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[Stellaris] Lustful Void
By Lithia<3
Lustful Void Download Page
Description:
A Stellaris lewd mod! I plan on fully updating and integrating old mods (with permission from the authors), with ideas and mechanics from other mods such as SG (Sexual Gameplay) and SSX (Stellaris Sexy Xenos and more) as well as completely new ideas. A lot of progress has been made so far, and LV has grown to a point where it has many of its own unique things made by me and others that contributed to it so far.
Although a little less so these days, this is still very much a WIP. However, I'm trying to get it done as fast as possible while still maintaining quality. This mod is made with ALL dlc's in mind, but should still work just fine if you don't have a specific one or any. Also unless stated otherwise, it should work with the latest Stellaris version (look at the upload date and any paradox major update release dates!).
Current Features:
Many lewd leader/species traits, such as Huge Breasts, Dominant/Submissive, Natural Anal Lube! Some traits have synergy bonuses with each other and more will be added with time. Origins, Civics and Sexual Technologies., which have various special mechanics, policies and decisions. Lots of anomalies and events, many of which have been updated and integrated from MASSA, but also new ones unique to LV. Hybrids system with inspiration from other mods like Sexual Gameplay and MASSA. Mono-gender and Futanari mechanics with the ability to convert entire planets to one or the other with the right tech. Lots of sexual jobs from Milk Cows and Whores to Gem Incubators and Sexologists. All which are affected by LV traits in some way! Lewd Megacorp branch office buildings and civics which can change by combining them with certain base game civics. All non-leader traits affect LV jobs, usually in the form of a bonus or negative to production (bigger breasts give more milk ofc). Breeding tradition (first of many!) Lewd (and optional) rooms. Lots of optional loading screens as a way to say sorry for taking so long (all credit goes to the actual artists!) Many things I can't remember! lol
Lewd Advisor (voiced by LalaLexxi). Dominant Advisor (voiced by PhoenixTuft).
MASSA is now for the most part integrated. (Thanks Darkspleen!) Sexual Gameplay integrated for the most part. Sexopolis fully integrated. (Thanks Buttson117!) Kinky Void fully integrated. (Thanks Beelzibob!) LVEx integration in progress!
(if something hasn't been added from a mod listed as integrated, I probably decided not to add it for some reason)
(need to make a proper wiki, if you want to help let me know!)
You can also find an options menu in the edicts tab where you can turn off any event pop-ups if they start to get annoying. Also please report any bugs you might find! (preferably on the discord server)
Loading screens have been moved to their own download page to unclutter the main mod a bit. You can find them here!
Installation:
Important: Extract all contents to (...\Documents\Paradox Interactive\Stellaris\mod), if you don't have a "mod" folder create one there.
File List:
Lustful Void 0.7.5 (3.10+) - REQUIRED!
LV Base Game Overwrites 0.7.6 (3.11+) - Optional: It includes any content that directly overwrites base game files and systems.
LV Balance Patch 0.7.6 (3.11+) - Optional: Contains balance changes for LV, mostly nerfs. Still a WIP!
LV Gender Patch - Optional: Patches base game portraits to use gender traits.
LV Lewd Rooms - Optional
Any loading screens - Optional
Any advisors - Optional
Use irony versions if you use Irony Mod Manager. All they do is have a descriptor.mod to play nice with irony.
Most zip archives have readme files in them which explain what they do!
Load order:
Mods you want LV to overwrite
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Lustful Void (main mod)
LV Base Game Overwrites (if you use it)
LV Balance Patch (if you use it)
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Mods you want to overwrite LV
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UI mods
Another note...delete all the old mod folders and .mod files! then extract the new .zip file's contents to the mod folder. You will have duplicate and broken mods if you don't do this!
If you experience any weird problems, I've heard it helps some people to extract the .zip file's contents to a separate folder first, then move them to the mod folder after.
Compatibility:
Any portrait mods that change base game files or have separate sets of portraits for genders will need a patch. Basically, pops won't change gender without it, only leaders will. Here's a quick way to know if you need Portrait Patches.
You use the mod it patches. (Note you actually need the original mod!) Do you need all of them? No, look at the first step. Do you need them at all? No, they are optional. LV works just fine without them. How do you install them? Just like any other non-steam mod, extract in (...\Documents\Paradox Interactive\Stellaris\mod).
I recommend using this UI mod - UI Overhaul Dynamic...or gene modding will be a nightmare. Seriously though get a UI mod!
FAQ!:
Q: Why does x feel empty or unfinished?
A: Sometimes it's just a placeholder and sometimes my time is taken up by something else. But just because I'm not working on it at the time doesn't mean I won't move back to it in the future, so just be patient.
Q: Is "Lustful Void" a community project with a team of people working on it?
A: Nope, it's mostly just me (Lithia). People do provide ideas and contributions now and then though, and many parts of LV are from old mods I updated and maintain. The credits section can tell you who contributed what.
Q: Are there any translations for this mod?
A: Yes! But new ones have to be made with every update and relies on people here on Lovers Lab or Discord to share their hard work.
Q: Where can I share any translations?
A: Here!
New Changelog:
Old Changelog:
Discord:
You can join the discord server here (clicky the icon). If you want help, you're more likely to get it there.
Tip Jars!
Any support helps keep me motivated! ❤️
Permissions:
Please ask me before using anything within this mod. This does not include artwork from the listed artists and any directly copied ideas from other mods. Also don't upload this anywhere else please!
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
719,356 downloads
Updated
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Phaze's Futanari Mod
By Phaze Star
My second CK3 mod project! Have you lamented the fact that despite having a trait added in Carnalitas Futanari characters have almost no content? Well, I did and it bothered me. This mod is dedicated to adding content for Futanari characters. From events, mechanics and flavour I hope to make Futa more interesting to both play as and also to have as AI. Unfortunatly CK3 has some hard-coded limitations that really gets in the way, so I will try and work around those as best I can. For those who don't know, Futanari are Women who have a fully functioning set of Male Sexual organs alongside their female ones.
Times are tough financially for me. If you like what I do, please support me on my KO-FI account to help me continue: https://ko-fi.com/phazestar
What does this mod do?
The main feature of this Mod is the "Backed Up" trait. All Futanari characters will now gain this trait once they are an adult. It is a leveled trait with three tiers which represent the collective strain of a Futa's semen production and urge to release it. You will want to manage the options that come your way to decrease (Or increase) the trait exp. Depending on your current stage of "Backed Up", different options and outcomes will be avilable during the events. You can even been forced into something if your exp is too high. As a general rule, the higher the exp, the less self control the Futa has over her own actions!!!
Current Features
Backed Up trait - Everything revolves around this trait Pulse events that adapt to your current Backed Up Trait Experiance Events to do with Futa's urges Farther a Child as a Futanari character through an event! (Limited by game engine) Futa Fathered Trait applied to children born from Futa Pregnancies Decisions for Futanari to hire a personal whore in order to manage Backed Up EXP gain She can be a bit pricy, but maybe a particularly desperate Futa could ignore the cost... Now has crossover if you also installed my Milfy Mod! Events when raiding as a Futa Manage the establishment and growth of a Futanari Enclave within your realm Currently adds some pulse events for all and extra content for Futa Knight, more features to come
Planned Features
Make the Futa trait a Secret Trait Add larger Event Chains based around Futanari activity Dick Girl Trait - A Futa who lacks a Vagina Tribal Futa invasion More events that focus on a Futa's relationship with their lovers More Futanari dynamic events Male POV events around Futa Female POV events around Futa
Bugs
Naming your Futa-Fathered Child may not occur, if so rename them with the manual option on their profile Some event text might get messed up by triggers but they will function fine Personal whore progression might not function after inheritance update, let me know if events stop working for her Futa Pregnancy does not increase belly size overtime
Credit
If you want the text to respect your prefered term for Futanari (Herm) use the patch by Kieva in the downloads Thanks to guest01020348 for the chinese patch Big thank you to The Lord for making some excellent coding contributions Some of my art is sourced from online public websites, those works I claim no ownership to
phaze_futa_custom_log.rar
simp_chinese.zip
9,580 downloads
Updated
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Carnalitas Love Reimagined
By pharaox
A rework of the Carnalitas Make Love interaction and its related effects aiming at better realism and immersion, more variety, and improved player experience.
The latest version is compatible with CK3 1.12.x and Carnalitas 2.5 (and 2.4). If you are still on CK3 1.11.x, download version 0.3.3 instead, and use it with Carnalitas 2.2.
Note: Don't use Carnalitas 2.3 as it introduces incompatible changes that break most existing mods based on it. This has been fixed in Carnalitas 2.4.
Note: Since an official CBO version compatible with CK3 1.12.x and Carnalitas 2.5 is not yet released, if you use CBO you should also use the CBO 1.12 Unofficial fix. The current CLR version has only been tested with CBO 1.8.4 and this unofficial fix and may not be fully compatible with the new CBO version after it is released.
Overview
Carnalitas introduces a Make Love interaction that allows the player character to have sex with their lovers, spouses, concubines, or slaves. This feature is quite popular with players, and there are plenty of other mods that extend it or build upon it. However, it also has certain limitations that have never been addressed so far in any mod.
By default, Make Love uses the vanilla sex scene generator originally used for some of the Seduce and Romance scene events. While this generator is quite nice, it is only really appropriate if both partners are deeply in love with each other. This breaks the immersion when Make Love is used on partners different from lovers, e.g. a spouse that has a negative opinion of you, or a slave who deeply hates you, the master who enslaved them.
Originally, Carnalitas intended to support 3 different types of sex scenes: "consensual", "dubcon", and "noncon". Unfortunately, the logic to select the appropriate type never produces any other result but "consensual". Furthermore, there are actually no events in Carnalitas or other mods that would satisfy the "dubcon" or "noncon" condition.
Even the name Make Love itself may not be appropriate when demanding sex from a slave who is neither a lover nor an official consort. Historically such acts were often condemned by religion as adulterous or worse, and should have all sorts of consequences in the game, ranging from stress impact to piety loss and opinion loss with the victim. For this reason, the Carnalitas Slavery Expansion mod introduced the Demand Sex interaction, without addressing the above issues however, so that slaves, while losing 20 opinion, are still acting in the sex scene as if enamoured with the player.
This mod improves and expands the Make Love interaction in order to properly address these limitations. It does this by adding a new sex scene generator that generates animations, backgrounds, and texts appropriate to many different attitudes and their combinations in both "consensual" and "dubcon" situations. It also re-introduces the Demand Sex interaction with its negative consequences, fully integrated with the new generator, and makes a number of other changes to make Make Love more immersive and enjoyable.
Since I am not a good writer myself, I opted for not generating the sex scene text sentence by sentence as in the Paradox generator, except for a few introductory sentences that are intended to reveal the partners attitudes. The rest of the text is a quote from a work of literature that is randomly chosen from a large number of such quotes to correspond to these attitudes and other circumstances.
The other changes to Make Love (and Demand Sex) introduced by this mod include:
You can only make love to someone who is currently at the same location as you (can be disabled via a game rule). Both you and the target may lose (or gain) additional stress and piety depending on your traits and faith. You can choose additional options in sex interactions to request "orgy" or "bdsm" sex scenes depending on your traits and other conditions. The pregnancy chance is dynamic instead of hardcoded. Important actions such as Can Make Love list all characters that can be targeted. Carnalitas DT traits (Voluptuous, etc.) have attraction opinion. Carnal Court Make Love and Carnal Court Demand Sex have conditions and effects consistent with Make Love and Demand Sex if CBO is installed. Compatibility
This mod requires Carnalitas as a prerequisite (obviously). While it modifies the Make Love interaction and its related effects in a substantial way, it doesn't touch other Carnalitas features and should be compatible with all of them.
This mod also supports changing its game rules mid-game with the Gamerule Gadget mod.
Compatibility with Mods Based on Carnalitas
This mod should be compatible with all mods based on Carnalitas that don't modify the Make Love interaction. Enhancing it in a way that is supported by Carnalitas, e.g. adding additional sex scene events, is fully supported.
This mod has been explicitly designed to complement Carnalitas Slavery Reimagined, so you are encouraged to use them both. If you do this, put this mod after Carnalitas but before the CSR mod in the load order.
This mod has also been designed to be compatible with Character Body Overhaul. If CBO is installed, it adds Carnal Court Make Love and Carnal Court Demand Sex interactions that have conditions and effects consistent with Make Love and Demand Sex, but use CBO animations.
This mod conflicts with Carnalitas Slavery Expansion since both introduce Demand Sex interactions that are similar, but differ in important details so that making the one compatible with the other would be impossible. However, if you like both CSE and this mod and insist on using them both, you can still do this. The CSE Demand Sex interaction will be overridden by this mod's one, causing minor changes to it that can be adjusted via game rules. Other CSE features are not changed by this mod.
Localization
This mod is currently available in English, Chinese (translated by @Dark_Crow), and French (translated by @don-vip). For other languages, it uses the original English text as a placeholder.
Links
LoversLab GitHub Repository If you like this mod, you may also consider my other mods:
Carnalitas Slavery Reimagined, a comprehensive rework of the Carnalitas slavery system. Search & Trade Artifacts, search for artifacts, buy them from other characters, and sell them to other characters. Travelers, characters always travel to their home when it changes instead of teleporting. Active Courtiers, courtiers search for spouses themselves for less micromanagement, stronger AI, and immersion. For detailed information on all features and changes, see the full README.
25,762 downloads
- ck3
- carnalitas
- (and 1 more)
Updated
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Carnalitas Slavery Reimagined
By pharaox
A comprehensive rework of the Carnalitas slavery system aiming at improved balance and better integration with other aspects of the game. Now also compatible with AGOT via a compatibility mod.
The latest version is compatible with CK3 1.12.x and Carnalitas 2.5 (and 2.4). If you are still on CK3 1.11.x, use version 0.18.0 instead with Carnalitas 2.2.
The latest version of the CSR AGOT compatibility mod is compatible with CK3 1.12.x, Carnalitas 2.5, CSR 0.19.x, and AGOT 0.2.2.x. Use it with Carnalitas AGOT Compatibility.
Note: Don't use Carnalitas 2.3 as it introduces incompatible changes that break most existing mods based on it. This has been fixed in Carnalitas 2.4.
Overview
Carnalitas added a much-needed slavery system to CK3. While this is great in itself and the basics of the original system are solid, there are certain things that could be improved, perhaps due to Carnalitas ambition to be a "unified sex mod framework" rather than a well-balanced mod in its own right.
In particular:
Slave prices don't correspond well to other aspects of the game, they are way to high with claims and way to low otherwise. The reasons behind the AI accepting or initiating slavery interactions are not convincing, and the AI never initiates some of them. It's not exactly easy for the player to find rulers willing to buy or sell slaves, and there are rather few slaves owned by the AI to begin with. Enslave is possible on free courtiers, which doesn't make much sense. Once a prisoner is converted to a slave, it's no longer possible to ransom him or her. Religious doctrines that govern whether owning slaves of certain faiths is considered a crime, shunned, or accepted, are not followed consistently when determining if someone should be enslaved, freed, bought, or seized. In a nutshell, what you can do as a player is easily enslave a lot of people, sell any you don't need to the AI, and buy any you may fancy from the AI, while the AI mostly passively obliges. With mods such as Carnalitas Slavery Expansion you can also assign them "professions" for additional benefits. However, these are also human-only, the AI never assigns them. All of this undermines the realism and immersion, and makes the game both a lot easier and less interesting than it could be.
This mod introduces a redesigned slavery system, one aiming to better integrate slavery with other aspects of the game, make interacting with slaves and other rulers more interesting and rewarding, achieve a better game balance, enable more roleplaying options, and maintain a reasonable challenge for the player. It does this by reworking most of the slavery interactions, introducing some new ones, making slaves more desirable for council and court positions, adding slavery attitudes and slave-related events, and rebalancing or fixing many of the original effects and outcomes, while still maintaining compatibility with other Carnalitas features and other mods based on Carnalitas.
With this mod:
The AI competes actively in obtaining and keeping the best slaves, and evaluates them better taking into account their skills, aptitudes, claims, attraction, age, price, current jobs and more when buying, selling, enslaving or freeing. Slave prices better reflect the actual usefulness of slaves. Slaves can be also ransomed, gifted, or liberated, and the AI will occasionally do it as well. It's much easier to find rulers willing to buy, sell, or ransom slaves via special convenience interactions. Slavery doctrines have a significant and consistent impact that better reflects their original meaning. Slaves can be assigned to (some, but not all) council and court positions for additional benefits, and the AI is fully capable of doing this as well. There are also new court positions reserved for slaves or former slaves, such as Slave Concubine, Slave Eunuch or Mameluke Captain, available depending on religion, culture, and government form. You can choose a slavery attitude, one of Slaver, Liberator, Slave Trader, or Slave Employer to get a minor modifier and a unique slavery-related perk. This unlocks additional roleplaying options for players and results in actual "human trafficking" when used by the AI. Additional slaves fit for specific occupations are spawned into the world via events. Useful characters are more likely to be captured (and then enslaved) instead of killed during raids and sieges. There are slavery-related flavor events, such as a slave running away, demands for a slave's freedom, etc. There are also hidden events for AI rulers to interact with their slaves in ways that were previously only available to the player, e.g. have sex with them. There are fame traits that add roleplaying flavor, such as the negative Infamous Slaver trait and the positive Famous Liberator trait. All taken together, slaves are now genuinely useful to their owners, there is an actual demand for them conditioned by religion and culture, and this demand is satisfied by warfare, raiding, slave trade, and slave-related events. As a player, you can choose between many different ways to interact with the system to either roleplay or use it to your advantage, and it's more challenging and hopefully more interesting to do this.
Compatibility
This mod requires Carnalitas as a prerequisite (obviously). While it modifies the slavery system in a substantial way, it doesn't touch other Carnalitas features and should be compatible with all of them.
This mod also supports changing its game rules mid-game with the Gamerule Gadget mod.
Compatibility with Mods Based on Carnalitas
This mod should be compatible with all mods based on Carnalitas that don't modify the slavery system. Compatibility with the following mods has been explicitly verified, but most others should work as well:
Character Body Overhaul Physical Attributes This mod may not be compatible with all other mods that modify the slavery system. However, it should still be compatible with mods that don't change the original Carnalitas slavery interactions, modifiers, or effects. Compatibility with the following mods has been explicitly verified:
Carnalitas Slavery Expansion. Compatibility with Total Conversion Mods
Due to its changes to vanilla files, this mod may conflict with changes done by total conversion mods. This is also true for Carnalitas itself. For best experience, such mods require compatibility patches for both Carnalitas and CSR.
CSR is now fully compatible with A Game of Thrones with Carnalitas AGOT Compatibility and a CSR AGOT compatibility patch available as a separate download.
If you still want to try using CSR with a different conversion mod, be prepared that some features might be broken. To make the best of it, follow these recommendations:
Load Carnalitas and CSR before the total conversion mod. They overwrite a few vanilla files entirely, and if there are conflicts you would rather want the conversion mod overwrites, not the Carnalitas / CSR ones. Note that they also overwrite some specific vanilla objects, and will always do so, no matter the order. Change the Universe CSR game rule to Fantasy. This avoids errors for historical religions, cultures, and titles that may have been removed by the conversion mod. Note that there may still be errors for other removed vanilla objects that can't be clearly identified as "historical". Localization
This mod is currently available in English, Russian (translated by @Undertalk), Chinese (translated by @Dark_Crow), and French (translated by @don-vip).
Links
GitHub Repository If you like this mod, you may also consider my other mods:
Carnalitas Love Reimagined, a rework of the Carnalitas Make Love interaction and its related effects. Search & Trade Artifacts, search for artifacts, buy them from other characters, and sell them to other characters. Travelers, characters always travel to their home when it changes instead of teleporting. Active Courtiers, courtiers search for spouses themselves for less micromanagement, stronger AI, and immersion. For detailed information on all features and changes, see the full README.
56,445 downloads
- ck3
- crusader kings 3
- (and 2 more)
Updated
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Carnalitas AGOT Compatibility
By pharaox
This is a Carnalitas compatibility patch for A Game of Thrones. It reconciles changes to the character window and other game files made by these two mods. It also adds AGOT lore-based slavery doctrines, similar to the Carnalitas Historical Slavery Doctrines mod.
The latest version is compatible with CK3 1.12.x, Carnalitas 2.5, and AGOT 0.2.2.x.
Load order:
A Game of Thrones Carnalitas Carnalitas AGOT Compatibility (this mod) (other mods based on Carnalitas) If you use the slavery system, it is strongly recommended to also use the Carnalitas Slavery Reimagined mod that also has a CSR AGOT compatibility patch available as a separate download. The load order in this case should be:
A Game of Thrones Carnalitas Carnalitas AGOT Compatibility (this mod) Carnalitas Slavery Reimagined CSR AGOT Compatibility Compatibility Fixes
Character Window
All changes to the character window made by Carnalitas and AGOT have been reconciled, so that all additional interface elements introduced by both are present. Additional AGOT interface elements such as paramours, squires, and knights, as well as Carnalitas changes such as slaves at the bottom of the Relations tab, are all properly shown.
Interactions and Events
All changes to other vanilla files made by Carnalitas and AGOT have been reconciled. The AGOT files have been taken as base, and Carnalitas changes have been applied on them. The effects are numerous and so are not listed here. One notable effect is that references to vanilla religions, faiths, culture, and titles present in the original Carnalitas no longer fill the logs with error messages.
Integration with AGOT Slavery System
Starting with version 0.2.0, AGOT introduces its own slavery system. This system is still pretty rudimentary and mostly does not conflict with Carnalitas. This mod does not integrate of change any of its features. A better integration is available in the CSR AGOT Compatibility mod.
Lore-based Slavery Doctrines
This mod introduces a A Song of Ice and Fire Lore game rules setting for Carnalitas slavery doctrines, and makes it the default. If this setting is active, all faiths have accurate doctrines for Righteous Faith Slavery and Hostile Faith Slavery based on A Song of Ice and Fire lore research. The effect is similar to using the Carnalitas Historical Slavery Doctrines mod (available as a separate Carnalitas download) in vanilla.
Links
GitHub Repository If you like this mod, you may also consider my other mods:
Carnalitas Slavery Reimagined, a comprehensive rework of the Carnalitas slavery system. Carnalitas Love Reimagined, a rework of the Carnalitas Make Love interaction and its related effects. Search & Trade Artifacts, search for artifacts, buy them from other characters, and sell them to other characters. Travelers, characters always travel to their home when it changes instead of teleporting. Active Courtiers, courtiers search for spouses themselves for less micromanagement, stronger AI, and immersion. For detailed information on all features and changes, see the full README.
819 downloads
- ck3
- crusader kings 3
- (and 2 more)
Updated
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Carnalitas Arousal Framework
By Siudhne
Carnalitas Arousal Framework
Version 1.1 (CK 1.12)
Description
Adds Arousal as a player-centric game mechanic similar to stress. Just as stress, arousal goes from 0 to 400 and has 4 levels. The current arousal state is shown in a widget next to the stress bar.
This mod offers a basic gameplay loop around finding the right sexual partner(s) and consequently sexing the shit out of them. The most important features in a partner are physical attraction (at the start of a relationship), a matching personality (at later stages of a relationship), and being on good terms with your partner (always). But if you can't find this qualities in your spouse, you can always take a lover that is better suited to satisfy your desires...
Oh, and why bother? Because high arousal can give you debuffs (see below), or fire events analogous to stress events when reaching a new arousal level.
Default settings should be good to go, but everything can be tweaked or turned off if required. Using the "Make Love" action from Carnalitas is highly recommended. Without it, you probably won't have enough possibilities to have sex and consequently your arousal will run rampant.
Note: Carnalitas has a game rule called "Arousal causes Stress". This has nothing to do with Arousal as a game resource as introduced by this mod.
Git Repository Discord (the server is for Intimate Encounters mainly, see sub-channel for Carnalitas Arousal Framework)
Features
Arousal Difficulty
The game rule "Arousal Difficulty" lets you fine-tune arousal gain and loss from all sources, to make managing arousal more or less challenging. If you have a lot of sex mods installed you might want to offset that by ramping up the difficulty. Conversely, if you do not play with the "Make Love" interaction you should reduce difficulty. It all depends on your mod loadout, experiment.
Arousal Gain
Player gains arousal over time based on partner opinion, sexuality, traits, stress, health and illnesses, life circumstances, and age. The "simple" setting disregards all these modifiers and just adds a constant value. I don't use or test this setting anymore since it completely bypasses the whole "take more lovers to combat arousal" gameplay, but you do you.
Sex Effects
Whenever a sex event is fired by any mod that uses Carnalitas ("Make Love", for example) the quality of sex is determined by a multitude of factors, such as attraction, personality, what they think of you, how aroused you are, matching kinks and some randomness. Most of these apply differently for consensual and non-consensual scenes. The largest of these effects will be displayed to offer some transparity. Here's the full list: Choose your spouse carefully: At the beginning of a relationship, attraction is most important. Later on, it's more about a matching personality. Keep your partner happy: A partner that hates you is a surefire way to kill joy in the bedroom. The result of each sex act is one of seven effects: Mind-blowing, amazing, satisfactory, ordinary, unsatisfactory, lousy or atrocious intercourse. Good sex reduces your arousal a lot, increases the opinion of your partner, and reduces stress. Bad sex still reduces arousal, but a lot less, reduces opinion, and adds stress. Average, ordinary sex only reduces arousal. Overall, arousal reduction via sex effects is roughly balanced with sophisticated passive arousal gain setting and yearly "Make Love" action, but it all depends on your mod loadout.
Arousal Coping Events
Similar to stress, trigger an event upon reaching a new arousal level. They are pretty generic and have no follow-up events, but at least there are a decent amount of randomized options to pick from each time. If you want to create arousal coping events yourself, see the modding section below (and share with the others!)
Arousal Effects
This game rule adds passive debuffs depending on your current arousal level. "Hardcore mode" applies harsher debuffs and weaker buffs.
Level 0: No modifiers Level 1: -10% stress loss (hardcore: -25% stress loss) Level 2: -30% stress loss, -10% hostile scheme resistance, +10% fertility (hardcore: -50% stress loss, -15% hostile scheme resistance, +5% fertility) Level 3: -50% stress loss, -20% hostile scheme resistance, +20% fertility (hardcore: -75% stress loss, -30% hostile scheme resistance, +10% fertility)
Other
Some randomly triggered arousal events
Load Order
Carnalitas Carnalitas Arousal Framework
Supported Mods (any load order)
Character Body Overhaul (arousal coping event to gain skimpy clothing) Dynamic Affairs (arousal coping event to become more submissive) Gamerule Gadget (allows changing the game rules mid-game)
Compatibility
This mod overwrites hud.gui to display the arousal bar and conflicts with any mods that do the same. I have tried to make creating compatibility patches as easy as possible. All relevant changes in the hud.gui are marked with CAF START and CAF END. I won't create any myself because supporting stuff you don't use yourself is a headache, but if you send me your patch I will add it to the download section. Does work with "Better UI" and "Show More Traits", both of which are already included in Carnalitas. There is a compatibility patch for "Toggle Big Character Portrait Patch for Carnalitas and CBO 0.3", courtesy of qk7sk7sk7c7l7q, which you can find in the download section. No warranty given. If it doesn't work, you can alternatively put the big character portrait mod above CAF in your load order - you won't see the extended characters, but at least you'll have the arousal bar and extended portraits. Overwrites the brothel event (rakish_brothel_night_effect) to add a carnalitas sex event and the diplomacy_majesty_4090_no_raiment_modifier.
Credits
Coding help for the hud by ErnieCollins Arousal icons by Triskelia
For Modders
86,588 downloads
Updated
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Citizen's Sex Rights
By Calcifire
::I didn't include this with my portrait pack, because I know there are plenty of people who don't use it, but still might enjoy having this
I often find myself defaulting into authoritarian empires during my Stellaris playthroughs, but what if a multispecies democracy could be just as kinky as despotic despoilers? I have the power, so why shouldn't I?... Well, I thought I did, it turns out that you can't add new "species rights" categories to Stellaris, and can only expand on the currently existing ones. I had this whole plan to do new category based on the boundaries between interspecies relationships, but sadly the game won't let me. Damn. Well, kk, so it'll have to be another replacer mod. Luckily for me, not a lot of mods on the workshop even do this, so I don't think I'm stepping on too many toes.
Mechanically speaking, all these different rights essentially make citizen species happy and resident species unhappy. By spreading misery "the love" across your Empire you can stack all those little citizenship happiness bonus's onto just a few of them. That way, your desert habitability overlords might be willing to tolerate living on a frozen death planet if there are enough xenos to bang.
CITZEN's SEX RIGHTS:: stellaris v3.11.*
x9 citizenship rights(examples in the screenshots above)
x3 living standards
x2 military service types
x5 slavery types
x3 livestock types + x1 hivemind livestock type
x2 purge types
x3 job types - sex addicts(unemployment type), den mothers and brood mares(unemployment types for creature breeders)
INSTALATION::
1a. download the mod
1b. the mod plays nice with the Lustful Void mod by Lithia<3, I don't know why you'd download this mod and NOT LV
1c. the mod also plays nice with the Trait Pack I have also made available in the mod's download section
2. place inside "C:\Users\*User_Name*\Documents\Paradox Interactive\Stellaris\mod\" folder
3. extract the contents of *insert_mod_name*.zip
4. open the Stellaris Launcher and include the mods in your playset
COMPATABILITY::
any mod that modifies the game's "species_rights" folder is gonna blow up. So you'll have to choose between the two. Other than that, it should play well with Lustful Void.
Donation box ::HERE::, for anyone who liked the mod
I've also made a Visual Novel based on the mod found ::HERE::
28,328 downloads
Updated
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Family romance mod
By Aeons12
The mod that adds new events that allow your character to become a lover with one of your relatives.
- Random events where one of your close relatives may fall in love with you.
- A seduction start event could be randomly relevant to your relative's lifestyle.
- Somebody could disclose your secret relations. Try to hide it at all costs or ignore?
- Your lover could challenges you, if some skill is high enough and you are focusing on the same lifestyle.
- Special events for parent-child relations that requires certain traits.
"Feastive father and jolly daughter."
"Wrathfull mother and ambitious son."
- Your ward could fall in love with you after the end of the education, if you are certain closed relatives.
Or you could fall for your educator.
- Your close relative could become your childhood crush and later you could become lovers.
Version: 1.7.4 (16.03.2024)
- Updated for CK3 version 1.12
Version: 1.7.3 (25.02.2024)
- Add settings to change frequency of random events and events during feasts and hunts in the Game rules window.
- Add some new options to events with your ward, that depend on your traits or your high skills.
- Fix stress gaining by your ward. Now it also depends on childhood traits.
- Now you can gain or lose some stress during events.
- Reduce the chance of getting new nicknames.
- Fix wrong custom localization variables.
- Several fixes for hunt artifacts errors.
- Fix a situation with getting a concubine/consort when it's not allowed.
- Fix an error with choosing a ward, that is not available, that leads to an empty dialog.
- Grammar fixes.
Version: 1.7.1 (11.12.2023)
- Simplified Chinese translation by Aesma.
Version: 1.7.0 (01.12.2023)
- Updated for CK3 version 1.11.x
- Your ward could fall in love with you after the end of the education, but not always. You need to help and support your ward to get relation points. If your relations would be good enough, the ending would be happy.
- You also could fall for your warden, if you have enough relation points.
- One of your siblings could try to seduce you during a hunt or feast. This would happen regardless of your intent.
- New nicknames. People, who don't approve your relations would try to mock you. Don't expect them to give you a good nickname.
- Random events are less frequent now, because there are feasts and hunts.
- One of your unlanded married courtier who is unrelated to you, could suggest to adopt your bastard(a very rare event).
Install
1. Download the .zip file
2. Open it and extract all files to the Crusader kings 3 mod folder
Localization
Russian, English, Simplified Chinese
Credits
Writing, scripting, translation: Aeons
Simplified Chinese translation: Aesma
34,885 downloads
Updated
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EPE + ROA CBO Patch
By csirke128
CBO compatibility patch for Ethnicities and Portraits Expanded and Rajas of Asia.
Merged the clothing changes done by EPE with the changes done by CBO
I reused some of the CBO meshes where there was no EPE equivalent.
Changes:
common/dna_data:
Added the genes added by CBO to all the files.
common/ethnicities:
Merged the changes made by CBO and EPE
common/genes:
Merged the CBO and EPE genes. (headgear, clothes)
CBO + EPE contains more than 256 headgears, so added a new gene for EPE headgears
gfx/models/portraits:
Merged the changes made by CBO and EPE in male_head.asset and female_head.asset
Merged the CBO and EPE clothes files. EPE mostly uses meshes that are part of the original game, so just had to update the .asset files so that these clothes will use the attributes added by CBO. There were a few clothes that included separate mesh files, but these looked similar to some existing clothes, so i replaced the meshes with the CBO compatible ones.
Made the cloaks compatible with CBO
gfx/portraits/portrait_modifiers:
Removed the EPE legwears, as they used incompatible meshes.
Changed the headgear files so it will only apply the normal or EPE headgears. Also updated the headgears to use the new genes for EPE headgears in the historical characters file.
localization:
Added back some localization for the EPE headgears, as they now have a different name in the localization files. Some might still be missing.
Load order:
CFP + EPE:
CFP
EPE
CBO
CFP CBO Patch
EPE CBO Patch
CFP+EPE CBO Patch
EPE+ROA:
EPE
ROA
CBO
EPE CBO Patch
ROA CBO Patch
EPE+ROA CBO Patch
CFP+EPE+ROA:
CFP
EPE
ROA
CBO
CFP CBO Patch
EPE CBO Patch
CFP+EPE CBO Patch
ROA CBO Patch
EPE+ROA CBO Patch
CFP+EPE+ROA
Screenshots made with load order:
Ethnicities & Portraits Expanded
Character Body Overhaul
EPE CBO Patch
Congenital Beauty
Fair Lords
Fair Ladies
Regula Magistri 2
Better Barbershop
Brighter Portraits Final Version
If you apply CBO Weight + Barber fix, you should load Better Barber shop after CBO
Optional Files:
EPE CBO Age Patch 3.1.zip:
Changes the gene morphs, so that characters don't visibly age much beyond 30-40 years old.
EPE CBO Patch Opt Regula Magistri 2.zip:
Regula Magistri 2 adds some skin palettes, that will cause characters to be weirdly colored, likely because EPE changes the range for character skin colors, and hits the region which RM2 changed. Also changes the cultures added by RM2 to use the ethnicities of EPE.
Compatibility:
Base Game: 1.11.5, CBO: 1.8.4, EPE CBO Patch: 2.2-
Base Game: 1.12.1, CBO: 1.8.4, EPE CBO Patch: 3.0+
Community Flavor Pack
CFP+EPE CBO Patch 3.1.zip
Makes CFP CBO Patch and EPE CBO Patch compatible
CFP+EPE+ROA CBO Patch 3.1.zip
Makes CFP CBO Patch, EPE CBO Patch and ROA CBO Patch compatible
3,973 downloads
Updated
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EK2 CBO Patch
By csirke128
CBO compatibility patch for Elder Kings 2.
Requires game version 1.11.5, CBO version 1.8.4, and Carnalitas version 2.2
Converted all the meshes to CBO rig, and generated the blend shapes for the clothes.
Changes:
common/bookmark_portraits:
common/dna_data:
common/ethnicities:
Added the CBO genes.
common/genes:
Added the no portrait gene to weights
Disabled some of the CBO genes, so EK2 ones will take precedence.
Merged legwear.
events:
Fix conflicts with carnalitas.
gfx/models/portraits:
Re-exported the meshes with CBO rig, same with animations.
Merged the .asset files for male and female body/head
gfx/portraits/portrait_modifiers:
Merged the changes, so EK2 changes take precedence.
Added shoes to all the clothing files.
gui:
Merged the changes done by CBO and Carnalitas.
Load Order:
EK2
Carnalitas 2.2
CBO 1.8.4
EK2 CBO Patch
161 downloads
Submitted
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CFP CBO Patch
By csirke128
CBO compatibility patch for Community Flavor Pack.
1.12.1 requires "CBO 1.12.1 Unofficial fix" until CBO is updated, which also requires Carnalitas 2.4
Converted all the meshes to CBO rig, and generated the blend shapes for the clothes.
Some of the blending shapes are not great, ill probably need to work on them a bit more.
Changes:
common/genes:
Merged the CBO and CFP genes. (headgear, clothes, legwear)
CBO + CFP contains more than 256 headgears, so added a new gene for CFP headgears
gfx/court_scene:
Merged the court cultures.
gfx/models/portraits/attachments:
Re exported the main mesh files, and recreated the blending shapes based on the CBO body blending shapes.
gfx/portraits/accessories:
Added some of the CBO tags to the new clothes, to solve some of the clipping issues
gfx/portraits/portrait_modifiers:
Merged the CBO and CFP changes.
Updated the headgears, so you would only get original headgear or the CFP headgear (not both at same time), similar to how the EPE+CFP patch did it.
Added shoes for new legwear (or removed, depending on legwear).
Load Order:
CFP
Carnalitas 2.5
CBO 1.8.4
CBO 1.12.1 Unofficial fix (until CBO is compatible)
CFP CBO Patch
Not compatible with other CBO Patches (that affect clothing), unless a Patch that combines multiple Patches are created. (For example, CFP CBO and EPE CBO patches are not compatible, until a patch is made that combines both of these patch mods, ill create a patch for CFP +EPE at the EPE CBO Patch mod)
Old files can be found at https://mega.nz/folder/xt9BDK4B#1fQHnDCBCoNQYz0itR3oRw
Compatibility:
Base Game: 1.11.5, CFP: 3.2.13, CBO: 1.8.4, CFP CBO Patch: 1.2
Base Game: 1.12.1, CFP: 3.2.14, CBO: 1.8.4, CFP CBO Patch: 1.3+
Patch made for LIDA by Berkulat:
Patch made for EPE:
CFP+EPE CBO Patch 3.1.zip
Load order:
CFP
EPE
CBO 1.8.4
CBO 1.12.1 Unofficial fix
CFP CBO Patch
EPE CBO Patch
CFP+EPE CBO Patch
4,560 downloads
Updated
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AGOT CBO Patch
By csirke128
CBO compatibility patch for A Game of Thrones mod. Compatibility patches for AGOT+ and LOTD as well.
Here be clipping issues... ?
1.12.1 requires "CBO 1.12.1 Unofficial fix" until CBO is updated, which also requires Carnalitas 2.5
Converted all the meshes to CBO rig, and generated the blend shapes for the clothes. There are probably still some clipping issues, but i think i caught most of them.
I haven't been able to replicate all the CBO blending shapes, like penis_max, so the legwear instead will hide the penis.
Changes:
common/bookmark_portraits:
common/dna_data:
Added the CBO dnas to these files. Since the dna_data is 20Mb in the original mod, doing this by hand would be rather cumbersome, so wrote a script that adds the CBO genes and randomizes their values based on how the distribution was set in ethnicities_portraits (it doesnt read the ethnicities_portraits file, i converted the values into some if statements in the script)
common/ethnicities:
Merged the CBO and AGOT files
common/genes:
Disabled CBO changes to clothing genes, except legwear for the shoes
common\scripted_triggers:
Merged changes between Carnalitas and AGOT
events:
Merged changes between Carnalitas and AGOT
gfx/court_scene:
Merged the court cultures, for the new added courts it will default to western bedroom court for make love action.
gfx/portraits/accessories:
Added some of the CBO tags to the new clothes, to solve some of the clipping issues
gfx/portraits/portrait_modifiers:
gfx/portraits/trait_portrait_modifiers:
Merged the CBO and AGOT changes, making sure that AGOT changes will take precedence.
Overwrote CBO files that don't make sense, like religious ones, as AGOT removes the original religions.
Merged cbo_shoes, so that shoes are equipped only on vanilla legwear.
gfx/models/portraits/attachments:
Re exported the main mesh files, and recreated the blending shapes based on the CBO body blending shapes (ill leave a comment in the forum thread about a tutorial for this)
Changes the .asset files to include the new blending shapes
gfx/models/portraits/female_head:
gfx/models/portraits/male_head:
Merged the CBO and AGOT changes
gui:
Merged the Carnalitas and AGOT changes, might have missed some of the AGOT things, the window_character.gui is quite messing to resolve
Load Order:
AGOT
AGOT Submod Core (Optional)
AGOT+ (Optional)
LOTD (Optional)
Carnalitas
CBO
CBO 1.12.1 Unofficial fix
AGOT CBO Patch
AGOT+ CBO Patch (Optional)
AGOT LOTD CBO Patch (Optional)
For the screenshots, i used Fair Ladies and Fair Lords mods at the end of the load order.
Compatibility:
Base Game: 1.11.5, AGOT: 0.2.0, CBO: 1.8.4, AGOT CBO Patch: 1.2.1
Base Game: 1.11.5, AGOT: 0.2.1, CBO: 1.8.4, AGOT CBO Patch: 1.3
Base Game: 1.12.*, AGOT: 0.2.2, CBO: 1.8.4 + Unofficial fix, AGOT CBO Patch 2.0
Old files can be found at https://mega.nz/folder/xt9BDK4B#1fQHnDCBCoNQYz0itR3oRw
Optional files:
AGOT Vanilla CBO 1.0.zip:
This is a skeleton mod, that lets you use AGOT assets without AGOT.
The assets are not provided, you still need to download the original mod, and get the assets there.
Steps to use the mod:
Copy the folder "attachments" from AGOT at "[steam install directory]\steamapps\workshop\content\1158310\2962333032\gfx\models\portraits", into "AGOT Vanilla CBO\gfx\models\portraits" folder.
Copy the folder "attachments" from AGOT CBO Patch at "AGOT CBO Patch\gfx\models\portraits" into "AGOT Vanilla CBO\gfx\models\portraits" foler, and overwrite existing files.
Copy the folder "accessory_variations" from AGOT at "[steam install directory]\steamapps\workshop\content\1158310\2962333032\gfx\portraits" into "AGOT Vanilla CBO\gfx\portraits"
Copy the folder "accessories" from AGOT at "[steam install directory]\steamapps\workshop\content\1158310\2962333032\gfx\portraits" into "AGOT Vanilla CBO\gfx\portraits"
Copy the folder "accessories" from AGOT CBO Patch at "mod\AGOT CBO Patch\gfx\portraits\accessories" into "AGOT Vanilla CBO\gfx\portraits" foler, and overwrite existing files.
Remove the file from folder "accessories" named "clothes.txt"
Add the mod to your load order after CBO.
The mod adds new categories to the barbershop, and you can select AGOT clothes. (make sure to select no clothes in the non AGOT categories)
3,025 downloads
Updated
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stellaris Family Oriented [Stellaris 3.11 Update]
By dragondxlv
Currently what this mod aims to do is add incest content to the game because I wasn't getting enough crusader kings incest from Stellaris.
This mod has full support for Lustful Void but does NOT require it anymore.
Features:
Heir Pregnancy (WIP) - Chance to fire about every 6 months where you can choose your offspring's gender and their future role. (Truly one step closer to space crusader kings) Details on the current Pregnancy system and how it works below: Currently I've set a hard limit of 10 living family members but I'll likely increase it in the future based on tradition, technology, and/or civics. You can see the chance of the event firing by speaking to your heir and hovering over pregnancy chance, the chance is based on your ruler/heir traits and whether you have the Oedipus Complex tradition effect and have the holy family or pureblood dynasty civics. Chance modifiers listed below, I plan to add more so feel free to suggest what should affect pregnancy chance. Predetermined Heirs (broken atm) - Added an event for one of your offspring sired from your heir to take the heir position if your rules dies. Current event window is a WIP. Currently if you have multiple offspring, one will randomly take the throne but eventually I'll have it where you can choose between your sired offspring. 1 Origin (Needs rework) - Family Bound, starts with advanced incest tech and the main species starts with Incestuous Emergence. (More to be added to the origin in next update) Origins with special interactions/events with mod - Currently only the Under One Rule Origin. 1 Policy - Inbreeding policy for deciding whether you want to spread the love outwards or keep it within the family. Prohibited > Not default (Will stop spread and strongly remove it over time from incestuous pops) Discouraged > Default for other empires (Will stop conversion and remove it over time from incestuous pops) Indifferent > Default for imperial empires (Will stop conversion but does not remove it from incestuous pops) Accepted > Default for the one general incest civic (Will slowly convert non-incestuous pops) Embraced > Default for the origin and the non-removable civics (Will strongly convert non-incestuous pops) 3 traits - Incest related trait and an advanced version of it. And one more locked to the Family Bound origin. They cannot be gene modded in except at the start of the game but in the future can spawn with events, incestuous pops can convert non-incestuous pops depending on the above policies. It is not a bug that you cannot apply the species template to pops without the matching trait, that's intentional and if you're fully embracing it via policies then all your organic pops will eventually have the devoted version of the trait and you can freely gene mod them. 3 civics - 2 for imperial empires and 1 for regular empires. 1 Tradition Tree - Consanguinity, revamped by Vaalesha. 2 Council Agendas - Familial Destiny, accessed after adopting the inbreeding tradition and Holy Family Ascension from the Holy Family Civic. 2 Council Positions - Royal Family Representative position for the Pureblood Dynasty Civic and Divine Vessel position for the Holy Family Civic. Heir Choice - Imperial empires are able to choose heir genders and leader class whenever they first spawn. Heirs are now able to change their job role with a 5 year cooldown that replaced the old agenda system for heirs. Might look into making the heir reroll traits to better fit their new role or to level up in their new role with an experience boost, suggestions welcome. ( Note: If you change your heir's gender, you might not see the portrait change until you reload your save. ) Heir Interactions (Speak to your heir through the edicts menu) - This feature needs an expansion/more lewd content... Ruler/Heir genders can be changed for scenes via preferences menu. This will not physically change their genders nor will the game reflect the change (I might make it an option in the future), this is mainly if you wanted to see other scenes/variations without changing your rulers/heirs out or starting a new playthrough. It's also if you wanted to override traits like the Futanari trait to only apply to your ruler or heir instead of both if they both species with the Futanari trait. Ruler titles (both formal and casual) and heir relations can now be changed, you can change these in edicts. No in-game mechanical benefit as of yet but heir hangouts/lewds will now have a more personal touch based on your preferences. (Might add more titles/relations in the future. Feel free to suggest.) Female ruler titles include - Mother, Mommy, Sister, Onee-chan, Cousin, Aunt. Male ruler titles include - Father, Daddy, Brother, Onii-chan, Cousin, Uncle. Male heir relation include - son, cousin, brother, nephew. Female heir relation include - daughter, cousin, sister, niece. Future scenes will have asset descriptors based on species traits (huge breasts/small breasts/large penis/etc) (Currently 1 scene has this) 1 WIP Hangout scene, no variations. (More to come) 2 Lewd scenes written by BestyTheHucow (FxF) One is triggered as a random event and has variations written by me for non FxF. I plan to do the same with their previous written event. 1 Lewd scene intro complete, 4 variations depending on ruler gender/title and heir gender/relation. Will lead to different planned scenes below depending on gender combinations. Planned Lewd scene options include: *Any crossed out scenes now exist in the mod* FxF = Tribadism, Recieve Cunnilingus (Written by Nemo Of Utopia), Give Cunnilingus. FxFuta = WIP, Give Fellatio. FxM = Cowgirl, Recieve Cunnilingus, Give Fellatio, Ride Cowgirl. FutaxFuta = Give Fellatio MxF = Missionary, Recieve Fellatio, Give Cunnilingus. MxFuta = WIP. MxM = Missionary, Receieve Fellatio, Give Fellatio. Possibly will make a headpat system? 1 job - Family Planners, recently revamped by Vaalesha. 2 Edicts - Holy Family Ascension Edict and Heir Interaction Edict. 1 Tech - Gives modification points and access to the advanced incest trait. 1 Colony Event with two options - Needs incest haven civic or Family Bound origin and a pop with an incest trait or to adopt the Consanguinity tradition tree. Gives a planet modifier that has an advanced version when starting with the family bound origin or completing the Consanguinity tradition tree. 1 Country Event triggered in incestuous imperial empires (either through the origin or having any of the civics). Will be able to have a chance to fire after your empire gains factions (after 10 years from game start in vanilla).
General Note: All values within this mod are subject to change at any point so feel free to make balance suggestions if you feel something is too weak or too strong.
Balance isn't the focus of this mod but I like to make sure that I don't shoot myself in the foot just because I want to screw my alien space sister. I try to compare values to vanilla as well as lustful void's own and find a nice middle ground somewhere between the two.
Note on Heir Interactions:
So every scene written will have at minimum 4 9 variations, I primarily write FxF first and then adjust the scene until it fits all variations. I'm not the best writer but we've all seen really badly acted porn right? Things I'd like to do include figuring out how to include different familial roles such as brother and sister or different dominant role positions, if you're into being dominated by your heir since most of my writing will primarily be written with the ruler being dominant. In any case, I have so many ideas of where this system can go but I'm only one person- But that's where you can come in! Either feedback or submitting your own scenes, If you're even a little bit confident in your ability to write smut (or non-smut for hangouts) then feel free to post a scene written in second person in this forum and I'll make it into an event with variations in the mod with credit to you. Make sure it's original and that you're not copying someone else's work from online and ideally please make sure your English writing is decent since I don't want to spend too much time rewriting/correcting mistakes and won't bother if it looks like it's too much trouble. Other things to note if you do write scenes, try to keep any one continuous panel under 3000 characters since anything more won't show in game. You can split scenes longer than 3000 characters into multiple panels.
Make sure to report bugs otherwise I won't know to fix them until I encounter them myself~
Load Order:
Lustful Void
Family Oriented
Plans for the future: (Suggestions are always welcome)
Credits:
Lithia for making Lustful Void which inspired this mod's creation.
Huge revamp and additions to the mod by Vaalesha.
2 FxF scene from BestyTheHucow.
1 FxF scene from Nemo Of Utopia.
Russian localization by Apocfel.
Simple Chinese localization by Klkadf.
Artists: (I do own SOME of the art in this mod, but many of the art are by others with edits by me.)
OLD CHANGELOGS:
41,399 downloads
Updated
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JusPrimaeNoctisReformed
By black1
Original Author is unknown. I picked up their work from https://www.loverslab.com/topic/208044-request-jus-primae-noctis/ and started updating. This mod enable first night law and related events.
now dependent on https://www.loverslab.com/topic/225332-mod-wicked-debauchery/ if u don't wanna use Wicked Debauchery mod, use 0.55.2,057 downloads
Updated
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Wicked Debauchery
By black1
adds virginity trait to game along with game rule : wd:virginity : enable/disable add a event for mother(or guardian)/son and father(or guardian)/daughter coming of age birthday (practical sex education) changed make love interaction : adopted from https://www.loverslab.com/topic/218508-mod-carnalitas-love-reimagined/ randomly select vaginal, anal ,blowjob sex scene. can have threesome with 2 wifes, 2 lovers, wife & concubine , or wife/concubine/lover with a slave. changed demand sex interaction : randomly select vaginal, anal ,blowjob sex scene. can be used on any hooked character (slaves included i.e. using slave hook) can be used as long as hook is available. changed rape interaction : same prisoner can be raped once in a 6 month. enabled for ai also, ai raping ai and ai raping player prisoner. added a orgy activity : ref from https://www.loverslab.com/topic/214806-mod-deviants-mask/ added game rule wd: orgy : enable/disable. added custom guest list. character can be added/removed from character interaction 'add/remove from feast list' activity is in 2 phases 1st phase being a regular feast activity of 2 weeks. if a honorary guest is present then u will get an event to try to drug the guest and have sex with them. 2nd phase is orgy phase where all the ppl with certain trait or very high opinion of you will attend ,rest of the guest will depart 1 day before 2nd phase start. added a character interaction : invite to visit any unladed character within diplo range can be asked to visit player capital county. if they accepted they will travel to urs capital county ,stay for a month and then travel back to their home. can be used for lovers, character which required same location trigger. can be used as hack to invite guest in any activity which are far from player. 1st invite character to visit and then when they arrive organize activity so that they can participate. added a libido/arousal system: added a game rule wd:arousal : enable/disable ref from https://www.loverslab.com/topic/158290-mod-carnalitas-arousal-framework/ all the character will have arousal value which will initiate within one yr of game start (to avoid game slowing down.) have 3 arousal lvl , crossing which triggers events including brothel visit, seeking consort , lover or raping someone, for both player & ai higher lvl arousal makes one bit handicapped with decrease in stats and increase in stress gain added sex exp , now stress, arousal, opinion gain/loss after sex depends on character & partner(s) sex exp. added extra lifestyle points for player only. it can be distributed into different lifestyle exp as one like. along with game rule :wd:lifestyple exp pt : enable/disable seduce scheme now also take in account of target arousal & inhibition (easier to seduce if had sex before or target having many sexual relations.) added game rule : sex required same location : enable/disable added game rule : seduce and court scheme ai rule : vanilla/no ai seduction at all/partial, where only at player court, ai can't scheme, everywhere else is allowed made STDs (lovers pox & great pox) curable. Carnalitas game rule : 'STD Transmission' now has three option : enable, disable & curable. if game rule is curable you can cure STDs with competent physician, lvl 1 is required for lovers pox and lvl 2 is required to cure great pox. also can provide vaccine which makes character immune to STDs for 10 yrs. can be used for self or courtiers. buildings in leased temple holding can be replaced.
should be placed after Carnalitas & CBO and any other mod which make changes to carn_sex_interaction,carn_rape_interaction,dsi_demand_sex_interaction & seduce_scheme, court_scheme. not doing it would not generate any error ,just would make game run not as intended.
7,218 downloads
Updated
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Regula Magistri 2
By ban10
Regula Magistri 2
Regula Magistri is a mind-control "Haremocracy" mod for Crusader Kings 3.
Overview
This is a continuation of the mod Regula Magistri by bobbily plus others included in the credits file.
Regula Magistri is a mind-control "Haremocracy" mod for Crusader Kings 3. The mod creates a number of traits, events, schemes and interactions which the Player can use upon gaining the power of the Regula Magistri book.
The intent of this mod is to create a state headed by a single (male) ruler (the Player) alongside his harem of female vassal wives/concubines.
Old Thread - https://www.loverslab.com/topic/205473-mod-regula-magistri-2/
Main Features
How to start
Start the Regula Magistri religion by finding the book from a travelling peddler. Read the book to begin your ascension to the Magister Begin your Harem by showing the book to your female vassals, you must have two of your most powerful female vassals under the spell of the book to Free the Keeper of Souls. Once the Keeper of Souls is freed, your Realm will convert to Regula Magistri and you will gain access to your powers.
Do not use the character creator to start with the Regula Magistri religion or convert to the religion in-game (through any other method aside "Free the Keeper of Souls" decision).
This will disrupt the mod initialization.
Using the Regula culture during character creation is fine, you don't have to use it but I consider it a "quickstart" culture that fits the religion.
Regula Magistri
The Regula Magistri religion has two custom tenents linked to the Magister and his harem. The Magister can have an unlimited number of wives, and can dominated his wives to turn them into his Paleax/Domina, each one boosting the income and development of the Magisters realm. The holy sites of the religion each unlock a special feature, such as empowering certain character interactions, adjusting the sex of newborns and increasing the stats of the faithful. The Magister can use special powers such as: Fascinare: Charm a female character into a Mulsa. Charmed characters are very loyal and get extra stats. Charmed characters also have a number of schemes that can be used to make them reveal secrets, take over their husbands titles or cause disruption in foreign courts. Domitans Tribunal: Turns a landed Mulsa (County title or higher) into a Paelax, Gives a bonus Mutra Corpus interaction as well. Mutare Corpus: Improve a charmed female character, boosting their mental, physical or sexual attributes. This will heal wounds, increase congenital traits and also sometimes give other beneficial traits. The power/effects of Mutare Corpus depends on your Piety level. Creates a number of new wars linked to the enslavement of other rulers. Free female rulers can be dominated, while those already charmed can be stolen from their rightful liege or allowed to break their former bonds of fealty through a custom faction, Servitude. Creates two new gender succession laws, Hereditas Magistri and Hereditas Compedita. The Players's titles pass to their male offspring, while those of their vassals pass to female offspring. All Player vassals will adopt Hereditas Compedita on a quarterly basis.
Requirements
Carnalitas is needed for this mod to function.
CBO (Character Body Overhaul) is a soft requirement which allows the "Lewd" clothing option to be enabled.
Cheri - Lewd COAs is used for Regula Coat of Arms generation for the Magistri custom culture. Can be disabled via a game rule to use vanilla Coat of arms for the Magistri culture instead.
No Death Cascade is highly recommended not but essential. As you will end up having large factions this mod helps by reducing the "death cascade" when members of your family pass away. I use the mourning period of two years option.
Incompatibilities
Compatible with Royal Court.
This mod may conflict with any mod that overwrites or replaces the following files:
02_genes_accessories_misc adultery_events hair_palette.dds skin_palette.dds story_cycle_infidelity_confrontation
Triggers:
might_cheat_on_partner_trigger can_set_relation_lover_trigger valid_demand_conversion_conditions_trigger
Downloads/Installation
You can download the full source at the GitGud Repo
A Zipped version of the mod will be available on LoversLab (In this thread!).
Unzip into your /Documents/Paradox Interactive/Crusader Kings III/mod folder.
Add "Regula Magistri" to your mod playset, after Carnalitas.
Tips and Tricks
Freeing the Keeper of Souls
Remember, to start you require two spellbound female "powerful" vassals that are landed with a county title or higher.
Once a female character is spellbound (You've shown the book to them) you can give them titles through a special interaction, regardless of your current faith/culture laws.
Ideally, this would be your wife and another female vassal, which would then give you a Domina and Paelax after freeing the Keeper of Souls.
If you have a large realm, you can change the succession of your male vassals to female only, or charm their wife and get her to force their husband to abdicate through an interaction.
Surviving as a new religion
Under normal game conditions, most faiths (especially Christian and Islam) will hate you for your Faith! This will make it hard for you to survive as a vassal (Your liege can revoke your titles) or as an independent realm (other nations will declare holy wars on you). Focus on charming the women of nearby realms as fast as possible, ideally charming your liege and nearby states to act as "buffer zones".
Before freeing the Keeper of Souls, get yourself prepared for war through gold and a solid army. It will make it much less riskier for you to be quickly attacked by a hostile realm.
You can modify religious tolerance through the game rules to make your start much easier, but where's the fun in that?
Known Issues
Can be found in the file ISSUES.MD
Or on GitGud, here https://gitgud.io/ban10/regula-magistri/-/issues
New Ideas/Features
Feel free to post them in the thread, my current list can be found in the TODO.md
Or on GitGud, here https://gitgud.io/ban10/regula-magistri/-/issues
Contributing
If you are interested in contributing, please get in touch here or at the GitGud Repo. Assistance with art or event dialogue (including translations) would be greatly appreciated.
You can contribute with Issues/Pull Requests at GitGud Repo
Changelog
Can be found in the topic, On this page,
Earlier changelogs can be found on GitGud, here https://gitgud.io/ban10/regula-magistri/-/releases
You can also find the changelog in the mod files itself, called CHANGELOG.md
28,592 downloads
- ck3
- crusader kings 3
- (and 2 more)
Updated
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Carnalitas - Unified Sex Mod Framework for CK3
By Cheri Song
Carnalitas
Version 2.5
Carnalitas is a unified sex mod framework for Crusader Kings 3. It provides a set of systems that modders can use for their own projects, such as a database of sex scene events. It also implements features that were common in many CK2 sex mods. All these features can be toggled by players through game rules.
Git Repository (Source Code and Latest Downloads) Carnalitas Wiki Carnalitas Discord Server Important: We will never upload this mod to Steam Workshop or Paradox Plaza. If you see it on either of those sites, it is against their Terms of Service and a breach of the GNU General Public License.
No DLC is required to use Carnalitas. (Although some submods may include DLC-dependent features.)
Languages
English French - Français German - Deutsch Korean - 한국어 Russian - Русский Simplified Chinese - 简体中文 Spanish - Español Note: Translations may sometimes be incomplete after a new update. Please be patient while the translators are working.
Features
Features for Users
Sex Interactions: Adds character interactions allowing you to have sex with your spouses, consorts, and lovers, or rape prisoners. Slavery System: An immersive slavery framework allowing you to enslave characters, free slaves, and buy and sell slaves, depending on your faith's attitudes toward slavery. Prostitution System: A prostitution framework allowing you to force your slaves into prostitution or work as a prostitute yourself. Lactation System: A lactation framework allowing you to lactate from pregnancy and keep track of your milk production through a widget in the character window. Fetish System: A framework for characters to gain fetishes upon becoming Deviants, which are shown in the character window and can be tracked by mod scripts. Body Part Traits (Dicks & Tits): Adds new congenital traits for breast and penis size, which can be seeded on game start. Stress from Arousal: Adds a game rule which makes you gain stress over time if you are lustful. STD Immunity: Adds a game rule to turn off Lovers' Pox and Great Pox, as well as the ability for modders to make characters who are immune to STDs. Remove Pregnancy Complications: Adds a game rule to turn off stillbirths, sickly children/mothers, and deaths from pregnancy. GUI Improvements: Includes custom GUI that combines Better Character UI and Show More Traits, while also showing fetishes and lactation in the character window, slaves in the relations tab, and Enslave buttons in the prison window. Comprehensive Tutorials: Provides in-game tooltips and encyclopedia entries for all new gameplay concepts added by Carnalitas. Full User Control: All features can be toggled on or off in game rules. Features for Modders
Sex Scene System: Provides a unified tag-based database for sex scene events, allowing other mods to easily add new sex scenes or request sex scenes with specific tags. Character Initialization Pulse: Adds on_character_initialization_pulse, allowing you to easily seed characteristics like racial traits on all spawned characters with a single on_action (with only a few delays here and there because it's impossible to catch certain guests). Custom Pregnancy System: Provides a timer-based framework to define your own pregnancy-like effect (e.g. oviposition) that will override vanilla pregnancies and play nicely with other modded custom pregnancies. Pregnancy Suppression Library: Provides flags to suppress the vanilla on-birth and on-pregnancy events and replace them with your own custom events under specific conditions. Abortion Library: Provides scripted triggers for mods allowing termination of pregnancies to play nicely with mods that add custom or scripted pregnancies. Absolute Birth Control: Provides a way to silently replace all pregnancies of a character without affecting her fertility stat in game. Health and Transformation Library: Provides a huge amount of effects for transforming characters by stepping up/stepping down genetic traits, healing wounds and diseases, setting disease immunity, and so on. Personality Replacement Library: Provides scripted effects to easily replace personality traits for slave training, brainwashing, and the like. Dominant/Submissive Relation: Adds a unified relation for Dominant or Submissive lovers. Extensive Character Flags to Expose Vanilla Triggers: You can make a trait grant immunity to disease, force nudity, disallow granting of titles, etc. without having to edit vanilla files and break compatibility with other Carnalitas submods. Heavily Customizable: Hook into any of Carnalitas's features with extensive documentation, scripted effects and triggers, and mod-friendly design. Comprehensive Documentation, Examples, and Wiki Upcoming Features
Carnalitas is currently in maintenance mode and no new features are planned. But if you're interested in helping with Carnalitas translation or development, feel free to join the Carnalitas Discord Server.
Installation Instructions
Download the archive and extract it somewhere. You should see a folder named Carnalitas and a file named Carnalitas.mod. Go to your mod folder. On Windows this is in C:\Users\\[your username]\Documents\Paradox Interactive\Crusader Kings III\mod\ Copy Carnalitas and Carnalitas.mod into your mod folder. If you are updating the mod, delete the old version of the mod before copying. In your CK3 launcher go to the Playsets tab. The game should detect a new mod. If it doesn't, check that the mod is in the right folder and restart your launcher. Click the green notification to add Carnalitas to your current playset. On this page you can also download my submod, Carnalitas - Historical Slavery Doctrines, which adds religious doctrines for slavery that are accurate to every faith in vanilla CK3 based on historical research. The submod is separate from the main mod for improved compatibility with total conversion mods.
Load Order
total conversion mods all mods not related to Carnalitas Carnalitas Carnalitas - Historical Slavery Doctrines (if using it) mods that list Carnalitas as a prerequisite
Compatibility
Carnalitas edits the character window and court window. If another mod edits the same windows (such as Better UI Scaling) then one of them will end up overwriting the other. Will conflict with other mods that edit sex, pregnancy, or adultery effects. For best results, only use Carnalitas with sex mods that are designed to work with it.
Frequently Asked Questions
Q: I installed Carnalitas but I don't see any new features.
A: Check that you turned on the Carnalitas game rule options. If you don't see any new game rules, check your mod installation. The Paradox launcher is notoriously bad at loading custom mods, so you may have to troubleshoot and/or restart your game.
Q: My username contains non-English characters (e.g. accents, Chinese characters) and my mods aren't loading.
A: This is a known bug with the Crusader Kings 3 launcher. To work around this, you can move the Carnalitas folder to a different directory that doesn't include non-English characters (such as C:\CK3Mods\Carnalitas\) and edit Carnalitas.mod to point to the new directory.
Q: I have Microsoft OneDrive and my mods aren't loading.
A: This is an issue with Paradox's launcher and OneDrive. To work around this, you can move the Carnalitas folder to a different directory outside of your Documents folder (such as C:\CK3Mods\Carnalitas\) and edit Carnalitas.mod to point to the new directory.
Q: Does Carnalitas include sex animations?
A: No, for animations download Character Body Overhaul.
Q: Can I use Carnalitas with an existing save game?
A: No.
Q: Are the bust size traits shown on the 3D portraits?
A: Yes.
Q: Can I turn off (feature)?
A: Yes. Every single feature can be turned off.
Q: Where are all the body part traits?
A: Like vanilla "Beautiful" or "Strong" characters, only characters with extraordinary penis or breast sizes will have body part traits. Everyone else is assumed to be average.
Q: When do children get body part traits?
A: When they become adults.
Q: I don't like the Make Love cooldown.
A: There is a game rule to turn off the cooldown, see above. Also, that's not a question.
Q: Are you going to add (feature not in the upcoming feature list)?
A: Probably not. We are building a framework first and foremost, and leaving actual content or game balance changes to other modders. That said, if you have a good idea for a basic feature that could be implemented, contact us.
Contact Us
For various reasons, we will not be looking regularly at the LoversLab forum thread for this mod. If you have a pressing issue or suggestion, contact us through the Carnalitas Discord Server
Credits
Cheri - lead developer, project director, systems programmer, English localization Triskelia - senior developer, git manager, artwork, French localization Ernie Collins - senior developer, systems programmer Riija - senior developer, compatibility checker Full list of contributors on the Carnalitas Wiki
Support This Mod
If you are a lewd modder, feel free to use Carnalitas features and scripts for your own projects. If you are interested in helping with Carnalitas translation or development, you can fork our git repository and join the Carnalitas Discord Server
License
Carnalitas is distributed under the GNU General Public License 3.0. You are free to use it for any purpose. You can modify or redistribute it, as long as you use the same license, provide the source code, and acknowledge the work and copyright of the original contributors.
Note that the requirement to use the same license prevents you from posting Carnalitas on Steam Workshop or Paradox Plaza, as mods there are placed under a more restrictive license. Carnalitas contains a very small portion of Crusader Kings 3 script which is needed to make it work properly. These portions are (c) Paradox Interactive and do not fall under GPL 3.0, we are distributing them under Paradox's terms of use instead. An easy way to credit Carnalitas's creators is to provide a link to the full list of contributors on the Carnalitas Wiki.433,562 downloads
- ck3
- crusader kings 3
- (and 3 more)
Updated
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mod [mod] More Sexy Electives
By Kieva
More Sexy Electives
Version 1.0.1 for Crusader Kings III 1.12.*
More Sexy Electives is a mod that adds a variety of succession laws into Crusader Kings 3, based on various body traits from Carnalitas.
FEATURES:
9 different succession laws for feudal and tribal rulers. (including 3 from Cheri's Sexy Succession for CK2, adapted for CK3) Gamerule that enables/disable gender law restrictions for certain elective succession laws (more below) More to come!
LAWS:
Gigantomastarchy (Big Tits Elective):
Candidates with the biggest breasts are favoured in elections.
Only enactable by realms with gender laws that allow female inheritance.
Platomastarchy (Small Tits Elective):
Candidates with the smallest breasts are favoured in elections.
Only enactable by realms with gender laws that allow female inheritance.
Megalophallic Elective (Big Dick Elective):
Candidates with the biggest penises are favoured in elections. Futanari/hermaphrodite candidates are also allowed, but will incur the usual vote penalties for women if male preference law is active.
Aphallic Elective (Small Dick Elective):
Candidates with the smallest penises are favoured in elections. Futanari/hermaphrodite candidates are also allowed, but will incur the usual vote penalties for women if male preference law is active.
Virginal Elective:
A throwback from Cheri's Sexy Succession mod for CK2, succession under this law is heavily favoured towards candidates that are virgins. Rulers are expected to be clean from carnal sin.
Fairest of the Land:
Another throwback from Cheri's Sexy Succession mod for CK2, the most attractive successor is elected from the realm. Female candidates incur the usual penalty if male preference law is active.
Futanari/Hermaphrodite Elective:
Originally from Cheri's Carnalitas Dei, this succession law, as the name suggests, favours futanari candidates.
Only enactable by realms ruled by a futanari, and with gender laws that allow female inheritance.
Use of futanari/hermaphrodite in law name dependent on Carnalitas' futa trait name rule.
Futanari/Hermaphrodite Dominance:
Another throwback from Cheri's Sexy Succession mod for CK2, and a more extreme version of Futanari/Hermaphrodite Elective, this succession law is *heavily* biased towards futanari candidates, and futanari electors' votes are vastly more powerful. Non-futanari candidates are unlikely to be elected unless no other futanari candidates are available. Rulers are expected to be well-endowed and sexually dominant futanari.
Only enactable by realms ruled by a futanari, and with gender laws that allow female inheritance.
Use of futanari/hermaphrodite in law name dependent on Carnalitas' futa trait name rule.
Androgyne Elective:
Candidates with flat breasts and small penises are viewed more favourably under this elective law, as small endowments are seen as symbols of morality and virtue and thus make for competent rulers. Large endowments are representative of lust, depravity, foolishness and gluttony, and are shunned. Hermaphrodites with both flat breasts and small penises are seen as the embodiment of the ideal androgyne, and thus will have a slight advantage in this elective.
Note:
These succession laws are available for Duchy rank and above. Some electives pertaining to dick/tit size may not be available depending on your Carnalitas game rule setting (for example: having big tits considered negative will disable Gigantomastarchy)
GAME RULE:
Gender Restrictions: When enabled, elective laws related to tits size and futanari will not be enactable unless the realm has laws that allow female inheritance (Equal, Fem. Preference, Female Only). When disabled, these restrictions are lifted. Enabled by default.
TO-DO:
Game rule that allows random seeding of elective laws. More suggestion laws(?) I'm open to suggestions. Numbers are WIP at the moment - while I am satisfied with what they are now, further playtesting may be needed for balance reasons.
REQUIREMENTS:
Crusader Kings 3 version 1.12+ (Will probably work with older versions too assuming elective law codes don't change much, I did make this mod in 1.11) Carnalitas is REQUIRED.
COMPATIBILITY:
Mod does not replace vanilla files so will be compatible with just about everything Certain traits and modifiers in Carnalitas Dei, Daughters of Lust and Adroit Prostitution are included in the virgin check Has been discontinued due to error suppression reasons.
INSTALLATION & NOTES:
Download mod and extract archive directly into My Documents/Paradox Interactive/Crusader Kings III/mod/ using 7zip or Winrar.
KNOWN ISSUES:
None so far, but I suspect there are issues I just haven't run into yet. If you come across anything, do feel free to report them.
ACKNOWLEDGEMENTS:
Cheri Song for creating Sexy Successions which heavily inspired this mod, for coming up with more appropriate names for some of the laws, and for suggesting Androgyne Elective. Gabe Lincoln in the Carnalitas Discord server for balancing suggestions. The Lord for help with spotting bugs and errors and suggesting bugfixes.
MY OTHER MOD(S):
Architected Sexualis: a minor modification to allow the use of Blood Legacy 4 (Architected Ancestry) to also boost Carnalitas body traits chances. Customizable Localization for Phaze's Futanari Mod (GDrive link): a minor mod that provides Carnalitas gamerule-abiding localization for the futanari trait (futanari/hermaphordite). Can either be standalone or directly installed in Phaze's main mod - does not override anything. Also provides short-form localization (futa/herm) for use of localizations.744 downloads
Updated
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WGoA CBO Patch
By csirke128
CBO compatibility patch for Warcraft: Guardians of Azeroth Reforged (Release Alpha).
Since the base mod is still in Alpha state, this is more of a best effort patch, some stuff seems broken even in the base mod, like character meshes around Pandaria.
Requires game version 1.11.5, CBO version 1.8.4, and Carnalitas version 2.2
Converted all the meshes to CBO rig, and generated the blend shapes for the clothes.
Changes:
common/bookmark_portraits:
common/dna_data:
common/ethnicities:
Added the CBO genes.
common/genes:
Added the no portrait gene to weights
Disabled some of the CBO genes, so the warcraft ones will take precedence.
Merged legwear and special genes.
events:
Fix conflicts with carnalitas
gfx/models/portraits:
Re-exported the meshes with CBO rig, same with animations.
Merged the .asset files for male and female body/head
gfx/portraits/portrait_modifiers:
Merged the changes, so warcraft changes take precedence.
gui:
Merged the changes done by CBO and Carnalitas.
Load Order:
WGoA
Carnalitas 2.2
CBO 1.8.4
WGoA CBO Patch
74 downloads
Submitted
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POD CBO Patch
By csirke128
CBO compatibility patch for Princes of Darkness.
Haven't played POD before, so let me know if some things are missing.
1.12.1 requires "CBO 1.12.1 Unofficial fix" until CBO is updated, also the unofficial fix requires Carnalitas 2.4
Converted all the meshes to CBO rig, and generated the blend shapes for the clothes.
Changes:
common/bookmark_portraits:
common/dna_data:
common/ethnicities:
Added the CBO genes.
common/genes:
Added the no portrait gene to weights
events:
Fix conflicts with carnalitas
gfx/court_scene:
Merged the court scene cultures
gfx/models/portraits:
Re-exported the meshes with CBO rig, same with animations.
Merged the .asset files for male and female body/head
Left most of the props untouched, as they seem to have their own skeleton
gfx/portraits:
Added the CBO tags to some clothes to help with clipping, and gave POD precedence on some files
gui:
Merged the changes done by CBO and Carnalitas. Not sure if some parts are missing, let me know if they are
Load Order:
CFP (Optional)
POD
Carnalitas 2.4
CBO 1.8.4
CBO 1.12.1 Unofficial fix
CFP CBO Patch (Optional)
POD CBO Patch
CFP+POD CBO Patch (Optional)
Old files can be found at https://mega.nz/folder/xt9BDK4B#1fQHnDCBCoNQYz0itR3oRw
517 downloads
Updated
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IMU
By The Lord
This is a small mod I started working on and wanted to share. It is inspired by the Doppelganger event from the Friends & Foes DLC. The scenario is: What if your character happened to recruit a maid who looked exactly like them? Will you be nice to her? And what happens if you are? To start, be an adult female ruler below the age of 30 with two existent (not necessarily living) parents. Your highest held title needs to be at least of duchy rank, and you need to have at least two counties in direct possession.
As for events, there is one event (plus a follow-up) tied to each skill (Diplomacy, Martial, Stewardship, Intrigue, Learning) for which you need at least a value of 8 in the respective skill, one of the respective focuses, or an education tied to it (the exception being Intrigue, which can trigger regardless of any of these). All of these have counterparts once you're past the main event in case you actually managed to trigger them and taught your maid. Other than that, pretty much all events just happen randomly without being tied to anything in particular. By now, there are actually a few. It should be noted, however, that your character needs to be neither wounded nor ill for the events to be able to fire. The big one can also only happen when you aren't at war.
Should you want more info about the story and don't mind spoiling yourself:
As this is a story driven mod, it will probably not be something fit for regular play. Instead, it's something that you devote one character to and then play through their life.
If you have any questions or suggestions, please, let me know. You can also find me over on Cheri's Discord where most of CK3's adult modding scene is hanging out. Should you prefer using Discord over LoversLab, you can always just ping or message me directly over there as well.
Have fun!
Mod Integration
Carnalitas - Assigns one of the large breast traits to the doppelganger and one of the small breast traits to the rival maid should you be playing with body part traits enabled. This is built into IMU and no compatibility patch is needed. Should you be playing without Carnalitas, this will cause the error log to complain about missing game rules and traits. Everything will still work just fine however, and these errors in the log can be safely ignored.
EPE - Allows for IMU's clothing modifiers to visually affect the character even when the respective character's culture is using an EPE-specific clothing gfx. Needs the compatibility patch from the download section to function.
1,284 downloads
Updated
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Better Barbershop CBO Extension
By csirke128
This is a mod built on top of Better Barbershop that makes the genes added by Character Body Overhaul customizable.
The idea is to mimic what Better Barbershop does with the Weight and Muscles settings, and extend it to the CBO genes. The changes only apply to a specific character, and are visual only. They way it works, is that when you change a value, it will attach a variable to the character that stores how that specific part should look like. It doesnt change the genes, so the changes are not inherited.
Since there is no way to get the value of the genes (or not that i know), the default values don't represent the characters unmodified values.
So for example, the Bust Size might be 160 on the character by default, but in Barbershop, it will still show up as 0%. Adding +5% will change the Bust Size from 160 to around 140 (128 + 5%), adding 5% again will change it to around 152, and so on. So the first change is not smooth, as the mod cannot tell what the original value was.
Same is true for height, you can change the height, but the value shown will not update. Its because the height is read from the gene, but the appearance is dictated by variables attached to the character.
The damn buttons are not left aligned, is someone knows how to do that, let me know.
Also, this mod won't let you add penis to women (the mod is meant to be visual only), but if your character is already a Futa, you can modify the penis characteristics. Futa's have no balls or public hair, so those cannot be modified.
No idea if it has an impact on performance, i would think it shouldn't.
Changes:
common/script_values:
common/scripted_guis:
Added the scripting similar to how Better Barbershop does it. Clicking on a button calls the script in scripted guis, that might change a value in script values.
The variables added by the scripted guis are used in portraits modifiers.
gfx/portraits/portrait_modifiers:
CBO already had some part that were modifiable: public hair, penis type. I removed these and turned them into buttons, so the CBO changes are all at one place (also i dont know how to do dropdown menu in the gui).
Burst size and penis size was already modifiable through traits, i made it so that if you change it in Barbershop, it will overwrite the traits appearance.
Added the other genes in a way that if the variable doesn't exist, it makes no changes, otherwise it uses the values set in Barbershop.
gui:
Made the changes so the buttons appear in barbershop
localization:
Only have English, don't speak the other languages. (if someone is willing to translate, i can add those changes to the mod)
Load Order:
CBO 1.8.4
CBO 1.12.1 Unofficial fix
Better Barbershop
Better Barbershop CBO Extension
It might work on old CBO as well, as it doesn't touch any files in "CBO 1.12.1 Unofficial fix", but be aware that the weight and muscle changes were bugged in 1.8.4, that is fixed in the unofficial fix.
2,289 downloads
Updated
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Deep Deep Space Lustful Void Patch
Welcome one and all! This is my first published mod so go easy one me!! What this mod does is add the All-Male/All-Female/Futanari trait functionality from Lustful Void to TPEHEP's/joker231's excellent Deep Deep Space mod. Now I've dabbled a little with portraits and some minor Stellaris modding in general but this is my first time doing something like this and publishing it, so please bear with me if their are bugs but some minor testing showed no issues so far but please report and I'll attempt to fix the bugs when I can. I'll try to keep up with updates to the primary mod and add any new portrait sets as I can.
Edit: For now due to a lack of assets the Futanari trait defaults to the Female Portraits.
For a non-steam link to the mod I recently was informed by schroecat that a Nexus Mods link is available: https://www.nexusmods.com/stellaris/mods/125
4,566 downloads
Updated
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Deviant's Mask
By kngelo
Mod that focuses on adding perverted events and flavour.
Update: 0.2.9.11: Update for Version 1.12.1 "Scythe" Update.
Summary:
-If you have ever played those "heroine corruption" RPGmaker games, you know what I at least try to do, success may vary. Start as a proper male or female ruler and turn them into a degenerate sadist or lustful pervert.
-Contains fantasy elements. Some borderline natural explanations but some go beyond the edge. As you progress along a path and accept certain options, more odd things start showing up. Currently this mainly means the end of the lustful female path.
General Content:
-After install, you have a decision to have the dream that gives you the mask that is used as the trigger for the events.
-Large pool of events, some random, some with variations and conditions.
-Small orgy activity, needs at least 4 invitees to show up to start.
-Go streaking through random events. Choose your own adventure with random chance.
Lustful Female Content:
-Being camp slut to your men-at-arms/look-alike prostitute. (Level up trait and events)
-Blackmail content. (Level up trait for you/your blackmailer and events.)
-Dildo fucking. (Level up trait and events.)
-Cursed immortality bimbo content. (Level up trait that you do not want to level up that fast unless you want to get fucked in more ways than one and events.)
Canine Lover content:
-Female only monthly decision to have some quality time with your canine friend. Uses the base game dog for the events. Always treats them as male. (Progressive events and traits)
Pimp Content:
-Hire lustful/sadistic +18 female courtiers to entertain your men-at-arms via event. Events work as long as they are your courtier.
Sadistic Content:
-If you have an adult female prisoner, quarterly event to mess with them.
Content:
Content Warnings:
-This mod contains sadistic and humiliation content but there are some limits I won't cross. Humiliation and sadistic content can have either you or someone else as the victim. Sadistic ruler is rarely the victim unless they go out of their way to get those results and lustful rulers tend to be humiliated because of their decisions.
-Sadistic content usually lacks consent since you are imposing your will on others as a feudal ruler.
-The current incest filter is manual. Though there are no events that notice the relationship, but the base game does if you manage to impregnate your daughter as a sadist or get impregnated.
Installation and other misc info:
Contributors:
Squishy Chop Squid: Contributor of the story texts and concept planning in the Canine Lover questlines and Inn Whore content.
Dark_Crow and MADAO: Simplified Chinese localization.
Old Changelog:
Simplified Chinese translation for version 0.2.9.9. After unpacking, drop the "simp_chinese" folder with the files into "deviants_mask_mod/localization" next to the "english" folder.
Deviants_mask_simp_chinese_0.2.9.11.zip
Deviants_mask_simp_chinese_0.2.9.11.zip
31,413 downloads
Updated
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mod Milfy Mod
By Phaze Star
This is a Mod project focused around adding and enhancing Milf content within CK3. My goal with this Mod is to make the act of becoming and being a Mother in and of itself feel like an event and cause actual impact to your playstyle. In addition this mod should expand how a Mother interacts with her children and even gives other characters a few new events as well. This is my first Mod ever for any game and it was rough getting to this stage. This release is not flawless but the idea is there.
MASSIVE Special thanks to "The Lord" from the Carnalitas Discord server for helping with bug fixing AND proof reading AND improving functionality (Helped me add lots of features!) ?
**Big special thanks to Cheri from the Carnalitas Discord as code from her mods was used to help this one
**Dark_Crow Has an updated simplified chinese localization, you can find it in the downloads
**VladosPindos Has provided a Russian Localization which is in the downloads section
**Some images are take from the internet, I do not claim ownership over such assets
Support
If you enjoy any of my work please consider doinationg on my Ko-Fi https://ko-fi.com/phazestar My financial situation is in a rough spot and I may have to stop spending time on mods if I can't find some money. Either way, thanks for trying the mod out!
UPDATE: Beta V10 "Regency"
MILF Regency system for all Mothers and for Player-controlled Son's New decision for MILF's who have un-betrothed sons aged 12 or above Events for MILF Mothers updating them on the betrothal progress POV events from the Son's perspective if the player is the Son and not the MILF Mother A full range of events for the betrothal section of the Regency Betrothal now transitions into Regency! NOW INCLUDES a lot of event's for the regency NEW Nursery Guardians MAA unlocked with Ordained Tradition NEW Archmother court position Male Rulers can now trigger horse punishment IF you have ordained tradition, an archmother and a female prisoner A new Horse Travel event if you have Matured Bush Trait Rebalanced some old content Slightly nerfed fertility on MILF traits MILF players can unlock MILF Clans with just 2 MILFs in court, Men can with 3 (Used to require 4 for everyone) New event if you have an unmarried Son who is at least 12 where a MILF gives you an offer Bug Fixes
Features
New MILF trait which is naturally aquired by Mothering 5 children New Mommy Milkers trait aquired by a MILF who becomes pregnant again MILF Cultural Traditions and MAA's New Milking Stables building and court positions available for MILF clans Momma's Boy trait for men who like MILF's too much (If that is such a thing) Numerous other traits related to a MILF's body Numerous random events relating to the changes in one's body and social impacts A new trait related to copulating with horses Horse Blooded Trait for people who had horse DNA mix during pregnacy Horse Punishments for rulers with the Ordained MILF tradition Sizeable War Mother Event Chain for Male Tribals Court physician event chain built around the ancient recipe event (Female non-MILF rulers) A few other events
Upcoming Features
Content for living under the MILF Regency Culture expansion for MILF content Horse Bride Questline Ass enhancment questline
Known Bugs and Issues
Some tooltips might display incorrect data, but the events should still work
Tips and Tricks
War Mother Questline will only start if you are a Male Tribal Ruler aged 25 or above, with the Martial Lifestyle selected and at least a duke MILF Clans Tradition is accessed by having 4 MILFs at court (Or, if you loose to the War Mother she will make some changes for you) Ordained MILF Tradition is viewable if you already have MILF Clans in your culture For Horse Punishments you must have Ordained Tradition, be a MILF and have a female adult prisoner in your dungeon (Not house arrest) Male rulers need to have the tradition and the archmother court position staffed to use horse punishments The Breeding Mount Court Position requires a courtier with Horse Broken
Milfy Mod Rus.rar
simp_chinese.zip
29,334 downloads
Updated