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PSVAC pregnancy scalable vanilla armor and clothing meshes (node scaling) (+TBBP) 0.982f (SSE)


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About This File

This is a collection of vanilla armor and clothing meshes, with added belly- and TBBP-nodes and weighting. They can be used for pregnancy mods like BeeingFemale or just for jiggles.

 

With these meshes - and a mod that scales the belly-node - it is possible to show a pregnant belly-effect on the PC or NPCs, while they are clothed.
The TBBP nodes can be animated using TBBP-Animations or with the HDT physics extension plugin. The Belly can also be hdt physics enabled, depending on your hdt xml.

 

The body-type is standard vanilla. No skimpy-fication. No fancy CBBE/UNP shape adjustments.. just good old vanilla. ;)

 

If you want to see some of the armors in action, check out this video made by shinji72:
(fur armor from the thumbnail could be from another mod)

 

 

Some armors/clothes also have minor weight-painting fixes or i moved some verts around a little to fix seams, gaps etc.

 

Most of the amors have custom weightpainting to take the different materials of the armors in account. So that metal parts don't flex or get bent with TBBP animations for example. Or on the fur armors the whole scarf thing that hangs off the bra moves instead of just the area where the breasts are.
So this is a little more then just slapped on TBBP and belly weights.. although it originally started as that :P

 

nodes added in detail:
NPC L breast
NPC R breast
NPC L breast01
NPC R breast01
NPC L butt
NPC R butt
NPC Belly

 

See list below for more information

 

All edits were done using BodySlide/Outfit Studio and NifSkope.
However this doesn't mean this mod has slider-support. These meshes still behave the same way as the vanilla ones do with BodySlide..
(plans to change this situation have been made, but not yet put into action.. and maybe never will. sorry)

 

List of affected armors/clothes:

 

vanilla:

 

Armors:
- (banded) Iron armor (belly only) (USKP)
- draugr / ancient nord armor (full)
- steel armor (belly only) (USKP)
- steelplate armor (belly only) (USKP)
- bandit / fur armor (full)
- falmer armor (full)
- forsworn armor (full) (USKP)
- elven (light) armor (belly only) (USKP)
- glass armor (belly only) (USKP)
- hide armor (full)
- scaled armor (full)
- savior's hide (full)
- stormcloaks cuirass / guard armor (full)
- studded armor (full)
- leather armor (full)
- shrouded armor (full)
- daedric armor (belly only) (USKP)
- dwarven armor (belly only)
- blades armor (belly only) (USKP)
- dragonplate armor (belly only)
- dragonscale armor (belly only)
- ebony armor (belly only) (USKP)
- ebony mail (belly only) (USKP)
- imperial armor (belly only)
- imperial light armor (belly only)
- studded imperial armor (belly only)
- orcish armor (belly only) (USKP)
- nightingale armor (full)
- thieves guild armor (belly+butt)
- karliah's armor (belly+butt)
- guild master's armor (belly+butt)
- thieves guild variant armor (full)
- wolf armor (belly only)
- general tullius / penitus oculatus armor (full)

 

clothes:
- famclothes 01...04 (full) (belly can look weird) (02 -> USKP mesh)
- blacksmith (full)
- beggar (full)
- miner (full)
- black mage robes (full)
- necromancer robes (full)
- college robes (apprentice + expert) (full) (USKP)
- archmage clothes (full) (USKP)
- vaermina robes (full)
- monk robes (full)
-mage robes (full)
- barkeeper (full) (USKP)
- chef tunic (full) (USKP)
- tavern wench (full)
- merchant clothes (full)
- Fine clothes01 + 02 (full)
- roughspun tunic / ragged trousers (full)
- jarl clothes / fine raiments / noble clothes (full)
- nocturnal's clothes (full)
- hammerfell garb (full) (USKP)
- shrouded robes (full) (USKP)
- greybeard robes (full)
- jester's clothes (full)
- thalmor robes (full)
- mythic dawn outfit (full)
- wedding dress

 

Dragonborn-DLC (optional):

 

- nordic carved armor (belly only) (USKP)
- cultist robes (full) (USKP)
- darkelf /dunmer clothes (full)
- miraak robes (full)
- telvanni (full)
- temple priest robes (full) (USKP)
- chitin heavy (belly+butt)
- chitin light (full) (eggshells?) <(°^°)>
- stahlrim heavy (belly+butt)
- stahlrim light (belly+butt)
- bonemold all 4 variants (belly+butt)
- skaal clothes (belly only)

 

Dawnguard-DLC (optional):

 

- blind moth priest (full)
- prisoner bloody (full)
- vampire clothes (full)
- vampire armor (full)
- vampire royal armor (full)
- falmer heavy (belly+butt)
- ivory armor (belly only)
- dawnguard armor (all 5 variants) (belly only)

 

annotation:
(belly only) -> added only belly node
(full) -> added belly node and TBBP
(belly+butt) -> added belly node and butt nodes, because breast nodes didn't make any sense (too rigid or other reasons)
(USKP) -> meshes include fixes from the Unofficial Skyrim patches

 

Installation:

 

- install the archive using MO/NMM or manually extract the files to your data folder
- if you don't like any of the changes for a specific armor/clothing, just delete the corresponding folder/the meshes in the archive.
- no esps needed as this just replaces the vanilla meshes

 

Requirements LE:

 

- XPMSE XP Maximum Skeleton Extended by Groovtama at least v2.xx-> http://www.nexusmods.com/skyrim/mods/68000/?

 

- If you still use XPMS 1.94, install the PSVAC 0.981 files. otherwise you will get crushed breasts issues.

 

optional:
- a mod that utilizes the belly node like BeeingFemale, FillHerUp or EstrusChaurus ... etc.
- HDT physics extension by HydrogensaysHDT (latest version 14.28 should work fine) -> http://www.nexusmods.com/skyrim/mods/53996/?
OR
- TBBP animations

 

Requirements SSE:

- Skeleton: XP32 Maximum Skeleton Special Extended - XPMSSE or similiar 

optional:
- a mod that utilizes the belly node like BeeingFemale SE or Fertility Mode (set it to skeleton scaling, netimmersive or nioverride)
- for physics: CBPC - CBP Physics with Collisions (works out of the box, but might need some tweaking to make its less like jello) or HDT-SMP (which might need some setting up first, but I haven't tested that so far)

 

 

FAQs:

 

Q: I get a CTD when I tried to equip one of the armors or enter a cell with a npc that wears it.
A: CTDs with this mod are almost always skeleton related. So make sure you installed XPMSE correctly and that it isn't overwritten by any other mod you installed that includes a custom skeleton.

 

Q: I sometimes get huge spiky breasts that stretch into infinity on npcs when they enter the cell and then they become invisible.
A: This is a problem with HDT, your HDT xml file and/or the weight painting of the armor/clothing/body. TBBP from a technical perspective is a system of springs, dampeners and constraints that are capable of oscillatory movement.. Under certain circumstances it can happen that the system breaches a constraint and becomes unstable and thus resulting in the observed behaviour. How often this happens depends on your HDT xml and the weight painting of the armor. The same thing can happen with nude npcs too, so it is not only a problem of this armor set. But the probability of seeing this increases with this mod or any hdt clothing installed.
tldr: it's a problem with HDT

 

Q: Does this work with CBBE? UNP? UNPB? etc
A: Yes. In skyrim the body mesh for the nude character is independent of the body mesh included in the armor/clothing mesh. So you can use any body you like.. The result will be the same as using it with the standard vanilla clothing. But be aware that some bodies like CBBE use textures that are more different to vanilla than for example UNP/B, so there might be some visual imperfections like gaps on the knees or the nipples showing on the wench outfit.

 

Known issues:

 

- you might experience a slight (or more notable, depending on your machine) performance hit, due to npcs now also using the hdt physics extension. So in areas with many (female) npcs fps might drop a little.
- scaled horn armor not added yet (horn part keeps disappearing at certain camera angles / doesn't get rendered properly)
- savior's hide has a problem, were the sleeve parts disappear at some camera angles (same issue as with scaled horn armor, but I had it finished already and it isn't as noticeable. So i kept it in for now..)
- yarlclothes03 has also been edited. This can cause CTD issues during the quest "The Wolf Queen Awakened", when potema tries to equip this armor. This happens with any (or at least most) mods that attempt to edit this set of armor. There are several fixes here on the nexus that attempt to fix this. So get one of those or simply get rid of the files in the folder "data\meshes\clothes\yarlclothes03" while you are playing the quest. For example set them to hidden in MO or rename/copy them somewhere else if they lie in your data folder.
- The belly weight painting on some of the vanilla armors is still a bit rough / edgy.. The Dawnguard and Dragonborn meshes already have better, more conflict free weighting. If I ever resume work on this mod it will be the first thing that gets improved.

 

Note about the USKP meshes:
The fixed USKP meshes that are included in this mod do not represent the last status of the USKP. After I added the nodes some other fixes were done (mainly introduced by v2.1.3 ->"corrected various issues such as missing specular maps, incorrect shader flags and options, adding or removing vertex colors") that are not included, as that would require me to redo all my work over again or somehow carry over the fixes from the USKP. But as I don't exactly know what was changed and how, I can't do that as of now. The meshes still work fine with the latest USKP for me, though.

 

have fun! :)
If you find any bugs or have other suggestions to improve something, let me know.

 

btw. this mod can now also be found on the evil nexus:

 

 


complete changelog:

 

 

update 04/02/2020: (still no new content)

- added Skyrim SE compatibility tag

- added Requirements for SSE

- (sorry i'm so lazy...)

 

----------

 

update 09/17/2015: (no new content)
- merged files from page 5 into the main file
- moved UNP anti-nipple fix to the DL-section
- added fancy new description
- added nexus link

 

-------------
v0.982: - Dawnguard

 

- compatibilty with xpmse 2+

 

improved:
- dawnguard armors (5x) (belly weighting improved, belts should look better now)
- falmer heavy armor (smoothed belly)
- blind moth priest (improved belly weighting)
- vampire clothes (fixed some seams and reweighted belly)
- vampire armor (belly smoothed, had to sacrifice some spine weighting)
- vampire royal armor (fixed seams on bodice, belly smoothes (see above))

 

-----------

 

v0.982: - Dragonborn

 

- compatibility with xpmse 2+

 

new/added:
- temple priest robes (full) (USKP)

 

improved:
- cultist robes (fixed some seams and reworked weighting for breasts)
- dunmer outfit (fixed a problem with right upperarm_twist weighting, reworked breast/butt weighting)
- miraak robes (fixed seams at the breasts)
- skaal clothes (reweighted that horn again ? )
- telvanni (fixed some seams at the back)

 

------------------------------

 

v0.982: - vanilla

 

-now compatible with XPMSE v2+ (no more crushed breasts issue)

 

new:
- dwarven armor
- wolf armor
- tullius / penitus oculatus armor
- wedding dress

 

improved:
- archmage (added breast + butt weights)
- farmclothes04 (fixed clipping breasts/decollete)
- fine clothes 01 (improved weighting for amulet-parts)
- hammerfell garb (added butt weights)
- shrouded robes (added breast + butt weights)
- wench outfit (improved weighting for amulet + belly)
- emperor/noble clothes/refined tunic (improved weighting, moved amulet-parts closer to body)
- fur trimmed cloak (added breast weights to cloak)
- embroidered/fine raiment (improved weighting)
- fur armor (improved breast weighting (scarf))

 

-minor improvements for many other armor/clothing-pieces

 

---------------------------------

 

v0.981: - all

 

- all meshes cleaned and finalized in NifSkope. (might help with performance and skeleton compatibility)

 

fixed/redone:
-banded iron armor (was one part uskp and the other vanilla...)

 

-----------------------------------------

 

v0.97a Dawnguard files:

 

- (armor) meshes cleaned and finalized in NifSkope (credits to uglykidcid)

 

(vanilla and Dragonborn will follow)

 

other:
- removed UNPB tag, to prevent confusion
(armors are vanilla and not converted to UNP/B, UNPB was meant to signalize the node-scaling system)

 

------------------------------------------

 

v0.98 (vanilla):

 

new:
- greybeard robes (full)
- jester's clothes (full)
- Mythic Dawn Outfit (full)
- Thalmor Robes (full)
- Blue Mage Robes (full)

 

improved weighting:

 

- mage apprentice robes
- falmer armor
- ancient nord armor
- forsworn armor
- leather armor (WIP)
- miner (WIP)
- farmclothes03 (WIP)

 

------------------------------------------------------

 

v0.97 Dawnguard files:

 

new:
- blind moth priest (full)
- prisoner bloody (full)
- vampire clothes (full)
- vampire armor (full)
- vampire royal armor (full)
- falmer heavy (belly+butt)
- ivory armor (belly only)
- dawnguard armor 5x (!) (belly only)

 

other:
- file renamed PSB -> PSVAC :D

 

I couldn't really test these in their natural environment, due to me not owning dawnguard.. But i tried them by overwriting some vanilla meshes and they seemed ok.

 

-------------------------------------

 

v0.97 Dragonborn files:

 

new:
- nordic carved armor (belly only)
- cultist robes (full)
- darkelf /dunmer clothes (full)
- miraak robes (full)
- telvanni (full)
- chitin heavy (belly+butt)
- chitin light (full)
- stahlrim heavy (belly+butt)
- stahlrim light (belly+butt)
- bonemold all 4 variants (belly+butt)

 

redone:
- skaal clothes (belly only)

 

-------------------------------

 

v0.97 (small update):

 

new armors:
- nightingale armor (full)
- thieves guild armor (belly+butt)
- karliah's armor (belly+butt)
- guild master's armor (belly+butt)
- thieves guild variant armor (full)

 

improvements:
- improved the weight painting on yarlclothes03 (aka fine raiments), so the coat doesn't look that weird anymore

 

--------------------------------------------------------

 

v0.96:

 

new armors:
- shrouded armor
- daedric armor
- blades armor
- dragonplate armor
- dragonscale armor
- ebony armor
- ebony mail
- imperial armor
- imperial light armor
- studded imperial armor
- orcish armor

 

------------------------------------------

 

v0.95:

 

Now using meshes provided by USKP with various fixes for some armors/clothes:
- merchantclothes
- forsworn armor
- farmclothes02
- barkeeper
- steel armor
- steel plate armor
- (banded) iron armor
- glass armor
- elven armor

 

new meshes:
- necromancer robes
- college robes (apprentice and expert robes)
- archmage robes
- chef tunic
- redguard outfit
- shrouded robes
- nocturnal's clothes

 

fixed:
- ancient nord armor (dark spots on chainmail)
- farmclothes04 (black triangles due to "auto normals" -> Ysolda is happy again)

 

other:
-downloads were split in vanilla and DLC-addon

 

-renaming stuff a bit

 

Credits:

 

- lowe for the tutorial that got me started (http://www.loverslab.com/topic/18466-pregnant-armor-meshes-unpbbbpreg-updated-w-fix/?p=794117).
- the fine people who created bodyslide / outfit studio
- Bethesda for meshes + game ;)
- Unofficial Skyrim Patch-team for fixed meshes
- Malystraza for the body i was using as reference (http://www.loverslab.com/topic/22986-req-sevenbase-pregnant/?p=633208)


What's New in Version 0.982f (SSE)

Released

PSVAC base game - 0.982f (for SSE):

- fixes blades armor being invisible in Skyrim SE / AE 



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