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Framework & Resources

Frameworks and resources of various types related to SexLab SE

34 files

  1. Bodyslide Preset - Sally Charles

    Aside from creating extremes in Bodyslide, some people like to play as something pretty that exist for real.
    This is the bodyslide preset for the nude model Sally Charles from Australia, she presents a beautiful medium build body.
    Link to the Model
    Settings: Tested with CBBE-Slim, Weight 80%.
    Usage: Copy the xml file into data\Caliente Tools\Bodyslide\SliderPresets\ than choose CBBE Body HDT or normal in Bodyslide and the SallyC in the lower box. Build the body and batch build the clothings for it. Enjoy and have fun with it.👍
    Compatible to: Skyrim LE/SE, Enderal LE/SE



  2. Toys SE

    [Last updated: Sep 11] 
     What's New 
    v1.1 - Denial / Oversexed / Thermal Toys
    v1.2 - Bound Features / More Compatibility with other Mods
    v1.3 - Lively Lungs / Hardcore Strip / Explosion Cleaning / and more... Change Log
    Toys Discord / LE Page / LE & SE Support Thread
    "Toys Exits Beta!" video

    Toys v1.3 for SE   A Bondage Framework 
    Skyrim. Land of the Nords, birthplace of Tiber Septim. It is a harsh land, shrouded in bitter cold and ancient mystery. A land of adventure where mead halls are consumed with the songs and stories of heroes and legends. A land where many come to find their fortune, themselves or their destiny.
    Skyrim is also the home of more exotic mysteries spoken of in hushed tones throughout the empire. Mysteries involving strange acts in bedrooms and brothels using the most intriguing contraptions that are never spoken of in polite company. These Toys, as the locals call them, have seen a resurgence in popularity during the recent turbulent times and just may be the real answer to how the Nords really stay warm in the frozen northlands...
    Toys provides mod authors, with Toy Boxes, effects triggered by worn toys, and an API to handle the toys, including built-in features making it very easy to "play nice" with other mods. A mod author can easily clone toys, customizing their features, or create their own new toys.
    As an end-user, Toys on its own provides much to experience.  If you install a content mod that uses Toys then it escalates! Without a content mod, use Toys MCM to equip toys.
    Toys have various degrees of debauchery and depravity. Basic toys might be key-less, but most will require at least a basic key. The "Exotic" variant of toys tends to have effects and other means of escape. Some toys may break in combat, or melt from the heat of your orgasm, transforming visually. In a transformed state, maybe the toy falls off when hit in combat, or can be removed without a key, or the lock becomes viable. But a transformed toy might mean things got even worse! 
    Toys or their transformed variants may have enchantments that strip armor and clothing, force you to crawl, cause harm, or cause magical wrist binding, including the chance of Hard Core binding. Many toys will increase your arousal, and you could find yourself fondling yourself involuntarily or experience spontaneous orgasms.
    For a complete outline of Features see HERE.
    Mods using/supporting Toys: Toys Family of Mods.
     Toy Story
    Toy Story is also available from this download page. Toy Story is a quest mod that demonstrates Toys' features, both to end-users and mod authors. Story Toy details HERE.
     Toy Boxes
    What's a Toy Box? See HERE. 3 Toy Boxes are included in this Framework. Other available Toy Boxes are listed HERE.
    Everything Optional for content mods. Nothing Ever Forced this does not mean a mod can't make hard core toys "Make it realistic to play with Toys, while also playing the rest of the game" If that's what the mod author chooses to do No tedious, repetitive methods of escaping from Toys See the full list of Covenants...
     Requirements, Installation, & Upgrading
    See the details...
     Toys Pages
    These links intentionally take you to the Toys LE Support thread. Info for LE and SE is combined.
    Toy Story 
    Toys Boxes 
    each above includes info for mod authors
    Toys Family of Mods
    Notices & News
    FAQs and Troubleshooting
    Tips & Tricks
    Change Log
     Credits & Permissions
    The Toys Team
    Audhol - Primary role is Toy Creation and new Animations
    Mercplatypus - Primary role is the story and writing for Toy Story
    VirginMarie - Primary role is Scripting and making stuff happen
    Significant Beta Test Contributors: Gregaaz, Yanjunsun (we will list them all once beta completes)
    Full List of Credits...
    Change Log



  3. SexLab Fertility Mode Arousal

    A simple plugin to run a simple script that raises arousal during the Fertile period of Fertility Mode just prior to ovulation.
    The increase to arousal is quite significant over the course of a day.
    A roughly 120 point increase over 24 hours at the default exposure rate of 2.
    Alongside a high time-rate, this will demand sexual release at a time that could be risky for a wandering maiden.
    Or, maintain a state of arousal that might be dangerous traveling the lands of Skyrim, 
    After finishing a playthrough as a werewolf with Creatures in Heat installed (arousal based on moon phase)
    I found that I didn't have a mod which dynamically raised arousal like CIH.
    With little difficulty I could pretty much avoid any consequences from high arousal in the mods I use.
    I could stay cold forever so long as my time-rate was managed. 
    This goes against my desire to have all those fun LL mods engage with gameplay, not just be a side distraction. 
    A second thought on my mind, even during the WW playthrough, was the disconnect of having a mod (FM3)
    that simulated the reproductive cycle, but didn't engage with arousal.
    I play with the Fertility Mode widget off so there's a bit of surprise to finding out, oops, you're fertile.
    Maybe pressing "Whatever you desire is fine" every time in SLEN wasn't a good idea.
    Generally, the body wants to make a baby and it will do whatever it can to make that happen when the time is right.
    Hence, raise arousal during the particularly vulnerable days of the cycle.
    With some, probably, really terrible code.
    I tried to keep it as simple as possible, but this is the very first time I've ever made code from "scratch".
    I tinker quite a bit within the framework of other author's code. I'd like to imagine I'm a smart. It seems to work for me.
    I can't guarantee it won't brick your cousin's Switch when you install it. 
    Specifically, the code attaches itself to the Fertile buff in Fertility Mode Fixes and Tweaks. It will start when you get the buff, end when it goes away. 
    You might need to have the Fertility Buff/Debuffs active in the Fertility Mode MCM for the buff to be active (and my mod will work) 
    This, as far as I am aware, is ONLY PRESENT in FM3 F&T. This will not work, afaik, with the basic Fertility Mode.
    I might find a way to do that if enough people don't use FM3FT. 
    In my opinion Fixes and Tweaks was the best thing to happen to Fertility Mode. It really changes the game with how well it runs.
    This alongside the extra features helps me overlook the fact that Futa's don't inseminate in this version.
    Though, I'm pretty sure subhuman0100 is aware and wants to fix that.
    Script source is bundled in the mod. Have a look. If you think it's garbage please let me know. Gently, I'm sensitive. 
    SexLab Aroused Redux SSE
    (should work with the Babo/Baka Edit)
    Fertility Mode 3 SSE
    Fertility Mode 3 Fixes and Tweaks
    (read the mod page extensively if not already installed) 



  4. Project Echo - Voice Packs - Deep Learning Voice Synthesis with xVASynth [SE & LE]

    Reworked - The Ancient Profession Gen 2.1 → Gen 3.0-S
    Update Patch - Slaverun Reloaded V3.0 Beta 1
    Project Echo : Generation 3
    Improvements and updates:
    > Major update in custom pronunciations:

    TLDR, these are the voice packs currently completed and on this page:
    Submissive Lola - an Extension Submissive Lola: The Resubmission Public Whore SexLab Body Search  Meat Farm Simple Slavery Plus Plus Slaves of Tamriel Plus Plus Milk Mod Economy Fill Her Up Baka Edition Troubles of Heroine Spectator Crowds Ultra Edition Wartimes - a daughter's tale (Tweak) The Ancient Profession [Gen 3] [Reworked 8/10/2021] Thief (BME Translation/Patch) Prison Alternative Extensions - BadEndsRevived - Windhelm Dovahkiin's Infamy Slaverun Reloaded  
    Project Echo aims to create high quality synthesized voices for LoversLab mods. Multiple open-source AI and deep learning technologies were used to create the voices. At the forefront of which is xVASynth - an AI based tool for creating new voice lines using machine learning neural speech synthesis. The voices were trained on vanilla Skyrim voice lines, and have varying degrees of success and quality. Quality of original voices, training method, iterations, and compatibility of the underlying technology model all influence how the voices come out to be. Some are nearly perfect while others are of lower quality.
    You can find demo .wav voice files under the download button. Download links for voice packs are below in the post.
    Due to the automated process and scale used to process the hundreds of thousands of voice lines, I am unable to give individual attention to make sure each voice line is perfect. I can however make corrections to word pronunciations for each model iteration / update. Please report pronunciation errors in the support thread to help perfect future and updated voice packs. Please try to collect as much errors as possible in a list and make one report together. When making such a report, it is best to include:
    1. The word mispronounced
    2. The entire dialog line around the word
    3. The voice type (or if you don't know, the NPC name)
    > xVASynth is created by DanRuta and is the tool used to generate the voices:
    > @DoubleCheeseburger created the script for which I use to export voice lines from mods. I would like to thank him for his work and assistance because none of this would be possible without his help. You can find his thread here with more voice packs for various other mods. He also made instructions here for which you can follow to create your own voices for mods using xVASynth. 
    > @ruddycray for reporting 130+ pronunciation errors that were fixed!
    Special Instructions for LE users:
    For more information on the underlying technology used:
    Tacotron 2: Natural TTS Synthesis by Conditioning WaveNet on Mel Spectrogram Predictions
    HiFi-GAN: Generative Adversarial Networks for Efficient and High Fidelity Speech Synthesis
    Voice Pack Downloads:
    All downloads are hosted on Mega.nz
    Let me know on the support thread if this does not work for you and I can try to provide an alternate download. Free user accounts on Mega get 5GB transfer per day.
    1. Submissive Lola - an Extension BSA Voice Pack V111
    [Updated 06/28/2021] Generation 1.1
    Based on Submissive Lola - an Extension V111
    Voice - xVASynth v1.4.0
    Lip - Creation Kit 64bit
    Total voice lines - 10,868
    Voice lines per voice type - 209
    Skyrim SE download, BSA
    BSA (278 MB), Archived (253 MB), Loaded by - Included ESL flagged ESP
    Skyrim LE download, BSA
    BSA (278 MB), Archived (253 MB), Loaded by - Original mod ESP
    Voices included:
    2. Submissive Lola: The Resubmission BSA Voice Pack V2.0.38
    [Updated 08/01/2021] Generation 2.1, Version 1
    Based on Submissive Lola: The Resubmission v2.0.39
    Voice - xVASynth v2.0.0-Preview
    Lip - Creation Kit 64bit (100%)
    Total voice lines - 106,368
    Skyrim SE download, BSA
    2x BSAs (3.69 GB), Archived (3.33 GB), Loaded by - Included ESL flagged ESPs.
    Skyrim LE download, BSA
    2x BSAs (3.69 GB), Archived (3.33 GB), Loaded by - Included ESPs. You can untick these from loading if using MO1's managed archive function.
    Voices included:
    3. Public Whore BSA Voice Pack V1.0.3
    [Released 06/28/2021] Generation 1.1
    Based on Public Whore v1.0.3
    Voice - xVASynth v1.4.0
    Lip - Creation Kit 64bit
    Total voice lines - 34,362
    Voice lines per voice type - 747
    Skyrim SE download, BSA
    BSA (1.06 GB), Archived (991 MB), Loaded by - Included ESL flagged ESP
    Skyrim LE download, BSA
    BSA (1.06 GB), Archived (991 MB), Loaded by - MO's managed archive function. Make sure the BSA is ticked under the 'Archive' tab, and MO is managing your archives. Alternatively create your own empty ESP to load it.
    Voices Included:
    4. SexLab Body Search BSA Voice Pack V20190814
    [Released 07/01/2021] Generation 1.1
    Based on SexLab Body Search v20190814
    Voice - xVASynth v1.4.0
    Lip - Creation Kit 64bit
    Total voice lines - 2,112
    Voice lines per voice type - 66
    Skyrim SE download, BSA
    BSA (70.7 MB), Archived (64.4 MB), Loaded by - Included ESL flagged ESP
    Skyrim LE download, BSA
    BSA (70.7 MB), Archived (64.4 MB), Loaded by - MO's managed archive function. Make sure the BSA is ticked under the 'Archive' tab, and MO is managing your archives. Alternatively create your own empty ESP to load it.
    Voices Included (Reduced, no DLC or unique):
    5. Meat Farm BSA Voice Pack (Patched) V1.2.2
    [Updated 07/02/2021] Generation 1.2
    > Hotfix: fixed voice genders for 2 female guards. If you downloaded the previous version 1.1 and had female guards with male voices download the update!
    Based on Meat Farm v1.2.2
    Voice - xVASynth v1.4.1
    Lip - Creation Kit 64bit
    Total voice lines - 2,169
    Voice lines per voice type - 154
    Note: This voice pack comes with an .esp patch which modifies the original mod's voice type records since the original NPCs had no voice type included. This .esp must be loaded for the voice pack to function. You still need the original mod .esp as mine uses it as a master.
    Skyrim SE download, BSA
    BSA (49.6 MB), Archived (44.8 MB), Loaded by - MeatFarm_VoicePatch.esp (ESL Flagged)
    Skyrim LE download, BSA
    BSA (49.6 MB), Archived (44.8 MB), Loaded by - MeatFarm_VoicePatch.esp
    Voices Included (Reduced, no DLC or unique):
    6. Simple Slavery Plus Plus BSA Voice Pack V6.3.12
    [Updated 07/14/2021] Generation 1.2
    > v3 voice patch should cover all NPC voices now
    Based on Simple Slavery Plus Plus v6.3.12
    Voice - xVASynth v1.4.1
    Lip - Creation Kit 64bit
    Total voice lines - 7,360
    Voice lines per voice type - 230
    Skyrim SE download, BSA
    BSA (217 MB), Archived (197 MB), Loaded by - Included ESL flagged ESP
    Required voice patch v3 (SE) (ESL flagged ESP), seperate .esp that modifies SS+ NPC records.
    Skyrim LE download, BSA
    BSA (217 MB), Archived (197 MB), Loaded by - MO's managed archive function. Make sure the BSA is ticked under the 'Archive' tab, and MO is managing your archives. Alternatively create your own empty ESP to load it.
    Required voice patch v3 (LE), seperate .esp that modifies SS+ NPC records.
     Voices Included (Reduced, no DLC or unique):
    7. Slaves of Tamriel Plus Plus BSA Voice Pack (Patched) V2.1.1
    [Released 07/03/2021] Generation 1.1
    Based on Slaves of Tamriel Plus Plus v2.1.1
    Voice - xVASynth v1.4.1
    Lip - Creation Kit 64bit
    Total voice lines - 6,597
    Voice lines per voice type - 209
    Note: This voice pack comes with an .esp patch which modifies the original mod's voice type records. This .esp must be loaded for the voice pack to function. You still need the original mod .esp as mine uses it as a master.
    Additional Instructions: You must delete the ./sound/Voice folder included in the original mod for the voice pack to function.
    Skyrim SE download, BSA
    BSA (108 MB), Archived (92.3 MB), Loaded by - Slaves of Tamriel_VoicePatch.esp (ESL Flagged)
    Skyrim LE download, BSA
    BSA (108 MB), Archived (92.3 MB), Loaded by - Slaves of Tamriel_VoicePatch.esp
     Voices Included (Reduced, no DLC or unique):
    8. Milk Mod Economy SE BSA Voice Pack V20210209
    [Released 07/09/2021] Generation 1.3
    Based on Milk Mod Economy SE v09-02-2021
    Voice - xVASynth v1.4.1
    Lip - Creation Kit 64bit
    Total voice lines - 1,857
    Voice lines per voice type - 40
    Skyrim SE download, BSA
    BSA (37.3 MB), Archived (32.9 MB), Loaded by - Included ESL flagged ESP
    Skyrim LE download, BSA
    BSA (37.3 MB), Archived (32.9 MB), Loaded by - MO's managed archive function. Make sure the BSA is ticked under the 'Archive' tab, and MO is managing your archives. Alternatively create your own empty ESP to load it.
    Voices Included:
    9. Fill Her Up Baka Edition BSA Voice Pack V1.552
    [Released 07/09/2021] Generation 1.3
    Based on Fill Her Up Baka Edition v1.552
    Voice - xVASynth v1.4.1
    Lip - Creation Kit 64bit
    Total voice lines - 9,450
    Voice lines per voice type - 208
    Skyrim SE download, BSA
    BSA (431 MB), Archived (394 MB), Loaded by - Included ESL flagged ESP
    Skyrim LE download, BSA
    BSA (431 MB), Archived (394 MB), Loaded by - MO's managed archive function. Make sure the BSA is ticked under the 'Archive' tab, and MO is managing your archives. Alternatively create your own empty ESP to load it.
    Voices Included:
    10. Troubles of Heroine BSA Voice Pack V2.2.0
    [Released 07/21/2021] Generation 2.0, Version 1
    > Note that voice patches are no longer required as the author of ToH has merged my NPC changes into the release file for V2.2.0. If you are using the Gen 1.3 voice patch, please remove it.
    Based on Troubles of Heroine 2.2.0
    Voice - xVASynth v1.4.3-Custom
    Lip - 100% Creation Kit 64bit
    Total voice lines - 62,690
    Gen 2.0 size reduction - 7.08GB → 1.94GB (72% Smaller)
    New Sample .wav's for ToH v2.2.0 are also available under the Download button. I've included an example to see the difference of the Gen 2 pronunciation and quality improvements.
    Skyrim SE download, BSA
    BSA (1.94 GB), Archived (1.63 GB), Loaded by - Included ESL flagged ESP
    Skyrim LE download, BSA
    BSA (1.94 GB), Archived (1.63 GB), Loaded by - MO's managed archive function. Make sure the BSA is ticked under the 'Archive' tab, and MO is managing your archives. Alternatively create your own empty ESP to load it. (Read page intro for more instructions)
    Voices Included:
    11. Spectator Crowds Ultra Edition BSA Voice Pack V0.99 alpha 4
    [Released 07/16/2021] Generation 1.3
    Based on Spectator Crowds Ultra Edition v0.99 alpha 4
    Voice - xVASynth v1.4.1
    Lip - Creation Kit 64bit
    Total voice lines - 16,094
    Voice lines per voice type - 358
    Skyrim SE download, BSA
    BSA (454 MB), Archived (391 MB), Loaded by - Included ESL flagged ESP
    Skyrim LE download, BSA
    BSA (454 MB), Archived (391 MB), Loaded by - MO's managed archive function. Make sure the BSA is ticked under the 'Archive' tab, and MO is managing your archives. Alternatively create your own empty ESP to load it.
    Voices Included:
    12. Wartimes - a daughter's tale Tweak BSA Voice Pack V5.6
    [Released 07/19/2021] Generation 2.0, Version 1
    Based on (LE) Wartimes Tweak v5.6 (21-July-2021) LE tweak by @Monoman1
    Based on (SE) Wartimes Tweak v5.6 (21-July-2021) SE conversion by @Silvain
    > Please note that this is specifically for the tweak version and not the original version.
    Voice - xVASynth v1.4.3-Custom
    Lip - Creation Kit 64bit
    Total voice lines - 4,499
    Patch (Included) - 5 NPC VoiceType records were changed for optimal performance
    Skyrim SE download, BSA
    BSA (128 MB), Archived (112 MB), Loaded by - Included Voice Patch esp-esl
    Skyrim LE download, BSA
    BSA (128 MB), Archived (112 MB), Loaded by - Included Voice Patch esp
    Voices Included:
    13. The Ancient Profession BSA Voice Pack V0.7
    [Reworked 08/10/2021] Generation 3.0-S, Version 1
    ℹ S tag denotes special pronunciations for mod-specific names and phrases
    Based on The Ancient Profession 20Jul2021 0.7
    Voice - xVASynth v2.0.0-Dev
    Lip - Creation Kit 64bit
    Total voice lines - 29,204
    Skyrim SE download, BSA
    BSA (966 MB), Archived (870 MB), Loaded by - Included ESL flagged ESP.
    Skyrim LE download, BSA
    BSA (966 MB), Archived (870 MB), Loaded by - Included ESP. You can untick this from loading if using MO1's managed archive function.
    Voices Included:
    14. Thief BSA Voice Pack V1.0.0.8-BME
    [Released 07/29/2021] Generation 2.1, Version 1
    Requires base Thief v1.0.0.8 by @DogmaMods
    Based on Thief v1.0.0.8 Release - BMEv1 translation by @brewmasterhal
    Voice - xVASynth v2.0.0-Dev
    Lip - Creation Kit 64bit
    Total voice lines - 370,746
    Player Voice Type (DogmaEngine) - FemaleEvenToned
    You only need to download either the normal or split version, not both.
    Skyrim SE download, BSA
    (5x BSA) (8.52 GB), Archived (7.59 GB), Loaded by - Included ESL flagged ESPs
    SE Split Version (2 zip parts each under 5GB):
    Skyrim LE download, BSA
    (5x BSA) (8.52 GB), Archived (7.59 GB), Loaded by - Included ESPs. You can untick these from loading if using MO1's managed archive function.
    LE Split Version (2 zip parts each under 5GB):
    Voices Included:
    15. Prison Alternative Extensions - BadEndsRevived - Windhelm Voice Pack V0.2
    [Released 08/03/2021] Generation 2.1-IDV, Version 1
    ℹ IDV tag denotes lines have been individually inspected and adjusted.
    Based on PA Extensions - BadEndsRevived Windhelm v0.2 (Links to Pamatronic's Patreon)
    Voice - xVASynth v2.0.0-Dev
    Lip - Creation Kit 64bit
    Total voice lines - 19
    Download, Loose files
    (<1 MB)
    Skyrim SE Voice Patch
    Voice Patch esp-esl which adds previously missing NPC voice types.
    Skyrim LE Voice Patch
    Voice Patch esp which adds previously missing NPC voice types.
    Voices Included:
    16. Dovahkiin's Infamy BSA Voice Pack V2.Generation 2.10.0
    [Updated 08/03/2021] Generation 2.1, Version 1
    Based on Dovahkiin's Infamy SE 2.0.0 and Dovahkiin's Infamy 2.0
    Voice - xVASynth v2.0.0-Dev
    Lip - Creation Kit 64bit
    Total voice lines - 36,457
    Skyrim SE download, BSA
    BSA (1.02 GB), Archived (0.93 GB), Loaded by - Included ESL flagged ESP
    Skyrim LE download, BSA
    BSA (1.02 GB), Archived (0.93 GB), Loaded by - Included ESPs. You can untick these from loading if using MO1's managed archive function.
    Voices Included:
    17. Slaverun Reloaded BSA Voice Pack V3.0 Beta 1
    [Updated 08/17/2021] Generation 2.1, Version 1
    Based on Slaverun Reloaded V3.0 Beta 1
    Voice - xVASynth v2.0.0-Dev
    Lip - Creation Kit 64bit
    Total voice lines - 328,763
    Skyrim SE download, BSA
    BSA (13.71 GB), Archived (13.19 GB), Loaded by - Included ESL flagged ESP
    Required voice patch to set player voice as FemaleEvenToned, ESL flagged ESP
    Alternative download SE (Google Drive):
    Skyrim LE download, BSA
    BSA (13.71 GB), Archived (13.19 GB), Loaded by - Included ESPs. You can untick these from loading if using MO1's managed archive function.
    Required voice patch to set player voice as FemaleEvenToned, ESP
    Alternative download LE (Google Drive):
    Voices Included:
    1. Rubber Facility v0.74 - On hold for update
    2. Bestial Essence v0.3 - Reviewing structure and feasibility
    3. Relationship Dialogue System 2.3b
    Global Changes:



  5. Kidnapped by Rieklings - Quest Resource

    This is a quest resource mod that plays a scene where the player is kidnapped by rieklings and raped in their hive, and adventurers come to rescue the player.
    https://imgur.com/L6jcLPZ start scene
    https://imgur.com/RQFZJfr finish scene
    How to use (for users)
    You can start the scene by executing the following command in the console.
    startquest _kr_kidnapquest  
    To change the appearance of the super strong adventurer to Goblin Slayer as shown in the video, install the following mod and enable "KidnappedByRieklings_GoblinSlayer.esp".
    How to use (for modders)
    This is a resource mod. It is supposed to be called from another mod.
    How to play the kidnapped scene with a script
    Set the property of the Quest type to _KR_KidnapQuest, and launch the quest, and you can play the scene, as shown in the following code.
    Quest Property _KR_KidnapQuest Auto Function SomeFunc() ;...some codes _KR_KidnapQuest.Start() ;...some codes EndFunction  
    How to replace a rescue scene
    Script _KR_Kidnap has a Quest Property RescueQuest.
    When the player is rescued by adventurers, this quest will start.
    By default, RescueQuest is set to _KR_RescueQuest. This quest will play a scene where the player wakes up in a bed in an inn.
    If you want to play a different rescue scene, create a quest that plays that scene, set RescueQuest to the quest you created, and then start _KR_KidnapQuest, as in the following code.
    _KR_Kidnap Property _KR_KidnapQuest Auto Quest Property your_created_quest Auto Function SomeFunc() ;...some codes _KR_KidnapQuest.RescueQuest = your_created_quest _KR_KidnapQuest.Start() ;...some codes EndFunction  
    Sets the chance [%] that an adventurer will come to the rescue.
    At the timing of the Stage End of the SexLab animation, a decision is made as to whether or not the adventurer will come to the rescue.
    Sets the chance [%] of increasing the number of rieklings joining the SexLab animation.
    Example of use
    Alternate Start Add-on
    Simple Slavery Plus Plus Add-on
    Required Mods
    SexLab Framework  
    Recomended Mods
    Goblin's Crown - Goblin Slayer Outfit_SE - Use together with "KidnappedByRieklings_GoblinSlayer.esp" to change the appearance of a super strong adventurer to Goblin Slayer. Fresh Women - Change the appearance of female adventurers.  



  6. Cum Leak (Fill her up Baka Edition moan sound replacer)

    Replaces the moan sound of "fill her up" to a more realistic one, the moans are the same but there is now sound for the cum splashing as well.
    I'm open to suggestions as I might be trying out new variations in the future.
    Install manually or use mod manager, PLEASE remember to backup previous sounds before installing.



  7. Classic Toy Box SE

    [Last updated: Aug 8]  See Change Log  Toys Discord  LE Page 
    Classic Toy Box is a Toys Framework, content mod. 
    What's New Thermal Toys
    Classic Toy Box v1.21 for SE
    Skyrim is the home of exotic mysteries spoken of in hushed tones throughout the empire. Mysteries involving strange acts in bedrooms and brothels using the most intriguing contraptions that are never spoken of in polite company. These Toys, as the locals call them, have seen a resurgence in popularity during the recent turbulent times and just may be the real answer to how the Nords really stay warm in the frozen northlands...
    Now, it seems that even the older classical style toys have a new life, and tricks enchanted into them.
     Toys Box
    What's a Toy Box? It's like an Animation Pack, but for toys instead of Animations! A Toy Box adds its toys into the Toys Framework registry, sharing the toys with other mods. 
    For each type of toy in this Toy Box, there is at least one basic, and one Exotic variant. The basic have no special effects and can be removed with a key. The Exotic variants all use one or more of the effects available in Toys Framework. Examples:
    new Thermal Toys that warm you if HoT&WeT and Frostfall are installed A powerful orgasm may blow out one of the anal or vaginal plugs Leg restraints my force you to crawl, but maybe you can't also walk on water! Wrist Cuffs cause magical wrist binding... a soft core version of arm binding If you jam the lock, restrictive gloves may change from magical wrist binding, to being permanently locked, until you find the key A chastity belt insists on being seen, and won't let you wear armor for long Toys may fall off in battle, including a blindfold and an armbinder The plug on gags falls off in battle... the only way to access and unlock these things Nipple piercings may lock jam causing further predicament... lets just say... pain is pleasure A collar that melts (transforms visually) on high arousal. In its melted state, it cannot be unlocked, causes striping, and an exhaustion scene Several toys are too tight and cause exhaustion and/or stamina lost Many of these toys contribute to increasing arousal. A Clitoris Piercing, due to some sort of crazy energy, is extremely arousing! Several of these toys have buffs either improving or worsening, your attributes or resistances  
     Requirements, Installation, & Upgrading
    See the details...
     Toys Box Links
    Toys SE
    Toy Boxes (includes how to create a Toy Box)
    Toys FAQs and Troubleshooting
    Change Log
     Credits & Permissions
    Full credit goes to Zadil for all of the toy art assets
    The Toys Team - Audhol, Mercplatypus, & VirginMarie
    Change Log



  8. Furniture Sex Framework

    This is a framework for starting Sexlab animations that align with in-game furniture.
    The supported kinds of furniture are:
    Walls Tables Beds/Double Beds Chairs, Benches and Thrones Alchemy Tables Enchanting Tables Counters  
    SexLab (1.63 for SE, 1.62 for LE)
    Supported SLAL Packs (Original pack required)
    Billy (Invisible Furniture + Furniture Pack)
    Anub (Human pack only. This for LE, try this conversion if you use SE)
    Milky  (This is the LE pack. The SE pack is outdated so you need to convert this to SE yourself)
    How to Use
    Download and install the main mod and the FurnAnim FOMOD pack.
    Register the InvisFurn SLAL packs and update the furniture types in the MCM.

    Sexlab can take a VERY long time to update its animation registry, so if you just reset your animation registry you might have to wait SEVERAL MINUTES before pressing Update.
    If you installed the aggressive packs, you need to copy some files in your mod folders or the animations won't work.

    Make sure to rerun FNIS after this step.
    Test Spells
    Your character will have 2 new spells, Furniture Marker Highlight and Furniture Marker Sex.
    The highlight spell will mark the 4 nearest furniture markers with quest arrows. You can only have sex at one of these markers.
    Stand next to one of these markers and cast the sex spell at an NPC and a sexlab scene will start on the nearest marker.
    If you're sneaking when casting the spell it will look for an aggressive animation.
    SexLab Override
    In the MCM you can set the chance for normal sex scenes to be replaced with furniture scenes.
    Sex scenes will only become furniture scenes if there's furniture nearby and you have animations that fit the scene.
    The LE version of this mod cannot be used with any mod that alters sslThreadController.psc, like Sexlab Utility+. Sexlab Privacy is not compatible with this mod  
    Make sure you Rebuild SexLab Animation Registry and Update Furniture Types in the MCM after you update this mod!
    Guide to Make Animations Compatible with this Mod



  9. More Nasty Critters Special Edition

    Latest Version of MNC and Hetai Creatures for SE. Now with sorted Scrip folders and resaved ESP's
    Last Change: Upload Version 12.6
    See MadMansGun site for changes.
    To make MNC run with the OLD CF it is better to install CF without MNC present in your loadorder. You can test if it is working with Hentai Creatures: Spawn a Husky, target it and mark it with 'N' and check if it shows up in the CF MCM puppeteer. If it works, install MNC and keep it from overwriting the old CF. 



  10. Anubs Animations for SE

    These are the actual animations from Anub' animation dump converted for Skyrim SE with permisson of AnubiSs2167
    Like all my other uploads here 'innofficially' for those who can't, who are too scared or too lazy.
    Thanks and Flowers go to AnubiSs2167
    Please support Him via PATREON, if you like him to continue my work.
    Note: I have not touched the ESP's to keep this an 'inofficial' version. If you want the correct header, don't complain, do it yourself.



  11. Sexlab BJ Sound FX replacerv0.1

    Sexlab BJ Sound FX replacer
    initial release

    Never liked the fake Blowjob sounds so tried to make a testing version of mine
    And this file was born...
    Not the definitive version but in my opinion much more realistic 
    than what I have seen around..
    Install it normal with MO or mod manager you use and Let it overwrite any SEXlab related files 
    Uninstall the same way using your mod manager..
    Doesn't have Esp file just sound files.

    This is a female BJ oriented sound files
    Maybe later  in time I will do Male BJ oriented sounds
    but for now this was made for my game play and for Female BJ sounds..  
    Have fun..
    hope you like it



  12. Devious Devices SE

    Devious Devices
    By The DD Team:
    - Kimy (Lead Maintainer)
    - Collygon
    Past Contributors: Min (Founder), Zadil (Founder), Feuertin, Princessity, Pincopallino, Heretical, El Duderino, Coopervane, Koffii, Aelie, zenetx, Srende, Lordescobar666, xaz, Cedec0, MaikCG
    Devious Devices is a collection of wearable and furniture bondage devices to restrain and torment your Dragonborn, including, but not limited to: chastity belts, collars, cuffs, vibrators, gags, armbinders, yokes, slave harnesses, straitjackets and even hobble skirts! And don't worry about wiggling out of them: All devices lock in place, and only the correct key can open the locks! And these devices don't just look restrictive, they ARE! These shackles really lock your hands on your back and make you unable to fight. Running in leg irons? No way! And yes, wearing a gag will make you speak gibberish!
    - Escape system: Nobody likes to be tied up. At least not against their will! Try to escape your bindings by attempting to struggle out from them, cut them, or pick the locks! You might succeed! Or you will just tighten your restraints, or break your lockpicks. If you are really unlucky, you will jam the lock and be unable to unlock yourself even if you have the key, unless you manage to repair the lock.
    - Framework: Want to create your own bondage mod? Kinky quests? Custom restraints? DD is providing all needed functionality for that, so you don't have to! Want to create custom bondage items? Just make your item use the DD scripts and customize dozens of properties to your taste and create your own toys without writing one line of code! Items with custom keys? No problem! Multiple locks? For sure! Timed locks? You bet! Cuttable material? Yep, got that, too! Impossible to struggle out from? Check! Items that cannot be removed as long as another is locked on? Yes, even that! And if all of that isn't enough, override the item behavior with a custom script. If you think it can't be done, think again!
    - Devious Effects: Unique and devious effects to tantalize, titillate, and torment the Dragonborn and her companions! Whether it's inflatable, vibrating, or simply impossible to remove, you'll find something different with each item! All plugs increase stimulation, and do so at different rates based on what you do; sitting down or riding a horse is much more intense than just walking around! The inflatable plugs can be squeezed manually for more stimulation, or by accident as you travel around Skyrim! Want something more intense? Try the vibrating soulgem plugs! Some are activated by magic, others will have a mind of their own and activate randomly or after building up for a good strong burst of vibrations. But watch out, there are some plugs out there that are much more devious: the victim will be driven to the edge by these relentless plugs, but never allowed sweet release...
    - Full NPC Support: All devious devices are capable of being worn by NPCs, and most devious effects will function on them as well! Show your companion who's in charge, or teach that annoying bitch in the shop a lesson!
    - Intuitive Interfaces: No need to use spells, shouts, or other quirky methods to enjoy these devices! Just click them in your inventory and choose what you want to do with them via the easy to use interaction menu!
    - Sexlab Support: While in a chastity belt, the Dragonborn's (or any NPC's) most intimate of intimates will be off limits! The actors will be unable to use any sex scenes involving the "Vaginal", "Anal", "Masturbation", or "Fisting" tags. In most cases, the scene will be replaced by a chastity-friendly scene, including Oral, Blowjobs, Handjobs, Boobjobs, and whatever else may be available. While wearing gags, the Oral animations will be off limits as well, unless it happens to be a ring gag.
    - Sexlab Aroused Support: Being locked away in cold steel may not seem so bad at first, but the longer the Dragonborn is locked away, the more she'll crave that sweet release! Animations, on-screen messages, and even sounds will change depending upon arousal level; same with NPCs!
    Bondage Furniture: DD doesn't only contain wearable restraints, but also a variety of bondage furniture for use in BDSM themed mods, and provides mechanics for using the devices in game. Device behavior can be freely configured by the modder, and without having to write code or handle complicated packages. The devices are fully compatible with DD restraints, without modders having to write complex workarounds on their end.
    Bondage Furniture Features
    - Both players and NPCs can use the furniture.
    - Actors can be placed and released from devices via script.
    - Hotkey to order arbitrary NPCs into furniture, where they can be either locked in, or held for a certain amount of time, at the player's discretion!
    - Hotkey triggered dialogue for the player to lock up herself, either to play for a certain amount of time, or with fully engaged locks for extra kink!
    - Locking system (requiring one or more keys to release the subject), including optional configurable lock shields preventing unlocking the device for a given time.
    - Escape system for both player and NPC. Devices can be struggled out from, lock-picked, or even broken. The player can help NPCs to escape with not in posession of a key, in which case the player performs the escape checks for the NPC.
    - Configurable escape difficulties and cooldowns per device.
    - Devices are fully compatible with DD restraints. No workarounds needed. Each furniture device can be set to allow any type of DD restraint to be worn while locked in it. Incompatible restraints will be hidden.
    - Alternate poses can be set to accommodate DD wrist restraints (e.g. for wearing armbinders while sitting on a wooden horse)
    - Arbitrary number of additional scripted effects the device will apply to subjects locked in it.
    - Configurable messages per device.
    - Outfit swapping for NPCs, stripping for players, plus re-equipping gear on release.
    - Arbitrary number of poses per device, one of which is randomly chosen or set by script.
    - Struggle animations played both periodically and when trying to escape.
    - NPC poses survive cell changes.
    - The player cannot wait/sleep if the device doesn't allow it.
    - Self Bondage feature, allowing the player to set a timed lock, both for herself or any NPC she locks in the device.
    - Optional minigame that rewards the player with configurable rewards if she escapes the device before the release timer sets her free.
    - Build-able devices, that can be placed in the game world by the player during a playthough.
    - Transportable devices: The player can pick up certain devices and re-build them somewhere else.
    - Sex scene support to allow playing animations with one actor locked in the device.
    General remark: The point of this mod is locking the player in restraints hard to remove. This feature might cause issues with other mods not expecting the character to wear unremovable items. Known issues will be listed in this section. Feel free to report incompatibilities in the support thread.
    - Frostfall: While wearing restraints the player might be unable to keep herself warm.  
    - Player Succubus Quest: Transformation will wipe restraints from your character, so this function is generally incompatible with DD. Disable Transformation if you want to use this mod with and DD mod.
    - Trapped in Rubber: is using custom restraints not compatible with DD in general. Solution: Make sure you're not wearing any DD items before you start the quest and suspend any mod that might equip DD items on you while playing TiR.
    - SPERG: Works fine, but set Hand to Hand combat to "Manual" in its MCM to avoid annoying clicking sounds when wearing wrist restraints.
    - Play Random Idle - can break custom idles used by our restraints.
    SexLab 1.6+ - http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v159c-updated-oct-3rd/
    SexLab Aroused Redux - http://www.loverslab.com/files/file/1421-sexlab-aroused-redux/ 
    FNIS 7.0 - http://www.nexusmods.com/skyrim/mods/11811/? You need to run FNIS for Users after installing this mod!!!
    Racemenu: http://www.nexusmods.com/skyrim/mods/29624/? (if you really don't want it, you can also install just NiOverride, but you need one or the other)
    CBBE/UUNP Bodyslide compatible body (either CBBE or UUNP): http://www.nexusmods.com/skyrim/mods/49015/?
    XP32 Maximum Skeleton Extended: http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/
    1. Install ALL requirements listed above using your favorite mod manager, including THEIR respective requirements.
    2. Install DD using the mod manager of choice. Manual installation is possible but not recommended or supported.
    3. Run FNIS when done
    4. And don't forget to use Bodyslide to build the assets. Half of all user support requests are caused by them not running Bodyslide. RUN BODYSLIDE!!!!
    5. Make sure that Beast Races Refit is loaded AFTER DD For Him, if you installed both. LOOT will not recognize this and not automatically sort it!
    6. Start up Skyrim, and either create a New Game, or load your Save.
    7. Save the game, and then load the save you just created (DD will not register Animations / Events until you load a save after it has been installed).
    Wearable restraints:
    - The 'equipped' indicator may not update immediately following player interaction. This can be solved easily by closing and reopening the inventory or selecting another item (It is simply a display quirk).
    - Attempting to interact with a specific device while having multiple instances of it in your inventory is ill-advised, due to a Skyrim engine bug/limitation. Doing so will unpredictably cause Skyrim to not send the Papyrus events that the devices require to function (OnUnequipped / OnEquipped), leading to a device visually being equipped, despite being unequipped in your inventory. If you encounter this issue, remove all but one copy of the problem-device from your inventory, then re-equip said device.
    - The furniture object will display a slight flicker when transitioning back and from the struggle animation.
    - Some furniture devices will freeze the camera zoom in weird positions after locking the player in. SexLab's free camera hotkey is your friend to get a better view!
    Q: How to best report any issues with Devious Devices?
    A: Post your issue in the support thread and describe what happened, and how. In enough detail that I might have a chance to understand what went wrong there. Oh, and post a Papyrus log if you can. While I might be able to guess the cause of your problem every now and then, chances are that I will never find out what went wrong unless you provide me with the log. DO NOT PM THE DD TEAM WITH SUPPORT REQUESTS!!!
    Q: I have this and that problem with an older version of Devious Devices.
    A: Please don't ask about older versions. Ever. I release patches for a reason. Use them! Some of them even might have fixed the exact bug you're reporting to occur in your ancient version of this mod. Only the newest version is supported at any time. Don't post any questions in the support thread unless you're running the -newest- version of this mod AND all of its requirements.
    Q: I have a support question and wonder if I should PM it to you.
    A: Please, PLEASE do NOT use PMs for support issues and bug reports. I might/will ignore them and delete them without responding to them! Support requests belong in the support thread and nowhere else, so other people having the same issue can see the reply as well, or even help each other, so I don't have to answer ALL questions people might have.
    Q: Can I suggest new features?
    A: Absolutely! I have implemented a lot of user-suggested features and will continue doing so. But please understand that I cannot implement them all and that some others I really just won't like enough. As a general guideline, DD is about bondage, kink clothing, domination, submission, (light) slavery topics and sex in bondage. If your suggestion fits this general theme or compliments it and doesn't gross me out right away, chances are that I might make use of it one way or the other. What I am definitely NOT looking for is suggestions involving bestiality, watersports, scat, futa, extreme humiliation, and extreme punishment/dismememberment. Please don't be offended if that's your kind of thing, but personally I find all of that stuff repulsive and don't want to have to look at it, let alone create it.
    Q: Why are the bundled items changing my body when equipped? Why are some items invisible? Why is everything so messed up???
    A: Use Bodyslide, Luke! It's listed in the requirements for a reason. You need to actually build the assets with Bodyslide!
    Q: Is this mod compatible with <obscure mod you found in a remote corner of the internet and nobody else but you ever seems to use>?
    A: Ummm...I dunno.. You tell me! I list all known incompatibilities in this ReadMe, but there are really a lot of mods out there, and I can't possibly test them all. Generally, DD builts content against vanilla Skyrim and does not assume other community mods being installed, although the vast majority of them should work just fine with DD.
    Q: Why don't you add <items from this and that other restraint mod available on LL> to DD's item library?
    A: If the other mod has been out on LL for more than a couple months and I haven't added the items, chances are that we don't like them enough and/or their creators didn't give permission. Or there are 3rd party rights attached to the assets preventing me from using it. I cannot use assets from commercial sources even if YOU have a licence to.
    Q: Can I translate your mod?
    A: Yes. But please re-post only the files needed for the actual translation, as a patch with a link to the offical mod! Do NOT re-distribute the entire mod. If you want to post the translated files outsides of LL, please ask for permission first.
    Q: I found this awesome model that would be a perfect fit for a DD item. Will you include it?
    A: I will not put in anything in DD that doesn't support both CBBE Bodyslide and UUNP. The model AND the sliders obviously also need to come with permissions to freely include and distribute it in 3rd party mods. If it does, feel free to suggest it!
    Q: Where can I get the items in game?
    A: DD itself won't equip anything on you. It is a library of bondage items and mechanics related to them. You will need mods actually using the framework, such as Deviously Cursed Loot, Devious Followers or Shout Like a Virgin.
    Q: Will this mod ever support another body than CBBE Bodyslide or UUNP?
    A: That's very extremely unlikely. Unless another body completely takes over the market in the future, I will not even think about it. CBBE and UUNP are good enough and support pretty much any imaginable body shape through Bodyslide. There is zero reason for more body mods, really.
    Q: I unequipped an item, but it's still visually on my character!
    A: See the "Known Issues" section.
    Anyone that wishes to use this mod as a dependency for their own work is quite welcome to. Proper credit is appreciated.  
    - You can NOT bundle/re-distribute any parts of this mod with your own (e.g. include patched versions of DD's files in your mod) as future updates to DD might break your and other mods if you do.
    - You can NOT post this mod or any of its parts (including any derived works) without explicit permission.
    - You can NOT post or share any patches against this mod without my express permission, unless their sole purpose is fixing bugs.
    - You can NOT incorporate any parts of this mod in any for-profit project (Donations/Patreons are fine as long as they are strictly voluntary)
    - You can NOT incorporate any parts of this mod in a project that's going to be uploaded to Bethesda.Net and/or made available for consoles in any other way.
    - You can NOT use any code or assets from this mod in projects competing with it, without permission.
    - You can NOT use any parts of this mod in a closed source project. No exceptions, ever. No need to ask for permission either. It won't be given.
    - You can NOT publish a full or partial fork of this mod (as in using it as a base for a project offering similar functionality) without permission. That includes porting it to other platforms/games.
    - You CAN otherwise use code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. And give proper credit where it's due. All above rules still apply! For art assets, please contact their respective creator directly.
    In plain English: Do with my code what you want, as long as you credit me, and your own project is also open source and available free of charge. But don't use my own code to make mods competing with mine, don't change my mod's behavior against my will, and don't steal my stuff by uploading it somewhere else.
    For all art assets used by this mod, all conditions set by their original creators apply instead. Please contact the respective author for further information on permissions etc.
    API Documentation can be found in zadlibs.psc for wearable devices and zadclibs.psc for furniture devices (code comments within these files). Feel free to ask team members if you need assistance creating a mod using the resources provided by this mod.
    Devices are exposed to the API via these library files as well, so they can be manipulated via script. A great many more wearable devices can be found in in zadxlibs, and zadxlibs2.
    Contributions to DD are welcome! If you are considering contributing to DD, here are our guidelines for your consideration:
    By contributing assets or code to DD, you grant the DD team represented by its lead maintainer a non-exclusive, non-revokable, and non-transferable licence to use your assets without limitation in Devious Devices or any other projects, provided that proper credits are given. You still retain full rights to your work. Everything you create is still yours. Instead of this licence, you may also opt to place your work under an alternative licence compatible with the above, such as Creative Commons or MIT (it cannot be more restrictive, though!) In the later case, we will mark your work as subject to the licence you chose. By contributing assets you also assure that the assets contributed are free from any 3rd party rights that might prevent re-distributing them.
    Kimy and Min for the code.
    Zadil, Koffii, Coopervane, Pincopallino, Feuertin, El Duderino, Heretical, and Colycon for all the awesome wearable devices.
    Feuertin, T'ara, and ZaZ Chris for the furniture devices.
    Feuertin, ZaZ Chris, Xaz, SpaceHamster and Billyy for the awesome animations.
    KestrelSky, Caden, Wasps, Rydin, Veladarius, Kendo2 and Skullered for Devious Devices for Him.
    Skullered for Beast Races Refit.
    Cedec0 for the bound combat that is now a part of this mod.
    Volfin for the gag sounds from GagSFX and the gagged voices code, which the implementation in DD is based on.
    MaikCG for the alternative bound combat animations.
    Kharos, DeWired, Lordescobar666, Aelie, Princessity and Srende for code contributions.
    Tifa Lockheart for the awesome screenshots and the conversations! ❤️
    VirginMarie, Kharos, Jbezorg, UrbanSniper, Ms Leeches, Aelie, Coopervane, Veladarius, Stobor, Pinute, Srende, KomradePavlov, Slorm, Skeuomorph, Aareyn, Zacko, KestrelSky, Naaitsab, MixedupJim, Mord Sif for beta-testing new releases.
    LoversLab Forum Members for some great suggestions and putting this mod to good use.
    If you run into issues, please read the FAQ first. If this doesn't solve your problem, use the search feature: Most questions you're going to ask have probably already been answered. If you're still unable to find the answer to your issue, please post in the support thread proving a Papyrus log and an in-depth description about your issue to allow us to figure out what went wrong there and why. Do NOT PM maintainers with bug reports. Bug reports go in the support thread and only there! Bug reports not accompanied by a log and/or sent via PM will likely be ignored.
    I want to thank both Zadil and Min for making Devious Devices possible in the first place. When I first came to LL, I had no plans to become a modder, but DD and the content mods built on it made me stay. DD is arguably the most comprehensive BDSM framework for any game out there, and it's so much fun! I am proud to have been chosen to take over DD development for you, and I hope you like the result.
    If you're looking for older support posts, here are the threads used for DD before the merger in DD5:
    Devious Devices Assets: http://www.loverslab.com/files/file/269-devious-devices-assets/
    Devious Devices Integration: http://www.loverslab.com/files/file/371-devious-devices-integration-12092014/
    Devious Devices Expansion: http://www.loverslab.com/files/file/1305-devious-devices-expansion-v116/
    Devious Devices Contraptions: https://www.loverslab.com/topic/133152-devious-devices-contraptions-11-2020-05-05/



  13. SOS - No Futanari Schlong - Addon

    This is an empty (non-existent) futanari schlong addon for Schlongs of Skyrim.
    You may ask yourself what you would need this for ... girls don´t have schlongs anyway, right?
    Well, the futanari fans will know the problem:
    Once you add futanari schlongs (schlong addons for females), they will automatically be selected for all female NPCs.
    Yes, you can restrict the races. And you can set the probability for a particular schlong type. However, the probability chance will select between the schlongs which are available. So if you install two female schlongs, the chances will be distributed between these two. And if you install only one for females, then there is only one to select from, hence all females will get it, no matter what percentage you define. There is no possibility in SoS to define a "chance of none".
    This addon changes that by simply adding a futanari schlong which has no mesh and no textures. It´s simply not there, and you will see the vanilla female. You can now distribute the chances of the futanari schlongs you have installed and this new one, and get a mixture of futanari- and non-futanari-females exactly to your liking. And of course, you can remove a futanari schlong from any NPC manually by giving them this one.
    After installing this schlong, SoS will identify it and add it to your list of available schlongs.
    Don´t forget to then set the distribution percentages in SoS.
    However, it will not have effect on any of the NPCs you have already met - as those are already set.
    If you want to redistribute all female schlongs, you will have to click on "remove schlong" for each of the female schlong types. This will remove all of them and give them new ones according to your new percentage chances.
    PS: No idea if this also works for LE, you´ll have to test it.
    PPS: It was pointed to out to me that one empty schlong just like this, already exited!
    So please, if you want to support the one who was first, please check out this one and support the author:



  14. Step-by step guide to setting up a scripting enviornment in MO2 for Sexlab and SLA

    So, after googling for hours and reading over old posts, I figured I should put together a guide on how to get the creation kit to work with MO2 with a focus on SL scripting.
    (Download is just a word document version of this post)
    Install creation kit from bethesda.net, and point MO2 to the creation kit executable through this box:
    2) Install SSE creation kit fixes and multiple masters fix:
    3) If you haven’t already, install SKSE and be sure to keep the .psc source files handy for the next part.
    4)Now, create a new mod in MO2 by simply opening your MO2 profile dir and making a new folder. Inside, you will need to create 2 folders: scripts and scripts\source.
    5)Move the SKSE .psc files into the \scripts\source folder
    6)Now, go to your skyrim data folder (<skyrim installation path>\data\scripts) and grab a zip file called Scripts.zip. You will need to extract it into your new MO2 mod, and be sure to keep all the .psc files in the \scripts\source folder.
    7) After that, you’re going to need a few more dependencies before you can start developing:
    SkyUI Developmet sdk: https://github.com/schlangster/skyui/wiki RaceMenu developer: https://www.nexusmods.com/skyrim/mods/29624?tab=files (download modder’s package) FNIS (FNIS ships with its sources, but you need to change the file structure. FNIS has its sources in sources\scripts, and you need to move them to scripts\sources) PapyrusUtil 8 Now you need to unpack RaceMenu’s BSA, which you can do with Cathedral Asset Optimizer. Just open it up, and point it to RaceMenu’s mod dir:

    You will need the RaceMenu source scripts when you are compiling.
    9) Now you need to change the CK ini file to reflect your script directory:
    [Papyrus] bPerforceEnabled = 0 iMinMemoryPageSize = 128 iMaxMemoryPageSize = 512 sScriptSourceFolder = ".\Data\Scripts\Source"  
    After that, you just have to boot up the CK and load Sexlab and SLA as your master files, along with any other .esps you will need. Then you’re good to go for scripting!
    I'm pretty sure I got everything covered, but its entirely possible I may have missed a step after getting everything working - so please let me know if I missed something.
    Some mods with good example scripts that you can look at:



  15. SexLab sslAnimationSlots 2000 SE

    Conversion from SE 1.61b sslAnimationSlots 1000 patch.
    Will add 2000 human and 2000 animal slots for SexLab Animation Loader.
    The slow start may be that some of your mod scans NPC for spells
    SLE Version https://www.loverslab.com/files/file/13195-sexlab-sslanimationslots-2000-le/
    Animation Limit Crash Fix SSE
    SexLab Animation Loader SSE
    JContainers SE
    Fores New Idles in Skyrim SE - FNIS Behavior XXL
    Load order: MO2
    Recommended mods
    Defeat - To list the animations
    Install: MO2
    1. Load the mod after Sexlab Framework
    2. Load all the animation you have ?
    3. Run LOOT
    4. Run FNIS
    5. Run game and open Mod Settings
    6. If you have Sexlab Defeat, disable it in the menu
    7. Go to SL Anim Loader
    8. General settings
    9. Click Rebuild Sexlab Animation Registry
    10. If you have ZAZAnimations installed, register animations again.
    If you have Estrus installed, register the animations again.
    11. In SL Animations Loader Enable All and unable the you don't want.
    12. Click Register Animations... now you have to wait. Open Console and watch. Dont leave the menu!
    13. Click Reload JSON Data
    14. Click Reapply JSON Data... now you have to wait. Open Console and watch. Dont leave the menu!
    15. Activate Sexlab Defeat. The mod needs some time for the keywords.
    Defeat - After activating Defeat, editing keywords will create CDT. The mod will need some time to collect the animations.
    From Ashal GitHub
    Patching you modified sexlab.esm:
    1. Load TesEdit
    2. Load sexlab.esm and Sexlab sslAnimationSlot XXXX.esp
    3. Open Sexlab sslAnimationSlot XXXX.esp
    4. Right click quest
    5. Deep copy as override (with overwriting) into...
    6. Chose sexlab.esm
    7. Yes to All ( ...Done: Copying as override)
    8. Done



  16. idle_floor

    assigns hearthfire's idle to your female homies (uses the potato face idlemarkers).
    esp_FE flagged. 
    Sorry, nothing new, tried to insert a little image, but did not succeed.
    One day I will learn it




  17. Devious Devices - Beast Race Refits (+orcs) SE

    As of Devious Devices 5.0, "Beast Race Refits" as well as "For Him" have been officially included as part of Devious Devices.
    Refer to the latest version of Devious Devices for the latest version of "Beast Race Refits" as well as "For Him".
    This page will remain as-is to host 4.3a and 3.3b versions as well as patches for mods.
    If you use any patches from this page, make sure that Devious Devices overwrites any conflicting files, as they're more up to date. Alternatively only copy the .esp and .bsa of the patches you need.
    SE mirror of the main mod page. View the LE page for more information.
    Both pages contain the same download, so it doesn't matter where you download it from. The archive contains versions for both Regular and Special Edition.
    Devious Devices SE
    Bodyslide (Some collars need to be built, they will be invisible if you don't)
    And their own requirements.



  18. ZAZ Animation Packs for SE

    This has been ported privatly for a long time now. T.ara allowed me to load the ZAZ Packs up officially, so here we go.
    This will also be a base for all people that already ported the packs, where they can share their expieriences and problems to make ZAZ even better than it has been before in Oldrim. 
    With tears in my eyes I'm thinking back at the time when Ashal released SL 1.63Beta1, and a lot of people shared their stuff, helped each other and tested the hell out of things what finally leaded to a release of a working version of Creature Framework. And that all without participation of the original authors.
    I really wish we can do this again.

    About ZAZ 7 :
    I tryed to keep this as close to the original as possible and added just edits that seemed neccesarry to me.
    Skyrim SE edits, that I have made so far:
    1. Added the fix for the doggy animation.
    Thanks to Cedec0 at this point.
    2. Removed/edited textures that were not SE compatible. (I have checked if they were in use someway and haven't found them so far, but you never know.)
    Reports on that are welcome.
    Thanks to Osnious for SSE Nifoptimizer at this point
    With out this a lot of stuff would not have been possible.
    3. Brought the .esm into a SE compatible shape.
    Thanks to the Wyre Bash Team at this point

    4. Checked and corrected errors in Tesedit.
    There is a copy of the original .esm in the 'Docs' folder.. I keeped it as emergency back up. I have not cleaned the new .ESM with SEEedit, but i have checked it for errors and so far there are none.
    Thanks to ElminsterAU and SSEEdit team at this point
    To cut it short:
    Thanks to all people that have been involved in creating this pack (especially the original authors), the tools for converting mods to SE and all the people who helped me with getting this going. I hope noone gets dissapointed because he/she/it gets not mentioned by name. for now the list would be too long.
    The main point in starting with Version 7 is, that it is needed as dependency for a lot of other mods and I see not much progress on further official SE releases as long as this one is not officially. I called the file Beta, because I don't know into which issues I might run into in the future.
    The packs of ZAP 8 can be found here:
    ZAZ 8.0 CBBE Rev2 : https://mega.nz/#!rJghkKBZ!Orm3SQ4_W7Icpbnjs--FzvX2cJQlZg82WlywEct_Jfw
    ZAZ 8.0 UNP Rev2  : https://mega.nz/#!7B5RFTIS!M5PL4MZvVPSTM6UfoVkXbJcBzN0GQxH52IszrKvylaM
    The packs of ZAP 8+ can be found here:
    ZAZ 8.0+ CBBE HDT Rev3 : https://mega.nz/#!WEgGDaCa!wAho2Rphy47Lcd55DEmV50GgN07CMnTjhQ_r9s6dq-I
    ZAZ 8.0+ UUNP HDT Rev3 : https://mega.nz/#!7ZQjmABY!5slFVs_5YB7DphHCrd2m1nzDTiIwpFoLyRKq6WUt6ek
    Thanks to:
     @tasairis for the Patch for the Doggy anim is now also included in the 8+ version. Send her some Flowers!
     @Yinklefor fixing some of the furniture markers
     @CliftonJD for pointing me into the right direction with the errors in the .esm's
    If someone has fitting slidersets for CBBE SE, please share.
    Todo list:
    Bodyslide reports an error on a missing file. This error can be ignored, but i have not managed to erase that error.



  19. SOS - Futanari CBBE SSE - Small Version Preset

    A preset for a smaller SoS Futanari CBBE
    This is a BodySlide preset for SOS- Addon - Futanari CBBE SSE
    Personally, I like it petite, ass, breasts and Futanari schlongs. The original Futanari schlong, while excellent, was already to large and not delicate enough for my taste.
    I am sharing here my preset for BodySlide. You see the settings in the picture. I use the same schlong settings for either end of the weight scale. There are a couple of negative values - you need to type them in manually, as the sliders won´t allow it.
    You can also download the preset xml, remember though, it contains some other slider settings too, which you obviously need to adjust or override with your other personal BodySlide settings.
    I hope someone enjoys.



  20. Decaying Draugr - More Nasty Critters add-on

    This is based on the excellent "Draugr - True Decay" for SE by Adonexus34, used and uploaded here with explicit permission.
    If you like the look, please head over to Nexus give Adonexus34 a thumbs up. ?
    While the orginal mod targets not only the Draugr textures but also their meshes to change and remove some of their clothes, this mod uses only the decaying skin textures so it doesn´t mess with the More Nasty Critters meshes.
    More Nasty Critters makes Draugr naked anyway, revealing their groin as well as adding schlongs. Therefore this mod also contains a replacer for the MNC Draugr schlong to match this new texture. If you don´t use MNC, I would suggest installing the original mod for all the beauty.
    Install: Just add this mod in the load order after MNC, and done.
    PS: Since this is just a texture replacer, no esp, no scripts,  it may also work with LE, but that´s a theory only.



  21. Billyys Animations for SE

    The new Versions of Billyys SLAL Packs converted to SE. He allowed me to share my ports with the ppl who are lacking the abilities or the courage to do this themself or who are just to lazy as long as he does not release the SLAL packs himself.
    All credits go to Billyy:
    His patreon:
    Thanks to him, for comments see his threat in the oldrim section... I have not tested them all, but I have seen the most important for me.
    I have just uploaded a version of Billyy human Furniture anims with that includes the missing textures from ZAZ... Thanks for pointing this out. 



  22. Sir Nibbles Anim Pack SE

    These is the SLAL Animation Packs by Sir Nibbles converted to SE
    Thanks and Flowers go to Sir Nibbles foe creating thess anims and allowing me to share my conversion with you. 
    He has just started a patreon account, so if you want to pay tribute to his work:
         https://www.patreon.com/NibblesAnimations (just a warning though, I don't offer anything extra if you donate; all my stuff will be released free without delay here on Loverslab)



  23. SLAL Animation Pack by Leito SE

    Here comes my conversion of Leito's SLAL Pack for SE.
    As usual for thos who can't, who are too afrait or just too lazy....



  24. K4 Anim Pack for SE

    The K4 Animations by Kur4n ported to SE with permission from th autor.
    Flowers and thangs go to Kurg4n: www.loverslab.com/topic/69716-k4-animations-slal-package/
    Another Release in the 'for those who can't, are too scared or to lazy' series. 



  25. Funnybizness SLAL Packs SE

    This is the SLAL Animation Packs by FunnyBizness converted to SE
    Thanks and Flowers go to FunnyBizness and Shaahanki for creating thess anims and allowing me to share my conversion with you. 



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