Framework & Resources
Frameworks and resources of various types related to SexLab SE
61 files
-
SexLab SE - Sex Animation Framework v1.66b - 01/18/2024
By Ashal
Skyrim SexLab SE/AE (SSL) v1.66b
An adult animation framework
This version of SexLab is for Skyrim Special Edition / Anniversary Edition
For the old LE version, click here
IMPORTANT Note on downloads:
For Skyrim Special Edition (1.6.1170, aka AE) use SexLabFrameworkAE_v166b.7z
For Skyrim Special Edition (1.6.1130, aka AE) use SexLabFrameworkAE_v166.7z
For Skyrim Special Edition (1.5.97, aka SE) use SexLabFrameworkSE_v163.7z
For the GOG version of Skyrim (1.6.1179) use SexLabFrameworkGOG_v166b.7z
AE and GOG versions also require latest version of Address Library (available here)
Only the latest version is supported. 1.5.97 version will not be updated.
To download older versions not mentioned above, you can find zip files for them here: https://github.com/eeveelo/SexLab/tags
DO NOT use older versions unless you know what you are doing, and do not expect tech support help when using older versions.
----- Description --------------------------------------------------------------
Skyrim SexLab, is intended to serve as a unifying resource for modders to pull animations from to aid them in development of adult themed mods, without having to going through the complex scripting work it takes by themselves. A modder is provided with a wealth of tools and functions they can call that will aid them in creating their own mod.
As it is intended as a resource mod that other mods can pull from to use for adult animations. This mod does NOTHING by itself, and requires a separate mod to make use of the resources provided.
----- Frequently Asked Questions -------------------------------------------
http://www.loverslab.com/topic/17711-sexlab-frequently-asked-questions-faq/
----- Requirements -------------------------------------------------------------
Skyrim Script Extender (SKSE) REQUIRES SKSE 2.2.6 OR NEWER
Address Library for SKSE Plugins
Fores New Idles in Skyrim SE (FNIS) REQUIRES FNIS 7.0.0 OR NEWER
FNIS Creature Pack version 5.2 or newer is required only if you want creature animation support in SexLab, otherwise it is not required. If you get a warning in game about not having 5.2 installed despite having installed it. You have without exception, installed it incorrectly. You can either ignore the warning and keep using SexLab like normal if everything working anyway, or do the smart thing and figure out what's wrong with your FNIS install so the warning will leave you alone.
SkyUI SE REQUIRES VERSION 5.0 OR NEWER
An actor skeleton mod such as XP32 Maximum Skeleton Special Extended (XPMSSE)
----- Basic Installation Procedure ------------------------------------------
After properly installing SKSE, SkyUI, and FNIS as listed above, follow these steps.
Download the latest full framework pack & install it using your mod manager of choice (Mod Organizer highly preferred.) Run the GenerateFNISforUsers.exe tool. If you have a custom animation skeleton installed (very likely, if you don't you should. See: XPMSSE ) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab..." if not you've done something wrong. DO NOT ignore any warnings or errors you see in the FNIS window. Activate the SexLab.esm file in your list of active mods. Load or start a new save game in Skyrim and navigate to the Mod Configuration menu titled "SexLab" Check that you meet the requirements on the left pane and then click the Install option in the top right. NOTE: Some of the checks you'll see there are only soft dependencies, or can be a false-negative. If the Install button is clickable for you, just go ahead and continue. [*]Close all menus and stand still until the install finishes, it can take a few minutes.
----- Basic Update Procedure -------------------------------------------------
Download the latest full framework archive, if you are using a version older than 1.60, you will need the full archive, otherwise you will only need the update patch. Extract the updated framework/patch into your Skyrim's data folder, or if using Mod Organizer (like you should be) then merge the files ontop of an existing MO mod install for SexLab Framework. (optional, but recommended for safest upgrade) Disable ALL SexLab related mods except for SexLab.esm and any that are absolutely required or disabling will mean losing progress on in some way. Navigate to your Skyrim's data/tools/GenerateFNIS_for_Users folder and run the GenerateFNISforUsers.exe utility. If you have a custom animation skeleton installed (if you dont, you should) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. Load your save game and you should see a notification that SexLab is updating and/or installing, it will then go through the update process. [*]Wait 1-2 minutes, until you see a notification that says SexLab has finished updating and/or installing [*]Wait another 30 seconds or so and then perform a quick test animation either via the SexLab MatchMaker mod or by starting one via the animation editor. [*]Assuming the test animation was successful, save your game with the update now fully applied, you should see the appropriate version number listed on the last page of the SexLab MCM. [*](optional, but recommended for safest upgrade) if you followed step 3, you should now reinstall all the SexLab mods you disabled, ensuring you are using the latest version of each. For best results reinstall them one at a time and make sure they are functional with the new version of SexLab before reinstalling the next one.
----- Creature Use Instructions -----------------------------------------
If you want to use creature animations, you will need to follow some extra installation instructions.
Install the latest FNIS and the latest FNIS Creature Pack if you have not yet, both of which are available on the FNIS Download page Run GenerateFNISforUsers and click the big "Update FNIS Behavior" button. After it finishes patching, you should see 2 lines, "Create Creature Behaviors ..." and BELOW that "Reading SexLabCreature ..." Load your Skyrim save Navigate to the SexLab Mod Configuration menu and go to the first available settings page, "Animation Settings" Check the box for "Allow Creature Animation" so that it is in a toggled on state (the box is filled instead of empty) You will need to install mod that lets you start animations with creatures, as SexLab Framework does not start any animations by itself. SexLab MatchMaker works with creatures, and is the more straight forward of means to start creature animations. For others, look through the download page for SexLab mods with creature support
----- Uninstalling ----------------------------------------------------------------
To cleanly uninstall the mod, perform the following steps.
With your current installation, go into MCM and select the "Rebuild & Clean" page. Click on the row that says "Clean System" You will be prompted to close all your current menus, do so. After closing your menus and being told the system clean is complete, save your game. Perform the uninstall procedure for any 3rd party SexLab mods you have installed. Quit the game. Disable SexLab.esm and any SexLab mods you have enabled in your load order
----- Changelog ----------------------------------------------------------------
See: https://github.com/eeveelo/SexLab
----- Modder's Guide -------------------------------------------------------------
A modders guide to using the API can be partially found in scripts/sources/SexLabFramework.psc
WARNING: The API docs are currently fairly outdated in some spots for v1.60. It should be fine in most spots, but if you have any questions feel free to private message me or ask somewhere else and I'll answer soon as I'm able. Updating them is my top priority right now.
If you are a mod developer looking to develop a mod using SexLab, feel free to contact me via private message and I will do everything I can to help you along and if possible upgrade the framework to fit your needs.
----- Future Plans ----------------------------------------------------------------
See dedicated development thread
----- Credits -----------------------------------------------------------------------
Scripting & Project Owner:
Ashal
Additional Scripting:
osmelmc
SKSE Plugin:
h38fh2mf
Ashal
Animations:
Unknown Modders - http://skup.dip.jp
Arrok - BBP Animations
JoshNZ - Animated Prostitution
Mithos
Blac945
Zynsch
TDA
Zynsch
Bleagh
PanicForever
Athstai - Dark Investigations
3jiou - http://www.loverslab.com/topic/38317-3js-animations/
Mitos - http://www.loverslab.com/topic/42217-mitos-animation-shop/
Leito86 - http://www.loverslab.com/topic/39465-animations-by-leito-12915-new-animations/
4uDIK - http://www.loverslab.com/topic/38934-аnimations-for-sexlab/
FalloutBoy2 - http://www.loverslab.com/topic/39160-animation-complete/
Audio:
Lovers with PK
Setekh
Mesh/Textures:
Calyp - Strapon
oli3d - Bukkake Shaders
4uDIK1 - Male Nudesuit
Dimon99 - Female Nudesuit
Vacaliga - Stacking cum textures
Localization:
aravis7 - French
CGi - German
mswind - Chinese
anonymous - Japanese
fedim - Russian
sh1ny - Russian
holtof55 - Russian
Huili - Russian
RockMic - Italian
NOTE: If you have an updated translation file or would like to translate or update one of the existing translations; send it to me or let me know if you have any questions about how.
----- Permissions -----------------------------------------------------------------
You must ask my permission before distributing this base framework on any site other than LoversLab.com
The animations themselves belong to the individual modders who made them, I am using them solely by their permission and/or stated open use policy. If you wish to repurpose them else where it is there permission you need and not mine.
Unless you are contributing to the Git repository development branch, you are not allowed to edit any of the included scripts and resources except to translate the mod into another language.
If you wish to translate the framework into another language, go right ahead, no need to ask. If you need it, I will provide you with as much support as I can to assist you with the translation process. Afterwards if you want to send me the translated file and I will package it with the releases, or you are free to release the translation file, and the translation file alone, however you wish.
----- Contacting Me --------------------------------------------------------------
I will provide direct support to people via email and private message ONLY if you are a modder using the framework in your mod. People seeking support for using the mod contacting me this way will be, without hesitation, completely ignored. If you need support for the framework, use the thread or support section, I will answer such questions there and only there.
---------------------------------------------------------------------------------------
2,003,750 downloads
Updated
-
More Nasty Critters Special/Anniversary Edition
By MadMansGun
BE ADVISED: some sack of shit is using my name to re-post mods on other websites, this person is NOT me.
DO NOT DOWNLOAD ANYTHING FROM THOSE OTHER SITES. I ONLY UPLOAD TO LOVERSLAB.
THIS VERSION IS FOR SKYRIM SPECIAL & ANNIVERSARY EDITIONS ONLY
go here for Skyrim Legendary Edition: https://www.loverslab.com/files/file/4130-more-nasty-critters-slal-edition/
MNC is a unified collection of the basic adult creature mods, the contents within came from multiple mod authors.
this version has updated mesh files, and is using SLAL for animation control.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
DISCLAIMER (copied from original v9 mod page):
I know its problematic to expand on the work of others or even expand upon someone elses expansion of the work of a third modder.
However some of the stuff here cant be released in any other meaningful way, at least not for someone who just wants to download and have fun.
If someone is offended by the stuff I put here let me know and I remove it. Its just here to give fellow players easy access to stuff thats posted all over the board, after all.
original More Nasty Critters made by dentarr: http://www.loverslab.com/files/file/1140-more-nasty-critters/
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
The Downloads:
MoreNastyCritters:
the main mod, adds aroused meshes & animations for creatures + registers races into SexLab so that other SLAL Packs can use them.
(note: mod does NOT have a MCM of it's own, the CF and SLAL MCMs are used to control this mod).
WARNING: MNC is now too big to be upload as one file on LL so i had to turn it into a split volume file, you need to download and put all 3 files (001, 002, 003) into the same folder and extract file 001 (and only 001) with 7zip (and only 7zip will work) to get the usable file. watch the mp4 if needed.
also if you have winrar installed (why the hell would you its obsolete crap) it will cause the file names and/or extensions to be changed when they are downloaded, making the files UNUSABLE until the names/extensions are fixed.
https://www.file-extensions.org/article/useful-information-about-multi-volume-archives
HentaiCreatures:
adds spells to summon creatures for you to play with (note: mod has a MCM).
.....also i seriously hate the name of this mod and want to rename it.
ModCompatibilityKitsForMNC:
various patches for other mods.
CreatureFramework:
used to apply aroused meshes onto creatures (note: mod has a MCM).
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Required Mods/Install Order:
The full install guide (and a list of SLAL Packs) can be found here:
http://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/
that guide is mostly not suitable for SE/AE anymore due to all the updates/game versions, but the list of slal packs is still valid.
if you are installing this into SkyrimVR you should go here first:
https://www.loverslab.com/topic/134393-how-to-sl-in-vr-step-by-step-tutorial/
install mods in order shown:
(Mod Organizer 2 is highly recommended: https://www.nexusmods.com/skyrimspecialedition/mods/6194/ )
Skyrim Script Extender (aka: SKSE)
Warning: pay attention to what version of Skyrim.exe/TESV.exe you have, right click on it and go to "Properties" and then go to the "Detales" tab to find your version
http://skse.silverlock.org/
Address Library for SKSE Plugins
SE/AE https://www.nexusmods.com/skyrimspecialedition/mods/32444
SkyrimVR https://www.nexusmods.com/skyrimspecialedition/mods/58101
Fores New Idles in Skyrim SE (aka: FNIS) (don't forget to download the "FNIS Creature Pack")
https://www.nexusmods.com/skyrimspecialedition/mods/3038
SkyUI
https://www.nexusmods.com/skyrimspecialedition/mods/12604
UIExtensions (needed for SexLabTools)
https://www.nexusmods.com/skyrimspecialedition/mods/17561
Papyrus Tweaks NG ( makes scripts run faster )
https://www.nexusmods.com/skyrimspecialedition/mods/77779?
SexLab Framework SE
Warning: like SKSE you need to pay attention to what version of Skyrim you have.
https://www.loverslab.com/files/file/20058-sexlab-se-sex-animation-framework-v165-110822/
SexLab Tools
https://www.loverslab.com/files/file/10660-sexlab-tools-for-se-patched/
Sexlab Aroused Redux SSE
https://www.loverslab.com/files/file/5482-sexlab-aroused-redux-sse-version-29/
More Nasty Critters Special Edition (aka: MNC )
(you are here)
Creature Framework
(3.0) (you are here)
or
(1.0.1) https://www.loverslab.com/files/file/5462-creature-framework-se/
JContainers SE
Warning1: like SKSE you need to pay attention to what version of Skyrim you have.
Warning2: if it's SkyrimVR DO NOT USE JCon v4.1.13 only use the older v4.1.2 file.
SE/AE/VR https://www.nexusmods.com/skyrimspecialedition/mods/16495
https://github.com/ryobg/JContainers/releases
GOG (v1.6.659) https://github.com/ryobg/JContainers/pull/97
https://tworaz.net/downloads/skyrim/JContainers64-v4.2.3-GOG.7z
SexLab Animation Loader SSE (aka: SLAL, SLALSE)
https://www.loverslab.com/files/file/5328-sexlab-animation-loader-sse/
MatchMaker
https://www.loverslab.com/files/file/163-sexlab-matchmaker-updated-09172014/
NOTE: this is a LE mod and it works fine in SE/AE without any porting, form 43 esp files are safe to use in SSE.
it's only mods that have meshes, animations, bsa or dll files that you need to worry about, MatchMaker has none of these.
Suggested Load Order:
(Skyrim and it's DLCs here)
SexLab.esm
SexlabAroused.esm
CreatureFramework.esm
(other SexLab related mod's .esm here)
(All other .esm mods here)
SkyUI.esp
UIExtensions.esp
FNIS.esp
(All other .esp mods here)
SexLabTools.esp
MoreNastyCritters.esp
HentaiCreatures.esp (if installed)
SexLabMatchMaker.esp
SLAnimLoader.esp
(other SexLab related mod's .esp here)
Warning: if you have it please load XP32/XPMSE before MNC. Do not let there skeletons overwrite MNC or your game may crash or have floating dick problems, MNC is using nodes that are sometimes not found in these skeleton mods.
note: this warning may or may not be out of date, the skeleton mods have had a few updates since this was written
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
other Related Mods/Addons you may or may not want:
SexLab Utility Plus
https://www.loverslab.com/files/file/10316-osmelmc-mod-tweaks/
Animation Limit Crash Fix
https://www.loverslab.com/files/file/11208-animation-limit-crash-fix/
Animated Beast's Cocks
https://www.loverslab.com/files/file/7556-animated-beasts-cocksabc-for-users-le-se/
SexLab Werewolves Redux (for using animations when in Werewolf form)
https://www.loverslab.com/files/file/18014-sexlab-werewolves-redux/
SexLab Dragons
https://www.loverslab.com/files/file/7900-sexlab-dragons/
+ animations
https://www.loverslab.com/files/file/5465-horny-creatures-of-skyrim-special-edition/
https://www.loverslab.com/files/file/3999-billyys-slal-animations-2020-2-1/
SexLab Aroused Creatures
https://www.loverslab.com/files/file/6022-sexlab-aroused-creatures-se-2021-11-29/
+ patch
https://www.loverslab.com/files/file/10316-osmelmc-mod-tweaks/
Creature Overhaul:
https://www.loverslab.com/files/file/12760-creature-overhaul/
Bad Dog's Immersive Creatures - SIC Addon V3.0 (if you have "Skyrim Immersive Creatures" mod installed)
https://www.loverslab.com/files/file/6663-bad-dogs-immersive-creatures-se/
Scent of Sex
https://www.loverslab.com/files/file/7132-scent-of-sex-se/
Riding Styles:
https://www.loverslab.com/files/file/18034-riding-styles-2-se-6-13-21/
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Animation Troubleshooting:
1. if you are using a Mod Manager ( please go with Mod Organizer 2, it's highly recommended ) make sure it's installing the files to the right location and with the right load order.
a good guide for using Mod Organizer 2 can be found here:
https://www.youtube.com/watch?v=j4ZQpzf_iAE&list=PLE7DlYarj-DcLS9LyjEqOJwFUQIIQewcK
2. run/rerun the GenerateFNISforUsers.exe, if you don't the animations wont work/run.
C:\Games\Steam\SteamApps\Common\Skyrim Special Edition\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
WARNING: Windows (Vista/7/8/10) Security may interfere with updating/overwriting the FNIS behavior files.
you may not even get a error message telling you that this has happened.
make sure FNIS and your mod manager (if your using one) are running with administrator privileges.
NOTE: try deleting "Data\meshes\actors\character\behaviors\0_master.hkx" and re-running FNIS again, that sometimes helps.
3. when you start the game with the Skyrim Script Extender (SKSE) loader the list of installed mods wont get refreshed, so if you install a mod and just start the game with the loader any new mods you installed wont be fully activated. to fix this problem go to the skyrim launcher and click on "DATA FILES" and it will refresh the list of installed mods, you can now close the launcher and start the game with the skse loader.
note: this only apply if you are not using a mod manager
4. in game you need to go inside SexLab's Mod Control Menu (MCM) and click on "install" first before you can use SexLab.
5. make sure you have "Allow Creature Animation" checked in SexLab's MCM settings.
6. turn off "Match Creature Gender" in sexlab's MCM settings, if this setting is enabled some animations won't play.
7. did you forget to install the FNIS Creature Pack? install it and rerun the GenerateFNISforUsers.exe, then do steps 5 & 8
NOTE1: if you do have the Creature Pack but some creatures are just playing idle animations during sex or not moving try clicking on "De-Install Creatures" in FNIS, after it's done running click on "Update FNIS Behavior"
(doing this will delete all the creature behavior files generated by FNIS and remake new ones...that is assuming you DO have the FNIS Creature Pack installed)
NOTE2: try turning on the "hkx file compatibly check" in FNIS to see if you installed the wrong version/s of any animation packs.
8. you may need to reload the animations, go to the Animation Loader's MCM and then:
8.1. click on the "Disable All" button.
8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*.
8.3. click on "Reload JSON".
8.4. click on "Enable All".
8.5. click on "Count Animations" and make sure nothing is over 1000 (the stock SexLab v1.65 animation limit), turn off some animations if they are.
8.6. click on "Register Animations", then Wait for the message to pop up*.
*if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything.
9. if SLAL Packs are not being listed in SLAL try reinstalling/updating JContainers.
https://www.nexusmods.com/skyrimspecialedition/mods/16495
10. if you are getting teleported into the air above Secunda's Kiss (giant camp at center of map) then try starting a animation in a indoor area first.
it should stop happening outside after you do.
11. if all else fails, try loading a older save file from before sexlab was installed....but first try using sexlab's debug menu to reset everything to there default values.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Creature Framework Troubleshooting:
Aroused mesh not getting/staying applied during animations (a list of things to try):
A. go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute.
B. go to the Creature Framework MCM and click on "Clear Creatures"
C. go to SexLab's MCM and turn off "Automatic Free Camera" (don't know why but freecam may stop meshes from getting refreshed, especially the player's werewolf form)
D. go to the Creature Framework MCM and disable "SexLab Aroused integration"
E. try clicking on the uninstall button in CF's MCM, then save & quit and reload the save. (wait for Creature Framework to reinstall and register)
F. click on the uninstall button in CF's MCM, then save & quit, then use a save editor to remove all of Creature Framework's scripts & forms from your save file.
NOTE: you may need to save & quit again after installing to get it's MCM menu to load.
also adding this to the Skyrim.ini (My Documents\My Games\Skyrim) may help CF work a bit better:
[General]
bPreemptivelyUnloadCells=1
Creature Framework not registering mods / is empty / stuck in a registering loop:
try reinstalling JContainers or installing a older version of it.
( Warning: pay attention to what version of Skyrim.exe you have. )
https://www.nexusmods.com/skyrimspecialedition/mods/16495
or
https://github.com/ryobg/JContainers/releases
or
3rd party GOG version (for 1.6.659) by dtz667 here
https://github.com/ryobg/JContainers/pull/97
https://tworaz.net/downloads/skyrim/JContainers64-v4.2.3-GOG.7z
note: some people have reported problems with the newer version of JContainers not loading anything into the MCM, try using a older copy of JContainers (and maybe SKSE) if you encounter this problem.
There was a problem if you had any Mods from CrapClub (Creation Club) installed, but that bug should be fixed in newer versions of JContainers:
the problem was you had to remove them (or any other esl based mods) before you could register/reregister Creature Framework based mods into Creature Framework.
(i'm just keeping this message here in case the problem comes back)
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
FNIS Troubleshooting:
"ERROR(9): Index was outside the bounds of the array" or "ERROR(2026): Too many animations":
you may have Too many animation mods and/or SLAL Packs installed, use the "XXL" version of FNIS or uninstall some animations.
"ERROR(76): Could not find a part of the path DebugData.txt":
a Win10 update (or antivirus software) has forcibly turned on real time protection and it's stopping FNIS from generating/updating files.
you need to disable real time protection before running FNIS,
or
add GenerateFNIS_for_Users.exe to the exclusions list (also you should probably add skse_loader.exe and TESV.exe as well)
Crashing on loading save file:
you have Too many animations installed, most people start crashing around 12000 to 14000.
remove some animation mods to fix the problem, or try installing these mods to bypass the crashing point:
https://www.loverslab.com/files/file/11208-animation-limit-crash-fix/
https://www.nexusmods.com/skyrimspecialedition/mods/17230/
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Papyrus Tweaks:
"NOTE: THIS MAY OR MAY NOT FULLY APPLY TO SKYRIM SPECIAL EDITION"
the problem with installing script heavy mods is that the default Papyrus settings are not capable of handling the additional stress.
This tweak should increase stability, and needs to be added to the Skyrim.ini file under the [Papyrus] section.
Your Skyrim.ini can be found in "My Documents\My Games\Skyrim"
[Papyrus]
fUpdateBudgetMS=1.6
fExtraTaskletBudgetMS=1.6
fPostLoadUpdateTimeMS=1000.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
iMaxMemoryPageSize=8192
iMinMemoryPageSize=256
iMaxAllocatedMemoryBytes=153600
note1: there is some debate on the last 3, it has been suggested that they should just be deleted from (or never entered into) the Skyrim.ini
https://www.loverslab.com/topic/56084-crash-fixes/
use this mod and use there Papyrus setting suggestions:
https://www.nexusmods.com/skyrimspecialedition/mods/77779?
note2: you should only have logging turned on (bEnableLogging=1) if you are actively trying to find a Papyrus script based problem,
the rest of the time it's just a drain on system resources and it can cause extra stress for the papyrus system,
therefor if you have it on all the time it can potentially become a part of the problem your trying to fix.
it only logs the scripts anyways so if you have a problem like a deleted world object or a bad navmesh the log won't say anything helpfull,
you should be doing this if you have such a problem:
http://www.creationkit.com/index.php?title=TES5Edit_Mod_Cleaning_Tutorial
http://wiki.step-project.com/TES5Edit/TES5Edit_Cleaning_Instructions
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Other Notes:
when you select "MNC Rescaled Meshes" for the wolves in CF's MCM it makes the wolves larger and gives them a penis that does not support ABC animations, this is intended to be used for older wolf animations.
(if you have RaceMenu/NIOverride you may want to edit the MoreNastyCritters.esp to remove the object effect from the wolf armors or they may end up much bigger than 1.2)
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Mod Compatibility Kit index of patches:
Warning: theses are ported from the LE version of the "mod compatibility kit" so some patches may be looking for the LE versions of the mod (eg: not a esl file)
Bear Mods:
The DovahBear (with & without Werebear form)
Canine Mods:
A Dogs Life
Amaterasu The Great Spirit (was unnecessary, Amaterasu is/was Female, this makes her a male)
garm companion
GenderDogs (you don't need the original mod to use this because MNC already includes female meshes)
Meeko Reborn
OkamiFollower
True Meeko
True Wolves of Skyrim
Vargr - a Draugr Hound
Vigilance Reborn
Zombie Dogs and Skinned Hounds- Mihail Monsters and Animals
Dragon Mods:
Behemoth Dragon
Chaos Dragons
Deadly Dragons
Diverse Dragons Collection 3 V4-1-3
DurnehviirResurrected
Jills of Akatosh
Jormungandr Dragon
Nithhogg Dragon
Thanatos Dragon
(note:if you are mixing dragon mods (Eg: Chaos Dragons with Deadly Dragons) you may need to edit the leveled npc lists, Eg: LCharDragonAny "0005EACF")
Horse Mods (the bane of my existence):
Blaze Of Eventide
Convenient Horses V5
GenderHorses (you don't need the original mod to use this because MNC already includes female meshes)
Horse Armors
Immersive Horses
Levelers Tower
Realistic Primitive Horse Breeds
Stendarr Rising
Other Mods:
Bestial Essence (may or may not work)
Creature Mod - Degonians (A.K.A: a DeathClaw mod for Skyrim)
Darkend
Reapers The Dark Tower
SexLab More Creatures (you don't need the original mod to use this because the mod was only one esp file to begin with)
SkyFem
Tame the Beasts of Skyrim II
The Gray Cowl of Nocturnal
Tumbajamba's Mounts
Vilja in Skyrim
Yiffy Age of Skyrim
Zombies- Mihail Monsters and Animals
MNC Werewolf extras:
Alternative Werewolf Textures (for female/herm werewolves)
Player Hermaphrodite Werewolf patch
Remove Werewolves from SOS
installing the patches with a Mod Manager:
note from harveytherabbit:
"Mod Manager (i think he meant Mod Organizer) : Install the patch in the Mod Manager interface and you will see all of them under that one install. Navigate under the respective folder title for the patch you wish to install. Keep expanding the folder hierarchy until you see that patch's 'data' folder and the Right Click and set as Data Directory. Once it shows the green text indicating it is selected as the data folder, rename the install however you want to identify it as the patch for that specific mod (ex - "MNC Patch - ModTitle") and then complete the install and enable it. Repeat these steps for each patch you need for your own mod structure."
as i understand the things i've seen other people say in the past the patches need to be extracted and then recompressed into 7zip files of there own to be installed.
i don't use any mod managers myself so i don't know which way works best.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
CREDITS:
note: this list of credits most likely has many errors due to the amount of crossover work that has been done.
its hard to keep track of things when others are expanding upon someone elses expansion of work from a third person.
AnTiWoMaAgNoT (female VampierLord mesh)
Ashal (SexLab, scripting consultant)
Bad Dog (mesh consultant, edited Deer/Elk penis, Steam Centurion mesh, edited sabercat penis, Dragon Priest mesh, Riekling penis?, frost giant penis)
billyy (past Animations now removed, mesh & animation consultant + testing)
Blaze69 (consultant for many things)
blipblap (edited Hulking Draugr mesh, edited Giant body meshes, edited troll penis, Ashhopper)
Chosen Clue (Ash Spawn fix)
Cyndi (Benthic Lurker penis)
DARKGRAY (helped with something but i can't remember what it was)
Dayelyte (Animations)
dentarr (original MNC mod author)
Derrax (werewolf balls)
diarawr (Canine penis & werewolf penis from horny dogs of skyrim)
Dr Fring (female VampierLord texture)
Ep1cL3w1s (Creature Framework)
Flyingtoaster (Hentai Creatures)
Fore (FNIS, animation consultant)
FunnyBiz (Animations)
Gary3 (female horse meshes)
Gone (Animations, Beastiality Extras, Bear balls, Chaurus penis, spider penis, Draugr penis, Falmer penis, Gargoyle penis, Giant penis, Sabrecat penis, troll penis, VampireLord penis)
h38fh2mf (did something but i can't remember what it was)
jacques00 (female giant mesh, female Draugr texture)
Leito86 (Creature Features, Animations, Horse penis, new bear penis, Werebear penis, Riekling penis?)
llabsky (Animations)
lordescobar666 (Sexlab Nude Creatures)
Lost_Hawk (Female Falmer)
Lugburzum (Dremora face Fix for Hentai Creatures)
MadMansGun (mod maintenance, multiple edited meshes, dwarven sphere dildos, Dwarven Spider penis, Dwarven Ballista dildo, Werebear penis (based on Leito's horse penis), Frostbite Spider penis (based on Gone's Chaurus penis), Chaurus Hunter (also based on Gone's Chaurus penis), Frost Atronach, edited Dragon penis)
nicholas8 (helped with race registration)
Moutarde421 (female werewolf)
Panicforever (Animations)
PaulGreen (modifications to SLAL and enabling icewraith animation support)
Pfiffy (SSE porting)
ppp (helped with the Immersive Horses patch)
RavenKZP (female Dog & Husky)
SirNibbles (consultant, idea tester)
Skullered (helped with something but i can't remember what it was)
SkyMoMod (the Arch Demon in Hentai Creatures)
Subject2Host (edited bear penis textures, Werebear penis based on horse penis, Rabbit penis based on skeever)
Vioxsis (Goat, Horker, Hagraven, new Boar)
vpoteryaev (helped with something but i can't remember what it was)
Xandero (Animations)
ZarthonTheVanquished (fixed some creature voice errors)
2,724,527 downloads
Updated
-
Advanced Nudity Detection
By NymphoElf
This mod is now "Feature-Complete"!
Any further mod updates beyond 1.0 will simply be any necessary bug fixes.
Thank you to everyone that has supported and encouraged me during the development of this mod, and thank you to everyone that uses it!
INSTRUCTIONS FOR UPDATING
Updating to 1.1 REQUIRES a Clean Save or New Game.
If you are installing AND for the first time, you may install at any point in your playthrough.
Description
Advanced Nudity Detection (A.N.D.) adds new Nudity conditions that are entirely contained within this mod, which includes various partial nudity conditions. AND does not change vanilla nudity or functions. Mods such as Sexy Adventures, SLSF Reloaded, Public Whore, etc. can use this mod's nudity functions to implement more realistic and complex events, particularly for partial nudity.
In order for this mod to work properly, you will need to add Keywords to your armor/clothes mods that have been introduced with this mod. Vanilla armors/clothes will not need these keywords UNLESS you have modified them to be skimpy. In order to know what keywords you need/want, please read the appropriate section(s) below.
REQUIREMENTS
SKSE
SkyUI
OPTIONAL
Keyword Item Distributor - Highly Recommended
Mods Currently Utilizing A.N.D. (that I know of)
If any mods are utilizing my framework and not listed here, please let me know so I can add/link them! (Except outfit/armor mods. Linking those are not necessary.)
Patch Information
Concerning Skyrim LE
This file DOES work on LE (as reported by @Dorabella). However, I am not supporting/responding to any issues on LE. Use at your own risk.
All Bodies & Races Supported
This mod does not care which body or race you use. It only checks your armor.
GUIDE
Here is my guide blog. PLEASE READ IT! I tried very hard to explain everything in a clear way.
Keyword Item Distributor Users
I have set up a file share blog where you can upload KID ini files you make, or download KID ini files that you want that have been posted by me or other users. Please consider sharing any KID files you make to help our premade library grow!
GitHub
https://github.com/NymphoElf/Advanced-Nudity-Detection
Permissions
Credits and Special Thanks
11,536 downloads
Updated
-
Sexlab Anim Stage Labels
Tired of oral voices playing even when scene only features vaginal dicking? Sick of using your imagination to replace the scenes with voice appropriate anims? Sad that you dont have enough immersions in your sexlab animations?
well you are now in luck! SL Anim Stage labels (ASL) is now here to deal with all your sexlab woes!
its fairly common for animation creators to have stages of varying positions or intensity in the same animation. like blowjob or DP in the same animation. this mod aims to improve the immersion by giving options for mods to react in stage change by reading ASL.
its a pretty simple but extensive mod that adds tags to specifically identify the action in the animation stage.
its a modders resource that doesnt do anything on its own, and requires mods to create patches to read from ASL's function to identify the stage's actions.
List of labels :
Li (Lead In) : non penetrative stages
SV (Slow Vaginal) : Vaginal penetration in relatively slow or non aggressive stage. or female is in control such as cowgirl or femdom
SA (Slow Anal) : Anal penetration in relatively slow or non aggressive stages or female is in control such as cowgirl or femdom
FV (Fast/IntenseVaginal) : Vaginal penetration in relatively fast or aggressive stage. usually female is not in control
FA (Fast/intense Anal) : Anal penetration in relatively fast or aggressive stage. usually female is not in control
DP ( Double penetration) : vaginal and anal penetration at the same stage
TP ( Triple penetration) : Oral, vaginal and anal penetration at the same stage
SB ( Slow blowjob) Oral in Slow or non aggressive stages
FB ( Fast blowjob) Oral in fast or aggressive stages
SR (Spitroast) : Oral and vaginal or anal at the same stage
EN (End) : Stage that signals the end of the penetration. usually at the last stage of an animation
SL Tags for ASL has been setup for the human and creatures animations from these animators
anubs
ayasato
babo
billy
dogma
fluffy
funnybizness
K4
Leito
Lord
Milky
NCK30
Nibbles
Psyche
Mastermike
Znarok
GS SLAL
How to use? :
first of all you need SLATE installed. (also get the SLATE patch from https://www.loverslab.com/files/file/10316-osmelmc-mod-tweaks/)
1) open Slate in MCM and import SLATE_ActionLog - ASL Human.json
2) save the game and reload the game. you should see about 4k+ actions after reloading
3) click on "Reapply actions"
4) wait
5) Save your game
every time you reregister your animations you need to reapply the SLATE Actions.
Available Patches :
ASL Hentai Edition for IVDT 1.3.0
a spinoff patch for IVDT 1.3.0 that voices different animation stages by reading from ASL. intended to work with the voice packs that i setup. same experience from other modder's voice packs not guaranteed
Available at
ASL Patch with SLGP - SexLab Grass Patch SLSO 1.0.0
Features:
- same functions with SLGP which greatly speeds up starting sexlab animations
- Prevent Orgasm for female during the first ASL L! stage
- Prevent Orgasm if its ASL SB / FB Stages for female
- Doesnt prevent orgasm if no ASL for the animation is available
- prevents SLSO from refreshing expression if SL Survival triggered ahegao or open mouth , and keeps the ahegao going until the end
- in ASL LI Stages, only allow orgasm after 1st stage for
> Handjob, blowjob - Male
> Cunnilingus, Fingering, Fisting- Female
-a bit more enjoyment increase during intense ASL stages like FA, FV, SR ,. double the bonus enjoyment for female if its TP , DP stages. more enjoyment if its a huge PP race like giant, chaurus or horny race like Orc , for male and female..
2.5 times more bonus enjoyment specially for troll race because troll. no bonus enjoyment for female for fast blowjob stages
configurable json file available in the folder. edit with text file. read the help file in the same folder to understand the options,.
based on
ASL Patch for Hentai Pregnancy 2022-09-06 with Titty Squirt
replaced the existing squirt emitters with modified assets (milk squirting start from the nipple of D-E Cup breasts) from osim lactis https://www.nexusmods.com/skyrimspecialedition/mods/54017 (original mod not needed. see mod screenshots above) .
can only lactate if either estrus or hentai pregnancy conditions are fulfilled
a chance (configurable ) to titty squirt during SLSO orgasm if :
> Estrus chaurus / dwemer / spider
> Hentai pregnancy lactating (enable PC milking)
> no squirting if its ASL LI , SB , FB stage
> if its huge PP race, like troll, giant, chaurus etc,
> if its an ASL FA, FV , SR , TP, DP stage
Notes : Nipple Squirting is done with an armor , hence the it wont be displayed/ wont go away while on sexlab free camera. recommend to use Smooth Camera from Nexus, disable free camera
and offset the camera Z axis with a hotkey
configurable json file available in the folder. edit with text file. read the help file in the same folder to understand the options,.
ASL SLSO Sound Effects
Play the right sound effects in your Sexlab Stages with the right immersion!
this is a complete repurpose of the default SLSO voice module, it was intended to complement my IVDT hentai so its not compatible if you are using SLSO voice for anything else
Requirements :
>SLSO 2023-01-16.,
>Disable Sexlab Sound SFX (to avoid SFX overlap) , no other SLSO voice packs installed
>If you are using IVDT or IVDT hentai edition, keep "mute sexlab voices" unchecked as some reports it mutes the ASL SFX as well
Installation:
i) Install the mod like you will any other mod and overwrite SLSO
2) make sure "ASL Sound Effects: Show up on the right panel,
3) if 0 is selected for player, sexlab voice will play per normal. if 1 is selected for player, sexlab voice will not play for player (you might want to select 1 to avoid overlapping voices with other alternate voice mods like IVDT)
3) turn off Default Sexlab SFX which otherwise will play alongside with it.
4) This mod contains optional ASL SFX SLATE File that fine tunes the stage sound effects. install it the same way like you would ASL
this plays specific SFX on specific stages such as :
slow tagged doggystyle/missionary : slow ass clapping with light slushing sound
intense tagged doggystyle/missionary : semi fast ass clapping with medium slushing sound
tagged doggystyle/missionary double penetration : Fast ass clapping sound in later stages ( earlier stages are assumed to have slower clapping)
Lead in / Blowjob: light slushing
other soft penetration : medium slushing
other intense penetration : heavy slushing
in the mod folder structure you will find these used folders. you can replace the sound files in this folder if you want.
other folder are unused yet and is reserved for future additions if any
Normal\1 = slow meat clapping ( 1 clap every 0.6 sec) TAG = "SS"
Normal\2 = heavy slushing TAG = "FS"
Normal\3 = light slushing TAG = "SS"
Normal\4 = medium slushing TAG = "MS"
Normal\5 = Fast Meat Clapping ( 1 clap every 0.3 sec) TAG = "FC"
Normal\6 = semi Fast Meat Clapping ( 1 clap every 0.45 sec) TAG = "MC"
Normal\7 = Rapid slushing TAG = "RS"
Ass clapping sound will be skipped for creature races that cannot realistically clap PC's ass like insect races that has no meaty hind legs , giants or lurkers that are too big in size, small animals like rabbit and foxes. or penis being too long like horses that cannot ass clap because their hind legs cannot reach PC's ass
the mod will attempt to find the best sound effects with assumptions based on animation tags and ASL. Optional Fine tuning ASL SFX Tags files available
Future enhancements
i) Possibly more sound effects (based on different scenarios or creatures?) , if you have ideas or reference please do share.
ii) continuous improvements to fine tune sound effects through ASL SFX tags
ASL Patch for Cumshot 2.3
A simple patch for the Cumshot mod that uses ASL instead of the MCM animation config to decide if Penis in PC or not. if Penis is Penetrating PC, ejaculation effects will not show. Penis will only show ejaculate ourside penetration
Requirements :
And its Patch from https://www.loverslab.com/files/file/10316-osmelmc-mod-tweaks/ otherwise you cannot load ASL for creatures and it takes hours to load everything
For Modders:
for Modders:
Call Global Function animstagelabels.GetLabel(sslBaseAnimation anim , int stage)
calling the function animstagelabels.GetLabel by passing in the parameters will simply tell you the Stage Label
its a good idea to have fall back logic in place in case some animations do not have ASL applied, such as creatures or solo.
For SL Animation Creators,
ASL labels in SL Animation tags are structured with only 3 characters :
Stage Number + Stage Label
example :
3FV (Stage 3 , Fast Vaginal)
5SB (Stage 5 , Slow blowjob)
simply add these SL animation tags to your animations to identify its actions
Notes:
Apart from ASL Tags the mod will contain additional sexlab tags to identify the animation type like cowgirl doggystyle etc that was not added by original animator
Future Plans:
- some patches for some other mods
If you like what im doing, feel free to buy me a coffee ! https://www.buymeacoffee.com/shimizumodding
55,824 downloads
Updated
-
PredatorRJ Devious Tentacle Parasite (WIP)
By reaper09911
After discovering the amazing PredatorRJ's Tentacle Parasite SSE armor mod, I wanted to give it bondage effects and make the armor DD compatible.
After working on it for some time, I managed to get a basic version to work with Devious Devices NG.
So far, only the Estrus version has been converted to DD under the prefix "Estrus Devious" and can only be obtained with Console Commands at the moment.
It seems to be compatible with most DD mods, but will have to be patched for something like Unforgiving Devices.
While I will allow anyone to work on my patch (as long as I'm informed and credited), I suggest asking PredatorRJ for permission as well.
Known Issue(s):
Breast Tentacles seem to flatten the breasts and not apply the custom shape. Fixed in Full Set Version
Requirements:
Devious Devices NG (and Requirements)
PredatorRJ's Tentacle Parasite (Don't forget to endorse his mod!)
https://www.nexusmods.com/skyrimspecialedition/mods/103524
List of Devices (Estrus, Hermaeus Mora, and Chaurus):
Devious Anal Impregnator (Anal Plug - Slot 48)
Devious Back Parasite (Harness/Corset - Slot 58)
Devious Back Tentacles (Non-DD Backpack - Slot 47)
Devious Belly Connection (Non-DD Calves - Slot 38)
Devious Belly Parasite (Vaginal Plug - Slot 57)
Devious Breast Tentacles (Custom Nipple Piercings - Slot 32)
Devious Head Connection (Collar - Slot 45)
Devious Head Parasite (Open-faced Mask - Slot 31/42)
Devious Head Tentacles (Non-DD Ears - Slot 43)
Devious Mouth Impregnator (Gag - Slot 44)
Devious Leg Tentacles (Heels - Slot 53)
884 downloads
- devious
- devious device
- (and 2 more)
Updated
-
Bottle Pour Out
By maihfc
In a nutshell:
You drink wine, you get an empty bottle. You drop wine while pressing the hot key modifier (default is SHIFT), you get an empty bottle. You drop wine and you don't press the hot key modifier, you're a litterbug. And you probably have unacceptable views. (NOTE: there may be an issue with Immersive World Encounters; some rando just complained about me littering, even though I didn't drop anything on the ground.)
Mod might be useful for mods that require empty wine bottles (e.g., Pee and Fart)?
P&F has been in my load order for years and I love it (except when bottles follow me around everywhere). But I could never find enough empty bottles for my "needs". Maybe other mods do this better, but I don't know about them. I created this just to turn all those cheap wine bottles (and alto wine bottles) into EMPTY bottles. (Might work with some of those BS: Bruma bottles too.)
P.S. If someone has or wants to make bottle pour-out animations, let me know.
Future
I haven't started work on it, but I would like to add a couple features:
allow filling empty bottles with poop dropped previously. (Urine, no, can't suspend disbelief to support that.) For example, 4 poop in inventory can be selected to fill one empty bottle. DIET effects POISON EFFECT. This might be a bit more challenging, but would be interesting. consuming ingredients will affect both the strength and the type of effect (so NOT JUST DAMAGE) the poison has: eat enough Briar Heart and poisoned weapons could cause Paralysis. ("But why when you can just make potions?" Well, maybe you only have one ingredient. You will still suffer any ill-effects from consuming it, but it might be worth it if you can make a (weak) poison out of it.)
360 downloads
Updated
-
Devious Devices NG
By ponzipyramid
A collaborative revamp of Devious Devices's internals for SE, AE, and VR that aims to overhaul animation, performance, and usability.
Improvements include:
Complete conversion of DD's bound movement system to OAR for significantly faster idle switching and reduced script lag Greatly expanded library of movement, Sexlab, and furniture animations Improved performance and eliminated script lag for device/limb hider, expression switching, gagged eating/drinking and bound looting/equip prevention through engine-level enforcement instead of inventory removal and several core functions through a new SKSE plugin Miscellaneous edits including built in soft dep support for OSL Aroused and SLIF A full list of changes can be found at the end of this page, source code for the plugin and scripts can be found here. You can discuss the project, check out preview builds, and find accompanying mods on the Devious Devices Development Discord.
Compatibility
Skyrim AE/SE/VR are all supported thanks to Clib-NG. LE is unsupported. Compatibility for SLIF and OSL Aroused are built in.
Backwards compatibility with any mods dependent on Devious Devices SE should be preserved but you will need a new game.
If using Unforgiving Devices, ensure UnforgivingDevices - DD Patch.esp loads below DD_Animation_Overhaul_by_Taki17.esp.
Requirements
Hard:
Devious Devices SE 5.2 Address Library Open Animation Replacer Nemesis (preferred) / FNIS CBBE 3BA
Soft:
OSL Aroused (as a faster replacement for SL Aroused Redux) Sexlab Inflation Framework Dynamic Armor Variants Installation
Install as you would any other mod Ensure DD NG overwrites all other mods including Devious Devices, OSL Aroused, and SLIF Run Nemesis or FNIS Start a new game Future Work
Credits
@krzp for OAR conversion, new movement and furniture animations, and QA @Taki17 for animation configuration and new SL animations @ihatemykite for SKSE development and script enhancements @naaitsab for script fixes and NG community management @audhol for mesh fixes @Billyy, @factoryclose, @Leito86, @SirNibbles, psyche, and @iivanvv for various bound SL and furniture animations @Kimy and @zarantha for maintaining Devious Devices SE Everyone who's contributed to DD in the past115,367 downloads
Updated
-
SexLab P+
By Scrab
SexLab P+
A high performance patch for SexLab fixing long standing issues and many improvements to bring SexLab to (and beyond) modern standards
Current optimizations and features:
Overhauled API to simplify integration into SexLab: Animations are now started through StartScene() functions, which operate only on Actors & Tags, interaction with sslBaseAnimation is no longer required Isolated API into new exclusive API scripts, properly splitting internal and external code: SexLabRegistry.psc, main API script to access animation related information SexLabThread.psc, a new interface script to interact with running SexLab threads SexLabThreadHook.psc, a blocking Hook interface to hook (synchronous) into SexLab threads SexLabStatistics.psc, an interface script to access actor statistics Improved Animation Selection: SLP+ is more strict with actor placement, you will no longer get animations with male actors in female positions, or a femdom animation with a dominant male Animations start within half a second or less Actors are expected to be placed instantaneously with a 99.9% precision in regards to their target location Expression functionality has been changed: Expressions now use only 2 profiles: Low and High (similar to BodySlide) The actual expression used by actors is chosen based on your current enjoyment 0 Enjoyment uses the Low Profile 100+ Enjoyment uses the High Profile Comparable to Bodies having a low/height weight depending on actor weight Added full, explicit, support for Futa Actors Removed restriction on available installed Animations, Expressions and Voices SexLab is now installed automatically on game start SLP+ includes its own manual match maker. You no longer need SL Matchmaker Improved SLs internal enjoyment logic. SLSO mods will work with SLP+ without a patch (SLSO itself is incompatible) crajjjj's Smooth Expressions is in-build into SLP+
Missing features & functionality:
Actors currently don't open their mouth in Oral Scenes Furnitures are not yet registered to SL
Compatibility:
p+ is backwards compatible with any SexLab mod restricting its interaction to public API elements p+ is incompatible with any mods interacting with SexLabs internals directly, or overwriting any of SexLabs scripts See SexLab P+ Testing (github.com) for more information
Installation:
See SexLab P+ Testing (github.com)
Version Support:
SLP+ is compatible with any version SLP+ supports, independent of which versions are supported by SL itself.
1.5.97 is updated to 2.10, there will be no future updates for this version Scaling for this version has been disabled, enabling it will crash your game There may be some instabilities/crashes which will not be addressed 1.6.1170 is officially supported and will receive updates This version is stable, and recommended Any other versions are not supported
---------------------------------------------
Some links if you want to support me:
Patreon: Scrab Joséline | Patreon Ko-fi: Scrab | Ko-fi
Discord Link for good measure:
Citadel
---------------------------------------------
Previous Changelogs:
101,518 downloads
Updated
-
More Nasty Critters - Skeleton Replacer HD - SE Patch
By Bizarro
Makes the amazing Skeleton Replacer compatible with MNC (gives them a dong basically).
Install manually or with your favourite mod manager.
SSE/AE only
Requirements:
More Nasty Critters (duh)
Skeleton Replacer HD
Load my compatibility patch after these two mods and make sure it doesn't get overwritten by other mods.
Have fun! ☺
10,619 downloads
- mnc
- morenastycritters
- (and 3 more)
Submitted
-
More Nasty Critters - Draugrs - New models and textures Patch
By Bizarro
Makes the amazing Draugr replacer compatible with MNC (gives them a dong basically).
Install manually or with your favourite mod manager.
SSE/AE only
Requirements:
More Nasty Critters (duh)
Draugrs - New models and textures
Load my compatibility patch after these two mods and make sure it doesn't get overwritten by other mods.
Have fun! ☺
1,709 downloads
- mnc
- morenastycritters
- (and 2 more)
Submitted
-
acheron Yamete Kudasai
By Scrab
Yamete Kudasai
An add on mod to Acheron, adding a variety of generic, adult related content to it
Events
Assault
A generic assault quest. The winning party of an encounter will approach and.. well.. share their spoils of wars with you.
If your preferences (set in the MCM) dont align in the MCM, the quest can fall back into a generic robbing event, which lets you off a lot faster - and a lot lighter too!
Robbed
A robbing event where one of the enemies in the winning party will take care of your belongings. You have only certain amount to get them back or else someone else will finally make sure all that junk in your inventory is gone. Its not like clothes and armor are important to you; right? Right?!
Assault (NPC)
Another assault quest, this one is specifically for NPC exclusive encounters, where they will have some fun time post combat with each other. Note that this only applies to combat you have NOT been involved in
Surrendering
If you're not interested in almost dying and taken hostage, you can also surrender yourself willingly*, and then be taken hostage anyway!
This will trigger a negotiation which will decide your fate going forward
The surrender has a highly branched dialogue tree that tries to account for various circumstances you may be in at the time of surrender
*To avoid this feature being used excessively, surrendering to the same actor twice has a 3 minute cooldown
Hunter's Pride
Y. Kudasai adds 2 new options to the Hunter Pride menu:
Strip: Strip all armor from a victim, leaving them nude Assault: Sexually assault a victim. This is considered an Assault (Crime)
Active Assault
Maybe not exactly within this mods scope, but you can also assign a hotkey to assault another actor. Assaulting an actor will initialize a struggle motion against the targeted actor, if you manage to pin them down successfully they will be defeated, otherwise you will take a hit to your Hp
This feature is considered an Assault (Crime) and only works for actors that are not already in combat with you
Requirements
Acheron (Patreon / Nexus) Struggling QTE (optional) SexLab Fuz Ro D-oh SkyUI PapyrusUtil JContainers
Credits
Icons for the Hunter Pride Menu taken from https://game-icons.net/
---------------------------------------------
Some links if you want to support me:
Patreon: Scrab Joséline | Patreon Ko-fi: Scrab | Ko-fi
Discord Link for good measure:
Citadel
---------------------------------------------
Previous Changelogs
294,134 downloads
Updated
-
SexLab sslAnimationSlots 3000 SE
By Swe-DivX
Conversion from SE 1.61b sslAnimationSlots 1000 patch.
Will add 3000 human and 3000 animal slots for SexLab Animation Loader.
The slow start may be that some of your mod scans NPC for spells
SLE Version https://www.loverslab.com/files/file/13195-sexlab-sslanimationslots-2000-le/
Requirements Skyrim AE:
SexLab Animation Loader SSE
https://www.loverslab.com/files/file/5328-sexlab-animation-loader-sse
JContainers SE
https://github.com/ryobg/JContainers/releases
Fores New Idles in Skyrim SE - FNIS Behavior XXL
https://www.nexusmods.com/skyrimspecialedition/mods/3038
Requirements Skyrim SE:
Animation Limit Crash Fix SSE
https://www.nexusmods.com/skyrimspecialedition/mods/31146
SexLab Animation Loader SSE
https://www.loverslab.com/files/file/5328-sexlab-animation-loader-sse
JContainers SE
https://www.nexusmods.com/skyrimspecialedition/mods/16495
Fores New Idles in Skyrim SE - FNIS Behavior XXL
https://www.nexusmods.com/skyrimspecialedition/mods/3038
Load order: MO2
Skyrim.esm
...
Sexlab.esm
sslAnimationSlots.esp
...
Recommended mods
Defeat - To list the animations
Install: MO2
1. Load the mod after Sexlab Framework
2. Load all the animation you have ?
3. Run LOOT
4. Run FNIS
5. Run game and open Mod Settings
6. If you have Sexlab Defeat, disable it in the menu
7. Go to SL Anim Loader
8. General settings
9. Click Rebuild Sexlab Animation Registry
10. If you have ZAZAnimations installed, register animations again.
If you have Estrus installed, register the animations again.
11. In SL Animations Loader Enable All and unable the you don't want.
12. Click Register Animations... now you have to wait. Open Console and watch. Leave the menu!
13. Click Reload JSON Data
14. Click Reapply JSON Data... now you have to wait. Open Console and watch. Leave the menu!
15. Activate Sexlab Defeat. The mod needs some time for the keywords.
DONE
Bugs:
Dynamic Animation Replacer - Skyrim SE Version 1.1.0 Modified DLL with the limit increased from 16.3k to 32.5k - DynamicAnimationReplacer.zip by MstrN
Dynamic Animation Replacer - Skyrim AE Version 1.1.1+ Added an INI file to change the maximum number of animations.
Defeat - After activating Defeat, editing keywords will create CDT. The mod will need some time to collect the animations.
From Ashal GitHub
https://github.com/eeveelo/SexLab
Patching you modified sexlab.esm:
1. Load TesEdit
2. Load sexlab.esm and Sexlab sslAnimationSlot XXXX.esp
3. Open Sexlab sslAnimationSlot XXXX.esp
4. Right click quest
5. Deep copy as override (with overwriting) into...
6. Chose sexlab.esm
7. Yes to All ( ...Done: Copying as override)
8. Done
80,094 downloads
Updated
-
SexLab Animation Loader
By OsmelMC
This mod makes easier register new animations in SexLab Framework.
Several animators on LoversLab have been creating lots of new animation files, but don't have the modding experience necessary to create mods that load them in Skyrim. This mod aims to help solve that problem. Now you can create simple animation packs without needing any modding experience, and then you can use this mod to load them in Skyrim.
Dependencies For Users:
If you just want to load an animation pack that someone else has already built, this is all you need:
SexLab Framework 1.63+ JContainers FNIS
Dependencies for Animators:
If you want to build your own animation packs, you will also need:
Python 3.x
Installation:
Just install this normally like you would install any other mod. This mod doesn't come with any animations though, so you will likely want to also install some animation packs as well.
Installing animation packs:
Install animation packs just like you would any other mod. (They need to be unpacked and put into your Skyrim data directory.)
Usage:
After installing the mod, open the MCM menu, select the animations you want to register, then click "Register"
Uninstallation:
Rebuild the SexLab animation registry after uninstalling this mod to remove any animations it added.
Upgrade Procedure:
No clean save or special upgrade steps needed. You will generally want to rebuild the SexLab animation registry after upgrading animation packs, to make sure you pick up the new pack data.
Creating animation packs:
Rydin has written up an excellent guide describing how to create animation packs.
The mod itself contains a readme and an example animation pack source file.
Normally you'll want to edit your animation pack source file, then run SLAnimGenerate.py to generate the FNIS lists and the JSON data read by this mod.
You will need to run GenerateFNISforModders.exe if the FNIS lists change.
An example animation pack can be found here.
Additional documentation can be found in the README or in the example source file.
Bugs:
Probably some. Feel free to let me know if you run into anything unusual.
Source:
https://github.com/OsmelMC/SLAnimLoader/
This version on the GitHub server is probably more updated than the released version because is the one I'm currently using.
License:
Public domain. Feel free to do whatever you want with this. If Ashal or rydin ever want to include any of this code directly in SexLab or NSAP that would be cool with me.
Credits:
- Orxx, for the original mod
- Andreis, for ported it to SSE
- Ashal, for SexLab
- Earen, for JContainers
- rydin, for writing awesome docs, helping support users, and helping to build packs
- CGi, for the German translation and setting up translation files for other languages
- CPU, for fixing creature races when multiple races are used in an animation
- MadMansGun, for updating the creature races list to match the latest More Nasty Critters release
- modball, for the new logo out of the box.
- All the awesome animators on LL for inspiring Orxx to write the original version of this Mod.
- Probably others that Orxx forgot to mention.
311,699 downloads
- slal
- animations
- (and 6 more)
Updated
-
Furniture Sex Framework
By shyguy570
This is a framework for starting Sexlab animations that align with in-game furniture.
The supported kinds of furniture are:
Walls Tables Beds/Double Beds Chairs, Benches and Thrones Alchemy Tables Enchanting Tables Counters
Requirements
SexLab (1.63 for SE, 1.62 for LE)
Supported SLAL Packs (Original pack required)
Billy (Invisible Furniture + Furniture Pack)
Leito
Anub (Human pack only. This for LE, try this conversion if you use SE)
Ayasato
Milky (This is the LE pack. The SE pack is outdated so you need to convert this to SE yourself)
How to Use
Download and install the main mod and the FurnAnim FOMOD pack.
Register the InvisFurn SLAL packs and update the furniture types in the MCM.
Sexlab can take a VERY long time to update its animation registry, so if you just reset your animation registry you might have to wait SEVERAL MINUTES before pressing Update.
If you installed the aggressive packs, you need to copy some files in your mod folders or the animations won't work.
Make sure to rerun FNIS after this step.
Test Spells
Your character will have 2 new spells, Furniture Marker Highlight and Furniture Marker Sex.
The highlight spell will mark the 4 nearest furniture markers with quest arrows. You can only have sex at one of these markers.
Stand next to one of these markers and cast the sex spell at an NPC and a sexlab scene will start on the nearest marker.
If you're sneaking when casting the spell it will look for an aggressive animation.
SexLab Override
In the MCM you can set the chance for normal sex scenes to be replaced with furniture scenes.
Sex scenes will only become furniture scenes if there's furniture nearby and you have animations that fit the scene.
Issues/Incompatibilities
The LE version of this mod cannot be used with any mod that alters sslThreadController.psc, like Sexlab Utility+. Sexlab Privacy is not compatible with this mod
Updating
Make sure you Rebuild SexLab Animation Registry and Update Furniture Types in the MCM after you update this mod!
Guide to Make Animations Compatible with this Mod
671,772 downloads
Updated
-
Cum Lover Queen SCOE Edition
By Jelqmeister
This is a cum texture set meant to be utilized with Sexlab Cum Overlays Extended. It is adapted from the base sexlab texture set, the SLACS Texture Replacer which replaces the base SLACS textures utilized by SCOE, aswell as the "Cum Lover Queen" texture set and standard texture set from Insane Cum Retexture which originates courtesy of TheMrWick who made the original texture sets for LE. This file will not work properly in its current form without SCOE unless you know what you're doing. I did not create any of the textures in this set nor do I claim any credit or monetary gain for the compilation and posting of these sets. This is merely a tribute to MrWick's old set which I have been able to turn into 4, 5, and 6 stage sets with the ease of usability granted by SCOE aswell as sourced the other stages from sexlab itself and the SLACS texture replacer. This set is labeled as Set1 in the file so if you have any sets present in SCOE that occupy the 1st set then either rename them to one of the other 4 sets or do so for this one before you accidentally replace something. Also only download and enable 1 archive at a time unless you want file conflicts.
The 1st-4th stages use Sexlab native cum textures, SLACS texture replacer textures, and the standard cum textures from the Insane Cum Retexture. The 5th and 6th stages are exclusively Queen Edition textures from the Insane Cum Retexture. I am not a texture artist and so none of these are my original works however I do not rule out making my own work in the future to synergize with this project. That being said, I will reply to feedback when I am active. If you have an issue regarding mod functionality/textures not working then make sure it is not specific to this file and route your issue to the respective modpage. Otherwise, please notify me if I made a mistake. Below I will give a few tips on certain things you can do to improve or fix the functionality of your game in regards to this set depending on your issue.
Potentially helpful tips:
If certain parts of the overlays are not showing such as face/hands/feet then locate Skyrim Special Edition\Data\SKSE\Plugins and look for skee64.ini. Edit the file and find any lines labelled iNumOverlays and set them higher than their present values but no higher than 128. Upon re-entering the game remove and re-add the overlays and they should show up. Also ensure you have "Limit cum to Body/Face" ticked off. As stated prior, ensure that no other sets in SCOE occupy Set1 or ensure this set is changed to a different numeric value ranging from 2-5 making sure no other sets correspond to the alternative chosen number. In order to properly change these sets, access Skyrim Special Edition\Data\textures\Sexlab - Cum Overlays and go through each of the 3 folders "Oral", "Anal", and "Vaginal" and change Set1 if it is present to an unused value between 2-5. TBPainterlyCumTexture (which I also enjoy and is linked on the SCOE page) by default is occupying Set4 so it shouldn't cause issues with this. If installing any cum textures with SCOE installed, ensure the files are named correctly and the folder structure corresponds to SCOE's structure. Straight installing a texture set not configured for SCOE just for base sexlab will not work as far as I am aware. Please ensure the files and folders are named and pathed properly before bringing up an issue of missing or non-functioning textures. Always remove currently applied overlays, redetect sets, and exit MCM afterwards when trying to add, remove, or modify sets. Do not download and enable more than one archive at a time unless you label them as different sets inside the folder paths.
In conclusion:
Thank you for your consideration and interest. I hope this set will bring more enjoyment to your experience. In the future I plan to create my own custom textures or source more stages to expand the robustness of this set. If you have any suggestions for future changes, additions, or just want to share your in-game experiences with us by posting an image of your wickedly painted character please do. Furthermore, if there are textures you would wish for me to compile into another set for your pleasure then feel free to suggest or message me and I will see what I can do. I am interested in making my own original textures for a new or existing set so if you would like to see that happen let me know! Once again, thank you for your time and patience.
Edit 1: Some wording has been adjusted to reflect my intentions better. Also, ponzipyramid has allowed my set here to be listed on his modpage for SCOE. Thank you very much ponzi!
Edit 2: TheMrWick has given his blessing to my endeavour here. Thank you MrWick!
Edit 3: Updated to version 2 modifying the base file into a similar 4 stage set with a minor change, adding a 5 stage set, and updating description to be slightly more readable, less pretentious, and hopefully more helpful.
Edit 4: Updated to version 3 featuring the addition of the 6 stage set. Updated description accordingly.
7,732 downloads
Updated
-
SexLab SE - Sex Animation Framework - Castellano - Spanish - Versiones 1.63 y 1.66b
By nebulard
Traducción realizada por supercento, uno de los traductores que más años lleva en Nexus haciendo esta labor para juegos como Skyrim o Fallout. Sus traducciones se caracterizan por estar hechas a mano y con conocimiento tanto de idioma como de gramática. De hecho, ha trabajado en traducciones oficiales para juegos.
El autor incluye las traducciones del mod para ambas versiones, la Special Edition y la Anniversary Edition.
Es importante señalar que solo subo el enlace de descarga, el cual me ha permitido con consentimiento de que nadie expropie parte o totalmente su trabajo y se atribuya el mérito. Cualquier comentario, agradecimiento o endorse, déjaselo al autor, que es el que se ha pasado horas y horas interpretando cada parte de este mod para crear una traducción de calidad. No obstante, si tienes dudas o algo parecido, estaré encantado de ayudarte. ¡No dudes en preguntarme!
¿Por qué esta traducción es diferente a cualquier otra? Pues porque el autor ha sabido interpretar cada apartado del mod para adaptarlo perfectamente a su situación juego, haciendo que el mod parezca que es parte del mismo. Además, al no usar traductores online, no crea textos literales o erróneos, siendo capaz de generar naturalidad, establecer mejoras respecto al idioma original del mod y generar en el jugador una sensación completamente orgánica a la hora de usar sus características añadidas...
Pero, tú decides...
Esta traducción se ofrece bajo licencia CC BY-NC-ND 4.0 (Attribution, NonCommercial, NoDerivatives).
No pierdas de vista a este autor, actualiza constantemente sus trabajos para corregir errores y establecer mejoras, lo que demuestra un fiel compromiso con lo que hace y con la comunidad.
1,166 downloads
Updated
-
(ALPHA) Sexlab Aroused NG
By ponzipyramid
Next generation arousal for Sexlab, based on @Voodooh's Sexlab Aroused Modular Edition v0.51 with a new plugin written from scratch using CommonLibSSE-NG. Features include:
Improved performance due to native arousal calculations More realistic calculation and arousal reduction All Baka + SLAX keywords Passive and active effects from SLAM Fetish factions In-game keyword editing Soft integration for various mods Creature support This is a replacement for any version of SL Aroused; you only need this mod. However, due to differences in arousal calculations and storage you will need a new game. I may be able to add some conversion logic for OSL down the line but this isn't an immediate priority.
There were a number of problems reported with the original version but its tough to diagnose this without active user reports and additional issues may stem from the rewrite. Due to the amount of native stuff going on under the hood, it is highly recommended that you not use this on a save you care about.
Source code can be found here.
Compatibility
Should work on SE/AE/VR. LE support is unlikely at this time.
Requirements
Hard:
Sexlab Address Library Animation Replacement System (choose one): FNIS/Nemesis Open Animation Replacer Soft:
Milk Mod Economy (for associated arousal effects) Devious Devices (for associated arousal effects)
Installation
Install as you would any other mod. Overwrite all other mods including SLSO and MME. Run FNIS or Nemesis if you didn't choose Open Animation Replacer For Modders
Credits
@factoryclose for SLA Baka Edition @Lupine00 for SLAX @Voodooh for SLAM Future Plans
Mostly maintenance/optimization at this time, additional features will be added on a request basis If you'd like to support subsequent development, get early access to some stuff, and vote on what comes next, consider becoming a Patron:
Patreon Discord
93,035 downloads
Updated
-
animation SLAL SE Animations by Sailing Rebel [SRB] (2023-11-04)
These are a few animations I've put together using Blender. Right now it's just some horse animation intended to liven up the non-consensual options for SexLab Aroused Creatures SE. I am by no means an experienced animator and the workflow for this is tortuous, so I'm not sure when or if I'll be doing any more.
Requirements
Fore's New Idles in Skyrim, run Generate FNIS for Users after installing.
Sexlab Animation Loader SSE and all of its requirements.
Animated Beast Cocks for the labelled ABC animation.
Installation
Install with the mod manager of choice (see Known Issues below). Run Generate FNIS for Users. Once in-game go to the SLAL MCM select SRB Creatures, enable the animation and select Register Animations.
Update
Install over existing installation and run Generate FNIS for Users. Enable new animations in SLAL MCM. New names may not display for existing animations in UI.
Creature Animations
SRB (Horse) Horse Aggressive Doggy - 5 Stages SRB (Horse) Horse Aggressive Doggy 2 - 6 Stages SRB (Horse) Horse Cowgirl - 7 Stages SRB (Horse) Horse Aggressive Missionary - 5 Stages SRB (Horse) Horse ABC Aggressive Doggy - 5 Stages (requires Animated Beast Cocks)
Change Log
Known Issues
An apparent bug in later versions of NMM may prevent proper installation. Renaming the mod file to remove spaces from the name is reported to work around this. Switching to Mod Organizer 2 is highly recommended. The animations have been created using UUNP/CBBE and the nude meshes from the current MNC/ABC, all at scale 1.0. Using other meshes and/or not using Even Actor's Height in the SexLab options may result in clipping and/or misalignment, which may be fixed by editing the positions in SexLab. These animations are not intended to be in any way "realistic."
License
CC BY-SA 4.0
199,402 downloads
Updated
-
modders resource Non SexLab Animation Pack SE Conversion
By LTD_LoneWolf
With Permission From rydin
I Have Been Given Full Permissions over the se Version of this mod and have full control over the SE version and Take over for the SE version Moving forward
Description of Original Not all Applies anymore. But here for what the history of the mod is and was for the what the mod was for le Modding scene
Non SexLab Animations Pack (NSAP) was a mod which was used to bridge the gap between animators make new animations and updates to the SexLab Framework (SLF) where new animations would be added. It started in November 2014 and was a mod that sat along with SLF to allow users the ability to use new animations quickly and effectively.
With the ever-growing modding community finding new and better ways at handling new modding content, NSAP was replaced with the SexLab Animation Loader (SLAL), a mod which used a Phython script to allow anyone with little scripting experience to add new animations even more quickly and efficiently. There are a number of different SLAL packs for each animator which can be easily updated, edited and adjusted to the end-users preferences.
With this advancement, NSAP is no longer required. Most if not all the animations featured in NSAP as in a SLAL pack. It is recommended that NSAP is uninstalled and SLAL is used instead. Running the two mods together may mean causing duplicate entries and errors in FNIS as well as incorrect animation calling in game. It will cause the FNIS animation limit to exceed more than necessary due to duplicated HKX files.
NSAP has been archived on LE now as an educational mod. Users a free to exam the mod's code and learn from it. However, the mod itself, or any edits (personal or otherwise) should not (but not limited to) be shared, re-dristributed, re-uploaded, reposted elsewhere in part or in it's entirety anywhere else without written permission.
NSAP SE CONVERSION is set to continue the work of the original and open up a way for old mods to be converted to SE that otherwise would not have been able or not have been possible to with out this resource
Hopefully this will get some other mods from le that could'nt be converted to se to help keep those older mods alive and brought back up to the times
lastly. I will be doing best to keep this mod for se working and update as soon as i can.
this mod can be used in sync with SEXLAB ANIMATION LOADER ON SE and can be used as a resource used to help convert older LE Mods
3,918 downloads
- framework
- animation pack
- (and 4 more)
Updated
-
Practical Restraints
By ponzipyramid
This mod converts various ZAP assets (restraints/furniture) to Devious Devices/Contraptions and adds a shock collar and gameplay-oriented escape system.
Compatibility
Built for SE. Will likely work on LE but requires additional testing.
If you use a defeat mod that triggers on a health threshold, this behaviour may need to be disabled. Triggering on bleedout is fine.
Requirements
Hard:
Devious Devices ZaZ Animation Pack v8.0 or greater (just the meshes you can disable the ESP) SkyUI Recommended:
Harder Lockpicking (to make escaping more challenging, unneeded if you're using Requiem) Devious Devices DAR/OAR Patch (for a more robust animation system) Devious Devices Stagger Patch (for seamless stagger animations when shocked) Installation
Install as you would any other mod, preferably with a mod manager.
Available Restraints
Mechanics
For Modders
Future Plans
Add more ZAP rope/leather restraints Optional Toys Patch Add skill checks to escape methods Add Heretical Resources?
If you'd like to support subsequent development, get early access, and vote on what comes next, consider becoming a Patron:
https://www.patreon.com/ponzipyramid
6,646 downloads
Updated
-
Sexlab Calyps Strapon 3BA SOS Bodyslide
By Silvermetal
Greetings everyone, I've been trying to update the classic strapon that comes with Sexlab for 3BA bodies, SOS features and of course bodyslide. In fact no prebuilt meshes are in this file, you have to build them first (remember to check .tri files generation). I made this based on Skyrim Strap On CBBE SSE and SOS enabled Strapon/DoubleDildo Replacer for SexLab 1.1
If anyone wants to use these files, feel free to do so, no permission from me needed.
6,872 downloads
Updated
-
Crowd Control
By ponzipyramid
Overview
A super simple API for Spectator Crowds Ultra Edition (SCUE) that gives mod authors the ability to start crowds for specific Sexlab scenes. ESL-flagged.
For users, this mod lets you get crowds for select scenes instead of having NPCs barge in to every scene every time. If you use SCUE and want spectators for every scene, you don't need this mod. This mod will disable spectators on game load.
Requirements
Spectator Crowds Ultra Edition Installation
Install as you would any other mod, preferably with a mod manager For Modders
Future Plans
Nothing for now, open to suggestions/ideas
2,832 downloads
Updated
-
Sexlab Strip Slot Chance
By jjabrams420
Notes
Adds MCM menu to Sexlab to randomly strip armor from slots when starting a Sexlab scene. Overridden by "Strip Item Editor" settings. Slots still need to be enabled in "Timers & Stripping" page. All changes in psc files are commented with "jjabrams420". Most likely incompatible with any mod that modifies these files, but can be easily patched.
1,107 downloads
Updated
-
ZAZ Animation Packs for SE
By Pfiffy
This has been ported privatly for a long time now. T.ara allowed me to load the ZAZ Packs up officially, so here we go.
This will also be a base for all people that already ported the packs, where they can share their expieriences and problems to make ZAZ even better than it has been before in Oldrim.
With tears in my eyes I'm thinking back at the time when Ashal released SL 1.63Beta1, and a lot of people shared their stuff, helped each other and tested the hell out of things what finally leaded to a release of a working version of Creature Framework. And that all without participation of the original authors.
I really wish we can do this again.
About ZAZ 7 :
I tryed to keep this as close to the original as possible and added just edits that seemed neccesarry to me.
Skyrim SE edits, that I have made so far:
1. Added the fix for the doggy animation.
Thanks to Cedec0 at this point.
https://www.loverslab.com/files/file/4829-zaz-doggystyle-animation-fix-zaz-animation-pack-v70-and-v80/
2. Removed/edited textures that were not SE compatible. (I have checked if they were in use someway and haven't found them so far, but you never know.)
Reports on that are welcome.
Thanks to Osnious for SSE Nifoptimizer at this point
https://www.nexusmods.com/skyrimspecialedition/mods/4089
With out this a lot of stuff would not have been possible.
3. Brought the .esm into a SE compatible shape.
Thanks to the Wyre Bash Team at this point
https://www.nexusmods.com/skyrimspecialedition/mods/6837
4. Checked and corrected errors in Tesedit.
There is a copy of the original .esm in the 'Docs' folder.. I keeped it as emergency back up. I have not cleaned the new .ESM with SEEedit, but i have checked it for errors and so far there are none.
Thanks to ElminsterAU and SSEEdit team at this point
https://www.nexusmods.com/skyrimspecialedition/mods/164
To cut it short:
Thanks to all people that have been involved in creating this pack (especially the original authors), the tools for converting mods to SE and all the people who helped me with getting this going. I hope noone gets dissapointed because he/she/it gets not mentioned by name. for now the list would be too long.
The main point in starting with Version 7 is, that it is needed as dependency for a lot of other mods and I see not much progress on further official SE releases as long as this one is not officially. I called the file Beta, because I don't know into which issues I might run into in the future.
The packs of ZAP 8 can be found here:
ZAZ 8.0 CBBE Rev2 : https://mega.nz/#!rJghkKBZ!Orm3SQ4_W7Icpbnjs--FzvX2cJQlZg82WlywEct_Jfw
ZAZ 8.0 UNP Rev2 : https://mega.nz/#!7B5RFTIS!M5PL4MZvVPSTM6UfoVkXbJcBzN0GQxH52IszrKvylaM
The packs of ZAP 8+ can be found here:
ZAZ 8.0+ CBBE HDT 2023 : https://mega.nz/file/7IhyFKrQ#IfUw7ex6vg6h0to4x5fQ7IoEJpUqUmW130p7aazDNmg
ZAZ 8.0+ UUNP HDT 2023 : https://mega.nz/file/3FxmUQwB#fN7DSeTkL_yVssza0Hbxv1a7XdF9xul3gZyuEjVTp3A
Added pamatronic's alingment patch to all furnitures, that can deal with it: It makes allingment much better and more relyable.
Pathch can be found here:
Look there for updated versions and send him some Flowers.
Edited the wrong BS file, should no longer throw errors.
Thanks to:
@tasairis for the Patch for the Doggy anim is now also included in the 8+ version. Send her some Flowers!
@Yinklefor fixing some of the furniture markers
@CliftonJD for pointing me into the right direction with the errors in the .esm's
Requests:
If someone has fitting slidersets for CBBE SE, please share.
Todo list:
New Bodyslide files for 3BA if I ever get to make them....
1,152,367 downloads
Updated
-
ZaZ Rabbit and Chicken Death Fix (ESP & ESL)
By jbezorg
The ragdoll event is missing from ZaZAnimationPack.esm copy of the ChickenDeath [IDLE:000FF135] and HareDeath [IDLE:000FF136] aminations.
This just adds them back in.
Should be compatible with LE/SE as well as AE (what I'm currently running).
11,021 downloads
Updated