About This File
_PLEASE DO NOT USE THIS CONVERSION, IT IS OUTDATED_
Instead, get the conversion made and maintained by the original author - DeepBlueFrog - from here:
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SexLab Dialogues SE v3.1
Converted to Skyrim SE by Roggvir
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Resaved ESP in CK -
Recompiled all scripts -
Moved script sources to correct SSE folder "source/scripts" -
Optimized "sack_cloth_piece.nif" using SSE NIF Optimizer v3.0.6 -
Removed the purple hair mesh and tri, and changed the NIF and TRI of _SLD_MaleSlaveHair and _SLD_FemaleSlaveHair to those of HairMaleRedguard1 and HairFemaleRedguard04 -
Reverted the change of EditorID "BloodyRags01", previously renamed to "_SLD_BloodyRags01".
Now it has the original EDID "BloodyRags01" -
Fixed incorrect "Max Height Data" and Water flow of some of the edited Worldspace records -
Undeleted some vanilla reference at the GuardianStones, and set it as initially disabled -
Fixed incorrect lighting and fog settings in some cell (don't remember which, some mines i think) -
Fixed incorrect position of Human Skull in the Bleak Falls Sanctum -
Regenerated the SEQ file, just in case
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Requirements:
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SexLab Framework SE 1.63 - BETA 2 -
Sexlab Aroused Redux SSE v2.9 -
ZAZ Animation Packs for SE 1.0.0 (ZAZ 7.0SE-Rev1)
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Original mod:
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Edited by Roggvir
What's New in Version 3.1.003
Released
v3.1.003
- Fixed broken SexLab property on quest _SLD_QST_Controller
If you are updating from previous version, you may have to use the console to reset the quest (open console and type "resetquest _SLD_QST_Controller" without quotes)
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v3.1.002
- Fixed broken links (Shown in xEdit as "cannot be resolved" errors. Mostly in dialog topics conditions).
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