 3ds Max 2015-2018
3ds Max Nif Importer-Exporter
3ds Max 2011
3ds Max 2017
A port of Abigail The Lusty Imperial Maid v2, shared with permission from the original creator, Silver Wolf.
I ported her over, corrected a couple of things and poked her until she was ready. (heh)
I didn't find any bugs while testing her, but if you do, let me know through the support topic, and I'll see what I can do
(Can't promise anything tho, still learning the way)
The following was taken from the original mod's description, and adapted where needed.
This mod adds a follower to the game - Abigail, a buxom maid.
You can find her at Breezehome, of course you have to buy it first. She is a standalone follower, comes with her own outfit, that mean you dont need anything require, well, almost nothing. You still need a TBBP/BBP skeleton. And sure, she may be just another eye-candy follower
(well, just a made up story written by a man whose English is not very good)
For once, her family lived in Breezehome when she was a lilttle girl. When she was 14, he parents passed away and left a huge debt. She could not pay it so they took their home. After changing owner many times before became Whiterun property. Abigail went to Solitude city and worked as a servant in Blue Palace. As she grew up, Abigail is now 21 years old beautiful young lady, years of hardworking give her a nice buxom figure with sweet sweat on her skin. The men here, even the guards, know she's all alone with noone to protect her always try to grope her everywhere, the other female servants always bully her and call her "slut". She became every man's dream and every woman's nemesis. Deep inside, she has strong desire, but also doesnt want to be man's toy, so she keep it for herself. One night, like many other nights, on her bed, she got excited and start touching herself, then suddenly Thane Erikur came out from nowhere and forced her to please him. She fought back and broke his nose. Then she know she cant stay here anymore and ran back to Whiterun. Without money and all alone, she cannot afford to rent a place to live, so she hide inside breezehome - her childhood house and live day-by-day eating only her stolen.... sweet rolls. Until you came along....
She has her own outfit and uses flesh spells, so dont give her armor!
Her body is 7B oppai (hence the name!) at weight 100
She's good with one-handed weapons, preferably daggers - because that's the only thing she can use in the kitchen
She's not a strong follower, so don't expect a tank follower like Lydia or AoE damage like the funny ice witch. EYE-CANDY
You can marry her
After you buy Breezehome, at the morning she will wandering around Whiterun's market, in the afternoon she will wander around the plains district
HDT-SSE Physics and Framework (her body is AMAZING with it, look it up!)
Skimpy clothes (7B oppai, 7B cleavage)
EFF/AFT/UFO, or any follower management mod of your choosing
Sexlab and plugins (If you know what I mean)
Credits for the SE port:
Original creator: Silver Wolf
Conversion to SE: terciogustavo
A port of Veronica The Flirty Imperial Milf, shared with permission from the original creator, Silver Wolf.
Didn't do a whole lot of testing with her, but she should be fine.
If you find any bugs, let me know through the support topic.
The following was taken from the original mod's description, and adapted where needed.
This mod adds a new companion to the game - Veronica. You can find her at Silver-Blood Inn, Markarth.
She is a stand-alone follower, which means that you don't need any other mod to make her look like in the screenshots. You still need XPMSE for her to work normally, latest version is always recommended.
She comes from Cyrodill, and is a far-relative of Abigail The Lusty Imperial Maid - SE
(Well, another made-up story from a man with horrible English)
Veronica once lived happily in a small town in Cyrodiil near the border of Skyrim with her husband - an officer of the Imperial Legion. Her husband and his men kept the people safe while she took care of the children of the local orphanage. The children show their gratefulness by calling her "mother Veronica" for her kindness. Veronica was once a delightful and inspiring young lady, people said she was blessed by the Goddess Dibella and believed with their husband, they will bring a bright future to the town.... but that all soon changed...
One day, the town was attacked by a bandit lord. Somehow all the bandits have banded-up together into a great force. The town people were suprised.... and Veronica's husband died with most of his men trying to defend the people.
With a broken heart, Veronica was desperate. She was no longer the delightful lady people used to know anymore. Tragedy has taken away her happiness, but it could never take away the kindness of her soul. For the next few years, she lived like a shadow among the people, alone with her grief. Until one night, in her dream, the goddess Mara appeared and showed her a vision. The Divine told her to go to the cold northern lands, she told Veronica something will soon happen there and she will be needed.
Veronica saw it as a sign, she decided it was time to leave everything behind and move on with her life. She said goodbye to her town's people and started her journey to Skyrim, to the City of Solitude, to start a new life there. Unfortunately, by the time she arrived Skyrim, the Civil war was tearing the land apart. The roads are full of bandits and marauders. And with the Forsworn taking the mine and attacking any traveler they meet, Veronica is now stuck at the Silver-blood inn in Markarth city... until she meets the one called "Dragonborn".
Ever since her arrival to Skyrim, Veronica has become quite open, chatty and maybe even a bit... Flirty. Could it be that she really left everything behind and is moving on with her life? Or is she still trying to hide away a wounded heart? Is it just coincidence? Or your meeting has been planed by the Divines?
Well, that depends on what you see in her...
She's a conjurer capable of attacking enemies with Bound Sword, conjuring familiars and attronachs. She can protect herself with flesh spells (with perks), wards and healing. So you shouldn't give her armor or weapons; She can manage decently in combat; Her body type is 7B oppai! UUNP Generated! 7B HDT vagina supported; Marriageable; You can find her at the Silver-Blood Inn, in Markarth. From 10 AM to 5 PM she might be around the market, just infront of the inn; If it's the first time you arrive in Markarth, she may be inside the Inn, while other npcs react to Weylin's attack at the market.
HDT-SSE Physics and Framework (her body is AMAZING with it, look it up!)
Skimpy clothes (7B oppai, 7B cleavage)
EFF/AFT/UFO, or any follower management mod of your choosing
Sexlab and plugins (If you know what I mean)
Credits for the SE port:
Original creator: Silver Wolf
Conversion to SE: terciogustavo
CBBE version only for SE. Essential, can be married, Dual capable, single sword, explosive fire archer. Located in Windhelm.
In her own way, Moonlight likes to be a fair fighter with her shield and sword, with a fully equipped Nord bow and 2000 explosive fire arrows, she will surely give a good death.
Take away her shield and she will dual slice and dice the enemy like butter!
"Oh, the humanity!!!"
Location: Windhelm, Candlehearth Hall
Voice type: default nord
Height: .93, Weight 100
Levels: 30 - 600
Armor type: Light (mix of ebony and leather)
Be sure to take away the default hunting bow
*NetImmerse Override needed for the heels in Racemenu.*
RaceMenu and additional link for the SKSE
Face Light SE by tktk1
I'm not going to make a UNP version for now.
By FotogenSexlab Triggers (v01)
What does it do:
Activate various effects when SexLab animation starts or stops. Cast a spell, add items, change stats, etc ... Minor, utility, side effects. Things that other mods usually skip.
You can also create custom macros to activate commands. Cast spells from other mods, add items, do someting with perks, change actor values, etc ..
- unpack zip
- copy whats in Data folder into Skyrim Special Edition\Data folder
- its a simple mod, unpack and copy
- activate triggers in MCM. By default nothing happens.
How to setup things:
- open MCM, select Sexlab Triggers
- page Main: enable/disable the whole thing
- page Triggers 1-5, 6-10, ...: here you setup "triggers".
- you have 5 triggers(can also call them "slots") per MCM page
- for each slot you setup condition and then what to do, execute if condition is right
- and thats about it
- chance: Probability, chance that command will execute. 0-100%. Hint: set 0 if you want to disable it
- on event: Begin: execute on SL start event, Orgasm: on SL orgasm event, End: on SL end event
- if actor race: race of actor. Any: all will do, Humanoid: humans and elfs and so on, Creature: not Humanoid, and so on
- if actor: role of actor, like Any: anuthing will do, Aggressor: is bad person, Victim: bad things happened, Not part of rape: good things
- if gender: male, female
- if sex type: a couple of conditions based on animation "tag" like: Vaginal, Anal.
- if day time: is it at day or night
- if location: is it inside or outside
- do command 1, 2, 3: pick what to do if conditions have been fulfiled. You can pick 3 different(or the same) commands.
- is a file that has instruction of what to actualy do
- name of the file is suppose to describe what command does. Like "Give Gold(10)", gives you 10 gold.
- are settings, macros, scripts inside Data\SKSE\Plugins\sl_triggers\commands folder with.json extension
- to add new commands just drop a file here. If you don't what it, delete it or change extension so its not json
- its a .json file that has to be formated ... just use an existing one as an example
- its and array of array of strings. Sort of like lines of function calls. You can also look at it as simple "bat" or "cmd" file
- all commands that I made are usuable, but are also examples
Its SexlabtUtil1 "Version 2". Not port from LE version. New.
This mod is very WIP. Its more alpha, prototype. Stil have to do lots of stuff.
Its SE only. Will not bother with 32bit(LE). Skyrim limits. SkyrimSE CAN handle more.
By slazengerHello, here I will be posting my conversions of SunJeong's Ninrim ports.
These are only the body-slide files! you need to download SunJeongs Ports and override with my TBD files.
>>>SunJeongs Ninrim Ports<<<
- My conversions all have "realistic" physics applied to them, as I try to avoid having metal parts jingle.
- There might be some clipping on some sets of armor or clothing, but I am trying to keep it to an absolute minimum.
EDIT: If you have invisible armor parts, then download my "Modified ESP's" or try the fix below.
It's an easy fix if you know how to use SSEEdit. First, open the armor in outfit studio, then look in partitions to see what slot the item has. Now start SSEdit and look under "armor addon" and "armor" and change the item slots so they match the one in outfit studio.
Fx: outfit studio shows that the item has the "52 SBP" slot in the partitions tab, then you look in SSEdit and make sure it also has the 52 slot there under "armor addon" and "armor".
Note: These conversions might not be the best! As they are my first try on making conversions.
By CPUMini SSE Needs
This mod adds a set of needs to the player.
For each need, you can define how much time you can spend without satisfying the need. If too much time will pass some penalties will be applied.
You can also define the maximum percentage of the damage applied when a need is not satisfied.
Each need can be enabled or disabled in the MCM. You can use only the needs you want.
The conversion of the items was done by @Andreis
Warning: also if I tried to test everything it is possible that there are bugs. Report them and I will fix them for the next version
A patch to ignore the water level is added.
Just unzip it and replace the equivalent files in the original mod.
Installation and Credits
Food and Drinks from other mods
Loading/Saving the configuration
Uninstall a previous version
By Spirit_Shard[ <<>> ] Succubus Heart [ <<>> ]
[<>] The Succubus Gameplay Mod [<>]
created by : Michael Stanich aka Spirit Shard
Site - michaelpstanich.com
YouTube - youtube.com/michaelpstanich
Twitter - twitter.com/Michael_Stanich
[ <<>>] Self Promotion [ <<>> ]
So.. I work hard on the mod, but I also work hard at making YouTube Videos! If you're looking for a great Gaming and Design focused YouTube channel and creator please check me out at https://www.youtube.com/michaelpstanich ! I also run a gaming Discord Community called "The Broken Chatbox" ( https://discord.gg/v9cbQrx ). We're small now, but to growth we go!~
Also, I do game-dev stuff, but it's "hush-hush" till a playable alpha... (My social media will explode with details when it's available)
[ <<>> ] Latest News [ <<>> ]
Succubus Heart 4.6 has released and 5.0 is in development! 4.6 prepares existing saves for 5.0 which will come with a new system for storing stats and references, this means existing saves will need to install 4.6 before updating to 5.0 or else progress will be lost! 4.6 comes with some balance changes to passives and a decent number of fixes. The biggest fix is from moving to the new system 5.0 will use which will reduce the already rare math errors, improve performance, and reduce reference/memory usage.
5.0 will have some new systems, such as Soul Pets being re-worked (and a stand-alone mod version finally releasing afterwords), all new Soul Forge system which will replace Crafting with a more dynamic system, and of course new passives and perks. This will obviously take some time so I can't say when the update will release, but it's in the works!
Regarding Skyrim Legendary Edition's Succubus Heart Version : Official support for SLE has been dropped, all new features will be SSE exclusive. Thank you all for the awesome comments/support and hope to see you in SSE someday!
[ <<>> ] What is Succubus Heart? [ <<>> ]
Succubus Heart is an adult gameplay mod focused on creating new ways to approach playing Skyrim with both new progression and new game mechanics. These mechanics give the player the power of a succubus enabling the use of life-drain and great sacrificial powers. Succubus Heart is built around the idea of being a complimentary mod and should be compatible with nearly every mod out there!
[ <<>> ] What's So Unique? [ <<>> ]
Succubus Heart isn't a transformation mod, or a power fantasy mod, instead mechanics are focused on making gameplay more interesting and offering the player new ways to approach situations. Succubus Heart can also be used on male characters, turning them into a soul sucking Incubus! While most succubus mods focus on the demon-archtype Succubus Heart's approach is based on a fantasy race of life-weavers giving a more human-but-powerful vibe. However if you want some succubus transformations or want to use Succubus Heart alongside other succubus mods nothing is stopping you!
[ <<>> ] Mechanics [ <<>> ]
<-> Status Drain - Drain Health/Magicka/Stamina from your victims and use them to your advantage!
<-> Heart System - Earn XP through sex acts and spend them to improve your succubus abilities!
<-> Skill Leveling - Use overlowing Force from your victims to level skyrim's native skills! (no more grinding iron daggers, grind NPCs instead!~)
<-> Succubus Passives - Enable strong Succubus Powers as you level to improve your abilities across the board!
<-> Sex/Death Drops - Extract Sperm and Breast Milk from orgasms or take their souls after victims are drained away!
<-> Crafting - Use excess forces to replicate useful items on the fly!
<-> Soul Pets - Summon Incubus/Succubus Pets to fight/hump alongside you!
<-> Combat Seduction - A simple combat submit mod, integrated right into Succubus Heart for an easy all-in-one experience!
<-> Death Override Mode - Tired of death? DOM turns Skyrim into a Rouge-Lite with a new respawn system and mechanics!
[ <<>> ] WARNING : Script Mod [ <<>> ]
While Succubus Heart is fairly light weight in the majority of cases it is a heavily script based mod. If your game is already having issues with script latency and overload I recommend backing up your saves before trying out Succubus Heart (and/or possibly decreasing your script load). I've done what I can to ensure Succubus Heart is as bug/error free as possible however under script lag any mod can begin throwing up errors and I can't guarantee Succubus Heart's performance.
[ <<>> ] What's Included [ <<>> ]
- Docs (_Read Me - _Changelog - _Help Document)
- Data (Everything for the core mod)
[ <<>> ] Requirements [ <<>> ]
Skyrim Special Edition
- SKSE - Latest Available [ http://skse.silverlock.org/ ]
- SexLab SE v1.63 BETA or newer [ https://www.loverslab.com/topic/91861-sexlab-framework-se-163-beta-2-april-5-2018/ ]
- SkyUI SE 5.2 or newer [ https://www.nexusmods.com/skyrimspecialedition/mods/12604 ]
[ <<>> ] Recommended Mods [ <<>> ]
- Skyrim Community Uncapper [ http://www.nexusmods.com/skyrim/mods/1175/? ]
[ <<>> ] Installing / Updating [ <<>> ]
Installing : Simply copy Succubus Heart's "Data" folder to your Skyrim install, merging with that "Data" folder, then install any optional content you wish to use. When using 5.0 or newer you'll need to enable the mod in the MCM.
Updating : If you're updating to 5.0, existing saves will need to install version 4.6 before installing 5.0. After installing 4.6, load your character save, wait for the update to finish (about 1 second), and make a new save. Now exit and install 5.0, now you can load the new character save you made and keep your progress. Updating direction to 5.0 from versions before 4.6 without these steps will result in your Succubus Heart progress being completely lost and things may break beyond repair!
If you're using version 2.73x or below you'll need to do a 'clean' save before moving to 3.0+
[ <<>> ] Uninstalling / Removal [ <<>> ]
Disable the mod then perform a clean save. After the clean save delete the "Succubus Heart.esp" and all files pre-fixed with "SuH_" and other files from the Succubus Heart mod from your Skyrim's "Data" folder. It is recommended to either load a game from before you had Succubus Heart installed or start a new game after uninstalling.
[ <<>> ] External Mod Support [ <<>> ]
Succubus Heart features are easy to access and modify, if anyone wants to create add-ons and additional mods feel free! If you have questions or any issues feel free to message me.
[ <<>> ] Incompatible Mods [ <<>> ]
- AFT/UFO (Advanced Follower Tweaks / Ultimate Follower Overall) and many other follower management mods are incompatible with Soul Pets. While using these mods expect issues when using Soul Pets. (and no, I can't fix them, AFT/UFO/ect needs to be updated with skyrim's creature handling.)
- Any mod that 'locks' player status or tries to manage stats based on non-dynamic values. (Succubus Heart dynamically changes values and can have issues with mods that try to do this with Skyrim's default values without dynamically checking. Sadly this is on them and there's nothing I can do about it.)
- Regal Glow applies an 'invisible' armor and can cause some issues with mods detecting nudity. In these cases add an exception to 'SuH_armor_regalglow' or the blank name entry in the mod's exception MCM (if it has one). I've done what I can on my end to try and make it compatible.
[ <<>> ] Known Issues [ <<>> ]
- Horse Pet may fast travel with you if you don't already own a primary horse.
- Using Soul Pets with other Animal Follower mods may cause strange behavior on both mods. (I recommend not summoning a Soul Pet while the other Animal Follower is following you)
- Soul Pets will sometimes and sometimes not teleport to the player when they should or shouldn't, if your pet is missing just re-summon them.
- Soul Pets sometimes spawn dead/won't revive. This is a bug in skyrim and I haven't found a work-around yet...
- Combat Seduction will sometimes trigger 'overlapping' animations under heavy script lag
- Death Override Mode can cause major issues with certain quests if you die and move outside of the quest's dedicated area. (When in this situation disable Death Override for the quest's duration)
- General script latency problems do to the nature of script modding (Heavy script lag may cause issues with Succubus Heart)
- Some lists in the MCM may bug out when canceled out of. No idea why.
[ <<>> ] FAQ [ <<>> ]
Q: Is this mod still being developed and updated?
A: Short answer is yes, long answer is a bit more complicated. I have a lot of projects and a life to live, so updates are usually spaced a bit apart.
Q: Why was Official Oldrim (SLE) support dropped?
A: Unfortunately I just can't work with Oldrim's Creation Kit anymore, it just crashes too much on my newer hardware. This means I'm stuck with SSE whether I like it or not, on-top of this new features being added to Succubus Heart now require SSE to function properly and back-porting to SLE just simply takes too much time for me to justify.
Q: I don't understand, when I use the "Sexual Entice/Enrage" I have no health!
A: Read the spell and it's mechanics carefully (it's explained in several locations, including on the spell itself). Sexual Entice and other seduction spells reduce the player's Max Health/Magicka/Stamina by a large percentage. This percentage is decreased by a Passive found in the MCM.
Q: Can I still level like in vanilla?
A: Of course! Succubus Heart doesn't alter any external scripts so other leveling methods should work as they always have.
Q: Can I use this mod as a male character?
A: Yep! Succubus Heart supports all genders!
Q: The MCM isn't showing and nothing seems to work!
A: Sounds like something installed incorrectly, try a clean install of the mod and make sure your files downloaded/extracted properly.
Q: _____ feels overpowered / underpowered, can you balance it?
A: I can try! If you have balance concerns make sure to send them my way and I'll try my best to work on it.
Q: I thought Soul Pets was going to be a completely separate mod, why is it now integrated?
A: In honesty I completely screwed up the stand-alone's code so instead of re-writing from scratch (again) I just moved onto making an integrated version first. I'll work on the stand-alone version at some point (maybe...).
Q: But I didn't want Soul Pets, can it be removed?
A: No, however I've built it in such a way that it doesn't do anything if you don't use it so just ignore the Soul Pets MCM if you don't want to use it. Sorry!
Q: You're not making anymore Succubus Spells? What is "Legacy"?
A: Legacy refers to features that are no longer supported. As for spells I'm still working on Seduction (sex) spells but combat and support spells were impossible to balance and didn't really add to the mod in any interesting ways, so I'm spending that development time elsewhere.
Q: Why did you re-write the mod and end up removing features?
A: Removing features was never part of the plan but rather just a side effect. The original write was based on a flawed framework and the entire mod had become a grouping of work-arounds, causing bugs which I couldn't fix. The re-write allowed me to rebuild the foundation and build a more cohesive mod with better mechanics and synergy.
Recent Changes (Check the full changelog for more info)
By SunJeongRequired Mods:
Caliente's Beautiful Bodies Enchancer - CBBE - (at least version 1.5.3)
Bodyslide and Outfit Studio
XP32 Maximum Skeleton Special Extended - XPMSSE
CBP Physics or HDT-SMP (highly recommended to use HDT-SMP)
Special thanks to 3aq, Rektas69, and Gooberlious for helping me test this before releasing
Femboy Reborn SE
(Welcome to your Mistress Domain?)
Description: V.1.4 "SE" IMPORTANT READ
Big changes and work incoming for the khajiit femboy, please be be aware if you are a user of the Immersive,Tera or any of the armor patches with V.1.3 of the Femboy race
They will not work with the Khajiit femboy of V.1.4, they will get the fix need as soon as possible. We got two modder on this now. (New Modder Gorvi)
Now is the time, to roam the land as the girly-est boy in the land...you F****** milkdrinker!
This mod adds a custom race, which is the "femboy" race.
Technically speaking the feminine boys race ~
To make this Mod work properly download the core file and the "Patches" file and install both.
Any future fixes will be done and upload and replace that file to prevent people from downloading bigger file all the time.
The only time that this may change is whenever the race version number changes ( i.e. if FRR 1.3 becomes FRR 1.4)
This new version of the mod for SE works the same way as the OG Skyrim version.
This mod uses the technique that skyrim uses to give each race a different helmet (you'll notice khajiit have their own helmet for example.)
This method makes it easier for the player to plug and play with the femboy itself..the downside is that unsupported armor mod wont appear on the femboy character a they will appear
invisible until a patch is done.Which I will be working on and hopefully find someone to help me with this. As doing that for every popular armor mod...would be suicide. x.x
I will firstly focus on armor mod I use and then expand from there.
This mod is to be considered as a "WIP" as more armor will be added and things will be changed.
Any suggestion are always welcome.
Imcompatibility / F.A.Q.:
-Anything That would change or affect Vanilla armor
Q: The armors are blue/purple? What did you do?!
A: Nothing, you either have a mod conflict, affecting the textures or you did not download the original mod.
Q: The armor are invisible HELP!
A: Simple, you either didn't download the source required mod, if the glove and such are invisible.
A2: If everything is invisible with either Vanilla or other pack. Mod conflict, anything affecting those original mod will conflict.
Q: My penis don't work, I use SOS Light and I...
A: shhhhh......USE SOS FULL!. And to be safe start a new game.
OPTIONNAL - Patch for armor Mod:
Femboy Patches Only available on the Nexus : https://www.nexusmods.com/skyrimspecialedition/mods/16927
-Cloaks of Skyrim - Wet and Cold
-Immersive Armor (1.3 currently)
-Campfire and Frostfall
Black Viper Patch (Single Requirements): https://www.nexusmods.com/skyrimspecialedition/mods/14759
Defeat Patch Requires : https://www.loverslab.com/topic/96686-sexlab-defeat-sse/
Cumshot Requires: https://www.loverslab.com/files/file/437-cumshot/
Future Armor Mod Pack:
-Tiny armor mods of my choosing for now-
Notes for this Race mod:
---Contains a simple femboy follower who can be found in Dawnstar INN.
--- A tiny number of Apaachii hair as been turn for both gender (more will get the same treatement)
--- Some armor may have clipping, i converted over 100 armor, I may have missed a few....
--- More to come
Future Plans...?: (PLEASE READ)
Mod in big slow down, Working on personal projects (making a video game) . Here a sneak peak:
If anyone wants to me expand this mod, it would be appreciated and will assist anyways I can, im not entirely stopping modding, just slowing it down, take it more relax and whenever I feel like it.
PLEASE MAKE SURE THE ARMOR PLUGIN LOADS AFTER THE RACE, JUST TO BE SAFE. Or that any future patches load after the official mods of those armors.
Make your Own patch for your favorite mod ? (Tutorial) MODDERS ONLY :
If anything is broken or if you notices
anything unusual, please do keep up to date,
I will do my best to fix it as soon as I can.
Until then. Hope you enjoy this mod.
By YinkleSomething I made with SMP physics. The dress is entirely my own deviant creation. The rest are mesh edits/texture edits of other mods credited below.
Boots Credit: Sun Jeong for babydoll heels, Kurese for the suspender belt version.
Gloves Credit: Luxurious Collection
Panties: Based on meshes from Kurese.
Requires: HDT SMP, CBBE SSE, XP32 Maximum Skeleton, Racemenu, Heels Sound.
NB: this is an initial release and likely to melt your head and computer!!! Please report any issues in the comments
Thanks to Sun Jeong for the screens!
By Inawen_llThis is a simple conversion of Oldrim's Devious Followers 1.72 by Lozeak
I basically followed an SE conversion tutorial, so I won't be able to provide much support but, as far as I can tell:
* no t-poses
* most of the gameplay seems to be there (even though I could not trigger certain events, but I guess it has more to do with my character not meeting the criteria)
* no odd crashes/behaviours since I've installed the mod (I have played several hours w/ the mod active with no issues)
The original thread (Oldrim) :
Original file :
All the mod prerequisites for Oldrim still apply here.
As I'm simply publishing a conversion with Lozeak's go ahead, any use of that work is subject to Lozeak's terms when it comes to the re-use of code, assets, and so on.
By esmm40This is Part one of the my bodyslide UUNP conversion of Aether Suite for SE
By esmm40This is Part two of the my bodyslide UUNP conversion of Aether Suite for SE
By StrikeFXThis is a quick and dirty patch for the "Lykaios New Version' Race for Skyrim SE to allow the race to work with Joy of Perspective. All I did was removed the first person meshes from the NakedtTorso object in the Creation Kit for the Race, and the result seems to work as far as I've been able to test (HDT hasn't been working for me at all in this install, so it might or might not work for you there). I'd load this after any other Lykaios patches.
I spend 99.99% of my games clothed, but the fact the body disappeared annoyed me enough to install the Creation Kit to fix it. I figured I wouldn't be the only one to notice it, so here you are.
: Future updates
If anyone has HDT working with JOP (or in general with the latest SKSE), let me know how to fix it so I can test this.
By PfiffyMadMansGun allowed me to upload my conversion HCOS.
For installing and upgrading see the guide of MadMansGun origial mod. For aroused meshes you need SL Aroused (redux) installed and working:
Aroused mesh not getting applied during animations:
go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute.
note: if you have SexLab Aroused fully installed you may need to lower the "Arousal threshold" setting in the Creature Framework MCM.
Note: It might take much longer depending on your mod list and the starting proceedures od the other mods you have installed.
There is a problem if you have any Mod from Creation Club installed. You have to remove them before you register mods to CF and reinstall them after the registration. This is solved with JContainers 4.1.0
Again with the good old 43 Header to keep this 'inofficial', Hope you like it!
By PfiffyThe new Versions of Billyys SLAL Packs converted to SE. He allowed me to share my ports with the ppl who are lacking the abilities or the courage to do this themself or who are just to lazy as long as he does not release the SLAL packs himself.
All credits go to Billyy:
Thanks to him, for comments see his threat in the oldrim section... I have not tested them all, but I have seen the most important for me.
I have just uploaded a version of Billyy human Furniture anims with that includes the missing textures from ZAZ... Thanks for pointing this out.
By komotor✰✰✰ High Quality & Extreme Sex Animations for Skyrim SE ✰✰✰ SE version Converted by @Andreis
These animations are designed more like SFM animations, using many variants in the same stages, using camera motion and all custom meshes,
these are the longest, the most detailed and the most advanced animations you can find for Sexlab.
This is the Last Version that I release for Public.
My animation Work is PRIVATE!
To see My New Stuff
You can enjoy videos or clip on these websites.
Not necessary to create account on these websites to come complain.
!They are not modding websites!
Enjoy my Art or move away!
Not convinced by my skills and creativity? Even More Videos Under Spoiler:
▹MoviCam used in "KoMachine Enduro", "Pole Anal Sex" & "Lesbian Dildos" animations for now.
▹HDT currently in use in "KoMachinery Animation" & "Lebian Dildo Show", need " HDT Sextoys " from Bazinga.
Here are my animations 'pack' to use with 'SLAL'.
These animations are made by giving priority to quality to look like little movies.
Therefore they are long, contains many stages, transitions, varied smooth motions, and all custom built objects.
Read the instructions below to get the best of this mod.
Despite the "low amount" of animations and stages, This mod contains actually not far to 1 hour of extreme hot sex animations,
Girls versus various objects, dildo, "pendulum", sexmachines, tentacles, creatures, Futanari, & M/F...
Yeah that's my thing, girls and objects...
If you like it too, I hope you enjoy.
To see my progress check my topic or my Patreon, It's a daily work and I show my progress pratically daily.
/!\ Read Before launch Animations /!\
SexLab Animation Loader
HDT Sextoys (optionnal but Highly recommended)
Mod using KomAnim:
Shout Like a Virgin v1.50+
Sorlis Balarn's Treasure
Naturalistic HDT Jiggle and collisions
- Install all the requirement.
- Install KomAnim Animations Pack.
- *Install KomAnim Update(s)
- Put the mod after SLAL in your load order.
- Do not forget to run FNIS.
- Reset/reload Json data in Mcm SLAL menu.
- Ashal for Sexlab and this fantastic forum.
- orxx for Sexlab animation loader.
- Pornphile for the skeleton controller rigs.
- CEO 0S for his advice and guides.
- CPU for many help and collaboration.
- Bazinga for HDT Sextoys and help for collisions.
- Andreis official KomAnim SE conversions.
- Big Thanks to all my Patrons who support my work!
Read Permissions on the Download Post
VirginMarie has permission to edit KoMachine
aravis7 has permission to edit some machines
Delzaron has permission for many things, we work in direct collaboration
Thanks for your consideration
By HolzfrauDwemermatron SE 1.1 (2019.03.31)
A customizable follower mod for Dwarven Modular Automaton in the vein of Fallout 4: Automatron. The Khajiit merchant Ri'saad now sells a Dwemer Control Rod that will start the quest to acquire your own Dwemer automaton!
Constructing and upgrading your follower is done at a new Dwemer workshop, located in the mountain pass above Windhelm. There is a short dungeon to complete before you can activate the follower. Instead of using dialogue like normal Skyrim followers, the follower construct is controlled using the Dwemer Control Rod, which creates a popup box that lets you select your command. This includes all the standard follower commands, although you may only trade if the follower is close to you. Additional automatons will awaken throughout Skyrim once you complete the follower. When you have the follower with you, they will randomly attack you in the wilderness. Otherwise, you may find them aimlessly attacking local wildlife. They can also rarely be found in dwemer dungeons. Schematics for additional components for your follower are found on enemy automatons. Simply loot their dead bodies and you will acquire any unowned schematics automatically. (The script that does this is a little pokey, nothing I can really do to fix it.)
Dwarven Modular Automaton (assets only, you don't need to have the plugin activated)
The follower construct doesn't have an activation prompt during the quest to complete its construction. Whenever the quest marker is pointing at it, you need to activate it. The follower starts out with empty body and feet slots. Any armor you give it for these slots may become equipped, resulting in those parts of its body disappearing. This issue will no longer occur once you upgrade its core and lower components.
Nexus Mods download
By DelzaronFROM THE DEEPS (REDONE) : A Lovecraftian adventure for Skyrim.
Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
A big thanks to Roselove and Pffify, who made that conversion !
The mod is a conversion of From The deeps sor vanilla skyrim.
The first point
A lovecraft like story, with a large Inquiry part, and two way to finish it : joining the cult, or destroying it. A way lead to player enslavement (simple slavery connected !), the other to freaky scenes. English written mod, but Mixbutterdog made a patch in japanese ! Female players designed mod, but version 2.3 discrimine player sex, and FTD is now playable with male characters.
SexLab Dragonborn ZAZ
Soft requirement :
XPMS skeleton (for the sex scene with parasite armor). More Nasty critters (sex scene with Lurkers and seekers) Simple Slavery (for player sell as slave) TID (player can be sold to TID slavers if TID was not beginned)
Maria Eden (some dialogues line of that mods overcome FTD ones).
Pepertje (co author, dialogues fixer, screenshots) and Japanese version. Aqqh for script trick and collaboration. Alpha and Beta testers for their time, advices and critics. Xluxlu for music. Mixbutterdog for scripts, fixes, and Japanese version Fasterflight225
for the Radiant cultist quest Patch !
Use the mod assets as you want. You're not allowed to upload that mod in other places than LL or Nexus, whitout the authors permission.
Added a patch for "Radiant Cultist Quest" credits to @Fasterflight225
Current release : 2.6 (2.52 still available, with the japanese version, thanks to MixButterdog)
Mod description (Thanks to Long John) :
A series of disappearances of women from Solitude and across Haafingar. All the while there is a strange fog which never lifts the North Coast. To begin with it was just the peasant women who disappeared. Now however a noble woman has disappeared her family has applied political pressure to the Jarl and her court. This pressure has resulted in the launch of an investigation into the disappearances. As part of the investigation the Dragonborn is called in.... to enquiring in the Skyrim most isolated city : Insmouth.
Will you be able to find the reason for the disappearances, or become the next victim?
Play the adventure to find out...
Or, in video (thanks to Shinjy72) :
How to enter into Insmouth ?
Talk to Knyva, the gate keeper, and pay 200 gold.
- Part 1 : Enquiry.
aFTD0Starter : dialogues for Innkeepers about the disapearances near Solitude. Done. aFTD1Begin : Hired by the blue palace stewart (Falk Firebeard), you will be send to Insmouth, a city on the North Coast, in Pale Hold. Find Zadok Allenith and Susana. Done. aFTD1Enquiry ; Made an enquiry in Insmouth, and try to discover the truth. Done. aFTD1Infiltration ; Infiltrate the temple. Done.
- Part 2 : Facing the truth.
aFTD2Ceremony : Assist to the strangiest ceremony you ever seen... Done. aFTD2Dream : Your mind submerged by the voices of the Deeps, made the strangiest dream you ever made. Done. aFTD2End : Understand all the awful truth. Meet Mankara... and made your choice.Done.
- Part 3 : Serving the plan.
aFTD3Begin : Rally the cult, made your oaths, and proove your value. Done. aFTD3Corruption : Serve the cult and corrupt some Solitude and DawnStar officials. Done. aFTD3Insmouth : Enslave Susana, and find some imperial and thalmors spies... the last one is needed for the ceremony.Done. Available in FTDredone 0.4. aFTD3LordDeeps : The final quest of the cult path. Done.
- part 4 : Alone in the dark.
Dont rally the cult, be punished, and come back for your vengeance !
aFTD4Begin : be a slave, and be sold. Done. aFTD4End2 : Take your revenge on the cult of the Lord of the Deeps. Done.
- side and radiant quests :
aFTDDialogues . just for a little immersion. Hostel owner, and gate keeper. a Dialogue for Lurka (opening cell gates). AFTDWhoreDialogues : Insmouth is a harbor. Harbor means prostitutes. aFTDInsmouthControler : Manage the cult progresson in Insmouth : objects, NPC.
Insmouth : a city on the North Coast, not far from Dawnstar (Made by using Solitude buildings, and the harbor part of the city of Trade mod, but with modifications). Done. Insmouth interiors : interiors cells for Insmouth. Houses, store, stock, Inn, hostel... Done. Temple of the Deeps : The temple of the cult. Connected to lot of parts of Insmouth. Done. Ryelh : A very litle part of the city of Ryelh, in Apocrypha. Where the slaves breeds more Deeps inhabitants. Need to be redone. Done.
Dagon : Lurkers, seekers, Deeps inhabitants (Raelek, Mankara, Khrushu, Harshulku...). I will try to made a special race for them... Cultists : some Insmouth NPC. Dagon Slave : Slaves used by cultists or for breeding. Slave : enslaved NPC, restrained and ready to sell. Whore : Insmouth prostitutes. Susana friends : the Investiguator faction... you and Susana the whore.
You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors.
Ressources and other mods used :
- Comvex Hermaus Mora Armor : http://www.nexusmods.com/skyrim/mods/58062/?
- DixiePig for the tentacle armor.
- PS1 games Doom I and Nightmare creatures I for musics.
By YinkleA Mod for SSE that changes your character's (and NPC's) Breast size based on their arousal level.
NB: you will need recent updates for BodySlide and RaceMenu that add support for body morphs. In addition to this you need to tick "build tri morphs" when building outfits/bodys
I wanted to make this mod as I couldn't find one that did this in a simple way without lots of other stuff going on.
Added a voice pack which works like any other sexlab voice pack and should work in Oldrim too
NB: Needless to say if you have any other mod running that changes your body shape then you might need to use an inflation framework mod like SLIF or CANS. I should also say that if you have overlays enabled in racemenu then you might see graphical oddities on outfits with alpha blend meshes.
Thanks to Kimy for the help getting this off the ground and the folks who made the sexlab/aroused/bodyslide/racemenu mods.
As of 1.5.5 the mod requires running FNIS for users after installing or updating
CBBE (be sure and install the racemenu morphs plugin too)
Sexlab Aroused Redux SE
For CBBE abba outfit:
Heels Sound (or not if you download the no heels sound version)
HDT SMP or CBP physics
Fuz Ro D-oh as of version 1.6+
All of the above
The ZAZ guys for some mod assets
Srende (FHU) - For code ideas
Ousnius for looking at my code
All the folks that use my mod and have contributed ideas or spotted bugs, thanks!
The Godess Dibella!
One thing I should add about this mod. It checks for a few things before applying any changes: changes to arousal level/whether the character has an armour item removed (if that is enabled) etc. So if you load it up and nothing happened for a while it could be that nothing has changed that deems a morph on your character or npcs. You can test it by setting the increase arousal keybind and spamming it for a while. Enjoy!
By YinkleA simple sex mod based on Ashal's matchmaker, I decided to share it in case anyone likes the idea. There are a lot of other mods that initiate sex but none that do it in as simple a way as Ashal's matchmaker. This mod expands on it a bit but keeps it as simple as possible.
What this mod does:
Runs a polling script on the player which evaluates the nearby npcs (and player) for arousal level and if conditions are met initiates sex between viable characters.
If the player is already involved in a sex scene there is a chance that nearby npcs will be driven crazy and start masturbating.
Key condition settings can be set in the MCM (polling rate, minimum arousal for participants, chance that a character will want sex)
Credits: Ashal for SexLab Framework and MatchMaker
For Oldrim/LE users, there's now a version in the downloads (I just resaved the esp as form 43).
NB I made this for myself as I couldn't find a mod that did what I wanted without adding a myriad of other stuff. I decided to share it in case it appealed to other folks. There are loads of mods out there that probably do a better job.
If you have Random Sex mod installed I'd advise against using this at the same time, there may well be other mods that it could conflict with.
By BigjayA simple conversion of TDF's Aroused Sexy Idles.
How the mod works:
This mod is designed to play specific animations based on your characters "arousal" levels. Current thresholds by default are: 40, 60, and 80. If PC/NPC arousal levels are below 40 then the animation will not play. It's really that simple, but they are kinda hot, so I wanted to add this for the community.
Converted the file myself, and seems to be working as intended.
This mod was posted to the forums with the express permission from the mod's original author/creator, "thedriedfinger."
Unfortunately he/she is no longer or currently not an active modder, so I wanted to help the modding community a little bit.
If it isn't obvious - There are a few requirements to get this thing running. (Pssst, the requirements are listed to the right >>>>>)
Also, after meeting the requirements - don't forget to run FNIS for users after the installation, and for the uninstall too.
P.S. This is my only file submission on Loverslab, and I tend to roam from game to game. Expect little to no support for this going forward. Quite simply - If an update breaks this... I probably won't know how to fix it.
This mod is NOT to be used for any PAID MODS on Bethesda's creation club. Do not steal thedriedfinger's work, nor my contribution to it. This is for the loverslab community, and is not to be redistributed anywhere else. You are barred from receiving compensation/commission on this work - unless you receive express permission from the mod's original author, Thedriedfinger.
By GromillaConversion of the beautiful tails from the Siegmeyer`s post.
Adaptation for use with SMP physics and Special Edition.
Can be crafted or acquired with AddItemMenu.
Requires SKSE, XMPSE and HDT SMP core files (hdtSSEFramework, hdtSSEPhysics). It won't work with cbp or cbpc mods.
All credits and rights belong to Siegmeyer and many thanks to him for permission to post my work here.
Special thanks to @Gunslicer for the animation in the screenshot.