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SexLab Framework SE

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These Skyrim Special Edition mods are all related to the SexLab SE adult framework and thus are of an adult only nature.

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  1. SexLab SE - Sex Animation Framework v1.65 - 11/08/22

    Skyrim SexLab SE/AE (SSL) v1.65
    An adult animation framework  
    This version of SexLab is for Skyrim Special Edition / Anniversary Edition
    For the old LE version, click here
    IMPORTANT Note on downloads:
    For Skyrim Special Edition (1.5.97, aka SE) use SexLabFrameworkSE_v163.7z
    For Skyrim Special Edition (1.6.640, aka AE) use SexLabFrameworkAE_v165.7z
    For the GOG version of Skyrim (1.6.659) use SexLabFrameworkGOG_v165.7z 
    AE and GOG versions also require latest version of Address Library (available here)
    Only the latest version is supported. 1.5.97 version will not be updated.

    ----- Description --------------------------------------------------------------
    Skyrim SexLab, is intended to serve as a unifying resource for modders to pull animations from to aid them in development of adult themed mods, without having to going through the complex scripting work it takes by themselves. A modder is provided with a wealth of tools and functions they can call that will aid them in creating their own mod.
    As it is intended as a resource mod that other mods can pull from to use for adult animations. This mod does NOTHING by itself, and requires a separate mod to make use of the resources provided.
    ----- Frequently Asked Questions -------------------------------------------
    ----- Requirements -------------------------------------------------------------
    Skyrim Script Extender (SKSE) REQUIRES SKSE 2.2.2 OR NEWER
    Address Library for SKSE Plugins
    Fores New Idles in Skyrim SE (FNIS) REQUIRES FNIS 7.0.0 OR NEWER
    FNIS Creature Pack version 5.2 or newer is required only if you want creature animation support in SexLab, otherwise it is not required. If you get a warning in game about not having 5.2 installed despite having installed it. You have without exception, installed it incorrectly. You can either ignore the warning and keep using SexLab like normal if everything working anyway, or do the smart thing and figure out what's wrong with your FNIS install so the warning will leave you alone.

    An actor skeleton mod such as XP32 Maximum Skeleton Special Extended (XPMSSE)

    ----- Basic Installation Procedure ------------------------------------------

    After properly installing SKSE, SkyUI, and FNIS as listed above, follow these steps.
    Download the latest full framework pack & install it using your mod manager of choice (Mod Organizer highly preferred.) Run the GenerateFNISforUsers.exe tool. If you have a custom animation skeleton installed (very likely, if you don't you should. See: XPMSSE ) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab..." if not you've done something wrong. DO NOT ignore any warnings or errors you see in the FNIS window. Activate the SexLab.esm file in your list of active mods. Load or start a new save game in Skyrim and navigate to the Mod Configuration menu titled "SexLab" Check that you meet the requirements on the left pane and then click the Install option in the top right. NOTE: Some of the checks you'll see there are only soft dependencies, or can be a false-negative. If the Install button is clickable for you, just go ahead and continue. [*]Close all menus and stand still until the install finishes, it can take a few minutes.

    ----- Basic Update Procedure -------------------------------------------------
    Download the latest full framework archive, if you are using a version older than 1.60, you will need the full archive, otherwise you will only need the update patch. Extract the updated framework/patch into your Skyrim's data folder, or if using Mod Organizer (like you should be) then merge the files ontop of an existing MO mod install for SexLab Framework. (optional, but recommended for safest upgrade) Disable ALL SexLab related mods except for SexLab.esm and any that are absolutely required or disabling will mean losing progress on in some way. Navigate to your Skyrim's data/tools/GenerateFNIS_for_Users folder and run the GenerateFNISforUsers.exe utility. If you have a custom animation skeleton installed (if you dont, you should) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. Load your save game and you should see a notification that SexLab is updating and/or installing, it will then go through the update process. [*]Wait 1-2 minutes, until you see a notification that says SexLab has finished updating and/or installing [*]Wait another 30 seconds or so and then perform a quick test animation either via the SexLab MatchMaker mod or by starting one via the animation editor. [*]Assuming the test animation was successful, save your game with the update now fully applied, you should see the appropriate version number listed on the last page of the SexLab MCM. [*](optional, but recommended for safest upgrade) if you followed step 3, you should now reinstall all the SexLab mods you disabled, ensuring you are using the latest version of each. For best results reinstall them one at a time and make sure they are functional with the new version of SexLab before reinstalling the next one.

    ----- Creature Use Instructions -----------------------------------------

    If you want to use creature animations, you will need to follow some extra installation instructions.
    Install the latest FNIS and the latest FNIS Creature Pack if you have not yet, both of which are available on the FNIS Download page Run GenerateFNISforUsers and click the big "Update FNIS Behavior" button. After it finishes patching, you should see 2 lines, "Create Creature Behaviors ..." and BELOW that "Reading SexLabCreature ..." Load your Skyrim save Navigate to the SexLab Mod Configuration menu and go to the first available settings page, "Animation Settings" Check the box for "Allow Creature Animation" so that it is in a toggled on state (the box is filled instead of empty) You will need to install mod that lets you start animations with creatures, as SexLab Framework does not start any animations by itself. SexLab MatchMaker works with creatures, and is the more straight forward of means to start creature animations. For others, look through the download page for SexLab mods with creature support  
    ----- Uninstalling ----------------------------------------------------------------
    To cleanly uninstall the mod, perform the following steps.
    With your current installation, go into MCM and select the "Rebuild & Clean" page. Click on the row that says "Clean System" You will be prompted to close all your current menus, do so. After closing your menus and being told the system clean is complete, save your game. Perform the uninstall procedure for any 3rd party SexLab mods you have installed. Quit the game. Disable SexLab.esm and any SexLab mods you have enabled in your load order
    ----- Changelog ----------------------------------------------------------------
    See: https://github.com/eeveelo/SexLab

    ----- Modder's Guide -------------------------------------------------------------
    A modders guide to using the API can be partially found in scripts/sources/SexLabFramework.psc
    WARNING: The API docs are currently fairly outdated in some spots for v1.60. It should be fine in most spots, but if you have any questions feel free to private message me or ask somewhere else and I'll answer soon as I'm able. Updating them is my top priority right now.
    If you are a mod developer looking to develop a mod using SexLab, feel free to contact me via private message and I will do everything I can to help you along and if possible upgrade the framework to fit your needs.
    ----- Future Plans ----------------------------------------------------------------
    See dedicated development thread
    ----- Credits -----------------------------------------------------------------------
    Scripting & Project Owner:
    Additional Scripting:
    SKSE Plugin:
    Unknown Modders - http://skup.dip.jp
    Arrok - BBP Animations
    JoshNZ - Animated Prostitution
    Athstai - Dark Investigations
    3jiou - http://www.loverslab.com/topic/38317-3js-animations/
    Mitos - http://www.loverslab.com/topic/42217-mitos-animation-shop/
    Leito86 - http://www.loverslab.com/topic/39465-animations-by-leito-12915-new-animations/
    4uDIK - http://www.loverslab.com/topic/38934-аnimations-for-sexlab/
    FalloutBoy2 - http://www.loverslab.com/topic/39160-animation-complete/
    Lovers with PK
    Calyp - Strapon
    oli3d - Bukkake Shaders
    4uDIK1 - Male Nudesuit
    Dimon99 - Female Nudesuit
    Vacaliga - Stacking cum textures
    aravis7 - French
    CGi - German
    mswind - Chinese
    anonymous - Japanese
    fedim - Russian
    sh1ny - Russian
    holtof55 - Russian
    Huili - Russian
    RockMic - Italian
    NOTE: If you have an updated translation file or would like to translate or update one of the existing translations; send it to me or let me know if you have any questions about how.
    ----- Permissions -----------------------------------------------------------------
    You must ask my permission before distributing this base framework on any site other than LoversLab.com
    The animations themselves belong to the individual modders who made them, I am using them solely by their permission and/or stated open use policy. If you wish to repurpose them else where it is there permission you need and not mine.
    Unless you are contributing to the Git repository development branch, you are not allowed to edit any of the included scripts and resources except to translate the mod into another language.
    If you wish to translate the framework into another language, go right ahead, no need to ask. If you need it, I will provide you with as much support as I can to assist you with the translation process. Afterwards if you want to send me the translated file and I will package it with the releases, or you are free to release the translation file, and the translation file alone, however you wish.
    ----- Contacting Me --------------------------------------------------------------
    I will provide direct support to people via email and private message ONLY if you are a modder using the framework in your mod. People seeking support for using the mod contacting me this way will be, without hesitation, completely ignored. If you need support for the framework, use the thread or support section, I will answer such questions there and only there.



  2. SexLab Romance SE Filters

    This is simple addon for SexLab Romance SE v1.0.6 that adds keyword condition for all SL Romance dialogue and SPID file which is used to distribute keyword that enables the dialogue options. By default, the mod adds the keyword for every actor, while filtering out SL Romance dialogue from NPCs affected by Amorous Adventures, but you can easily use this as base to add other NPCs such as followers, married NPCs etc.

    I made this mod because it felt weird having SL Romance dialogue for NPCs that already have romance dialogue added by other mods such as Amorous Adventures.

    You obviously need Spell Perk Item Distributor and SexLab Romance SE which can be found here:
    It also doesn't conflict with SL Aroused Patch for SexLab Romance SE.




  3. SLSO Hakkey's Tweaks (for Sexlab Separate Orgasms SE)

    These are some tweaks and additions i did on Ed86's wonderful and indispensable mod: Sexlab Separate Orgasms
    I don't simply post it wildly into original thread so no one suffer bug report about this or things alike there.
    Sexlab Separate Orgasms SE
    Schlongs of Skyrim SE
    Probably SL Aroused
    Patch Available for:
    Sexlab Utility Plus
    The base goal of these additions is to make NPCs feel more proactive and some other things along the way, that I'll list right there:
    - Tweaked Automatic animation advance:
    Both automatics animations advances have been changed to feel more organic;
    Advance scene when no stamina: When Actor in penetration position run out of stamina,
    the stage will advance and give him back some stamina, ensuring they can keep the animation going without just skipping stage after stage.
    Advance scene when Male orgasm: will skip to last stage of current animation, and resume to normal progression if actor require more orgasms.
    I personally use both at the same time.
    - Tweaked Consensual Orgasms Conditions:
    If "Require consensual orgasm" is checked, animation will change instead of ending until the conditions are satisfied.
    Also added a separate percent chance that consensual act will require more than one orgasm.
    - Multiples orgasms and requirement:
    Males can now experience "multiples orgasms" like females could , you can edit chances of that happening in the MCM.
    The way orgasms requirement work has changed a bit and will be calculated at the start of animation for each potential orgasms instead of every time actor orgasm,
    which mean you may want "%chance to want more orgasm" lower than before.
    Another option added is to set orgasm requirement based on arousal divided by arousal loss per orgasm.
    Note: this wont go above "Max required orgasms"
    - Mind Breaking, condition victim orgasm:
    Aggressor will now try to mind break victim (lowering magicka bar) no matter what.
    "If Mind Broken" & "If Mind Broken Or Lewd" have been added to victim orgasm/arousal condition.
    Another option added to allow victim orgasm if aggressor is mind broken
    Added two sliders to set efficiency of mind break on PC/NPC
    at 0% they disable any damage so you probably don't want them that low. 100% is normal damage.
    - Temper, aggressive mind break:
    Aggressor will now have "temper" a value that will augment or decrease Mindbreak power, aggressor increase their damage over time and when being edged by victim
    and decrease their damage if victim pleasure them or is already mind broken.
    If aggressor is mind broken their temper will be set frozen at default.
    When temper is above base value and victim is not mind broken the aggressor will trigger an aggressive mind break upon advancing via "Automatic animation advance"
    with a chance of damaging victim health (should never kill tho) and damaging victim magicka (mind) based on victim missing health.
    Maximum temper and minimum temper can be set in the MCM (temper progress at the same speed no matter the value)
    - Edge stack:
    Edging an NPC when close to orgasm will accumulate "edge stack" increasing the effect of bonus enjoyment and dealing them magicka damage upon orgasm.
    edge stack passively goes away and are consumed on orgasm.
    - Schlongs of Skyrim:
    Configurable Pleasure/Mindbreak based on schlong size
    Set in MCM what schlong size is "base size",  schlong above will increase pleasure ( and mindbreak if option enabled )
    Set the base pleasure value for biggest schlong and the curve increase (pow() curve)
    - New Input: Resist/Embrace:
    This new input has for primary effect Resist, it will refund a part of last mindbreak magicka loss and reduce the damage of the next, costing stamina.
    Resisting right after taking mindbreak damage will refund more and cost less stamina.
    With utility hotkey pressed it become Embrace: giving up a lot of magicka to recover full stamina.
    these value are affected by purity/lewdness, a pure non lewd character will recover more magicka and give up less.
    Resisting also raise temper damage, so don't forget to pleasure aggressor too!
    And that's it, i don't think i forgot anything but i edited scripts as i felt it without a real plan so maybe some minor things have changed without me remembering about it, as you may guess from what i just wrote, my code is not really the most well organized, so if you think something is not working or not like it should,
    you can let me know, and maybe I'll say "that's no longer a bug its a feature" or maybe I'll fix it.
    These edit may have slowed down the scripts but i would not know because i use the Papyrus Tweak NG main thread scripts thing, and you should too!
    You may use the code i integrated however you please, just follow Ed86 original mod post "Permissions"
    For Sexlab Utility Plus patch: Creative Commons Attribution Share-Alike, GPLv3 As stated on original modpage by OsmelMC
    This mod now include Papyrus Message Box by Mrowpurr.
    (used to display a box in case a creature is not recognized. The mod is unmodified you can overwrite it if you have another version)
    This is not made to work with SL P+ and i wont bother making it so. :I (i tried)
    idk if this can work with LE edition I'm not going to test it. but its just script and MCM edit.



  4. Damsels in Distress - SE (3) - Breeding Slaves

    Finally! The next installment of Damsels in Distress! After what, a year? I released did2 around halloween... last year... ANYWAYS did3 Breeding Slaves is about one thing; saving damsels from being the breeding slaves of the unscrupulous villains in Skyrim! They have been captured, stripped, shackled, and fucked furiously in the hopes of boosting their population growth stat. This installment will have you fighting mostly Forsworn and Falmer and their dastardly breeding schemes as well as there being 12 new potential followers, 13 non-follower damsels, 17 temporary generic damsels, all for a total of 42 damsels which need saving. So come on, "Everybody needs help sometime."
    Version 1.0. I tested it vigorously to make it as feature complete and bugless as possible but let me know if you encounter any issues. I'm one person with a rl job.
    About Them
    I got elves!
    Alaris; High Elf, Last Seen at Lost Echo Cave, is an Electromancer
    Beru; Wood Elf, Duskglow Crevice, Light Archer
    Raka; Orc, Chillwind Depths, Heavy 1H
    Telmi; Dark Elf, Tolvald's Crossing, Pyromancer
    Waai; Dark Elf, Tolvald's Crossing, Pyromancer
    Arilith; Imperial, Hag Rock Redoubt, Cleric
    Sam; Nord, Raldbthar, Heavy Archer
    Sylda; Breton, Screaming Abyss (That's west of Dragonbridge), Light Mage... if npcs could be trusted with Sunfire. I tried.
    Panzer; Breton, Forgotten Vale Ravine, Heavy 2H
    Phoenix Cavebane; Redguard, Frostflow Abyss, Heavy Berserker
    Eve; Imperial, Irkngthand, Thief/Light Berserker, Requires Thieves Guild Questline
    Flan; Nord, Irkngthand, Heavy 2H, Requires Thieves Guild Questline
    Other Places of Interest
    Liars Retreat, Deepwood Redoubt, Kolskeggr Mine, Mzulft (Requires College of Winterhold Questline), Druadach Redoubt, Karthspire, Sundered Towers/Red Eagle Redoubt, Serpent's Bluff Redoubt, Fort Sungard, Lost Valley Redoubt, Gloomreach, Shimmermist Cave, Sightless Pit, Stillborn Cave, Blackreach Sewers.
    The DLCs, Dawnguard, Hearthfire, Dragonborn, Update
    Zaz Animation Pack 8.0+
    KS Hairdos
    Legendary Edition Compatibility?
    For right now I just recommend running all the face files through nifskope and that would probably work. 
    --- How to Start? ---
    Nothing complicated, just get out there and start saving them!
    --- Features ---
    Most of the non-generic ones should become marriable once you rescue them. Generic damsels, generally named "Breeding Slaves" are one and done's. To avoid cluttering up the map they will disappear after setting them free. Rewards! Saving damsels will sometimes earn you a gold reward, or you could choose to coerce them for sex like the horny bastard you are. Many damsels have options for free sex, and some have sex options post-saving them. Damsels that come in groups may even have regular group sex with you. Arilith can give you a powerful healing blessing that acts like a power/shout. Sylda can turn 20 Elven Arrows into Sunhallowed Arrows.  
    ESL Flag?
    No. I think the mod is too big. Besides, I am not done adding damsels to this mod and adding to ESL mods is hell. This was just a good place to force myself to stop. I still want to do more in the Forgotten Vale and to expand the scope of where damsels can be found, like Giant Camps or Troll Caves and even a few Dragon sacrifices.
    Support me!
    I have a patreon now. Please tell me thank you and give me a tip. It lets me know how much to keep going.



  5. Deadly Pleasure SE

    DEADLY PLEASURES : a Komotor and Delzaron joint project.
    Co Authors : Komotor (animations, synopsis)
    Dependencies :
    Skyrim Sexlab FNIS Komotor animations of course !  
    What do you need to know :
    This mod is for females characters. This mod origin is a project between Komotor and me, to promote his animations packs. So, you need at least the T2 animation pack from Komotor animations. You'll find a link to KomAnim pack on this page : How to start the mod : talk to an Innkeeper, and follow the story.  
    Authorship and portage :
    - TheDarkMaster and The Venus Noire team, developers of Seeds of chaos (a renpy game I strongly recommand! It combine very good draw art, castle management, exploration, and war management) for Jezera portage (I simply love that character design and personnality). Please find here his Patreon and Itch.io links :
    TheDarkMaster Team Patreon page: https://www.patreon.com/LordArioch TheDarkMaster Team itch.io page: https://venusnoiregames.itch.io/seeds-of-chaos  
    The Mod content :
    Follow the track, and meet Jezera, a dark seducer, and her pets.... don't worry, you'll be one of them. You'll done exhibitions and missions for her... voluntary or not.
    This mod is designed to use the excellent Komotor's animations... so expect things you'll never saw (it's include bestiality, futa, very hard bdsm... you're warmed !)
    Some of the mod's NPCs : Jezera : the Mistress. A young, beautiful and dominative Dark seducer. Lamiae : a falmer girl from Ibn. Miquote : a forsworn girl. Quai : Jezera's slave. Seems depressed. Chuul : Jezera's older sister. She totally submissive. Anna Venicci : Jezera's business partner, and sinfull noble. Molag Bal : I really need to present him ?  
    Musics and other ressources :
    Medieval from Aticca Blue. Masked Bal form Eyes wide Shut (Jocelyn Pook) Venitian Masks from CPU Molag Bal outfit (unknow)  
    Sources of inspiration :
    Miquote is a Sicambre forsworn from AFS, she's related to Ethrane, it's also the name of an elf girl in Bravil Underworld mod. Quai is also from here, and she's the copy of a bandit girl I played in D&D 3.5. Chuul was the Mazken created by my brother for his Oblivion playtrough. Lamiae is a ceyemer from Things in the dark, like her uncle, Volukar (which is also inspired from Gromph, from the chronicles of Drizzt). Jezera is a portage from Seed of chaos. I simply love the character, I get lot of difficulties to find a way to make some nice horns, and a nice red dress ! Please find at the top of this page some links to TheDarkMaster and The Venus Noire team work (Seeds of chaos in simply an excellent game, with very good quality art). In term of lore, Jez and her sister Chuul are Mazken (or Vile Seductress if you prefer, the opposite of Aureals). They were former mistresses of Molag Bal.
    Permissions :
    You're allowed to use this mod code as you want. Animations and AnimObjects are from Komotor.



  6. Sexlab Anim Stage Labels

    Tired of oral voices playing even when scene only features vaginal dicking? Sick of using your imagination to replace the scenes with voice appropriate anims? Sad that you dont have enough immersions in your sexlab animations?
    well you are now in luck! SL Anim Stage labels (ASL) is now here to deal with all your sexlab woes!
    its fairly common for animation creators to have stages of varying positions or intensity in the same animation. like blowjob or DP in the same animation. this mod aims to improve the immersion by giving options for mods to react in stage change by reading ASL.
    its a pretty simple but extensive mod that adds tags to specifically identify the action in the animation stage.
    its a modders resource that doesnt do anything on its own, and requires mods to create patches to read from ASL's function to identify the stage's actions.
    List of labels :
    Li (Lead In) : non penetrative stages
    SV (Slow Vaginal) : Vaginal penetration in relatively slow or non aggressive stage. or female is in control such as cowgirl or femdom
    SA (Slow Anal) : Anal penetration in relatively slow or non aggressive stages or female is in control such as cowgirl or femdom
    FV (Fast/IntenseVaginal) : Vaginal penetration in relatively fast or aggressive stage. usually female is not in control
    FA (Fast/intense Anal) : Anal penetration in relatively fast or aggressive stage. usually female is not in control
    DP ( Double penetration) : vaginal and anal penetration at the same stage
    TP ( Triple penetration) : Oral, vaginal and anal penetration at the same stage
    SB ( Slow blowjob) Oral in Slow or non aggressive stages
    FB ( Fast blowjob) Oral in fast or aggressive stages
    SR (Spitroast) : Oral and vaginal or anal at the same stage
    EN (End) : Stage that signals the end of the penetration. usually at the last stage of an animation
    SL Tags for ASL has been setup for the human and creatures animations from these animators 
    How to use? :
    first of all you need SLATE installed. (also get the SLATE patch from https://www.loverslab.com/files/file/10316-osmelmc-mod-tweaks/)
    1) open Slate in MCM and import SLATE_ActionLog - ASL Human.json
    2) save the game and reload the game. you should see about 4k+ actions after reloading
    3) click on "Reapply actions"
    4) wait
    5) Save your game
    every time you reregister your animations you need to reapply the SLATE Actions.

    Available Patches :
    ASL Hentai Edition for IVDT 1.3.0
    a spinoff patch for IVDT 1.3.0 that voices different animation stages by reading from ASL. intended to work with the voice packs that i setup. same experience from other modder's voice packs not guaranteed
    Available at
    ASL Patch with SLGP - SexLab Grass Patch SLSO 1.0.0
    - same functions with SLGP which greatly speeds up starting sexlab animations
    - Prevent Orgasm for female during the first ASL L! stage
    - Prevent Orgasm if its ASL SB / FB Stages for female
    - Doesnt prevent orgasm if no ASL for the animation is available
    - prevents SLSO from refreshing expression if SL Survival triggered ahegao or open mouth , and keeps the ahegao going until the end
    - in ASL LI Stages, only allow orgasm after 1st stage for
         > Handjob, blowjob - Male 
         > Cunnilingus, Fingering, Fisting- Female
    -a bit more enjoyment increase during intense ASL stages like FA, FV, SR ,. double the bonus enjoyment for female if its TP , DP stages. more enjoyment if its a huge PP race like giant, chaurus or horny race like Orc , for male and female.. 
    2.5 times more bonus enjoyment specially for troll race because troll. no bonus enjoyment for female for fast blowjob stages
    configurable json file available in the folder. edit with text file. read the help file in the same folder to understand the options,.
    based on 
    ASL Patch for Hentai Pregnancy 2022-09-06 with Titty Squirt
    replaced the existing squirt emitters with modified assets (milk squirting start from the nipple of D-E Cup breasts)  from osim lactis https://www.nexusmods.com/skyrimspecialedition/mods/54017 (original mod not needed. see mod screenshots above) . 
    can only lactate if either estrus or hentai pregnancy conditions are fulfilled
    a chance  (configurable ) to titty squirt during SLSO orgasm if :
    > Estrus chaurus / dwemer / spider
    > Hentai pregnancy lactating (enable PC milking) 
    > no squirting if its ASL LI , SB , FB stage
    > if its huge PP race, like troll, giant, chaurus etc,
    > if its an ASL FA, FV , SR , TP, DP stage 
    Notes : Nipple Squirting is done with an armor , hence the it wont be displayed/ wont go away while on sexlab free camera. recommend to use Smooth Camera from Nexus, disable free camera
    and offset the camera Z axis with a hotkey
    configurable json file available in the folder. edit with text file. read the help file in the same folder to understand the options,.
    ASL SLSO Sound Effects
    Play the right sound effects in your Sexlab Stages with the right immersion! 
    this is a complete repurpose of the default SLSO voice module, it was intended to complement my IVDT hentai so its not compatible if you are using SLSO voice for anything else
    Requirements :
    >SLSO 2023-01-16., 
    >Disable Sexlab Sound SFX (to avoid SFX overlap) , no other SLSO voice packs installed
    >If you are using IVDT or IVDT hentai edition, keep "mute sexlab voices" unchecked as some reports it mutes the ASL SFX as well
    i) Install the mod like you will any other mod and overwrite SLSO
    2) make sure "ASL Sound Effects: Show up on the right panel,
    3) if 0 is selected for player, sexlab voice will play per normal. if 1 is selected for player, sexlab voice will not play for player (you might want to select 1 to avoid overlapping voices with other alternate voice mods like IVDT)
    3) turn off Default Sexlab SFX which otherwise will play alongside with it.

    4) This mod contains optional ASL SFX SLATE File that fine tunes the stage sound effects. install it the same way like you would ASL 
    this plays specific SFX on specific stages such as :
    slow tagged doggystyle/missionary : slow ass clapping with light slushing sound
    intense tagged doggystyle/missionary : semi fast ass clapping with medium slushing sound
    tagged doggystyle/missionary double penetration : Fast ass clapping sound in later stages ( earlier stages are assumed to have slower clapping)
    Lead in / Blowjob: light slushing
    other soft penetration : medium slushing
    other intense penetration : heavy slushing
    in the mod folder structure you will find these used folders. you can replace the sound files in this folder if you want.
    other folder are unused yet and is reserved for future additions if any
    Normal\1 = slow meat clapping ( 1 clap every 0.6 sec) TAG = "SS"
    Normal\2 = heavy slushing TAG = "FS"
    Normal\3 = light slushing  TAG = "SS"
    Normal\4 = medium slushing TAG = "MS"
    Normal\5 = Fast Meat Clapping  ( 1 clap every 0.3 sec) TAG = "FC"
    Normal\6 = semi Fast Meat Clapping ( 1 clap every 0.45 sec) TAG = "MC"
    Normal\7 = Rapid slushing TAG = "RS"
    Ass clapping sound will be skipped for creature races that cannot realistically clap PC's ass like insect races that has no meaty hind legs , giants or lurkers that are too big in size, small animals like rabbit and foxes. or penis being too long like horses that cannot ass clap because their hind legs cannot reach PC's ass
    the mod will attempt to find the best sound effects with assumptions based on animation tags and ASL. Optional Fine tuning ASL SFX Tags files available
    Future enhancements
    i) Possibly more sound effects (based on different scenarios or creatures?) , if you have ideas or reference please do share.
    ii) continuous improvements to fine tune sound effects through ASL SFX tags
    ASL Patch for Cumshot 2.3
    A simple patch for the Cumshot mod that uses ASL instead of the MCM animation config to decide if Penis in PC or not. if Penis is Penetrating PC, ejaculation effects will not show. Penis will only show ejaculate ourside penetration
    Requirements :
    And its Patch from https://www.loverslab.com/files/file/10316-osmelmc-mod-tweaks/ otherwise you cannot load ASL for creatures and it takes hours to load everything
    For Modders:
    for Modders:
    Call Global Function  animstagelabels.GetLabel(sslBaseAnimation anim , int stage) 
    calling the function  animstagelabels.GetLabel by passing in the parameters will simply tell you the Stage Label  
    its a good idea to have fall back logic in place in case some animations do not have ASL applied, such as creatures or solo.
    For SL Animation Creators,
    ASL labels in SL Animation tags are structured with only 3 characters : 
    Stage Number + Stage Label  
    example :
    3FV  (Stage 3 , Fast Vaginal)
    5SB   (Stage 5 , Slow blowjob)
    simply add these SL animation tags to your animations to identify its actions

    Apart from ASL Tags the mod will contain additional sexlab tags to identify the animation type like cowgirl doggystyle etc that was not added by original animator
    Future Plans:
    - some patches for some other mods
    If you like what im doing, feel free to buy me a coffee ! https://www.buymeacoffee.com/shimizumodding



  7. Radiant Prostitution - RMCW Edition

    This mod is a continuation of the Radiant Prostitution mod, for credits and previous authors please see bottom of page.
    New to the mod?
    Familiar with the mod?
    Required mods
    SexLab (latest version, SexLab P+ or other modern version) and all of it's requirements ConsoleUtil - google search if you don't have, it's on nexus JContainers - google search if you don't have, it's on nexus Fuz Ro D-oh - google search if you don't have, it's on nexus Consensual, non-consensual and creature animations. (creature animations only necessary for out of town jobs)  
    Optional mods
    SexLab Separate Orgasm (SE | LE)
    This mod works best with SLSO so that your client has to have an orgasm.
      Simple Slavery Plus Plus
    If you check this mod in the outcomes in SS++ MCM, you can be bought by an innkeeper from the Simple Slavery event.
      Sexlab Sexual Fame (SE | LE)
    Mod can update your fame in SLSF. Good to use with SLSF Fame Comments to give a consequence to prostitution.
      Sexlab Horrible Harassment Expansion
    Replaced normal rape events that can trigger in the mod if installed.  
    Recommended mods
    Submissive Lola
    This mod can be used within Submissive Lola.
    A potential bad outcome of prostitution and to give a way you can make gold as necessary while Whorecrux is triggered.
      Billy's animations
    This is a good set of animations to use as includes everything you need for all the mods quests and features. There are plenty other great animation packs available if you search about. Anubs is particularly good for aggressive animations or you will be lacking in that regard if you don't have something already.  
    Known issues
    On rare occasions, the home quests can have issue where an NPC can't get to the home. On these cases reset quest in MCM. Its very rare and can't be fixed in any simple way. If you find the quest stops part way through a scene before starting SL animation, this will be the issue. See patch notes below for current known issues. Please report any issues you have.  
    What's next?
    I plan to continue working on this mod. Please post if you have any suggestions and I might see about implementation. First I want to improve the orc camp quest. Then I want to add more quests. Then I might remove SL as a requirement and add toys & love support. Both will be optional mods if I do this but one will be needed to play scenes.  
    Special thanks and appreciation
    To my testing hoe ( @Trash Metal Barbie ), for being a good whore and testing on LE and LE conversion.
    To all the previous developers who have worked on this mod. Follow the link below for credit details at top of page.
    For further credits and info on previous versions see:



  8. Voice Replacer for Sexlab Defeat Baka Edition SE

    Hi there,
    So Sexlab Defeat Baka Edition SE is nice, but personally I dont like the voices so here is a tiny mod to replace the audio, with voices from sexlap.
    A preview audio is attached below.
    Requires Sexlab Defeat Baka Edition LE/SE 1.50 and all its requirements:



  9. SexLab Adventures SE

    SexLab Adventures SE
    I did NOT create this mod. That honor belongs to the Talented Teutonic
    I only converted it for Skyrim Special Edition, and have shared it with you with their permission.
    I will also be maintaining, the updates as they become available.
    I removed the plugin; (SLAdv_GoldWeight.esp)  as it will be obsolete in the next update.
    If you enjoy this mod, click on the link and give Teutonic some love, and check out their other mods!
    User @nopse0 made a Requiem Patch here.
    User @weiler made a Patch to add events in areas where no available hostiles are.
    The following copied from the original LE page:
    About This File
    BETA Version – Expect Bugs. Some features are missing or unfinished.
    An eclectic mod containing various features I wanted to be in the game or I have experimented with, some as a result of a request being posted here on Loverslab.
    The two main features as of now are:
    The Crime feature, which is a continuation and expansion of SexCrime (not to be confused with SexCrime Redux) The Rape feature, which is based on the rape feature in Deviously Cursed Loot. Sexlab Adventures is intended for female characters, but I tried to make it at least compatible with male characters.
    Feature Details
    Public nudity, public masturbation and sex and several other crimes are added. If reported, you will receive a bounty. You can customize what is and isn't considered a crime and how much bounty you will receive on a hold-specific basis. Exteriors are always considered public, certain types of interiors (like stores and inns) can be toggled as public or non-public in the MCM. Some crimes have be inverted, so the opposite is the offense instead.  Thanes can be made exempt from these crimes. Options to set who can report you and how often you can be reported. Some more misc options.  
    Based on the rape feature in Deviously Cursed Loot, you can be raped when conditions set in the MCM are met and valid attackers (based on customizable parameters) are in the vicinity. There are more elaborate conditions available, which are not necessarily self-explanatory. I tried to explain them on the Help page in the MCM, not sure if successfully. You can also uncheck “Use Advanced Conditions”, the system will then use simpler conditions (as in DCL). Valid attackers can be NPCs (any gender, customizable) or creatures (any creature that has Sexlab animations installed, customizable) Parameters whether to allow threesomes, and which animations to use (consensual / aggressive) If enabled, your attacker(s) will pursue you before the rape, allowing you to escape (Otherwise, you will be knocked down instantly.) Option to allow nearby NPCs / creatures to “join in” Option to be vulnerable when spotted masturbating, allowing immediate rape ignoring conditions (currently missing) Follower support: You can be forced to have sex with your follower and your follower can be raped as well (customizable). Sleep Rape: When going to sleep, there is a chance you’ll get company (customizable).  After Rape settings: Your attackers might do more than just rape you. Mod Support: Rape was designed with mod support in mind, enabling other mods to initiate attacks. (I will list mods that utilize this feature below when I become aware of them) Lots of options and settings.  
    Arousal & Cum based debuffs:
    Optional debuffs for being aroused or being covered in cum, from speech debuffs to lower damage and higher spell cost  
    Minor Features:
    Optional “Poverty” mechanic (Reduces maximum carry weight.) Optional “Vow of Nudity” mechanic (Slowly drains Stamina and Magicka to provide an incentive to remain naked.) Optional “Sleep Creep” mechanic (When going to sleep within a city, someone might visit you while you sleep. They might also steal from you.) Optional Tax mechanic (When spending too much time within a city, you will have to pay a tax, giving you a bounty.) A “Masturbation Button” for lonely moments Options to regenerate health, magicka and stamina during masturbation Character Renamer: MCM option to rename your character, allowing letters like the German ä, ö, ü and ß as well as special characters.  
    You need to go to the “Activation Center” page in the MCM and click the option to start/update the mod. Also please verify all installed mods are correctly labelled as “found”. A clean save is NOT required for updates. 
    Mod Support:
    Some mods add additional features.
    Devious Devices SE (Assets, Integration, ZaZAnimationPack SE): Basic support; additional “Restrained” and "Collared" rape conditions if DDa and ZaZ are loaded. Prison Overhaul Patched SE: Crime reports and Rape attacks are suspended while imprisoned; you can get jailed through POP as a result of rape (if enabled).  Simple Slavery SE: You can be sent to a slavery auction as a result of a Post Rape Scenario. Skooma Whore SE: An additional “Drugged” rape condition. Realistic Needs and Diseases SE: An additional “Drunk” rape condition. iNeeds SE: Additional "Drugged" and "Drunk" rape conditions. Follower Mods: Currently, EFF, AFT and UFO are supported.  
    Optional Plugin:
    The download package contains an additional esp (SLAdv_GoldWeight.esp). With this, gold has weight (50 gold has a weight of 1). I think this works well with the Poverty mechanic. If you don’t like this, you can disable or delete it. (This can be uninstalled from a running game without causing problems, Skyrim will give you a warning but you can ignore it.)
    Save / Load Feature:
    As of v0.70, there is a save / load feature which allows you to save your MCM options to a json file. You can provide a filename in the MCM. The file is saved under Data/SKSE/Plugins/SexlabAdventuresMCM/.
    As of v0.70c, there is also a feature that allows you to save crime settings for individual holds as a preset for later use in other holds. These presets are stored under Data/SKSE/Plugins/SexlabAdventuresCrimePresets/.
    Special Edition Compatibility:
    Teutonic will not be "Officially" supporting this version, as they have given me; (Nomkaz) permissions to upload and pass on the future updates as they become available.
    If you have any problems with the mod, please check the original download thread to see if a solution has already been posted. If it's a conversion issue that I missed,
    please post your issues under the SE download so I can address them.
    Troubleshooting / FAQ:
    Q: Some NPCs keep following me anywhere I go. Can I fix that?
    A: Yes, hit the reset button on the debug page in the MCM. This can happen if a gangrape is unexpectedly terminated. I would appreciate further information what has lead to this situation, so I can fix it.
    Mod Events:
    For information on mod events received by Sexlab Adventures as well as example setups, see the ModEventListener script. 
    File Permissions:
    This mod is only possible because others have released their mods open source and allowed me to use their code, so I want to do the same.
    You may use my code in your own projects if
    Your work is open source Your work is non-commercial You publish your work here on Loverslab You give credit (this includes the people I have credited myself when appropriate) Your work is not a fork / an edited version of mine, but a mod in its own right You allow others to use your code in a similar fashion.  
    Kimy for the rape feature in Deviously Cursed Loot leechlord and QLee for SexCrime (the latter for their edit) What's New in Version 0.72.4
    Released May 11
    Sexlab Adventures v0.72.4
    Added Horrible Harrassment support. An MCM option was added on the rape page to enable a struggle phase between the pursuit and gangbang phases, and gangrapes will not be triggered while HH scenes are running. The Save / Load system can now detect and show existing files. Added debug messages to crime reports showing how much bounty was received, for which crime and where. Added an Enslaved rape condition. Enslavement status needs to be set on the Misc page (default is not enslaved).  
    Fixed picking an NPC as secondary partner in a threesome with a creature as the primary partner. Fixed a problem in nudity detection if not using the Sexlab Aroused method. Fixed the incorrect behaviour of simple proximity rape conditions. Fixed interferences between sleep creep and sleep rape by making them independent. Fixed being pulled out of bed when no rape will actually occur. Fixed an issue that could result in the wrong version number being displayed.  
    Sexlab Adventures v0.72.3
    Sexlab Adventures v0.72.2
    Sexlab Adventures v0.72.1
    Sexlab Adventures v0.72.0
    Sexlab Adventures v0.71d
    Sexlab Adventures v0.71c
    Sexlab Adventures v0.71b
    Sexlab Adventures v0.71
    Sexlab Adventures v0.70d
    Sexlab Adventures v0.70c
    Sexlab Adventures v0.70b
    Sexlab Adventures v0.70
    Sexlab Adventures v0.69b
    Sexlab Adventures v0.69
    Sexlab Adventures v0.68
    Sexlab Adventures v0.67
    Sexlab Adventures v0.66
    Sexlab Adventures v0.65
    Sexlab Adventures v0.64
    Sexlab Adventures v0.63
    Sexlab Adventures v0.62b
    If you enjoy my conversion work and would like to toss a coin to my coffee fund, you can visit my Patreon ~ Nomkaz



  10. (BETA) Practical Defeat

    A comprehensive, modular, and extensible human enemy-player defeat system for Acheron. Features include:
    Parametrized robbery by item type, value, and chance Varied defeat events and release outcomes including Simple Slavery, Devious Devices, Follower Slavery Mod, etc. Struggle animations + minigame via Acheron Extension Library First class followers support (up to 3) Fast, multi-threaded operation with fail safes Designed/written for any player character and follower gender Heavy bondage (DD) awareness - default idles will change, enemies will react to player already being restrained, confiscate keys, and tamper with devices Easily extendable by other mod authors and can be used to hook into other Acheron consequences This mod (and to a lesser extent Acheron) is very much in development. Bug reports are highly appreciated. You can use other Acheron Consequence mods like Simple Outcomes for Acheron and/or Yamete Kudasai 2.x with this mod for creature support and to defeat NPCs. To reiterate, this mod only adds a system for player defeat at the hands of humanoid enemies e.g. Nords, Khajits, etc.
    Acheron is SE/AE-exclusive and as a result so is this mod.
    Not designed for use with defeat mods beyond other Acheron Consequences i.e. you should not use Defeat, Naked Defeat, etc. with this mod. You can add similar features from those mods to this one using Simple Outcomes and/or Yamete Kudasai.
    Acheron SkyUI Fuz ro D'Oh PO3 Papyrus Extender PapyrusUtil (latest) Sexlab FNIS / Nemesis Soft:
    Acheron Extension Library (for struggles) Simple Slavery++ (for player enslavement) Sanguine Debauchery (for player enslavement) Follower Slavery Mod (for follower enslavement) Devious Devices (for restraints) Amputator Framework Tweaked (for post-defeat amputation) Kidnapped by Rieklings (for the titular post-defeat outcome) Recommended:
    Spectator Crowds Ultra Edition (for immersive comments and reactions during events) and Crowd Control (if you only want crowds during this mod's events) but you need to configure it correctly - explanation in thread SL Survival (for amputee gameplay effects and healing methods) Sexlab P+ (for faster starting scenes but only if you're okay with using a work-in-progress mod) Addons
    Simple Events (Bukkake - Patreon EA) Voice Pack by @krzp Installation
    Install as you would any other mod. Run FNIS or Nemesis Configure the weight of this outcome in the Acheron MCM. For Users
    If all members of your party including you enter bleedout, an enemy will initiate a struggle minigame with you. If you win, you and your followers will recover and can get back in the fight.
    If you lose, you and your followers will be robbed and subjected to some...unsavory events until the max number of rounds is reached or (if enabled) all aggressors are satisfied. Once the last round is complete, a release event will play out.
    You can find all registered events in the MCM's events page. It features a number of configuration options including robbery parameters, event weights, and restraint type chance. Feel free to request more.
    You can edit the default restraints by modifying Data/SKSE/Plugins/Practical Defeat/Devious Devices.json which includes a list of each of potential restraints for each area. I've mostly picked ones I feel are appropriate for Skyrim's world (rope, iron, leather). Being restrained with DD's may spawn the necessary keys on the enemy which should incentivize you to get revenge.
    I've included some safe measures for preventing item loss on enemy despawn. Please call this out if it doesn't work.
    Performance may be slightly worse on 1.5.97 (SE) due to missing PapyrusUtil functions.

    For Modders
    @Scrab for Acheron, Acheron Extension Library, and a bunch of general development help @Mister X for laying the groundwork for Acheron defeat mods @Pamatronic for inspiring this mod's design with Prison Alternative ZAP team for various bound animations Future Plans
    A lot of bug squashing...and then:
    If you'd like to support subsequent development, get early access to some stuff, and vote on what comes next, consider becoming a Patron:



  11. Ravenous SSE

    A gore/Sweeny Todd/Dolcett themed mod for Skyrim (you're warmed : don't drunk it if it's not your cup of tea!)
    Dependences :
    SexLab SE ZAZ 8.0 SE Fuz Ro Doh SE Dawnguard Pama deadly furnitures SE and all it requirements :  
    Recommanded :
    Simple Slavery (I use Simple Slavery Plus Plus SE ) Any vampire face fix, like this one : https://www.nexusmods.com/skyrim/mods/107257?tab=files&file_id=1000335006  
    Authors : BoomGoblin, AqqH, myself.
    Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
    Resume :
    The abandonned fort Naemir near Riften is again occupied... some rumors says by a Daedroth. Hired by Maya, a Vigilant of Stendarr, you will discover what is in the darkness...
    Mod Tag : a1R
    Current State :
    finished, just need some polish.
    Credits :
    - Pama for Pama deadly furnitures
    Permissions :
    You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors.



  12. SL Widgets

    A  plugin for iWant Status Bars to add sexlab related widgets to Skyrim. Supports 2 mechanics - Icons that have 9 stages and change dynamically - Icons that appear/dissapear on condition 113+ icons included. MCM for flexible configuration  
    Supported plugins and icons: 
    1) Stages (constantly showing status)
    - SLA SE (SexLab Aroused eXtended/SLAM) - Arousal (face) and exposure (girls face) icons
    - Apropos2 - w&t icons (vagina, anus and mouth state icons)
    - Fill her up (baka) - cum icons : total (body) + vaginal (womb) + anal (colon) + oral (stomach) pool icons.
    - MME - milk (breast) and lactacid (bottle) icons
    - PAF, MiniNeeds, Alive Peeing SSE - piss (bladder) and poop (colon) icons
    2) Toggles (appear on condition only):
    - SexLab-Parasite - spider eggs, chaurus worms (when infected)
    -  Pregnancy: HentaiPregnancy, BeeingFemale, EggFactory, EstrusChaurus, EstrusSpider, EstrusDwemer, SGO4, FM3 cum inflation(creampie icon)/ovulation (ovulation egg icon) /pregnancy (different icons belly  based  fetus/eggs/spider eggs/spheres)
    - Defeat: SLDefeat - weakened (raped) - man/woman sex icon

    - Install as any other mod. SE version is espfe based. (LE version - esp works for SE as well)
    - (Optional) Flexible icon configuration via SLWidgets MCM - rearrange, change colors, change bars 
    - (Optional) Save SLWidget properties via MCM (load for new saves)
    - (Optional) Configure icon placement/color/size in iWant Status Bars MCM. You can use multiple bars as well
    - (Optional) Use custom icons packs from download section. Just install as any other mode (dds icons only)
     Notes on installation
    - Maintain the load order iwidgets->ibars->slwidgets. (SlWidgets relies on ibars ready event).
    - When installing iwantwidgets make sure you don't end up with both esl and esp version of it (b. alternate option selected). This will cause overlapping issues.
    - (For LE version) Check LE version of the iWant Status Bars/iWant Widgets is included in the fomod of the SE version. 
    - Check the Incompatible mods section below.
     Hard Requirements
    - iWant Status Bars
    - iWant Widgets
    - PapyrusUtil
     Soft Dependencies
    - Sexlab Aroused SE (any version will do, including SLAX)
    - Apropos2 SE
    - Fill Her Up Baka Edition 1.90V+
    - Fertility Mode v3 Fixes and Tweaks
    - HentaiPregnancy
    - BeeingFemale
    - Egg Factory 3.0+
    - SexLab-Parasite
    - EstrusChaurus
    - EstrusSpider
    - EstrusDwemer
    - PAF
    - MiniNeeds
    - Alive Peeing SSE
    - SLDefeat
    - SGO4
     Incompatible mods
    - Affected indirectly by mods that impact iWant Widgets.  Mods significantly altering hudmenu.gfx directly or via a hudmenu.swf file may prevent image display.
    - Tested without issues in different mod lists with multiple UI mods (Tsukiro/D&DDC/Licentia/Nefaram/Masterstroke).

    - Check console messages
    - Make sure you have only 1 iWidgets.esp plugin
    - Check papyrus logs and slwidgets user logs
    - Check mcm debug page and dependency check
    - Try to disable/enable plugin (widgets are reloaded on menu close event)
    - Check ibars menu - if icons were added or not

    You can use your own icons. To do that put them into mod -  \Interface\exported\widgets\iwant\widgets\library\.. folders. Just follow the naming convention already in place.
    Supported icon format is .dds. Image size 100x100. 
    To convert you can use Gimp (pick bc3 compression/no mipmaps when exporting to dds).
    Changelog: https://github.com/crajjjj/slwidgets/releases
    GitHub: https://github.com/crajjjj/slwidgets
    Thanks to:
    randomuser123two for the aroused icons
    markdf for the idea
    Saber2th for custom fhu icons
    coreoveride for fetus icon
    dragonlord217  for colon icons
    Tip jar : https://ko-fi.com/crajjjj



  13. Yamete Kudasai

    Yamete Kudasai
    An add on mod to Acheron, adding a variety of generic, adult related content to it
    A generic assault quest. The winning party of an encounter will approach and.. well.. share their spoils of wars with you.
    If your preferences (set in the MCM) dont align in the MCM, the quest can fall back into a generic robbing event, which lets you off a lot faster - and a lot lighter too!
    A robbing event where one of the enemies in the winning party will take care of your belongings. You have only certain amount to get them back or else someone else will finally make sure all that junk in your inventory is gone. Its not like clothes and armor are important to you; right? Right?!
    Assault (NPC)
    Another assault quest, this one is specifically for NPC exclusive encounters, where they will have some fun time post combat with each other. Note that this only applies to combat you have NOT been involved in
    If you're not interested in almost dying and taken hostage, you can also surrender yourself willingly*, and then be taken hostage anyway!
    This will trigger a negotiation which will decide your fate going forward
    The surrender has a highly branched dialogue tree that tries to account for various circumstances you may be in at the time of surrender
    *To avoid this feature being used excessively, surrendering to the same actor twice has a 3 minute cooldown
    Hunter's Pride
    Y. Kudasai adds 2 new options to the Hunter Pride menu:
    Strip: Strip all armor from a victim, leaving them nude Assault: Sexually assault a victim. This is considered an Assault (Crime)  
    Active Assault
    Maybe not exactly within this mods scope, but you can also assign a hotkey to assault another actor. Assaulting an actor will initialize a struggle motion against the targeted actor, if you manage to pin them down successfully they will be defeated, otherwise you will take a hit to your Hp
    This feature is considered an Assault (Crime) and only works for actors that are not already in combat with you
    Acheron (Patreon) Acheron Extension Library (optional) SexLab Fuz Ro D-oh SkyUI PapyrusUtil JContainers  
    Icons for the Hunter Pride Menu taken from https://game-icons.net/  
    Some links if you want to support me:
    Patreon: Scrab Joséline | Patreon Ko-fi:  Scrab | Ko-fi  
    Discord Link for good measure:
    Previous Changelogs



  14. SexLab Solutions - Revisited SE

    SexLab Solutions - Revisited SE
    I did NOT create this mod, I merely converted Janbui's mod for Skyrim Special Edition, and shared it according to the permissions they gave me. I CANNOT give any perms not specified on the original upload page for this mod. If you wish to alter, edit, or otherwise make changes and upload them anywhere, please refer to the permissions (if given on upload page) by the Original Author or contact them directly. This mod should be considered a placeholder for when/if the original author decides to take control of it.
    If you enjoy this mod, go to the Author’s page and give Janbui some love!
    @Gyra made a USSEP patch for this HERE!
    The following is copied and edited for SE links from the Original Download Page:
    This is a continuation of the SexLab Solutions mod. Not much is here currently, but my goal for now is to continue through the list that was provided by Nutluck, a sizeable amount of quests to alter. Have to give my thanks to WraithSlayer, helped me understand how to script, and also thank Yinkle by adding in the SLEN compatibility patch in. Same requirements as the original, but just in case I'll show them here again:
    Skyrim SE
    Fuz Roh D-Oh SE
    SexLab Framework SE FULL
    Here is the Roadmap of this mod: mine.pdf
    Also, since there seems to be some confusion on whether or not this is a standalone mod,
    Yes this is standalone. The original SexLab Solutions is not required.
    With all of that being said and done, now I'll show what I've made so far, and will update this accordingly once I put out a new version of this mod:
    Incompatible mods: Further Lover's Comfort (breaks Sexlab Solution's animations)
    If you enjoy my conversion work and would like to toss a coin to my coffee fund, you can visit my Patreon ~ Nomkaz



  15. Succubus Heart SE

    [ <<- ->> ] Succubus Heart [ <<- ->> ]

    [<->] The Succubus Gameplay Mod [<->]
    Created by : Michael "Spirit Shard" Stanich
    Site - michaelpstanich.com
    YouTube - youtube.com/michaelpstanich
    Discord (The Broken Chatbox) - https://discord.gg/h3vB7S4FEw
    Ko-Fi (Donations! =^-^=) - https://ko-fi.com/michaelpstanich
    [ <<- ->> ] Self Promotion [ <<- ->> ]
    Hey there, so, like, I know no one likes the whole "beg for money" stuffs, so I'll keep this short. Making stuff is hard work and takes a ton of time, so if you'd like to help support my endeavors then please consider donating direction through Ko-Fi! - https://ko-fi.com/michaelpstanich
    Supporters get perks through our Discord, The Broken Chatbox (https://discord.gg/h3vB7S4FEw) with access to exclusive channels, early and exclusive releases from me, and, best of all, the role is permanent! No recurring donations nonsense! And don't worry, Succubus Heart is NOT becoming a paid mod! All full releases will be distributed through discord as usual (and occasionally updated on other platforms, such as Loverslab or NexusMods). So if you enjoy Succubus Heart or any of my other works, and would like to make it easier for me to support these projects, please consider donating! (or just send me kind messages, both give me fuzzy feelings =^.^=)
    [ <<- ->> ] Latest Update News [ <<- ->> ]
    Succubus Heart 5.0 Release is now available! This new version not only adds various mechanics such as Titles, Soul Pet Traits, Updated Succubus Realm, and more, but also modernizes the mod and tightens up the functionality to feel much more polished that previously. Welcome to the modern version of Succubus Heart!


    [ <<- ->> ] Which Version to Use? [ <<- ->>]
    There are 2 versions of Succubus Heart, Release and DEV.
    Release is the recommended version for most users and features a tested version of the mod with any major known issues sorted out, additional Release version may be released with bug fixes as seen fit, so use the latest Release version for the most stable experience.
    DEV is an in-development version which has newer features but may be incomplete and buggy. The changelog for the DEV version will note what is or is not tested and you can check the TODO file to see what's to come in future DEV versions. Use DEV versions if you want to see newer features, wish to help out bug testing and improving the mod, or you're just feeling adventurous.
    Both versions can be grabbed over in our Discord, The Broken Chatbox ( https://discord.gg/h3vB7S4FEw ). Release versions will release on other sites eventually but DEV versions may not.
    [ <<- ->> ] What is Succubus Heart? [ <<- ->> ]
    Succubus Heart is an adult gameplay mod which adds new gameplay mechanics and new progression systems. The general concept is to turn your character into a Life Syphoning Succubus! (or incubus, we don't discriminate here ^-^) You start off rather weak, but through draining partners and partaking in sexual activity your Succubus gains experience and stats which can then be used to unlock and harness powerful Succubus abilities! Succubus Heart also includes other features such as Combat Seduction, a combat submission mod, Death Override Mode, a rogue-lite mod, and Soul Pets, a Soul Capture/Summoning mod, fully integrated with Succubus Heart and its mechanics! While most succubus mods focus on power fantasies, Succubus Heart's player demon is inspired by a fantasy race of life-weavers, giving a more human-but-powerful feel. Succubus Heart is also designed as a complimentary mod, meaning it plays well with a large array of other mods and, while it has its own systems to function fully standalone, you can combine Succubus Heart's experience with a large array of other gameplay mods for a truly custom experience!
    [ <<- ->> ] Mechanics Overview [ <<- ->> ]
    <-> Status Drain <->
        Drain the Health/Magicka/Stamina of sexual partners (or in combat with the right unlocks) to increase your own Health/Magicka/Stamina and make yourself stronger!
    <-> Arousal System <->
        Basic Arousal System used by Succubus Heart. Control your Succubus' desire to maintain full strength, but train too much and you'll be weak! Balance is key!
    <-> Heart Levels (Succubus Leveling System) <->
        Earn HeartXP in sexual activity, items, or certain passives and use said HeartXP to increase your Succubus' stats and skills.
    <-> Skill Levels (Vanilla Leveling System) <->
        Use excess status you drain to level up your vanilla game's skills, like lockpicking!
    <-> Passives / Actives (Abilities System) <->
        Sacrifice your Status Caps to unlock power Passives and Active Spells, unlocking new ways to play and methods to progress!
    <-> Sex / Death Drops <->
        Sexual Fluids drop from orgasms for later consumption, and corpses will drop special Succubus Enhancing soul items!
    <-> Titles System <->
        Unlock obscured Titles to gain bonus HeartXP! Some titles Evolve as you fulfill their conditions, others are secret! Can you earn them all?
    <-> Combat Seduction <->
        A Combat Submission Mod fully integrated into Succubus Heart! Knock enemies down while in combat and start another type of combat when they submit!
    <-> Soul Pets <->
        Replicate nearly any non-unique NPC and summon them as a companion in this Soul Capture / Summoning Mod fully integrated into Succubus Heart!
    <-> Death Override Mode <->
        Never Die with this Death Alternative mod. Turn Skyrim into a Rogue-Lite with new systems and options, fully integrated into Succubus Heart!
    <-> Help Menu and Descriptive MCM <->
        With all this stuff things can get overwhelming quick, but fear not! Succubus Heart has an integrated Help MCM and descriptive highlight text! When in doubt, read!
    <-> Is that all? <->
        Download and find out. =^.-=
    [ <<- ->> ] WARNING : Script Mod [ <<- ->> ]
    While Succubus Heart is fairly light weight in the majority of cases, it is a heavily script based mod. If your game is already having issues with script latency and overload I recommend backing up your saves before trying out Succubus Heart (and/or possibly decreasing your script load). I've done what I can to ensure Succubus Heart is as bug/error free as possible however under script lag any mod can begin throwing up errors and I can't guarantee Succubus Heart's performance.
    [ <<- ->> ] The Progression Loop [ <<- ->> ]
    Succubus Heart is often seen as rather complex, so here's a primer on how to progress. Succubus Heart will implement its own Status Caps, these caps can be increased with HeartXP. Earn HeartXP by engaging in Sexual Activities (SexLab Animations) and spend it in the Heart Levels MCM on increasing your stats. Once your cap is raised you'll need to drain more status to get up to that amount, this can all be tracked in the Status MCM. As you increase your Heart Levels you can now move to unlocking Passive and Actives, these give your Succubus new powerful abilities that scale with your Heart Levels. Unlocking Passives will decrease your Status Caps, so you'll want to earn more HeartXP to make up the difference. Death Drops can also help you progress without engaging in sexual activity as these soul items will increase your stats, grant more exp, or even increase the HeartXP you earn outright!
    So in short, here's the loop. Drain enemies for XP and Stats > Improve your Heart Levels for more power > Unlock powerful Passives by sacrificing some stats > Drain enemies for more XP and Stats!
    [ <<- ->> ] How to "Trigger the Sexy" [ <<- ->> ]
    Succubus Heart will capture any animations started by SexLab, as such you can start sexy time any way you like with any mod you feel like! But of course, what about in Succubus Heart itself? Well firstly, your character is a Succubus now, so they have Seduction Spells! They may start off weak but can be enhanced like most things included with the mod. Additionally Combat Seduction is a fully integrated Combat Submission Mod, with this enabled in combat, enemies (or your Succubus X.x) will 'submit' to attackers when they fall below certain Health thresholds. This feature isn't just available to the player either, your followers and even just random bandits can join in the humping fun! Soul Pets also offers more ways to engage with the sexy, captured souls can be trained at will and are very susceptible to seduction, and will even get stronger by doing so! Now go get training!
    [ <<- ->> ] Soul Pets Explainer [ <<- ->> ]
    Soul Pets is technically its own mod integrated into Succubus Heart with special modifications to make it interact in unique ways. To start you'll need to get a Soul Pet, you can do this by either replicating an NPC's soul using the 'Pet Target' spell, which costs blood chips acquired from defeated enemies, or from purchasing a Pet Soul item from Sepha in the Succubus Realm. Once you have a Pet you can summon them with the 'Pet Self' spell or using the Soul Pets MCM entry under Succubus Heart. As the pet engages in combat, violent or... sexual, they will level up with a chance to gain Traits. These traits will change the pets stats and how they behave. Each Soul Pet is limited to 3 traits, so you may need to level multiple to get the combination you desire!
    [ <<- ->> ] Death Override Mode Explainer [ <<- ->> ]
    Death Override Mode is technically its own mod integrated into Succubus Heart with special modifications to make it work properly with Succubus Heart. DOM is a Death Alternative mod where instead of dying the player is teleported back to the Succubus Realm to recover before returning back. By default DOM removes items on death and uses Gold and Blood Chips (mod implemented) as a holding currency between deaths. Use Gold to buy-back lost items from Tali in the Succubus Realm or use Blood Chips to forge new items you've memorized. In Succubus Heart you forge items with Blood Chips using the 'Soul Forge' MCM menu.
    [ <<>> ] What's Included [ <<>> ]
    <-> Docs <->
        '_ReadMe.txt' , '_Changelog.txt' , '_Help Document'
    <-> Data <->
        Everything for the mod, install this folder to install Succubus Heart
    [ <<>> ] Requirements [ <<>> ]
    < >> Skyrim Special Edition
    < >> Skyrim SE or AE (Works on both)
    < >> SKSE - Latest Available [ http://skse.silverlock.org/ ]
    < >> SkyUI SE 5.2 or newer [ https://www.nexusmods.com/skyrimspecialedition/mods/12604 ]
    < >> SexLab SE v1.65 or newer [ https://www.loverslab.com/files/file/20058-sexlab-se-sex-animation-framework-v165-110822/ ]
    < >> (Highly Recommended) Spell Perk Item Distributor (SPID) [https://www.nexusmods.com/skyrimspecialedition/mods/36869]
    - May require additional SexLab Animation Packs to enable all npcs for seduction/submission
    [ <<>> ] Installing / Updating [ <<>> ]
    <-> Through Mod Manager <->
        Succubus Heart's file structure should be immediately recognized by modern mod managers, just drag and drop into your manager to install. Don't forget to enable the mod!
    <-> Manual Install <->
        Copy Succubus Heart's 'Data' folder contents into your Skyrim install's 'Data' folder, enable the .esp in your load manager of choice.
    <-> Updating <->
        Succubus Heart is designed to update cleanly to new versions automatically, just install the new version over your old version and upon loading your save Succubus Heart will automatically update itself.
    <-> IMPORTANT NOTE <->
        If you're updating from a version before 4.6 you'll need to perform a clean install of Succubus Heart, though just starting a new game instead is recommended. (pre-4.6 used a completely different data structure and is not compatible with modern versions of Succubus Heart)
    [ <<>> ] Uninstalling / Removal [ <<>> ]
    <-> WARNING <->
        While Succubus Heart can be uninstalled and removed, Succubus Heart makes some permanent changes to your character's Health/Magicka/Stamina that will need to be manually fixed either via console or cheat/debug mod. NPC modifications from Succubus Heart may not revert back to normal.
    <-> Through Mod Manager <->
        Disable the mod in your mod manager and use its uninstall/remove feature, if you're continuing your save then load your save, save, then re-load to stop any orphan scripts.
    <-> Manual Uninstall <->
        Remove the files included in Succubus Heart from your Skyrim install's 'Data' folder (Succubus Heart doesn't overwrite any other files and is completely stand-alone, so this method is safe). If you're continuing your save, load your save, save, then re-load to stop any orphan scripts.
    [ <<>> ] Compatibility Concerns [ <<>> ]
    <-> Mods which lock or alter Health/Magicka/Stamina <->
        Succubus Heart uses its own Status Cap system, poorly written mods that don't dynamically adjust to changing Status values may break or cause unpredictable behavior. The vast majority of mods should be fine, though any that try to alter Status Caps will be overwritten by Succubus Heart.
    <-> Aggressive nudity checks <->
        The passive 'Regal Glow' applies an invisible piece of armor. Some mods that check for nudity may detect this armor as clothing and count the player as clothed. Reset passives and avoid leveling 'Regal Glot' if you encounter this issue.
    <-> (Soul Pets only) Follower Management Mods <->
        Succubus Heart itself is fully compatible with follower mods, however Soul Pets is questionable. Depending on the Follower Management Mod, Soul Pets may create undefined behavior or cause issues. If you're using Follower Management Mods check the Succubus Heart settings MCM and experiment with the Soul Pets options when issues occur. (also please report your findings so we can try to solve these issues!) If you're not using Soul Pets then you won't encounter any issues.
    [ <<>> ] Known Issues [ <<>> ]
    < >> Under rare circumstances Combat Seduction may disable an attacker or victim's combat AI. This is an issue with SexLab and I don't know how to work around the issue, it's just an issue that crops up more often with Combat Seduction.
    < >> 'Calm During Act' may de-aggro some NPCs and combat won't resume after the act ends. Most notice-able with Combat Seduction. (Happens in instances when sheathing your weapon would stop combat)
    < >> Teleporting to the Succubus Realm and Death Override Mode can cause issues in certain quests that constantly check for the player's presence. If you encounter this issue avoid teleporting and either disable DOM temporarily or enable 'Never Die Mode' temporarily.
    < >> Under intense script lag, Combat Seduction may trigger overlapping SexLab animations. Fixed by reducing script lag.
    < >> Some MCM menus may become slow or temporarily unresponsive. This can happen with all complex MCM menus, no idea how to fix.
    < >> Some MCM list entries can bug-out when exited out of. I think this is just an MCM quirk, not sure.
    < >> NavMeshes in Succubus Realm are super janky. NavMeshes are annoying and difficult to work with so I'll work on it over time, just don't expect magic.
    < >> DOM and "Prevent Death" setting will conflict with mods that enabled "Deferred Kill" on the player as a way for immortality or death alternative. Disable these settings and try to avoid using multiple Death Alternative mods if you encounter these issues.
    [ <<>> ] FAQ [ <<>> ]
    Q : Is Succubus Heart still being actively developed?
    A : Technically yes? I have a lot of on-going projects and life can get hecktic so updates may be sporadic at times, but support is not officially dropped (yet). (and if support is ever officially dropped, I provide the full source for anyone to modify should they want to)
    Q : Can I still level like in vanilla Skyrim?
    A : Of course! Succubus Heart's leveling systems don't alter Skyrim's leveling system in any way and is stand-alone without altering any external scripts.
    Q : Can I use this mod as a male character?
    A : Yep! Succubus Heart supports all genders! Equality at last!
    Q : ___ is broken and nothing seems to work!
    A : Make sure you installed all the requirements (Including SPID). If you're not using SPID then disable it in Succubus Heart's settings. Also please make sure to read the help MCM and highlight text in the MCM under relevant areas. 90% or more of messages I get from people claiming the mod is broken or non-functional is just people not reading or understanding the mod, so please at least try to read! I worked really hard on all that text! =>.<=
    Q : ___ feels overpowered / underpowered, can you balance it?
    A : I can certainly try! Everyone has different load orders and playstyles so I can't perfectly balance everything and will always side closer to 'vanilla' Skyrim balance, but if you have balance concerns please send them my way! Best place is through our Discord, The Broken Chatbox! ( https://discord.gg/h3vB7S4FEw )
    Q : Combat Seduction, Soul Pets, Death Override Mode? I don't need these mods, can I remove them?
    A : Nope, but don't worry, they're written in such a way that they don't do anything if they're disabled so just leave them unchecked in the MCM and you won't even notice them!
    Q : Are the Stand-alone versions of Combat Seduction, Soul Pets, or Death Override Mode compatible with Succubus Heart?
    A : No, and they will throw up errors if Succubus Heart is detected. The integrated versions have more features related to Succubus Heart and will perform better when combined, so there's no need for the Standalone versions.
    Q : I think you're cool/cute/amazing/probably a cat.
    A : I think the same about you! ❤️
        (I was going to originally put a 'support me' message here but this was funnier, my kofi is - https://ko-fi.com/michaelpstanich - support to see more stuffs from me ^-^)



  16. More Nasty Critters Special/Anniversary Edition

    go here for Skyrim Legendary Edition: https://www.loverslab.com/files/file/4130-more-nasty-critters-slal-edition/
    MNC is a unified collection of the basic adult creature mods, the contents within came from multiple mod authors.
    this version has updated mesh files, and is using SLAL for animation control.
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    DISCLAIMER (copied from original v9 mod page):
    I know its problematic to expand on the work of others or even expand upon someone elses expansion of the work of a third modder.
    However some of the stuff here cant be released in any other meaningful way, at least not for someone who just wants to download and have fun.
    If someone is offended by the stuff I put here let me know and I remove it. Its just here to give fellow players easy access to stuff thats posted all over the board, after all.
    original More Nasty Critters made by dentarr: http://www.loverslab.com/files/file/1140-more-nasty-critters/
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    The Downloads:
    the main mod, adds aroused meshes & animations for creatures + registers races into SexLab so that other SLAL Packs can use them.
    (note: mod does NOT have a MCM of it's own, the CF and SLAL MCMs are used to control this mod).
    WARNING: MNC is now too big to be upload as one file on LL so i had to turn it into split volume files, you need to download and put all 3 files (001, 002, 003) into one folder and extract 001 with 7zip to get the usable file. https://www.file-extensions.org/article/useful-information-about-multi-volume-archives
    adds spells to summon creatures for you to play with (note: mod has a MCM).
    .....also i seriously hate the name of this mod and want to rename it.
    various patches for other mods.
    used to apply aroused meshes onto creatures (note: mod has a MCM).
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    Required Mods/Install Order:
    The full install guide (and a list of SLAL Packs) can be found here:
    that guide is mostly not suitable for SE/AE anymore due to all the updates/game versions, but the list of slal packs is still valid.
    if you are installing this into SkyrimVR you should go here first:
    install mods in order shown:
    (Mod Organizer 2 is highly recommended: https://www.nexusmods.com/skyrimspecialedition/mods/6194/ )
    Skyrim Script Extender (aka: SKSE)
    Warning: pay attention to what version of Skyrim.exe/TESV.exe you have, right click on it and go to "Properties" and then go to the "Detales" tab to find your version
    Address Library for SKSE Plugins
    SE/AE https://www.nexusmods.com/skyrimspecialedition/mods/32444
    SkyrimVR https://www.nexusmods.com/skyrimspecialedition/mods/58101
    Fores New Idles in Skyrim SE (aka: FNIS) (don't forget to download the "FNIS Creature Pack")
    UIExtensions (needed for SexLabTools)
    Papyrus Tweaks NG ( makes scripts run faster )
    SexLab Framework SE
    Warning: like SKSE you need to pay attention to what version of Skyrim you have.
    SexLab Tools
    Sexlab Aroused Redux SSE
    More Nasty Critters Special Edition (aka: MNC )
    (you are here)
    Creature Framework
    (3.0) (you are here)
    (1.0.1) https://www.loverslab.com/files/file/5462-creature-framework-se/
    JContainers SE
    Warning1: like SKSE you need to pay attention to what version of Skyrim you have.
    Warning2: if it's SkyrimVR DO NOT USE JCon v1.13 only use the older v1.12 file.
    SE/AE/VR https://www.nexusmods.com/skyrimspecialedition/mods/16495
    GOG (v1.6.659) https://github.com/ryobg/JContainers/pull/97
    SexLab Animation Loader SSE (aka: SLAL, SLALSE)
    NOTE: this is a LE mod and it works fine in SE/AE without any porting, form 43 esp files are safe to use in SSE.
    it's only mods that have meshes, animations, bsa or dll files that you need to worry about, MatchMaker has none of these.
    Suggested Load Order:
    (Skyrim and it's DLCs here)
    (other SexLab related mod's .esm here)
    (All other .esm mods here)
    (All other .esp mods here)
    HentaiCreatures.esp (if installed)
    (other SexLab related mod's .esp here)
    Warning: if you have it please load XP32/XPMSE before MNC. Do not let there skeletons overwrite MNC or your game may crash or have floating dick problems, MNC is using nodes that are sometimes not found in these skeleton mods.
    note: this warning may or may not be out of date, the skeleton mods have had a few updates since this was written
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    other Related Mods/Addons you may or may not want:
    SexLab Utility Plus
    Animation Limit Crash Fix
    Animated Beast's Cocks
    SexLab Werewolves Redux (for using animations when in Werewolf form)
    SexLab Dragons
    + animations
    SexLab Aroused Creatures
    + patch
    Creature Overhaul:
    Bad Dog's Immersive Creatures - SIC Addon V3.0 (if you have "Skyrim Immersive Creatures" mod installed)
    Scent of Sex
    Riding Styles:
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Animation Troubleshooting:
    1. if you are using a Mod Manager ( please go with Mod Organizer 2, it's highly recommended ) make sure it's installing the files to the right location and with the right load order.
    a good guide for using Mod Organizer 2 can be found here:
    2. run/rerun the GenerateFNISforUsers.exe, if you don't the animations wont work/run.
    C:\Games\Steam\SteamApps\Common\Skyrim Special Edition\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
    WARNING: Windows (Vista/7/8/10) Security may interfere with updating/overwriting the FNIS behavior files.
    you may not even get a error message telling you that this has happened.
    make sure FNIS and your mod manager (if your using one) are running with administrator privileges.
    NOTE: try deleting "Data\meshes\actors\character\behaviors\0_master.hkx" and re-running FNIS again, that sometimes helps.
    3. when you start the game with the Skyrim Script Extender (SKSE) loader the list of installed mods wont get refreshed, so if you install a mod and just start the game with the loader any new mods you installed wont be fully activated. to fix this problem go to the skyrim launcher and click on "DATA FILES" and it will refresh the list of installed mods, you can now close the launcher and start the game with the skse loader.
    note: this only apply if you are not using a mod manager
    4. in game you need to go inside SexLab's Mod Control Menu (MCM) and click on "install" first before you can use SexLab.
    5. make sure you have "Allow Creature Animation" checked in SexLab's MCM settings.
    6. turn off "Match Creature Gender" in sexlab's MCM settings, if this setting is enabled some animations won't play.
    7. did you forget to install the FNIS Creature Pack? install it and rerun the GenerateFNISforUsers.exe, then do steps 5 & 8
    NOTE: if you do have the Creature Pack but some creatures are just playing idle animations during sex or not moving try clicking on "De-Install Creatures" in FNIS, after it's done running click on "Update FNIS Behavior"
    (doing this will delete all the creature behavior files generated by FNIS and remake new ones...that is assuming you DO have the FNIS Creature Pack installed)
    8. you may need to reload the animations, go to the Animation Loader's MCM and then:
    8.1. click on the "Disable All" button.
    8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*.
    8.3. click on "Reload JSON".
    8.4. click on "Enable All".
    8.5. click on "Count Animations" and make sure nothing is over 1000 (the stock SexLab v1.65 animation limit), turn off some animations if they are.
    8.6. click on "Register Animations", then Wait for the message to pop up*.
    *if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything.
    9. if SLAL Packs are not being listed in SLAL try reinstalling/updating JContainers.
    10. if you are getting teleported into the air above Secunda's Kiss (giant camp at center of map) then try starting a animation in a indoor area first.
    it should stop happening outside after you do.
    11. if all else fails, try loading a older save file from before sexlab was installed....but first try using sexlab's debug menu to reset everything to there default values.

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    Creature Framework Troubleshooting:
    Aroused mesh not getting/staying applied during animations (a list of things to try):
    A. go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute.
    B. go to the Creature Framework MCM and click on "Clear Creatures"
    C. go to the Creature Framework MCM and disable "SexLab Aroused integration"
    D. try clicking on the uninstall button in CF's MCM, then save & quit and reload the save. (wait for Creature Framework to reinstall and register)
    E. click on the uninstall button in CF's MCM, then save & quit, then use a save editor to remove all of Creature Framework's scripts & forms from your save file.
    NOTE: you may need to save & quit again after installing to get it's MCM menu to load.
    also adding this to the Skyrim.ini (My Documents\My Games\Skyrim) may help CF work a bit better:
    Creature Framework not registering mods / is empty / stuck in a registering loop:
    try reinstalling JContainers or installing a older version of it.
    ( Warning: pay attention to what version of Skyrim.exe you have. )
    3rd party GOG version (for 1.6.659) by dtz667 here
    note: some people have reported problems with the newer version of JContainers not loading anything into the MCM, try using a older copy of JContainers (and maybe SKSE) if you encounter this problem.
    There was a problem if you had any Mods from CrapClub (Creation Club) installed, but that bug should be fixed in newer versions of JContainers:
    the problem was you had to remove them (or any other esl based mods) before you could register/reregister Creature Framework based mods into Creature Framework.
    (i'm just keeping this message here in case the problem comes back)
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    FNIS Troubleshooting:
    "ERROR(9): Index was outside the bounds of the array" or "ERROR(2026): Too many animations":
    you may have Too many animation mods and/or SLAL Packs installed, use the "XXL" version of FNIS or uninstall some animations.
    "ERROR(76): Could not find a part of the path DebugData.txt":
    a Win10 update (or antivirus software) has forcibly turned on real time protection and it's stopping FNIS from generating/updating files.
    you need to disable real time protection before running FNIS,
    add GenerateFNIS_for_Users.exe to the exclusions list (also you should probably add skse_loader.exe and TESV.exe as well)
    Crashing on loading save file:
    you have Too many animations installed, most people start crashing around 12000 to 14000.
    remove some animation mods to fix the problem, or try installing these mods to bypass the crashing point:

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    Papyrus Tweaks:
    the problem with installing script heavy mods is that the default Papyrus settings are not capable of handling the additional stress.
    This tweak should increase stability, and needs to be added to the Skyrim.ini file under the [Papyrus] section.
    Your Skyrim.ini can be found in "My Documents\My Games\Skyrim"
    note1: there is some debate on the last 3, it has been suggested that they should just be deleted from (or never entered into) the Skyrim.ini
    use this mod and use there Papyrus setting suggestions:
    note2: you should only have logging turned on (bEnableLogging=1) if you are actively trying to find a Papyrus script based problem,
    the rest of the time it's just a drain on system resources and it can cause extra stress for the papyrus system,
    therefor if you have it on all the time it can potentially become a part of the problem your trying to fix.
    it only logs the scripts anyways so if you have a problem like a deleted world object or a bad navmesh the log won't say anything helpfull,
    you should be doing this if you have such a problem:

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    Other Notes:
    when you select "MNC Rescaled Meshes" for the wolves in CF's MCM it makes the wolves larger and gives them a penis that does not support ABC animations, this is intended to be used for older wolf animations.
    (if you have RaceMenu/NIOverride you may want to edit the MoreNastyCritters.esp to remove the object effect from the wolf armors or they may end up much bigger than 1.2)
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    Mod Compatibility Kit index of patches:
    Warning: theses are ported from the LE version of the "mod compatibility kit" so some patches may be looking for the LE versions of the mod (eg: not a esl file)
    Bear Mods:
    The DovahBear (with & without Werebear form)
    Canine Mods:
    A Dogs Life
    Amaterasu The Great Spirit (was unnecessary, Amaterasu is/was Female, this makes her a male)
    garm companion
    GenderDogs (you don't need the original mod to use this because MNC already includes female meshes)
    Meeko Reborn
    True Meeko
    True Wolves of Skyrim
    Vargr - a Draugr Hound
    Vigilance Reborn
    Zombie Dogs and Skinned Hounds- Mihail Monsters and Animals
    Dragon Mods:
    Behemoth Dragon
    Chaos Dragons
    Deadly Dragons
    Diverse Dragons Collection 3 V4-1-3
    Jills of Akatosh
    Jormungandr Dragon
    Nithhogg Dragon
    Thanatos Dragon
    (note:if you are mixing dragon mods (Eg: Chaos Dragons with Deadly Dragons) you may need to edit the leveled npc lists, Eg: LCharDragonAny "0005EACF")
    Horse Mods (the bane of my existence):
    Blaze Of Eventide
    Convenient Horses V5
    GenderHorses (you don't need the original mod to use this because MNC already includes female meshes)
    Horse Armors
    Immersive Horses
    Levelers Tower
    Realistic Primitive Horse Breeds
    Stendarr Rising
    Other Mods:
    Bestial Essence (may or may not work)
    Creature Mod - Degonians (A.K.A: a DeathClaw mod for Skyrim)
    Reapers The Dark Tower
    SexLab More Creatures (you don't need the original mod to use this because the mod was only one esp file to begin with)
    Tame the Beasts of Skyrim II
    The Gray Cowl of Nocturnal
    Tumbajamba's Mounts
    Vilja in Skyrim
    Yiffy Age of Skyrim
    Zombies- Mihail Monsters and Animals
    MNC Werewolf extras:
    Alternative Werewolf Textures (for female/herm werewolves)
    Player Hermaphrodite Werewolf patch
    Remove Werewolves from SOS
    installing the patches with a Mod Manager:
    note from harveytherabbit:
    "Mod Manager (i think he meant Mod Organizer) :  Install the patch in the Mod Manager interface and you will see all of them under that one install.  Navigate under the respective folder title for the patch you wish to install.  Keep expanding the folder hierarchy until you see that patch's 'data' folder and the Right Click and set as Data Directory.  Once it shows the green text indicating it is selected as the data folder, rename the install however you want to identify it as the patch for that specific mod (ex - "MNC Patch - ModTitle") and then complete the install and enable it.  Repeat these steps for each patch you need for your own mod structure."
    as i understand the things i've seen other people say in the past the patches need to be extracted and then recompressed into 7zip files of there own to be installed.
    i don't use any mod managers myself so i don't know which way works best.
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    note: this list of credits most likely has many errors due to the amount of crossover work that has been done.
    its hard to keep track of things when others are expanding upon someone elses expansion of work from a third person.
    AnTiWoMaAgNoT (female VampierLord mesh)
    Ashal (SexLab, scripting consultant)
    Bad Dog (mesh consultant, edited Deer/Elk penis, Steam Centurion mesh, edited sabercat penis, Dragon Priest mesh, Riekling penis?, frost giant penis)
    billyy (past Animations now removed, mesh & animation consultant + testing)
    Blaze69 (consultant for many things)
    blipblap (edited Hulking Draugr mesh, edited Giant body meshes, edited troll penis, Ashhopper)
    Chosen Clue (Ash Spawn fix)
    Cyndi (Benthic Lurker penis)
    DARKGRAY (helped with something but i can't remember what it was)
    Dayelyte (Animations)
    dentarr (original MNC mod author)
    Derrax (werewolf balls)
    diarawr (Canine penis & werewolf penis from horny dogs of skyrim)
    Dr Fring (female VampierLord texture)
    Ep1cL3w1s (Creature Framework)
    Flyingtoaster (Hentai Creatures)
    Fore (FNIS, animation consultant)
    FunnyBiz (Animations)
    Gary3 (female horse meshes)
    Gone (Animations, Beastiality Extras, Bear balls, Chaurus penis, spider penis, Draugr penis, Falmer penis, Gargoyle penis, Giant penis, Sabrecat penis, troll penis, VampireLord penis)
    h38fh2mf (did something but i can't remember what it was)
    jacques00 (female giant mesh, female Draugr texture)
    Leito86 (Creature Features, Animations, Horse penis, new bear penis, Werebear penis, Riekling penis?)
    llabsky (Animations)
    lordescobar666 (Sexlab Nude Creatures)
    Lost_Hawk (Female Falmer)
    Lugburzum (Dremora face Fix for Hentai Creatures)
    MadMansGun (mod maintenance, multiple edited meshes, dwarven sphere dildos, Dwarven Spider penis, Dwarven Ballista dildo, Werebear penis (based on Leito's horse penis), Frostbite Spider penis (based on Gone's Chaurus penis), Chaurus Hunter (also based on Gone's Chaurus penis), Frost Atronach, edited Dragon penis)
    nicholas8 (helped with race registration)
    Moutarde421 (female werewolf)
    Panicforever (Animations)
    PaulGreen (modifications to SLAL and enabling icewraith animation support)
    Pfiffy (SSE porting)
    ppp (helped with the Immersive Horses patch)
    RavenKZP (female Dog & Husky)
    SirNibbles (consultant, idea tester)
    Skullered (helped with something but i can't remember what it was)
    SkyMoMod (the Arch Demon in Hentai Creatures)
    Subject2Host (edited bear penis textures, Werebear penis based on horse penis, Rabbit penis based on skeever)
    Vioxsis (Goat, Horker, Hagraven, new Boar)
    vpoteryaev (helped with something but i can't remember what it was)
    Xandero (Animations)
    ZarthonTheVanquished (fixed some creature voice errors)



  17. Body Search - Dialog Patch for LE & SE

    Body Search Dialog Patch. 
    Original mod by @Suzutsuki "Body Search" is required. 
    This is a simple patch mod, made in xedit for Body Search. What it does is the following: 
    It makes substantial edits to the dialog in the mod.  The dialog has been edited, and cleaned up, checked for spelling, etc.  The dialog cleans up and edits the phrasing, so as to have a better flow, vernacular, etc.   
    Why was this mod made? 
    This is actually a really good mod, but it's clear that the dialog was hastily written. This is not in any way a reflection on @Suzutsuki, but the broken dialog patterns were kind of getting to me. Rather than complain about it, I just dumped the records into xedit and went to work. It's now a bit easier on the eyes, and flows a lot better. The phrasing and vernacular has a bit more variation and, to quote Todd... It just works. 
    The dialog I rewrote and edited here, and present to you isn't necessarily a work of English literature...but if the Suzutsuki wants to incorporate the changes into Body Search...that's fine. Otherwise, if you want some fresh dialog for the mod, here you go. It comes in two flavors. 
    LE version: standard ESP.  SE version: ESP flagged ESL for your pleasure.  
    This mod needs to be placed below the original mod, obviously. It's been cleaned, kissed, bathed and presented to you here. Shout out to @4nk8r for QA on this. He gets props.
    Bugs: if you encounter dialog that needs correction, or somehow does not make contextual sense...hit me up either on the LL discord, or in the thread here. I AM EVER WATCHFUL. 
    Permissions: If something in this mod doesn't jive with you, or you feel like you want to change something...or fix something...you're free to do so. You have a number of options along these lines.
    1. You can patch it, and post it in the comments.
    2. You can fork it, and upload a new version. You must give credit. i.e: "Based on Dialog Patch" etc. You must also credit Suzutsuki.
    Just give credit where it's due is all I ask.
    [08/28/23] - Not a new version. Just updating and adding permissions.
    [03/27/20] - Just modified the description a bit. No new version or anything.
    Big thanks to @EgoBallistic for getting me started on digging deeper into modding guts which has now c̴̲̻̳̪̞̣͕͓̘̍͛̄̈́̓ͩ̉̆̈́̎̃̓̇ͧ̕͘o͌ͦ͑̏͐ͫ͐̇͒̾ͪ͊ͩͨ͗͏͏͟͏̨̫͙̻̩̬͎̜̭͉͎͙̹͈ͅm̙͍̪̪͙̳̥̘̻͕̫͓̻ͭ̅̐ͯͦ̅͆̈ͭ̀̚͘̕͡p̵̶̖̞̯̙̫̜̥̟͚̦ͨ̑͗ͣ̆̆ͮ̽ͫ̊̔ͫ̊͒͘͡ļ̨̥̤̝̼̤͙ͣ̐ͣ̎̊̌ͧͤ̆̃ê̵̯̹̳̫̻̺̻̝̥̠̱͔̲͚ͪ̐ͤ̊̓ͤ̄͋ͥ̅̂͂́̚̕͘t̵̳̮̼̞͉̟̱ͯ̓ͮͧ̊́ͯ͆̅͂̀̀͘͝e̡ͩͣͣͤ̉͆͏̲͔̩̺̲͕l̢̯̰̬ͧͪͨ̌ͭ̂̅ͬͣͬ̓̉͒̋ͯ͞y̷̷̨̤͇̯̠͚͈̞̓ͤ̊͛͌̌ͭͯ ̷̨ͦ̿̐̒͌̊̽̈́͋͛͢͡͏̦̥̼̭̖͓cͧ̿͒ͭͧ̒̇ͩ̏͌͒̐͏̥̭̞̞͎ǫ̴̺̮͓͈̺̲̃ͬ͗ͥ̿ͣ͂ͧ̚n͙̠̖̪͔̻̖͕̮̦͚͉̭̭͖̳ͯ̈́̑ͦͭ̆͐ͩ͂͐ͤ͡ͅṡ̷̓͒̎ͭ͆ͪͧ̿̾͂̀̀҉͚̙̼̭͙̳̣͈̯͉͎̜̠͜u̢̘̳̖̖͖̯͕͈̲̙͍̰̰̦͓̙̭ͬ̉̀̋̊͜͠͞ͅm̫̦̤̹̻̘̖̪̰̣͙̼̼̓̓ͥ̓͛͑̔̄͋ͧ̂̈̌͜͜e̡̻̗͎̺̦̤̖̽͐̅̊̊ͦ̎̇͆͛̎̔̽̓ͯͮ̄̓́̚͜͠͡d͍̙̞̮̳̦̱̭͈̟̼͈̣̣͍͋͋̓ͣ̂͑̕͞ ̇̊ͪ̋ͣͨ̐͏̸̶̢̩͙̙͍͇͇͉͕̭̼͇̯̠͍̙͓̥ṁ̶̵̸̭̪͓̝̯̖͕̪̼̳̬̠͉̦̭͖̘͚̂̈̏̈́̓ͤ́̄̚͘͡y̢̨̜͍̭̯̲̯̘̰̩̼̬̖͚̠̻̼̙̖̙ͣͬͫͩͪ̌͆̂͡ ̢̌̔ͯ͂̅͒ͮͤ̽̽̂̏͗̾̋̒͛҉̢̭̘̭͕̣̺͕͎̪͙̳̫̗̠̻̭̟ͅl̡̔͌ͣͭ͐̍̍ͧ͐̂ͧ̃̑ͣ̈̅ͩ́͏̛̤̩̞̠͎i͐͌̂̒̐ͧ̈́ͧͭ̕҉͏̢̛̰͎̟̤̯̞̮ͅf͙̻̫͈̪̘̖̭̯̬̳̮͖̟̺͉͈̭̏̈́̑̽͐̃̓͊̏̉͜͜ẹ̴̢̨̩̙͉͕͖̙͎̏̑͐́̆̈́̓̆ͭͪ̀͊ͩͮ̽̚ͅ.̵̸̨͈̯̲̹̠̘̃̎̿̐̓̐ͮ̒̄̽̾̏̂ͨ͑ͤ̆̉



  18. Neophytes of Dibella SE

    A very small mod for completing the excellent SisterHood of Dibella Mod (
    You'll find inside :
    - 5 neophytes of Dibella, in Markarth, Whiterun, Solitude and Riften (Not Windhelm : too cold!)
    - and actor event : the neophytes will spread Dibella blessing to Skyrim citizens.
    It's a attemp to convert one of my mods from LE to SE. I hope it will works



  19. ( LE / SE ) RIA (Random Invite Animations)

    If you like this mod, you can support me on Patreon.
    Also check my Twitter for more NSFW content.
    Thanks You!)
    Special Thanks to:
    B-Zero (DAR chance fix)
    Mikufan39 (DAR version RIA mod)
    Sailing Rebel (SexLab Aroused Creature)
    SexLab Aroused Creature
    Dynamic Animation Replacer
    Use Mod Organiser 2 or unpack the archive into the "data" folder with replacement
    All animations also available in BOF Poser



  20. Old Hroldan Farm (NSFW)2.1.1 SE Traduction Française

    Voici le Old Hroldan Farm 2.1.1 (NSFW) traduit en FR
    je sait pas quelqu’un l'avait déjà fait donc voilà
    Texte en Français
    a écraser le mod original avec le mien.
    Après Fnis et nemesis si tu utilise nemesis
    Requière le mod original



  21. SexLab Aroused Creatures SE (2023-06-09)

    Allow ❤️❤️friendly❤️❤️ creatures to take advantage of your character and NPCs.
    Any nearby non-hostile creatures with a high enough arousal will pursue and force themselves on (or seduce) your character or any available NPC. There are lots of configuration options to customise your experience, including dialogue and hotkey invitation.
    Aroused Creatures is designed to provide an immersive way to enable sex with creatures outside of combat. This is intended to compliment combat-sex mods like SexLab Defeat. As such, Aroused Creatures specifically avoids engagement with hostile creatures in order to allow combat mods like this to function.
    SexLab Aroused Creatures SE is developed from the Legendary Edition SexLab Aroused Creatures.
    For an LE backport of this mod use OsmelMC Mod Tweaks. Please note that any support for patched versions of Aroused Creatures must be sought from the authors of the patches.
    Hard Requirements
    SexLab SE and all of its requirements.
    SexLab Aroused Redux SSE and all of its requirements. Other versions of SexLab Aroused should work.
    Other Requirements
    Fore's New Idles in Skyrim SE (FNIS SE) and FNIS Creature Pack Run Generate FNIS For Users after installing or uninstalling this mod. Nemesis will not work. Without running this, everyone will t-pose.
    More Nasty Critters SE, Creature Framework, and Hentai Creatures (third-party port) Creature aroused models and animations. The Hentai Creatures mod also adds spells to spawn female creatures.
    Fuz Ro D-oh Silent Voice Silent dialogue readability.
    SexLab Defeat SE (Optional) Aroused Creatures is intended to compliment the combat sex features of Defeat. Use this to allow sex with enemy creatures. If installed, this mod also provides the player struggle feedback HUD meter. The Defeat ESP does not need to be enabled if you do not want the combat features but just the struggle meter for non-consensual engagements.
    Strongly Recommended
    SexLab More Creatures SE Adds more friendly domestic creatures for Aroused Creatures to work with. There will be far fewer opportunities for engagements without this.
    Recommended Mods
    Billyys Animations for SE (third-party port) Creature group animations.
    Horny Creatures of Skyrim SE (third-party port) Adds animations for male NPCs on female creatures.
    SLAL SE Animations by Sailing Rebel Adds a few more non-consensual horse animations.
    One With Nature - Dynamic Animals and Creatures SE Allows normally hostile creatures such as wolves and deer to be treated as friendly.
    Due to issues reported by some users, it is recommended to install this mod after starting a new game.
    Symptoms include missing MCM and/or the mod being non-functional.
    Use Mod Organiser 2 (fully supported) or Vortex Mod Manager. Enable the mod and run LOOT. Run Generate FNIS For Users and deal with any warnings or errors (they are all important). NMM and manual installation are not supported as they are simply too unreliable!
    Skyrim must be installed outside of Program Files to avoid potential issues with Windows UAC. This is not just an Aroused Creatures issue - modded Skyrim should never be installed in protected areas of the file system. Doing so can prevent SKSE and other modding tools from functioning correctly. Avoid any folder created by Windows itself, including Documents, Desktop, Downloads, etc. Folders in the root of a drive other than C are recommended.
    Exclusions must be configured in any antivirus or antimalware apps for the game installation folder, folders containing any modding tools including the mod manager, the mod manager instance or staging folder, and the mods download folder. As with install location, this is an issue for modded Skyrim in general not just Aroused Creatures. Antivirus can interfere with the normal operation of mod managers, SKSE and SKSE plugin mods like SexLab and PapyrusUtil which Aroused Creatures depends on.
    Once in-game ensure that SexLab is fully installed - this requires opening the SexLab MCM, clicking the Install option, exiting the menu then waiting for SexLab's "Ready" notification at the top left of the screen. Once SL installation is complete open the SexLab MCM again, choose the Animations Settings page and uncheck the Disable Starting Teleport option (to speed up animation start), then enable the Allow Creature Animations option (to install creature support). Close the menu and wait for the message that creature animations have been installed. Aroused Creatures will be active as soon as creature animation installation has finished.
    By default, Aroused Creatures does not display any notifications during initial installation. This is to avoid contributing to new-game notification spam.
    It is recommended to edit the SexLab Aroused settings to reduce the check/cloak frequency to once every 15 seconds. This will make arousal changes more responsive.
    Check the Aroused Creatures MCM > Help page for any issues with the installation. Highlight an indicator on this page to see an explanation and possible solution at the bottom of the interface.
    If it ain't broke, don't fix it! If you are mid-game and the mod is doing everything you want it to, then consider not updating until your next playthrough. Updating always comes with the risk of new issues and unwanted behavior, which can be avoided if you don't need the fixes or new features the update provides.
    Before doing anything, make a named save. To do this, open the in-game console and use the command save "Before SLAC v4.11", for example. If the update goes badly, you can then reinstall the previous version and load up that save to get back to where you were.
    Back up your Aroused Creatures configuration in the AC MCM > Profiles page. Enter a name for the profile in the text field at the top right, then click a profile save slot below it. Again, if an update goes badly, you will be able to use the profile to get back to where you were much faster.
    Aroused Creatures is specifically designed to allow mid-game updates, and will handle conversion of settings and states where necessary. To update, simply uninstall the previous version and install the new one. Run LOOT to make sure the load order is updated. When loading the last save, there may be some notification messages to indicate that the update has made changes. Check your configuration, and enjoy.
    When updating mid-game across multiple versions, such as 4.08 to 4.11, there may be initial warnings and even errors in the logs due to function mismatches. These should be minor and temporary, and the mod will continue to function as normal.
    Downgrading is not supported. If you need to return to an earlier version it is advised to return to a save from before the update.

    How To Use
    The core functionality of Aroused Creatures is automatic and does not require user input. By default Aroused Creatures will be active as soon as SL is ready and creature animation has been enabled, but the initial settings may make engagement fairly rare.
    If a creature with a suitable arousal level is within range of a female NPC or PC they will begin to pursue them. When they are close enough they will start a non-consensual SL animation (or a consensual one if there are no alternatives). Only two pursuits can be active at the same time, one NPC and one PC, but another NPC pursuit can begin as soon as a victim is engaged.
    To increase the frequency with which engagements are triggered go to the Aroused Creatures MCM, select the PC/NPC Settings and reduce the Creature Arousal Threshold for the PC and/or NPC.
    To directly invite a creature to engage the PC access the Aroused Creatures MCM -> Dialogue & Interactions, find the Invite Creature Hotkey and chose an input. Adjust the Invite Arousal which will be used to test the creature's arousal when trying to invite them. Now stand close to a creature with the reticle over them and hit the invite key. A message should be displayed if the creature is not suitably aroused or cannot be animated for some reason, otherwise an SL animation should start. Hold the invite key for one second to try and perform oral sex on the creature. Hold the key for two seconds to invite nearby creatures of the same species as the targeted creature to a group animation. Settings in the Creature Framework MCM can be used to change the level at which creatures become visibly aroused to help show the player when they might be interested.
    Dialogue options can be enabled under Dialogue & Interactions that will allow you to direct your follower NPCs and creatures by talking to them. You may also extend this to non-followers. Some dialogue options will only be available after selecting an actor with the Target Select Key (default [N]) - for instance, select a creature then persuade your NPC follower to deal with it, or select an NPC and task your creature with chasing them down. Target actors can be selected at range, simply place the reticle over them and hit the target select key. They should glow blue to indicate selection and by default a notification will be displayed.
    There are plenty of other settings to explore and customise your experience. Hover over a setting in the MCM to view a description at the bottom of the interface
    In-Game Help
    There is now a Help MCM page which will display potential issues with the configuration of Aroused Creatures and SexLab. Hover over any warning to get a detailed description. The Help page will also list recently failed engagements and their failure codes. Hover over these codes to display a description of what they mean and any potential solutions.
    Saving and Loading Profiles
    Aroused Creatures configurations can now be saved and loaded via the Profiles MCM page allowing settings to be transferred between saves. When using MO2 these saved profiles will be found in the Overwrite mod under SKSE > Plugins > ArousedCreatures and may be moved to another mod if required. If they are moved to the Aroused Creatures mod itself then please remember to back them up before updating or they will be lost for good. It may be more prudent to store them in a separate mod specifically for such SKSE data.
    Exposure to nudity and witnessing sex acts will increase creature arousal and produce more frequent engagements. This is not controlled by Aroused Creatures. For issues with arousal not properly increasing please check the SexLab Aroused Redux SSE support thread or the support thread for your version of SL Aroused. In the SexLab Aroused MCM disable the option to prevent arousal changing while dressed. You may also wish to reduce the check frequency so that arousal is updated more promptly. Hitting the Target Select Key (Default [N}) on a creature while standing close to them will updated their arousal immediately. Under the Current Armour page of the SexLab Aroused MCM you can set your current armour to be treated as nude which will then increase arousal for nearby creatures more rapidly.
    Frequently Asked Questions
    Known Issues
    Change Log
    All contained code and assets: GPLv3. Full license included in archive.
    Open Source means more and better mods for everyone.
    Please consider releasing your own mods under recognized open source licenses
    such as GPL or MIT and help build a foundation for future mod developers.



  22. Devious Training SE [TEST!]

    Thanks to the hard work of the community, as a test, I am publishing here a port of the DT mod for the special edition version.


    Oryginal mod

    What does not kill you makes you stronger?
    Maybe it will strengthen you or maybe it will only cripple you. Or both.

    This mod should intensify your bondage experience.

    The mod tracks your in-game behavior and allows you to improve your skills in the body trapped by Devious Devices.

    About mod

    What is in box?

    Devious Training Core - Core
    Devious Training Textures - Textures which are used by other mods.
    Devious Training Martyr - Extra skills - Life in bondage developed new talents. Make your bondage your new freedom.
    Devious Training Mayhem - Body changes - Long-term use of various devices causes deformations of the body. You can damage your feet or get a hourglass waist or swan neck. And much more!

    I recommend
    SLSO - limit your orgasm and enjoy more realistic sex
    SLIF - SexLab Inflation Framework some functions are avalible only with SLIF

    I integrated
    SLIF - SexLab Inflation Framework (without slif mod will use nioverride)
    BAC (and BAC) - partial support for hooves (TODO: add all variants)
    Deviously Cursed Loot - experimental support for gag talk (TODO: need to rewrite/change it)

    Current status
    Very playable beta, at this moment Im working on:
    rewrite descriptions
    add new powers and side effects.


    Training -  Devious Training Core

    The longer you wear devices, the more you improve your skills.
    For example, wearing a corset for a long period of time strengthens your spine so that you can carry more. Long-term use of tall shoes strengthens your feet which makes you run faster.
    Over time, your body becomes addicted to bondage and the only way (barring some option in MCM) is to stay in your devices.


    Special powers -  Devious Training Martyr


    Body changes -  Devious Training Mayhem



    For Full expiriance you need textures, core, martyr and mayhem (4 files = 3 mods + assets)

    1Euro = 3days in chastity




  23. Sexlab and SLSO SetPosition patch

    This is out of date and never worked correctly. If you're trying to use it, you're not living right. Just don't do it. Switch to Scrab's Sexlab P++, which doesn't even have the problem that this was supposed to solve.
    This is a patch for Sexlab that removes most uses of Actor.SetPosition() from the sslActorAlias script.
    Calling SetPosition() on the player in exterior cells can cause the landscape and grass to be reloaded. When this happens, the result in a very noticeable stutter and all the grass disappearing and then reappearing. Even on NPCs it results in a somewhat jarring teleportation.

    They're replaced with calls to TranslateTo() with the speed set very, very high. As long as the actors are relatively close together, this looks better than SetPosition(). For NPCs further apart it may look a little silly.
    I've been testing this and I haven't had any problems at all. But every load order and playstyle is different, so it could (and probably does) have serious issues that I simply haven't noticed yet.
    Sexlab Framework SSE 1.63 It may work with 1.64 but I haven't tested it because I haven't made the jump to AE yet. SexLab Separate Orgasm SE 1.7.7 SL1.63 An adventurous spirit -- I'm not kidding when I call this alpha. It's a small modification but one that could potentially mess things up in fascinating ways.  



  24. SexLab SE - Sex Animation Framework - Castellano - Spanish - Versiones 1.63 y 1.65

    Traducción realizada por supercento, uno de los traductores que más años lleva en Nexus haciendo esta labor para juegos como Skyrim o Fallout. A diferencia de otros, sus traducciones se caracterizan por estar hechas a mano y con conocimiento tanto de idioma como de gramática. De hecho, ha trabajado en traducciones oficiales para juegos.
    El autor incluye las traducciones del mod tanto para ambas versiones disponibles.
    Es importante señalar que solo subo el enlace de descarga, el cual me ha permitido con consentimiento de que nadie expropie parte o totalmente su trabajo y se atribuya el mérito. Cualquier comentario, agradecimiento o endorse, déjaselo al autor, que es el que se ha pasado horas y horas interpretando cada parte de este mod para crear una traducción de calidad que se ajusta al juego a la perfección. No obtante, si tienes dudas o algo parecido, estaré encantado de ayudarte.
    ¿Por qué esta traducción es diferente a cualquier otra? Pues porque el autor ha sabido interpretar cada apartado del mod para adaptarlo perfectamente a su situación juego, haciendo que el mod parezca que es parte del mismo. Además, al no usar traductores automáticos, no usa traducciones literales o erróneas y ha sido capaz de generar naturalidad, establecer mejoras respecto al idioma original del mod y crear en el jugador una sensación completamente orgánica a la hora de usar sus características añadidas...
    Pero, tú decides...
    Esta traducción se ofrece bajo licencia CC BY-NC-ND 4.0 (Attribution, NonCommercial, NoDerivatives).



  25. Just A collection of all my patches for mods from loverslab and former Nexusmods patches for Skyfurry 1.3

    just a collection of patches i made for mods from loverslab an vector plexxus all patches will requires
    Skyfurry 1.3 and all its requrements from its page Here:
    note: i can not say for sure if these patches will work with cbbe Bodys as i only use BHUNP
    there are 2 version of simple slavery patch make sure u get the right version for the version of simple laverery u have
    patches that are here:
    SF - Simple Slavery Plus Plus 1.15 Patch
    SF - SimpleSlaveryPlusPlus 6.1.16
    SF - SexLab ConfabulationPatch
    SF - SexLabStories 2022
    SF - SexLabStories Devious 2022
    SF - Submissive Lola Resubmission ext
    SF - Succubus Heart
    SF - Sexlab-AmorousAdventures requires loverslab version WILL NOT work with nexus version of amorous adventures
    SF - Fertility Mode requires loverlab version
    SF - MilkModEconomy
    SF - MilkAddict
    SF - SimpleSlaveryPlusPlus[3.18] needs ussep 4.2.5b for new eytints to work properly
    SF - SexLab AmorusAdventures+EXT  to fix a few issues i found in original
    SF - SexLab Skooma Whore
    SF - amimal_mansion - requires my animal mansion plus NS 1.0 conversion for se fownd lower in decription
    New/Updated in version 1.1.0
    Updated= SF - Better Vampires 8.8
    New= SF - Captrured Dreams Shop
    New= SF - MiasLair71h
    New= SF - Paradise Halls Enhanced
    New= SF - Paradise Halls Fellglow Slave Camp
    New= SF - SexSlaves For Vanilla Bandit Camps
    Updated= SF - SimpleSlavery [6.3.19]
    New= SF - SL Kidnapped Redux
    Updated= SF - Submissive Lola Resubmission
    Added a link for BHUNP V3.15 as its needed for my FOXXY BRETTON FEMALE V3 Preset
    NOTE THE SF - animal mansion patch has 2 version the .zip is for the alpha of my conversion and the .7z is for the beta of my conversion the alpha version is 12.4mb and the beta version is 22,4mb
    added new patches for sexlab survival and all requirements
    links to mods patched forund below for sexlab survival and it requirements
    lastest sexlab survival bete here also the sexlab survival patch has a few minor glitches with the npc u buy licences from as I couldn't get them to work properly with in ck to export facegen I found that if u also use face discoloration fix that fixes the issues with those npc and makes the patch work 100% so in turn the SF - SL Survival patch also requires face doscororation fix se (1.5.97) to fix those npcs that I coundnt becuase of ck issues also just a fair warning don't use spank that ass se as using that mod with latest version of sexlab survival spams papurus logs and causes your arousal to skyrocket so fast it's not funny and will after 15 mins of play cause ctd and break your game
    also remove these scripts from SexLab Survival mod 
    from Sexlab Survival SE\scripts\ folder
    and from 
    Sexlab Survival SE\scripts\source folder
    as they cause issues with digigrade feet and my patch
    sexlab survival requirements here
    and sexlab survival addon conversions here
    milk mod found  here
    milk addict se found here
    badd dogs imersive creatures found here
    Skyrim immersive creatures found here
    skyfurry found here
    for new animal manstion patch get this conversion found here
    recommend the 14d patch from here to make the mod work on se and also so u can make creature birth work with the old le addons
    for creature birth to work u will want also these addons below 
    bfa race scripted 0.2 and bfa beast workaround freom here
    also get lastest version of this addon to have dlc creature support
    to ensure u can also have a succesful pregancy and to heal your unborn children get this addon also
    BFAP 1.3
    depending on your installed mods and esp order some may not be compatable  withe other mods read the compatability notes from the origanal mods pages
    Note 2 the patchases for sanguines debachery+,sexlab stories and stories devious requre deepbluefrogs se conversions
    Note 3 as for patches included in    Skyfurry 1.3.1B is needed may work with older versions but will work 100% with the version specified for the update
    note 4 the sf prison overhal patched was for 1.3.1 of skyfurry may work on 1.3.1B as is if it needs updating let me know in comments
    New patches as of
    This past week I was targeted  through discord and lost 90% of my mod archives and had my builds ruined and was forced to reset my pc due to this I will be taking a 1 month break from modding skyrim and may switch back to le modding and not touch special edition anymore until the game is no longer being updated or may not return to special edition at all due to me hating the creation club paid content thank u and when I return I'll put up a new page for le and that will be where all my new patches will be thank u all for the support and see u soon
    As of
    due to personal reasons all of my patches from nexus were taken down and are now on this page on loverslab and any further patches will no longer be posted through discord or nexus all my patches will now be uploaded here on loverslab from here on and  into the future
    Added link for slal SE 1.5.97



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