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SexLab Framework SE

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These Skyrim Special Edition mods are all related to the SexLab SE adult framework and thus are of an adult only nature.

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  1. Paradise Halls Enhanced (pahe) Special Edition with the customary addons

    this is skyrim special edition conversion for :
    Skyrim SE 1.5.39 minimum, tested working with newer current versions SKSE SE v2.0.7 minimum, tested working with newer current versions SkyUI SE FNIS SE SexLab Framework SE 1.63 - BETA 2 Zaz animation pack se V7 or 8 the above mod requirements and the requirements of those mods and fnis must be run after install the lakeview manor cell requires hearthfires tdf patch requires tdf prostitution mod alt start addon requires arthmoor's alt start pahe-dwarven suits patch requires  Devious Devices expansion 4.3 or 5 for sse,(newer versions now have their own patches, please be sure to use the ddx patch that matches your version) (DDX file is hidden download button at the bottom of the download list for the dd for sse download) Run FNIS SE after installation! ALL requirements for the above mods must also be installed full install requires all above requirements and the included dwarven suits patch requires Devious Devices expansion 4.1 for sse creature framework conflict appears to be removed from 7.x versions thanks to fred200 and Pfiffy for their conversion efforts
    based on this mod here:
    with additional features of this mod here:
    Mods based on Paradise Halls
    Paradise halls has been built to be a platform for other modders to build their own content for.

    Be careful : some mods developed as add-ons for previous versions of PAH won't be compatible with last version or future versions. To make them compatible ask the modder of the add-on, no answer will be done here on the subject, if a mod is based on an .esm (Skyrim, DLCs or another mod) and is not upgraded when the base .esm change, it's a dead mod.
    as this is sse, those mods are all waiting for this to be released so we won't go into that at this time....
    Currently Compatible with version7.4:
    home sweet home
    aygas(and you get a slave)
    these mods should be compatible, but don't seem to do anything paradise halls related anymore...and seem to be abandoned(so not likely to be converted anytime soon):
    Paradise Halls - Slavers Hideout Add-On by Emotika: http://skyrim.nexusmods.com/mods/33462 Paradise Halls - Family Feud by OmegaIsraelTerri: http://skyrim.nexusmods.com/mods/32865
    These mods are not yet compatible. Using them will result in extreme weirdness (not the good sort):
    Dres Trade by RET45Paradise Halls Merchant add-on by lucen15 Paradise Halls Merchant add-on by lucen15  
    These mods are obsolete, won't be updated and should not be used in current or future releases:
    Paradise Halls Extender - Slave Capture Spells and Poisons by Mutifex Immersive sex slaves - Animatied Prostitution patch for Paradise Halls by Mutifex  
    What you can do now
    * Enslave people
    * Train them as slaves
    * Train them to be respectful
    * Train them to fight for you
     fuck your slaves as punishment or for your own pleasure adequately fucked slaves can also be turned into tdf sluts - requires tdf prostitution mod sufficiently submissive slaves may also be into turned into tdf sluts - requires tdf prostitution mod * Slaves can be given equipment to wear
    * Slaves can be leashed up to stop them running off (which they'll try to)
    also advanced leash options available in mcm to allow the slave to continue following the player for training similar to the old leash, the slaves can now also be restrained ropes are not inescapable, but the iron cuffs can be made at the forge for a much sturdier restraint restrained slaves also receive pose training * Slaves have a separate backpack for carrying stuff you don't want them to wear
    * All slave dialogue re-uses existing dialogue, so no matter the voice type of the person enslaved, you will hear them talk
    many newer voice types added to the list of voices for the slave so its not always even toned * You have a whip (it even leaves whip-marks)
    * Sell slaves to Master Jerrek in the Fellglow Slave Camp
    camp not yet converted to sse alternate start is also compatible here, in fact i recommend it to allow your mods to start cleaner devious devices patch adds more collar variants as leash collars and when chosen with advanced leash collar option from mcm this mean its easier to manage multiple slaves 128 slaves instead of 15 Easier enslavement (see changelog "Initial Release") MCM huge jail expansion for HF Falkreath enslave cancel button for canceling the enslavement process before its started(useful if dialog was attempted, especially useful for eff users) teleport debug to teleport a lost or stuck slave to the player from anywhere on the map via the mcm  
    What you can't do
    * Enslave anything which isn't a playable race
    some creature exclusions are now available and further will be added at my discretion * Enslave any 'important' npcs.
    well no, actually you can, But i wouldn't advise it if you plan to complete the quest that npc is associated with...it just might fail to complete the quest random additional note, some quest npc's tend to have disappearing acts removing them from the game at certain quest stages that may effect your slave if you choose to enslave that npc * Enslave any 'scripted' npcs.
    easiest or most common example for this is scripted follower addon mods, but sometimes even the follower framework used is enough to interfere enslaving scripted npc's often leads to breaking something and i can't guarantee what will happen afterwords  
    escape rules and prevention:
    first if they're above submission setting, wearables won't matter next if they're below the setting, but wearing a leash collar, submision won't matter devious collar will also behave as leash collars and dwarven devious suits will also act as devious collars "with benefits" and most devious devices that prevent running will also prevent a slave from running and thus also prevent them from escape if they're below the setting with a basic collar, but wearing zbf shackles, additional rules apply for escape chances based on the shackle type if it activates the tied state or if the update gametime event activates the tied state  
    using the dialog "I'm going to make sure you stay here." will use the zbf cuffs or shackles from inventory to activate the "tied state" ropes are the easiest to escape from and either color iron cuffs are the hardest with everything else in between iron cuffs are either impossible to escape from or nearly so, haven't had an escape from those since they were added to the system ropes are given freely using the dialog options, but have an escape chance high enough you can reach about 100 yards or so on average before the slave is running or standing there ready to run leather cuffs craftable at the tanning rack. iron cuffs craftable at the forge  
    Go to Whiterun, check in Farengar's study. You'll find he's taken on an 'interesting' hobby.

    To enslave someone, simply (actually it's not that easy) attack them until they're nearly dead and go down on one knee, then activate them when they're down. You don't need any specific tools, but you'll find them really hard to keep hold of without the slave collars found on Farengar's desk.

    Remember that 'important' NPC's cannot be enslaved. Important NPC's are the NPC's which can't be killed normally. When they reach 0 health they go down on one knee in a bleedout state for a while and then heal up and come back at you.
    hmm, not so sure if that's true or not
    Slave collars and whips can both be created at the forge - Collars under Jewelry and whips under Misc.
    cuffs can also be made to restrain your slaves
    To sell slaves, go to the Fellglow Slave Camp, near Fellglow Keep or use "home sweet home" mod or aygas
    * This mod requires SKSE
    * Some users have reported that some SKSE functions do not work when using skyrim 4G. Skyrim 4G isn't needed anymore anyway so might as well simply not use it.

    Use NMM or unpack into data folder.

    Your load order should be as follows:

    ... other Bethesda DLCs
    ... other stuff

    Important for U.F.O Users (thanks etaineleanor):
    >correct loadorder:

    Other stuff
    finally U.F.O.

    If you're experiencing weirdness, here are some troubleshooting tips:
    do Not use an sse edit autoclean, those are not identical to master records being deleted -Having them enabled will either cause a CTD or will cause extreme weirdness in-game. Do not use them.
    additionally some mods which were made for paradise halls 0.7 no longer work either...But majority of those mods are now incorporated into the framework - Having old scripts lying around from a previous version will cause problems. Try uninstalling, using the script removers (look at optional files), and then installing the latest version.

    - Although PAH won't boot up if you're using an alternative start mod, you can force it to. Console:
    >help reboot
    >player.addspell <the id of the reboot spell>
    Then cast that spell.
    that spell has been removed and replaced with an auto-start mcm option also exists, but that's due for repairs soonfixed - Rebooting as above can solve a lot of weirdness.

    - You can't really clean an existing save in the same way you could with previous Best games. Scripts are actually saved in a save game file and so may continue running even if the script file no longer exists. SKSE has a feature to clean up dirty scripts but it needs to be enabled in an ini file. I strongly recommend editing / creating a "skyrim/data/skse/skse.ini" to include this:
    Longer lasting whip-marks
    Some people have asked to have the duration of whip-marks increased. This isn't possible with the CK, however there is am ini tweak you can do. Find and open your skyrim.ini, under [Display] add this line:


    That will increase the lifetime for ALL decals in the game which you may or may not want.
    final trouble shooting methods when all else fails:

    This doesn't really touch any existing forms, so compatibility shouldn't be a problem. I haven't done any compatability testing yet, so I can't really guarantee it's going to play nicely with everything. There's no reason I can see why it would cause problems though.

    * There is one exception to this: Mods which cause NPC's to surrender are likely to conflict with the capture mechanic here.
    * It seems that skyre and possibly other mods which increase weapon damage cause the whip to do more damage than it should, potentially killing captives before they submit.

    For SkyRe users: you should add the following line under <weapon_exclusion_strings> in ReProccer's Stats.xml


    then run the patcher. This way the whip will keep its damage as 1.

    look for sse versions of these mods, recommended but not required:
    PAH Home Sweet Home by Musje Prettier Bandits by EinarrTheRed Slave Way Manor 1.0 by drlove33 Eastern Holding Cells 1.0 by drlove33 Slave Den 1.0,1.1 by drlove33 Slave Holding Cells 1.1 by drlove33 The Bondage House 0.5 by Vykroft  

    addition thanks to:
    AxarT for the expanded lakeview dungeon addon
    AVS for the dwarven suits ground objects
    devious dwarven suits patch based on the work of MaikCG for Dwarven Devious Cuirass 1.1a
    Hambam9871 for the miaslair patch
    EinarrTheRed for the felglow slave camp updated npc's and navmeshes
    a1b2c3d4e5f6h7i8 for the female player oral animations fix
    julzor for compiling my script while i'm away from my pc
    Vykroft for fixing the lakeview manor cell addon
    Pfiffy for translation updates
    Xorgroth for more slaves patch2 allowing upto 100 slaves
    WaxenFigure for the solution to naked bandits for non - temporary actors (still issues with temporary actors)
    BlackShades for finding the faction check bugs in condescending dialogs
    ragnam for his help with the behaviors



  2. Bodyslide Preset - Sally Charles

    Aside from creating extremes in Bodyslide, some people like to play as something pretty that exist for real.
    This is the bodyslide preset for the nude model Sally Charles from Australia, she presents a beautiful medium build body.
    Link to the Model
    Settings: Tested with CBBE-Slim, Weight 80%.
    Usage: Copy the xml file into data\Caliente Tools\Bodyslide\SliderPresets\ than choose CBBE Body HDT or normal in Bodyslide and the SallyC in the lower box. Build the body and batch build the clothings for it. Enjoy and have fun with it.👍
    Compatible to: Skyrim LE/SE, Enderal LE/SE



  3. ODefeat - Defeat Reborn

    The much anticipated next generation defeat mod has arrived.
    This is not a port of SL Defeat. Rather, it's a new and modern take on it built from the ground up with new features.
    - Assault NPCs, or get assaulted yourself when losing a battle
    - A new dynamic minigame, OStruggle, with a new mechanic
    - Special animations
    - Full OStim integration. Controls optionally lock up when your character is being assaulted.
    - Full follower and multi-scene support 
    - Special first person animations if using the OStim first person improved cam setup
    - Can break out of OStim scenes where you are being assaulted
    - Advanced system for dropping the player in a safe spot after a victim scene ends
    - Heavy design emphasis on reliablity, and smoothness
    - Modular post-defeat-scene system similar to Death Alternative
    - Built in tutorial

    OStruggle - a new mid-combat minigame

    Seamless and modular post-defeat event system


    Scene initiation
    Pressing the G key by default on an npc will cause you to throw them to the ground and initiate a OStruggle minigame. If you win, the NPC will enter Knockout. The will recover from this when you leave the area or about 15 minutes passes. In the meantime, pressing G on them again will start a OStim scene with them
    You can also have scenes initiated on you by other NPCs. When you run out of health in combat, a nearby enemy may grab you and start an OStruggle game on you. If you lose, your character and your followers will all be assaulted, and then either killed or dropped somewhere nearby.

    OStruggle - a new minigame
    Instead of using health thresholds, bashes, and random numbers to determine when an ODefeat sex scene should start, a new mechanic called OStruggle is added. When you press G on an NPC in combat, or you run out of health and are assaulted, the OStruggle minigame begins. You and the NPC are tossed to the ground in a special animation, and a bar appears on screen. You must alternate between mashing two buttons to either make the bar fill up (player attacker) or drain the bar (player victim). The NPC you are battling against will fight back as well, trying to push the bar in the opposite direction. How hard they fight back is determined by a special algorithm. The following factors change the difficulty of the npc:
    - Their level relative to yours
    - Their health
    - Whether or not you caught them by suprise
    - more, including bonuses for catching a sleeping npc or an npc in bleedout
    Playing ODefeat as an attacker is a bit like pokemon. You will likely be able to win against random low level bandits without even harming them first, but boss enemies will need their health reduced before you start an OStruggle attack against them for you to have a fighting chance. Alternatively you can use stealth and catch them by suprise. When you defeat an NPC in a struggle, they enter Knockout. More on that below.
    When your player is attacked upon running out of health, it is much the same, except you are tring to reduce the bar to 0 to escape. If you escape, you regain some health and have another chance to fight.
    Keep in mind winning struggles while below level 5 is extremely difficult
    More OStruggle mechanics
    ODefeat integrates with OCrime. With OCrime installed, doing an OStruggle attack on an NPC is a serious crime in most holds. Additionally, the resulting OStim scene is considered illegal and will draw the attention of guards that will give you an extra large fine and try to attack you outright. Without OCrime installed, OStruggle attacks will just make the NPC attack you back when they recover.
    When you are attacking an NPC, their clothes are stripped off as the bar gets filled. Additionally, during both player attacker and player victim games, you will deal small damage to each other depending on who is winning the struggle.
    When you are being assaulted after losing all of your health, combat is temporarily stopped with a new and reliable SKSE technique so you aren't killed. Combat is NOT stopped when YOU are attacking an NPC with a struggle, so make sure the area is somewhat safe when trying to attack an NPC (unless you have some good armor or something)
    After you beat an NPC at an OStruggle game as an attacker, they enter Knockout and play a special animation. They cannot get up until about 15 minutes passes or you leave the area. You can then press G on that NPC to actually start the OStim scene with them. With this system, you can Knockout multiple enemies during a battle, then have sex with all of them afterwards.

    Being defeated, and waking up afterwards
    ODefeat uses a reliable Deferred Kill method to track the player during combat. When you die in combat, if your enemies have no morality, one of them will come over to you and start an OStruggle battle with you. When you lose, an OStim scene starts involving you and your followers. Afterwards, you will either be killed, or you will wake up outside of the camp, or wherever. You can also choose to have belongings over a certain threshold stolen and placed in that NPC's inventory.
    Breaking out mid-scene
    If you are being assaulted, during an OStim scene you can press G to try to escape. You must have full stamina to try. If your stamina is full, an OStruggle game starts. If you succeed, you will escape with some health back. Otherwise you will lose all of your stamina again.
    Followers work too
    When you lose a battle and get assaulted, your followers are also captured and assaulted nearby as well. This supports up to 10 active followers, and 10 active OStim scenes at once. 

    OStim integration
    OSA control is optionally locked during player-victim scenes. Additionally, scenes marked as aggressive are chosen by OStim if they exist. The automatic speed control algorithim is also slightly tweaked to be more aggressive, during ODefeat scenes. On average ODefeat scenes will be slightly shorter. 

    First person & the camera
    OStruggle scenes are made for OStim's improved camera setup. If you use third person or the vanilla camera, everything will still work fine.
    Getting dumped outside of a bandit camp/fort has a special animation if in first person.

    A focus on reliability 
    One of the main goals of this mod was to be as reliable and jank-free as Skyrim will allow. A lot of testing and effort went into it working properly 100% of the time. A lot of extra work went into developing special SKSE plugin API calls for ODefeat to use.
    Modular post-scene events
    Mod authors can take advantage of a simple system involving .json files to add new events to ODefeat post-player-victim-scene.

    Pressing G on a dead npc will unequip a part of their armor. You can also open a knocked down npc's inventory by pressing E on them.

    Requirements and compatibility
        - OStim (latest) (https://www.nexusmods.com/skyrimspecialedition/mods/40725) 
        - Po3's papyrus extender (make sure to update, it is frequently updated) (https://www.nexusmods.com/skyrimspecialedition/mods/22854)
        - Nemesis or FNIS (RUN AFTER INSTALL)
        - nl_mcm (https://www.nexusmods.com/skyrimspecialedition/mods/49127)
    Works with:
        - OCrime, adds crime and bounty support to ODefeat. Link @ nexus page
    Player victim is not compatible with Death Alternative(and similar mods)'s deferred kill system due to both using deferred kill. You can use them at the same time but you have to choose between ODefeat's player victim and DA's deferred kill. 
    Due to this system, once you enable player victim you cannot disable it or remove ODefeat. Victim is disabled by default so you can choose if you want this. Deferred kill was chosen as the main victim scene initiation method for its high reliablity. 
    Default controls:
    G - Start a struggle; Break out of a player victim scene; start a scene with a knocked-out npc; strip a dead npc;
    E (activate key) - Rob a knocked-out npc
    To win the struggle: Press left-shift, followed by right-shift alternating, as fast as you can
    Press spacebar to give up

    > Will there be NPC capturing and bagging for player-aggressor?
    That was a fun system but it was very unbalanced in the orignal defeat. But it was a lot of fun so I want to reimplement that as an addon to this in the future.
    > Will this support other frameworks in the future?

    Authorship, thanks and credits
    Concept, design, and original prototype - Sairion
    Lots of work on the code and the entirety of the event system - OsmosisWrench 
    Animation - Leito

    Permission from me is required to modify or reupload this.



  4. SL Widgets

    A  plugin for iWant Status Bars to add sexlab related widgets to Skyrim. Icons added have 9 stages and change dynamically. 82 icons included.
    Supported plugins: 
    SLA SE (SexLab Aroused eXtended/SLAM) - Arousal and exposure icons
    Apropos2 - w&t icons
    Fill her up - cum icons
    MME - milk and lactacid
    HentaiPregnancy, BeeingFemale, EggFactory,, EstrusChaurus, EstrusSpider, EstrusDwemer - pregnancy icons (basic/spider/chaurus)
    SexLab-Parasite (Spider eggs/Chaurus worms) toggleable icons
    - Install as any other mod. Esp or esl version.  (esl is for SSE only)
    - (Optional) Use custom icons from download section (customization section for more info)
    - (Optional) Disable icons you don't want to see in SLWidgets MCM 
    - (Optional) Configure icon placement/color/size in iWant Status Bars MCM. You can use multiple bars as well
    Hard Requirements
    iWant Status Bars iWant Widgets  
    Soft Dependencies
    Sexlab Aroused SE (any version will do, including SLAX) Apropos2 SE Fill her up  HentaiPregnancy BeeingFemale EggFactory SexLab-Parasite EstrusChaurus EstrusSpider EstrusDwemer  
    Incompatible mods:
    Affected indirectly by mods that impact iWant Widgets.  Mods significantly altering hudmenu.gfx directly or via a hudmenu.swf file may prevent image display.  SkyHUD has been confirmed to cause this behavior.
    You can use your own icons. To do that put them into mod -  \Interface\exported\widgets\iwant\widgets\library\.. folders. Just follow the naming convention already in place.
    Supported icon format is .dds. Image size 100x100. 
    To convert you can use Gimp (pick bc3 compression/no mipmaps when exporting to dds).
    AFAIU only black and white images are supported.
    Notes on LE installation
    LE version of the iWant Status Bars/iWant Widgets is included in the fomod of the SE version. 
    Thanks to:
    randomuser123two for the aroused icons
    markdf for the idea
    Saber2th for custom fhu icons
    Tip jar : https://ko-fi.com/crajjjj



  5. HoT&WeT SE

    HoT&WeT v1.2 for SE  [Updated Sep 15]   LE Page
    HoT&WeT is a Toys Framewok, content mod   & includes the HoT&WeT Toy Box 
    What's New? Using some new Toys Effects. See Change Log
    Updated Video:

    My Dearest Reader, 

    Skyrim is a wild and wondrous land, full of mystery and riches for the intrepid and brave adventurer.  Whether you seek gold or glory, knowledge or power you can find Fate's fulfillment within her bounds.  Though there are trials and travails and foes aplenty, there is one danger above all that claims those who visit these fair lands.
    You see Dearie, Skyrim is a land as bitter and cold as a Draugr's heart and that cold claims more lives than simple brigands or giants.  Your precious swords cannot hold the cold at bay and it sinks through the cracks and crevices of your shiny armor to gnaw on the bones beneath.
    But fear you not, for there is a solution to such problems and that is the service I humbly offer Dearie.  If you want protection from the relentless frost I can provide you with the items you seek.  Simply seek me out and we can strike a bargain depending upon your needs.  Unlike the harsh and bitter cold, I shall not bite but will instead see to all of your needs provided you are willing to pay my price.
    Your humble servant Dearie, 
    Baltus Aurum
    HoT&WeT has a significant quest and includes a Toy Box.
    In addition, HoT&WeT provides warming, wetness, and overheating effects, making use of Toys' Thermal Strength feature. It uses Toys' Arousal, Denial, Fondle, and Oversexed features extensively. These all work while questing with other Toys content mods when Frostfall is installed.
    Baltus, according to his letter above, awaits you. The quest will teach you to deny orgasms, fondle, and avoid becoming too oversexed, to survive the cold using Thermal Toys. You will find yourself in possession of new toys along the way, and a reward allowing you to acquire more toys uniquely. To start, speak to a Khajiit trader.
    Glacier Themed Toy Box
    The HoT&Wet Toy Box is themed for the snow. It includes 18 Glacier Themed, rustic toys, 6 of which become Thermal Toys that warm you, when they melt. The toys include the use of a broad spectrum of effects, buffs, and escape methods available in Toys.
    Additionally, there are several other Thermal Toys, in other Toy Boxes (the ones that melt), and they too will provide warming.
    Frost Fall Support
    This mod can be used without installing Frostfall if you only wish to use the Toy Box.
    Warming/wetness/overheating mechanics, and the quest, require Frostfall.
    Warming, Overheating, and Wetness
    These are the main features added by HoT&WeT. See the Warming, Wetness, and Overheating Page for details.
    How to Start
    Speak to a Khajiit trader. Their caravans travel between different settlements.
     Requirements, Installation, & Upgrading
    See the details...
    Warming, Wetness, and Overheating 
    Toys SE
    Toy Boxes (includes how to create a Toy Box)
    Toys FAQs and Troubleshooting
    Change Log
     Credits & Permissions
    The Toys Team
    Mercplatypus - quest desgin/writing / VirginMarie - scripting / Audhol - some of the toy models
    Change Log



  6. HDT Ahegao Tongues and Expressions for SexLab

    Actors will equip tongues and make ahegao faces during sex ("Ahegao" is when people make silly faces and stick out their tongue during sex. It's a Japanese word because of course it is). You can configure who gets tongues and when in the MCM menu.
    Requires Mfg Fix, Papyrus Util, and SexLab (tested on Beta 7 and Beta 9, should work on 8 too). Requires HDT if you choose the HDT version (you should) plus SkyUI for the MCM menu, and SKSE.
    For SexLab, this mod gives you lip sync, expressions, and tongues, and no lip stutter. You can also equip the tongues any time from your inventory and characters will open/close their mouths to accommodate them.
    About the tongues: I used the same ten Halo ones everyone uses (and one from Artsick for Argonians -it looks kinda terrible but I'm not a 3D modeler. Also, thanks to jiahaoiii3 for the HDT version). I changed the textures to look better (Artsick again, in part), gave them a bit of shininess in nifskope, and raised up the female versions to fit better in their mouths. Characters open their mouths in slightly different ways depending on which tongue they equip and whether they're male, female, khajiit, argonian. Khajiit work okayish, Argonians only have one tongue and it looks terrible, but ¯\_(ツ)_/¯.
    Important Note: To make this work, I had to replace two SexLab files: sslBaseExpression and sslBaseVoice. I did that, because I couldn't hook into them in a non-invasive way. That said, I did not delete nor change the parameters of any function, so other SexLab mods should still be compatible as long as they don't also overwrite these two files (I have a LOT of SexLab mods, and they all work perfectly fine still).
    Tongues get applied when the actors's intensity variable crosses a certain threshold: you can configure this in the MCM for males and females. This same 'intensity' variable also drives how strong the emotions are in the characters' faces, so faces towards the end of the sex act have stronger expressions than at the beginning. It supports up to ten characters having sex at a time. The expressions are generated semi-randomly according to intensity (not stage), so it doesn't matter what your SL presets are -they're not used.
    I'm pretty happy with the way it works, so I don't have new features planned. I tried (hard) to make characters look at each other (headtracking) at certain moments during sex, but couldn't crack it -it might not be possible with the way the animations work, but if I'm wrong and someone could lend a hand please do. Thanks to Fable for helping me with goddamn genius advice that allowed me to overcome a nasty engine bug (player character was equipping the tongue but not displaying without NiNodeUpdate which reset the face for a second, all that is fixed, as well as issue with characters equipping their whole inventory when given tongues after SexLab had already stripped them). Seriously, don't thank me, thank Fable for this shit. 
    Ported to LE successfully, thanks to thegrimreaper2 and cantdownload22. No idea if it works in VR or Xbox, etc. Feel free to try it.
    For best results, get the extra-expressive mods: https://www.nexusmods.com/skyrimspecialedition/mods/19181, https://www.nexusmods.com/skyrimspecialedition/mods/19532, https://www.nexusmods.com/skyrimspecialedition/mods/35785.
    If upgrading from an earlier version: uninstall the earlier version, clean your save file with Fallrim Tools, then install this one.
    You've open permissions to do anything you wish, just please include me in the credits and make sure to everyone below, even Fable:
    Halo for the tongues https://dysintropi.me/mods-archive/ and jiahaoiii3 for the HDT versions.
    Fable for spending hours helping me out with tough pieces of code. You need to play his quest/follower mod, it's the best follower ever and the story made me cry: https://www.nexusmods.com/skyrimspecialedition/mods/47302
    Artsick for the Argonian tongue and some textures https://www.nexusmods.com/skyrimspecialedition/mods/21973
    Ashal and team for SexLab, this whole thing wouldn't exist without it



  7. SexLab Separate Orgasm SE

    Make SexLab Separate Orgasms Great Again!
    Issue: SexLab animation always end with orgasms
    Fix: make separate orgasms for actors
    -But.... isn't that option already there?
    -Well yes and no, sexlab always ends animations with orgasm, this was probably left due to compatibility reasons with earlier SexLab versions, and i don't think there any mods that use separate orgasms functionality, therefore that SL separate orgasms option is totally useless as a feature.
    -So what does this mod do?
    -This mod tries to fix above problem by modifying sslThreadController script to only play "OrgasmStart" and "OrgasmEnd" events when player has "Separate Orgasms" option disabled.
    -But doesn't that break many mods that use those events?
    -Yes, authors will have to update their mods, this would take around 5 min to add 1 new event.

    exactly Sex Animation Framework v1.63Beta X
    *animation speed control doesnt work as SexLab Animation Speed Control dll isnt ported to SE, so its probably better if you disable it in mcm
    Recommended mods:
    Dripping When Aroused SE (fancy sex effects)
    SLSO Player Succubus Addon (drain your sex partners)
    Sexlab Shrines (immersive way to raise purity and reduce lewdness turning your nympho characters into something humanlike)
    Rate Mod if you like it, that might keep me motivated, oh and of course support me on Subscribestar
    2)install with your mod manager
    3)goto sexlab mcm enable separate orgasms
    4)goto sexlab mcm enable ending orgasm effects, if you want camera shake and stuff
    5)probably goto sexlab mcm and disable auto stage advance, or your poor key-bashing performance might be not enough to orgasm
    *use hotkey to enable widgets during sex if for some reason they dont show up
    *widgets will not work if you have mod that disables hud (during SL animations)
    *mod will not work if you overwrite its script, duh!
    Sound packs Installation:
    (not sure how many sound packs game supports but probably from 128 to 65 thousands? if your pc can handle that xD)
    1)download (sound pack you want)
    2)install with your mod manager
    3)wait 10 seconds, see notification in top left corner
    4)goto SLSO mcm and setup/select voice pack
    *seems i've forgotten to tell you to launch game after step 2), yes you need to do that too
    -interactive sex
    -yours/partners actions actually matter
    -yours/partners Sexlab skills and relations actually matter
    -each actor orgasms individually instead of everyone orgasm at Sexlab AnimationEnd event
    -multi orgasms
    -multiple impregnations/inflation by male/futa/beast ejaculation(if your impregnation/inflation mod supports SLSO)
    -lots of logical conditions for orgasms
    -aggressor controls, so animation wont end until aggressor is done with you and you can go... i mean crawl away and carry your burden
    -victim controls, ability to set if victim of rape can orgasm
    -possibility for orgasm denial and punishment(if your slavery mod supports SLSO)
    -depending on relations, npc's may try to pleasure player, i don't know why but mighty dragonborn can return them favour
    -ability to break npc's mentally, or be broken by Sex Grandmaster Lydia and be turned into orgasming mess
    -sex enjoyment widget
    -SLA patch: reduced arousal reduction based on character lewdness, arousal gain for lewd characters from being raped
    -animation speed control based on actor enjoyment/stamina
    useful Sexlab hot-keys:
    SPACE!!! - advance animation stage (+10 base excitement per stage(up to 60 at the end, i think?))
    shift+SPACE!!! - go back 1 animation stage(-10 base excitement)
    O - switch animation
    End - End animation
    PC/NPC interactions:
    Modders stuff:
    SexLab Separate Orgasm GitHub
    Q: No MCM
    A: fix your game, not this mod problem
    Q: Orgasm doesn't happen
    A: make sure your character meet orgasm conditions
    A: disable orgasm conditions
    A: enable orgasms/effects in sexlab
    Q: Orgasm doesn't reduce arousal
    A: use included SLA patch
    A: congrats, you've reached hidden nympho achievement
    Q: Arousal reduced (to 0?) when animation ends without orgasm
    A: you have a mod conflict, mod that does not support SLSO, fix your mods
    Q: Enjoyment doesn't rise
    A: improve your skills/change or train your waifu
    Supported mods:
    Native support:
    Hentai Pregnancy LE/SE
    Estrus Spider
    Estrus Dwemer
    Dripping when aroused
    Milk Mod Economy
    Devious Training
    Sexlab Aroused(Redux) V29(patch included)
    Fill Her Up 2 Beta NIO 1.12
    Sexlab Wear and Tear
    Estrus Chaurus+
    Devious Captures
    Sexist Guards
    Community patches(oldrim):
    SoulgemOven 3
    Player Succubus Quest
    SexLab Cumshot
    Sexlab Squirt Reborn
    SexLab Hormones
    report supported mods that are not in list
    i might make patches for mods that are no longer updated/maintained and use sexlab default events
    don't even ask(me) for patches for mods that are still actively maintained/updated by someone,... unless you support me on Patreon (LOL)
    Ashal @ Skyrim SexLab - Sex Animation Framework
    h38fh2mf @ SexLab Animation Speed Control
    fishburger67 @ Sexlab Aroused Redux
    tanookitamatachi @ Animation-Appropriate Arousal Adjustments
    SKSE team
    SKYUI team
    If you repost/share this mod to other sites, you must add link to mods thread, my patreon, and provide descent translation of everything written on this page.
    You are not allowed to post/host/share this mod on cloud storage, torrent sites and file hosting services that:
    -force to buy premium and sms crap/ have terrible slow speeds.
    -give you money for file downloads/uploads/views/clicks.
    -install adware, crapware, trojans, viruses, miners, etc



  8. Shout Like a Virgin Evolved SE

    Shout Like a Virgin Evolved v8.1 SE [Updated Sep 11]   LE Version
    What's New  V8.1 - We Exit from Beta! - Foot Fetish, Branding, &  Halloween are all back, plus much more... Change Log
    SLaVE is a Toys Framework, content mod  & includes the Virgin Toy Box 
    New Video

    Dibella, the Goddess of Beauty and Love, and Nocturnal, the Daedric Mistress of the Night, both have a little too much time on their hands. What they also have in common is their love for beautiful virgins. Dibella, keen to promote the erotic arts, promotes the deflowering of virgins. Nocturnal prefers that virgins stay pure since she needs to sacrifice lovely pure maidens to replenish her powers.
    Thus when they both heard that after centuries, there's a Dragonborn in Skyrim, they could not resist making a wager, Nocturnal vowing to keep the Dragonborn pure, and Dibella pledging to influence lost virginity.
    Nocturnal lurks in the shadows and waits to detect and seduce the Dragonborn when she shouts. It's said that a virgin shout, is the most powerful shout. Meanwhile, Dibella takes a more passive approach to influencing the Dragonborn.

    Mote detail can be seen on pages here... Quests / Features
    Will you choose to keep your virginity or lose it? Your choice matters and both states have advantages. Affects how Thu'ums of Love and Strip work, the Anal Skeleton Key Enchantment, your resistances, and more. It can also lead to punishment. Fortunately, with the rebirth, the choice is not permanent For Virgin Training, Nocturnal locks you in unusual Virgin Toys Earn the unique Thu'um of Love shout. It focuses the energies of your orgasm to love enemies to death, even dragons. Earn Thu'um of Strip and make your enemies vulnerable by removing their armor. Shouting also leads to random encounters Nocturnal helps you gain trust with Daedrics to aid in your virgin rebirth. Dibella compels you to gain favour with Gods and Goddesses. Both have you in pursuit of the elusive third word for Thu'um of Love Encounters: Word Wall Love / Thu'um of Love loving / Thu'um of Strip stripping / Erotic Arts / Deflowering Lily / Love Collar Post, Table, & Pillory Love / Erotic Asphyxiation / Maiden in Need / Pain is Pleasure / Fondle Thyself / Pleasure Thyself / Nocturnal Teases / Lively Lungs & Delayed Orgasm / Orgasm Exhilaration Dance / Impassioned Waterfalls / Bedeviled Spit Roasts / Call Forth the Ravens / Orgasm Activated Dwemer Device / Standing Stone Love / Dragon Mound Love / Crawling / Spider Webbing / Magic Mushrooms / Pony Girl Cart Duty / Magical Body Piercings Be rebirthed on a spit roast. Be punished by a living Nocturnal Statue, or forced into a arm bindings for losing virginity. Have your skin seared and tattooed by a machine for failing to report in. Have your feet amputated and replaced with deer hooves. Be impassioned by a waterfall and walk on water. Love shrines to earn the Shrine Love Blessing. Dance for Dibella to be Asphyxiated and earn Asphyxiation Blessing. Love enough word walls to earn the Damage Armor Ability. Spank enough thieves to earn the Potion Ability Instead of death, with the help of Nocturnal, you can love yourself back to life   
    Requirements, Installation, & Upgrading
    How to Begin
    Hint: Nocturnal lurks in the shadows and waits to detect and seduce the Dragonborn when she shouts. Total spoiler...
    SLaVE Pages
    Quests Features Virgin Toys Credits & Permissions Notices & News FAQs & Troubleshooting Change Log  
    Credits & Permissions
    The Toys Team: Audhol, Mercplatypus, & VirginMarie. The Toys Team are also the primary contributors to SLaVE
    Significant Beta Test Contributors: Gregaaz, Yanjunsun (we will list them all once beta completes)
    Full List of Credits Here
    Permissions Here
    Change Log



  9. Gossip | A fame framework

    What is this?
    This is a free permissions fame framework, made for SE.
    Sexlab SL Aroused redux Baka Edition UIExtensions MCM helper  Powerofthree's papyrus extender PapyrusUtil SE Jcontainers SE   
    Supported mods:
    Toys Bathing in Skyrim Slave tats SLACS  
    What's in it?
    Fame Types:
    Fame types are the same as SLSF, with a few more added on. They are stored in a StorageUtil storage object using the fame location as the form key.  The fame of the players current fame region are in factions on the player.      0.Anal
    Fame decay:
    Fame will decay based on MCM settings  
    Built in fame events:
    Gossip will by default add fame based on the player characters equip/body state so long as NPC's saw/were near the player. Fame will be gained from sex events.  
    Fame gain callback:
    Add a callback modevent that will send when the specified fame value increases to the set amount, and set a limit to auto stop.  
    Gossip Traders(Separate file):
    was a part of Gossip, but I split it off into its own plugin marked ESL. Spawns NPC gossip traders who move from town to town selling gossip(Fame). It is alpha, you can't do much with them other than kill them(which will cause a bounty)  
    Thanks to PO3, so long as a location has a fame region as a parent, fame from that location will be counted towards the parents fame region. Equipment is only updated when anything is added/removed. And it uses keywords instead of checking every slot. Thanks to PO3, you can add a "face hidden" keyword to the worn helmet via the MCM. Body exposure is easier to 'know' thanks to bakaFactory, assuming your clothing/armor has the correct keywords. This can be toggled via the "Extended keywords" MCM option.  
    The future:
    I am still thinking of adding is something of a 'Fame gain event bubble', which would be a series of values tied together to include things like: Who saw the player, type and amount of fame gained, when it happened, the equip/body state of the player, how long the combined exposure was. And then have fame decay delete the oldest/weakest 'bubble' Fully implement 'Relevancy', which will be a value that represents how hot of a topic the dragonborn is in a region. I MIGHT move the built in fame gain events into their own plugin (flagged ESL) For Modders:



  10. Toys SE

    [Last updated: Sep 11] 
     What's New 
    v1.1 - Denial / Oversexed / Thermal Toys
    v1.2 - Bound Features / More Compatibility with other Mods
    v1.3 - Lively Lungs / Hardcore Strip / Explosion Cleaning / and more... Change Log
    Toys Discord / LE Page / LE & SE Support Thread
    "Toys Exits Beta!" video

    Toys v1.3 for SE   A Bondage Framework 
    Skyrim. Land of the Nords, birthplace of Tiber Septim. It is a harsh land, shrouded in bitter cold and ancient mystery. A land of adventure where mead halls are consumed with the songs and stories of heroes and legends. A land where many come to find their fortune, themselves or their destiny.
    Skyrim is also the home of more exotic mysteries spoken of in hushed tones throughout the empire. Mysteries involving strange acts in bedrooms and brothels using the most intriguing contraptions that are never spoken of in polite company. These Toys, as the locals call them, have seen a resurgence in popularity during the recent turbulent times and just may be the real answer to how the Nords really stay warm in the frozen northlands...
    Toys provides mod authors, with Toy Boxes, effects triggered by worn toys, and an API to handle the toys, including built-in features making it very easy to "play nice" with other mods. A mod author can easily clone toys, customizing their features, or create their own new toys.
    As an end-user, Toys on its own provides much to experience.  If you install a content mod that uses Toys then it escalates! Without a content mod, use Toys MCM to equip toys.
    Toys have various degrees of debauchery and depravity. Basic toys might be key-less, but most will require at least a basic key. The "Exotic" variant of toys tends to have effects and other means of escape. Some toys may break in combat, or melt from the heat of your orgasm, transforming visually. In a transformed state, maybe the toy falls off when hit in combat, or can be removed without a key, or the lock becomes viable. But a transformed toy might mean things got even worse! 
    Toys or their transformed variants may have enchantments that strip armor and clothing, force you to crawl, cause harm, or cause magical wrist binding, including the chance of Hard Core binding. Many toys will increase your arousal, and you could find yourself fondling yourself involuntarily or experience spontaneous orgasms.
    For a complete outline of Features see HERE.
    Mods using/supporting Toys: Toys Family of Mods.
     Toy Story
    Toy Story is also available from this download page. Toy Story is a quest mod that demonstrates Toys' features, both to end-users and mod authors. Story Toy details HERE.
     Toy Boxes
    What's a Toy Box? See HERE. 3 Toy Boxes are included in this Framework. Other available Toy Boxes are listed HERE.
    Everything Optional for content mods. Nothing Ever Forced this does not mean a mod can't make hard core toys "Make it realistic to play with Toys, while also playing the rest of the game" If that's what the mod author chooses to do No tedious, repetitive methods of escaping from Toys See the full list of Covenants...
     Requirements, Installation, & Upgrading
    See the details...
     Toys Pages
    These links intentionally take you to the Toys LE Support thread. Info for LE and SE is combined.
    Toy Story 
    Toys Boxes 
    each above includes info for mod authors
    Toys Family of Mods
    Notices & News
    FAQs and Troubleshooting
    Tips & Tricks
    Change Log
     Credits & Permissions
    The Toys Team
    Audhol - Primary role is Toy Creation and new Animations
    Mercplatypus - Primary role is the story and writing for Toy Story
    VirginMarie - Primary role is Scripting and making stuff happen
    Significant Beta Test Contributors: Gregaaz, Yanjunsun (we will list them all once beta completes)
    Full List of Credits...
    Change Log



  11. Naked Defeat SE

    A fast and immersive Defeat alternative. With bondage, whipping and expressions. And alot of moaning.
    Huge Update on 3.0 - now as dedicated SE download
    Important Note
    - this port ONLY changed all the meshes and animations via Cathedral. 
    - the ESP is form 43 not 44. 
    - the mod is reported to work on SE without any known issues to this point
    - Install as any other mod.
    - Let it overwrite Zap Animation Pack (it comes with some Animation Replacements for the hogtie places)
    - Activate Mod in MCM (System)
    - Install EXTRA downloads as you please 
    --> 2k or 4k versions of textures (1k versions included)
    --> Bodyslide files for FuckingBelts (UNP standard included) only required if you do NOT have "The Amazing World of Bikini Armor" installed
    --> DDe Outfits if you want DD support via DDequip mod
    --> Golden Showers Mini SLAL if you like ... golden showers ^^
    Hard Requirements
    Zaz Animation Pack 8+ (older versions will not show some of the furnitures. I cannot advise to use ANY old version of ZAP with this mod at the moment)
    Sexlab Aroused (any version will do, including SLAX)
    Dragonborn DLC
    Dawnguard DLC
    Soft Requirements
    Simple Slavery (SE version in downloads) --------- for Simple Slavery outcome of Defeat obviously
    Devious Devices Equip (SE version in downloads) --------- required for "Captivity DDe Chance" to equip Devious Devices
    My DDe Custom Outfits from the Download Section
    The Amazing World of Bikini Armor (must overwrite Naked Defeat) -> for Fuckbelts) -> if you dont want this mod you can use Naked Defeats internal version, bodyslide for UUNP is in downloads)
    For whip marks and slow fading out of the same:
    Slave Tattoos (SE version in downloads)
    Rape Tattoos (should work on SE as it is)
    Fade Tattoos (should work on SE as it is)
    Rape Tattoos Tweak by Monoman (not necessary but nice to have. should work on SE as it is)
    My Rape Hands from the Download Section
    My Whipmarks from the Download Section
    Important note for Rapehands (and possibly also WhipMarks?
    to make them work you need to go into RapeTats MCM, search RapeHands and WhipMarks entries and check if they are (Excluded)
    If they are excluded (and only then), change it to (Unassigned) instead.
    Highly recommended Mods for more naked fun!
    Spank that Ass (SE port) --------- by the inglorious monoman1 perfect for getting slapped while in the furniture (you can set the "furniture spank chance" in the MCM) -> small problem with followers tho
    ZAP - No Collision Furnitures (SE version in downloads) --------- really improves the furniture experience by alot, can't recommend it enough
    ZAP - Faster in and out of furnitures (SE version in downloads)--------- really improves the furniture experience by alot, can't recommend it enough
    Incompatible mods
    Sexlab Defeat - does the same thing (I m working on a compatibility bridge mod tho)
    Sexlab Submit - does the same thing
    Death Alternative - Your Money or Your Life - does the same thing -> might work if you play around with the settings - will add a guide later (a user had some ideas!)
    Peril -  does the same thing
    Dragonborn in Distress - does the same thing
    Problematic mods
    Sexlab Survival -> only problem is with Naked Defeats Guard Punishment (deactivate Guard Punishment in Naked Defeat MCM -> problem solved- working on compatibility)
    Public Whore -> same thing as above
    Cursed Loot -> probably same thing as above
    Cursed Loot -> disable combat defeat feature - most likely it is not compatible with mine. 
    Ultimate Combat -> breaks Whipping for all mods. I suggest using Active Combat or other mods instead - no workaround or solution possible 
    Interactive BDSM -> locks the PC in furniture on its own way. I did not test it but it seems to lead to some... problems. I can only advise for now not to use the mod alongside Naked Defeat. 
    Problematic MCM Settings (should be no more issue in NADE 3.2 and later)
    Zap Animation Pack (any version) -> disable "Overwrite Bound Animations" in its MCM (Sexlab or PlayerControl Center) -> might lead to problems with Shout like a Virgin
    Sexlab with Sexlab Utility Plus -> disable Zaz Animation filter 
    Sexlab with Sexlab Utility Plus-> if you have strange trouble with furnitures, look here and in doubt tweak or disable SLU+ furniture options (might be 100% compatible tho, please share your experiences)
    Guides worth looking at (LE guides, sorry. but might be useful for SE to some extent)
    Conglomerate 01 - by donttouchmethere -> how to install your stuff
    Conglomerate 02 - by donttouchmethere -> how to install your kinky stuff
    Conglomerate 03 - by donttouchmethere -> how to merge your stuff
    Overview of Mod Content
    - if you reach 0 HP you enter bleedout
    - you will have some seconds (5-7) to move to a flat spot (this is service for you so you have better sex animation experience and do not have to move the scene later via SexLab Hotkeys)
    - 1-3 rape scenes will start
    - after that you are bound to a ZAP furniture, robbed or sold to Simple Slavery
    - if bound to Zap furniture you will be whipped hard
    - then you can press "wiggle" hotkey to try to escape. dont spam it, it is locked for 10+ seconds while your character tries to break free (or be punished for trying). Mod will tell you when you can press again.
    - when you loosen the binds, stay in the furniture until no enemy is close. then press wiggle again to immediatly break free and flee.
    - enemies will attack you again (you can configure an escape alarm timer in the MCM to make escape easier).
    For debugging:
    Special Feature: Funny Rape Party Event
    If you enter bleedout (0 hp) or press surrender key you will attract ALL eligible NPC in the loaded Area (up to 15 are checked)
    In Exterior Cells this can lead to "Funny Rape Party Event (TM)" -> "FRAPE" since soldies will join bandits in the fun and even wolves will get their share of pussy.
    I added checks to prevent combat between them. If it still happens, please report.
    They should behave until you are free again.  
    I m working on a toggle to prevent this, tho. 
    How to use this alongside Sexlab Defeat (currently untested with the latest Naked Defeat version)
    - make creature 3P, 4P and 5P work -DONE-
    - Devious Devices Outcome (instead of furniture you can get a yoke and run :D) - will require Devious Devices Equip  -DONE-
    - debug hotkeys - DONE -
    - Ragdoll effect - DONE -
    - Toggle female aggressors - DONE -
    - sex tag selection in MCM - DONE -
    - integration of Corsecs awesome fixes (for improved harmless function) - NO LONGER REQUIRED
    - different punishment spells (fire/ice etc. instead of just shock) - partially done
    - more little details (orgasm on whipping, more punishments, pee and squirt) -partially done
    - add well placed devices all over skyrim (towns, hideouts, etc.) to get more interesting "bondage" locations
    - follower support
    - general improvement of scene and actor selection
    - Toggle Creatures
    Guard Punishment:
    - remove dialog start for guard punishment
    - add forced bathing events
    - add "Running" and "Dirty" as punishment reasons
    Furniture Game (Captivity Furniture):
    - explore possibility to add my own furnitures
    - add equip event (gag, fucking belt, gag)
    - add supershock event (50% pee chance) - DONE -
    - add pee event - DONE -
    - add whip again event - DONE -
    - add rape again event - DONE -
    Defeat & Surrender:
    - add option to not be defeated on first bleedout (1-3 "chances" before you are defeated 100%).
    - add moneyloss/wounds or something similar as punishment for beeing defeated but not raped
    - change debug key to modify the "chances left" 
    - improve timing on Surrender hotkey
    - make Surrender and Debug Key the same (2 keys not needed)
    Special Thanks to
    - galahad_69 for making Naked Dungeons (without this mod I would ve quit Skyrim by now I think) on which this mod is based on
    - donttouchmethere for naked testing and feedback 
    - orgs1n for helping out with scripting and basically kickstarting all this by making me look into the scripts for the first time
    - Hawk for refining and improving my code (sad to see you go) 
    - tenri for helping with my annoying coding questions
    - Nazzzgul666 for testing and feedback
    Changelog History
    Naked Defeat - 2.6 (critical update for non-DD users)
    Naked Defeat - 2.5
    Naked Defeat - 2.4 
    Naked Defeat - 2.3
    Naked Defeat - 2.2
    Naked Defeat - 2.1
    Naked Defeat - 2.0



  12. Sexlab Slut shout sse - 2.5c

    coverted the origonal file to be compatable for skyrim special edition just drop it into you desired mod manger and install.
    what it does:
    Like the orignal adds a shout and commands npc's in the surrounding area into sex animations which your current animation loadout from sexlab.
    known issues:
    some animations play longer then usual recommend not entering or exiting area once animations are playing.
    some animtaions will play as if they are all the same gender or gender swap positons.



  13. Thoughts.json

    A Thoughts file for the Submissive Lola Resubmission mod for Skyrim SE. More than 500 lines, assumes you are a female Lola with a female owner. Strives to stay in lore (even mentions a few NPCs your Lola is familiar with), some thoughts are silly, some are funny, some are sexy, some are meta. This file has been tested during a full playthrough and the thoughts blend pretty well with all the notifications you get during the game.
    Required: Submissive Lola The Resubmission
    Put this file in Mods/SubmissiveLolaResubmission/Interface/Lola (don't forget to backup your existing Thoughts.json file if you have one there already) and to activate custom thoughts in the Submissive Lola MCM. No need to restart your game.
    Have fun !



  14. Sex With Thieves: Dominant Edition

    This alteration to Guffel's Sexlab with Thieves rewrites dialogue in order to better represent players who may be playing as a more dominant female character. It leaves the alteration to the option of paying the highwaymen and being raped intact, but alters the new dialogue option, which now features a more dominant line and will result in the Female PC reverse-raping the thief.
    - Sexlab animations with the tag "Femdom", "Footjob", "Cunnilingus", "Missionary", "Cowgirl", and "Doggystyle".
    Inspiration for this Mod:
        Skyrim's adult modding scene has an over-abundance of sexual content geared towards Female PCs who are more on the submissive side of the spectrum. If you want your character to be dominated, gang-raped, corrupted, enslaved, and overall nothing but a meat toilet for other NPCs, there is a metric-fuck ton of mods out there that'll help you live out those desires. However, if you wish for your female PC(s) to be on the opposite side of that spectrum -- more dominant and aggressive, the one who's initiating and not being just a gigantic push-over, your options are pathetically limited.
        Dominant female characters in the Sexlab modding scene are pretty much regulated only to mods revolving around vampirism/succubi. There are plenty of mods that satisfy playing as such characters in terms of game mechanics: Sexlab Drain, PSQ, Succubus Heart, Sexlab Fuck 'Em Up!, Sexual Vampire Feed, and so on. However, there are two issues that have yet to be addressed:

    1. You shouldn't have to be limited to being a Vampire/Succubus/Supernatural-being in order to be dominant. A female knight or a barbarian should be able to be dominant. A posh and stuck-up noble/politician should be able to be dominant. A crafty and sly thief/assassin should be able to be dominant. A sorceress/scholar should be able to be dominant. Being dominant should not be limited to a handful of archetypes. This makes it extremely limiting for roleplaying. The difficulty with making these types of characters dominant in the sense of game-mechanics is that it isn't as clear-cut as vampires and succubi. How does one make those characters dominant, gameplay-wise? There are a couple of things you can attempt to implement, yes, maybe reverse-rape mods and the like, however from what I've found, game mechanics should take a back seat and dialogue should have greater importance, which brings us to the next point.

    2. Save for a few and scarce cases, such as Sexual Vampire Feed, there are practically no Dominant Female PC mods that bring that dominance into dialogue, it only exists in the realm of gameplay mechanics. The issue this creates is that it feels like you're playing two different characters. One that is dominant during gameplay, and one that is more lax and submissive in dialogue. What this does is make it so much more difficult to roleplay, and often feels like your character is being railroaded into reacting and talking in ways that betray how they would actually react.
        This mod is incredibly simple in nature, however I hope it serves as a call to action, and inspiration to my fellow modders in the Loverslab Community, to make more mods geared towards Dominant female characters, not just mechanically, but in dialogue as well, for the sake of roleplaying and giving people more options than the generic choice of being nothing but a meat toilet that gets raped over and over again.

    Permissions & Credits
    - Permission to upload this alteration was obtained by Guffel. Credit goes to him for making the original Sex with Thieves mod for LE.
    - Credit also goes to Nomkas, for their SE port of Guffel's mod.



  15. Battle Fuck!

    A combat rape/dialogue rape mod for female player character.
    Demo Movie
    https://imgur.com/nAcGSLh Raper aura and QTE to escape from restraint https://imgur.com/n07UnCT Successfully escaped https://imgur.com/bW6ekC6 bleedout https://imgur.com/9vYZ8jP aggressor change https://imgur.com/SRU9qJr QTE to keep you conscious  
    Trigger Conditions
    During combat, human enemies will take on a pink aura. If you are hit by a melee attack from an enemy clad in pink aura (even if you successfully block it), the enemy will try to restrain you and a QTE will occur.
    In QTE, if you can input the commands consisting of four buttons within the time limit, you can escape from the enemy's restraint.
    If you fail to input a command, you will be restrained and the battle fuck will begin.
    The four buttons on the right side of the game controller, the Dpad on the game controller, the arrow keys on the keyboard, and the configurable keys on the keyboard can be used as QTE inputs.
    You can also configure so that when your health reaches zero, you do not die, but instead start a battle fuck.
    NPCs that meet the requirements of RelationshipRank and Morality will forcegreet you and start a QTE; if the QTE fails, Battle Fuck will begin.
    RelationshipRank, Morality threshold and Forcegreet occurrence chance can be changed in MCM.
    Battle Fuck
    BP and SE
    In Battle Fuck, you and your enemy have parameters called BP and SE, respectively.
    BP is a parameter that affects how likely your actions are to succeed. The higher the BP, the more successful the action will be.
    SE is a value that indicates how close you are to sexual climax; when it reaches 100, you will climax and be unable to act for several turns.
    If the player climaxes or is penetrated, the maximum BP will be reduced. When the maximum BP reaches 0, the player is defeated and the rape scene begins. Try to escape from the enemy's restraints before that happens.
    Maximum BP will be restored after 6 hours of sleep in a safe place such as the player's home or inn.
    Barrier Items
    Barrier Items protect you from insertion. Enemies must remove Barrier Items before inserting you. By default, Barrier Items are armor that has the ArmorCuirass or ClothingBody keyword set.
    If you have other armor that you want to use as Barrier Items, you can add them from the MCM.
    In Battle Fuck, you can take 9 actions.
    1. Look for a chance: You can charge BP. If you do not input anything during the command input time, this action will be taken.
    2. Try to Escape: Consume all BP and try to escape. The escape chances are affected by how high your BP is.
    All you need to know are the two commands described above. You can do without the remaining seven commands. These are for atmospheric purposes.
    3. Suppress Sexual Stimulation: Consume a little BP to lower the SE value.
    4. Call for Help: Consume all BP and call for help from the people around you.
    5. Accept Fate: Give up resisting. If it is in an inserted state, it will be defeated instantly.
    6. Prevent Insertion: Consume a little BP and prevents insertion. The more BP you have, the more likely you are to prevent it.
    7. Prevent Groping: Consume a little BP and prevent your body from being groped. The more BP you have, the more likely you are to prevent it.
    8. Prevent Armor Break: Consume a little BP and prevent your armor from being destroyed and stripped off. The more BP you have, the more likely you are to prevent it.
    9. Prevent Pushing Down: Consume a little BP and prevents you from being pushed down. The more BP you have, the more likely you are to prevent it.
    You can set the buttons corresponding to commands 2 through 5 in MCM. You can also set a guard button. If you hold down the guard button while pressing the other button, you can enter commands 6 through 9. If nothing is entered, the command will be 1.
    If you input the same command twice in a row, the input acceptance time will end immediately. Inputting only the Guard key twice in a row will charge your BP.
    When an enemy has cum, the next enemy is selected from the Onlookers and begins to Battle Fuck with you. When all the onlookers have cum in you, you will be released. If Battle Fuck was started in combat, the combat will be restarted.
    If your maximum BP reaches zero before all the onlookers climax, you are defeated.
    After Defeated
    After defeated, if there are still unsatisfied onlookers left, you will be raped by them.
    Before the SexLab animation of the rape starts, a QTE will begin that will determine whether or not you will lose consciousness. If you lose consciousness, you will be able to skip the rape scene.
    After the rape of the onlookers is over, one of them will take your belongings, regardless of whether you are still conscious or not.
    If you can beat the robber within the time limit, you can get your belongings back.
    If you fail to do so, the robber will sell your possessions to a general store. You can buy back your belongings from the general store. Therefore, no items other than money will be lost.
    If you lose consciousness, it will randomly determine where you will wake up.
    Left Alone: You will wake up on the spot. Recovered in the Jail: If you have a bounty on your head, you may wake up in a prison cell. Recovered in the Inn: Someone rescued you. You will wake up in an inn. Simple Slavery: How unhappy you are. You've been sold into the slave market! (Required Simple Slavery Plus Plus)  
    If you keep conscious, you are basically left alone in the field. However, if the enemy did not make much money from the robbery, they may try to sell you to the slave market. Even in that case, rescue may come before you are sent to the slave market, and you will wake up in either the prison, inn, or slave market.

    Creatures Compatibility
    If your health reaches zero in a battle with Creatures, Battle Fuck will not occur and you will be taken directly to the rape scene.

    HUD Strings
    I'm not a native English user, so my English may be strange. the text displayed in the HUD is read from a .json file located in data/skse/plugins/BattleFuck/HUDStrings/, so feel free to modify it.

    For Modders
    You can trigger Battle Fuck from your mod by writing the following code in the papyrus fragment of the topic info in CK.
    bool isInCombat = false int handle = ModEvent.Create("_BF_API_StartBattleFuck") if handle ModEvent.PushForm(handle, akSpeaker) ModEvent.PushBool(handle, isInCombat) ModEvent.Send(handle) else  
    Consequences can be added by plug-ins.
    As a sample, I've added one using Kidnapped by Rieklings - Quest Resource, which may be selected if a riekling exists in Onlookers.
    The following page shows you how to add Consequences.

    Hard Requirements
    SKSE 2.0.19 SkyUI 5.2SE PapyrusUtil 3.9 powerofthree's Papyrus Extender 4.4.1 ConsoleUtilSSE 1.2.0 Fores New Idles in Skyrim SE - FNIS SE 7.6 SexLab Framework SE 1.63 BETA8 SexLab Animation Loader SSE 1.0.0 SLAL Animation Pack by Leito SE 1.6 BakaFactory SLAL Animation 4.60V SE    
    Soft Requirements
    Simple Slavery Plus Plus It is necessary for you to be sent to the slave market. Breakable Equipment System When armor is destroyed, it turns into a Broken Item, which can be repaired to restore it.  
    Recommended Mods
    Super Fast Get Up Animation Replaces vanilla's fucking slow get up animation with a faster one. Wider MCM Menu for SkyUI Make the MCM screen wider so you can read the text.  
    Compatible Mods with Patch
    SexLab Separate Orgasm SE  
    Incompatible Mods
    A mod that starts SexLab animations when you are attacked by an enemy. A mod that starts the SexLab animation when your health reaches 0.  
    Add-on Mods
    Iron Chain Council: Battle Fuck is inspired by Fallen Empire. Leito, BakaFactory: Thanks to their animation, I can make this mod. Cotyounoyume: gave me permission to use the Exhausted Animation included in EstrusForSkyrim.  



  16. Estrus Chaurus for SE

    Since Bane master made the jump to SE himself and added Body morphs to Estrus Chaurus it is time to say: Goodbye and thanks for all the fish....
    The actual SE Version of Estrus Chaurus for SE can be found here:
    Thanks to the the ppl active in the SSE conversion tracking thread: 



  17. Milk Mod Economy SE

    Rate Mod if you like it, you can support me on Patreon

    Full version requires:
    Skyrim Script Extender SE (SKSE)
    RaceMenu SE
    SkyUI SE
    Sexlab SE 1.63+
    Naked body and armor replacers with NPC Belly and NPC L/R Breast nodes, otherwise breast and belly sizes wont work
    Install MO or NMM, don't even think to ask for support if you install mod manually and its not working. Install all requirements and their dependencies, (listed above, under Full version requires:) Install latest Assets Install latest Scripts Run FNIS. if mod doesnt work(no MCM/poll 0 error) - disable mod esp, Finish Helgen/Alternate start, enable esp, if that doesn't help try Save, Load  
    Short description: this mod is about milking titties, a lot of milking titties
    For full version description refer to Legendary Edition thread description.
    Full version shares same code as Legendary Edition so it should support all Legendary Edition mods as long as they can be run in SE



  18. Nightcrawler - Battle Fuck! Add-on

    This is an add-on mod for Battle Fuck!, where NPCs will assault you while you are sleeping and start Battle Fuck after you notice the assault.
    Trigger Settings
    Forget Lock Chance
    Player's home is basically a safe place, but sometimes you may forget to lock the door. In that case, an assault may occur.
    Assault Chance
    While you are sleeping, the decision on whether or not to be assaulted is made every hour.
    The number of decisions is the number of sleeping hours - 1.
    Therefore, if you set the Assault Chance to 5% and sleep for 10 hours, you have a 37% chance of being assaulted (1.0 - (1-0.05)^9 = 0.37).
    Naked Boost
    if you are naked (your equipment does not have ArmorCuirass or ClothingBody keywords), the Assault Chance is multiplied by the Naked Boost.
    Night Time Boost
    Between 8pm and 4am, the Assault Chance is multiplied by the Night Time Boost.
    Spawn Chance
    This is the chance to spawn the aggressor depending on current location if there is no NPC available.
    Outside of the city, hostile NPC may spawn.
    Notice Trespass Chance
    This is the chance that you will notice the assault when the aggressor breaks into your room.
    Notice Strip Chance
    This is the chance that you will notice the assault before you are stripped of all your armor.
    Notice Grope Chance
    This is the chance that you will notice the assault when the aggressor gropes your body.
    The aggressor will continue groping you until your SE value reaches 20.
    Notice Insert Chance
    This is the chance that you will notice the assault when you are inserted.
    Notice Thrust Chance
    This is the chance that you will notice the assault when you feel sexual stimulation in your vagina.
    Notice Orgasm Chance
    This is the chance that you will notice the assault when you are forced to climax.
    Notice Creampie Chance
    This is the chance that you will notice the assault when you get cummed inside the vagina.
    Safe Places
    You can register a safe place where NPCs will not assault you.
    Recommended Mods
    Mods that add NPCs, such as the following
    Trailblazers (More Immersive NPCs) Populated Skyrim Reborn SSE Enemy Plus  



  19. SexLab Aroused Killers

    Just a really simple, stupid mod that turns your followers into sex-mad psychopaths when they kill things.
    When something is killed by the player (this includes kills by player team-mates (followers and hirelings) as the player is marked as the killer in all cases), a percentage of followers will have their SexLab arousal exposure increased based on the parameters set in the MCM menu. This can be used alongside any sex mods that are triggered by the actor arousal level exceeding a certain threshold.
    I wrote this as I was getting bored with a lack of sex act triggers in Random Sex as the arousal increases seem to reduce as the level increases. At around level 50 I was having to walk around without my cuirass on in order to get any action.
    Since I use Nether's Follower Framework, I built the follower lists around that. So that, along with SexLab and SexLab Aroused are required for this mod. SkyUI is required for the MCM menu.



  20. ( LE / SE ) RIA (Random Invite Animations) Add-on for Aroused Creature

    DAR version mod by Mikufan39 (Thanks You!!!)

    SexLab Aroused Creature
    Dinamic Animation Replacer
    Use Mod Organiser 2 or unpack the archive into the "data" folder with replacement
    Animations by BagofLove69
    If you like this mod, follow me on twitter.




  21. BHUNP Bodyslide refits and conversions (DD+Rubber Facility WIP)

    An organized dump for my WIP BHUNP conversion and refitting tinkering. Contains bodyslide files for multiple projects.
    All patches require original mod files and their corresponding bodyslide files.
    Installation: download neccesary mod root folder as ZIP, drag and drop it to your mod manager, install as normal. Go to bodyslide, select outfit group and batch build. May require resaving your slider preset in order for it to recognize new outfits. (If anyone knows how to link new outfit group to existing presets - please lmk in comments).
    If you noticed some of your work being used without permision through other authors, who I linked here - send me a message, I'll take files down.

    Current plans:
    Rubber Facility BHUNP conversion, as many outfits as it deems necessary.
    Adjustments for BakaFactory's DD BHUNP bodyslide files. Started own conversion based on LE CBBE files, to preserve mesh detail.
    Double check RF straightjackets since the last version of BS/OS is scuffed and there are probably corrupted clavicle bone weights in those outfits.

    Some outfit conversions for Rubber Facility mod. Requires original mod.
    DCL - Fixed a few latex outfit appearances and adjusted fit based on https://www.loverslab.com/files/file/10729-bhunp-3bbb-bodyslide-collection/ before dropping DCL. Won't update anything else from this mod.
    Practical Pirate Outfit - converted to BHUNP, esl-merged with SMP skirt addon, repaired plugin, loosened filles, created new bodyslides for boots. Original mods are not required. Didn't bother fixing gloves such it was done on different conversion on Nexus, you can try to compare or combine mine with it.
    DD - Currently belts with reduced bone effect (no metal stretching when legs are spread apart), tightly adjusted restrictive boots and corsets
    Credits and Special Thanks:
        Ousnius for Bodyslide and Outfit Studio
        BakaFactory for BHUNP
        Kimy, The DD Team and SE version mod porters for Devious Devices
        Prime66 and Racoonity, Serah for Rubber Facility
        QuarantineCouture, author of Practical Pirate Outfit
        kpvw, author of SMP skirt addon for Practical Pirate Outfit



  22. SexLab Fertility Mode Arousal

    A simple plugin to run a simple script that raises arousal during the Fertile period of Fertility Mode just prior to ovulation.
    The increase to arousal is quite significant over the course of a day.
    A roughly 120 point increase over 24 hours at the default exposure rate of 2.
    Alongside a high time-rate, this will demand sexual release at a time that could be risky for a wandering maiden.
    Or, maintain a state of arousal that might be dangerous traveling the lands of Skyrim, 
    After finishing a playthrough as a werewolf with Creatures in Heat installed (arousal based on moon phase)
    I found that I didn't have a mod which dynamically raised arousal like CIH.
    With little difficulty I could pretty much avoid any consequences from high arousal in the mods I use.
    I could stay cold forever so long as my time-rate was managed. 
    This goes against my desire to have all those fun LL mods engage with gameplay, not just be a side distraction. 
    A second thought on my mind, even during the WW playthrough, was the disconnect of having a mod (FM3)
    that simulated the reproductive cycle, but didn't engage with arousal.
    I play with the Fertility Mode widget off so there's a bit of surprise to finding out, oops, you're fertile.
    Maybe pressing "Whatever you desire is fine" every time in SLEN wasn't a good idea.
    Generally, the body wants to make a baby and it will do whatever it can to make that happen when the time is right.
    Hence, raise arousal during the particularly vulnerable days of the cycle.
    With some, probably, really terrible code.
    I tried to keep it as simple as possible, but this is the very first time I've ever made code from "scratch".
    I tinker quite a bit within the framework of other author's code. I'd like to imagine I'm a smart. It seems to work for me.
    I can't guarantee it won't brick your cousin's Switch when you install it. 
    Specifically, the code attaches itself to the Fertile buff in Fertility Mode Fixes and Tweaks. It will start when you get the buff, end when it goes away. 
    You might need to have the Fertility Buff/Debuffs active in the Fertility Mode MCM for the buff to be active (and my mod will work) 
    This, as far as I am aware, is ONLY PRESENT in FM3 F&T. This will not work, afaik, with the basic Fertility Mode.
    I might find a way to do that if enough people don't use FM3FT. 
    In my opinion Fixes and Tweaks was the best thing to happen to Fertility Mode. It really changes the game with how well it runs.
    This alongside the extra features helps me overlook the fact that Futa's don't inseminate in this version.
    Though, I'm pretty sure subhuman0100 is aware and wants to fix that.
    Script source is bundled in the mod. Have a look. If you think it's garbage please let me know. Gently, I'm sensitive. 
    SexLab Aroused Redux SSE
    (should work with the Babo/Baka Edit)
    Fertility Mode 3 SSE
    Fertility Mode 3 Fixes and Tweaks
    (read the mod page extensively if not already installed) 



  23. Wilding - Simple Bestiality

    When the mod is enabled:
    Most animals will not attack you, since they view you as a potential mate. From time to time, a nearby animal will initiate sex with you, so long as you don't have your weapon drawn.  
    That's it. Simple.



  24. Project Echo - Voice Packs - Deep Learning Voice Synthesis with xVASynth [SE & LE]

    Reworked - The Ancient Profession Gen 2.1 → Gen 3.0-S
    Update Patch - Slaverun Reloaded V3.0 Beta 1
    Project Echo : Generation 3
    Improvements and updates:
    > Major update in custom pronunciations:

    TLDR, these are the voice packs currently completed and on this page:
    Submissive Lola - an Extension Submissive Lola: The Resubmission Public Whore SexLab Body Search  Meat Farm Simple Slavery Plus Plus Slaves of Tamriel Plus Plus Milk Mod Economy Fill Her Up Baka Edition Troubles of Heroine Spectator Crowds Ultra Edition Wartimes - a daughter's tale (Tweak) The Ancient Profession [Gen 3] [Reworked 8/10/2021] Thief (BME Translation/Patch) Prison Alternative Extensions - BadEndsRevived - Windhelm Dovahkiin's Infamy Slaverun Reloaded  
    Project Echo aims to create high quality synthesized voices for LoversLab mods. Multiple open-source AI and deep learning technologies were used to create the voices. At the forefront of which is xVASynth - an AI based tool for creating new voice lines using machine learning neural speech synthesis. The voices were trained on vanilla Skyrim voice lines, and have varying degrees of success and quality. Quality of original voices, training method, iterations, and compatibility of the underlying technology model all influence how the voices come out to be. Some are nearly perfect while others are of lower quality.
    You can find demo .wav voice files under the download button. Download links for voice packs are below in the post.
    Due to the automated process and scale used to process the hundreds of thousands of voice lines, I am unable to give individual attention to make sure each voice line is perfect. I can however make corrections to word pronunciations for each model iteration / update. Please report pronunciation errors in the support thread to help perfect future and updated voice packs. Please try to collect as much errors as possible in a list and make one report together. When making such a report, it is best to include:
    1. The word mispronounced
    2. The entire dialog line around the word
    3. The voice type (or if you don't know, the NPC name)
    > xVASynth is created by DanRuta and is the tool used to generate the voices:
    > @DoubleCheeseburger created the script for which I use to export voice lines from mods. I would like to thank him for his work and assistance because none of this would be possible without his help. You can find his thread here with more voice packs for various other mods. He also made instructions here for which you can follow to create your own voices for mods using xVASynth. 
    > @ruddycray for reporting 130+ pronunciation errors that were fixed!
    Special Instructions for LE users:
    For more information on the underlying technology used:
    Tacotron 2: Natural TTS Synthesis by Conditioning WaveNet on Mel Spectrogram Predictions
    HiFi-GAN: Generative Adversarial Networks for Efficient and High Fidelity Speech Synthesis
    Voice Pack Downloads:
    All downloads are hosted on Mega.nz
    Let me know on the support thread if this does not work for you and I can try to provide an alternate download. Free user accounts on Mega get 5GB transfer per day.
    1. Submissive Lola - an Extension BSA Voice Pack V111
    [Updated 06/28/2021] Generation 1.1
    Based on Submissive Lola - an Extension V111
    Voice - xVASynth v1.4.0
    Lip - Creation Kit 64bit
    Total voice lines - 10,868
    Voice lines per voice type - 209
    Skyrim SE download, BSA
    BSA (278 MB), Archived (253 MB), Loaded by - Included ESL flagged ESP
    Skyrim LE download, BSA
    BSA (278 MB), Archived (253 MB), Loaded by - Original mod ESP
    Voices included:
    2. Submissive Lola: The Resubmission BSA Voice Pack V2.0.38
    [Updated 08/01/2021] Generation 2.1, Version 1
    Based on Submissive Lola: The Resubmission v2.0.39
    Voice - xVASynth v2.0.0-Preview
    Lip - Creation Kit 64bit (100%)
    Total voice lines - 106,368
    Skyrim SE download, BSA
    2x BSAs (3.69 GB), Archived (3.33 GB), Loaded by - Included ESL flagged ESPs.
    Skyrim LE download, BSA
    2x BSAs (3.69 GB), Archived (3.33 GB), Loaded by - Included ESPs. You can untick these from loading if using MO1's managed archive function.
    Voices included:
    3. Public Whore BSA Voice Pack V1.0.3
    [Released 06/28/2021] Generation 1.1
    Based on Public Whore v1.0.3
    Voice - xVASynth v1.4.0
    Lip - Creation Kit 64bit
    Total voice lines - 34,362
    Voice lines per voice type - 747
    Skyrim SE download, BSA
    BSA (1.06 GB), Archived (991 MB), Loaded by - Included ESL flagged ESP
    Skyrim LE download, BSA
    BSA (1.06 GB), Archived (991 MB), Loaded by - MO's managed archive function. Make sure the BSA is ticked under the 'Archive' tab, and MO is managing your archives. Alternatively create your own empty ESP to load it.
    Voices Included:
    4. SexLab Body Search BSA Voice Pack V20190814
    [Released 07/01/2021] Generation 1.1
    Based on SexLab Body Search v20190814
    Voice - xVASynth v1.4.0
    Lip - Creation Kit 64bit
    Total voice lines - 2,112
    Voice lines per voice type - 66
    Skyrim SE download, BSA
    BSA (70.7 MB), Archived (64.4 MB), Loaded by - Included ESL flagged ESP
    Skyrim LE download, BSA
    BSA (70.7 MB), Archived (64.4 MB), Loaded by - MO's managed archive function. Make sure the BSA is ticked under the 'Archive' tab, and MO is managing your archives. Alternatively create your own empty ESP to load it.
    Voices Included (Reduced, no DLC or unique):
    5. Meat Farm BSA Voice Pack (Patched) V1.2.2
    [Updated 07/02/2021] Generation 1.2
    > Hotfix: fixed voice genders for 2 female guards. If you downloaded the previous version 1.1 and had female guards with male voices download the update!
    Based on Meat Farm v1.2.2
    Voice - xVASynth v1.4.1
    Lip - Creation Kit 64bit
    Total voice lines - 2,169
    Voice lines per voice type - 154
    Note: This voice pack comes with an .esp patch which modifies the original mod's voice type records since the original NPCs had no voice type included. This .esp must be loaded for the voice pack to function. You still need the original mod .esp as mine uses it as a master.
    Skyrim SE download, BSA
    BSA (49.6 MB), Archived (44.8 MB), Loaded by - MeatFarm_VoicePatch.esp (ESL Flagged)
    Skyrim LE download, BSA
    BSA (49.6 MB), Archived (44.8 MB), Loaded by - MeatFarm_VoicePatch.esp
    Voices Included (Reduced, no DLC or unique):
    6. Simple Slavery Plus Plus BSA Voice Pack V6.3.12
    [Updated 07/14/2021] Generation 1.2
    > v3 voice patch should cover all NPC voices now
    Based on Simple Slavery Plus Plus v6.3.12
    Voice - xVASynth v1.4.1
    Lip - Creation Kit 64bit
    Total voice lines - 7,360
    Voice lines per voice type - 230
    Skyrim SE download, BSA
    BSA (217 MB), Archived (197 MB), Loaded by - Included ESL flagged ESP
    Required voice patch v3 (SE) (ESL flagged ESP), seperate .esp that modifies SS+ NPC records.
    Skyrim LE download, BSA
    BSA (217 MB), Archived (197 MB), Loaded by - MO's managed archive function. Make sure the BSA is ticked under the 'Archive' tab, and MO is managing your archives. Alternatively create your own empty ESP to load it.
    Required voice patch v3 (LE), seperate .esp that modifies SS+ NPC records.
     Voices Included (Reduced, no DLC or unique):
    7. Slaves of Tamriel Plus Plus BSA Voice Pack (Patched) V2.1.1
    [Released 07/03/2021] Generation 1.1
    Based on Slaves of Tamriel Plus Plus v2.1.1
    Voice - xVASynth v1.4.1
    Lip - Creation Kit 64bit
    Total voice lines - 6,597
    Voice lines per voice type - 209
    Note: This voice pack comes with an .esp patch which modifies the original mod's voice type records. This .esp must be loaded for the voice pack to function. You still need the original mod .esp as mine uses it as a master.
    Additional Instructions: You must delete the ./sound/Voice folder included in the original mod for the voice pack to function.
    Skyrim SE download, BSA
    BSA (108 MB), Archived (92.3 MB), Loaded by - Slaves of Tamriel_VoicePatch.esp (ESL Flagged)
    Skyrim LE download, BSA
    BSA (108 MB), Archived (92.3 MB), Loaded by - Slaves of Tamriel_VoicePatch.esp
     Voices Included (Reduced, no DLC or unique):
    8. Milk Mod Economy SE BSA Voice Pack V20210209
    [Released 07/09/2021] Generation 1.3
    Based on Milk Mod Economy SE v09-02-2021
    Voice - xVASynth v1.4.1
    Lip - Creation Kit 64bit
    Total voice lines - 1,857
    Voice lines per voice type - 40
    Skyrim SE download, BSA
    BSA (37.3 MB), Archived (32.9 MB), Loaded by - Included ESL flagged ESP
    Skyrim LE download, BSA
    BSA (37.3 MB), Archived (32.9 MB), Loaded by - MO's managed archive function. Make sure the BSA is ticked under the 'Archive' tab, and MO is managing your archives. Alternatively create your own empty ESP to load it.
    Voices Included:
    9. Fill Her Up Baka Edition BSA Voice Pack V1.552
    [Released 07/09/2021] Generation 1.3
    Based on Fill Her Up Baka Edition v1.552
    Voice - xVASynth v1.4.1
    Lip - Creation Kit 64bit
    Total voice lines - 9,450
    Voice lines per voice type - 208
    Skyrim SE download, BSA
    BSA (431 MB), Archived (394 MB), Loaded by - Included ESL flagged ESP
    Skyrim LE download, BSA
    BSA (431 MB), Archived (394 MB), Loaded by - MO's managed archive function. Make sure the BSA is ticked under the 'Archive' tab, and MO is managing your archives. Alternatively create your own empty ESP to load it.
    Voices Included:
    10. Troubles of Heroine BSA Voice Pack V2.2.0
    [Released 07/21/2021] Generation 2.0, Version 1
    > Note that voice patches are no longer required as the author of ToH has merged my NPC changes into the release file for V2.2.0. If you are using the Gen 1.3 voice patch, please remove it.
    Based on Troubles of Heroine 2.2.0
    Voice - xVASynth v1.4.3-Custom
    Lip - 100% Creation Kit 64bit
    Total voice lines - 62,690
    Gen 2.0 size reduction - 7.08GB → 1.94GB (72% Smaller)
    New Sample .wav's for ToH v2.2.0 are also available under the Download button. I've included an example to see the difference of the Gen 2 pronunciation and quality improvements.
    Skyrim SE download, BSA
    BSA (1.94 GB), Archived (1.63 GB), Loaded by - Included ESL flagged ESP
    Skyrim LE download, BSA
    BSA (1.94 GB), Archived (1.63 GB), Loaded by - MO's managed archive function. Make sure the BSA is ticked under the 'Archive' tab, and MO is managing your archives. Alternatively create your own empty ESP to load it. (Read page intro for more instructions)
    Voices Included:
    11. Spectator Crowds Ultra Edition BSA Voice Pack V0.99 alpha 4
    [Released 07/16/2021] Generation 1.3
    Based on Spectator Crowds Ultra Edition v0.99 alpha 4
    Voice - xVASynth v1.4.1
    Lip - Creation Kit 64bit
    Total voice lines - 16,094
    Voice lines per voice type - 358
    Skyrim SE download, BSA
    BSA (454 MB), Archived (391 MB), Loaded by - Included ESL flagged ESP
    Skyrim LE download, BSA
    BSA (454 MB), Archived (391 MB), Loaded by - MO's managed archive function. Make sure the BSA is ticked under the 'Archive' tab, and MO is managing your archives. Alternatively create your own empty ESP to load it.
    Voices Included:
    12. Wartimes - a daughter's tale Tweak BSA Voice Pack V5.6
    [Released 07/19/2021] Generation 2.0, Version 1
    Based on (LE) Wartimes Tweak v5.6 (21-July-2021) LE tweak by @Monoman1
    Based on (SE) Wartimes Tweak v5.6 (21-July-2021) SE conversion by @Silvain
    > Please note that this is specifically for the tweak version and not the original version.
    Voice - xVASynth v1.4.3-Custom
    Lip - Creation Kit 64bit
    Total voice lines - 4,499
    Patch (Included) - 5 NPC VoiceType records were changed for optimal performance
    Skyrim SE download, BSA
    BSA (128 MB), Archived (112 MB), Loaded by - Included Voice Patch esp-esl
    Skyrim LE download, BSA
    BSA (128 MB), Archived (112 MB), Loaded by - Included Voice Patch esp
    Voices Included:
    13. The Ancient Profession BSA Voice Pack V0.7
    [Reworked 08/10/2021] Generation 3.0-S, Version 1
    ℹ S tag denotes special pronunciations for mod-specific names and phrases
    Based on The Ancient Profession 20Jul2021 0.7
    Voice - xVASynth v2.0.0-Dev
    Lip - Creation Kit 64bit
    Total voice lines - 29,204
    Skyrim SE download, BSA
    BSA (966 MB), Archived (870 MB), Loaded by - Included ESL flagged ESP.
    Skyrim LE download, BSA
    BSA (966 MB), Archived (870 MB), Loaded by - Included ESP. You can untick this from loading if using MO1's managed archive function.
    Voices Included:
    14. Thief BSA Voice Pack V1.0.0.8-BME
    [Released 07/29/2021] Generation 2.1, Version 1
    Requires base Thief v1.0.0.8 by @DogmaMods
    Based on Thief v1.0.0.8 Release - BMEv1 translation by @brewmasterhal
    Voice - xVASynth v2.0.0-Dev
    Lip - Creation Kit 64bit
    Total voice lines - 370,746
    Player Voice Type (DogmaEngine) - FemaleEvenToned
    You only need to download either the normal or split version, not both.
    Skyrim SE download, BSA
    (5x BSA) (8.52 GB), Archived (7.59 GB), Loaded by - Included ESL flagged ESPs
    SE Split Version (2 zip parts each under 5GB):
    Skyrim LE download, BSA
    (5x BSA) (8.52 GB), Archived (7.59 GB), Loaded by - Included ESPs. You can untick these from loading if using MO1's managed archive function.
    LE Split Version (2 zip parts each under 5GB):
    Voices Included:
    15. Prison Alternative Extensions - BadEndsRevived - Windhelm Voice Pack V0.2
    [Released 08/03/2021] Generation 2.1-IDV, Version 1
    ℹ IDV tag denotes lines have been individually inspected and adjusted.
    Based on PA Extensions - BadEndsRevived Windhelm v0.2 (Links to Pamatronic's Patreon)
    Voice - xVASynth v2.0.0-Dev
    Lip - Creation Kit 64bit
    Total voice lines - 19
    Download, Loose files
    (<1 MB)
    Skyrim SE Voice Patch
    Voice Patch esp-esl which adds previously missing NPC voice types.
    Skyrim LE Voice Patch
    Voice Patch esp which adds previously missing NPC voice types.
    Voices Included:
    16. Dovahkiin's Infamy BSA Voice Pack V2.Generation 2.10.0
    [Updated 08/03/2021] Generation 2.1, Version 1
    Based on Dovahkiin's Infamy SE 2.0.0 and Dovahkiin's Infamy 2.0
    Voice - xVASynth v2.0.0-Dev
    Lip - Creation Kit 64bit
    Total voice lines - 36,457
    Skyrim SE download, BSA
    BSA (1.02 GB), Archived (0.93 GB), Loaded by - Included ESL flagged ESP
    Skyrim LE download, BSA
    BSA (1.02 GB), Archived (0.93 GB), Loaded by - Included ESPs. You can untick these from loading if using MO1's managed archive function.
    Voices Included:
    17. Slaverun Reloaded BSA Voice Pack V3.0 Beta 1
    [Updated 08/17/2021] Generation 2.1, Version 1
    Based on Slaverun Reloaded V3.0 Beta 1
    Voice - xVASynth v2.0.0-Dev
    Lip - Creation Kit 64bit
    Total voice lines - 328,763
    Skyrim SE download, BSA
    BSA (13.71 GB), Archived (13.19 GB), Loaded by - Included ESL flagged ESP
    Required voice patch to set player voice as FemaleEvenToned, ESL flagged ESP
    Alternative download SE (Google Drive):
    Skyrim LE download, BSA
    BSA (13.71 GB), Archived (13.19 GB), Loaded by - Included ESPs. You can untick these from loading if using MO1's managed archive function.
    Required voice patch to set player voice as FemaleEvenToned, ESP
    Alternative download LE (Google Drive):
    Voices Included:
    1. Rubber Facility v0.74 - On hold for update
    2. Bestial Essence v0.3 - Reviewing structure and feasibility
    3. Relationship Dialogue System 2.3b
    Global Changes:



  25. SexLab Moans for Extra Voices ft. oOKimberLyOo

    A female voice slot for SexLab Extra Voices. Curated from oOKimberLyOo's Personal Raw Dialogues For SexLab or Whatever Your Imagination Wants 1.0.0.
    Contains a number of breathy moans and light giggles from a younger voice. Eager, for people who enjoy hearing people enjoy sex. 
    Set up to take over VoiceSlot 01 (Female) simply because that's the slot I'm personally replacing in my game. MO2 users should see it override the slot.
    If you are manually installing or using MO2 (or vortex) and don't want it to replace voiceslot 01, rename the folder to VoiceSlot 0x (Female)
    (x being the slot number to replace) or pull the Hot, Medium, Mild Sounds folders out of the archive and replace them in the slot manually. 
    Two files: One simply with "moans". The other contains a few extra sound files with a couple "Oh my god..."s thrown in there. Maybe only five extra file but,
    I separated them for people who don't enjoy having spoken words in the FX. 
    Bonus file: Pulled a few of my personal choice of Oral FX from KimberLy's work. These will replace the Oral Sound FX from SexLab itself.
    No need for SL Extra Voices.  



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