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Crusader Kings 3

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  1. CK3 Human Phenotype Project

    Github access | Discord group
    The CK3 Human Phenotype Project is a mod aimed at making the appearences of characters more realistic and diverse by replicating various phenotypes found on the website humanphenotypes.net and assigning them to in-game cultures. This mod also ensures that hairstyles and beards are set by culture rather than ethnicity. A whopping 77 ethnicities have been added into the game, making character more varied and vierse in appearences, with people looking like their supposed geographic origins.
    If you love physical anthrophology, or just want characters to have more regionally varied looks, this is the mod for you!
    Is this mod save-game compatible?
    Absolutely not. This mod edits ethnicities, which the game uses to randomly generate the looks/DNA of characters (historical and new alike). Once the character was generated - or has scripted appearance - this mod will not modify them. For this mod to truly have effect, you need to start a new game, otherwise it will only affect newly generated characters.
    Will you put this mod to Steam Workshop? Why not?
    For legal reasons, I cannot do that. What legal reasons? Well, it's against the rules to disclose that, but here's a hint: I cannot upload any mods to the Steam Workshop at all. The less we talk about it, the better.
    Nevertheless, if you wish to upload this mod to the Steam Workshop in my name, you have my full blessings to do so. No, really, you'd be doing me a big favour.
    Can I use your mod as part of my mod?
    Yes. You don't even need to ask. Just do it. Sure, crediting would be nice, but otherwise, feel free to.
    Many of the characters within a region look samey / Many characters look like caricatures / Some traits seem exaggerated
    Yes. This mod is still a work in progress, and there is much to be refined. Stay tuned for more updates   Or better yet - contribute to the progress



  2. Custom Body Parts

    This mod is intended as a resource/dependency for other modders.
    It offers variety in texts by randomizing strings when it comes to mentioning genitals, breasts and body and considers the individual character in question:
    It evaluates body weight, prowess, beauty traits etc. when customizing describing adjectives.
    If Carn trait modifiers is active, those traits will also factor in, but this is not a hard requirement.
    To use, just replace inside the localization like this:
    massage_breasts:0 "Massage her breasts" to this:
    massage_breasts:0 "Massage her [recipient.Custom('breast')]" The following localization keywords are available:
    breast, breast_base, breast_adj, body, body_base, body_adj, genital, genital_base, genital_adj.
    The default does not always add an adjective, so if you want to force this, use adj and base after one another.
    I hope to publish another mod with decent customized localization soon, which will make use of this one, but I wanted to provide this in the meantime.
    You can find DocToskas localization file attached modified as a showcase.



  3. Dude Looks Like a Lady

    Not Currently Maintained
    The release version of CK3 makes it hard to support lesbian marriages. This mod does the next best thing and makes all male characters visually female. It does not change dialogue, pronouns, names, or any other related gendered features.
    Currently male characters use a different entity for their fig leaves. If a female uncensor mod removes a fig leaf by making it invisible, males will keep their leaf.
    All contents of this mod are freely usable as components of other mods.

    Tested compatible with:
    - Simple Slits
    Recommended mods:
    - Gender Icons: Steam/Paradox  (Helps with telling actual genders apart)
    Overwrites Files:



  4. (Not So) Simple Shafts

    A (relatively) simple set of mods for adding penises to in-game characters and removing fig leaves.
    Feel free to use features of this mod as components in other mods.
    Simple Shafts:

    Simple Shafts - Carnalitas:

    Simple Shafts for Her:
    Load order:
    Simple Slits
    Simple Shafts
    Simple Shafts - Carnalitas
    Simple Shafts for Her



  5. Far Eastern Cultures CK3

    A mod that adds far-eastern cultures and religions to CK3, as well as adding some dead religions.
    Currently, it adds Japanese, Korean, Vietnamese and Cantonese cultures and the Shinto and Muist religions. It also adds Celtic Paganism, Basque Paganism, Egyptian Paganism, Atenism, Canaanite Pagnaism, Mesopotamian Paganism, Arabian Paganism, Roman Paganism (separate from Hellenism), Mithraism and Etruscan Paganism. It also adds new Gypsy cultures, and an opportunity to hire Gypsy and Jewish courtiers - currently as a decision, with plans to reintroduce the old CK2 events later.
    Discussion topic:| Git Repository | Discord group
    Is this mod save-game compatible?
    Eh, so-so. Afaik, mods that add new stuff without replacing vanilla stuff are vanilla-compatible... But this mod also edits some ethnicities, and that effect might not be applied on an already running game.
    Will you put this mod to Steam Workshop? Why not?
    For legal reasons, I cannot do that. What legal reasons? Well, it's against the rules to disclose that, but here's a hint: I cannot upload any mods to the Steam Workshop at all. The less we talk about it, the better.
    Nevertheless, if you wish to upload this mod to the Steam Workshop in my name, you have my full blessings to do so. No, really, you'd be doing me a big favor.
    Can I use your mod as part of my mod? Or recycle any other parts of your mod for mine?
    Yes. You don't even need to ask. Just do it. Sure, crediting would be nice, but otherwise, feel free to.
    Any future plans for the mod?
    I am planning to add a Hunchback of Notre Dame event chain. I also have the radical idea of having province modifiers called "Thriving/Modest/Small Jewish/Gypsy Settlement", which would have various effects on the province - possible spawning rebels when you decide to expel the Jews or Gypsies. These province modifiers would spread around organically and dynamically, rather than the current way of doing things, which is to simply tie the presence of Jews and Gypsies in a province to the province's geographic area + the current date. However, that idea of mine would be probably hard, if not impossible to implement, so I'd need a more experienced modder's help for that.
    As stated above, there are also plans to reintroduce old CK2 events.
    Holy sites?
    Shinto: Socotra, Maldives, Dakhina Desa, Ras Hafun, Suzhou Muism: Socotra, Maldives, Dakhina Desa, Ras Hafun, Suzhou Celtic: Ynis Mon / Anglesey, Orleans, Wiltshire (because Stonehenge), Lugo, Breifne, Vannes Egyptian: Giza, Asyut, Qus, Alexandria, Cairo, Basque: Navarre, Viscaya, Labourd, Bordeaux, Andorra Hellenism: Athens, Sparta, Alexandria, Lesbos, Knossos/Chandax Mithraism: Rome, Yazd, Sparta, Alexandria, Carthage Roman: Rome, Ravenna, Baalbek, Montpellier, Carthage Etruscan: Firzente/Florence, Rome, Augsburg, Grisons, Lesbos Ashurism: Lalish, Baghdad, Damascus, Antioch, Colonea Canaanite: Jerusalem, Baalbek, Acre, Carthage, Antioch Al-Asnam / South Arabian: Mecca, Aksum, Aden, Yamama, Bahren



  6. Disrobed Ruler Designer

    This is a simple mod that removes the character's clothing in the Ruler Designer.
    Not compatible with achievements, but if that's an issue you can use this mod to create your character, copy the DNA, disable the mod, then paste the DNA.



  7. Simple Slits

    A simple mod for adding labia to adult females and removing fig leaves.
    Should be savegame and achievement compatible.
    Feel free to use as a component in other mods.



  8. [Mod] World of Sexcraft v1.0.1 by Dollarsmy updated 2020/11/25

    World of Sexcraft v1.0.1
    Given the fact that there is limited ability for modders to edit the animations and 3D parts of CK3 (maybe some of you already made some progress so far) and the fact that there is no completed and comprehensive 3D sex animation related mods released, I decide to make a sex related mod derived from CK2 era idea, which I would like to call it as 'Pornographic-Picture-Driving Events' concept, just like Dark Word mod of CK2. To be sample, this mod gives up in utilizing CK3 animation feature to create sex scene(temporarily), instead applying classical method of implanting pornographic graphs into events. I sincerely hope that some of you could made substantial progress on 3D-animations modeling one day, but before that, I hope you guys could find some fun from this mod.
    CK3-version of v1.1.3(latest) at least
    I won't talk too much about this part, if you get any questions of how to install mod, you should find other posts for further guidance
    1)Decompress the .Zip
    2)Put the documents into the right place, for instance Paradox Interactive\Crusader Kings III\mod
    3)Do ensure you already set the Paradox Launcher options for mod available
    Children Grow Up Events Add at least 10 more sexual events triggered by daughter coming to age at 16
    Note: only available for father-daughter relation so far
    Sexual Harassment Interaction and Events  
    Add new character interaction called "sexual harassment" to trigger a new type of scheme (similar to seduce scheme)
    Add at least 80 more sexual events triggered by sexual harassment scheme
    Note:it may not trigger related harassment events as usual if you are at army as general (Kinds of make sense)
    Note:it is not working towards lovers (because you already fall in love dude why harass?)and teenagers under 20( I am considering to lower it down to 16..in the future..)
    Prison Sexual Decision and Events Add new decision allowing you to trigger dungeon sexual events
    Add at least 30 more sexual events related to dungeon and prisoners
    Note; it works for both male and female player, but I have to admit that I did not add to much events towards female dominate...I will work on that in future
    Maybe More Contents in Future..? ....
    Theoretically, it should not have 'hard' conflict with other mods so far. But I am not sure. If you find some serious crush bugs with other mods, let me know if you can or post here.
    English supported
    Chinese supported
    You are welcome to translate it into your own localization and to make some improvement on existing verbal desc part!
    @mysterious_on for Chinese support
    @Rizen for Spanish support



  9. Allfather

    If you wanna help in some capacity, graphics, coding etc. you are free to dm me so we can set up a working dialogue.
    Vanilla files it changes and incompatibilities:
    Anything that overwrites or changes the vanilla succession laws will most likely be incompatible unless you manually create a patch  by including my laws.
    This overwrites the conditions for marriage will be incompatible anything changing the can_marry and could_marry_character triggers
    incompatible with things changing the marriage doctrines.
    Hi, this is still a work in progress, but it's going forward. Should be a bit more stable now.
    Working on a small mod project, first time modding, I don't know how much time I will put into etc.
    I'm open for feedback or help, mostly doing this because it's fun to mess around with.
    I'm also VERY open for suggestions, for what to change, new features etc.
    For those that don't bother reading the thread, while the fix from harem doctrines and stress aren't necessary it is very well recommended due to the "Oh no, 4 kids died in one day that's not good" *POOF* dynasty extinct problem or be warned that it is a thing. Due to how stress works with vanilla and siblings.
    How to install:
    Just like all other mods, drop in the paradox mods folder and unzip all.
    by default paradox games' mod folders in windows are under documents/paradox interactive/Crusader Kings |||/mod
    after you unzip it the launcher should notify you of the new mods, if not go into the manage mods or manage playset
    and then click add mods, it should now be listed here and simply press add to play with it.
    How to use, please adopt the unrestricted marriage, and then the Allfather doctrine in  marriage types, it should now be at the top of the list.
      How to use the mod, graciously described by @plebejer:
    The mod Allfather comes a bit from my own idea and an idea from here
    I have no idea about how to append laws at the moment and I use Harem doctrines, so I added most of NightlinerSGS
    code within myself. I DO NOT OWN ANY PART OF THAT CODE, and all credit goes to him on that. I will not in any way take money etc. etc.
    if you just watn a shitton of spouses or concubines please go to his mod page  on
    The mod is about (For now) as a male you can create a new faith with the doctrine Allfather,
    Now when you create a faith with the allfather doctrine you will adopt a gender law called allfather law and,
    all your vassals will adopt another law which only allows female inheritence, all male vassals will get the boot and be deposed.
    Now the thought is that all the then successors to your vassals should also automatically be made your concubines.
    This is still a work in progress. However any new woman who becomes your vassal will be automatically divorced and made into your concubine,
    from which you could then marry if you want.
    I capped the number of concubines atm to 999, so if anyone exceeds it I will increase it.
    Your vassals are not allowed to have any other spouses or concubines other than you.
    Women are allowed anything otherwise depending on your laws.
    General issue with any mod that adds doctrines allowing multiple wives and concubines having the AI disliking it.



  10. Sex Slaves for Carnalitas

    I present to you:
    Sex Slaves for Carnalitas
    A very rudimentary mod that allows you to designate your Carnalitas slaves as sex slaves, repurposeing unfinnished futa content from Carnalitas
    Sex slaves (if female) will get pregnant from you (if male) at random, you will not be known as the father. There is currently no effect on female masters.
    Right now this mod doesn't trigger sex scenes.
    Features in 0.1
    - designate and set aside sex slaves
    - manual fix for wandering slaves in form of a character interaction
    - fix for one Carnalitas bug related to adultery with slaves as long, as it is not fixed
    Right now "sex slave" - "sex slave owner" is a custom, non-inheretable relation independent from the "slave" - "owner" relation from Carnalitas, which means that it adds to your relation count in the realtions ui and can be identified in the tooltip. You can however free or marry off a slave without them no longer being your sex slave, which means they can still get randomly impregnated. I am not yet sure whether I want to implement a sex slave trait to prevent marrige or solve this problem in a different way, but I have a few ideas.
    Planned features
    - solve concistency problems related to sex slave marrige and inheritance
    - female master functionality and special rules for female rulers getting pregnant from slaves
    - special sexuality restrictions
    - flavour sex scene and sex-slave-pregnancy events
    - finish localization
    - Carnalitas
    Installed the same way as any other mod and load after Carnalitas. Don't forget to enable slavery content in the game rules.
    Thanks to the fine folks from the House Irae Discord server for helping me.
    Please report bugs and post suggestions in the comments



  11. Carnalitas Mundi

    Carnalitas Mundi
    Cheri's Flavor Mod for Carnalitas
    Version 1.1.2
    Carnalitas Mundi is my personal flavor mod for Crusader Kings 3. The goal of this mod is to add sexy, interesting, and immersive gameplay options to your Crusader Kings 3 experience. Currently it mainly includes religious features, but I plan to expand it to include more content and functionality.
    As implied by the name, Carnalitas is a requirement for this mod.
    Git Repository (Source Code and Latest Downloads)
    Sexy Religion Update
    New religions are cheaper to create and dead religions are cheaper to convert to, allowing you to get started right away on an interesting religion-based run. The Carnal Exaltation tenet has been expanded into a full Sexuality doctrine, allowing you to choose whether sexuality is repressed, accepted, or exalted in your religion. New Religions and Tenets
    Added Madeleinism, a new lewd Christian faith. Added Xuansu, a new lewd Taoist faith. Added Lilithism, a new Abrahamic religion focused on worshipping Lilith as a sex goddess. Lilithism has two faiths: Red Rose and Ebon Rose. Added five new tenets: Fertility Idols, Sacred Hermaphroditism, Sacred Prostitution, Tantric Sex, Youthful Rulership. New Decisions and Events
    Added unique decisions tied to the new religions and tenets, such as restoring Sodom and Gomorrah or becoming a Taoist immortal through sex. Added 2 new random events that can happen while working as a prostitute.  
    Installation Instructions
    Download the archive and extract it somewhere. Go to your \mod\ folder. On Windows this is in C:\Users\<your username>\Documents\Paradox Interactive\Crusader Kings III\mod\ Copy the content of the archive ("Cheri - Carnalitas Mundi" folder and "Cheri - Carnalitas Mundi.mod" file) into the \mod\ folder. If you are updating the mod, delete the old "Cheri - Carnalitas Mundi" folder present in the mod folder before copying. In your CK3 launcher go to Mods > Manage Mods > Add More Mods (in bottom right corner) > Select this mod and add it. Restart your launcher if it doesn't show up in the list when you try to add it.  
    Load Order
    all mods not related to Carnalitas Carnalitas Carnalitas Mundi other mods that list Carnalitas as a prerequisite  
    Requires Carnalitas. Compatible with mods that add new doctrines (such as Harem Doctrines or Nudity Laws). Not compatible with any other mods that edit religions or tenets.  
    Support This Mod
    If you want to support the development of this mod and other mods like it, please consider donating to me on SubscribeStar.  



  12. Carnalitas - Unified Sex Mod Framework for CK3

    Version 1.3.3
    Carnalitas is a unified sex mod framework for Crusader Kings 3. It provides a set of systems that modders can use for their own projects, such as a database of sex scene events. It also implements features that were common in many CK2 sex mods. All these features can be toggled by players through game rules.
    Git Repository (Source Code and Latest Downloads) Carnalitas Wiki House Irae Discord Server
    Features for Users
    Sex Interactions: Adds character interactions allowing you to have sex with your spouses, consorts, and lovers, or rape prisoners. Slavery System: An immersive slavery framework allowing you to enslave characters, free slaves, and buy and sell slaves, depending on your faith's attitudes toward slavery. Prostitution System: A prostitution framework allowing you to force your slaves into prostitution or work as a prostitute yourself. Lactation System: A lactation framework allowing you to lactate from pregnancy and keep track of your milk production through a widget in the character window. Fetish System: A framework for characters to gain fetishes upon becoming Deviants, which are shown in the character window and can be tracked by mod scripts. Body Part Traits (Dicks & Tits): Adds new congenital traits for breast and penis size, which can be seeded on game start. Stress from Arousal: Adds a game rule which makes you gain stress over time if you are lustful. Same-Sex Concubinage: Adds the ability to take same-sex consorts/concubines if your religion allows both consorts/concubines and same-sex relations. STD Immunity: Adds a game rule to turn off Lovers' Pox and Great Pox, as well as the ability for modders to make characters who are immune to STDs. Remove Pregnancy Complications: Adds a game rule to turn off stillbirths, sickly children/mothers, and deaths from pregnancy. GUI Improvements: Includes custom GUI that combines Better Character UI and Show More Traits, while also showing fetishes and lactation in the character window, slaves in the relations tab, and Enslave buttons in the prison window. Comprehensive Tutorials: Provides in-game tooltips and encyclopedia entries for all new gameplay concepts added by Carnalitas. Full User Control: All features can be toggled on or off in game rules. Features for Modders
    Sex Scene System: Provides a unified tag-based database for sex scene events, allowing other mods to easily add new sex scenes or request sex scenes with specific tags. Character Initialization Pulse: Adds on_character_initialization_pulse, allowing you to easily seed characteristics like racial traits on all spawned characters with a single on_action (with only a few delays here and there because it's impossible to catch certain guests). Custom Pregnancy System: Provides a timer-based framework to define your own pregnancy-like effect (e.g. oviposition) that will override vanilla pregnancies and play nicely with other modded custom pregnancies. Pregnancy Suppression Library: Provides flags to suppress the vanilla on-birth and on-pregnancy events and replace them with your own custom events under specific conditions. Abortion Library: Provides scripted triggers for mods allowing termination of pregnancies to play nicely with mods that add custom or scripted pregnancies. Absolute Birth Control: Provides a way to silently replace all pregnancies of a character without affecting her fertility stat in game. Health and Transformation Library: Provides a huge amount of effects for transforming characters by stepping up/stepping down genetic traits, healing wounds and diseases, setting disease immunity, and so on. Personality Replacement Library: Provides scripted effects to easily replace personality traits for slave training, brainwashing, and the like. Dominant/Submissive Relation: Adds a unified relation for Dominant or Submissive lovers. Extensive Character Flags to Expose Vanilla Triggers: You can make a trait grant immunity to disease, force nudity, disallow granting of titles, etc. without having to edit vanilla files and break compatibility with other Carnalitas submods. Heavily Customizable: Hook into any of Carnalitas's features with extensive documentation, scripted effects and triggers, and mod-friendly design. Comprehensive Documentation, Examples, and Wiki If you are interested in helping with Carnalitas translation or development, join the House Irae Discord Server.
    Upcoming Features
    Futanari (WIP): Adds new traits for futanari characters, which can be seeded on game start. Unfortunately, futanari characters are not currently able to marry or impregnate other women. This is due to a game engine restriction that we hope will be fixed in the future. Same-Sex Marriage (whenever the devs make it possible) Improvements for Existing Features  
    Installation Instructions
    Download the archive and extract it somewhere. Go to your \mod\ folder. On Windows this is in C:\Users\<your username>\Documents\Paradox Interactive\Crusader Kings III\mod\ Copy the content of the archive ("Carnalitas" folder and "Carnalitas.mod" file) into the \mod\ folder. If you are updating the mod, delete the old "Carnalitas" folder present in the mod folder before copying. In your CK3 launcher go to Mods > Manage Mods > Add More Mods (in bottom right corner) > Select this mod and add it. Restart your launcher if it doesn't show up in the list when you try to add it. On this page you can also download my submod, Carnalitas - Historical Slavery Doctrines, which adds religious doctrines for slavery that are accurate to every faith in vanilla CK3 based on historical research. The submod is separate from the main mod for improved compatibility with total conversion mods.
    Load Order
    total conversion mods all mods not related to Carnalitas Carnalitas Carnalitas - Historical Slavery Doctrines (if using it) mods that list Carnalitas as a prerequisite  
    Submods (Requires Carnalitas):
    Carnalitas Mundi Carn Trait Modifiers Debauchery in Crusader Kings Project Amatorius Rex
    Adroit Religion DWToska-CK3 Submissive Partners World of Sexcraft Most mods not mentioned here  
    Not Compatible:
    Carnalitas edits the character window and court window. If another mod edits the same windows (such as Better UI Scaling) then one of them will end up overwriting the other. Will conflict with other mods that edit sex, pregnancy, or adultery effects. For best results, only use Carnalitas with sex mods that are designed to work with it.  
    Frequently Asked Questions
    Contact Us
    For various reasons, we will not be looking regularly at the LoversLab forum thread for this mod. If you have a pressing issue or suggestion, contact us through the House Irae Discord Server.  
    Cheri - lead developer, project director, systems programmer, English localization Triskelia - senior developer, git manager, artwork, French localization Ernie Collins - senior developer, systems programmer Full list of contributors on the Carnalitas Wiki  
    Support This Mod
    If you are a lewd modder, feel free to use Carnalitas features and scripts for your own projects. If you are interested in helping with Carnalitas translation or development, you can fork our git repository and join the House Irae Discord Server. I am the project lead for this mod, responsible for overall direction and about 80% of the code. If you like this mod and want to support its development, please consider donating to me on SubscribeStar.  
    Carnalitas is distributed under the GNU General Public License 3.0. You are free to use it for any purpose. You can modify or redistribute it, as long as you use the same license, provide the source code, and acknowledge the work and copyright of the original contributors.



  13. Giantess Queens

    Adds giantesses into CK3. 😀
    You can help me by writing ideas for new mechanics and events, texts for trait descriptions and events.
    Installation: simply unpack the archive into your Crusader Kings 3/mod directory and enable in the launcher. This mod has no requirements.

    Credits: me - code, text, coordination
    srx47 - icons
    eill5 - code, text



  14. Adroit Religion

    IMPORTANT: Delete the "AdroitReligion" folder in your mods folder before installing a new version.
    MPORTANT:  In game, all of the content is gated behind having the "Ritual Prostitution" Clerical Function Doctrine selected.  This doctrine requires that you have "Carnal Exaltation" or one of the custom tenets from AdroitReligionCustomChristianity chosen.
    Hi everyone!  This is my first foray into paradox modding (besides some brief personal mods I did for ck2), and I decided I'd share it if anyone else has similar tastes.  The themes I'd like to represent in my mod include:
    The clergy participating in ritual sexual service for followers of their faith Events depicting the clergy having sex with faithful commoners/nobles of their realm Clergy getting pregnant as a result of this service Decisions/actions the character can take that fit the above theme (ritual prostutution with the clergy) 'Volunteering' other faithful to also take part in the ritual prostitution I mostly play with a Male-Dominated religion that has Theocratic Female Clergy, and I play as male characters.  I'll be making every attempt to account for other playstyles, just explaining my perspective.  
    Most of what I'll be working on will be related to this sort of functionality, at least in the near future.  I may branch out more if I get interested in other things, or based on feedback from all of you.
    As of now, I've got this implemented:
    A new "Ritualistic Prostitution" Doctrine A simple building chain for Church-Brothels based off of the Monastic Schools An event for lusty clergy member to be recognized for their lustfulness (based on the virtuous priest event) An event for a non-lusty clergy member to become lusty An event for a chaste clergy member to be shamed (and potentially forced to lose chaste) Automatic or manual handling of clearing out old or ugly clergy members "Volunteer" followers of your faith to work in the church-brothel Priestess Impregnation Event - a random priestess or volunteer is impregnated by a lowborn visitor to a brothel.  The child will gain a trait "Child of God" Visit a Church (brothel), and lay with a faithful clergy member or volunteer Visit a Church (brothel) to work as a volunteer, and lay with other faithful members of your faith  
    Some notes on the Random Pregnancy Event:
    Some notes on the "Visit a Church" event:
    Things that I need to improve:
    Localization may be goofy in some areas Balance isn't perfect - I need to play more to know what good weights are for events and bonuses for buildings/tenets.  Open to feedback here!  
    High level todo list:
    Localization updates - make the player a more active participant Balance pass on events - add more checks on traits, stress impacts, etc.  Rebalance fervor losses/gains. Major refactor - I've learned a lot since starting the mod, and I think I can clean things up. Update the Pregnancy Event to allow a random noble of the faith to be chosen as the father instead Custom outfits for events/general use - naked + nun's habit, or similar Custom Councillor actions? (Or at least localizations) Events around foreign religion courtiers converting after laying with priestesses "Invite Sluts to Court" - maybe they'll make good priestesses  
    Carnalitas is required!  Follow the instructions on the Carnalitas installation page first - and make sure it's above my AdroitReligion mod in the load order when you're done! Do a clean install!  Delete the AdroitReligion folder in your mods folder before copying over the new version. Extract the archive and place both the AdroitReligion and AdroitReligion.mod files in your \Documents\Paradox Interactive\Crusader Kings III\mod folder.  You may need to create the 'mod' folder if it doesn't already exist. In the "Mods" section of the launcher, select "Manage Mods" and then "Add More Mods".  If my mod is in your mods folder, it should appear here and you should be able to add it. If you're also using AdroitReligionCustomChristianity, also add that mod folder and file, and activate it the same way. In game, all of the content is gated behind having the "Ritual Prostitution" Clerical Function Doctrine selected.  This doctrine requires that you have "Carnal Exaltation" or one of the custom tenets from AdroitReligionCustomChristianity chosen.  
    Compatibility Notes:
    I'm trying to maximize compatibility by only overriding core files/systems that I have to.  Here's a list of things that I currently have to override.  I'll remove the overrides for each if/when I figure out how to do so.
    common/council_positions/court chaplain - I had to override this to handle the replacement of clergy.  I may keep this one, as it should allow me to customize the councilor actions for this faith, but instead maybe I'll just make a new one. common/holdings/church_holding - necessary to add the Church-Brothel building common/religion/doctrines/doctrine_clerical_function - In order for me to add the Ritual Prostitution doctrine, I need to override it's category as a whole. common/customizable_localization/GetActualBishopTitle - Necessary for localizing the Court Chaplain position, I may try to phase this out, or put it in the Custom Christianity optional mod. events/pregnancy_events.txt and events/birth_events.txt  - Necessary for allowing the "child of god" events not to flag the child as a bastard/pop the wrong events.  If you're not interested in these events, and want more compatibility, you can delete these overrides (as long as you haven't enabled the content).  I've made minimal overrides, and commented them, so I hope any potential patches would be simple.  I may move these to a separate mod if necessary.  
    OPTIONAL MOD: AdroitReligionCustomChristianity
    The main purpose of this optional mod is to provide some functionality that I want, but is less critical and less compatible than the main mod.  Current functionality:
    New Tenet - Unfettered Lasciviousness - basically a combination of Carnal Exaltation and Hedonism, that also makes deviant, seducer, and beautiful into virtues. Nude versions of Carnal Exaltation and Unfettered Lasciviousness - the same as normal except also naked  A new custom christian faith - "Aphrodesial Christianity", which is basically the custom religion I'm using in my own play.  I want it as a real faith for a couple of reasons - largely related to the ability to better localize the priestess titles, have my own holy orders, and etc, while maintaining "friendliness" with the other Christians.  
    The nature of this optional mod means it will be less compatible than the main mod unless I can figure out a way to add tenets or faiths without having to completely override the base game file.  I chose this approach for tenets because I didn't like the existing implementations I saw which required the ability to pick a fourth tenet.
    Core files wholly overwritten by this mod:
    common/religion/doctrines/00_core_tenets.txt - my doctrines.  Required for the custom faith. common/religion/religions/00_christianity.txt - my custom faith, you can delete this if you just want the tenets.  
    Open to feedback!



  15. (SJK) Beauty Scales Breasts

    This is a simple mod that adds a portrait morph effect to characters so that females with beauty traits have larger breasts. If you think beautiful characters should be bustier characters, this mod is for you.
    What It Does
    Female characters with beauty traits (Comely, Pretty, Beautiful) get a bonus to their breast scale, giving them larger breasts than they normally would have. Higher ranks of the Beauty trait will result in larger breasts, with the Rank 3 trait (Beautiful) also having a slower breast aging effect.
    Here's a progression from a default character through all 3 beauty trait ranks:

    I've added extra blendshapes to the clothing assets so the larger breasts are visible even with clothed characters.

    Characters with the Rank 3 Beauty trait even resist the effects of age, allowing their breasts to remain perky even in their old age.

    You can control how this mod behaves with a new Minor Decision available in the Decisions panel.

    Starting this decision will bring up an event that allows you to change which characters get breast size boosts and how big of a boost they should receive. A model character joins you for this event to show off the effects of any changes you make.

    The Change Trigger Options choice allows you to change which characters get boosts to their breast size. The default setting is that characters get increasing boosts as they go up in Beauty trait ranks, with the final Rank 3 trait getting the full boost. Other options include:
    Characters with any Beauty trait get the full boost All characters get the full boost No characters get a boost (turns off this mod)  

    The other choice is Change Breast Scale Amount, which allows you to customize how much of a boost characters will receive. The default option is 100%, giving characters the full boost available. This setting allows you to decrease this amount to better suit your taste.
    In addition, this setting allows you to toggle the model character's clothing so you can see how it looks both clothed and nude.

    All changes you made here are applied immediately. You can open up another character via the map and see the changes to them as you modify these options.
    Unzip the archive into your Documents/Paradox Interactive/Crusader Kings III/mod folder. This will add two folders and two mod descriptor files for sjkBreastScales and sjkBeautyScalesBreasts.
    From the game launcher, click the Mods tab and turn on both the SJK - Breast Scales Resource and SJK-Beauty Scales Breasts mods.
    Launch the game!
    How To Update
    The safest way would be to delete the old folders and .mod files and replace them with the new ones in the zip file. You should be able to update from an old version to a new version without any issues or problems with saved games. But if there is a problem, I'll be sure to call it out in the update notes.
    Updating from a version prior to F Cup to a version after F Cup will require you to activate new versions of the mods. Check the update notes below for details.
    How To Remove
    Disable the mods from the game launcher
    Remove the folders and .mod files from the mod folder.
    Launch the game, load your save, and then resave it. This will clear out any old gene data saved in the character thumbnail.
    You should be able to add this mod to a game in progress without any issue.
    Likewise, removing this mod shouldn't have any effect on your saved games. You may see an error in the log about a missing gene. Saving your game with this mod disabled will correct this.
    The SJK - Breast Scales Resource mod contains overrides for the female_body.asset file and all of the female clothing asset files. This is so we can add the extra blendshapes that allow for larger breast sizes. This will cause conflicts with any other mods that modify these files.
    Feel free to rip, remix, and publish your own mods that incorporate or use this mod. A link back to this mod would be appreciated.
    Unless Paradox does some dramatic changes to how character portraits work, this should be compatible with future versions of the game. But if this mod requires some tweaks to get it working and I haven't gotten around to updating this, feel free to update it on your own. Again, just do me a solid by linking back to this original.



  16. Carn trait modifiers

    I am looking for
    people's thoughts on game balancing  Any features (within the scope of this mod) that you may like to see. Pointing out if there is something i could change in the code to make things better
    Current features
    Buff and nerfs to dick/tit traits - generally bigger is better - big traits give you stat boost and monthly prestige but some minor nerfs and minus opinion from characters with small traits. Small dicks get fertility penalty. Give me your thoughts/suggestions on balancing Slave trait - decrease personal and hostile scheme power to stop any schemes by your slaves (mainly trying to reduce seduction attempt) Preference trait (for Dicks/Tits) - impacts attraction opinion of characters with corresponding trait, impacts personal scheme success rate (both ways, its gonna be hard seduce a character who worships small tits when you got gigantic tits for example) Minor decision to change preference - similar to respec perks, comes at the cost of stress Yearly event tied to stress from arousal that allows player to pick a favourite consort (limited to spouse/concubines) for the year. gains stress reduction/gain mutiplier (up to 30% both ways) based on MC's preference and consort's dick/tits trait. The higher the degree of preference (love big tits vs prefer big tits) and the higher the degree of trait size (gigantic tits vs big tits) the bigger the buff vice versa for nerfs, you get a 30% stress gain mult if you love big dick and choose a micro dick consort as favourite of the year. Added a MAJOR feature. Mod now links up to the script triggers when a sex scene is initiated (via had_sex_with_effect) and compares dick/tits preference between the 2 characters. An opinon buff/nerf and stress reduction/gain is added SEPERATELY for BOTH parties. This means if Character A who likes Big tits but has a small dick bangs character B who has big tits but likes big dick, character A gets a stress reduction and increase opinion of char b while charac B get stress gain and opinion hit towards char A. Intensity (for both stress and opinion) is dependent on BOTH preference and trait. you gonna get a bigger reaction if you love big tits and are banging a big tit woman over liking big tits and are banging a big tit woman, similarly gigantic tits will cause a bigger outcome vs huge or big tits.

    Definite future features
    A small event chain tied to personal friendly schemes targeted at consorts (and perhaps lovers) where characters with huge or gigantic dick can focus fuck their target until the targets either changes their preference to loving big dicks, getting major opinion buff and possible a strong hook or failing and getting anything between a opinion hit to wounded/lunatic trait. (yeap you read it correctly, you bang your spouse until she literally is stuck in ahegao)  
    Someone to help me create icons for the traits (im using carns dt trait icons as placeholders right now)  
    New installation - open launcer, create a new mod, name it whatever you want to generate a mod folder, extract file, copy files and load it up to your newly created mod folder

    Updating - I am a messy person and sometimes i change file names. Please DELETE the entire mod + descriptor before reinstalling it as a new mod.

    22/10/2020 v1.6 fix a few bugs, mod works with amoudex rex's mod now. added trait icons for preference - credits to leaf the elf, preference traits now have immersive names if immersive names is turned on
    19/10/2020 v.1.5 Added a MAJOR feature. Mod now links up to the script triggers when a sex scene is initiated (via had_sex_with_effect) and compares dick/tits preference between the 2 characters. An opinon buff/nerf and stress reduction/gain is added SEPERATELY for BOTH parties. This means if Character A who likes Big tits but has a small dick bangs character B who has big tits but likes big dick, character A gets a stress reduction and increase opinion of char b while charac B get stress gain and opinion hit towards char A. Intensity (for both stress and opinion) is dependent on BOTH preference and trait. you gonna get a bigger reaction if you love big tits and are banging a big tit woman over liking big tits and are banging a big tit woman, similarly gigantic tits will cause a bigger outcome vs huge or big tits.
    18/10/2020 - v1.4 - Added yearly event that fires off together with stress from arousal, player character choose a favourite from their available consorts (spouse/concubines) if dick/tits trait match player's preference players get a stress reduction multiplier buff, otherwise if incompatible, stress gain multiplier hit. increasing level of preference and increasing degree of size (flat/gigantic over small/big) increases the impact of buff/nerf
    16/10/2020 - v1.3 - add decision to change preference at the cost of a bit of piety and moderate stress
    15/10/2020 - v1.2 - Added preference traits, stat modifiers for all dick/tit traits, opinion modifers and compatibility modifiers (affects personal schemes) for preference traits
    14/10/2020 - v1.0 - First rudimentary upload

    Cheri - carnalities framework
    leaf the elf - Preference trait Icons




  17. [mod] Debauchery in Crusader Kings

    Hello people! I am working on a mod that's going to be all about corruption and degeneracy, which will include custom religions, events, buildings, etc. And eventually magic and other mechanics to corrupt the world to your desire. 
    Since the game has just been released, and I have other projects in my hands, there isn't much yet (I'm using my free time to work on this), but there should be monthly updates, especially after learning more about modding CK3.
    The first release focuses on a female-oriented religion, intending to transform you into a succubus in the future.  Feedback would be really appreciated! 
    Right now, there is:
    A new female-focused religion (Lilithianism) and three faiths. Nine new exclusive tenets (3 for each faith)  A chain event to adopt one of the three new faiths. A new decision, mostly to lower your piety (and trigger the one above) A new trait. A new crime doctrine (Can make cannibalism legal)  
    Known bugs/errors:
    Localization is probably still a mess.  Some icons and a few descriptions are missing   
    Things to be added:
    Significantly more events New buildings New decisions and mechanics to corrupt other characters.  The point above should include some sort of magic or special abilities that would facilitate this.  
    A few warnings: You can trigger the event early, since it gives you a trait which you can use later on to transform in any of the three faiths whenever you want, but Lilithianism is considered evil pretty much by everyone else, so expect to either fight a holy war or your liege to be asking for your titles when you do this. 
    I'll work on this in the future to make the base game less punishing (or find a way to have a secret religion),  but for now, the special trait you earn at the end of the chain event would be used to unlock religion-exclusive events too. 
    Here a more in detail things about what you can find in the mod:



  18. Project Amatorius Rex

    Project Amatorius Rex
    version 0.1.1
    This mod currently serves mostly as an example for other people how to integrate with Carnalitas. See below for the source code. Don't be too harsh on my writing in this mod. It's mainly meant as a technical demonstration.
    Carnalitas - Unified Sex Mod Framework for CK3
    Load Order
    Total conversion mods All other mods not related to Carnalitas Carnalitas Project Amatorius Rex  
    New character interaction to engage in masturbation Can be used on a target character, or on self to select from all characters known to the player character Adds secrets/traits depending on who is selected as a target character (this uses the default secrets, so the wording is a bit off since there's no actual sexual relationship) New prison interaction to defile prisoner Basic implementation, mostly just a hook/example how to reach sex scenes for Carnalitas flagged with carn_sex_scene_is_noncon, combined with a custom trigger (namely target being a prisoner) Event for a consensual sex scene (accessible through Carnalitas' built-in Lay with lover option) that heavily relies on randomized parts  
    Source Code
    GitGud repository
    This mod is created and distributed under a Creative Commons Attribution-NonCommercial 4.0 International license. You are free to use (parts of) this mod in your own work, as long as you provide appropriate credit and don't distribute it commercially.
    Ernie Collins - Me Based on, but not including, work by
    Cheri, Triskelia and all the other contributors of Carnalitas



  19. [CK3] Submissive Partners

    This mod focuses on creating engaging and rewarding interactions with the player’s sexual and romantic partners centered around BDSM themes, primarily domination/submission and control. My aim is to introduce mechanics that complement vanilla gameplay and will mesh well with other mods, while still being relatively lightweight. This will greatly expand how much you as both a player and a ruler can get out of your love life, while avoiding pulling your attention away from regular gameplay.
    Submissive Partners should appeal to players with interests across the BDSM spectrum. Things will start off light, and if that's as far as you want to go, that's fine! Care will be taken to tailor content to what you've indicated that you're interested in, and you can feel safe that you won't suddenly get hit with something intense that you weren't prepared for. If you are looking for more hardcore kinks, you'll be able to push your relationships in that direction, but it will be up to you to do so.
    Train spouses, concubines, and lovers in obedience and submissiveness, molding their personalities to suit your tastes and turning them into loyal servants for life
    Control your partner’s clothing privileges, orgasm privileges, and fertility
    As your partners progress in their training, unlock new rules you can set for them, new types of interactions, and more specialized ways to train them
    Earn various mechanical benefits from having well-trained partners (primarily fertility, prestige, stress loss, and vassal opinion) without breaking the game
    Carnalitas: Make sure it is active & above Submissive Partners in your load order  
    If your CK3 mod folder doesn't exist yet (on Windows, Documents/Paradox Interactive/Crusader Kings III/mod), you need to create it. To install, unzip into your CK3 mod folder, add this mod to your playset in the CK3 launcher, and enable it.
    If updating, I highly recommend you delete the old mod files and reinstall every time, in case I renamed something or deleted old files. Versions 0.3+ are incompatible with save games from older versions.
    No known compatibility issues, other than with mods using the same trait indices as mine (5600-5699). Be sure to check the compatibility section for Carnalitas, though.
    Darwin7 - Artwork for thumbnail irivial - French translation Triskelia - Artwork for traits  
    Submissive Partners takes heavy inspiration from Immersive Slave Training and Kidnapping and, by extension, Kings of Slaves and Vices and KSV Remastered, so a big thank you to the creators of all 3 of those as well, even if they didn't directly contribute!
    Links & Roadmap
    This mod has a Discord channel and a Github repo, if you'd like to contribute, discuss features, or report a bug! 
    Current Roadmap
      Release Notes
    Known Issues



  20. Pharonic Culture

    This is a mod that as a Nekomimi Culture inspired by ancient Egypt's Pharaohs and some of my own madness.  
    It has 4 Decisions, Two of which can see upon loading one for convert your current realm to the Pharonic holdings and and your government to the Pharonic government. the holdings are the Pharonic Fortress which replaces the castle, and the Golden city which replaces the city. the government is just a changed version of the standard Feudal with the ability to hold temples out the gate.
    The culture has a name list with some names form anime and otherwise mostly ancient Egyptian names or at least approximations of them, also some FF14 names thrown in for variety, uses the Indian cloths and western map graphics and the Han COA as you dont see those a huge amount in most of the map right now.
    The culture and holdings are MAA focuses and has about 9 unique MAA covering almost every niche as well as some buildings boosting you MAA slots, and in the future as more building come out more levy penalties will be added to force the player to use MAA. Compensation for that you have a fairly strong economy with better gold producing buildings over vanilla.
    It also has a full lifestyle tree which is boosted by having the Nekomimi trait.
    Nekomimi trait gives 1 steward and 2 diplo and 25% fertility.
    Not the decisions for holding conversion do not effect Tribals and Pharonic cannot hold tribes, if you wish to start as a tribe do so and only convert once you have Feudal holdings.
    Events just in general
    New custom traits for the Lifestyle tree
    Get better art
    More buildings specially regular ones (Priority right now)
    Replace the temple holding
    Balancing and tying into the carnalitas framework
    AmishCyborg for the cat ears
    Triskelia for the icons



  21. Beauty Trait and Prowess Muscle Fix

    This removes the ability for the Beauty traits and Prowess from changing the portraits of your character.



  22. Basic Pure Blood

    Interested in playing with Divine Marriage, or just seducing your cousins, but unhappy about how it tends to leave your children composed of nothing but scales and chins?  Basic Pure Blood is a simple mod that reverses the consequences of incest, bringing it more in line with the traditional beliefs about pure bloodlines and Divine Blood.  It is absolutely not balanced, instead being intended for pure power/sex fantasy.  A properly inbred line will have very significant bonuses compared to a more normal family.
    Inbreeding no longer grants a chance the children will have negative congenital traits such as Hunchbacked or Club Foot.  Instead, it gives a chance they will gain positive congenital traits such as Fecund, Comely, or Hale. The Inbred trait has had its effects reversed, giving a bonus to all stats. The Pure Blooded trait no longer reduces the chance of inbreeding results, but instead increases them, since inbreeding results are now a good thing.  
    I'm open to any other suggestions related to the subject, but for the moment consider the mod feature complete.  Feedback and bug reports also welcome.  Many thanks to Giantcock69 for creating the new Inbred icon (and RichterQ87 even if he was just slightly behind).



  23. Harem Doctrines

    This is a small mod that adds several marriage doctrines to the game:

    Polygamy Doctrines:
    - Expanded Polygamy (10 spouses)
    - Advanced Polygamy (25 spouses)
    - Superior Polygamy (50 spouses)
    - Infinite Polygamy (replaces old Polygamic Harem, 100 spouses)
    Consort & Concubine Doctrines:
    - Small Harem (1 spouse, 10 consorts)
    - Medium Harem (1 spouse, 25 consorts)
    - Large Harem (1 spouse, 50 consorts)
    - Infinite Harem (replaces old Infinite Harem, toned down to 100 consorts + 1 spouse)
    Combined Doctrines:
    - Polygamic Harem (4 spouses + 4 consorts)
    - Managed Medium Harem (5 spouses + 25 consorts)
    - Managed Large Harem (10 spouses + 50 consorts)
    - Hetaerocracy (25 spouses + 100 consorts)

    This mod should be compatible to everything if the game treats the files the way I think it does.
    If not, it will be incompatible to other mods that modify "doctrine_marriage_type". In this case you can manually merge the files with a text editor like Notepad++.
    I've temporarily removed the GUI modification, since it wasn't playing nice with several other mods.


    Known issues:

    If you have more than 4 Spouses or Consorts, the UI doesn't display them properly. You can use "Better Character UI" from the Steam Workshop to display them.


    Future plans:

    I plan to add a decision to let your harem comfort you to reduce stress based on the number of people you have. I need to figure out how to add custom decisions first though. Once that happens, I'm planning to add variation events similar to the things that can happen when you have a feast or go hunting.

    Afterwards I'd like to add events that deal with inter-harem relationships. Having so many spouses or concubines/consorts around you ought to be interesting...



  24. Amazon

    Amazon is a mod focused on creating a lesbian empire. It's currently stand alone but I plan on using Carnalitas.
    This is my first mod that I'm releasing to the public. Please tell me if I missed anything important in this listing.

    Current Features
    Gay concubines (works with gay concubines mod on steam)
    Amazon Culture
    Amazon Religion
    Amazon's can birth with out straight sex

    Future Features
    Quest event line with sexy rediscovery of Amazons
    More complex birth system (Trait inheritance, "Fathers" model changed to female, delayed child growing on the tree with events)
    "Marriage" with eunuchs only.
    War for slave men to make eunuchs.
    Events when sacking with lesbian events.
    Other fun sex filled lesbian events and adventures!

    Load order
    total conversion
    gay concubines mod (only adds sodomite on taking concubine)

    Any mod that modifies concubines will over write the gay concubines.



  25. CircMod

    == Circumcision mod ==
    This mod add new traits to character allowing them to be uncircumcised or circumcised and makes them behave as historicly accurate as possible.
    Other characters migh have preferences on the matter and will have varing opinion of the characters. Using targetted decision on yourself, on your family and on your prisonrs, you can also change the status of a man (obviously, it is only available one way!). There are also a few events and actions available that will trigger when appropriate. The various cultures and religions will act as appropriate when it comes to making the circumcision decisions.
    As per some request I have received, options and traits relating to female circumcision were added. This content is turned OFF by default and needs to be enabled in the game rules (when starting a new game). Some of these decisions can be usefull, for instance when having issues with a wife who is generating too many bastards.
    If you notice something wrong, let me know and I will try to fix it. Suggestions are also more than welcome.
    == Installation ==
    Simply download the zip file unzip it in your crusader king mod folder (make sure the CircMod.mod file and the CircMod folder are DIRECTLY in the mod folder). Your mod filder is in your users document (~Paradox Interactive\Crusader Kings III\mod\). When launching CK3, the mod should be available in your mod list.
    Alternatively, you can manually add the following to your dlc_load.json file
    == Credits and thanks ==
    This is a CK3 port of the original circ mod for CK2.

    Here are the credit of the original mod.

    A big thanks to the Dark World Reborn by dewguru. The inspiration of this mod came from his excellent work. Some of this mods mechanics are also heavily inspired by his work and the way he handled other "dick related" status.
    A huge thanks to Herring for creating great new custom icons for the traits of this mod.
    ==  Change log  ==
    - Initial port of the ck2 mod. Basic functionality only.



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