Jump to content

Sex Effects

SexLab mods that provide various effects or utility related to sex started by other mods

79 files

  1. SOS - Grower Extended

    SOS - Grower Extended 2.1 (2018.07.18)
    Schlongs of Skyrim - Grower not a Shower has finally received an advanced version that works with RaceMenu!  This plugin can use the player's arousal level or weight to scale their genitals.  Formerly known as SOS - Grower - RaceMenu, this mod's requirements have been broadened to not require it any more - however, THE FILE NAME HAS BEEN CHANGED.  Please make sure to use the new file in your load order if you are upgrading from an older version!
    Each of the sliders can be set individually, both for arousal and weight scaling.  Each arousal setting is what will be applied at 100 arousal; lesser arousal values will scale up to the total factor.  Weight settings work the same way.  The scales you set in RaceMenu (if you have it) are what will be used at 0 arousal, 0 weight.
    In the MCM, there are also test sliders that allow you too see how everything will look at any arousal/weight combination.  It will be shown for ten seconds once you exit back to the game.
    There is also an option to shorten the schlong when flaccid (Shortening Factor).  This works differently from the other scale factors in that it is applied at maximum at 0 arousal and has no effect above 50 arousal.  However, it may not have much of an effect if you also use Floppy SOS.
    Finally, there is SexLab detection to scale as if at full arousal during a scene, provided the player is not in the passive position.
    SexLab Aroused
    XPMSE compatible skeleton
    RaceMenu 3.4.5+ or NetImmerse Override
    Schlongs of Skyrim (normal and light versions should work)
    SoS RaceMenu plugin



  2. SLSO x UT

    With DC's permission, this modifies untamed to work with SLSO.  
    UT triggers on SLSO orgasm only
    Player untamed level increments on beast orgasm
    Post-sex add to pack processes after a scene where the PC orgasms
    PC orgasms level up all beasts in anim
    Darkconsole - Untamed
    Ed86 - SLSO



  3. SexLabCumRegenerator

    SexLab Cum Regenerator = SLCR

    The cum over my followers DISAPPEAR when cross a door with loading screen or make a small fast travel. Not always but YES a lot of times.
    If you have the same problem, and want a solution, this mod is for you.
    How work?
    Easy and fast...
    I catch the EndAnimation event and store the cum info ONLY for human followers.
    Every 30 seconds the mod verify the cum effects and cast or REMOVE the SexLab cum spells with the stored info when need.
    No MCM... No config file.. Simply replicate SexLab functionality....

    The mod can control up to 32 concurrent HUMAN followers
    Work in vanilla followers (like Jenassa and Aela)
    Support modded followers (like Giada and Sassy)
    Support special followers(like Serana and beastess follower)
    Teorically must work on SE 64 bits, but i not have it and can't test.

    Use any mod manager or copy the esp and the script's in your Skyrim/Data. Activate the esp.
    First Time Usage (IMPORTANT):
    In the first run the cum data are empy. 
    You must run some sex actions over the followers and wait to end the animations. Not need include player.
    You can speed up the process controling the animation and pressing the advance stage key (space bar by default).
    The mod is now in FINAL Mode. I remove ALL the messages EXCEPT Clearing by Swiming and let only minimal info in the game console.

    Use any mod manager or delete the esp and the script's in your Skyrim/Data. 
    The mod store the cum data in your save game for re-use it. 
    After UN-Installation, open the game and make a new save. Use SaveGameCleaner or ReSave to finaly clean all data.
    The Mod only depend from SexLab and cast the same SexLab spells that use the cum textures of Sexlab.
    Must be compatible with any cum texture replacer.
    Appear to be compatible with SexLab Separate Orgasm = SLSO
    Can have some problems with (ScocLB) Skyrim Cum on Clothes & Layered Bukkake because use another spells.
    Can have some incompatibilty with Cum On Anything because use another spells.
    Teorically must work on SE 64 bits, but i not have it and can't test.

    None for now, but see forum.
    Old problems of version 0.5 (solved in version 0.6)

    Why make this mod?
    Because appear to be a problem in the resource manager of the game. This problem is not exclusive to SexLab.
    Can be related to video memory size (i only have 2g) or/and number of followers.
    Enb Boost not solve the problem because i have it.
    When the problem appear ALL the magic effect with timer over ALL NPC's disappear.
    If you have the problem can verify it casting a calm spell over any follower, cross a door with loading screen and see the calm spell vanished before time expire.

    To do:
    Monitor unique npc's not followers like Jarl's, Steward's, Barkeeper's, Companion's... 



  4. Insane Cum Retexture

    This is currently my first released mod.
    What this mod currently does is just replace the Sexlab textures for cum with some insane versions of it.
    Two Versions:
    - Regular (I mean, compared to the Queen edition at least, it still looks like realistically speaking, 10 trolls circled around you and nutted 5 times each)
    - Cum Lover Queen (You need to be obsessed with the man milk to really enjoy this one)
    - There is a little patch for regular edition however, ( REGULAR ONLY ) that adds uniqueness and touches up on somethings, you'll notice it around the legs with anal and vaginal cum (Optional Though, so if you don't like it, no need)
    Feel free to give thoughts and feedback, I do not know yet if i can like make request versions to change things.
    This file is mod manager friendly, so feel free to use NMM or whatever you desire.
    and........... also, if you want to take pictures ingame and send me them if you want. Go Ahead! leave them right down in the support forum!
    I could always use more screenshots to demonstrate to the public  (For Example: Need cum lover queen photos)
    -Plus its always fun to see all the different characters you have and seeing the fun time they had,
    (The support forum would be fun to be a little sharing place for anybody to stop by and "stick" around )
    QuiteUnfortunate : SexLab Quite the Sperm Replacer 4.20 Ridiculous Edition
    Vacaliga : SexLab Cum Textures Remake + Slavetats 1.2.5



  5. SexLab Hentai Pregnancy Legendary Edition

    Rate Mod if you like it, you can support me on Patreon
    XPMSE 2.0+ FNIS SkSe SexLab Framework 1.59+ SkyUI Racemenu or Netimmerse Override, Or download netimmerse option Body/armor replacer with "NPC Belly", "NPC L Breast" and "NPC R Breast" nodes  
    install dependencies install this mod run FNIS Play  
    SexLab Hentai Pregnancy Legendary Edition (SexLab Hentai Pregnancy Special Edition)
    This is continuation of SexLabHentaiPregnancy by flyingtoasters with bugfixes and new features:
    Simplified pregnancy for SexLab using node scaling. Does not run simulations(yet?), the script gets attached to a NPC only for the duration that they are pregnant. Intended for PC and NPCs.
    Increases the breast and belly size of females using node scaling Works for player, followers and NPCs, (creatures?) Pregnancies from creature sex Souldgem Pregnancies Pregnancies for NPCs up to 50 at the same time. Milking Everything is configurable through MCM MCM page for current pregnancies Support for old HP plugins if you want child birth options Native support for SexLab Inflation Framework Native support for SL Separate Orgasms  
    Having sex can cause cum inflation, which can then cause pregnancy or deflation.
    Soulgem Pregnancy
    Characters can birth soulgems after having sex.
    Soulgem pregnancy does not produce child.
    Belly doesnt grow bigger than amount of soulgems it holds.
    Every time female is fertilized soulgem count increases (up to a maximum set in MCM) and size reduces, thus needing more time for gems to grow.
    To birth Black soulgems "father" must be human npc(non creature).
    PC can choose to birth soulgems prematurely.
    During 1/3 pregnancy time - 1/3 post pregnancy time, characters will lactate.
    PC will get spells to self milk, NPCs will milk them selves.
    If you have Hearthfire DLC, characters can lactate in Jug of Milk, which can be used later for crafting, consuming or sale.
    You can get milked by using zaz dwemer machines or MME milkpumps.
    You can check pregnancy through "HentaiPregnantFaction" its ranks are:
    1- actor is cuminflated
    2- actor is cuminflated and will be pregnant
    3- actor is pregnant
    You can check lactation through "HentaiLactatingFaction" its ranks equal to milk, not in faction = notlactating
    MCM is handled through HentaiPregnancy_ENGLISH.txt
    Script strings is handled through HentaiPregnancy_Strings
    Thanks to jbezorg for the fluids Thanks to GECK.O for leaky nips Thanks to flyingtoasters for original mod Thanks to Zaz/Zax for ZAP(milking animation)  



  6. SEXLAB VoicePack SR3 Male (Cockney Accent) for Skyrim

    This is another male voice pack for SexLab Extra Voices 1.1b by sunspotz
    Decided to compile a British cockney accent for the male voice set using the male voice asset from the protagonist from Saints Row 3 (voiced by Robin Atkin Downes)
    Adds more grunting and verbal masculinity for to the sexlab scene  
    SR3 Male (Cockney Accent) Uses Slot 14
    In game, to register new voice set, you need to open SexLab in the MCM and update voice registry in Build
    To add the voice set to a specific NPC, make sure you select that NPC by pressing N, then open Sexlab in MCM to change the targeted NPC's voice set 
    1. You'll need Sexlab Extra Voices by sunspotz. (If already using slot 14 just copy the files over to whichever slot you want.)
    2. And Obviously Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016 v1.62 by Ashal
    Current Version: 1.0
    SR3 Male (Cockney Accent) SEXLAB VoicePack for Skyrim.rar
    Saints Row 3 Male Boss 3 Voice Set by Robin Atkin Downes Sexlab Extra Voices by sunspotz Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016 v1.62 by Ashal



  7. Sexlab Morrowind Orc (Male) Voice Pack for Skyrim 1.0

    This is my first mod I ever made for skyrim
    This is another male voice pack for SexLab Extra Voices 1.1b by sunspotz
    Decided to make an orc male voice set using the voice assets from the male Orcs from Morrowind.
    Adds more grunting and a hot gruffy masculine tone for orcs to the sexlab scene  
    Morrowind Orc (Male) Uses Slot 11
    In game, to register new voice set, you need to open SexLab in the MCM and update voice registry in Build
    To add the voice set to a specific NPC, make sure you select that NPC by pressing N, then open Sexlab in MCM to change the targeted NPC's voice set 

    1. You'll need Sexlab Extra Voices by sunspotz. (If already using slot 11 just copy the files over to whichever slot you want.)
    2. And Obviously Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016 v1.62 by Ashal

    Current Version: 1.0
    Morrowind Orc Male SEXLAB VoicePack.rar



  8. SLSO Player Succubus Addon

    Mod was sponsored by Rosalia \o/
    If you like my mods, you can support me on Patreon
    Required Mods 
    SexLab Sex Animation Framework
    SexLab Separate Orgasm
    In\Suc-cubus role-play\Consequences mod for SexLab Separate Orgasm mini game.
    Mod allows you to soultrap your sex partners and drain their souls, underperformance wont be tolerated, so you better suck them dry.
    You probably better not try this in crowded places.
    Mod supports PC males and females.
    Description pt.2
    With this mod, when you have sex, you can press hotkey to activate drain. Drain can only be activated before any actor of sex scene has orgasm, activation costs 25 mp, so no, you most likely cant use it while enslaved.
    When drain is activated SLSO widgets will change color.
    When Npc orgasms it will get soultraped and drain power will increase.
    When Pc orgasms all actors will get soultraped and drain power will decrease.
    Soultrap is hostile spell and all actors will hate you for trying to steal their souls, duh!.
    After sex act is finished, soultraped actors will receive X damage and, maybe, die filling your soul gems.
    Damage is calculated with this formula
    Damage = (PC("Health") + PC("Stamina") + PC("Magicka")) / 3 * drainmagnitude
    where drainmagnitude = npc orgasms - pc orgasms
    Therefore you performance during SLSO game actually matter
    Or... you can turn that fancy crap off and just insta-kill everyone. FUN!!!
    Description pt.3
    Oh and this is independent succubus mod and has nothing to do with "Player Succubus Quest"



  9. ScocLB Glitched Texture Fix

    For anyone using ScoLB and this occurs, this is a simple fix for textures. There are two solutions
    1.)Set Texture Quality to Very High
    2.)Download this to run on any Texture Quality. I saved it in Paint.net as Fast but low quality, so expect the textures as low quality.



  10. White Nasties



    Hello all....
    I made this for myself a while back and thought other people might enjoy it.
    ...Not such to say here
    Feel free to provide screenshots



  11. SLSO x SSR patch ( Sexlab Separate Orgasm + Sexlab Squirt Reborn )

    Makes Sexlab Squirt Reborn's effects occur from SLSO's orgasms. Make it rain!
    How to install:
    Drop into your data folder, overwrite if prompted



  12. Pearl Juice Continued

    See the original mod Pearl Juice for information about the mod.
    Continuing the mod instead of @ffabris.
    Just replace the old version, the new version is save compatible, so just plug and play.
    Be sure to not overwrite the generated file PearlJuice.json, as a tip for Mod Organizer, place it in a new mod named "Pearl Juice Generated Files" for example.



  13. SL Extra Voices - Custom voiced followers files

    I had to delete this file.
    Good day.



  14. SexLab Arousal Enhancement

    SexLab Arousal Enhancement
    Have you ever wondered why after a kiss or a blowjob your character doesn't become more horny? Well, because there was no mod that made it so...
    The idea is to have a mod that would increase player character arousal based on what SexLab animation the character has participated.
    To be more exact : at the end of each stage of SexLab animation, the mod will look at the animation tags and increase arousal accordingly. Currently, the following tags are taken into account:
    Vaginal Anal Kiss Blowjob Forced Dirty

    Also, SexLab's lewdness of PC is taken into account - lewd characters are aroused more by various naughty activities. In several cases, PC gender and sexual preference (gay/straight) is also taken into account.

    In short, the decision process on how to increase arousal has a bit involved logic, so in order to see the big picture you can take a look at the mod's source code in it's GitHub repository. The code is relatively short and should be self-explanatory I think.
    So, what mods to I require for this to work?
    Not too much:
    SexLab Framework 1.62 SexLab Aroused Redux


    Future TODO
    Currently implemented logic is only part of what I would like to do here. I plan to expand the logic to include more animation tags. Also, I am planning to tie this into Devious Attributes (I am rewriting Devious Attributes - moving into SKSE as much functionality as possible. If curious, you can see the progress here )
    This mod is somewhat play-tested by me, and should not have any issues - it is simple and lightweight. But take into account that it might suffer from works on my machine syndrome (since the mod is very simple and except arousal increase is without side-effects, I'd be a bit surprised to hear about issues, but who knows...)
    Aaaand... any criticism, thoughts or suggestions are welcome.



  15. SexLab Separate Orgasm LE

    Make SexLab Separate Orgasms Great Again!
    Issue: SexLab animation always end with orgasms
    Fix: make separate orgasms for actors
    -But.... isn't that option already there?
    -Well yes and no, sexlab always ends animations with orgasm, this was probably left due to compatibility reasons with earlier SexLab versions, and i don't think there any mods that use separate orgasms functionality, therefore that SL separate orgasms option is totally useless as a feature.
    -So what does this mod do?
    -This mod tries to fix above problem by modifying sslThreadController script to only play "OrgasmStart" and "OrgasmEnd" events when player has "Separate Orgasms" option disabled.
    -But doesn't that break many mods that use those events?
    -Yes, authors will have to update their mods, this would take around 5 min to add 1 new event.

    exactly Sex Animation Framework v1.62, not less, not more
    Recommended mods:
    Dripping When Aroused (fancy sex effects)
    SLSO Player Succubus Addon (drain your sex partners)
    Sexlab Shrines (immersive way to raise purity and reduce lewdness turning your nympho characters into something humanlike)
    Rate Mod if you like it, that might keep me motivated, oh and of course support me on Patreon
    2)install with your mod manager
    3)goto sexlab mcm enable separate orgasms
    4)goto sexlab mcm enable ending orgasm effects, if you want camera shake and stuff
    5)probably goto sexlab mcm and disable auto stage advance, or your poor key-bashing performance might be not enough to orgasm
    Sound packs Installation:
    (not sure how many sound packs game supports but probably from 128 to 65 thousands? if your pc can handle that xD)
    1)download (sound pack you want)
    2)install with your mod manager
    3)wait 10 seconds, see notification in top left corner
    4)goto SLSO mcm and setup/select voice pack
    *seems i've forgotten to tell you to launch game after step 2), yes you need to do that too
    -interactive sex
    -yours/partners actions actually matter
    -yours/partners Sexlab skills and relations actually matter
    -each actor orgasms individually instead of everyone orgasm at Sexlab AnimationEnd event
    -multi orgasms
    -multiple impregnations/inflation by male/futa/beast ejaculation(if your impregnation/inflation mod supports SLSO)
    -lots of logical conditions for orgasms
    -aggressor controls, so animation wont end until aggressor is done with you and you can go... i mean crawl away and carry your burden
    -victim controls, ability to set if victim of rape can orgasm
    -possibility for orgasm denial and punishment(if your slavery mod supports SLSO)
    -depending on relations, npc's may try to pleasure player, i don't know why but mighty dragonborn can return them favour
    -ability to break npc's mentally, or be broken by Sex Grandmaster Lydia and be turned into orgasming mess
    -sex enjoyment widget
    -SLA patch: reduced arousal reduction based on character lewdness, arousal gain for lewd characters from being raped
    -animation speed control based on actor enjoyment/stamina
    useful Sexlab hot-keys:
    SPACE!!! - advance animation stage (+10 base excitement per stage(up to 60 at the end, i think?))
    shift+SPACE!!! - go back 1 animation stage(-10 base excitement)
    O - switch animation
    End - End animation
    PC/NPC interactions:
    Modders stuff:
    SexLab Separate Orgasm GitHub
    Q: No MCM
    A: fix your game, not this mod problem
    Q: Orgasm doesn't happen
    A: make sure your character meet orgasm conditions
    A: disable orgasm conditions
    Q: Orgasm doesn't reduce arousal
    A: use included SLA patch
    A: congrats, you've reached hidden nympho achievement
    Q: Enjoyment doesn't rise
    A: improve your skills/ change or train your waifu
    Q: Animation is broken, character frozen
    A: Disable animation speed control or set minimum speed value above 100
    Supported mods:
    Native support:
    Hentai Pregnancy LE/SE
    Estrus Spider
    Estrus Dwemer
    Dripping when aroused
    Milk Mod Economy
    Devious Training
    Sexlab Aroused(Redux) V28b(patch included)
    Fill Her Up 2 Beta NIO 1.12
    Sexlab Wear and Tear 2.08
    Estrus Chaurus+ v4.342
    Community patches:
    SoulgemOven 3
    Player Succubus Quest
    SexLab Cumshot
    Sexlab Squirt Reborn
    SexLab Hormones
    report supported mods that are not in list
    i might make patches for mods that are no longer updated/maintained and use sexlab default events
    don't even ask(me) for patches for mods that are still actively maintained/updated by someone,... unless you support me on Patreon (LOL)
    Ashal @ Skyrim SexLab - Sex Animation Framework
    h38fh2mf @ SexLab Animation Speed Control
    fishburger67 @ Sexlab Aroused Redux
    tanookitamatachi @ Animation-Appropriate Arousal Adjustments
    SKSE team
    SKYUI team
    If you repost/share this mod to other sites, you must add link to mods thread, my patreon, and provide descent translation of everything written on this page.
    You are not allowed to post/host/share this mod on cloud storage, torrent sites and file hosting services that:
    -force to buy premium and sms crap/ have terrible slow speeds.
    -give you money for file downloads/uploads/views/clicks.
    -install adware, crapware, trojans, viruses, miners, etc



  16. SexLab STDs 1.3h V3 - German (incl. Source Fix)


    Weitere Übersetzungen von Svorge findest du: HIER
    Weitere Übersetzungen von Svorge für SKYRIM findest du: HIER

    Weitere Übersetzungen von mir für Loverslab fndest du: HIER

    Bitte vergiss nicht die Übersetzung zu bewerten und ein Kommentar zu schreiben!



    Solltest du eine Frage haben, scheue dich nicht sie in die Kommentare zu schreiben.
    Danke und viel Spaß beim Modden


    1. Original-Mod wird nicht benötigt. HIER

    2. Wenn der Mod zusätzlich noch andere Mods benötigt, müssen diese auch installiert werden.
    Die Informationen dazu stehen auf der Original-Mod Seite. Für gewöhnlich gibt es dort einen Bereich: Requirements.

    3. Meine Übersetzung herunterladen und installieren.
    Dafür gibt es zwei Möglichkeiten: Du kannst oben rechts auf den Link DOWNLOAD (NMM) klicken oder die Datei über DOWNLOAD (MANUAL) manuell herunterladen. Lädst du sie manuell herunter musst du sie noch per Drag&Drop in deinen Mod-Manager ziehen und aktivieren.

    Solltest du Probleme mit der Installation oder Bedienung der Internetseite haben, gibt es hier ein tolles Tutorial auf Youtube:

    Tipp: Ich empfehle nach der Installation LOOT drüber laufen zu lassen, um die Ladereihenfolge zu optimieren.



    Nexus Forum


    Vielen Dank an Svorge für die Hilfe und das Design
    Vielen Dank an den Orginal-Mod Autor für diesen großartigen Mod! Vergiss nicht auch ihm ein ENDORSEMENT zu geben!
    Vielen Dank an mcguffin für die Bereitstellung des Übersetzungstools: sseTranslator
    Vielen Dank an das Team von nexusmods.com
    Vielen Dank an das Team von Bethesda



  17. RapeTattoos

    (Disclaimer: The tattoos featured in the screenshots are from various tattoo packs available for SlaveTats. Credit goes to their respective creators.)
    Note for people with many tattoos installed:
    As of version 1.0, RapeTattoos supports up to 6300 tattoos (up from 1000).
    But depending on your computer and the number of tattoos installed, it might take a while for the MCM to load.
    If you think the MCM is broken, please let it sit for 5-10 minutes to confirm it isn't just loading very slowly.
    Upgrading to version 1.2:
    RapeTattoos 1.2 requires FadeTattoos 0.4
    In order to allow for NPC support, the way in which tattoo fade data gets stored has been changed.
    As a result of this, upgrading to version 1.2 will mess break the fading-out of any existing tattoos.
    It shouldn't be anything game-breaking, but you will probably need to manually remove the old tattoos.
    Otherwise to upgrade, just make a somewhat clean save without RapeTattoos and FadeTattoos, and then re-enable them.
    Upgrading with a somewhat-clean save:
    Disable RapeTattoos.esp & FadeTattoos.esp Load your save and make a new save Install new version and re-enable the .esp's Load newly made save game


    This mod gives non-consensual sex-acts (involving your character) a chance to apply a tattoo from the SlaveTats mod (developed by murfk).
    By default applied tattoos will fade out over time using the FadeTattoos mod (developed by me), although there is also an option to make tattoos permanent.
    This mod should work with any tattoo pack you have installed.
    As of version 1.2, these two mod should also work with NPCs and there are more menu options for controlling what can get tattoos.
    When first developing this mod I encountered two problems:
    Inappropriate tattoos getting applied (There are a lot of tattoos which are meant for specific situations) Tattoos overlapping too much (This is fine up to a point, but if two text-based tattoos overlap then both just become unreadable)

    To address these two problems, the mod has a tattoo categorization system.
    There are currently 39 possible tattoo categories, most of which have names like "forehead", "breasts", "upper back" etc. and two special categories called "(unassigned)" and "(excluded)".
    By default tattoos are put into the "(excluded)" category.
    The rules for the categories are simple:
    If a tattoo is part of the '(excluded)" category, it never gets applied Only one tattoo from each normal category will be active at the same time Any number of tattoos from the '(unassigned)' category can be applied

    The current categorization of tattoos can be managed through the MCM menu.
    The tattoos are presented in a spread-sheet like fashion showing their name, category, texture path, and whether they are currently applied.
    You can also add or remove tattoos manually by clicking the Y/N button next to a tattoo's texture path and picking something else (Y = Applied, N = Not).

    If you think manually categorizing every tattoo you want to use is tedious, you are right.
    Luckily you may not need to. I have quite a few tattoo packs installed and have included my categorization as the default value for those tattoos.
    Hopefully you will only need to make minor adjustments.
    Also, all categorization information gets saved globally, separately from any saves, in a .json file.
    On windows 7, this file is located at .../My Games/Skyrim/JCUser/rTats/settings.json
    The data is stored in a very readable format, so you could open it up in a text editor and make changes manually if you wish.
    Triggering a tattoo application via mod events:
    As of version 1.1 you can trigger tattoo additions by sending the "RapeTattoos_addTattoo" event.
    This has the exact same effect as calling the "doTattooAction" function directly (except you can't access get the return value).
    Note that this will not trigger a notification regardless of the user's MCM settings.

    Certain tattoos never get applied
    Make sure that the desired tattoos show up in the categorization menu list and that they are not part of the "(excluded)" group.
    Only a few tattoos get applied, I want more
    By default you can only have 6 tattoos on the body region.
    You can raise this limit by going into Data/SKSE/Plugins/nioverride.ini, going to the [Overlays/Body], [Overlays/Hands], [Overlays/Feet], and [Overlays/Body] sections and changing the 'iNumOverlays' settings.
    I have mine set to 24, 6, 6, 9 respectively and the game seems to run fine.
    Consensual sex acts are triggering the tattoo event (despite my options restricting it to victims)
    This is most likely caused by the sex-act being labelled incorrectly by whatever mod triggered it. Nothing I can do about that.
    You can manually remove the offending tattoo by locating it in the categorization menu, clicking the 'Y', and picking the other option.
    Special Thanks to:
    - murfk for creating SlaveTats upon which this mod is build
    - Senick for doing alpha testing and motivating me to finish the mod
    And the following members for sending me their settings.json file with newly categorized tattoos:
    - pinky6225
    - valcon767



  18. FadeTattoos

    (Disclaimer: The tattoos featured in the screenshots are from various tattoo packs available for SlaveTats. Credit goes to their respective creators.)
    Upgrading to 1.0:
    - Disable FateTattoos and make a save
    - (optionally) Use Save Cleaner to remove FadeTattoo scripts
    - Install new version and load the save (the MCM may take a while to update)
    Version 1.0 mainly adds more MCM options. If you don't care about that you can ignore this update.
    This is a small mod that allows other mods to fade out tattoos applied by the SlaveTats mod (developed by murfk).
    It's mainly meant to be used by other mods but as of version 1.0 you can also add & removed tattoos from the tracking system manually using the MCM.
    So if another mod applies a tattoo you don't want to removed directly but don't want to keep forever, you can use the MCM menu to have it fade out over X hours.
    Currently the only mod that uses this mod is RapeTattoos (developed by me) but maybe that will change in the future.
    Special Thanks to:
    - murfk for creating SlaveTats upon which this mod is build
    - Senick for doing alpha testing and motivating me to finish the mod



  19. SexLab Privacy

    Imagine Carlotta blowing Brenuin in the middle of Whiterun market right in front of her daughter - with half of her body clipping through the vegetable stall - Not really realistic, right?
    This SexLab addon solves that problem and immersifies your sexual Skyrim experience by making sure that the player and NPCs will intelligently find a private spot hidden from view to do the deed, rather than doing it right there and then. It also has the added bonus of vastly reducing furniture clipping issues. It works for both PC-NPC, NPC-NPC interactions and group sex.
    At this point, it works for all vanilla cities and towns: Whiterun, Solitude, Markarth, Windhelm, Falkreath, Winterhold, Morthal, Dawnstar, Riverwood, Shor's Stone, Karthwasten, Dragon Bridge, Ivarstead and Rorikstead. I might add DLC and other locations in later updates. Outdoors, NPCs will hide behind walls, houses and trees. Indoors, they will always use beds.
    Normal Version vs Immersive Version?
    In both version, by default, the PC/ NPCs will try to run to the hidden spot. However, for faster gameplay, the Normal Version still uses teleportation if they get stuck or take too long to get there.
    The Immersive version eliminates virtually all teleportation for maximum realism - you will now be able to stalk all NPC-NPC interactions all the way. However, PC/NPCs will sometimes take a pretty long time to get there. For the Immersive version to work, you need to leave "Disable Starting Teleport" in SexLab MCM ticked.
    I highly recommend the Normal Version at this moment, it works almost perfectly. The Immersive version is still a WIP. It works well for PC-NPC stuff but very buggy for NPC-NPC.
    SexLab Framework
    Any mod to trigger sex, see recommended below
    Install manually or with mod managers like any other mod. Make sure Privacy overwrites SexLab Framework in MO and is below SL in the load order.
    For NPC-NPC function to work, you have to go to SexLab MCM menu and change 'NPC use Beds' to 'Always'
    Works with all SexLab mods that can use beds (i.e. most of them, as bed use is a SexLab default script)
    SexLab Pleasure
    Sex Finder - make sure you're still able to witness all NPC-NPC action, although you can easily just catch two NPCs running away suspiciously and follow them like a paparazzi .
    Random Sex Mod
    Sexlife - a more immersive version of Random Sex Mod
    SexLab Eager NPCs
    SexLab MatchMaker
    Scent of Sex



  20. Simple STD

    Simple STD
    A very basic mod that adds a configurable chance of contracting a vanilla Skyrim disease (e.g. rock joint etc) at the end of ANY sex scene.
    I just wanted something to add a bit of risk to having sex whether consensual or otherwise but without the major complexities of other disease mods.
    If you want a bit of an extra challenge then try using it with Realistic Needs & Diseases with its progressive diseases and more complex cure system.
    SexLab and all dependencies
    You can use this mod any way you see fit. I'm probably not going to develop it any further so if someone wants to use what I've done as a basis for a bigger mod then feel free



  21. [BFA] BeeingFemale Addon for RSChildren

    This is a continuation of milzschnitte's RSChildren-addon, which adds RSChildren features to all the child-NPCs born via BeeingFemale.
    It adds support for all Child-races from RSChildren, being:
    - Breton
    - (Breton-)vampire
    - Imperial
    - Redguard
    - Nord
    and additionally since version 0.41:
    - Dark Elves, High Elves, Wood Elves
    - Khajiit
    - Argonians
    - Orcs
    - more races
    - no neck seams
    - more variety in armor and clothing
    - custom faces
    - support for orcs, khajiit, argonians and elf races
    - works with "Armor and Clothing for Kids": -> http://www.nexusmods.com/skyrim/mods/56670
    Bugs / Known issues:
    - neck seams possible on male actors with some armors (restriction of vanilla mesh, see also -> http://www.nexusmods.com/skyrim/mods/56670)
    (technical) changes compared to the first version by milzschnitte:
    - BeeingFemale is needed for this mod to function:
    --> use v0.41 for BeeingFemale v2.7.2 and earlier
    --> use v0.42+ for BeeingFemale v2.8+ with the new AddonManager
    - from v0.41 on: "XPMSE Skeleton for RSChildren" -> http://www.nexusmods.com/skyrim/mods/62830
    It is needed for the argonian and khajiit children, because the original ranaline skeleton included in RSChildren doesn't have a tail-bone. Not having the tail-bone will result in tails sticking out 90°. I recommend the version with the "default head size" / smaller heads.
    - milzschnitte (for BeeingFemale and the original RS-AddOn)
    - Ranaline (for RSChildren)



  22. SexLab Fade to Black

    SexLab Fade to Black - V1.3d


    This mod was done from an idea of @Funnybizness.
    When a SexLab animation starts and ends, a fade to back is applied.
    You can define when the fade is applied at the start of the animation (4+1 different ways, including don't fade to black at start, and a full fade from begin to end)
    You can define when the fade is applied at the end of the animation (5+1 different ways, including don't fade to black at start.)
    You have 9 different fade modes (variation in luminosity and blur.)
    You can specify the length and the transition time.
    All changes can be done in the MCM.
    All settings are stored in a JSON file.
    The file can be found in: Data\SKSE\plugins\SexLab FadeBlack\SexLab FadeBlack Config.json
    For ENB users!
    The default ENB Effect settings completely ignore the color correction applied by ImageSpaces. No way to alter this by a mod.
    But you can edit the file enbeffect.fx and find: //#define APPLYGAMECOLORCORRECTION
    Then replace it with: #define APPLYGAMECOLORCORRECTION
    (That's it, just remove the two slashes at the begin.)
    You ENB will still work, but the normal game color correction will be used.
    So you can fade to black using an ENB settings.



  23. SexLab massive cum sound replacer

    So I occasionally use an older MO profile on which I play a tall strong demoness futa with a giant ERF Horsecock :>
    When cum-distorting bellies of people unlucky enough to fight her, the modest spurt sound was kind of a let-down and didn't really fit in with people being pumped with buckets of demon cum. So I created this simple little mod from various sound effects I gathered on the webs and I am quite pleased with it and think it's good enough to show and share.
    People have been saying MO will install this just fine, so you actually won't have to install the sounds manually. So there's that.
    Replaces the 2 standard sounds with longer, kinda brutal sounds. Hope you like it!



  24. Pearl Juice [OBSOLETE]

    NOTE: This mod has been picked up by qotsafan; please see the new mod page for updates:
    Pearl Juice Continued 1.6

    A gender-neutral inflation mod. Or to be more specific, for women and men who enjoy the passive role, sexually. The player (and only the player) will become inflated as a result of sex acts, when receiving loads of cum ... "pearl juice".
    The mod has a main quest, which starts automatically on first load. Visit Arcadia in Whiterun to begin it. It is very straight-forward: go out, "collect" loads, return to her shop to have them extracted, and get paid. Every now and then, she will send you off on a mini side quest. The mod is pretty simple, bare bones.
    The mod has an MCM with options, as follows.
    General Options:
    Pearl Juice Slows Speed: if enabled, carrying loads will slow you down, and the more you carry, the more you will be slowed down. Chance of a Helping Mouth: if enabled, and you're carrying loads, there's a chance that someone will offer to lighten your load. Handy, but the downside is that you don't get paid.
    Only available in cities, and requires that you have cunnilingus or rimming animations installed. After What Fullness: Controls how full you have to be before "helping hand" (above) can happen. Max. interval between quests: How many times you need to use the machine to have cum extracted, before a new side quest will trigger. If you set this to zero, there will be no mini-quests (useful if you've done them a few times and don't want to be bothered any more). Barracks gang bang chance: Chance of getting gang raped on entering guard barracks or a jail. Zero to disable this.
    NOTE: this will not trigger if you have a bounty, in any hold. Some sex acts draw spectators: Pretty self explanatory, I think. Allow creature sex: Used by the optional forsworn quests (below). Requires SexLab Creatures be enabled. Creature Activation HotKey: If you have creature sex enabled, this hotkey will trigger sex with some animals, based on your progress with the forsworn. Bandits are allies: Optional mini-quest. Enabling this means that bandits will be friendly. Bandit camps with a "boss" can trigger a mini-quest (one such camp is Robber's Gorge).
    NOTE: this will break normal game play! Forsworn are allies: Optional mini-quest. enabling this means that forsworn will be friendly.
    The following camps will trigger a mini-quest: Broken Tower, Bruca's Leap, Druadach, Hag Rock, Karthspire, Red Eagle, Serpent's Bluff.
    Each camp visited will make a creature race friendly - and fuckable (see "allow creature sex" above). Creatures are: Horker, Bear, Wolf, Giant, Mammoth, Troll, SabreCat
    NOTE: enabling this will break normal game play!

    Enable inflation: If this is off, you will have no inflation happening. Everything else will work, however. Growth Factor Values: How much to inflate "per unit". For the belly, this is per load of cum. For cock and boobs, this relates to potions which you may run across. Max Scale Values: Max inflation scaling for belly, cock and boobs. After this, no inflation will be done, even if you fill more.

    Optional Mods:
    This page just gives info on what you have installed that the mod can use, plus basic stats.

    Side and mini quests will not start unless the intro quest has been completed (ie, you have spoken to Arcadia and done her "trial run" to the end.) No, I do not plan to add the ability to have different creatures provide different amounts of cum, like FHU has. Nor do I plan to allow for NPCs to be inflated. This mod saves settings to a JSON file in: .../Data/SKSE/Plugins/StorageUtilData/PearlJuice - the file will be reloaded if you start a new game.

    Skyrim Legendary SexLab SexLab Aroused (Redux) Zaz RaceMenu or NiOverride An advanced skeleton such as XPMSE Body with HDT support A mod to trigger sex with NPCs, like SLEN and/or Scent of Sex

    SexLab Inflation Framework More Nasty Critters

    Retouched NPCs of Skyrim - All in One SkyHunks or Masculinized Level Lists

    Thanks to the following people for alpha testing and for providing valuable feedback:
    4onen Yuni dweezer idkanymore3333 nazzzgul666 nickolos1818 rufustvoltaire qotsafan - for adding cum per race support.


    NOTE: This mod is released under Creative Commons Attribution-NonCommercial-ShareAlike. In other words, feel free to make changes to the mod in any way you like, and upload the changed version. You do not need to ask permission. If you do so, you must credit me, and your version must be free. Further, you also need to credit any other mods used as resources, including those used in my original. Your own creation must in turn be released under these same conditions.



  25. SexLab Cum Textures Remake + Slavetats

    A remake of the textures currently included in SexLab, They are made from real photos so if you are a stickler for authenticity you can take "cumfort" in knowing that cum has at least at some point or another behaved in this way, well, pattern wise at least.
    Att. If you are having issues with the face textures not working in SlaveTats check out this post by Schemendrick
    Comes in two versions:
    v1.0 - Icecream Edition. As coined by Dagren
    v1.2+ - Real Edition.
    Things to keep in mind: MUST READ! (Apply mostly to v1.0)
    Since they were made on a formula for personal use results may vary depending your setup, some minor tweaks have been made to make them a bit more universal but these are minor, as a result they may be hard to see or look dark/grey under certain light conditions particular on very pale-skinned characters, this is not a glitch, I tried to strike a balance between real and cartoon so that they would not look out of place in the world of Skyrim, the benefit of this is that they won't stand out/glow in the dark as much. YOU HAVE BEEN WARNED.
    SexLab Framework v1.61 or newer.
    SlaveTats (Optional)
    Install like you would any other mod. Mod-organizer is of cause recommended.
    Manual: Dibella save you.
    Backup your current SexLab textures found in :data\textures\sexlab
    Drop the folder into your data folder and click "YES" to overwrite.
    Info to modders and tweakers:
    If you decide that they are too subtle for your taste/setup, they are easy to adjust, simply brighten them up a bit, I would not recommend touching the alpha channel unless you know what you're doing. And remember to keep back-ups.
    Version 1.2 is not tweaking friendly.
    Optional Facials: See Screenshots
    Found in the optional folder.
    Remember these are designed for the face only and as a result will look extreme/bad on the body.
    You will have to manually rename and replace with the main textures;
    Example: rename Facial1 > Oral1 and move it into the main folder, remember to keep backups.
    SlaveTats version:
    Works like any other pack for SlaveTats, I recommend only picking one layer as one style contains all of the patterns found in the one before it,
    Again depending on your setup they may look dark or grey, so I highly suggest tweaking the colour in Racemenu to best suit your game.
    Problems & Support:
    The textures were made using a CBBE UV-map as a guide and I honestly have no idea how they look on UNP-based bodies.
    I doubt it will be a problem but if things go completely bananas I could be encouraged to make a UNP version.
    Full disclaimer I know only basics about 3D modelling/painting and next to nothing about the fine details of it,
    I rely mostly on 2D experience and trial and error to get things working so the support I can offer outside of that is somewhat limited.
    Future plans:
    A "real" version more in line with the facials. - Done 100%
    Dedicated face textures (not currently supported by SexLab) for screen archery. - Done 100%
    Possible full on dipped like a candle bukkake texture as an optional replacer for the full 2nd layer. In Progress 20%
    Possible port to Slave Tats. - Done 100%
    More extreme bukkake full 2nd layer. - On Hold 50%
    Q: Why is there not more/bigger patches on the face?
    A: Because Sexlab uses the same textures for both the body and the face, so making one texture that looks optimal size-wise for both is next to impossible.
    Q: Will you release the assets used to make these?
    A: Unlikely, copyright and in some cases privacy issues would come into play, two headaches I don't want, I have enough of those already.
    Q: Are any of those assets your own "contributions"?
    A: Let's leave that one a mystery, more fun to keep your guessing, well for me at least.
    Q: Why such a long description of a simple texture replacer?
    A: I don't know, maybe I'm just completely mad.
    You are free to use and or include the textures anywhere you like, no need to ask, but link and credit are of course appreciated.
    Same with any tweaks you make.
    Ashal - Sexlab and LoversLab which btw you can support via patreon - hint hint wink wink.
    murfk - SlaveTats
    Jessica(my GF) - For taking it in good spirit when told that all of those cumshot pictures were indeed for research.