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Modders Resources

Adult oriented Skyrim resources for other mods or modders to make use of.

35 files

  1. Flacid non-SOS Futa Penis - RESOURCE

    RESOURCE
    This is just a flaccid non-SOS no scrotum penis that was used for a commissioned hermaphrodite race.
     
    It was attached to that races skimpy clothing and armor so it could be partially seen when the actors were clothed.
     
    The textures are required to make it show up correctly.
     
    Some minor skill with NifScope and Caliente's Outfit Studio is required to make any clothing conform around it.
     
    Do with it what you will...

    77 downloads

    Updated

  2. LATESHIFTER Game Sound FX

    First of all, LATESHIFTER is an amazing free to play sex game featuring fully animated sex scenes found here:
    http://lateshifter.com
    and the Authors Patreon
    https://www.patreon.com/Oko
     
    I simply recorded and organized some of the sex sounds from the game as they are truly amazing and I wanted them in my Skyrim game for myself.
    As of now, I have included 51 sound files:
    Estella 15
    Mola 17
    Oral 8
    Orgasm 2
    Stace 9
     
    As far as I know, sexlab only supports 2 orgasm sounds so they might have to be replaced if you want to use them or the oral sounds.
    I have converted these sounds to .wav form @ 44100 Hz 16-bit Uncompressed

    1,001 downloads

    Submitted

  3. Milky Anims (Now with SLAL Pack by wolfbread)

    I got some request to host the hkx files I've made while practicing here.
    Feel free to use them(with credits of course) 
     
    THIS IS NOT AN SLAL PACK. That is a plan for another day. 
     
    If you want to view the animation in your own game, just replace with a default SL animation in:
    SexLab\meshes\actors\character\animations\SexLab
     
    Update 1: SLAL Pack compiled by wolfbread https://www.loverslab.com/topic/95813-milky-anims-slal-pack-by-compiled-by-wolfbread/?do=findComment&comment=2197672
     
     

    7,754 downloads

    Updated

  4. Custom UUNP Slider Mash-Ups & Guide

    Custom UUNP Slider Mash-Ups
     
     
    Here's a little christmas present for you. This is a collection of custom sliders i made with Outfit Studio for UUNP Bodyslide, and a short guide how to make your own.
     
    Note #1: This is a modder's resource, not a mod you can install & play with. It requires a few clicks in Outfit Studio for every outfit / body you want to use it with.
     
     
    Description and Preview:
     
    7BUNPB

    Same like the original mod by AlpineYJ, plain and simple 7B Bombshell body with UNPB breasts.
     
    Presets to use this with: UNPB-High (hands), 7B Oppai-High (Feet)
    Suggested low weight body: 7BUNP-Low (add 30% thighs and shoulder width)
     
    ____________________
    7BO-UNPBO

    Body from 7BO, breasts from UNPBO. Might work for you as better nude body and for certain cleavage / bikini mods.
     
    Presets to use this with: UNPBOv3.2-High (hands), 7B Oppai-High (Feet)
     
    ____________________
    7MZ

    MCBM with breasts from ZGGB-R2. Awesome.
     
    Presets to use this with: MCBM-High
    Suggested low weight body: 7BUNP-Low (add 30% thighs and shoulder width)
     
    ____________________
    7MO

    MCBM with breasts from UNPBO. Might work as "cleavage" preset for the 7MZ body above, with some tweaks.
     
    Presets to use this with: MCBM-High
     
    How to use this:
     

    579 downloads

    Updated

  5. Vector's Modding Tools For SAM: NIF's, Body Morph's and More for Shape Atlas for Men

    A lot was lost when Hall of Torque stopped hosting files including everything needed to mod SAM, so i'm re-uploading these files for modders who want to make SAM even more amazing then it already is, the main highlight of this package is the ability to refit or make new armor and clothing for SAM.
     
    *Disclaimers*
    1. I'm not a modder myself and won't be able help anyone with these files, if you need help, please start a thread in the forum's.
    2. The PDF Refitting Tutorial included was made for Body Slide 2 and Nifskope 1.1.3, Not for current versions, interface and other changes are likely to appear.
     
    Credits
    S.A.M, Tools and Original Release by Vector  Plexus
    Backups Were Provided by Chompy
    Body Slide by Ousnius & Caliente  
    Rebol by REBOL Technologies
    Body Morph by Expired
    NifSkope by NifTools
     
    SAM EULA
    Download SAM Here
    Previews of the SAM Body Can Be Found Here

    358 downloads

    Updated

  6. 3ds Max Tail Animation Guide

    it's a guide for creating tail animations, mostly for SLAL Pack animators that use 3ds Max.

    205 downloads

    Updated

  7. Deer Hooves and Ears Resources

    Deer Hooves and Ears Resources
     

     
    These are a set of resource meshes I put together for "deerfu" characters, inspired by this old blog post by DreamBurrow. The download consists of a set of hooves and ears taken from the vanilla elk mesh and weighted to the human skeleton as well as a UUNP Special based UNPB body mesh with the lower legs removed to accommodate the hooves. The file also contains a barebones .esp packaging the resources into a mod for testing purposes, with the hooves occupying the feet slot, the body occupying the chest slot and the ears (attached to a set of Nuska's antlers to save biped slots) using biped slot 50. The hooves and ear textures are based on modified versions of 530gothic25's whitetail deer textures colour matched to Setribb's deer body textures which they've shared on their package of Nuska's deer hooves and tail. The body I've supplied uses the default femalebody texture path and probably won't match these resources without those or similar textures installed.
     
    The armor pieces can be obtained through the console "help deer" or with a mod like AddItemMenu.
     
    Why resources, if I've provided a mod to make use of them?
    The mesh and texture work I've done isn't very well polished. The weighting is shoddy in that the knees crinkle up a bit depending on how far they're bent, and as the hooves aren't level with the vanilla feet I couldn't get the hooves weighted to the foot bones without deforming badly so they're fairly static below the knee. To keep the hooves from sinking into the ground HDT or NiOverride High Heel offsets will likely have to be used. There's no difference between the low- and high-weight hoof meshes. When I tried shaping the hooves for the higher weight I kept getting weird issues with the edge vertices turning transparent in game when zooming out on the character. I think the mesh normals were probably getting fudged between the two meshes but when nifksope's "Mesh" > "Face Normals" didn't fix it I gave up on weight slider support. The "rough fur" cutoff texture around the top of the hooves and the really dark texturing of the back of the ears leaves a lot to be desired. Art's not my bag, baby. Only UNPB meshes are provided. Unlike Nuska's hooves these require the body mesh to have the lower legs removed to prevent clipping, so the female body and the skin in any skimpy armors would have to be replaced on a per-character basis to be compatible. This is the biggest justification for resourceness, as I have no plans to undertake the creation of a custom race or armor conversions based on these legs. It's up to the downloader to decide and figure out how they want to use them.

    With all that out of the way, feel free to use or improve these as you see fit.
     

    Cheers!
     
    Credits:
    Bethesda for the vanilla elk mesh
    530gothic25 for the whitetail deer base textures
    Setribb for providing their deer body textures
    regenbot03 for PureSkinTexture which I used in my modification of the body textures
    DreamBurrow for the idea of using vanilla elk parts
    HoneyVanity who I believe may have coined the term "deerfu"
    Everyone else posting their deerfu characters for giving my high opinion of elves a run for their money (elves are still better)
    Nuska for all the fantastic resources which made sexy deer girls possible

    1,785 downloads

    Updated

  8. Tara´s New Offset Extensions For The Zaz Animation Pack

    Offset Animation Extension For The Zaz Animation Pack
     
    Dear Readers!
     
    This Pack contains new Offset-Animations for the Zaz Animation Pack.
    It will add the following animations / poses to the Zaz Pack:
     
    -Fiddle (one made of wood, other one is made from iron)
    -Wheel (the carriage wheel hold the arms tied to the backside)
    -Elbow Ropes (rope-texture01 and rope-texture02), (elbow-pose with elbow ropes)
    -Wrist-and-elbow-ropes (same with wrist-ropes)
    -Collar Rope Extreme (with both textures, 4 loops now)
    -Wrist-pose with hands ankled on the backside
    -Wrist-pose with hands crossed on backside (new custom animation against butt-clippings)
    -Waist-rope (in two versions), keep the hands in front ("lazy-tied-pose"), needs to be used with wrist-rope, bodyslide software needed
    -Cross pole (two versions, one "softer" and one is "extrem", really heavy (completly with elbow rope, extreme collar rope and wrist rope)
     
    V.2.0 add on-offsets, coming inside the zap7.0-integration:
     
    -Hands-behind-neck
    -Arms around neck
    -Wrists crossed behind body
    -Hands in front in ropes
    -Hand in front in irons
    -vertically poled, arms on backside straight parallel down the pole
    -box tied (arms on backside)
    -koffi-fiddle (DD-plagiarism from koffi´s yoke)
    -fully roped arms to backside (classical rope-tie with arms to backside), armbinder-compatible
    -full rope - body bondage (shibari in zaz-style) , bodyslide software needed
     
     
     
    If you use caliente´s bodyslide, you will start bodyslide, check the "Build Morph" button and then click on "Batch Build"...then you need to "right-click" the opened window and chose "Select None" in the pull up-window. After that, you scroll down to the "WAIST ROPE and WAIST ROPE02" and check (activate) it! Then use the "BUILD" button and afterwards leave the BODYSLIDE software.
     
    Installation and use: (V.1.0)
     
    You can simply install this Pack with NMM (Nexus Mod Manager) or with the MO (Mod Organizer).
    After the process has finished, please use the FNIS-Generator-for-Users (orange-red).
    Nothing of the original Zaz Animation Pack will be touched.
    This mod is only running inside the Zap-Engine with it´s keywords,
    so that all the new "TOYS" can be used and fully be supported by the host (ZAP).
     
    After you have started skyrim, you need to "refresh" the Zaz-Animation-Pack, to be able to find the new animations.
    Go to the ZazAnimationPack MCM menu and press the "clean and restart" switch on the first page.
    After that, you can go to the "ADD ITEM MENU" and chose the new mod and put all the stuff you want into your bag.
    The items can now be worn like known from the zaz-pack.
     
    All keywords and entries of ZAP are also working with this new items.
    All textures are pointing to the originally ZaZ-textures-folder or they are from the skyrim vanilla game.
     
    Dependies: (the must have files!)
     
    -Skyrim and ZAP 6 or ZAP 7 (V.1.0)
     
     
     
    If you want version 2.0, you need exactly to deinstall version 1.0 and the zap 7.0 and reinstall only this version. A simply "overinstall" (like a patch) has not been tested but may perhaps work. The 2.0 is been played by me with different mods since some month without any strange artefacts.
    PLEASE REFRESH ZAP7.0 as usually to INTEGRATE THE NEW OFFSETS into the framework, (available on the FIRST MCM page of zap, at the bottom) !!!
     
     
     
    Slots-use: (v.1.0)= V.2.0
     
    wrist = 59 (all wrist cuff-poses: ankled, crossed and by waist-rope in front)
    elbow = (same as armbinder has: 59 (wrists) & 46 (chest primary)
    extreme collar rope = (same than 2 loop-collar has: 45)
    fiddle = (wrist cuff: 59 and neck cuff: 45)
    arms behind neck =(wrist cuff (59) and neck cuff (45))
    cross pole/extreme = (wrist: 59, elbow [extreme only]: 46 and collar: 45 and the pole itself has 48 (a free slot))
    waist rope = (prepares the hands to be in front pose by using wrist cuffs (slot 56...chest second, undergarment), in combination with wrist rope (59)
    elbow and wrists = (armbinder (46) + wrist-cuffs (59))
    hands to neck = (wrist (59) and neck (45))
     
     
     
     
     
    Credits:
     
    Musje, for the first extension mod,
    the authors of the Zaz-Pack: Zaz and Xaz,
    and of course Fore, for his "key" to custom animations inside skyrim,
    and all the others who are "indirectly" and directly spending a huge amount of life-time !!!, to create fine and important mods for skyrim !

    12,708 downloads

    Updated

  9. TaraUltimateFurniturePack [2017.07.27]

    Tara Ultimate Furniture Pack
     
     
     
    This furniture release is created for all of you, who like to play skyrim with BD / SM content.
    People who do not understand or do not like stuff like this should not be here and better leave the page.
    The contence is more BD - orientated and can be activated within other master-mods to become SM-stuff. That depends on the fact, what you like to play.
     
    This mod is use-able as a "resource for modders" , made for people who are writing quest - mods, or it can simply be played without any other dependencies.
    In future I´ll use this stuff inside of my personal mods as usually.
    This mod got actually an intergration for all "Maria Eden" Gamers and I am very happy about that: Please "keep your eyes" on the Maria Eden Pro.- release 2.5 !!
     
    Dependencies: none, you only need ("Skyrim")
     
    Guide and Intro:
     
    For all Gamers, who do not have access to the modding-world, I created an area to play with, that is integrated completely inside of the sky rim world.
     
    If you do not like to wait and if you want to test the stuff:
     
    ALL FURNITURES ARE AROUND THE RIVERWOOD AREA WITH FULL ACCESS PLAYABLE in and around the "Lost Secret Castle". This is on the map and you can use FAST TRAVEL to reach the area at once. A big Bridge is leading to an old small house in the cliffs of the river, and there you are !
     
    A huge area with over 200 furnitures is awaiting you. Beneath that stuff, I created a bunch of new Cages and some very individual stuff.
    I payed Attention to create more fine and suiting textures for the wood and for the metal. And I hope you will be injoying that!
     
    WARNIGS-----------------------------------------------------------------------------------------------------------------------------------------------------------------
     
    The whole area inside the castle is not NAVMESHED and ONLY for the gamer!
    NPS´s won´t coordinate / orientate there and for now it will stay as is.
     
    Guide for the modders:
     
    Please USE ONLY the furnitures, who are listed inside of the creation kit.
    IF YOU TRY TO USE nifs that are not connected to the Creation Kit, you may cause game-crashes or CTD´s.
    The reason for that is, that some nifs are under developpement. Let me please bring the stuff up into CK, then you can go on.
    This would be nice to prevent nonsence and texture issures...
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
     
    What You get:
     
    You get lot of new furnitures with new animations and alternative animations. If you use a furniture twice, it may happen, that you get
    into a different pose (Animation) because some furnitures are "multi-Animation"- furnitures. I did this to prevent a "stereotype" gameplay.
    (For this feature, you please use ZEP, Zaz Extension Pack -by zaira: this is needed to see the alternative animations of version 1.01 and 1.2)
     
    You should experiment with different textures to change the outlook of your furnitures. Don´t forget to rename them, to Keep the original furniture as a
    base model. If you want "leopardy-style", you can create "leopard gibbets" - texture-names point to their furniture origin, and so on.
     
    If you prefer more darker Wood, I made 3 different textures or it...from light to dark. Please have a look on it and feel free to do experiments with
    this feature.
     
    One of the main Job here, has been the texture-changes for the gibbets: now the UV-mapping is like "vanilla" again and you can use every
    texture on gibbets, beginning from Wood and ending with the originally texture.
    I specially was trying to find textures for glas and we have quite fine results.
     
    I created again a lot of cages/gibbets with doors and this time, I really had a luck with all my workarounds. I´m really happy to be able to offer this stuff, because it´s quite close looking like vanilla and like originally "SKYRIM". For the gibbet textures, I prepared also the original vanilla barrel-iron textures who are available now also for gibbets and straight iron bars. You can use this textures on every gibbet, on my created jail set and straight iron bars and of course on the custom made cages "bird´s cage", "disco-cage", "big cage" and so on. The new colored bed-textures can be used on every noble bed-furniture.
     
     
     
    CK coordinator
     
    how to find the stuff...
     
    activators....some wheels for the furniture with wheel use (garrote, rack, torture rack)..and a round water plate
    activators...gibbet lifts with examples inside the cell, they need to be started by different levers and/ or trigger
    weapons....2 irons for branding (one "3" and other one named "slave")
    armor......shield: the "nimbus5000"..will be animated in next updates
    quest......tfp main quest
    animated objects...a bunch of different AO´s for different animations
    texturesets...everything with: tfpTSet...to be used a a variation for the standard...
    doors.....a lot of new doors, most of time they are customized to be set into their suiting static object, incl. 2 gallow-traps
    furniture.....all the tfp-prenamed furnitures, there should be 200 and some doubled, as a dark version
    (racks and garrote): are created as simple furniture and also as "torture machines" with wheels (activators))
    movablestatic...the waterbondage sign
    static....all the static clutter that is made for gallows, water bondage, cages which need doors, pyre setup, bed pillow, rain water barrel, wells, sagophargus for the wall and so on...
    keywords....tfpKW ....
     
     
     
     
     
     
     
     
    Credits:
     
    -MEP-Team , "nameless701" and "zaira" (for the continuous support and their patience and 100% teamwork)
    -FNIS / FORE (FNIS)
    -Pornphile (Animation rig)
    -BRUMBECK (SMIMM-textures)
    -ZaZ and XaZ (Zaz Animation Pack)
    -Ousnius & Caliente (for the possibility to play such a "superhot-tight"-"caliente" Body)
    -Groovetama (SKELETON)
    -Nosdregamon (scripts, and spending a lot of "exotic" furnitures)
    -BETHESDA
    -HALO POSES (30poses), (Chris) [ not yet integrated inside V.0.0 and also not in V.1.0 and not in 1.0.1 and not in V.1.2 ]
    -all others who I did not list here-please forgive me
    -Vincenza
    -all the visitors and interesting and interested people, who came and visited all the last month and weeks my thread-thank you for your patience !
     
     
     
    Permissions:
     
    All previous permissions regardless of conditions are hereby rescinded effect (2018/May/20).  The content in this upload is not open source or resource material.  You may not use my content or derivatives of my content without my expressed permission.

    63,632 downloads

    Updated

  10. [Modder's Resource] Sex Voices Sorted

    What these are:
    Three sets of female sex voices (two taken from Lovers with PK and one from Nusbie's pack) sorted into folders. Numbered folders are grouped by perceived intensity, there's a folder for orgasm sounds, and one for pain/rape sounds.

    What's the point?
    I've always felt the Med-Mild-Hot system for voices was a little weak, so, in Oblivion and Fallout New Vegas, I'd created sound mods (for personal use) that would allow for a little more gradation, allowing for a more gradual/controlled shift when going "from 0 to 60," so to speak. That meant finding voice packs that worked with the system, and sorting the files into appropriate categories.

    Since the idea was touched on in the SexLab Separate Orgasm thread, I thought I would save folks the trouble of having to sort the files themselves and upload the three that I made. Consider it an example, or a resource for making a more detailed sex voice system. To the best of my knowledge (it's been a while), nothing is really new in this pack, other than how the files are organized.

    1,713 downloads

    Updated

  11. Devious Devices Animator Resource Pack

    Resource for Animators and Compatibility with Devious Devices
     
    The primary use for this resource is to provide an easy and quick (less than a minute per animation) way for other animators to adapt about any of their animations to be compatible with Devious Devices like Armbinders and Yokes. This resources supports any animations created with pornphile's controller rigs, but there are also versions for direct import onto the Skyrim skeleton. The Controller Rig version obviously only works with 3ds Max.
    The Skeleton versions should work with any software software supporting .fbx (e.g. It should work with Blender, but I don't use it, so feedback needed).
    The tutorial focuses mainly on 3ds Max, so for other software some steps might be slightly different or not needed at all.
     
    If you have a problem following the steps or something doesn't work, feel free to ask.
     
     
     
    Tutorial for Importing Devious Devices Poses onto your animation
     
    options with (a) = vanilla skeleton
    (b )= pornphile's controller rig
     
    1. Open your animation scene
    2. Import the desired pose .fbx file
    3. Use -these- settings for the import (see Import Settings picture)
    4. Might need to unhide/hide certain layers again
    5(a). If using vanilla skeleton merge seperated arms layer
    with layer including the rest of the bones again
    5(b ). Make sure arms are set to FK controls and load the included .cps file for the recommended poses for fingers and apply them (or use your own)
    6. Done. You can keep animating as usual or
    if you're ready just export the finished animation
     
    Information for scenes with multiple actors
     
    In case you have multiple controller rigs/skeletons in your scene take note of the following:
     
    For pornphile's controller rig the poses will import onto the standard controllers ending with _F
    If you want to import the poses onto the male controller rig, you can use the "Rename Objects..." option under "Tools".
    To do this correctly you should select all male controllers and then remove the last letter "M".
    After that just do the same thing, but add "F" as suffix instead. Similarly you can rename the female controller rig to stop the imported poses to affect her.
     
    For an import of poses directly on the skeleton you can use the same renaming method to change which actor will be affected by the pose. It will always affect the skeleton with the standard Skyrim Bone names. If you have two skeletons with the same names it affects the one that was loaded first in the scene.
     
    Supplied Poses:
     
    -Armbinder
    -Elbowbinder
    -Regular Yoke
    -Breastbondage Yoke
    -Front Cuffs (3 variations)
    ...
     
    More poses will be added to the resource as they are added to the Devious Devices mods.
     
     
     
    Hopefully this will motivate some of the great Sexlab animators to supply some of their cool animations
    with versions that work with Devious Devices.
     
     
     
    Credits to Pornphile for his controller rigs. Best way to create animations for Skyrim! ;P

    650 downloads

    Updated

  12. Skyrim resource: metallcage05

    Hey!
    Here we have the last Cage of this series, the "english-telephone-Version" of the metallcage01 of the official skyrim game. This is one-person-only, or do you like to be in-caged with your sexual-wild-skyrim-follower??? - I think yes;-))
    Working as intended and won´t get an update.
     
     
     
    Enjoy

    264 downloads

    Updated

  13. Skyrim Resource: MetallCage03

    Hi;-))
     
    here you get the "metalcage01" of the skyrim game in a SMALLER Version. You Need to use the door of the original Cage!!!
    Now you can put this sort of Cage into any Corner of your mod(s).
    I changed the all-around sizes and captured the original textures.
    The collision is an exactly "Repro" of the Cage itself.
    I think it´s quite useful and sexy - lol.
     
    ENJOY !!!!

    281 downloads

    Updated

  14. Skyrim Resource: Bird´s Cage

    Hello,
    here you get a fully play-able new Skyrim Cage in a Little different style.
     
    If somebody likes to edit the UV-mapping, please let me know!!
    This mod is exclusivly for our LOVERSLAB-community and can be used in any of your
    mods.
     
    Enjoy:-)))
     
    P.S. This won´t be the last one:-)))

    359 downloads

    Updated

  15. Large Gibbet with Door

    Simple Longer cage for standing inside with door.

    453 downloads

    Updated

  16. DicksonDick

    I tried to work with DAZ 3D, on the mind is not enough, somebody can finish it. Sorry for my English, my Russian.

    173 downloads

    Submitted

  17. ZazExtensionPack

    This is an addition and extension of the Zaz Animation Pack and taraUltimateFurniturePack
     
    The tara version of ZEP does no longer contain any furniture - they all become part of the taraUltimateFurniturePack (TUFP)
    One major benefit of ZEP is to unify keywords and mechanics for ZAP and TUFP.
    A modder can work with both resource packages with a single set of keywords.
     
    This is a modders resource - a player will not have any benefit from ZEP because it provides nothing without a mod that uses ZEP.
     
    ########################################
    Adaption to existing Zaz and Heretical items

     
     
    ########################################
    New armor

     
     
    ########################################
    New enchantments

     
     
    ########################################
    New spells

     
     
    ########################################
    New misc items

     
     
    ########################################
    Gallows for modders

     
     
    ########################################
    New formlists

     
     
    ########################################
    New keywords

     
     
    ########################################
    New Location Ref Types

     
     
    ########################################
    New GlobalVariables

     
     
    ########################################
    New Activators

     
     
    ########################################
    New Mod Events

     
     
    ########################################
    New factions

     
     
    ########################################
    Virtual faction member

     
     
    ########################################
    Modders API

     
     
    ########################################
    Q & A

     
     
    ########################################
    Credits

     
     
    ########################################
    The artists that has spend their knowledge or content or both - all credits belongs to them

     

    59,852 downloads

    Updated

  18. Electronique Industrial Ambient songs

    Industrial ambient electronic music . ( Soft )
     
    You are tired of vanilla music, maybe you will like this package.
     
    ( Donjons - Explorations - Batle boss - etc ) Nice for replace vanilla music ( 22 musics in 11 files )
     
    Sorry for all these files , but close 100mb per pack
     
    Lets go play more groovie style
     
     
     
    !!! Tis is one non mod !!!
     
    - Ressources for custom or modders -
     
     
     
    Full permissions . Please dont upload in another sites
     

    1,030 downloads

    Updated

  19. Japan girl - cut sounds and more

    Just one simple litle pack _ ( cut sounds )_ for sexlab animations
     
     
     
    !!! Tis is one non mod !!!
     
    - Ressources for custom or modders -
     
     
     
     
     
     
     
    ___________________________________________________
     
    Japan Girl - cut sounds
     
    American Brunette Girl - cut sounds
     
    Latina Girl - cut sounds
     
    Blondie Horny cut sounds
     
     
     
    ___________________________________________________
     
    Deep pussy cut sounds - mini versions source zoo x
     
    Deep pussy short sounds - 7 mini versions
     
    Pussy sounds - 7 mini versions
     
    Massive Cum sound -> not realy nice quality - but Hot
     
    Coming soon Blowjob cut sounds
     
    ___________________________________________________
     
    Horse cut sounds
     
     
     
     
     
     
     
     
     
    Full permissions . Please dont upload in another sites
     
     
     
    ___________________________________________________________________________________________________________________
     
    I wanted to specify that these sounds cut, are not of the same size (time).
    They were cut in a way to get the desired sound, it is difficult to have good little sounds from X videos.
     
    So you have the choice between the sounds you want in the files to download, after it, you can always adjust the launch time in the SexLab MCM menu to cobble some sounds they pack during the animation.
     

     
    ( Optional recommended mod SexLab Sound FX Replacer 1.7.1 for add more slots for custom
    ( Optional recommended mod ( BeastVoices 0.1 ) Wolf + Horse Topic: [REQ] Animal Sex Sounds/Voices http://www.loverslab.com/topic/32261-req-animal-sex-soundsvoices/page-4?do=findComment&comment=1780464 alpha ?!

    21,147 downloads

    Updated

  20. Amputator Framework

    Amputator Framework


     

    This is a framework mod that tries to cover everything related to the removement of bodyparts. It can be used without other mods but is designed so other mods can use it easily.
    I used Node scaling to remove the bodyparts by scaling them to zero, this has several advantages.
    It is compatible with all bodytypes and clothes, it's easy to manage , and it can be easily done for all scaleable bodyparts on both sides seperatly.
    The downside is, the end where the node is scaled to zero looks a bit weird on some bodyparts. This can be covered up with slavetats, the included prosthetics or normal clothes.
     
    Currently it is in beta state and some features are missing or are getting improved, so please feel free to share problems you encountered or make suggestions.
     


    How does it work


    For Users


    For Modders

     


    Currently Included


     

    Options are included to slow the actors down, use new animations , disable player controls and adjust jumping height.
    You can use the editor menu to remove actors and see which actors are affected.
     
    3 alternate animation sets for 3 different circumstances are included.
    When the actor has no lower legs it moves on all fours using the existing animationset from DarkAngel1265
    When the actor has no lower legs and forearms it uses a new animation set done by Zaz. (not completely finished)
    When the actor has no limbs it currently uses the first animationset as a placeholder. I am hoping to get a new movement animation set for this circumstance too but this might take some time.
     
    There are also a couple of prosthetics included most of them use textures from the Zaz Animation Pack and come in 2 variants (MetalRedRust & MetalBlackRust)
    I am planning to add more over time.
     


    Requirements


     

    Zaz AnimationPack and all its requirements.
     
    Racemenu or NIOverride
     
    (IMPORTANT !!!)
    To use all of the included alternate animations you have to use the new fnis v6.3 xxl version. Fore included the npc_turn animations in this version, if you use another version the npc will stand up while turning. The mod will work without it but it is recommended to use it.
     


    Credits


     

    Zaz for making the new animation set and beeing so helpfull.
    Fore for making the new fnis version.
    DarkAngel1265 for the crawling on all fours animationset, and Cocein for making a version with fixed camera height.

    35,257 downloads

    Updated

  21. Papyrus for Skyrim Guide

    This download contains only a document that explains how to use Papyrus in the Creation Kit.
    It is pretty completed but I will add a full step-by-step section in a future release.
    It is not a "tutorial" (not yet) but more a full reference guide.
     
    Hope this document will help.
    @CPU

    924 downloads

    Updated

  22. SLMasterMike Testpack Animations

    Note: This is intended for use in conjunction with SLAL. If you are receiving a warning from FNIS please download version 1.01.
     
    This is my first upload, hope you like it
    After over coming the arduous process of learning how to import custom animations into Skyrim I developed a work flow and a series of test work. No reason, I never planned on uploading it, just my own personal amusement. It quickly ballooned into 20 separate scenes with FNIS recognizing 294 separate animation files (each file represents an actor in the roughly six positions in each scene, there are a couple duplicates so the number is closer to 280) But seeing as LL as provided me with no shortage of great mods and these wonderful resources, including but not limited to 0sex wonderful tutorials, I decided it was time to give back.
    I present Master Mike's testpack, this is all hetero stuff, no freakydeeky stuff here, sorry to disappoint.
    Some of the scenes are standard (hardcore) scenes, but most of them tried to maintain a more lore-friendly theme using the schools of magic in Skyrim in more *ahem* creative ways. With Oral, Boobjob, Vaginal and Anal throughout.
    List of Scenes:


    Allure of Alteration utilizes telekinesis to levitate your partner and yourself into titillating positions. Allure of Illusion utilizes mostly charm spells to convince your partner into delivering uninhibited pleasure.
    I'll be completely honest here when I tell you that I am still a little dissatisfied with a couple of these positions, there are some flaws but overall the work is over 90% complete. I use a custom CBBE bodyslide preset and a custom hdt .xml. Some of these animations I made with hand collisions in mind and some I made with floppy SOS (floppy balls) in mind. Unfortunately the only way to obtain both is to rename my hdtm.xml back to it's original name which honestly has created it fair share of twitchy dick and ball moments but for the most part it works.
    Hopefully everything here works and is ready to go and you'll have no problem getting it up and running.It has been so long since I got my sexlab stable and running that I forgot all the steps it to do it so please don't PM asking me how to reproduce the screens down below. Let's assume you have SL Animation Loader up and running and you know your way around it. Just don't forget to run FNIS after you install.
     
    Let me know if I f'd anything up in this upload. Hope you enjoy
     
    These animation files are for you, do what you want with them. Also I want to make two request here. One, if someone has the scripting and modding know how to properly make a spell based sex mod using these animation with effects and such, please do! I'd love to see that happen. Second, I'd love to continue this with a school of conjuration expansion. My idea is that the player summons chains from oblivion for some bondage shenanigans. So if anyone wants to provide me with a modeled, textured and rigged chains asset for this purposed I'd be totally up for it. Use the final screenshot for inspiration.

    14,974 downloads

    Updated

  23. Roggvir's Audio Resource 1 - Blowjob

    Roggvir's Audio Resource Pack 1 - Blowjob sounds
    (145 WAV files in this one, additional categorized packs are in the works)
     
    These samples are supposed to be used in a side project i am working on, but since i am not sure if it will be ever completed, i decided to post them as a modder resource.
     
    If you do use them in any project, please let me know which one or where (just drop me a PM), because i am very curious

    1,760 downloads

    Updated

  24. Animation by Evacuation!!!

    This is not a mod, hkx files only
    (I hope that now everyone can see these words). But ofc you can get these animation in game replacing old ones.
    You can give me some interesting ideas, but:
    No M&M (no m& m crature also) No bigtitted shoolgirls No loli No scary trash(like cannibalism) all picks in spoilers

    Evac SLAL
    2.4 http://www.loverslab.com/topic/55268-sexlab-animation-loader-guide/page-6?do=findComment&comment=1422937
    2.3 http://www.loverslab.com/topic/56684-animation-by-evacuation/page-7?do=findComment&comment=1820083
    No prewiew cause: http://www.loverslab.com/topic/56684-animation-by-evacuation/page-8?do=findComment&comment=1847596

    19,186 downloads

    Updated

  25. NSL Idles/Anim Tester

    Looking at Zaz Animation Pack (how many animations it contains!!!), for example, while modding I've often felt a lack of such tool that allow me to preview an idle or animation that is not part of SexLab. Also, when i was interested in FSAP project, in thread was asked, seems from pornphile, question about idles previewer. Now I'm playing one slavery mod and decide to add some features (scenes etc.) for myself. But again i can't quickly choose needed idle/animation.
    At v0.03 from 04 oct 2015 build 01, (that's all I have had time do today) mod includes only 136 idles/animations from Zaz Animation Pack. But i plan to use them all, also Leito's non-sex idles/animations, etc. All that not handled by SexLab.
    If you give me more links to such idles, i will try to include them for previewing ('course if they are freely distributed or, at least, author will give permission to include them).
     
    Too much words.
    In MCM you can set keys for swich to idle/normal state, choose previous/next idle or animation. Also quick choose needed, if you know name. So, go out from MCM, and press "Switch Idle/Animation Key" (used also for leaving idle). Currently played idle name will be displayed with notification. Use "Prev Idle/Animation Key" and "Next Idle/Animation Key" to back/forward.
     
    Version history:
    v0.03 04 Oct 2015 intitial 136 anims/idles
    v0.03 06 Oct 2015 added Pillory set, in MCM added hints for animations sets that may help to choose needed a bit quickly.
    v0.03 10 Oct 2015 Added Yoke, Shamed Male and Female, Horny or Aroused Male and Female.
    Note about updates:
    10 oct 2015. That's all about Zaz-prefixed idles. I do not plan to include sequenced animations like used in SexLab or Milk-O-Matic II, etc.
    Next step: Zap-prefixed/Tepi idles.
    Leito idles/anims FNIS-prepared and with next updates i will include them. If you rerun FNIS for users, you may test them with console command "player.sae AnimName". Example "player.sae vlkNSLT_leito_aroused_f_2" without quotes. See FNIS_vlkNSLAnimTester_List.txt.
     
    Known Bugs:
    Sorry if mod contains bugs, not tested by myself hardly, but for me works. If you catch sequenced animation that ended itself before you press "Switch Idle/Animation Key" your PC will stuck, but do not worry, simply enter in idle again and leave.
     
    Requirements:
    Zaz Animation Pack,
    SKSE,
    PapyrusUtil
    always have to be latest versions.
     
    Credits:
    ZaZ, XaZ - Zaz Animation Pack
    Fore - FNIS
    SKSE-team
    Ashal - PapyrusUtil
    Leito86 - animations
    Bethesda and LoversLab community.
     
    Sorry for my English and not kindly formatted text.
     
    Kind Regards.

    1,633 downloads

    Updated

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