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Crusader Kings 2

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  1. [Europa Universalis IV] Cosmopolitan Universalis


    Give feedback/Report Bugs/Get help/Join the modding team/Complain

    Join our Discord

    Mod requires "TGE" The Grand Exhibition to substitute vanilla pictures for larger 512x256 versions.  Please use the version of TGE found on moddb or The Great Exhibition on steam (they are the same mod).  Cosmopolitan includes Doann's advisor mod (you don't need to enable it separately, though it shouldn't cause any issues if you do).

    The estates portion of the mod is not compatible (without a patch) with other mods that add estate icons, the building part of the mod is not compatible with mods that alter the province map dramatically, adds buildings, adds religions, or trade goods.  If you are interested in a compatible version of a specific mod request it in the support thread or discord channel.

    Cosmopolitan requires several (possibly most) DLC, but most crucially Dharma as centers of trade feature heavily in the mod and no prostitution related feature will work without them.

    Download all zip part files (.z01, .zip) for cosmomain, cosmoestates, and cosmobuildings.  Unzip the parted files by unzipping from the .zip files.  Place all contained .zip files and .mod files into your documents/paradox interactive/Europa Universalis IV/Mod folder, then enable them via the game launcher.

    ✔️Check for updates each time you play, the mod is a work in progress and updates/patches are save game compatible

    If you already have installed the a previous version you only need to download the update, and do not need to download all the parted zip files (.z01 etc.) every time the mod is updated unless there is a specific graphical update being offered separately.  Just download the latest main_update, estates_update, and buildings_update .zip files.  You will need to unzip these and replace the cosmopolitan_main.zip, cosmopolitan_estates.zip, and cosmopolitan_buildings.zip in your mod folder.

    Credit to doan77 for providing 99% of the graphics used in the mod.

    Main mod features

    Adult Content Description



    Polygamous Estates

    Personal Unions

    Anathanist Religion



  2. Elemental Love

    Elemental Love is a Submod expansion of Luxuria Fantasia focused on elves
    .Six new nymph races
    .Custom NPCs and breeding event mechanics
    .Reformable Elven religion
    .New circle government, tribal elves that seek to eliminate city civilizations
    .Powerful new temple buildings
    .Powerful new traits
    .Unlockable Elven Bloodline
    .Seasonal events, 6 festivals each year
    The Songtresses sing of the first age when
    The Great Mother's children lived in harmony
    Mana flow free and bountiful, a realm of magic
    The Fae were pure and untainted, stewards of her creations
    Then man ended peace with war, plague and iron
    A veil of banality made of dogma suppressed mana
    Magic dried out, banishing the Great Mother and her children
    Vile gods and Demons tempted the weak Fae
    Their souls forever twisted and corrupted from its true nature
    The Pure were fractured, only the strong willed remain
    The remnants of the Elvena scattered to pockets of unsullied wilds
    But one day the Mana will return
    The six elements will sing again
    The Fae will not fade into the night
    Nymphs are picky sex pots, only mating with Elves of Virility and Virtue
    .Nymphs will only visit circle elves during annual festivals
    .Male or Female futa
    .Piety = 300
    .Health => 1
    .A virtue trait will correspond to one of the six Nymph breeds (Other then chaste of course)
    .Free of Sin, except lustful
    Good luck becoming a saint, it will be rewarded
    But Beware, a Nymph's love and powers are great but come at a equally great cost of life
    Do have a few elven heirs, just in case your balls dry up, literally
    It you manage to be a sex god, you can form an unique Bloodline
    Required mod
    Luxuria Fantasia
    Recommended mods
    House Irae
    Alaratt's Orc Horde
    Mystical Selection
    Compatible with most LF Submods as well
    This is a spiritual successor of stalindlrp's Elven expansion
    while technically not incompatible, it is not compatible lore and mechanics wise
    Great thanks to Kekvit, Cheri, Rascalov and the others in House Irae for teaching dis noob how to mod
    stalindlrp for inspiring me to make this mod
    Team Nessassity for creating the wonderful Elves of stellaris mod
    Check out their Stellaris mod at: https://steamcommunity.com/sharedfiles/filedetails/?id=915432220
    Nessa - Portraits, Outfits
    Valerius - Portraits
    Bluezium - Space Chinese elfs
    Human Revolution Team - "Sexy bangs" hairstyles (Never used them but still awesome)
    Mon_EsPeace - Stock Jewelry
    Last Leviathan - Background
    Blackfyre - Background
    Nayumi Arata - Thanks you for making the sweetest elf girl ever
    Sakimichan - Elf boi portrait

    Elementai wheel by Kemosiri https://www.deviantart.com/kemosiri/art/The-Occurian-Crystals-113794768
    Tales of Ylemia: Elements by akiVinz https://www.deviantart.com/akivinz/art/Tales-of-Ylemia-Elements-495206611
    Spirit child picture, Artist: sakimori, https://www.zerochan.net/1444483
    Fae lord picture, https://crocordile.tumblr.com/post/76362925092/squirrelwrangler-hegets-silmarillion-sigil
    Ritual picture, Bethesda, I know eww but couldn't find a better pic, https://en.uesp.net/wiki/File:LG-cardart-Namira's_Shrine.png
    Night elf lady army, Blizzard, eww again...... https://www.pinterest.com/pin/330099847682955639/
    10,000 years ago, Silver hair elf by Tatiana Hordiienko, https://www.artstation.com/artwork/Z5gDmm
    Pregnant elves by Dandon_Fuga, http://rule34.paheal.net/post/view/3323576
    Lez elfs, http://www.hentai-foundry.com/pictures/user/Moonbound/424058/C-Tyrisla-and-Taleanna
    Creampied draenei, Evasolo https://i.imgur.com/2arCbES.jpg
    Reclaimed by Nature: Daniel Wachter https://www.artstation.com/artwork/Y8dYK
    Tree city, Blizzard (Self exorising with lady elf pussy juice) https://www.wallpaperflare.com/world-of-warcraft-art-fantasy-scenery-3d-and-abstract-wallpaper-tvdho
    elf threesome, Evulchibe http://thatpervert.com/post/3906566?
    Future plans
    .Yearly festivals, ala seasonal pop ups
    .Artifacts, weapons
    .6 new societies
    .New events, nymph bonding, moresomes
    .Will continue modding ED for my fellow die hard ck2 ppl
    .Thanks to Bloody for generously gifting me the game
    .May port over EL to CK3 one day, for now I don't fancy the available elven portraits at all
    .In desperate need of a graphic artist to help with the nymph portraits
    .Hit me up if you're interested



  3. [EU4] The Scourge - A TF mod

    Well, this is a weird one.
    This is The Scourge, a mod that adds a new religion to EU4 that functions as a plague, transforming its followers into strange new forms. Right now, I've got the framework in with the religion popping in at the start of the game and being fairly hard to dislodge until later. There's also a selection of 'deities' to choose to follow, which are the transformations you subject your people to. These give you powerful bonuses that last until the death of your ruler.
    In the future, I plan on adding more events hopefully locked behind each transformation, along with more artwork changes and centers of reformation. I hope you enjoy, and feel free to leave suggestions!
    Check out this strawpoll and vote on what kind of art you want to see in the mod for events



  4. Sins and Virtues Icon replacers

    Replaces the vanilla sin and virtue trait icons
    Inspired by vedic chakra iconography



  5. Smut Library

    WARNING: next update (v0.2) is due within the next week, and will have a lot of localisation commands renamed. On the bright hand, they're much shorter now 
    Mostly for modders, contains minimal content on its own.
    Right, so this will hopefully grow into a large library of, in essence, smut. The idea is to have a bunch of custom locs which you can use to quickly piece together smut scenes.
    Current features:
    Smut Flavour: 80+ localisation keys for 26+ localisation commands containing segments that can be used to quickly piece together a smut scene Keywords: an ever-growing library of custom commands containing synonyms, further inflating the number of variations the localisation keys can have POV commands: in essense, GetSheHe/HerHis/HerHim/FirstName, except run through custom commands that automatically outputs the correct pronoun depending on who ROOT is, allowing you to use the same localisation string for both smut_partner_1 and smut_partner_2 A rudimentary orgasm system basically a local variable that gets determined with a scripted effect (smut_stamina_init) in my other mod, I had an idea where a smut event would basically work on a loop, with the smut_stamina variable acting as the index (while is used in lieu of a for loop, since to my knowledge, CK2's script doesn't have a for loop) Is theoretically compatible with CK3 Operative word being theoretically This mod is mostly just custom localisation commands and a lot of smut flavour; even if it's not compatible, it shouldn't be more than the work of an afternoon to port over  
    Planned features:
    More, many, many more localisation keys and commands Finish attaching triggers to certain localisation keys Threesomes. There's some foundation laid, but nothing serious yet  
    For those wanting to check it out, I've made a quick event: test.000 for you to try out.
    How the mod currently works:
    Set-up: The parties are separated into subjects and objects. So if a guy is performing cunnilingus for his lady friend, then he is the subject; if a gal is sucking someone's cock, then she is the subject. If a bloke decides to ram it up someone's arse/pussy... well, you get the idea. What about riding/cowgirl/whatever? For now, it's the one whose dick is employed; this may yet change, pending future developments Each subject can only have one object, while theoretically (I've yet to write any scenes for that), an object can have several subjects. A subject's object is saved through a persistent event target: smut_object. That means that if you want to change who is doing what, then you need to clear it (which is why it's a persistent event target, not a normal one) -------------------------------------------------------------------------------------------------------------------------------------------------------------- If you want GenSmut_pov commands to work, then set up the partners as saved event targets smut_partner_1 and smut_partner_2 (possibly smut_partner_3, if you wanna write scenes for that). In fact, you should probably do that anyways; I'll probably make most future commands use them anyways Tone, sexual position/location and etc. are set up through either local variables, or flags attached to smut_partner_1 Smut flavour (also called smut commands😞 Each command contains several localisation keys, each of which shall be referred to as a segment; it is up to the user to piece them together. They come in the following structure: structure1: [character.GetSheHe/GetFirstName] does x (starts with the first-person pronoun/name of character; user has to type [character.GetSheHe/GetFirstName] themselves before initiating the command) structure2: [character.GetHerHis]/[character.GetFirstName]'s Y does x (starts with the possessive pronoun/name of the character; user has to type [character.GetHerHis]/[character.GetFirstName]'s themselves before initiating the command) structure3: <prepositions> [character] does x (starts with some prepositions or some such; user doesn't need to type in anything before initiating the command) Naming conventions is as follows: GenSmut_section_id_suffix1_suffix2_suffix3 suffix1 determines if the segment's subject (in the grammatical sense) is the subject or the object. It's either subj, obj, or gen The one exception (for now), is GenSmut_kneeling_01_noSubj, which entirely misses suffix1 suffix2 determines the general structure: structure1 is empty, structure2 is poss, and suffix3 is noSubj suffix3 determines the form of verbs. Past participle is default and is empty; cont is used for present participle (continuous form, basically) Examples: What structure1 is like: [object.GetSheHe] was penetrated on <...> What the localisation for the commands ends up as: (example from [GenSmut_coitus_01_obj]) GenSmut_coitus_01_obj_A;was [k_form_past.v_penetrate] on [This.GenSmut_pov_HerHis] [n_penis1] [GenSmut_single_motion]; ---------------------------------------------------------------------------------------------------------------------------------- What structure2 is like: [subject.GetHerHis] gag reflex kicked in, <...> What the localisation for the commands ends up as: (example from [GenSmut_felatio_10_subj_poss]) GenSmut_felatio_10_subj_poss_A;gag reflex kicked in, making [This.GenSmut_pov_HerHis] throat pulse around [This.smut_object.GenSmut_pov_HerHis] [n_penis2]; ---------------------------------------------------------------------------------------------------------------------------------- What structure3 is like: and it's all she/he could do not to scream <...> What the localisation for the commands ends up as: (example from [GenSmut_coitus_09_noSubj]) GenSmut_coitus_09_noSubj_A;and it's all [This.smut_object.GenSmut_pov_SheHe] could do not to [k_form_std.v_scream] from [n_pleasure1];  
    For structure1, the sentence's subject (in the grammatical sense), i.e. the character's first-person pronoun/their name is removed from the beginning of the segment
    For structure2, the possessive pronoun/possessive proper noun (i.e. name) is removed from the start of the segment
    For structure3, nothing is cut off from the segment
    They are meant to be used as such:
    structure1: [object.GetSheHe] [GenSmut_coitus_01_obj], or [object.GetFirstName] [GenSmut_coitus_01_obj] structure2: [object.GetHerHis] [GenSmut_felatio_10_subj_poss], or [object.GetFirstName]'s [GenSmut_felatio_10_subj_poss] structure3: [GenSmut_coitus_09_noSubj]  
    ------------------------------------------------------------------- If you are a writer and wish to contribute to the project, but don't understand or don't care to understand the explanation above, here's a short version: Please ensure that your contributions are in one of the three following forms if you want them to be added without much fuss: I/She/He/Name did something My/Her/His/Name's Y did something More complex additions that don't start with either I/she/he/name or my/her/his/Name's will probably still be accepted, but please try not to pump out too many of structure3, at least relative to the number of structure1 and structure2 If you have a segment that goes along the lines of "as I/she/he/<...>" or whatever, then please cut out the "as" to get structure1 If you have any ideas that have conditions/triggers, then that's perfectly fine too. For example, if you have a segment that should only be fired for angels, or cravens, or whatnot, then that's perfectly fine; just be sure to notify me. For now, you can just PM me on LL; I might try to organize something different if I ever get more than 1-4 people working on this (which I hope will eventually happen). If you wish to add any [keywords], contact me (through LL for now) ------------------------------------------------------------------- They are stored in customizable_localisation\01_GenSmut_smut.txt They are to be used like so: [subject.GenSmut_whatever]. Even for the ones from the object's POV, use the subject. More on POVs: these ones use the is_root character flag because localisation keys for custom commands don't seem to recognize ROOT Keywords: Nouns: most nouns have two versions (such as [n_penis1] and [n_penis2]). If you check the code, then they contain the same localisation keys, but in different order. This was done because, if you have a desc = "[n_penis1], [n_penis1], and [n_penis1]", then it will absolutely output the same three words in a row. For now, there are only two versions to avoid cluttering the files; this may be subject to change depending on future developments Verbs: verbs now have tenses. Instead of [v_grab] and [v_grabbed], for example, we now have a single [tense.v_grab] containing the normal, past, continuous, and perfect forms. Tense is toggled through attaching localisation to the following titles: k_form_std, k_form_s, k_form_cont, k_form_past, k_form_perf.  std stands for standard, and an example of k_form_s is 'runs', or 'jacks off'. Most verb keywords contain only one word - the verb, so most of them do not have any localisation keys attached to k_form_s; exceptions are keywords such as [v_pump], which contains 'jack off'. For those without k_form_s, just add the -s in yourself, like so: [k_form_std.v_fuck]s Contributing writers, if you wish to add new keywords, or expand the contents of existing ones, contact me through LL. I might see about organizing something else depending on how many contributors I get.  
    To be filled  
    Yes, by all means please contribute to this, whether by creating new custom commands, adding more localisation keys to existing ones, or even through fitting existing custom commands together into proper scenes. In fact, I invite everyone to contribute. Please message me on LL if you're interested (or just comment in this mod's forum page; that's fine too). 
    And if you're not a writer, then you can also help out, whether through telling the smut writers you know about this (but don't harass them or anything), or even through giving ideas. 
    Bounty board: (no, you're not getting paid for this XD I just thought it's a cool name  )
    More smut commands Cock-sucking Cunnilingus Fucking (anything to do with more positions, or just about anything, really) Breast-play (maybe some milking to go with it? lol) Fore-play in general Anal Whatever you come up with More segments to existing smut commands Just ideas in general



  6. Slavery

    Yet another dom/sub-themed mod. But what's so special about this one, you may ask
    You can play as both a dom and a sub Subs and doms are mechanically linked to their masters, meaning you can actually use this mod for multiplayer if you're inclined Features an semi-automatic training system. No longer do you have to click on targeted decisions all the time; now, there's an intrigue decision that clicks it for you! Cons:
    The only issue is that this mod only features female subs; this may change if I ever get a collaborator, since my interests very much don't swing in that direction) No pictures. I like to be able to work on this in the relative open (I live in small flat with my family, okay? I really don't want them walking in on me testing the pictures XD )  
    LF (Luxuria Fantasia) mod For the most part, it just uses the lf_dominant and lf_submissive traits, and the big narrative event gui. If you copy that stuff out, then technically this mod is compatible with anything (that doesn't also touch the same vanilla files)  
    Credit to folks who worked on:
    LF (https://www.loverslab.com/files/file/7030-ck2-luxuria-fantasia-updated-23aug20/), because this mod uses some of its elements IST (https://www.loverslab.com/files/file/11493-immersive-slave-training-and-kidnapping/), for inspiration Clean Slate team, for the localisation files for WOL That one smut writer who decided to remain anonymous  
    Current features:
    Training event chain complete (raise the sub's devotion, mould her personality, and raise her skills in warfare, intrigue, and diplomacy!) Breaking event chain complete Willing submission chain complete #player only for now Can convince lovers to submit Semi-auto training complete (no need to click the targeted decision every time again; yay!) Edited files so that Subs won't mind you cheating on them  
    Planned features:
    Flavour events dom and sub lifestyle traits and events connected to them Event chain for indoctrinating slaveborn children Event chains where the player (if female ruler) is captured by a malevolent NPC and more... -------------------------------------------------------------------------------------------------
    It's been brought to my attention that people don't know how to initiate any of my event chains. Whoops. 
    From from v1.0+ onwards, the AI is the only one that's limited by traits when it comes to breaking subs. The player can do it regardless of their traits (so long as the player isn't kind or submissive - lf_submissive)
    On the topic of recruitment
    I am, at best, mediocre at writing smut. Further, writing the same scene from two perspectives is time-consuming and exhausting. There have been several interesting ideas I had that I dropped due to not wanting to write all the smut for it. Further, I'm kinda bad at spriting.
    *edit: Come to think of it, I'd like to find a play-tester as well.
    So if anyone's interested in helping out, please contact me.
    On the topic of CKIII
    I'm hoping to eventually migrate this mod over to CK3. But, since I don't have a copy yet, then it may take some time. Just as well, since I'm waiting for animators and 3-d modelers (neither of whom I am) to do what we're all waiting for.
    If, in the meantime, someone thinks that one of my features is neat, feel free to take it, whether for CK3 or CK2. Credit is appreciated, but not necessary (unless you copy over the code; in which case it's only polite).
    Please PM me if you find any bugs. I don't check LL very frequently, but I'll try to respond as quickly as possible
    Update status:
    No, I'm not abandoning this yet. But I'm halting development on this mod to get some progress on. Any writers, amateur or professional, I invite you all to contribute to it; it should be relatively easy to port over to CK3 as well, so working on this is most definitely not irrevelevant



  7. [CK2] Dark World: Reborn - Updated 10OCT2020

    Dark World Reborn
    Requires Crusader Kings 2. In my testing I used version 3.3.3
    Part of the Succubus Seduction path uses the Way of Life DLC (you can just opt to not use the Kiss of Seduction if you don't have that DLC)
    Part of the Societies may call on content from the Monk and Mystics expansion.
    Dark World Reborn v1.87
    Drax70's Event Image Alternatives: https://www.loverslab.com/topic/57549-mod-ck2-dark-world-reborn-updated-17may2020/page/192/?tab=comments#comment-3039523
    Mod Installation:
    With the game getting so many new players since it went free to play, I've finally broken down and put together some installation instructions. So now folks can simply be referred to the front page of either the mod download or the support page.
    The goal of Dark World Reborn will to make it as compatible as possible with other mods, when it is reasonable. Make me aware of an issue and I'll see if it can be addressed.
    What is this mod:
    Dark World Reborn is intended to be an adult fantasy mod. If you're not interested in the fantasy elements, there is still other content in the mod - from buildings such as brothels and slave markets, to events such as spending time with your loved one.
    This game has numerous Game Rules that can be used to fine tune your play experience if something doesn't interest you.
    Man kind rules the Earth. The mod includes the potential to have non-human races. However, this mod doesn't introduce them in any large numbers. That is because mankind has driven the non-human races into near extinction. Those that survive are in hiding, living in the fringes of civilization. So outside of a pair of major NPC's that get seeded (Fenris the wolf, Vlad the vampire), other non-humans may or may not be encountered during game play.

    It is important to note that Mankind predated many of the races and outnumbered them when they appeared. The appearance of many races took place during a phenomena that sages sometimes refer to as The Crossing. For about a century, Earth and the world of the Fae had a convergence, where some of their natives crossed over. To most of the world, this convergence is nothing more than another fable, yet the genetic mark of those that crossed over remains.

    NOTE: Some other mods go heavier on the non-human races, seeding them throughout the world. Dark World Reborn strives to be mod friendly, so using DWR with those other mods should be fine.
    Game Rule - Dark World Campaign:
    One of the Dark World Reborn has a game rules is 'Dark World Campaigns'. It is important to realize that this is just a quick start way to get some traits (such as starting as a Vampire), along with a narrative to help create a mind set for play. You can totally ignore the narrative, it's just meant to help those interested with a role-playing angle. A few campaigns do include special events specific to that campaign. For example - Rise of the Pack where you start as a Werewolf, gives you a narrative of being tasked by Fenris with helping the werewolves achieve dominance over mankind. At some point after you start, you'll get an event unique to this campaign where he sends you some aid and a potential courtier.
    If you select a campaign, you'll need to trigger it manually. Look at the Decisions on the Intrigue menu for your campaign start.
    Note: If you do something like select the 'Rise of the Pack' Campaign, but turn off 'Classic Monsters' - you'll bork things up and not get your decision. Reason being, Werewolves are considered Classic Monster content. So don't defeat yourself.

    So why start with a campaign option? Some folks want to start as a Vampire. Due to randomization, if you don't start as one, it could be years into the game before the chance appeared, and then, it might result in death instead of being turned.
    Non-Human Races:
    Note: there are no 'True Bloods' in DWR. While mankind was successful in pushing non-humans to extinction, those non-human races live on via descendants that are part human/part non-human. It's one reason non-human races are able to largely hide, by passing off as normal humans, unless they do something that exposes their heritage. So it's a planet with a bunch of half-breeds if you want to get picky.

    Now, many of those half-breeds have been accepted over time. Especially those who don't have a history of violence against humans. Still, people in general still are wary of the weird, and while they may not be automatically hostile towards some, there may still be a negative opinion hit.
    Non-Human Tolerance Law
    There are three stages. By default, any non-human race that is viewed as generally being a violent non-human species, can be arrested (via targeted decision). The law can be changed from the middle, to be completely tolerant (all non-humans are accepted), or to completely intolerant (all non-humans are criminal).
    Outside of the targeted decision to attempt to arrest someone, additional events may be influenced by the level of the law. For example - if your land sees all non-humans as criminals, then a non-human may opt to avoid your lands (thus preventing an event from firing).
    Heroes and Villains Content:
    What is coming next:
    - More content (new events)
    - Updating Demon related events
    What is planned for the future (in no particular order):
    - Revisit Alchemist and Emporium shopping, merging some into the Wizard Tower shopping.
    Special Thanks:
    - ReMeDy for the assistance on the Custom Portraits mod, and your time in answering both my questions and those of some other folks in the support thread.
    - Genericlogin for his Christianity mod that got me interested in modding for CK2 in the first place
    - Lockeslylcrit and the work that was done over the past year with DWF.
    - Drax70 for a variety of image resizing and event contributions.
    - Jim Raynor for some event contributions.
    - Aliris, RustiYeti, YiffMeister, ngppgn, JIBECaid01, Veedanya, Sybreal for code or icon art contributions.
    - ngppgn's work on making a larger event window (original resource: http://www.loverslab.com/topic/74137-bigger-events/)
    - Dem8840 for contributing some story and item ideas
    - Black Yoru, NeoSniper and others for various compatibility/patch mods that have helped others enjoy the mod.
    - Lover's Lab for having this environment.
    - Paradox for making CK2 so mod friendly and the continued support and content releases.
    Dark World Reborn Change Log History



  8. Dreams of Sodomy-A bestiality mod.

    Dreams of Sodomy
                                                              This is a simple mod, adding bestiality themed events and actions into the world of Crusader Kings II.
    This is super important NOTE: 
    This is the very first mod I made and uploaded, ever. I had to learn how to create one by reverse engineering other mods as well as the base game itself. My biggest inspiration of course, was Dark World Beast Lovers - By Eisheth. Unfortunatelly, Eisheth didn't update the mod for quite some time, so I took the liberty of reviving (and maaybee improving) it in some way.
    The contraption I'm uploading, is still in  early stage. For now it has few scenes, a decision and new traits. The, uh "artwork" are screenshots I took in The Elder Scrolls V: Skyrim. I do realize how low quality they represent, but my laptop is no high end or even average machine and I can not afford a new one. You have to forgive me for that. Also the proportions of female model used in them may not be everyone cup of tea, but hey, I love voluptuous women! I'd like you to notice as well, that I'm no writer.
    That should be all, I hope you will have fun using my mod!
    Yours Truly
    Unpack the files into Crusader Kings II mod folder, located in User\Documents\Paradox Interactive\Crusader Kings II\mod.
    Luxuria Fantasia (For that nice big event window.)
    Up to date game with all DLC's
    Compatibility issues:
    None I can think of.
    How do I play it?
    Your character has to be female, and lustful!
    Just wait for events to launch, later, you will get access to certain decision.
    What's in it right now?
    See for yourself, lazy ass!
    Initial events that begin the whole adventure, as well as decisions to have fun with a dog and a horse.
    What do I plan?
    In nearest future?
    -Expanding horse and dog events (maybe)
    In less distant but still far away future?
    -Secret society
    -Religion reformation option
    In distant future?
    Roads? Where we are going we don't need...roads.



  9. [ck2] True Immortal Cultivation (alpha)

    Hello everyone!
    This is my first mod release on LoversLab, I chose a somewhat bad timing to start the project, a few months ago - as just over a week CK3 was released (which won't exactly hype the popularity for an "old" game). In any case, the mod has seen many improvements and additions over time and I hope it is suitable for use. I tagged it "Alpha Test" as I have been the only one playing with it so far - and I know many things stay hidden from the programmer. I'd appreciate it if you could point out any flaws / problems / inconcistencies etc. you encounter.
    - Thank you! -
    To join Immortal Mountain and start cultivating you need to open the society view and click the (!) symbol next to Immortal Mountain to show interest in joining the sect.
    Join conditions are rather strict:
    - below 16 years of age with 10 learning or genius trait
    - below 20 years of age with 20 learning and virgin (no children, unmarried, no concubines, no lovers, not lustful, no master seducer, no great pox - unless you use DWR or another mod which has a virgin trait)
    Also WARNING: Use with a new game only, as new traits are added - and this will usually wreck your savegames!
    True Immortal Cultivation
    Recommended Mods:
    Bigger Interface - Recommended for many Consorts/Children/Traits (You will get VERY OLD, even though you don't look it)
    Compatible Mods:
    DarkWorldReborn - Will use Traits and Checks
    Luxuria Fantasia
    Cheri Portraits - I wanted to mention it, as I used it in the screenshots as well
    Special Thanks:
    dewguru - for making DWR and inspiring me!
    Ngppgn, Drax70, and TrxXx - For customizing the event windows for DWR, which I reuse in this mod!
    Change Log:
    v. 0.0.1 Initial Release (Alpha)



  10. Tentacled Dreams

    Tentacled Dreams
    Version 4.3 "The Scarlet Sisters, Part 4" - 27 July 2020
    by Cheri
    Tentacled Dreams is a mod that adds tentacle monsters to Crusader Kings 2.
    Submit to Tentacles
    Randomly encounter tentacle monsters as a young female ruler. Take precautions to guard your virtue... or give in to your lust. Get forcefully impregnated by tentacle monsters and give birth to tentacle spawn or tentacle-blooded baby girls. Keep your tentacle fetish secret for fear of provoking a scandal... or announce your depravity to the world. Spread the Corruption
    Receive transformation and mind control events that slowly corrupt you into a willing, eager tentacle slave. Lure other women into tentacle attacks, or imprison them and forcibly corrupt them into tentacle slaves. Become a secret tentacle cultist and found the Cult of Dagon to convert the entire realm. Become a Monster
    Play as a tentacle monster ruler, unlocking a new form of government and depraved new game mechanics. Stalk women as a tentacle monster and imprison them, then ravish your prisoners until they're mindbroken tentacle slaves addicted to your cum. Found one of four different Tentacle Broods and lead legions of tentacle monsters to conquer the world. Infest the World
    Build tentacle lairs in your demesne and birth armies of breed-hungry tentacle warbeasts. Hold mass orgies in your capital, found a tentacle-worshipping society, and offer your daughters to tentacle monsters. Rewrite history by building an empire of glorious tentacle worship and tentacle slavery. Tons of Content
    Hundreds of stories and flavor events. Extensive settings that let you tweak the frequency of events and enable/disable content, so you can experience tentacles just the way you like. Full alternate start support that lets you generate tentacle monster empires in Random Worlds, ready to dominate and infest their neighbors. Custom coats of arms, steamy sound effects, and over 150 beautiful event pictures. Note: This mod has nothing to do with tentacle-kin from Dark World Reborn. Tentacle monsters in this mod have their own lore and mechanics.
    Crusader Kings 2 version 3.3+ Cheri Scripting Library version 1.8+ Conclave DLC is required to play as a tentacle monster in a regency. If you don't have Conclave, turn regencies off. Luxuria Fantasia, Ala's Body Mod, and Crusader Milk are strongly recommended. The most recent version of Crusader Milk can be found here.  
    Compatible with most mods. The main mod is highly modular and designed to be as compatible with other mods as possible. Special interactions with traits from the following mods: Ala's Body Mod, Christianity Mod, Crusader Milk, Dark World Reborn, DZM Expanded, Luxuria Fantasia Not compatible with Lesbocracy. The lesbian governments don't work with tentacle governments. Minor conflicts with other mods that edit vanilla events. This mod overwrites birth_events.txt, health_events.txt, HFP_pregnancy_events.txt, regency_events.txt, wol_lover_events.txt, wol_intrigue_events.txt, and wol_seduction_events.txt. It is hardcoded to work with Everyone Is Female and Free Love but is likely to cause strange behavior with other mods that edit these files, including Historical Immersion Project and Christianity Mod. None of these conflicts will break your game, the worst case is that you experience some events that don't make sense. Sound effects will conflict with other sound mods. This is a limitation of how Crusader Kings 2 reads sound files. Tentacled Dreams is currently hardcoded to work with Christianity Mod and House of O. If you want me to patch it to work with another mod, send me the mod's /interface/sounds.sfx file. If you come across any compatibility issues not mentioned here, please report them in the forum thread.
    Download and install Cheri Scripting Library Download BOTH the Tentacled Dreams and Tentacled Dreams Images archives. Use 7zip to extract them into My Documents/Paradox Interactive/Crusader Kings II/mod/ If you want sound effects, you should also download Tentacled Dreams Sounds and install it the same way. When upgrading from a previous version of this mod, always delete the old mod folder and replace it with the new one. Merging old and new versions is likely to result in weird behavior. You don't have to update Tentacled Dreams Images or Tentacled Dreams Sounds unless their version number is higher than your current Tentacled Dreams version.
    If you aren't sure how to get started with this mod, here are some suggested achievements to try.
    Tentacled Dreams: Starting as Duchess Matilda of Tuscany in 1066, have Tentacle Cultists control all five "historical" Tentacle Cultist holy sites (Baghdad, Damascus, Tortosa, Kerak, and Cairo). The Third Tentacle Empire: Starting as a landless tentacle monster with the Tentacle Invasion game rule, conquer the world. Champion of the Marian Order: Starting as a non-Tentacle Cultist ruler in a Random World with a Tentacle Brood, destroy the Tentacle Brood. Kalyian's Dream: Recruit the Luxuria Fantasia subscriber character Kalyian y Akh, load your save game as her, and then found the Submissionist heresy to become known as the Slave Prophet.
    Tentacled Dreams is no longer being updated, but you can contact me through the forum thread or the Tentacled Dreams Discord channel.

    My sincere thanks to the following community members for their help:
    Support This Mod
    If you like this mod and want to see more lewd mods for CK3, please consider donating on SubscribeStar.
    Tentacled Dreams was made possible by my wonderful tentacle brethren SubscribeStar supporters:
    Known Issues
    If you come across any other bugs, please report them in the forum thread.

    Info for Modders
    Artist Credit
    All illustrations in this mod are by the following creators, used without permission:
    In addition, this mod uses:
    The BDSM collar sprite from livevil's House of O Sound effects from the Skyrim SexLab Framework Coat of arms patterns from LewdMarks Icons and custom interface elements by Cheri (myself) If you like the art in this mod, consider supporting the artists by buying their stuff or donating to them on patreon.



  11. {CK2} Ala's Cheat Menu for Luxuria Fantasia

    Ala's Cheat Menu
    Yes this is a cheat mod, however, as long as you do not install the optional AddOnTraits file then this can be used to just seed your games with fantasy races and removed afterwards,
    mid-game, for those who do not actually want to cheat, and do not use Random/Shattered World game options.
    Instructions to use
    In the intrigue menu are new options.
    The Classic Menu is everything from before version 3.0.0
    The ASCM Menu is either pieces of Slvrbuu Cheat Menu or added by me post 3.0.0
    All options except the diplomacy options require the ASCM Intrigue On to be pressed and stay open,
    though it can be safely closed to keep the cheats you used. Just open again next time you want access to the cheat options.
    The ASCM Diplomacy On button needs to be used to see the diplomacy options(right clicking on a character portrait) and,
    same as above will hide those options after pressing the Off buttons. This is to prevent clutter in the various menus. 
    Automatic Race Seeding
    Classic ACM Menus
    ASCM Content
    To install unzip the file provided and place the ACM folder and ACM.mod file into your mod folder
    Should be compatible with anything that is compatible with Luxuria Fantasia.
    No idea about large overhaul mods like Elder Kings and such.
    I will NOT be making versions for these types of mods.
    Required/Recommended Mods
    If says supported with ACM options then if you use this mod you will have extra options in my menus
    If not in this list I don't use, have never used, or just haven't tried yet
    Luxuria Fantasia - Required (duh! it's in the title.....😝)
    House Irae - Recommended for Dark Elf Content (supported with ACM options)
    Tentacled Dreams - Recommended if tentacles are your thing (supported with ACM options)
    Tale of Nine Tales - Recommended if you are into Kitsune (no special ACM options)
    Elemental Desires - Recommended for Elf content (no special ACM options )
    Elven Expansion - Recommended for Elf content (no special ACM options )
    Ala's Orc Horde - - Recommended for Orc content (no special ACM options )
    Cheri Portraits - Recommended to match the LF portraits Cheri made and lockeslylcrit now uses in LF
    Loading Screens - Recommended if you want some LF styled loading screens (ignore the DWF tag, works fine)
    Smaller Offmap Buttons - Recommended if using multiple mods adding Offmap Empires
    Bigger Interface - Recommended to help against trait spam
    Ala's Body Mod - Recommended if you want body traits
    Slvrbuu for his cheat menu in the Steam Workshop, the inspiration to make cheat mods, and permission to use his mod in mine as long as credit was given.                  - A large chunk of the new ASCM Menu options are directly from his mod and renamed, or modified versions of his original ideas.
    Dewguru for not only creating Dark World but then allowing us to mod it.  
    lockeslylcrit for keeping Dark World moving forward with DWF which later became Luxuria Fantasia



  12. Lesbocracy

    Disclaimers (yes, there are a few):
    1. This mod was not intended to propagate any socio-political views or ideas, whether pro- or anti-LGBT, pro- or anti-feminism. It's just a thing that I've made for anyone to enjoy at their leisure. That's it.
    2. I condemn any and all radical political or religious ideologies and organizations.
    Support me on Patreon! Please? I'm very hungry...
    Check out Lesbocracy on Steam Workshop.
    Check out this addon by Trioculus
    Started off as just a society for lesbian characters, now this mod offers new mechanics for female rulers, including a way to kick-start a feminist revolution a few centuries early. This mod was partly inspired by some of the radical lesbian feminist movements of the 20 century.
    WARNING: This mod should be played with "Gender Equality" set to "Default", otherwise... well, nothing will really happen, but some features may become completely pointless
    IMPORTANT!!! Read the spoiler before starting to play!
    If you decide to skip the info provided in the spoiler above and then go on to report any "bugs", please don't be surprised if I'm not as polite or helpful with you as I am with other people. If you did read through the spoiler and you still have some technical issues, I will do my best to get them fixed.
    Also - I can take a look at the mods you use to see which ones are potentially incompatible. However, I'd be really-really-really-really grateful if you provide me with links to them or send them to me in an archive or something, so that I could spend my time more efficiently and give you an answer much sooner.
    Meant for people who like to play female/lesbian characters in Crusader Kings 2, this mod offers 3 paths to reshape the society in your image, depending on your starting point:
    For European/West Asian feudal characters.
    Take inspiration from the Ancient Greek culture and organise an underground lesbian circle with a focus on education and culture. Spend your days in the company of women to satisfy your base needs or focus on literature and scholarship to boost Tolerance in your capital and pave the way for the rise of a world where opportunities are equal for women and men... Or go even further and remove men from the equation entirely, creating a gynarchic society, but risk large-scale uprisings and interventions from foreign patriarchal nations.
      For Indian an Tibetan characters.
    Join the infamous Golden Orchid and vow never to marry men, and live out your life in celibacy or in a partnership with a female lover. You will have to adopt daughters to further your line and keep to your vow, because if you are found out to have slept with a man, you will be banished from the society.
      For tribal and/or pagan rulers [WIP]
    A powerful chieftess can reorganise her tribe and set up new traditions, creating a matriarchy. Carry out new rituals and use your new powers to help your realm survive, but do not forget that your male vassals may not be so pleased by the new order.
    There is no content for nomadic characters at the moment.
    You will not be able to start out as a female leader of a Merchant Republic either, however you can create one as a tribal Chieftess, or you can start as a male patrician and eventually pass the Full Status of Women law in your republic, which will open up the option to pass your House to a female heir. From then on your path will be the same as for feudal European characters.

    Whichever path you take, you will eventually get a choice to create a gynarchy which will make all men ineligible to hold landed titles - except for theocracies if your religion doesn't allow women to hold temples. You will then have a choice: to keep things as they are, convert to a religion that allows female priests or force a theocratic reform, eventually making all your vassal bishops female.
    For a more full overview of the mod's features, visit this webpage.
    How is this mod different from other female-centric mods?
    In contrast to all the mods that just unlock enatic laws, Lesbocracy offers a logically justifiable way to unlock enatic succession through gameplay. Also, being a mod that centers around lesbianism, it adds new flavor events and decisions specifically designed for lesbian characters.

    Requirements (-ish):
    - Crusader Kings II, the main game (v3.0 at least);
    - Conclave (needed for the Status of Women law);
    - Way of Life;
    - Monks&Mystics;
    - Legacy of Rome (optional).
    If you're playing with School of Sappho, you will need a version of CK2 from 2.8.2 to, you also need to install Republic Equality, which is a requirement for School of Sappho to work properly.

    1. Download the mod and unpack it;
    2. Throw everything into the "C:....Documents\Paradox Interactive\Crusader Kings II\mod" folder;
    3. Open the launcher and tick the box that says "Lesbocracy";
    4. When starting a new game make sure your "Gender Equality" setting is set to "Default".
    If you have 2 lovers instead of 1 when you are creating the School of Sappho, both of them will be given the 4th rank; When recruiting, target your lovers, friends & close relatives first to avoid a cooldown; Recruit characters with lovers - they will recruit their lovers, friends & close relatives automatically; Use the "Mark for recruitment" power to have other members recruit a certain character. It's useful if the character is still too young and you want her to be recruited as soon as she comes of age, or if your suspicion levels are too high and you want to lay low for awhile. Be mindful, though - this power will not have any effect if the character is not eligible for recruitment by any other member of the society; All the tips listed above don't apply to members of the Golden Orchid. Instead, your adopted daughters will get the option to join the Golden Orchid themselves when they reach adulthood; Most of the decisions that require a focus to be unlocked will still be available to you if you have a lifestyle trait related to that focus. For example, if you want to Convert some woman into lesbianism, you will need to have the Seduction focus, however, if you get the "Master Seductress" trait, that decision will still be available to you, if you decide to pick a different focus; You can still seduce your fellow society members at any time, even if you don't have the Seduction focus; If you're tribal, don't worry if your heir doesn't have the "Homosexual" trait. You can still get it pretty easily through the available decisions. Some events can...  
    Possible issues:
    - "I'm not getting the option to marry my lover" - It does not unlock immediately upon the creation of the society - you have to wait about 60 - 70 years;
    - "I'm not receiving any new missions" - If you are the Mistress, you need to have at least one other Grace (4th rank member) to give you the missions;
    - "The text does not fit into the event window" - Yeah, I might have overlooked that. Tell me which event it is and I will fix it;
    - "I've launched the [insert decision name], but nothing happened!" - Oops, I've mixed up the scopes again!
    - "After the threesome event, my spouse didn't get any new lovers" - Yes, she did, you just can't see them because the game doesn't allow you to. Use the debug mode to see them.
    Read the FAQ on Steam Workshop for more info.
    - Make sure your game is at least v3.0;
    - Install any available patches for other mods;
    - Check if the other mod overwrites "common/laws/succession_laws.txt". If it does - it's incompatible.
    - Any mod that changes the sound.sfx file in the interface folder might mess with my mod. Delete the sound.sfx from my mod, it's not really important;
    - Don't use this mod in conjunction with total conversion mods (e.g. A Game of Thrones), because it will not be lore-friendly and besides that some unexpected issues might arise;
    - This mod overwrites a couple of vanilla files. If some other mod overwrites the same files... some things might not work properly.
    Mods that should be compatible:
    Dark World: Reborn
    Darkest Perversions
    DWR: Beyond Heresy
    Compatibility patch needed (in the downloads section)
    Incompatible mods:
    Christianity Mod
    Eugenics mod
    CK2:AGOT (though there should be a patch for it some day)
    Same Gender Succession - I'm told that it causes weird bugs with children's dynasties
    Any total conversion mods
    Tutorial for creating compatibility patches:
    1. Look for files with the same name in both mods;
    2. In "Lesbocracy" versions of these files search for entries with the [edited by LES] comment;
    3. Copy these entries into the other file;
    4. ... Profit
    Suggestions for future features: 
    I am taking suggestions for new features on this forum and on Steam Workshop. If you have any ideas on how to improve this mod, you're welcome to share them.
    Keep in mind, however, that the suggestions have to be in line with the overall theme of the mod.
    I will not add:
    A lesbian religion; Any crazy magical powers, unless they were somehow mentioned in any historical documents; Immaculate conception, including female-female impregnation; Any events depicting sexual intercourse involving non-adult characters (as defined by Paradox Interactive) or any sexually suggestive events where an underage character may be considered as being a victim of the described events. Kissing, holding hands and platonic relationships between underage characters are fair game.  
    - Paradox Interactive - for creating this amazing strategy game hire me!;
    - TomatoEddie - a wonderful composer who created the soundtrack for this mod;
    - livevil - for making the society background image;
    - @Jane Titties (seriously, that's how she asked me to credit her, I'm not even joking; hey, Jane! did you think I'd just let this go? no way xD) - writer;
    - A host of classical artists, whose work is not protected by copyright, because they dead;
    - And a couple of artists who are very much alive, but I couldn't really find their names to credit them properly (don't sue me);
    - Muffinuh - former authenticity adviser and tester
    Full change log:



  13. [CK2] Luxuria Fantasia - Updated: 23AUG20

    Luxuria Fantasia
    Version 1.10.0
    Updated 23AUG20
    Potion Seller - allowing you to buy potions to enhance various parts of your character for a short time.
    Initiate Sex decision - Can right click a lover/spouse/consort's portrait for sexy funtimes. This may result in pregnancy.
    Racial seeding (Holy Fury required) - Starting on a Shattered/Random World will allow you to seed the entire world (or some of it) with LF races.
    Check Stats decision - For some reason, CK2 doesn't allow you to see hidden stats like fertility normally. This decision will give you an exact number to those hidden stats.
    Futa trait – Give your woman a dick and allow her to impregnate other women!
    Masculine/Feminine traits – Be a tomboy/girl!
    Slavery - Wish you could turn prisoners into gold? Enslave and sell them! Or just keep them. I don't care. I'm not your mother.
    Mage trait - Yer a wizard, Harry! Obtain the Mage trait and from your Wizard Tower, and start casting spells! Certain magically-aligned races will be able to naturally cast spells without needing the Mage trait.
    Sexual Role Selection - Take your sexytimes to a new level and become Dominant, Submissive, or a Switch! Two doms or two subs won't like each other. Switches are the universal role.
    Fantasy races - Demons, Half-demons, Divines, Nekos, Kitsunes, Dragons, Half-dragons, Elves, Orcs, and Fairies are all included. 
    Society of Seduction - A devil-worshiping society that isn't devil-worshiping, the Society of Seduction aims to bring the world of demonic seduction to virgins and the old alike.
    Ghosts - Sometimes when a ruler dies, they cannot accept their deaths and live on as a shade. Spoopy!
    Special NPCs - Charlotte the Bard, Mwamba the Warrior, Desmona the Vampire, and others join the cast.
    Custom Pagan Religion - For when you want to craft a religion just the way you want it before reformation.
    Challenges - Game rules that add a certain element to your games, including forcing you to cannibalize others, rulers swapping upon death, and more.
    Join us in Discord!
    Crusader Kings II version 3.1+
    Way of Life for certain decisions involving focuses.
    Holy Fury if you want to play around with bloodlines.
    Download the file.
    Unzip into your My Documents/Paradox Interactive/Crusader Kings II/mod/ folder. Windows' built in zip extractor is garbage and will not work. Use 7zip instead.
    Mark the Luxuria Fantasia checkbox in the launcher
    If you find yourself running into major problems, perform the following:
    1. Be absolutely sure you have the most up-to-date version of Crusader Kings II on Steam.
    2. Delete the LuxuriaFantasia folder in your /My Documents/Paradox Interactive/Crusader Kings 2/mod/ folder.
    3. Unzip the latest version to that same directory.
    4. Uncheck ALL mods in the launcher except for Luxuria Fantasia. Optional: Include the modules.
    5. Restart the game.
    If the problem no longer persists, then it was either an old version you were using, or there was a conflict with another mod. All versions of Luxuria Fantasia are tested for blank events and crashes, and if these are happening to you but not to me, then there is a problem on your end. For quicker troubleshooting, join the discord via the link above and post your problem in the #luxuria_fantasia channel. Do NOT post problems in #general, I have that channel on mute and there's a good chance I won't see it when I'm modding or when I wake up from sleeping.
    Playing a total conversion mod?
    Sometimes total conversion mods overwrite things that LF does, such as the narrative event window. You can easily prevent conflicts by opening up the LF's .mod file in Notepad or Notepad++ and adding in this line:
    dependencies = { "XXX" }
    XXX being the exact name of the total conversion mod, as it appears in the CK2 launcher or its .mod file. If there is already a dependencies line present, add in "XXX" somewhere in the brackets.
    This will ensure that LF is loaded after the total conversion mod to prevent conflicts.
    Should be compatible with most things. Some mods may be out of date.
    dewguru - For the original Dark World Reborn and his permission to use the localisation
    zia - For allowing me to integrate v0.12 of Serpent Expansion into LF
    Everyone who beta tested 1.0 on the discord.
    R0nin78 and Jim Raynor for the localisation of the sexytimes events.
    Roll1d2Games for his valiant sacrifice of any possibility of YouTube monetization in order to support LoversLab mods. Go take a look at his channel.
    Help Support Me
    Have some pocket change lying around? Why not toss me a dollar over on SubscribeStar?
    Offmap Empires cluttering up the minimap?
    Click here!
    Looking for the dark elf content?
    Click here!



  14. The House of O - A Society for BDSM

    Do you want to take a break from ruling over others and serve them for a change? 
    Do you want to dominate your lover and make them submit to you?
    Do you like lots of events?
    Then this mod is for you!
    Join the House of O and complete slave training. Find a dominant partner and submit to becoming their plaything. Become dominant yourself and start collecting a stable of slaves, or just keep the special one. Rise to the top and become the Master or Mistress of the House, enforcing your will on slaves and dominants alike. Explore the House of O in over 500 unique events  
    Joining the House
    Unconventional erotic practices are not exactly forbidden, but widely frowned upon. As such the House of O does not openly recruit new members, but sends personal invitations to promising individuals. As with any secret society you need to show interest in it for someone to approach you with a careful offer. Other than that, you need only your curiosity, and a healthy interest in carnal pleasures.
    Start a new game. Savegames that were started without the mod will not work.
    To be able to show interest in joining, you need to be:
    An adult Neither tribal nor nomadic Not imprisoned Neither chaste nor celibate  
    Rank 1 - Slave
    The first few years you will spend entirely at the House and train to become a good slave.
    Rank 2 - Servant
    As a servant you are free to come and go as you please. You may be called upon to keep the House running, and maybe you will find a friend or even something more among the other servants.
    Rank 3 - Domina / Dominus
    Not everyone has what it takes, to be a dom. Many are content with staying submissive, but those who rise above enjoy all the benefits the House offers.
    Rank 4 - Master / Mistress
    The Master or Mistress oversees all the aspects of the House, but they share not their secrets in ensuring the society stays safe and prospers.
    Offer Submission
    Offer to become the submissive part in a relationship.
    Craft Devices
    Using plans and instructions from the House of O you‘re able to craft restraints, toys, or accessories suiting your fancy. You will additionally need to acquire tools and materials. More learned characters have a higher chance to create quality works.
    Choose Slave Lifestyle
    While all members of the House share some common tastes, everyone has their own kinks. With this power you can choose a special lifestyle trait from a list of diverse fetishes.
    Commission Devices
    Don't want to work yourself? That's what servants are for. Upon reaching rank 3 in the House, you have the option of commissioning various devices used in your Sessions, paying for them with money or society currency.
    What would a dominant character be without the ability to dominate others? It might take some time, but you know just how to coax a lover or spouse into submitting to you. Of course you can also make the slaves and servants at the house yours, and while a slave can only have one master, a dominant can have many slaves.
    Hold Session
    Not a society power per se, but a decision any dominant can take to start a session with their submissive lover. It will most commonly become available to you by dominating someone, but is also possible if a member of the House offers submission to you regardless whether you're a member or not.
    Demand to manage your slave's finances and use them to their benefit ... or yours.
    Take Private Slave
    Choose among the fully trained servants and take a special private slave that is reserved for your own use. Assign proper housing and a daily duty to them, and reap the profits of an obedient minion that id fully dedicated to you.
    Dominate Ruler
    Project your dominance outside the House of O and dominate an Independent ruler into becoming your vassal. Some rules of the feudal system must be adhered, but this presents an opportunity to build your political power base without waging war.
    Some slaves are perfectly content with obeying their betters. Others must be reminded of their station every now and then. But there are those annoying few who just won't give in. Well now you have a way to make them obey, by thoroughly breaking their spirit and turning them into mindless thralls or some other entertaining and useful form.
    Extract the archive into your [username]\Documents\Paradox Interactive\Crusader Kings II\mod\ Enable the mod "BDSM Society: The House of O" in the Crusader Kings 2 Launcher Enjoy  
    Delete the folder "bdsmSociety" in your [username]\Documents\Paradox Interactive\Crusader Kings II\mod\ folder Extract the archive in that same folder and override existing files  
    No DLCs are required, but some events do not show the intended picture if Monks and Mystics is not enabled.
    Portrait Packs are recommended for more variety and prettier characters, but no features depend on them.
    Compatible with version 3.3.3 of Crusader Kings 2. Older versions will probably cause issues, and are not supported.
    Compatible with the Lesbocracy-Mod, formerly known as "School of Sappho".
    Saves made with older versions of the mod may work, but I recommend starting a new game.
    There may be issues with mods that add new sounds. 
    Other mods should work fine.
    Total Conversions will cause issues and crashes.
    Development Diaries
    DevDiary #1: Missions for Dominants
    DevDiary #2: Powers of Domination
    DevDiary #3: BDSM Sessions
    DevDiary #4: Master's Private Slave
    DevDiary #5: Boons of Being Master
    DevDiary #6: Master Powers
    DevDiary #7: New Relationship Interactions
    The Road Ahead
    Crusader Kings 3 has been released, and as such my focus shifts from this wonderful game to its sequel.
    So what will happen to the House of O?
    I'll try to fix the remaining bugs whenever I find the time to do so. Although, the new game brings new opportunities, I won't abandon this project until I'm satisfied with its playability.
    Will there be a port for CK3?
    Some of the gameplay mechanics I rely on with the House of O aren't present in CK3. So porting this mod isn't a viable possibility right now. HOWEVER, I plan on starting a new project, a spiritual successor if you may. You can read about my ideas for such a mod here.
    This is a work of fiction meant for entertainment. It does not represent realistic relationships between humans. Some of the methods described in the mod may be unsafe. Please don't try them at home.
    Although most of the content depicts consensual relationships, this work also contains descriptions of forced slavery, non-consensual intercourse, and sexual violence. The author of this mod does not promote nor condone any such practices.
    Special Thanks
    tacomarine – for ideas concerning interaction events between sub and dom lovers
    Buzhidao – for working out compatibility between our mods
    Korbah & SaintDaveUK – for providing easy to use trait icon templates for modders



  15. Beyond Heresy Overhaul

    A rework, expansion and adaptation of Luxuria Fantasia - Beyond Heresy by @Aliris as a HIP submod.
    Arwa Reborn mod - a version of Sultana Arwa al-Sulayhi tweaked to be the Mahdi of Khadimite Islam;
    Demonic Bloodline - the bloodline unlockable at level 4 of Luxuria Fantasia's Society of Seduction now works very much like an infernal mirror to the Carolingian one and it's active for all demons, half-demons and fallen angels who worship Lilith;
    Mending of the Great Schism - Lilithu and Reversionist emperors can now mend the Great Schism;
    Hajj and Ramadan - Khadimite rulers on Hajj experience a slightly different chain of events, as they no longer risk losing either Greedy or Deceitful, have the chance of gaining Hedonist by losing either Gluttonous, Drunkard or Temperate and can be accompanied on the journey by one of their adult daughters. They also can't Observe Ramadan;
    Piety Economy - character modifiers turn Piety gain and loss through traits upside down for Lilithanists;
    Religion and Theology Events - Khadimism is now a Shiite heresy, a better fit since its unlocking event pretty much accuses Abu Bakr of sacrilege, with Samarra as a unique holy site. Also, both Lilitu and Reversionist characters in religious seclusion can lose Chaste or gain Lustful and half-demons can perform the Blood Moon Ritual;
    Wonders - demons, fallen angels and tentacle-kin can build pyramids from scratch and restore the Giza complex without any other requirement, aside from the coin to do so;
    Necronomicon - turns into a very beneficial item, if the owner is either a demon, a fallen angel or a tentacle-kin;
    Lilith - blesses the provinces where she's worshiped with a +50% resistance to disease, an in-game way of saying she's not exercising the plague-bearing portion of her portfolio on them, and can receive vows from expecting mothers of one of the appropriate Faiths.



  16. {CK2} Ala's Orc Horde for Luxuria Fantasia

    Ala's Orc Horde
    This is very much an Alpha Release
    There will be bugs
    Orcs! Ok they were already in LF but I am working on getting them some much needed content.
    My orcs are violent, cruel, and if you have a weak stomach either turn off violent shit in the intrigue
    options menu for AOH or move on.

    The Feast of Bloodied Stone
    Orcish Culture
    Orcish Religion
    Slave-Born Content
    To-Do List
    Should be compatible with anything Luxuria Fantasia is.
    Required/Recommended Mods
    Luxuria Fantasia - Required (Duh, it's in the title)
    House Irae - Recommended for Dark Elf Content (drow slaves can be found but no real events yet)
    Tentacled Dreams - Recommended if Tentacles are your thing (nothing extra included in current version....yet)
    Tale of Nine Tails - Recommended for Kitsune Content (nothing extra included in current version....yet)
    Elemental Desires - Recommended for Elven Content (nothing extra included in current version....yet)
    Elven Expansion - Recommended for Elven Content (currently no longer supported by author, might still work though)
    Cheri Portraits- Recommended to match the LF portraits Cheri made and lockeslylcrit now uses in LF
    Loading Screens - Recommended if you want some lewd styled loading screens
    Smaller Offmap Buttons - Recommended if using multiple mods adding Offmap Empires
    A Bigger Interface - Recommended to improve the UI and fight trait spam
    ACM - Recommended for spreading fantasy races around the world or cheating/debugging problems.
    ABM - Recommended if you want body traits
    lockeslylcrit - The Matron Mother of CK2 modding. This mod would not exist without her patience with my stupid questions.
    Dewguru - The creator of Dark World



  17. {CK2} Ala's Body Mod

    Ala's Body Mod
    Trait trees included are Height, Shape, Butt, Balls, Pussy, Anus, Dicks, and Tits
    The traits use a variable system that either depends on traits the parents have to represent genetics or adds randomized traits.
    The traits/variables will start showing on a character a day after they reach adulthood.
    Each trait tree has a separate game rule so you can have the traits you want and not the ones you don't. 
    Pussy traits always start at tiny and increase with marriage, pregnancy, and birth but do shrink over time if not being 'used'.
    This shrinking/healing lasts until age 45 and then does the opposite to represent age taking hold.
    Anus also starts tiny but only grows larger slowly, with age.
    Immortals have a bigger regen for pussy that doesn't stop at age and their anus does not grow larger.
    I mostly added pussy and anus so this mod could be used as a core to other mod(s) I will make but doesn't do a lot beyond the description above, for now.
    You are welcome to use this as a base to your own submods but please at least provide credit to Dewguru, Noxbestia and Herring for their contents I used making this.
    To install unzip the file provided and place the ABM folder and ABM.mod file into your mod folder. Yup, that's it.
    Keep in mind you will need to start a new game the first time you use this since it adds traits.
    Should be compatible with anything. No mod requirements. But, is made to be used alongside DWR and/or LF.
    I do believe this requires CK2 to be 2.8.2+ since it uses scripting introduced in the spring cleaning patch Paradox released.
     IF using mods that add these traits already make sure to turn those trait trees off in the bottom of the game rules section at game start, 
    or you will see double traits show up on characters. You have been warned.
    Recommended Mods
    Bigger Interface
    Recommended  *helps fight trait spam, a must have for me since I first tried it.
    1920 x 1080 resolution required, smaller version no longer seems to be available.
    Ala's Cheat Menu
    Recommended  *because I made it
    Credits Section
    Herring for the fancy trait icons.  
    Noxbestia for the descriptions on some of the traits.  
    Dewguru for creating Dark World which inspired me to make this mod.  
    lockeslylcrit for keeping Dark World moving forward.



  18. Maximus Portraits

    Maximus Portratis
    By Maximus
    Maximus Portraits is a mod that assigns a portrait to your character, and every other character, depending on their culture. As such, there are a very wide range of portraits in this mod! In fact, there are over 1300 different portraits to choose from!
    This portrait mod is meant more for style rather than authenticity, so you'll see plenty of "historically inaccurate" portraits and characters that look like they don't belong.
    ...but you don't really care for that, do you?
    All of the portraits are automatically assigned at the start of the game depending on the game rules you choose! Portraits can also be assigned manually, through the Intrigue tab, or through using the console [instructions located within the readme].  
    Incompatible with Cheri Portraits. Compatible with Luxuria Fantasia. Compatible with Tentacle Dreams, with custom portraits for brood characters too! Compatible with Cheri's Asian Goddess portraits. Compatible with After the End and After the End Old World, if you install the appropriate version of Maximus Portraits [only have one version of Maximus Portraits active at a time].  
    Special Thanks
    Cheri Portraits, for providing the base inspiration [and lots of good code to work with] The House Irae discord for being very helpful with modding! All of you for enjoying my mod!



  19. [Europa Universalis IV] Immersive Erotic Loading Screens

    After 6 years of being a member of this great community it's about time to share something, don't cha' think?
    What is this:
    After over 600h of play time the loading screens can get a bit boring so here's something to make them a little more interesting. More interesting in true Loverslab style of course.
    Anyway this mod will replace all 30 loading screens with artwork from a cancelled web game called Kingdoms of Lust. I tried to pick the ones that are immersive and fitting for the game's theme. Might add more in the future if I find suitable art.
    But for now, Enjoy!
    It only replaces loading screens so no scripts involved. Therefore it should be compatibile with everything aside from other loading screen mods (obviously). Should also work with future game updates, unless Paradox changes something in the way the loading screens are handled.
    I guess you have an experience with modding games from Paradox but just in case here's how it goes:
    1. Unpack the .rar file, you will get a .zip and a .mod file. Move them to Documents/Paradox Interactive/Europa Universalis IV/mod
    2. Launch the game and activate the mod in launcher. (If it doesn't appear on the list, click on 'add more mods' in bottom right corner, it should be there.)
    3. Play and enjoy.
    Easy, isn't it?
    How to make more screens appear during single loading?
    Downgrade your PC :^)
    But seriously, this is and EU4 thing. If anyone knows how to decrease the time between next screen to appear let me know.
    Will this work on a pirated version?
    Idk, download and see for yourself you thief.
    This mod is not immersive, it depicts sexual intercourse!
    Last time I checked humans are mammals, so I think sex is pretty immersive imo.



  20. Lesbocracy Addon - Wonders

    Lesbocracy Addon - Wonders
    11 August 2020 - V 1.0
    Important thing : English is not my native language, and I'm 100% sure the mod is filled with grammar mistakes and whatnot, please report everything so I can fix it.
    This small addon to Lesbocracy add (for now) 1 wonder (or great work) to the game.
    Small warning ! Playing with Lesbocracy already tends to make your characters quite OP, this mod is the same. I always felt like vanilla Great Works were of inconsistent usefulness, with some being quite strong (Great Walls) while some were... meh. So, what I did was simple : I handpicked upgrades that I wanted to see, and that I thought fit the theme. The end result combine the best upgrades from different great works into one.
    I'm however open to suggestion if you think some things should be nerfed, modified, etc...
    While testing the mod, I recommend Ala's Cheat Menu for it's wonder cheats if you don't want to go into a full playthrough.
    Wonder : Lesbos Palace
    Crusader Kings II up-to-date Lesbocracy and all it's requirements.  
    Should be compatible with most mods, even those adding new wonders or tweaking vanilla ones. I suppose. Probably. Right?
    Install Lesbocracy, either from Steam Workshop or manually from here, Download Lesbocracy Addon - Wonders and unpack it (7-zip recommended), Place everything into "C:....Documents\Paradox Interactive\Crusader Kings II\mod", Launch the game. In the launcher, tick the box for "Lesbocracy Addon - Wonders" Enjoy. Or not, that's fine too.  
    [IN DEVELOPMENT] One wonder with a Norse/Viking/Shieldmaiden theme, mix of pagan temple and fortress. A more generic wonder, for non greek feudal. More wonders ?  
    [FIXED, sortoff] The vanilla system that generates names for wonders do not work for these new wonders. So, to prevent compatibility issues there's a decision to update the name and description of your wonder.  
    I'm looking forward to any suggestion, ideas, bug reports, etc...



  21. Image and Misc. Replacements for Tentacled Dreams - submod

    Image and Misc. Replacements for Tentacled Dreams (Version 4.3)
    Version 1.1 Initial Release
    by Faheelee
    This is a sub-mod that provides 130+ flavor text compatible™ replacement images in Cheri's Tentacled Dreams (version 4.3). Please understand that you need to have Tentacled Dreams installed for this mod to work.
    I attempted my best to match the new images' positions, holes (being fucked), futa/no futa, and skin colors to the original images; all in order to maximize compatibility with the flavor text Tentacled Dreams provides. Here is one example of how careful I've been in selecting these images:

    Notice how they both have their mouths open, are sitting upright, and have their arms bound behind them with some action going on underneath. These are the details I'm looking for when I replace an image. I cannot guarantee this quality of translation across every picture, but I have tried to remain true to the vanilla positions. Additionally, I have paid attention to group size, sex/gender, and even facial expressions.
    Besides the 130+ new images, there are several miscellaneous things this mod optionally adds:
    I've revamped the SFX to be more meaty and wet. Most of the original sounds are still in place, but I have replaced sfx_tentacled_2 and sfx_tentacled_3 with new sounds from HentaiKey's Natsume 2 flash game (heavily edited in FL Studio). I've replaced the Tentacle monsters' portrait with this cute guy :   (delete characters folder in gfx if you prefer OG) I've added two image replacements for Crusader Milk's (link is to a comment with the file because the mod page has not been updated since 2019) 'engorged breast' and 'self-milking' events. I've edited Tentacled Dream's localization file to change a dialogue confirmation during the ravish ability from "la! la...!" to "I've reached her womb!" (just delete the localization folder if you really want your la!la...! back).  
    Compatible with almost anything, but keep in mind:
    This submod is incompatible with similar sub-mods seeking to change Tentacled Dreams' images and sounds. Worst thing that could happen with an incompatibility is that some images might get overwritten, so there's really nothing to worry about!  
    This is just a reminder that it really doesn't matter what version Tentacled Dreams you have installed, and that this mod should work as long as the files it's replacing still exist in the original mod. For the foreseeable future, this mod is indefinitely compatible with Tentacled Dreams.   
    This segment is for people who do not read. YOU NEED TO HAVE TENTACLED DREAMS INSTALLED.
    I can't believe I have to say this, but this mod is mainly an event_pictures folder replacement (you would know if you looked at the folders you downloaded). Imagine all the problems you would run into if you didn't have several integral parts of the original mod downloaded /s. THE ONLY THING THAT IS SAFE TO DELETE FROM THE ORIGINAL MOD IS THE event_pictures folder.  
    I've made the mod modular, but have also provided an all in one pack (AIO) that includes everything for Tentacled Dreams and Crusader Milk:
    Extract whichever archive(s) (.zip files) you downloaded and place their contents in Documents>Paradox Interactive>Crusader Kings II>mod.  
    I do not claim to have made any of the art you will find in this mod. This was all taken without permission, and I'm not planning on making anything from this. Most of the art comes from these artists I'm about to mention, so if you see something you like start by searching for these names:
    Homare (fool's art) Numeko Venusflower yamaika/ika/chabo (fuketsudan) rindou/allegro/kuroi hiroki  
    Quick Afterword
    Holy fuck, I did it. I've spent the past four days staring at nothing but tentacle hentai inside Photoshop. I'm pretty sure I've moved along the spectrum during this journey, and I'm perfectly okay with that. Let me know if there are any issues with the images and flavor text compatibility. I'll be looking to do another pass through these images for quality control (because I kind of pushed this out the door); so keep an eye out for another update. After I'm finished polishing this mod, I'll move on to Luxuria Fantasia and eventually Dark World Reborn if I don't gather too many chromosomes in the process. Enjoy!



  22. [CK2] House Irae - Updated 06AUG20

    House Irae
    Version 2.6
    House Irae brings the world of the dark elves to CK2. Conquer the world as the Matriarchal Lolth religion or the Patriarchal Vhaeraun religion, or just enjoy equality with the Eilistraee religion.
    Added the offmap empire, House Irae, to buy and trade from. Added a gamerule to allow the spawning of a certain long-lost family member of House Irae to make a violent reappearance in the world. 52 new portraits, 26 for each gender. One portrait for children. Added new retinues and feudal/tribal buildings for dark elves. New minor titles. Added a gamerule to start as a dark elf with or without the new religions. Religious events for all three religions. A book of lore (decision) that gives the player more in-depth detail of the lore behind the mod.  
    CK2 3.1+
    Holy Fury is suggested, but not required.
    Bigger Interface mod is suggested, but not required.
    Download the file
    Unzip into your My Documents/Paradox Interactive/Crusader Kings II/mod/ folder. Windows' built in zip extractor is garbage and will not work. Use 7zip instead.
    Mark the House Irae checkbox in the launcher
    If upgrading from 1.4 or 1.4.1, delete the /HouseIrae/ folder BEFORE unzipping the file.
    If a file says "hotfix" in it, you will need to download and install the previous version first.
    If you find yourself running into major problems, perform the following:
    1. Be absolutely sure you have the most up-to-date version of Crusader Kings II on Steam.
    2. Delete the House Irae folder in your /My Documents/Paradox Interactive/Crusader Kings 2/mod/ folder.
    3. Unzip the latest version to that same directory.
    4. Uncheck ALL mods in the launcher except for House Irae.
    5. Restart the game.
    If the problem no longer persists, then it was either an old version you were using, or there was a conflict with another mod. All versions of House Irae are tested for blank events and crashes, and if these are happening to you but not to me, then there is a problem on your end. For quicker troubleshooting, join the discord via the link above and post your problem in the #house_irae channel. Do NOT post problems in #general, I have that channel on mute and there's a good chance I won't see it when I'm modding or when I wake up from sleeping.
    Luxuria Fantasia: Full compatibility.
    Wait, didn't I see this somewhere before? 
    Yes, yes you did. Dark World Tweaks (my other mod), had this included. I have now separated the two in case players wanted one or the other.
    I chose the Dark Elf Start campaign but I cant pick Vhaeraun as my god! 
    Males can't choose Lolth as their starting goddess, females cant choose Vhaeraun. You are going to have to use the in-game force convert mechanics if you want those religions but aren't the right gender.
    Offmap Empires cluttering up the minimap?
    Click here!
    ngppgn - For providing LL with the Bigger Events mod. https://www.loverslab.com/topic/74137-bigger-events/
    elQuanto - For providing the portrait files and event picture for the half elves
    lonelyneet - For providing the Mandarin Chinese translation
    Help Support Me
    Have some pocket change lying around? Why not toss me a dollar over on SubscribeStar?



  23. [CK2] Tale of Nine Tails

    Tale of Nine Tails
    Version 1.5.4
    This mod expands one of Luxuria Fantasia's races: Kitsune.
    Kitsune are fox spirits (yokai) from a Japanese folklore, most known for their ability to shapeshift into human form, though they also possess a wide array of magical abilities. Other East Asian countries have their own variation of shapeshifting fox spirits: Huli jing (China) and Kumiho (Korea).
    While this mod only loosely follows myths and stories (had to make it fit CK2 better, and to make them stand out a little), it also integrates some things from other Asian fox myths.
    There's also a standalone portrait pack, if you just want new, more varied static portraits for kitsune with Luxuria Fantasia (52 female, 26 male), but not the rest of the mod. Don't use Portrait Pack and the mod itself together!
    Important! As English is not my native language, localisation quality is much lower than I would like it to be. I will rewrite most of it as I will get better at English and wrting,
    Tail system; as you age, grow new tails and with them increase your power and spell selection. Magic; Essence (mana), all new spells spend your essence, amount of essence depends on number of tails you have, and it regenerates over time. Be careful not to overuse your magic, consequences can cost you your life! Wide selection of spells; healing, different shapeshifting spells, some illusion tricks to influence others minds. Some spells become more powerful as you get new tails. New events! Some of them accessible even without playing as a kitsune. Many minor additions (minor title, artifacts, some small changes to Luxuria Fantasia stuff, kitsunes become immortal after getting second tail, and others)  
    Not a bug/Working as intended:
    Kitsune are not allowed to use magic from Luxuria Fantasia and some of the Society of Seduction's powers.  
    Planned features (in no particular order):
    Crusader Kings II, version 3.0.1+ Luxuria Fantasia  
    Not required, but needed for some features:
    Way of Life DLC (Some events locked behind focuses) Dark World Extras (Some events use DWE traits and modifiers, those events (only one now) unavailable without DWE)  
    Compatibility (if not in the list, then untested):
    Luxuria Fantasia: required for mod to work Dark World Extras; fully compatible, some features depends on DWE being installed Dark World Beyond Heresy; fully compatible House Irae: fully compatible Dark World Tentacles: fully compatible DroZzhat's Mod: untested, but there is some checks for having traits from it Dark World Fantasy: outdated, use Luxuria Fantasia instead Dark World Reborn: untested Dark World Toska: not compatible, use Dark World Extras instead  
    dewguru - for creating Dark World lockeslylcrit - maintaining Dark World Fantasy/Luxuria Fantasia, helping to figure out CK2 modding, editoring for some event descriptions AnonymousDutch (I hope I've got your LL nickname right) - localisation for several events NoxBestia - for permission to use Darkest Perversions trait icons Cheri Song - for adding some changes to DW Tentacles to make some of my integration features possible Double A - looking through localisation files and editing them into something less crappy  
    Full changelog is moved to a text file inside of a mod folder!



  24. [Europa Universalis IV] Female advisor replacement 24/5/2019

    Everything is in the title, i'm suprised no one uploaded something like that before.
    This mod replace the visual of the Female Advisor portrait, in the game Europa Universalis IV
    It's purelly cosmetics
    I'm playing with 1.29 , all DLC .
    New: compatibility with 1.29
    So far the whole world should have custom pictures, A lot of them are subject to be reworked.
    More than 400 unique portrait so far
    This mod is merged with the cosmopolitan mod, don't use both.
    Advisors.X.X.X is the main mod
    Advisors_script is a standalone mod that add a new decision, that give 100 % women advisors



  25. [CK2] Kings of Slaves and Vices [Remastered]

    This is an overhaul of Beornwahl's amazing Kings of Slaves and Vices mod located here:
    Kings of Slaves and Vices (original)
    In addition to the capabilities of the original mod, I...
    - Replaced all art and trait icons, added gender specific art for events.
    - Fixed a few bugs and tweaked some values.
      - It now cost's 50d to kidnap someone and I added a 1 month cd per person. (you can only try to kidnap a specific person once per month and you still can't kidnap males (I think it would be OP))
    - Added the following:
      - You can now have sex with or rape your wife regardless of whether shes a slave. You can also have sex with your Lover and rape your ex-Lovers.
      - Enslave males! Train them be arena fodder for gladiators or farmers that generate annual income, and sell them for a profit or fight them to the death yourself! (fight outcomes based on your respective personal combat scores)
      - Establish your own harem with trained slaves you've taken a liking to.
      - Humiliate a female slave by sending them on a walk of shame through your city.
      - When enslaving someone, their close relatives and spouse will hate you for a period of time, unless its one of your family/spouse.
      - Female rulers can have sex with and rape males.
    - I worked a LOT of logic into the mod, if you aren't able to do something you think you should be able to, there's probably a timer or they don't meet the condition's.. i.e. "why is it not letting me  rape male slaves..?" "why cant i have sex with this person..?" There's probably a reason.
    - Should work fine with all Mods and DLC.
    Move extracted files to the .mod file to the Crusader Kings mod destination:
    C:\Users\WhateverUserNameYouHave\Documents\Paradox Interactive\Crusader Kings II\mod
    Big Thanks to Beornwahl for creating this mod in the first place and giving permission to post this overhaul!




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