By MinHey Folks! I added support for Fallout 4 to GIFT; You can now control your IRL toys / chastity devices with this script, which will respond to in-game events (Such as AAF scenes, DD vibrations, etc). Check the main thread for a full description!
For Fallout specifically, there is an included patch for Devious Devices to make it log more messages, so that the script can react to them. That specifically requires DD RC 8.
AAF does not log anything around scenes starting, so the script currently uses logs from Boston Devious Helper to know when sex scenes are starting/ending.
By omegaskinEste é um port do ótimo mod Four-Play Sex ´Em Up de Chosen Clue para o Advanced Animation Framework.
Sex 'Em Up é um mod de sexo casual que permite algumas maneiras básicas e imersivas de iniciar o sexo no Fallout 4 usando teclas de atalho e diálogo para pedir sexo, se prostituir, se masturbar e muito mais! Ele permite que você e seus companheiros, e até mesmo seu cachorro, se conectem com humanos, necróticos não ferozes, sintéticos Ger 3 e super mutantes.
Prazeres simples do mundo podem ser gratuitos. Você pode se divertir segurando a tecla de atalho SEU Ativa por um segundo.
Flerte e sexo
Flerte com os outros para saciar seus desejos carnais. Use a tecla de atalho Ativa e a pessoa mais próxima de você, a uma curta distância, iniciará o diálogo, oferecendo várias opções para você escolher. Você pode beijar, abraçar, abraçar ou fazer sexo, ou convencer alguém a fazer sexo com seu companheiro. A chance que você tem de convencer alguém é baseada no seu carisma e no carisma dela, mas isso pode ser mudado.
Você pode fazer com que aqueles com quem você flertou o sigam selecionando "Vamos encontrar um lugar reservado" depois de flertar com sucesso com ela(e). Quando você encontrar o ponto certo, fale com seu parceiro usando os controles normais de diálogo (a tecla "e") para continuar o diálogo.
Você pode começar um trio flertando com alguém com sucesso e escolhendo "Ei, quer encontrar alguém para se juntar a nós?" Em seguida, vá para o segundo NPC que você deseja envolver no ato e pressione a tecla de atalho Ativa perto dele para que ele se junte a você.
Você pode pedir a alguém para tirar a roupa para você. Mas pode demorar algum convincente! Use a tecla de atalho Ativo para tentar pedir que tirem suas roupas.
Sacie esses desejos de outra maneira - por meio da força. Agache-se e use a tecla de atalho Ativa para tentar agredir a pessoa mais próxima de você, a uma curta distância. A chance que você tem de forçá-los é baseada na sua Força e na deles, mas isso pode ser mudado. Tenha cuidado - se eles lutarem contra você, eles se tornarão hostis.
Se preferir assistir à ação do que participar, você pode fazer com que seu companheiro ataque a vítima. Nesse caso, a Força do seu companheiro determina o sucesso.
Rendição de Combate
Renda-se aos seus inimigos. Em combate, use a tecla de atalho passiva para iniciar a rendição. Você pode então negociar com seus inimigos - você vai suborná-los com dinheiro, falar para sair ou trocar seu corpo por sua liberdade?
Venda seu corpo por prazer e lucro. Quando você estiver perto de NPCs, use a tecla de atalho passiva para iniciar um diálogo de prostituição. Você pode então vender seus "bens", ou os de seus companheiros, por caps extras. Se você tem carisma para isso, aumente o preço - mas não seja muito ganancioso ou seus clientes podem decidir que você não vale a pena.
Para ir a algum lugar mais privado, selecione "Siga-me" na caixa de diálogo. Quando você encontrar o local certo, fale com seu cliente usando os controles de diálogo normais (a tecla "e") para continuar a transação.
Seleção de móveis
Você pode selecionar móveis para animações com a mira e a tecla de atalho Ativa . Caminhe até uma peça de mobiliário e, em seguida, pressione a tecla de atalho Ativa enquanto o prompt de ativação (Sentar, Dormir, etc.) está na tela. O SEU mostrará uma mensagem indicando que o móvel foi selecionado. Flertar e Prostituir sexo usará então os móveis selecionados, se possível. Você pode fazer isso antes de iniciar o diálogo com um NPC, ou enquanto eles estão seguindo você para algum lugar mais privado.
O mod lembrará do seu mobiliário selecionado até que você se afaste dele, selecione outro móvel ou pressione a tecla de atalho Ativa sem nada na mira (você verá a mensagem "Você não encontra nada interessante").
Você pode usar o Mod Configuration Manager para alterar as muitas opções que o SEU vem.
Instalação do Vortex.
Instalação do Advanced Animation Framework (AAF).
Instalação do Menu de Configuração Mod.
Instalação do Bodyslide, LooksMenu, ZaZ-Extended-Skeleton (ZeX), BodyTalk, CBBE (mods corporais Masculino e Feminino).
Instalação do Vanilla/Kinky/Creature Theme. (Instale apenas o Vanilla/Kinky/Creature última versão).
Veja a guia Instalando Mods no Fallout4 caso não saiba como fazer!
Pacotes de Animação: O SEU não inclui nenhuma animação em si. Você deve baixar e instalar pacotes de animação para usar com ele abaixo.
50 Shades - Atomic Lust - Brave´s - BP70 - Crazy's - Crazy's Gun - Creature Pack
Creature Pack 2- Farelle - Leito - Mutated Lust - SavageCabbage - SnapDragon´s - VaderMania
Instalação do (UAP) Ultimate AAF Patch. (Contém todos os assets de criatura e combinações de gênero).
Observe que o pacote de animação Atomic Lust do Rufgt é necessário para que as opções Abraçando, Flertando e Acariciando funcionem. O arquivo opcional AAF_SEU_XML_Addon.7z modifica as animações Abraço/Beijo/Caricia do Atomic Lust e RufGT's Old Animations para que sejam neutras em termos de gênero e não forcem os atores a tirar suas roupas. Atomic Lust versão 2.5.1b ou posterior é necessária.
AAF SEU requer Fallout 4 versão 1.10.162 ou mais recente. Versões mais antigas do Fallout 4 não poderão carregar o esp. Se você estiver executando uma versão mais antiga do Fallout 4, você pode usar o Fallout 4 Plugin Version Check Patcher para habilitá-lo para carregar SEU.
Status do mod e problemas conhecidos
Este é um port totalmente funcional do Four-Play SEU versão 2.5.1 para AAF. Todos os recursos do mod original devem funcionar como antes. Além disso, o AAF SEU tem vários aprimoramentos, incluindo seleção de atores usando a mira, opções adicionais ao flertar, proteção para impedir a ativação de teclas de atalho enquanto as animações de outros mods estão sendo reproduzidas e integração total com o sistema de afinidade do jogo.
O AAF SEU não requer o Four-Play, nem precisa do proxy Four-Play do AAF. Ele se baseia inteiramente em chamadas nativas de AAF para reproduzir animações.
By lee3310Long story short, this is exactly like Nuka World "Collaring Outside the Lines" side quest but instead of enslaving the NPC for one of the gang leaders, you will do it for yourself.
This add-on is intended for friendly NPCs, like settlers, scavengers, DC residents, (Commonwealth Captives)..., so you don't have to beat them into submission for no reason.
How to get started:
To start the enslaving mod, you need to built an enslavement Crop (chem lab just under the enslavement baton). Do not equip it until you are near your victim(s). When you are close enough to an NPC(s), equip the crop and smack your victim with it (preferably on the butt). The dialogue (voiced) should start automatically if not, just press "E". If you enslave an NPC in public, everyone will turn hostile on you, so lure your victim away beforehand (via dialogue option) in order to avoid unnecessary bloodshed. You can enslave up to 10 NPCs without having to unequip/equip the crop. If an NPC doesn't start the dialogue, it means that he/she was far away from you (>1000) when you first equipped the crop (just unequip/equip again). After you finish, it is advised to unequip the crop to stop the enslaving mod.
HR_Sinop for Human Resources EgoBallistic for Commonwealth Captives
By ClaudiaalvReemplazo simple del fondo de pantalla de la pantalla de carga y nada más
Un fondo de pantalla de carga simple mientras se carga el juego.
no es animado.
By Tyralion11I didn't find any gay-oriented VotW mods, so I made my own.
The mod includes 8 addons containing a total of 50 male/gay videos:
Spanking - my first addon, contains 7 videos about spanking.
BDSM - 6 videos (bondage, sex toys, spanking, wax games).
Twinks - 11 standard gay videos with young guys.
Medical - 2 videos (examination by a doctor).
Solo - 3 videos with only one guy (handjob, workout).
Sports - 6 videos on a sports theme (naked football, wrestling, sportswear).
Anime - 10 yaoi/hentai videos.
Games - 5 videos from games, made at the request of iamnotvirgin.
In the downloads section there is a separate archive with screenshots of all videos.
All holotapes are created in the section "Holotapes - Gay (addon name)"
For now, you can only watch videos on a TV or projector, there is no support for the Starlight DriveIn addon.
Requirements: only VoTW.
Installation: there is a MEGA link in the downloads section due to the restriction of loverslab (max. file size is 250 mb).
Download the archive(s) from the link and use it with any mod manager or place the contents in the Date folder of your Fallout 4 folder.
You can install one addon, several or all of them, there will be no conflicts.
This is an ESL-flagged ESP, so it won't count towards the ESP/ESM limit.
Sometimes some videos don't work on TV. You can always play all videos on the projector. I cannot find the cause of the problem, if I find it or someone suggests a solution, I will fix it.
Please report any other bugs you find.
The mod does not change any vanilla records and does not conflict with anything.
All videos used in the Spanking addon are my own, the rest of the videos are from sites that allow free video downloads, so I hope I haven't violated anyone's copyright. In any case, I am ready to immediately remove any video upon request.
Please do not distribute this mod on other sites and do not use it in paid mods. Otherwise, you can modify it, translate it and use it as you wish.
If there are requests, I can add other videos, but only male-oriented ones. If you want it, upload your video to Mega or another file hosting service and send me the link. Due to the restrictions of the VotW, the duration of the video cannot be more than 10 minutes.
dertspovor06 for Videos of the Wasteland mod
Razorwire for great tutorial on adding custom videos
Boyfriendtv , Xvideos.com, iamnotvirgin and video authors
P.S. English is not my native language, so I apologize for the typos.
FO4 NudeBasics Lives again, after many years after deletion. I never stopped using it, tweaking it since day one of it's original release.
Posting about it, even after deletion. One of my many, many posts about FO4 NudeBasics on it's still remaining Get Support page, from it's deleted mod page.
My posts were seen by the original author, and my wants to repost the mod, with my tweaks. I was given permission to post it onto Lovers Lab.
Full Credit to the Original Author Adetu... I've been following, posting about it, using and tweaking his mod since it was first released...
- CBBE version
- Fusion Girl version
- Tweaked to perfection by me, since it's original release
- Bomb Collar can possibly burn off some of your clothing, when it fires up
- Mod Organizer instructions in it's Notes section
- Lots of Options in the MCM Menu
- Enforce Nudity when Collared, along with many other rules
- Breast Expansion, when irradiated. Get too big, and clothes get destroyed, or unequipped. CBBE or Fusion Girl
- MCM options to have Breast Weight and Bare Feet slow you down
- Violate Rapes, can get you Shock Collared. With Configurable rules, quest to get Shock Collar off, kill the rapist who put it on, to get its code.
- About the Bomb... Misc section of Inventory. Collared Rules to live by...
- S.P.E.C.I.A.L. Upgrade Points. Reduced from 28 Points to 21 Points, at start of game. Old mods feature...
- I'm currently not a Coder, so it wont be getting the Code fixed. Unless I work out how to Code... Possible...
- Some bits of it don't work, or don't work well. Power Armour Rules, Milk, Violate Extra option in MCM.
- Mod Configuration Menu
- Armor and Weapon Keywords Community Resource
- Devious Devices 2.0
- Torture Devices
- Real Handcuffs
- Caliente's Beautiful Bodies Enhancer For CBBE Version
- Fusion Girl For Fusion Girl Version
- ZaZ - Extended Skeleton v5 A skeleton, that allows physics, and male penis's to work.
- AAF Advanced Animation Framework
- AAF Themes
- AAF Animations for Advanced Animation Framework
- Violate for getting raped after a defeat, then possibly Shock Collared
Naked Male bodies...
- Body Talk 3 for anatomically correct males, Patreon only download.
- Just a hairy male body for just naked male bodies.
For animal sex and pregnancy...
- Wasteland Dairy Framework Animal Sex, Babies, Egg Birthing ( no animations for that exist ), a huge mod
- Family Planning Enhanced Redux Pregnancy, Family Planning Enhanced Redux and Wasteland Dairy Framework, work together as one big mod
Penis's for animals, and Strap-Ons for women...
- Vioxsis Strap-Ons of Fallout 4 V3 For Women on Women, to wear Strap on's ( use V3 )
- AAF-Creature-Resources Penis's for Animals
For Clothes to Fit, and Men and Animals to have Penis's...
- Bodyslide and Outfit Studio
Bodyslide all these...
1. Bodyslide CBBE or Fusion Girl Womens Bodies and Clothing
2. Bodyslide Bodytalk 3 Men's Bodies and Clothing
3. Creatures Animals Penis's
4. Strap Ons Womens Strap On Penis's
With the Violate mod, you have a chance to get collared, with a Bomb Collar. This collar has a lot of rules, in the Misc Section... READ: About the Bomb.
1 item in the Weapons Section, of your inventory
Limits on what you can wear, and where you can wear it
Limits on Caps Carried
When highly irradiated and bare-footed, you will have trouble out-running anything. As Nora's large Breasts weigh her down, and her delicate feet will slow her down.
Recommended setting Breast Weight slow down to 70%, in the MCM
Recommend switching on slow down, when bare footed
Permanent Breast Expansion ( MCM optional settings)
With a Shock Collar, high Breast Expansion caused by Radiation, and Nipple Clamps. Nora is slowly going to get some permanently larger Breasts.
Lots of Tweaks to the the MCM options, increasing the sliders, so you can have higher or lower settings, which allows you to tailor your game to perfection.
- Sleep Debt Problem Fixed... the slider goes from 0 -> 24 hours now 0 = OFF
- Caps... you can slide the slider up to a huge amount of Caps, that can be carried now.
- Lot of more tweaks.
My Tweaks... KP
- Shock Collars is x10 times slower, but beware the second and third stages. They are lethal...
- Stage 1... Really Slow Tick down. 2 Minutes
- Stage 2... Moderate Tick down, with shock.2 mins - 2.25 mins
- Stage 3... Get the hell out of there, unequip the offending items, or drop the extra guns. 2.40 DEAD...
Timer now gives warning at Half and Quarter times, for Bomb Collar countdowns.
Bomb Collar Burn, can possibly burn off clothing, if set to clothing being destructible...
- Limited Power Armour use
- Armour breaking
- Naked restrictions
- Corpse looting restrictions
- Butterfinger weapon dropping, when attacked
- Bomb Collar
Clothing restriction in certain areas
Single Item in Weapon Section only, when Collared
Caps restrictions in certain areas
No VATS when Collared, you have to go Iron Sight only. Aka Manual Aiming only
- Radiation Morphing... different Breast Expansions Morphs for Fusion Girl and CBBE
- Milk Morphing
- Permanent Breast Growth, Nora can start the game Flat Chested, and end up permanently Large Chested by the end of the game.
- Player Loot Bag to find after rape, Violate Additional Option. Recommend to Turn Off in MCM. As you can lose stuff with it.
- Peeing yourself, with auto undressing, or exiting Power Armour
- MCM Options for it all...
Problems and Fixes from Original Mod...
Problem... Clothes Damage and Destruction not switching off... Vanilla Mod problem.
Fix....... Turn the sliders for clothing damage to Zero in the MCM.
Caps Limits, but can't drop Caps.
Problem... Turning on Maximum Caps you can carry in certain areas, but you can't drop the Caps in your inventory. Vanilla Fallout 4 problem.
Fix 1..... Install Caps mod, they are not very good, I've tried a lot of them.
Fix 2..... Commands to drop and add Caps into your personal stashes and Safes. I use this method, it's easy and works 100% with a little more effort.
Stashing your Caps... Console Commands.
1. Check how many Caps you have. ( Fallout 4 money )
2. Open Console and Click on a container, that you wish to add your Caps to.
3. Add Caps amount into the Container.
additem f 1000 if you owned 1000 Caps.
4. Remove Caps amount out of your inventory.
player.removeitem f 1000 if you owned 1000 Caps
You now have no money, as its now all in the container...
- FO4 NudeBasics Caps control option, limits how much money you can carry.
- Sexual Harassment Shock Collar Rapist, steals all your Caps. You will need to start hiding your Caps, if you want to save up
the money to ever get out of it.
Mods that are handy...
- Console Enabled in Survival Difficulty
Allows you to use the console, in Survival Mode. Essential, as the Vanilla Game is Soo glitchy.
- Better Console
Give more info about what you click on, when using the Console. ( MORE ADVANCED USERS, NOT FOR BEGINNERS )
Handy Link for info, ways to play, etc... old FO4 NudeBasics Comments Page. A treasure trove of Ideas...
I've been commenting on it, since FO4 NudeBasics was originally launched, and never stopped...
Shibhari mod... Replace Tape and Handcuffs
Bodyslide for it... a bodyslide I made for myself, a while ago. I should really release it, unless there's a one already out there.
1.07 ... First Re-Release
By supernipsuThis mod re-arranges the the rug category of the Daily Life of Hookers Workshop Markers v2 -mod, and adds a readable magazine that functions as a visual reference guide for the pose animations of the rugs. Also added a invisible arrow to the rugs to help with position orienting.
The magazine is acquired by building it in workshop mode. See below.
Daily Life of Hookers Workshop Markers v2 Real Comics
Real Comics Replacer 1.49
The Category Structure is now:
|_____________Daily Life of Hookers Rugs
|_____________________On All Fours
|_____________________Reference Guide Magazine
See the screen for more specific distribution.
I cut the song to start from 0:37-ish when you open the main menu.
For this to work, Remember to insert the following lines into fallout4custom.ini (specifically between [Display] including its following lines and [General].) either through MO2 ini editor (if you have profile specific ini's enabled) or in the actual ini
Installation: Just drop it in your Mod Manager of choice.
By DraxlerFoxThis adds most of Taga's animations to Videos of the Wasteland (obviously requires that mod).
Install using MO2 (you shouldn't be using NMM) or manually by dropping the files into your data folder.
Videos of the Wasteland 2: https://www.nexusmods.com/fallout4/mods/24435 (and the DriveIn plugin)
Mod Configuration Menu
Bodyslide body with builded morphs
Attention I believe that the mod is still in beta so be careful and let me know about all the bugs!
This mod is an analogue of the extra pocket for skyrim, made by me using part of the code of the extra pocket itself.
This mod has the same functionality as its mastermind:
Now you can use your womb as a small storage for your belongings. Using a special tool to access your womb, you can put different things there.
Since the mod was inspired by extra pocket, it also has:
Slowing down the player when carrying things in the womb Restrictions not allowing access to the womb in armor and combat Restrictions on the transfer of certain types of things All these parameters can be changed in MCM
How to use:
To get access to your womb, you need to craft a womb access instrument on Chem Workbench. After crafting, it will fit into the help section, you can use both from the pip boy and from the favorites menu. It is enough in the amount of 1 piece, because after use it will be added to your inventory again.
Can be installed via NMM or by yourself by unpacking Data containes from archive to Fallout 4 Data folder.
Grab all your items from womb In MCM menu find and press Wastelander's Storage -> Debug -> Stop MCM Close MCM Save Game Quit Game Unisntall from directory or your MO
In fallout 4, movement from the 3rd person is buggy. When the effect of slowing down a heavy body from your womb correctly changes your running and walking speed from the 1st person, in the 3rd person you can run at the same speed as before the effect. I dont know how to fix it.
Extra Pocket 1.0 by Code Serpent ty for a code
MCM by reg2k - Neanka - shadowslasher410
LooksMenu by Expired6978
Title says it all.
1º Install with Vortex or MO2.
Animation by jondoe (If anyone knows their Patreon, twitter or something, i'd appreciate a link.)
Song - Slave4U by Britney Spears
By GrimGrim31Does your player character suffer from persistent cum overlays that hang around longer than a 200 year old ghoul with a grudge?
Do your NPCs need some way to wash the cum overlays off of them without having to open LooksMenu every time?
Do you like washing in the rain?
More Ways of Washing (MWoW) adds more ways to wash your character and NPCs when they have cum overlays. It is intended to complement the mod, Wash Out That Cum (WOTC), which cleans cum overlays by swimming, showering, or bathing.
MWoW allows the Player to wash themselves using a bar of super soap in the same fashion that the Get Dirty mod uses soap to clean off Get Dirty's dirt layers. MWoW cleans the same cum overlays that are cleaned by WOTC as well as cleaning off Get Dirty's dirt layers. Yes, finally, one soap to clean them all! And this soap comes in four different colors: white, spring green, sporty blue, and eye melting yellow. All you have to do is craft it at your nearest Chemistry Workbench or Cooking Station by using the Soap submenu.
But wait, there's more. MWoW also allows you to take a shower in the rain to remove those unwanted layers of dirt and spunk. All you need is a good rain and a bar of soap or super soap in your inventory.
Is that it? Oh wait, MWoW also upgrades the standard Nuka World Thirst Zapper so that it will allow you to clean cum and dirt off of any NPC. Just aim and squirt to get them squeaky clean. Yes, you could use WOTC's notes to do the same thing, but I have never had good luck with that method and it's just a lot more fun to squirt people. Note: MWoW does not add any extra Thirst Zappers to the game so you will have to get them via the console or find them the old-fashioned way at Nuka World.
MWoW has been tested during its development by Marg597 (a dirt and soap afficienado). However, it may have glitches or conflicts since you may use mods that Marg doesn't have yet. Just leave a comment in the discussion forum for the mod if you find anything odd. Lee3310 tested version 1.6 of this mod with CWSS since Marg597 doesn't use it.
Installation: MWoW is a single zip file that you can drop into your mod organizer the same way as most other mods. The file is much larger now (3.5 MB) than before because of the added texture file.
Load Order: I don't think it will matter much as long as it is after Fallout 4 and the Nuka World DLC.
End of pitch Disclaimers: MWoW does not require Get Dirty, Wash Out That Cum, or CWSS Redux to function but it will check to see if Get Dirty, Commonwealth Captives, and CWSS Redux are loaded. MWoW washes off dirt effect shaders from Get Dirty and Commonwealth Captives but does not change anything related to radiation. MWoW may also wash off CWSS dirt layers but this feature has not been tested. I am not responsible for any radiation that you may get while showering in the rain or for any damage done by ghouls, mirelurks, deathclaws, Todd Howard, etc. It's a post-apocalyptic environment. Shower at your own risk.
1. Use the soap by dropping it on the ground and then activate it.
2. The shower in the rain effect might not trigger during the first 26 hours of game time. You can speed this up by saving your game and reloading it which will reset the timer check to one hour of game time (about 3 minutes of real time depending on game speed setting).
3. When you craft the super soap in the Chem Workbench, you will need antiseptic, oil, and 2 wood as components for crafting.
4. Soap doesn't last forever. You might need several bars because sometimes they get all used up.
5. You cannot wash with the soap while you are wearing power armor or in combat status (enemies nearby).
Notes about updating from an older version to a newer version:
A. You may have to reinitialize the Super Soap in the MCM once you start playing with a new version unless you also started a new game of FO4.
B. The MCM Rain Shower Auto Prompt On/Off switcher may not work correctly unless you start a new game of FO4. Try it in your current save and see. We need more data but it did not work for our playtester, Marg597, until a new game was started.
Future plans for this mod:
I really want to move on to my next mod for tattoos but I think this mod needs the following:
Some folks have asked that a version include unscrappable super soap bars that are Misc Items in the Pipboy instead of listed in the Junk Items. This is a simple fix in the Esp so I will likely include a future version with that feature once the mod is stable. Producing three separate versions multiple times will drive me crazy. Keeping up now with two versions (ESP and ESL-Flagged ESP) is very difficult.
Version 1.4.2 was an ESP version and the first version of this mod. NOTE: Filename was v 1.42 because I mistyped it.
Version 1.4.3 was an ESL flagged ESP version with a few changes to crafting (adding the cooking station and required 2 wood). Also had a small change to the washing finished message.
Version 1.4.4 was an updated ESP version with the added features that were put into 1.4.3. It was safe to use with saved games made using Version 1.4.2 of this mod (the original version).
Version 1.4.5 had an ESP version and an ESL-Flagged ESP version (see esl in the zip file name). It added an MCM so that you can disable the auto prompt for showering in the rain. It also added a user definable hotkey (via the MCM) that you can use to shower in the rain as long as you have a bar of soap. It made super soap safe from being scrapped for oil component and also adds a few reinitialization options in the MCM. Get Dirty's cleanliness status will update in the Pipboy now when you shower or use super soap.
Version 1.5.0 was intended to correct the issue with the Rain Shower switcher so that it will remain in the On position if switched On. There were separate files for a normal ESP and an ESL flagged ESP(uses "_esl" in the file name. The customizable Hotkey issue with the ESL flagged ESP version was fixed. NOTE: This version was missing the MCM script. That was corrected in Version 1.5.1. If you are using Version 1.5.0, the MCM is not working correctly.
By KharosThis is a beta.
Latest version: 0.1 beta 2 (2022-08-13)
With this mod, I am trying to turn @Gray User's Bad End Animation Pack into workshop-buildable furniture. At the moment only the gallows is supported.
Bad End Animation Pack F4SE LL FourPlay community F4SE plugin (but you should already have that from AAF, as AAF is a dependency of Bad Ends Animation Pack
How to use:
Workshop ⇒ Resources ⇒ Miscellaneous ⇒ Gallows (should be directly right of the pillory) Activate the gallows, you will get a message to choose a victim Activate a NPC to select them as a victim, or activate the gallows again if you feel adventurous After some seconds the NPC will appear on the gallows and start to struggle At any time activate the NPC (or the gallows) to cut the victim down If you do not cut the victim down, they will expire after struggling for a while At any time activate the NPC (or the gallows) to cut the corpse down and loot it
@Gray User for the animation pack @Pamatronic for the inspiration me for the code
More technical information:
The gallows furniture is sometimes a bit hard to activate. There is not much that I can do about that, it is just how the .nif has been set up in Bad End Animation Pack. Try to aim at the empty space under the gallows. By default positioning, there is not much space under the feet of the NPC. You can always put the gallows on a small "pedestral" or something to hang your victims higher. Technically, I am not hanging the victim. I am cloning the victim and hanging a clone. When the victim dies, the clone is staying alive and playing a (mostly) still animation. As a side effect, if you have "magic" effects that can detect living targets, the corpse will be detected as living. You are allowed to shoot at the victim while it is hanging, even repeatedly to kill it faster. If you use explosives, this will (usually) break the rope. Corpses are persistent; if you leave the area and come back later they should still be hanging. I tried to make this compatible with Real Handcuffs and with Devious Devices, but there are still a few things that are not fully working. Github: https://github.com/RealHandcuffs/BadEndsFurniture
Title says it all.
1º Install with Vortex or MO2.
Animation by noname55
Song - Closer by Nine Inch Nails
Select the file you want according to the thumbnail, put it in the mods folder in the MO manager, then open the MO manager and check the box on the mod.
By Dlinny_LagUI for Living is Pain
UI for displaying LiP atrtibutes for player and NPCs.
UI for NPCs displayed in AAF scenes only. Outside of AAF scenes one could use Know Your Friend to see LiP attributes of NPC
Requires Living is Pain 0.6.1 or higher with its dependencies.
Mod can be configured via MCM if it is installed.
For player and NPCs same UI widget is displayed (see screenshot above)
Widget displays LiP attributes in 4 sections:
1. Attributes related to body areas that can be stimulated
2. Mental attributes
3. Other attributes
4. Failed orgasms counter
Sources available at GitHub
By supernipsuThis mod is an expansion to the Erotic Art -mod on Nexus. The purpose of the mod was to add more exclusively Fallout related pics, which sadly the original mod was pretty light on.
The expansion adds 304 additional pics, and 9 new magazines from which said craftable pics are unlocked from, just as in the original mod.
The pics are sourced from random post on Sankaku Complex and Rule34 image boards, but the only artist I able recognize and name is Shädmän.
Download the original mod, and install the *ESP* version of the mod, and ONLY THE ESP VERSION:
Download this mod, and install it.
No More ESL version?
Sorry, the issues caused by using the ESL that were dependent on ESP was just more trouble than it was worth, so I converted the entire mod into .ESP and it is now only in .ESP. Second, editing .ESL version for more content is also a hassle, third, having both .ESP and .ESL version of the base mod supported, meant I had to remake the mod for each version, sorry, I am just too lazy to keep doing that.
Also, the menus are now inserted into the Erotic Art's -menu structure via scripts, so even if it gets updated etc. this will be compatible.
The magazines are located at:
Changes from v1 to v2.
Some pics were changed due to their inappropriate nature breaking loverslab rules, that's it, nothing else has been changed.
By DudemerMad Science For Dummies
MSFD Is a transformation, bondage and story mod. to start off the first transformation(TF) is a cow TF, For now. the TFs to come will be voted on soon after I figure out how to make poll on LL or Other websites. https://strawpoll.com/8zedq4swa
1. Right now, this mod is an apparel armband which uses the Devious Devices framework to apply a morphed body to the player/NPC wearing said armband.
2. The body needs to be built using Bodyslide. It features six custom sliders and a zap to adjust the amount of morph/TF to your personal tastes.
3. Currently, it can only be obtained w/ console, item is called "BTM".
4. Author has developed this mod for CBBE. It does not currently support Fusion Girl.
5. This is very much a work-in-progress.
Thank you UnimpressedJawa For the explainer and screenshots
I would also suggest you read the thread
1. setup a way to get the BTM in Game Without cheats. (new location)
2.Refine the TFs over time. (Reweights and the like)
3. make hidden quests for the TFs to work off of. (Stage progression)
A. make a conversion Bodyslide file for those who want armors for each TF with in Reason.
B. Find a way to and make Keywords for each TF.
5. hope people like the roadmap so far, And Finish writing the story.
https://www.nexusmods.com/fallout4/mods/25/? BodySlide and Outfit Studio
https://www.nexusmods.com/fallout4/mods/6091/? Armor and Weapon Keywords Community Resource (AWKCR)
https://www.nexusmods.com/fallout4/mods/39850 Fallout 4 High Heels System
A vault scientist named Iris, After being force out of her vault by the residents. they got wise mainly to the fact Iris was experimenting with F.E.V, through her logs learning what it was and more importantly what it does to the hosts of it. Even going so far as to make her own strain of it shed call S.E.V or Selective Evolutionary Virus. As She wonder the wastes trying to continue her work, Realizing quickly shed have to do testing on herself, After self infecting herself Her body started to feel the effects of The S.E.V getting to work restructuring her form to suit her needs.
The S.E.V was designed to help the infected Adapt to any environmental change and then change them to suit it. In Iris's case she had started training herself through mathematics and doing runs in the wasteland for supplies, While on one of these run shed fell into the hands of a raiders group. She already built up a bit muscle but sadly had no skill to use it given she was just a vault scientist. Over time they would grow to love her unique condition, unknowingly conditioning her body in a thing of unearthly beauty.
A face Sculpted of pure envy, Lips fuller then cherries sweeter than them to. Breasts the size of melons but firmer and softer than any down feather, A waist you could rap your hands around an ass that wouldn't stops even on it's own time and thiccer then a bowl of oatmeal. They'd fail to notice the writing in the sand of her cell was in fact geometry, Not that they even care at that point she started to smell like fields of flowers in bloom. anytime one or more of them slept with her they'd exert themselves more and more. Finally they couldn't control themselves around her anymore. They started in on her one day and couldn't stop, By the time they'd realize they couldn't lift a finger to stop her she'd already collected their gear and fled.
The virus had ran it's course and all of its effects were now permanent. she'd travel east towards the commonwealth looking for greener pastures and new avenues of research.
After arriving Iris started to assemble a new lab out of the resources she had left after the trip, The lab it's self was to small to work in. The coming weeks she'd realize help would be required, She started at settlements but got turned away because of her mutated appearance and distracting every settler with her..Assets didn't help ether. Iris found it easier to bait raiders to her cause by offering them her body in exchange for their help in resource gathering. Unknown to them though the more they had their way with her the more she'd be able force her will on them without complaint or resentment. over time she'd find a way of changing her fate through the development of the B.T.M the Bio, Trans, Mogrifier. She found a way to take samples of her S.E.V mutated pituitary gland and clone it, Learning how to program glands? Is it's own can of worms. after experimenting on female raiders for a time Iris and her growing group of "Helpers" came across a stockpile of Robco Medical Harnesses TM in a hospital West of Boston. She'd placed the cloned glands in the harness's medication injector system, From there it became easier to work on a solution to her problem. Being a Mind controlling pheromone making, Always Wet Fuck Doll Isn't all that great in her eyes at least. But a problem She didn't see coming was the raiders building a resistance to said pheromones, She had to act quickly to make a fix this before they came loose from under her thumb. The B.T.M Came to her rescue, Although she couldn't use it on the raiders because it might help them build their resistance faster. So she'd would have to use them to gather settlers for her solution instead. after working on the B.T.M for so long Iris knew how to do almost anything with it. Using the Brahmin they'd stolen from settlements. She'd use their DNA to make a program string of proteins to activate the pituitary glands of the B.T.Ms telling them how to modify the settlers. the settlers felt the effect of the B.T.Ms around their arms injecting them with the payload of hormones, mutagenic stem cells and sedatives, Their only warning was a chime before it happened. the progress on the Cow Morphs as she'd call them was slow far to slow. Most of the settlers hadn't even started to produce milk yet. This "milk" was her goal, And Iris had made it so the Cow's milk had a special ingredient a tailor made aphrodisiac that would help her overcome the raider growing resistance to Her "charms".
As you can guess that didn't happen, The milk although arousing didn't come in nearly fast enough before her "Helpers" turned on her. She fled long before that though, the Cows weren't that lucky or cunning and suffered under raiders constant desires for both their bodies and their milk. But there is a silver lining to be had, The Cow's milk may not have helped Iris but the Cows manged to get free by making them selves over produce, The raiders always the Brightest tools in the shed thought this was good thing until the cows where gone after a bender theirs.
Type help BTM 4 in console. for now
v.1.5.6 Added New TF/Morph_Deathclaw. Changed file locations. Added First Person models and bodyslide files to go with them.
v.1.5.8 Add stage4 to Deathclaw Morph. Made Fallout 4 High heel system a "lite" requirement. Changed the lay out of the cow morphs BS(Bodyslide) file layout It bugged me.
v.1.5.9 Add stage6 to the Deathclaw Morph.
By poblivionThis is a patch for MOD Commonwealth Captives v0.97 by EgoBallistic
What does the patch do?
The patch turns people into furry races from MOD Furry Fallout 4 by Bad Dog.
Use your favorite mod manager and install patch after installing original mod Commonwealth Captives v0.97
Furry Fallout 4
Commonwealth Captives v0.97
EgoBallistic for mod Commonwealth Captives v0.97
Bad Dog for mod MOD Furry Fallout 4 and furrifier script
Special thanks to Blaze69 for help ?
Classical Radio Replacer for Clubs/Strip Clubs
Lately, i've been building a club/strip club but there was something missing. Appropriate music, of course.
And thus, i began fiddling with Radio mods and the like but there was just one problem. I couldn't get them (the actual radio furniture) to be louder.
In the end, i simply replaced all the Classical Radio files with my own (all 29 of them) and downloaded a mod for Radios to be louder. So, i figured i'd share it here for anyone interested.
Install with Vortex/MO2 ???? Profit [OPTIONAL] If you destroyed the Institute, the Classical Radio will go YEEEEET. It can be restarted using the following console command: StartQuest RadioInstituteQuest
Highly Recommended Mods:
Louder Workshop Radio
Settlements Objects Expanded (For the speakers, IIRC)
Slaver Camp, Brothel, Strip Club (Egret Tours Marina) [Make sure its plugin loads after anything that might alter ETM or world space in/around it]
2WEI feat. Hanna Leess, Kataem, Marvin Brooks – You Really Got Me
AC/DC - Back In Black
Avril Lavigne ft. Marilyn Manson - Bad Girl
Bad Girlfriend - Theory of a Deadman
Billy Idol - Rebel Yell
Britney Spears - Womanizer
Caravan Palace - Lone Digger
Cherry pie - Warrant
CLC (씨엘씨) - Devil
Cyberpunk 2077 - The Rebel Path
Halestorm - I Miss The Misery
Halestorm - Mz. Hyde
IN THIS MOMENT - Adrenalize
IN THIS MOMENT - Whore
K/DA ft. Aluna, Wolftyla, Bekuh BOOM - DRUM GO DUM
K/DA ft. (G)I-DLE, Bea Miller, Wolftyla - THE BADDEST
K/DA ft. Madison Beer, Kim Petras - VILLAIN
Marilyn Manson - Tainted Love
NEFFEX - Addict
NEFFEX - Backstage
NEFFEX - Rumors
Nine Inch Nails - Closer
Nine Inch Nails - Physical
My Darkest Days - Porn Star Dancing
Redfoo - New Thang
Shygirl - SLIME
Tata Young - Sexy Naughty Bitchy
The Pretty Reckless - Going To Hell
Timeflies - Undress Rehearsal
(WARNING: FLASHING LIGHTS GALORE)
Mini/Simple tutorial on how to make your own
1º Use converter to turn mp3 into xwm
2º Rename xwm replacer files like the original vanilla files as shown below
3º Place files into folder structure as shown below
4º Pack up main folder into a zip archive
Congratulations, you've made a Classical Radio Replacer mod.
By Indarello17 lewd load screens
By RoggvirThis is some of the stuff i ended up with while doing some experiments, and i thought others may find it useful.
The BodySlide is based on Fusion Girl, but Fusion Girl is not needed for this to work.
Only the basic Assaultron parts and armors are covered (ie. no Construction or Wasteland parts/armors), so depending on your preset, you may get some clipping on robots that wear some Construction/Wasteland parts.
Optional OCBP Physics (only for upper torso)
Be warned, your immersion will suffer as your brain refuses to accept that hard metalic parts can bounce and jiggle.
For now it is made to replace the original Assaultron Torso and its Factory Torso Armor, so there may be some clipping on robots that use any non-Factory torso armors which are not physics-enabled.
Claw with Melee and Laser capabilities
A new "Laser Claw" allows the robot to use both melee attacks (including the pretty finishers) and ranged laser attacks.
About the Laser Claw
Build the new Assaultron Left/Right Laser Claw, which uses mesh with added projectile node.
Then build the desired laser weapon, found in the hand armor category on the claw.
The more powerful laser you give it, the less likely you will see the robot to use melee - partially because it may kill the enemies before getting within the melee range, partially because the robot may prefer the more powerful laser over the (probably) less powerful melee attack.
If you see laser coming from the robot's feet, its probably because you gave it the vanilla claw by mistake.
To avoid altering any vanilla game data or files, and to avoid conflicts with other Automatron mods, i used the Hand Armor attach point to attach the laser weapons. Otherwise i would have to add a new attach parent keyword which would then have to be added into some Automatron formlist, which i wanted to avoid.
The consequence of using the vanilla Hand Armor slot is that you can install the "Claw Laser" weapons even into the vanilla claw, but because the vanilla claw doesn't have the projectile node, you would see the lasers firing from robot's center at the feet level.
So, make sure you gave the robot the new "Laser Claw".
Should be compatible with anything, as long as the other mod isn't modifying hand and hand armor related attach points on vanilla robot parts.
It was made from vanilla robot parts, so if a mod radically changes these parts, or their attach/parent points, then it won't work right.
Same as default BodySlide above.
Automatron DLC BodySlide and Outfit Studio (needed only if you want to use the BodySlide files. Laser Claw doesn't need this) OCBP for Fallout 4 (needed only if you want to use the OCBP BodySlide)
Replace textures of package foods to Hentai exclusive version.
This replaces five foods at now, may work on others in future.
Poster mod at behind is still on working.
Artist of the Arts used in this mod:
Credit to their Amazing works.
Added texture for the damaged-packages too. Now mod replaces both Clean version and dirty version.
What does this mod do:
Adds 5 Onahole boxes as consumable item.
It doesn't shows animation that actually 'use' it, however, gives some jerking sound.
Each one can be crafted in chem bench, having different effect.
Feedbacks are always welcome.
Used Artworks/Original Artists:
Credit for their amazing works.
1) Mesh issue
I tried to make instamash mesh stood up, and use two enormous boxes.
However, when I make object stood up in nifskope or outfit studio, the physics itself didn't changed.
For two big boxes, I implanted wooden box inside it to apply physics, however, this behaves in strange manner.
If you are able to add proper physics to these meshes, please help me. Or change it as you want. I couldn't solve it. Sorry.
2) Texture issue
I tried to connect new texture to Mr. handy box nif file in my custom mesh folder,
however, It just keeps connects to the Original texture.
So I just planted texture to the Original box(the one shows up in pre-war, when you make your own character in the opening scene) to apply it.
You're welcome to solve it.
I'm totally new to modding.
Please give me feedbacks If you like it. Thanks.
Adds some missing Vault objects such as doors with override boxes as well as adding a whole slew of other stuff. New placards and ceiling signs, tons of one-way painting disguised windows, some missing lights, and Vault 88's blueprints. Read on to find out what all is added...
Adds over 40 one-way windows disguised as classical paintings (like Vault 75) so you can spy on all the things! Also moves all the windows into their own window category rather than being grouped into doors, which didn't make much sense. I recommend Vault 88 Room Corners Plus if you want to use these without wasting too much space (no middle slot necessary if you can use them in corners :P).
Alexandre Cabanel - The Birth of Venus
Jules LeFebvre - Mary Magdalene in the Cave
Jules LeFebvre - Odalisque
Jean Auguste Dominique Ingres - La Grande Odalisque
Marià Fortuny - The Odalisque
Henri Pierre Picou - Venus
Henri Pierre Picou - Jeunes femmes au bain
Henri Pierre Picou - Sea Nymphs
Henri Pierre Picou - The Birth of Venus
Eugène Emmanuel Amaury Duval - La Naissance de Venus
Frederic Leighton - The Fisherman and the Siren
Gustav Wertheimer - The Kiss of the Siren
Edward Armitage - The Siren
Herbert James Draper - Ulysses and the Sirens
Knut Ekwall - Fisherman and The Siren
William-Adolphe Bouguereau - The Birth of Venus
Sandro Botticelli - The Birth of Venus
Vincent Van Gogh - Starry Night
Caravaggio - The beheading of St. John the Baptist
Hieronymus van Aeken Bosch - The Garden of Earthly Delights by Bosch
Edouard Manet - Olympia
Auguste Renoir - Dance at the Le Moulin de la Galette
Emanuel Leutze - Washington Crossing the Delaware
Claude Lorrain - Ascanius Shooting the Stag of Sylvia
Diego Velázquez - The Toilet of Venus
Giorgione - Sleeping Venus
Paul-Jacques-Aimé Baudry - The Pearl and the Wave
Michelangelo - The Creation of Adam
Hovhannes Aivazovsky - The Ninth Wave
William-Adolphe Bouguereau - The Wave
Katsushika Hokusai - The Great Wave Off Kanagawa
Peter Paul Rubens - The Fall Of The Damned
William-Adolphe Bouguereau - Dawn
William-Adolphe Bouguereau - Bather
William-Adolphe Bouguereau - Psyche
William-Adolphe Bouguereau - Biblis
William-Adolphe Bouguereau - The Remorse of Orestes
John Singer Sargent - Orsetes Pursued by the Furies
Théodore Géricault - The Raft of the Medusa
Alexandre Cabanel - Cleopatra testing Poisons on Condemned Prisoners
Speaking of doors! Adds the 5 missing vault doors with functional override boxes. I have no idea why Bethesda didn't include the override boxes even though they designed the doorways with slots clearly intended for them. The one you'll most likely want to use is the "LL" version which has override boxes on the left side of each end of the doorway like the doorways are designed. You may also want to use the L version (one override box on one left side only) for doorways that don't have a spot for the box on the other side. The others are just sort of extra. RL/RR/R. The one real caveat to keep in mind is that the door included with the Vault-Tec Workshop DLC crumples up into itself when it's opened so the door panel that just raised into the ceiling isn't actually there. These don't. They function with a bit more realism. You'll have to design your vault with door awareness. If you have a doorway above a doorway below then if the door below is opened then the bottom half of the doorway above will be blocked off. The same goes for hallways. So you'll need to ensure your design aligns lower level doorways to a wall above. If you do that though, they work wonderfully.
Placards & Ceiling Signs!
Adds over 20 new placards, and matching ceiling signs for a few areas that you might want but just didn't have any kind of label for. These include: Laundry, Overseer's Office, Elevator, Showers, Armory, Bar, Stairs, Gym, Casino, Weapons Depot, Armor Depot, Clothing Depot, Trade Depot, North Sector, South Sector, East Sector, West Sector, Robotics, Restricted Area, and Firing Range. The existing arrows snap right onto the placards, just like the originals.
New in 1.1: Upper Level, ↑Upper Level↑, Lower Level, ↓Lower Level↓, Level One, ↓Level One↓, Level Two, ↑Level Two↑, ↓Level Two↓, Level Three, ↑Level Three↑
Adds 4 missing vault lights. Two variations of a curved sort of L-shaped light that is used pretty extensively in Vault 81, along with a round one for the ceiling that is also used pretty extensively in Vault 81. The last one is a double light that goes in the fixtures in one of the walls of the Overseer's room. It fits perfectly. The big problem with that one however is that once placed it is unmoveable and unscrappable. You'll need to use the DELETE console command to get rid of it. So I suggest you quick save before attempting to place it in case you don't get it just right.
Also adds the Vault 88 blueprints as a painting since it's just kind of lost if you scrap Overseer Barstow's original desk. Just kinda something nice to have. Those designs are horribly off though. I recommend this reddit user's Vault 88 blueprints if you actually want to use them to plan anything.
I had to edit the keywords for the 3 existing vault windows to move them out of the doors category and into the new windows category. I also edited the ceiling signs and wall placards to add the new ones into those respective sections, and the vault menu to add the new window category. So if anything edits those directly without using script injection it'll probably be incompatible.
In regards to the double light for the overseer rooms... It's like that because it was never actually intended to be used so it has no collision mesh. I have all the tools needed to give it one, I've just never learned the new process. I haven't really done much 3D modeling after Oblivion when the import/export process got so darn complicated. So that's something I'll be looking into.
Along those same lines, I'd also put out some standalone static non-functional override boxes that could be placed in doorways that are recessed ~6 inches less than any of the boxes were designed to go.
See list of painting artists.
Rhutos - for the standalone override box script.
• Added functional standalone override box. Place one next to any door and you will be able to open/close the nearest door. Works for even non-vault doors. Script generously created by Rhutos.
• Added collision to the overseer double light. You can now move it and scrap it once it's placed, though it is somewhat difficult to place. I recommend disabling surface snap via Place Everywhere's F4SE plugin.
• Adds the missing Level Three DOWN signs and placards that were accidentally overlooked in the 1.21 update.
• Minor change to Level Five ceiling sign texture paths. Shouldn't affect anything. Not even important, really.
• Adds a free Cafeteria floor piece
• Adds 12 new signs and placards: Observation, Optometry, Surgery, Recovery, Storage, Waiting Room, Level Four, Level Four UP, Level Four DOWN, Level Five, Level Five UP, Level Five DOWN
-Improved Elevator placard UV (it was a lil wonky)
-Added 11 new Placards, and 11 new Ceiling Signs:
Upper Level, ↑Upper Level↑
Lower Level, ↓Lower Level↓
Level One, ↓Level One↓
Level Two, ↑Level Two↑, ↓Level Two↓
Level Three, ↑Level Three↑
• Fix that Radiation Sign-22519-.7z - A bat file to put the fallen radiation sign in the reactor room back on the wall. Install to game's exe directory and use "bat fix-that-sign"; you may need to change the first 2 numbers after prid.
• More Vault Rooms Compatability Patch-22519-.7z - Adds the Window category to MVR and moves the window it adds there. Without this patch you will see none of the spy windows added, or probably any windows at all for that matter except the one MVR adds.
• Windows Patch-22519-.7z - Use this if you don't have the Windows category, or if the vanilla windows are showing up in the Doors category. Should be last in load order. Can be used in place of MVR patch if MVR is updated but MVR's windows would be in Doors category without patch.