JimUpdating Posted September 7 Posted September 7 8 hours ago, VeraDra said: Estrus has always been a headache post-update IIRC, in part because it's one of a few mods that's "core" to a lot of peoples load orders but no one (AFAIK) has decided to remake it from the ground up. for the mods that use it - I'm thinking of some mimic traps? - we can check whether they just use the resources like textures. I'm vaguely remembering there were some deviously enchanted chests that could spawn the whole estrus object, so those may start falling over. for the mod itself, aside from the issue of getting author permissions from an offline dev, not all of the source scripts are in the download, so there would be a big reverse engineer decompile. One of the big questions for someone to take over would be cleaning out scripts - this seems to have it's own undress script, and does a lot with follower checking to the point of having it's own custom follower list as an .ini. if one of the experts took this on, what would we specifically want to save, or add, or discard? speaking personally, the support for not standard female was limited, the mod could do a voice swap but the animations were likely misaligned. As the original mod is back in 2018, an update could do with improved links to Baka Fill Her Up, Egg Factory, Kyne's blessing?
JimUpdating Posted September 8 Posted September 8 On 9/1/2026 at 9:36 PM, JimUpdating said: Devious DevicesNG should work now OAR is updated https://www.loverslab.com/files/file/29779-devious-devices-ng/ just haven't tried it to absolutely confirm. there is a dependency on papyrus tweaks NG https://www.nexusmods.com/skyrimspecialedition/mods/77779?tab=posts which hasn't yet been updated. there is an unofficial update at https://drive.google.com/file/d/1_O84kzwTv6yeJUel7vf5awYz4SjEHJmW/view however, still stuck - error message DeviousDevices.dll REL/Relocation.h(1115) unable to open address library.
JimUpdating Posted September 11 Posted September 11 Racemenu - beta version on patreon by Expired, seems to be working https://www.patreon.com/expired6978/posts/racemenu-ae-ng-168258762
xxlikaxxx Posted September 15 Posted September 15 Hi, could you tell me if it's possible to increase the CTD? Привет не подскажите а можно ли повысить CTD.
NativeEngoyer Posted September 18 Posted September 18 On 9/15/2026 at 6:08 PM, xxlikaxxx said: Hi, could you tell me if it's possible to increase the CTD? Привет не подскажите а можно ли повысить CTD. CTD as Crash To Desktop?
safado Posted September 18 Posted September 18 (edited) 4 hours ago, NativeEngoyer said: CTD as Crash To Desktop? It seems that it is sarcastic, or very bad Russian grammar is confusing the translator. 😆 I bet it has to do with incompatibilities caused by version 1.7.104, not the mod list targeting 1.6.1170. Edited September 18 by safado
JimUpdating Posted Friday at 01:05 AM Posted Friday at 01:05 AM On 9/1/2026 at 7:10 AM, JimUpdating said: open animation replacer is updated. that gets me down to TNG and Fuz Ro D'oh (and vaguely Racemenu) to be up and running. TNG has updated; seems to be mixed reports as to whether the update is stable. "TheNewGentleman.dill: disabled, fatal error occurred while loading plugin", "Version 4.2.7 CTD on game start. currently running Address Library V.13, Racemenu V 5 b5, SKSE 2.3.1, Body slide 5.8.2, SkyUi 6.11, UI extensions 1.2.0 and game version 1.7.104. "
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