By VirginMarieWhat's New Orgy Compatibility. See Change Log
HoT&WeT v1.42 for LE SE Page SE & LE Support Thread
HoT&WeT is a Toys&Love Framewok, content mod & includes the HoT&WeT Toy Box
My Dearest Reader,
Skyrim is a wild and wondrous land, full of mystery and riches for the intrepid and brave adventurer. Whether you seek gold or glory, knowledge or power you can find Fate's fulfillment within her bounds. Though there are trials and travails and foes aplenty, there is one danger above all that claims those who visit these fair lands.
You see Dearie, Skyrim is a land as bitter and cold as a Draugr's heart and that cold claims more lives than simple brigands or giants. Your precious swords cannot hold the cold at bay and it sinks through the cracks and crevices of your shiny armor to gnaw on the bones beneath.
But fear you not, for there is a solution to such problems and that is the service I humbly offer Dearie. If you want protection from the relentless frost I can provide you with the items you seek. Simply seek me out and we can strike a bargain depending upon your needs. Unlike the harsh and bitter cold, I shall not bite but will instead see to all of your needs provided you are willing to pay my price.
Your humble servant Dearie,
HoT&WeT has a significant quest and includes a Toy Box.
In addition, HoT&WeT provides warming, wetness, and overheating effects, making use of Toys' Thermal Strength feature. It uses Toys' Rousing, Denial, Fondle, and Oversexed features extensively. These all work while questing with other Toys content mods when Frostfall is installed.
Baltus, according to his letter above, awaits you. The quest will teach you to deny orgasms, fondle, and avoid becoming too oversexed, to survive the cold using Thermal Toys. You will find yourself in possession of new toys along the way, and a reward allowing you to acquire more toys uniquely. To start, speak to a Khajiit trader.
Causes uncontrollable love.
Glacier Themed Toy Box
The HoT&Wet Toy Box is themed for the snow. It includes 18 Glacier Themed, rustic toys, 6 of which become Thermal Toys that warm you, when they melt. The toys include the use of a broad spectrum of effects, buffs, and escape methods available in Toys.
Additionally, there are several other Thermal Toys, in other Toy Boxes (the ones that melt), and they too will provide warming.
Frost Fall Support
This mod can be used without installing Frostfall if you only wish to use the Toy Box.
Warming/wetness/overheating mechanics, and the quest, require Frostfall.
Warming, Overheating, and Wetness
These are the main features added by HoT&WeT. See Warming, Wetness, and Overheating.
How to Start
Speak to a Khajiit trader. Their caravans travel between different settlements.
Requirements, Installation, & Upgrading
See the details...
Toys Family of Mods - Listing of mods using or supporting Toys
Warming, Wetness, and Overheating
FAQs and Troubleshooting Steps to fix if the test in MCM failed Building toys in Bodyslide
Credits & Permissions
The Toys Team
Mercplatypus - Story & Dialogue / VirginMarie - Scripting / Audhol - Toy Creation / Slappa - Animations
By VirginMarieWhat's New Orgies - See... Change Log SE Version LE & SE Support Thread
Toys Story is a Toys&Love content mod. Includes the Curio Toy Box and the Toy Story Love Pack
Toy Story v2.2 for LE
Nocturnal's disobedient Night Sister was too distracted by her carnal desires. As a result her mistress bound her in restrictive restraints that keep her from fulfilling her carnal desires. In her own private lair she has sought a way to free herself to be able to resume her debaucherous ways. All she needs is a little mortal helper for her work.
Of course knowledge is not easily won when trying to undo the restraints of a Daedric Prince. Rumors circulate of a forbidden archive hidden in the Arcaneum of Winterhold, guarded fiercely by the Librarian. Knowledge of the Scion of the Curio bloodline, and possibly of the nature of these new Toys...
Curio Toy Box Quests A strange creature who does not, umm, really follow you 4 toys that trigger love scenes More reasons to use Denial and Fondle Demo for Mod Authors
A Toy Story - Getting Started...
After installing Toy Story a new quest will start shortly following your next game load. Works with the vanilla opening quest, an alternate start, or a much later save. If you're of a curious adventurous nature, you might dare to examine the first objective.
A "tribute to Zed", the lost quest, many of whom have been around for a long time miss and yearn for. And it does much more. When completed, you will have a toy that causes Uncontrollable Love.
A sand box style side quest involving 4 toy-themed "Toys Love" animation scenes with many random scenarios giving a unique scene every time. This quest starts during Curious Curio.
Curse of Talos
Something can happen when you least expect it, wandering about in certain cities.
Full Support for Males, including a genital toy
Curio Toy Box
38 Toys, similar to those found in the Toys Insignia Toy Box, with a different color scheme.
Tests & Dev Tips
Toy Story also serves as a demonstration for mod authors...
MCM triggered tests can be run for each of the Toy Handling API Functions. Each serves as a demonstration for mod authors, and can be seen in Toy Story's TStoryMain.psc Dev Tips, if turned on in MCM, will pop up while you play through the quest, referencing when demo code is running Turn on notifications to see mod events triggering
Requirements, Installation, & Upgrading
Toys Family of Mods - Listing of mods using or supporting Toys
FAQs and Troubleshooting Steps to fix if the test in MCM failed Building toys in Bodyslide
Credits & Permissions
The Toys Team
Mercplatypus - Story & Dialogue / VirginMarie - Scripting / Audhol - Toy Creation / Slappa - Animations
Full List of Credits...
By VirginMarieWhat's New Dance Orgies... See Change Log SE Version
Toys Workshop is a Toy&Love content mod & includes the Princess Toy Box
Toys Workshop v1.32 for LE
Skyrim has had it's fair share of troubles. Dragons attacking the holds. Bandits running rampant. A civil war pitting brother against brother. Things couldn't be much darker. To make matters worse a lone vigilante with a strange hat and incomprehensible motives has become a plague upon the holds bringing joy and cheer to his victims! Truly a despicable monster. Someone needs to do something!
Unfortunately the war takes its toll and the guards are stretched thin. They are looking for anyone brave enough to find this monster and get to the bottom of this mystery. Who is this man? Why is he doing this? What will it take to stop him? The citizens of Skyrim want to know that they can be safe in their misery once again without maniacal laughter finding them in their despair. He he he, ha ha ho!
Princess Toy Box Quest - Spreading Toys and Cheer Dance, Love Dance, & Dance Orgies - Repeatable Toys-themed scenes
Spreading Toys and Cheer - Getting Started...
Speak to any guard to start your adventure.
Dance, Love Dance, & Dance Orgies
Two toys won't be found in the Toy Box. Once the quest has progressed, you will posses toys that, under the right circumstances, start special scenes... custom animation scenes that play differently every time, and a chance of a random Love and Orgy Scenes. For spoiler see Tips.
Princess Toy Box
Toys for an innocent princess! They come in two colors. Some melt, become semi-transparent, and glow. Some have other effects. In addition to receiving princess toys during the quest, you will find a vendor selling them. No Support for Males.
Note: There are two Princess "Skirt" toy variations, depending on the body used. Details...
Requirements, Installation, & Upgrading
Toys Family of Mods - Listing of mods using or supporting Toys
FAQs and Troubleshooting Steps to fix if the test in MCM failed Building toys in Bodyslide
Credits & Permissions
The Toys Team
Mercplatypus - Story & Dialogue / VirginMarie - Scripting / Audhol - Toy Creation / Slappa - Animations
Full List of Credits...
This mod is up for adoption.
I am not an original mod author and I can't provide any support, sorry.
Though the mod has been tested by me and seems to work perfectly fine.
All credit goes to the magnificent Targultoon - original mod author.
A re-upload of the last known version of Targultoon's Deviously Vanilla mod!
- Extends and DDfies some vanilla Skyrim quests.
- A couple of Daedric artifacts will become a lot more lively.
- Hot dialogue, humiliation, blackmail, semiconsensual sex and device equips are present.
- As lore friendly as a DD mod can be.
- Injects devious devices into the stocks of some vanilla merchants and enables devices selling (if I remember it right).
- All features are detectable and tweakable via MCM.
- All DLC
- Sexlab Aroused
- Devious Devices v5+
- Sexlab Soulutions + Sexlab Confabulation (Only together, no separate support)
It is recommended to install this mod at the beginning of the game (before the The Way of The Voice quest). But nothing critical if not.
(Kinda) permission and source:
Thank you @Zaflis for keeping the mod.
Thank you @DOS213 for help in finding.
All credit goes to the magnificent Targultoon - original mod author.
By VirginMarieShout Like a Virgin Evolved v9.01 LE
SE Version LE & SE Support Thread
What's New Toys&Love for Love Scenes... Change Log
SLaVE is a Toys&Love content mod & includes the Virgin Toy Box
Dibella, the Goddess of Beauty and Love, and Nocturnal, the Daedric Mistress of the Night, both have a little too much time on their hands. What they also have in common is their love for beautiful virgins. Dibella, keen to promote the erotic arts, promotes the deflowering of virgins. Nocturnal prefers that virgins stay pure since she needs to sacrifice lovely pure maidens to replenish her powers.
Thus when they both heard that after centuries, there's a Dragonborn in Skyrim, they could not resist making a wager, Nocturnal vowing to keep the Dragonborn pure, and Dibella pledging to influence lost virginity.
Nocturnal lurks in the shadows and waits to detect and seduce the Dragonborn when she shouts. It's said that a virgin shout, is the most powerful shout. Meanwhile, Dibella takes a more passive approach to influencing the Dragonborn.
Mote detail can be seen on pages here... Quests / Features
Will you choose to keep your virginity or lose it? Your choice matters and both states have advantages. Affects how Thu'ums of Love and Strip work, the Anal Skeleton Key Enchantment, your resistances, and more. It can also lead to punishment. Fortunately, with the rebirth, the choice is not permanent (you can switch back and forth) For Virgin Training, Nocturnal locks you in unusual Virgin Toys Earn the unique Thu'um of Love shout. It focuses the energies of your orgasm to love enemies to death, even dragons. Earn Thu'um of Strip and make your enemies vulnerable by removing their armor. Shouting also leads to random encounters Nocturnal helps you gain trust with Daedrics to aid in your virgin rebirth. Dibella compels you to gain favour with Gods and Goddesses. Both have you in pursuit of the elusive third word for Thu'um of Love Encounters: Word Wall Love / Thu'um of Love loving / Thu'um of Strip stripping / Erotic Arts / Deflowering Lily / Love Collar Post, Table, & Pillory Love / Erotic Asphyxiation / Maiden in Need / Pain is Pleasure / Fondle Thyself / Pleasure Thyself / Nocturnal Teases / Orgasm Exhilaration Dance / Impassioned Waterfalls / Bedeviled Spit Roasts / Call Forth the Ravens / Orgasm Activated Dwemer Device / Standing Stone Love / Dragon Mound Love / Spider Webbing / Magic Mushrooms / Magical Body Piercings Be rebirthed on a spit roast. Be punished by a living Nocturnal Statue, or forced into a arm bindings for losing virginity. Have your skin seared and tattooed by a machine for failing to report in. Have your feet amputated and replaced with deer hooves. Be impassioned by a waterfall and walk on water. Love shrines to earn the Shrine Love Blessing. Dance for Dibella to be Asphyxiated and earn Asphyxiation Blessing. Love enough word walls to earn the Damage Armor Ability. Spank enough thieves to earn the Potion Ability Instead of death, with the help of Nocturnal, you can love yourself back to life
Requirements, Installation, & Upgrading
How to Begin
Hint: Nocturnal lurks in the shadows and waits to detect and seduce the Dragonborn when she shouts. Total spoiler...
Quests Features Virgin Toys Credits & Permissions FAQs & Troubleshooting Change Log
Credits & Permissions
The Toys Team: Mercplatypus - Story & Dialogue / VirginMarie - Scripting / Audhol - Toy Creation / Slappa - Animations
Full List of Credits Here
By DelzaronA little mod, which add an underground inn in Riften sewers. Like Hagraven Rituals, it was a commission mod.
- get rumors at the Bee and the Bards from Keerava.
- explore Riften sewers and find the Dark Arena.
- request the guard posted at the entry to let you inn... and enjoy what is forbidden in skyrim.
Pitfights, whores, gambling, dances... The Maison offer credit... sort of.
You can be spectator, or work here... or being enslaved... or take control of it.
In details :
- a short story about a mother in dept and her kidnapped daughter. The trail will lead you to the Dark Arena.
- four games are available : a simple blackjack script, a cul de chouette, a single dice, and a small roulette.
- you can bet money on pitfights.
- when you are allowed to work in the dark arena, you can request to go in the pit yourself, whoring and dancing.
- each time you win a game or a pitfight, you receive a lottery ticket. You can earn here whatever between flute and daedric cuirass.
- you can be in dept toward the dark arena, but they will recover their money... by using you as a slave. You'll be able to payback by whoring, dancing, and pitfigting. You'll discover another aspect of the Dark arena... if you refuse, your stuff will be confiscated, and you'll be sold to the closest slave marker (simple slavery)
- a serious blackjack table was added. It will trigger simple slavery, skooma whore... maybe SD+ in the future, in you loose. Lot of septims if you win.
- a money lender. Exchange your gear for septims... get back for more septims. If you're enslaved in dark arena, your gear is sold to the Money lender. Pay tremendous amount of money to get it back.
UUNP meshes and texture patch : Racoonity, Serah
Dark Arena non uunp dancer meshes fixed texture paths : Racoonity, Serah
Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors.
By jfraserNew in version 2.1.1:
Several fixes with giant mounds of thanks to
and I added the sleep activator directly to the mod, with the same giant mounds of thanks to @jc321
As of version 2.1 you no longer need HDT Workshop
Includes SE conversion from the aptly named Herowynne (see her release notes)
New patch by Leakim! Changes the rest button to F2 and MAYBE fixes the disappearing MCM error to boot!
Slaves of Tamriel description (for those who haven't played it):
Spend the rest of your life as a slave in a mine.
This is a continuation of the continuation of Slaves of Tamriel (made by Slaves of Tamriel). It is exactly the same as Slaves of Tamriel Continuation by Hæretic except it now includes a way to escape.
Starting the quest:
There are two ways to start the quest: The MCM (if you can get it to open - it has shown up exactly once for me) or via any version of Simple Slavery (I recommend Hexbolt8's SS++ version, as linked).
If you click on the sleep activator at night and find nothing happens other than the time has moved to 6am, download and install the Bed Patch, kindly provided by @jc321
Working at the Mine
At the beginning of the quest, you're processed as a new mine slave and forced to mine ores along with other slaves. Upon the arrival, you'll be branded with a slave number 36 (and optionally shaved) and led to the mining area where the other slaves are working.
Mining Efficiency and Perks
Each ore deposit has random 'strength' assigned to it, and while you're mining, it decreases until it reaches zero, then an ore will be put in your backpack nearby. Unlike in a normal game, the deposit cannot be depleted and attacking it (instead of pressing 'E') won't yield an ore.
The mining efficiency depends on a hidden mining perk, which will increase as you successfully mine ores. Initially, your efficiency is the lowest among the slaves so you won't be able to mine as fast as any of them.
(In the current version, it's perfectly normal for the player not being able to mine a single ore during the first few work shifts.)
Exhaustion and Resting
As you mine, your stamina will decrease constantly until you're no longer able to continue working. You can press 'Rest Hotkey' (Q, I think) to sit down and catch your breath(you'll hear rough breathing sound when your stamina falls below 70%), which will restore your stamina faster than the normal.
This mechanism applies to other slaves as well, so the slaves will occasionally stop working and sit down to rest when their stamina runs out.
Guard and Punishment
There's a guard at the mining area who'll constantly watch over the slaves and punish whoever get caught while being idle.
He will randomly stares at different directions and when he notices an idle slave, he will chase it down and punish it after a short pause (about 3 seconds). It means, when you see him staring at you, it's not just an animation but he is really watching if you're working or not.
So it is advisable to check what he is doing while you're working, and take a short break whenever he's not looking at you to save stamina.
After you're punished, he won't chase you down for a short while, so you can use that time to regain your stamina as well.
Being hit with a whip will randomly throws you into the ground, and it will also incurs some health damage. When your bladder is full, there's a chance that you'll leak while being whipped.
During the scenes, the guards might order you do certain task, like entering a cell or follow. Failing to comply with the order promptly might also subject you for a punishment.
Work Schedule and Submitting Ores
After every two hours of working, you're supposed to submit the ores you mined. The guard will visit each slaves and mark the number of the ores on its left breast. When no ore is mined during a shift, the guard will punish the slave instead.
After the marking, the slave is supposed to go to the smelter and give the ores to the Smelter Slave and allowed to take a short break.
It is safe (not being punished) to use the toilet during the ores are counted, but you'll need to be quick as other slaves might also want to take the chance.
Feeding and Integrating with Other Mods
Before and after the work, the slaves will be fed twice a day in their cells. As their hands are bound all the time when they're not working, they are fed with a trough, and the amount of food each slaves gets is proportional to the amount of ores it mined (marked on the breast).
Also, there's a proof-of-concept plugin for integrating with iNeeds, so when a slave eats from a trough, it will increase the satiation and hydration value accordingly. In future, plugins for other mods will be provided as well, and when they are completed, the player will required to work hard to avoid being starved to death.
Using a Toilet
Slaves of Tamriel includes a light weight 'Private Needs' type bladder system, which will track each slave's individual bladder size and its status.
Roughly, the bladder is filled every twelve hours, and once it fills over 40% the NPC slave will try to use a near by bucket toilet when it's allowed to so (i.e. during a break).
If it reaches 80%, they will try to use the toilet even during the working hours, and if they get whipped there's a chance they will leak. It will also leak when the bladder is completely filled up,
The player can use a toilet once the bladder is filled over 20%, but the other rules apply the same.
When in the mine, pick up the shovel near your work area. Then make your way back up to the administration building to collect the things taken from you.
This mod includes animations. Run GenerateFNISforUsers after installing this mod. (This is true of LE as well)
If you want Simple Slavery to send you to Slaves of Tamriel, go into Simple Slavery's MCM and ensure that Slaves of Tamriel is enabled as a post-auction destination. (This is also true of LE)
This conversion gives KS Hairdos to this mod's NPCs, but KS Hairdos is not required. All the KS Hairdos textures that are used by this mod are included in the BSA. (This is also also true of LE)
Ensure you are using the latest SE version of SlaveTats, which is SlaveTats 184.108.40.206 SE (2020-03-15). (I'm using 1.1.1 on the LE version. Seems to work fine.) The previous version SlaveTats 220.127.116.11 SE has a bug that prevents this mod's tats from displaying. You must download and install one of the slave tat packs provided with this mod. I successfully tested with Slaves of Tamriel - Textures UNP 1k.zip (Also also also true of LE. 4K seems to work fine.) After installing your chosen slave tat pack, you must activate the slave tat pack in your mod manager. (Of course) In game, you must go into the SlaveTats MCM and tell it to Add tats, which will reload all the tat lists. (This is NOT true for LE. Should work without even looking at the Slavetats MCM) Known Issues
When your player character is sent to Slaves of Tamriel, the Slaves of Tamriel MCM Slave Settings are reset, meaning that those settings are lost that you may have entered before being enslaved.
After the branding scene, there is a fade to black. Your character is supposed to wake up lying on the ground. That only works about 10% of the time in my testing. Most of the time, your character is standing, which makes the subsequent guard's tattooing animation look odd. (It's really effective when it does work if you're in first person perspective)
After the tattooing, your character is placed in devices (collar, gag, etc.) After that, you are supposed to get a quest objective to follow the guard deeper into the mine. In my testing, you often do not get that objective automatically, and your character remains frozen with no movement controls. If that happens, you should save your game. Simply saving can prompt the quest objective to activate and unfreeze your character. Otherwise, you can load the save, which should cause the objective to activate and unfreeze your character. If that still doesn't work, you can try waiting a while, because sometimes that helps the objective to activate.
When you get to the mine working area, you should go into the Slaves of Tamriel MCM Slave Settings -> Behaviour and uncheck Ragdoll on Hit, because during my testing the player character often gets permanently stuck in a ragdoll state, with no movement control and no way to fix the problem other than reloading a save.
Requirements, straight from the old mod
SkyUI SKSE SexLab Frameworks Zaz Animation Pack ZaZ HDT Workshop - No longer needed with version 2.1 or above Slave Tats Devious Devices Assets
Thanks to @HexBolt8 and @Lupine00 for their help in getting the stuff returned.
Thanks to @Herowynne , @jc321, and @verel for their bug extermination.
Thanks to all of these people for their general amazingness.
By PamatronicWhat is This Mod?
An Extension for my Prison Mod "Prison Alternative" which adds new Execution - themed events to the Experience.
Events take Place in Riften (duh...) and will add new ways to get your Butt-hole widened, and/or your lifespan shortened.
-Adds two new events with multiple variations and outcomes, depending on the presence of a follower and the Survival-chance slider in PA´s MCM.
-Guillotine Event Features Rape before and during Execution. Its possible for you and your follower to survive this Event.
-Hanging Event Features support for NPC-only Executions. As well as persistent Bodies. You can therefore get yourself a nice permanent decoration if you decide to settle into Honeyside. The Event is currently not survivable, but this feature is planned.
About NPC Executions
-This Feature should be considered as an Encore, rather than an meaningful Gameplay Element. NPC executions require manual activation via the chain on the Left side of the Gallows.
Any NPC can be "marked" as follower by selecting them in the console and typing "setplayerteammate 1". This will make them visible to the Device and a valid candidate for execution. They Also have to be somewhere in Windhelm in order to be detected by the script.
-Prison Alternative (see above), and its requirements.
-powerOfThrees papyrus extender (LE / SSE/AE)
-Pama´s Deadly Furniture Scripts
-Install with Mod manager of your choice and rum FNIS/Nemesis
-Its recommended to use a new Save.
-If you use this mod on an existing save, follow these steps:
Failing to follow these steps might result in Blackscreens while in Prison.
-Devious Devices (soft incompatibility. If you know what you are doing, you can use this alongside DD, but it requires caution)
-Devious Cursed Loot (No, just no...)
-The Original "Bad Ends" by Torm
-City overhauls for Riften (Can cause Navmesh conflicts. Placing "PrisonAlternative_Executions_Riften" low in the loadorder might Resolve the issue)
-Random Sex mods can potentially break scenes (my own mod YARM, is fully save to use, however)
Covering the remaining cities
-to t.ara for providing the Guillotines
-to Kalmah for allowing me to use his Hanging Animations
-to PsycheHHH for allowing me to use his Guillotine-Rape Animations (check out his SL-AnimationPacks, easily one of the Best on this site)
If you want some sway on the next extension, Want exclusive early access to new Stuff, or Just like my work, consider supporting me:
By Code SerpentThis mod adds several new NPCs, quests, and mechanics to better incorporate Devious Devices into the world of Skyrim.
As you adventure across Skyrim, you may stumble upon strange items; abandoned crates, ancient urns, and other containers. It is likely worthwhile opening them (select them in your inventory), they may contain some gear useful to adventurers, but they may also contain some more devious things; skin-tight dresses imported from the Summerset Isles, ancient engraved steel jewelry used by the Dragon Cult, extreme restraints of Daedric origin. Depending on how aroused you are, it's possible that you will find yourself locked in these devices! Fear not, as blacksmiths, lockpicking experts, some of your allies, and even some of the guards may be willing to help you out of your predicament. Be warned, the blacksmiths and lockpickers will charge you for their time, the guards may take advantage of you, and your allies may come to enjoy seeing you bound up and helpless.
If you aren't able to find someone to help you, and don't want to risk talking with the guards, you can ask the local innkeeper if they've seen anyone strange recently. There's a chance one of the Lore-Mongers has come to town, and may help you if you complete their quest.
Blacksmiths, Fences, Guards:
If you find yourself in any restraints, you may be able to seek out blacksmiths you've befriended, or fences you've recruited to the Thieves Guild. Blacksmiths will be able to cut off any generic device, for a price. Fences and Lockpicking Experts will be able to un-jam and unlock the devices, but will cost twice as much to hire.
You may also approach any hold guard for help. They may be able to get you out of heavy restraints; like yokes, armbinders, bondage mittens; ankle chains and hobble dresses; gags; and chastity items. Keep in mind that being a guard is a boring job, and they may decide to have some fun with you after unlocking some devices.
If you want to avoid getting locked up in jail. You might also be able to convince guards to have some fun with you. Surrendering to them and pleading with them may result in them simply locking you in some iron chains and letting you go. Keep in mind that most violent crimes won't be able to be blown over that easy.
In each hold there is now a jail-master, in charge of overseeing the prisoners the guards bring in, usually found in the prisons or barracks of the hold capitol. They are incredibly suspicious, and will refuse to talk to you if you are wearing any restraints, as they will suspect you are an escaped prisoner. If you aren't bound in any way, then you will be able to buy generic iron restraints from them, or sell off any of the more devious items you've collected in your travels. You will also be able to buy restraint keys from them, though at a high cost.
The friends and allies you've made in your travels can now help you with the strange items you find. If you find you are too 'distracted' to open those items safely, simply ask your allies for their help, and they'll open them for you. Keep in mind, if both of your minds are wandering and daydreaming, you may both end up bound.
If you've managed to pick up a large assortment of devices and keys, you can give them to your allies for safekeeping. You can then ask your allies to try to unlock devices locked on you. Your allies will likely break the keys and tools you gave them, but there will be no risk of jamming the locks on your devices. If your allies unlock several devices of the same type, ie devices that come from the same strange item, or are sold by the same vendor, they will become more skilled with those devices, and less likely to break keys and tools when removing them.
If your allies are skilled warriors, mages, or thieves, they may be able to remove devices locked on you without keys. Keep in mind, warriors and mages may end up breaking the restraints, and thieves will require several lockpicks to get through most restraints.
If you are in a playful mood, you can also ask your allies to lock devices on you or tie you up. They will use the the devices you gave them, or, if you haven't given them any devices to hold onto, they will use simple rope and tape restraints. You can ask any friend to untie you, but the regular devices will be more difficult to remove. If an ally locks several of the same type of device on you, they will become more skilled with those devices, making it easier for them to unlock those devices later.
Note, that whenever an ally locks, unlocks, ties, or unties you, they will become slightly more dominant towards you. Eventually, they may refuse to unlock or untie you for up to two in-game days, depending on how dominant they are, and will persuade your other allies to wait as well.
As a replacement for the standard timer-based struggle system, you can now struggle out of your restraints in this new minigame!
If you are bound, you can select lockpicks or standard restraint/chastity/piercing keys in your inventory to start the minigame. Or you can use a hotkey you define in the MCM. You can then select the device you want to struggle with (heavy restraints like armbinders, yokes, and bondage mittens have to be removed first before you can struggle out of anything else), and what you are trying to do with it: unlock it, pick its lock, force it off, cut it off, destroy it with fire magic, use telekinesis to unlock it, or repair its lock.
Once you have chosen the restraint, and what you are trying to do with it, you'll start the minigame. Your character will start playing a struggle animation (if one is available) and your stamina or magicka will start to drain. What you need to do is press and hold one of the WASD movement keys to keep struggling and slow the rate at which your stamina drains. Holding the correct WASD key will slow the drain on your stamina, and improves your struggle attempts. Holding more than one key at a time, or spamming them, will cause you to run out of stamina more quickly. The key you need to hold changes every few seconds.
Once you've finished your escape attempt, either by removing the device, running out of magicka or stamina, or canceling the attempt by pressing the escape hotkey again, your magicka or stamina will be 'soft capped'. Those attributes will no longer be able to naturally regenerate past the value they were at when you finished your attempt. This soft cap gradually increases over time, until it overcomes your base magicka or stamina, and is then removed.
The Devious Devices global difficulty settings, device difficulty settings, and your relevant skills will all determine how long it takes you to struggle out of a device, and you will gain some experience in the relevant skill through attempting this minigame.
These six individuals are women researching, collecting, or distributing those same devices you may find. If you find them out of their laboratories or shops, then they are looking for one of those strange containers. If you help them, they will help you out of your predicament. They can also give you gold, useful gear, or keys if you decide you enjoy your situation. Ask the local innkeepers if they've seen any strange people recently, they may point you to one of them.
These women will only start venturing out of their shops once you've found and opened one of their associated items. Once you encounter them in a town and city, after asking the local innkeeper about odd-people visiting the area, they will open up their shops.
While out of their shops, they will be looking for an item found in a nearby dungeon.
If you retrieve it without opening it, you will receive a random reward of gold, gear, or keys. If you open the item and then are bound by the devices enclosed, you can return to the loremonger to be unlocked and given a random reward. If you open the item and avoid being bound, you can ask the loremonger for a specific reward. Or, you can simply give the item for no reward, which increases your favor with the loremonger.
Once their shops are unlocked, you can ask the loremongers for a variety of things.
Each loremonger sells a variety of useful items; scrolls, potions, robes, armor, etc. After asking about the items they're looking for, you can bring one to them for a random reward. If you open up one of the items they're looking for while retrieving it for a loremonger, you will discover the restraints they're actually looking for. Once you do this you will be able to ask about them, and you'll be given the option to buy a set of restraints from them. If you've gained the loremonger's favor, you can ask them to unlock devices locked on you. If you've gained the loremonger's favor and asked about the devices they're interested in, you can ask and receive training from them that gives you unique benefits while wearing devices.
Hjorni the Distracted, the Scholar
Hjorni is searching for information about her ancestors: members of the Dragon Cult. She has found texts discussing rituals involving virgin women, and the ornamental gear used to keep them virgins. She is currently looking for more sets of this ornamental jewelry, and some clues as to how to recreate the rituals. Her last attempt left her locked in the jewelry for months, and has left her...distracted.
The jewelry she's looking for are stored in nordic Ceremonial Urns. They are most often found in Nordic Ruins, but might be found in Giant Camps, Vampire Lairs, or as cargo of shipwrecks. It's possible they may also contain some more practical enchanted jewelry. Once you open your first urn, Hjorni will begin gathering information on the various nordic ruins from the people living in towns and cities.
She is currently working out of the Nordic Archives outpost, located on the road West of Windhelm. There she also sells a handful of enchanted jewelry she has found in her excursions. Hjorni will open up her shop after you first speak with her in a town or city. Though, she may not remember your conversation.
If you've gained Hjorni's favor, you will be able to receive training sessions from her. Currently only one kind of training is implemented. More will be added soon:
Frustration: After this training, weapon damage is increased if wearing a chastity belt without plugs while arousal is over 50. Fury: After this training, shouts are stronger and intimidation attempts are easier if wearing a chastity belt and plugs. Focus: After this training, spells require less magicka to cast if wearing a chastity belt and bra.
Llathesi R'uer, the Scribe
The Dark Elf, Llathesi R'uer, has spent her life studying the Dwemer. She was certain she could find some technology in their brass ruins to help make life in Morrowind more hospitable. While she was exploring ruins in the Eastern side of Skyrim, she discovered a brass vial of some strange fluid, and some tomes discussing a new use for Dwarven Oil. She has fallen in love with the skin-tight suits she has made from the stuff, and is always looking for fresh vials of the material.
The viscous fluid she is looking for is found in Dwarven Vials, most often found in Dwarven Ruins. Falmer hives and Bandit hideouts might also have a set stored away. It's possible these vials may instead contain some useful potions. Llathesi will begin asking townsfolk of nearby Dwarven Ruins after you find and empty one of these vials.
Llathesi works out her labratory in a small Dwarven Ruin on the road running along the Velothi Mountains, South of Windhelm. She still has a decent collection of potions from her alchemical experimentation, and is willing to sell some of them off. Llathesi will open up her laboratory after you first encounter her in a town or city.
Mistress Elarie, the Seamstress
This Altmer ambassador has taken it upon herself to show the women of Skyrim the refinement of her people. Specifically, the skin-tight dresses and nine-inch heels worn by so many in the Summerset Isles. She claims these items, among others, train a women's posture and poise to the highest degree. She also claims the women of Skyrim, wrapped in naught but fur, are in need of some serious training.
Elarie makes most of the dresses and other devices herself, but also often receives shipments from the Summerset Isles through the East Empire Company. These East Empire Company Crates have a habit of not making it to her shop, and can end up in nearly any hideout in Skyrim. The crates occasionally carry some enchanted clothing from the various magic guilds on the isles. After you first find one of these lost crates, Elarie will start making appearances in towns and cities, looking for them.
Mistress Elarie works out of her shop, Aldmeri Imports, on the road between Dragon Bridge and Solitude, and only a short distance away from the Thalmor Embassy. In addition to the tight dresses she herself wears, Elarie also has a large collection of mage robes to sell. Elarie will open up her shop after you first encounter her in a town or city.
Vigilant Laekette, the Seer
This Vigilant of Stendarr has ended up in an unfortunate predicament. A perverted Dremora has asked his worshipers to create sets of brightly colored buckled gear to completely immobile their victims. His worshipers end up binding their sacrifices in this gear before sending them to their master. Laekette managed to remove a set from one such victim, but was locked up in the same devices herself! No magic she knows has been able to weaken the locks, so she has spent her life since seeking out the remaining sets so that no one ends up in the same situation she's in.
Laekette knows that this perverted gear is sometimes transferred to its victims through a Daedric Charm, a miniature Sigil Stone. The devices are thrown through a portal the charm creates, locking onto whatever poor soul is before it. She aims to collect and disarm these charms before they are put to use. Strangely, some charms may instead spit out staves and soul gems. Vampires, Warlocks, Necromancers, and Forsworn are the most likely to carry one of these charms. After your first encounter and use of one of these charms, Laekette will start venturing into towns and cities looking for them.
Vigilant Laekette is stationed at her vigil, an old imperial watchtower set on a hill North-East of Whiterun, South-East of the Hall of the Vigilant. Laekette is in charge of hoarding magical items deemed to dangerous for the general public, including staves and soul gems. Laekette will open up her vigil after you first speak to her in a town or city.
Thelia, the Stable Master
This redguard blacksmith girl was sent across the border by her master in Hammerfell. She is to tame and send back servants to her master. Since being renounced from the Empire, Hammerfell has grown more hostile to outsiders. Thelia's master has taken this to his advantage, and has been smuggling in servants of other races across the border, where no one will search for them, and no one in Hammerfell will care about them. The restraints Thelia's master uses are designed to resemble horse harnesses, to further disguise his actions when the devices cross the border.
Thelia makes these restraints herself, and sends them off to other servants of her master, and the occasional deviant noble. However, the couriers she sends are not of fighting stock and are often lost along the way. The Smuggled Packages end up in any number of locations. Some other group has also been shipping similar packages, but they seem to be smuggling enchanted weapons and armor. After you find one and take a look inside, Thelia will start showing up in towns and cities looking for the couriers she sent with them.
The new servants Thelia corrals end up at her farm, Hammer-Worn Stables, along the road between Whiterun and The Reach, South-East of Rorikstead. Thelia master has incredible resources at his disposal, some of which is spent on Thelia's creation. Powerful enchanted armor and weapons are often being made at her stables, and she may part with a few. Thelia will open up her shop after you first talk to her in a town or city.
Mirtienne the Mix-Blood, the Sorceress
Mirtrienne claims to be an Imperial mage, though her nickname doesn't agree. She has moved slightly North of the Cyrodiil border to set up shop, and now travels the province looking for the work of one of the last members of the Mage's Guild. The binding and animating spells he created are of incredible interest to her, and their results she finds very precious.
The old mage's work lies within Old Grimoires, which can be found in most hideouts, but most often with Vampries and Warlocks. Inside you will find the remnants of one of the mage's binding spells, still waiting to be activated. You may also find grimoire's from other mages, which will still hold useful pages which can be used as scrolls. Once you find one and start looking through its pages, Mirtrienne will start appearing in towns and cities looking for hints of their location.
The new shop Mirtrienne has set up is called Mix-Blood Magics, and is within eyesight of the gate to Cyrodiil. There, she has brought an extensive collection of books and scrolls, and works diligently to make copies to sell. Mirtrienne will open up her shop after you first talk to her in a town or city.
The Skeleton Key:
One final way to get yourself out of any device. If you manage to find and secure the legendary Skeleton Key, you will be able to remove any device at any time. Simply examine it, and it's power will unlock you.
Kimy, creator of Cursed Loot, which was my inspiration for this mod.
The Devious Devices Dev Team, who made this game much more interesting
Use only one of the following patches:
Devious Devices - Struggle Idles Patch, Updated 4/16/2020 (Currently includes all devices up to DDi and DDx 4.3)
-Almost all devices, apart from corsets and petsuits, now use available and somewhat appropriate struggle animations.
-Several ground models have been fixed as well.
Devious Devices - Lore Patch, Updated 4/16/20 (Currently includes all devices up to DDi and DDx 4.3)
-Includes all changes in the Struggle Patch
-Renames all devices to be consistent with the main Devious Lore mod.
-Descriptions from devices have been removed.
-Devices can be enchanted.
-Various other fixes and minor changes to the base Devious Devices mods.
-Fixed a bug in the struggle game where being below the min arousal threshold, above the max skill threshold, or struggling with a device with no lock access difficulty would make escape impossibility. Thanks to 'viewcommunityrules' for pointing this out.
-Prevented guard device dialogue from showing up on unique npcs, like the Companions and Orcs
-Added Lore-Monger Quest Statuses to the MCM to tell you how far along you are in with the quests
-Completely rebuilt the Escape Minigame and added over 50 options to adjust its difficulty.
Stamina debuff replaced with a 'soft-cap' for stamina or magicka
Added fire magic and telekinesis escape attempts which use magicka instead of stamina
The escape minigame now detects movement keys other than WASD (Thanks to 'anyway ayway' for this)
Added an option to drain stamina/magicka based on a percent of total magicka/stamina rather than a flat value
Made the DDi difficulty much more relevant to the minigame
Made vanilla skills much more relevant to the attempt
Pressing the hotkey while trying to escape will stop the attempt
By DeepBlueFrogIn a nutshell, this mod will add several types of parasites as complements to Skyrim diseases.
Each will come with their own mesh, trigger, healing method and side effects.
I am also working on a questline to unify them during gameplay.
For example (included in this first release), sex with Spiders will come with a chance of vaginal infection by spider eggs.
You will have to figure out a way to cure that infection (no side effect yet except for increased arousal during sex and inflated belly).
I will eventually add lore, quests and dialogues to seek help in removing the parasites (or using them strategically).
- Spider eggs (vaginal) / sex with spiders / chance of detached spider penis in addition to eggs
- Chaurus worms (anal and vaginal) / sex with chaurus
- Estrus Tentacle attacks / harvesting chaurus eggs / EC+ required
- Tentacle Monster armor / chance of infection when attacked by Estrus Tentacle
- Estrus Slime or Ooze attacks / harvesting creepy clusters / EC+ required
- Living Armor armor / chance of infection when attacked by Estrus Slime or Ooze
- 'hip' and 'facial' Face hugger / sleep naked in Blackreach, caves or ruins
- Skin spores (barnacles) / sleep naked in Blackreach, caves or ruins
The Living Armor and Tentacle Monster cannot be removed in-game at the moment, but you can use the menu to roleplay removal when you want to.
See this post for more details about the parasites ( http://www.loverslab.com/topic/68035-sexlab-parasites-kynes-blessing-2016-10-15/?p=1702419 )
Skyrim Legendary Edition (Vanilla + 2 main DLCs - Dawnguard, Dragonborn)
SexLab V1.62+ and its requirements:
SKSE (V1.7.3) SkyUI (latest) FNIS - Fores New Idles in Skyrim (Latest version. The spells add-on is not required.)
Devious Devices 5.1 or later.
Both Devious Devices Integration and Devious Devices Assets Zaz animation pack V7.0 or later SexLab Aroused (original or Redux)
NiOverride (included in Racemenu) is needed if you want proper inflation of breasts and belly during infections, but it is not required for the mod to operate.
If you want to go that way, you will also need an advanced skeleton like XPMS+
You will have to install Estrus Chaurus + if you want to see actual tentacle and slime/ooze attacks when you harvest certain items (chaurus egg mounds, creepy clusters). You can still be infected by their related parasite if you don't have EC+ but the full effect relies on EC+ being available.
The Flying option of the Queen of Chaurus armor relies on one of these three mods:
Animated Wings Ultimate (prefered option) Real Flying Animated Dragon Wings
I designed this mod to fit in with my other mods:
SexLab Stories - The Brood Maiden story will be playing a role in the upcoming quest from Parasites. The Stories Devious side of the mod handles the lactation effect when the player wears a Tentacle Monster or Living Armor parasites SexLab Hormones - I added an option in Hormones' menu to better manage the max values of node scales when using NetImmerse Override. When you check that option, the max values of nodes (for mods I manage) are scaled back depending on which effect is currently active (pregnancy, hormones scaling, parasites, lactation). This should prevent abusive growth of belly and breasts especially. Sanguine Debauchery + - Enslavement to Falmers, Spiders or Chaurus provides a good way to experience Parasites since they make these creatures more likely to have sex with you. SD+ enslavement to Falmers and Chaurus will also play a part in the upcoming main quest of Parasites.
THANKS AND ACKNOWLEDGEMENTS
This mod includes assets from the following mods (with permission)
Various assets from TERA armors and Modder's Resource Pack - The Witcher Extension Blackreach spores / barnacles / Chaurus Queen armor pieces - from Falmer Bikini 'hip' Facehugger - from Facehugger by Daemonic 'facial' Facehugger - tweaked by Kakabishan and Nosdregamon Tentacle Monster armor - from Tentacle parasite by DixiePig and The Matrix Prime Living armor by Aradia Chaurus worm model from Summon Animated Larvae Queen of Chaurus Armor assets from Queen of Blades (Kerrigan) Queen of Chaurus Full Body assets from Wicked Blade Armor Dwemer Explorer Armor - Male meshes from TERA armors and Female meshes from the Starcraft 2 Ghost Armor . and custom meshes provided by @MystOfDawn just for this mod Spriggan Mask by by MyFirstPony
Full change log on Github
By DeepBlueFrogThe SisterHood of Dibella
Original mod by SkyrimLL.
The Temple of Dibella in Markarth has been focusing on the carnal side of Dibella at the expense of the other aspects. Eventually, you will have to restore balance in the name of the Goddess.
Based on forum thread: http://www.loverslab.com/topic/17435-the-cult-of-dibella/
- Assist in the initiation of an older Sybil of Dibella
- Improved Sisterhood of Dibella, with better outfits and activities
- Improvements to the Temple (beds, items, scripted altar)
- Traveling Sisters with unique services
- A new model for marks of Dibella. Redeem marks to the Sybil for perk points.
- Scripted initiation of the Sybil, with SexLab scenes
- A new Shrine of Dibella (in a warm location)
- A quest to become a Travelling Sister (female only for now) and collect donations for the Temple
Read more about requirements and notes at this link: http://www.loverslab.com/topic/21873-the-sisterhood-of-dibella/
- DibellaSisterhood<xxx>.7z is the main mod and should come first in your load order (place it near the end of your load order so it can override any mod changing NPCs related to the temple of Dibella, especially children mods like RS Children).
- DibellaSisterhoodSisters<xxx>.7z is an optional addon if you want to see the sisters wear different custom outfits depending on their level of corruption or purity. If you don't care about their looks, you can ignore it.
- The other files are additional outfit packages for UNP, UUNP or Bodyslide depending on your choice of body shape
- Finally, I also have some translations in Russian and German but they are for older versions and should not be used with versions above the version number in the name of the translation files.
- Customization of SexLab_DibellaCult_Sisters.esp
This is a customization package for the Sisterhood of Dibella.
SexLab_DibellaCult.esp needs to be loaded BEFORE SexLab_DibellaCult_Sisters.esp
You can ignore the 'sisters' add on if you don't care about seeing the sisters change outfits during the quest.
If you want to replace the outfits and appearances of the sisters, you will have to use this mod as a base, extract the content of the BSA file and go from there.
The default customization package is set with CBBE in mind.
I am hoping someone will jump on the customization occasion and will publish a UNP version (or something else altogether).
Edit: The outfits I selected for this default package are:
- Agent of Dibella outfit for the player ( KIBELIUS outfit - only the dress - http://kasprutz.tumblr.com/post/127388349614/tumblr-gift-kibelius-outfit-unpbk-tbbp-v10 )
- Sybil corrupted ( R18pn lingerie by KURESE - http://www.nexusmods.com/skyrim/mods/52168/? )
- Sybil pure ( Salome dress CBBE convert by Chupy - http://www.loverslab.com/topic/6945-skyrim-salome-dress-mod-cbbe-convert/ )
- Sisters corrupted ( Jewelry outfit for CBBE by Gatti - http://www.nexusmods.com/skyrim/mods/18452/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D18452&pUp=1 )
- Sisters pure ( Ashara Imperial Wedding Dress for UNP by SydneyB - http://www.nexusmods.com/skyrim/mods/51682/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D51682&pUp=1 )
This is only a suggestion for convenience but you should download and install each mod if you are having issues with missing textures on the new outfits (I did not modify the meshes so they are still pointing at the original textures).
If it causes issues, I will make a default package with vanilla assets only.
I strongly encourage anyone to customize them with their own preferences.
Everything is controlled by outfits in CKeditor.
As long as you preserve the outfits names, you should be good with whatever set of clothing and accessories you want.
- Fjotra is still a little girl
Place this mod at the end of your load order. BOSS tends to move this mod higher than it should be in load orders.
- Game crashes when opening main menu (ESC key) inside Temple
Please report this issue if it happens to you. I am trying find out if it is only happening on my side.
Update: This seems fixed in version 1.0
- Shackles cannot be removed from Sybil until after end of Temple quest.
Walk toward the door - she will lose her shackles automatically when you are close enough to the exit. If you fast travel before removing her shackles, she will lose them the first time she levels up in her initiation (first time she enters the Sanctum).
- The Sybil doesn't speak during escape from captivity.
This is normal and caused by the change from a Child to Adult NPC.
The Sybil is not a Child anymore. That means she doesn't have her child voice (so she ends up with silent lines when you rescure her) but she will be more active in later stages. I gave her an AI package to follow Mother Hamal in the temple (that too was odd to me - she would just hang out in the temple and never get any lesson or initiation from Hamal).
- "A Traveling Sister made me pay 100 gold for Tundra Cotton?! Are you kidding me?"
This is normal. Their services do not come cheap and the extra money is considered a 'donation' to the Temple ... on the bright side, they ask for the same price regardless the item or service they give you... and some items are way over 100 gold.
- The Sybil is not progressing in her Initiation.
She does level up in her initiation as of v0.4, but it is very slow at this point.
You need to hand in 5 marks of dibella for her to gain one point.
After 10 points (50 marks), she should level up in her initiation and change her outfit the next time she walks into the Sanctum.
She has 3 levels - Novice (default), Accolyte and Initiate.
Eventually, there will be one quest to unlock the last level (Mother) and have you decide if she should replace Mother Hamal or not.
Her progression through levels will go a lot faster once I have Dibellan quests in place - these quests will make her progress several points at a time. I set it up this slow to buy myself some time to write those quests and release updates without forcing everybody to run through this mod all over again.
- SexLab framework (http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v111b-updated-0710/).
- Zaz Animation Pack ( http://www.loverslab.com/files/file/156-zaz-animation-pack/ )
- Optional: Fuz Ro D-oh ( http://skyrim.nexusmods.com/mods/14884/? )
(If you run without Fuz, you need to turn off "Enable dialogue")
- Mark of Dibella model based on Gold Coins of the world ( http://skyrim.nexusmods.com/mods/6708//? )
- @azmodan22 for unique Dibella statues. Thanks again for the contribution!
- @Verodor for the German translation
- @Content_Consumer , @Skoalbite and @Old_book for dialogues
By aravis7The mod is back, thanks to komotor who allowed me to upload the required animations : )
SSE version: https://www.loverslab.com/topic/123948-sorlis-balarns-treasure-se/
This is a little dungeon/quest mod designed to take advantage of komotor machines animations in a lore friendly way. To begin, talk to Julia, an archeologist looking for adventures, who rests in a small camp, south of Darklight tower in the Rift.
In addition, finishing the quest will offer you a nice dwemer styled house and a permanent lover similar to the ones from amorous adventures. Be aware though that the outcome of the mod will depend on your speechcraft skill^^.
Very important: please add bBorderRegionsEnabled=0 in your C:\Users\username\Documents\My Games\Skyrim\Skyrim.ini file, under [general]. Otherwise the quest won't progress normally, since it will require you to go beyond the game borders. If you have Mod Organizer, you also need to modify your Skyrim.ini in the profile directory.
This mod also has many fade to black, so if you want them to work, make sure that your enb uses ApplyGameColorCorrection.
Leito animation pack (kiss scene): https://www.loverslab.com/topic/56976-slal-animations-by-leito-91216/
Fuz roh d'oh (not a hard requirement, but it will allow you to read the dialogues more easily): https://www.nexusmods.com/skyrim/mods/14884?tab=images
FNIS and SLAL (run FNIS before loading the mod and tick the animations in SLAL MCM menu)
If you have komotor animation pack installed, place this mod below in the load order.
Spanish by ibsinglo: https://www.loverslab.com/files/file/10634-sorlis-balarns-treasure-en-español/
Machines animations from komotor: https://komanim.art/ Many thanks for your help : )
Witcher 2 - Nilfgaardian Mage Outfit by WesleyWalesAnderson :https://www.nexusmods.com/skyrim/mods/37012/?
Morrowind Dwemer Resources by David Brasher and Enter_77 : https://www.nexusmods.com/skyrim/mods/76379/?
Dwarven Colossus - Mihail Monsters and Animals (Mihail immersive add-ons - ESO) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/82055/?
Dwarven Bikini Armor by nisekoflio:https://www.nexusmods.com/skyrim/mods/76214/?
Quick start/Guide (New!)
For thousands of years the great Aedra Akatosh has gifted the title of Dragonborn to those he deems worthy. Throughout time, these heroes have had a mythical impact on the Throat of the World, and their legend is vast.
Skyrim has had many Dragonborn through its storied past, but there are some who history knows little...
Long ago, Sanguine and Molag Bal, two of the most vile of the Daedra, sworn enemies of the Aedra, conspired together to corrupt one of Akatosh’s Dragonborn. And through that corruption, wicked magics changed her into a creature of debauchery, servitude, and lust. But all of this was only the beginning of their evil plan, and such ambitions rarely go unheeded by their evil kin…
The mysteries and adventures of this Skyrim mod will tell you the tale of this corruption, and how in one timeline, this corruption forever changed the prophecy of the Last Dragonborn!
About This File
Whorecrux is an all new mod based on the idea of “Personality Excretion” through the birth of Whorecruxes. These are new powerful items which contain some of the essence of a Dragonborn, and thus - steal from her a portion of her mystic power.
If the Dragonborn is unlucky enough to be cursed with this condition, her spirit will begin to manifest gems inside her womb. These gems are composed of her magical essence, and in time these Whorecruxes will split away from her through a very intimate event.
These Whorecruxes are not infinite though, each gem tears a part of the Dragonborn away, and if she has any hope to regain this lost power, she will have to find some way to take back what is rightfully hers.
In time, as this mod grows, we will learn that the Daedra had plans for each Dragonborn they corrupted, and while the power of these Dovahkiin could be drained, they would forever be tied to the Fatherland or Keizaal once cursed.
Certain occurrences in the game can afflict your character with an effect called “Spirit Fracture”. This is a tiered condition that causes the Dragonborn to start generating Whorecruxes in her womb.
So long as this condition persists, the production will be continuous, and can eventually have a big negative impact on your character’s powers and abilities.
There is a 20 gem limit to the number of Whorecruxes that can be born, and in time, your character will be able to reabsorb these gems to regain her power and even remove the Spirit Fracture curse if you are lucky enough!
The SPIRIT FRACTURE effect: this applies a range of debuffs and modifications to the PC based on the level of the effect. Once the SPIRIT FRACTURE quest has started, you will have experience reduced to 50%. The experience reduction effect and other debuffs are only removed once you cure SPIRIT FRACTURE from your character. They progressively get worse as it increases, by level 3 SPIRIT FRACTURE you will not be able to gain experience at all.
- Skill reduction
- Magicka reduction
- Increased buy prices
- Deceased sell prices
As SPIRIT FRACTURE advances, it will have a larger negative impact on gameplay (there are many options in the MCM to control the severity of these effects).
Pregnancy: If you use Fill Her Up, the Dragonborn’s belly will expand throughout her pregnancies, but even without, the births will still occur so long as you have ZaZ Animation Pack installed. Without ZaZ no animations will play.
3 Sizes of Whorecruxes: Small, Medium, or Large… The size is determined while that individual Whorecrux is being created (some details below). Larger Whorecruxes have a bigger impact on the Spirit Fracture effect.
3 Types of Whorecruxes: Whorecruxes are born as Sapphire Whorecruxes. These are in turn changed through gameplay into Amethyst Whorecruxes, which again are in turn changed into Rose Whorecruxes…
Whorecrux Absorption: Whorecruxes, once converted into the Rose type, can be reabsorbed to regain the power lost when they were birthed. Reabsorbing Whorecruxes also lowers the amount of Spirit Fracture afflicting the player.
Lost Whorecrux Tracking: If the player is not careful, Whorecruxes can be lost. Any of the 20 possible Whorecruxes in the game world will be given a quest marker so you can find them… Getting to them though is another matter entirely.
NPC Interactions: NPCs in Skyrim will be very interested in these naked little gems whenever they find them, and if the Dragonborn is not on her guard, they may steal them and enjoy the pursuit that ensues.
Of particular interest for those who enjoy NPC interactions, converting a Amethyst Whorecrux into a Rose Whorecrux requires the special attention of the men found throughout the region…
Intuitive Notifications with Sounds: One area we are trying to really focus attention on is user experience… This initial release features a lot of feedback for the player, and in the future we will refine this as best we can.
Many notifications in this mod can have their tense set in the MCM, and these notifications can be easily changed by editing a json file included with the mod
Customizable Expressions: Whorecrux takes advantage of an often neglected feature in SexLab to allow you to customize the expressions of your Dragonborn as Spirit Fracture advances.
Many other smaller features that are described in the MCM.
Toys (LE | SE)
SexLab Aroused (any updated version is fine)
Optional mods / Integrations
SLSO (HIGHLY recommended)
Whorecrux tracks player orgasms for different triggers settable in the MCM. Though it is not essential, the mod is designed for use with SLSO and adds more gameplay to SLSO as you need to avoid player orgasms at times.
ZaZ Animation Pack (HIGHLY recommended)
Animations from ZaZ Animation Pack are used for Whorecrux birth from this mod, as well as other events.
Apropos2 (HIGHLY recommended)
If you have Apropos2 installed, notifications will be delivered through Apropos2’s system. This is really the way they are meant to be seen so it is a big enhancement for Whorecrux to have this installed.
Succubus Skill Loss
Once the SPIRIT FRACTURE effect starts you can no longer gain or lose levels through Succubus Skill Loss. Level loss is accumulated as long as the effect is in place so when you are cured, you will lose more levels the longer the effect has been in place.
Fill her up
With FHU installed, the SPIRIT FRACTURE effect can trigger from being too full of cum, settable in MCM. Additionally, as long as your SPIRIT FRACTURE level is lower than 4, you will continually fill with more cum, again configurable in MCM.
Cum addiction works as a modifier for gem dropping. It is also used as a trigger if you have been cum addicted and ravenous for too long.
DD works as a good enhancer for this mod generally to augment different trigger effects, it’s not good to be belted and plugged while filling with cum or at 100 arousal for example. Expressions will not be updated while wearing a gag for compatibility and filling with cum from FHU will still work while belted.
SXP (REQUIRES PATCH IN DOWNLOADS)
If you are using SXP the mod will not allow you to level up with it and your experience gain will be reduced once the SPIRIT FRACTURE effect has started. As your SPIRIT FRACTURE level increases, eventually you won’t gain any experience and the whole time you will be losing experience you already had, again increasing with SPIRIT FRACTURE level.
Ensure you have installed the patch from downloads if using SXP BEFORE the SPIRIT FRACTURE effect has started.
Milk Mod Economy
Orgasms from milking are detected for use in forced birth and triggering SPIRIT FRACTURE. This is so that you can’t simply lower your arousal by milking, which would make it easy to avoid triggering from arousal.
SlaveTats + SlaveTats Cum Textures/Replacer (just CumVariations v1.4.7z + CumFacial v1.4.7z)
Adds additional cum tattoos on SexLab male partner orgasm in scenes involving the PC. Separate tattoos depending on sex act.
Spank that Ass
Minimum masochism feature when spirit fractured.
Just install through your mod manager or drop the download contents into Skyrim’s data folder. You can install mid playthrough with no issue but I don’t recommend running loot or sorting it into your load order until you start a new game.
Install both “Whorecrux x.x.x” and “Whorecrux Assets x.x.x”. Assets are split into [SE] and [LE] versions so make sure you download the correct version for your version of Skyrim.
Install latest version SE or LE
- I have also included some triggers for SL Triggers, if you use that. They can be used to trigger a gem birth or to add an orgasm to the counter.
Keeping Whorecrux at the end of your load order will not cause any issues, the only potential conflict is listed in the ‘Technical’ section below (4).
You can just straight upgrade from previous version to next without any issue. See the technical section below if you have made your own configurations.
If updating and there are new expressions files, you may need to import from SexLab’s MCM. This will be explained in any update.
If you are adding one of the mods that Whorecrux integrates with on a save that already has Whorecrux running, turn enabled off and back on again from the MCM to re-register mod events.
You can edit the expressions included with and used by Whorecrux from SexLab’s MCM. They are listed as WCX Ahegao, WCX Sexy and WCX BiteLip. If you update these and export them, make sure you move your export to its own folder in your mod manager or make a backup before updating Whorecrux, so you don’t overwrite your exports.
You can easily edit all the notifications used by Whorecrux. These are in /data/wcx_json. If you change this make a backup or move to a separate folder in your mod manager so you don’t overwrite in an update.
If you have another mod that edits shrines, you may need to make a patch to combine those entries in ESP. This is the only known potential conflict from this mod.
Whorecrux is a new mod, and there are many possible plans for the future, some of those include:
Custom Whorecrux Meshes: Each type of Whorecrux will soon have a custom mesh, and each color a custom texture, to closely resemble artwork which helped to inspire this mod!
Whorecrux Crafting: Special armors, weapons, potions, jewelry, and even Devious Devices can be crafted using the magic of Whorecruxes. The Dragonborn could decide to create these on her own if the benefits outweigh the cost... But more likely, if a Whorecrux is stolen, some NPC may find a way to take advantage of it’s magical essence. Some of these items may have very unique properties indeed…
Whorecrux Destruction: If a Whorecrux is ever destroyed by any means, a part of the Dragonborn is lost forever. What will this mean for the PC, and is there any way to recover?
Shattered Spirit: The effects of Spirit Fracture can ravage the player and causes many problems for her as she travels the world of Skyrim… But a far more sinister effect may befall her if she is not careful and allows Spirit Fracture to progress too far…
Sentient Whorecruxes: Sometimes a portion of the Dragonborn’s persona is transferred to the Whorecrux. These new gems have a huge variety of implications to both the Whorecrux, and the PC.
Long Lost Whorecruxes: This condition is not new, there have been Dragonborn in the past who have succumbed to this terrible fate… Who are they? What did they leave behind? Are there other Whorecruxes to be found? Are they guarded? Where are these past Dragonborn? Can these other Whorecruxes be absorbed? Are any of these Whorecruxes sentient? Have any of these Whorecruxes been crafted into magical items?
Whorecrux Seekers: This curse has ancient roots in the realm of Skyrim… Hagraven Covens, Daedric Cultists, Dragons, Goblins, Treasure Hunters, and all manner of NPCs and creatures may be after the newest Whorecruxes being born into the world, and those which have been lost for generations.
Whorecrux Powers: Some Whorecruxes enter the world imbued with unique powerful effects. And sometimes special powers can be attained at the cost of potent Whorecruxes. Will the Dragonborn create any of these? Are there any already in the world?
Immersion and Lore: The world of Skyrim will soon feature many notes, diaries, journals, books, recipes, and other tidbits which expand the story of Whorecrux. If you enjoy this aspect of mods in Skyrim, we have big plans in this area!
Loading Screens: Expanding on the promise to incorporate more story into this mod, we will be creating a library of custom loading screens which give details about Whorecruxes and how they fit into Skyrim’s history and world.
Non-Dragonborn Spirit Fracture: In the future, for players who wish to play as a non-Dragonborn in their game, we may introduce a simple event that must happen before they can be cursed with Whorecrux gems.
RMCW Tenri (SXP patch)
To Tenri for the massive help he has provided. He has saved me a dramatic amount of time, pointing out issues, testing, generally sharing his experience with modding and showing me through CK.
To AthenaESIV for the initial concept and help provided throughout the project.
If you like my mods and tweaks and would like to ask any questions or have suggestions, feel free to chat with me on Discord linked below.
By DelzaronFOR THE OLD GODS : A FORSWORN STORY
I : The First point
It's a quest mod, very progressive. You will get spells only if you learn them. Forsworns have good and evil sides, like every one else. I like to be lore friendly has possible, so I implement some things people can find disturbing (cannibalism, human sacrifices, bestiality, rape, slavery). Few of my characters (Ravena and Rathi) are really monstruous. Some are cruels (Phage), or completely nuts (Ascula). I will had green warnings for the most disturbing quests. Don't drink it if it's not your cup of tea. Cottage dialogue topic disabled, so Ravena quest cannot be triggered whithout console. Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
Current release : AFS redone 0.5
Future release : AFS redone 0.6
TO DO LIST :
Ravena quest (you're a lot to ask it)
Small worlds LOD calculation (if you meet some problems with it, use the LOD caluclation option in the TESCEdit. I don't know how to do it...yet)
Last Quest : the Battle for Markarth
Rebuilt Rep missions
Squeeze trial of darkness (I can't repair it, so i'll just delete it and squeeze it in the quest. You'll face some monsters instead).
A small AFS2SideQuest with Ethrane
Replace a AFS5SideQuest
SexLab Fuz Ro D'Ho. AFS is no voiced.
Recommanded mods :
More Nasty critters (Not a real dependencies, but the mod is better with More Nasty critters animations) Deadly mutilation (Not a real dependencies, but the mod is better) Dibella SisterHood (needed for Fjotra sex conversion to the old gods !) Beastiality mods like Untamed. And I will not make pack spells. If I can, just a taming one and a quest with different levels for pet upgrading. Untamed is very lore friendly with Primal shamans. The Dryad. For Primal Shaman outfit. www.nexusmods.com/skyrim/mods/21458/? Sexlab stories (the Kyn sisters) Tribal Tattoos : http://www.loverslab.com/files/file/360-tribal-body-tattoos-unpunpbunpc7b-cbbe/ Other tattoos/overlays tribal themed
- Sacrificial Spriggan. Not a real conflict, just not lore friendly.
- Forsworns have merchants (Merchants are still hostile towards the player)
- Devious Cidhna, if you kill Madanach !
- AqqH for AFS1.48, AFS1.59, AFS1.60+ versions, scripts, hooks and tricks. Humongous tears of gratitude.
- Ashal for Sex ability script
- MyBrainHurts for Aliaises tricks
- Xluxlu for music.
- Vaukalak for Koldun ideas
- Lynx2k10 for Dryad and Koldun outfit and alpha testing.
- Alploochra for game design
- Nanachi50 for meshes armors patches.
- All the people who give ideas and tested the mod.
- All people given advices and tutorials : Veladarius, Jhonyred, and I think I forgot other persons...
How to use ?
- Loose version : Simple. Unzip the archives (you need th texture archive, the meshes archive, and the main archive), and copy paste in your skyrim data folder ZaForswornStory.esp, and meshes, SEQ, textures, scripts and dialogues view folders.
How to delete ?
Save when you're not in a mod quest or in a mod space, and delate all the files.
II : Short Description
How to start the mod ? Talk to an Inn keeper, or save Madanach from Cidhna mine. You'll be directed to Zenoby Iniatus, an east empire company executive, at Old Hroldan Inn. She's hiring mercenaries.
The mod is focused on shamanism/primal magic, and the Reach region. The mod is designed for female characters, for two reasons ; in the game, ALL forsworns shamans are women, and in lot of tribes, pretress were also women. Since AFS1.7, Men can be played, a Briarheart path is implemented.
Shamanism, druidism and primal magic are unwritted knowledge. So, your character has to learn it by talking with people who actually keep a practice of this magic : Forsworns. Why ?
The vanilla faction closest to tribals or celtic/germanic tribes. They are underexploited. They seems the faction the most closer to nature... so the most able to be set lore friendly for shamanism, bestiality and sex spells. And I like forsworns !
You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors.
III : The mod :
Part 1 : Meeting a forsworn, and be accepted by them.
- Hired by the East Empire Company, you will have the occasion to save the life of a cute Forsworn, Katalia (let her be killed abort the mod).
- You will be tested by an another forsworn (Gleba). He will give you two tasks. After, you will blindfolded (just a moveto script for now) and presented to a forsworn leader.
Part 2 : Meeting the tribes.
In a new Small world, connected to some redoubts and outposts by 3 menhirs, you will meet some shamans. After a dialogue scene, you will join a tribe. And all forsworns will be going friend with you.
Two tribes (Marses and Sicambres), localized in my small world. In AFS1.47, you will choose Kalydi fate : you can let her sacrificed, or you can save her life by arguing to Badycia. Disturbing quest.
Part 3 : a new shaman.
New Shaman 1 (Knowledge and Wisdom trials). New Shaman 1 Vulkos (Wits trial : the No Heart Woman Quest (DragonBridge Overlook)).
Here, the core quest line is differenciated between Men and Women
Women will follow the Shaman Path. Men the Briarheart path (now mostof shaman tagged quests are available for Briarheart)
Part 2 and 3 : shaman initiation, and act as a shaman
New shaman 2 (animal sex). Shamanic ceremony. You will get the shaman faction, which unlock some powers and some quests. Get your first shamanic spells. When you will ready, talk to Badycia to begin the Old ways trial.
Part 4 ; following the old ways.
The trial ; a short nordic temple with a interesting trick... Three ways available : Primal Shaman (like call of the will mod planned : good behavior, friend with spriggans, tree protector, lot of bestiality... Ethrane will be initiated with you), Koldun (Why ? I love Tzimisces ! For resume, slavic stuff mixed with great ancients ones : cannibalism, human sacrifice, linked to nature but very less than Primal Shaman. Katalia is your friend) and Hagraven (I really need to explain ? Moira will be your partner) At the end of the Ways Trial quest, you will choose one of the three ways, and be initiated. Each way have her own Den/coven. So, there are a Koldun den, a Primal den, and a Hagraven Den. You will receive some spells according to your way. Kolduns and Primal factions. Friends with Wolves, Bears, sabrecat, spiders, giants, trolls. Koldun are friends with werewolves and neutral with spriggans. Primal are neutral with werewolves and friends with spriggans. Hagraven characters have the vanilla hagraven faction.
Men follow the Briarheart way.
AFS2BriarArmin : Armin will test your qualities as warrior and leader. AFS2briarDrana : Drana have some tasks for you. AFS4Briar : the awakening ceremony. Briarhearths from tribes (You, Armin) will receive ability (one handed, sneak and light armor) and some spells (specially the unstopable one : more you kill, more your regen your life... only if you wear the briarheart armor).
Men and Women path joins at the beginning of AFS4LoreGrove. At this quest, Initiated NPC receive their gifts (Katalia, Ethrane, Moira).
Part 5 : For the Old Gods.
AFS4Qbegin : go into a a grove.... AFS4QWar1 : the first war actions, defend the Lost vale redoubt. AFS5Begin : rally the forsworns AFS5Oldgods1 : get the Old Gods upport AFS5OldGods2 : mess between Ethrane and Katalia AFS5Reach1 : war actions AGS5Reach2 : war actions, hsotage exchanges (imperial side done) AFS5Reach3 : who will be the new Carmin Eagle ? AFS5Reach4 : the siege of Markarth (need to be done)
The Tribes and the characters (non exhaustive)
In the Forgotten Valley lives two tribes : Marses and Sicambres. Badycia, the shaman of Marses, will give a choice to the player : joining Marses OR Sicambres. Due to losses during the war and the fall of Markarth, theses tribes lives together in the forgotten valley. Marses and Sicambres are more religious than other Forsworns.
Marses are like every other forsworns, except they eat the flesh of their ennemies (like thenns).
- Marses have red facials tattoos.
- Main characters : Badycia (shaman, old woman), Katalia (future shaman, daughter of Badycia), Frisson (Koldun, she's not live in the village). Vulkos, a Briarheart (former leader).
- Related characters : Henrieta, a girl. The Red Riding Hood, Katalia cousin. Braith, a Marses man changed into a WereWolf. Styr, a cannibal forsworn from the DeepWood Redoubt. Gleba, a outpost guard. Brenus, a hunter who annoying women.
Sicambres are more close to nature than other Forsworns. They also practice human sacrifices, but not ritual cannibalism. Instead, they like to drink potions made with blood, herbs, and Spriggan sap. But they don't kill spriggans : they like them. Sicambres dont care to having sex in front of other people, and sometimes they have sex with animals. In fact, they believe Sex is important for Primal Magic (they call this Carnal rituals, or making the Link).
- Sicambres have green facials tattoos, and don't wear helmets. Sicambres womens are topless.
- Main characters : Armin (Chief), Thusnelda (shaman), Ethrane (Katalia lover, future shaman), Arlwyn (Primal shaman, she's not live in the village). Samarie, a Primal Shaman who prefer living in the woods.
- Related characters : Knyva, Thusnelda husband. Nagase, the executor. Muae, Armin's niece. Genserie, a watcher.
Forsworns Tribes have also some characters, and will have some quests.
- Chiefs : Sigorn (Briarheart, chief of Broken Tower redoubt). Rathi, leader of HagRock redoubt, and an incredible asshole.
- Shamans : Kartimandua and Constance, shamans of Lost valley redoubt. Phage, merciless shaman of Karthspire redoubt. Jainy Quinctilus, Shaman of Druadach Redoubt, and former guild mage member.
- Hagravens : Drana, an Hagraven, teacher of Phage. Melka, Hagraven. Moira, future hagraven. Ravena, a strange witch, who lives in a caban in the forgotten valley. Ascula, a mad witch, specialized in briarhearts.
- Forsworns : A Shocked Forsorn, who lives in Brucas Leap Redoubt. Yngride, an angry woman, expert with a bow (Red Eagle Redoubt).
- Koldun : Arachne, the spiders queen.
Shamans, Kolduns, Hagravens and Primal Shamans in the Forsworn society.
- Shamans are not just spell casters. They are also chief advisors, prietress, judges, and teachers. They have lot of authority on other forsworns.
- They wear special armor and jewels (I plan piercings) to mark their status. Except Katalia...
- Hagraven are witches, priestress of Hircine. Most shamans choose to become Hagraven.
- Kolduns are witches specialized in life manipulation and curses. Most of them are Marses.
- Primal shamans have a strong link with animals and plants. Most of them are Sicambres.
Tagged as "Forsworn"; "Shaman", "Koldun", "Primal", "Hagraven", "werewolf", or "Briarhearth". There are long, short, no sex and sex quests. "Lesson" quests are for obtaining spells. Theses quests are independent of the core quests line, but have getinfaction conditions.
Side Quests :
AFS5KataliaLesson AFS2SideQuestArachne AFS2SideQuestBrenus AFS2SideQuestCyrodil (in rewriting) AFS2SideQuestEye AFS2SideQuestHroldan AFS2SideQuestPrincessWolf (need to add option for player to participate to sex) AFS2SideQuestraiders AFS2SideQuestRavena (need to be rebuilt) AFS2SideQuestTroll AFS2SideQuestVirgin AFS3EthraneLesson AFS3JainyLesson AFS3KartimanduaLesson AFS3PhageLesson AFS3SideQuestGirlandWold AFS3SideQuestJudgement AFS3SideQuestLastWish (need to rewrite the sex script to make it male player friendly) AFS3SybilOldGods (buggy, need a rewrite) AFS3ThusneldaLesson AFS4SideQuestArlwyn AFS4SideQuetFrisson AFS4SideQuestVulkos AFS5HagravenHansel AFS5HagravenVane AFS5KoldunBadEye AFS5KoldunWeddind (need to delete) AFS5PrimalCave AFS5PrimalHealing AFS5SideQuestFalmer and more....
By stas2503The archive provided here contains only ESP and some scripts of the mod "Shout Like a Virgin". In order to use this archive, you will need to install the original mod according to the VirginMarie Instructions and then copy the contents of the archive, agreeing to replace it.
In the future, I will also try to update my translation to the current versions.
Description in Russian.
Additional translation support here
-Full changes are read here and Here (Rus)
Toys 0.8 (Toys Ru Here)
Fuz Ro Doh
Shout Like a Virgin 8.03
XPMSE 4.62 +
By MaJaNamesuuTranslation requires original mod to function|Для работы перевода нужен оригинальный мод:
S.L.U.T.S. Resume Original Mod
Skyrims Licensed Universal Transport Service is looking for willing Sl- erhem.. Staff! to transport various goods through the cold and fierce Regions of Skyrim!
(Не)Долгожданный перевод этого прекрасного мода. У меня наконец дошли до этого руки, ура!
В моде наверняка есть дофига и больше ошибок, так что докладывайте о всех, особенно грамматических.
О файлах оригинального мода:
Sluts - Redux_Cart требует Skyrim Special Edition, если сможете его переделать под LE, Scrab наверняка будет благодарен. (лично у меня на LE не сработала телега)
Если у вас будут вопросы на русском языке, то попрошу вас обращаться на форум перевода, а если вопросы к моду, то на оригинальный форум мода.
Ещё немного личных слов. Scrab проделал невероятную работу, и как по мне, пока что сделал для мода очень много, он уже создал задел на задания(части которых я видела когда переводила), и в моде есть много того, что вы вероятно никогда не узнаете. Наслаждайтесь переводом. И ещё, я выложила файл на LE, так как не все игроки LE проверяют моды на SE, а таким образом, я возможно распространю популярность, хоть немного
DocClox: Creating the original mod MrEsturk: Updating this mod to 1.18 -> Click Scrab: Updating mod to 2.4 and further, and allowing me to translate it AnInsaneMoose: HDT Chain Yoke 4nk8rb: BodySlide Files slvsaris: Alternate Cart Mesh Searinoxii: Creating a DCL Patch El Duderino: For creating the ponygirl mittens used in this mod. Rob J: For the custom S.L.U.T.S. Cart audhol: For the Filly Coin texture LinaHirata: UUNP & BHUNP SlaveTats Textures Neydzz: POP Patch Translation by: MaJaNamesuu Additional ponygirl screenshots provided by: MrEsturk, LatexLuger, max99max, valcon767, random11714 (Original Mod Page)
By naaitsabSacrificial Spriggan - Redux
This is a reimagination of the original Sacrificial Spriggan mod made by Stobor. With written permission to do so.
The main focus is upgrading to mod to be fully compatible with DD5 and up. I also plan to add new quests and extend current available quests. Idea's and comments for new content are welcome.
Note due to the partial remake of the intro quest ZAZ is no longer required for this mod.
The mod is currently in beta so please keep a clean save and expect problems. Report any bugs in the support thread please.
Sacrificial Spriggan is a quest mod inspired by the Flowering Spriggan quest from Sanguine's Debauchery, but implemented entirely from scratch. Due to the fact that the key dependency is a female-only armor, this is written for female characters exclusively (though gender checks are not enforced).
The quest starts some time after completing the quest to rescue Dibella's Sybil from the Forsworn, in the quest The Heart of Dibella. The character gets knocked on the head, and awakens back in Broken Tower faced with a hagraven who is irritated at having her plans spoiled. The hag curses the player character with a gradual transformation, then turns her loose to serve as a living warning to the Forsworn's foes.
Intro Quest Summary:
Guardian Quest Summary:
Amulet Quest Summary:
Custom Devious Devices Summary:
The magical effects of the Spriggan transformation grow over time, as more of the body is covered. It starts with the torso, then the feet, then the hands, and finally the face. Some effects are permanent, even if the visible part of the Spriggan is removed. Growth is triggered by your spell-casting, as the Spriggan absorbs some of your magic - the more spells you use, the faster the transformation proceeds. When a growth phase starts, you'll need to have sex to complete the process.
+20-100 magicka +20-100 stamina 5-25% weakness to fire 5-25% stealth bonus outdoors +15 unarmed damage from claws (when those grow) Hunters and Vigilants will be hostile while any of the Spriggan rootlets are visible Random NPC comments (and other events)
When the Spriggan growth is complete, the following additional effects:
+25% alteration spell duration Spriggan Call of the Wild lesser power Spriggans and predators are friendly Face mask acts as a living gag, preventing most speech
The gag effect does not interfere in Kynareth's holy places (the Temple in Whiterun, Eldergleam Sanctuary, High Hrothgar), and can be worked around using writing materials (ink, quill, roll of paper). However, there is a -50% barter penalty in written interactions - Spriggan claws do not make for good penmanship.
Controlling the Transformation:
Stobor - For the original mod and permission for me to make and post this redux Nalim - Spriggan Armor (according to fair use policy) MyFirstPony - Spriggan face mask Caliente - Nocturnal meshes (added a transparency layer to the NIF)
Fully patched Skyrim with all DLC and latest SKSE Latest Sexlab LE Latest Sexlab Aroused (Redux recommended) Latest Devious Devices - Including Expansion and Contraptions Fuz Ro Do'h (soft requirement but kinda mandatory for dialogue driven mods of course)
The Flowering Spriggan quest from SD+ for obvious reasons Devious Devices in conflicting slots. The mod tries to check for these but it's not 100% and will break progression Mobs attack scene at the start of the Harvest quest is a bit flaky. Way around this is to select them in the console and type 'disable'
By Black714Civil War "Devious Regulation" Now Requires to Wear a Plug.
Because Many Female Soldier Break The Chastity Regulation, They Assume Plugged a Dildo can Reduced that Problem, also it's Helpful to Motivate them. From Now on, Female Soldier Must Wear It Without Excuses. More Easily Punishment. See Description Below.
Need Original Devious Regulation Mods by Srende. Replace with Devious Regulation Fix. Fix Some Bug and Add Support for Devious Integration 4.3 and 5 Version.
Harder Devious Regulation Version 1.12:
Getting Punish by (Rikke, Tullius, and Galmar) if:
Not wearing a Regulation Plug. How You Can Remove it? Wearing Another Plug. Can Replace it without Remove the Belt? Carry A Master Key. They Think You Want To Escape! Not Wearing A Vibrating Plug or Collar After First Punishment. (1.08 Version) They Noticed You After You Get a Punishment! Must Wearing a Vibrating Plug After Reach Praefect or Bone-Breaker Rank (Version 1.10). Get Promoted also Get an Upgrade for The Plug Too... Quaestor Rank for (Imperial Legion) . Ice-Veins Rank for (StormCloak).
Devious Regulation Equipment Have Good Enchantment.
Also side effect if Not Worn Correctly (Without Plug or Chastity Belt).
For Collar: Both Punishment Collar can Shock player if Not Wearing a Regulation Plug or Belt (Damage Stamina and Magicka). Padded Collar Still Allowed You to Carry a Regulation Key. Padded Collar Still Allowed you to Wearing Non-Vibrating Plug. Posture Collar Will Punish You if Carry a Regulation Key. Posture Collar Must Pairing with Vibrating Plug (Normal for Strong Plug). Posture Collar Have a Greater Damage than Padded Collar. Only Posture Collar Can Handle Strong Punishment Plug Effect. For Chastity Belt : Reduced Player Carry Weight if not Pairing With Regulation Plug. Belt can Increase Player Carry Weight. Stronger The Plug will Give a Greater Effect. For Plug: Iron and Primitive plug (Basic Plug) also need wearing a correct belt (Regulation Belt). Regular Punishment Plug Still Allow You Not to Wearing a Collar. Strong Punishment Plug Can Handled Only by Posture Collar. For NPC: Separate Slot with Player (can't be looting). No Effect to Reduced Over Chastity and Plug in Area.
Available for Armor and Non-Armor version.
Belt and Collar have armor bonus. Work with Heavy, Light armor Perk. Also Mage Armor Bonus Perk.
All NPC Chastity Belt Now Separated With Player That Wearing, And Unplayable. Avoid Stacking.
Regulation Belt and Plug Only Find Inside Castle Dour or Palace of The King.
I Removed CWRS Version Because CWO Redux is Already Launched. I Will Move It Into Another Page.
Originally Devious Device Regulation Created by Serende.
Thanks for all modder who created the best mods for Skyrim.
By Black714Alternate Start Always With Chastity Belt and Plug!
3 combination mods into 1 Esp file.
Alternate Start - Live Another Life by Arthmoor. ImmerSlave by arbiter. Live Another Life - Live a Deviant Life by Aelie.
Try To Delete Loose Script (Pervious Version) Inside The Folder To Avoid Conflict With Another Mods.
It Can Cause CTD After Upgrade, Try Re-Enable The Mods After Disable It.
Spend 3 esp slot since Skyrim only allowed 250 mods max. only for alternate start? Like both Aelie and arbiter mods and want to use it all? Like using Devious mods for alternate start but sometimes player can avoid being belted? Have a good chose, why must select a bad one? Such "I wear nothing... My friend took me home.... No Crime.... Anyway I have Proudspire Manor!"? (You Can Do It In 1.02 Anyway) ?
So... this mod remove an unbelted option. Player will forced to wear chastity belt it since the beginning!
Arthmoor, Aelie, and arbiter file already combined. it's already include here.
Single Esp File just Replace an original file.
See screenshot for more details.
By jfraserPsst. You! Yeah, you! The one skulking about! Rumor has it that you want a little more from your assassin quests than "find a person and stab them." Well, I know just the person you should speak with.
Head to Riften. The Bee and Barb. Find a woman named Silk. She'll be dressed as a tavern wench but don't be fooled - she's killed more people than Alduin himself. Ask this "wench" for a Midnight Dagger and she'll know I sent you.
What's New (Version 1.2 (28 Feb 2021)
A new beginning! Begin your career with a small killing in Riften before getting your next assignment.
Welcome to Infiltration and Assassination
This is an assassination quest mod. It has nothing at all to do with the Assassin's Guild or questline (don't tell them - I don't need Astrid hassling me right now).
Here's how it works:
You will talk to your handler, whose name (as far you you know) is Silk, and who will be able to find around Skyrim wearing various disguises as she blends in with the rest of the people. She will give you the name of a mark and the general area where they can be found. At that point, it's up to you to find them, discover the best way to go about getting them alone, and kill them.
Some of the clients will want the kills to look like an accident. Some will want it to be clear that the mark was murdered. Some will want your mark to die in very specific ways.
Along the path you will need to talk to people to find clues, such as where your marks usually hang out and what kinds of people they may like to have around (or definitely would not be around). Follow the clues to get close enough to your mark to do the deed.
How to begin
Go to the Bee and Barb in Riften and ask Silk for a Midnight Dagger. Then follow the clues.
Listen to the clients' requests and be rewarded. Go against their wishes and you may find yourself on the other end of the assassination equation.
Note for SE users: Apparently this works with SE as is, although there may be extra quest markers.
Complete change log
By Black714The Bridge Between 2 Srende Mods.
Continue An Oath Even She Wearing A Pet Chastity Belt. Without Get Regulation Punished.
Can't Continue "Civil War" Quest Because Wearing Pet Chastity Belt? Can't Have Chaste Life Because "Civil War" Quest Not Done Yet? Love Both Srende Mods, But Conflict Each Other Because Long Term Belting?
What The Mods To Do?
Add Keyword for Regulation Chastity Belt and Pet Plug Both Fraction, So They Can Recognize As "Devious Regulation" Belt. Add Dialog In First Time, When Player Taking An Oath. (Allowance About Chaste Life). No More Waiting Each Other. "Between Marriage and Civil War Quest Line"
"PetProject.Esp" File Replacer Only. No More Addition For New ESP File. Available With Armor and No Armor Verison.
You Wil Get Punished After The Husband Take Off The Chastity Belt, And Not Take Regulation Belt Back Again. Both Side Will Will Not Punish You If You Suddenly Replace it With Pet Chastity Belt in The Middle Civil War Quest Line. Or Vice Versa.
Devious Regulation Pet Project Devious Regulation Fix Harder Devious Regulation
Srende That Make An Devious Regulation and Pet Project Mods.
All Devious Modder That Make Skyrim Awesome.
By Black714Devious Regulation Fix For Devious Device Integration Version 4 and 5.
Several Fix Serende "Devious Regulation 1.7e Version", Need All Original File, Replace with this ESP Only.
- Fix Galmar Screen When Begging (When Galmar Replace the Belt).
- Fix Plug Slot.
- Fix Plug And Chastity Belt Color (Now With Faction Color).
- Add Key On Table (With Map) in Castle Dour and Palace of King.
- Fix Chastity Belt Container Inside Palace of King.
- Fix Chastity Weight.
- Punishment Collar now unlock with Regular Restraint Key.
- Fix Several Keyword.
- Can Craft Master Key After Reading Devious Device Book.
- Disable Dialog for Change Side. (Jagged Crown Quest).
-- Same With My Devious Armor Mods, But This one no Armor Version.
By huanrenfengHuan’s Adventures
It’s a interesting adult quest mod I’m working on.
You’ll get a sister in Drunken Huntsman from where your journey begins.
Your first sister is poor right now. But I want her to have a wealthy background
She must have sinned
And it is your duty to save her
It is your duty to bring glory back to your family
Your real father should be a powerful man
But you will suffer to find your true identity
Interesting stories and sex scenes.
Many mini games.
Custom animations and music handmade by Huan.
You can make your sister looks exactly like you. (Through twin plugin in the download section)
Standalone Body Model.
( The mod is unfinished, or just finished a start, it only has 1% content implemented in version 0.06.
But you can play with the function panel to see what I'm going to do in the next story. Because I implement basic functions first, dialogues last.
I will be working on this for a while. Because the base mod is slightly big, I won't upload the whole mod repeatly.
Instead, when I'm modding, new versions will be released as patches, install all the patches in ordinal order to build up the newest version.
Try not to save the game at the end of the last version. Try to save at the middle of the story. Because the mod won't handle the interuption at the end of each version.
for SSE, Please support Huan to port mod to SE constantly.
When following the mod, please pay close attention to the "What's new section", I mention new changes there.
Thank MXR for reviewing my mod! But I suggest playing the mod by yourself, because the video only covered the beginning of the quest. The more interesting part is the following stories..
Go to The Drunken Huntsman in Whiterun to start the first quest and reunite with your sister. In the first mini game in Bannered Mare (And other places when you can't figure out how to continue), you need to jump. If you can't pass the game, use Skip button in function panel to bypass. You can sleep with your sister, and wake up in the next morning. Sometimes( not every time), when it seems so, you need to sleep to advance the story. A function panel from the lesser power “Huan’s Sister Mod Function Panel” , containing many interesting functions. You need to meet your sister first to get the panel. Many functions in the function panel are debugging functions, you should save the game before you try these functions. They are fun but dangerous. If you get some issues, try bring up the function panel and use "HotFix" to fix your issue. Check the changelog for details. twin plugin could cause some issues. See relevant post for details. In the second mini game Shepherd, you can hit the goat to see what happens. If it's too hard, you can also skip the game by using function panel. And you must wear the cowboy outfit to continue the quest to get the goat finally.
Have fun At Bar
Rock Paper Scissors Lizard Spock https://youtu.be/V8zhdD4I1nw
Ride Anybody (Yes that’s possible ) (crawl animation requires Being a Doggy to be installed)
(To ride an NPC, you need to find a Flat ground. if there's a slight slope the function might be broken somehow. You can not dash when you riding it)
( the riding function doesn't work for SE version right now)
other minor games.
Mods that you should already have:
Fuz Ro D-oh
ZazAnimatinPack (Not mandatory for now, improve gameplay)
old Version Unique Dependency( before 0.1350):
New Version Unique Dependency: (After 0.1350)
Camera Scripter ( Not mandatory, improve gameplay, recommended if you play RockPaperScissorsLizardSpock)
Old Loose File Installation Steps:
New fomod Installer Installation:
Use a mod manager to install it and follow the instructions.
The voices are machine generated. My intention was good. I thought having sound is better than nothing. Personally I think the voices sound fine. When I was playing the mod, I was so happy to hear any voices. Personally I think the voices are better than some valina voices which have some strong accent.
The voices are provided seperately so you have the option.
About voice actors, if no one volunteer to voice over, then perhaps I need to hire somebody.
More on future versions and old versions: https://renfenghuan.github.io/HuansAdventures/
Support: Patreon Page
The mod is unfinished. Please consider some support to the modder so the mod could be continued. If you couldn't do it, would you mind click the Thumb button at the bottom right?
As fewer people would like to support me at patreon for HA. (from 1 person to zero), I start to update new versions on Patreon for my patrons. In this way, I can have impetus to mod HA, and will mod faster.
I spent a lot of time on the mod. No one else can edit, redistribute the mod.
All the mods it depends on, and all the tools I used. Demoniac for the body texture. ApachiiSkyHair for the hair. Doppelganger for the copy looking methodology. @Highborn for his good suggestions and testing with detailed report.
By FS2018This is a Spanish translation of the Spouses Enhanced mod. Therefore, I didn't make that mod, I just did the translation. I hope you can enjoy it.
I made use of the original Spanish texts of the game, therefore I made use of the Spanish of Spain, and of the common names found within the game.
The mod is 100% translated.
Esta es una traducción al español del mod Spouses Enhanced. Por lo tanto, no hice ese mod, solo hice la traducción. Espero que puedan disfrutarlo.
Hice uso de los textos originales en español del juego, por lo que hice uso del español de España, y de los nombres comunes que se encuentran dentro del juego.
El mod esta traducido al 100%.
Here's the .sst file used to make this translation. If you'd like to correct any errors, or make an expanded translation if a new version of the original mod is uploaded, you can take this translation as a starting point and make use of it with xTranslator.
Aquí está el archivo .sst usado para hacer esta traducción. Si quieres corregirle algún error, o hacer una traducción expandida si una nueva versión del mod original es subida, puedes tomar esta traducción como un punto de partida y usarla con xTranslator.
By NymraI did not create this fix.
I just upload this as external file so ppl do not have to search the thread.
If you created this fix plz write me a PM.
How to use this:
If you are using newer DD Versions with Slaverun you can use this fix to get rid of some of the issues.
From my testing it still not fixes everything (some stuff is not recognized by Slaverun, with and without this fix).
Removes the error message that the DD version is not correct.
Like any other mod.
Should overwrite Slaverun.
This is a WIP Upload, might add more details later.
I am working on a Slaverun Profile myself and will maybe upload more fixes, but it will take time because it has low priority for me
This mod does nothing on its own and contains no source files. So I dont even know for myself what exactly it does ^^
Please report any problems so we can probably make an FAQ:
Slaverun Version Fix for DD 4 and later.7z