By GlibbaGlabbaPreview version of what is to come. May have bugs.
Upgrading from the old version should be fine.
This is still in early WIP and I will probably only work on this sporadically for the time being.
Ultimately, I hope to create two versions of this mod:
Refurbished and Rekindled
Refurbished will be a simple refurbishment of the older version without touching the scripts, the following features are planned:
Immersive dialogue - Better voice lines for player and NPCs Unique dialogue - Unique NPCs will get lines that better fit who the are. Very basic relationship progression - NPCs will refuse the more outrageous requests such as rough sex, footjobs and such on the first encounter. Some voiced dialogue - I will attempt to use existing vanilla voices where it makes sense. More immersive romance targets - It won't be possible to romance bandits and possibly guards and other such factions to maintain immersion. Persuasion - If the target refuses there will be and option to persuade them to perform some vanilla sex acts where the player will be submissive or equal to the NPC. Intimidation - If the target refuses there will be and option to intimidate them to perform some rougher sex acts where the player will be dominant.
Rekindled will be a proper update with the features from Refurbished and hopefully all of the following:
Better MCM controls - Option to toggle as much of the features as possible to customize the experience to your liking. Relationship progression - You have to work your way up to unlock more adventurous sex acts with NPCs, depending on the NPC. Some will be more timid, some more open. Persuasion damages the relationship - Talking someone into sex when they initially didn't want to isn't very nice, so doing this often will make an NPC like you less and maybe even lock some sex acts. Intimidation is a crime - Intimidating someone to have sex with you is actually pretty shitty. Doing this will count as assault and damage your relationship with an NPC.
All of this is subject to change. I can't promise anything but will try my best. Suggestions, advice and feedback are always welcome!
By YinkleA simple sex mod based on Ashal's matchmaker, I decided to share it in case anyone likes the idea. There are a lot of other mods that initiate sex but none that do it in as simple a way as Ashal's matchmaker. This mod expands on it a bit but keeps it as simple as possible.
What this mod does:
Runs a polling script on the player which evaluates the nearby npcs (and player) for arousal level and if conditions are met initiates sex between viable characters.
If the player is already involved in a sex scene there is a chance that nearby npcs will be driven crazy and start masturbating.
Key condition settings can be set in the MCM (polling rate, minimum arousal for participants, chance that a character will want sex)
Ashal for SexLab Framework and MatchMaker
ZAZ team for optional dance animations: version 1.4.6+
Monoman1 and Lupine00 for the SLEN interface soft dependency method.
Sexlab Eager NPCS (SLEN)
NB I made this for myself as I couldn't find a mod that did what I wanted without adding a myriad of other stuff. I decided to share it in case it appealed to other folks. There are loads of mods out there that probably do a better job.
If you have Random Sex mod installed I'd advise against using this at the same time, there may well be other mods that it could conflict with.
Note: A few have asked why the Creature option is greyed out in the MCM. If Allow Creature Animation & Match Creature Genders are not enabled in SexLab MCM animation settings then this option will be disabled.
By Husky1o1This patch which make all male creatures in the game always show their erect schlongs, irrespective of their arousal.
Note: This is based on (and requires) More Nasty Critters SE - it will not affect ASOS schlongs.
Thanks to MadMansGun for pointing out how to do this and for allowing me to upload it.
This patch does not affect the actual arousal of any creature. It simply points the non-aroused versions of all creatures to instead use the aroused meshes from More Nasty Critters.
Using this patch you will not be able to judge the arousal based on the creatures´ schlongs anymore, they will always look horny. So yes, it really defeats the purpose of the arousal mechanics for creatures. But also you never get any dry humping if for some reason the schlong did not trigger to show.
If you do see any more dry humping after this patch, it´s because
they are really female and you have set Aroused Creatures to also work on female creatures or Random Sex or some other mod had an NPC select a female creature or some mod you have installed introduced its own meshes (replacer mods for dogs, horses, animal variants, etc. often carry their own meshes, not just textures) because I missed a creature - let me know
This patch makes the changes on all male default creatures which are in the vanilla game as well as on all creatures added by More Creatures (which btw. are all male). It will also affect the conjured Hentai Creatures. And since More Creatures does not only place the default creatures but also points one dog to use the Hentai Creatures German Shepherd mesh, I also had to include this as requirement.
So for this patch to work you need:
SexLab SE (obviously) More Nasty Critters SE (oviously) Hentai Creatures SE (comes optional with the above) SexLab More Creatures SE
If you don´t have Hentai Creatures and More Creatures installed, and you also don´t want to: There is an "MNC-only" version available in the downloads also.
By Husky1o1This tiny mod (ESL) will make the moans of sexual activities louder.
Well, technically, it is not making them louder per se but lets them carry farther, so you can hear them from a greater distance. Not from all across town of course, but also you don´t have to stand right next to them. Now you will hear the more excited cries from around 100-200 meters (didn´t measure it precisely), meaning around the next corner or hill.
This creates a nice group orgy audio effect if you have a lot of actors engaged in the vicinity - also, it makes general sense that same of the moans are in fact louder.
This mod does not change the actual sound files you may have installed. It will only alter the carry distances. Therefore, it will also work if you have replaced the default SexLab sound files. Even if you replace the sound files afterwards.
This mod simply changes the basic "Sounddescriptor" settings for some of the moan types. SexLab distiguishes between "mild", "medium" and "hot" for 8 different female voices and 4 different male voice - so different sound files are played depending on the state of the animation. I have not touched the mild ones, but changed the settings for the medium ones to carry further and for the hot ones even more so. Also, I made this effect stronger for the female voices.
BTW: Along with this I would recommend disabling the "Quiet (female)" voice in SexLab, as it´s a bit awkward to hear a silent whisper from 100 meters 😉
PS: Drop it manually into the Data directory or install using Mod Manager, in the load order obviously after SexLab.
By zairaThis version is for fun and for translators only. There are so many known bugs that I definitely don't need additional bug reports now.
This is the successor of Maria Eden for Skyrim SE - you can get all the information there until this version leaves the alpha phase.
The Maria Eden SE port of @nomkaz is the better choice if you don't understand German and want to have a more stable version
I made the mod for my own pleasure. My play style is starting a new game, having some fun, drop the game. This is how MEP is organized - not intended to play the vanilla quests. Lots of things are broken Don't expect a dense atmosphere - you have to control the game by your behavior and the cheating system I play MEP solo - no other BDSM mod - so I can't guarantee that it works well with other mods - especially other slavery mods. SLA is no longer a problem but is not used by MEP. MEP has its own solution for triggering sex. Mod collaboration is still poor. If quests are stuck use quick menu cheat to kill hanging MEP quests. Some quests and scenes provide a SKIP hotkey (escape) and some Quests registers own cheats in the cheat menu. Please don't waste your time with bug reports now until it reaches the beta phase - and you better avoid this mod if you are inexperienced with mods.
Dependencies (of course the SE variants)
Sexlab ZaZ Animation Pack 8 Devious Devices Assets Slave Tats (Soft dependency)
What is what
BDSMFramework - Required - BDSM Adapter for ZAZ and DD. MariaBase - Required - Base mod, does not provide quests but the base mechanics for all Maria mods: Outfit Manager, Cheat Manager, Location Manager, NPC Manager, Restraints Manager, Pose Manager. Configuration is in json files in <skrim/data/skse/plugins/StorageUtilData>. No MCM, sorry. Configuration files and outfits from MEP 2.x LE are compatible. Contains a second file MariaDevices.esp which places some Zaz devices in Skyrim MariaProstitution - Optional - Slavery and Prostitution. The slavery part is focussed on prostitution as well. MariaQuests - Optional - Some slavery quests, most of them not yet playable MariaQuickstart - Optional - Best quick start option for Maria Eden - do not mix with other Quick start mods ZEPSlaveLocations - Optional - Slave Training and Slave Auction locations. Currently only Auctions are supported ZEPWhoreLocations - Optional - Brothels
Main quest lines - all hosted by MariaProstitution
Auction - talk to an auctionator to manually trigger auction Free Whoring - talk to Johns in Cities, Camps and Inns (ask Innkeeper first) Brothel - become a whore in a brothel Forced Whoring - turn your follower into your Pimp - soft and hard (slavery) versions Priestess of Dibella - become a temple whore Jail - jailers will have some fun with you
Lots of quests can be started by the cheater spell - select a target NPC and there are plenty of options including quests.
Hints for playing MEP
wait until you get the notification that Maria Eden has started before you are triggering MEP quests first invest time to assemble outfits. The body parts of whore outfits are enchanted with an effect that triggers John encounters. If you assemble outfits for dominants you can use the new "copy cat" function from the cheat spell. As long as an NPC is a copy cat, he equips the same armor than you and parallel with you. You can save outfits permanently on NPCs and as outfit sets. Enter the outfit manager mode in cheat menu to manipulate existing outfits or delete or save outifts. then invest time to collect managed NPCs. They are the key persons that will approach you to persuade you to become their slave and they will join slave auctions. If you store a managed NPC, his outfit is stored as well. whatever you store in Maria Eden is persistent - if you start a new game, all your outfits, locations and managed NPCs are still available the slave collar is the indicator for NPCs that you are enslaved, if you don't wear a collar lots of quests and dialogs changes the hotkey cheat menu allows you to use the cheat spell on your own player - this is helpful there are three kinds of whoring - free, "managed" and forced. If you are enslaved there is no way out of slavery - you have to kill your master or you have to get jailed Slave tats are parts of outfits - I recommend this especially for lingerie - the tats lingerie is the only one with zero clipping Wigs are parts of outfits as well - you can can really customize your managed NPCs a lot The cheat spell allows deep manipulation of actors - you can modify factions, actor values and spells. Keep away if you don't know what you are doing exactly - these changes are not persistent - start a new game and everything is reset. Customize your hotkeys in <skyrim\Data\SKSE\Plugins\StorageUtilData\MariaHotkeys.json> - the keycodes can be found here MEP completely relies to the Papyrus StoryManager. Unfortunately the StoryManager doesn't support updates - so you have to start a new game whenever I added new quests You should create a separate game profile for MEP If you are just interested in the managers and not want to play MEP quests, just install BDSMFramework and MariaBase - in this case there are no side effects with other BDSM mods I strongly recommend to enable 144hz (or faster) support for Sykrim if you have compatible equipment. MEP relies on the StoryManager which works far better on higher refresh rates (yes it is bound to the screen refresh rate).
stabilization Merging BDSMFramework with MariaBase Support slave trainings
Reasons for why not using DDi/x
To end up the discussion let me state here: This mod is focussed on prostitution, bondage toys are playing only a minor role. In the DD universe with its complex armor mechanics (needs a key, quest relevant items) this is different. I considered using DD but it was simply to much effort for me. So the DD toys may work or may not - I use vanilla Papyrus Equip/Unequip functions and I do not longer use armor lock states - all items equipped by MEP are unlocked.
By nomkazSexLab Solutions - Revisited SE
I did NOT create this mod, I merely converted Janbui's mod for Skyrim Special Edition, and shared it according to the permissions they gave me. I CANNOT give any perms not specified on the original upload page for this mod. If you wish to alter, edit, or otherwise make changes and upload them anywhere, please refer to the permissions (if given on upload page) by the Original Author or contact them directly. This mod should be considered a placeholder for when/if the original author decides to take control of it.
If you enjoy this mod, go to the Author’s page and give Janbui some love!
The following is copied and edited for SE links from the Original Download Page:
This is a continuation of the SexLab Solutions mod. Not much is here currently, but my goal for now is to continue through the list that was provided by Nutluck, a sizeable amount of quests to alter. Have to give my thanks to WraithSlayer, helped me understand how to script, and also thank Yinkle by adding in the SLEN compatibility patch in. Same requirements as the original, but just in case I'll show them here again:
Fuz Roh D-Oh SE
SexLab Framework SE FULL
Here is the Roadmap of this mod: mine.pdf
Also, since there seems to be some confusion on whether or not this is a standalone mod,
Yes this is standalone. The original SexLab Solutions is not required.
With all of that being said and done, now I'll show what I've made so far, and will update this accordingly once I put out a new version of this mod:
Incompatible mods: Further Lover's Comfort (breaks Sexlab Solution's animations)
If you enjoy my conversion work and would like to toss a coin to my coffee fund, you can visit my Patreon ~ Nomkaz
By Husky1o1This is a simple retexture of the German Shepherd which comes as part of Hentai Creatures (and which is also placed by More Creatures as a dog replacer).
I did not like the dark look of the original so much, so I replaced it with the friendlier texture from "Rex the German Shepherd Companion" (which in return took the texture from even older mods not available anymore). However, the lighter texture had harsh edges and its normal map was a bit weird, so I reworked both.
It´s not perfect, but maybe you like it.
For this to work you need Hentai Creatures and all its requirements. I am using this in SE, but might also work in LE if the mesh and the folder structure are the same.
Install this mod in the load order behind it, so it overrides the on-board shepherd.
By Husky1o1This is a simple texture replacer on top of More Nasty Critters and Hentai Creatures.
It always bugged me that some of the similar creature schlongs looked so different, especially the legacy dog was too crazy for me and the black werewolf one too dull for my taste. So I replaced their textures to make them similar.
If you like the looks, install this simply after More Nasty Critters and Hentai Creatures. No esp, no meshes, might even work for LE, not sure.
And if you don´t have Hentai installed, it should not matter, the texture will then simply not be picked up by anything.
By Husky1o1This is based on the excellent "Draugr - True Decay" for SE by Adonexus34, used and uploaded here with explicit permission.
If you like the look, please head over to Nexus give Adonexus34 a thumbs up. 👍
While the orginal mod targets not only the Draugr textures but also their meshes to change and remove some of their clothes, this mod uses only the decaying skin textures so it doesn´t mess with the More Nasty Critters meshes.
More Nasty Critters makes Draugr naked anyway, revealing their groin as well as adding schlongs. Therefore this mod also contains a replacer for the MNC Draugr schlong to match this new texture. If you don´t use MNC, I would suggest installing the original mod for all the beauty.
Install: Just add this mod in the load order after MNC, and done.
PS: Since this is just a texture replacer, no esp, no scripts, it may also work with LE, but that´s a theory only.
By nomkazThe Book Of Sex SE
I did NOT create this mod. That honor belongs to the Talented Vinfamy
I only converted it for Skyrim Special Edition, and have shared it with you with their permission.
If you enjoy this mod, click on the link and give Vinfamy some love, and check out their other mods!
The following copied from the original LE page:
About This File
Update 22 Nov 19: All my mods for Skyrim, Skyrim SE and Fallout 4 are up for adoptions. All their source code is included in the download packages and can be used in whatever way any other modders see fit - no need to ask me for permission. I have retired from Bethesda games' modding to focus on my own indie game project LifePlay (check it out here, it's an life simulation RPG on Unreal Engine. It's also moddable and open-source, and completely free.).
Remember that vanilla quest "The Book of Love" where you need to travel to a bunch of locations across the map and do nothing but talk to NPCs. This mod expands on this quest by adding more than 1.5 hour of sexual content, which is kept lore-friendly and can be enjoyed by both female and male PCs alike. It not only adds sex scenes but also many plot twists and a bit of humor which will sure keep you entertained.
I deliberately uploaded few screenshots to not spoil the surprises.
To start the quest, talk to Dinya Balu when she's inside the Temple of Mara in Riften - just like how you would normally start the vanilla quest.
Fuz Ro Doh
SexLab Privacy SE Normal Version - the scenes will make a lot more sense with it - remember to set "NPC use beds" in SexLab MCM to "Always"
SLAL Animation by Leito - for the additional threesome animations
Troubleshooting: You should be able to play through the entire quest without problems, but if you get stuck at one point (most likely due to a mod conflict somewhere), use console command "setstage t02 stagenumber" to advance to the next stafe. The stage numbers are below, obvious spoilers:
Credits: Edhildil for Sexy Mara Statue
If you enjoy my conversion work and would like to toss a coin to my coffee fund, you can visit my Patreon ~ Nomkaz
By nomkazSexLab Dangerous Nights 2 SE
I did NOT create this mod. That honor belongs to the Talented Guffel
I only converted it for Skyrim Special Edition, and have shared it with you with their permission.
If you enjoy this mod, click on the link and give Guffel some love, and check out their other mods!
The following copied from the original LE page:
Skyrim, a land torn apart by civil war. Dragons attack villages at daytime, taking the struggleing farmers their homes and cattle. Vampires and Werewolfs raid at nighttime, making hardy men fear the night again. The roads are in the hands of bandits and every cave and cementy is infested by the undead. - But you have the all-protecting bedroll! The pillow-fortress of tight sleep! The holy bed of restedness! Just lay down into the fluffy sheets and nothing will harm you, for hours and days.
Until now! Dangerous Nights 2 will turn the nights of Skyrim into a dangerously-arousing entertainment for all adventurers and vermin out there!
+ random chance to be suprised in your sleep
+ chances depending on your sleep location
+ the longer you sleep the higher the chance
+ full follower support - will they be victims or attackers?
+ let a follower take the guard for the night
+ NPCs can be choosen from the surroundings
+ immersive NPC spawn from a long list of presets
+ spells to mark mod added homes and follower
+ set your custom save rooms where night attacks don't make sense
During yor sleep, there is a chance of being the target a night attack. The chance is calculated exponentially depending on the type of location you are sleeing in. As a result a night attack is almost certain in longer sleep sessions. The attacker can eigher be NPCs close around, your own follower or randomly spawned NPCs that fit into the location, including various animals.
You can give one of your follower the order to stand guard at night and warn you on incoming attackers. But it might happen that your guard wants a piece of the jucy cake called dovahkiin for itself. Or, when unsatisfied, the guard might agree on some nightly fun with the dark strangers. But beware, your guard also can fall asleep on duty or be ambushed! Safty is never certain.
Most functions and aspects can be configured in the MCM. The option should be self-explaining.
In the "Debug" tab you have acess to three exclusive spells to fix problems with mod-added stuff:
The follower spell: Mod-added follower are not in the appropriate faction and can't be found by DN2. Hitting them with this spell fixes that. The custom home spell: Not all mod-added player homes come with the appropiate keyword. Cast this spell in such a home's bedroom to save it as custom home. The save spell: The cell you cast this spell in will be ignored from DN2. This is for very secure player homes or places where night attacks are not wanted.
DN2 supports up to 4 followers, 10 custom homes and 10 custom save-locations. They are all displayed in the "Debug" tab of the mcm and can be deleted individually.
Manual: Drop the content of the archive into you Skyrim\Data folder
Recommended: Use Vortex or MO2
Sexlab Adventures. Turn off Sleep Rape function since it conflicts with this mod and can cause CTD . problem and solution found by Kaos94
I recommend to update with a clean safe because of the huge changes to the previous version!
1. Start your game and safe.
2. Close the game and deinstall the old version
3. Start your game and load the safe from 1.
4. Wait 2 in-game hours.
5. Save and close the game again.
6. Install the new version.
7. From now on only load the safe made in 5. or newer ones
Fus-Roh-Do(h) - Silent Voice
Ashal for SexLab Framework
If you enjoy my conversion work and would like to toss a coin to my coffee fund, you can visit my Patreon ~ Nomkaz
By ruddycrayVersion 0.3 REQUIRES a clean save or new game.
You cannot upgrade from 0.1 or 0.2 successfully.
The Ancient Profession is part prostitution mod, part lore-friendly quest mod. It's my attempt to make prostitution as legitimate an in-game choice as joining the College of Winterhold or the Thieves Guild, and it's my attempt to make role-playing a character who truly starts from nothing a little more possible (still a work in progress). The mod adds the following:
Quests. This is a SexLab mod, so the quests will almost always include some kind of sexual element. The early quest content centers around you obtaining licenses to work as a prostitute in each of the nine holds of Skyrim, and they are designed so that low-level characters can complete them. The quests will branch out from there. I intend to design the quests around role-playing, not combat, because I want to be able to play a character who simply isn't a combat bad-ass right at the start of the game. I also intend to keep the quests as lore-friendly as possible while still expanding beyond what's officially part of the lore. Prostitution. There are existing prostitution mods, of course. This one is just designed to fit in with the quest mechanics of the rest of the mod, and I want the interactions with clients to be a little more to my personal taste. My intent is to also implement at least one brothel that you can join, with its own quest line and benefits, as well as other choices that may have their own trade-offs.
I hope that players enjoy getting to know the characters in the mod and find the quest lines interesting to play.
At this time, and for the foreseeable future, this mod is intended for female player characters only.
Up-front warning: Although rape is not the focus of this mod, your path through some quests can lead to the player character being raped.
This mod is currently an EARLY ALPHA release. All version upgrades are likely to require clean saves for now.
Until the quests get more finalized it is VERY LIKELY that upgrading this mod when new versions come out will make this mod stop working. It happens to me pretty often when I add scripts and properties. At the moment, I do not recommend using it on a character that you intend to spend hundreds of hours on. Keep a clean save from before you install the mod, or be prepared to start a new game.
I am looking for people willing to test and provide feedback.
Note about LE compatibility:
Because of the amount of time it takes to develop the mod, I don't plan to support Skyrim LE at this time, simply because I don't have time to test the mod in both versions. The mod does appear to mostly work if you extract the BSA and put the loose files in your Skyrim directory, then delete the BSA. But note that I AM NOT SUPPORTING THIS RIGHT NOW.
How to start the quests
Option 1: Go to the Dibella's Garden brothel between Dragon Bridge and Solitude, and speak to Eliana Duerra
Option 2: Go to any innkeeper and ask, "Do you have any work that doesn't involve risking my life?". Then ask "May I...sell myself in your inn?". If you are in Skyrim, this will start a quest. While you can start working as a prostitute outside of Skyrim, such as in Raven Rock, it will not start a quest there.
Option 3: Speak to a prostitute.
Option 4: Speak to Benjen Black-Briar in Riften.
Different employers, with different advantages and disadvantages (partly implemented) Ways to build skills through safe training - that is, not putting your life on the line - in a way that's not just clicking a message box and paying some gold. (partly implemented) More quests and a more complex prostitution system (the prostitution system is now partly implemented)
Bugs and known issues
There are a lot of them. This is my first attempt at Skyrim modding. Some of them I already know about, and some of them I don't. A few things you should know right away:
There are about 14 playable quests right now. Sometimes, somebody might tell you that they will get in touch with you later, but that is not implemented yet. The Whiterun and Falkreath quests are placeholders. The prostitution system is in early parts of its implementation. Every man you solicit will accept, and they will always say the same thing. I will add some variety and chances for acceptance or not later. The Windhelm quest has multiple paths through it, depending on your allegiance in the civil war. It will do something different if you are unaffiliated vs. an Imperial vs. a Stormcloak. It even handles you changing allegiance partway through. While I tested the hell out of this quest, it's complex. I'm sure I missed something. When training with Fasta, she may stand there with her firsts in the air or a spell on her hand without casting it. She is supposed to cast a spell at you, but sometimes won't. The quest should detect when this happens and use another way of applying the effect to you. Vanikseth gets stuck multiple times on the way to his workroom. This is an issue with the vanilla navmesh between where he starts and where he's going. I will address it at some point, but he should automatically "jump" past the parts where he's stuck. If you work as a prostitute in an inn added by a mod, you may get a bounty just for walking out the door of the inn if you didn't pay the innkeeper his due first. This is caused by the mod not giving the inn a parent location with the keyword LocTypeHabitation on it, and the mod author would have to fix it. This happens with Skygerfall, for example. After the special Dibella's Garden party job, if you do the job again, the cell may not reset properly unless you leave the brothel first.
There are more. These are just the ones I think are likely to confuse people.
Just extract the archive into your Skyrim SE Data folder or use a mod manager to install it.
Hard Requirements (install them or it won't work)
SexLab SE and any of its dependencies Some of the quests do require creature animations. I intend to always keep creature-related content optional. If you start going down a quest path that won't work without creature animations enabled, the mod will tell you. PapyrusUtil This is installed with SexLab, and it's fine to use that version, but this mod directly uses it now. Fuz Ro D'oh for Skyrim SE (https://www.nexusmods.com/skyrimspecialedition/mods/15109) Dialogue will go by too fast without it Unofficial Skyrim Special Edition Patch The mod will load without this at the moment, but I think some of the quest conditions rely on bug fixes from the patch.
Soft Requirements (install them if you want to)
The mod will load the following to provide the prostitutes more outfit variety than the dull vanilla tavern clothes:
Blades Hakama Set Extended (https://www.nexusmods.com/skyrimspecialedition/mods/13145) and Blades Hakama SE BodySlide CBBE (https://www.nexusmods.com/skyrimspecialedition/mods/13146), with Topless option enabled in Bodyslide. This is what the player character in the screenshots is wearing. Meridia Undead Pacification Force CBBE (https://www.nexusmods.com/skyrimspecialedition/mods/14137) Goddess.esp (I don't remember what mod this was from if someone can identify it) Undies CBBE (https://www.nexusmods.com/skyrimspecialedition/mods/17933) CBBE Standalone Underwear (Dyeable) (https://www.nexusmods.com/skyrimspecialedition/mods/28496) - you don't need this mod's optional Dye Manager dependency if you don't want it. Crazy Magician Glass Robes SE (https://www.nexusmods.com/skyrimspecialedition/mods/27864) Warhammer Sorceress Robes - CBBE SSE BodySlide (https://www.nexusmods.com/skyrimspecialedition/mods/18031) Female Outfits Standalone CBBE BodySlide (https://www.nexusmods.com/skyrimspecialedition/mods/26088)
If you want The Ancient Profession to use these mods, they have to be loaded before you load your game with The Ancient Profession enabled for the first time. While I am tracking an issue to detect the dependencies if they're added later, that is not currently implemented.
I have not tested this mod extensively for compatibility, but I do usually play with plenty of mods. I have seen no conflicts in the ones I use, and in general I try not to modify vanilla assets more than absolutely necessary. That said, there are certain planned features that will introduce the possibility for compatibility issue. The biggest of these is brothel locations, as this will require me to edit the Tamriel worldspace. I may also be forced to modify a few vanilla scripts to integrate the mod better.
Sisterhood of Dibella. This mod doesn't interfere with the Sisterhood of Dibella mod, and I've tried to make sure that certain quest lines that interact with the temple still make sense if you have that mod installed. SexLab Jail Rape. I tested this explicitly with the one part of the mod that might conflict, and there is no issue.
Any other prostitution mod. Other prostitution mods will be unaware of the licensing and employment systems in The Ancient Profession and will provide a way to sidestep its game mechanics. If they implement player approaches, you may also get weird interactions. And if they provide solicitation dialogue, you may have to remember which mod does which thing.
If there's a mod out there that changes the rental bed at the Sleeping Giant Inn in Riverwood to a different bed, this mod won't be compatible with it. There are technical reasons for this that you probably don't care about. Radiant Prostitution if you have the "NPC Scene" options turned on. Some of the characters in The Ancient Profession wear the tavern clothes outfit, and this can cause quest-breaking interruptions.
By Kyeckr***Note that this is a Beta at this version***
This mod adds 2 additional stages of cum effects for each of the 3 default regions provided by SexLab: Vaginal, Oral, and Anal. This allows the user to experience a greater number and combination of stacking cum effects resulting from SexLab scenes, with a total of 4 stages for each region. That's 124 combinations! Wow!
The EffectsShaders for Cum are also altered to use 1+Alpha for transparency to prevent strange desaturation seen on default cum effects in well lit environments for some users.
This mod is designed for Skyrim SE and is not tested with LE. If anyone decides to test in LE, let me know how it does and I will update the file and description.
SexLab Framework SE v1.63 BETA 8 or 7 (other versions of SL are untested) All SexLab dependencies (Skyrim SE, SKSE, etc.)
MO2 (recommended), or other applicable Mod Organizers: Install the mod Prioritize below SexLab for both overwrites and ESP Manual: Install SexLab Extract this mod into Skyrim's Data folder, overwrite when prompted I recommend backing up your files just in case, or start using MO2...
MO2 (recommended), or other applicable Mod Organizers: Disable/Remove the prior version of SLACS Install the new version Prioritize below SexLab for both overwrites and ESP (optional) IF you are loading an existing save that was running SLACS v0.1.0b, you will likely need to Clean & Rebuild SexLab once more Manual: Extract this mod into Skyrim's Data folder, overwrite when prompted Note that the textures have moved from ./Data/Textures/SexLab to ./Data/Textures/SLACS; you don't have to clean these up, but it's a waste of drive space if you don't I recommend backing up your files just in case, or start using MO2... (optional) IF you are loading an existing save that was running SLACS v0.1.0b, you will likely need to Clean & Rebuild SexLab once more
Troubleshooting & Suggestions
***Note that this is a Beta at this version***
If you are having trouble, verify there are no other mods overwriting this one & or drop this lower in mod priority & load order.
Beyond that, or if you have suggestions for the mod, post away.
Utilize RaceMenu Overlays for effects instead of EffectShaders Utilize Normal Maps for higher quality Implement new textures Time-based "crusty" effects Implement MCM Implement MCM customizations
@Ashal for SexLab & LoversLab & @oli3d for work on the original SexLab cum textures which have been utilized in this mod so far:
@Mr. Wick for the Insane Cum Textures SSE, utilized to build textures for the third and fourth layers in this mod:
By extension, @Vacaliga & @QuiteUnfortunate for SexLab Cum Textures Remake + Slavetats 1.2.5 & SexLab Quite the Sperm Replacer 4.20 Ridiculous Edition respectively:
By Ed86Make SexLab Separate Orgasms Great Again!
Issue: SexLab animation always end with orgasms
Fix: make separate orgasms for actors
-But.... isn't that option already there?
-Well yes and no, sexlab always ends animations with orgasm, this was probably left due to compatibility reasons with earlier SexLab versions, and i don't think there any mods that use separate orgasms functionality, therefore that SL separate orgasms option is totally useless as a feature.
-So what does this mod do?
-This mod tries to fix above problem by modifying sslThreadController script to only play "OrgasmStart" and "OrgasmEnd" events when player has "Separate Orgasms" option disabled.
-But doesn't that break many mods that use those events?
-Yes, authors will have to update their mods, this would take around 5 min to add 1 new event.
exactly Sex Animation Framework v1.63Beta X
*animation speed control doesnt work as SexLab Animation Speed Control dll isnt ported to SE, so its probably better if you disable it in mcm
Dripping When Aroused SE (fancy sex effects)
SLSO Player Succubus Addon (drain your sex partners)
Sexlab Shrines (immersive way to raise purity and reduce lewdness turning your nympho characters into something humanlike)
Rate Mod if you like it, that might keep me motivated, oh and of course support me on Patreon
2)install with your mod manager
3)goto sexlab mcm enable separate orgasms
4)goto sexlab mcm enable ending orgasm effects, if you want camera shake and stuff
5)probably goto sexlab mcm and disable auto stage advance, or your poor key-bashing performance might be not enough to orgasm
*use hotkey to enable widgets during sex if for some reason they dont show up
*widgets will not work if you have mod that disables hud (during SL animations)
*mod will not work if you overwrite its script, duh!
Sound packs Installation:
(not sure how many sound packs game supports but probably from 128 to 65 thousands? if your pc can handle that xD)
1)download (sound pack you want)
2)install with your mod manager
3)wait 10 seconds, see notification in top left corner
4)goto SLSO mcm and setup/select voice pack
*seems i've forgotten to tell you to launch game after step 2), yes you need to do that too
-yours/partners actions actually matter
-yours/partners Sexlab skills and relations actually matter
-each actor orgasms individually instead of everyone orgasm at Sexlab AnimationEnd event
-multiple impregnations/inflation by male/futa/beast ejaculation(if your impregnation/inflation mod supports SLSO)
-lots of logical conditions for orgasms
-aggressor controls, so animation wont end until aggressor is done with you and you can go... i mean crawl away and carry your burden
-victim controls, ability to set if victim of rape can orgasm
-possibility for orgasm denial and punishment(if your slavery mod supports SLSO)
-depending on relations, npc's may try to pleasure player, i don't know why but mighty dragonborn can return them favour
-ability to break npc's mentally, or be broken by Sex Grandmaster Lydia and be turned into orgasming mess
-sex enjoyment widget
-SLA patch: reduced arousal reduction based on character lewdness, arousal gain for lewd characters from being raped
-animation speed control based on actor enjoyment/stamina
useful Sexlab hot-keys:
SPACE!!! - advance animation stage (+10 base excitement per stage(up to 60 at the end, i think?))
shift+SPACE!!! - go back 1 animation stage(-10 base excitement)
O - switch animation
End - End animation
SexLab Separate Orgasm GitHub
Q: No MCM
A: fix your game, not this mod problem
Q: Orgasm doesn't happen
A: make sure your character meet orgasm conditions
A: disable orgasm conditions
A: enable orgasms/effects in sexlab
Q: Orgasm doesn't reduce arousal
A: use included SLA patch
A: congrats, you've reached hidden nympho achievement
Q: Enjoyment doesn't rise
A: improve your skills/change or train your waifu
Q: Animation is broken, character frozen
A: Disable animation speed control or set minimum speed value above 100
Hentai Pregnancy LE/SE
Dripping when aroused
Milk Mod Economy
Sexlab Aroused(Redux) V29(patch included)
Fill Her Up 2 Beta NIO 1.12
Sexlab Wear and Tear
Player Succubus Quest
Sexlab Squirt Reborn
report supported mods that are not in list
i might make patches for mods that are no longer updated/maintained and use sexlab default events
don't even ask(me) for patches for mods that are still actively maintained/updated by someone,... unless you support me on Patreon (LOL)
Ashal @ Skyrim SexLab - Sex Animation Framework
h38fh2mf @ SexLab Animation Speed Control
fishburger67 @ Sexlab Aroused Redux
tanookitamatachi @ Animation-Appropriate Arousal Adjustments
If you repost/share this mod to other sites, you must add link to mods thread, my patreon, and provide descent translation of everything written on this page.
You are not allowed to post/host/share this mod on cloud storage, torrent sites and file hosting services that:
-force to buy premium and sms crap/ have terrible slow speeds.
-give you money for file downloads/uploads/views/clicks.
-install adware, crapware, trojans, viruses, miners, etc
By Husky1o1This patch is for SexLab Aroused Creatures SE v04.0 RC3 (Beta 13).
Do not use it with any other version of SLAC it as it changes the scripts which may be different in different versions.
You should install it with a mod manager so you can remove it easily if you don´t like it. Please don´t overwrite the scripts manually.
This patch will translate all notifcations of the creature interactions which appear on screen into German - but not the mod itself.
Sometimes I had to be creative as in German there are various genders and cases so "the ... attacks the ..." could be "der/das ... greift den/das ... an", therefore in some cases the translations may be not literary.
By Du8i0usSexlab Semi-Realistic Sex Sounds
These are my custom Sexlab sex sounds I put together. It includes wet thrusting/pounding sounds and sloppy throat oral sounds.
I recommend setting SoundFX Delay to 1-2 and SoundFX Volume to around 40% in Sexlab MCM.
Compatible with LE & SE, as it's just sounds.
Install with your mod manager or extract manually into your Skyrim install directory.
A small mod addition to SexLab Parasites
Animate: Chaurus Worm, BeltFaceHugger
Used materials SexLab Parasites ( DeepBlueFrog )
To work, you need:
XPMSE32 SexLab Parasites ( Sexlab_Parasites_SE_April_2019) HDT-SMP ( Optional ) If you want Instal Body HDT Genitals (HDT-SMP DefaultBBP Presets) This mod AnimatedParasites
Full installation list:
Used programs :
3ds Max 2017
By YinkleA lighting addon for sexlab. It simply hooks into the animation start event from sexlab and if the lighting level is below a certain threshold, drops some lights on participants, then removes them at the end.
NB: As of Version 2.7 Lightmeup stores lighting profiles in an external file: "SKSE/Plugins./SLLMU/profile.json".
The mod doesn't come with the file, it is generated the 1st time you save your game with the mod enabled.
If you are using mod organiser it will appear in your overwrite folder, copy it somewhere safe (preferably not in the mod folder or it could be deleted if you update the mod in future).
NB as of version 2.4: Lightmeup now requires powerofthree's Papyrus Extender
Version 2.3.2 is still available in the downloads for folk not wanting to use po3 papyrus extender. I'd strongly advise using the newer version though as it makes the mod much better!
Ashal for Sexlab Framework
Powerofthree for PO3 papyrus extender
user_no_3453 for scripting contributions
everyone who has made useful suggestions/comments
Skyrim LE Version here
I do not take credit for this mod
the original version for SE seems to have been deleted so i decided to use BSA Browser which fixed the CTD issue for me
I'm not a modder by any means
just wanted to share this file
Here is the original mod if you don't know what Sexlab tools is about (Only Works for LE)
MAKE SURE TO UNCHECK UI EXTENSIONS in Wyre bash or SSEDIT as it conflicts and will cause CTD
I highly recommend this mod for everyone to download this to
improve your Skyrim sex life
To make it work together
Disable the ESP in wyre bash or SSEDIT etc
By BreadDainCompatibility patch for Random Emotions SE to keep it from overwriting SexLab expressions and gag mfg.
cryomorph for original Random Emotions mod
DenisWinter for SE port
Permission granted from port author
By murfkWhen the mod is enabled:
Most animals will not attack you, since they view you as a potential mate. From time to time, a nearby animal will initiate sex with you, so long as you don't have your weapon drawn.
That's it. Simple.
By PfiffyLatest Version of MNC and Hetai Creatures for SE. Now with sorted Scrip folders and resaved ESP's
Last Change: Upload Version 12
See MadMansGun site for changes.
Notes: By now I can't reproduce the crashes on the horses anymore. The Bear is fixed, As a temporary fix for the lurker, replace the Skeleton with that one of the Giant or install Animated Beast Cocks. Don't let XPMSSE overwrite the skeletons.
By PfiffyThese are the actual animations from Anub' animation dump converted for Skyrim SE with permisson of AnubiSs2167
Like all my other uploads here 'innofficially' for those who can't, who are too scared or too lazy.
Thanks and Flowers go to AnubiSs2167
Please support Him via PATREON, if you like him to continue my work.
Note: I have not touched the ESP's to keep this an 'inofficial' version. If you want the correct header, don't complain, do it yourself.
Allow ❤️friendly❤️ creatures to take advantage of your character and NPCs.
Any nearby non-hostile creatures with a high enough arousal will pursue and force themselves on (or seduce) your character or any available NPC. There are lots of configuration options to customise your experience including dialogue and hotkey invitation.
SexLab Aroused Creatures SE is developed from the Oldrim SexLab Aroused Creatures.
SexLab SE and all of its requirements.
SexLab Aroused Redux SSE and all of its requirements.
Creature Framework SE (third-party port) Creature aroused model management.
More Nasty Critters SE (third-party port) Creature aroused models and animations. Also adds spells to spawn female creatures.
SexLab Defeat SE Player struggle HUD meter feedback (ESP does not need to be enabled if not wanted).
Fuz Ro D-oh Silent Voice Silent dialogue readability.
Fore's New Idles in Skyrim SE (FNIS SE) and FNIS Creature Pack Run Generate FNIS For Users after installing or uninstalling this mod.
SexLab More Creatures SE Adds more friendly domestic creatures for Aroused Creatures to work with. There will be far fewer engagements without this.
Billyys Animations for SE (third-party port) Creature group animations.
Horny Creatures of Skyrim SE (third-party port) Adds animations for male NPCs on female creatures.
SLAL SE Animations by Sailing Rebel Adds a few more non-consensual horse animations.
One With Nature - Dynamic Animals and Creatures SE Allows normally hostile creatures such as wolves and deer to be treated as friendly.
Use Mod Organiser 2 (fully supported) or Vortex Mod Manager. Enable the mod and run LOOT. NMM and manual installation are not supported!
Skyrim must be installed outside of Program Files to avoid potential issues with Windows UAC. This is not just an Aroused Creatures issue - modded Skyrim should never be installed in protected areas of the file system.
Once in-game ensure that SexLab is fully installed - this requires opening the SexLab MCM, clicking the Install option, exiting the menu then waiting for SexLab's "Ready" message. Once SL installation is complete open the SexLab MCM and choose the Animations Settings section and uncheck the Disable Starting Teleport option and check the Allow Creature Animations option. Close the menu and wait for the message that creature animations have been installed.
How To Use
Many of Aroused Creatures functions are entirely passive and do not require user input. By default Aroused Creatures will be active as soon as SL is ready but the initial settings may make engagement fairly rare.
If a creature with a suitable arousal level is within range of a female NPC or PC they will begin to pursue them. When they are close enough they will start a non-consensual SL animation (or a consensual one if there are no alternatives). Only two pursuits can be active at the same time, one NPC and one PC, but another NPC pursuit can begin as soon as a victim is engaged.
To increase the frequency with which engagements are triggered go to the Aroused Creatures MCM, select the PC/NPC Settings and reduce the Creature Arousal Threshold for the PC and/or NPC.
To directly invite a creature to engage the PC access the Aroused Creatures MCM -> Dialogue & Interactions, find the Invite Creature Hotkey and chose an input. Adjust the Invite Arousal which will be used to test the creature's arousal when trying to invite them. Now stand close to a creature with the reticle over them and hit the invite key. A message should be displayed if the creature is not suitably aroused or cannot be animated for some reason, otherwise an SL animation should start. Settings in the Creature Framework MCM can be used to change the level at which creatures become visibly aroused to help show the player when they might be interested. Hold the key for one second to try and perform oral sex on the creature. Hold the key for two seconds to invite nearby creatures of the same species as the targeted creature to a group animation.
Dialogue options can be enabled under Dialogue & Interactions that will allow you to direct your follower NPCs and creatures by talking to them. You may also extend this to non-followers. Some dialogue options will only be available after selecting an actor with the Target Select Key (default [N]) - for instance, select a creature then persuade your NPC follower to deal with it, or select an NPC and task your creature with chasing them down.
There are plenty of other settings to explore and customise your experience. Hover over a setting in the MCM to view a description at the bottom of the interface
There is now a Help MCM page which will display potential issues with the configuration of Aroused Creatures and SexLab. Hover over any warning to get a detailed description. The Help page will also list recently failed engagements and their failure codes. Hover over these codes to display a description of what they mean and any potential solutions.
Aroused Creatures configurations can now be saved and loaded via the Other Settings MCM page allowing settings to be transferred between saves. When using MO2 these saved profiles will be found in the Overwrite mod under SKSE > Plugins > ArousedCreatures and may be moved to another mod if required. If they are moved to the Aroused Creatures mod itself then please remember to back them up before updating or they will be lost for good. It may be more prudent to store them in a separate mod specifically for such SKSE data.
Exposure to nudity and witnessing sex acts will increase creature arousal and produce more frequent engagements. This is not controlled by Aroused Creatures. For issues with arousal not properly increasing please check the SexLab Aroused Redux SSE support thread. In the SexLab Aroused MCM disable the option to prevent arousal changing while dressed. You may also wish to reduce the check frequency so that arousal is updated more promptly. Hitting the Target Select Key (Default [N}) on a creature while standing close to them will updated their arousal immediately. Under the Current Armour page of the SexLab Aroused MCM you can set your current armour to be treated as nude which will then increase arousal for nearby creatures more rapidly.
Hostile creatures may try to engage the player and followers in environments such as dungeons. To reduce the chances of this keep the creature arousal threshold high (60+) and use the additional compatibility and fix options in the MCM under Other Options. This is a long-standing issue in positively determining any two actors' potential combat reaction outside of combat itself. There just isn't an available condition that works at all for creatures. This has plagued me for five years so if anyone has any ideas I'd love to hear them, but if you found the "solution" in the CK wiki, I can save you the effort: it doesn't work. Creatures may push the player around or simply stop moving for a long period at the end of a pursuit before the animation starts. This can be mitigated by unchecking the Disable Starting Teleport option in the SexLab MCM -> Animation settings. Male NPC support generally assumes either male aggressor or consensual sex for any NPC with male SexLab gender. This may interfere with transsexual filtering (untested). Updating may generate errors in the papyrus log during the first run due to changes in the core player script. These should be temporary and non-intrusive. Convenient Horses uses it's own dialogue system for the player horse with interferes with the system used by Aroused Creatures. If CH is installed AC will activate a compatibility measure to prevent game-breaking issues. This will result in the player having no AC-related dialogue options for the player's horse. The animal can still be engaged automatically, using the direct invitation or by directing a NPC to engage it. Simple Horse SE is a very lightweight alternate to CH that works with Aroused Creatures. Aroused Creatures is intended for friendly creatures. For sex during combat use SexLab Defeat. For other wild creatures use One With Nature SE. There are relatively few domestic creatures in Skyrim which may limit the opportunities for fun. The SexLab More Creatures SE mod will add hundreds more to towns, cities and places of interest in a lore-friendly manner. The primary Aggressive Animations list can be quite slow to load when there are a lot of creature animations, especially when using filters. This is a particular issue when opening the page as there is no way to indicate that the system is doing anything in such a way that it would not prevent it from continuing in the background.
All contained code and assets:
Creative Commons Attribution Share-Alike GPLv3 Pick one or both.
By SilenSERaven Beak Prison SE
This is only a conversion of Raven Beak Prison by Guffel for Skyrim SE
I also have
Added a mini System of notifications about the value of Bullying Set the option to Resurrect Prisoners every day in case they are Killed
Intimidation and Persuasion System
The intimidation and persuasion system is not based only on the level of bullying. The player's speechcraft level must also be considered. In fact, if the speechcraft level is less than 25, the intimidation and persuasion dynamics will be non-existent even with a bullying level of 99. With a speechcraft value greater than 25 but less than 75, intimidation and persuasion will work with a bullying value of at least 80. With a speechcraft value greater than 75, a bullying value of 30 will suffice.
This also means that the escape mission cannot start with a speechcraft value less than 25.
Problems and Solutions
If you are sure that there are the conditions for which an NPC should approach your character but this does not happen after waiting a few hours, you can reset the Quest by running the following command from Console
setstage RavenBeakPrisonDialougeQuest 60