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  1. Submitted

  2. SplitZipBR for FModel | Automatic ZIP Splitter 📦

    Easily split large FModel exports into multiple ZIP archives.
    About this tool
    I originally created SplitZipBR for FModel to solve a personal workflow problem.
    When working with large FModel exports, I often use ChatGPT to help analyze, catalog, organize and modify extracted game assets for modding projects.
    However, complete FModel exports can easily reach several gigabytes, making them impossible to upload directly due to file size limitations.
    Instead of manually creating dozens of ZIP archives every time, I developed this utility to automate the entire process.
    SplitZipBR automatically splits exported FModel files into sequential ZIP archives of a user-defined size, making them much easier to upload, share and process.
    Although it was originally built for my own workflow with ChatGPT, I hope it can also help other modders who work with large FModel exports.
    Features
    ✔ Clean and minimal interface ✔ Portuguese & English support ✔ Automatic ZIP splitting ✔ Custom maximum ZIP size ✔ Optional filename prefix ✔ Preview before processing ✔ Real-time progress bar ✔ Live operation log ✔ Safe cancellation ✔ Automatically organized output folders ✔ Automatically opens the output folder when finished ✔ No installation required Typical Workflow
    FModel Export │ ▼ SplitZipBR for FModel │ ▼ Multiple ZIP files │ ▼ Upload to ChatGPT │ ▼ Asset cataloging Texture identification Mesh analysis Mod creation Why?
    Large FModel exports frequently exceed the upload limits of ChatGPT, Discord, cloud storage services and many other platforms.
    This tool automates the ZIP creation process, allowing large exports to be split into organized parts that are easier to upload, share and work with.
    Output Structure
    zipado-output\ 01-08-26_15-57-16\ Primal_Parte_001.zip Primal_Parte_002.zip Primal_Parte_003.zip Each execution creates a new timestamped folder, preserving previous exports and preventing existing files from being overwritten.
    Requirements
    Windows FModel WinRAR (required for archive creation) Credits
    Developed by GhostWeedBR
     

    10 downloads

    Submitted

  3. R345OT's Pal Human Pack

    [Very Early Version, planning to expand on it over time.]
    Humans have gone ignored for too long! (Well it is Palworld, but still. More human variety doesn't hurt even for Pal X Human stuff.)
     
    Player Replacer
    1. Supports Body, Hair and Eye Color Modification.
    2. Jiggle Physics!
    3. Comes with Body Sliders: 
    4. (For Modders): Comes with Aroused and Preg sliders for the body for SCake Animations.
     
     
     
    Female Mesh Replacer
     
    Replaces Female Player
     

    Futa Mesh Replacer
     
    Replaces Male Player
     

    What's Next

    v0.3 (Est. 07 Aug 2026)

    Known Issues 

    Future Roadmap
     

     
    If you spot any weird artifices (mesh distortion) lmk. I've tested few animations of both vanilla and lewd variety and currently haven't found any (other than a little cloth in cloth clipping), but there can always be one somewhere.
     
     

    778 downloads

    Updated

  4. Sibelyx's Animation Pack

    It has come to my attention that there are individuals attempting to sell my animations for money. My animations are and always will be free. If you paid for my animations, you have been scammed.
     
    This animation pack contains NSFW F x F animations for Project Sugarcake (0.6.3+). I will not make any animations involving a male actor.

    Current Animations:
    - Human x Killamari Cunnilingus (Works with Bakka's female Killamari)
    - Human x Lunaris 69 (Works with T-box's female Lunaris)
    - Human x Jetragon Cunnilingus <Fine Bed> (Works with T-box's female Jetragon) (This is an object animation. It requires a Fine Bed to be played.)
    - Human x Oserk Cunnilingus  (Works with T-box's female Orsersk)
    - Human x Cryolinx Nursing (Works with T-box's female Cryolinx)
    - Human x Shadowbeak Cunnilingus <High Quality Hot Spring> (Works with T-box's female Shadowbeak) (This is an object animation. It requires a High Quality Hot Spring to be played.)
    - Human x Astegon Cunnilingus (Works with T-box's female Astegon)
    - Human x Astegon Cuddle [Non-erotic] <Large Pal Bed> (Works with T-box's female Astegon) (This is an object animation. It requires a Large Pal Bed to be played.)
    - Human x Xenovader Nursing (Works with T-box's female Xenovader)
    - Human x Quivern Cunnilingus (Works with T-box's female Quivern)
    - Human x Jormuntide Cunnilingus (Works with T-box's female Jormuntide)
    - Human x Elizabee Nursing (Works with T-box's female Elizabee)
    - Human x Elizabee Staff Fuck (Works with T-box's female Elizabee)
    - Human x Blazamut Nursing (Works with T-box's female Blazamut)
    - Human x Gobfin Scissoring (Works with T-box's female Gobfin)
    - Human x Katress Cunnilingus (Works with T-box's female Katress)
    - Human x Tarantriss Cunnilingus (Works with T-box's female Tarantriss)
    - Human x Frostallion Nursing (Works with T-box's female Frostallion) (This model can be found in T-box's Discord.)
    - Human x Lullu Nursing <Antique Green Wooden Chair> (Works with T-box's female Lullu) (This model can be found in T-box's Discord.) (This is an object animation. It requires an Antique Green Wooden Chair to be played.)
    - Human x Necromus Nursing (Works with T-box's female Necromus)
    - Blazamut x Incineram Cunnilingus (Works with T-box's female Blazamut and T-box's female Incineram)
    - Human x Cawgnito Taloning (Works with T-box's female Cawgnito)
    - Human x Mozzarina Worship (Works with T-box's female Mozzarina)
    - Loupmoon x Incineram Makeout (Works with T-box's female Loupmoon and T-box's female Incineram)
    - Human x Neptilius Cunnilingus (Works with T-box's female Neptilius)
    - Human x Beegarde Staff Fuck (Works with T-box's female Beegarde)
    - Human x Lovander Cunnilingus (Works with T-box's female Lovander)
    - Human x Lullu Cunnilingus <Advanced Medicine Workbench> (Works with T-box's female Lullu) (This model can be found in T-box's Discord.) (This is an object animation. It requires an Advanced Medicine Workbench to be played.)
    - Incineram x Incineram Noct Scissoring (Works with T-box's female Incineram)
    - Human x Nyafia Cuddling [Non-erotic] <Fine Bed> (Works with T-box's female Nyafia) (This is an object animation. It requires a Fine Bed to be played.)
    - Human x Lunaris Cuddling [Non-erotic] <Fine Bed> [Non-erotic] (Works with T-box's female Lunaris) (This is an object animation. It requires a Fine Bed to be played.)
    - Human x Incineram Cuddling [Non-erotic] <Fine Bed> (Works with T-box's female Incineram) (This is an object animation. It requires a Fine Bed to be played.)
    - Human x Xenolord Cuddling [Non-erotic] <Japanese-Style Hotspring> (Works with T-box's female Xenolord) (This is an object animation. It requires a Japanese-Style Hotspring to be played.)
    - Human x Lovander Reverse Cunnilingus (Works with T-box's female Lovander)
    - Human x Lunaris Cunnilingus (Works with T-box's female Lunaris)
    - Human x Incineram Face Sitting (Works with T-box's female Incineram)
    - Human x Mozzarina Cunnilingus <Silo> (Works with T-box's female Mozzarina) (This is an object animation. It requires a Silo to be played.)
    - Human x Relaxaurus Cunnilingus (Works with T-box's female Relaxaurus)
    - Human x Mozzarina x Cinnamoth Nursing (Works with T-box's female Mozzarina and T-box's female Cinnamoth) (This model can be found in T-box's Discord.)
    - Human x Selyne Nursing (Works with Zetter3D's Selyne)
    - Human x Cave Bat Cunnilingus (This model can be found in T-box's Discord.)
    - Human x Incineram Fingering (Works with T-box's female Incineram)
    - Human x Incineram x Incineram Cuddling [Non-erotic]  <Fine Bed> (Works with T-box's female Incineram) (This is an object animation. It requires a Large Pal Bed to be played.)
    - Human x Nyafia Nursing (Works with T-box's female Nyafia)
    - Anubis x Incineram 69 (Works with T-box's female Anubis and T-box's female Incineram)
    - Human x Dinossom Nursing (Works with T-box's female Dinossom)
    - Human x Leezpunk Cunnilingus (Works with T-box's female Leezpunk)
    - Human x Vanwyrm Cunnilingus (Works with T-box's female Vanwyrm)
    - Human x Robinquill Cunnilingus (Works with T-box's female Robinquill)
     
    IMPORTANT: Both Astegon animations rely on repositioning to work. This is set in the animation json, however it is currently broken and relies on an unreleased test version (0.6.7+) that may cause unforeseen issues. Until that version is released, you will have to manually reposition the these animations yourself. I apologize in advance!
     
    To play non-erotic animations, make sure Erotic Debug Anims is disabled in the Sugar Cake Animation Framework Debug Menu.

    Requirements:
     
    Project Sugar Cake (SCake) [Animation and Stat Framework]
    Altermatic
    PalSoundBank
    [Scake - mod] Bakka's Animation Pack - You only need the female Killamari model from this. It can be found within BakkasVSkin.pak, and enabled via Altermatic using the corresponding JSON.

    Optional:

    Sexy Elizabee SFW (Sexy) and NSFW - Altermatic Compatible - By T-box 1.0.0 - If you would rather use the Altermatic version.
    Sexy Lunaris SFW and NSFW - Altermatic Compatible - By T-box 1.0.0 - If you would rather use the Altermatic version.
    Sexy Orserk (SFW and NSFW) Altermatic - If you would rather use the Altermatic version.
    Sexy Quivern and Botan NSFW 1.0.0 - If you would rather use the Altermatic version.

    26316 downloads

    Updated

  5. [SCake] Lurker's Animation Pack

    This is an Animation Package for Palworld's "SCake" mod, as such, it requires SCake and its requirements.
    Link: https://www.loverslab.com/files/file/33158-project-sugar-cake-scake-animation-and-stat-framework/

    With update 1.3, this animation pack now has SFX using PalSoundBank as a resource. Therefore, it now requires it.
    Link: [Sounds] PalSoundBank - Mod + Resources for modders for animation montages. - Palworld - LoversLab

    Installation instructions are located in the "LurkersAnimPak - ReadMe" document. Make sure you install the correct Pak version for your launcher, and that your LoadList is updated. 

    Current Animation List as of 1.3:

    Pal x Human
     
    Pal x Pal
     

    135983 downloads

    Updated

  6. PrimalPals Male Only + T-Box Female Converter

    PrimalPals Apenas Masculino + T-Box Fêmea Conversor     Dependência: T-Box Pal Dressing V 0.0.603.4: nexusmods.com https://www.nexusmods.com/palworld/mods/2954?tab=files&file_id=15551 https://spiritshard.com/dl/gamemod/Palworld_Altermatic/Main Mod (Altermatic)/Altermatic v0.04.00 DEV (com 0.4.1 Persist Fix).7z (Se necessário, selecione 'Recarregar JSON de Configuração' no menu Altermatic.)     Desculpe aos autores por usarem sem permissão, fiz porque gosto dos dois mods. ❤️ Ainda estou trabalhando nesse # e aprendendo a moddar. Feedback e sugestões são bem-vindos   Esse é meu primeiro mod! Ainda não consegui fazer funcionar com SCAKE e TBox, mas fica bom no jogo. Animações primordiais provavelmente funcionam na maioria dos Primal Pals (ainda não testadas).        
     

    311 downloads

    Submitted

  7. Scene Builder (SCake Anim Menu)

    This is a simple but clean menu-implementation (using UniPalUI) for starting SCake scenes in Palworld.
     
    You can access the menu either through the Shift+Y unipalUI menu, or by pressing the mod-specific hotkey: Shift+L   --- this will eventually be customizable, but this is what I put together so far, and customizing the hotkey is kinda at the bottom of the priority list.
     
    This is NOT finished, it's very much a WIP, but it's fully functional.
     
    Here's an example of the menu after I've selected two actors to start a scene with.

    This is an example of what the "add actor" screen looks like

     
    When you first open the menu, it'll just have the "Start Scene" "Add Actor" and "Regenerate Actor Lists" buttons. If you click start scene, it'll say there's an issue because, well, you can't start an SCake scene with no actors. If you click "Add Actor" the list will be empty (only none will be an option). You need to hit 'regenerate actor lists' first - which then calculates what Pals/NPCs are nearby. It will add the player to the top of the list (if they're valid for an SCake scene), and their currently-summoned Pal second in the list, then every other pal within range in order of distance - closest pals listed first.
     
    So in the case above, my player was a valid target, my currently summoned pal (the maucryst) was a valid target, and then mammorest was the next valid actor, the cluster of gumoss, the lamball... And the Veteran Pal Tamer was the farthest target within range. If there's a ton in range, the menu will be scrollable.
     
    You click on an entry in the "Pick an Actor" page, and it'll add them to the main page (like test character and eikthyrdeer in screenshot #1). Click the names from that list, and they'll be removed from the scene you're building. When you have the actor(s) you want selected, hit start scene and - if there's a valid animation for that collection - your scene will start and the menu will close.
     
    By default, the mod checks for pals up to "Near" distance - this is more than enough to cover your whole base. The only setting currently changeable is how far you want the mod to check. I think the default is a good range, but it's up to you. This setting will _not_ persist between save/load - yet.
     
    ---
     
    Future Plans:
    Add object selection (there may not be many object-using scenes, but they do exist)
    Add the ability to set/customize wanted/unwanted tags for the scene
    Add a toggle for erotic / non-erotic
    Add more options for starting the scene
    Add more settings. Option to have the menu re-open after starting a scene? Option to, if the selection doesn't have a valid animation, try various combinations of the selected characters until a valid scene IS found (or all combos have been tried and there's nothing)
    More? Dunno
     
    As I said, very much WIP right now. The menus and method aren't perfect, but they are functional and it's enough that I know some people will find this very useful compared to debug, while also being a lot more adaptable than something like simple sex or one of my other mods. That and I'm heading out of state for a week, so it's either this or nothing for the next 10 days
     
    ---
     
    REQUIREMENTS: SCake 0.7+  [strongly recommend whatever is newest when you look (0.7.3 at the time of this post) - some improvements and bug fixes in every version since 0.7.0]

    749 downloads

    Updated

  8. ASD_SimpleSex

    This mod sets out to, well, simplify starting scenes. The name is kinda on-the-nose.
     
    The purpose: A hotkey that starts a scene between the player and the nearest eligible target. Eligibility determined by whether they are allowed to be involved in scenes, and whether an animation exists for the player and that potential partner.
     
    Why? Lots of people find the debug controls awkward, and there's already options for slightly less controlled and less voluntary action. This lets you walk up to something and start a thing with it -- or stand in your base and start something with the closest of your 'friends' that you have an animation for. Up to the user to decide what logic they want to ascribe to it; it's just a button to start sex.
     
    ---
     
    1.0 - FOR SCAKE 0.6  (should work on anything from 0.6.1 through 0.6.21)
     
    Simple hotkey, json file in LogicMods/Settings that lets you change the hotkey (what letter (number and symbol probably also work, didn't try), and whether some combination of ctrl/alt/shift are required)
     
    No bugs that I'm aware of, a bunch of people used it (I had it in RC1 state) but nobody reported any issues, so I'm releasing it as-is. Mostly because I can't be bothered to iterate on it when a new version of SCake is out and requires reworking the links, and UPI also updated and I am choosing to update that for future-proofing. Making the changes first then updating would be a pain, and backporting would be worse so 1.0 is what you get if you use SCake 0.6
    If anyone finds something really problematic I could potentially go back and fix it, but anything that major is something that should've been noticed and reported by now so I expect it's unlikely.
     
    1.1 RC1 (release candidate 1) - FOR SCAKE 0.7 (at the moment only 0.7.1 exists, but it _should_ work on later versions as well)
     
    All of the above, but some extra stuff:
    1) More information in the menus
    2) You can now adjust ctrl/alt/shift in the menus
    3) There's now a fallback solo option, so if you hit the hotkey and have no animations for any nearby NPCs/Pals, you'll start a scene on your own. Disabled by default.
     
    There may [or may not] be bugs that weren't in 1.0 since I didn't do a ton of testing; mostly just made sure that it worked as I expected it to.
     
     
     
    REQUIREMENTS: Functional copy of SCake (0.6.X for 1.0 or 0.7.X for 1.1 RC1 and newer) - this means all of SCake's requirements as well.
     
    Note that in SCake 0.6.21 and 0.7, it has a 'comprehensive' package that includes UniPalUI; so if you get one of those you shouldn't need to install it separately.

    1633 downloads

    Updated

  9. NephalemBreeding

    What is Nephalem Breeding?
    Nephalem Breeding is designed to be a different way to experience breeding in Palworld. Moving away from the recipe method of getting new pals and instead giving you eggs for pals which is determined by the  species of pal that breeds. Basically if the female is an Elkdeer and the male is a Loveander then based on some stats calculations that will determine the species that will be in the egg and traits are randomized and selected from the parents. This is handled automatically through a building added at level 19 so you can be strategic with what pals you deploy to the base as it'll be random as to which pal will breed with one another.

    This is done in an effort to encourage exploration and catching new pals. You can still use the vanilla breeding station if you wish. There are a bunch of features I have planned which I am excited for you all to experience as they get developed.


    Disclaimer:
    This mod release is in it's initial stage and there are a couple of known bugs that I am working to fixing. For now what you need to know is the mod will detect pals deployed to the base. Start a scene with a male/female pal and then give an egg to the player in their inventory.
    Known Bugs
    - Animations glitch out during a scene
    - Scenes only play at one location out of a possible 4
    - There is on check for if there is a valid animation between two pals sometimes requiring a relog
     
     
    Prerequisite mods
    - SCake
    - PalSchema
     
    Install Instructions:
    Palchema:
    You will need to download these 2 files:
    - https://github.com/Okaetsu/PalSchema/releases/tag/0.6.1
    - https://github.com/Okaetsu/RE-UE4SS/releases/tag/experimental-palworld
    Thankfully you only need one file from experimental-palworld if you are using a different version of ue4ss being ue4ss experimental-latest.
     
    Installing experimental-palworld

    This is quite simple in the folder you downloaded in the 2nd link you will see a file called **MemberVariableLayout.ini**. All you have to do is copy that file and place it in your ue4ss folder in:
    - Pal/Binaries/Win64/ue4ss (FOR STEAM VERSION)
    or
    - Pal/Binaries/WinGDK/ue4ss (FOR GAMEPASS VERSION)
     
    Installing PalSchema

    Now we install the file you downloaded from the first link. Copy the file after you have extracted it's contents and you should be left with a PalSchema file
    Navigate to:
    - Pal/Binaries/Win64/ue4ss/Mods (FOR STEAM VERSION)
    or
    - Pal/Binaries/WinGDK/ue4ss/Mods (FOR GAMEPASS VERSION)
    and paste the PalSchema folder there.
     
    NephalemBreeding:
    Now comes the time to install the mod which is a simple copy and paste. 
    Once you have downloaded the file extract it's contents and you should see a folder called Pal.
    All you need to do is navigate to your game's install location and when you can see a Pal folder, you should also see a Mods and Engine folder, you just copy the downloaded Pal folder and paste it in.
     
    If you require support you may also get it through the Sugar Cake discord as I am most active there

    The Broken Chatbox - https://discord.gg/h3vB7S4FEw
     


    595 downloads

    Updated

  10. Sugar Cake - Sex and Animation Framework for Palworld

    Sugar Cake Animation Framework - Palworld Sex and Stats Framework
    Created and Maintained by : Michael aka "Spirit Shard"
    Discord - The Broken Chatbox - https://discord.gg/h3vB7S4FEw
    Website - https://www.spiritshard.com/
    v (Donations! =^-^=) v
    SubscribeStar - https://subscribestar.adult/michaelpstanich



    What is Sugar Cake? (SCake for short)
    Sugar Cake Animation Framework is a sex animation and gameplay framework for Palworld focused on providing the baseline for adult content in Palworld. SCake allows animators to import their animations into Palworld, then animators and users can use those individual animations to create Animation Events (effectively entire scenes) for customized playback of complex animations. (More on this below) SCake also adds additional stat tracking to create dynamic stats that don't fit within the game's native structure (such as some naughty stats ^.-) as well as several gameplay oriented features which other modders can hook and replace for more dynamic systems.
    < - > Self Promotion < - >
    I'm never really great at asking for donations, but if you never mention it people may not even know about it! So here I am, letting you know I have a SubscribeStar! - https://subscribestar.adult/michaelpstanich (SCake is completely free with no paywalls, but Subscribers do get a special role on Discord and other benefits regarding other projects of mine!) If you can't help support the project financially, that's ok! I appreciate any little bit of help, whether that's just in giving feedback and bug reports, or by just sending a politely worded message!
    Notices!
    All versions of Sugar Cake from 0.5 DEV forward will require UniPalUI! SCake uses UniPalUI for the UI and input handling, without it technically SCake can still play animations and function but you may lack any meaningful way to customize or trigger animations depending on your configuration, and you won't get the on-screen adjustment UI and customizations or FreeCam support... (Just get UniPalUI ^-^ - https://spiritshard.com/?mode=gamemod&view=Palworld_UniPalUI)
    Sugar Cake 0.6.19 TEST Changed the JSON Config format to SCML's format! Animation packs will need to update their packs with new JSON config files to function properly!
    Known Critical Issues
    Triggering animations isn't tested in every possible scenario, so if you start animations in weird conditions stuff may break! If you find something that breaks with anims, please report it so a work-around/fix/validation can be made for it!
    Framework Features List
    Custom Animation Player
    A fully custom Animation Player built with erotic animations in mind. The system allows animators and scene creators to define stages with automatic climax and post climax support. Users get access to various advanced settings to customize their experience with SCake to their preference! Custom JSON importer for Animations
    Sugar Cake features a fully customizable and dynamic way to import animations through JSON files which both animators and users can fully customize in any plain text editor! Create either simple Animation Events with easy to understand data, or go full scene master with advanced settings and crazy potential! (You can even share your customized events by sharing your own JSON file with others, all without ever needing to animate!) Integrations with UniPalUI for Custom UI, Input, and FreeCam
    Uses UniPalUI to implement a simple to use user interface for customizing settings and adjusting animations while also using UniPalUI's input functions for easy debug controls and FreeCam during animations! Also comes with a set of custom UI elements specifically tailored for SCake and its functions! Pal Stat Tracking
    Tracking for custom stats that can be used either by animations or through external mods using the SCake SDK called modules! SCake handles the rising/lowering and tracking without requiring any input from the user! Custom Sex Equips System for Genders
    While Palworld may only have Male/Female internally, with SCake's additional tracking and systems we can register more! SCake features an SEquip tags systems where instead of being stuck to pre-defined genders, characters can have specific Sex Equipment defined on their character for compatibility checking! Preference Settings
    May not sound like a big deal at first, but let's say you're not into a specific kind of animation or combination? Instead of having to sift through all your animations and manually disable/remove them, instead you can change your preference settings to block certain anims from playback! Full Persistence
    SCake has its own save system for additional data unique to the mod! These saves are in .json format (so you can edit them externally) and save per-world save! You can also use "Adjust Profiles" to customize how characters position during animations, and "Setting Profiles" to customize settings, and since these save as a JSON file like other saved data, they persist and are share-able! Palicious!
    Sugar Cake comes with a built-in gameplay module called Palicious! All gameplay affecting features are completely optional and disabled by default. Better yet, other modders can hook and even fully replace these systems for maximum capabilities! Radiant Experience : Grants EXP surrounding Erotic Scenes! Combat Submission : Offers chances for Erotic Scenes within combat with new Stability mechanic for the player. Combat Submission works for both the player, NPCs, and Pals!~ Lustful Engagements : Adds ways to start scenes by taking certain actions or for reaching certain stat values. Start a solo Scene and maybe a pal will notice... And more...! Oh, did I mention this is a Framework? We have an API and SDK!
    Provided along-side SCake is the SCake SDK as well as documentation on the various functions you can call within SCake. This allows you to create modules for SCake through Blueprints with all the powers UE5 provides! (May require a palworld modding kit set-up for proper use)
    No Generative AI!
    Sugar Cake and its first party dependencies contain no AI Generated code or assets! Sugar Cake is created with Human Skill and Creativity, to help other Humans express their Skill and Creativity! This also applies to the included animations, we make them 'the old fashioned way' with custom animation rigs and set-ups in Blender!~ (Though I wish I could afford a motion tracking setup... Q.Q)
    Inputs
    SCake uses UniPalUI for input handling. With the default bindings for UniPalUI v0.1DEV, use Shift+Y to open the menu and select "Sugar Cake Animation Framework" using the mouse to edit settings and preferences.
    ("With Debug" means "Enable Debug Options" which can be enabled in Sugar Cake's settings)
    Default Key Bindings...
    Shift+Y : Open UniPalUI menu for setting/preference adjustments
    Shift+K : View/control target's playing Animation Event
    Hold Shift+K : View/Control summoned pal's playing Animation Event
    R while viewing anim : Open Animation Adjust/Control Menu
    Hold J : Touch Self
    WASD+QE : Camera controls while viewing/controlling an animation and in Free-Cam mode
    ---
    Debug Controls
    (Enable in Settings)
    ---
    J with Debug : Select Self for Animation
    G with Debug : Select target for animation
    Hold G with Debug : Select summoned pal for animation
    H with Debug : Clear selected animation targets
    Hold H with Debug : start animation with selected targets
    Shift+[ with Debug : Increase Sex Heat of targets
    Shift+] with Debug : Decrease Sex Heat of targets
    Requirements
    UniPalUI - https://spiritshard.com/?mode=gamemod&view=Palworld_UniPalUI UE4SS (Experimental Latest) - https://github.com/UE4SS-RE/RE-UE4SS/releases/tag/experimental-latest How to install the SCake framework
    Note : When SCake is installed and running, a notification will show up on the top left part of the game screen, saying it's either installed (title screen) or running (in-game). Use this to determine if the mod has been installed correctly.
    Install UE4SS, only the official UE4SS releases are supported (Custom forks may not work properly or cause your game to crash) Install UniPalUI and ensure it's working properly Extract the Sugar Cake archive and from inside the folder for your platform (Either Steam or XBox), copy the Pal folder info your palworld install (Should merge with the existing Pal folder) [ + Ensure inside the UE4SS install, inside the "mods" folder, open the "mods.txt" and make sure "BPModLoaderMod" is set to 1 ]
    [ + If your game starts crashing after installing UE4SS, open the UE4SS-settings.ini file that is within the UE4SS install and set "bUseObjectArrayCache" to false, which may solve some crashing issues ]
    Note : Sugar Cake doesn't come with many animations, you'll want to install additional animation packs for a more complete experience How to install animation packs
    ~ For .json installs ~
    Follow their provided instructions if they say where to install the .pak file, otherwise place this is in Pal/Content/Paks/~Mods Place the provided .json file in Pal/Content/Paks/~Mods/AnimConfig/ Now it should load in-game the next time .json animations are registered! (Note : Animations may not register while on the title screen, load into a save to see animations register) How to add and create animation packs
    For a full guide you can read it over on my website at https://spiritshard.com/?mode=article&view=2024-03-27_SCake_HowToMakeAnimsGuide or follow the links on our Discord!
    To add more animations you just need to (correctly) import the animations into UE5.1 with the correct file path (Content/Mods/YourModName), convert the animation into an animation montage (right click the animation sequence and it will show up in that list), ensure you do what ever edits are required for your montage/animation to look and function correctly (Remember for looping animations to open your montage, go to the "montage sections" tab, and tickmark where it should loop! If you have no sections, just click the 'default' checkbox and it will loop the full animation.).
    Once you have the animation montage you can export the .pak file and place it in ~mods, note the file-paths you had in UE5.1 as we'll need these to register the animation properly.
    Open the appropriate templates provided in the AnimJSON folder from SCake and enter in the correct metadata for your animation, delete any sections/data you're not using for your animation. (Note: You can check the "Sugar Cake - Metadata.txt" provided with SCake for a description of the parameters, the "_SCake_TemplateWithExplanations.json" has sections explaining each parameter and may be a good place to start reading while using other .json files as a reference to create your own)
    With your .json file complete, rename it to match your pack name and include it with your .pak when distributing your animation pack! I recommend testing the pack before distribution, so install it like any other pack by placing the .json file to the AnimJSON folder and adding the file name to the "_loadlist.json" file, then load up in-game and trigger the animations.
    Permissions / Usage Rights
    These Permissions and Usage Rights apply to all content related to the Sugar Cake Animation Framework, whether made by a first or third party.
    All content must be provided free of charge, with no paywalls or exchange requirements
    No paywalls, paid early access, subscription requirements, restricted access, premium versions, etc. Does not apply to source files used in the creation process not required for full and expected functionality Configuration/External files are freely available with no restrictions on edits or distribution
    Everyone is allowed to discuss, customize/edit, share, distribute/re-distribute, re-use any and all configuration files provided by any mod or user Everyone is allowed to reference any asset from any mod, package, or asset without restriction or retaliation This also applies to any templates or files that interact with the Sugar Cake Animation Framework provided by any mod or user Applies regardless of format/extensions/method Do not intentionally sabotage or perform malicious behavior
    Do not intentionally cause a user's save to break, user's game to brick, crash, or other malicious actions Do not intentionally cause another mod to stop functioning or overwrite their author information without permission Do not include or hide content, without warning, which may be harmful As a recommendation, please clearly label your content with descriptive names, tags, and IDs while separating different fetish content into different configuration files. This will allow users to customize what they see and interact with during the installation process and will prevent you from accidentally (or intentionally) hiding content which may cause psychological harm. Please be considerate of others in the community and how they may want to use your pack, not everyone will find a sudden surprise animation to be all that pleasant!
    Questions and Answers (FAQ)
    Question : I installed everything and it doesn't work!
    Answer : Install everything PROPERLY and it'll work! Read the install section carefully and follow things step by step, copying files isn't complicated! Also make sure you're not using Vortex mod manager, it can break your install and doesn't install mods like SCake properly!
    Question : Does SCake work in Multiplayer?
    Answer : Mostly, though things can be buggy! Use SCake only in consenting multiplayer servers/sessions! (Using SCake while joining a server without SCake support may cause issues)
    Want to implement more animations? Feel free to contact me or interact with our Discord! We're a community thriving on creativity and would be really glad to help!

    15677 downloads

    Updated

  11. Tango Down 4 Fun

    Now you can beat up wild pals / NPCs and trigger a Project Sugar Cake scene with them on your terms. Combine this with INDY and the SCake consequences submod for it, and you could be fight-bangin' all day long.
     
    ---
     
    Disclaimer: Everyone on Palpagos is a consenting adult, the fighting is just for fun.
     
    ((Let's be real, even in vanilla this makes sense -- why else would a wild monster beat you up and then let you crawl back home after you shot them with an RPG?))
     
    ---
     
    Press ALT + X to enable the mod's logic.   >>> can be changed along with other things in new /Settings/ASD_TangoDown.json file with text editor of your choice. Yes, even you, that guy who uses that weirdly obscure / niche text editor.
     
    For the next 30 seconds if you bring an enemy down to below 20% HP, you'll start a scene with them. [1.1 can modify timer]
    If your summoned pal brings an enemy down to below 20% HP, your summoned pal will start a scene with them. [1.1 can modify trigger %]
     
    Only one scene (from this) can be active at a time.
     
    I still have 0 understanding or ability to affect AI at all, so I strongly recommend you hit the hotkey to enable TangoDown mode when there's only 1 opponent left.
     
     
    ---
     
    Requirements: Functional version of SCake (which means all its prereqs too)
     
    ---
    Versions
    The one without a version number is the original, it's probably for SCake 0.5? I don't remember. Don't really care either
     
    1.2 works for SCake 0.6
     
    There's a temporary version of 1.2 updated for SCake 0.7; eventually I'll make a 1.3 and that'll be for 0.7+
    This temporary version has now been tested, that's why it was replaced with a new actually functional version. derp.
     
    ---
     
    Q: Shouldn't the description be better?
     
    A: Meh. It's a little better than it used to be. Simple mod, not much to explain.

    7767 downloads

    Updated

  12. INDY Simple SCake Consequences

    Simple SCake Consequences is a submod for "I'm Not Dead Yet" (INDY) that (when called) triggers a basic scene between the player and the character that defeated them.
     
    If you do not have INDY installed, this will not do anything.
     
    ---
     
    What is "I'm Not Dead Yet" / INDY?
    Player Defeat mod that can have numerous registered submods under it.
    It will prevent the player from being killed / respawning and instead trigger one of the submods installed.
     
    ---
     
     
    Downloadable .7z (newer versions are .zip for various reasons) file contains the *full* path for both Gamepass and Steam versions of the mod. If you use the Steam files for a Gamepass version of Palworld, it won't work. Same the other way.
     
    If you want to just extract the mod files themselves, the .pak (& .utoc & .ucas for Gamepass) should be placed in the LogicMods folder in your Palworld install.
     
     
    How to use:
    After installing the mod and its requirements... MAKE SURE YOU HAVE ALL OF THE REQUIREMENTS INSTALLED CORRECTLY
    Get beat up?
     
     
    How to uninstall:
    Nothing is saved persistently between sessions.
    Just delete the .pak (& .utoc & .ucas for Gamepass) and it's gone completely.
     
     
     
    Requirements:
    UE4SS (https://github.com/UE4SS-RE/RE-UE4SS/releases/tag/experimental-latest) -- Scroll to the bottom, get the one that doesn't start with a z in front of the file name.
    UniPalUI (https://www.nexusmods.com/palworld/mods/1894)
    I'm Not Dead Yet (https://www.nexusmods.com/palworld/mods/2266)   -- newest version is best
    Project Sugar Cake
     
     
    Versions:
    SCake Consequences 1.3 -- For SCake 0.6
    SCake Consequences 1.4 -- For SCake 0.7

    11166 downloads

    Updated

  13. Shiinr Animation Pack

    Hello, this pack is Steam only: ---21 animations for the moment----
    I can make Pal X Pal but the player will be involved in (threesome or more when i can handle this kind of animation)
    But i won't do any: Female/Female, - Vore (but will have animation close to vore) and anything that go Inside the butt of the player(i will use only male player!)
    the player model and Pal model animation i use are from 
     for most of my animation i use CommunityMeshPackv1_7_P  Pal model!
    I've also added sound and effect so make sure to install "PalSoundBank" and "PalFluids" mod!

    20882 downloads

    Updated

  14. PrimalPals - 175/287

    Primal Pals is an NSFW model collection for Palworld aiming to provide naughty bits to Pals while maintaining their original look as much as possible. Includes all of UnfairJackal's models as well as my own and xMenar's, with fixes provided for stuff that was broken before or after the 1.0 update and will continue to be updated with more fixes and new models!
     
    For more information, help, bug report, previews of upcoming models and feedback/suggestions you can join the Jackal's Den discord server with this invite link: https://discord.gg/XJrAG6aQ2A

    For animators: The pack's internal structure is to undergo significant changes in the near future... If you want more details please let me know and I will assist

    Requirments:

    UsefulExtras:

    Installation:
    Simply extract/copy the ~mods folder for your version into 

    STEAM: <SteamInstallPath>\Palworld\Pal\Content\Paks 
    XBOX: <DriveLetter>:\XBoxGames\Palworld\Content\Pal\Content\Paks

    FOR PalMagic: run the __ManifestList_Create.bat file that comes with it in the ModelJSON folder, if installing for the first time.
    FOR DynamicPals: no further actions needed, just the zip extraction

    Caution: 
    As this is a continuation of Project JZ, remove the previous "Jackal-Zen_Pals.pak" and the "Jackal-Zen_Pub.json" if you have them, since they have been renamed to "PrimalPals.pak" and "PrimalPals.json" respectively (I swear this is the last rename )

    Special Thanks:
    UnfairJackal: for their amazing work on the models and for being a great inspiration!
    xMenar: for their contribution to the pack 
    ReapersVigilance: for their incredible work on the base material setup for UE
    Poki and MonoDrago: for their great work on DynamicPals and PalMagic respectively

    Enjoy~

    5807 downloads

    Submitted

  15. LemonLordJsonAnimFIX(outdated)

    Fixes the json file from LemonLord's AnimPak to be compatible with Scake ver 0.6
     
    For the modern Scake ver
     
     

    5539 downloads

    Updated

  16. UniPalUI - Unified Palworld User Interface and Tools for Mods

    UniPalUI - Unified Palworld User Interface and Tools for Mods
    Created and Maintained by : Michael aka "Spirit Shard"
    Discord - The Broken Chatbox - https://discord.gg/h3vB7S4FEw
    Website - https://www.spiritshard.com/
    v (Donations! =^-^=) v
    SubscribeStar - https://subscribestar.adult/michaelpstanich



    What is UniPalUI?
    Unified Palworld User Interface and Tools for Mods (UniPalUI for short) is a mod menu with a growing collection of functions/features with a custom input handler, several UI features for other mods to use through a simple API and callbacks system, and a variety of functions for mod makers to utilize. UniPalUI makes it easy for mods to implement keybinds and/or mod menus without having to build their own unique systems or manage conflicts on their own. UniPalUI is built with its own custom UI and input handlers so it can run parallel from the game with its own mod register system. UniPalUI's systems are designed to be highly flexible, leaving the vast majority of logic up to the modder, this makes UniPalUI suitable for not just configuring settings, but also setting up gameplay related menus like options selections, setting up custom controls for a free cam, adding gameplay elements with their own interact component (like a custom crafting table), and any other feature a modder may need a menu for.
    < - > Self Promotion < - >
    UniPalUI's existence was decided by our community in The Broken Chatbox as well as my supporters on SubscribeStar! I don't really know how to follow up that statement, but I thought that's what people do when promoting their support platform? Anyways, if you like my work and would like to see more of it while also getting a chance to provide input on my future projects, consider joining the discord or subscribing/donating through my SubscribeStar! - https://subscribestar.adult/michaelpstanich (UniPalUI is 100% and never paywalled, but Subscribers do get a special role on Discord and other benefits related to some other projects!) If supporting my work financially isn't something you can do, that's ok! I appreciate any help I get, whether it's giving feedback and bug reports, or just sending a friendly message!
    NOTICE - MOD IN DEVELOPMENT
    UniPalUI is still in its early development stages and you may encounter issues or undefined behavior! If you find issues or have suggestions on what to add or how to improve UniPalUI, please let me know; given this is a framework style mod I need to know what other modders want to see/use! (The best place to leave suggestions and report bugs is our Discord - The Broken Chatbox - https://discord.gg/h3vB7S4FEw)
    Known Critical Issues
    Sometimes the menu can get 'stuck' without the mouse visible when toggling between in-game menus, pressing escape a few extra times will close UniPalUI's menu pop-up and then can be re-opened without issue.
    Broken mods that don't manage input states can put UniPalUI in a locked state. This isn't really an issue with UniPalUI but is worth mentioning, UniPalUI is very flexible and that does put some responsibility on modders to use these tools appropriately to ensure a good experience for users!
    Opening and Interacting with the Menu
    Open/Close menu keybind : Shift+Y
    While UniPalUI is installed, hold shift and press Y (Shift+Y) to open the initial Mod Menu Selection screen of UniPalUI. You should then be able to interact with the menu via mouse controls (controller and keyboard navigation support planned as optional in future versions). To close the menu you can use the Exit Menu button or press Shift+Y again which should return to gameplay. UniPalUI was designed to be flexible and useable during gameplay, this means you can still move, aim, shoot, and interact while UniPalUI is open!
    Features List
    Custom User Interface
    UniPalUI adds its own custom built User Interface which loosely tries to follow the base game's UI themes and colors while maintaining its own unique look to keep itself easily identify-able. The interface is not tied to base game assets in any way which helps make UniPalUI game-version safe. Modders can add their own menu and options using the API with a range of available menu button options. (More box types being worked on for future versions) Notifications Display
    Within UniPalUI's API is an option to display notifications in the top left of the screen. These are not only useful for modders to quickly set up debug messages that show up on-screen, but can display useful information for players such as displaying quick information about events, show current interact information, or just displaying an 'installed' message on start up so users know your mod is running properly! (Altermatic uses this feature!) Custom Input Handler
    UniPalUI has its own custom input handler that runs along-side the game to ensure the most flexible options for modders and their input. Modders can add inputs using the API and listen for callbacks for when those inputs are pressed/held/released with configurable delays, and UniPalUI will also manage conflicts, reporting back when another mod is already using a keybinding. (Rebinding and additional conflict handling is planned for future versions) Modders API and SDK
    UniPalUI is designed to be used in the Unreal Engine editor and features its own publicly available SDK. This SDK features dummy assets and some examples to help modders use the API to create their awesome menus! However modders that prefer lua can still access the API using the included Metadata.txt doc which lists the functions and features. The API/SDK also features many useful features unrelated to the UI which other modders may find useful! Independent Systems
    To ensure UniPalUI remains game-version safe, all the systems within UniPalUI are completely custom and the design focuses on ensuring updates are less likely to break functionality or features. The internal systems are also designed so that modders shouldn't need to update their SDK to take advantage of new features and older versions should work on newer versions (within reason). No Generative AI!
    UniPalUI and its first party dependencies contain no AI Generated code or assets! UniPalUI is created with Human Skill and Creativity, to help other Humans express their Skill and Creativity! Requirements
    UE4SS (Experimental Latest) - https://github.com/UE4SS-RE/RE-UE4SS/releases/tag/experimental-latest How to Install UniPalUI
    Install UE4SS, only the official UE4SS releases are supported (Custom forks may not work properly or cause your game to crash) Extract the UniPalUI archive and from inside the folder for your platform (Either Steam or XBox), copy the Pal folder info your palworld install (Should merge with the existing Pal folder) [ + Ensure inside the UE4SS install, inside the "mods" folder, open the "mods.txt" and make sure "BPModLoaderMod" is set to 1 ]
    [ + If your game starts crashing after installing UE4SS, open the UE4SS-settings.ini file that is within the UE4SS install and set "bUseObjectArrayCache" to false, which may solve some crashing issues ]
    Notes for Modders
    UniPalUI is pretty powerful and has very few guardrails in-place. This makes UniPalUI slightly more complicated to use (think something like MCM from the Skyrim scene) but offers a lot of flexibility in how you use these systems. This also means you can 'break' functionality if you are too careless! Avoid situations where you switch input states and stay there for longer than instended, always close out your interactions by leaving input states if you ever use them, avoid excessive menu pop-ups through gameplay when not neccesary and try to limit it to player-driven input, and try to use modifier keys for any input that isn't going to be time critical during gameplay such as interacting with static objects or opening menus (this also helps prevent conflicts). It's also worth being mindful of in-game keybindings, UniPalUI will allow keybindings to match in-game keybinds in-case you have a use case for it, but that means you're on your own for managing conflicts with base-game keybinds.
    UniPalUI was originally created for my own use cases as a way to have a universal UI solution instead of creating individual solutions per-mod (which was very quickly going to become a pain if it went unsolved). As a modder, UniPalUI has made my menu and input handling systems much more clean and straight-forward while also speeding up implementation. If you're interested in using UniPalUI for your own mod, please check out the "UniPalUI - Metadata.txt" included with UniPalUI's download for more info on the API features, as well as checking out the SDK for a starting point within Unreal Engine and working with Blueprints! (If you need help at any point, you can join our friendly and helpful Discord, The Broken Chatbox - https://discord.gg/h3vB7S4FEw to ask any questions you may have!)
    Questions and Answers (FAQ)
    At the time of writing, UniPalUI's SDK and proper release version are not publicly available, so I don't really have anything to put in FAQ! If you have questions please consider asking in our Discord, The Broken Chatbox - https://discord.gg/h3vB7S4FEw and we may find some things to add here!
    Got an awesome mod that needs a menu but need help with UniPalUI? Feel free to contact me or interact with our Discord! ( https://discord.gg/h3vB7S4FEw ) We're a community thriving on creativity and would be really glad to help!
     

    4514 downloads

    Updated

  17. Coffee - Same Gender Pals

    Description   Still works in 1.0! A simple mod that replaces the gender icons to be the same, with 3 color options!   This only changes the UI Icons making it strictly cosmetic, it doesn't actually change how Palworld handles gender or how skins/Altermatic works!   Main features
      Have all Pals be displayed as All Female, or All Male with 3 color options each!   Female: Blue, Orange, Purple   Male: Pink, Orange, Purple   Have Fun in the Palworld of your dreams lol

    Credits Pocketpair - For making Palworld
    Palworld Modding Kit Devs - For Giving me the Resources to make my silly mods

    358 downloads

    Updated

  18. Wompy Womp - Random Sexy Edition

    WOMPY WOMP! They want to womp, make them womp with wompy womp! Fill with wompage, make the wompening, Become The Womper.
     
    Wompy Womp - Random Sexy Edition is a quick gameplay sample built in Blueprints to show how quickly and easily you can set up complex matchmaking and initiate animations using the SCake API. Effectively this gameplay module just periodically attempts to start random erotic animations within a certain distance from the player with the added functionality of automatically having characters 'join' the player if the player is currently in a solo animation. The goal of Wompy Womp's Random Sexy Edition was to create a simple example with usable gameplay within just a few hours of dev time, then provide the source as an example for others to see. The current version, as of writing, was done in a single day with 4.5 hours logged total in prototyping, testing, then refining and refactoring along with some polish to make it reasonably usable. It's not perfect, but acts as a good sample of how quickly you can get something up and running and then iterate/expand from there.
     
    - - -
     

    More information available on either...
    My Creative Site : https://spiritshard.com/?mode=gamemod&view=Palworld_WompyWompRandomSexyEdition
    Our Forums : https://forum.thebrokenchatbox.com/d/11-wompy-womp-random-sexy-edition-for-sugar-cake-palworld
    Our Discord : https://discord.gg/h3vB7S4FEw
     
    You can support my work on SubscribeStar! =^-^= - https://subscribestar.art/michaelpstanich

    2419 downloads

    Updated

  19. JohnD's Vore + Endo animation pak for SCake

    Just a heads up. My mod and many other mods probably won't work when Palworld 1.0 releases tomorrow. July 10. It may take a while to get it working.
     
    There are two main versions of my vore mod. 
     
    My original vore pack, "JohnD_Classic_VorePak" and "JohnD_Classic_EndoPak", uses the game's original models. 
    Warning! Does not work properly with VSkin Pack! Only the original in-game models!
     
    My new and Main Vore pack, "JohnDVorepak2" and "JohnDEndopak2", which uses the V Skin Pack created by Jackal and Bakkas.
    The V Skin Pack changes the pals' models and skeletons to be more suited for vore.
     
    You can get the V Skin Pack here. 
     
    Any new animations I make will be made using the V Skin Pack.
     
    You need the Project Sugar Cake animation framework mod to play my animation pak mod in-game.
     
    Project Sugar Cake (SCake): You'll want v0.6 DEV. Warning! Do not update it, or it won't work! My mod doesn't work with newer versions of Scake.
    https://michaelpstanich.com/?mode=blog&view=2025-04-20_SugarCakeAnimationFrameworkv0.6DEVReleasedPalworldModCompleteRebuildO.O

    You will also need the Palmagic mod to use the VSkin Pack. 
     
    Controls and Inputs
     
    To enable debug controls to start animations manually, press Shift + Y to open UniPalUI Mod Menu Selection, select Sugar Cake Animation Framework, select Debug Menu, and finally select Allow Debug Input.
     
    Debug controls to start animations manually.
     
    Press J to select yourself, press G to select the interested Pals (the names will appear at the top left), and hold down H to start the animation.
    To deselect the Pals, press H.
     
    Select which new vore pack you want when selecting "Download this File": "JohnDVorepak2" with digestion or "JohnDEndopak2" without digestion.
    Gamepass versions, "JohnDVorepak2_Xbox"  and "JohnDEndopak2_Xbox".
     
    Select which original vore pack you want when selecting "Download this File": "JohnD_Classic_VorePak" with digestion or "JohnD_Classic_EndoPak" without digestion.
    Gamepass versions, "JohnD_Classic_VorePak_Xbox"  and "JohnD_Classic_EndoPak_Xbox".
    I will keep the original Vore pack available for download.
     
    The new Vore Pack features: Mozzarina, Incineram, Leezpunk, Boss Kingpaca, Boss Grintale, Boss Broncherry, Elphidran, Blazamut, Palumba, and Rayhound Vore.
    The original Vore Pack features: Quivern, Relaxaurus, Relaxaurus/Pengullet, Dinossom, Chillet, Broncherry, Elphidran, Caprity, Cattiva, Lovander, Dazzi, and Anubis Vore. 

    27670 downloads

    Updated

  20. [SCake Pack] - TemtemLover's animations

    This is an animation pack focused on providing minimal base compatibility for sex pairings between pals and humans.
    It contains a dominant and submissive animation for each pal listed, and animations are generated for each possible match up.
     

    Currently this animpack contains [number that is irrelevant at this point] combinations of animations spread between 90~ Pals
    Do note that these animations are more of a test ground for possibilities and figuring out kinks of both SCake and Palworld. They do not provide any gameplay, only on-demand debug animation play. They are relatively simple and not too polished, intended to cover as many pals as possible down the line to make most pairings work.
     
    ===============================================================
    SUPPORT
    I opened up patreon, if you like what I am doing - consider subscribing.
    ===============================================================
     
    List of pals: 
     
    https://www.loverslab.com/files/file/35941-altermatic-unfairjackal-pals-mostly-anatomically-correct-128163-and-counting-male-female-some-futa/
     
    IMPORTANT!
    The NSFW Community meshpack AND Unfairjackal model pack (above) is highly recommended for these animations!
     
    If you want sounds in the animations - install this
     
    For RENAMON PLAYER REPLACER USERS!
     
    Use the TemtemAnimsRenamon[platform].pak to adjust animations for the renamon skeleton.
    In order for tail to get animated, you need a custom skeleton which you can get from Zen Dragon Animation Pack
    That animation pack also utilizes custom renamon skeleton.
     
    Installation:
     
     
    If you get any issues, post them here.
     
    Personal recommendation is also photo mod, as player animations don't give you control of the camera.
    Less relevant due to latest release of Scake having camera controls.
     
    **Known issues I'll mention instantly**:
     
    READ THIS FAQ BEFORE ASKING FOR HELP
     
     
    Big thanks to @Spirit_Shard and @bokonus  for putting up with me as I was figuring it all out! And Boko especially for providing rigs for pals!
     
    If you wish to try creating animations yourself - do try it out. It is as easy as it gets right now as community is making proxy rigs with IKs, making animation process a breeze. If you have any questions about it - visit discord is SCake topic! If you want to contribute to this animation pack - feel free to. I can  send you the blend files so you can align animations! (Or just unpack the .paks.. doesn't matter too much)
    ===============================================================
     
    If you have any specific pals in mind that you want to be added next - let me know in forum here! Do know that this set of animatons is strictly for basic doggy style pairings, not any fancy ideas as of now.

    116624 downloads

    Updated

  21. [SCake - mod] Bakkas's Animation Pack

    Bakkas Animation Pack
     
    A simple animation package for Scake.
    I mainly use HUMAN M and PAL F/M for my "Normal" animations.
    will NEVER use a Human F.
     
    V animations are compatible with both genders.
     
    Jackal's Den Discord
    you can also find me here to share ideas for my next animations.
    https://discord.gg/yaSwu8YP6d
     
     
    Requirements
     
    Project Sugar Cake (SCake) 
    HERE!
     
    PalMagic
    HERE!
    to use Jackal pack and Vskin pack
     
    Palicious!
    HERE!
    All my animations work naturally with this mod, try it!
    and remember to put the Aggressor at 3-4, it also works with multi actor animations!
    go to Scake options and enable "Anyone", it will be useful for a future idea.
     
     
     
    Instalation Guide...
     
    instructions for starting animations with the new SCake
    Press J to select yourself, press G to select the interested Pals (the names will appear at the top left) hold down H to start the animation.
    to deselect the Pals press H
     
    New Vskin Pack: HERE!
    I'm making a skin pack with custom bones to spice up the animations, it's in beta now and many skins are disabled (you can find them in the JSON file and enable them if you want).
    they are very easy to recognize, they have a V drawn on them.
    a special thanks to T-box for allowing me to modify some of his models.
    Special thanks to Zen_Dragon for building the custom skeletons for the animations.
    Special thanks to Dakk Passerida for granting me permission to use some of his models as bases.

     
    Vore Warning!
     

    Tip Jar
    Thank you for your support "HERE"
    Any suggestions and criticisms are always appreciated ❤️

    80662 downloads

    Updated

  22. BakkasVSkin

    A new skin pack to love!

    I decided to create this skin pack with lots of custom bones to allow animators to add more detail to their creations (many Pals have fake mouths, I created one for animations).
    This pack is compatible with "jackalzen-pals" skins.
     
    My animation pack: "HERE"

    It is not compatible with T-box skins (it makes the models explode!)
     
    You need the Palmagic mod to make it work: HERE!
     
    My skins will NOT work with Altermatic anymore.
     
    Tip Jar
    Thank you for your support HERE!
    Any suggestions and criticisms are always appreciated ❤️

    15245 downloads

    Updated

  23. PalMagic - Runtime Model Replacer

    PalMagic v0.2
    by MonoDrago and Collaborators from the Palworld modding community!
     
    Presenting my open-source Palworld runtime model swapper PalMagic~!
    PalMagic has the following features
    Load JSON files with custom model information and apply it to Pals Load extra material files if required to apply to Pals Apply random custom models from the JSON lists to all applicable wild Pals Selectively apply custom models based on the Pal's characteristics Allow different custom models per Pal species Save the selected custom models selected for Player owned Pals in an individual manner Support for ShapeKeys/Morphs, they will be applied randomly to wild Pals and the settings will be saved for Player owned Pals Captured Pals will be saved with the settings they are caught with A cap of 1000 saved Pals was implemented to avoid making a massive save file, giving priority to the recently used ones A couple of hotkeys to cycle through the available custom models for each individual Pal
      Controls
    Shift + Z: will cycle through the available custom models for the closest Pal in proximity to the player (Can target Summoned Pals) Shift + X / Hold Controller Y/Triangle: will cycle through the available custom models for the Pal your crosshair is aiming at (Cannot target Summoned Pals)
      Installation
    Copy the contents of the corresponding platform to your "Content" folder
    Custom model paks should be placed in "~mods" while the Custom model JSON files should be put inside "~mods/ModelJSON"
    Once you have the files in their proper places, run the included "__ManifestList_Create.bat" file
     
    PalMagic uses a unique format for the model JSON files
    A python script is included (thank you xMenar!) to convert from other formats to PalMagic format, just place it on the other mod's swap JSON folder
    and it will automatically convert all the files and neatly place them in a ModelJSON folder just to be moved to the "~mods" folder
    NOTICE: The script will delete any other extra fields and conditions that aren't included in the ModelJSON example
    if the pack you are downloading already comes in a ModelJSON folder, it doesn't needs converting!
     
    the file contains an example of the JSON structure to follow, along explanations for the fields used

    Roadmap of features
     
    Make sure to also check out Poki's alternative so you can pick the best mod for your needs~!
    DynamicPals at NexusMods
     
    Also join our Discord servers to download the source file, extra support and meet chill people~!
    T-Box's Server
    Jackal's Den

     
     

    10868 downloads

    Updated

  24. (Currently outdated) Grey's Animation Pack

    Expect an EXTENDED DELAY for my next update since I'm currently on a break from modding. I'm aware the mod requires an update to fix all human animations and some pals animations too for the 1.0 update
     
    * WARNING: This animation mod will not work with the latest Scake update (V.0_6_19 and up) and UniPalUI (V.0.1.6 and up)
     
    A reminder that if you paid for have access to the animation pack, you will end up getting scammed by someone who pretends to be me and you will risk yourself getting a virus/malware if you install it somewhere else
     
    If you want give feedbacks about my animations or my experiments, join one of those discord server link below. (I also post animation previews and occasionally I host a poll to let the community decide which animation should be released next)
     
    T-box's discord server: https://discord.gg/NDvjQtAzku
    Jackal's Den discord server: https://discord.gg/bPAzrmB7Y4
     
    Requirements:
    Project Sugar Cake (SCake) [Animation and Stat Framework]
    UniPalUI
     
    Optional mods:
    PalSoundBank
    Nude male model (Extract only the NudeMalev1_3_P.pak, My animations is incompatible for the "community mesh pack" except the player male mesh)
    Pal "Fluids" Overhaul
     
    Experiment (Optional add-on)
    It's an experimental add-on that can happen during an animation for example take damage during an animation, get healed during an animation and other effects that I could apply for the animation. (If you don't want these experiments to appear during an animation, DO NOT install the optional add-on in the download section) All animations can still be played without requiring to download the Experiment. Here's the following list of the experimental add-on:
     
    Experiment_Instant KO: This experiment works with Pals in your party and will trigger the damage effect if the player that summoned the Pal in his/her party participates in the animation. The effect will "Instant KO" the player even if you have 999999999999+ HP or infinite HP and defense. You will encounter a Defeat screen even if the player is standing up [NOT RECOMMENDED FOR WORLDS/SAVE FILES SET ON HARDCORE MODE, YOU HAVE BEEN WARNED]
     
    Experiment_Heal: This experiment works with Pals in your party and if the player that summoned the Pal in his/her party participates in the animation. Will heal above 50% in most animations
     
    Experiment_Status_Effect: This experiment works with Pals in your party and if the player that summoned the Pal in his/her party participates in the animation. There's various Status_Effect that will activate after climax [See which pal activates an effects in the Animation List]
     
    Experiment_Feeding: This experiment works with Pals in your party and if the player that summoned the pal in his/her party participates in the animation. The player will restore hunger bar during the animation for example drinking Pal's breast milk
     
    Experiment_Interactive: This experiment works in singleplayer and will be disabled if it detects 2 or more player, There will be an UI that will say which key must be pressed to interact with the animation.
     
    (The experiment will NOT trigger if the condition mentioned above is not met)
    [More Experiments will arrive in the future]
     
    EXPERIMENTAL SETTING for Alpha/Lucky/Predator size 
    First press Shift+Y then click Sugar Cake Animation Framework then click "System Setting" and enable "Force Character Rescale". This will rescale any pal to the recommended size of the animation "Normal size". (THIS SETTING IS EXPERIMENTAL, it may work or it may give unexpected results).
     
    List of ALL T-box mesh mods
    If you want to gain access to ALL avalaible T-box mesh mods:, you will need a discord account (Visit the discord server: https://discord.gg/NDvjQtAzku)
    THE LIST: https://docs.google.com/spreadsheets/d/1KKNyzy9xpf94HqG4KCMI4Ce1Uyo1su7wPG40BJzBgEk/edit?usp=sharing
     
    T-box mesh mods for Greyu's animation:
    Here's the following mesh mods that appears in my animation that is available in the T-box's Nexus page:
    (T-Box Pal Dressing Facility Skin)
    (SexyAstegon)--(SexyAzurobe)--(SexyBastigor)--(SexyBellanoir-Recommended mesh: Number13)
    (SexyBlazamut)--(SexyBristla)--(SexyBroncherry)--(SexyBushi)--(SexyCawgnito-Recommended mesh: No cape)
    (SexyCattiva)--(SexyCelesdir)--(SexyChickipi)--(SexyCremis)--(SexyDinossom)--(SexyDogen)--(SexyElphidran)--(SexyFaleris)--(SexyFlopie)
    (SexyFoxparks-Recommended mesh: Big Breast)--(SexyFoxcicle)--(SexyGaleclaw)--(SexyGildane)--(SexyHelzerphyr)--(SexyJetragon)
    (SexyJellroy)--(SexyJormuntide)--(SexyKatress)--(SexyKitsun)--(SexyLamball)--(SexyLeezpunk)--(SexyLifmunk)--(SexyLovander)
    (SexyLyleen-Recommended mesh-Nodress[nude])--(SexyMammorest)--(SexyMau)--(SexyMozzarina)--(SexyNeptilius)--(SexyNitemary)--(SexyNitewing)
    (SexyNox)--(SexyNyafia)--(SexyOrserk)--(SexyPaladiusANDNecromus)--(SexyPalumba)--(SexyPenkin)--(SexyPrunelia)--(SexyQuivern)--(SexyShadowbeak)
    (SexySootseer)--(SexySplatterina)--(SexyTombat)--(SexyWixen)--(SexyXenogard)--(SexyXenolord)--(SexyXenovader)
     
    The rest of the mesh mods AND some alternative mesh mods for some pals can be found on T-box Discord server.
     
    T-box Custom mesh (any pal that got turned into "anthro")
    If you would like to use T-box's Custom mesh (any pal that got turned into Anthro mesh) you will need to edit any SwapJSON file and remove the CharacterID from those pals that conflicts with the anthro version (This is to prevent those anthro pals turning into spaguetti or T-pose during animation if you installed Jackal mesh, Bakkas mesh or other mesh mods with SwapJSON file)
    CowPal = Mozzarina
    Kitsunebi = Foxparks
    Kitsunebi_Ice = Foxparks_Cryst
    Sheepball = Lamball
    AmaterasuWolf = Kitsun
    AmaterasuWolf_Dark = Kitsun_Noct
    IceFox = Foxcicle
    SakuraSaurus = Broncherry
    Nightfox = Nox
    GrassMammoth = Mammorest
    GrassMammoth_Ice = Mammorest_Cryst
    WhiteShieldDragon = Silvegis
    Manticore = Blazehowl
    Manticore_Dark = Blazehowl_Noct
    ChickenPal = Chikipi
    Bastet = Mau
    Bastet_Ice = Mau_Cryst
    NightBlueHorse = Starryon
    IceHorse = Frostallion
    IceHorse_Dark = Frostallion_Noct
    WoolFox = Cremis
    SweetSheep = Woolipop
    Carbunclo = Lifmunk
    BlueThunderHorse = Azurmane
    WhiteDeer = Celesdir
    Garm = Direhowl
    Deer = Eikthyrdeer
    Deer_Ground = Eithyrdeer_Terra
    ThunderDog = Rayhound
    GoldenHorse = Gildane
    FireKirin = Pyrin
    BerryGoat = Caprity
    CuteFox = Vixy
    LegendDeer = Hartalis
    Drillgame = Digtoise
    FlameBambi = Rooby
    Kirin = Univolt
     
    * I suggest to watch my video tutorial: (T-box Custom mesh Troubleshooting) and see the Option 2 (This is for anyone who has installed other mesh mods that is not a T-box's mesh mods)
     
    Strippable Clothing (Exclusive to T-box mesh animations only)
    My animations features Pals with strippable clothing for the NSFW animations without requiring the Palstripper mod (Some mesh mods cannot be found in NexusMods or in Loverslab, you can only find them in the T-box's discord server for the cloth edits - The link is at the top of this page) (Also to see the list which pal has the strippable clothing feature enabled)
     
    Player's Cloth/Armor stripping (Except the SFW animations and multiplayer disabled)
    All nsfw animations will strip the player's cloth/armor until the animation ends or interrupted and the cloth/armor will automatically be worn to the player once the animation ends. To see how it's enabled/disabled, watch the video tutorial: Player's Cloth/Armor Stripping Interaction
     
    Video Tutorial
    Video tutorial I made to explain the questions I have seen in Loverslab or the questions I have seen in "T-box's discord server" or "Jackal Den discord server". To get those video tutorial, Click Download this file and you will see (Video Tutorial)
     
    The video tutorial I have made by far:
     
    *Activate Scake Debug controls to select pal/actors 
    *T-box Custom mesh Troubleshooting
    *Player's Cloth/Armor Stripping Interaction
     
    How to Start Scake animations
     
    Hold G to select summoned pals or short press G to select any pal and hold H to start a solo pal animation. 
    Press J to select yourself and hold G to select summoned pals short press G to select any pal and hold H to start an animation with 2 or more characters. 
    Press H to reset selecting pals.
     
    NSFW/SFW animations:
     
    The NSFW/SFW animations are divided into multiple JSON file that are the following:
     
    JSON_GreyuAnimPak_Jackal - Animations that has NSFW animation with Jackal mesh models
    JSON_GreyuAnimPak_Menar - Animations that has NSFW animation with Menar mesh models
    JSON_GreyuAnimPak_BakkasVskin - Animations that has NSFW animation with BakkasVskin mesh models
    JSON_GreyuAnimPak_NoCakeAnims - Animations that has dances or other animation that doesn't have a "cake" activity (Erotic Anims Debug must be deactivated to see these animations)
    JSON_GreyuAnimPak_Tbox - Animations that has NSFW animation with T-box mesh models (EXCLUSIVE FOR STEAM ONLY)
    JSON_GreyuAnimPak_Tbox Custom mesh - Animations exclusively for T-box's Custom mesh for example T-box Mozzarina and Foxparks. (EXCLUSIVE FOR STEAM ONLY)
    JSON_GreyuAnimPak_T-boxMeshGlobalPairing_FxF - Female x Female global pairing for any pals in the list (Currently in development) (EXCLUSIVE FOR STEAM ONLY)
    JSON_GreyuAnimPak_Zetter3D - Animations that has NSFW animation with Zetter3D mesh models
    JSON_GreyuAnimPak_HumanSoloMale - Solo animation for Nudemale mod from CommunityMeshPack 
    JSON_GreyuAnimPak_HumanFutaMale - Solo animation for T-box's futaplayer mod and Futa Rena mod (some male mesh mod may work)
    -------------------------------------------
    CREDITS:
    "Lewd sounds by Shinlalala"
    "T-box Particle Effect" 
    "All the modders in the Requirements and Optional mods above this page"
    -------------------------------------------
    Animation List:
    The list mentions which animation has Dynamic Face Expression with a  >★<
    And it mentions which animation has Speed Controls with a  >♦<
    -----------------------------------------------
        JACKAL MESH MODEL: Animations
    F Dinossom_Facesitting&Cowgirl X M Human >★<
    F LovanderFromBehind X M Human >♦<
    F IncineramCunnilingus&CowGirl X Human >★<
    F DinossomBoobjob X M Human >★< >♦<
    F WixenHandjob X M Human >♦<
    F AnubisZone X M Human >★<
    2x F Dinossom_ThreesomeExposedOral X M Human >★< >♦<
    M/F/Futa LovanderBlowjob X M Human
    M SilvegisMissionary X F Broncherry >★< >♦<
    M/Futa HumanSoloMasturbation >♦<
    F LoupmoonSoloMasturbation >♦<
    F Katress_Zone X M Human
    F LunarisSpinning X M Human >♦<
    F ElizabeeNursingHandjob X M Human (Optional add-on: Experiment - Feeding) >♦<
    M/F LovanderFootjob X M Human 
    Futa LoupmoonArmDoggy&BreastFeeding X M/F Human (Optional add-on: Experiment - Feeding)
    M/Futa NyafiaKneelingDoggystyle X M/F Human >★< >♦<
    M/Futa DinossomCowgirlHandHolding X M/F Human >★< >♦<
    M/Futa LoupmoonOnBedHotdogging&Pronebone X M/F Human
    -----------------------------------------------
        BAKKASVSKIN MESH MODEL: Animations
    M/F VskinDaedream X M Human
    M VskinSilvegis X F Galeclaw >★<
    F VskinFoxparks X M Human
    -----------------------------------------------
        No Cake: Animations (Erotic Anims Debug must be deactivated to see these animations)
    (Any) LovanderZeroTwoDance (Solo)
    (Any) CelesdirHakariDanceWith (Any) Human
    (Any) LovanderHealingTouch X (Any) Human (Optional add-on: Experiment - Heal)
    (Any) QuivernPunyHuman X (Any) Human (Optional add-on: Experiment -Instant KO) >★<
    (Any) KatressDance_Zone (Solo)
    (Any) QuivernCuddle_OnBed X (Any) Human >★<
    (Any) SexyLovander_BrideDance X (Any) Human
    (Any) Chikipi_Jockey X (Any) Player X (Any) Human
    (Any) Chikipi_Tackle X (Any) Human
    (Any) Palumba_Suavemente (Solo) (Inspired from Cucuí Ganon Suavemente Dance)
    (Any) SexyWhalaska_Cuddling X (Any) Human
    (Any) SexyGildane_SeductiveHipSway (Solo) >★<
    ***Greyu's AprilFools 2025 animations***
    (Any) HumanMerengueDance (Any) Anubis
    (Any) HumanMerengueDance (Any) Lovander
    (Any) HumanMerengueDance (Any) Katress
    (Any) HumanMerengueDance (Any) Cattiva
    (Any) HumanMerengueDance (Any) Incineram
    (Any) HumanMerengueDance (Any) Leezpunk
    (Any) HumanMerengueDance (Any) Wixen
    (Any) HumanMerengueDance (Any) Blazamut
    (Any) HumanMerengueDance (Any) Loupmoon
    (Any) HumanMerengueDance (Any) Lunaris
    (Any) HumanMerengueDance (Any) Verdash
    (Any) HumanMerengueDance (Any) Quivern
    (Any) HumanMerengueDance (Any) Dinossom
    (Any) HumanMerengueDance (Any) Elphidran
    ***************************************
    -----------------------------------------------
    GreyuAnimPak_T-boxMeshGlobalPairing_FxF is currently in development (Check the list below which pals can interact in the scake animation)
    (Human, Foxparks&Foxparks_Cryst, Lamball, [Mozzarina{DISABLED}], Nox, [Foxcicle{DISABLED}], Kitsun&Kitsun_Noct, Incineram&Incineram_Noct, Lovander, Anubis, Vixy, Verdash)
    (Some pals in this list has dynamic face expression for now) 
    -----------------------------------------------
       T-BOX MESH MODEL: Animations
    SexyMozzarina_NursingHandjob X M Human (Optional add-on: Experiment - Feeding) >★< >♦<
    SexyMozzarina_BreastSmothering X M Human >★< {DISABLED}
    SexyMozzarina_Boobjob X M Human >★< {DISABLED}
    SexyMozzarina_Cowgirl X M Human >★< >♦<
    SexyOrserk_CowgirlHoldingHand X M Human >★< >♦<
    SexyWixen_PrincessCarry X M Human >♦<
    SexyWixen_NursingHandjob X M Human (Optional add-on: Experiment - Feeding) >♦<
    SexyXenogard_Cowgirl X M Human >★< >♦<
    SexySplatterina_Cowgirl X M Human >★< >♦<
    SexyNitemary_Cowgirl X M Human >★< >♦<
    SexyXenolord_Cowgirl X M Human >★< >♦<
    SexyFelbat_Cowgirl X M Human >♦<
    SexyDogen_FromFrontCarry X M Human >♦<
    SexyAnubis_StandingBlowjob X M Human (Force Character Rescale Required) >★< >♦<
    SexyGaleclaw_FleshlightPosition X M Human >★< >♦<
    SexyAzurobe_StandingHugSex X M Human >★< >♦<
    SexyQuivern_Cowgirl X M Human >★< >♦<
    2x SexyMozzarina_ThreesomeBreastFrottage X M Human >★< >♦<
    SexyNecromusANDSexyPalidius_Threesome X M Human >♦<
    2x SexyDinossom_Threesome_PamperingBlowjob X M Human >★< >♦<
    2x SexyLeezpunk_Threesome_CollaborativePussyjob X M Human >♦<
    SexyDaedreamANDSexyFlopie_Threesome_DoubleOnTop X M Human >★<
    SexyHelzerphyr_Facesitting X M Human >♦<
    SexyFoxparks_Pampering&Masturbation X M Human (Force Character Rescale Required) >★< >♦<
    SexyFoxparks_AgainstWall X M Human (Force Character Rescale Required) >★< >♦<
    SexyBlazamut_Cowgirl X M Human >★< >♦<
    SexyBastigor_ButtSmothering X M/F Human >♦<
    SexyAnubis_OnBedFootjob X M Human (Force Character Rescale Required) >★< >♦<
    SexyNyafia_CowgirlHandHolding X M Human >★< >♦<
    SexyFoxparks_OnBedDoggy X M Human (Force Character Rescale Required) >★< >♦<
    SexyQuivern_BreastFeeding X M Human (Optional add-on: Greyu's Experiment - Feeding) >★<
    SexyBellanoir_BellyGrabDoggyStyle X M Human >♦<
    SexyIncineram_Scissoring X F Human >★< >♦<
    SexyBastigor_PiledriverScissoring X F Human >♦<
    SexyLamball_Boobjob X M Human (Force Character Rescale Required) >★< 
    SexyAstegon_SittingMissionary X M Human >★< >♦<
    SexyAstegon_FromBehind X M Human >★< >♦<
    SexyElphidran_Missionary X M Human >★< >♦<
    SexyWixen_OnBedAffectionateMissionary X M Human >♦<
    SexyJormuntide_Cowgirl X M Human >★< >♦<
    SexyFoxparks_SmoochingHandjob X M Human (Force Character Rescale Required) >★< 
    SexyAnubis_RagingLibido X M Human >★<
    SexyShadowBeak_FacesittingTalonJob X M Human >★< >♦<
    SexyFaleris_Missionary X M Human >★< >♦<
    SexyCawgnito_Missionary X M Human >★< >♦<
    SexyDazemu_ReverseBoobjob X M Human >★< >♦<
    SexyNitewing_Doggystyle X M Human >♦<
    SexyLamball_MissionaryHandHolding X M Human >★< >♦<
    SexyLyleen_CowgirlHandHolding X M Human >★< >♦<
    SexyKitsun_69 X M Human >★< >♦<
    SexyCattiva_Cowgirl X M Human >★< >♦<
    SexyFlopie_FleshlightPosition X M Human >★< >♦<
    SexyXenovader_Cowgirl X M Human >♦<
    SexyNitemary_FleshlightPosition X M Human >★< >♦<
    (M/Futa)SexyAnubis&(F)SexyAnubis_Threesome_AssistedFullNelson X M/F Human >★< >♦<
    SexyKitsun_Doggystyle X M Human >★< >♦<
    SexyNeptilius_Cowgirl X M Human >♦<
    SexyNeptilius_NippleFrottage X F Human >♦<
    SexyXenogard_LiftedBlowjob X M Human >★< >♦<
    SexyXenogard_OnBedLyingOnBackFacefuck X M Human >★< >♦<
    SexyXenogard_Doggystyle X M Human >★< >♦<
    SexyXenogard_ProneBlowjob X M Human >★< >♦<
    SexyPalumba_OnSpaSittingMissionary X M Human >★< >♦<
    SexyIcelyn_Cowgirl X M Human  >★< >♦<
    SexyLovander_AmazonPosition X M Human >♦<
    SexyIncineram_BreastFeeding X M/F Human (Optional add-on: Experiment - Feeding) >★< >♦<
    2x SexyFoxcicle_ThreesomeCowgirl&Cunnilingus X M Human >★< {DISABLED}
    SexyLyleen_StandingBlowJob X M Human >★< >♦<
    SexyWixen_Doggystyle X M Human >♦<
    SexyAzurobe_CockCooling X M Human >★< 
    SexyAzurobe_Nursing&TailPenetration X M/F Human (Optional add-on: Experiment - Feeding) >★< >♦<
    SexyXenolord_OnBedAffectionateCuddleLicking X M/F Human >★< >♦<
    SexyAnthroBroncherry_OnSpaSittingMissionary >★< >♦<
    SexyGloopie_OnBedCowgirl X M Human (Optional add-on: Experiment_StatusEffect - Poison) >♦<
    SexyGloopie_StandingFacefuck X M Human >♦<
    SexyPrunelia_OnBedLyingFacefuck X M Human >♦<
    SexyGloopie_Fleshlight X M Human (Optional add-on: Scake Experiment_StatusEffect - Poison) >♦<
    SexyNox_Footjob X M Human >★< >♦<
    SexyNox_OnBedSpooningThighSex X M Human >★< >♦<
    SexyIncineram_OnBedDoggystyle X M Human >★< >♦<
    SexySplatterina_YandereFromBehind X M Human >★< >♦<
    SexyAnthroBroncherry_OnBedBoobjob X M Human >★< >♦<
    SexySilvegis_OnBedCowgirl X M Human >★< >♦<
    SexyMammorest_Missionary X M Human >★< >♦<
    SexyBristla_OnBedFacesitting X M Human >♦<
    SexyIncineram_Missionary X M Human >★< >♦<
    SexyDinossom_OnSide X M Human >★< >♦<
    SexyBlazehowl_Blowjob X M Human >★< >♦<
    SexyChickipi_Blowjob X M Human >♦<
    SexyChickipi_Cowgirl X M Human >♦<
    SexySilvegis_Cunnilingus X F Human >★< >♦<
    SexyDinossom_Cowgirl X M Human >★< >♦<
    SexyIncineram_Threesome X 2 M Human >★< >♦<
    2 SexyIncineram_ThreesomeSmothering X M Human >★< >♦<
    SexyMau_ReverseCowgirl X M Human >★< >♦<
    SexyQuivern_Threesome X 2 M Human >♦<
    SexyIncineram_OnBedCuddlingAndKissing X M/F Human >★< >♦<
    SexyAnthroFrostallion_ChokeHolding X M/F Human >★<
    SexyAnthroFrostallion_Missionary X M Human >★< >♦<
    SexyCremis_Facesitting&Handjob X M Human >★< >♦<
    SexyKatress&WixenCollaborativePussyjob X M Human >♦<
    SexyWoolipop_SittingOnLap X M Human >★< >♦<
    SexyPrixter_Cowgirl X M Human >♦<
    SexyAnthroBroncherry_Cowgirl X M Human  >★< >♦<
    SexyLifmunk_Boobjob X M Human >★< >♦<
    SexyTombat_Stand&Carry X M Human  >★< >♦<
    SexyAzurmane_BreastSmothering&Handjob X M Human >★< >♦<
    SexyJellroy_Cowgirl X M Human >♦<
    SexyAnthroFrostallion_Doggystyle X M Human >★< >♦<
    SexyAnthroFrostallion_OnBedBoobjob X M Human >★< >♦<
    SexyAnthroCelesdir_Missionary X M Human >★< >♦<
    SexySootseer_Cowgirl X M Human >♦<
    2 SexyDirehowl_StandingDoggystyleFoursome X 2 M Human >★< >♦<
    SexySplatterina_Missionary X M Human >★< >♦<
    SexyDirehowl_Doggystyle X M Human >★< >♦<
    SexyBushi_Cowgirl X M Human >♦<
    SexyDogen_Pussyjob X M Human >♦<
    SexyAnthroCelesdir_HealingKiss X M/F Human >★< (Optional add-on: Experiment - Heal)  
    SexyPalumba_ReverseCowgirl X M Human >★< >♦<
    SexyElizabee_Cowgirl X M Human >♦<
    SexyShadowbeak_Doggystyle X M Human  >★< >♦<
    SexyQuivern_Missionary X M Human >★<
    SexyEikthyrdeer_Facefuck X M Human >★< >♦<
    SexyRayhound_Doggystyle X M Human (Optional add-on: Experiment_StatusEffect - Shock) >♦<
    SexyDazemu_Cowgirl X M Human >★< >♦<
    SexyKnocklem_Missionary X M Human >♦<
    SexyPenking_ServeYourQueen X M/F Human >♦<
    SexyLifmunk_Blowjob X M Human >★< >♦<
    SexyRelaxaurus_BoobSmothering X M Human >♦<
    SexyChikipi_Fingering&Oviposition X M/F Human >♦<
    SexySmokie_Femdom X M Human >★< >♦<
    SexyGildane_Nursing_Fingering X F Human (Optional add-on: Experiment - Feeding) >★< >♦<
    SexyNyafia_Tailjob X M Human >★< >♦<
    SexyNyafia_Pawjob X M Human >★< >♦<
    SexyNyafia_NursingLapDance X M Human >★< (Optional add-on: Experiment - Feeding) >★< >♦<
    SexyAnthroPyrin_BoobSmothering X M Human (Optional add-on: Experiment_StatusEffect - Burn) >★< >♦<
    SexyLovander_NursingHandjob X M Human (Optional add-on:  Experiment - Feeding) >♦<
    SexyCaprity_OnSide X M Human >★<  >♦<
    SexyPolapup_Cowgirl X M Human >♦<
    SexyDogen_Doggystyle X M Human >♦<
    SexyGildane_ReverseMatingPress X M Human >★< (Optional add-on: Experiment - Feeding) >♦<
    SexyCryolinx_Missionary X M Human >♦<
    SexyWoolipop_Missionary X M Human  >★< >♦<
    SexyVixy_LotusPosition X M Human  >★< >♦<
    SexyPolapup_Blowjob X M Human >♦<
    SexyVixy_Doggystyle X M Human >★< >♦<
    SexyVerdash_Cowgirl X M Human >★< >♦<
    SexySmokie_Cunnilingus X M Human >★< >♦<
    SexySmokie_Missionary X M Human >★< >♦<
    SexyHartalis_ServeYourQueen X M/F Human >★< >♦<
    SexyHartalis_ServeYourMommy X M/F Human (Optional add-on: Experiment - Feeding) >★< >♦<
    SexyCremis_FullNelson X M Human >★< >♦<
    SexyFelbat_CarryingPosition X M Human >♦<
    SexyAzurmane_Blowjob X M Human >★< >♦<
    SexyVanwyrm_Missionary X M Human >★< >♦<
    SexyTaratriss_Femdom X M Human >♦<
    SexyRobinquill_Titfuck X M Human >♦<
    SexyGildane_NursingHandjob X M Human >★< >♦<
    SexyDigtoise_Cowgirl X M Human >♦<
    SexyRooby_KissingCowgirl X M Human >★< >♦<
    SexySparkit_KissingMissionary X M Human >♦<
    SexyPrixter_StandingSex X M Human >♦<
    SexyBlazamut_NursingHandjob X M Human (Optional add-on: Experiment - Feeding) >★< >♦<
    SexyWhalaska_Titfuck X M Human >♦<
    SexyJelliette_FleshlightPosition X M Human >♦<
    SexyBastigor_GrindingOnTop X M Human >♦<
    SexyBlazehowl_Doggystyle X M Human >★< >♦<
    SexyRibbuny_Cowgirl X M Human >♦<
    SexyAnubis_AmazonPosition X M Human >★< >♦<
    SexyUnivolt_Blowjob X M Human  >♦<
    SexyWoolipop_NursingHandjob X M Human (Optional add-on: Experiment - Feeding) >★< >♦<
    SexyLullu_CarryingPosition X M Human  >♦<
    SexyElizabee_Missionary X M Human  >♦<
    SexyGorirat_Handjob X M Human  >♦<
    (1 or 2)SexyFoxparks_BedBoobjob X M Human (Force Character Rescale Required) >★<
    SexyReindrix_Cunnilingus&Masturbation X M Human  >★< >♦<
    SexyKatress_OnBedFootJob X M Human >♦<
    SexyJetragon_Missionary X M Human >★< >♦<
    SexyMelpaca_OnBedHandjob X M Human >♦<
    SexyMozzarinaBoobSmothering X M/F Human >★< >♦<
    (Female/Futa)SexyStarryon_OnBedCuddling X M/F Human
    (Female/Futa)SexyStarryon_NursingHandjob X M Human >★< >♦<
    (Futa)SexyStarryon_LovanderBlowjob >★< (only Starryon for now) >♦<
    (Female/Futa)SexyStarryon_OnBedBoobjob X M Human >★< 
    (Futa)SexyStarryon_IncineramCowgirl >★< >♦<
    (Futa)SexyStarryon_FullNelson X M/F Human >★< 
    (Female)SexyStarryon_OnBedCowgirl X M Human >★< >♦<
    (Female/Futa)SexyStarryon_BreastMassage X M/F Human (Optional add-on: Experiment - Heal) >★< >♦<
    (Futa)SexyStarryonXSexyPyrin_ArmGrabDoggy >★< >♦<
    (Futa)SexyStarryon_Hotdogging X M/F Human >★< >♦<
    (Futa)SexyStarryon_FapDaStarryon X M/F Human (Optional add-on: Experiment - Interactive) >★< *Greyu's AprilFools 2026 animation*
    (Futa)SexyStarryonXSexyFoxcicle_Cunnilingus&Masturbation >★< >♦<
    (Futa)SexyStarryonXSexyUnivolt_Blowjob >★< >♦<
    (Futa)SexyStarryonXSexySilvegis_Cowgirl >★< >♦<
    (Futa)SexyFoxcicle_StandingDoggy X M/F Human >★< >♦<
    (Female/Futa)SexyFoxcicle_LegGliderPosition X M Human >★< >♦<
    (Female/Futa)SexyFoxcicle_LeaningOnRefrigeratorDeepKiss X M Human >★< >♦<
    (Female/Futa)SexyFoxcicle_NursingHandjob X M Human (Optional add-on: Experiment - Feeding) >★< >♦<
    (Futa)SexyFoxcicle X (Female/Futa)SexyFoxcicle_Cowgirl >★< >♦<
    -----------------------------------------------
      ZETTER3D MESH MODEL: Animations
    SelyneCowgirlOvertheMoon X M Human >♦<
    Bellanoir_Boobjob X M Human >♦<
    Selyne_SleepySelyne X M Human
    Selyne_SleepyHuman X M Human
    -----------------------------------------------

    108963 downloads

    Updated

  25. Exposed Armors for Blehbreh's Redesigned Body w/ Jiggle Physics

    Replaces all armors with exposed versions based on my redesigned body model. Works with the Heat Resist and Cold Resist variants of each as well. Truly you can now have it all with fully exposed ass and titties, temperature resistance, defense, and HP modifiers! I don't think I need to mention this because it's practically a necessity, but yes it has jiggle physics.
     
    Also I forgot to note, there is not currently slider support and this mod only replaces female armors.

    14902 downloads

    Updated


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