I'm a dumb noob in scripting and stuff, but I figured out how to make these two amazing mods into my own liking. I, by any means, do not own these mods. I just did some TES5Edits (I wonder if this is can even be called patch). These perks intended to be used on female character. These are the original link:
Sexy Standing Perks
What this thing does?
I make the perks works with skimpy clothes instead of fully naked character. So, for instance, The Mage Stone from Sexy Standing Stones will still have its effect on when you're wearing clothes/armor that has been marked as naked in Sexlab Aroused Redux.
I left Sexy Standing Stone untouched but I did some tweaks in StreakerPerks. I buffed some of the perks, and some of the other, I changed it completely (the effect, the names and description so it sounds more kinky lol), so I don't know if this is game breaking or not. This are my version:
Put it on your Skyrim directory or just use mod tools.
USE EITHER MINE OR THE ORIGINAL MOD! ONE AT A TIME!
I don't really know what would happen if you remove this, but as far as I use it and edited it many times I did not encounter any problem. If something goes wrong, please tell me what happened. And educate me how to fix it if possible ehe~
Uhh... help. I don't know either. I don't think there's any... but, I can't completely say its bug free...
These two amazing people for the mods
pepertje - Sexy Standing Stones 1.0.0
ghaan - StreakerPerks
Like I said before, I am so uneducated with scripting, let alone Skyrim scripts. And apparently with grammars too. So please feel free to tell me what I did wrong and shame me because I get off to it ahn
shoot i forgot to ask pepertje for permission...
By MayDayCrayThis is just a simple esp edit to allow Vampy Redguards to visually carry the sack on their backs and be bound by ropes included in Sexlab Defeat. They weren't included in the original for some reason. Of course, you need Defeat installed as well, just overwrite.
By cristocribbsSave 596 - Aphrodite Whiterun 08.05.04.ess
By YinkleA very simple mod for sexlab that simply hooks into the animation start event from sexlab and if the lighting level is below a certain threshold, drops some lights on participants, then removes them at the end. The light meshes are just stripped down versions of the vanilla torch.
NB as of version 2.4: Lightmeup now requires powerofthree's Papyrus Extender
This is a back port from my SSE mod, I figured why not make an oldrim version too, you can look at the changelog or grab the SSE version etc here
Ashal for Sexlab Framework
Powerofthree for PO3 papyrus extender
user_no_3453 for scripting contributions
everyone who has made useful suggestions/comments
By MadMansGunthere is a poll going on for some possible Durneviir dialogues, please vote for one of them so we can continue work on this mod and move on with our lives.
made by Blaze69 & MadMansGun
follower scripts based on yousukeve's Alduin follower Mod
what this mod does:
adds dialogue to start sexy fun time with Paarthurnax, Odahviing and Alduin.
Odahviing and Alduin (after he is defeated) have full follower support.
the Call Dragon shout has extra functionality when Odahviing is following:
if he was told to wait somewhere shouting will call him back to the player (note: in real time),
but Shouting when he is not a follower calls him with his usual "air support" AI as in the vanilla game.
edit: something i forgot to note....
if your having a problem with the dialogue not showing up just save your game and quit to desktop, then re-launch the game and load your save. The dialog options should now be there.
This is a known issue with dialogues and "Start Enabled Quests" (quests that start/run as soon as the game loads). You need to save the game with the mod active, exit to desktop, and then open the game again so that Skyrim can properly register and initialize the dialogues.
Horny Creatures of Skyrim
Billyy's SLAL Animations
/)__)> |creative commons, No One May Profit|
By OrpheanedRequiert le mod d'origine : Non
Lien du mod d'origine : Cum Alchemy Reborn
Auteur d'origine : @RufusTVoltaire et @ffabris
Version mod original: 0.6b
Version traduite: 0.6b (FR 1.0)
Ce mod est un traduction de l'excellent travail de ffabris et RufusTVoltaire.
L’alchimie du sperme
Que fait ce mod ?
Il ajoute divers ingrédients aux animaux et aux créatures. Quel genre d'ingrédients ? Le meilleur, du sperme !!
Que fait-il d'autre ? Il a divers potions, poisons et aliments de nature sexuelle. Les ingrédients sont utilisés comme des ingrédients normaux, ils ont différents effets et sont basés sur le type d'animal/créature que vous terrassez.
Comme les renards, ils sont sournois non ? Donc, bien sûr, si vous faites une potion avec son essence, il vous donnera des boosts pour être un petit bougre effronté.
Bien sûr, les règles normales de l'alchimie s'appliquent, vous combinez les ingrédients et vous obtenez une potion basée sur les effets des ingrédients et du niveau.
Chaque ingrédient a aussi un mauvais effet extrêmement néfaste et un peu trop puissant si vous pouvez le transformer en poison.
Ce mod n'ajoute pas de nouveaux effets et n'est pas un remplacement pour l'alchimie, juste un ajout.
Ingrédients: (Gras/Bleu = Peu fréquent, Souligné/Or = rare)
Ours Poulet Vache Chien de la mort Chien Dragon Draugr Dremora Élan Falmer Renard Gargouille Géant Chèvre Horqueur Cheval Humain Rôdeur Mammouth Riekelin Smilodon Quêteur Squelette Poisson carnassier Araignée Spriggan Troll Loup-Garou Loup
Potions/Poisons/Boissons: (Gras/Bleu = la recette existe au pot de cuisson)
Sperme de l'archimage Puissance séminaire Sperme de guérison Offrande de Dremora Courage de Rôdeur Revanche testiculaire de Quêteurs Pré-éjaculation de Miraak Crème délicieuse Crème de dragon distillée Lait d'étalon Sperme épicé Hydromel d'aconit Essence de la nature
Aubétoile: La Panacée Épervine: Boutique Grispin Markarth: Le Remède de la Vieille Faillaise: Élixir d'Élgrim Rivebois: Marché de Rivebois Vendeaume: La Fiole Blanche Blancherive: Épicerie Belethor et Le Chaudron d'Arcadia Caravanes Khajiits.
ffabris et RufusTVoltaire pour ce mod et leurs autorisations de partage de ma traduction
Ce n'est qu'une simple traduction, aucune stat ou autre a été modifié.
S'il y a une erreur de traduction, un oubli, une faute d'orthographe/de conjugaison ou tout autres problèmes, contactez-moi.
Vous aimez mon travail? Alors laissez-moi un message sur ma page LL ça fait toujours plaisir.
Merci d'avoir téléchargé ce mod, et amusez-vous bien en Bordeciel
N'oubliez pas de remercier les créateurs du mod d'origine pour leur travail.
Cette traduction est une exclusivité LL, partagez uniquement le lien de la page et non le mod, merci.
By Smoothmoove(BETA version, please report problems.)
SlaveTats - https://www.loverslab.com/topic/25398-slavetats/ (this requires JContainers, RaceMenu (or NiOverride), SkyUI, SKSE)
Slavetat packs implemented:
B3lisario-stockings (available from slavetats downloads page)
Acazzi https://www.loverslab.com/files/file/2729-n3gative-slave-tats-beta/ (thanks Krazyone)
Recommend the AIO for simplicity: https://www.loverslab.com/topic/68606-slavetats-all-in-one-wreduced-sizes/
Thanks for showing some interest in this mod. This is part of a much larger mod with many more features, however since I’ve never actually released a mod before I wanted to put out something smaller so I can hopefully learn from any mistakes in this mod.
What this means for you is that you will want a backup of your save game, and I apologise in advance for any hard crashes. In my testing I see no papyrus errors, and I have tested this in a brand new install on a different PC.
FEATURES, OR WHAT DO IT DO:
First thing you will want to know is that only the packs named in the requirements are automatic, I haven’t scripted to read out of JSON files, I let Slavetats itself do that.
This mod when enabled will automatically apply as per settings you can specify. Out of the box it is only configured to apply stockings to female NPC actors, but the tattoo packs above are available via MCM to turn on as you wish. You can decide to have up to 6 tattoos per NPC, and through dialogue you can remove and prevent actors from having tattoos. Lastly, you can select an option to only use a single random pack, so a NPC will only have 6 Deviant tattoos, or 2 slutty tattoos etc.
Note: if you allow 6 random tattoos and leave stockings on, yeah. I might put that on a list of changes, but for now theoretically you could end up with 6 stockings. Just change your settings, talk to the NPC, forbid and remove tats, then talk again and let them have tattoos to reset.
Obviously I’m new to the scene so at worst my scripts may not fire in your game. I was unable to get the Slavetats multi-tattoo application working across multiple packs etc. Instead, there is a queue system whereby as you run around it generates tattoos for all the actors, then applies the queue, clearing it as you go. It’s also not going to work until your initial load order / scripts have all fired, so it may take a couple of minutes before you start noticing actors get tattooed / stockings.
There is a tattoo that turns players blue, I have added a debug that will name tattoo’s when added as I didn’t find which one it was but I’m fairly confident it’s in the Deviant pack so if you're worried leave that one off.
THANKYOU AND FEEDBACK:
Thanks again for your interest, please let me know if there's any bugs. I
murfk – Author of SlaveTats
B3lisario and the other slavetat authors who contributed tattoos to the community
The SKSE team, Jcontainers, SKYUI, team, RaceMenu authors etc.
*If I need to credit others let me know
Edit: My apologies for an update purely to the description but I was not comfortable with the previous depiction of the mod I am working on. Work continues on my next project, and a major story rewrite has been completed in the past couple of weeks to remove lower quality writing as much dialogue was initially written as setup to what was effectively a learning experience rather than as a cohesive story. Characters that were inconsistent are much closer to their planned behaviour. I have removed the description as I may end up removing the "jump the shark" section and releasing separately since it was just a "what features never made it from Oblivion that I might be able to have a crack at" and has nothing to do with the characters in the mod.
By qgoodforuHow to create your own Skyrim Porn
This is basically a file that contains information, tutorial videos and adult mods (also links to other mods). All of this will help you create the most awesome erotic art with Skyrim . Took a long time to put all of this together, so I hope people will appreciate it ?.
By VaderHaterThis is a Sounds Replacer for Milk Addict by @Monoman1. The original sounds were a combination of sounds from myself and @twistedtrebla from the Replacer for Combat Strip Lite. This replacer combines ripping sounds with comments and complaints on breast growth.
You need to install the Milk Addict mod first, and it can be found here: https://www.loverslab.com/files/file/5603-milk-addict/
Install through Nexus or Manually(preferred).
By VaderHaterThis is a Sound Replacer for the Being a Cow mod by @skyrimfet. It adds voices and expansion sounds that I think fit along with the transforming process nicely. I usually play with headphones so if you have any suggestions on volume let me know.
I've reached out to Skyrimfet for permission to upload this but haven't got a response, if they want me take to it down I'll do so without any trouble.
You need to install Being a Cow 1.7 first, and it can be found at
Install it with Nexus or Manually(preferred).
By FrednotbobThis is just a test-run involving BeeingFemale and SexLab Defeat's 'dead options'; to me, it seemed a little strange that a dead body could orgasm. I can't believe I actually Googled this (hello, watch list!), but according to the medical opinions revealed by my rather morbid search, it is, indeed, impossible for a number of reasons.
That said, the ethical and moral issues involved with such things have largely prevented the matter from being properly investigated. I'm not going there, anyhow. XD
So, after some fiddling with this script, I think that I turned off all of the checks that allow a dead man to ejaculate. The modifications I made simply add a tag-check for a 'necro' tag to the requisite sections of the script. As far as I know, this won't prevent living actors from procreating, but I would appreciate any notes to the contrary.
To install this script, just make a backup of BeeingFemale's stock BFA_ssl script and overwrite with this one.
Now, if you'll excuse me, I'm going to find the brain-bleach and seek psychological assistance.
By Hugh ReckumThieving has gotten out of control in Skyrim!!!
There's stealing from Inns and from Merchants, even from Temples! These kleptomaniacs would even take the last potato from an Old Lady! What kind of a Monster would do this?!
The Guards catch these criminals sometimes, but not enough, what is needed are Vigilantes to bring these Thieves to justice! Mages have enchanted items so that Vigilante's will know when they've been stolen and the Townsfolk have put their funds together to invest in various Bondage Furniture that will work perfectly for performing Corporal Punishment on these Thieves when they're caught!
This Mod adds 200+ Furniture items from ZAP 8 throughout Skyrim. They are spread out with a focus on variety. Any of these Furniture items can be used in scenes if they are nearby when/if the player is caught. The Mod does not count Thievery if you are caught by Guards and have a bounty placed on you, if you are processed by the 'System' then Vigilantes will not bother you. But if the Guards don't catch you, then the Vigilantes will!
200+ Furnitures places around Skyrim in Taverns, Cities, Farms, Jarl Houses
3 Scenes for Thievery that will work with any nearby Furniture.
1 Scene for Birthday Spanking. - After leveling up, the Player may later be kidnapped by 3 kinky Ladies to 'celebrate'.
Pre-processing strip clothing before entering Furniture.
Flavor Text depending on the type of Furniture locked into.
Facial expression changes depending on type of Furniture.
I didn't mess with Navmesh when placing Furnitures, instead I simply placed them 'out of the way'. They shouldn't block NPC pathways or interfere with X-Markers, Spawn Points, Trigger boxes, or other things.
DD is not a requirement but the Mod does check if you're wearing DD Devices and will prevent use of Furniture or Scene triggering if you are wearing certain types of Devices. (Making being constantly locked up in DD a way to escape Vigilante Justice - For Now)...
ZAP 8.0 (or 8 Plus)
Thanks to Ashal for Sexlab & T.ara for ZAP 8
Q: Will this interfere with POP?
A: It shouldn't because none of the Furniture is placed in the same place as POP Furniture and if you are stealing stuff that results in a Bounty, it would not be handled in this Mod. (POP would handle it.) - This Mod will trigger events if you steal stuff that you would normally 'get away with'. (No Bounty).
Q: Will any Furniture work?
A: Any nearby Furniture with the zbfFurniture Keyword will work. This includes Furnitures placed by other Mods such as POP, MME, Bannered Mare Immersive Sexual Playground, or any other Mod that uses ZAP Furniture. You can get locked into this Furniture, that would include perhaps being forced to become a Milk Maid in MME. - The Player could even put down their own if they wanted to.
Q: How do I unstuck NPCs that didn't show up?
A: Waiting for 1 hour will usually do the trick. If it doesn't, try waiting for 1 hour again.
Q: There are extra scenes that happen if the Player is wearing DD items, is DD required?
A: No. You don't need DD for this Mod, but if you have it there are some extra things that can happen.
Version 1.0.1 Changes:
Improved Caning Scene so the Character will make sounds + full camera shake and blood spatter effects as if taking real damage. (I did a laughable amount of tinkering to get this to work). Fixed an issue with scenes starting if only one of the two Vigilante Aliases filled (The scenes should always start now). Improved stuck actors moving to Player if they don't show up initially, (If you use Wait for 1 hour 1-2 times they should show up.) Circumvented a possible Skyrim bug that would sometimes happen even though AI Pack had a marked bool of 'Do no damage'. - Sometimes it would do damage anyway and the Player would end up getting beaten to death. - This only happened occasionally, maybe ~5% of the time, but it should never happen now. Fixed one other AI Pack to prevent a Scene-stuck glitch.
Version 1.0.2 Changes:
Changed Scene progression so the Cat-O-Nine & Branding Iron can progress on either Player Health < 30% or when a timer runs out. This way high health characters won't get stuck because they're health never goes below 30%, and low levels won't die because they can't handle 60 seconds of getting smacked with a Branding Iron. - Should now work for both high and low level characters.
Version 1.0.3 Changes:
The Birthday Spanking celebration should no longer trigger if there is no Bondage Furniture nearby.
Version 1.0.4 Changes:
Did a variety of things to address combat issues. The AI can no longer be interrupted by Combat. Aliases will not fill if they are in Combat. Scenes will not start if the Player is in Combat. No Enemy Factions can occupy any of the Aliases. The Scene will not start if there is any Enemy type within 5,000 distance units of the Player, and the Furniture must be within 4,000 distance units. - This should be a good way to test if the Scene is 'safe' before starting. The Furniture Alias will not fill if they are in location types such as Dungeons, Dragon Mounds, Bandit Camps, etc. Increased reach of the Canes / Crops etc. by about 35% - Should make landing strikes more consistent with the different Furniture types. Actors can no longer be activated by Player while they are in Scene. Actor AI should not be interrupted by anything.
Version 1.0.5 Changes:
Added more variety to the dialogues for Whipping Scenes, the dialogue in these scenes should be a lot more dynamic. Special dialogue if Player is in Gibbet for Whipping Scene (can add more dialogue for more Furnitures later). Fixed issue with some globals not resetting properly. Bards can no longer be selected as Vigilantes. Water Wheels will not be selected as possible Furniture because Vigilantes couldn't get in correct positions. (May add something for them later). Vigilantes will now expect payment for their 'services'. If you can't pay, you will get a bounty for the unpaid amount. The Guards will not be alarmed, and it will be petty-crime level, but they can add up!
Version 1.0.6 Changes:
Added MCM Added MCM Slider for getting away with stealing. At 100% the Player will always get away with stealing, at 1% they would almost never get away with it, default is 50%. Added MCM Options to Enable/Disable Birthday Spankers.
Version 1.0.7 Changes:
Fixed the goofy notification that said you were stealing all the time even if you weren't. - Now it's legit.
Version 1.0.8 Changes:
Player's will no longer be able to clear their Thief status while locked in DD gear because 'Everyone assumes a Bondage Slut is a Thief'. - This will give Players a chance to get punished for all of those keys that they've been stealing once they're free again. In order to clear Thief status immediately on an update, the Player must be close enough to Bondage Furniture that they could potentially be 'punished'. If the Player is far from Bondage Furniture or in the Wilderness, there is a 20% chance per tick that the Thief status will clear because NPCs may 'forget' about the theft. The notifications should happen much less frequently and some have been removed.
Version 1.0.9 Changes:
If the Player steals while tied up wearing DD items that would normally block Furniture use, it is no longer a get out of jail free card. New scenes where the Player will be randomly groped and full cavity searched. Stolen items will be confiscated and an 'inpection fee' will be assessed. The Player can get a reprieve from the groping/fondling Vigilantes by finding a Jarl and making a deal. After the Jarl deal, Vigilantes will leave the Player alone for ~ a day on average (but it's random so could be more or less). In order for the Player to fully clear her name and to get the Strip-Searches to stop, she must escape all DD gear and then either get punished or escape from justice. Groping chances can be controlled in MCM.
Version 1.1.0 Changes:
Reworked some scripts and script localizations to make a true soft sideways compatibility with DD - Integration. Tested without DD installed and without the DD scripts - Mod worked fine. Tested with DD installed and the extra behavior to watch for DD worked as expected.
Version 1.1.1 Changes:
Removed Masters that weren't in use in any way because the Creation Kit is fucking stupid.
Version 1.1.2 Changes:
Removed pre-processing, stripping will no longer happen if a Player activates Furniture on their own. - This always worked fine for me, but some people were having a problem with it. I suspect some other Mod was interfering, but I have no idea which one so I'm just disabling it for now. Fixed a couple of script bugs that were causing some Log errors. These didn't appear to actually hurt functionality, but at least they shouldn't show up in the logs anymore. Walked through the Scenes and made some changes that should help some people that were getting stuck. - The Scenes should work more reliably now.
Version 1.1.3 Changes:
Fix for female only whipping scene.
By jajamanTraducción del MOD SexLab Drunk 1.1 en Español
Necesitas el MOD Original y puedes descargarlo desde Aquí
By jajamanAquí iré subiendo las traducciones de estas Pantallas de Carga
Por ahora están:
By jajamanTraducción completa del MOD SexLab Animal Sex 2.2b en Español
Necistas el MOD Original y puedes descargarlo desde Aquí
By jajamanEsta es la trducción de SexLab Aroused Redux al Español
Se Tradujo el MCM y el ESM pero no los scripts, se hará después
Dragongodmod's SOS Addon - Vertical Diphallism
-Bodyslide and Outfit Studio-
-Schlongs of Skyrim (and its dependencies)-
You have to build the schlong in Bodyslide before playing as I have not packaged default meshes.
I did some modifying to the textures of SOS Schlong for Female - UNP. Any texture that fits that schlong addon will work with this.
Might want to realign some of the sex animations for it to look more "realistic."
Please do not re-upload this anywhere else.
Please do not take anything of mine and say it is your own.
By VaderHaterThis replaces the transformation sounds in the Player Succubus Quest(PSQ) mod by @ojanen. I used a new voice with some classic expansion and ripping sounds. I think it works well with players who use the Force Transformation through Arousal setting in PSQ.
Download and install PSQ located at https://www.loverslab.com/files/file/667-psq-playersuccubusquest-for-sexlab/
Drop it in NMM and install.
If you want to do it manually that's fine too.
By jajamanTraducción al Español de SexLab Pleasure Light
Descripción del Autor:
Todas las capitales + Cauce Boscoso ya están listas - 80 NPCs en total con opciones de diálogo únicas.
Este es un mod ligero que añade diálogos específicos de contexto a 80 NPCs de vainilla en todas las grandes ciudades (+ Cauce Boscoso) que desencadenan el sexo consensual. Los diálogos se adaptan a la personalidad y la historia de cada NPC. Todavía puedes jugar Skyrim normalmente, sólo con interacciones sexuales opcionales. Los diálogos son bastante neutrales en cuanto a género y orientación.
Por cada NPC, tienes que pasar un control del habla o el NPC debe tener un cierto nivel de excitación para que acepten tu avance. Los 80 NPCs se dividen en tres niveles de dificultad, basados en el estado civil, la moralidad y el atractivo:
Fácil - Elocuencia > 25 o excitación del NPC > 40 Medio - Elocuencia > 50 o excitación del NPC > 65 Difícil- Elocuencia > 75 o excitación del NPC > 90
La Persuasión, Amuleto/ Bendición de Dibella, Don de la Caridad, Máscara de CV, etc. se acumulan y ayudan a tu éxito también.
SexLab Framework, y sus dependencias
Fuz Ro D-oh
SexLab Aroused Redux
MODs Recomendados / Complementarios:
SexLab Privacy - te da la opción de encontrar automáticamente un lugar privado para hacer el acto.
Manualmente o con MO como cualquier otro mod. Los diálogos añadidos pueden requerir que el usuario realice un ciclo de guardar-cargar para que aparezca, así que sólo tienes que cargar un juego limpio, guardar/empezar un nuevo juego, inicializar SexLab, guardar y luego cargar el archivo que acabas de crear.
Lo que está incluido hasta ahora:
(Honestamente, no necesitas leer lo de abajo, sólo juega el juego normalmente y realmente no puedes perderte los nuevos diálogos)
Spoilers menores - sólo nombres de NPCs:
Spoilers Mayores - Detalles incluyendo niveles de dificultad:
Bethesda Creador de Skyrim
Loverslab Por el espacio y el aporte a la comunidad Modder
vinfamy Autor del MOD Original
By markdfTrying to make a patch for Inconsequential NPCs and sexlab. So far it doesn't work. The addicts and flower girls will masturbate, but that's it. The player isn't involved.
I am officially ready to farm this out to people who are better at this.
By FunnybiznessThis is an SLAL PACK which has animations created all thanks to Soaryne! Credits also go to Leito, Llabsky and Billyy for their Help and AMAZING Animations!! BYTION for creating the pack and MadMansGun for fixing and Updating!
It consists of Bound Armbinder Vaginal and Anal animations for the following creatures: *NOTE it's Bound Player raped by Creature!*
This is a work in progress! SO there are MANY more to cum...hehe... I will try to upload pics and gifs when I get a chance. Stay Brutal!
CREDITS: Soaryne,Leito, Llabsky, Billyy, MadMansGun and Bytion!
By MusjeWe all like slaves, right? They are useful around the house, and some of the more annoying denizens of Skyrim deserve attention of the whip. But after a while you might want to get rid of them, after all they are expensive to feed and they always try to run away at the worst possible moment. Wouldn't it be great if you could sell your surplus stock to other NPCs for them to abuse?
With this mod you can. Offer your slaves from Paradise Halls to shopkeepers, citizens, farmers, mines or inns, or set up shop yourself with a Home Sweet Home camp and some slaves and perhaps entice passers-by to buy a slave from you. What the slave will end up doing depends on the buyer and on what kind of training the slave has received. A shopkeeper or farmer will want a helping hand around their business, a travelling merchant might want to add a slave to his stock, and an innkeeper might want a slave to pimp out to his best customers. Others might simply want a footservant to kick around and keep their beds warm!
This update adds a lot of new stuff, please read the following information:
Skill and perks Acceptance of slavery in towns Slave ownership Jobs: Prostitution Events MCM Menu
Skill and perks
Whenever you sell a slave to someone, you will gain a little skill at slavery. With enough skill and experience you will qualify for various perks (see below) that unlock new options. You can check the requirements for each perk and your progress in the MCM menu by hovering the mouse over a perk.
Not all perks are active yet!
Acceptance of slavery in towns
The more slaves you sell in a town, the more people there will accept slavery. This also affects what happens with the slaves there, where they will be able to work, and so on. You can check the level of slavery in each town in the MCM menu. The guards will also inform you how common slavery is in their town.
Slave ownership and trade
You can sell HSH or PAH slaves, but not all people will buy slaves. Guards and priests generally aren't interested. Shopkeepers and farmers will want an obendient slave (high submission) who can help out on the job. Some people want a slave with specific traits, as a personal servant or lover. Innkeepers will take slaves useful for serving drinks, or for prostitution. You can infer the seller's intent for the slave from their dialogue.
You can ask slave owners if they are happy with their slaves. Once they have owned them for a week (and if you have the Trader perk), they will offer you to buy back their slaves, but if they are happy with them you can expect to pay a premium!
Once slavery is fairly common in a town, people will start buying slaves from elsewhere. These slaves may come from HSH auctions or captured bandits, but if the civil war is over, you might spot some ex jarl walking around in chains. These former rulers may sometimes also be found in the Restless Hunter on the auction block.
Slaves may be sold or set to work as prostitutes, depending on which perks you have earned. Slaves need to have sufficient Submission, respect and sex training.
Selling a slave as prostitute to an innkeeper won't earn you any money beyond the sale price, but... you can still pay to make use of the slave's services in the inn. Note that you can buy a prostitute's services for a friend or follower: pay for the prostitute, then tell your friend you got them a plaything.
You can also have your (PAH) slave turn tricks once you gain the Handler perk: they will continue to follow you, but they will approach customers or be approached in places where prostitution is tolerated. Simply tell your slave "your body is going to make me some coin". If you have one more more "working" slaves with you, you can approach customers yourself and ask if they want to make use of their services.
With the Pimp perk, you can leave your slaves unattended in inns, in the streets of cities where slavery is common, and have them turn tricks by themselves. Tell them to "stay here and turn tricks". You can also leave your slaves tied to a tree or in stocks, so passers by may avail themselves of their services. Tell them you will "tie them up and leave them helpless", then choose how to tie them up.
Working slaves make money, you can ask them to hand over whatever they have made at any time. Note that prostitution is allowed in the following places:
In the wild In inns In the streets of towns and cities where slavery is common If your slave doesn't show the appropriate dialogue for prostitution, check whether the location and your slave are eligible, and if you have the right perk.
When you gain the Madame perk, you can turn your HSH home or player home into a brothel. Set the slaves to work there, and when you return next to your home, you'll see that some customers will be around as well. The slaves will serve them drinks and have sex with them.
Events are scheduled every 5 days in eligible towns with enough slavery.
When an auction is planned, you can peruse the slaves on offer in the cage before the auction. You can also talk to the auction master to sell slaves of your own, up to 2 per auction. Give the auction master some time to record the details of the slave you want to sell, before offering the next one! (The script needs time to complete, during this time he won;t accept the next slave)
Ask the auction master when the auction will start, he will tell you. Be on time!
During the auction, the slaves are presented one by one. When prompted, press enter to bid the shown amount. If you win, you can collect your slave from the cage when the auction ends. If you put up your own slaves for sale, collect the money from the auction master afterwards.
Leaving the zone during an auction will end it. You can still collect money from the auction master when you find him in the next town, and your unsold slaves can be picked up where you left them.
Pit fights are not implemented yet. You may see a pit master wandering around town, but they won'd actually set up the events. It's safe to talk to them though.
The MCM menu lets you keep track of slaves working for you, check the level of slavery in each city, your skills and perks, and set some options.
The Difficulty setting governs how many slaves you must trade before a town will become more accepting of slavery. You can also change if slaves and owners prefer straight sex or will like both genders equally.
The list of your slaves shows each slave, their location, current job and skill at that job. It is possible that slaves wander off sometimes, in this case the location may end up blank. The Teleport button will teleport all slaves in unknown locations to you. Keep in mind that some legtimate locations (especially in mods) also show up blank; your slaves may still be wehere you left them.
Trader: Lets you buy slaves from their owners. Requires 10 slavery
Handler: You can have your (HSH) slave turn tricks under your supervision. Requires 20 slavery, and you must have sold at least 2 prostitutes to innkeepers
Pimp: You can have your prostitute slaves work without your supervision. Requires 40 slavery, and your prostitutes must have served at least 15 customers
Madame: Lets you turn your home or HSH slave house into a brothel. Requires 60 slavery, and you must have at least 5 prostitutes working for you.
Install using a mod manager.
You will have the option to install patches for the two recommended mods (Home Sweet Home and Interactive BDSM).
If you install one of these mods at a later point during your playthrough, you can safely re-install this mod and select the appropriate patches.
Uninstalling: make sure you use the Uninstall option in the MSM menu before removing this mod!
Paradise Halls Enhanced Repacked and its requirements (Sexlab, Zaz) PapyrusUtils (I think this is installed by SexLab already, at least my mod manager thinks so) Sexlab SKSE SkyUI (MCM) ZAP 8+ (older versions will work but are somewhat limited)
PAH - Home Sweet Home Interactive BDSM: will let passers-by interact with slaves who are locked in stocks or tied up.
Not compatible with:
Lively Inns and Taverns (LIAT): Enslaving and selling an NPC from LIAT will crash your game when you return to the slave's area.
This is a rough concept for my linking of Tropical island and Radiant Prostitution.
I made a few more male vacationers, gave everyone on the island some kind of name, and made everyone naked; it's a nudist resort, after all.
Storage for Radiant Prostitutes
I have more ideas, but I have no internet at home, so things will be slow in coming.
By MasterChrissI actually created this mod for my own to make some good places for some scenarios after i gto familiar with the CK....
This Mod adds some Places and edits some already existing places around Skyrim.( actually just some around Whiterun atm.)
So you will find new cellars or new rooms in houses that offer a good environment for some sexual scenarios with ZAZ-Furnitures and sometimes NPC´s int it. I have just started creating this mod, so there could be some bugs and conflicts since im kinda new to CK, fell free to write me when you find some...
There is nothing scripted yet nor quests or dialogues, just these places with npcs and some furniture....
You can find the Places around Whiterun, the red light guides you...
(If you don´t wanna search them, check the spoiler)
Could Need Help:
Just tell me About Suggestions, ideas and bugs you find...
If you have some requests or know some good places/ kind of rooms you like to see in the mod, just leave a comment in the thread
-ZAZ Animation Pack
Hope you enjoy
By vpoteryaevSome people asked me to make Futa addon for "Animals and Followers" to be separated from this mod. Here you are!
I'm very empressed with "FloppySOS" and "Bad Dog's Hoodie Schlongs" ideas but there is some lack of immersion that with flaccid-erect cycle commonly grows penis angle but size is affected very little.
Also I'm catching randomly CTD's with using "SKSE - Register Custom Animation Events" regardless FloppySOS used or not (maybe my fault).
So I took EvilReFlex's horse penis ver 0.6a (thanks to EvilReFlex for permission to use sources) as base and ...
ONLY FOR FEMALE PC (at current moment).
It's not COMPLETE SOS-addon with ability to Schlongify all females of Skyrim, but will be added support to schlongify female NPC by your choice as it was for female followers before.
1. Full HDT bounche - balls and schlong.
2. Flaccid penis is really small in comparison with erect position. And as arousal grows both size and shape are changed too.
3. Not relies on debug.SendAnimationEvent() with "SOSBendN" etc. Instead uses actor's arousal (scan every 60 sec).
4. While animating via SexLab automatically turns to erected 'strapon' version (a bit - 93% - smaller shape against non-animating one for better fitting to animations) if PC in male position or female stage position is marked as use strapon and react to SexLab's SOS position adjustments.
5. In MCM may be defined a key for quick switching to Futa state and back.
6. For shape states arousal levels may be redefined in MCM.
7. Automatically reequips SOS pubes when PC un-schlongified. If enabled in MCM and 'SOS_Pubic_Hair_for_Females_Addon_(AIO)' (or similar) is installed.
1. It's so hard sometimes to upload on LL big-sized files (if take into account that I'm on 'mobile' inet). So download is separated to:
1.1 'meshes and textures' archive which not planned for updates, also removed optional textures for different texture-packs to reduce file-size. For changing textures suited to yours, refer to original "EvilReFlex's horse penis ver 0.6a" and endorse author's work. They must be put in 'textures\actors\character\vlkFT_Horse' folder.
1.2 Mod itself.
2. Load order has no matter.
How to get:
In MCM you'll find all you need.
Notes and known issues:
1. I use COS-body so collisions is set in conjunction to that body. (Not really tested for fitting well)
1. Fix current bugs.
2. After testing add NPC support.
Any arousal mod ("SexLab Aroused (Redux)" or "vlkSexLife") by your choice.
XPMSE (with SOSRaceMenu.esp installed)
EvilReFlex - meshes and dds-files
jopie123 - HDT xml's taked as base
Bad Dog - Hoodie Schlongs idea
b3lisario and all SOS authors
Ashal - SexLab
Groovtama - XPMSE
Expired - RaceMenu
03 June 2017 without version stepping increase
- Added option for automatically switch SexLab's gender when (un)schlongified. Some mods can compare Skyrim's sex and SexLab's gender for determination of transgender NPCs