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  1. LAPF

    Lovers Animated Penis Framework (LAPF)

    You need to install OBSE v20 (or higher): http://obse.silverlock.org/
    You need to have the latest version of oblivion (complete with patch
    Shivering Isles is not required for this plugin, but is for many others.
    New 1.5 body switch menu:
    See download page

    Ok, I'll bite you say, what in the blue bells of St. Mary is this nonsense and why another freaking version?
    This is designed to be the best and hopefully easiest version of LPK to install.
    It includes an animated penis\futa\dildo (meaning it is able to be moved by the animations), as well as 134 reworked or new animations, with more on the way.
    This package includes all core files as well as Lovers MB2 (its animations have been updated to be AP ready as well).
    Technical details of what is included:
    You do not need a Resource Pack and Base Pack anymore - all needed core files are included. This one plugin takes the place of the old Lovers Base Pack and the Lovers Resource pack.
    After you install this please proceed to the LPK download section and grab any plugin that interests you.
    Please make sure that it is AP ready or that it has an alternate AP ready version.
    LPK plugins download section: http://www.loverslab.com/files/category/5-lovers-with-pk/

    In an effort to make installing Lovers Plugins a might easier I have put together several bundle packs for you as well.
    Here is the LAPF Supplemental pack: http://www.loverslab.com/files/file/355-lovers-supplemental-plugin-pack/
    Here is the LAPF MBP based Lovers packs: - coming soon
    Please see the requirements listed in the description of each for specific information.

    Install Instructions:
    (Note: This information is available in txt form inside the download archive file as well - see the docs folder.)
    Please use 7zip to extract all archive files!

    Question: Help! Why don't my animations line up?
    A) If you are on uneven ground, too close to another object (walls, stairs, chair and so on) it can screw up the alignment. If none of those are the issue then just hit the 1-4 or 9, 0 keys at the top of your keyboard to adjust the alignment while your PC is having sex. Any changes you make will be saved in your saved game. If you start a new game however, those changes are lost and you will have to adjust them again.
    NOTE: You can only have one adjustment per animation. If you play with races that are taller or shorter than the default imperial race then animations could be off a bit.

    The unknown Japanese and Russian modders who created lovers with PK.
    Donkey and Ashal for all the work they did translating and improving\updating Lovers with PK.
    Donkey for the new ini format and tons of advice and help along the way to make this pack and overhaul the animations
    Vorpal & HanPL - unknown what contribution they made, but Ashal thanked them for version 2 of this pack.
    Nusbie, TDA, Donkey, Northern, Kasimir, ThatOne and Grumpf - tons of animations from these wonderful folks.
    WappyOne for all his help scripting and troubleshooting.
    Grumpf for male animated penis.
    TDA for the female animated futa mesh.
    Grumpf for the reworked female animated futa\dildo meshes.
    WappyOne again for scripting wildness and so much more.
    Ger4 for helping with v1.5
    Fejeena for his dildo meshes
    Supierce for the 1st person skeleton
    All those folks who had a hand in creating BBB! Bless every last one of you!
    Anyone else I missed that may have had a hand in creating, updating or improving lovers with PK.
    Hats off to all of you, for one of the most complex and yet flexible sex systems for any game.
    Hot Fixes:
    Notes for LAPF v1.6:
    - It is now possible to set default lower body types used during sex either in-game (Sexual Exploits -> Settings for Body and (Un)Dressing -> Penis Display Settings -> Set Default Futa/Penis Body Type) or in the .ini.
    - Small bug in Cut camera mode miscalculating the value of minimum angle change fixed and smooth cut vertical movement smoothed out.
    - String setting in .ini that sets individual camera adjustments on position by position basis. Two sets of values included for just LC 2.0 & LC 2.0+MotionNT(default) installations.
    - Rings & Amulets can now be set to strippable in the settings spell and .ini alongside all other equipment slots. For mod authors the new Off/DefNudeFlags are 32768(Rings) & 65536(Amulet).
    - Equipment can now be set to unstrippable. To set items as unstrippable use 'Sexual Exploits -> [ My Sexual Diary ] -> Set My Equipment Untrippable' for player and 'Sense Sexual Exploits (Other) -> Set Their Equipment Unstrippable' for NPCs. You can remove items from the unstrippable list at 'Sexual Exploits -> Options for Body and (Un)Dressing -> Remove Stripping Exceptions'.
    - First Person: Warning given if Enhanced First Person Camera OBSE plugin is not detected in settings menu.
    - First Person: View is correctly returned to 1st person after sex instead of fake 3rd person view.
    - Added preview mode to voice settings menu.
    As usual this is just a drop-in replacement .esp, no clean save required.
    NOTE: alternate body packs have been removed as they are now included in version 1.6
    NOTE: YOU MUST either reinstall Lovers Creatures 2.0 after installing this plugin (if you have already installed LC 2.0) or replace the two files listed below with the ones from LC 2.0:

    Menu Options Guide by the Awesome Mem4ob4:

    A. If you use DR 6 or UV 2 or some other plugin that uses 3rd person animations in 1st person view then give the LAPF Enhanced 1st Person Skeleton a try.
    It was made by Supierce and can be found here: http://www.loverslab.com/topic/37432-lapf-enhanced-1st-person-skeleton/
    Note: If you are looking for a Russian Translation of the LAPF, just pop over here: http://adultmodslocalized.ru/topic/562-lapf-rus/



  2. Lovers Hooker - Dukky Version

    Lovers Hooker V 3.5
    Dukky Version
    Original version by Callipygic
    Initial Edit by Gaebrial with aid by Manzor
    Edited version by LongDukDong
    Now you can make a little extra cash, just by lying on your back performing the oldest profession.
    This is a new update to the mod created by Callipygic, later updated and improved by Gaebrial. Links to both of their mods listed further below in this file.
    Gaebrial offered a number of improvements to the original,  with some modifications made by Manzor.   The primary change was the addition of an INI file that lets you control nearly all mechanical aspects of the system.  Along with that, Gaebrial also performed  a thorough job of cleaning the scripts  and overhauled all of the dialog while expanding the system to include male prostitution.
    This new version of Lover Hooker  is very much different from the original,  in that all of the sex poses that were hardwired within the mod are now set within a brand new INI file.  This new LoversHookerPoses.Ini file is smaller by comparison, but much desired if those that update the Lovers Package alter the poses used.
    ** If the LoversHookerPoses.Ini is not found,  it will generate random poses in   place of the missing ones.
    This is an error prevention feature. This version also includes a special hidden flag  that is applied to the player during sex, this flag used only when engaged in prostitution and a flag that is detected by an upcoming LAPF Extended Patch mod. Meanwhile,  this version also includes a means  to detect other known mods that have prostitutes.  Thanks to this detection system, the NPC hookers and gigolos from the other mods will now turn down the player's services.
    *    *    *    *    *    *    *
    To install, copy the contents (.esp, .bsa, OBSE/Plugin folder and ini folder) into your game's data folder.  The system now uses custom spell icons which it can display with the accompanying .obme.dlls in the OBSE folder.
    It comes with the same LoversHooker patch  for LoversAdultPlayPlusforSSP as does Gaebriel's.  Include it too.    Just make sure the SSP patch loads after Lovers Hooker.
    *    *    *    *    *    *    *
    If having issues with other mods using the OBSE,  the removal of the OBME Dlls within the OBSE/Plugins folder should correct this. The OBME dlls may not work well with OBSE 1.8 or older.  However, removal will eliminate the custom spell icon.
    *    *    *    *    *    *    *

    From Gaebrial:
    The mod "Daily Income Revised"is highly recommended for use with LoversHookers. ( https://www.loverslab.com/topic/953-daily-income-for-loversadultplayplusplusforssp-10/ or https://www.nexusmods.com/oblivion/mods/40484/ ).   This mod gives NPCs a income depending upon their faction, rank, social class and city of residence.  Without this mod,  most NPCs,  including those supposedly wealthy ones,  will only have a small amount of gold with which to purchase your services.

    From Callipygic:
    The usual beautification mods.   A sexy walks mod  (Mur-zik is my favourite so far). And a slutty clothes mod (I really like Colourwheels stuff).
    *    *    *    *    *    *    *
    Older Versions:
    The link to the original version by Callipygic:  https://www.loverslab.com/topic/2290-outdated-lovershooker-11
    The link to the edited version by Gaebrial:  https://www.loverslab.com/topic/6053-lovershooker
    If you're missing the LoversAdultPlayPlusforSSP patch, the LAPF version of Gaebrial's mod holds a copy.
    *    *    *    *    *    *    *
    The player may have issues when using the system with Lovers with PK Extender due to its built-in lovers embrace feature.  The player may also find him/herself in trouble with nearby citizens or guards if the 'Immoral Guards' mod is in use.
    *    *    *    *    *    *    *
    Version 1.0   - Original Version by Callipygic
    Version 1.10  - Revision by Callipygic
    If I've managed to update it correctly... This should add some more (and hopefully working) robustness Killed off for once and for all the tendency to turn itself off Should also limit chain approaches so you can take a few steps before another approach  
    Version 2.0a  - Revision by Gaebrial
    Various dialogue 'Goodbye' fixes. The gold calculation for NPC payment streamlined Related to the above, more options for the NPC to offer added Minor tweaks added to the greetings when you're well known  
    Version 2.1   - Revision by Gaebrial
    The diary and on/off hooker options are now lesser powers Dialogue option added to allow the player to offer their services to an NPC Compatibility patch for LoversAdultPlayPlusforSSP included The options for male players revised so the player will be the submissive Various other minor bug fixes and tweaks.  
    Version 2.1a  - Revision by Gaebrial
    Added the ini setting sFutaFan to handle female fellatio / cunnilingus options Fixed a potential mod conflict with the rank-based greetings  
    Version 2.20  - Revision by Gaebrial
    Added ini settings to control the number of clients needed to advance in rank Added ini setting to allow the use of a nearby bed when entertaining a client Prospective clients will now follow you through doors following A couple more bugs squashed  
    Version 2.50  - Revision by Gaebrial
    Completely reworked the approach calculation Altered the calculations for client rape if option is allowed Added four ini settings to allow the selection of favourite positions Added an option to toggle approaches on or off with a hotkey. Added a compatibility check for LoversBitch Added an option to the lesser power to stop the Charactergen quest
    Version 2.51  - Revision by Gaebrial
    Cleaned scripts Rewritten dialog Inclusion of INI file  
    Version 3.0   - Revision by - LongDukDong
    Added an INI system to handle sex positions and more Flag included for LAPF Extended Patch mod System to detect other prostitute mods and alter dialog  
    Version 3.1   - Revision by - LongDukDong
    Fixed an issue with male/female praise from potential customers Fixed/Replaced the missing main quest icon (NEW) Added spell icon to Hooker Settings. Using OBME.dll (NEW) BSA file now included with above mentioned graphics  
    Version 3.2   - Revision by - LongDukDong
    Fixed the BSA which didn't include Faction graphics as before  
    Version 3.5   - Current Version - Edits by LongDukDong
    Reformatted all scripts and added headers and comments. Rewrote the initial INI system to include more instructions. Redesigned the Quest script itself and the Lovers/SSP patch. Altered Friends system so friends may still make approaches. (NEW) Included more options for reconnecting with friends for sex. (NEW) Added Tamago Support for Pregnancy and Ovulation options. (NEW) Added new options to handle non-player races and certain NPCs. More dialog than before.  
    OBSE 20 better Oblivion.esm Shivering Isles.esp Lovers with PK v1.4.1 - 6 better LoversHooker Patch for LoversAdultPlayPlusforSSP (Updated version for version 3.0+ now included)  



  3. BBB-DR6-UVII-Skeleton-Patch 0_9_3 (Legacy File/Obsolete)

    For those lost seven souls xD of you who follow the file as of March 16 2017; this is just the additional information concerning the file - no file update being made here.
    Please use Supierce's LAPF Enhanced 1st Person Skeleton 1.3 instead. This skeleton is obsolete if you want use LAPF.
    Anyone who knows the author of this skeleton patch please let me know his/her nickname. I dunno who to credit.
    Is this person called BEskind?

    You can't use this skeleton with Unnecessary Violence iii - Critical Mess. It won't work.
    Unnecessary Violence iii - Critical Mess has been deemed non-functional with Deadly Reflex 6. You can run both mods without CTDs & crashes but you won't be able to experience neither mod to the fullest experience.
    patchr: BEskind
    UPDATE: this patch also makes BBB work with Unnecessary Violence II !
    All respect goes to the authors of these great mods. This is my personal patch to combine them.
    *** PLEASE ENDORSE when it works for you. ***
    This patch allows you to use BBB with Deadly Reflex 6b1 and/or Unnecessary Violence II !
    This patch fixes 3 issues when using BBB with DR6/UVII
    It fixes the camera being too tall
    It fixes the 1st person view being rotated
    It fixes the graphical glitches (infinity meshes)
    ---Unnecessary Violence II - http://www.tesnexus.com/downloads/file.php?id=40310
    ---Deadly Reflex v6b1 - http://www.tesnexus.com/downloads/file.php?id=8273
    ---Universal Skeleton Nif - http://www.tesnexus.com/downloads/file.php?id=37596
    Or you can use:
    ---Coronerras Maximum Compatibility Skeleton - http://www.tesnexus.com/downloads/file.php?id=27945
    ---(any BBB skeleton just about)
    USE THIS PATCH TO FIX 1st Person
    ---BBB-DR6-UVII-Skeleton-Patch - http://www.tesnexus.com/downloads/file.php?id=40482
    SUGGESTED: BACKUP your skeleton.nif file in \Data\Meshes\Characters\_1stperson\
    For OMOD:
    1. Simply activate this patch after all your other related mods - CLICK REPLACE!*
    *must overwrite skeleton.nif in \Data\Meshes\Characters\_1stperson
    For ZIP:
    1. Unzip this into Oblivion Folder - CLICK REPLACE!*
    Should look like this:
    < Unnecessary Violence II >
    < Deadly Reflex 6b1 >
    < Any BBB packs (armor, skins, animations) >
    < Universal Skeleton Nif (sometimes included in BBB packs) >
    1. Delete skeleton.nif file in \Data\Meshes\Characters\_1stperson\
    2. Use the BACKUP to revert to your old skeleton.
    ## GUARANTEE ##
    This patch will make Universal Skeleton Nif work with UVII / DR6b1 (and in turn make BBB work with them).
    ## NOTES ##
    ON UNNECESSARY VIOLENCE: A relevant portion of Hex's readme is reproduced here:
    If you want to use BBB bodies then you will need the DR6-BBB compatibility fix on the nexus. YOU WILL ALSO HAVE TO DISABLE SKELETON SWITCHING IN THE UVII INI, WHICH MEANS NO AMPUTATIONS. *but you still get to impale, throw, and decapitate...
    If you want to use it with Deadly Reflex you will have to install the resources of deadly reflex AFTER those of UVII or some DR animations may end up returning to their vanilla versions.
    Similarly, if you wish to use Deadly Reflex you will need to download [Hex's] compatibility fix which lets DR make use of the latest versions of NifSE (http://www.tesnexus.com/downloads/file.php?id=40336)
    ON PERMISSION to use Growlf's Universal skeleton, in his readme it says: "Permission is generally granted for further development." I consider this a further development as a patch to make it work better with two other mods!
    After some testing I have found that this patch works perfectly with:
    Set Body Spell http://www.tesnexus.com/downloads/file.php?id=27724
    Growlfs Body Resizing Mod http://www.tesnexus.com/downloads/file.php?id=31955)
    ## TOOLS ##
    ## CREDITS ##
    HeX_0ff - for the amazing Unnecessary Violence II - http://www.tesnexus.com/downloads/file.php?id=40310
    Skycaptain - for his mod Deadly Reflex - http://www.tesnexus.com/downloads/file.php?id=8273
    Growlf - for making Universal Skeleton Nif - http://www.tesnexus.com/downloads/file.php?id=37596
    Yarharhar - who Skycaptain credits for the skeleton he's using.
    Coronerra for his Maximum Compatibility Skeleton and contributions to BBB
    As far as I can tell, I am freely able to use the two skeletons that I modified to make this patch!



  4. Amulets & Rings Set

    This is big Collection of some good Amulets & Rings ( over 150 piece ) for Oblivion with some modifications.
    1- Some new texture + Some glow maps
    2- New Names, Icons & Mesh + Texture Path  ( So no conflicts if any Original Mod Install ).
    3- All the Pack in one Box in Testing Hall ..... Use command  ( COC TestingHall ) to get there.
    4- Everything is unenchanted .... So add what enchant u want through vanilla, mods, CS OR PM if u need help.
    5- Modify some rings to be left handed, so NPCs, Companions OR Slaves  can wear 2 rings.
    6- There is a collection with Hentai Texture Begin with letter E for both genders, Ignore it if u don't like it.
    7- Begin Name letter, for necklace  B = Both Gender -- F = Female -- M= Male -- E = Erotic texture ( both gender )  & For Rings  L = Left Hand -- R = Right Hand 
        But some female Amulets can work also with male & vice versa  ... So u need to test things regardless of letters.

    -- credits : To whoever create those Amulets & Rings.
    -- Any Modder who find some of his work here and don't like it, Please PM  so I can remove your work from this Set.
    Due to Unable to upload files in LL server ( Give Time Out + Error Code 200 )
    I use 4Share Site To Upload & The Link in ( Download this File ) tab.



  5. Shields & Weapons Pack

    This is big Collection of some good weapons & shields ( over 200 piece ) for Oblivion with some modifications.
    1- light the texture + some new texture for shields.
    2- New Names, Icons & Mesh + Texture Path  ( So no conflicts if any Original Mod Install ).
    3- All the Pack in 3 Boxes in Testing Hall ..... Use command  ( COC TestingHall ) to get there.
    4- Everything is unenchanted  even the Staffs .... So add what enchant u want through vanilla, mods, CS OR PM if u need help.
    5- some weapons have Animations or visual effects.
    6- some original weapons have scripts, I remove them all.
    7- Shields & Weapons State is better & Faster than Daedric with ignore weapons resistant option.
    8- Some Shields Have a little Adult texture, Ignore them if u don't like it.

    -- credits : To who ever create those Shields & Weapons.
    -- Any Modder who find some of his work here and don't like it, Please PM  so I can remove your work from this Pack.
    Due to Unable to upload files in LL server ( Give Time Out + Error Code 200 )
    I use 4Share Site To Upload & The Link in ( Download this File ) tab.



  6. Maeva Scribonia's Bookshop

    Maeva's Bookshop.  (Updated to Version 2.54)
    Cyrodiil's favourite adult bookshop.  Contents under pressure.  Open carefully and keep cool.  Now with delicious added quest content.
    To instal this mod, simply unpack all the contents into your Oblivion\Data\ folder.  Say 'yes' to overwrite, it won't overwrite anything in your vanilla game or other mods.  Or use OBMM, or Wrye Bash.  (But, if you are using Wrye Bash, you don't need my instructions.)  When the files are extracted, use OBMM, or Wrye Bash, or the game menu to activate the ESP.  The Textures folder is necessary to get illustrations in books that have them, including the disgustingly trashy, undocumented, picture books in the secret areas of the Hidden Library.
    In order to get the quests to run, and to enjoy LunaSprite's amazing furniture, you will need to ensure the Meshes and Textures folders are extracted to your Data folder.  This will also provide Strotis' extraordinary printing press model to Maeva's bindery, and the fantastic flaming sword model for the latest quest: The Necromancer's Ring.
    You will also need to disable borders in your Oblivion.ini file.  There are plenty of guides, on the Nexus and elsewhere, to tell you how to do this.  I won't confuse the issue further, but you have to do this in order to access the Wreck Of The Dawnstar.
    This mod adds a lot of books, all lore-friendly, to the land of Cyrodiil.  There are now 205 of Maeva's compositions in the mod, 120 contributed by Amalric Widmark, and a whack-load of guides (for finding the books 'in the wild'.)  I have weeded out the files to only retain the most up to date version, with all the books, all the quests, all the other small extras.  This solitary remaining version does not use nor require BookPlacing.
    Also, for any sensitive types who have gotten this far despite the "adult" tag on the mod, many of the works in this mod contain: sexual innuendo; mild sexual themes; graphic sexual depictions; and 'spit your coffee all over your keyboard and grab your crotch' level sexual content.  Be warned!
    In response to several suggestions, this mod takes all of 'Maeva's' so-far released books, including any new updates she graciously provided, and puts them into several places in the world of Cyrodiil.
    First off, all the books that were in the hands of individuals or bookstores in the original releases are still there.  If it gives you an added thrill to sneak into Casta Scribonia's bedroom to snaffle the only copy in the wild of "In The Lair Of The Orc Bandits", you can still do so.  The only books that are missing in this version of the mod are the "easy" options provided in The Maeva Scribonia Collections, 4 and 5.  These are replaced by the other three features, below.
    Additionally there is a whole library of works by Amalric Widmark, another author whose books are now included in this mod.  Many are attributed to Casta Scribonia, and available only through Renoit's Books in Chorrol, after completing the quest "Casta's Books".  Others are various works and subjects, some scattered around Cyrodiil, but also mostly available through one of the locales below.
    The mod also collects all the books into several other locations.
    One is Maeva's bookshop.  Yes, sick and tired of the small circulation her works have garnered in the Imperial Province, and the feeble efforts of her sister to help distribute the books, Maeva has set up shop within walking distance of where-ever you happen to be.  Where is the shop?  It is just north of Chorrol, south and west of the extremely scenic Black Rock Caverns.  Don't know where that is?  Take the track north towards Cloud Top.   Before too long, a track seems to open off the main path to the west.  If you follow this, you'll come to a pretty, rock-bound pool with waterfalls gushing into it.  Under one of these falls is the door to Black Rock Caverns.  Cross the pool to the west, and you can see Maeva's establishment.
    The bookshop is a convivial, friendly place, that is open from 8:00 am to 8:00 pm.  For those of you handy with a lockpick, as always, it's open round the clock, but don't get too brazen when Maeva is around.  She's tougher than she looks. (But she sleeps soundly.)
    The bookshop sells books, of course; many of Maeva's released set, and some others.  Maeva's books are expensive.  Worth it, but not cheap.  She also sells "Guide Books", one for each prior release of her works, whether singles, sets or collections.  These "guides" are the readme's for the original mods.   They're cheap, cheap, cheap.  And they contain all the original book reviews that provide clues to where a book, in the hot, sweaty hands of its present owner, is.  Note that those in the chests of merchants who will sell them to you, are priced the same as in the bookshop.
    So, to recap before the exam, the bookshop sells guides, which are just the reprinted readme files, and most of the original books.
    So far, so good.  There is another place which also has a lot of books, and all the guides, and a few of the little extras that are tucked away in the private quarters of Maeva's bookshop.  And they're all free!  Well, sort of.
    There is a price to be paid, but it doesn't involve giving away your hard earned, ill-gotten, or found-by-chance Septims.  All the information you need to seek this out, and be forewarned of the circumstances, is contained in another book.  This one is not for sale at Maeva's bookshop.  The only copy in Tamriel was last seen in the for-sale stock at Southern Books.  You'll know it when you see it, the title is pretty self-evident.
    There is a set of "Welcome" books in the Bookshop and in the Hidden Library, which provides some information on the sequence of events for all the books, and the temporal order of the plotlines.  (This is my work, don't blame Maeva for the pedestrian prose in here.)  Also, in the Bookshop, there are several handbills lying around which are safe for you to read and which cover much the same territory as this readme.  (It always annoyed me that establishments in Cyrodil had handbills lying around, ostensibly for their clientele to read, but which led to immediate arrest if you took a peek.)
    The third locale is the wreck of the Dawnstar.  You'll find this as you complete the "Amalric's Book Cubby" quest included in the mod.  The miscellaneous works by Amalric are all here, as are some of Maeva's and Casta's later books.
    This mod is not Maeva's own mod.  That is a very impressive sorceress' tower in Colovia, with many more books and some other nifty features.  This mod is my own work, apart from 'Maeva's' and Amalric's books, of course, and any errors or problems are mine.  Please point them out, and I'll correct them.  Maeva's comment, on reviewing it:  "Pretty naff."  But she was touched enough by my effort to donate some new books, and write the clue book for the Hidden Library.
    One or two minor things I have noticed:  If you arrive at the bookshop the same in-game day that you activate the mod, sometimes Maeva has not unlocked the store. You can pick the lock without penalty (it's supposed to be open!), or you can come back the next or any other day and she will have unlocked at 8:00 am.  If you have companions with you, and you decide to dodge the 'gate keeper' at the Hidden Library, and go up the trap door ladder while your companions are fighting, there is a chance the 'gate keeper' will follow you into the library.  I didn't think this was possible, and don't know how to stop it.  These are the only things that showed up in testing.  Let me know if you find anything 'interesting' in your play.
    Lots of new books in the Bookshop that weren't released in any previous standalone mod.  As always, excercise judgement and good sense in downloading these books.  They were written by 'Maeva' for her own collection, and were never intended for release.  If you download the mod, and open it in game knowing this premise, anything you cannot deal with in the books is your problem.
    As mentioned above, a talented contributor has provided the curiously missing works of Casta Scribonia to the game.  The first parcel, contained in a quest you can pick up from Casta Scribonia (if she likes you enough) provides access to a library of Casta's books.  Including 'Woman Gone Wild'!  Amalric's style is quite distinct from Maeva's, and his worldview of Cyrodiil is slightly different, but if you enjoyed Maeva's books, you will like these.  Amalric cheerfully characterises his books as 'smut', but they are much more than that.  Estelle Renoit also sells a catalogue of Casta's works for next to nothing, but only for select customers, of course (i.e. those who've finished the quest).
    The quest to get access involves doing an errand for Estelle Renoit, but the mod does not otherwise affect the landscape.   The second parcel of books, unlocked through a quest obtained from a high-disposition Quill Weave, does change the landscape.  This has now been modified to avoid any conflict with other known mods, such as 'Reclaiming Sancre Couer'. It involves obtaining some feminine companionship for a not-very-sympathetic character in Anvil, involving blackmailing one of the town's female characters.  He'll then steer you to the book cache, and a snug, if quirky, player residence.  Don't expect any thanks from the female NPC after finishing the quest, however.
    There are also three quests to perform for Maeva Scribonia, one of which involves recovering a missing proof (which is a climactic book in the Nimbea Indaryl story arc, or at least the arc released so far).  This quest will lead you to the hidden library, if you've been unable to locate it.  The next, an errand more than a quest, will have you help her 'acquire' a particularly juicy diary.  Ahem, for 'research, of course.  And the third deals with the fallout from the second quest, which involves hurriedly returning the diary to its owner before the full weight of Imperial law falls on your hapless head.
    And now there is another quest which starts when you have completed the Mages Guild arc 'Confront The King' and have access to the Dawnstar.  A new book, the culmination of the 'Bhargaz' Adventures' series has a note inside the cover which starts you on a mission to find one of Mannimarco's rings, then trade it for either gold, or the location of a legendary, undead-trashing, sword.
    All of these quests are covered in more detail in the article in the mod package.



  7. Rev's Creature Compendium Addon

    I didn't do a very good job on this one. It may cause save game issues. Use at your own risk.
    Some new friends for you to play with...
    Game getting stale? Need a change to challenge and intrigue you? Maybe it's time for something new... Well check this out. How about 20 new creatures and 4 new NPC's. All worked into leveled lists where I thought appropriate. Not to mention... a new race! Caution this pack has some mean stuff. Designed for a heavily modded game, vanilla warriors beware! All of this is pulled from resources provided by Puddles I found on "The Assimilation Labs" website.
    Found here;

    If you have seen this resource before, expect that many things have changed. There are 2 versions of this mod. One with a CM Partner added for those who use CM Partners, and one without it added. I took heavy creative license, and a lot of time, to get everything as perfect and pretty as I could. I made 2 new ingredients and a customized vanilla mace. I also re-did the testing version for everything. If you want a peak, type coc testinghall in the console and find the door "TestRevComp" to see everything added by this mod. All of the inhabitants through the door are passive, unless attacked. Also, a table with the new items is in there too. A lot of other adjustment blah blah. I have done extensive testing and everything checks out. This mod isn't exactly lore friendly...

    Let us run down the list;
    Axolotl; Passive. 3 different colors. There are just cute. They are in the water.

    Nixad; Aggressive. 2 colors. Nice To look at. Find them amongst imps.

    Narwhal; Passive. Find this cool guy in the water.Aetheric Kite; Aggressive. Found in the water.

    Orca; Aggressive. Sorry about the texturing, couldn't solve it. Still is a good addition. "Whale Meat" ingredient added be me. Found in the water.

    Corrupted Shade; Very aggressive. Defender style fighter plus cold spells. "Defiled Bonemeal" ingredient added by me. Found with Skeleton Guardians.

    Mistman; Very aggressive. Archer style fighter plus cold spells. "Defiled Bonemeal" ingredient added by me. Found with Skeleton Guardians.

    Wrathman; Very aggressive. Defender style fighter plus cold spells. "Defiled Bonemeal" ingredient added by me. Found with Skeleton Guardians.

    Death Hound; Deadly. Servants of Sheogorath sent out to hunt and kill unwary adventurers. Primarily found with Skinned Hounds in Dementia. Every pack needs an alpha...

    Burnt Spriggan; Aggressive. Think of it as a sub-daedra, or a "turned" spriggan, that now fights for oblivion. Found amongst Flame Atronachs.

    Burnt Spriggan Matron; Very Aggressive. A much stronger version of Burnt Spriggans. Found amongst Flame Atronachs.

    Abyssal Fish; Deadly. A beautiful killer. Found amongst Slaughter Fish.

    Daedric Leviathan; Deadly. Sleek and furious. Found amongst Slaughter Fish.

    Sandrose Mauler; Deadly. If you fear anything, fear this. Massive, fast, and mean as oblivion. They have been known to be seen levitating, and are mostly passive in this state. Beware the water...

    Gremlin; Aggressive. Small, green, and quick. Kinda like a treasure goblin... that attacks you. Found amongst Goblins.

    Hammerfell Gremlin; Passive. Just for show, unless using the CM Partner version. In that case, "Pinky" is present as well. Found in the Harborside Warehouse, Anvil Bay.

    The new race has not been set up for player use, though it is playable. The following are new NPC's and they require body mods to work properly (included nude versions). The females use HGEC M lower and D Cup Upper, very nice. The males use Robert's male v5.2 muscular athletic upper and lower, also very nice. A one piece male mesh is provided in case of that need. If you already use body replacers or don't want all of your npc bodies changed to nude, don't install these meshes. But I highly recommend it, and again they require HGEC female and Robert's male bodies to look proper. Otherwise the skin textures will be all wonky. Be aware, the head and upper body neck seams are not seamless, so that is normal.

    Fire Daedra;Male; Aggressive. Strong combat and fire magic users. Special faction, weapon, and looks. Found with Dremora Kynreeve.
    Female; Passive. Strong Combat and fire magic users. They are a special NPC that has betrayed the will of Mehrunes Dagon. Be warned, these are allies. To attack and kill one constitutes an assalt and murder on your record! Special faction, weapon, and looks. They will re-cast after 5 minutes. Found with Dremora Kynreeve.

    Frost Daedra;Male; Aggressive. Strong combat and frost magic users. Special faction, weapon, and looks. Found with Dremora Kynreeve.
    Female; Passive. Strong Combat and frost magic users. They are a special NPC that has betrayed the will of Mehrunes Dagon. Be warned, these are allies. To attack and kill one constitutes an assalt and murder on your record! Special faction, weapon, and looks. They will re-cast after 5 minutes. Found with Dremora Kynreeve.

    Cleaned with Tes4edit

    All needed resources included, except a bbb skeleton. 

    HGEC female body (any or included) and Roberts male (any or included) and a compatible skeleton (not included) 
    CM Partners mod and anything it requires if you want to use "Pinky".
    Shivering Isles for Death Hounds to spawn only. Not an absolute requirement.

    The original mod Read Me (included) states the resources are free to use.
    Raiar's HGEC female body and Robert's male V5.2 are well known free resources.

    Credits;Puddles, Nuska, and others mentioned in the original Read Me's (included available Read Me's).
    Raiar for HGEC female body and Robert for male V5.2.
    DrakeTheDragon for making the script for the female daedra dancers. Thanks a bunch!

    If I missed anyone for anything(hopefully not), let me know and you will be gladly added.

    Your gonna love this!



  8. Oblivion Working Girls

    This mod adds fully voiced, lore friendly working girls to inns across Cyrodiil.

    I've noticed a lack of strictly 'vanilla' (eg. boring) lore-friendly content for LAPF. The intention of this mod is to add prostitutes to the inns in Cyrodill (akin to the girls found at inns in TES Daggerfall) in a way that blends organically into the game.
    All NPCs are fully voiced. Several small alterations have been made to some of the inns that the working girls occupy, mostly adding beds and such when needed.
    This mod is currently only intended for male PCs and has not been tested using a female PC.
        47 Working Girl NPCs found at inns with full AI schedules     Fully voiced NPCs using vanilla voices for (occasionally funny) dialogue     One modified lore-relevant NPC (Mirabelle Monet)     Minor edits to inn interiors to accommodate the new NPCs  
    The girls can be found in the following inns:
    Bravil Skooma Den
    Faregyl Inn
    Five Claws Lodge
    Gottshaw Inn
    Imperial Bridge Inn
    Newlands Lodge
    Olav's Tap and Tack
    Roxey Inn
    The Bloated Float
    The Count's Arms
    The Drunken Dragon Inn
    The Fo'c's'le
    The Grey Mare
    The Lonely Suitor Lodge
    Tiber Septim Hotel
    Two Sisters Lodge
    Wawnet Inn
    West Weald Inn
    Included is a patch for Dynamic Underwear System (Continued) 3.2
    Additionally, an OPTIONAL animation position patch is provided in order to use the intended animations. If the animation patch is not present, the default LAPF animations will play. Included animations are from The Daedra Sutra animations collection.
        Oblivion     Lovers with PK v1.6a1 or later     OBSE v0019 or later  



  9. LST BravilUnderground LDD's Addon #1

    This script evolved from the notion of fixing a few grammatical issues and logical errors that may have appeared within LSTBravilUnderground.  Some were minor nuisances in verb tenses, others were instances were paragraphs of dialog were completely out of order.  After that,  more extensive work was performed, all while keeping the main content of the storyline intact.
    But along with that, some new graphics have been added, new conditions have been added,  and some of the underlying scripts have been altered in order to prevent unexpected errors or enhance gameplay.

    Grammatical corrections for asking for in-game jobs from NPCs Customized book jackets and revised book scripts Updated and fixed in-game items, item descriptions and NPC names Repaired a crucial script that was to allow a specific quest to complete  
    Bonus features were added too.  However, the spirit of BravilUnderground is that of exploration and discovery. So clues as to what these features and changes are is being withheld.

    The package includes only two files;  LSTBru-Addon1.esp & LSTBru-Addon1.bsa
    The LSTBru-Addon1.esp merely needs to be below LSTBravilUnderground your mod order.  And it does not interfere with Fejeena's LST Addons.
    This patch was initially designed for Bravil Underground v0.96 v2.  However, it does work with the No-MBP version.

    This mod  was designed with the original MBP (Modular Beautiful People) version, yet does work well with the No-MBP edition that has been ported. Edits to existing NPCs were minor and mostly  performed to references and not the NPCs directly.  Only one NPC was directly altered, using a custom race with no dependencies.  What MBP resources are used within this mod were copied over and made as separate resources within the accompanying/required BSA file.




    Tamago / Hiyoko Master Set
    by Japanese Modder
    Hakumen Oshite Mairu
    uploaded and edited by LongDukDong

    Now easy to find in the Download section, the latest versions of the minimum required files for the Tamago Hiyoko system, some files now updated to work with LoversCreatures 2.5 and Tamago Fertility Clinic v 2.1 Dukky.

    There are THREE downloads of your choice
    1) The OMOD version of the Tamago/Hiyoko set for use with x117Race characters as originally designed
    2) The OMOD version of the Tamago/Hiyoko set with the dependency of the x117Race stripped, using vanilla races only
    3) The ZIP file containing content for both versions
    You need choose only one set with all five mods listed below.  Download all three sets if you want, but you can only play one version of the set at a time.
    What does the package entail?

    v1.15c Rev 6.1 - LDD Edit version
    TamagoClub is a reproduction and fertility cycle simulator, allowing males to produce sperm and females to undergo menstrual cycles and become pregnant.  And thanks to an extensive (and now cleanly rewritten) INI file, you can set options that control character pregnancy cycles, inventory messages and timing.
    Objects key to reproduction will be available and seen in your inventory, and the player can control realism settings thanks to a spell  (or Lesser Power).  But unlike the original, you can now decrease realism factors just as much as you can increase them.
    As always, female characters are gifted with a womb based on game settings.  And while creatures can be gifted with a womb based on the TamagoClub's INI file, this new revision by LongDukDong recognizes female creatures from LoversCreature 2.5 and applies wombs to them just the same.
    Unlike versions earlier to Revision 4.4, Tamagoclub can now block or prevent the reproductive systems of actors that are either dead, undead or have stock 'vanilla' vampirism. This can prevent the production/release of sperm at the end of coitus and the release of eggs during the ovulation phase. Such options are also built within TamagoClub's INI file. Please note that it is solely based on vanilla vampirism as it doesn't account for outside mods.
    *As a note, this still doesn't change how TamagoClub handles the differences between Persistent (static) characters and Random (dynamic) characters.  While regular female characters may carry pregnancy to full term while the player is away, the system's cleaning function may 'reap' and reset such content. Of course, this is based on the configured cleaning function which is currently set at the highest level to keep savegame files the smallest.
    *     *     *
    v1.10a Rev5.0 - LDD Edit version
    HiyokoClub is a progeny production simulator, allowing females to give birth to children created by the TamagoClub Master.  While TamagoClub controls the mechanics of reproduction in Oblivion, it is this system which supports the creation of actual child characters based on the genetic information from the parents.  However, it does require genetic generator mods for the final product to be borne (supplied in the package).
    While the TamagoClub mod handles the mechanics of reproduction, HiyokoClub runs checks when a child is to be borne into the world.  This option is controlled by the HiyokoClub's extensive (and now cleaner) INI file.  However, it is now compatible with the Tamago Fertility Clinic AddOn v 2.5f and TamagoFertilityClinic v 2.0Dukky for induced labor options.
    And since the development of Revision 3.7z, the use of the hggf_hiyokoclub_fix.esp is no longer required for those using hiyokoGeneratorGeneForge.
    *A small reminder, it is the HiyokoClub.Ini file that includes the option for female characters to produce sperm which can impregnate other NPCs.  While TamagoClub has options for children with female 'Fathers', it is HiyokoClub which allows so-called 'DadMoms' to exist and makes it possible.
    *     *     *
    The latest version available, this mod adds a special 'hook' that connects the TamagoClub master system to Lovers with PK.  This special hook adds an ejaculation feature where a receptive sex partner may receive sperm into her womb.  And since v 1.06, may encourage ovulation among certain races depending on settings.
    The TamagoClub master may create wombs, ovum and suitable reproductive content.  And the HiyokoClub may handle when a child is to be delivered.  But without this mod, it would have no ability to transfer content between partners.
    *     *     *
    HIYOKOGENETICS v1.01 Rev0.1 and HIYOKOGENERATOR v1.10d/v1.03d
    Accompanying HiyokoClub are these two mods which allows the creation of Hiyoko Children based on their parents, and releases them into the world, virtually giving birth (but without the messy stuff and labor pains).
    HiyokoGenetics has gone through some cleaning, its 'OnLive' system still containing Japanese text that needed translating into English.  And the Examine Child Spell (Lesser Power) needed a cosmetic rewrite which now presents the data more legibly.
    There are two versions of HiyokoGenerator, the original design that uses the x117Race package and their collection of lop-eared elves, argonoids, and the like, and the edited version that solely uses vanilla race NPCs.  In this, it is your choice which version to use.
    Be aware that while the original version which uses the MBP and x117 races generates male/female children based on both the parent's race and genetic content, the edited No-MBP children's body/race has a fixed system. If the genetics within the No-MBP version suggest the child is female, the body mesh will be based on the female parent while male genetics pull the body mesh from the father parent. For those using KorumaroMilk which allows females to impregnate others, said children will always be female.
    *     *     *     *     *     *     *
    This is NOT an actual requirement, but merely a simple patch for those who are also playing the LoversCrowningIsles Quest/Campaign mod.  Within CrowningIsles, there is a point where the player is tasked to become pregnant using a non-Tamago set of conditions. As there could be issues between the two mods, this simple patch attaches new dialog and dialog conditions to LoversCrowningIsles which would temporarily prevent this CrowningIsles quest from proceeding unless the player is not pregnant or no longer pregnant.
    *     *     *     *     *     *     *
    This does not cover all available mods in the Tamago/Hiyoko line, but only the base mods required to have a functional system.  You will still find other mods available in which to enjoy and increase the ambience of your gaming environment.
    *     *     *     *     *     *     *



  11. Cursed Armour EV 0.85 (All Merge, .83-87) English Version

    These file merge all the available resources and also updated guides,I could find so you do not have to go running around.  I also added screen shots these mod seems to have VERY few.



  12. TamagoPlayerHUD Dukky Edition

    This was the last of the TamagoClub mods that I knew
    about which were not in the forum's Download Manager.
    I thought it best to ensure it safely here rather than
    fear it's loss from a filesharing site vanishing.

    It is again possible for the player to notice  if it is safe to have sex without running the risk of ending up pregnant, or allow the player to check their cycle if the time is right to have a child.  Visual icons, colorful text, and even the same blue contraception shield and spinning sperm effect remain.
    TamagoPlayerHud is based upon  Kilana's graphic upgrade of Maou's original work. As such, it includes all the graphic imagery you may expect. However, certain features were slightly rewritten, some of  the edits removed, and some of the apparent original code restored.
    Originally, made only for female PCs, it now recognizes if the player has a womb or not. This includes male characters. It also detects if the player gains/loses a womb during gameplay. If no womb exists, the HUD vanishes.
    The INI file that comes with the system has extensive notes on the placement and formatting of the hud. This includes the font used and optional color variations possible. The color options were removed in the previous Kilara version.
    The HUD checks for updates in the player's menstrual state every three seconds.
    1. Copy the contents of the package's data folder (the .esp, the Ini folder, and the Textures folder) into your Oblivion\Data folder.
    2. Activate ESP (TamagoPlayerHUD.esp)
    This MOD contains nothing  besides event handlers  (scripts)  for TamagoClub and should therefore should not conflict  with any other mod  other than the earlier versions of this one.

    Thanks to the creator of TamagoClub
    Thanks to TamagoClub's creators.
    Thanks to HiyokoClub's creators.
    Thanks to LoverswithPK creators and modders.
    Thanks to maou for making the original HUD plugin
    Thanks to Kilana for the revised HUD code and icons he worked on with Paint.net



  13. Hiyoko Grow - Dukky Edition

    (Based upon versions by Speele and Sunhawken)
    What is HiyokoGrow?
    This, as Speele so put it, was a 'minimalistic'  mod that lets the Hiyoko within your game to actually grow in size.  They begin their life  at a very diminutive size and will literally grow as time passes.
    Within this mod, hiyoko will have seven stages of growth after birth, other than their initial infant/baby stage. They evolve from little child, through pre-teen stages into adulthood, each with a different height and possibly an age-adjusted face if blockhead is in use.
    Also with age comes growth in the Hiyoko's personality and skill. The hiyoko may inherit the strength or personality of their parents.  However, HiyokoGrow takes that into consideration and stunts these, letting the hiyoko to get stronger and wiser as they grow.  Much of this  is adjustable  thanks to a comprehensive .Ini file within the package.
    From a design and implementation standpoint, the original version only accounted for the (no-x117) version  of HiyokoGenerator, and hiyoko borne  with the (x117) generator would never grow to the full height of any typical/imperial sized NPC. For this, a new option and growth chart was added. This new option allows hiyoko based on races shorter than a 0.90 scale to grow to an approximate adult height.
    The system affects only NPCs, and has no impact upon creatures.
    Seven stages of adulthood for any hiyoko Growth per stage based upon the hiyoko's adult race/sex standards Adaptation and secondary growth-to-adult height chart for short-raced hiyoko Growth stages may adjust attributes, disposition and AI personality Some attributes and AI personality content may blend with parent's content Option to erase/clean hiyoko from the game upon its death (Blockhead Required) Facial aging of Hiyoko for each age stage Extensive INI file allow alteration of age stages, body growth, and much more  
    This system does not alter any of the hiyoko's inherited factions, inventory, or any learned spells. Nor does it affect any player spells that may affect or control the hiyoko in your game.
    Copy the .esp and accompanying Ini folder into your Oblivion/Data folder. Ensure that HiyokoGrow.esp is placed some place after/below HiyokoGenerator. Adjust the HiyokoGrow.ini file as desired. Activate your HiyokoGrow.esp and enjoy.  
    No longer as minimalstic as Speele so suggested,  the original script was broken into smaller sections.  Sections determining a recommended adult age, and disposition with parents are now separate and enclosed. Isolating these separate sections allowed bug detection and elimination to proceed with ease.
    The edit Speele placed into the hiyoko inventory option  has been removed.  This edit is no longer required  as the newer Tamago/Hiyoko updates  made it possible to disable the annoying alert message when checking a hiyoko's inventory.
    The original system was defined to update each hiyoko at a specific, abiet slow, interval.  The original rate of speed  was that one hiyoko would be tested every thirty (30) seconds.  As such, testing four hiyoko as to their growth would take a lengthy two minutes.  This speed rate has been greatly altered, now performing tests every 1/4th of a second. But this rate covers not one hiyoko, but up to 10 hiyoko every 1/4th of a second... or fourty hiyoko a second.
    To prevent or dissuade the possibility of mass graphic refreshes triggering your game to crash, HiyokoGrow's main system uses a staggered update system. With it, the system calculates how many hiyoko it needs to update at a time. And after it determines how many, it will process up to ten hiyoko in one session,  and after a minor 1/4th second delay, it will process another ten hiyoko. If your game had up to fifty hiyoko, it would take 1 1/4th a second to process (in groups of 10). And for one-hundred hiyoko, the process would take 2 1/2 seconds to test each.
    Lovers Hiyoko Shooter - Dukky Edition (and older)
    Tamago Fertility Clinic - Dukky Version (and older)
    Tamago Setbody Override
    There are certain mods which will not function with HiyokoGrow for some apparent reasons. The ones known are listed below, and with the reasons given.
    Said system's aggressive graphic update system  may interfere  with the growth and face aging options.  
    Said system has its own clashing growth system.  
    Obsolete. Not fully functional with the current Tamago/Hiyoko package that has revised and updated its system settings menus.  



  14. Lovers Slave Trader - Dukky Edition

    This mod allows you to deal with or become a slave merchant.  You will have the ability to capture, train and sell viable NPCs and creatures as sex slaves.
    It does so by inserting an AI management system to keep track of the slaves and their owners, creating enslavement items and spells, and adds dialog topics.
    Based upon the previously released LoversSlaveTrader mod posted by GregaHit and extensively translated and worked upon by HanPL, this new edition actually recalls a touch more content by Vicn when he originally designed it in conjunction with BravilUnderground. It was entertaining to find out that the two were originally one epic system in its genesis.  Hence why the previous incarnation of 'Trader' stated it was stripped of many features now found only within Bravil.
    Oblivion Shivering Isles OBSE 20 or better Lovers with PK v1.6 or newer LoversCreatures 2.0 or newer  
    Recommended Mods (Not Required):
    LoversRaperS LoversPayBandit LSTBravilUnderground LoversRapeSlave LST  
    Supported Mods (Not Required):
    OBME                               Permits the use of custom spell icons HiyokoClub v1.10             Allows slave children to be borne from enslaved mothers LoversCreatures 2.5          Permits creatures to have submissive sex positions where possible TamagoClub v1.15 r4.32   For Slave-Owner sex preference options Genderbender                  For Slave-Owner sex preference options  
    *    *    *    *    *    *    *
    To install, copy the contents (.esp, .bsa, OBSE/Plugin folder and ini folder) into your game's data folder.  The system now uses custom spell icons which it can display with the accompanying .obme.dlls in the OBSE folder.
    *    *    *    *    *    *    *
    This mod should be placed after Lovers with PK.esp.  If the following are present, it should also be placed after LoversCreatures, Lovers with PK Extender, Lovers Horse Rider,  Lovers Rape Slave and even Lovers Unicorn among others.
    However, it must be placed before LST BravilUnderground as it is the master/parent file for the Bravil mod to work. And it needs to be placed before any of the LoversImmoral mods, PlayerSlaveEncounters or DarkBloodline.  Consult with the recommended mod order list in the topic directed to by either my or fejeena's signature.
    *    *    *    *    *    *    *
    OBME (Oblivion Magic Extender) is used to permit the use and visibility of custom icons. However it may interfere with older OBSE commands. The two .DLLs used rewrites some of the older OBME v18 commands, and some just won't work. Of these v18 commands, they are handled better by OBSE v19 while others were depreciated.  If Issues still arise, the OBME dll files can be removed, losing only the custom spell icons which will return to the default 'Script Effect' icons. Reapplying the OBME dlls will restore the icons afterwards if desired.
    Gregathit's little tip:
    I use a mod called Budongs Narcolepsy Spell to "knock down and out" any NPC I wish to enslave. Once they are down you can cast the enslave spell on them for a 100% success rate. Yes it is lazy but what can I say... Link: https://www.nexusmods.com/oblivion/mods/9983
    *    *    *    *    *    *    *
    And obviously, much more was performed.  The package also includes both a ReadMe.txt  and UpdateHistory.txt for those interested. And the .Ini files have plenty of lengthy instructions to read and absorb.



  15. Tamago Fertility Clinic & Hiyoko Utility Spells - DUKKY Version

    v 2.7 DUKKY
    (nearly untouched)
    based on the mods by JSmith20142

    Ahh... based on the original work by JSmith20142, the Clinic brings forth potions to assist a young lady be able to handle her pregnancy, or search for a means to take care of herself before she becomes pregnant.
    This new DUKKY version combines his work with my Fertility Clinic Add-on, adding a few more powerful versions of one of the potions and a very expensive book of spells.  However, this version of the Clinic mod now expands the quest based 'loosely' upon JSmith20142's intent for an abortionist. There may be more in the future, so be warned.
    ... It does include a custom .BSA file. This BSA file contains custom meshes for each potion, the cover to any custom books (yeah, more than one), custom Quest art icons, and so forth.  I didn't skimp.
    Some meshes borrowed from ye classic FuroTrap, though the original author/creator appears unknown. Illustrations found within Hentai Foundry, though some highly doctored to suit elvish requirements in cases.
    The Oblivion Magi Extender .dlls which allows the use of custom icons may interfere with some of the older OBSE commands.
    The .dlls rewrite some of the older OBSE v 18 commands and other older commands won't work. Of the OBSE v 18 commands, many were handled better and substituted by OBSE v 19 while others were depreciated. If issues still arise, the OBME .dll files can be removed without harming this mod. Only the loss of the custom spell icons will result,  the default Script Effect icons taking their place.  
    *    *    *
    The Utility Spells are also the same ones by JSmith20142, adding the Utility Spells book and the book that teaches one how to rid one's self of an obstinant LST Slave (Lovers Slave Trader).
    The mod itself was barely touched insofar as the effects or adding/removing any spells. Primarily, the mod touches up the spellbooks themselves, changing the code that teaches the spells, adding some 'flavor-text' to the books, and making custom book covers. And the spells are (barely) dual-effect so they have icons other than the generic 'spell effect' icons.  That is SO boring.
    ... It also includes a custom .BSA file, mainly for the book covers.
    The link to the original by JSmith20142:



  16. Lovers Hiyoko Shooter - Dukky Version

    Lovers Hiyoko Shooter:
    The Dukky Version!!
    v D-3.2
    by Long Duk Dong
    This is a remake of LoversHiyokoShooter version 1.02 (June 2012).
    Lovers Hiyoko Shooter is a Hiyoko Add-On mod that allows the player to see the birth of Hiyoko children, whether coming from an NPC or if being delivered by by the player herself.
    Unlike the original version  which used 'normal' sex settings and animations to present childbirth, this version allows the use of 'rape' settings as an option as childbirth is quite painful for the mother. And you will not hear any vocals from the hiyoko child being borne.   Checks were put into place to ensure their 'sex'  voice is  disabled until after they have been delivered.
    One of the big changes between the Dukky version of Lovers Hiyoko Shooter and the original is that this revised version has a system which will track hiyoko children related to the player. Children borne to a female player, or that are fathered by the player, will be recognized as the player's offspring. And their children will be recognized as the player's grandkids.
    But not only that, you can give your hiyoko offspring commands, though only a scarce three. Of these, you can tell the little tykes to stay put, keep up with you, relax, or ask them to show you what they're carrying. Yes, it is true. Your own hiyoko children are now companions.  The system does recognize Lovers Slave Trader, and will now disable these commands in favor of the LST 'Order' system, so now no LST patch appears necessary.
    Meanwhile, a stronger bond may now exist between the child and its parents as special family factions now exist. This boosts the disposition between the child and its parents, and visa versa. And sibling bonds will be stronger as well.
    Of special note, It is now compatible with LoversCreatures 2.5+ which permits female creatures to be in-game and allows sex/labor animations for female creatures is possible.
    And the system allows children to be borne afflicted with vampirism, complete with silvered eyes and gaunt expression, if one or more parents are vampires.  It is even compatible with the following vampire mods:
    LTD's Vampire Overhaul Nekhanimal's Awesome Vampire Mod Unholy Darkness Vampire Revolution  
    And finally,  the system now includes an INI file that gives you,  the player, freedom to customize various settings as you see fit.

    MOD DOWNLOAD TITLE: LoversHiyokoShooter.zip ( The Main Mod )
    * * * * * * * * * * * * * * * * * * * * * * * * *

    SUPPLEMENT 1: Lovers Slave Trader Patch
    While I wrote Lovers Hiyoko Shooter , it was a basic system which did not easily work with other add-ons. One of which is the Lovers Slave Trader v1 by HanPL Gregahit, Gaebrial, mem4ob4 and its original Japanese modders. The NPC dialog for enslaved characters was still fixed towards the traditional "Master and Mistress", even if it were the player's own children. And it seemed a waste to have two different methods to command the NPCs to follow when only one was needed.  
    So, a new patch was made to fix this problem.  
    The patch changes and adds new greetings from the children, whether they are the player's children or not. These changes have been made to utilize the custom flags used by Lovers Slave Trader. So each child borne will have three types of greets, the first when not enslaved, the second when enslaved, and the third when the slave is broken. Options for Training, Flower Sales, and more can be enabled or disabled to suit the player. You can even let the movement system from Lovers Slave Trader be used by normal Hiyoko children instead of the one built into Lovers Hiyoko Shooter.  
    * * * * *

    SUPPLEMENT 2: Lovers Immoral Guards Rape Patch
    This addon prevents a glitch when Lovers Hiyoko Shooter is used with the Lovers Immoral Guards mod. It prevents the player from being raped after going through labor and giving birth.  
    A simple patch, it merely attaches a bit of code at the end of a script within Lovers Immoral Guards, to disable the possiblity of being raped if the player has the 'Delivery Token'.
    MOD DOWNLOAD TITLE: LHS Immoral Rape.zip
    * * * * *

    SUPPLEMENT 3: Lovers with PK Extended Patch
    This addon changes the way Lovers Extended performs 'sex acts' when it is used to display the mother giving birth. Instead of stating the mother is being raped, it says she is going through labor. And at the end of the act, it displays that she had endured a successful birth.  
    As a bonus, it alters sex acts with creatures to ensure the session ends with the creature orgams. This may fix a few issues with other mods where the creature has extended orgams such as LoversBitch.  



  17. Tamago Setbody Override

    WHAT THE HELL IS THIS!?!?!?        
    A mod now exists that can alter how the Tamago Setbody system operates, for now involving very unusual pregnancies and maturing youths as they grow up.

    While it has always been possible to allow male NPCs to become pregnant (either by implanting an already existing womb) or other means,  the code within Tamago Setbody has always denied showing any outward visible signs unlike their female counterpart.
    And as for those annoyed that newborn Hiyoko are as fully formed and mature as the parents that birthed them, it has been a limitation untouched and unconsidered.
    That is until now.
    Tamago Setbody Override is a project/mod that seeks  to alter the existing system.  The first phase was the ability to show males within a physical state of pregnancy.  And the second phase was to allow Hiyoko to have a physical state of maturity based upon their age.
    This mod does nothing to either grant males the ability to become pregnant nor alter the mechanics controlling Hiyoko birth or growth.  Other mods exist to handle those functions. This is merely a cosmetic appliance of sorts.
    Obviously (as if the name doesn't give it away), it requires:
    God, I ROFLed when I saw movomo's preggo prancing ponies.
    Copy the .esp and .bsa files into your game's data folder, and the accompanying .ini file into the Data\Ini folder.
    Insofar as mod order, this must load 'after' Setbody within your setup  as this mod alters scripts within both the TamagoSetbody.esp and Setbody.esp.
    The INI file handles  all necessary modifications to the mod,  whether you wish to turn on/off any features  (currently just one for now), or the  modification of values controlling the system.  Detailed as it is,  I included  instructions just as detailed.
    * Many thanks to Tolerance for the creation of the actual male pregnancy meshes, from First Trimester through to PostPartum.
    To be continued....?
    Who knows what else I might break.....



  18. Main Menu video Replacer - Beast Sex

    Main menu background video replacer - Beast Sex
    Replaces the main menu background video with hot chicks taking horse cocks and huge knots.
    There are 2 versions:
    "Main Menu Replacer Beast Sex - Mute" - This version works. There is no black screen glitch. USE THIS one. "Main Menu Replacer Beast Sex - Audio" - This version is broken. There WILL BE black screen glitch for 10-20 seconds. But it has the audio included from the clips.  
    Besides that, to avoid redundant file uploads, here is the guide to install it for both Oblivion with the Oblivion Reloaded mod and without it:
    If you HAVE Oblivion Reloaded mod, rename the video file in the video folder to "ORMainMenu.bik" If you DON'T HAVE Oblivion Reloaded mod, rename the video file in the video folder to "Map loop.bik" (The default name)  
    Optionally, you can download the alternative audio file, which includes additional songs of different styles, in case the one I included is not to your liking. Rename the music file of your choice to "tes4title.mp3" and overwrite the one found in \music\special folder.
    Install using a mod manager of your choice or manually in the Oblivion\Data folder.
    My notes on making these kinds of video replacers in case someone else wants to do it (since it was near impossible for me to find this info on the internet myself)
    THE AUDIO IN THE FILE CREATES THE BLACK SCREEN GLITCH - Unfortunately. I converted the same video file in two versions. One included audio, the other didn't. Audio version has the glitch, muted version has no glitch, simple as that. File size doesn't seem to affect the playability in-game. I had issues with large video files that ALSO had audio, but from what I've seen, as long as the video has no audio in it, it can be pretty large (300MB?) and should run fine. That means you can create a smooth HD video instead of the choppy blocky vanilla ones. In case you use RADTools, this is what I found out messing with the settings. If using constant bitrate option, setting the number to 800 000 - 1 000 000 is optimal, as anything below or above will increase the output file size. If using %of original file, 40% - 50% is optimal between quality and file size, though the output file size will be larger than original. As base file I used a 60 FPS .mp4 file. RADTools seemed to have no issue with that, so that is nice.  
    I thank Noname55, who granted me permission to use their amazing animations into making this mod. You are not allowed to use the clips from this mod in your own works. If you wish to use Noname55's animations, contact them.



  19. LoversRaperS - Dukky Edition

    This is an updated combat rape mod that grants actors (NPCs and Creatures) the ability to perform sexual assault on others. Such assaults include gang rapes, stealing of equipment, items or gold, cause physical harm during rape,  and so much more.

    Rapes are started by combat hits from NPCs against either the player or other NPCs, or the player using the granted 'Rape' Lesser Ability or custom Hotkey (defined in the ini files). Calculations determining the success of each attempt are defined within the .ini files and can be adjusted by the player using the Rape Settings Menu spell.
    Default animation strings assume you are using the LAPF pack. If you are using the v3 Resource pack with the 11-200 BBB Revised or v2 Resource pack edit LoversRaperS_Motion.ini and un-comment the appropriate section.
    As before, LoversRaperS should be placed after LoversVoiceSSPplus in the load order, or directly above/before the Lovers with PK.esp file.
    * ==== * ==== * ==== *
    Creates a feature allowing the player to rape targets, or optionally have the chosen target rape the player.  This by way of spells or a custom hotkey. Four actual spells within the system: Rape:                         Touch Spell: Cast on a target to rape Rape Me:                   Touch Spell: Cast on a target to let it rape you Rape Orientation:      Touch Spell: Cast on a target to set its preferences Rape Settings Menu:  Self Spell:  Allows the player to set in-game settings Takes advantage of the Oblivion Magic Extender for custom icons (.dlls included). Sets up a gang-rape system which can be triggered by certain witnesses seeing an already existing rape and wishing to join in. Player may join in if asked. Reverse-Rape is possible.  Female rapists may be set to force their victim to act the masculine against his will. This now possible with Female creatures.  Lovers Creatures 2.5+ required for creature reverse rape. Creature submissive pose fix. If attempting to rape a creature that has no submissive pose, three settings to deal with this now exists:  forfeit rape, NPC becomes the submissive, use wonky animations as normal. Available only when LoversCreatures 2.5+ is installed. Equipment, items and gold may be stolen  from the victim after enacting rape. Rape may end in death if damage is incurred. Or other bad-end conditions such as perpeturape may occur. Requires other mods for additional bad-endings. Includes an expansive settings menu which defines the conditions that permit rape to occur; victim fatigue,  gender differences or subject's orientations, whether rape is a hostile act, item theft and more. Cross-Mod support exists for  LoversCreatures up to version 2.5+, TamagoClub, Player Slave Encounters, Lovers Slave Trader, FuroTrap Improved, LoversBitch, Lovers CrowningIsles and LoversGGBlackmail.  
    While the RaperS system has many features, these features are not triggered by other outside rape mods. Equipment theft, victim health damage, and reverse rape will not function. Creature submissive pose fix will not be detected. May interfere with, or trigger excessive rape events, if LoversImmoralGuards is installed. Said mod includes its own gangrape system. The Oblivion Magi Extender .dlls which allows the use of custom icons may interfere with some of the older OBSE commands. The .dlls rewrite some of the older OBSE v 18 commands and other older commands won't work. Of the OBSE v 18 commands, many were handled better and substituted by OBSE v 19 while others were depreciated. If issues still arise, the OBME .dll files can be removed without harming this mod. Only the loss of the custom spell icons will result,  the default Script Effect icons taking their place.  
    * ==== * ==== * ==== *
    Copy the LoversRaperS.esp and LoversRaperS.bsa files into the Data folder. Then copy the four LoversRaperS_xxx.Ini files into the Data\Ini folder. Then after that, copy the two OBME .dll files into the OBSE\Plugins folder. The LoversRaperS.esp should be placed  right above (before) Lovers with PK.esp, and below (after) LoversVoiceSSPplus.esp if it is present in the load order. If you are using the v2 or v3+ Revised BBB Lovers Resource pack, you'll need to edit LoversRaperS_Motion.ini and uncomment the appropriate sections.
    Simply disable LoversRaperS.esp from your load order.  After that,  then remove LoversRaperS.esp and bsa files from the Data folder  and the LoversRapers_*.ini files from the from the Data\Ini folder.  Follow this by removing the two OBME .dll files from the OBSE\Plugins folder.  
    * ==== * ==== * ==== *
    Oblivion latest patch
    OBSE v19 or higher
    Lovers v91 or higher

    Lovers Creature                          - Needed for creature rape
    Lovers Creature v 2.5+               - Needed for creature rape and with submissive animations
    Pluggy v125 or higher                - Needed to export settings to .ini
    Furo Trap Improved: Tentacles!   - Needed to furo trap victims by daedric rape
    Lovers Slave Trade                      - Needed to enslave rape victims near death
    Player Slave Encounters              - Needed for enslavement Bad End
    Break Armor                              - Needed for clothing bonuses by condition
    LoversBitch                                - Needed for adaptive RaperS messages
    TamagoClub                              - Needed for adaptive RaperS messages
    * ==== * ==== * ==== *
    The Dukky Edition of this mod is a continuation of WappyOne's work which can be  found at: http://www.loverslab.com/topic/15117-lovers-rapers-wappyones-edition/
    Likewise,  the WappyOne edition was a continuation of ShadowRunner's work found  at:  http://www.loverslab.com/topic/4597-xloversrapers-shadowrunner-132b/
    Stories included (if you can find them?
    "A Walk on the Moors" by by Shady Lady Julie (2018) "Morning Rape" (2016) "Dar-Ma and her Mom" (was Megan and her Mom) by by Mario Caliente (2014)




    Now available, an incredibly impossible-to-find mod!
    This package by Elgado2K (this forum's Lovers Mayu's Animation Overhaul mod) adds completely custom children to Tamriel, using his own Child Races Revamped mod. This mod uses CutthroatMod Companions (CM Companions) that is included with this package.  And likewise this mod requires the use of Moonshadow Elves, a usable mod for this race  likewise included. This mod does not put the player through an epic quest or grants any special skills.  It is merely meant to give an extra bit of flavor to your game for those that wondered why the world is populated solely by full grown adults.
    Very likely, the basis for this mod was the Improved Child NPC mod found at Nexus Mods found (>HERE<) by DaMuncha (both of them now banned at Nexus). That, because the posts within circa 2011 included Elgado2K's statement "already resolve the problem with the child races for player female and male and also NPC with real body...  where may I share It mod this is now finished and working perfectly sorry I was banned by tesnexus give me a safe link for share u "
    As a mod that uses CM Partners, there are characters you can try to convince to become part of an adventuring party, both adult and young. And some few are even traders of goods... some goods of questionable taste.  Elgado2K supplied Marlboro cigarettes to kids and pregnant women?
    There is plenty of gear within the mod that you can wear, though based on the TeamFF Fantasy Figure bodies that suggest a more youthful figure. And there are plenty of new weapons and decorative shields for use.
    There is new dialog, including actual audio which appears to be remixed and altered from the original vanilla content.
    This mod is not to be confused with Children of Cyrodil by Emma (creator of Children of Morrowind and Witchgirl).
    Emma's Mods available at Nexus Mods: https://www.nexusmods.com/oblivion/mods/45948

    Now while the mod itself states within its readme file that it indeed does not contain adult content with the children (which would obviously be forbidden), it does have some outfits one would consider inappropriate.  And there are three books of pornographic nature within.  Still, while some adult content is within, the author did state that no adult content is present among the child characters.  That would clearly be undesirable.
    Download all of the zip files.  Then from the BSA zip files, remove the numeric prefixes attached (example: 932520679_ChildrensofCyrodiilBSAs.zip.001... remove the red content so the filenames all begin with "Childrens...").
    Then, to extract the .bsa files containing all graphics and audio, begin extraction of the 'Childrens of Cyrodiil BSAs.zip.001' file. A file-spanning zip file, it will access the contents of the following 002, 003 and 004 files to recover the Meshes, Textures, and DS BSAs. Then extract the required esp and esm files from the 'Childrens of Cyrodiil ESPs.zip' file
    Easy.  ERASE THE Childrens of Cyrodiil bsa and esp files and related Child Race Revamped and CM Mod files as desired.  In this format, you don't have to go any farther than the data folder.
    This is as complete a version of Childrens of Cyrodiil version 4.1 as possible, though some content had vanished.  Through searches for the mod, version 3.5 had some content, version 4.1 had other content and version 4.0 had the most. But not one version was complete.  This is a merger of all of the discovered mods with the newest esp and esp files available.  Yet, some things were never found and some updates/edits were required.
    There were missing meshes and textures throughout.  The child uniform that was missing actual textures were the same as that used by Emma's Children of Cyrodiil, so that was easy to re-acquire. And the Teddy Bears used within were the 'dhkbears' teddybears also used by Emma. However, Emma had no Pink, Blue or Purple ones... so I did some recoloring work to act as a replacement.  This set didn't have the Final Fantasy Tifa chest mesh that the mod required, so a substitute Final Fatasy chest mesh was used in place.  And two equippable items were missing meshes altogether, that of the Light Upper Protector (clothing) and for the Light Escutcheon (armor/shield).  Both of which were from an artist named Koutetsu, and I used a Chain-Harness and the Chorrol Escutcheon as replacements.
    An adventure-breaking bug was fixed.  The mod's Arcane Academy had a few issues with it; the inability to actually exit the university and the inclusion of Blind Moth Priests. One would force a reset unless you had a suitable teleport spell, and the other actively breaking the Thieves' Guild quest.  This was likely overlooked as the interior was a blanket copy/paste from the Imperial Palace itself.  However, both issues have been resolved by fixing door teleports and the removal of the Blind Moth Priests.

    To the best of my recollection, no other content had been changed.



  21. Bouncy Butt, I have 0 clue if it'll work for others, but try it out.

    These nif files were given to me by a good friend on Discord, since it's never really been seen before expect on certain armors; This here will give you a new nude body with "ASS PHYSICS"
    PS: 1st time doin an upload here so sorry if it doesn't work out
    requirements: Skeletor for bb obviously 
    some animation mods to make visible I recommend good 'ol nomaam's BBB animation replacement and also sexy umpa walk on nexus
    works with hgec for textures
    Install: Steam\steamapps\common\Oblivion\Data\meshes\characters_male OR if you have a preferred body installed already just back up the female lower and upper nif and replace with the new 



  22. LoversEncounter - The Dukky Version

    What happens in Tamriel stays in Tamriel.  But that's not to say that the juicy details aren't talked about. This mod displays the happenings between Tamriel's citizenry, particularly when they are engaged in having sex.
    Based mainly on the original work by Hakumen Oshite Mairu, this version no longer requires TamagoClub as a requisite mod for use.   Now, sex may reign in the lands without such necessities.
    LoversEncounter follows the schedules of the NPCs according to their defined AI packages, and will look to see if a rendezvous occurs when two actors are scheduled to meet. Each rendezvous is checked to see if the encounter is permitted, and then determines the probability that the encounter results in sex.
    Though it is no longer an actual requirement,  LoversEncounter still recognizes TamagoClub if it is installed.  And if sex occurs with TamagoClub in place, the submissive partner will quite likely receive sperm. This is, of course, subject to whether either partner has contraceptives applied.
    Of a mod compatibility note, characters enslaved with LoversSlaveTrader will no longer be valid references when rumors appear.

    Copy the .esp file into Oblivion/Data folder.  Then copy the .ini file into the Oblivion/Data/Ini folder.  After that, merely activate it.
    This mod contains an INI file with extensive instructions for each setting that can be applied.
    Oblivion Lovers with PK v1.3.2 or later OBSE v0019 or later  
    TamagoClub v1.10 and LoversTamagoClub 1.05 or later HiyokoClub TamagoNews  



  23. TamagoNews

    This was one of the last of the TamagoClub mods that I knew
    about which were not in the forum's Download Manager.
    I thought it best to ensure it safely here rather than
    fear it's loss from a filesharing site vanishing.

    The world of Tamriel is now replete with news bulletins reported by the ever omniscient 'Egg News' broadcast agency. When you sign up, you will be delivered breaking news regarding who's recently given birth, who had a miscarriage, and who found themselves knocked up and pregnant.
    By default, an immediate alert will appear when the player becomes pregnant, or when either childbirth or a miscarriage occurs. Meanwhile, the news of an NPC becoming pregnant will show  when that NPC has become aware of its state.
    No matter if the player is sleeping, whether they be NPCs or creatures, whether they are  in lands far away  like the Shivering Isles, news will be displayed, even in menu mode.
    However, the news flow will not contain explicit details such as the gender of the child or what it looks like. It is not connected to HiyokoClub or any other mods besides TamagoClub.
    This is a Dukky  'd'  revision for minor changes, primarily for adding plenty of comments throughout and minor changes to the main quest, and the creation of a usable 'Version' script which outside modders can test.  That and the instructional Readme should now have clearer content.  Its initial function and rendered content remains untouched.



  24. Claudia's Little Diary

    For adventurers that are tired, stuck, and generally having a bad time because they cannot figure out how to finish the quest given to them.  Look no further.  The good folks at Condom House Publishing have released seven tomes about a mystery girl named Claudia, these seven which can aid those heroes and heroines in distress.  
    ( ie Guidebooks for 'Claudia's Little Secret'. )
    These fine books have wonderful illustrations from the talented artists at Hentai Foundry, and are available at the following book stores:  The First Edition and Southern Books.
    Be ready though.  These books are spoilers, and have plenty of information about the adventures they follow.
    Not required to have any of the adventures they describe.  They do not require any mod except for Oblivion itself.



  25. Lovers Prima Books Series 2

    For adventurers that are tired, stuck, and generally having a bad time because they cannot figure out how to finish the quest given to them.  Look no further.  The good folks at Condom House Publishing have released five new tomes which can aid those heroes and heroines in distress.  
    * Working with Godiva
    * Lady Sauria
    * A Reputation Sullied
    * M'aiq's Little Black Book
    (ie Guide books for Lovers Horse Rider, Lovers Fanged Revenge, LoversGGBlackmail, and LoversSituations
    These fine books have wonderful illustrations from the talented artists at Hentai Foundry, and are available at the following book stores:  The First Edition, Mach-Na's Books, Renoit's Books and Southern Books.
    Be ready though.  These books are spoilers, and have plenty of information about the adventures they follow.
    Not required to have any of the adventures they describe.  They do not require any mod except for Oblivion itself.



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