By ger4Some old whipping animations I found by AceDouble.
Not mine, I'm just uploading them here so people know about them.
By elgado2kName: LoversMayu'sAnimationOverhaul
Category: NPC animations
Requirements: Oblivion Patch 126.96.36.1996, Oblivion Script Extender (OBSE020), Conscribe (OBSE Plugin)
Saram corean hair sources, the original Mayu's Animation Overhaul omod and finally the base mod of
lover´s with pk by donkey since rev89 to rev96v2 with all the sources and with all the animations.
The impossible was possible! but making work lovers with MAO?
Donkey says a day in the lovers´s lab forum:
"you can't fix something is not even suppose to work together. it's like mixing apples and pears it will not work"
This is a large fix for lovers with pk due to "Mayus Animation Overhaul freeze the animations".
after of several days I rewrite lovers with pk.esm and lovers idle animations.esp
This the best choice for back to play oblivion with adult lover´s mods without conflicts.
You may use Lovers with PK.esp rev 96v2 or the old rev89 or 90 by donkey in theory
none change to the .esp´s was needed
since that i rewrite lover´s, my work it´s based with the latest version of LoversIdleAnimsPriority.esp
and Lovers with PK.esm of the donkey package:
Lovers Resources v3 - for use with LPK base rev96.7z
the original MAO got NPC´s faces by default to vanilla and i don´t like it, then...
I merge Mayu's Animation Overhaul.esp with TNR ALL RACES FINAL.esp, the result:
this disappear the horrible vanilla faces without change the mayus paths, too the key is
add lovers with pk.esm as master for mayus and add a variable commonly used called
loversStageM to the mayus animations
and too update mayus with other NPCs discrepancies of other mods related that i don´t remember
if you use MBP++ with x117 races and others, the LoversMayu'sAnimationOverhaul.esp may do a override
replacing the faces of this mods as they replace the vanilla NPC´S to a oriental look
1. Extract the files to a temporary location.
2. Examine the folder structure and make corrections where necessary.
3. Copy files and replace in the(install folder)\Oblivion\Data\
4. you must use the MAO data sources "only" extract the omod with
Oblivion Mod Manager in a directory cut and paste all "but not copy the .esp" into oblivion data folder
5. copy the ani2 folder from: Data\meshes\characters\_male\idleanims\ani2 to:
Data\meshes\Mayu's Projects[M]\Animation Overhaul\Vanilla\IdleAnims
4. Start Oblivion Mod Manager, adjust the load order (check the screenshoots folder) and place a checkmark beside the .esp file(s).
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod.
1. Uninstall the old mod.
2. Install the new mod.
3. Start oblivion and play. There is no effect on saved games and cannot corrupt any saves.
About all to donkey for the ENG translation of Lover´s
mailamea a beautiful girl that I was inspirated, because
she try and try in do a fix before without luck
and also thanks to the unknown japanese modder lover´s maker
thanks to author Veritas_Secreto (aka "Nethawk") of
TNR - ALL RACES FINAL (Tamriel NPCs Revamped)
with none restrict of use his mod
and with the MAO author i see that is open source his mod now..
but anyway I already send a message for his knowledge.
You may contact me:
in Nexus or in lovers lab I knowed as Elgado2k
got a job for me or need game developer assistance?
or want to be my friend check
Future projects maybe?:
Lover´s Mayus Oblivion Overhaul for Modular Beautiful People NPC´s
and X117child races
but i don´t know because i want $$$ by my time and effort
Permissions Legal usage
This new mod´s fixes:
Lovers with PK.esm, LoversIdleAnimsPriority.esp, LoversMayu'sAnimationOverhaul.esp
is NOT to be used merged in ANY mod compilation without WRITTEN PERMISSION.
Also, this mod´s is not to be updated,patched, or otherwise modified, except
for personal, private use, by anyone other than myself (Elgado2k.)
If I am absent from the Oblivion modding community, and this mod fixes, or any of
my other mods are determined to be 'abandoned'
it is my wish that they remain 'abandoned' and that no other modder,
except ones specified in this ReadMe, are allowed to create
'patches' or 'updates' or 'add-ons' (or any other types of modifications)
to any of my mods, whether 'official' or 'unofficial.'
If the ReadMe of the particular mod I created does not mention this notice,
it is to be assumed that, unless written otherwise,
that mod CAN NOT be modified by anyone else aside from me (Elgado2k)
or someone who I have asked to continue my work,
no matter how long the mod has been deemed 'abandoned.'
please I know that is a little exagerated but I working very hard with this mods
night and day for share it with all the community.
27/08/2013 Version 1.00 for lovers 96 rev2
20/08/2013 Version 0.90 for lovers 90 Test release
13/08/2013 Version 0.89 for lovers 89 initial release