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SexLab mods that are heavily focused on quests

101 files

  1. Sacrificial Spriggan - Redux

    Sacrificial Spriggan - Redux
    This is a reimagination of the original Sacrificial Spriggan mod made by Stobor. With written permission to do so.
    The main focus is upgrading to mod to be fully compatible with DD5 and up. I also plan to add new quests and extend current available quests. Idea's and comments for new content are welcome.
    Note due to the partial remake of the intro quest ZAZ is no longer required for this mod.
    The mod is currently in beta so please keep a clean save and expect problems. Report any bugs in the support thread please.
    This Mod:
    Sacrificial Spriggan is a quest mod inspired by the Flowering Spriggan quest from Sanguine's Debauchery, but implemented entirely from scratch. Due to the fact that the key dependency is a female-only armor, this is written for female characters exclusively (though gender checks are not enforced).
    The Quest:
    The quest starts some time after completing the quest to rescue Dibella's Sybil from the Forsworn, in the quest The Heart of Dibella. The character gets knocked on the head, and awakens back in Broken Tower faced with a hagraven who is irritated at having her plans spoiled. The hag curses the player character with a gradual transformation, then turns her loose to serve as a living warning to the Forsworn's foes.
    Intro Quest Summary:
    Guardian Quest Summary:
    Amulet Quest Summary:
    Custom Devious Devices Summary:
    Magical Effects:
    The magical effects of the Spriggan transformation grow over time, as more of the body is covered. It starts with the torso, then the feet, then the hands, and finally the face. Some effects are permanent, even if the visible part of the Spriggan is removed. Growth is triggered by your spell-casting, as the Spriggan absorbs some of your magic - the more spells you use, the faster the transformation proceeds. When a growth phase starts, you'll need to have sex to complete the process.
    +20-100 magicka +20-100 stamina 5-25% weakness to fire 5-25% stealth bonus outdoors +15 unarmed damage from claws (when those grow) Hunters and Vigilants will be hostile while any of the Spriggan rootlets are visible Random NPC comments (and other events)
    When the Spriggan growth is complete, the following additional effects:
    +25% alteration spell duration Spriggan Call of the Wild lesser power Spriggans and predators are friendly Face mask acts as a living gag, preventing most speech
    The gag effect does not interfere in Kynareth's holy places (the Temple in Whiterun, Eldergleam Sanctuary, High Hrothgar), and can be worked around using writing materials (ink, quill, roll of paper). However, there is a -50% barter penalty in written interactions - Spriggan claws do not make for good penmanship.
    Controlling the Transformation:
    Stobor - For the original mod and permission for me to make and post this redux Nalim - Spriggan Armor (according to fair use policy) MyFirstPony - Spriggan face mask Caliente  - Nocturnal meshes (added a transparency layer to the NIF)  
    Fully patched Skyrim with all DLC and latest SKSE Latest Sexlab LE Latest Sexlab Aroused (Redux recommended) Latest Devious Devices - Including Expansion and Contraptions Fuz Ro Do'h (soft requirement but kinda mandatory for dialogue driven mods of course)  
    Known Conflicts/bugs:
    The Flowering Spriggan quest from SD+ for obvious reasons Devious Devices in conflicting slots. The mod tries to check for these but it's not 100% and will break progression Mobs attack scene at the start of the Harvest quest is a bit flaky. Way around this is to select them in the console and type 'disable'  



  2. Devious Regulation V Pet Project

    The Bridge Between 2 Srende Mods.
    Continue An Oath Even She Wearing A Pet Chastity Belt. Without Get Regulation Punished.
    Can't Continue "Civil War" Quest Because Wearing Pet Chastity Belt? Can't Have Chaste Life Because "Civil War" Quest Not Done Yet? Love Both Srende Mods, But Conflict Each Other Because Long Term Belting?  
    What The Mods To Do?
    Add Keyword for Regulation Chastity Belt and Pet Plug Both Fraction, So They Can Recognize As "Devious Regulation" Belt. Add Dialog In First Time, When Player Taking An Oath. (Allowance About Chaste Life). No More Waiting Each Other. "Between Marriage and Civil War Quest Line"  
    "PetProject.Esp" File Replacer Only. No More Addition For New ESP File. Available With Armor and No Armor Verison.  
    You Wil Get Punished After The Husband Take Off The Chastity Belt, And Not Take Regulation Belt Back Again. Both Side Will Will Not Punish You If You Suddenly Replace it With Pet Chastity Belt in The Middle Civil War Quest Line. Or Vice Versa.  
    Devious Regulation Pet Project Devious Regulation Fix Harder Devious Regulation  
    Srende That Make An Devious Regulation and Pet Project Mods.
    All Devious Modder That Make Skyrim Awesome.



  3. Infiltration and Assassination

    Psst. You! Yeah, you! The one skulking about! Rumor has it that you want a little more from your assassin quests than "find a person and stab them." Well, I know just the person you should speak with.
    Head to Riften. The Bee and Barb. Find a woman named Silk. She'll be dressed as a tavern wench but don't be fooled - she's killed more people than Alduin himself. Ask this "wench" for a Midnight Dagger and she'll know I sent you.
    What's New (Version 1.2 (28 Feb 2021)
    A new beginning! Begin your career with a small killing in Riften before getting your next assignment.
    Welcome to Infiltration and Assassination
    This is an assassination quest mod. It has nothing at all to do with the Assassin's Guild or questline (don't tell them - I don't need Astrid hassling me right now). 
    Here's how it works:
    You will talk to your handler, whose name (as far you you know) is Silk, and who will be able to find around Skyrim wearing various disguises as she blends in with the rest of the people. She will give you the name of a mark and the general area where they can be found. At that point, it's up to you to find them, discover the best way to go about getting them alone, and kill them. 
    Some of the clients will want the kills to look like an accident. Some will want it to be clear that the mark was murdered. Some will want your mark to die in very specific ways.
    Along the path you will need to talk to people to find clues, such as where your marks usually hang out and what kinds of people they may like to have around (or definitely would not be around). Follow the clues to get close enough to your mark to do the deed.
    How to begin
    Go to the Bee and Barb in Riften and ask Silk for a Midnight Dagger. Then follow the clues.
    Listen to the clients' requests and be rewarded. Go against their wishes and you may find yourself on the other end of the assassination equation.
    Note for SE users: Apparently this works with SE as is, although there may be extra quest markers.
    Complete change log



  4. [WCX] Whorecrux (SE+LE)

    For thousands of years the great Aedra Akatosh has gifted the title of Dragonborn to those he deems worthy. Throughout time, these heroes have had a mythical impact on the Throat of the World, and their legend is vast.
    Skyrim has had many Dragonborn through its storied past, but there are some who history knows little...
    Long ago, Sanguine and Molag Bal, two of the most vile of the Daedra, sworn enemies of the Aedra, conspired together to corrupt one of Akatosh’s Dragonborn. And through that corruption, wicked magics changed her into a creature of debauchery, servitude, and lust. But all of this was only the beginning of their evil plan, and such ambitions rarely go unheeded by their evil kin… 
    The mysteries and adventures of this Skyrim mod will tell you the tale of this corruption, and how in one timeline, this corruption forever changed the prophecy of the Last Dragonborn!
    About This File
    Whorecrux is an all new mod based on the idea of “Personality Excretion” through the birth of Whorecruxes. These are new powerful items which contain some of the essence of a Dragonborn, and thus - steal from her a portion of her mystic power.
    If the Dragonborn is unlucky enough to be cursed with this condition, her spirit will begin to manifest gems inside her womb. These gems are composed of her magical essence, and in time these Whorecruxes will split away from her through a very intimate event.
    These Whorecruxes are not infinite though, each gem tears a part of the Dragonborn away, and if she has any hope to regain this lost power, she will have to find some way to take back what is rightfully hers.
    In time, as this mod grows, we will learn that the Daedra had plans for each Dragonborn they corrupted, and while the power of these Dovahkiin could be drained, they would forever be tied to the Fatherland or Keizaal once cursed.
    Certain occurrences in the game can afflict your character with an effect called “Spirit Fracture”. This is a tiered condition that causes the Dragonborn to start generating Whorecruxes in her womb. 
    So long as this condition persists, the production will be continuous, and can eventually have a big negative impact on your character’s powers and abilities.
    There is a 20 gem limit to the number of Whorecruxes that can be born, and in time, your character will be able to reabsorb these gems to regain her power and even remove the Spirit Fracture curse if you are lucky enough!
    The SPIRIT FRACTURE effect: this applies a range of debuffs and modifications to the PC based on the level of the effect. Once the SPIRIT FRACTURE quest has started, you will have experience reduced to 50%. The experience reduction effect and other debuffs are only removed once you cure SPIRIT FRACTURE from your character. They progressively get worse as it increases, by level 3 SPIRIT FRACTURE you will not be able to gain experience at all.
    Effects include:
    - Skill reduction
    - Magicka reduction
    - Increased buy prices
    - Deceased sell prices
    As SPIRIT FRACTURE advances, it will have a larger negative impact on gameplay (there are many options in the MCM to control the severity of these effects).
    Pregnancy: If you use Fill Her Up, the Dragonborn’s belly will expand throughout her pregnancies, but even without, the births will still occur so long as you have ZaZ Animation Pack installed. Without ZaZ no animations will play.
    3 Sizes of Whorecruxes: Small, Medium, or Large… The size is determined while that individual Whorecrux is being created (some details below). Larger Whorecruxes have a bigger impact on the Spirit Fracture effect.
    3 Types of Whorecruxes: Whorecruxes are born as Sapphire Whorecruxes. These are in turn changed through gameplay into Amethyst Whorecruxes, which again are in turn changed into Rose Whorecruxes…
    Whorecrux Absorption: Whorecruxes, once converted into the Rose type, can be reabsorbed to regain the power lost when they were birthed. Reabsorbing Whorecruxes also lowers the amount of Spirit Fracture afflicting the player.
    Lost Whorecrux Tracking: If the player is not careful, Whorecruxes can be lost. Any of the 20 possible Whorecruxes in the game world will be given a quest marker so you can find them… Getting to them though is another matter entirely.
    NPC Interactions: NPCs in Skyrim will be very interested in these naked little gems whenever they find them, and if the Dragonborn is not on her guard, they may steal them and enjoy the pursuit that ensues.
    Of particular interest for those who enjoy NPC interactions, converting a Amethyst Whorecrux into a Rose Whorecrux requires the special attention of the men found throughout the region…
    Intuitive Notifications with Sounds: One area we are trying to really focus attention on is user experience… This initial release features a lot of feedback for the player, and in the future we will refine this as best we can.
    Many notifications in this mod can have their tense set in the MCM, and these notifications can be easily changed by editing a json file included with the mod
    Customizable Expressions: Whorecrux takes advantage of an often neglected feature in SexLab to allow you to customize the expressions of your Dragonborn as Spirit Fracture advances.
    Many other smaller features that are described in the MCM.
    PapyrusUtil v3.3
    Optional mods / Integrations
    SLSO (HIGHLY recommended)
    Whorecrux tracks player orgasms for different triggers settable in the MCM. Though it is not essential, the mod is designed for use with SLSO and adds more gameplay to SLSO as you need to avoid player orgasms at times.
    ZaZ Animation Pack (HIGHLY recommended)
    Animations from ZaZ Animation Pack are used for Whorecrux birth from this mod, as well as other events.
    Apropos2 (HIGHLY recommended)
    If you have Apropos2 installed, notifications will be delivered through Apropos2’s system. This is really the way they are meant to be seen so it is a big enhancement for Whorecrux to have this installed.
    Succubus Skill Loss
    Once the SPIRIT FRACTURE effect starts you can no longer gain or lose levels through Succubus Skill Loss. Level loss is accumulated as long as the effect is in place so when you are cured, you will lose more levels the longer the effect has been in place.
    Fill her up
    With FHU installed, the SPIRIT FRACTURE effect can trigger from being too full of cum, settable in MCM. Additionally, as long as your SPIRIT FRACTURE level is lower than 4, you will continually fill with more cum, again configurable in MCM.
    SexLab Survival
    Cum addiction works as a modifier for gem dropping. It is also used as a trigger if you have been cum addicted and ravenous for too long.
    SexLab Aroused
    Whorecrux can use your aroused level as a trigger for the SPIRIT FRACTURE effect. If you are at 100 arousal for too long, the effect will start. Additionally it is required for the Whorecrux gem drop feature after SPIRIT FRACTURE has started, again requiring 100 arousal.
    Devious Devices
    DD works as a good enhancer for this mod generally to augment different trigger effects, it’s not good to be belted and plugged while filling with cum or at 100 arousal for example. Expressions will not be updated while wearing a gag for compatibility and filling with cum from FHU will still work while belted.
    If you are using SXP the mod will not allow you to level up with it and your experience gain will be reduced once the SPIRIT FRACTURE effect has started. As your SPIRIT FRACTURE level increases, eventually you won’t gain any experience and the whole time you will be losing experience you already had, again increasing with SPIRIT FRACTURE level.
    Ensure you have installed the patch from downloads if using SXP BEFORE the SPIRIT FRACTURE effect has started.
     Milk Mod Economy
    Orgasms from milking are detected for use in forced birth and triggering SPIRIT FRACTURE. This is so that you can’t simply lower your arousal by milking, which would make it easy to avoid triggering from arousal.
    Just install through your mod manager or drop the download contents into Skyrim’s data folder. You can install mid playthrough with no issue but I don’t recommend running loot or sorting it into your load order until you start a new game. 
    Install both “Whorecrux x.x.x” and “Whorecrux Assets x.x.x”. Assets are split into [SE] and [LE] versions so make sure you download the correct version for your version of Skyrim.
    Keeping Whorecrux at the end of your load order will not cause any issues, the only potential conflict is listed in the ‘Technical’ section below (4).
    You can just straight upgrade from previous version to next without any issue. See the technical section below if you have made your own configurations.
    If updating and there are new expressions files, you may need to import from SexLab’s MCM. This will be explained in any update.
    If you are adding one of the mods that Whorecrux integrates with on a save that already has Whorecrux running, turn enabled off and back on again from the MCM to re-register mod events.
    You can edit the expressions included with and used by Whorecrux from SexLab’s MCM. They are listed as WCX Ahegao, WCX Sexy and WCX BiteLip. If you update these and export them, make sure you move your export to its own folder in your mod manager or make a backup before updating Whorecrux, so you don’t overwrite your exports.
    You can easily edit all the notifications used by Whorecrux. These are in /data/wcx_json/notifications.json. If you change this make a backup or move to a separate folder in your mod manager so you don’t overwrite in an update.
    If you have another mod that edits shrines, you may need to make a patch to combine those entries  in ESP. This is the only known potential conflict from this mod.
    Future Plans
    Whorecrux is a new mod, and there are many possible plans for the future, some of those include:
    Custom Whorecrux Meshes: Each type of Whorecrux will soon have a custom mesh, and each color a custom texture, to closely resemble artwork which helped to inspire this mod!
    Whorecrux Crafting: Special armors, weapons, potions, jewelry, and even Devious Devices can be crafted using the magic of Whorecruxes. The Dragonborn could decide to create these on her own if the benefits outweigh the cost...  But more likely, if a Whorecrux is stolen, some NPC may find a way to take advantage of it’s magical essence. Some of these items may have very unique properties indeed… 
    Whorecrux Destruction: If a Whorecrux is ever destroyed by any means, a part of the Dragonborn is lost forever. What will this mean for the PC, and is there any way to recover?
    Shattered Spirit: The effects of Spirit Fracture can ravage the player and causes many problems for her as she travels the world of Skyrim… But a far more sinister effect may befall her if she is not careful and allows Spirit Fracture to progress too far…
    Sentient Whorecruxes: Sometimes a portion of the Dragonborn’s persona is transferred to the Whorecrux. These new gems have a huge variety of implications to both the Whorecrux, and the PC.
    Long Lost Whorecruxes: This condition is not new, there have been Dragonborn in the past who have succumbed to this terrible fate… Who are they? What did they leave behind? Are there other Whorecruxes to be found? Are they guarded? Where are these past Dragonborn? Can these other Whorecruxes be absorbed? Are any of these Whorecruxes sentient? Have any of these Whorecruxes been crafted into magical items?
    Whorecrux Seekers: This curse has ancient roots in the realm of Skyrim… Hagraven Covens, Daedric Cultists, Dragons, Goblins, Treasure Hunters, and all manner of NPCs and creatures may be after the newest Whorecruxes being born into the world, and those which have been lost for generations.
    Whorecrux Powers: Some Whorecruxes enter the world imbued with unique powerful effects. And sometimes special powers can be attained at the cost of potent Whorecruxes. Will the Dragonborn create any of these? Are there any already in the world?
    Immersion and Lore: The world of Skyrim will soon feature many notes, diaries, journals, books, recipes, and other tidbits which expand the story of Whorecrux. If you enjoy this aspect of mods in Skyrim, we have big plans in this area!
    Loading Screens: Expanding on the promise to incorporate more story into this mod, we will be creating a library of custom loading screens which give details about Whorecruxes and how they fit into Skyrim’s history and world.
    Non-Dragonborn Spirit Fracture: In the future, for players who wish to play as a non-Dragonborn in their game, we may introduce a simple event that must happen before they can be cursed with Whorecrux gems.
    GPL 3.0  
    RMCW Tenri (SXP patch)  
    Special Thanks
    To Tenri for the massive help he has provided. He has saved me a dramatic amount of time, pointing out issues, testing, generally sharing his experience with modding and showing me through CK.
    To AthenaESIV for the initial concept and help provided throughout the project.
    If you like my mods and tweaks and would like to ask any questions or have suggestions, feel free to chat with me on Discord linked below.



  5. Spouses Enhanced (1.7.3) - Spanish Translation

    This is a Spanish translation of the Spouses Enhanced mod. Therefore, I didn't make that mod, I just did the translation. I hope you can enjoy it.
    I made use of the original Spanish texts of the game, therefore I made use of the Spanish of Spain, and of the common names found within the game.
    The mod is 100% translated.
    Esta es una traducción al español del mod Spouses Enhanced. Por lo tanto, no hice ese mod, solo hice la traducción. Espero que puedan disfrutarlo.
    Hice uso de los textos originales en español del juego, por lo que hice uso del español de España, y de los nombres comunes que se encuentran dentro del juego.
    El mod esta traducido al 100%.
    Here's the .sst file used to make this translation. If you'd like to correct any errors, or make an expanded translation if a new version of the original mod is uploaded, you can take this translation as a starting point and make use of it with xTranslator.
    Aquí está el archivo .sst usado para hacer esta traducción. Si quieres corregirle algún error, o hacer una traducción expandida si una nueva versión del mod original es subida, puedes tomar esta traducción como un punto de partida y usarla con xTranslator.



  6. Slaverun + Devious Devices Version Fix (DD 4.1 and later)

    I did not create this fix. 
    I just upload this as external file so ppl do not have to search the thread. 
    If you created this fix plz write me a PM. 

    How to use this:
    If you are using newer DD Versions with Slaverun you can use this fix to get rid of some of the issues. 
    From my testing it still not fixes everything (some stuff is not recognized by Slaverun, with and without this fix). 
    Removes the error message that the DD version is not correct.

    Like any other mod. 
    Should overwrite Slaverun. 
    This is a WIP Upload, might add more details later. 
    I am working on a Slaverun Profile myself and will maybe upload more fixes, but it will take time because it has low priority for me
    This mod does nothing on its own and contains no source files. So I dont even know for myself what exactly it does ^^
    Please report any problems so we can probably make an FAQ:
    Slaverun Version Fix for DD 4 and later.7z



  7. Slaves of Tamriel Plus Plus

    New in version 2.1.1: 
    Several fixes with giant mounds of thanks to 
    and I added the sleep activator directly to the mod, with the same giant mounds of thanks to @jc321
    As of version 2.1 you no longer need HDT Workshop
    Includes SE conversion from the aptly named Herowynne (see her release notes)
    Slaves of Tamriel description (for those who haven't played it): 
    Spend the rest of your life as a slave in a mine. 
    This is a continuation of the continuation of Slaves of Tamriel (made by Slaves of Tamriel). It is exactly the same as Slaves of Tamriel Continuation by Hæretic except it now includes a way to escape.
    Starting the quest:
    There are two ways to start the quest: The MCM (if you can get it to open - it has shown up exactly once for me) or via any version of Simple Slavery (I recommend Hexbolt8's SS++ version, as linked). 
    If you click on the sleep activator at night and find nothing happens other than the time has moved to 6am, download and install the Bed Patch, kindly provided by @jc321
    Working at the Mine
    At the beginning of the quest, you're processed as a new mine slave and forced to mine ores along with other slaves. Upon the arrival, you'll be branded with a slave number 36 (and optionally shaved) and led to the mining area where the other slaves are working.
    Mining Efficiency and Perks
    Each ore deposit has random 'strength' assigned to it, and while you're mining, it decreases until it reaches zero, then an ore will be put in your backpack nearby. Unlike in a normal game, the deposit cannot be depleted and attacking it (instead of pressing 'E') won't yield an ore.
    The mining efficiency depends on a hidden mining perk, which will increase as you successfully mine ores. Initially, your efficiency is the lowest among the slaves so you won't be able to mine as fast as any of them.
    (In the current version, it's perfectly normal for the player not being able to mine a single ore during the first few work shifts.)
    Exhaustion and Resting

    As you mine, your stamina will decrease constantly until you're no longer able to continue working. You can press 'Rest Hotkey' (Q, I think) to sit down and catch your breath(you'll hear rough breathing sound when your stamina falls below 70%), which will restore your stamina faster than the normal.
    This mechanism applies to other slaves as well, so the slaves will occasionally stop working and sit down to rest when their stamina runs out.
    Guard and Punishment
    There's a guard at the mining area who'll constantly watch over the slaves and punish whoever get caught while being idle.
    He will randomly stares at different directions and when he notices an idle slave, he will chase it down and punish it after a short pause (about 3 seconds). It means, when you see him staring at you, it's not just an animation but he is really watching if you're working or not.
    So it is advisable to check what he is doing while you're working, and take a short break whenever he's not looking at you to save stamina.
    After you're punished, he won't chase you down for a short while, so you can use that time to regain your stamina as well.
    Being hit with a whip will randomly throws you into the ground, and it will also incurs some health damage. When your bladder is full, there's a chance that you'll leak while being whipped.
    During the scenes, the guards might order you do certain task, like entering a cell or follow. Failing to comply with the order promptly might also subject you for a punishment.
    Work Schedule and Submitting Ores
    After every two hours of working, you're supposed to submit the ores you mined. The guard will visit each slaves and mark the number of the ores on its left breast. When no ore is mined during a shift, the guard will punish the slave instead.
    After the marking, the slave is supposed to go to the smelter and give the ores to the Smelter Slave and allowed to take a short break.
    It is safe (not being punished) to use the toilet during the ores are counted, but you'll need to be quick as other slaves might also want to take the chance.
    Feeding and Integrating with Other Mods
    Before and after the work, the slaves will be fed twice a day in their cells. As their hands are bound all the time when they're not working, they are fed with a trough, and the amount of food each slaves gets is proportional to the amount of ores it mined (marked on the breast).
    Also, there's a proof-of-concept plugin for integrating with iNeeds, so when a slave eats from a trough, it will increase the satiation and hydration value accordingly. In future, plugins for other mods will be provided as well, and when they are completed, the player will required to work hard to avoid being starved to death.
    Using a Toilet
    Slaves of Tamriel includes a light weight 'Private Needs' type bladder system, which will track each slave's individual bladder size and its status.
    Roughly, the bladder is filled every twelve hours, and once it fills over 40% the NPC slave will try to use a near by bucket toilet when it's allowed to so (i.e. during a break).
    If it reaches 80%, they will try to use the toilet even during the working hours, and if they get whipped there's a chance they will leak. It will also leak when the bladder is completely filled up,
    The player can use a toilet once the bladder is filled over 20%, but the other rules apply the same.
    When in the mine, pick up the shovel near your work area. Then make your way back up to the administration building to collect the things taken from you.
    SE Version 
    This mod includes animations. Run GenerateFNISforUsers after installing this mod. (This is true of LE as well)
    If you want Simple Slavery to send you to Slaves of Tamriel, go into Simple Slavery's MCM and ensure that Slaves of Tamriel is enabled as a post-auction destination. (This is also true of LE)
    This conversion gives KS Hairdos to this mod's NPCs, but KS Hairdos is not required. All the KS Hairdos textures that are used by this mod are included in the BSA. (This is also also true of LE)
    SlaveTats Troubleshooting
    Ensure you are using the latest SE version of SlaveTats, which is SlaveTats SE (2020-03-15). (I'm using 1.1.1 on the LE version. Seems to work fine.) The previous version SlaveTats SE has a bug that prevents this mod's tats from displaying. You must download and install one of the slave tat packs provided with this mod. I successfully tested with Slaves of Tamriel - Textures UNP 1k.zip (Also also also true of LE. 4K seems to work fine.) After installing your chosen slave tat pack, you must activate the slave tat pack in your mod manager. (Of course) In game, you must go into the SlaveTats MCM and tell it to Add tats, which will reload all the tat lists. (This is NOT true for LE. Should work without even looking at the Slavetats MCM) Known Issues
    When your player character is sent to Slaves of Tamriel, the Slaves of Tamriel MCM Slave Settings are reset, meaning that those settings are lost that you may have entered before being enslaved.
    After the branding scene, there is a fade to black. Your character is supposed to wake up lying on the ground. That only works about 10% of the time in my testing. Most of the time, your character is standing, which makes the subsequent guard's tattooing animation look odd. (It's really effective when it does work if you're in first person perspective)
    After the tattooing, your character is placed in devices (collar, gag, etc.) After that, you are supposed to get a quest objective to follow the guard deeper into the mine. In my testing, you often do not get that objective automatically, and your character remains frozen with no movement controls. If that happens, you should save your game. Simply saving can prompt the quest objective to activate and unfreeze your character. Otherwise, you can load the save, which should cause the objective to activate and unfreeze your character. If that still doesn't work, you can try waiting a while, because sometimes that helps the objective to activate. 
    When you get to the mine working area, you should go into the Slaves of Tamriel MCM Slave Settings -> Behaviour and uncheck Ragdoll on Hit, because during my testing the player character often gets permanently stuck in a ragdoll state, with no movement control and no way to fix the problem other than reloading a save.
    Requirements, straight from the old mod  
    SkyUI SKSE SexLab Frameworks Zaz Animation Pack ZaZ HDT Workshop - No longer needed with version 2.1 or above Slave Tats Devious Devices Assets  
    Thanks to @HexBolt8 and @Lupine00 for their help in getting the stuff returned.
    Thanks to @Herowynne , @jc321, and @verel for their bug extermination.
    Thanks to all of these people for their general amazingness.



  8. Huan's Adventures LE & SE (Quest mod) (WIP)

    Huan’s Adventures
    It’s a interesting adult quest mod I’m working on.
    You’ll get a sister in Drunken Huntsman from where your journey begins.
    Your first sister is poor right now. But I want her to have a wealthy background
    She must have sinned
    And it is your duty to save her
    It is your duty to bring glory back to your family
    Your real father should be a powerful man
    But you will suffer to find your true identity
    Interesting stories and sex scenes.
    Many mini games.
    Voice support.
    Custom animations and music handmade by Huan.
    You can make your sister looks exactly like you. (Through twin plugin in the download section)
    Standalone Body Model.
    Modding Situation
    ( The mod is unfinished, or just finished a start, it only has 1% content implemented in version 0.06.
    But you can play with the function panel to see what I'm going to do in the next story. Because I implement basic functions first, dialogues last.
    I will be working on this for a while. Because the base mod is slightly big, I won't upload the whole mod repeatly.
        Instead, when I'm modding, new versions will be released as patches, install all the patches in ordinal order to build up the newest version.
    Try not to save the game at the end of the last version. Try to save at the middle of the story. Because the mod won't handle the interuption at the end of each version.
    for SSE, Please support Huan to port mod to SE constantly.
    When following the mod, please pay close attention to the "What's new section", I mention new changes there.
    Thank MXR for reviewing my mod! But I suggest playing the mod by yourself, because the video only covered the beginning of the quest. The more interesting part is the following stories..
    Go to The Drunken Huntsman in Whiterun to start the first quest and reunite with your sister. In the first mini game in Bannered Mare (And other places when you can't figure out how to continue), you need to jump. If you can't pass the game, use Skip button in function panel to bypass. You can sleep with your sister, and wake up in the next morning. Sometimes( not every time), when it seems so, you need to sleep to advance the story. A function panel from the lesser power “Huan’s Sister Mod Function Panel” , containing many interesting functions. You need to meet your sister first to get the panel. Many functions in the function panel are debugging functions, you should save the game before you try these functions. They are fun but dangerous. If you get some issues, try bring up the function panel and use "HotFix" to fix your issue. Check the changelog for details. twin plugin could cause some issues. See relevant post for details. In the second mini game Shepherd, you can hit the goat to see what happens. If it's too hard, you can also skip the game by using function panel. And you must wear the cowboy outfit to continue the quest to get the goat finally.
    Have fun At Bar
    Rock Paper Scissors Lizard Spock https://youtu.be/V8zhdD4I1nw

    Ride Anybody (Yes that’s possible )   (crawl animation requires Being a Doggy to be installed)
          (To ride an NPC, you need to find a Flat ground. if there's a slight slope the function might be broken somehow. You can not dash when you riding it)
          ( the riding function doesn't work for SE version right now)
    other minor games.
    Mods that you should already have:
    Fuz Ro D-oh 
    ZazAnimatinPack (Not mandatory for now, improve gameplay)
    old Version Unique Dependency( before 0.1350):
    New Version Unique Dependency: (After 0.1350)
    Camera Scripter ( Not mandatory, improve gameplay, recommended if you play RockPaperScissorsLizardSpock)  

    Old Loose File Installation Steps:
    New fomod Installer Installation:
    Use a mod manager to install it and follow the instructions.
    Voice file:
    The voices are machine generated. My intention was good. I thought having sound is better than nothing. Personally I think the voices sound fine. When I was playing the mod, I was so happy to hear any voices. Personally I think the voices are better than some valina voices which have some strong accent.
    The voices are provided seperately so you have the option.
    About voice actors, if no one volunteer to voice over, then perhaps I need to hire somebody.
    More on future versions and old versions: https://renfenghuan.github.io/HuansAdventures/
    Support: Patreon Page
    The mod is unfinished. Please consider some support to the modder so the mod could be continued. If you couldn't do it, would you mind click the Thumb button at the bottom right?
    As fewer people would like to support me at patreon for HA. (from 1 person to zero), I start to update new versions on Patreon for my patrons. In this way, I can have impetus to mod HA, and will mod faster.
    I spent a lot of time on the mod. No one else can edit, redistribute the mod.
    All the mods it depends on, and all the tools I used. Demoniac for the body texture. ApachiiSkyHair for the hair. Doppelganger for the copy looking methodology. @Highborn for his good suggestions and testing with detailed report.  



  9. Alternate Start - Devious AIO

    Alternate Start Always With Chastity Belt and Plug!
    Simple Description:
    3 combination mods into 1 Esp file.
    Alternate Start - Live Another Life by Arthmoor. ImmerSlave by arbiter. Live Another Life - Live a Deviant Life by Aelie.  
    Try To Delete Loose Script (Pervious Version) Inside The Folder To Avoid Conflict With Another Mods.
    It Can Cause CTD After Upgrade, Try Re-Enable The Mods After Disable It.
    Spend 3 esp slot since Skyrim only allowed 250 mods max. only for alternate start? Like both Aelie and arbiter mods and want to use it all? Like using Devious mods for alternate start but sometimes player can avoid being belted? Have a good chose, why must select a bad one? Such "I wear nothing... My friend took me home.... No Crime.... Anyway I have Proudspire Manor!"🤪  (You Can Do It In 1.02 Anyway) 😈  
    So... this mod remove an unbelted option. Player will forced to wear chastity belt it since the beginning!
    Arthmoor, Aelie, and arbiter file already combined. it's already include here.
    Single Esp File just Replace an original file.
    See screenshot for more details.



  10. Sorlis Balarn's Treasure en Español

    Esta es mi segunda traducción en este caso Sorlis Balarn’s Treasure version 1.06 un entretenido mod de búsqueda/misión a través de la historia Dwemer Junto a la apasionada por la arqueología Julia, con buenas recompensas creado originalmente por aravis7 todos los créditos van a el
    Descripción original del mod
    Este es un pequeño mod de mazmorra / misión diseñado para aprovechar las animaciones de las máquinas komotor de una manera amigable. Para comenzar, habla con Julia, una arqueóloga que busca aventuras, que descansa en un pequeño campamento, al sur de la torre de luz oscura en la Grieta.

    Además, terminar la búsqueda te ofrecerá una bonita casa de estilo dwemer y un amante permanente similar a los de las aventuras amorosas. Sin embargo, tenga en cuenta que el resultado del mod dependerá de su habilidad de discurso
    Agregue bBorderRegionsEnabled=0 en su archivo C:\Users\username\Documents\My Games\Skyrim\Skyrim.ini, en [General]. De lo contrario, la búsqueda no progresará normalmente, ya que requerirá que vayas más allá de los límites del juego. Si tiene Mod Organizer, también necesita modificar su Skyrim.ini en el directorio de perfil.
    Este mod también tiene muchos fundidos a negro, así que si quieres que funcionen, asegúrate de que tu enb use ApplyGameColorCorrection.
    Instalar y reemplazar el mod original con este archivo
    Sexlab https://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/
    Pack de animaciones de Anubs https://www.loverslab.com/files/file/2376-anubs-animation-dump-reborn-updated-10052019/
    (Escena de beso)
    Fuz Ro D'oh https://www.nexusmods.com/skyrim/mods/14884
    (no es un requisito difícil, pero le permitirá leer los diálogos más fácilmente)
    FNIS https://www.nexusmods.com/skyrim/mods/11811
     SLAL https://www.loverslab.com/files/file/2488-sexlab-animation-loader/
    (ejecute FNIS antes de cargar el mod y marque las animaciones en el menú SLAL MCM)
    Otras Traducciónes
    Puppet Master
    aravis7 Creador original del mod https://www.loverslab.com/files/file/4509-sorlis-balarns-treasure/
    Komotor Animaciones de maquinas 
    WesleyWalesAnderson Witcher 2 - Nilfgaardian Mage Outfit https://www.nexusmods.com/skyrim/mods/37012/?
    David Brasher y Enter_77 Morrowind Dwemer Resources https://www.nexusmods.com/skyrim/mods/76379/?
    Mihail Romanov Dwarven Colossus - Mihail Monsters and Animals (Mihail immersive add-ons - ESO) https://www.nexusmods.com/skyrim/mods/82055/?
    nisekoflio Dwarven Bikini Armor https://www.nexusmods.com/skyrim/mods/76214/?



  11. Alternate Start - Live a Deviant Life Fix

    A Fix For Old Mod "Alternate Start - Live a Deviant Life" for Support New DDi
    Originally created By Aelie
    Fix and New addition after choose "I am a slave that escaped her master.":
    Gentle and trusting.
    Add V and A Plug Iron.  
    Fair but untrusting.
    Removed Cuff Arm and Leg.  
    Harsh and temperamental.
    Add N and V Piercing  
    Cruel and heartless.
    Add N and V Piercing Remove Harness Locked Boots  
    Awful and hopeless.
    Add N and V Piercing Remove Harness Replace Armbinder With Yoke  
    - Support DDi Version 4.3a.
    - Fix Slot for V Plug.
    - Disable Journal Quest.
    - Add Health, Magica, Stamina, Carry Weight Effect, Fortified Armor Light, Block, for Mercilles Plug Both A and V plug.
    - Add Effect regeneration and Damage One Handed, Two handed and Qrchery For Mercilles Plug both A and V when arousal is high. (Above 90+).
    - Mercilles Plug will give you survive more longer with pleasure.... --Legendary Plug. 
    Just Replacer an old mods. (standalone Version).
    you need "Alternate Start - Live Another Life" mod by Arthmoor.



  12. Harder Devious Regulation

    Civil War "Devious Regulation" Now Requires to Wear a Plug.
    Because Many Female Soldier Break The Chastity Regulation, They Assume Plugged a Dildo can Reduced that Problem, also it's Helpful to Motivate them. From Now on, Female Soldier Must Wear It Without Excuses. More Easily Punishment. See Description Below.  
    Need Original Devious Regulation Mods by Srende. Replace with Devious Regulation Fix. Fix Some Bug and Add Support for Devious Integration 4.3 and 5 Version.  
    Harder Devious Regulation Version 1.12:

    Getting Punish by (Rikke, Tullius, and Galmar) if:
    Not wearing a Regulation Plug. How You Can Remove it? Wearing Another Plug. Can Replace it without Remove the Belt? Carry A Master Key. They Think You Want To Escape! Not Wearing A Vibrating Plug or Collar After First Punishment. (1.08 Version) They Noticed You After You Get a Punishment! Must Wearing a Vibrating Plug After Reach Praefect or Bone-Breaker Rank (Version 1.10). Get Promoted also Get an Upgrade for The Plug Too... Quaestor Rank for (Imperial Legion) . Ice-Veins Rank for (StormCloak).  
    Devious Regulation Equipment Have Good Enchantment.
    Also side effect if Not Worn Correctly (Without Plug or Chastity Belt).
    For Collar: Both Punishment Collar can Shock player if Not Wearing a Regulation Plug or Belt (Damage Stamina and Magicka). Padded Collar Still Allowed You to Carry a Regulation Key. Padded Collar Still Allowed you to Wearing Non-Vibrating Plug. Posture Collar Will Punish You if Carry a Regulation Key. Posture Collar Must Pairing with Vibrating Plug (Normal for Strong Plug). Posture Collar Have a Greater Damage than Padded Collar. Only Posture Collar Can Handle Strong Punishment Plug Effect. For Chastity Belt : Reduced Player Carry Weight if not Pairing With Regulation Plug. Belt can Increase Player Carry Weight. Stronger The Plug will Give a Greater Effect. For Plug: Iron and Primitive plug (Basic Plug) also need wearing a correct belt (Regulation Belt). Regular Punishment Plug Still Allow You Not to Wearing a Collar. Strong Punishment Plug Can Handled Only by Posture Collar. For NPC: Separate Slot with Player (can't be looting). No Effect to Reduced Over Chastity and Plug in Area.  
    Available for Armor and Non-Armor version.
    Belt and Collar have armor bonus. Work with Heavy, Light armor Perk. Also Mage Armor Bonus Perk.
    All NPC Chastity Belt Now Separated With Player That Wearing, And Unplayable. Avoid Stacking.
    Regulation Belt and Plug Only Find Inside Castle Dour or Palace of The King.
    I Removed CWRS Version Because CWO Redux is Already Launched. I Will Move It Into Another Page.
    Originally Devious Device Regulation Created by Serende.
    Thanks for all modder who created the best mods for Skyrim.



  13. Dark Arena

    A little mod, which add an underground inn in Riften sewers. Like Hagraven Rituals, it was a commission mod.
    - get rumors at the Bee and the Bards from Keerava.
    - explore Riften sewers and find the Dark Arena.
    - request the guard posted at the entry to let you inn... and enjoy what is forbidden in skyrim.
    Pitfights, whores, gambling, dances... The Maison offer credit... sort of.
    You can be spectator, or work here... or being enslaved... or take control of it.
    In details :
    - four games are available : a simple blackjack script, a cul de chouette, a single dice, and a small roulette.
    - you can bet money on pitfights.
    - when you are allowed to work in the dark arena, you can request to go in the pit yourself, whoring and dancing.
    - each time you win a game or a pitfight, you receive a lottery ticket. You can earn here whatever between flute and daedric cuirass.
    - you can be in dept toward the dark arena, but they will recover their money... by using you as a slave. You'll be able to payback by whoring, dancing, and pitfigting. You'll discover another aspect of the Dark arena...
    if you refuse, your stuff will be confiscated, and you'll be sold to the closest slave marker (simple slavery)
    - a serious blackjack table was added. It will trigger simple slavery, skooma whore... maybe SD+ in the future, in you loose.
    Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
    Permissions :
    You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors.



  14. Amorous Adventures Extended Traduccion al Español

    Traduccion para el mod Amorous Adventures Extended



  15. SexLab Solution 5.0.7 German - Deutsch

    This is just a german translation of Sexlab Solutions 5.0.7
    You find the english original here:
    Permission given by WraithSlayer via PM .
    Also hier handelt es sich um eine deutsche Übersetzung der Mod Sexlab Solutions 5.0.7 von WraithSlayer. Die Original Mod wird weiterhin benötig da meine Übersetzung nur die ESP und einzelne Teile beinhaltet.
    Falls weiterhin eine Version ohne die Anzeige für Dialoge die zum Sex führen gewünscht wird , werde ich diese auch nochmal Überarbeitet hochladen!
    1. Ladet euch die original mod HIER und installiert sie + alle Mods die benötigt werden
    2. Ladet euch meine Übersetzung runter und überschreibt die original Mod
    Ich habe alle Zeile in der Mod übersetzt außer das MCM Menu. Im großen und ganzen habe ich mich sprachlich an die original Version gehalten und habe mich davon nicht allzu weit enfernt.
    T4y der bereits eine deutsche Übersetzung gemacht hat war so nett mich einzelne Zeilen von seiner Übersetzunge verwenden zulassen. Ich habe aber alle Zeilen die ich übernommen habe noch mal angeschaut und korrigert und es war nur ein sehr kleiner Teile aber trotzdem dank an Ihn dafür! Außerdem habe ich alle Namen an den Skyrim Special Edtion - Director´s Cut angepasst.
    Es handelt sich hier um eine riesige Übersetzung von mehr als 1800 Zeilen also entschuldigt wenn noch fehler drin sein sollten!
    Außerdem sind Verbesserungsvorschläge und Anregungen immer herzlich willkommen!
    WraithSlayer für seine tolle original Mod https://www.loverslab.com/files/file/1635-sexlab-solutions-507-01-december-2017/
    und T4y für seine Übersetzung https://www.loverslab.com/files/file/4247-sexlab-solutions-le-v507-german/



  16. SexLab: Murder, Theft and Seduction Version Française

    Requiert le mod d'origine : Oui
    Lien du mod d'origine : SexLab Murder, Theft and Seduction
    Auteur d'origine : @jbezorg
    Version mod original: 2.15
    Version traduite: 2.15 (FR 1.0)
    Ce mod est un traduction de l'excellent travail de jbezorg
    SexLab: Meurtre, Vol et Séduction
    Que fait ce mod ?
    Ce mod permettra au joueur de compléter les boulots de pêche (Vol à la tire) de Delvin Mallory et les quêtes de vol (Tout doit disparaitre) de Vex. Si le joueur parvient à avoir des relations sexuelles avec la cible de quête.
    De plus, les membres de la Confrérie noire peuvent choisir de tuer des cibles contractuelles dans leur sommeil après un rapport sexuel. L'option de tuer n'est disponible que pour les cibles contractuelles de la Confrérie Noire.
    Les témoins vont changer la façon dont le crime d'assassinat sera signalé. Vous devez avoir une potion qui endommage la santé pour chaque contrat que vous souhaitez tuer. Une potion sera retirée de l'inventaire du joueur pour chaque meurtre. La méthode de sélection de la potion à supprimer est basée sur le nombre d'éléments. Enlever les potions que vous avez le plus d'abord.  
    Bonus de Vol à la tire allant jusqu'à 20% pour les défis de Vol à la tire contre un partenaire sexuel en fonction de l'expérience sexuelle du joueur pendant une heure (temps de jeu) Pour les quêtes de guilde de voleurs, vous aurez une chance de voler l'objet juste après l'acte sexuel.  
    Bonus d'éloquence pouvant aller jusqu'à 20% pour les défis d'éloquence contre un partenaire sexuel en fonction de l'expérience sexuelle du joueur pendant une heure maximum (temps de jeu).  
    Deux avantages sont ajoutés au joueur par ce mod. Ils contrôlent le bonus d'éloquence et Vol à la tire. Pour supprimer ces avantages du joueur et pour une désinstallation propre, utilisez la commande suivante dans la console:
    set _sltns_version to -1.0  
    Ce mod n'ajoute aucune option de dialogue*. Vous aurez besoin d'un autre mod SexLab pour cela. Le vol et la séduction utilisent les hameçons globaux de SexLab afin que tout mod SexLab qui peut initier des relations sexuelles avec la cible de quête de la Guilde des voleurs puisse fonctionner.
      Pour les assassinats et les opportunités de vol, vous aurez la possibilité de ne pas aller au bout de ces actions après la fin des rapports sexuels. Le vol n'est plus un succès assuré. Lorsque vous aurez l'option "voler", un pourcentage indiquera votre de chance de succès.
    *Il apporte des modifications à certains dialogues existants de quête de la Confrérie noire.
    Quelques choses à garder à l'esprit
    Ces deux modifications peuvent entraîner des conflits avec d'autres mods qui modifient les mêmes quêtes.
    Quelques changements mineurs aux quêtes de vol. Ajouter des clés aux coffres pour voler. Et les quêtes du contrat d'assassinat de la Confrérie noire qui ont été faites pour permettre le dialogue avec les cibles .  
    Mods requis
    SexLab V1.2+ Tout Mods Sexlab cela permettra au joueur d'initier des relations sexuelles avec les PNJ de la Guilde des voleurs & Confrérie noire. (SexLab Romance Suggérer)  
    Inconsequential NPCs  
    Potions de Skyrim qui marcheront pour les assassinats
    Fléau de spectre de glace Poison mortel Poison virulent Puissant poison Poison Poison dilué Extrait d'obscurcine Poison persistant mortel Terrible poison persistant Puissant poison persistant Poison persistant Poison persistant dilué Extrait de lotus  
    Effets Magiques qu'une potion doit avoir (au moins un si c'est le joueur qui l'a créé)
    Pénalité de santé Pénalité de santé persistante Santé endommagée  
    jbezorg pour ce mod et son autorisation de partage de ma traduction.
    Ce n'est qu'une simple traduction, aucune stat ou autre a été modifié.
    S'il y a une erreur de traduction, un oubli, une faute d'orthographe/de conjugaison ou tout autres problèmes, contactez-moi.
    Vous aimez mon travail? Alors laissez-moi un message sur ma page LL ça fait toujours plaisir.
    Merci d'avoir téléchargé ce mod, et amusez-vous bien en Bordeciel
    N'oubliez pas de remercier le créateur du mod d'origine pour son travail.
    Cette traduction est une exclusivité LL, partagez uniquement le lien de la page et non le mod, merci.



  17. SexLab Solutions Version Française

    Requiert le mod d'origine : Oui
    Lien du mod d'origine : SexLab Solutions
    Auteur d'origine : @WraithSlayer
    Version mod original: 5.0.7
    Version traduite: 5.0.7 (FR 1.0)
    Ce mod est un traduction de l'excellent travail de WraithSlayer
    SexLab Solutions
    SexLab Solutions ajoute du contenu sexuel optionnel à de nombreuses quêtes, rencontres et PNJ de Skyrim, en utilisant le mod SexLab.
    Peut-être que vous voulez quelque chose de plus que l'or de Lisbet pour avoir récupérer sa statue ? Ou peut-être préféreriez-vous offrir votre corps aux bandits des tours de Valtheim plutôt que de payer leur péage ?
    Avec SL Solutions, vous disposez d'une multitude de nouvelles options disponibles dans les activités quotidiennes de Skyrim.
    Mods requis
        SexLab 1.62 ou ultérieur (et ses prérequis)
        Fuz Ro D-oh
    Détail des fonctionnalités
    Vous trouverez ci-dessous la liste complète des événements ajoutés par SL Solutions. Si vous êtes intéressé pour améliorer ce mod, et trouvez quelque chose dans le jeu qui conviendrait à Sl Solutions, et n'est pas déjà inclus ci-dessous, s'il vous plaît faites le savoir à @WraithSlayer en répondant à la discussion du mod original. Veuillez détaillé autant que possible avec votre suggestion ! (au moins, inclure le nom complet du ou des PNJ, ainsi que le nom de la quête s'il y a).
    Rencontres aléatoires et événements de dialogue
     SL Solutions édite des branches de dialogue du jeu Vanilla. Si vous avez d'autres mods qui modifient les mêmes branches, seul le dernier chargement de mod dans votre ordre de chargement vous permettra d'éditer cette branche spécifique. En règle générale, je recommande de charger SL Solutions le plus tôt possible dans votre ordre de chargement, car la grande majorité des dialogues dans SL Solutions peuvent être écrasé par un autre mod sans que rien ne casse. Vous pouvez également utiliser TES5Edit pour identifier les conflits de mod que vous pouvez avoir dans votre ordre de chargement.
    Incompatibilités connues:
    Prison Overhaul - patch inclus dans la section de téléchargement du mod original, merci à  @Destynova99. Cutting Room Floor - Les deux mods restaurent les dialogues inutilisés des voyous dans la souricière. Je recommande de placer SL Solutions après CRF dans votre ordre de chargement, car il ajoute déjà le même dialogue que CRF en plus d'ajouter l'option de sexe. Relationship Dialogue Overhaul - Un conflit mineur remplace les dialogues, l'événement d'aubergiste ne marchera pas à moins que Sl Solutions ne soit après RDO dans votre ordre de chargement. Live Another Live - Corrigé en interne dans SexLab Solutions, assurez-vous que SL Solutions soit après LAL dans votre ordre de chargement.  
    Q: J'ai installé SexLab Solutions et je ne vois pas les options de dialogue qui devraient être là !
    R: Il y a des chances que vous ayez un mod qui écrase les changements de SL Solutions (utilisez TES5Edit pour identifier les conflits, puis fusionner le patch au besoin), ou vous êtes victime des contrôles de dialogue douteux de Skyrim et ne pouvez pas voir ou faire défiler vers le bas Les dialogues de SexLab Solution lorsque vous parlez à un PNJ (Téléchargez Better Dialogue Controls pour corriger ça)
    Q: Parfois, quand une scène se termine, j'obtiens une quantité fixe d'or ajoutée puis immédiatement retirée à nouveau.
    R:  C'est normal. C'est une solution de contournement pour éviter d'avoir à apporter des modifications potentiellement incompatibles au jeu de base, et cela est nécessaire car certaines quêtes et rencontres du jeu Vanilla n'ont que deux étapes finales possibles: perdre de l'or ou lancer un combat. Puisque dans SL Solutions est tout question de solutions de rechange, dont plusieurs sont pour éviter de payer l'or en premier lieu, le mod va, si nécessaire, vous donner la quantité d'or juste avant de déclencher la phase finale Vanilla qui supprime le même montant, assurant vous finissez seulement par payer avec le sexe OU l'or, et pas les deux.
    WraithSlayer pour ce mod et son autorisation de partage de ma traduction.
    Ce n'est qu'une simple traduction, aucune stat ou autre a été modifié.
    S'il y a une erreur de traduction, un oubli, une faute d'orthographe/de conjugaison ou tout autres problèmes, contactez-moi.
    Vous aimez mon travail? Alors laissez-moi un message sur ma page LL ça fait toujours plaisir.
    Merci d'avoir téléchargé ce mod, et amusez-vous bien en Bordeciel
    N'oubliez pas de remercier le créateur du mod d'origine pour son travail.
    Cette traduction est une exclusivité LL, partagez uniquement le lien de la page et non le mod, merci.



  18. Make any follower a XDFF Dom for Deviously Cursed Loot

    A simple mod that allows you to turn any standard recruitable NPC follower into a XDFF DOM. You will become their submissive slave and they will then function just like Leon or Leah from Deviously Cursed Loot. This mod is completely stand-alone and does not directly alter any Deviously Cursed Loot files.
    Since this mod does not directly modify/replace any DCL file or script it should continue to work for future editions of Deviously Cursed Loot. Should Kimy decide to add a built-in method of converting any follower into a XDFF dom in the future then consider this mod obsolete.
    Deviously Cursed Loot 7.0 or newer plus its required mods.
    Talk to any non-undead, non-creature NPC that can currently be recruited as a follower and a dialog option should appear allowing you to submit as their slave. Warning: for now you are only allowed to do this with one NPC with no way to change your mind later, so choose your master wisely. You definitely should make a backup save before you commit your character to a master.
    Known Issues:
    You might have to save a game with this mod active, exist out of the game, and reload before the dialog option to be enslaved will appear. Don't know why that happens. But after that the mod will work as intended.
    Being this mod triggers the same quest that Leon/Leah use to enslave you it will have any of the same bugs. XDFF is still very much a work in progress at this time (11/10/2018) so there are still issues being worked out.
    Aside from that and certain NPCs that are not recruited via the standard dialog options not being supported, nothing I can think of.
    Kimy for creating Deviously Cursed Loot and the XDFF system of course.



  19. Devious Lore

    This mod adds several new NPCs, quests, and mechanics to better incorporate Devious Devices into the world of Skyrim.
    As you adventure across Skyrim, you may stumble upon strange items; abandoned crates, ancient urns, and other containers. It is likely worthwhile opening them (select them in your inventory), they may contain some gear useful to adventurers, but they may also contain some more devious things; skin-tight dresses imported from the Summerset Isles, ancient engraved steel jewelry used by the Dragon Cult, extreme restraints of Daedric origin. Depending on how aroused you are, it's possible that you will find yourself locked in these devices! Fear not, as blacksmiths, lockpicking experts, some of your allies, and even some of the guards may be willing to help you out of your predicament. Be warned, the blacksmiths and lockpickers will charge you for their time, the guards may take advantage of you, and your allies may come to enjoy seeing you bound up and helpless.
    If you aren't able to find someone to help you, and don't want to risk talking with the guards, you can ask the local innkeeper if they've seen anyone strange recently. There's a chance one of the Lore-Mongers has come to town, and may help you if you complete their quest.
    Blacksmiths, Fences, Guards:
    If you find yourself in any restraints, you may be able to seek out blacksmiths you've befriended, or fences you've recruited to the Thieves Guild. Blacksmiths will be able to cut off any generic device, for a price. Fences and Lockpicking Experts will be able to un-jam and unlock the devices, but will cost twice as much to hire.
    You may also approach any hold guard for help. They may be able to get you out of heavy restraints; like yokes, armbinders, bondage mittens; ankle chains and hobble dresses; gags; and chastity items. Keep in mind that being a guard is a boring job, and they may decide to have some fun with you after unlocking some devices.
    If you want to avoid getting locked up in jail. You might also be able to convince guards to have some fun with you. Surrendering to them and pleading with them may result in them simply locking you in some iron chains and letting you go. Keep in mind that most violent crimes won't be able to be blown over that easy.
    In each hold there is now a jail-master, in charge of overseeing the prisoners the guards bring in, usually found in the prisons or barracks of the hold capitol. They are incredibly suspicious, and will refuse to talk to you if you are wearing any restraints, as they will suspect you are an escaped prisoner. If you aren't bound in any way, then you will be able to buy generic iron restraints from them, or sell off any of the more devious items you've collected in your travels. You will also be able to buy restraint keys from them, though at a high cost.
    Devious Allies:
    The friends and allies you've made in your travels can now help you with the strange items you find. If you find you are too 'distracted' to open those items safely, simply ask your allies for their help, and they'll open them for you. Keep in mind, if both of your minds are wandering and daydreaming, you may both end up bound.
    If you've managed to pick up a large assortment of devices and keys, you can give them to your allies for safekeeping. You can then ask your allies to try to unlock devices locked on you. Your allies will likely break the keys and tools you gave them, but there will be no risk of jamming the locks on your devices. If your allies unlock several devices of the same type, ie devices that come from the same strange item, or are sold by the same vendor, they will become more skilled with those devices, and less likely to break keys and tools when removing them.
    If your allies are skilled warriors, mages, or thieves, they may be able to remove devices locked on you without keys. Keep in mind, warriors and mages may end up breaking the restraints, and thieves will require several lockpicks to get through most restraints.
    If you are in a playful mood, you can also ask your allies to lock devices on you or tie you up. They will use the the devices you gave them, or, if you haven't given them any devices to hold onto, they will use simple rope and tape restraints. You can ask any friend to untie you, but the regular devices will be more difficult to remove. If an ally locks several of the same type of device on you, they will become more skilled with those devices, making it easier for them to unlock those devices later.
    Note, that whenever an ally locks, unlocks, ties, or unties you, they will become slightly more dominant towards you. Eventually, they may refuse to unlock or untie you for up to two in-game days, depending on how dominant they are, and will persuade your other allies to wait as well.
    Struggle Minigame:
    As a replacement for the standard timer-based struggle system, you can now struggle out of your restraints in this new minigame!
    If you are bound, you can select lockpicks or standard restraint/chastity/piercing keys in your inventory to start the minigame. Or you can use a hotkey you define in the MCM. You can then select the device you want to struggle with (heavy restraints like armbinders, yokes, and bondage mittens have to be removed first before you can struggle out of anything else), and what you are trying to do with it: unlock it, pick its lock, force it off, cut it off, or repair its lock.
    Once you have chosen the restraint, and what you are trying to do with it, you'll start the minigame. Your character will start playing a struggle animation (if one is available) and your stamina will start to drain. What you need to do is press and hold one of the WASD movement keys to keep struggling and slow the rate at which your stamina drains. Holding the correct WASD key will slow the drain on your stamina, and improves your struggle attempts. Holding more than one key at a time, or spamming them, will cause you to run out of stamina more quickly. The key you need to hold changes every few seconds. If you fail to escape or repair the device before your stamina runs out, you'll get a temporary stamina regen debuff, preventing you from trying again until you wait for it to wear off or you drink a potion.
    The Devious Devices global difficulty settings, device difficulty settings, and your skill in Smithing, Lockpicking, and Pickpocketing will all determine how long it takes you to struggle out of a device, and you will gain some experience in the relevant skill through attempting this minigame.
    The Lore-Mongers:
    These six individuals are women researching, collecting, or distributing those same devices you may find. If you find them out of their laboratories or shops, then they are looking for one of those strange containers. If you help them, they will help you out of your predicament. They can also give you gold, useful gear, or keys if you decide you enjoy your situation. Ask the local innkeepers if they've seen any strange people recently, they may point you to one of them.
    These women will only start venturing out of their shops once you've found and opened one of their associated items. Once you encounter them in a town and city, after asking the local innkeeper about odd-people visiting the area, they will open up their shops.
    While out of their shops, they will be looking for an item found in a nearby dungeon.
    If you retrieve it without opening it, you will receive a random reward of gold, gear, or keys. If you open the item and then are bound by the devices enclosed, you can return to the loremonger to be unlocked and given a random reward. If you open the item and avoid being bound, you can ask the loremonger for a specific reward. Or, you can simply give the item for no reward, which increases your favor with the loremonger.  
    Once their shops are unlocked, you can ask the loremongers for a variety of things.
    Each loremonger sells a variety of useful items; scrolls, potions, robes, armor, etc. After asking about the items they're looking for, you can bring one to them for a random reward. If you open up one of the items they're looking for while retrieving it for a loremonger, you will discover the restraints they're actually looking for. Once you do this you will be able to ask about them, and you'll be given the option to buy a set of restraints from them. If you've gained the loremonger's favor, you can ask them to unlock devices locked on you. If you've gained the loremonger's favor and asked about the devices they're interested in, you can ask and receive training from them that gives you unique benefits while wearing devices.  
    Hjorni the Distracted, the Scholar
    Hjorni is searching for information about her ancestors: members of the Dragon Cult. She has found texts discussing rituals involving virgin women, and the ornamental gear used to keep them virgins. She is currently looking for more sets of this ornamental jewelry, and some clues as to how to recreate the rituals. Her last attempt left her locked in the jewelry for months, and has left her...distracted.
    The jewelry she's looking for are stored in nordic Ceremonial Urns. They are most often found in Nordic Ruins, but might be found in Giant Camps, Vampire Lairs, or as cargo of shipwrecks. It's possible they may also contain some more practical enchanted jewelry. Once you open your first urn, Hjorni will begin gathering information on the various nordic ruins from the people living in towns and cities.
    She is currently working out of the Nordic Archives outpost, located on the road West of Windhelm. There she also sells a handful of enchanted jewelry she has found in her excursions. Hjorni will open up her shop after you first speak with her in a town or city. Though, she may not remember your conversation.
    If you've gained Hjorni's favor, you will be able to receive training sessions from her. Currently only one kind of training is implemented. More will be added soon:
    Frustration: After this training, weapon damage is increased if wearing a chastity belt without plugs while arousal is over 50.  
    Llathesi R'uer, the Scribe
    The Dark Elf, Llathesi R'uer, has spent her life studying the Dwemer. She was certain she could find some technology in their brass ruins to help make life in Morrowind more hospitable. While she was exploring ruins in the Eastern side of Skyrim, she discovered a brass vial of some strange fluid, and some tomes discussing a new use for Dwarven Oil. She has fallen in love with the skin-tight suits she has made from the stuff, and is always looking for fresh vials of the material.
    The viscous fluid she is looking for is found in Dwarven Vials, most often found in Dwarven Ruins. Falmer hives and Bandit hideouts might also have a set stored away. It's possible these vials may instead contain some useful potions. Llathesi will begin asking townsfolk of nearby Dwarven Ruins after you find and empty one of these vials.
    Llathesi works out her labratory in a small Dwarven Ruin on the road running along the Velothi Mountains, South of Windhelm. She still has a decent collection of potions from her alchemical experimentation, and is willing to sell some of them off. Llathesi will open up her laboratory after you first encounter her in a town or city.
    Mistress Elarie, the Seamstress
    This Altmer ambassador has taken it upon herself to show the women of Skyrim the refinement of her people. Specifically, the skin-tight dresses and nine-inch heels worn by so many in the Summerset Isles. She claims these items, among others, train a women's posture and poise to the highest degree. She also claims the women of Skyrim, wrapped in naught but fur, are in need of some serious training.
    Elarie makes most of the dresses and other devices herself, but also often receives shipments from the Summerset Isles through the East Empire Company. These East Empire Company Crates have a habit of not making it to her shop, and can end up in nearly any hideout in Skyrim. The crates occasionally carry some enchanted clothing from the various magic guilds on the isles. After you first find one of these lost crates, Elarie will start making appearances in towns and cities, looking for them.
    Mistress Elarie works out of her shop, Aldmeri Imports, on the road between Dragon Bridge and Solitude, and only a short distance away from the Thalmor Embassy. In addition to the tight dresses she herself wears, Elarie also has a large collection of mage robes to sell. Elarie will open up her shop after you first encounter her in a town or city.
    Vigilant Laekette, the Seer
    This Vigilant of Stendarr has ended up in an unfortunate predicament. A perverted Dremora has asked his worshipers to create sets of brightly colored buckled gear to completely immobile their victims. His worshipers end up binding their sacrifices in this gear before sending them to their master. Laekette managed to remove a set from one such victim, but was locked up in the same devices herself! No magic she knows has been able to weaken the locks, so she has spent her life since seeking out the remaining sets so that no one ends up in the same situation she's in.
    Laekette knows that this perverted gear is sometimes transferred to its victims through a Daedric Charm, a miniature Sigil Stone. The devices are thrown through a portal the charm creates, locking onto whatever poor soul is before it. She aims to collect and disarm these charms before they are put to use. Strangely, some charms may instead spit out staves and soul gems. Vampires, Warlocks, Necromancers, and Forsworn are the most likely to carry one of these charms. After your first encounter and use of one of these charms, Laekette will start venturing into towns and cities looking for them.
    Vigilant Laekette is stationed at her vigil, an old imperial watchtower set on a hill North-East of Whiterun, South-East of the Hall of the Vigilant. Laekette is in charge of hoarding magical items deemed to dangerous for the general public, including staves and soul gems. Laekette will open up her vigil after you first speak to her in a town or city.
    Thelia, the Stable Master
    This redguard blacksmith girl was sent across the border by her master in Hammerfell. She is to tame and send back servants to her master. Since being renounced from the Empire, Hammerfell has grown more hostile to outsiders. Thelia's master has taken this to his advantage, and has been smuggling in servants of other races across the border, where no one will search for them, and no one in Hammerfell will care about them. The restraints Thelia's master uses are designed to resemble horse harnesses, to further disguise his actions when the devices cross the border.
    Thelia makes these restraints herself, and sends them off to other servants of her master, and the occasional deviant noble. However, the couriers she sends are not of fighting stock and are often lost along the way. The Smuggled Packages end up in any number of locations. Some other group has also been shipping similar packages, but they seem to be smuggling enchanted weapons and armor. After you find one and take a look inside, Thelia will start showing up in towns and cities looking for the couriers she sent with them.
    The new servants Thelia corrals end up at her farm, Hammer-Worn Stables, along the road between Whiterun and The Reach, South-East of Rorikstead. Thelia master has incredible resources at his disposal, some of which is spent on Thelia's creation. Powerful enchanted armor and weapons are often being made at her stables, and she may part with a few. Thelia will open up her shop after you first talk to her in a town or city.
    Mirtienne the Mix-Blood, the Sorceress
    Mirtrienne claims to be an Imperial mage, though her nickname doesn't agree. She has moved slightly North of the Cyrodiil border to set up shop, and now travels the province looking for the work of one of the last members of the Mage's Guild. The binding and animating spells he created are of incredible interest to her, and their results she finds very precious.
    The old mage's work lies within Old Grimoires, which can be found in most hideouts, but most often with Vampries and Warlocks. Inside you will find the remnants of one of the mage's binding spells, still waiting to be activated. You may also find grimoire's from other mages, which will still hold useful pages which can be used as scrolls. Once you find one and start looking through its pages, Mirtrienne will start appearing in towns and cities looking for hints of their location.
    The new shop Mirtrienne has set up is called Mix-Blood Magics, and is within eyesight of the gate to Cyrodiil. There, she has brought an extensive collection of books and scrolls, and works diligently to make copies to sell. Mirtrienne will open up her shop after you first talk to her in a town or city.
    The Skeleton Key:
    One final way to get yourself out of any device. If you manage to find and secure the legendary Skeleton Key, you will be able to remove any device at any time. Simply examine it, and it's power will unlock you.
    Kimy, creator of Cursed Loot, which was my inspiration for this mod.
    The Devious Devices Dev Team, who made this game much more interesting
    Use only one of the following patches:
    Devious Devices - Struggle Idles Patch, Updated 4/16/2020 (Currently includes all devices up to DDi and DDx 4.3)
    -Almost all devices, apart from corsets and petsuits, now use available and somewhat appropriate struggle animations.
    -Several ground models have been fixed as well.
    Devious Devices - Lore Patch, Updated 4/16/20 (Currently includes all devices up to DDi and DDx 4.3)
    -Includes all changes in the Struggle Patch
    -Renames all devices to be consistent with the main Devious Lore mod.
    -Descriptions from devices have been removed.
    -Devices can be enchanted.
    -Various other fixes and minor changes to the base Devious Devices mods.
    Change Log:
    2.1.0 (4/5/21)
    Added the first "Devious Training". After you gain Hjorni's Favor by retrieving and opening one of the urns she's looking for, without being bound, and after asking about practical uses of the restraints she collects, she will offer a simple training regiment: raise your weapon skills 5 times while wearing a full chastity set. Doing so will give you a buff that increases damage done with weapons while chaste and aroused. Three more trainings are planned for Hjorni to give, and the other loremongers will soon offer trainings for their own devices.



  20. Treasure Hunter Whore (A Devious Quest)

    This Mod allows for a chance to get kidnapped by a Vampire while sleeping outdoors. The Vampire wants a powerful lost artifact to be retrieved, he will equip the Player with powerful and potentially deadly nipple shockers for motivation and to help her find her way. The Vampire's item can end up in hundreds of different radiant locations and may involve breaking and entering or worse to acquire it. The Player is also equipped with special vibes that will go off more and more intensely as she gets closer to the Item's location. 
    There's also an alternate Quest possible where the Item may be in the possession of the Vampire's Sex Slave and the Player will need to hunt her down and wrestle it from her or suffer the punishment for failure.
    Changes in 1.1.0:
    Changed the Slave Girl's outfit to remove HDT items to prevent her from sometimes going invisible due to some DD glitch with HDT items on NPCs. Added a Simple Slavery outcome possibility and new scene. *Edit: Simple Slavery has been updated to include this Mod as a possible outcome! Big thx to Lozeak for helping to make this happen! Added a soft compatibility option with SexLab Pheromones. Gargoyle Pheromones will be added on Quest start if you have SP installed and enable the toggle in the MCM to use it. Added soft compatibility option with SexLab Skooma Whore. Random drugs will periodically get injected directly into the PC's Clitoris via a special vag piercing if Skooma Whore is installed and the MCM option is toggled on. If you want to receive nipple shocks while in combat, it's possible to toggle that on in MCM. There is a toggle in MCM to have a steady stream of soft vibrations while on the return journey after acquiring the Trinket.  
    Dawnguard DLC
    Dragonborn DLC
    SexLab Aroused
    Devious Devices - Assets 3.0
    Devious Devices - Integration 4.1+
    Devious Devices - Expansion 4.1+
    Fuz Ro Doh
    Thanks to Ashal for LL and SexLab
    Fishburger for SL Aroused
    DD Team for all tight stuff
    LL Community for supporting Mods
    02/12/19 Desription update to clarify that people should have Fuz Ro D-oh installed with this Mod.



  21. Caged Followers

    Your followers have been imprisoned, do you have what it takes to get them back?
    Adds radiant quests to search for and save your followers.
    So, you just got beat up again by some bandits, they took all your stuff and then left you in a ditch somewhere, or even sent you into slavery.
    Meanwhile, your follower, who was the whole time with you, suddenly decided to take a vacation, relax at the lake or perhaps build some snowmen in Winterhold, fully equiped and no worse for wear? Well, no more.
    Now, your follower can also enjoy the pleasures of bandit hospitality, sit in a cage, wait for rescue, and be bored to tears.
    So, what does this mod do?
    It adds radiant quests to strip and lock away up to eight followers, sending them to random cages and cells in all of Skyrim (and Solstheim). You want them back? Then you will have to ask around, question innkeepers and travellers and hope to catch some rumor of their where-abouts. Or you can try your luck and visit every single hive of scum and villainy in the land.
    Once you found them, you have FOUR (well, actually five) EXCITING scenarios to get them out of their predicament (depending on your standing with the captors and your own state of freedom).
    Want to be the dashing hero, killing the guards and releasing the damsel (or sidekick) from captivity, only to then beat up their leader and reclaim the loot? DONE
    Want to pay a ransom or barter with the fiends? DONE
    Want to help your friend escape captivity, picking locks and stealing stuff to make escape easier (needs SD)? DONE
    Want to convince, confuse or distract another slave master from claiming the "spoils of war" (needs SD)? DONE
    Want to send them from captivity into active slavery (right at your side with SD)? Not really a rescue, but also DONE
    Want to see their captors having their "fun" with your companion? Sorry, that's a bit beyond me, so not done and likely wont be added...
    Anyway, where was I? Oh yes, what do you need to make this happen?
    Well, obviously this mod, but also:
    Sexlab Framework
    SD Plus (or you can use the noSD-Option, containing only the first two rescue options)
    DDX - adds chains to the follower if an escape-attempt failed
    SD Cages - adds more cells/cages, so there are more radiant locations to send the followers to - just put this mod below SD Cages, as I replaced several doors which wouldn't work as cells, some of which were also edited (but not removed) here.
    DAYMOYL - adds another option to start the quest - patch in the downloads
    So, how do you get the quests started?
    - get enslaved by SD, and there's a chance your current follower(s) will be sent away instead of joining you
    - Death Alternative - Your money or your life - If DAYMOYL decides to do nothing with the follower, there is instead now a 50% chance to start the quest
    - "CagedFollowers Test.esp", which starts the quest for any npc hit by the courage spell - most aspects of the mod will work with any npc, but there will be strange behaviour, so best to use it only on (current or dismissed) followers.
    Alternatively, modders can add it via ModEvents
    Which file should I get?
    If you have SD, simply download "CagedFollowers SD", as well as the patch if you use 3.62 Beta 3 or earlier
    If you don't have SD, download the "no SD"-Option
    If you are using DAYMOYL (with or without SD), you can also download the DAYMOYL patch, which adds the necessary events to the follower processing; just set "Follower Behaviour" to "Do Nothing" or "Random", and you are set
    If you want to quickly test the quests and not be beaten up beforehand, you can add the Test-Package, which starts the quest for any follower hit by a courage-spell.
    So, you tried it and didn't like it?
    To uninstall the mod, first stop all running quests, else things will break and your caged followers will switch sides permanently to the captors.
    Enter in the console:
    stopquest CagedFollower01
    stopquest CagedFollower02
    stopquest CagedFollower03
    stopquest CagedFollower04
    stopquest CagedFollower05
    stopquest CagedFollower06
    stopquest CagedFollower07
    stopquest CagedFollower08
    stopquest CagedFollowerScheduler
    Then wait an hour so all update-events finish, and you can remove the file.
    Known issues
    - Defeat when using health-threshold for followers: during the "break out"-scenario the mod tries to detect when the follower enters bleedout, mostly so it can react if the player is also defeated and then sent away, which would trigger a recapture and put the follower back into the cage.
    - Quest startup time fluctuates wildly - sometimes it starts within a few seconds, sometimes it needs half a minute, and sometimes it needs the player to leave the location to fire. I have no idea if it's my current setup, if it's some greedy script stealing all the resources, or if Skyrim always goes a bit crazy with radiant quests.
    AND Credits
    jbezorg / skyrimll / DeepBlueFrog - for the initial and continueing work on SD, which had a large part in inspiring this mod
    BralorMarr - for DAYMOYL which adds another way to start the quests
    Anything else?
    Nope, so have fun playing.



  22. Devious Mindbreak

    Front matter - Please read:
    Everything in this mod is for fantasy purposes only. Fantasies are fun and safe to explore alone or with consenting adults. Porn and skyrim mods are not realistic and they aren't a good way to understand how real relationships work. If you have difficulty distinguishing fantasy and reality, please reach out or seek help. Sexual violence, coercion or degradation outside of fantasies and role play are harmful, wrong, and illegal.
    WARNING This mod contains or will contain violence and rape.
    This mod is to give Skyrim more of a "hentai" feel. There is a common trope where a reluctant character is coerced or tricked or forced into sex, and then eventually enjoys it (a lot). This will try to insert that trope (and some others) here, in three ways.
    1. State of mind mechanics system. There are two main variables: "Pleasure" and "Frustration". Sex and teasing give these variables a chance to increase. Any time the variables increase represents the character "breaking" a bit, and will have some permanent effects (they are more easily pleasured/broken forever, so eventually they are "transformed"). The mod tracks/affects the PC only. These mostly affect role play.
    0 - Normal. Resistant and defiant toward attackers. Maybe cocky or bratty
    1 - Worried. Knows they are being overwhelmed by pleasure/frustration. May choose to beg or plead or do other things to escape the situation.
    2 - Spaced out. Can't think straight, might be incoherent. Involuntary spasming or shaking. Still able to refuse and resist.
    3+ - Broken. Actively obeys what attackers say and visibly enjoys it. Might repeat humiliating phrases or participate in degrading acts.
    2.  Integration with other mods through soft dependencies. Some behavior for other mods are altered or given context through quests. This is done only by editing things the player can edit in MCM, no fundamental behavior of mods is changed.
    3. Quests. Some new quests to explore the mechanics will be written, eventually with a consistent theme.
    Whenever the PC is stimulated or made to orgasm, a "score", which is a % chance, is calculated for the act. The score accumulates after each progressive act, and resets if you sleep for 8 hours (pleasure score) or orgasm (frustration score) Vibration, edge, and orgasm events from DD all trigger this mechanic. Strength of vibration and number of devices affects the score Sexlab animation trigger this mechanic Wearing plugs and piercings during sex gives a small bonus to the score There is a certain threshold after which the PC risks becoming "broken". The chance of being broken is equal to accumulated score -threshold. Being broken can affect the PC in the following ways: Permamently gets more "score" from different SL animation types Has victim penalty reduced, and eventually becomes a victim "bonus" There are three stages of being "broken" for both frustration and pleasure. The RP idea is that at stage 3 frustration you do basically anything to have sex, at stage 3 pleasure you openly enjoy/participate in whatever is happening to you, say/do degrading things, etc.  
    Current consequences of being "broken"
    Any mods besides DD, SL, and SLA are optional, and all effect are optional via MCM
    Sexist Guards Integration

    At default all traits are at 0% except Dominant and Defiant. As pleasure level increases to 3, settings gradually change until at the end everything but Masochistic and Orgasmic are at 0%. This basically means that if you are getting raped by draugr, at the beginning the player commentary will threaten to kill them, at the end it will be talking about how good it feels. Enable through MCM
      Hentai Pregancy

    This has no real basis in anything, but pregnancy chance is 0% if character is not broken, a small % chance when a little broken, and 7% chance at pleasure level 3. This is unfortunately global behavior, so PC affects all NPCs. I play with PC only toggled, so it's OK for me.
      Sexlab Expressions

    Default expressions toggle on and off depending on mind state. Unfortunately this is global behavior, so PC affects all NPC's. IN my game PC is usually the only actor I care about so it doesn't matter for me.

    Heal rate is -25%, -50%, -100% at pleasure levels 1 2 and 3 respectively.
    Magicka regen is -25%, -50%, -100% at frustration levels 1 2 and 3 respectively

    idea is you can't fight if pleasure too high and can't concentrate if frustration too high  
    Current Quests
    Theonold's Experiment

    This should start and show up in your log as soon as the mod is started. You may need to reload a save before the dialogue works.

    A high elf suspected to work for the "dark organization" is staying at the Bannered Mare. He is offering a high pay for someone to help him in his experiment. You can go undercover as his test subject, to try to gain his trust. Or maybe you just want the money. The quest ends after the "experiment" is over, there is currently no follow up.
      Burned by Desire

    Very small addition, not really a quest. No sex or real plot beyond one conversation.

    Elgrim offers you 10 fire salts for trying new aphrodesiac. It is not a trap, but for several days you will have to have sex frequently to keep frustration in check. Useful to get fire salts for Balimund's quest.  
    Other Stuff
    - The priestess in Mara's temple let's you mark your current armor as your "costume". This currently does nothing but the point is to vary dialogue in other quests based on whether you are recognizeable as Mara's champion or just a civilian.
    I basically don't care what anyone does with this, as long as you respect the wishes of the mods this mod uses.
    I don't think I have packaged any other mod's resources with this one, but might have done so  through incompetence. If you find that I have, please let me know.
    Future plans:
    - Possible Cursed Loot integration: Make blackmail threat an increase in DCL base chance % through the MCM.
    - Ways to reverse permanent effects of mind break.
    - Cuckold content for married PC's



  23. Things In The Dark MODIFIED

    It is fixed and modified version of famous mod "Things in the Dark" by Delzaron (based at 2.11 original version).
    This is ONLY update: esp and all scripts. You need to install original "Things in the dark" and all its requirements first. Original mod page is:
    There is ALOT of bugfixes, that allow come throught quest without using console, but also there is ALOT of new dialogs, objectives and scenes for better quest understanding feeling and sight.

    Rate of works is not fast, cause tehre is lot of bugs in original mod, and every change need alot of testing (and i make new bugs sometimes). After some changes need to retest all previous quests, dye to variables changes - so yes, it's not fast enough.
    Also i'm have an business trip every month for one week, so this week i can't made or test changes.
    In my plans to make this awesome mod completely working.
    Previously i posted updates in "Things in the Dark" forum topic, so if you want early version of this mod you can look there
    For russian gamers: there is still alot of english texts, cause i'm using english version for develop. I'm translate FIXED mod parts to russian, but all texts beyond changes are in english
    And yes, i know that Delzaron want to remade this mod with totaly new version. But i believe there is better to have this one version in working state. 
    Disclaimer: mostly scripts and quest logic are intended for direct walkthrough. Do not try to evade quest line or you can meet bugs which i'm not fixed
    Fixing Progress  and full change list can be seen at first topic in support forum thread



  24. Amorous Adventures Extended [V1.2.1 ] (2019/01/11)

    Hello, friends. I am JackP
    First of all, I have to say English is not my first language, so the dialogue here and in the quest may be a little weird. If you want to help me to improve the English version, just tell me and rework for it.
    I am preparing to continue the work of FoxFingers, and I have made the first version of Amorous Adventures Extend.
    This mod is going to make up more stories about Dragonborn's remance adventure, just like Amorous Adventures did.
    I still use the framework of FoxFingers, so you will feel familar with the lover system. Be involved with the girls, help them and then make them be dragonborn's lovers.
    You can post the bugs, as if I have time to make up them I will do.
    Walkthrough And Tips:
    AmorousAdventuresExtended--More Human and Less Machine.txt
    AmorousAdventuresExtended--The True Braith.txt
    AmorousAdventuresExtended--Recover The Passion.txt
    AmorousAdventuresExtended--The New Blades.txt
    Maybe the tips are a little hard for you reading, don't blame me so much. Blame my broken English.?
    Amorous Adventures and all of it required https://www.loverslab.com/files/file/984-amorous-adventures-v34-20180602/
    (Recommend) SexLab Tools https://www.loverslab.com/files/file/2018-sexlab-tools-v30/
    (Recommend) SexLab Privacy Immersive version added https://www.loverslab.com/files/file/3530-sexlab-privacy/
    Using Sexlab Tools, you can change the animations so you can find one agreeing with the situation
    Using SexLab Privacy, you can make the love scene more private, not happening in some guys view.
    The quests may have multi-actors scene, so I suggest you to use some animations mod supporting 3play and 4play or more,  you can find it at this site.
    FoxFingers and the Amorous Adventures mod
    It's Okay to alter the mod dialogue, putting new spins on the stories and and re-uploading it.
    It's Okay to make a language translation. 
    It's Okay to create a version of this Mod that works on a particular platform, or with a particular sex animation framework.
    All credit / props must be given back to the original Mod and Mod author.  That's just courtesy.
    It's NOT OKAY to pass this Mod off as your own.  This Mod is fairly well known anyways.
    It's NOT OKAY to try and make money off this Mod.
    Yes, just like AmorAdv
    Changelog :
    V 1.1.0 Add the quest of "The True Braith" and the quest "More Human and Less Machine".
                 Add a spell "Be My Lover Now". Using it, you can make a unique actor be your lover. 
                 When it works on actor from other mods, you may find the dialogue no voice.
                 And please know this is a cheating spell, if you don't wish the game boring, do not use it.   You can get it using console or Additemmenu.
    V 1.0.0 Add the quest of Love of Mara, it will lead you the lore quest The Book of Love, so please use a save that not finshing the quest, talk with Dinya Balu in temple of Mara, and Do not get the lore quest.



  25. Devious Regulation Fix

    Devious Regulation Fix For Devious Device Integration Version 4 and 5.
    Several Fix Serende "Devious Regulation 1.7e Version", Need All Original File, Replace with this ESP Only.
    - Fix Galmar Screen When Begging (When Galmar Replace the Belt).
    - Fix Plug Slot.
    - Fix Plug And Chastity Belt Color (Now With Faction Color).
    - Add Key On Table (With Map) in Castle Dour and Palace of King.
    - Fix Chastity Belt Container Inside Palace of King.
    - Fix Chastity Weight.
    - Punishment Collar now unlock with Regular Restraint Key.
    - Fix Several Keyword.
    - Can Craft Master Key After Reading Devious Device Book.
    - Disable Dialog for Change Side. (Jagged Crown Quest).
    -- Same With My Devious Armor Mods, But This one no Armor Version.



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