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  1. LAPF

    Lovers Animated Penis Framework (LAPF)
     

    Requirements:
    You need to install OBSE v20 (or higher): http://obse.silverlock.org/
    You need to have the latest version of oblivion (complete with patch 1.2.0.416)
    Shivering Isles is not required for this plugin, but is for many others.
     
    New 1.5 body switch menu:
    See download page
     

    Question:
    Ok, I'll bite you say, what in the blue bells of St. Mary is this nonsense and why another freaking version?
     
    Answer:
    This is designed to be the best and hopefully easiest version of LPK to install.
    It includes an animated penis\futa\dildo (meaning it is able to be moved by the animations), as well as 134 reworked or new animations, with more on the way.
    This package includes all core files as well as Lovers MB2 (its animations have been updated to be AP ready as well).
    Technical details of what is included:
     
     
    You do not need a Resource Pack and Base Pack anymore - all needed core files are included. This one plugin takes the place of the old Lovers Base Pack and the Lovers Resource pack.
     
    After you install this please proceed to the LPK download section and grab any plugin that interests you.
    Please make sure that it is AP ready or that it has an alternate AP ready version.
    LPK plugins download section: http://www.loverslab.com/files/category/5-lovers-with-pk/
     

    In an effort to make installing Lovers Plugins a might easier I have put together several bundle packs for you as well.
    Here is the LAPF Supplemental pack: http://www.loverslab.com/files/file/355-lovers-supplemental-plugin-pack/
    Here is the LAPF MBP based Lovers packs: - coming soon
    Please see the requirements listed in the description of each for specific information.
     

    Install Instructions:
    (Note: This information is available in txt form inside the download archive file as well - see the docs folder.)
    Please use 7zip to extract all archive files!
     
     

    Question: Help! Why don't my animations line up?
    A) If you are on uneven ground, too close to another object (walls, stairs, chair and so on) it can screw up the alignment. If none of those are the issue then just hit the 1-4 or 9, 0 keys at the top of your keyboard to adjust the alignment while your PC is having sex. Any changes you make will be saved in your saved game. If you start a new game however, those changes are lost and you will have to adjust them again.
    NOTE: You can only have one adjustment per animation. If you play with races that are taller or shorter than the default imperial race then animations could be off a bit.
     
     
     

    Credits:
    The unknown Japanese and Russian modders who created lovers with PK.
    Donkey and Ashal for all the work they did translating and improving\updating Lovers with PK.
    Donkey for the new ini format and tons of advice and help along the way to make this pack and overhaul the animations
    Vorpal & HanPL - unknown what contribution they made, but Ashal thanked them for version 2 of this pack.
    Nusbie, TDA, Donkey, Northern, Kasimir, ThatOne and Grumpf - tons of animations from these wonderful folks.
    WappyOne for all his help scripting and troubleshooting.
    Grumpf for male animated penis.
    TDA for the female animated futa mesh.
    Grumpf for the reworked female animated futa\dildo meshes.
    WappyOne again for scripting wildness and so much more.
    Ger4 for helping with v1.5
    Fejeena for his dildo meshes
    Supierce for the 1st person skeleton
    All those folks who had a hand in creating BBB! Bless every last one of you!
    Anyone else I missed that may have had a hand in creating, updating or improving lovers with PK.
    Hats off to all of you, for one of the most complex and yet flexible sex systems for any game.
     
     
     
    Hot Fixes:
    Notes for LAPF v1.6:
    - It is now possible to set default lower body types used during sex either in-game (Sexual Exploits -> Settings for Body and (Un)Dressing -> Penis Display Settings -> Set Default Futa/Penis Body Type) or in the .ini.
    - Small bug in Cut camera mode miscalculating the value of minimum angle change fixed and smooth cut vertical movement smoothed out.
    - String setting in .ini that sets individual camera adjustments on position by position basis. Two sets of values included for just LC 2.0 & LC 2.0+MotionNT(default) installations.
    - Rings & Amulets can now be set to strippable in the settings spell and .ini alongside all other equipment slots. For mod authors the new Off/DefNudeFlags are 32768(Rings) & 65536(Amulet).
    - Equipment can now be set to unstrippable. To set items as unstrippable use 'Sexual Exploits -> [ My Sexual Diary ] -> Set My Equipment Untrippable' for player and 'Sense Sexual Exploits (Other) -> Set Their Equipment Unstrippable' for NPCs. You can remove items from the unstrippable list at 'Sexual Exploits -> Options for Body and (Un)Dressing -> Remove Stripping Exceptions'.
    - First Person: Warning given if Enhanced First Person Camera OBSE plugin is not detected in settings menu.
    - First Person: View is correctly returned to 1st person after sex instead of fake 3rd person view.
    - Added preview mode to voice settings menu.
     
    As usual this is just a drop-in replacement .esp, no clean save required.
    NOTE: alternate body packs have been removed as they are now included in version 1.6
     
     
     
    NOTE: YOU MUST either reinstall Lovers Creatures 2.0 after installing this plugin (if you have already installed LC 2.0) or replace the two files listed below with the ones from LC 2.0:
     
    LoversIdleAnimsPriority.esp
    LoversAnimObjectsPriority.esp
     
     
     

    Menu Options Guide by the Awesome Mem4ob4:
     
     

    Optional:
    A. If you use DR 6 or UV 2 or some other plugin that uses 3rd person animations in 1st person view then give the LAPF Enhanced 1st Person Skeleton a try.
    It was made by Supierce and can be found here: http://www.loverslab.com/topic/37432-lapf-enhanced-1st-person-skeleton/
     
     
     
    Note: If you are looking for a Russian Translation of the LAPF, just pop over here: http://adultmodslocalized.ru/topic/562-lapf-rus/
     
    Cheers,
    Greg

    209512 downloads

    Updated

  2. Retma Maid Armor Semi-DMRA with BBB and RHH

    Here's a "Semi-DMRA" conversion of the clothing from the "Retma Maid Armor for BAB Mini-compilation" mod from the Nexus. I'll explain below what I mean by "Semi-DMRA".
     
    Head items work fine with DMRA and did not require conversion.
     
    Hand items did not get converted - unfortunately BAB hands are just too different from the DMRA hand mesh, no technique I know could successfully convert these. You'll have to ignore them or live with extremely ugly seams.
     
    Lowerbody items have been fully converted to DMRA.
     
    Foot items have been converted to DMRA, and those with heel lifts (all the boot items) have been converted to the Real High Heels system. No more cut-off ankles!
     
    Upperbody items have been semi-converted to DMRA. All seams (wrist and neck mostly) have been converted to DMRA, and any visible skin uses DMRA/HGEC textures now. However, I did NOT fully conform the shape of the upperbody meshes to the DMRA body. I actually really like the wasp-waist shape of the original meshes, and I decided to leave that intact. I did increase the size of the breasts substantially, but not all the way to the size of DMRA boobs - it ended up around the size of HGEC F-cup. I did make sure that the meshes would not clip with the lowerbody - no butt peeking through clothes anymore. I also added BBB to all upperbody meshes.
     
    Anyway, the end result is a bit of a "Frankenstein" shape for the upperbody meshes. DMRA seams, narrow BAB waist, HGEC F-cup boobs. If you're a stickler for characters maintaining the same body shape when both nude and clothed, this mod might not be for you. If that doesn't bother you, then download away!
     
    REQUIREMENTS:
    1. BBB-compatible skeleton (Coronerra's, LAPF, etc)
    2. DMRA body, or you'll see seams with some items.
    3. Retma Maid Armor for BAB Mini-compilation (https://www.nexusmods.com/oblivion/mods/41130): The original mod. Required for textures and meshes that did not need conversion.
    4. Vipcxjs Real High Heels System (https://www.nexusmods.com/oblivion/mods/36883): Required for the boot items.
     
    INSTALLATION:
    Install all prerequisites first, then install this mod into the same location as "Retma Maid Armor for BAB Mini-compilation", overwriting the original files when prompted.

    0 downloads

    Submitted

  3. Oblivion Ragdoll Custom Universal Skeleton addon for Ragdolls

    Adds LAPF and some scaling/combat/anim/fashion bones to the 2022 Madace Ragdolls mod skeleton.  I've also updated Talkietoaster's proof of concept fat, tank and Morrowind-style beast skeletons because I could. I may have missed some popular bones, lmk if I skipped out on your favorite bones or if you wish to see something scaled that hasn't been. I've also included criaturas magicas casting resource (iirc the original only had dogs and a few others, I've expanded the list somewhat) which gives more creatures 'casting' attacks by giving them a placeholder animation to cast off.
     
    Note that;
     
    Most users will just use the every day folder version over the universal, just copy paste the skeletons (backup what you have first) and everything should be fine. No need to alter inis or anything, just copy paste.
     
    For total control/universal skeleton users, like the OG Growlf version you'll lose headtracking because of something with anims similar to Fallouts afaik. Set bDisableHeadTracking=1 to stop the possessed heads.
     
    This requires OBSE and the original mod.
     
    MW Beast skeleton, tank and the thick skeleton look really weird in some anims, but that's just how it goes with the bones being so far off what the animation expects. High heels shrink beastfolks' feet back to normal though they retain their odd shape. The thick skeleton has a lot of clipping with clothing being so large and the tank skeleton has really long arms which causes all sorts of clipping.
     
    Casting creatures makes the game much more difficult (mudcrab ranged disease spells comes to mind) and potentially buggy, you've been warned, its a resource for a reason.
     
    I don't really do anything but copy paste, but I didn't see anyone upload anything like this, so I figured I would for better or worse.  Someone has to right? All credits to the original authors, none to me, do whatever.

    1907 downloads

    Updated

  4. LAPF Minimal ESPs

    This is just an even more minimal setup of LAPF than Lovers Purification. Basically it doesn't add any other spells than "Do Me!" (a cosmetic update to Memposerplug) which starts a sex scene, which allows you to then cycle through various sexy acts with the 'z' key. I essentially commented out various player.AddSpell in the scripts. Previously it would just unconditionally add all spells on game load (even if you had deleted them with the console or a mod) and there's no INI setting to control this behavior. If you decide you want to add some of the spells later, I believe Console Commands on the Nexus can help you find the spell IDs so you can player.addspell them in the console.
     
    All credits go to mem4ob4 for Memposerplug and everyone involved in LAPF. This is just my own OCD edits but hopefully it's useful to someone else.
     
    LAPF version 1.6a1 is the only requirement as far as I know. You can change the animation before initiating by entering for example Set MemPoseTest.posdigit to 175 in the console.
     
    Note: You can temporarily player.addspell 5501bb96 in the console, configure your settings, and them player.removespell it. It will be baked into your save. This also applies to scene position adjustments with the 1, 2, 9, 0, and arrow keys.
     
    Also, this is my first upload so if I'm doing something wrong by redistributing edited ESPs please let me know.

    154 downloads

    Updated

  5. DMRA for Vanilla Gear Redux

    Hey everyone, this is my first ever mod: a conversion of every outfit in Vanilla Gear Redux (Reasonable Flavor) to the DMRA body. And now with version 2.0, all of the skimpy variants included in Vanilla Gear Redux: At Best Defense are also covered! There are still a number of skimpy variants in the Unreasonable version which are not covered in At Best Defense, and those have not been converted yet.
     
    Note that I only converted chest and leg pieces. I don't think there are any hand items in VGR that will have a visible seam with the DMRA body. There are a few foot items that will, so please see the requirements below for a DMRA replacer you should use for vanilla boots and shoes.
     
    I did my best to eliminate clipping, but only for items within the same set—results not guaranteed if you mix-and-match items from different sets. I also tested every chest piece in first person to make sure it displays properly. I added high heels to a number of the outfits in Vanilla Gear Redux, the whole-body ones which also cover the feet. Because of this, the High Heels System is mandatory. I also added BBB to every single outfit. Yes, even the ones with big steel plates over the chest. It's to my taste. If it's not to yours, sorry!
     
    INSTALLATION:
    Simply overwrite the meshes from Vanilla Gear Redux (Reasonable Flavor) with these meshes, or load these meshes afterwards in Mod Organizer 2 so that they override the meshes from Vanilla Gear Redux. Then activate the plugin, which is necessary to activate the high heels added to some of the meshes in this mod.
     
    REQUIRED MODS:
    -all DLC (definitely SI and KotN)
    -BBB compatible skeleton- Coronerra's, Growlf's, or LAPF
    -Vipcxjs Real High Heels System: https://www.nexusmods.com/oblivion/mods/36883
    -Vanilla Gear Redux, Reasonable Flavor version: https://www.nexusmods.com/oblivion/mods/45241
    -Real High Heels Vanilla boots and shoes - DMRA: https://www.nexusmods.com/oblivion/mods/51987
     
    Note: "Real High Heels Vanilla boots and shoes - DMRA" is a soft requirement. It's not strictly necessary, but as mentioned above, I did not convert the foot-only meshes in Vanilla Gear Redux to DMRA. Without a DMRA replacer like Real High Heels Vanilla Boots and Shoes, you're likely to see seams at the ankles with some items.
    Everything else is absolutely necessary.
     
    LOAD ORDER:
    VipCxj_HighHeels.esp
    Woodsnowhighheels.esp
    Vanilla Gear Redux.esp
    DMRA for Vanilla Gear Redux Reasonable.esp
     
     
    All credit goes to the authors of the original mods: Myst42, vipcxj, and Simsonny. They're the ones who really made this possible, I just made tweaks to their work.
    Big thanks to Fejeena for helping me understand the clothing converter toolkit!

    53 downloads

    Updated

  6. Maeva Scribonia's Bookshop

    Maeva's Bookshop.   Version 2.68a
     
    Cyrodiil's favourite adult bookshop.  Contents under pressure.  Open carefully and keep cool.  Now with more delicious quest content.
     
    To instal this mod, simply unpack all the contents into your Oblivion\Data\ folder.  Say 'yes' to overwrite, it won't overwrite anything in your vanilla game or other mods.  Or use OBMM, or Wrye Bash.  (But, if you are using Wrye Bash, you don't need my instructions.)  When the files are extracted, use OBMM, or Wrye Bash, or the game menu to activate the ESP.  The Textures folder is necessary to get illustrations in books that have them, including the disgustingly trashy, undocumented, picture books in the secret areas of the Hidden Library.
     
    In order to get the quests to run, and to enjoy LunaSprite's amazing furniture, you will also need to ensure the Meshes folder is extracted to your Data folder.  This will also provide Strotis' extraordinary printing press model to Maeva's bindery, and the fantastic flaming sword model for the epic quest: The Necromancer's Ring.
     
    You will also need to disable borders in your Oblivion.ini file.  There are plenty of guides, on the Nexus and elsewhere, to tell you how to do this.  I won't confuse the issue further, but you have to do this in order to access the Wreck Of The Dawnstar.
     
    This mod adds a lot of books, all lore-friendly, to the land of Cyrodiil.  There are now 253 of Maeva's compositions in the mod, 123 contributed by Amalric Widmark, and a whack-load of guides (for finding the books 'in the wild'.)  I have weeded out the files to only retain the most up to date version, with all the books, all the quests, all the other small extras.  This solitary remaining version does not use nor require BookPlacing.
     
    Also, for any sensitive types who have gotten this far despite the "adult" tag on the mod, many of the works in this mod contain: sexual innuendo; mild sexual themes; graphic sexual depictions; and 'spit your coffee all over your keyboard and grab your crotch' level sexual content.  Be warned!
     
    In response to several suggestions, this mod takes all of 'Maeva's' so-far released books, including any new updates she graciously provided, and puts them into several places in the world of Cyrodiil.
     
    First off, all the books that were in the hands of individuals or bookstores in the original releases are still there.  If it gives you an added thrill to sneak into Casta Scribonia's bedroom to snaffle the only copy in the wild of "In The Lair Of The Orc Bandits", you can still do so.  The only books that are missing in this version of the mod are the "easy" options provided in The Maeva Scribonia Collections, 4 and 5.  These are replaced by the other three features, below.
     
    Additionally there is a whole library of works by Amalric Widmark, another author whose books are now included in this mod.  Many are attributed to Casta Scribonia, and available only through Renoit's Books in Chorrol, after completing the quest "Casta's Books".  Others are various works and subjects, some scattered around Cyrodiil, but also mostly available through one of the locales below.
     
    The mod also collects all the books into several other locations.
     
    One is Maeva's bookshop.  Yes, sick and tired of the small circulation her works have garnered in the Imperial Province, and the feeble efforts of her sister to help distribute the books, Maeva has set up shop within walking distance of where-ever you happen to be.  Where is the shop?  It is just north of Chorrol, south and west of the extremely scenic Black Rock Caverns.  Don't know where that is?  Take the track north towards Cloud Top.   Before too long, a path seems to open off the main path to the west.  If you follow this, you'll come to a pretty, rock-bound pool with waterfalls gushing into it.  Under one of these falls is the door to Black Rock Caverns.  Cross the pool to the west, and you can see Maeva's establishment.
     
    The bookshop is a convivial, friendly place, that is open from 8:00 am to 8:00 pm.  For those of you handy with a lockpick, as always, it's open round the clock, but don't get too brazen when Maeva is around.  She's tougher than she looks. (But she sleeps soundly.)
     
    The bookshop sells books, of course; many of Maeva's released set, and some others.  Maeva's books are expensive.  Worth it, but not cheap.  She also sells "Guide Books", one for each prior release of her works, whether singles, sets or collections.  These "guides" are the readme's for the original mods.   They're cheap, cheap, cheap.  And they contain all the original book reviews that provide clues to where a book, in the hot, sweaty hands of its present owner, is.  Note that those in the chests of merchants who will sell them to you, are priced the same as in the bookshop.
     
    So, to recap before the exam, the bookshop sells guides, which are just the reprinted readme files, and most of the original books.
     
    So far, so good.  There is another place which also has a lot of books, and all the guides, and a few of the little extras that are tucked away in the private quarters of Maeva's bookshop.  And they're all free!  Well, sort of.
     
    There is a price to be paid, but it doesn't involve giving away your hard earned, ill-gotten, or found-by-chance Septims.  All the information you need to seek this out, and be forewarned of the circumstances, is contained in another book.  This one is not for sale at Maeva's bookshop.  The only copy in Tamriel was last seen in the for-sale stock at Southern Books.  You'll know it when you see it, the title is pretty self-evident.
     
    There is a set of "Welcome" books in the Bookshop and in the Hidden Library, which provides some information on the sequence of events for all the books, and the temporal order of the plotlines.  (This is my work, don't blame Maeva for the pedestrian prose in here.)  Also, in the Bookshop, there are several handbills lying around which are safe for you to read and which cover much the same territory as this readme.  (It always annoyed me that establishments in Cyrodil had handbills lying around, ostensibly for their clientele to read, but which led to immediate arrest if you took a peek.)
     
    The third locale is the wreck of the Dawnstar.  You'll find this as you complete the "Amalric's Book Cubby" quest included in the mod.  The miscellaneous works by Amalric are all here, as are some of Maeva's and Casta's later books.
     
    This mod is not Maeva's own mod.  That is a very impressive sorceress' tower in Colovia, with many more books and some other nifty features.  This mod is my own work, apart from 'Maeva's' and Amalric's stories, of course, and any errors or problems are mine.  Please point them out, and I'll correct them.  Maeva's comment, on reviewing it:  "Pretty naff."  But she was touched enough by my effort to donate some new books, and write the clue book for the Hidden Library.
     
    One or two minor things I have noticed:  If you arrive at the bookshop the same in-game day that you activate the mod, sometimes Maeva has not unlocked the store. You can pick the lock without penalty (it's supposed to be open!), or you can come back the next or any other day and she will have unlocked at 8:00 am.  If you have companions with you, and you decide to dodge the 'gate keeper' at the Hidden Library, and go up the trap door ladder while your companions are fighting, there is a chance the 'gate keeper' will follow you into the library.  I didn't think this was possible, and don't know how to stop it.  These are the only things that showed up in testing.  Let me know if you find anything 'interesting' in your play.
     
    Lots of new books in the Bookshop that weren't released in any previous standalone mod.  As always, excercise judgement and good sense in downloading these books.  They were written by 'Maeva' for her own collection, and were never intended for release.  If you download the mod, and open it in game knowing this premise, anything you cannot deal with in the books is your problem.
     
    As mentioned above, a talented contributor has provided the curiously missing works of Casta Scribonia to the game.  The first parcel, contained in a quest you can pick up from Casta Scribonia (if she likes you enough) provides access to a library of Casta's books.  Including 'Woman Gone Wild'!  Amalric's style is quite distinct from Maeva's, and his worldview of Cyrodiil is slightly different, but if you enjoyed Maeva's books, you will like these.  Amalric cheerfully characterises his books as 'smut', but they are much more than that.  Estelle Renoit also sells a catalogue of Casta's works for next to nothing, but only for select customers, of course (i.e. those who've finished the quest).
     
    The quest to get access involves doing an errand for Estelle Renoit, but the mod does not otherwise affect the landscape.   The second parcel of books, unlocked through a quest obtained from a high-disposition Quill Weave, does change the landscape.  This has now been modified to avoid any conflict with other known mods, such as 'Reclaiming Sancre Tor'. It involves obtaining some feminine companionship for a not-very-sympathetic character in Anvil, involving blackmailing one of the town's female characters.  He'll then steer you to the book cache, and a snug, if quirky, player residence.  Don't expect any thanks from the female NPC after finishing the quest, however.
     
    There are also three quests to perform for Maeva Scribonia, one of which involves recovering a missing proof (which is a climactic book in the Nimbea Indaryl story arc, or at least the arc released so far).  This quest will lead you to the hidden library, if you've been unable to locate it.  The next, an errand more than a quest, will have you help her 'acquire' a particularly juicy diary.  Ahem, for 'research', of course.  And the third deals with the fallout from the second quest, which involves hurriedly returning the diary to its owner before the full weight of Imperial law falls on your hapless head.
     
    Another quest  starts when you have completed the Mages Guild arc 'Confront The King' and have access to the Dawnstar.  A new book, the culmination of the 'Bhargaz' Adventures' series has a note inside the cover which starts you on a mission to find one of Mannimarco's rings, then trade it for either gold, or the location of a legendary, undead-trashing, sword.
     
    And, with update 2.63, a new book, the last in the 'Skingrad Sisters' arc, starts you off on a quest to find the treasure hinted at in the book.  I recommend reading the other stories in this series first, as you will run into some of the characters in the tales on this quest, and should know what to expect.
     
    In update version 2.66 you may discover a new secret area off the Hidden Rooms in the Hidden Library.  If you explore this carefully, you will find a couple of new books by Maeva, and a new picture book,  Open the picture book, and a key slips out from between its pages and into your hands.  A key that will take you... where?  Some clues will start with the new books added to the Inner Sanctum in version 2.68.  More to come as this arc is expanded.   
     
    All of these quests are covered in more detail in the 'Bookshop User's Guide' book included in the mod package.

    2365 downloads

    Updated

  7. Lovers Rape Slave LST

    Lovers Rape Slave LST
    v 1.2       and      v 1.35 with setting spell (enslave on/off )                                                                    
     
     
    !!!  Anyone who downloaded  v 1,2 before Dec 22 2019 please download the new version  !!!
    !!! Anyone who downloaded v 1.3 please download 1.35.  v1.3 did not work !!!
     
    Description: v1.2 and 1.35
    Like the other Rape Slave version you enslave a NPC by rape. But this version use the LoversSlaveTrade script.
    So first the slave obeys you reluctantly until you break the salve.
    You have all the LST dialogs for training, inventory, wait, follow,...
    So after you rape-ensalved a NPC it is a LST slave, and LoversRapeSlave is not used anymore. ( there are not dialogs or spell in the Mod that you can use
    New in version 1.35 : (only a script fix. It is version 1.3 )
    New spell: "Rape Slave Settings" .  You can enable and disable enslave by rape.
    Maybe your chance of "Enslave by rape" is very high, and you already have 37 slaves following you, and you know "The next NPC I rape will also become a slave, but I just want to rape but no more slaves... " Then you can turn off the "Ensalve" with the spell.
    And the enslavement calculation is a little different.
     
    ini settings:
    set xLoversRapeSlaveQuest.SlaveAverageCount to 10
    higher number = you need more rapes to enslave a NPC
     
    set xLoversRapeSlaveQuest.AftermathEnabled to 0
    set to 1 to enable a temporary attribute malus the NPC have after enslavement.
     
    set xLoversRapeSlaveQuest.InfamyDisabled to 0
    set to I if the player should not get +1 infamy after a enslavement.
     
    How the rape ensalve works.
    There is no fixed number of rapes, the enslave chance is a bit flexible and variable.
    A brave NPC is harder to enslave. ( the NPC Confidence, which determines when he/she flees )
    And if you have a bad guy player ( hight infamy ) a NPC is afraid and surrender earlier.
     
    The calculation in v1.2 ( if you want to know it )
     
    The calculation in v 1.35 read the readme  
    Required Mods:
    Lovers with PK.esm   (LAPF)
    LoversSlaveTrader.esp    https://www.loverslab.com/files/file/24-lovers-slave-trade-10-english-final/
     
    And a Mod to rape a NPC: LoversRapers  e.g. https://www.loverslab.com/files/file/101-lovers-rapers-wappyones-edition-180/
     
    Installation:
    Copy the LoversRapeSlave.esp and the ini folder in your game data folder.
     
    Loadorder:
    After LoversSlaveTrader.esp
    can be
    LoversSlaveTrader.esp
    LoversRapeSlave.esp
    Or
    LoversSlaveTrader.esp
    LSTBravilUnderground.esp
    LSTaddonout.esp
    LoversRapeSlave.esp
     
    Credits:
    I have stolen the Confidence idea from Satyrist's version. My computer, thanks that you still work.

    8890 downloads

    Updated

  8. Leggings for CFB

    Adds many colored leggings for Cute Femboy Body 2.4>
     
    Leggings is textile and leather material
     
    Credits ---------------- FluffSkelly's armor, Happysparkles

    Requirements ---------- Cute Femboy Body 2.4 (only this version)

    Location --------------- IC market - "Soldier's Luck"

    134 downloads

    Updated

  9. Cute Femboy Body HGEC BBB

    2.5 is the latest, others is just reserves for me


    Semi-erect and erect available in "Divine Elegance"

    First 3 pics is small version and last 3 is normal 
     

    875 downloads

    Updated

  10. fejeena's different resources and replacers

    MolagBal Statue
    2 Versions
    (The big one have no collision and your FPS will go down. The simple one (without the little statues around MolagBal) is in my BravilUndergroud addon)
     
    The big statue
    Credits:Rebel o Conner and gregathit
    _____________________________________________________________________________________________________________________________
     
    4 Vanilla Statues replacer
    Anvil statue, Dibella, Kynareth and Mara.
    This is not my work.
    You can use the statues with vanilla Textures. Install only the meshes folder.
    If you want to have nipple-textures,like in the picture, install meshes and textures folder.
     
    Statues with the included textures.
     
    Credits:
    Edhildil for the meshes("The Temple of Medusa" Mod)
    Bethesda for the textures
    me for the small spots on the textures (nipple) and for change the textures path in the NIFs. ( What a hard work! )
    _____________________________________________________________________________________________________________________________
     
    Tattoo/Body writing DDS files
     
    dds files with no Background/Body texture.
    You can copy/paste it too any Body texture(footfemale.dds) with PhotoShop, Gimp or Paint.net. Change the size if necessary.
     
    Whore Tattoo
    (size 2048x2048)

     
    SM Tattoo
    (size 2048x2048)

     
    SM hematoma
    (size 2048x2048) ! not good with dark Skin textures !

     
    Ren head Tattoo
    (size 2048x2048)

     
    Head06 Tattoo
    (size 2048x2048)

    ______________________________________________________________________________________________________
    Penis and Anal plug Candles

    3 movable meshes and one static candle.
    ______________________________________________________________________________________________________
    camera eyes

    3 static Meshes with animated "eyes". 90,180 and 360 degree Rotation.
    ______________________________________________________________________________________________________
    centurion

    static object with "moving" eye
    ______________________________________________________________________________________________________
    Spider eye
     

    Mesh is set as Misc.Item: movable ( nearly half Player size/height). With rotating eye (about 180 degrees)
    ______________________________________________________________________________________________________
    Dildomachine
     

    Dildo stool (with animated dildo) furniture mesh
    ______________________________________________________________________________________________________
    Christmas Ball
     

    mesh is set as Misc.Item: movable, grab-able. The rotation looks wrong in NifSKope but is correct in game.
    ______________________________________________________________________________________________________
     
    Old animations from different modders:
     
    BBB_CastTouch_Genesis_V2 and old     https://www.4shared.com/archive/dIYYJ9-xfa/BBB_CastTouch_old_and_new.html?
    BBB_Manga_Pack1-1            https://www.4shared.com/rar/ToSgcm0K/BBB_Manga_Pack1-1-30932.html?
    BBB_Manga_Pack1             https://www.4shared.com/rar/VLTx0myX/BBB_Manga_Pack1-30932.html?
    OthersUpdates                  https://www.4shared.com/rar/vWI9b9H0/OthersUpdates-30932.html?
    Umpa_walks_Beta1                https://www.4shared.com/rar/6FtBezz1/umpa_walks_beta1-30932.html? 
    VariousProblemsAndSolutions  https://www.4shared.com/rar/U8D-YjYa/VariousProblemsAndSolutions-30.html?
    VariousUpdates             https://www.4shared.com/rar/h9ykxhfA/VariousUpdates-30932.html?
    BBB_SkipRun2_Genesis         https://www.4shared.com/rar/zcqCmDz3/BBB_SkipRun2_Genesis-30932.html?
     
    _________________________________________________________________________________________________________
    Set Essential Actors Plus 
    A useful spell  by b3w4r3 ,  original here: https://www.nexusmods.com/oblivion/mods/20509?tab=files
    original options:
    Set/remove Actor Essential flag
    Set/remove Actor Quest Item flag
    Set/remove Actor respawn flag
    Set/remove Actor No Rumors flag
    Set/remove Actor No Persuasion flag

    Fejeena: I added   SetEssentialActors LL3.7z
    -NoLowLevelProcessing  (Actors AI stops working when player leaves the cell, they can't follow )
    -Summonable flag (not good with Lovers sex )
    -Intelligence check.  Actors with an intelligence of 30 and above will be able to follow through doors. ! cast the spell again to check if the actor's intelligence is now 30 or higher !
    -Add or remove a WaterBreathing spell. Followers will not drown if they follow the player while diving.
     
    Fejeena: I added   SetEssentialActors LL4.7z
    Set Aggression to 5
    Set/remove Ignore Friendly Hits ( "I’m on your side"  You can hit a NPC 3 times before he gets aggressive. )
    Set/remove Player Faction
     
    Original and my version needs OBSE !
    _________________________________________________________________________________________________________
     
    LOVERS with PK.esm  without OBSE check !
    You have OBSE and it work, but you still have the console spam about      scn xLoversCheckObse2QuestScript
    This is a constant OBSE check, which can lead to a crash in the game over time.
    You can delete the OBSE check scritps in the Lovers with PK.esm
    Here the esm without the OBSE check scripts
    Lovers with PK.7z
    From the current LAPF version 1.6a1  version .
     ( my file was uploaded 5.2025. If there should ever be another LAPF version )
    ______________________________________________________________________________________-
    credits: all Oblivion modders

    4821 downloads

    Updated

  11. CFB Tight Shorts

    CFB 2.4 ver available
     
    requirements --- Cute Femboy Body HGEC BBB (check mods in my profile)

    location -------- Bravil - "Archer Paradox" - 2 stage, dresser near boxes 

    credits  --------- AC Robert Male Underwear by  albumcornix

    102 downloads

    Updated

  12. Skirts and Panties for CFB

    Adds new clothing for Cute Femboy Body 2.4>
     
    Credits ---------------- R18PNshop - Lingrie set v2, Lingrie Plus, Schwarze

    Requirements ---------- Cute Femboy Body 2.4 (only this version)

    Location --------------- IC market - "Bottomless Wallet"

    +Extra uppers which you can see on the screenshots
    Stockings on screenshots isnt mine 
    Skirts and uppers not perfect in some animations but its fine in basic
     
    Being slut is now LEGAL
     
     

    214 downloads

    Updated

  13. Shriddan Race

    Description:
     
    Re-upload of my old race mod. Shriddan are demon-like, goth-looking race, who came to Cyrodiil from other world.
     
    Basic stats:

    STR 55
    INT 55
    WIL 50
    AGI 40
    SPD 45
    END 50
    LUC 45
    PERS 35

    Skill Bonuses:

    Destruction +10
    Mysticism +5
    Blunt +5
    Heavy Armor +5
    Hand To Hand +5
     
    There is 3 versions of race: standart (no facial tattos); Necronomicon facial tattos and Goth flowers facial tattos. Male version also has standart, Necronomicon tatto and goth make-up variants. Also, there is 58 eyecolors made by myself and a lot of hairstyles.
     
    Race is for both male and female characters.


    Requirements:
     
    -Robert male Body
    -HGEC or Robert Female Body


    Installation:
     
    -Manually or with MO2.
    -Optional files have to be put to corresponding folders manually.


    Credits:
     
    Thanks to Bethesda for creating Oblivion.
    Thanks to LHammonds for the Readme Generator this file was based on.
    Thanks to RAIAR and Madcat221 for HGEC body.
    Thanks to Alecu for beautiful head mesh.
    Thanks to Anto (coolsims.net) for hair styles.
    Thanks to Lucha for high quality conversions.
    Thanks to idkrr for Corean & Saram hair.
    Thanks to Ren for Ren's hair.
    Thanks to Robert & AlienSlof for Male Body Replacer.
    Thanks to throttlekitty for Head06 meshes.

    145 downloads

    Submitted

  14. Draenei Race

    Description:
     
    Reupload of one of my Oblivion mods - Draenei for TES4 (only for male characters).
     
    Race use Blockhead for unique body parts and MESS (Mesh Extended Swap System) for unique player equipment.
     
    There's amount of unique eye colors to choose in game and amount of optional skintones/horns variations (installer). No Nexus release because assets are atraightforward ported from WoW.
     
    MESS swap meshes contain most of heavy and light armors and some of the clothes/robes. Few also support MESS BreakArmor. This part is still WIP.
     
    Also amount of replacers for mods like OOO and Francesco included (I use FCOM, so most of FCOM-icluded armor will be included at the end of the day).
     
     
    Requirements:
     
    -Robert Body Replacer
    -Blockhead and all it's requirements
    -OPTIONAL - MESS, for unique player armor replacements and LAPF lowerbody.
     
     
    Installation:
     
    -Recommended to use MO2. All-In-One Installer is provided.
     
     
    Credits:
     
    Naihaan
    Chakaru11
    Robert2
    AlienSlof
    MaxheartFlan
    nisetanaka
     
     

    101 downloads

    Submitted

  15. Chastity Cages for CFB

    Adds 10 Chastity cages for CFB
     
    Requirements ---------- Cute Femboy Body 2.4 (only this version)
    Location --------------- IC market - "Best defense" - Varanado 
    Made as light and heavy armor (depends on material)

    Theres also additional file with armor textures if some cages have incorrect position of texture or else
    Credits ---------------- Fiona, yangyang.

    263 downloads

    Submitted

  16. CFB Denim Shorts

    CFB 2.4 ver available

    2 vers
    standart ver 4 colors -------- Black, Blue, Grey, White 
     
    cut ver 2 colors - Black and Blue

    requirements --- Cute Femboy Body HGEC BBB (check mods in my profile)

    location -------- can be bought in IC market "Divine Elegance" (and also in Bravil - "Archer Paradox" - 2 stage, dresser near boxes) 

    credits  --------- ShortJeans By VanillaBeans, Super Crazy Cut denim hot pants by Izumiko
     

    87 downloads

    Updated

  17. Lady Kardia Helmet

    Helmet of Nisetanaka's Lady Kardia
     
    2 variations, ponytail ver. and the original one
    Available in "Fighting Chance"

    credits :  Nisetanaka (artist)
           Phitts Helmet Collection
           Knightly Armory

    62 downloads

    Submitted

  18. Adult Femboy Books

    Adds porn books with pictures in 2 kinds
     
    2d and Xtra versions, 3d, that you can scroll and watch mini-animations with frames
     
    Names of books is an author of pictures or animations, some are redacted by me
    Available at "First Edition" in Imperial city

    242 downloads

    Submitted

  19. LL Nudes

    LL Nudes
     
    LoversLab Members Gone Wild
     
    A Porn cinema in the Imperial City Market District.
    ( think not compatible with Better imperial City)
     
    Installation:
    Copy-paste the LL Nudes.esp, Meshes, Textures and Sound folder in your Oblivion\data Folder.
     
    Requirements:
    Oblivion 1.2.0416
    created with SI and OBSE CSE but think not required.
     
    The Mod:
    Entrance room: Cinema box office. Pay admission 10 Septims.
    Main room: the Cinema.
    You can turn off/on the moaning sound in game: activate the Teddy on the shelf by the bar.
    You can buy portable pictures, drinks and other things at the bar.
    The Movie intro is very short/fast, but I don't want to bore anyone with it.( I will slow it down if the movie gets longer )
    The Loo:
    Very dirty. A Teddy with animated banana, animated water in the washstand and toilets (in the toilets with bubbles and dead rat or shit )
     
     
    Version 2 update: LL Nudes v2 update.7z ( first install LL Nudes.7z )
    New female movies:1x Ari2 , 1x Vexy Rage.
    Male movies: 1 x Illuminati, 3x MrAlthalus.
    At the cash you can select if you want to see the female or the male movie.
    The male moans can be turned off/on with the teddy.(like the female moans )
     
    Version 3 update: LL Nudes v3 update.7z ( first install LL Nudes.7z and LL Nudes v2 update.7z )
    New female movies: 1x Ari2
    New male movies: 1 x 8inchesdownthere,
     
     
    Version 4 update: LL Nudes v4 update.7z ( first install LL Nudes.7z and LL Nudes v2 update.7z and LL Nudes v3 update.7z )
    NO new movies ! Only a fix.
    The LL Slut told the player:" you have to leave now" AI Package fixed !
    And a new AI+animation for the LL Slut, sometimes she leans against the wall.
     
    Credits: Many thanks to our lovely female LL members: Nightwynd, Ari2, VexyRage, Illuminati, MrAlthalus, 8inchesdownthere
    Meshes and/or Textures from DukeCity, Sevennity, kingkong, and others which I have forgotten.
     
     
    Permission:
    You are not allowed to upload the Mod somewhere else.
    You can use all meshes in the Mod but only for free Mods!
    You create Mods for money = no permission !
    You are not allowed to use any Picture or movie textures without permission of Nightwynd, Ari2, VexyRage, Illuminati, MrAlthalus, 8inchesdownthere

    11420 downloads

    Updated

  20. Hiyoko Grow - Dukky Edition

    (Based upon versions by Speele and Sunhawken)
     
    What is HiyokoGrow?
     

     
    This, as Speele so put it, was a 'minimalistic'  mod that lets the Hiyoko within your game to actually grow in size.  They begin their life  at a very diminutive size and will literally grow as time passes.
     
    Within this mod, hiyoko will have seven stages of growth after birth, other than their initial infant/baby stage. They evolve from little child, through pre-teen stages into adulthood, each with a different height and possibly an age-adjusted face if blockhead is in use.
     
    Also with age comes growth in the Hiyoko's personality and skill. The hiyoko may inherit the strength or personality of their parents.  However, HiyokoGrow takes that into consideration and stunts these, letting the hiyoko to get stronger and wiser as they grow.  Much of this  is adjustable  thanks to a comprehensive .Ini file within the package.
     
    From a design and implementation standpoint, the original version only accounted for the (no-x117) version  of HiyokoGenerator, and hiyoko borne  with the (x117) generator would never grow to the full height of any typical/imperial sized NPC. For this, a new option and growth chart was added. This new option allows hiyoko based on races shorter than a 0.90 scale to grow to an approximate adult height.
     
    The system affects only NPCs, and has no impact upon creatures.
     
     
     
    FEATURES
    Seven stages of adulthood for any hiyoko Growth per stage based upon the hiyoko's adult race/sex standards Growth stages may adjust attributes, disposition and AI personality Some attributes and AI personality content may blend with parent's content Option to erase/clean hiyoko from the game upon its death (Blockhead Required) Facial aging of Hiyoko for each age stage Extensive INI file allow alteration of age stages, body growth, and much more  
    This system does not alter any of the hiyoko's inherited factions, inventory, or any learned spells. Nor does it affect any player spells that may affect or control the hiyoko in your game.
     
     
     
    INSTALLATION
    Copy the .esp and accompanying Ini folder into your Oblivion/Data folder. Ensure that HiyokoGrow.esp is placed some place after/below HiyokoGenerator. Adjust the HiyokoGrow.ini file as desired. Activate your HiyokoGrow.esp and enjoy.  
     
     
    CHANGES FROM THE ORIGINAL:
    No longer as minimalstic as Speele so suggested,  the original script was broken into smaller sections.  Sections determining a recommended adult age, and disposition with parents are now separate and enclosed. Isolating these separate sections allowed bug detection and elimination to proceed with ease.
     
    The edit Speele placed into the hiyoko inventory option  has been removed.  This edit is no longer required  as the newer Tamago/Hiyoko updates  made it possible to disable the annoying alert message when checking a hiyoko's inventory.
     
    The original system was defined to update each hiyoko at a specific, abiet slow, interval.  The original rate of speed  was that one hiyoko would be tested every thirty (30) seconds.  As such, testing four hiyoko as to their growth would take a lengthy two minutes.  This speed rate has been greatly altered, now performing tests every 1/4th of a second. But this rate covers not one hiyoko, but up to 10 hiyoko every 1/4th of a second... or fourty hiyoko a second.
     
    To prevent or dissuade the possibility of mass graphic refreshes triggering your game to crash, HiyokoGrow's main system uses a staggered update system. With it, the system calculates how many hiyoko it needs to update at a time. And after it determines how many, it will process up to ten hiyoko in one session,  and after a minor 1/4th second delay, it will process another ten hiyoko. If your game had up to fifty hiyoko, it would take 1 1/4th a second to process (in groups of 10). And for one-hundred hiyoko, the process would take 2 1/2 seconds to test each.
     
     
     
    COMPATIBLE WITH
    Lovers Hiyoko Shooter - Dukky Edition (and older)
    Tamago Fertility Clinic - Dukky Version (and older)
    Tamago Setbody Override
     
     
     
    NOT FOR USE WITH THE FOLLOWING
    There are certain mods which will not function with HiyokoGrow for some apparent reasons. The ones known are listed below, and with the reasons given.
     
    HiyokoGeneratorGeneForge
    Said system's aggressive graphic update system  may interfere  with the growth and face aging options.  
     
    HiyokoGenetics_tweakedChildInventory_and_FollowControl
    Obsolete. Not fully functional with the current Tamago/Hiyoko package that has revised and updated its system settings menus.  
    HiyokoFutureDream
    Unless HiyokoGrow's stat adjusting system is disabled, HFD's stat growing system will be disabled.  

    3508 downloads

    Updated

  21. Vampire Disease

    This plugin, as a master file, attempts to correct oversights within Oblivion by allowing NPCs to catch the dreaded disease Porphyric Hemophilia. In essence, NPCs may now become infected and become Vampires.  As its function solely handles transmission, it doesn't handle NPC behavior nor includes companion-styled reactions or commands. It also permits the player to drink bottles of Human Blood  to restore his/her more youthful appearance as if having fed directly upon a sleeping victim.
     
    There are two methods in which the player may infect an NPC,  and give them the dreaded vampire disease.  The first is by way of the nighttime visits where the player takes blood from a sleeping victim. The second means is by way of having sex with the participant.
     
    This mod was made as a master plugin, and can be run independent of Lovers with PK. But it may detect the LAPF system to apply the disease through sex, whether or not the player is involved.  NPC to NPC transmission is possible, just so as long as one is a vampire and the other is not.
     
    Consideration made to the 'Carrier' MBP race which is immune to the disease. And obviously, no creatures can be infected.
     
    No special effect, changes to Vampirism skills or attack methods were made.  And nothing was made to increase the vampires/decrease the victim's HP as some may have expected. Only the attachment of a script to the Vanilla VampDisease skill was made.
     
    The test system used to determine vampirism (either player or NPC) was made to be adaptable to non-vanilla vampire mods.  Further work may be possible to allow more adaptability.
     
    NPCs that have contracted the Vampire Disease may actively be cured before the full onset of Vampirism takes hold.  As the player may visit a temple and worship/pray for a cure, so too can an NPC visit these temples.  The system cannot determine if an NPC prays, so merely detecting if the NPC has entered the temple is enough. However, actual vampires (not merely infected) may incur physical damage upon entering a chapel if they are beyond the first and lightest stage
     
    While vanilla chapels from Oblivion are hard-coded into the master, it may work with External Locations to expand the number of worship houses and holy places that may cause suffering to any so inflicted.
     
    Meanwhile, giving the Cure for Vampirism potion to an NPC with the disease will effectively remove the disease (and issue a GULP sound).  The system recognizes the Vanilla Vampire Cure Potion as an effective cure for the disease, but also includes a copy of the potion which can trigger the curing effect just in case.  The Vanilla Cure is, afterall, a quest item and not normally able to be given to NPCs.
     
    Tokens are available and listed within the Readme, if one wishes to make further adaptive scripts such as something where a vampire may ask a friend for a nibble.
     
    NOTE:
    The OBME dll rewrites some of the older OBSE v 18 commands and other older commands won't work. Of the OBSE v 18 commands, many were handled better and substituted by OBSE v 19 while others were depreciated. If issues still arise, the OBME .dll files can be removed without harming this mod. Only the loss of the custom spell icons will result,  the default Script Effect icons taking their place.

    1450 downloads

    Updated

  22. Lovers Slave Trader - Dukky Edition

    This mod allows you to deal with or become a slave merchant.  You will have the ability to capture, train and sell viable NPCs and creatures as sex slaves.
     
    It does so by inserting an AI management system to keep track of the slaves and their owners, creating enslavement items and spells, and adds dialog topics.
     
    Based upon the previously released LoversSlaveTrader mod posted by GregaHit and extensively translated and worked upon by HanPL, this new edition actually recalls a touch more content by Vicn when he originally designed it in conjunction with BravilUnderground. It was entertaining to find out that the two were originally one epic system in its genesis.  Hence why the previous incarnation of 'Trader' stated it was stripped of many features now found only within Bravil.
     
    Requirements:
    Oblivion Shivering Isles OBSE 20 or better Lovers with PK v1.6 or newer  
    Recommended Mods (Not Required):
    LoversRaperS LoversPayBandit LSTBravilUnderground LoversRapeSlave LST  
    Supported Mods (Not Required):
    OBME                                 Permits the use of custom spell icons LoversCreatures 2.0/2.5+   Permits creature enslavement, training and trades TamagoClub v1.15 r4.32     For Slave-Owner sex preference options Genderbender                    For Slave-Owner sex preference options HiyokoClub v1.10 rev 5.1   Allows slave children to be borne from enslaved mothers                                            Or prevents slave-based options until reaches adulthood  
     
    *    *    *    *    *    *    *
     
    INSTALLATION:
    To install, copy the contents (.esp, .bsa, OBSE/Plugin folder and ini folder) into your game's data folder.  The system now uses custom spell icons which it can display with the accompanying .obme.dlls in the OBSE folder.
     
    Simple.
     
    *    *    *    *    *    *    *
     
    MOD ORDER:
    This mod should be placed after Lovers with PK.esp.  If the following are present, it should also be placed after LoversCreatures, Lovers with PK Extender, Lovers Horse Rider,  Lovers Rape Slave and even Lovers Unicorn among others.
     
    However, it must be placed before LST BravilUnderground as it is the master/parent file for the Bravil mod to work. And it needs to be placed before any of the LoversImmoral mods, PlayerSlaveEncounters or DarkBloodline.  Consult with the recommended mod order list in the topic directed to by either my or fejeena's signature.
     
     
     
    *    *    *    *    *    *    *
     
    VOCALS:
    Like many mods, LoversSlaveTrader was designed to be reliant upon written text. It never had character vocals. However, vocal packs for this mod and others are now available within Dukky's Vocal Packs.
     
     
     
    *    *    *    *    *    *    *
     
    ISSUES WITH OBME
    OBME (Oblivion Magic Extender) is used to permit the use and visibility of custom icons. However it may interfere with older OBSE commands. The accompanying OBME.dll included rewrites some of the older OBME v18 commands, and some just won't work. Of these v18 commands, they are handled better by OBSE v19 while others were depreciated.  If Issues still arise, the OBME dll files can be removed, losing only the custom spell icons which will return to the default 'Script Effect' icons. Reapplying the OBME dlls will restore the icons afterwards if desired.
     
     
    Gregathit's little tip:
    I use a mod called Budongs Narcolepsy Spell to "knock down and out" any NPC I wish to enslave. Once they are down you can cast the enslave spell on them for a 100% success rate. Yes it is lazy but what can I say... Link: https://www.nexusmods.com/oblivion/mods/9983
     
    *    *    *    *    *    *    *
     
    CONTENTS AND CHANGES:
     
     
     
     
    And obviously, much more was performed.  The package also includes both a ReadMe.txt  and UpdateHistory.txt for those interested. And the .Ini files have plenty of lengthy instructions to read and absorb.
     
     

    12844 downloads

    Updated

  23. Prequel Books Femboy

    This is a version of Colorized Prequel Books mod that makes Katia (heroine) a femboy in arts of book
    I just redacted the textures so other files are original
     
    available in IC Arboretum (behind the statue)
     
    Credits deleted95198443 and Sunhawken
     

    231 downloads

    Updated

  24. MBP Vampire Eye Fixes

    When the Modular Beautiful People mod came out, or the Exquisite Eyes mod for that matter, the default/vanilla vampire was pretty blatantly replaced.  The original pale red cornea replaced with silver, and the sclera (or the eye whites) became blackened with faint green ... veins?

    This thread contains four fixes of sorts, which I will now describe below:
     
    The MBP Vampire Eye Replacements
    This zip file gives you two options to replace the MBP/Exquisite Vampire Eyes.  One option allows you to restore the vampire eyes to its original pale red glory.  The other keeps the black sclera but changes the cornea with one that is brilliant vermillion.  Essentially, you have classic Oblivion or something nearer to Skyrim's.
     
    The Corean Race MBP eye fix
    The Corean mod uses its own custom eye meshes and textures, the eye meshes being totally incompatible with the MBP vampire eyes.  This mod applies new eye meshes and recreates the Corean textures to an MBP format, so you keep all the corean eye styles while being able to use the MBP formatted vampire eye.
     
    The Chocolate Elf MBP eye fix
    The Chocolate Elf mod uses the Corean Race (above) eye meshes and textures, the eye meshes being totally incompatible with the MBP vampire eyes.  This mod applies new eye meshes and recreates the Corean textures to an MBP format, so you keep all the eye styles while being able to use the MBP formatted vampire eye.  
     
    The Cute Elf Race MBP eye fix
    The Cute Elf mod uses the Corean Race (above) eye meshes and most of the Corean textures, and remastered a few Ren eye textures converted to work with the Corean Eye.   As such, the eye meshes were totally incompatible with the MBP vampire eyes.  This mod applies new eye meshes and recreates the Corean textures to an MBP format whilst using the select group of Ren eye textures.  As such, you keep all the defined eye styles while being able to use the MBP formatted vampire eye.  
     
    Basically, each patch/fix contains just one ESP and one .BSA each.  Just place after/below its related race mod and you're good to go.  You can place the Vampire Eye replacement somewhere after them with no problem.
     
    ♦       ♦       ♦
     
    ADDENDUM:

    Just to ensure that it is not lost to the ages, being that it was uploaded to Nexus Mods in 2008, I chose to upload the latest version of...
    Vampire Race Disabler by scanti.    (nexus link here)
    It is an OBSE plugin (that meaning you paste the DisableVampRace.dll from this package into your Data\OBSE\Plugins folder). And after running Oblivion with it in place, the DLL will create new values within your Oblivion.ini file (usually found in your Documents\My Games folder).


     

    205 downloads

    Updated

  25. Lovers TachiCat 2: Dukky Edition

    An updated version  of a classic mod,  Lovers TachiCat 2 grants the player  two spells. The first spell can target two NPCs and force them to have sex. And the second spell allows the player be engaged in sex  with an NPC that is under the influence of the first spell's magicks.  None of this has changed.
     
    What has changed...
     
    There is now an .Ini file that allows the end-user (YOU) may customize for the menu generated when you cast a spell upon a target. You may alter the text to your preference, and even rearrange or redefine the nine available sex positions/actions that are available.  However, the .ini file is expendable. And the system will fall upon default values if not in use.
     
    The custom spells have been altered, no longer within the school of Mysticism but now in the school of Illusion.  Much like a charm spell, it influences NPCs.
     
    The custom spells also have their own unique icons courtesy of the OBME (Oblivion Magic Extender) dll.  It should not cause issues with any one using OBSE version 19 or higher, only known to cause issues with a couple of methods in OBSE v 18 that are now depreciated and not in use anyway.  IF you have issues, just remove the OBME.dll from the OBSE/Plugins folder.

    900 downloads

    Submitted

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