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  1. CBO Compatible Skeleton

    CBO Compatible Skeleton, this is a patch on  Character Body Overhaul, that makes the skeleton compatible with base game meshes (and also incompatible with existing CBO meshes that are not patched by this mod)
     
    Not compatible with existing CBO patches yet.
    I'll make the other CBO patches compatible with this mod later, but the idea behind this mod is to make very small patches, just to make it so that characters are not naked, and clothing are not clipping as much, but if a mod already has a separate CBO patch mod page, that one should be used, as its better quality.
    Later I'll convert those CBO patches to be based on this one, to make it easier to keep those up to date. (so the mod page will mostly contain the mesh edits and blending shapes)
     
    I'll put a few more conversions here, for now I'll just put CFP here as an example, its mostly the same as the CBO compatible one, but without having to do any changes to meshes. Next I'll move some of the other conversions already made to also be done without mesh edits, and upload those here, and do some other mods that I haven't converted yet, due to making changes to meshes being difficult or time consuming.
     
    1.12.1 requires "CBO 1.12.1 Unofficial fix" until CBO is updated, which also requires Carnalitas 2.5
    https://mega.nz/file/p8sXyIBa#y364NEkaJx5XPCXdBwFaoFU_knkauJaJLBnSzZsbJCM
     
    Current compatibility:
    ([Patch] ---- [requirement])
     
    CFP ---- Community Flavor Pack (steam workshop)
    EPE ---- Ethnicities & Portraits Expanded (steam workshop)
    AEP ---- Asia Expansion Project (steam workshop)
    CFP+EPE ---- CFP + EPE Compatibility Patch (steam workshop) + Its requirements
    CFP+AEP ---- AEP + CFP Compatibility Patch (steam workshop) + Its requirements
    CFP+EPE+AEP ---- AEP + EPE + CFP Compatch (steam workshop) + Its requirements
    OE ---- Oriental Empires (steam workshop)
    TFE ---- The Fallen Eagle (steam workshop)
    Shogunate ---- Shogunate (steam workshop)
    Godherja ---- Godherja (steam workshop). Its still on 1.11.5, so it requires Carnalitas 2.2, and no CBO Unofficial fix. This is a bit of a best effort, I'll create a proper patch when it updates to 1.12.*
     
    Changes:
    common/genes:
        Moved the CBO added clothes and headgear into their own genes, so it will no longer conflict with other mods.
        Added a breasts_clothed_small tag for clothes that just don't work with the larger breast sizes (for example, CFPs java clothes)
    gfx/models/portraits/attachment:
        Converted all main .mesh files in CBO and CBO Unofficial fix to the new format.
    gfx/models/portraits/(fe)male_body:
        Converted the 3 body mesh files to the new format, and all the animations that are part of CBO and CBO Unofficial fix
    gfx/portraits/portrait_modifiers:
        Changes made to separate out the CBO added clothes into their own genes
    localization:
        Added localization for the CBO added clothes and headgear, ill later add the localization for other languages as well.
     
    (I'll probably remove the .asset files in the body folder, and the textures, i was using those for testing without CBO)
     
    Load Order:
    [Mod that needs compatibility patch, including the compatibility patches from steam workshop]
    Carnalitas 2.5
    CBO 1.8.4
    CBO 1.12.1 Unofficial fix 1.8
    CBO CS
    [CBO CS based compatibility patches, for combination comp patches, you only need the combination patch]
     
    Example (CFP+AEP):
    Community Flavor Pack
    Asia Expansion Project
    AEP + CFP Compatibility Patch
    Carnalitas 2.5
    CBO 1.8.4
    CBO 1.12.1 Unofficial fix 1.8
    CBO CS
    CFP+AEP CBO CS Patch
     
    Background:
     
    Left a comment in the CBO thread about the idea behind this mod:
     
    I've attached a conversion script (cbo convert 1.0.zip) that i used to covert the CBO compatible animations to the new format, its based on the Blender plugin:
    https://github.com/ross-g/io_pdx_mesh/
     
    To use it, the meshes or anims need to be put into the input folder, and then run the script cbo_covert.py, it will convert the meshes or anims, and put them into the output folder. For the meshes, it can look through folders recursively, and covert meshes that dont contain the string _bs_ (blending shape), as those meshes dont have a skeleton.
     
    The script is only needed to convert meshes/anims that are currently compatible with CBO, and its not needed for meshes that are compatible with the old skeleton (so most mods on steam workshop)
     
    What the script does, is it moves all bones that were added by CBO to the end, this means that the original bones will have the same order, as they have in the original skeleton. The reason we need this, is because this way, when a mesh has fewer bones than the animations, it will apply the animation to the original bones, and just not apply the animation to the new bones, as those are at the end of the bones list.
    This means no need to change meshes to update their skeletons.
    Mesh edits might still be needed in case compatibility is needed for the blending shapes (butt, hip, shoulder size), but these can now be optional.
     
    The same can be achieved also by modifying the blender plugin:
    cbo_bone_names = [ "bn_l_bicep", ... "bn_l_sacroiliac", "bn_r_sacroiliac", ] def get_skeleton_hierarchy(rig): ... get_recursive_children(root_bone, valid_bones) unmodded_bones = [bone for bone in valid_bones if not bone.name in cbo_bone_names] modded_bones = [bone for bone in valid_bones if bone.name in cbo_bone_names] return unmodded_bones + modded_bones  
    (You can get cbo_bone_names from cbo_covert.py)

    661 downloads

    Updated

  2. WGoA CBO Patch

    CBO compatibility patch for Warcraft: Guardians of Azeroth Reforged (Release Alpha).
     
    Since the base mod is still in Alpha state, this is more of a best effort patch, some stuff seems broken even in the base mod, like character meshes around Pandaria.
     
    1.12.* requires "CBO 1.12.1 Unofficial fix" until CBO is updated, which also requires Carnalitas 2.5
    https://mega.nz/file/Jl9RnbhK#u0d_x4a6JI84-oaRooZA_VRYPkGcYk0IOpLdqp2wNyU
     
    Converted all the meshes to CBO rig, and generated the blend shapes for the clothes.
     
    Changes:
    common/bookmark_portraits:
    common/dna_data:
    common/ethnicities:
      Added the CBO genes.
    common/genes:
      Added the no portrait gene to weights
      Disabled some of the CBO genes, so the warcraft ones will take precedence.
      Merged legwear and special genes.
      Disabled the demon gene added by CBO as it was conflicting with warcraft one with same name
    events:
      Fix conflicts with carnalitas
    gfx/models/portraits:
      Re-exported the meshes with CBO rig, same with animations.
      Merged the .asset files for male and female body/head
    gfx/portraits/portrait_modifiers:
      Merged the changes, so warcraft changes take precedence.
    gui:
      Merged the changes done by CBO and Carnalitas.
     
    Load Order:
    WGoA
    Carnalitas 2.5
    CBO 1.8.4
    CBO 1.12.1 Unofficial fix 1.8
    WGoA CBO Patch

    172 downloads

    Updated

  3. Boob UI

    This is a minor mod which changes various images in the UI to feature nude women with huge breasts. It has no requirements of other mods or DLC, and unless Paradox changes those images at some point it should be compatible with all past and future versions. It is not finished, but enough of it has been done that it can be enjoyed in its incomplete state. I will continue to work on it and update here when I have time. Some attempt was made to keep the original art style, but I had only mixed success. You will surely notice little errors and rough spots, but I assure you those are quite minor compared to how they were before I spent hours refining them. With the advent of stable diffusion (so-called "AI art", though it really isn't an AI at all), many more people have been able to create art who were unable with previous tools. I am such a person. A mod like this is something I have wanted to see for a long time, but no one ever made it. Now I can and have with the help of automatic1111.
     
    Installation is simple. Download interface.zip and unzip it. Then go to Steam/steamapps/common/Crusader Kings III/game/gfx and merge the "interface" file in this download with the interface file in that folder (after making a backup, of course!). Click yes to overwrite.
     
    I welcome feedback and suggestions.

    5,459 downloads

    Updated

  4. Phaze's Futanari Mod

    My second CK3 mod project! Have you lamented the fact that despite having a trait added in Carnalitas Futanari characters have almost no content? Well, I did and it bothered me. This mod is dedicated to adding content for Futanari characters. From events, mechanics and flavour I hope to make Futa more interesting to both play as and also to have as AI. Unfortunatly CK3 has some hard-coded limitations that really gets in the way, so I will try and work around those as best I can. For those who don't know, Futanari are Women who have a fully functioning set of Male Sexual organs alongside their female ones.
     
    Times are tough financially for me. If you like what I do, please support me on my KO-FI account to help me continue: https://ko-fi.com/phazestar
     

     
    What does this mod do?
    The main feature of this Mod is the "Backed Up" trait. All Futanari characters will now gain this trait once they are an adult. It is a leveled trait with three tiers which represent the collective strain of a Futa's semen production and urge to release it. You will want to manage the options that come your way to decrease (Or increase) the trait exp. Depending on your current stage of "Backed Up", different options and outcomes will be avilable during the events. You can even been forced into something if your exp is too high. As a general rule, the higher the exp, the less self control the Futa has over her own actions!!!
     
    Current Features
    Backed Up trait - Everything revolves around this trait Pulse events that adapt to your current Backed Up Trait Experiance Events to do with Futa's urges Farther a Child as a Futanari character through an event! (Limited by game engine) Futa Fathered Trait applied to children born from Futa Pregnancies Decisions for Futanari to hire a personal whore in order to manage Backed Up EXP gain She can be a bit pricy, but maybe a particularly desperate Futa could ignore the cost... Now has crossover if you also installed my Milfy Mod! Events when raiding as a Futa Manage the establishment and growth of a Futanari Enclave within your realm Currently adds some pulse events for all and extra content for Futa Knight, more features to come  
    Planned Features
    Make the Futa trait a Secret Trait Add larger Event Chains based around Futanari activity Dick Girl Trait - A Futa who lacks a Vagina Tribal Futa invasion More events that focus on a Futa's relationship with their lovers More Futanari dynamic events Male POV events around Futa Female POV events around Futa  
    Bugs
    Naming your Futa-Fathered Child may not occur, if so rename them with the manual option on their profile Some event text might get messed up by triggers but they will function fine Futa Fathered Children might spawn in an unreachable location, hopefully I reduced this chance Futa Pregnancy does not increase belly size overtime **If your world is being spamed by Futa Fathered children with illogical origins you have a mod conflict  
    Credit
    If you want the text to respect your prefered term for Futanari (Herm) use the patch by Kieva in the downloads Thanks to guest01020348 for the chinese patch Big thank you to The Lord for making some excellent coding contributions Some of my art is sourced from online public websites, those works I claim no ownership to  
     
    phaze_futa_custom_log.rar
     
     
    simp_chinese.zip

    12,647 downloads

    Updated

  5. IMU

    This is a small mod I started working on and wanted to share. It is inspired by the Doppelganger event from the Friends & Foes DLC. The scenario is: What if your character happened to recruit a maid who looked exactly like them? Will you be nice to her? And what happens if you are? To start, be an adult female ruler below the age of 30 with two existent (not necessarily living) parents. Your highest held title needs to be at least of duchy rank, and you need to have at least two counties in direct possession.
     
    As for events, there is one event (plus a follow-up) tied to each skill (Diplomacy, Martial, Stewardship, Intrigue, Learning) for which you need at least a value of 8 in the respective skill, one of the respective focuses, or an education tied to it (the exception being Intrigue, which can trigger regardless of any of these). All of these have counterparts once you're past the main event in case you actually managed to trigger them and taught your maid. Other than that, pretty much all events just happen randomly without being tied to anything in particular. By now, there are actually a few. It should be noted, however, that your character needs to be neither wounded nor ill for the events to be able to fire. The big one can also only happen when you aren't at war.
     
    Should you want more info about the story and don't mind spoiling yourself:
     
    As this is a story driven mod, it will probably not be something fit for regular play. Instead, it's something that you devote one character to and then play through their life.
     
    If you have any questions or suggestions, please, let me know. You can also find me over on Cheri's Discord where most of CK3's adult modding scene is hanging out. Should you prefer using Discord over LoversLab, you can always just ping or message me directly over there as well.
     
    Have fun!
     
     
    Mod Integration
     
    Carnalitas - Assigns one of the large breast traits to the doppelganger and one of the small breast traits to the rival maid should you be playing with body part traits enabled. This is built into IMU and no compatibility patch is needed. Should you be playing without Carnalitas, this will cause the error log to complain about missing game rules and traits. Everything will still work just fine however, and these errors in the log can be safely ignored.
     
    EPE - Allows for IMU's clothing modifiers to visually affect the character even when the respective character's culture is using an EPE-specific clothing gfx. Needs the compatibility patch from the download section to function.

    1,668 downloads

    Updated

  6. Milfy Mod

    This is a Mod project focused around adding and enhancing Milf content within CK3. My goal with this Mod is to make the act of becoming and being a Mother in and of itself feel like an event and cause actual impact to your playstyle. In addition this mod should expand how a Mother interacts with her children and even gives other characters a few new events as well. This is my first Mod ever for any game and it was rough getting to this stage. This release is not flawless but the idea is there.
    MASSIVE Special thanks to "The Lord" from the Carnalitas Discord server for helping with bug fixing AND proof reading AND improving functionality (Helped me add lots of features!) ?
    **Big special thanks to Cheri from the Carnalitas Discord as code from her mods was used to help this one
    **Dark_Crow Has an updated simplified chinese localization, you can find it in the downloads
    **VladosPindos  Has provided a Russian Localization which is in the downloads section
    **Some images are take from the internet, I do not claim ownership over such assets
     
    Support
    If you enjoy any of my work please consider doinationg on my Ko-Fi https://ko-fi.com/phazestar  My financial situation is in a rough spot and I may have to stop spending time on mods if I can't find some money. Either way, thanks for trying the mod out!
     
    UPDATE: Beta V11
    New MILF Regency Type... Your Mother! That's right, the true CK3 dream is now here. Marry your Mother and prosper. Son POV events Mother POV events New Horse Content! A traveller called Molly will visit you 2 years after game start. It is fully optional content. Learn more about Molly's hobbies Notice new trends amongst your courtiers Be confronted with a new tradition... Different events for Male and Female Rulers New Devout MILF Tradition Unlocks a new MILF MAA Unit that excells at removing archers New Horse Fanatic Tradition Unlocks a new Horse Chargers MAA unit Unlocks new Court Mare Positions at court for your female courtiers Bug fixes to older content  
    Features
    New MILF trait which is naturally aquired by Mothering 5 children New Mommy Milkers trait aquired by a MILF who becomes pregnant again MILF Regencies where your children are betrothed to mature and talented future spouses MILF Cultural Traditions and MAA's New Milking Stables building and court positions available for MILF clans Momma's Boy trait for men who like MILF's too much (If that is such a thing) Numerous other traits related to a MILF's body Numerous random events relating to the changes in one's body and social impacts A new trait related to copulating with horses Horse Blooded Trait for people who had horse DNA mix during pregnacy Horse Punishments for rulers with the Ordained MILF tradition Sizeable War Mother Event Chain for Male Tribals Court physician event chain built around the ancient recipe event (Female non-MILF rulers) A few other events  
    Upcoming Features
    Content for living under the MILF Regency Culture expansion for MILF content Horse Bride Questline Ass enhancment questline  
    Known Bugs and Issues
    Some tooltips might display incorrect data, but the events should still work Some users (Including myself) may find the Mommy Milkers trait does not apply a wet nurse bonus when it should  
    Tips and Tricks
    War Mother Questline will only start if you are a Male Tribal Ruler aged 25 or above, with the Martial Lifestyle selected and at least a duke MILF Clans Tradition is accessed by having 4 MILFs at court (Or, if you loose to the War Mother she will make some changes for you) Ordained MILF Tradition is viewable if you already have MILF Clans in your culture For Horse Punishments you must have Ordained Tradition, be a MILF and have a female adult prisoner in your dungeon (Not house arrest) Male rulers need to have the tradition and the archmother court position staffed to use horse punishments The Breeding Mount Court Position requires a courtier with Horse Broken Molly will appear 2 years after gamestart. If you send here away you will miss out on her content foever  
     
     
    Milfy Mod Rus.rar
     
     
    simp_chinese.zip
    simp_chinese.zip

    36,236 downloads

    Updated

  7. CK3 Cucked 24/7/365, OnS > Lover

    This is my first mod ever. Simple altering and deletion, nothing special.

    Features:

    - all religions accept adultery
    - some alternation to communion tenet
    - christian and Slavic religions have now concubines (good for cucking, concubines are less protected by CK3 engine than wives)
    - increased risk of One night stand (OnS) during a feast from "5" to "10"; increased max guest amount to 300.
    So, for each Feast there is (roughly estimated) ~50% risk of woman's cheating with some rando. Then there is 15:100 risk of pregnancy. So the mystery is maintained - a player never know if woman cheated and if got pregnant because of such cheating or not. It is IMHO better solution than fuckfeast with 100% pregnancy chance.
    - AI will less likely have lovers (since I like OnS more), including lovers from travel event, from feast's OnS, or as yearly event.
    - bastard events (during and just after the birth) greatly reduced. Cuck and be cucked with even less spam and consequences.

    Planned/considered features:
    - further removing/neutering early bastard drama
    - more OnS (one night stand), maybe during other activities?
    - a bull spawning in player's court just after game's start (his character sheet is ready, I just lack of skill to add him)

    This mod is crude, it is a personal mod I published. It alters many files and lacks of true insight into CK3 modding. For now.
    In case you don't like any of above features, alter or delete corresponding file(s) from the mod's directory. Concubine stuff may need a new game.
    Feel free to borrow any code or idea from this mod. No permission needed, mentioning is enough.

    1,991 downloads

    Updated

  8. Dynamic Affairs 0.8.4 Edited by Yoptoon

    The wonderful Lazy's Dynamic Affairs but with a personal flavor edit.
    Thanks mates, all the credit are for him, I'm simply a user of the mod! And I dont know how to mod anyways!
     
    What's my problem?
     
    I believed the mod was too simple, even in hard, with no comming back and/or not enough randomness.
     
    What's changed?
     
    I'm a big fan of Deviant's Mask, and Dynamic Affairs was missing the "heroine corruption" I love.
    I "balance" thing to better suit my taste, it may not be your.
     
    Properly integrate with Better Barbershop Double the stamina Sub/Dom lost balanced to my taste Sub/Dom modifier balanced to my taste Prowess is more important Added slave/master, your "slave" (not the Carnalitas, but your people you dom) have a hard time saying no to you (and reverse) A lot the transition have been modified (added/removed) You can be Sub even if you dont want to You will be sub even if you are dom (sometimes, less as man tbh) Reverse the age effect (older are harder to make they cum) More "sex battle" (each trimester) Less events choices (but longer event chain), you cannot avoid it (either, you play with the mod, or you dont. You will not be able to opt-out)  
    Tips as man for being Dom
    the lady can cum more than once  
    Tips as woman for being Dom
    dont cum too much use your hands when you dont see your partner they may take advantage of it  
    Load order
    Carnalitas Lazy's Skimpy Accessories (optional) Dynamic Affairs Edited by Yoptoon  
    Turn off the official Dynamic Affairs, dont have both active.
     
    Misc
     
    CFP and CBO may be use as LazyIcarnus explained in the official mod page of Lazy's Dynamic Affairs.
    Currently based on the version 0.8.4 of Dynamic Affairs.
     
    My game settings
    Domination: Hard (-10%) Stamina: Nightmare  
    Next?
     
    Well, since I hand edited everything, enjoy the mod while it last! I dont have plan to update it but we never know.
     
    Once you tried it. Feel free to comment.

    2,714 downloads

    Updated

  9. EK2 CBO Patch

    CBO compatibility patch for Elder Kings 2.
     
    Requires game version 1.11.5, CBO version 1.8.4, and Carnalitas version 2.2
     
    Converted all the meshes to CBO rig, and generated the blend shapes for the clothes.
     
    Changes:
    common/bookmark_portraits:
    common/dna_data:
    common/ethnicities:
      Added the CBO genes.
    common/genes:
      Added the no portrait gene to weights
      Disabled some of the CBO genes, so EK2 ones will take precedence.
      Merged legwear.
    events:
      Fix conflicts with carnalitas.
    gfx/models/portraits:
      Re-exported the meshes with CBO rig, same with animations.
      Merged the .asset files for male and female body/head
    gfx/portraits/portrait_modifiers:
      Merged the changes, so EK2 changes take precedence.
      Added shoes to all the clothing files.
    gui:
      Merged the changes done by CBO and Carnalitas.
     
    Load Order:
    EK2
    Carnalitas 2.2
    CBO 1.8.4
    EK2 CBO Patch

    755 downloads

    Updated

  10. CFP CBO Patch

    CBO compatibility patch for Community Flavor Pack.
     
    1.12.1 requires "CBO 1.12.1 Unofficial fix" until CBO is updated, which also requires Carnalitas 2.5
    https://mega.nz/file/Jl9RnbhK#u0d_x4a6JI84-oaRooZA_VRYPkGcYk0IOpLdqp2wNyU
     
    Converted all the meshes to CBO rig, and generated the blend shapes for the clothes.
    Some of the blending shapes are not great, ill probably need to work on them a bit more.
     
    Changes:
    common/genes:
      Merged the CBO and CFP genes. (headgear, clothes, legwear)
      CBO + CFP contains more than 256 headgears, so added a new gene for CFP headgears
    gfx/court_scene:
      Merged the court cultures.
    gfx/models/portraits/attachments:
      Re exported the main mesh files, and recreated the blending shapes based on the CBO body blending shapes.
    gfx/portraits/accessories:
      Added some of the CBO tags to the new clothes, to solve some of the clipping issues
    gfx/portraits/portrait_modifiers:
      Merged the CBO and CFP changes.
      Updated the headgears, so you would only get original headgear or the CFP headgear (not both at same time), similar to how the EPE+CFP patch did it.
      Added shoes for new legwear (or removed, depending on legwear).
     
    Load Order:
    CFP
    Carnalitas 2.5
    CBO 1.8.4
    CBO 1.12.1 Unofficial fix 1.6+ (until CBO is compatible)
    CFP CBO Patch
     
    Not compatible with other CBO Patches (that affect clothing), unless a Patch that combines multiple Patches are created. (For example, CFP CBO and EPE CBO patches are not compatible, until a patch is made that combines both of these patch mods, ill create a patch for CFP +EPE at the EPE CBO Patch mod)
     
    Old files can be found at https://mega.nz/folder/xt9BDK4B#1fQHnDCBCoNQYz0itR3oRw
     
    Compatibility:
    Base Game: 1.11.5, CFP: 3.2.13, CBO: 1.8.4, CFP CBO Patch: 1.2
    Base Game: 1.12.*, CFP: 3.2.14, CBO: 1.8.4, CFP CBO Patch: 1.3+
     
    Patch made for LIDA by Berkulat:
     
    Patch made for EPE:
    CFP+EPE CBO Patch 3.2.zip
     
     
    Load order:
    CFP
    EPE
    CBO 1.8.4
    CBO 1.12.1 Unofficial fix
    CFP CBO Patch
    EPE CBO Patch
    CFP+EPE CBO Patch
     
     

    9,300 downloads

    Updated

  11. AGOT CBO Patch

    CBO compatibility patch for A Game of Thrones mod. Compatibility patches for AGOT+, AOTK and LOTD as well, these require AGOT Submod Core.
    Here be clipping issues... ?
     
    1.12.1 requires "CBO 1.12.1 Unofficial fix" until CBO is updated, which also requires Carnalitas 2.5
    https://mega.nz/file/Jl9RnbhK#u0d_x4a6JI84-oaRooZA_VRYPkGcYk0IOpLdqp2wNyU
     
    Converted all the meshes to CBO rig, and generated the blend shapes for the clothes. There are probably still some clipping issues, but i think i caught most of them.
    I haven't been able to replicate all the CBO blending shapes, like penis_max, so the legwear instead will hide the penis.
     
    Changes:
    common/bookmark_portraits:
    common/dna_data:
      Added the CBO dnas to these files. Since the dna_data is 20Mb in the original mod, doing this by hand would be rather cumbersome, so wrote a script that adds the CBO genes and randomizes their values based on how the distribution was set in ethnicities_portraits (it doesnt read the ethnicities_portraits file, i converted the values into some if statements in the script)
    common/ethnicities:
      Merged the CBO and AGOT files
    common/genes:
      Disabled CBO changes to clothing genes, except legwear for the shoes
    common\scripted_triggers:
      Merged changes between Carnalitas and AGOT
    events:
      Merged changes between Carnalitas and AGOT
    gfx/court_scene:
      Merged the court cultures, for the new added courts it will default to western bedroom court for make love action.
    gfx/portraits/accessories:
      Added some of the CBO tags to the new clothes, to solve some of the clipping issues
    gfx/portraits/portrait_modifiers:
    gfx/portraits/trait_portrait_modifiers:
      Merged the CBO and AGOT changes, making sure that AGOT changes will take precedence.
      Overwrote CBO files that don't make sense, like religious ones, as AGOT removes the original religions.
      Merged cbo_shoes, so that shoes are equipped only on vanilla legwear.
    gfx/models/portraits/attachments:
      Re exported the main mesh files, and recreated the blending shapes based on the CBO body blending shapes (ill leave a comment in the forum thread about a tutorial for this)
      Changes the .asset files to include the new blending shapes
    gfx/models/portraits/female_head:
    gfx/models/portraits/male_head:
      Merged the CBO and AGOT changes
    gui:
      Merged the Carnalitas and AGOT changes, might have missed some of the AGOT things, the window_character.gui is quite messing to resolve
     
    Load Order:
    AGOT
    AGOT Submod Core (Optional)
    AOTK (Optional)
    LOTD (Optional)
    AGOT+ (Optional)
    Carnalitas 2.5
    CBO 1.8.4
    CBO 1.12.1 Unofficial fix 1.6+
    AGOT CBO Patch
    AGOT LOTD CBO Patch (Optional)
    AGOT ATOK CBO Patch (Optional)
    AGOT+ CBO Patch (Optional)
    Carnalitas AGOT Compatibility 0.2 (Optional)
    Carnalitas Love Reimagined 0.4.2 (Optional)
    Better Barbershop (Optional)
     
    For the screenshots, i used Fair Ladies and Fair Lords mods at the end of the load order.
     
    Compatibility:
    Base Game: 1.11.5, AGOT: 0.2.0, CBO: 1.8.4, AGOT CBO Patch: 1.2.1
    Base Game: 1.11.5, AGOT: 0.2.1, CBO: 1.8.4, AGOT CBO Patch: 1.3
    Base Game: 1.12.*, AGOT: 0.2.2, CBO: 1.8.4 + Unofficial fix, AGOT CBO Patch 2.0
    Base Game: 1.12.*, AGOT: 0.2.3, CBO: 1.8.4 + Unofficial fix, AGOT CBO Patch 2.1+
    Base Game: 1.12.*, AGOT: 0.2.4, CBO: 1.8.4 + Unofficial fix, AGOT CBO Patch 2.2+
     
    Old files can be found at https://mega.nz/folder/xt9BDK4B#1fQHnDCBCoNQYz0itR3oRw
     
    Optional files:
    AGOT Vanilla CBO 1.0.zip:
     
    This is a skeleton mod, that lets you use AGOT assets without AGOT.
    The assets are not provided, you still need to download the original mod, and get the assets there.
     
    Steps to use the mod:
     
    Copy the folder "attachments" from AGOT at "[steam install directory]\steamapps\workshop\content\1158310\2962333032\gfx\models\portraits", into "AGOT Vanilla CBO\gfx\models\portraits" folder.
    Copy the folder "attachments" from AGOT CBO Patch at "AGOT CBO Patch\gfx\models\portraits" into "AGOT Vanilla CBO\gfx\models\portraits" foler, and overwrite existing files.

    Copy the folder "accessory_variations" from AGOT at "[steam install directory]\steamapps\workshop\content\1158310\2962333032\gfx\portraits" into "AGOT Vanilla CBO\gfx\portraits"
    Copy the folder "accessories" from AGOT at "[steam install directory]\steamapps\workshop\content\1158310\2962333032\gfx\portraits" into "AGOT Vanilla CBO\gfx\portraits"
    Copy the folder "accessories" from AGOT CBO Patch at "mod\AGOT CBO Patch\gfx\portraits\accessories" into "AGOT Vanilla CBO\gfx\portraits" foler, and overwrite existing files.
    Remove the file from folder "accessories" named "clothes.txt"
     
    Add the mod to your load order after CBO.
     
    The mod adds new categories to the barbershop, and you can select AGOT clothes. (make sure to select no clothes in the non AGOT categories)

    5,597 downloads

    Updated

  12. LOTR CBO Patch

    CBO compatibility patch for LotR: Realms in Exile - Open Beta
     
    1.12.1 requires "CBO 1.12.1 Unofficial fix" until CBO is updated, which also requires Carnalitas 2.5
    https://mega.nz/file/Jl9RnbhK#u0d_x4a6JI84-oaRooZA_VRYPkGcYk0IOpLdqp2wNyU
     
    Converted all the meshes to CBO rig, and generated the blend shapes for the clothes.
     
    Changes:
    common/bookmark_portraits:
    common/dna_data:
    common/ethnicities:
      Added the CBO genes.
    common/genes:
      Added the no portrait gene to weights
      Disabled some of the CBO genes, so LOTR ones will take precedence.
      Merged legwear.
    events:
      Fix conflicts with carnalitas.
    gfx/models/portraits:
      Re-exported the meshes with CBO rig, same with animations.
      Merged the .asset files for male and female body/head
    gfx/portraits/portrait_modifiers:
      Merged the changes, so LOTR changes take precedence.
    gui:
      Merged the changes done by LOTR and Carnalitas. (this one hurt, hopefully didnt miss something)
     
    Load Order:
    LOTR (Open Beta)
    Carnalitas 2.5
    CBO 1.8.4
    PA (optional)
    CBO 1.12.1 Unofficial fix 1.6+ (until CBO is compatible)
    LOTR CBO Patch
    LOTR CBO PA Patch (optional)

    556 downloads

    Updated

  13. ATE CBO Patch

    CBO compatibility patch for After the End
     
    This one is a bit less polished, there are still some clothes that are not correct, but not sure if the mod uses them or not.
     
    1.12.1 requires "CBO 1.12.1 Unofficial fix" until CBO is updated, which also requires Carnalitas 2.5
    https://mega.nz/file/Jl9RnbhK#u0d_x4a6JI84-oaRooZA_VRYPkGcYk0IOpLdqp2wNyU
     
    Converted all the meshes to CBO rig, and generated the blend shapes for the clothes.
     
    Changes:
    common/bookmark_portraits:
    common/dna_data:
    common/ethnicities:
      Added the CBO genes.
    common/genes:
      Added the no portrait gene to weights
      Disabled some of the CBO genes, so ATE ones will take precedence.
      Merged legwear.
    common/scripted_triggers:
      Changed some of the references to catholic, like ATE does.
    events:
      Fix conflicts with carnalitas.
    gfx/models/portraits:
      Re-exported the meshes with CBO rig, same with animations.
      Merged the .asset files for male and female body/head
    gfx/portraits/portrait_modifiers:
      Merged the changes, so ATE changes take precedence.
    gui:
      Merged the changes done by ATE and Carnalitas.
     
    Load Order:
    ATE
    Carnalitas 2.5
    CBO 1.8.4
    CBO 1.12.1 Unofficial fix 1.6+ (until CBO is compatible)
    ATE CBO Patch
     
    Old files can be found at https://mega.nz/folder/xt9BDK4B#1fQHnDCBCoNQYz0itR3oRw

    515 downloads

    Updated

  14. WD POD Compatibility

    This adds compatibility between Princes of Darkness and Wicked Debauchery.
     
    The following files are affected so far:
    * Court Scheme
    * Seduce Scheme
    * All GUIs of WD

    Other mods that change those files will require another compatibility patch.

    It's mostly untested, but I was careful checking all definitions for conflicts, taking my whole POD mod list into consideration.

    Check out all the other POD compatibility patches here. None of those are strictly necessary and can be optionally used with this one because they don't touch those files (yet).

    This also lowers the hard lock for marriage to 16, so it can be changed by other mods without another compatibility patch. And the incest hard rejection lock is removed as well. I thought this might cause trouble in POD.

    Put this after POD and WD in the load order.

    112 downloads

    Submitted

  15. EPE + ROA / MB+ CBO Patch

    CBO compatibility patch for Ethnicities and Portraits Expanded, Rajas of Asia and More Bookmarks+.
     
    1.12.1 requires "CBO 1.12.1 Unofficial fix" until CBO is updated, which also requires Carnalitas 2.5
    https://mega.nz/file/Jl9RnbhK#u0d_x4a6JI84-oaRooZA_VRYPkGcYk0IOpLdqp2wNyU
     
    More Bookmarks+ requires the compatibility patch for Rajas of Asia (ROA CBO Patch), as More Bookmarks+ includes the same clothing changes.
    Merged the clothing changes done by EPE with the changes done by CBO
    I reused some of the CBO meshes where there was no EPE equivalent.
     
    Changes:
    common/dna_data:
      Added the genes added by CBO to all the files.
    common/ethnicities:
      Merged the changes made by CBO and EPE
    common/genes:
      Merged the CBO and EPE genes. (headgear, clothes)
      CBO + EPE contains more than 256 headgears, so added a new gene for EPE headgears
    gfx/models/portraits:
      Merged the changes made by CBO and EPE in male_head.asset and female_head.asset
      Merged the CBO and EPE clothes files. EPE mostly uses meshes that are part of the original game, so just had to update the .asset files so that these clothes will use the attributes added by CBO. There were a few clothes that included separate mesh files, but these looked similar to some existing clothes, so i replaced the meshes with the CBO compatible ones.
      Made the cloaks compatible with CBO
    gfx/portraits/portrait_modifiers:
      Removed the EPE legwears, as they used incompatible meshes.
      Changed the headgear files so it will only apply the normal or EPE headgears. Also updated the headgears to use the new genes for EPE headgears in the historical characters file.
    localization:
      Added back some localization for the EPE headgears, as they now have a different name in the localization files. Some might still be missing.
     
    Load order:
      CFP + EPE:
        CFP
        EPE
        Carnalitas 2.5
        CBO 1.8.4
        CBO 1.12.1 Unofficial fix
        CFP CBO Patch
        EPE CBO Patch
        CFP+EPE CBO Patch
     
      EPE+ROA:
        EPE
        ROA
        Carnalitas 2.5
        CBO 1.8.4
        CBO 1.12.1 Unofficial fix
        EPE CBO Patch
        ROA CBO Patch
        EPE+ROA CBO Patch
     
      CFP+EPE+ROA:
        CFP
        EPE
        ROA
        Carnalitas 2.5
        CBO 1.8.4
        CBO 1.12.1 Unofficial fix
        CFP CBO Patch
        EPE CBO Patch
        CFP+EPE CBO Patch
        ROA CBO Patch
        EPE+ROA CBO Patch
        CFP+EPE+ROA CBO Patch
     
      MB+:
        MB+
        Carnalitas 2.5
        CBO
        CBO 1.12.1 Unofficial fix
        ROA CBO Patch
        MB+ CBO Patch
     
    CFP+MB+:
        CFP
        MB+
        Carnalitas 2.5
        CBO 1.8.4
        CBO 1.12.1 Unofficial fix
        CFP CBO Patch
        ROA CBO Patch
        CFP+ROA CBO Patch
        MB+ CBO Patch
       
    CFP+EPE+MB+:
        CFP
        EPE
        MB+
        MB + EPE/CFP
        Carnalitas 2.5
        CBO 1.8.4
        CBO 1.12.1 Unofficial fix
        CFP CBO Patch
        EPE CBO Patch
        CFP+EPE CBO Patch
        ROA CBO Patch
        EPE+ROA CBO Patch
        CFP+EPE+ROA CBO Patch
        CFP+EPE+MB+ CBO Patch
     
    Screenshots made with load order:
    Ethnicities & Portraits Expanded
    Character Body Overhaul
    EPE CBO Patch
    Congenital Beauty
    Fair Lords
    Fair Ladies
    Regula Magistri 2
    Better Barbershop
    Brighter Portraits Final Version
     
    If you apply CBO Weight + Barber fix, you should load Better Barber shop after CBO
     
    Optional Files:
    EPE CBO Age Patch 3.1.zip:
      Changes the gene morphs, so that characters don't visibly age much beyond 30-40 years old.
    EPE CBO Patch Opt Regula Magistri 2.zip:
      Regula Magistri 2 adds some skin palettes, that will cause characters to be weirdly colored, likely because EPE changes the range for character skin colors, and hits the region which RM2 changed. Also changes the cultures added by RM2 to use the ethnicities of EPE.
     
    Compatibility:
    Base Game: 1.11.5, CBO: 1.8.4, EPE CBO Patch: 2.2-
    Base Game: 1.12.1, CBO: 1.8.4, EPE CBO Patch: 3.0+
     
    Community Flavor Pack
     
    CFP+EPE CBO Patch 3.1.zip
      Makes CFP CBO Patch and EPE CBO Patch compatible
    CFP+EPE+ROA CBO Patch 3.1.zip
      Makes CFP CBO Patch, EPE CBO Patch and ROA CBO Patch compatible
     
     

    7,146 downloads

    Updated

  16. Carnalitas Slavery Reimagined

    A comprehensive rework of the Carnalitas slavery system aiming at improved balance and better integration with other aspects of the game. Now also compatible with AGOT via a compatibility mod.
    The latest version is compatible with CK3 1.12.x and Carnalitas 2.5. If you are still on CK3 1.11.x, use version 0.18.0 instead with Carnalitas 2.2.
    The latest version of the CSR AGOT compatibility mod is compatible with CK3 1.12.x, Carnalitas 2.5, CSR 0.20.x, and AGOT 0.2.3. Use it with Carnalitas AGOT Compatibility.
    Overview
    Carnalitas added a much-needed slavery system to CK3. While this is great in itself and the basics of the original system are solid, there are certain things that could be improved, perhaps due to Carnalitas ambition to be a "unified sex mod framework" rather than a well-balanced mod in its own right.
    In particular:
    Slave prices don't correspond well to other aspects of the game, they are way to high with claims and way to low otherwise. The reasons behind the AI accepting or initiating slavery interactions are not convincing, and the AI never initiates some of them. It's not exactly easy for the player to find rulers willing to buy or sell slaves, and there are rather few slaves owned by the AI to begin with. Enslave is possible on free courtiers, which doesn't make much sense. Once a prisoner is converted to a slave, it's no longer possible to ransom him or her. Religious doctrines that govern whether owning slaves of certain faiths is considered a crime, shunned, or accepted, are not followed consistently when determining if someone should be enslaved, freed, bought, or seized. In a nutshell, what you can do as a player is easily enslave a lot of people, sell any you don't need to the AI, and buy any you may fancy from the AI, while the AI mostly passively obliges. With mods such as Carnalitas Slavery Expansion you can also assign them "professions" for additional benefits. However, these are also human-only, the AI never assigns them. All of this undermines the realism and immersion, and makes the game both a lot easier and less interesting than it could be.
    This mod introduces a redesigned slavery system, one aiming to better integrate slavery with other aspects of the game, make interacting with slaves and other rulers more interesting and rewarding, achieve a better game balance, enable more roleplaying options, and maintain a reasonable challenge for the player. It does this by reworking most of the slavery interactions, introducing some new ones, making slaves more desirable for council and court positions, adding slavery attitudes and slave-related events, and rebalancing or fixing many of the original effects and outcomes, while still maintaining compatibility with other Carnalitas features and other mods based on Carnalitas.
    With this mod:
    The AI competes actively in obtaining and keeping the best slaves, and evaluates them better taking into account their skills, aptitudes, claims, attraction, age, price, current jobs and more when buying, selling, enslaving or freeing. Slave prices better reflect the actual usefulness of slaves. Slaves can be also ransomed, gifted, or liberated, and the AI will occasionally do it as well. It's much easier to find rulers willing to buy, sell, or ransom slaves via special convenience interactions. Slavery doctrines have a significant and consistent impact that better reflects their original meaning. Slaves can be assigned to (some, but not all) council and court positions for additional benefits, and the AI is fully capable of doing this as well. There are also new court positions reserved for slaves or former slaves, such as Slave Concubine, Slave Eunuch or Mameluke Captain, available depending on religion, culture, and government form. You can choose a slavery attitude, one of Slaver, Liberator, Slave Trader, or Slave Employer to get a minor modifier and a unique slavery-related perk. This unlocks additional roleplaying options for players and results in actual "human trafficking" when used by the AI. Additional slaves fit for specific occupations are spawned into the world via events. Useful characters are more likely to be captured (and then enslaved) instead of killed during raids and sieges. There are slavery-related flavor events, such as a slave running away, demands for a slave's freedom, etc. There are also hidden events for AI rulers to interact with their slaves in ways that were previously only available to the player, e.g. have sex with them. There are fame traits that add roleplaying flavor, such as the negative Infamous Slaver trait and the positive Famous Liberator trait. All taken together, slaves are now genuinely useful to their owners, there is an actual demand for them conditioned by religion and culture, and this demand is satisfied by warfare, raiding, slave trade, and slave-related events. As a player, you can choose between many different ways to interact with the system to either roleplay or use it to your advantage, and it's more challenging and hopefully more interesting to do this.
    Compatibility
    This mod requires Carnalitas as a prerequisite (obviously). While it modifies the slavery system in a substantial way, it doesn't touch other Carnalitas features and should be compatible with all of them.
    This mod also supports changing its game rules mid-game with the Gamerule Gadget mod.
    Compatibility with Mods Based on Carnalitas
    This mod should be compatible with all mods based on Carnalitas that don't modify the slavery system. Compatibility with the following mods has been explicitly verified, but most others should work as well:
    Character Body Overhaul Physical Attributes This mod may not be compatible with all other mods that modify the slavery system. However, it should still be compatible with mods that don't change the original Carnalitas slavery interactions, modifiers, or effects. Compatibility with the following mods has been explicitly verified:
    Carnalitas Slavery Expansion. Compatibility with Total Conversion Mods
    Due to its changes to vanilla files, this mod may conflict with changes done by total conversion mods. This is also true for Carnalitas itself. For best experience, such mods require compatibility patches for both Carnalitas and CSR.
    CSR is now fully compatible with A Game of Thrones with Carnalitas AGOT Compatibility and a CSR AGOT compatibility patch available as a separate download.
    If you still want to try using CSR with a different conversion mod, be prepared that some features might be broken. To make the best of it, follow these recommendations:
    Load Carnalitas and CSR before the total conversion mod. They overwrite a few vanilla files entirely, and if there are conflicts you would rather want the conversion mod overwrites, not the Carnalitas / CSR ones. Note that they also overwrite some specific vanilla objects, and will always do so, no matter the order. Change the Universe CSR game rule to Fantasy. This avoids errors for historical religions, cultures, and titles that may have been removed by the conversion mod. Note that there may still be errors for other removed vanilla objects that can't be clearly identified as "historical". Localization
    This mod is currently available in English, Russian (translated by @Undertalk), Chinese (translated by @Dark_Crow), and French (translated by @don-vip).
    Links
    GitHub Repository If you like this mod, you may also consider my other mods:
    Carnalitas Love Reimagined, a rework of the Carnalitas Make Love interaction and its related effects. Search & Trade Artifacts, search for artifacts, buy them from other characters, and sell them to other characters. Travelers, characters always travel to their home when it changes instead of teleporting. Active Courtiers, courtiers search for spouses themselves for less micromanagement, stronger AI, and immersion. For detailed information on all features and changes, see the full README. For more information on the CSR AGOT compatibility mod, see its README.

    62,227 downloads

    Updated

  17. Family romance mod

    The mod that adds new events that allow your character to become a lover with one of your relatives.
     
    - Random events where one of your close relatives may fall in love with you.

    - A seduction start event could be randomly relevant to your relative's lifestyle.

    - Somebody could disclose your secret relations. Try to hide it at all costs or ignore?

    - Your lover could challenges you, if some skill is high enough and you are focusing on the same lifestyle.

    - Special events for parent-child relations that requires certain traits.
    "Feastive father and jolly daughter."
    "Wrathfull mother and ambitious son."

    - Your ward could fall in love with you after the end of the education, if you are certain closed relatives.
    Or you could fall for your educator.

    - Your close relative could become your childhood crush and later you could become lovers.
     
    Version: 1.7.5 (22.03.2024)
    - Updated Simplified Chinese translation by Dark_Crow.
     
    Version: 1.7.4 (16.03.2024)
    - Updated for CK3 version 1.12
     
    Version: 1.7.3 (25.02.2024)
    - Add settings to change frequency of random events and events during feasts and hunts in the Game rules window.
    - Add some new options to events with your ward, that depend on your traits or your high skills.
    - Fix stress gaining by your ward. Now it also depends on childhood traits.
    - Now you can gain or lose some stress during events.
    - Reduce the chance of getting new nicknames.
    - Fix wrong custom localization variables.
    - Several fixes for hunt artifacts errors.
    - Fix a situation with getting a concubine/consort when it's not allowed.
    - Fix an error with choosing a ward, that is not available, that leads to an empty dialog.
    - Grammar fixes.
     
    Version: 1.7.1 (11.12.2023)
    - Simplified Chinese translation by Aesma.
     
    Version: 1.7.0 (01.12.2023)
    - Updated for CK3 version 1.11.x
    - Your ward could fall in love with you after the end of the education, but not always. You need to help and support your ward to get relation points. If your relations would be good enough, the ending would be happy.
    - You also could fall for your warden, if you have enough relation points.
    - One of your siblings could try to seduce you during a hunt or feast. This would happen regardless of your intent.
    - New nicknames. People, who don't approve your relations would try to mock you. Don't expect them to give you a good nickname.
    - Random events are less frequent now, because there are feasts and hunts.
    - One of your unlanded married courtier who is unrelated to you, could suggest to adopt your bastard(a very rare event).
     
     
    Install
    1. Download the .zip file
    2. Open it and extract all files to the Crusader kings 3 mod folder
     
    Localization
    Russian, English, Simplified Chinese
     
    Credits
    Writing, scripting, translation: Aeons
    Simplified Chinese translation: Aesma, Dark_Crow

    38,221 downloads

    Updated

  18. Carnalitas Arousal Framework

    Carnalitas Arousal Framework
    Version 1.1 (CK 1.12)
     
    Description
     
    Adds Arousal as a player-centric game mechanic similar to stress. Just as stress, arousal goes from 0 to 400 and has 4 levels. The current arousal state is shown in a widget next to the stress bar.
     
    This mod offers a basic gameplay loop around finding the right sexual partner(s) and consequently sexing the shit out of them. The most important features in a partner are physical attraction (at the start of a relationship), a matching personality (at later stages of a relationship), and being on good terms with your partner (always). But if you can't find this qualities in your spouse, you can always take a lover that is better suited to satisfy your desires...
     
    Oh, and why bother? Because high arousal can give you debuffs (see below), or fire events analogous to stress events when reaching a new arousal level.
     
    Default settings should be good to go, but everything can be tweaked or turned off if required. Using the "Make Love" action from Carnalitas is highly recommended. Without it, you probably won't have enough possibilities to have sex and consequently your arousal will run rampant.
     
    Note: Carnalitas has a game rule called "Arousal causes Stress". This has nothing to do with Arousal as a game resource as introduced by this mod.
     
    Git Repository Discord (the server is for Intimate Encounters mainly, see sub-channel for Carnalitas Arousal Framework)  
    Features
     
     
    Arousal Difficulty
    The game rule "Arousal Difficulty" lets you fine-tune arousal gain and loss from all sources, to make managing arousal more or less challenging. If you have a lot of sex mods installed you might want to offset that by ramping up the difficulty. Conversely, if you do not play with the "Make Love" interaction you should reduce difficulty. It all depends on your mod loadout, experiment.
    Arousal Gain
    Player gains arousal over time based on partner opinion, sexuality, traits, stress, health and illnesses, life circumstances, and age. The "simple" setting disregards all these modifiers and just adds a constant value. I don't use or test this setting anymore since it completely bypasses the whole "take more lovers to combat arousal" gameplay, but you do you.  
    Sex Effects
    Whenever a sex event is fired by any mod that uses Carnalitas ("Make Love", for example) the quality of sex is determined by a multitude of factors, such as attraction, personality, what they think of you, how aroused you are, matching kinks and some randomness. Most of these apply differently for consensual and non-consensual scenes. The largest of these effects will be displayed to offer some transparity. Here's the full list: Choose your spouse carefully: At the beginning of a relationship, attraction is most important. Later on, it's more about a matching personality. Keep your partner happy: A partner that hates you is a surefire way to kill joy in the bedroom. The result of each sex act is one of seven effects: Mind-blowing, amazing, satisfactory, ordinary, unsatisfactory, lousy or atrocious intercourse. Good sex reduces your arousal a lot, increases the opinion of your partner, and reduces stress. Bad sex still reduces arousal, but a lot less, reduces opinion, and adds stress. Average, ordinary sex only reduces arousal. Overall, arousal reduction via sex effects is roughly balanced with sophisticated passive arousal gain setting and yearly "Make Love" action, but it all depends on your mod loadout.  
    Arousal Coping Events
    Similar to stress, trigger an event upon reaching a new arousal level. They are pretty generic and have no follow-up events, but at least there are a decent amount of randomized options to pick from each time. If you want to create arousal coping events yourself, see the modding section below (and share with the others!)  
    Arousal Effects
    This game rule adds passive debuffs depending on your current arousal level. "Hardcore mode" applies harsher debuffs and weaker buffs.
    Level 0: No modifiers Level 1: -10% stress loss (hardcore: -25% stress loss) Level 2: -30% stress loss, -10% hostile scheme resistance, +10% fertility (hardcore: -50% stress loss, -15% hostile scheme resistance, +5% fertility) Level 3: -50% stress loss, -20% hostile scheme resistance, +20% fertility (hardcore: -75% stress loss, -30% hostile scheme resistance, +10% fertility)  
    Other
    Some randomly triggered arousal events  
     
    Load Order
    Carnalitas Carnalitas Arousal Framework  
    Supported Mods (any load order)
    Character Body Overhaul (arousal coping event to gain skimpy clothing) Dynamic Affairs (arousal coping event to become more submissive) Gamerule Gadget (allows changing the game rules mid-game)  
    Compatibility
    This mod overwrites hud.gui to display the arousal bar and conflicts with any mods that do the same. I have tried to make creating compatibility patches as easy as possible. All relevant changes in the hud.gui are marked with CAF START and CAF END. I won't create any myself because supporting stuff you don't use yourself is a headache, but if you send me your patch I will add it to the download section. Does work with "Better UI" and "Show More Traits", both of which are already included in Carnalitas. There is a compatibility patch for "Toggle Big Character Portrait Patch for Carnalitas and CBO 0.3", courtesy of qk7sk7sk7c7l7q, which you can find in the download section. No warranty given. If it doesn't work, you can alternatively put the big character portrait mod above CAF in your load order - you won't see the extended characters, but at least you'll have the arousal bar and extended portraits. Overwrites the brothel event (rakish_brothel_night_effect) to add a carnalitas sex event and the diplomacy_majesty_4090_no_raiment_modifier.  
    Credits
    Coding help for the hud by ErnieCollins Arousal icons by Triskelia  
    Updated localizations
    20.03.24:
    simp_chinese.zip 9.75 kB · 2 downloads
     
     For Modders
     
     
     

    89,928 downloads

    Updated

  19. Carnalitas Love Reimagined

    A rework of the Carnalitas Make Love interaction and its related effects aiming at better realism and immersion, more variety, and improved player experience.
    The latest version is compatible with CK3 1.12.x and Carnalitas 2.5 (and 2.4). If you are still on CK3 1.11.x, download version 0.3.3 instead, and use it with Carnalitas 2.2.
    Note: Don't use Carnalitas 2.3 as it introduces incompatible changes that break most existing mods based on it. This has been fixed in Carnalitas 2.4.
    Note: Since an official CBO version compatible with CK3 1.12.x and Carnalitas 2.5 is not yet released, if you use CBO you should also use the CBO 1.12 Unofficial fix. The current CLR version has only been tested with CBO 1.8.4 and this unofficial fix and may not be fully compatible with the new CBO version after it is released.
    Overview
    Carnalitas introduces a Make Love interaction that allows the player character to have sex with their lovers, spouses, concubines, or slaves. This feature is quite popular with players, and there are plenty of other mods that extend it or build upon it. However, it also has certain limitations that have never been addressed so far in any mod.
    By default, Make Love uses the vanilla sex scene generator originally used for some of the Seduce and Romance scene events. While this generator is quite nice, it is only really appropriate if both partners are deeply in love with each other. This breaks the immersion when Make Love is used on partners different from lovers, e.g. a spouse that has a negative opinion of you, or a slave who deeply hates you, the master who enslaved them.
    Originally, Carnalitas intended to support 3 different types of sex scenes: "consensual", "dubcon", and "noncon". Unfortunately, the logic to select the appropriate type never produces any other result but "consensual". Furthermore, there are actually no events in Carnalitas or other mods that would satisfy the "dubcon" or "noncon" condition.
    Even the name Make Love itself may not be appropriate when demanding sex from a slave who is neither a lover nor an official consort. Historically such acts were often condemned by religion as adulterous or worse, and should have all sorts of consequences in the game, ranging from stress impact to piety loss and opinion loss with the victim. For this reason, the Carnalitas Slavery Expansion mod introduced the Demand Sex interaction, without addressing the above issues however, so that slaves, while losing 20 opinion, are still acting in the sex scene as if enamoured with the player.
    This mod improves and expands the Make Love interaction in order to properly address these limitations. It does this by adding a new sex scene generator that generates animations, backgrounds, and texts appropriate to many different attitudes and their combinations in both "consensual" and "dubcon" situations. It also re-introduces the Demand Sex interaction with its negative consequences, fully integrated with the new generator, and makes a number of other changes to make Make Love more immersive and enjoyable.
    Since I am not a good writer myself, I opted for not generating the sex scene text sentence by sentence as in the Paradox generator, except for a few introductory sentences that are intended to reveal the partners attitudes. The rest of the text is a quote from a work of literature that is randomly chosen from a large number of such quotes to correspond to these attitudes and other circumstances.
    The other changes to Make Love (and Demand Sex) introduced by this mod include:
    You can only make love to someone who is currently at the same location as you (can be disabled via a game rule). Both you and the target may lose (or gain) additional stress and piety depending on your traits and faith. You can choose additional options in sex interactions to request "orgy" or "bdsm" sex scenes depending on your traits and other conditions. The pregnancy chance is dynamic instead of hardcoded. Important actions such as Can Make Love list all characters that can be targeted. Carnalitas DT traits (Voluptuous, etc.) have attraction opinion. Carnal Court Make Love and Carnal Court Demand Sex have conditions and effects consistent with Make Love and Demand Sex if CBO is installed. Compatibility
    This mod requires Carnalitas as a prerequisite (obviously). While it modifies the Make Love interaction and its related effects in a substantial way, it doesn't touch other Carnalitas features and should be compatible with all of them.
    This mod also supports changing its game rules mid-game with the Gamerule Gadget mod.
    Compatibility with Mods Based on Carnalitas
    This mod should be compatible with all mods based on Carnalitas that don't modify the Make Love interaction. Enhancing it in a way that is supported by Carnalitas, e.g. adding additional sex scene events, is fully supported.
    This mod has been explicitly designed to complement Carnalitas Slavery Reimagined, so you are encouraged to use them both. If you do this, put this mod after Carnalitas but before the CSR mod in the load order.
    This mod has also been designed to be compatible with Character Body Overhaul. If CBO is installed, it adds Carnal Court Make Love and Carnal Court Demand Sex interactions that have conditions and effects consistent with Make Love and Demand Sex, but use CBO animations.
    This mod conflicts with Carnalitas Slavery Expansion since both introduce Demand Sex interactions that are similar, but differ in important details so that making the one compatible with the other would be impossible. However, if you like both CSE and this mod and insist on using them both, you can still do this. The CSE Demand Sex interaction will be overridden by this mod's one, causing minor changes to it that can be adjusted via game rules. Other CSE features are not changed by this mod.
    Localization
    This mod is currently available in English, Chinese (translated by @Dark_Crow), and French (translated by @don-vip). For other languages, it uses the original English text as a placeholder.
    Links
    LoversLab GitHub Repository If you like this mod, you may also consider my other mods:
    Carnalitas Slavery Reimagined, a comprehensive rework of the Carnalitas slavery system. Search & Trade Artifacts, search for artifacts, buy them from other characters, and sell them to other characters. Travelers, characters always travel to their home when it changes instead of teleporting. Active Courtiers, courtiers search for spouses themselves for less micromanagement, stronger AI, and immersion. For detailed information on all features and changes, see the full README.

    29,849 downloads

    Updated

  20. Carnalitas AGOT Compatibility

    This is a Carnalitas compatibility patch for A Game of Thrones. It reconciles changes to the character window and other game files made by these two mods. It also adds AGOT lore-based slavery doctrines, similar to the Carnalitas Historical Slavery Doctrines mod.
    The latest version is compatible with CK3 1.12.x, Carnalitas 2.5, and AGOT 0.2.2.x.
    Load order:
    A Game of Thrones Carnalitas Carnalitas AGOT Compatibility (this mod) (other mods based on Carnalitas) If you use the slavery system, it is strongly recommended to also use the Carnalitas Slavery Reimagined mod that also has a CSR AGOT compatibility patch available as a separate download. The load order in this case should be:
    A Game of Thrones Carnalitas Carnalitas AGOT Compatibility (this mod) Carnalitas Slavery Reimagined CSR AGOT Compatibility Compatibility Fixes
    Character Window
    All changes to the character window made by Carnalitas and AGOT have been reconciled, so that all additional interface elements introduced by both are present. Additional AGOT interface elements such as paramours, squires, and knights, as well as Carnalitas changes such as slaves at the bottom of the Relations tab, are all properly shown.
    Interactions and Events
    All changes to other vanilla files made by Carnalitas and AGOT have been reconciled. The AGOT files have been taken as base, and Carnalitas changes have been applied on them. The effects are numerous and so are not listed here. One notable effect is that references to vanilla religions, faiths, culture, and titles present in the original Carnalitas no longer fill the logs with error messages.
    Integration with AGOT Slavery System
    Starting with version 0.2.0, AGOT introduces its own slavery system. This system is still pretty rudimentary and mostly does not conflict with Carnalitas. This mod does not integrate of change any of its features. A better integration is available in the CSR AGOT Compatibility mod.
    Lore-based Slavery Doctrines
    This mod introduces a A Song of Ice and Fire Lore game rules setting for Carnalitas slavery doctrines, and makes it the default. If this setting is active, all faiths have accurate doctrines for Righteous Faith Slavery and Hostile Faith Slavery based on A Song of Ice and Fire lore research. The effect is similar to using the Carnalitas Historical Slavery Doctrines mod (available as a separate Carnalitas download) in vanilla.
    Links
    GitHub Repository If you like this mod, you may also consider my other mods:
    Carnalitas Slavery Reimagined, a comprehensive rework of the Carnalitas slavery system. Carnalitas Love Reimagined, a rework of the Carnalitas Make Love interaction and its related effects. Search & Trade Artifacts, search for artifacts, buy them from other characters, and sell them to other characters. Travelers, characters always travel to their home when it changes instead of teleporting. Active Courtiers, courtiers search for spouses themselves for less micromanagement, stronger AI, and immersion. For detailed information on all features and changes, see the full README.

    1,925 downloads

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  21. JusPrimaeNoctisReformed

    Original Author is unknown. I picked up their work from https://www.loverslab.com/topic/208044-request-jus-primae-noctis/ and started updating. This mod enable first night law and related events. 
     
    now dependent on https://www.loverslab.com/topic/225332-mod-wicked-debauchery/ if u don't wanna use Wicked Debauchery mod, use 0.55. 

    2,860 downloads

    Updated

  22. Wicked Debauchery

    adds virginity trait to game along with game rule : wd:virginity : enable/disable add a event for mother(or guardian)/son and father(or guardian)/daughter coming of age birthday (practical sex education) changed make love interaction  : adopted from https://www.loverslab.com/topic/218508-mod-carnalitas-love-reimagined/  randomly select vaginal, anal ,blowjob sex scene. can have threesome with 2 wifes, 2 lovers, wife & concubine , or wife/concubine/lover with a slave. changed demand sex interaction : randomly select vaginal, anal ,blowjob sex scene. can be used on any hooked character (slaves included i.e. using slave hook) can be used as long as hook is available. changed rape interaction : same prisoner can be raped once in a 6 month.  enabled for ai also, ai raping ai and ai raping player prisoner. added a orgy activity : ref from https://www.loverslab.com/topic/214806-mod-deviants-mask/  added game rule wd: orgy : enable/disable. added custom guest list. character can be added/removed from character interaction 'add/remove from feast list' activity is in 2 phases 1st phase being a regular feast activity of 2 weeks. if a honorary guest is present then u will get an event to try to drug the guest and have sex with them.  2nd phase is orgy phase where all the ppl with certain trait or very high opinion of you will attend ,rest of the guest will depart 1 day before 2nd phase start. added a character interaction : invite to visit any unladed character within diplo range can be asked to visit player capital county. if they accepted they will travel to urs capital county ,stay for a month and then travel back to their home.  can be used for lovers, character which required same location trigger. can be used as hack to invite guest in any activity which are far from player. 1st invite character to visit and then when they arrive organize activity so that they can participate.  added a libido/arousal system: added a game rule wd:arousal : enable/disable ref from https://www.loverslab.com/topic/158290-mod-carnalitas-arousal-framework/ all the character will have arousal value which will initiate within one yr of game start (to avoid game slowing down.) have 3 arousal lvl , crossing which triggers events including brothel visit, seeking consort , lover or raping someone, for both player & ai higher lvl arousal makes one bit handicapped with decrease in stats and increase in stress gain added sex exp , now stress, arousal, opinion gain/loss after sex depends on character & partner(s) sex exp. added extra lifestyle points for player only. it can be distributed into different lifestyle exp as one like. along with game rule :wd:lifestyple exp pt : enable/disable seduce scheme now also take in account of target arousal & inhibition (easier to seduce if had sex before or target having many sexual relations.)  added game rule : sex required same location : enable/disable added game rule : seduce and court scheme ai rule : vanilla/no ai seduction at all/partial, where only at player court, ai can't scheme, everywhere else is allowed made STDs (lovers pox & great pox) curable. Carnalitas game rule : 'STD Transmission' now has three option : enable, disable & curable. if game rule is curable you can cure STDs with competent physician, lvl 1 is required for lovers pox and lvl 2 is required to cure great pox. also can provide vaccine which makes character immune to STDs for 10 yrs. can be used for self or courtiers. buildings in leased temple holding can be replaced.  
    should be placed after Carnalitas & CBO and any other mod which make changes to carn_sex_interaction,carn_rape_interaction,dsi_demand_sex_interaction & seduce_scheme, court_scheme. not doing it would not generate any error ,just would make game run not as intended. 

    9,836 downloads

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  23. Regula Magistri 2

    Regula Magistri 2
    Regula Magistri is a mind-control "Haremocracy" mod for Crusader Kings 3.

    Overview
     
    This is a continuation of the mod Regula Magistri by bobbily plus others included in the credits file.
     
    Regula Magistri is a mind-control "Haremocracy" mod for Crusader Kings 3. The mod creates a number of traits, events, schemes and interactions which the Player can use upon gaining the power of the Regula Magistri book.

    The intent of this mod is to create a state headed by a single (male) ruler (the Player) alongside his harem of female vassal wives/concubines.
     
    Old Thread - https://www.loverslab.com/topic/205473-mod-regula-magistri-2/
     
    Main Features
    How to start
    Start the Regula Magistri religion by finding the book from a travelling peddler. Read the book to begin your ascension to the Magister Begin your Harem by showing the book to your female vassals, you must have two of your most powerful female vassals under the spell of the book to Free the Keeper of Souls. Once the Keeper of Souls is freed, your Realm will convert to Regula Magistri and you will gain access to your powers.  
    Do not use the character creator to start with the Regula Magistri religion or convert to the religion in-game (through any other method aside "Free the Keeper of Souls" decision).
    This will disrupt the mod initialization.
     
    Using the Regula culture during character creation is fine, you don't have to use it but I consider it a "quickstart" culture that fits the religion.
     
    Regula Magistri
    The Regula Magistri religion has two custom tenents linked to the Magister and his harem. The Magister can have an unlimited number of wives, and can dominated his wives to turn them into his Paleax/Domina, each one boosting the income and development of the Magisters realm. The holy sites of the religion each unlock a special feature, such as empowering certain character interactions, adjusting the sex of newborns and increasing the stats of the faithful. The Magister can use special powers such as: Fascinare: Charm a female character into a Mulsa. Charmed characters are very loyal and get extra stats. Charmed characters also have a number of schemes that can be used to make them reveal secrets, take over their husbands titles or cause disruption in foreign courts. Domitans Tribunal: Turns a landed Mulsa (County title or higher) into a Paelax, Gives a bonus Mutra Corpus interaction as well. Mutare Corpus: Improve a charmed female character, boosting their mental, physical or sexual attributes. This will heal wounds, increase congenital traits and also sometimes give other beneficial traits. The power/effects of Mutare Corpus depends on your Piety level. Creates a number of new wars linked to the enslavement of other rulers. Free female rulers can be dominated, while those already charmed can be stolen from their rightful liege or allowed to break their former bonds of fealty through a custom faction, Servitude. Creates two new gender succession laws, Hereditas Magistri and Hereditas Compedita. The Players's titles pass to their male offspring, while those of their vassals pass to female offspring. All Player vassals will adopt Hereditas Compedita on a quarterly basis.  
    Requirements
    Carnalitas is needed for this mod to function.

    CBO (Character Body Overhaul) is a soft requirement which allows the "Lewd" clothing option to be enabled.

    Cheri - Lewd COAs is used for Regula Coat of Arms generation for the Magistri custom culture. Can be disabled via a game rule to use vanilla Coat of arms for the Magistri culture instead.
     
    No Death Cascade is highly recommended not but essential. As you will end up having large factions this mod helps by reducing the "death cascade" when members of your family pass away. I use the mourning period of two years option.
     
    Incompatibilities
    Compatible with Royal Court.
     
    This mod may conflict with any mod that overwrites or replaces the following files:
    02_genes_accessories_misc adultery_events hair_palette.dds skin_palette.dds story_cycle_infidelity_confrontation  
    Triggers: 
    might_cheat_on_partner_trigger can_set_relation_lover_trigger valid_demand_conversion_conditions_trigger  
    Downloads/Installation
    You can download the full source at the GitGud Repo
    A Zipped version of the mod will be available on LoversLab (In this thread!).
     
    Unzip into your /Documents/Paradox Interactive/Crusader Kings III/mod folder. 
    Add "Regula Magistri" to your mod playset, after Carnalitas.
     
    Tips and Tricks
    Freeing the Keeper of Souls
    Remember, to start you require two spellbound female "powerful" vassals that are landed with a county title or higher.

    Once a female character is spellbound (You've shown the book to them) you can give them titles through a special interaction, regardless of your current faith/culture laws.
    Ideally, this would be your wife and another female vassal, which would then give you a Domina and Paelax after freeing the Keeper of Souls.
     
    If you have a large realm, you can change the succession of your male vassals to female only, or charm their wife and get her to force their husband to abdicate through an interaction.
     
    Surviving as a new religion
    Under normal game conditions, most faiths (especially Christian and Islam) will hate you for your Faith! This will make it hard for you to survive as a vassal (Your liege can revoke your titles) or as an independent realm (other nations will declare holy wars on you). Focus on charming the women of nearby realms as fast as possible, ideally charming your liege and nearby states to act as "buffer zones".
     
    Before freeing the Keeper of Souls, get yourself prepared for war through gold and a solid army. It will make it much less riskier for you to be quickly attacked by a hostile realm.
    You can modify religious tolerance through the game rules to make your start much easier, but where's the fun in that?
     
    Known Issues
    Can be found in the file ISSUES.MD
    Or on GitGud, here https://gitgud.io/ban10/regula-magistri/-/issues
     
    New Ideas/Features
    Feel free to post them in the thread, my current list can be found in the TODO.md
    Or on GitGud, here https://gitgud.io/ban10/regula-magistri/-/issues
     
    Contributing
    If you are interested in contributing, please get in touch here or at the GitGud Repo. Assistance with art or event dialogue (including translations) would be greatly appreciated.

    You can contribute with Issues/Pull Requests at GitGud Repo
     
    Changelog

    Can be found in the topic, On this page,
    Earlier changelogs can be found on GitGud, here https://gitgud.io/ban10/regula-magistri/-/releases
    You can also find the changelog in the mod files itself, called CHANGELOG.md

    30,340 downloads

    Updated

  24. Carnalitas - Unified Sex Mod Framework for CK3

    Carnalitas
    Version 2.5
     
    Carnalitas is a unified sex mod framework for Crusader Kings 3. It provides a set of systems that modders can use for their own projects, such as a database of sex scene events. It also implements features that were common in many CK2 sex mods. All these features can be toggled by players through game rules.
    Git Repository (Source Code and Latest Downloads) Carnalitas Wiki Carnalitas Discord Server Important: We will never upload this mod to Steam Workshop or Paradox Plaza. If you see it on either of those sites, it is against their Terms of Service and a breach of the GNU General Public License.
     
    No DLC is required to use Carnalitas. (Although some submods may include DLC-dependent features.)
     
    Languages
    English French - Français German - Deutsch Korean - 한국어 Russian - Русский Simplified Chinese - 简体中文 Spanish - Español Note: Translations may sometimes be incomplete after a new update. Please be patient while the translators are working.

    Features
    Features for Users
    Sex Interactions: Adds character interactions allowing you to have sex with your spouses, consorts, and lovers, or rape prisoners. Slavery System: An immersive slavery framework allowing you to enslave characters, free slaves, and buy and sell slaves, depending on your faith's attitudes toward slavery. Prostitution System: A prostitution framework allowing you to force your slaves into prostitution or work as a prostitute yourself. Lactation System: A lactation framework allowing you to lactate from pregnancy and keep track of your milk production through a widget in the character window. Fetish System: A framework for characters to gain fetishes upon becoming Deviants, which are shown in the character window and can be tracked by mod scripts. Body Part Traits (Dicks & Tits): Adds new congenital traits for breast and penis size, which can be seeded on game start. Stress from Arousal: Adds a game rule which makes you gain stress over time if you are lustful. STD Immunity: Adds a game rule to turn off Lovers' Pox and Great Pox, as well as the ability for modders to make characters who are immune to STDs. Remove Pregnancy Complications: Adds a game rule to turn off stillbirths, sickly children/mothers, and deaths from pregnancy. GUI Improvements: Includes custom GUI that combines Better Character UI and Show More Traits, while also showing fetishes and lactation in the character window, slaves in the relations tab, and Enslave buttons in the prison window. Comprehensive Tutorials: Provides in-game tooltips and encyclopedia entries for all new gameplay concepts added by Carnalitas. Full User Control: All features can be toggled on or off in game rules. Features for Modders
    Sex Scene System: Provides a unified tag-based database for sex scene events, allowing other mods to easily add new sex scenes or request sex scenes with specific tags. Character Initialization Pulse: Adds on_character_initialization_pulse, allowing you to easily seed characteristics like racial traits on all spawned characters with a single on_action (with only a few delays here and there because it's impossible to catch certain guests). Custom Pregnancy System: Provides a timer-based framework to define your own pregnancy-like effect (e.g. oviposition) that will override vanilla pregnancies and play nicely with other modded custom pregnancies. Pregnancy Suppression Library: Provides flags to suppress the vanilla on-birth and on-pregnancy events and replace them with your own custom events under specific conditions. Abortion Library: Provides scripted triggers for mods allowing termination of pregnancies to play nicely with mods that add custom or scripted pregnancies. Absolute Birth Control: Provides a way to silently replace all pregnancies of a character without affecting her fertility stat in game. Health and Transformation Library: Provides a huge amount of effects for transforming characters by stepping up/stepping down genetic traits, healing wounds and diseases, setting disease immunity, and so on. Personality Replacement Library: Provides scripted effects to easily replace personality traits for slave training, brainwashing, and the like. Dominant/Submissive Relation: Adds a unified relation for Dominant or Submissive lovers. Extensive Character Flags to Expose Vanilla Triggers: You can make a trait grant immunity to disease, force nudity, disallow granting of titles, etc. without having to edit vanilla files and break compatibility with other Carnalitas submods. Heavily Customizable: Hook into any of Carnalitas's features with extensive documentation, scripted effects and triggers, and mod-friendly design. Comprehensive Documentation, Examples, and Wiki Upcoming Features
    Carnalitas is currently in maintenance mode and no new features are planned. But if you're interested in helping with Carnalitas translation or development, feel free to join the Carnalitas Discord Server.  
    Installation Instructions
    Download the archive and extract it somewhere. You should see a folder named Carnalitas and a file named Carnalitas.mod. Go to your mod folder. On Windows this is in C:\Users\\[your username]\Documents\Paradox Interactive\Crusader Kings III\mod\ Copy Carnalitas and Carnalitas.mod into your mod folder. If you are updating the mod, delete the old version of the mod before copying. In your CK3 launcher go to the Playsets tab. The game should detect a new mod. If it doesn't, check that the mod is in the right folder and restart your launcher. Click the green notification to add Carnalitas to your current playset. On this page you can also download my submod, Carnalitas - Historical Slavery Doctrines, which adds religious doctrines for slavery that are accurate to every faith in vanilla CK3 based on historical research. The submod is separate from the main mod for improved compatibility with total conversion mods.
     
    Load Order
    total conversion mods all mods not related to Carnalitas Carnalitas Carnalitas - Historical Slavery Doctrines (if using it) mods that list Carnalitas as a prerequisite  
    Compatibility
     
    Carnalitas edits the character window and court window. If another mod edits the same windows (such as Better UI Scaling) then one of them will end up overwriting the other. Will conflict with other mods that edit sex, pregnancy, or adultery effects. For best results, only use Carnalitas with sex mods that are designed to work with it.  
    Frequently Asked Questions
     
    Q: I installed Carnalitas but I don't see any new features.
    A: Check that you turned on the Carnalitas game rule options. If you don't see any new game rules, check your mod installation. The Paradox launcher is notoriously bad at loading custom mods, so you may have to troubleshoot and/or restart your game.
     
    Q: My username contains non-English characters (e.g. accents, Chinese characters) and my mods aren't loading.
    A: This is a known bug with the Crusader Kings 3 launcher. To work around this, you can move the Carnalitas folder to a different directory that doesn't include non-English characters (such as C:\CK3Mods\Carnalitas\) and edit Carnalitas.mod to point to the new directory.
     
    Q: I have Microsoft OneDrive and my mods aren't loading.
    A: This is an issue with Paradox's launcher and OneDrive. To work around this, you can move the Carnalitas folder to a different directory outside of your Documents folder (such as C:\CK3Mods\Carnalitas\) and edit Carnalitas.mod to point to the new directory.
     
    Q: Does Carnalitas include sex animations?
    A: No, for animations download Character Body Overhaul.

    Q: Can I use Carnalitas with an existing save game?
    A: No.

    Q: Are the bust size traits shown on the 3D portraits?
    A: Yes.

    Q: Can I turn off (feature)?
    A: Yes. Every single feature can be turned off.

    Q: Where are all the body part traits?
    A: Like vanilla "Beautiful" or "Strong" characters, only characters with extraordinary penis or breast sizes will have body part traits. Everyone else is assumed to be average.

    Q: When do children get body part traits?
    A: When they become adults.

    Q: I don't like the Make Love cooldown.
    A: There is a game rule to turn off the cooldown, see above. Also, that's not a question.

    Q: Are you going to add (feature not in the upcoming feature list)?
    A: Probably not. We are building a framework first and foremost, and leaving actual content or game balance changes to other modders. That said, if you have a good idea for a basic feature that could be implemented, contact us.
     
    Contact Us
    For various reasons, we will not be looking regularly at the LoversLab forum thread for this mod. If you have a pressing issue or suggestion, contact us through the Carnalitas Discord Server  
    Credits
    Cheri - lead developer, project director, systems programmer, English localization Triskelia - senior developer, git manager, artwork, French localization Ernie Collins - senior developer, systems programmer Riija - senior developer, compatibility checker Full list of contributors on the Carnalitas Wiki  
    Support This Mod
    If you are a lewd modder, feel free to use Carnalitas features and scripts for your own projects. If you are interested in helping with Carnalitas translation or development, you can fork our git repository and join the Carnalitas Discord Server  
    License
    Carnalitas is distributed under the GNU General Public License 3.0. You are free to use it for any purpose. You can modify or redistribute it, as long as you use the same license, provide the source code, and acknowledge the work and copyright of the original contributors.
    Note that the requirement to use the same license prevents you from posting Carnalitas on Steam Workshop or Paradox Plaza, as mods there are placed under a more restrictive license. Carnalitas contains a very small portion of Crusader Kings 3 script which is needed to make it work properly. These portions are (c) Paradox Interactive and do not fall under GPL 3.0, we are distributing them under Paradox's terms of use instead. An easy way to credit Carnalitas's creators is to provide a link to the full list of contributors on the Carnalitas Wiki.

    446,902 downloads

    Updated

  25. [mod] More Sexy Electives

    More Sexy Electives
    Version 1.0.1 for Crusader Kings III 1.12.*
     
    More Sexy Electives is a mod that adds a variety of succession laws into Crusader Kings 3, based on various body traits from Carnalitas.
     
    FEATURES:
    9 different succession laws for feudal and tribal rulers. (including 3 from Cheri's Sexy Succession for CK2, adapted for CK3) Gamerule that enables/disable gender law restrictions for certain elective succession laws (more below) More to come!  
     
    LAWS:
    Gigantomastarchy (Big Tits Elective):
    Candidates with the biggest breasts are favoured in elections.
    Only enactable by realms with gender laws that allow female inheritance.
     
    Platomastarchy (Small Tits Elective):
    Candidates with the smallest breasts are favoured in elections.
    Only enactable by realms with gender laws that allow female inheritance.
     
    Megalophallic Elective (Big Dick Elective):
    Candidates with the biggest penises are favoured in elections. Futanari/hermaphrodite candidates are also allowed, but will incur the usual vote penalties for women if male preference law is active.
     
    Aphallic Elective (Small Dick Elective):
    Candidates with the smallest penises are favoured in elections. Futanari/hermaphrodite candidates are also allowed, but will incur the usual vote penalties for women if male preference law is active.
     
    Virginal Elective:
    A throwback from Cheri's Sexy Succession mod for CK2, succession under this law is heavily favoured towards candidates that are virgins. Rulers are expected to be clean from carnal sin.
     
    Fairest of the Land:
    Another throwback from Cheri's Sexy Succession mod for CK2, the most attractive successor is elected from the realm. Female candidates incur the usual penalty if male preference law is active.
     
    Futanari/Hermaphrodite Elective:
    Originally from Cheri's Carnalitas Dei, this succession law, as the name suggests, favours futanari candidates.
    Only enactable by realms ruled by a futanari, and with gender laws that allow female inheritance.
    Use of futanari/hermaphrodite in law name dependent on Carnalitas' futa trait name rule.
     
    Futanari/Hermaphrodite Dominance:
    Another throwback from Cheri's Sexy Succession mod for CK2, and a more extreme version of Futanari/Hermaphrodite Elective, this succession law is *heavily* biased towards futanari candidates, and futanari electors' votes are vastly more powerful. Non-futanari candidates are unlikely to be elected unless no other futanari candidates are available. Rulers are expected to be well-endowed and sexually dominant futanari.
    Only enactable by realms ruled by a futanari, and with gender laws that allow female inheritance.
    Use of futanari/hermaphrodite in law name dependent on Carnalitas' futa trait name rule.
     
    Androgyne Elective:
    Candidates with flat breasts and small penises are viewed more favourably under this elective law, as small endowments are seen as symbols of morality and virtue and thus make for competent rulers. Large endowments are representative of lust, depravity, foolishness and gluttony, and are shunned. Hermaphrodites with both flat breasts and small penises are seen as the embodiment of the ideal androgyne, and thus will have a slight advantage in this elective.
     
    Note:
    These succession laws are available for Duchy rank and above. Some electives pertaining to dick/tit size may not be available depending on your Carnalitas game rule setting (for example: having big tits considered negative will disable Gigantomastarchy)  
    GAME RULE:
    Gender Restrictions: When enabled, elective laws related to tits size and futanari will not be enactable unless the realm has laws that allow female inheritance (Equal, Fem. Preference, Female Only). When disabled, these restrictions are lifted. Enabled by default.  
     
    TO-DO:
    Game rule that allows random seeding of elective laws. More suggestion laws(?) I'm open to suggestions. Numbers are WIP at the moment - while I am satisfied with what they are now, further playtesting may be needed for balance reasons.  
     
    REQUIREMENTS:
    Crusader Kings 3 version 1.12+ (Will probably work with older versions too assuming elective law codes don't change much, I did make this mod in 1.11) Carnalitas is REQUIRED.  
     
    COMPATIBILITY:
    Mod does not replace vanilla files so will be compatible with just about everything Certain traits and modifiers in Carnalitas Dei, Daughters of Lust and Adroit Prostitution are included in the virgin check Has been discontinued due to error suppression reasons.  
     
    INSTALLATION & NOTES:
    Download mod and extract archive directly into My Documents/Paradox Interactive/Crusader Kings III/mod/ using 7zip or Winrar.
     
     
    KNOWN ISSUES:
    None so far, but I suspect there are issues I just haven't run into yet. If you come across anything, do feel free to report them.
     
     
    ACKNOWLEDGEMENTS:
    Cheri Song for creating Sexy Successions which heavily inspired this mod, for coming up with more appropriate names for some of the laws, and for suggesting Androgyne Elective. Gabe Lincoln in the Carnalitas Discord server for balancing suggestions. The Lord for help with spotting bugs and errors and suggesting bugfixes.  
     
    MY OTHER MOD(S):
    Architected Sexualis: a minor modification to allow the use of Blood Legacy 4 (Architected Ancestry) to also boost Carnalitas body traits chances. Customizable Localization for Phaze's Futanari Mod (GDrive link): a minor mod that provides Carnalitas gamerule-abiding localization for the futanari trait (futanari/hermaphordite). Can either be standalone or directly installed in Phaze's main mod - does not override anything. Also provides short-form localization (futa/herm) for use of localizations.

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