Other
Adult oriented Fallout 4 mods that don't fit in any of the existing categories
197 files
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Leash
By Franco Cozzo
Allows you to create a virtual leash that can be carried, thrown around or given to an NPC, getting too far away from the leash will cause a shock if you are wearing a shock collar from Real Handcuffs.
-Max distance
-Chance to shock
-Stamina Only or Stamina + Damage option
-Damage+Stamina increaser/recovery options
-Time between shocks
-Grace period for being outside range
-Growing intensity shocks if outside range too long option
-Stamina-relief shock abatement option
-Collar-Free mode
-Beep frequency reducer
-Craftable Leash-Gun at the Chem Workbench
-Optional Quest Marker
-Notifier (with extra chatty debug option)
-ESL flagged
Destroy the leash (workbench or console) to disable its effect. Or maybe put it in a draw or something.
NPCs should be editable to have the Leash added to their inventory and the mod should detect it, I'm not sure how it works if they've never been loaded into the game memory before, I've only tested sending an NPC to a few settlements (including Vault 88 and above ground).
Yes, it can kill you. It should only affect the player, not NPCs.
Issues:
Do not sell the leash!
The leash isn't detected in most non-NPC containers
Untested with multiples leashes (may be exploitable/save you possibly)
The leash may slip through the ground if dropped, this depends more on the terrain mapping than the item itself.
Probably more!
Permissions:
Improve the mod (and include the source), fix the mod (and include the source), don't sell the mod (this includes farming downloads for membership (Nexus) etc).
Real Handcuffs Required
520 downloads
- bondage
- restraints
- (and 2 more)
Updated
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Perverted Electrics
By Samhsay
This is a small add-on for Real Handcuffs. It allows you to reduce sexual arousal with electric shocks. Each shock slightly reduces dominance, and the submissive character will become aroused by the shocks. The reverse mechanic is also available. Electric shocks to NPCs increase dominance and arouse the dominant character.
HARD REQUIRES
Real Handcuffa
Sex Attributes
SOFT REQUIRES
Scripted Face Tints
KNOWN ISSUES
It seems that sometimes a hit applies the effect multiple times, which can cause a stat spike. I recommend setting the Dominance change values very low. Otherwise, one hit can make you a slave.
FUTURE PLANS
In the future, I want to add reactions from others to the heroine's sadism or masochism. But to do that, I need to understand how the dialogue works. I think I need to look at the Sexual Harassment code. There was a reaction to Devious Devices.
488 downloads
Updated
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Stripped Surrenders
By Franco Cozzo
Utilising Combat Strip Lite or Skimpy Armor Keyword Resource to generate surrender events.
When your CSL or SAKR scores are at a chosen level, your character has a chance to surrender via either Sexual Harassment, Autonomy Enhanced or Violate.
Only one NPC will be fucked (unless you choose Violate), then you can run away, or kill them, whatever.
I N F O
Sexual Harassment needed a custom short Molest function built which is a little janky but at least it works. (may cause weird warping during the grope animations for non-humans or no animation for this time).
Autonomy Enhanced needs to snap to an NPC or you need to look at them. It may cause issues due to this.
Violate "just works". (should work like Violate normally does but only tested with Humans).
F E A T U R E S
-Surrender Chance (will re-roll every time the conditions are met which is every 5 seconds for distance checks and every time you are hit if you have those enabled)
-Cooldowns between surrenders/events
-Surrender Mod selector + Random (Random should still work if you are missing one of the mods)
-Distance options (for surrender + pacification)
-Optional "on hit" and "on melee hit only" during combat
-Notifier
-ESL Flagged
R E Q U I R E M E N T S all linked below
Requires Combat Strip Lite OR Skimpy Armor Keyword Resource AND at least one of the other mods (Violate, Autonomy or Harassment) to function.
You will need to make sure you have allowed the appropriate settings in the other mods MCM menus for this to work correctly (Sex Harrasment Enabled+Raiders Enabled for example).
KNOWN AND POSSIBLE ISSUES
-Choosing a mod you don't have in the MCM will probably cause issues. (Random select should be fine)
-All local NPCs/Critters in the radius will be "stupid" during the Harassment and Autonomy Scenes called by this mod.
-Only tested with all three optional mods at once, only tested with Autonomy Enhanced 2.8 (later should work as well), only tested with SexualHarassment+ (should work with the original), only tested on GOG/Oldgen version of Fallout 4
-Saving the game before the pacification has ended and loading it again is probably bad for the NPCs pacified
-And likely more!
P E R M I S S I O N S
Improve the mod (and include the source), fix the mod (and include the source), don't sell the mod (this includes farming downloads for membership (Nexus) etc).
If someone can get multiple actors working for AE and SH then please go ahead and do it.
Requires either Combat Strip Lite or Skimpy Armor Keyword Resource
And at least one of the below:
Only one of the below:
Slightly newer version in the support forum if you want to try it, if you're seeing "Violate Not Detected" this should fix that issue.
864 downloads
Updated
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BumpStrip
By Franco Cozzo
Combining the Butt-Slap event from Sexual Harassment with a Strip Event
Amazing deep features:
- Will use Sex Harassment as its base for the strip-event (typically will unequip more than 1 item at a time)
- Optional Call to use Combat Strip Lite for the stripping events instead (so you cannot re-equip immediately after, this is the recommended way to use the mod)
- Optional Arousal gain if you have Sex Attributes installed (not hard-required for this mod, but I believe it is required for both SH versions)
- Notifier
Should work with the classic Sexual Harassment and the newer Sexual Harassment+
About Combat Strip Lite:
By default Combat Strip Lite will typically cause a knockback effect, which will cause a knockback for the player+all within a close range, so I added an optional download (CSL Edited.7z) that I personally use to solve this, note that CSL is not my mod so I cannot give any permissions from or for it. The changes for this version are as below:
- No strip-effect from Radiation Aura enemies like glowing ones and similar (possibly none from poison as well)
- No Knockback when in third-person, enemies and allies also will not be knocked back in 1st/3rd person if they are close to you.
- Only stimpaks that *you* use will let you recover
Load after Combat Strip Lite. Requires the original mod. I have only ever used the "strip" option, not the "damage armour" or the other options from CSL so I am not sure how my edits work with those modes.
Issues+Possible Issues
The same slapper cannot affect your strip status (or arousal) more than one time in a row due to how the mod is built, bouncing between two+ NPCs over and over again will work however. I don't know of any possible "clean" workarounds that wouldn't edit FPSHarassment itself.
You can use this mod without my edited version but you will likely experience the "explosion" event that occurs without it or a similar edit, which will cause your character, the butt slapper and anyone very close by to take a 0 damage knockback (default CSL behaviour).
The non-CSL stripping calls the Harassment function which is different between FPSH and FPSH+, so it may strip "too much" per slap for you on the + version.
Permissions:
Improve the mod (and include the source), fix the mod (and include the source), don't sell the mod (this includes farming downloads for membership (Nexus) etc).
You need one of the below (only tested with SH+):
You probably want :
If you want/need to restart the mod for any reason the questname is BumpStrip
stopquest Bumpstrip
resetquest Bumpstrip
startquest Bumpstrip
optionally : sqv Bumpstrip
to see if it is running.
1210 downloads
- harassment
- sakr
- (and 1 more)
Updated
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Comic Crafting (for PiCSeL's Standalone/Spicy Periodicals)
By Franco Cozzo
Allows you to turn Burned Grognak/Manta-Man/Unstoppables comics or Burned Trade/Lifestytle/Fashion magazines into a random comic from PiCSeL's Standalone Custom Magazines and/or Picsel's Spicy Periodicals at any Chemistry Workbench so now you have a reason to collect/hold onto them (outside of them being worth 1 cap and weighing nothing).
Simple mod, you craft an Aid item at the Chem Workbench, then you "consume" the item and it gives you a random Picsel comic/mag.
Two versions for each, requiring either 4 or 10 of the same burned magazine/comic to make a new one. Both versions are in their respective zip files, use only one at a time (4 or 10, you can use both crafting mods at the same time). The magazine you get is random from the mod, it doesn't matter what you used to make it. All are esl-flagged.
10 seems to make the most sense thematically, but 4 makes the most sense for rarity/fun balance (I play with SKK loot reduction so they're all much less common for me). I found while testing if you use the created item too fast it seems to fail to work, or at last fail to show on the screen, so while you can create them in stacks, try not to "consume" them rapidly in succession.
Standalone Custom Magazines category is "Magazine Crafting 1"
Spicy Periodicals category is "Magazine Crafting 2"
Standalone Custom Magazines uses : ComicCrafting(PicSels)v2.7z
Spicy Periodicals uses : PicselsSpicyPeriodicalsCraft.7z
Permissions:
Do what you want with it, just no Nexus. I'll probably keep this updated if I'm still playing Fallout 4 and the two mods get updated otherwise I won't care anyway.
Obviously requires their base mods:
If you want to test it without trying to find the burned magazines:
Do " player.additem 00132974 10 ", where 00132974 is the item you want to add and 10 is the amount
00132974 (Manta-Man)
00132977 (Grognak)
00132979 (Unstoppables)
0019569E (trade)
0019569F (lifestyle)
001956A0 (fashion)
372 downloads
Updated
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CWSS Intelligent Undress 1.0 and GetDirty patch
By naaitsab
This mod aims to fix the compatibility issue with CWSS and a number of Loverslab mods. It replaces the built-in (un)dressing system of CWSS for a custom one. It prevents flickering, log spam and/or quest related issues with mods like Commonwealth Slavers. Depending on what item is worn.
Note that only items used in the ‘Base Object Swapper’ mod linked below have been patched currently. As are the CWSS items used by Nuka Ride and CS. Urinal excluded.
As CWSS provides no script sources and perk overrides scripts don’t work on CWSS furniture, this hacky method is the most resource friendly way I could think of. It required a file to be manually 'patched' using the new scripts. Feel free to add more patched CWSS furniture in the support thread of this mod.
Currently it supports the following mods:
-Devious Devices RC9
-Real Handcuffs
-Kziitd Fetish Toolset
-Nuka Ride
-Commonwealth Slavers
Highly recommended:
Universal Working Bathroom Fixtures (CWSS) - Base Object Swapper
Wash Out That Cum - with CWSS Patch
Get Dirty.
Use the attached patch that disables all (un)dress events from this mod. As it’s not patched to use the similar system as 'CWSS Intelligent Undress' and is redundant when both mods are used. (And auto-undressing when swimming is just daft right). It also disabled the messagebox when loading the mod the first time. As this can cause the opening scene on a new game to hang.
Settings
You can adjust the following settings to your liking using the console. The default values are shown.
set ICWSS_Enabled to 1
0 for disable or 1 to enable the mod
set ICWSS_RedressDelay to 0.1
amount in seconds to wait to redress
set ICWSS_ToiletUndress to 1
0 for disable removing an item worn on the body slot at a toilet or 1 to enable
532 downloads
- devious devices
- realhandcuffs
- (and 2 more)
Submitted
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main menu NSFW Animated Main Menu Collection for RMM (Music and Original Audio)
By EdenMistress
Hello, i bring you a collection of NSFW animated main menu. Currently only for RMM, we have two options: With music or with original audio. Hope it works well for you
Please let me know if the audio is too quiet or too loud.
ONLY FOR RANDOM MAIN MENU
My mods are ONLY available here in LoversLab, if you see them outside, it is not me.
I don't give my permission to post them elsewhere.
If you want to make Main Menu Replacers as well, at least use different animations, don't be a lame copycat.
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How to Use:
• Install with your mod manager as any other mod. Load order doesn't matter as long as nothing overrides.
• Random Main Menu (RMM) allows you to have multiple main menus at once. Requires the RMM mod.
• Yes, you can have both Music + Original Audio of the same animation enabled, the game will play randomly one of those.
Note: If video and audio are out of sync, try:
• Restarting the game
• Load a save and return to main menu
• Wait the bethesda logo intro load when the game start
This is due to one loading quicker than the other and can happen at anytime.
Please let me know if you encounter any problems or just want to give feedback
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Requirements:
Pre NG v163 (i don't know if works on new gen)
Random Main Menu requires the mod: https://www.nexusmods.com/fallout4/mods/74187
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Huge thanks to everyone that has been downloading, enjoying, commenting and giving support!
• A new menu version will be released every saturday/sunday and save a major bug fix, i'll avoid spamming notifcations.
• I will try to rotate between LONG animation and SHORT animation. My collection is getting quite heavy in size!
As usual, feel free to give me any feedback! Enjoy ❤️
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Credits:
• Akali
Animation: Bubble B
Model: RyanReos
Song: bbno$ - 1-800 (ft. ironmouse)
• Hinoa
Animation: Exga
Song: Matteo Tura - To the Ground
• Dva
Animation: nuttycravat
Song: Britney Spears - Gimme More
• Eve x Raven
Animation: HydraFXX
Song: Marina and the Diamonds - How to be a heartbreaker
• Mercy Nurse (Pregnant)
Animation: M71Z30
Song: Alice Chater - Hourglass
• Harley Quinn x Wonder Woman (Pregnant + Futa)
Animation: justausername
Song: Charlie Puth - Attention
• Evie Gangbang
Animation: Polished Jade Bell
Song: Kid Cudi - Day 'n' Nite (crookers remix)
• Ashley Graham Missionary
Animation: InitialA
Song: Armin van Buuren & Punctual - On & On (feat. Alika)
• Evelynn and Ahri Threesome
Animation: Bamh3D
Song: BL3SS x CamrinWatsin - Kisses ft. bbyclose
• Max Caulfield Gangbang
Animation: Madruga3D
Song: Pitbull ft Chris Brown - International Love
• Tifa Missionary Creampie
Animation: Auxtasy
Song: Meduza - Piece of your heart
• Claire x Ada Foursome
Animation: Strauzek
Audio: EvilAudio
Voice Actors: ChloeAngel VA and CynderDryad VA
Music: Shawn Mendes and Camila Cabello - Señorita
• Miss Fortune Creampie
Animation: Nagoonimation (2022)
Voice Actors: MidnightDatura and IRecsHun
Music: Pop them Booty Bitch (Jack and Jill Bootleg Mix)
Please check the authors work, they are amazing artists that work hard to produce these beautiful animations!
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How to make your own Main Menu Replacer
For Standalone version
1 - Create a folder for your main menu mod (ex: Main Menu - Example)
2 - Create Data folder inside this
3 - Create Video and Music folder and put inside Data
4 - Create Special folder and place inside Music
5 - Convert song to xwm file type and rename to mus_maintheme.xwm
6 - Convert video to bk1 and rename to MainMenuLoop.bk2 (yes make as bk1 and rename as bk2 - trust)
7 - Place MainMenuLoop file inside Video folder
8 - Place mus_maintheme inside Special folder
9 - Use 7z/zip/rar to create an archive of Data folder and rename to your like (ex: Main Menu - Example)
10 - Install the mod with your mod manager
For Random Main Menu version
1 - Simple change the names of the bk2 and xwm files like:
from: mus_maintheme.xwm to mus_maintheme_example.xwm
from: MainMenuLoop.bk2 to MainMenuLoop_example.bk2
2 - repack into 7z/rar
If you want to change RMM to Standalone version
1 - Simple change the names of the bk2 and xwm files like:
from: mus_maintheme_example.xwm to mus_maintheme.xwm
from: MainMenuLoop_example.bk2 MainMenuLoop.bk2
Note: make sure the file name and folders are correct.
Note: if my explanation is confusing, check RMM mod page, they put a guide there as well.
6084 downloads
Updated
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Updated
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main menu Sissy PMV main menu replacer with sound.
This one replace your main menu video with Sissy PMV with sound
Installation - Replace "MainMenuLoop" in C:\...\Fallout 4\Data\Video and put "Special" folder in C:\...\Fallout 4\Data\music
That's all, there is nothing)
446 downloads
Updated
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Main menu video changer
Main menu video changer with lewd one from Nenna.
Replace files in the following directory - C:\...\Fallout 4\Data\Video and C:\...\Fallout 4\Data\music\Special
That's all, there is nothing)
Credits - Nenna
337 downloads
Updated
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Red Seat District (DCE) music replacer
By deff.
Heya!
Bored from original Red Seat District music in Diamond city? Want to drink some beer and chill in 80-90s strip bar? This mod is for you! It replaces music in Diamond City Red Seat district. As I'm quite big fan of 80' and 90' rock/strip music (blame my parents that I born in that time) this mod includes 16 tracks from 80' and 90' strip clubs. There are some songs from my radio mod as well, but I'll not spoil this time.
Let me know, if it's not enough with 16 tracks - these tracks are combined 4x4. I never stayed in Red Seat District too long, and I have no clue how songs are mixing.
Requirements: Diamond City expansion (hard)
Suggestions: I highly recommend to install DCE Atmospheric Red Seat (site is correct, look in optional files). Put it after Diamond City Expansion in left pane in Mod Organizer 2 (if you are using Vortex, you should figure by yourself). This mod should overwrite DCE.
Installation: Install mod with your mod manager
187 downloads
Submitted
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main menu replacer Busty Hentai Elf plowed by Futanari Lovers(With music) - Main Menu Replacer FO4
By Zindith
⚠️ NSFW Adult Content — 18+ Only
Hello everyone, my name’s Zindith. This is my first attempt at modding, so I decided to create a sexy Main Menu Replacer — there aren’t enough of these around!
This version is for Fallout 4 version 1.11.191.0. Future updates will be released as needed.
Enjoy the busty Elf as she’s railed by two busty Futanari Draenei lovers in a mystical purple forest. The custom audio track is a sensual number sung by Gia Woods, “Feel It”, to help set the mood.
Installation:
Use your preferred mod manager: Vortex or MO2
Enable the mod after download
Sit back and enjoy your new Main Menu Replacer
304 downloads
Updated
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(Porno) Classic Skill Books 2 RU|EN
By vjnmrf
Porn version of the Classic Skill Books mod 2. Three dozen magazines (the books in the source were also converted into magazines for convenience), lying around in different places, give small bonuses to everything. The mod is localized, the original is not required.
Порно версия мода Classic Skill Books 2. Три десятка журналов (имевшиеся в исходнике книги тоже преобразованы в журналы для удобства), валяющиеся в разных местах, дают небольшие бонусы ко всякому. Мод локализован, оригинал не требуется.
491 downloads
Submitted
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Sex Attributes Helper (now does Arousal & Willpower)
By Franco Cozzo
Ingesting, Rads, Combat, SAKR state, location + more can affect Arousal+Willpower levels.
SAKR+CSL support + Dripping/Gushing etc via Arousal value + Violate "Too Horny/Weak" Auto Surrender + Commonwealth Moisturizer (Cum) on Skin effects + Nude Modesty
(external mod/s needed (you probably have most of them already)) the only "Hard" Requirement is Sex Attributes.
Basically it breaks out the Arousal *and* Willpowers values and allows them to be modified by a heap more things (as seen in the images above and below as a wall of text).
Before you jump in
You will likely need to change sliders around to your preferences, however your playstyle will affect what you need to change, it likely is "too easy" at the current settings.
Food that adds rads will have 2 ticks, one for the food itself, and one for the radiation. Getting hit with a Radium Rifle is a similar affair, Rads + Combat arousal/willpower damage. Locations and Adrenaline and SAKR score modifiers all functioning at the same time will increase the gains/losses in each direction (unless you do an opposite), so keep all this in mind before you increase things too much.
This mod cannot "see" or change arousal gained from other mods, only what it changes itself.
List of what is available:
-All sliders can be 0'd with fair steppings (usually 0.1), so you have total control over what and what doesn't affect your pawn. Most sliders than can go negative, do, so actions can reduce arousal/willpower instead of increasing it are easy to achieve, and vice versa.
-Almost anything your character can consume, can affect their Arousal+Willpower stat, positive or negative. This is broken up into goods via formlists, zero rad food, food with rads, waters, sodas, chems, other medicines. Few certain things were ignored like the Vault 81 cure just because I don't think they matter/couldn't think of what list to put them in.
-An optional addon to add non-RobCo patcher Better Living Through Cumistry support is included (requires original mod obviously)
-Taking Rad damage can increase your characters values (direct), losing rads can decrease arousal/willpower (or vice versa, like everything)
-SAKR support so the game can detect when you are skimpy/exposed boobs/crotch, skimpy clothing has a % gain modifier, exposure gives passive gains (33% for chest exposed, 66% for crotch, 100% of passive gain rate if both). You can get the skimpy modifier at the same time as being partially nude, but when you are fully exposed the modifier stops working.
-An arousal level dripping-when-aroused type of system. Dripping, Squirting, Gushing, Cumming, Leaking Cum, CumFarting?. Modesty?? (needs mod/s below). Set your own arousal level for the effect to be equipped (its an item that gets equipped, it shouldn't get in the way).
-Cum on your skin from Commonwealth Moisturizer can change your players Arousal/Willpower.
-AAF scenes involving the player+orgasms can affect their Willpower. Arousal is already handled by Sex Attributes itself. Thanks to @Cookiemonsta234 who provided most of the code.
-When the player has an exposed top and/or bottom and the 'Covering Hands' mod is installed, the player can be combat-locked (toggle) and will cover themselves.
The options for this are as follows: Arousal Only, Semi-Nude (top or bottom missing), Nude, Semi-Nude+Arousal Rating, Fully-Nude+Arousal Rating
This can be equipped at the same time as the above animations (which only 1 will work at any given time in addition to this)
-- The mod "Perverted Mechanics" has more complete support for modesty and uses a different/conflicting animation. It is not recommended to use this covering hands support at the same time as that mod. This should not be an issue if you set the arousal value to 101 in this mod ((default)), to disable the animation being equipped from this side). That mod also has its own SAKR arousal-changing values and possibly other things that may interact here so take care to not double up to avoid problems. Both mods should operate fine with each other outside of this (I use both and recommend that for covering animations instead of this).
-Location support, so areas can alter arousal/willpower by % of what you'd be gaining (like a raider camp or a vault). It can be a little jank with updating and being accurate with what you're seeing vs where it tells you that you are. Typically needs a location change for settings to take hold. I did not manually name all these locations, they're pulling from fallout 4's base code, all I did was group them.
-Combat Arousal: on getting hit you can gain or lose arousal/willpower, depending on "what" sort of damage it was, most basic damage types covered, kills and attacks on the enemy can alter your arousal/willpower as well. Gambles and weapons have different amounts of arousal gain, amounts controllable via MCM, there is also a Maximum Arousal level which when reached you will be unable to use your weapons (of course the value can be changed).
-Your maximum arousal-to-attack limit can also trigger you to surrender to your enemies due to being too damn horny or weak willed (if you have Violate).
-Combat strip lite support : Each item stripped, add/remove X arousal/willpower
-Adrenaline ranks can affect gain/loss (survival only)
-Swimming can change your players values over time, more time spent, more effect.
-Multiplier/Gamble options exist for a heap of the sliders as well, so you could set a low value with a low chance and a large multiplier for a shock as an example
-Practically all of the basic in-game and DLC ingestible items have been listed so it should just work out of the box and not ruin anything else you have going on, plus there's an easy to use MCM. It should have robco patcher support (I created 3 extra nodes to latch onto) so anything else people want to use with it (like to add more items) should be able to use those nodes to hook onto, I dont even know if they are needed I actually don't know how to use robco, I just didn't want to create another dependency. It should work out of the box with BLTC but that is untested, as are all robco things.
The robco lists are : CustomGroup1 CustomGroup2 CustomGroup3 globals: CustomGroup1Gain CustomGroup2Gain CustomGroup3Gain
Permissions and Dev info:
Current possible known issues:
"Seems ok 2 me 4 now"
You will want to play with scoring.
The obviously required framework:
Optional but highly recommended:
SAKR for SAKR stuff
Combat Strip Lite for Combat Strip Lite Support
Better Living Through Cumistry for ingestible support
UAP for Effects when aroused |
Bad End Animation Pack (Release_BadEnd_v01_05.zip) for more effects | Possible alternates can be used with a little work for both packs
Covering Hands (Modesty TD animation edit) - may replace an existing holding-broken-arm animation
AAF Violate for "Auto-Surrender when too horny" support.
Commonwealth Moisturizer for cum hornyness/will changes
11564 downloads
- sex attributes
- arousal mods
- (and 1 more)
Updated
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Pole Activator Framework
By Evi1Panda
This is my old mod, what I've revised and refactored.
If you really want to, but don't understand anything...
Features:
Pole automatically searches for NPCs who will dance on it. NPCs are not repeated (if there is an alternative, only the last 5 dancer is remembered). There is an animation of the dancer's reward. Player can't take other npc's reward. Pre-set outfit for dancing can be configured. The player can dance and receive rewards. Player can use pole and get configurable reward. Allows Sex Attribute integration. Allows SAKR integration.
For modders: Read the article.
Here is an example
What exactly it does?
You're place a pole and activator and it will control who and when will dance on it, will emulate the tipping process for NPC dancers, and give real rewards to the player. The player will also receive a decrease in sexual reputation and an increase in sexual arousal if dances naked and uses the sex attributes mod. It uses SAKR in its calculation if SAKR is installed.
The mod DOES NOT CONTAIN any ready-made poles. This is just a toolkit for other mods that can use it to add to their poles.
Requirements
Animation framework (NAF with NAF Bridge or probably AAF, but AAF never tested)
Pole Animations (for ex. Savagecabbage anim pack's Pole Dance)
If you'd like to support the ongoing development, you can donate here. It's never required but always deeply appreciated!
1952 downloads
- naf bridge
- pole
- (and 2 more)
Updated
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naf Autonomy Sex
By Evi1Panda
VIDEO
VIDEO IN DIAMOND CITY
Different bodies, faces, tattoes, hairs in video provided by Diverse Bodies Redux mod.
Features
Launches scenes between actors at a specified frequency and with a random chance of launch. Up to 128 scenes in parallel. Search for valid poses and locations (up to 10 different actors in a scene). Small talk between actors before the scene starts. 20 pickup lines with voice acting and lip-syncing and 20 response phrases launched randomly. All actors who have recently had sex are tracked and excluded from the search for actors for scenes, so you don't end up with characters who are just sex machines. Active companions are excluded from scenes, actors in combat are excluded from scenes, as are other inconsistent actor statements. Scenes with creatures and between enemy NPCs are supported. A “runaway” mechanism is implemented to return to the starting point after a scene with a hostile NPC. Quest markers places to scenes so that the player knows where “something” is happening. Key actors (Kellogg, Sean, etc.) and inappropriate locations are excluded from scenes. You can customize the exclusions yourself (but only with xEdit). For convenience, scripts have been added; examples can be found in the attached patches for the DLC. You can add specific locations, specific references to an actor or their base (NPC in xEdit) to the exclusions. There is also a keyword for exclusions. NEW FEATURE in 1.1.5: I added the ability to set locations for playing alternative scene settings. You can specify separate locations where scenes will be launched using alternative settings instead of the main ones. I made this native for Diamond City and Vault 81. What does this mean in practice? I noticed that I have a lot of playback positions that I never see, which are not fully sexual in nature: Dancecyclopedia, with all kinds of hugging and dancing. At the same time, many people probably feel that explicit scenes are inappropriate in some locations, such as DC and V81. This feature will correct this omission: scenes of hugging, dancing, and kissing will be played randomly in these locations. To customize it for yourself, see Formlists in xEdit. Please note that Dancecyclopedia does not have unique tags for most animations (which I specified in settings.ini), so you will have to add them yourself in positionData.xml. NEW FEATURE in 1.2.18: Add new races by editing the MCM config. See the article.
Requirements
- Fallout 4 OG (1.10.163)
- NAF + NAF Bridge (1.35 and higher) + Your animations set.
- Baka Framework (String Utils)
- Lighthouse
- MCM
Installation
- Unzip the archive into the Data folder (or copy the mod contents to the Mod Organizer/Data folder and activate `AutonomySex.esp`).
- Start the game and open MCM for configuration (see the Settings section).
Credits
Vinfamy and InvictusBlade for idea and nice mods.
If you'd like to support the ongoing development, you can donate here. It's never required but always deeply appreciated!
3311 downloads
Updated
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Expand Holes
By Evi1Panda
VIDEO 18+
IT WOULDN'T WORK IN NG/AG
Until Lighthouse doesn't work in NG/AG. I'm not some guy in a tin foil hat, and I'm not fundamentally opposed to NG/AG, but...
Sorry, friends, I'm not interested in switching because too many of the mods I love are still on 1.10.163.x. I won't force the transition to NG/AG because, in my opinion, it doesn't add anything interesting, but it does take away my favorite mods.
NOTE: I used github version of PotC for my patch.
DISCLAIMER: I want this mod to be understood correctly—it is primarily for people who make mods and patches, so that they can create something using this mod. I have only provided an example. It is simply a good concept that I suggest you use. You can use this mod however you want in your modifications. Including inserting it in whole or in part into your modifications. It is still advisable to use the same keywords and dispels for Anus and Vagina.
⭐ What is it?
It is a framework that allows you to expand the holes from wearing certain items, as well as ensures that the holes return to their original state.
🎮 How do I use it?
This is a framework; it doesn't do anything on its own. Modders need to use it in their mods for it to be useful. I left an example of how to use it in a quick patch I made for Plugs of the Commonwealth.
🎯 You may also be interested in
Underhelmet Hairfix
Synths Explode Equipment
Titshirt
Pole Activator Framework & Dancing pole for Red Seat
Autonomy Sex
⭕ I've seen something like this before...
That's right. In the Animated Fannies mod. Actually, the whole idea came about after I made animations for the vagina and anus in NAF Bridge. I needed something to compensate for the lost AF functionality for wearable items. I also decided that it wasn't interesting when everything expanded only when occupied by an item, and there was no point in that, so I added a mechanic that slowly lowers the values back to their original values after the item is removed.
Don't get me wrong, I used Animated Fannies for a long time, and I am very grateful to its author, but time goes on, the mod is written using old crutch practices, and it is difficult to scale to other NPCs. So I fundamentally changed the scheme, adding these effects to items rather than through a quest: this gives excellent scalability and the ability to use it on any item. For example, you (you being a modder) can create an invisible item that prevents the wearer from wearing armor after being raped, and add this effect so that the consequences of rape are visible. I'm just fantasizing, you can use it however you want, or not use it at all.
🤪 How to use it (for users)?
Modders who uses it should give requirements.
🧐 How to use it (for modders)?
Look at the example and do the same, create your own effects. Most of the settings are in the script properties, the magnitude of the effect is the value of the hole modifier.
☕ What body I used?
I used body from Animated Fannies mod.
If you'd like to support the ongoing development, you can donate here. It's never required but always deeply appreciated!
1563 downloads
Updated
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Bunch of Main Menu replacers
By Franco Cozzo
Just a few main menu replacers I knocked up since I was getting tired of the ones I already had and wanted some more in rotation. All grabbed from danbooru.
Requirements: RandomMainMenu and the Bink2 Video Codec Upgrade, without the codec update it will just be a black video.
https://www.nexusmods.com/fallout4/mods/74187?tab=description
https://www.nexusmods.com/fallout4/mods/89478?tab=description
If you dont want to use RMM for some reason, rename the video to MainMenuLoop.bk2 and the music to mus_maintheme.xwm for the one you want to use.
If you dont want the sound effects just dont copy/extract the "music" folder/files or delete them if they're already extracted.
The first bunch uploaded is available as a single download in the comments. (its 1.1mb over the max upload for the files section)
I use "Rad Video Tools" (free) > Select Your Video(s) > Bink It! > select Bink 2 (*not* HDR) > Untick "Compress Audio at the bottom" > Bink (Right Hand Side) or Batch (if doing multiples) **
For Audio I open the video in Audacity (needs a plugin, it should tell you what and how to get it) and Export the audio as .wav, then use "Skyrim Audio Converter" from Nexus to convert to .xwm
Make sure the files you create have a similar naming scheme as this mod and others using RMM, or RMM will not see them.
**In RadVideoTools You may need to tick "Click for alpha plane options", then choose option 1 or 2, sometimes the video can be washed out. I used option 2 for these even though it said they didn't exist, it stopped the effect
5489 downloads
Updated
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Fallout 4 polish mods translations / polskie tłumaczenia modów
By nojedzto
Magno CUM Gaudio 2.12.50 - polskie tłumaczenie wip1.1
* Wersja wip, tłumaczenie nie jest kompletne, możliwe błędy i nieścisłości w tłumaczeniu.
Wymagania: Tłumaczenie zawiera jedynie pliki esp i json, więc potrzebujesz zainstalowany również oryginalny mod.
Instalacja: Za pomocą Mod Organizer, umieść tłumaczenie pod modem aby mod został nadpisany.
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Raider Leather Gear 2.3 - polskie tłumaczenie 1.1
Wymagania: Tłumaczenie zawiera jedynie plik esp, więc potrzebujesz zainstalowany również oryginalny mod.
Instalacja: Za pomocą Mod Organizer, umieść tłumaczenie pod modem aby mod został nadpisany.
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Oryginalne mody:
[AAF] M.C.G. (Extended Social Interactions) - Misc Sex - LoversLab
Raider Leather Gear at Fallout 4 Nexus - Mods and community
Wsparcie:
* Nie testowałem instalacji za pomocą vortex lub manualnej, ale jeśli w jakiś sposób nadpiszesz pliki powinno być ok.
* Przyjmuję wszystkie znalezione błędy i propozycje ulepszeń tłumaczeń:
- Discord: yourdadgayslut (tak, nazwa miałą być dla jaj)
- Tutaj pod postem, ale zaglądam rzadziej
28 downloads
- translations mods
- translations
- (and 6 more)
Updated
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80's strip club vibes
By deff.
80's strip club vibes
I really wanted to make something for this community, as I really like LL mods, so, this is my very first small replacement mod. It's a Classical radio replacer with 80's strip club anthems. I tried to search for songs that really were played in 80's striptease clubs and here they are. Thanks to @Saya Scarlett for tutorial in his mod. This one is made in the same way and maybe someone will find this one interesting as well.
INSTRUCTIONS:
1. Install with Mod Organizer 2 or Vortex.
2. Enjoy
3. [OPTIONAL] If you destroyed the Institute, the Classical Radio will go YEEEEET. It can be restarted using the following console command: StartQuest RadioInstituteQuest
This radio replacer will be better with Louder workshop radio. And of course, if you want to build a strip bar in your settlement, then you need to install stripper pole. For pole dance you need Savage Cabbage animation pack. Basically you need working AAF with all requirements.
I checked this mod on game version 1.10.163, everything is working.
TRACK LIST:
AC/DC - You Shook Me All Night Long
Alannah Myles - Black Velvet
Alice Cooper - Poison
Billy Idol - Rebel Yell
Billy Squier - The Stroke
Cinderella - Gypsy Road
Deff Leppard - Pour Some Sugar On Me
Def Leppard - Women
Faster Pussycat - Bathroom Wall
Fine Young Cannibals - She Drives Me Crazy
Genesis - I Can't Dance
Great White - Lady Red Light
Guns N' Roses - Paradise City
Joe Cocker - You Can Leave Your Hat On
Judas Priest - Living After Midnigt
Kiss - Let's Put The X In Sex
Mötley Crüe - Girls Girls Girls
My Darkest Days - Porn Star Dancing (Rock Version) ft. Zakk Wylde (not from 80's, but MUST BE here)
Nine Inch Nails - Closer
Paula Abdul - Straight Up
Poison - Nothin' But A Good Time
Prince - Kiss
RATT - Lovin' you's a dirty job
Rob Zombie - Living Dead Girl
RUN DMC ft. Aerosmith - Walk This Way
Skid Row - Youth Gone Wild
Van Halen - You Really Got Me
Warrant - Cherry Pie
Warrant - Down Boys
P.S. I really hope that I did't fcked up something, but I checked in game and everything was fine.
762 downloads
Submitted
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Kziitd Fetish Toolset - More Passionate Gag Sound
By yongkut
Gag sound replacer for female player
First of all, @kziitd's and @EgoBallistic's KFT bondage device and framework mod was a big breakthrough after the success of @Kimy's Devious Device on Fallout 4, however the gag sound wasn't perfect - some had too much reverb and noise, so I did a quick replacer mod for the gag sound and now my Ada sounded like her mouth being properly sealed instead of reverb-y and noisy gag dubbing 😬😁
As a bonus, here's a preview of my Ada being ignored for her mouth all sealed across 3 different gags
Requirements:
KFT and all of its required mods .
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Almost forgot to mention, all the gag sound was made possible thanks to X3NO's gag sound, take a look at his YT work 😊
2434 downloads
Updated
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xml Staged Animation XMLs
Purpose:
Add animationGroupData XMLs where necessary and modify positionData XMLs to hide standalone animations that belong in staged animations and add the staged animation group from the animationGroupData XML files.
File Versioning Information:
The archive files are versioned as such:
The version of the animation pack the XML files are designed to replace followed by the revision number for these files. The revision number acts like a version number for this project respective to that animation pack. For example, if the version of the animation pack is 1.2.3 and this is the 843rd modification of those XML files for that specific version, the version part towards the end of the file before the ".zip" extension will look like: "1.2.3-843".
Anticipated Questions:
1. Why make this?
I'm a fan of minimal mods but some mods like to throw in everything and the kitchen sink. Because of this, I don't use the Ultimate AAF Patch (UAP) and instead only use Creature Resources which does not provided fixed XMLs.
2. Not all of the animations from an author have their name surrounded in brackets, why is that?
The animations with the animator's username in brackets are the animations that are believed to be staged based on the naming scheme used in the author's original positionData files.
If it isn't in brackets, then the name of the animation didn't seem to be detected as part of a staged animation with the program I wrote to generate the XML files and it was seen as a single, standalone non-staged animation.
3. Why don't you have one for <insert author here>?
Either that author already provided animationGroupData and staged positionData files or I don't use their animation pack so I didn't make one for them.
4. Will you do one for <insert author here> if their XMLs need one?
There's a good chance I won't mind. Just point me to their mod.
5. Why are some of the old comments missing in the XML files and why is it formatted differently from the original?
I did not create or modify these XML files by hand, not even with an XML editor.
I had the XML parsing library I used ignore comments and some comments were malformed to begin with.
6. Do I need both the NAF and AAF folders?
No, I just have both to support users of either mod and the files are exactly the same. Feel free to delete the folder for the mod you don't use.
4587 downloads
Updated
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FOLON Sex Attributes patch
A small ESL flagged patch between FOLON and AAF Sex Attributes.
Requirements: Fallout London and [AAF] Sex Attributes - Framework (6/26/2024) 2.8.0
What changed compared to original.
Added residents of Brickton, Croydon, LondonEye, Eastminster, Westminster, Thameshaven etc to gossip faction of SexAttributes, which means they will spread rumors about protagonist after sex.
Slight change in perversion perk names and their descriptions to fit in London. For instance, Gunner's Bitch is now JackTars Bitch, with incoming limb damage from JackTars.
Small change in the main script, expanded list of factions for perversion perks: Miller's Men and Charter House Miller's Men are grouped with hooligans for perversion perk Raider's Bitch. This means if protagonist will be raped by Millers Men, a perversion perk may be obtained.
Gangs Bitch, which originally could be obtained by being raped by Nuka World factions, now also include London gangs as Vagabonds, IODS, Roundels and Pistols.
Added London creatures in list of creatures for Animal's Bitch perk. Bighorners omitted due to having unique skeletons, which not supported by AAF. Lavrae and Floaters missing as well for different reasons.
Superclones may cause Supermutant's Bitch perversion perk, ANGEL Clones are lumped with synths for Synth's Bitch perk.
Moved Dr.Neura from Memory Den in Goodneighbor to Abandoned Restraunt in Lewisham. Over here https://joric.github.io/maps/fallout-london/#Abandoned_Restaurant if you don't know where it is.
Installation: either with a mod manager or manually
None of the stuff used in creating this patch is mine. Two of the scripts which were slighly modified belong to twistedtrebla
Again in the event if twistedtrebla will decide to release an official compatibility patch with FOLON, I'm taking this down.
Credits and thanks:
TeamFOLON for creating Fallout London
twistedtrebla for creating AAF Sex Attributes and making its resources available to public
ElminsterAU for creating xEdit and keeping it updated through years
524 downloads
Submitted
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FOLON AAF Sexual Harassment patch
Just a small patch between FOLON and AAF Sexual Harassment. It is nothing much and I know that the vast majority of people here are capable of doing similar patch themselves. But it was surprising to me that nobody actually posted a compatibility patches between FOLON and AAF mods so far, despite FOLON being published a year ago. I was hoping authors of major AAF mods would do it, but some of them have not been here for a while. And I get it, everyone is trying to get on with their lives, especially with current economic situation in the world. However, FOLON is a big thing, definitely bigger than whatever the F Bethesda was trying to do in April of 2024. Therefore, I decided to make a patch for SH myself. Should an event occur where twistedtrebla will decide to make a proper patch, then I will take this one down.
Requirements: Fallout London and [AAF] Sexual Harassment v1.20.4
What changed compared to original.
Added FOLON humanoid races the list of races available to Sexual Harassment quests.
Changed some dialogue lines in quest, so they would fit in realities of London. Nothing much really, just word "caps" was replaced with "tickets", "Commonwealth" replaced with "London" and so forth.
Changed a bit quest "Pulic Service in Diamond City". In original mod when protagonist would end up being collared, her master eventually would issue a quest where she has to go to Diamond City market and service 5 people there. In this patch quest would point to Trafalgar Square in Eastminster. You just have to stand in a triangle between Edge of The World, School and Surgery, basically behind Nelson's Column.
Moved NPC Johny Hacker from DugoutInn in Diamond City to Adandoned restraunt in Lewisham. Over here https://joric.github.io/maps/fallout-london/#Abandoned_Restaurant if you don't know where it is.
Possible problems with the patch:
In original mod kids are excluded from any kind of quests and interactions of the mod. So I in similar fashion I excluded Thamesfolk kids (Folon_RACE_ThamesfolkChildRace) from quests as well. However, due to some unknown reason, FOLON team made Thamesfolk kids the same race as adult Thamesfolk (Folon_RACE_ThamesfolkRace). Which means that technically they are adults, just in 0.75 scale of adult. It is true as of 1.02 patch of FOLON and I hope it will be resolved in future. So yeah mind that, good thing there are not so many of Thamesfolk kids to begin with.
The patch is not ESL flagged, its an ESP. And I advise you against converting it to ESL. I had to remove ESL flag because it meddles with AAF Voiceover mods, there are several of those on this site. In short, the dialogue lines that i messed with are becoming mute if the patch is ESL flagged. If its a normal ESP, then everything is fine. Just place it righ under original mod.
Installation: either with a mod manager or manually
None of the stuff used in creating this patch is mine. All of the scripts which were slighly modified belong to twistedtrebla
Credits and Thanks:
FOLON team for creating Fallout London
twistedtrebla for creating AAF Sexual Harassment and making its resources available to community
ElminsterAU for creating xEdit and keeping it updated through years
472 downloads
Updated
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[Patch/Fix] Wristcuffs "fix" for Devious Devices removal via other mods
By Franco Cozzo
I don't know how common this is for anyone else, if its just part of my specific mod order/setup but I kept feeling ultra-cursed when I got locked in some wristcuffs in game due to being unable to unlock them with willpower or the armor bench. Regardless, if you also had that issue, this should fix it for Sex Attributes and the Bench Unlocker.
Changes:
-All disconnected-style (free hands but wearing cuffs) wristcuffs now have the same keyword as connected ones (hands together cuffed), basically meaning that Sex Attributes and DD Bench Unlocker should work with all standard disconnected cuffs now
-Blindfolds don't block power armor anymore, because it didn't make sense to me.
-Removed wristcuffs keyword from dd_harness_chain_locked_rusty + silver since I think that was giving me removal issues too (it still has the suit keyword for removal)
-Added gag-effect and blindfold-effect and power-armour blocking to black latex hood (Red has them already and it made sense to add them to black rather than remove them from red)
Possible conflicts:
-DD Enchantings has a tag to block fast travel on the blindfolds so you will need to choose if you prefer that effect or mine (whichever loads last in your mod order should get preference)
-Any mods checking to see if the wristcuffs connected/disconnected and changing that status will likely fail if this is loaded, they won't be checked as "disconnected"
-I don't know how the change will effect anything else.
Permissions: I probably should have just uploaded this to the DD support thread in hindsight. I can't give permissions for this really beyond saying you can personally do what you want with it as long as it's in line with the rest of the permissions for DD.
Requires Devious Devices 2.0_RC9_Beta2_HotFix, should work on other versions
Set the mod to load after DD2RC9
565 downloads
- devious devices
- dd
- (and 2 more)
Submitted