Jump to content


    1. Sexout Common Resources (SCR) 20170820.1

      Welcome to Sexout Common Resources
      The aim of this produce an ESM that holds all the common assets used by SexoutNG Plugins like NPC's, Drugs, Creatures & Clothing, Weapons etc so that other plugons can refer to them without needing to have each other as masters. It doesn't include meshes or textures themselves, merely point to them. it will have minimal scripting, only scripts required by the objects and plugins it contains. The DataPack provided is only some of my additions and minimum requirements of SCR itself. SCR Includes support for all DLC and TTW but does not require them.
      SCR adds some Perks, but they don't necessarilily add any effects, they are mainly flags for other Plugins to know the players preferences in dialogue.
      To explain in detail how it works, there are 2-3 parts to most outfits, the first is the Item ID which contains all the Armor ratings, weight, value, etc of an outfit and also where to get the mesh model and textures from, that is what I have copied from the original mods into SCR. The other parts are the model mesh and optionally textures for which the original download is needed, because I don't have permission to add other peoples work to the SCR download and it would be too big. Doing it this way gives users the option to not install Ghost suits etc. The Item ID itself uses next to no space in SCR compared to meshes & textures, but having outfits in there means that outfit can be incuded in formlist groups of SCR, this means a plugin can just check if the player is wearing something in the "Heavy Armor" group formlist and then change their dialogue or sex options based on that. Optionally people can also add their custom outfits to those lists too.
      it contains a percentage of Lore unfriendly assets but they should be only added to the game world by plugin modules calling them, mostly SexoutStore.
      Before you install Sexout use the Steam Backup function and backup your game as there's a good chance new users will completely screw their game on the first attempt of installing Sexout because they didn't read something properly and install things they shouldn't. If you aren't using Steam then you'll find Sexout won't work for you anyway so give up here or buy the game.
      SCR adds some Sex related Perks but their effects are up to the Plugins referencing them
      Dominant, Submissive.
      Brood Mother & Bitch in heat are added but only activated by Pregnancy.
      There's a few changes here:
      SporeData is only required for the SporeRace in Breeder.
      HalstromsData contains a few textures & meshes I've modified for some content, like the Camo, Nurse, Vault69 & Nun and other Textures for the Mantis suits, most people won't need it, they were in the original Data pack, I just split them to save download & installation space for those not using them.
      GynoChair.rar contains the mesh & animations for the GynoChair used in Pregnancy at the New Vegas Medical Clinic.
      SCR Integrated Plugins:
      Drugs: SexoutDrugging is now a separate plugin for SCR. The MCM menu is still in SCR to avoid adding another MCM Menu for one slider.
      Please use the Support Topic Button on the right for more information, support & beta versions. You will also need to download the clothing packs listed in the 2nd Post if you want to use those outfits in Plugins or SexoutStore, there are also some assets in there that are no longer available for download so no links for them, I cannot remove them without breaking them for people who do have them.
      RitualClarity has written a great installation guide in the link below for installing SCR.
      I have no problems with anyone translating this to FO3 or other Languages, just give me credit and link back to LoversLab
      Russian Translation: http://gamesource.ru/index.php?s=&showtopic=2618&view=findpost&p=51428
      FalloutNV (Non-Pirated Steam Version)
      NVSE Latest beta
      NX_Extender Latest version
      SexoutNG Stable Release
      And Astymma's Compatibility Skeleton from here:
      You will need MCM to change any settings

      Assets used in SCR you should install before reporting red diamonds and invisible bodies and other stuff not showing, there are also some assets in there that are no longer available for download so no links for them, I cannot remove them without breaking them for people who do have them:

      Other Supported Assets:

      For most of these clothing mods as noted you can remove or deactivate the original esp if you are using Pregnancy or Sexout Store, you only need to install the meshes, textures & sounds etc. Those that are FO3 downloads definitely need the esp removed or they will crash the game.
      Also remember when you update this it may change itself in your load order, use the following Load order or it will crash your game:
      The file version is in YYYYMMDD.x format, eg 20120122.2 = 2012-01-22 Version2.
      When reporting issues please state what version of SCR you are using. If you can please post in font size 14, it's a lot easier for me to read too
      The Torrent isn't necessary, it's just an alternative download for the data pack, not the esm.

      Basically I don't have FONV installed anymore and the time to continue work on this other than the occasional bugfix if enough information is given. If anyone wants to submit updates or overhaul it and use any of my code or assets for the enjoyment of the community go for it, just keep free and on LoversLab and give me some credit
      Link to Download OP: http://www.loverslab.com/files/file/33-scr-sexout-common-resources/



    2. SexoutNG - Stable Release '97 2.10.97

      CORE: 2.10.97 -- 23-December-2016
      DATA: 2.10.97 -- 23-December-2016
      BODIES: 1.1.1 -- 25-July-2015
      MIRROR - SexoutNG.torrent - All files also available via bit torrent. May be faster, and saves loverslab bandwidth. You need a bit torrent client, such as qBitTorrent.
      Sexout code is hosted here on the GitLab. Please use the Issues link to report confirmed bugs in Sexout, or to ask for features!
      The sexout BETA can be found here, if there is one. Note that to use the beta, you must still have SexoutNG Core and SexoutNG Data installed.
      Fallout New Vegas. Should be obvious, but a few people have tried to use it with Fallout 3 (works with TTW). NVSE 5.0b2 or later; This is now the stable version. NX 16 or later (NVSE Extender) SexoutNG - CORE and DATA. SexoutNG - Bodies OR Nude male and/or female bodies manually installed, see spoiler below.

      Since '94, a compatible skeleton (AJ's BodyMorph) is included with 'Core'. Astymma's compatability or Deede's The Skeleton will also work if you prefer.

      Known issues


      FAQ / Troubleshooting - Read this before posting support questions
      First, please read the requirements section above carefully.
      The game doesn't even start, it freezes before main menu!
      ==> Usually corrupted plugin. Disable all plugins except Sexout. If it works, sexout is innocent. If not, validate your install via STEAM, and try downloading sexout again.
      The game starts, but sex doesn't work!
      ==> Did you install NVSE? Press '~' to open the console in game, and type GetNVSEVersion. If it does not return a number you did not install it correctly. Check the instructions for it and try again.
      ====> GetNVSEVersion works! ....but I also get this annoying message box appearing every time I start game!
      ======> Maybe try reading it . You have not installed the requirements correctly. Sexout requires NVSE 5.0 or later, and NX 16 or later. It will not work without them. See above for links.
      ~~~> But I installed NVSE and NX!
      =====> No. You didn't. There are no exceptions. If you think you did, you installed them wrong, check their own respective instructions and try again.
      ==> ...Okay, NVSE and NX installed. Uhhh, how do I actually start sex?
      ====> Sexout is just a framework for other mods to use. It does nothing on its own. Try installing some sexout mods.
      ==> ...I have sexout mods, but the actors just stand still inside each other! (maybe with sounds)
      ====> Usually a conflicting mod that adds idle animations in an inconsiderate way. Disable all mods except sexout. If it works, enable them one by one to figure out which is guilty. More info:

      ==> I definitely definitely definitely disabled all mods except FalloutNV.esm and Sexout.esm, and actors still stand inside each other but no animations!
      ====> Did you install 'SexoutNG - DATA'? Because, that's where the animations are.
      ======> Yes, with NMM!
      ========> Use FOMM. NMM has known issues with Fallout New Vegas mods in general.
      Animations work, except...
      ==> Infinity tits!
      ====> You do not have a compatible skeleton installed correctly. See requirements section
      ==> Infinity dicks!
      ====> You do not have a compatible skeleton installed correctly, or you do not have a compatible male body suit installed. See requirements / Bodies section above.
      ==> Invisible male bodies / big red boxes‽‽
      ====> You do not have meshes for one or both of the sexout body suits installed. Either install "SexoutNG - Bodies" or manually add them- see the spoiler in the requirements section above for more information.
      More Useful Posts:
      How to GET HELP!! Help us help you. RitualClarity's tutorial on animation trouble BruceWaynes installation guide Another Sexout FAQ


      - Want to make your own sexout mod? (or modify an existing one). First stop is the API guide. See also: Tips and Tricks.
      - See the Gitlab project for more info on sexout status, or if you want to contribute.
      - API documentation is a WIP, if you can't find/understand something, please post here on loverslab.
      Sexout is free. Free as in BSD license free, except even freer. This work is public domain. Do whatever the hell you want to do with it. You can even upload it to some other site and claim to be the creator, but that's bad karma, and when it comes back 'round you'll regret the decision.
      Release History




    3. Kendo 2's Type 3 Bodypack Installer 1.0.0

      This file and upload was created with permission from Kendo 2.
      This pack containes all of Kendo 2's Type3 bodies and the hard to find textures that were part of his Nexus upload years back.
      All packed into one package with installer for FOMM, NMM and MO for easier installation.
      12 Type3 bodies from Kendo 2 Meshes for Smaller Female Hands 10 Body textures HQ Normal Map Alternative face texture 2 of Kendo 2's female Raider textures Dimon99's Type3 Clothes package (2 bikinis, 2 Vault suits, 2 Lara Croft outfits, 2 park strollers and 3 short dresses)
      The installer supports 2 languages: English and Deutsch what determines the language of Dimon99's Type 3 Clothes addon too.
      Installer scripts:
      if a Bain installer script for Wrye Flash is wanted then let me know because i left it out this time.
      Kendo 2's Type3 Body Pack@NSFWmods
      Dimon99: Original meshes and Clothes addon
      Kendo 2: Models & Textures
      RitualClarity: Less Engrish, more English
      Me: Installer script, MO support and used preview pictures
      Don't upload the whole package or parts of its contents (no matter if edited or not) to other sites without asking for permission first.
      The pictures show a version of the installer, before RitualClarity took the time to correct my horrible engrish (thanks, dude). i just couldn't be arsed to make new screenshots but option wise everything is the same and that's what counts, right?
      TL;DR: Some texts in the installer differ from what's seen in the pictures.
      All meshes were optimized and cleaned using NIFskope what makes them less ideal as resource. Please download the untouched body meshes from the link under "Source" if you need meshes more appropriate as a resource.



    4. SMMP (Sexout Maternity Mega Pack) 20170528.2

      Sexout Maternity MEGA Pack
      What is this?
      It is the combination of the HUGE Maternity Clothing pack AND Maternity Clothing Overkill mods. The intent is to provide a one stop shopping experience for those starting a new Sexout with Pregnancy setup. However, due to the nature of the modding community with constant updates and changes, this compilation might become out of date. All attempts will be made to keep it updated and current but if it does become out of date a simple solution would be to download the updated mod(s) and install over this compilation. Same goes for future updates after setting up your Sexout mods. Just download the needed updates and install over this unless told otherwise by the authors of the mods included.
      It is only currently released through MEGA download as it is HUGE and there is little that can be done about this in order to keep the goal of easy of use and access. The original files are still current and functional and can be gotten from their individual threads. Support for this pack downloads and possible glitches due to repacking and such should be directed here. Issues with the actual clothing or esp should be directed to the appropriate mod's thread.
      Requires: (Current versions)
      Fallout New Vegas (DUH!)
      NVSE (Currently 5.1 beta 2)
      Sexout (Most current version)
      NVSE Extender
      (SCR) Sexout Common Resources (and all the required resources) Tutorial for this found HERE
      Mod(s) to have sex to get you pregnant & pregnancy options in the MCM that will allow for the pregnancy to happen.
      Maternity Clothing
      Maternity Pack Overkill
      Sexout Pregnancy v3
      Sexout Additional Meshes/Props
      Download through MEGA
      Install manually or through your favorite mod manager
      Activate all the mod esps added with the exception of the below
      Optional... Activate RemoveWorkstationNeeds.esp, Completely optional. For more info on this mod check the read me in the documents folder included in the download.

      Added value:
      Modders Resources 2.0 by dborg This is a spreadsheet with all the code (refID) needed to call all sorts of armors and outfits not intended to be worn in the game. Warning: it can cause serious graphical glitches and such and should only be used on a game that you aren't serious with, have a strong save and/or testing purposes. You can find this in the SMMP Documents folder along with several other documents from the authors and some I created to cover info r/t these mods added.


      Note: This covers the pregnancy versions of armors you might use. You may still need the original (non-pregnant) clothing mods. (I.E. Mods from Nexus for Non Pregnant versions)
      I claim no ownership or control over these files, they are presented to the members of Lovers Lab as a convenience for quick access, nothing more. Anything distributed in this download is owned by the original creators and is not to be taken and used. If there are assets you desire, please check with the original threads and authors for permissions.



    5. Sexout: Sexist Dialogue w/ Tryout Add-ons (WIP) 1.5.0

      What is this mod? In short...It's a primarily a immersion adding mod via the dialogue system.
      Description: This mod aims to add multiple new lines, to various NPC's around the wasteland. The things the NPC's vary based on your reputation with that current faction. I also add plans to lines towards males as well. I've already told the NPC's to only say these newly added lines only if your character is female, not male. What sort of things do the say? LIke I said it's based on your reputation, but it always includes a comment about you being a female, although it may not always be directly sexist or derogatory. The vanilla game does a really good job at making you feel immersed, especially when characters talk about your sex. However those lines are few and far between and normally only include pronouns like miss or Ma'am. With this mod NPC's will give you lines based on your sex much more frequently and in a descriptive way.
      Short Term Plans: Slowly adding dialogue
      Long Term Plans: Ill start taking requests and see If I can do them:)
      *Important* I put this in Requirements, but you either need SmallTalk or General Subtitles on, because the characters are not voiced. Also some of the lines will make more sense or feel more appropriate if who have Sexout mods or specifically Tryout.
      *Author's Note* I'm going to try and make a new version as much as I can, it would help immensely If you guys could give some suggestions or let me know If something is not working right, or dialogue's aren't showing up at all. This is my first mod so please bare with me, Thanks.
      How to Install:
      1.) Download the "ESP" File
      2.)Drop it into your Fallout New Vegas "Data" folder.
      3.) Use a Mod manager to activate the "ESP" in your load order
      Armor in Screenshot: https://www.nexusmods.com/newvegas/mods/45141
      DO NOT make any changes to my mod for redistribution, without my consent, Thanks.
      Recently I saw a mod that makes it so you can play as a child...Sadly I do not believe it adds dialogue, I was gonna see If I could do something about that. In time though of course. Let me know what you guys think:)
      V1.5.0: The Boomers  ***Player testing needed, did'nt get to test myself, thanks***
      -I forgot to list all my changes but I added around 10 new lines of dialogue for the boomers.
      V1.4.2: The Game was Broken
      -Sorry But I have been very busy with work, and didn't even notice a weird glitch, that broke the game.
      -I've also removed some new lines of dialogue that were messing with the legion.
      V1.4.1: Tryout Legion Fixes
      General Fixes:
      -I fixed some of the issues with the legion. Yet some of the reputation conditions are cancer. More specifically the random greetings they give you, based on reputation.
      V.1.4.0: The Legion and Sexout/Tryout
      Before I start listing things I've added I'd like to thank the creators of Sexout.
      They have pre-written code already done, so all I'm really doing is just copying
      and pasting onto dialogue I'm adding. I would also like to say this is first time I've done
      something like this say please any feedback and help checking if things work would be great.
      **Sexout/Tryout** Currently having a problem, where instead of legion soldiers forcing you into a convo, they just walk upto and don't say anything, hopefully I'll have a fix out by tomorrow.
      -I fixed some lines where legionnaires will still be dicks to you even though you’re Liked-Idolized.(Tryout)
      -Added another about the “Mark of Caesar” in your possession.(Tryout)
      Cottonwood Cove: It always bugged me that when the first legionnaire approached you he didn't treat negatively or positively. So what I’m adding is that when you arrive to Cottonwood cove, and are approached for the first time, they will say something based on your reputation, and then continue to call you a profligate even though you might be idolized in their faction that's what I’m going to fix in this and later patches
      -Added 1 “Say once Greeting”  for “Disliked” reputation(Tryout) Working
      -Added 1 “Say once Greeting”  for “Unknown/Neutral reputation”(Tryout) Working
      -Added 1 “Say once Greeting”  for “Liked” reputation(Tryout) Working
      -Added 1 “Greeting”  for “Disliked” reputation(Tryout) Removed
      -Added 1 “Greeting”  for “Unknown/Neutral reputation”(Tryout) Removed
      -Added 1 “Greeting”  for “Liked” reputation(Tryout) Removed
      General Fixes:
      -Fixed some spelling and grammar issues.
      V1.3.0--This Update has a lot of variables involved, I didn't have time to test it all, so feedback would be would be greatly appreciated. Thanks.
      Johnson Nash:
      -Added a gender based "Greeting" he gives you when you first walk into the V&V Casino.
      -Added a "Greeting" dialogue, post-rescue of Deputy Beagle.
      -Added a "Says once Greeting" once you've brought 'law' back to Primm.
      -Added a "Goodbye" dialogue.
      Ruby Nash:
      I was gonna add dialogue to Ruby, but every time I finished adding it, it deleted itself:(
      Primm Residents:
      -Added 2 "Greeting" dialogue pre-rescue of Beagle.
      -Added 1 "Greeting" dialogue post-rescue of Beagle.
      -Added 1 "Greeting" dialogue Post-rescue and pre-law in Primm
      -Added 2 "Greeting" dialogue post post-law in Primm (NCR)(One Greeting is positive and the other negative).
      -Added 2 "Greeting" dialogue post post-law in Primm (Meyers)(One Greeting is positive and the other negative).
      V1.2.1  General Fixes: -Fixed some grammar issues Goodsprings: Sunny Smiles: -1 "Greeting" added. -1 "Goodbye" added. Trudy: - 5 "Goodbye" for Trudy (They are more like pieces of advice before you leave). -1 "Greeting" added and hopefully fixed the old one. Joe Cobb: Needs Testing -He had a problem with his greeting as well.  Chet: -1 "Greeting" Dialogue added. -1 "Goodbye" Dialogue added. Easy Pete: -Added a "Greeting" and "Goodbye" dialogue for players with a skill of 25 explosives or higher. Ringo: Needs Testing. -1 "greeting" dialogue added.  -1 "goodbye" dialogue added (Once RIngo has left Goodsprings). ------------------------------------------------------------------------------------------------------------------- Sexist Dialogue V1.2.0 {{This patch and the next few one's will focus on the early game}} GoodSprings: Doc Mitchell: -I added a greeting as well as a goodbye to his dialogue. Settlers: -1 Dialogue Greeting added for each reputation tier (Good,mixed,Bad). -1 Dialogue added in the even Goodsprings is taken over by Joe Cobb. Trudy: -I added 1 time use greeting for after you beat the powder gangers Not Working -Added 1 goodbye dialogue Joe Cobbs and/or Powder Gangers: -Added a line while you are fighting for Goodsprings -Added a line for before the fight and/or after. -added a line specifically meant for victory over Goodsprings. -[Joe Cobb] added 2 Greetings and 2 Goodbyes (1 for each is only for a victory) ------------------------------------------------------------------------------------------------------ V1.0.1 General Fixes: -Fixed some spelling errors Powder Gangers: -Apparently The NCRCF powder gangers don't have the same dialogue topics as generic powders powder gangers, So added a couple lines for them. ------------------------------------ V1.0.0 General Legionnaires: -2 Dialogue added for "Neutral" Reputation.(F) -1 Dialogue added for "Disliked" Reputation.(F) -1 Dialogue added for "MIxed" Reputation.(F) -1 Dialogue added for "liked" Reputation.(F) -1 Dialogue added for "Hated" Reputation.(F) -1 Dialogue added for "Wild Child" Reputation.(F) NCR: General Troopers: -1 Dialogue added for "Indirect/Generic talk"(F) -2 Dialogue added for "Neutral" Reputation.(F) -1 Dialogue added for "liked" Reputation.(F) -1 Dialogue added for "Idolized" Reputation.(F) -1 Dialogue added for "Mixed" Reputation.(F) -1 Dialogue added for "Wild Child" Reputation.(F) -1 Dialogue added for "Disliked" Reputation.(F) -1 Dialogue added for "Hated" Reputation.(F) Powder Gangers: General Thugs: -1 Dialogue added for "Indirect/Generic talk"(F) -1 Dialogue added for "liked" Reputation.(F) -1 Dialogue added for "Mixed" Reputation.(F) -1 Dialogue added for "Wild Child" Reputation.(F) -1 Dialogue added for "Rascal" Reputation.(F) -1 Dialogue added for "Thug" Reputation.(F) -1 Dialogue added for "Hated" Reputation.(F)



    6. Fertile Breeder 1.4.3

      Voice Actors/Actresses wanted. Details in this thread.
      Wiki Editors wanted. Here's the wiki. PM me for questions.
      If you like this, please support me on either Patreon or PayPal, any donations are completely voluntarily and will, in no way, be forced on any member of the community. Further details in the spoiler section.
      The sequel for Fallout 4 is up: Boston Breeder
      Please carefully read the final spoilers describing the path to the Primary Beacon and especially the credits! If you don't read this, it will be a long sit without any music.
      -This mod is about bestiality, but I'm guessing that much was obvious already. Still, don't be nitpicky.
      -If you want to use this mod for your own mods, please PM me. I usually give permission, but I like to know where this mod is being used (support wise/helping out making it and all that useful stuff.)
      -If you have any ideas of your own, feel free to share them over here and I might implement them. (Seriously, I take feedback seriously)
      On a quick sidenote: the main module is now complete. If anyone feels like contributing to one of the other modules, feel free to PM me and we could definitely work something out.
      Fertibe Breeder is built with the most recent beta versions of most LL mods. When experiencing issues, such as being stuck on main menu, upgrade these first. Also (this should go without saying) make sure you get all the required files for these requirements.
      -Fallout New Vegas
      -Sexout Common Recources
      -Sexout Pregnancy V3
      -Sexout OffSpring
      -Maternity clothes (likely included in Sexout Pregnancy V3)
      -Maternity Pack Overkill
      New Vegas Anti-Crash (NVAC) - Research Vessel Rho is prone to crash, this solves the issue.
      -Using Alternate Start and beginning in a Breeder area causes the animals to disappear. Use console commands to summon them.
      -The CAM mod (Chems Alcohol and Meds) messes up dialogue, specifically the GREETING topic, version 6.4 seems to give no trouble, though.
      No known bugs within this mod at the moment.
      How to report a bug:
      1. Discover bug
      2. Describe bug
      3. Wait until either I or someone else helps you
      Other modules
      Voice Files
      These are consensual encounters in which the Courier is offered caps in exchange for breeding services. There isn't much of a story leading up to this and these episodes are come-and-go.

      How to start and complete the final episode
      These are non-consensual encointers in which the courier is held captive and forced to breed for her captors. These episodes are started by completing the associated consensual episode (this not only makes sense but also makes it more reasonable that the player would know a couple things about breeding already.)
      Aside from the bighorner scenario, the non-consensual episodes will be moved into a seperate module. For any suggestions on this module or others, resort to this thread.
      Load Screens
      As of April 16th, 2016, the Load Screens are included on this page. Simply download them and install it manually or with a mod manager. What it does:
      Ref ID's (in case actors suddenly go missing)

      Plans yet to be planned (maybe I will/maybe I won't)
      (Something which is stricken through means I'm already working on it or have already done it.)
      -Setting up a similar but simpler version for the Capital Wasteland for TTW players
      -Rigging Mothership Zeta to be more in line with this story (also for TTW players)
      -Learning how to do scripting/asking someone with experience for help to make the NPC's act more NPC-like
      -Creating a "sequel" focusing more on running your own farm/expanding your own pack.
      -Giving you the option to let a female companion (Cass or Veronica) join in with the breeding fun.
      -Creating a follower who ties in to the events of all the Fertile Breeder events.
      For other modders:
      The code added below contains a script I'm currently using to allow progressive pregnancies on NPC's without requiring them to be impregnated through Sexout Pregnancy, for aestetics. Feel free to use it. EDITED: 09-09-'15 15:16

      My load order (may be of some help to anyone running into any issues.)



    7. NX Insight (MCM NX Data Viewer) 03032016

      NX Insight
      An MCM mod that allows the user to view associated NX data of the target reference (Player if no reference under crosshair).
      NX variables to be displayed are defined inside the INI files located in "Data/Config/NXInsight/SubMenuFolder/INIFile.ini".
      Requires Lutana NVSE plugin to work.
      Directory Structure:
      - SubMenuFolder (SubMenu, MCM has a 10 submenu limit, so 10 folders are possible)
      - INI file (contains section names and NX variables to be displayed)
      Folders inside directory "Data/Config/NXInsight" will act as MCM submenus.
      There are no hard rules on organizing keys inside the INIs, just make sure you got the NX key of the NX variable you want to display right.
      See attachments in the first post for sample INIs.
      INI Format:

      SectionName = Section name
      NXKey = NX key of variable to display
      Enabled = Determines if this variable will be displayed in the MCM, set it to 1.
      Mod Configuration Menu
      NX (NVSE Extender)
      Lutana NVSE
      Having an ini file with the name "System.ini" apparently crashes the game when initialized, probably some engine level stuff conflicting, so avoid the name "System.ini".
      Attached are some INI files for BodyMorph, SOIntimacy and Spunk:



    8. Maternity Clothes October 8th 2016

      By request I am uploading this into a new thread. I am not the owner of this and do not claim any ownership of the attached files. Any desires to use all or parts of the files of this mod needs to be brought to the attention of a moderator or admin as I cannot authorize any such use of the files.I have no way of contacting the original author(s) for proper permissions. However any corrections and or fixes or advancements of this mod is accepted.
      This thread only covers the actual assets of the mod not the issues that might occur in combination with SCR or Sexout. For those issues please post on their support thread for quicker response.
      Currently, there are 3 Options:
      The first option is the traditional download through the site option. With this option, you need both files and then use your favourite mod manager to install. For the second option, you need to click on the Mirror and download through MEGA. After downloading you use your favourite mod manager. Third option. Go here and get the complete download through Mega that includes other files like Maternity pack Overkill which is required by many mods here on LL. It is also a single file through MEGA. Current contents of that download listed in the OP.


      The choice is yours.
      Original Thread is here
      Previous Thread for Maternity Clothes by Soap desu is here
      Fallout New Vegas
      NVSE Extender
      Sexout Common Resources
      Sexout Pregnancy v3
      Sexout Spunk
      Some Sexout mod to have sex
      Optional but advised:
      7 zip
      For those not familiar with this mod it is a requirement for Sexout Pregnancy. The supported clothing should be swapped out when the pregnancy stages progress. Note being "supported" not all armors are supported for pregnancy and not all supported armors have full support. That is will swap through the entire pregnancy.
      If you are new to Sexout there are some tutorials for Sexout setup as well as a tutorial for setup for SCR Resources.
      Credit: (In no particular order)
      Evil Runner.
      User 29
      Dimon99 for the Type 3 Body
      Exeter for his Type 3 armor meshes
      Loogie for his meshes from Sexout Tryout
      Erthilo,& redhorizon 09 for the Mantis Zero Suit
      LORD DARIUS13 for the female power armor meshes
      Backsteppo & Crayne for the Bunny Suit
      brokencrash for the Ghost Armor Variants
      Ken1945 for the creation of the original mod for Oblivion
      Bunsaki for porting and adding his own resources pack to FO3
      Corehound for creating the bikini meshes for F03
      Dimon99 for Type 3 body
      Kendo 2 for porting Type 3 to FNV
      Sensen for texturing the Sectre Clean Suit
      Alecu for the HGEC Elegance Dress
      All attempts are taken to give credit to anyone that has had a hand in the creation or advancement of this mod. If you have created, added or helped advance this mod please let me know so I can add you to the proper credits.
      7 zip was used to compress these for upload. Your results may vary if you use WinRar or other programs. If you have any problems with extractions using other programs besides 7zip please download the free program and try it before reporting there are errors or issues with extraction.
      Photo credits
      Evil Runner. Found on his original thread's page.



    9. Maternity Pack Overkill 1.8

      This file is no longer being actively maintained and has been taken on by Dborg2. For updates, as well as resources, refer to that page. This page is here as a form of archive.



    10. Maternity Pack Overkill (+Addons) (Beta) 0.91

      About Maternity Pack Overkill
      Maternity Pack Overkill adds a huge amount of outfits that didn't have pregnancy enabled clothing before. With my first year modding anniversary, I'd like to release version 2.1 of the Maternity Pack Overkill, with a complete overhaul to the swapscripts to improved performance and a big list of bugfixes. It's also the first time I've fixed some meshes: Hopefully in the future I can start making my own meshes. See the changelog in the download section for more details about version 2.1.
      The addon packages will remain unchanged
      About the Addon Packages:
      Fallout New Vegas, it's DLC's and TTW have a lot of scripts, quests and dialogues, that will only trigger if you wear outfit X. With Sexout Pregnancy creating the risk of you being knocked up and carrying a pregnancy version of outfit X, those scripts, quests etc wouldn't trigger. The addon-packs are created to fix that oversight. So the 5 esps contain fixes for scripts, quests and tons of dialogues so that they will function properly. I also tried to incorperate fixes to outfits, dialogs etc from YUP/TTWFixes without making those mods a requirement.
      Some examples were the addon packs fix someting:
      - Sarah from Vault 21 will now accept pregnancy versions of Vaultsuits and Boomer suits. And I also added the Sexout specific outfits, like the Vault 69 Mantissuit.
      - Ceasars Legion and NCR will now become hostile if you wear their opponents faction-gear while pregnant.
      - Lucas Simms will now recognize you, coming from the Vault, even if you had too much fun there.
      - You will also be able to enter Tranquility lane and operation Anchorage, while carrying a future litter of molerats.
      Due to the size and scope of these addon packs, I've not been able to test each script, quest and each dialogue in all it's versions, as that would require me to do 2 or 3 full playthroughs. And I don't want you all to wait for this to happen. I also fixed various scripts and dialogues, that would never have triggered, because the target is male. But I fixed them anyway, in case somebody in the future decides to feminaze New Vegas/The Wasteland. Because TTW had the most types of scripts, dialogues etc, I only tested the TTW-addon for approximatly 95%. Howerver, due to reused logic, I can guarantee that 90% of the other addon's scripts will also work.
      - Maternity Pack Overkill 2.0 / 2.1 and all it's requirements
      - Tale Of Two Wastelands v2.9.4b and TTWFixes 2.2 (If using the MPO scriptaddon TTW.esp)
      Explanation of the different esps:
      - MPO scriptaddon Base.esp fixes stuff from FNV only and is required for all other esp's
      - MPO scriptaddon HH.esp fixes stuff specifically Honest Hearts. Of course you need the Honest Hearts DLC.
      - MPO scriptaddon DM.esp fixes stuff specifically for Dead Money. Of course you need the Dead Money DLC.
      - MPO scriptaddon OWB.esp fixes stuff specifically for Old World Blues. Of course you need the Old World Blues DLC.
      - MPO scriptaddon TTW.esp fixes stuff from F03, it's DLC, TTW and TTWFixes 2.2.
      In your Loadorder these files should be loaded in this order.
      (Gun-runners-Arsenal, Lonesome Road and the PreOrder packs didn't need any fixing)
      These addonpacks are not inclusive. If you are running TTW, you'll need all addonpacks. However if you know how to merge, you should be able to merge them to 1 file easily. I also believe that Wrye Flash can bash some of the DLC-addons, reducing your loadorder.
      -Known error. Caspin the outcast (TTW) will not buy pregnancy versions of PowerArmors. You will simply not be able to view those in the trade-screen.
      - Pepertje for making Maternity Pack Overkill 1.0 and updating his download page with all the stuff I've been adding to it. And for all the advise he has given me
      - Ritual Clarity for all the advise he has given me, and for making SMMP (Super Mega Maternity Pack), combining my mods, and all other pregnancy mods to a easy to install package
      - Halstrom for his Sexout Common Resources and Sexout Pregnancy mods, and for help getting MPO to work with those mods
      - Neutron_rus for script advice and for fixing some of the more annoying mesh bugs
      - DoctaSax for helping me improve performance on my swap-scripts



    11. Fallout NV traductions françaises

      Répértoire des traductions françaises pour fallout NV.
      PS: those files are not standalone, you need to download the original files and overwrite them. If some modders don't want their mods to be translated I'll remove it immediatly .
      Pour que les mods fonctionnent, vous devez télécharger les originaux et les remplacer par la traduction.
      Pas beaucoup de contenu pour l'instant, j'essaie de traduire quelques "gros" mods de sexout mais ça prendra surement un peu de temps.
      sexout consequences 8/2/13
      mod original: http://www.loverslab.com/topic/12919-sexoutconsequences/
      sexout rocket extended 0.1a
      mod original :http://www.loverslab.com/topic/13791-sexoutrocket-extended/
      sexout NCR (20/8/13)
      mod original :http://www.loverslab.com/topic/18103-sexout-tryout-20-aug-2013/
      En cas de requêtes, remarques, commentaires, report d'erreurs, insultes, coups de pied au cul, n'hésitez pas à poster sur le forum.
      Et si vous voulez une mise à jour d'un mod n’hésitez pas à me demander, ça prend pas longtemps mais j'ai pas le temps de vérifier tout les mods tout le temps.
      N'hésitez pas à aimer le post si c'est utile pour vous



    12. GG_Naughty_Trading 1.06

      File Name: GGNaughtyTrading
      File Submitter: galgat
      File Submitted: 02 Feb 2015
      File Category: Misc Sex
      Requires: FallOutNV, SexoutNG, SexOutCommonResources, The Mod Configuration Menu, Female Player
      Mod Name: GG_Naughty_Trading
      Author: Galgat
      Version: 1.06
      Requirements: FallOutNV, SexoutNG, SexOutCommonResources, The Mod Configuration Menu (Newest Versions) Female Player
      And what ever they need to function Properly
      Installation: just drop the GGNaughtyTrading.ESP in your FONV Data folder or use Fomm, Go to MCM Menu, and turn it on, the (DLC Safe Option), is off to have wilderness event, and On to turn them Off.
      You will know when one of the Wilderness events happen, I just hope they work Okay for you.
      NOTE::If Playing a DLC be sure to turn On the "DLC Safe" Option this stops the wilderness events, and they could mess you up in a DLC.
      Updating: I think should be okay to just let the new over write the old, but sense there is not quest yet, I would suggest, you wipe the old, make a new save with out NaughtyTrader installed, and then re install the new version.
      NEW IN 1.04: This very Beta, and is Just for Proof of Concept.
      I have added my following routines from Oblivion, took some tweaking in places, and they do not work quite as well, but they do okay, I am still working with them, but here is the beginnings of what I hope to make a much larger Quest in this one, not much right now, but a sample of something I am planing.
      To start it talk to anyone, don't enter any of the casino's until you talk to someone, the Greeting will jump past the forced greet from the casino floor manager, and it will crash, just talk to someone first before entering any casino's to start the quest. Map markers should get you going after that, and the greeting will never pop up again, so casino's are safe after that.
      NOTE ONE: This one very important you probably have your attack Key set to the left mouse button. I disable attack while you are a slave, after all slave's can not attack anyone, they are submissive toy's.
      Now that said, you will not be able to click on topics on your screen with the attack button, but just move your Mouse over the Topic Text, and hit the enter key, unless you have some really strange Keyboard set up this will still activate the topic choices, and will also be the way you will have to select things in the MCM menu. This is only when you are Enslaved. once you are free all control's are returned to you.
      If your using a hand held Controller, I am not sure if enter will still work, I don't use one, so that could be a problem, I just do not know.
      At least this is what works for me, I think it will work for everyone, I am still new to FONV so it may be that some people set there control's up in ways I don't know about.
      NOTE TWO: the follow routines work pretty well right now outside, Inside try to stay close to your master (with out a dependable UPDATE3D to many moveto's can cause the invisible PC If moveto sets you to close to a wall, a sex act or cell change will normally fix this), I have left you some left, and right control, and you may when not directly pulled by the leash still move back, and forth. If you get stuck do not worry to much if your character is running, you will very shorty be moved next to your Owner.
      NOTE THREE: The Collar constantly fights to keep you in control, when first placed on you, your character will fight, and try to run away but you will lose the battle, and the Collar will take control.
      Also at times when the collar realizes you are to far from your Owner, and teleports you to them. There is a break in the Synaptic signaling from the Collar to your Brain, again you may try to escape, but the Collar will soon gain control again, you can not escape you are a slave.
      If you feel you are to far behind your Owner you may tap the always run key, and catch up, once you catch up it will normally set you back to walking. However distance is the corrector on this so sometimes you may be able to run if you don't get to far from your Owner, but it will reset.
      NOTE FOUR: almost forgot this I figure you would sort this one out anyway, but sometimes you master will stop, and you may wonder what is going on. He may have stopped just short of an invisible marker. You may have to wander around just a bit for the distance check to get right, and then you Owner's Dialogue should fire.
      THAT ABOUT COVERS IT: I am still tweaking, and porting some of My tweaks from Oblivion to improve it, but I think this little testing Quest is solid enough for some of you to try. If causes to much trouble, just delete it, call me ugly name's, and use the old version, or get so mad you just don't even want to look at anything I do ever again. It's okay I do it to sometimes. Just please remember it's free, and if your system Explodes I take no blame for that.
      This little quest as it is sort of a test is repeatable, I may stop that as I advance the quest, but for now it is repeatable just talk to the Slaver again
      Conflict's: any mod that modifies 188 Trading post has the potential to cover up the little trap door I placed under the bridge, this could be a problem for the Quest, as It would block My slaver from entering, and leaving.
      I made this because I truly love all the mods that many others have made, but they don't always allow you to get frisky early in the game, and for easy checking that everything sexout is working like you want, and I hated waiting so long, or traveling so far just to start my prostitution habit.
      I made this because I truly love all the mods that many others have made, but they don't always allow you to get frisky early in the game, and for easy checking that everything sexout is working like you want, and I hated waiting so long, or traveling so far just to start my prostitution habit.
      This is a pretty simple Mod I made for my self, it allows me to Trade sex to almost any NPC that I am able to talk to for cap's. I have been pretty generous with the Cap's payed for services, I do not see this as a problem, as I figure everyone here knows how to edit there Cap's anyway. Not totally over board with the cap's but good pay for your services, however there is a random to this so sometimes the pay can be very low also.
      Right now no one will ever turn you down, they will always trade cap's for sex. This may be modified in the future, but for now it is always going to allow some sort of action to happen
      I have quite a bit of varying dialogue, so it is not quite so repetitive, and Have allowed female client's with varying taste's ( will be adding to this hopefully), also some text pop ups in the Pipboy corner from time to time.
      I have used it in HonestHeart's and it worked there just fine, the dialog is not lore friendly there, but to make it so It would or could have lore friendly Dialogue I would have to make HonestHearts DLC a dependancy, and I would rather not do that, or I could check for it being loaded, but I did not want to get that deep in it at this time, and dependancy would actually be better. Any way it did work in HH, so I have no reason to believe it will not work in any other DLC where you have male, and female characters that you can talk to, but I only tested it in HH.
      I have been running it for some time, with no problems. It may have bug's I have not found, but I feel it is pretty solid for what it does.
      MCM: Right now has two options, Off or On, one turns the mod on, and the other when Off allows the possibility of a wilderness event happening, this second one should be On if you are playing one of the Official DLC, and not in the Default New Vegas Game Area. Both Are Off by Default when first loaded. to use mod, must enter MCM, and turn on trading, and to use the possible wilderness event, you must have "DLC Safe" Off.
      I used an MCM script from another mod I am tinkering with, and pruned it down to get the two option's I needed at this time.
      For some reason The MCM is very slow or labor bound, I may look into this latter, but it works okay, Just takes awhile to make the single Option visible, and when you click to turn it on, just do that once, and wait, I have seen it take up to 25 sec to swap from Off to ON, but once it register's On, the mod is active, and ready to use. This is fixed now
      If for some reason it conflicts with another Mod go to the MCM and turn Off the "Naughty Trading", or just disable the mod in your mod load order. ( I see no real reason why the Trading would conflict, but if playing a DLC, or get tired of being Pillaged in the wilderness be sure to turn On the "DLC Safe" Option)
      Point Of Interest: To keep it from conflicting with other mod's I have not used any getfirstREf, GetNextRef loop's as I am sure I would conflict with many SexOutNG Mod's if I did this to make NPC come to you, and ask for sex. So you have to Talk to NPC to do your Naughty Trading.
      Also if you don't see the Strap on, when you should It may be your NPC female clothing is set to always strip, this can cause the Strap on to not be seen, set on the NPC, not the player, the female dressing to "Use undress list".
      POSSIBLE FUTURE: If I Have time, I may add some Quest's to It over time, as in special trick's, serve as a party favor, unique trading situations, what ever, but My time is really limited a lot of late, so any additions would be over time.
      Of course Ashal, he has been a good friend, and helped me a lot.
      Odessa Has really stepped in and been a very big help with the differences between OBSE, and NVSE and FONV scripting in general
      Neutron_rus Helped, me, and is helping me with the Sexout 97 changes problems,,Much thanks
      A.J. for helping me spot a problem in my MCM early on
      Prideslayer for his very friendly SexOutNG, I am just and idiot when it comes to proper syntax
      DoctaSax he has just always been good to answer my questions
      RitualClarity really great moral support
      ZAZ (Chriss) He's Wonderful bondage stuff is always fun to play with, I remember when he made his Horse ride you for Oblivion, trading scripts to make his special animation work better. His stuff is a blessing for all the rougher style of Adult modding.
      Many others I will add as I remember, and some I am sure I have forgoten SoRrY
      Posted Image
      Click here to download this file



    13. Sexout - Animal Sounds 1.0

      This changes the sex sounds to Gorilla and Hog noises.



    14. Six's Love Shack V0.21 BackstoryQuest

      ModInt version will be the main version. I will keep the original up for people to use if they want to but any update to this mod in the future will be done to the ModInt version.
      Six's Love Shack
      Just a simple little house, located next to Doc Mitchells.
      Garden with most vanilla plants Wasteland decor Plenty of Storage All the vanilla crafting stations Hand Navmeshed Plenty of idle markers Auto closing door Sign Collection NPCs will strip in certain areas A little puzzle Not quite so simple little house...

      This mod includes some backstory to the courier from before they were shot in the head. eg. The courier called themselves Six, They were fairly skilled at the science skill and that they called Goodsprings home. Those who sided with Powder Gangers for goodsprings. Check the outside of the house.


      If using Six's Trudy please read the readme for how to install it properly

      Legendary Edition
      ModInt version

      Yams Pinup Parade

      Six's Trudy

      ​A little effort and some reading. Read the readme for how to install properly

      Suggested Mods
      Improved Companion Sandbox (So companions make the most of the idle markers all over the house) Follower Home Marker (So you can set this home as your companions home) Useable Toilets Urinals and Bathtubs with Sound (So companions will use the bath and toilet and you can too) Six's Trudy (Allows you to set custom meshes and textures for Trudy's Body and main outfit)

      Possible future features
      Stripping feature Done! Thanks to neutron_rus Backstory Quest Done (done but might need more testing and some minor changes) Building Quest House NPC Even more things to do with Trudy More Mod integration (Taking suggestions but they need to fit with the mod and I'll need to get permission of course) Possibly more. Interested in hearing suggestions. (Doesn't mean I'll do them though)​

      Why make a New Vegas mod. It's like 7 years old, why not make a mod for Fallgarbage 4
      because fuck you, thats why...
      lol JK
      but serious I'm not a big fan of fallout 4. New Vegas is the vastly superior game to me. I enjoy the story of it, the art style, game mechanics etc. The only thing I like about fallout 4 over New vegas is the weapon modding system and the settlement building. That's just my opinion and each to their own

      Yamcakes on the Nexus (for giving me permission to use their lovely posters in my mod)
      neutron_rus (for help with stripping Script)
      Thanks, Have a nice day.*
      Having a nice day is not required.



    15. SexoutKissKey 1.0

      My first Sexout mod, inspired by SexoutSexKey. Just aim at an NPC and press 'k' to kiss that NPC. It uses the A.J. kissing animation which is included in Sexout.
      I think loverslab could use more romance/softcore type of mods. Hopefully this isn't my last mod since it gave me some basic knowledge of the API. I also still play Fallout 4 and Skyrim (SE) so as soon as I start another playthrough of those I might do some more modding there too.
      If there are any issues, suggestions or tips, please let me know!