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Combat Sex

SexLab mods that primarily deal with combat related Sex

35 files

  1. Naked Defeat

    A fast and immersive Defeat alternative (PC victim only for now). With bondage, whipping and expressions. And alot of moaning.
    Update on 4.31 - added "wake up at an inn", Rodeo Scenario and many more
     
    Installation
    - Install as any other mod.
    - Let it overwrite Zap Animation Pack in the files pane (left pane usually) -> my mod it comes with some Animation Replacements for the hogtie places
    - Activate Mod in MCM (System)
     
    - Install EXTRA downloads as you please 
    --> 2k or 4k versions of textures (1k versions included)
    --> Bodyslide files for FuckingBelts (UNP standard included) only required if you do NOT have "The Amazing World of Bikini Armor" installed
    --> DDe Outfits if you want DD support via DDequip mod
    --> Golden Showers Mini SLAL if you like ... golden showers ^^
     
    For Special Edition (SE) Users:
    The mod has now a dedicated Special Edition Download to have its own Support Section and better overview for me and for users.
     
    Hard Requirements
    Sexlab
    Zaz Animation Pack 8+ (older versions might have issues when the furniture is placed that is not supported - will work still, tho. report any issues you might have please - BETA testers wanted)
    Sexlab Aroused (any version will do, including SLAX)
    Dragonborn DLC
    Dawnguard DLC
     
    Soft Requirements
    Simple Slavery --------- for Simple Slavery outcome of Defeat obviously
    Devious Devices Equip --------- required for "Captivity DDe Chance" to equip Devious Devices
    My DDe Custom Outfits from the Download Section
    The Amazing World of Bikini Armor (must overwrite Naked Defeat) -> for Fuckbelts) -> if you dont want this mod you can use Naked Defeats internal version, bodyslide for UUNP is in downloads)
     
    For whip marks and slow fading out of the same:
    Slave Tattoos
    Rape Tattoos 
    Fade Tattoos 
    Rape Tattoos Tweak by Monoman 
    My Rape Hands from the Download Section
    My Whipmarks from the Download Section
    Important note for Rapehands (and possibly also WhipMarks?
    to make them work you need to go into RapeTats MCM, search RapeHands and WhipMarks entries and check if they are (Excluded)
    If they are excluded (and only then), change it to (Unassigned) instead.
     
    Highly recommended Mods for more naked fun!
    Spank that Ass --------- by the inglorious monoman1 perfect for getting slapped while in the furniture (you can set the "furniture spank chance" in the MCM) -> small problem with followers tho
    ZAP - No Collision Furnitures --------- really improves the furniture experience by alot, can't recommend it enough
    ZAP - Faster in and out of furnitures --------- really improves the furniture experience by alot, can't recommend it enough
     
    Incompatible mods
    Sexlab Defeat - requires careful MCM settings to work
    Death Alternative - - requires careful MCM settings to work
    Sexlab Submit - does the same thing
    Peril -  does the same thing
    Dragonborn in Distress - does the same thing
     
    Problematic mods
    Sexlab Survival -> only problem is with Naked Defeats Guard Punishment (deactivate Guard Punishment in Naked Defeat MCM -> problem solved- working on compatibility)
    Public Whore -> same thing as above
    Cursed Loot -> probably same thing as above
    Cursed Loot -> disable combat defeat feature - most likely it is not compatible with mine. 
    Ultimate Combat -> breaks Whipping for all mods. I suggest using Active Combat or other mods instead - no workaround or solution possible 
    Interactive BDSM -> locks the PC in furniture on its own way. I did not test it but it seems to lead to some... problems. I can only advise for now not to use the mod alongside Naked Defeat. 
    DAR Dynamic Animation Replacer -> can break idle animations -> see Mod Compatibility Section for a compatibility guide
     
    Problematic MCM Settings
    Sexlab with Sexlab Utility Plus-> if you have strange trouble with furnitures, look here and in doubt tweak or disable SLU+ furniture options (might be 100% compatible tho, please share your experiences)
     
    Guides worth looking at
    Conglomerate 01 - by donttouchmethere -> how to install your stuff
    Conglomerate 02 - by donttouchmethere -> how to install your kinky stuff
    Conglomerate 03 - by donttouchmethere -> how to merge your stuff
    Skyrim LE Stability Guide - by mrsrt -> how to not blow your stuff up
     
    Walkthrough
     
    Chapter 1: 3 Ways (😈) to Defeat
    1. Bleedout Defeat:
    Triggers on 0 HP.
    You can set in "MCM > Naked Defeat > Defeat > Kill Player on Bleedout to basically disable this (but well,... you will die instead (and be forced to reload).
     
    2. Critical Defeat:
    This can be set in
    MCM > Naked Defeat > Extras > Combat Strip
    Basically it adds a chance to every hit you receive to knock you down and start the Defeat Scenario, no matter how much HP you have left.
     
    3. Surrender:
    This stops combat and makes you willingly start the Defeat Scenario via Hotkey ("K").
    Works only outside of combat
     
    Chapter 2: Defeat Rape
    This is a classical rape scenario.
    Your PC and Followers will be raped 1-3 times by humans and creatures with all available anims (support for 2P, 3P, 4P and 5P for all races).
    There are also scenarios which can trigger which change the course of the Defeat Rape to center around a certain topic like a piece of bondage (yoke, cuffs) or some special action (rodeo -> PC is whipped while playing cowgirl and standing animations).
     
    Chapter 3: Aftermath
    After the rape alot of things can happen, based on your settings.
    Most will lead to other mods (Slavery Chance ->SD+ or SS++), to a nearby Inn (Rescue Chance), leave you robbed of your possesions (with a chance to get them back from your captor).
    Or they will simply let you go, soaked in cum and broken.
    But the central part of Naked Defeat is the Local Captivity Event that will add another outcome after the rape which is currently unique among loverslab:
     
    Chapter 4: Escape Game
    This is basically an Aftermath, but a special one so I call it chapter 4.
    For the Escape game your PC is tied to a ZAP furnture or with a chain (based on the scenario types from the Defeat Rape).
    There is a chance to be whipped into submission (just because they like to see you struggle) and then you get the chance to escape.
    All you have to do for this is pressing the escape hotkey (space by default) to start the "struggle mini game".
    This has some random outcomes based on your difficulty settings (escape chance) and on the punishment types you want (see MCM -> Library)
    It can lead to more whipping, to another round of Rape, equipping of devices, a unique fucking belt and I will continously add more punishments too.
     
    There is a random difficulty to the escape game. I recommend setting the base difficulty to as low as 1%. 
    If your captors not suck you can raise this chance up to 15-20%.
    In addition to that, each time you struggle it becomes easier to escape, so when you struggled 5 times in painfully tight restraints you have a 6% chance to escape on the next try.
     
    If you break free, your captors will turn aggressive again and try to chase you, so be quick to run away.
    Hint: when you broke loose you can wait "in furniture" pretending to still be bound. Your captors will not see that and you can wait for a good moment to make your escape.
     
    FAQ
     
     
    For debugging:
     
     
    Special Thanks to
    - galahad_69 for making Naked Dungeons (without this mod I would ve quit Skyrim by now I think) on which this mod is based on
    - donttouchmethere for naked testing and feedback 
    - orgs1n for helping out with scripting and basically kickstarting all this by making me look into the scripts for the first time
    - Hawk for refining and improving my code (sad to see you go) 
    - tenri for helping with my annoying coding questions
    - Nazzzgul666 for testing and feedback
    - GunSlicer for his awesome pose mod (you see 3 of his idles as human surrender poses)
     

    53,818 downloads

       (1 review)

    Updated

  2. Estrus Chaurus+

    See http://www.loverslab.com/files/file/149-estrus-chaurus/ for a full description of what this mod does.
    All credits go to the original author of this mod, Jbezorg. Since he has taken a hiatus, I will be maintaining this mod for the time being. Thanks to Min for helping to keep the Mod alive by updating it for SL1.5+
     
    Description
     
    Version 4.390
     
    As version 4.390 has major changes to the esp file I do not recommend trying to upgrade - a new game is required
     
    For the LE version NiOverride and XPMSE are required for pregnancy scaling to work in EC+ 4.20 onwards
     
    For the SE version SKEE and XPMSE are required for pregnancy scaling to work.
     
    Thanks to t3h0th3r for providing the updated scaling code!
     
    There are three methods by which the EC effect can be applied to the player or a follower:
    Chaurus spit attacks can trigger tentacle attacks - the chance of attack is configurable via the EC MCM Sexlab scenes involving a Chaurus triggered by another mod (e.g. Sexlab Defeat) EC+ scenes triggered by other mods (e.g. FMEA, Deviously Enchanted Chests, Sexlab Parasites, Deviously Cursed Loot)
    Chaurus Spit can also trigger Tentacle attacks on non-follower NPCs! At present NPC pregnancies will be lost if you or the NPC changes cell.
     

    Updating
     
    Updating from version 4.381 to version 4.390 requires a clean save or new game.
     
    For Modders
     

    Required Mods and Versions
     
    Legendary Edition 
    Estrus For Skyrim V2.41r1 (Must be installed but the mod does not have to be activated)
    Sexlab 1.62
    FNIS 6.1+
    FNIS Creature Pack 6.1+
    SkyUI 5.1
    XPMSE 2.80+
    Net Immerse Override 3.2.2+ or Racemenu 3.0+ (includes NIO)
     
    Special Edition 
    Estrus For Skyrim SE V2.45 (Must be installed but the mod does not have to be activated)
    Sexlab 1.63 Beta 9+
    FNIS 7.6SE +
    FNIS Creature Pack SE 7.6+
    SkyUI 5.2SE
    XPMSE 4.80+
    Racemenu SE 0.4.16+ (includes SKEE - required for pregnancy scaling)
     
    Known Issues
     
    None - please report any problems (or success) and I will try and sort them.
     
    Credits
     
    qotsafan for the Sexlab Inflation Framework integration cod
    osmelmc for the automatic EC animation registration patch
     
     

    306,785 downloads

       (14 reviews)

    Updated

  3. Stress and Trauma

    Stress and Trauma
     
    WARNING: This mod is very script heavy and I can't recommend using it! I only leave it online for the sake of completeness.
     
    Overview: 
    This is a lightweight mod that simulates Stress through combat and Trauma by violation through non-intrusive visual effects only, no status effects are used.
     
    Description:
     
    All options, that can be changed and/or turned off are marked with an "(MCM)".
     
    SAT uses a simplistic approach to simulate Stress and Trauma. The aim is to alter only the feel of the game, not the gameplay itself. Therefore only visual effects are used, no "hidden" status effects, buffs or de-buffs. The effects are subtle and easy to ignore for some time, but still aim to make the game feel diffrent.
    SAT introduces two new values into the game, Stress and Trauma, ranging from 0 to 100. While these values rise the mod applies increasing visual effects at values of 10 (MCM), 33 and 66. The lower threshold can be adjusted in the MCM and serves as a "grace period", so the values don't have to sink down to zero until the effects to stop.
    Trauma:
    The Trauma effect adds a recurring, pulsating, circular blur to give a feel of flashback and anxiety. Trauma points are gained by being violated (i.e. the player is the victim of an aggressive animation). The gain values differ depending on the animation (anal, oral, vaginal, beastiality) and can be adjusted individually. There is also the option to set Trauma gain for consentual animations, too.
    Once the lower threshold is exceeded, Arousal will be blocked (MCM), because the character is taumatised.
    Trauma can be reduced by drinking alcohol or Skooma/ Sleeping Tree Sap (MCM). Apart from that, Trauma sinks over time by a daily rate (MCM). For that the player can't have sex or can't be violated (MCM) for a number of days (MCM), before the Trauma value starts to fall.
    Example: By default, you can't have sex for 2 days for Trauma to start sinking, after 3 days of no sex the reduction will be 20 (default daily rate), after 4 days of no sex the reduction will be 40 and so on.
    Stress:
    Stress adds an increasing tunnel vision and, at high values, short flashes of double-vision. Stress is gained in two ways:
    1. Time spent in combat. Every 10 in-game minutes of combat generate 1 point of Stress times a multiplier (MCM).
    2. Damage taken. Every 10% of health lost generate 1 point of Stress times a multiplier (MCM).
    Stress can be reduced by drinking alcohol or Skooma/ Sleeping Tree Sap (MCM). Stress, too, sinks over time by a daily rate (MCM). The Stress reduction starts directly after leaving combat, without any waiting time.
    Stress is also reduced when having sex (MCM). Not when being violated, being the violator is okay.
    Arousal: 
    At Arousal values of 50 and 70 surreal, colorful effects appear in irregular intervals (MCM). Also Arousal is linked to the Stress value and rises, but doesn't sink, with it (MCM). This show the effect of the adrenalin that has build up over a long fight. The linking can also be enabled for up to 4 follower (MCM).
    Violation: 
    When the player is violated a light blur flashes up every 0.5 seconds for the time of the animation (MCM) to underline the horror of the act.
     
    Requirements:
    Sexlab Framework 1.62 Sexlab Aroused or Aroused Redux  
    Personal Note:
    You can't imagine how much I cursed making this mod... My original plan was to used a purple filter for arousal, strong desaturation for Trauma and bright red flashed in violations. But than I had to learn the hard way, that ENB says no to Imagespace Modifiers (the name of the filter in CK)... No colors, no saturation changes... The only thing that did work were diffrent kinds of blurs. At first I was so disapointed that I wanted to drop the mod, but since it was basically finished I decided to not give up and changed all visuals to use blurs. And I'm rather pleased with the outcome
     
    ChangeLog:
    07/11/2018 Initial Upload  
     
     

    2,545 downloads

       (0 reviews)

    Updated

  4. VO Succubus Rape Spell LE

    VO Succubus Rape Spell Legendary Edition
    Version 1.0.A -March  2022
    by Virtual Oxytocin
     
     
     
     
    Description :

    This is a reupload from the Skyrim SE version:
    Requirement:
    - Skyrim LE
    - Succubus Heart LE
    Disclaimer :
    I am not an experienced modder
    I don't own skyrim LE so the esp plugin was made using Skyrim SE Creation Kit.
    It is probably not a big deal at all, I have received post and comments saying that my mod works fine in Syrim LE as it is.
    They even asked me to post it in the Skyrim LE section.
    If you think this is a big deal, open my plugin in the Skyrim LE CK, save it, and you are good to go.
     

    748 downloads

       (0 reviews)

    Submitted

  5. Estrus Chaurus Spider Addon /╲/\( •̀ ω •́ )/\╱\

    GitHub:EC V4.xx, ES V3.94, ES V4.xx
     
    If you like my mods, you can support me on Subscribestar
     
    Required Mods
    Estrus Chaurus+ v4.xx and everything Estrus Chaurus requires

    You must put this mod after Estrus Chaurus
     
    If you use Devious Devices, install:
    Devious Devices - Integration ES DDI Patch  
    You must put this mod after Estrus Chaurus+ in your load order
     
    Description
     
    Estrus Chaurus but with Spiders, because everyone loves spiders! /╲/\╭(ರರ⌓ರರ)╮/\╱\
    This mod is an addon, so it is compatible with EC+ v4.31 and, maybe, future versions.
     
    There are four methods by which the ES effect can be applied to the player or a follower:
    Spider spit attacks can trigger tentacle attacks - the chance of attack is configurable via the ES MCM(disabled by default as its unimmersive) Spider spit attacks can trigger paralyze attacks - the chance of attack is configurable via the ES MCM Sexlab scenes involving a Spider triggered by another mod Sexlab scenes involving a Spider Penis from SexLab Parasites - Kyne's Blessing ES+ scenes triggered by other mods through mod events
    Updating from version less than 4.21r1 to version 4.xx requires a clean save or new game.
     
    For Modders
     
     
     
     
    Known Issues
     
    Mod is partially not compatible with Arachnophobia, since both mods edit spider poison spit spell, you'll need to place ES after Arachnophobia or remove spider poison spit edit from Arachnophobia if you want ES tentacle/paralyze effects to work, impregnation through sex will still work.
     
    There seems a problem with sexlab 1.6x spider animations, ES tries to fix it, by resetting spiders after SL scene.
     
    Credits
     
    Ed86 =D
    Bane Master
    Jbezorg
    Tokinklownz420
     

    86,137 downloads

       (1 review)

    Updated

  6. Estrus Chaurus Dwemer Addon

    GitHub:EC V4.xx, ED V4.xx
     
    If you like my mods, you can support me on Subscribestar
     
    Required Mods
    Estrus Chaurus+ v4.xx and everything Estrus Chaurus requires
     
    Optional (Sexlab animations for dwemer automatons sexing through sexlab):
    SexLab Animation Loader
    SLAL_Billyy_Creature2
    or other animation pack that adds dwarwen animations

    You must put this mod after Estrus Chaurus
     
    If you use Devious Devices, install:
    Devious Devices - Integration ED DDI Patch  
    You must put this mod after Estrus Chaurus+ in your load order
     
    Notes(TODO n STUFF):
    Consider mod Alpha Early Access Beta, so make backup saves.
    Hatchery is not implemented as automatons are mechanical and dont really grow up, so im not sure how to handle it
    Only machine attacks were tested as im not sure how to install SLAL and all that fancy stuff
    As dragonborn, you can eat birthed dwemer spheres, dont forget to pour some dwemer oil for better taste. LOL
     
    wait for someone to make mcm picture with dwemer sphere racing and spiders hanging from top and sides, cuz why not xD
     
    Description
     
    Estrus Chaurus but with Dwarwen automatons, because everyone loves steampunk tech!
    This mod is an addon, so it is compatible with EC+ v4.31 and, maybe, future versions.
     
    There are four methods by which the ED effect can be applied to the player or a follower:
    Dwarwen attacks can trigger machine attack - the chance of attack is configurable via the MCM Dwarwen attacks can trigger paralyze attack - the chance of attack is configurable via the MCM(disabled by default as it needs SLAL and animation pack installed) Sexlab scenes involving a Dwaren Spiders, Spheres, Balistas, Centurions ED+ scenes triggered by other mods through mod events  
    Known Issues
     
    Mod will conflict with other mods that modify:
    ShockDamageFFAimedDwarvenSpider - Lightning Bolt
    crDwarvenSteamBreath - Steam breath
     
    Credits
     
    Ed86 =D
    Bane Master
    Jbezorg
    Tokinklownz420

    27,036 downloads

       (0 reviews)

    Updated

  7. Dragonborn In Distress

    Defeat, imprisonment, abuse, trauma, and addiction. The Dragonborn no longer a paragon of virtue or an undefeatable hero.
     
    This mod is now being continued as two separate mods. Peril covers the defeat aspects of the mod. Corruption covers the addiction aspects of the mod.
     
    This mod is intended to be a light-weight defeat, slavery, and addiction mod, integrated seamlessly into normal Skyrim gameplay, completely voiced by vanilla voice lines, and supports several other mods that can add to the experience, without requiring them. It's core is a gameplay cycle of trauma and addiction. If you are defeated and abused, you will become traumatized. To recover, you will either have to wait several in-game days, or find some substance, device, or activity that can distract you. The catch, is that all of these actions and items are addictive. If you go too long without them, your mind or body will deteriorate, leading the Dragonborn into a downward cycle.
     
    !Important Compatibility Issue!If you have two mods that are both soft dependents of the same mod, but don't have that dependency installed, one or both of the mods may break. Dragonborn in Distress is particularly susceptible to this, with the number of soft dependencies it has. The most common culprit is another mod that is soft dependent on Devious Devices or SexLab Aroused. This bug can be fixed by simply installing the soft dependency. If you don't want to have the mod fully installed, just make sure the scripts are installed, and disable the plugin.
     
    Defeat and Capture
     
    It is now possible for the Dragonborn to lose a battle or surrender. If you press the surrender hotkey, set in the MCM, you can surrender to any and all enemies you come across in Skyrim. Surrendering via the hotkey immediately captures you and any companions with you. Alternatively, you can enable automatic surrender and bleedout surrender. With automatic surrender, when your character falls belows a certain health threshold, and either a magicka or stamina threshold, your character will have reached their limit. You will recover your health, but if it falls below the threshold again you will surrender and will be captured. With bleedout surrender, if you start bleeding out in combat you will get a second wind, recovering your health. If you bleed out a second time you will surrender and will be captured. With both cases, the only way to avoid capture would be to kill all potential captors before you surrender, or run away. You only get one second wind while adventuring on her own, so act wisely.
     
    If you surrender, and if you have allies with you, or another band of adventurers or soldiers happen across your potential captors, you may have a chance to escape. For as long as your potential captors are in combat, there is a periodic dice roll that your character may rally and pick herself up. If you fall in combat again, you may also rally again if your captors are still in combat.
     
    If the Dragonborn is captured, a variety of things can hapen to her. If your captors belong to a crime faction, then you will be passed off to the guards and sent to jail. Otherwise, your captors will rape you and any allies you have with you. The number of abusers that will go at you at once is dependent on your level, the same goes for your allies. SexLab is searched for appropriate animations, and if there are none available, the sex scene is cancelled. If you don't want a specific animal or creature raping you or your allies, simply disable their sex animations.
     
    Once your captors are satisfied, they will steal all weapons, arrows and bolts, potions and food, and gold and lockpicks, if Theft is enabled in the MCM. Your allies will be searched as well. If your captor's hideout has one or more jail cells or cages, you will be thrown in with the door locked, and any allies will be locked up in any other empty cells that are available. If you have a cell, but there aren't enough for all of your allies, they'll be taken somewhere else, and will meet up with you if you manage to escape.
     
    After being locked up, you will be left in shock, with your stamina and magicka drained, and you left unable to run. This will last from a few hours to a day or two, depending on how traumatized you are. The duration until you recover from shock is shown in the MCM. Shock can be disabled in the MCM.
     
    At this state, a number of things can happen, depending on how you act. If you carried enough lockpicks and shivs with you, you may have managed to conceal one of each from your captors. Alternatively, you can try looking around any furniture nearby to try to fashion a lockpick or shiv. Keep in mind, your captors will be watching you. If they spot you searching for something, or trying to take something from them, they will rape you, take whatever valuable items you have on you, and may bind your hands and blindfold you. If they spot you with a weapon equipped, they will rape you, disarm you, and may bind your hands. If they spot you trying to run away, they'll take any lockpicks you managed to find, and may blindfold you and lock leg cuffs and bondage boots on you. If you manage to escape your cage, you will be attacked on sight. If you start combat with them, and fall in combat again, you will be raped, disarmed, and your hands may be bound. Additionally, every day or less, your captors will pull you out of your cage...and I'm sure you can figure out what will happen.
     
    Your punishments are partly dependent on how your captors view you, how threatening and how weak-willed you are. Your threat starts dependant on your level, increases anytime you initiate combat or are seen with a weapon, and decreases over time and everytime you are bound. Your weakness start dependent on your addictions, increases over time and whenever you are bound, and decreases everytime you initiate combat. Higher percieved threat makes it more likely you will be bound when punished, and makes your punishments more severe. Higher weakness causes your captors to use you more frequently. You can view percieved threat and percieved weakness in the MCM.
     
    There are three ways to escape capture: kill all of your captors, run away from your captors, or wait for rescue. The first two are self explanatory. For rescue: while you are captured, you can simply wait until your captors decide to throw you out, where someone will find you and bring you somewhere safe. By default, at zero percieved threat and zero percieved weakness, your captors will use you for a day before throwing you out. This can be modified in the MCM. If you are seen as threatening, your captors will likely throw you out sooner. If you are seen as weak-willed, your captors will keep you around for longer. When a rescue attempt occurs, you may choose to wake up in the house of a friend, or at an inn, or at the Temple of Kynareth. You can also choose to remain captured. Rescue attempts can be disabled in the MCM.
     
    Theft
     
    If theft is enabled in the MCM, when you are captured you will likely have some things stolen. While you are captured, these items will be kept with your captors. You can retrieve them by pickpocketing or killing the person or creature that defeated you. Or, if their hideout has a prison section, you may find your stuff in a nearby knapsack.
     
    If you escape without retrieving your items, your former captors will start selling off your gear. These items are not irretrievable though. You may stumble across your stolen items by searching those knapsacks in prison wards.
     
    In a future update, I'll add a Black-Market location, where you can buy any gear that your captors sold off. For the meantime, you can also disable item loss in the MCM.
     
    Trauma
     
    Being captured and abused takes its toll on everyone, including the Dragonborn. Everytime you are raped, abused, or otherwise gang-banged, your trauma will increase. The number of people going at you at once determines how severe the trauma increase is. Trauma will decrease overtime, but only at a rate of 1 point per day. This rate is increased if you have high addiction in something, but will decrease if you are withdrawn in something. The duration until you completely recover from your trauma is available in the MCM.
     
    At high trauma levels it will become difficult for you to focus, lowering the rate at which you gain experience in skills. This can be overcome through some form of addictive relief like alcohol, skooma, or sex. If your addiction to something is higher than your trauma, and your withdrawal in that same action is lower than your trauma, then you will be able to focus again. The trauma experience penalty can be disabled in the MCM, but it will still affect addiction, as described below.
     
    Trying to find relief this way initiates a vicious cycle. At high levels of trauma your addiction to substances and actions increases much faster, which can start uncontrollable behaviour, which may lead to more trauma.
     
    Addiction and Withdrawal
     
    There are a number of addictive substances and actions that can help you overcome your trauma. All of them follow the same basic rules. Performing some addictive action increases your addiction and lowers your withdrawal in that action. Over time your addiction decreases and withdrawal increases. At higher withdrawal your addiction decreases slower. At higher trauma your addiction increases faster. If you spend time near a shrine your addiction decay won't be impeded by high withdrawal. The Tribunal Shrines and Shrine of Auri-El added by the DLCs can help your addictions if you install the DLC patch. A whole range of sliders exist in the MCM to adjust how fast withdrawal and addiction changes for each kind of addiction. Each addiction can be enabled or disabled at any time in the MCM. They start as disabled by default.
     
    At high levels of addiction and withdrawal your character may start to do things spontaneously to get their fix. If your character's last spontaneous urge was more than 12 hours ago, your character's thoughts will be put up on the screen as a warning. If they get the urge again within 12 hours they will go through with it with no other warning.
     
    Alcoholism
    You become addicted to alcohol through drinking mead, wine, and any other alcoholic drinks you may find. At high levels of withdrawal and addiction, you may spontaneously pick up and drink any bottles of alcohol you spot or carry in your inventory. You may also demand innkeepers to serve you a drink, even if you can't afford it. Arm and wrist binds will prevent you from stealing and drinking alcohol spontaneously, and a gag will prevent you from demanding innkeepers for alcohol. Alcohol added by official DLCs can affect your alcoholism if you install the DLC patch.
     
    Narcotic Abuse
    You become addicted to narcotics by consuming skooma, moon sugar, and related drugs. At high levels of withdrawal and addiction, you may spontaneously pick up and drink any narcotics you come across or carry with you. You may also demand the caravans or other road-side dealers you find to hand over their goods. Arm and wrist binds will prevent you from stealing and consuming drugs spontaneously, and a gag will prevent you from demanding dealers for their goods. Redwater Skooma can affect your narcotics abuse if you install the DLC patch.
     
    Kleptomania
    You become a kleptomaniac by stealing and pickpocketing items. At high levels of withdrawal and addiction, you may spontaneously steal any valuable item left out in the open, without thinking to check if anyone is watching you. Arm and wrist binds prevent you from stealing spontaneously.
     
    Lactation
    You become addicted to lactation by becoming a Milk Maid through Milk Mod Economy, and using milking pumps and harnesses. At high levels of withdrawal and addiction, you may spontaneously jump into a milk pump at any farm or mill you come across. You may also demand farmers and general merchants milk you dry on the spot. Wrist binds and chastity bras will prevent you from jumping into milk pumps, and a gag will prevent you from demanding others to milk you.
     
    Sex Crazed
    Sex addiction is handled externally through SexLab Aroused. Your 'Withdrawal' is read from your SLA Arousal and your 'Addiction' is read from your SLA Time Rate. At high levels of withdrawal and addiction, you may masturbate on the spot out in the open. You may also demand any man or woman you come across to fuck you in the street, though only lowlives or moralless scum would accept the invitation in broad daylight. Wearing a chastity belt or a gag will stop you from demanding others for sex.
     
    Xenophilia
    You become addicted to exotic sex with tentacle creatures after being assaulted by chaurus tentacles added by Estrus Chaurus. Tentacle attacks can occur through spit attacks, or through harvesting chaurus eggs. At high levels of withdrawal and addiction, tentacle attacks may occur without provacation underground and near certain items like falmer totems and chaurus egg sacks. Wearing a chastity belt will prevent tentacle attacks.
     
    Bondage Reliance
    If you wear wrist binds while being addicted to alcohol, drugs, or theft, then you may become reliant on bondage. When you are reliant on bondage, and you're not wearing wrist restraints, you will become paranoid and may spontaneously bind your hands with whatever devices you carry on you, or demand a guard or blacksmith bind them for you. Wearing a gag can prevent you from making these demands.
     
    Chasity Reliance
    If you wear a chastity belt or bra while addicted to lactation, sex, or tentacles, then you may become reliant on chastity devices. When you are reliant on chastity, and you're not wearing chastity devices, you will become paranoid and may spontaneously equip a chastity belt or bra if you are carrying one, or you may demand a blacksmith to lock one on you. Wearing a gag can prevent you from making these demands.
     
    Gag Reliance
    If you wear a gag while you are addicted or reliant to something that can cause you to make demands, then you may become reliant on your gag. When you are reliant on gags, and you're not wearing one, you will become paranoid and may spontaneously equip any gag you're carrying, or you may demand a blacksmith or guard to lock one on you. Wearing a gag prevents you from demanding guards and blacksmiths to put a gag on you.
     
    Troubleshooting and Uninstallation
     
    Theft and Capture have Safe-Word buttons in the MCM. Press these if something starts going wrong.
     
    All addictions can be disabled in the MCM. You should disable all addictions and press the Safe-Word buttons before uninstalling the mod.
     
    Compatibility
    The following mods can be added to improve the features this mod has:
    SexLab Aroused Redux - Dragonborn in Distress uses this mods values for sex addiction.
    Devious Devices Integration 4.x - You may be bound in devices when defeated, and can use devices to quell your addictions.
    Milk Mod Economy 26-01-2019 or higher - Enables using Milk Pumps as a form of relief, and enables milk pump addiction.
    Estrus Chaurus+ 4.x - Enables tentacle attacks through chaurus eggs, enables using tentacles as a form of relief, and enables tentacle addiction.
     
    Description for 1.x Versions
     

    62,272 downloads

       (0 reviews)

    Updated

  8. Defeat Patches (Oldrim)

    Dammit, I've typed this all twice already. Why did it disappear?! Grr.
     
    I'm not writing all that again. Fuck it.
     
    The old patches didn't really work. Well, one of them did, but it needed a patch itself.
     
    @markdf has provided the patch for the patch. Use this with the original Defeat and the first patch.
     
    @Tiress has provided Themis' full version of Defeat. Don't use the original or either of the patches. Be warned that it's in Russian. There in an English translation, but you might have to play with it.
     
    Both of these people are fantastic. 
     
     
    Also, be aware that I am providing these so people can find them. I am not providing support. I'm not smart enough to fix anything in these.
     
     
    Also, if you use Death Alternative (some people dislike it. It's never been anything but good to me), here are the settings you should use:
     

     

    11,972 downloads

       (0 reviews)

    Updated

  9. Deviously Helpless Patched v1.17a 20160329

    This is a patched version of Deviously Helpless which should now work correctly with PapyrusUtil v3.2 and Sexlab v1.6+.
     
    I have tested it both with SL1.59c with PapyrusUtil v3.2 and also with SL1.61b
     
    The earlier patch I posted in the DH thread had a problem with the Bandit approach, in that the player had to move next to the bandit before the sex attack would trigger, which I have now corrected by changing some of the conditions. There is still the slightly annoying bug (which was also in the old v1.15d version) when after the event has finished and the player is released, the attackers will follow the player. As before you just need to stop once or twice and the attackers will stop following.
     
    Deviously Helpless was created by Srende the mod is all his work not mine. I have not made any other changes nor do I intend to as I consider the mod to be in a finished state and I'm not one for "gilding the lily" for its own sake. It is also has quite complex scripts so making changes would probably need a complete rewrite.
     
    It is technically backward compatible but if you're using SL1.59c stick with DH v1.15d which you can download from the original Deviously Helpless page rather than using this, as there's absolutely no point.
     
    It's not perfect but if you like DH and SL1.6+ hopefully you'll find this useful
     
    Credits:
    Srende - for writing the mod in the first place
    DocClox - for the initial work on priorities
    Kimy, Inte and Skyrimll for answering some of my dumb questions (apologies if I've missed anyone)
     
    Requirements are the same as before but here's the list:
    SexLab SexLab Aroused Zaz Animation Pack Devious Devices - Assets Devious Devices - Integration

    31,516 downloads

       (0 reviews)

    Updated

  10. SexLab Fuck 'Em Up

    As my christmas gift for you all, I present you:


     

    SexLab Fuck 'em Up !!!


     

    or in short: deal damage by sex!


     
     

    This is a fun mod I made out of a whim and I have no intention to further expand it.


     
     
     
    The story behind this mod:
     
    When playing Skyrim with some SexLab mods I usually play a weak-ish female character, but not as a whore or bitch. Rather as a weak but strong willed and idealistc person who then is eventually abused or taken advantage of (Submit, SD+, Dangerously Nude, DN,... you know what I mean). But this image was always troubled by the fact, that when doing any quests, you must slay your way through bandit camps and draugr crypts, which doesn't let my char seem weak anymore.
     
    Then I remembered a hentai I watched once. It was a short clip and I don't know the name or the context around it. It was about a heroine who was bravely attacking some monsters. But she was completely helpless and only got disarmed and raped by everything right at the beginning. Then, everone who cum on or in her turned to stone on broke into pieces. And the idea for this mod was born!
     
    After I realised how easily it could be done I just couldn't resist and sat down yesterday to make this mod
     
    What this mod does:
     
    The player gets two spells: Perverted Infitration and Sexual Revenge (the names dosn't really matter, I just didn't want to call them Spell 1 and 2 )
     
    Perverted Infiltraion:
    This spell is basically a stronger version of the vanilla Harmony spell. It calms every enemy up to level 100 in large area for 10 minutes and give the player the Perverted Infiltration effect. For as long as this spell is active, every time the player has sex everyone involved gets a damage over time spell (the same as lingering healh damage poisen) at the final stage of the animation. The strengh of the spell depents of the Sex Lab Proficiency of the respecting kind of the animation (Oral, Vaginal, Anal).* The Sex Lab Proficiency has 9 steps and the damage spell get stronger accordingly. So you get better in fucking everone to death over time .
    Additionally for the duration of the spell three dialouge options are available: Active, Passive and Submissive*. They all practically do the same and let you trigger an oral, vaginal or anal animation with every human. The Active option result in consensual and the Submissive in aggessive animations. The Passive one will choose randomly. Creatures aren't included, but it doesn't matter how the sex is triggered to deal the damage.
     
    You can either approach a bandit camp and offer your body and let them pay for their urge one after another or you can submit without knowing about your secret power (or just pretend to)
    The gender doesn't matter, you can also walk around as Mr. Big Dick Dovahkiin and fuck all these bandits in the ass
     
    Btw: I haven't tested Dragons, that could be interessting^^
     
    Sexual Revenge:
    This spell gives (and removes) the player a constant ability of the same name. It doesn't enable the dialouge. But when the player is raped with the ability active all aggressors get the damage over time spell like above, at doubled cost*.
     
    Sexergy: (I'm really proud of this word )
    Every time someone gets damage it costs 10 points of Sexergy. Any Sexual Revenge cost 20*. To recover Sexergy you must have consensual sex without the Perverted Infiltration spell active. By default it give 30 points back.* The maxium Sexergy depents on the Sex Lab Proficiency of all three kinds, starting by 60 (I'll add the full table later). You can see your current Sexergy in the MCM.
     
    The MCM:
    * The damage Spell can be choosen freely if you want to just fuck everyone to death.
    * All three dialouge options can be toggled off, so you only see the one you like and want to use.
    * The doubled cost for the Sexual Revenge can be turned of so it costs only 10.
    * The Sexergy mutliplier can be chaged from 1 to 10. (Default: 3)
    * The Sexergy can be turned off completely so you can just fuck up everyone with no holding back
     
    Requirements:
    SexLab Framework
    Fus-Ro-Do(h)

    Installation:
     
    Use Mod Organizer or Nexus Mod Manager
     
    For manual: Unpack the archive and drop it into your Skyrim/Data folder.
     
    Credits:
    Ashal for SexLab Framework

    20,373 downloads

       (0 reviews)

    Updated

  11. SexLab Submit Spanish

    hola a todos, como se imaginaran, mi lengua materna es el Castellano, ya que soy Nacional de Venezuela, y he usado muchisimo de esta comunidad y pense que era momento de devolverle un poco de todo lo que me ha dado y he comenzado a traducir algunos Mods de mi gusto personal que he obtenido de esta comunidad, ahora..... este es el primero de todos los que subiré, la traducción total de todos los dialogos y de la interfaz de SexLab Submit, cabe destacar que OBVIAMENTE este Mod
     
     

    408 downloads

       (0 reviews)

    Submitted

  12. Simple Sadism & Masochism, a Combat Arousal Mod

    Welcome to yet another Feliks mod Release,
     
    Simple Sadism & Masochism
    Requested by @Yuni and @bathoz
     
    Note: Latest version probably needs a clean save, if upgrading from 2.x. Or at least a save after uninstalling 2.x
     
    Now with NPC support!
     
     
     
    What does this do?
    This mod allows both the player and NPCs to be flagged as Sadists and Masochists, gaining arousal as they deal and take damage respectively. It's very lightweight and shouldn't impact performance at all.
     
    Aren't things that apply scripts to people around you terrible for performance?
    Yes! If they use a cloak to do so, Simple S&M does not, it instead uses a system to reset a number of quest aliases to fill with actors near the player, this does not cause a large script load or any noticeable performance drops!
     
    How does it work?
    With the help of a few tricks in papyrus to determine when the player is in combat and to find people near by it simply does some math based on how much damage was done, and then increases the exposure on either the giver or the taker (or both) based on math that is almost entirely configurable by you, the user!
     
    I think I found a bug?
    Yeah you probably have, while the latest release has been tested by myself there's a very good chance I missed something. I have found that SLA tends to behave a little bit strangely if an actor does not have any stats in SLA yet (for instance, on a new game) so if something isn't quite right select them with the SLA tool (N by default) and it will be forced to seed basic stats.
     
     
     
    Installation requirements:
    An updated and legal copy of Skyrim The latest update of Sexlab and Sexlab Aroused SkyUI PapyrusUtil (Should be included in Sexlab) Optional: Sexlab Defeat.  

    MCM Breakdown:
     
     

    Future Plans:
    Cause an actor at full arousal to orgasm when hitting (sadist) or being hit (masochist) with a configurable chance. Anything else suggested in the thread

    10,594 downloads

       (0 reviews)

    Updated

  13. SexLab Defeat 5.3.5 Tradução PT-BR

    Tradução do excelente mod feito por Goubo https://www.loverslab.com/files/file/286-sexlab-defeat/
     
    Essa foi a primeira tradução que fiz e não sei se funciona perfeitamente;
    Relate qualquer problema para que eu possa corrigir;
     
    Instalação: 
     
    Opção 1: Utilize um instalador como o Mod Organizer
     
    Opção 2: Localize a pasta Data / no seu diretório de instalação do Skyrim . Normalmente, ele é encontrado em Arquivos de Programas / Steam / steamapps / common / skyrim / Data / .
                  Extraia o conteúdo do arquivo baixado para sua pasta Data / .
                  Ative o .Esp no iniciador Skyrim.
     
    Nota: Por algum motivo o menu MCM não foi traduzido... Mas estou corrigindo isso... 
     
     
    Créditos para Goubo

    1,660 downloads

       (0 reviews)

    Updated

  14. Sexlab Defeat Español

    Traduccion para el mod Sexlab Defeat
     
    Primero necesitas instalar el mod original y después reescribir el .esp
     
    https://www.loverslab.com/files/file/286-sexlab-defeat//
     
    Si hay algun error por favor avisenme.

    1,951 downloads

       (0 reviews)

    Updated

  15. SexLab Defeat v5.3.5 - German Translation

    Informationen
    ____________________
     
    Weitere Übersetzungen von Svorge findest du: HIER
    Weitere Übersetzungen von Svorge für SKYRIM findest du: HIER
     
    Weitere Übersetzungen von mir für Loverslab fndest du: HIER
     
    Bitte vergiss nicht die Übersetzung zu bewerten und ein Kommentar zu schreiben!
     
     
     
     

    Solltest du eine Frage haben, scheue dich nicht sie in die Kommentare zu schreiben.
    Danke und viel Spaß beim Modden
     

    Installation
    ____________________
     
    1. Original-Mod herunterladen und installieren: HIER
     
    2. Wenn der Mod zusätzlich noch andere Mods benötigt, müssen diese auch installiert werden.
    Die Informationen dazu stehen auf der Original-Mod Seite. Für gewöhnlich gibt es dort einen Bereich: Requirements.
     
    3. Meine Übersetzung herunterladen und installieren.
    Dafür gibt es zwei Möglichkeiten: Du kannst oben rechts auf den Link DOWNLOAD (NMM) klicken oder die Datei über DOWNLOAD (MANUAL) manuell herunterladen. Lädst du sie manuell herunter musst du sie noch per Drag&Drop in deinen Mod-Manager ziehen und aktivieren.
     
    Solltest du Probleme mit der Installation oder Bedienung der Internetseite haben, gibt es hier ein tolles Tutorial auf Youtube:

     
    Tipp: Ich empfehle nach der Installation LOOT drüber laufen zu lassen, um die Ladereihenfolge zu optimieren.
     
    Kontakt
    ____________________
     
    Ich:
    Loverslab
     
    Svorge:
    Steam
    Nexus Forum
     
    Credits
    ____________________
     
    Vielen Dank an Svorge für die Hilfe und das Design
    Vielen Dank an den Orginal-Mod Autor für diesen großartigen Mod! Vergiss nicht auch ihm ein ENDORSEMENT zu geben!
    Vielen Dank an mcguffin für die Bereitstellung des Übersetzungstools: sseTranslator
    Vielen Dank an das Team von nexusmods.com
    Vielen Dank an das Team von Bethesda

    2,744 downloads

       (0 reviews)

    Updated

  16. SexLab Aroused Creatures v04.0 Beta 05 - German

    Informationen
    ____________________

    Weitere Übersetzungen von Svorge findest du: HIER
    Weitere Übersetzungen von Svorge für SKYRIM findest du: HIER

    Weitere Übersetzungen von mir für Loverslab fndest du: HIER

    Bitte vergiss nicht die Übersetzung zu bewerten und ein Kommentar zu schreiben!

     


     

    Solltest du eine Frage haben, scheue dich nicht sie in die Kommentare zu schreiben.
    Danke und viel Spaß beim Modden


    Installation
    ____________________

    1. Original-Mod herunterladen und installieren: HIER

    2. Wenn der Mod zusätzlich noch andere Mods benötigt, müssen diese auch installiert werden.
    Die Informationen dazu stehen auf der Original-Mod Seite. Für gewöhnlich gibt es dort einen Bereich: Requirements.

    3. Meine Übersetzung herunterladen und installieren.
    Dafür gibt es zwei Möglichkeiten: Du kannst oben rechts auf den Link DOWNLOAD (NMM) klicken oder die Datei über DOWNLOAD (MANUAL) manuell herunterladen. Lädst du sie manuell herunter musst du sie noch per Drag&Drop in deinen Mod-Manager ziehen und aktivieren.

    Solltest du Probleme mit der Installation oder Bedienung der Internetseite haben, gibt es hier ein tolles Tutorial auf Youtube:



    Tipp: Ich empfehle nach der Installation LOOT drüber laufen zu lassen, um die Ladereihenfolge zu optimieren.

    Kontakt
    ____________________

    Ich:
    Loverslab

    Svorge:
    Steam
    Nexus Forum

    Credits
    ____________________

    Vielen Dank an Svorge für die Hilfe und das Design
    Vielen Dank an den Orginal-Mod Autor für diesen großartigen Mod! Vergiss nicht auch ihm ein ENDORSEMENT zu geben!
    Vielen Dank an mcguffin für die Bereitstellung des Übersetzungstools: sseTranslator
    Vielen Dank an das Team von nexusmods.com
    Vielen Dank an das Team von Bethesda

    1,028 downloads

       (0 reviews)

    Updated

  17. SexLab Deadly Drain GERMAN 1.7

    Informationen
    ____________________

    Weitere Übersetzungen von Svorge findest du: HIER
    Weitere Übersetzungen von Svorge für SKYRIM findest du: HIER

    Weitere Übersetzungen von mir für Loverslab fndest du: HIER

    Bitte vergiss nicht die Übersetzung zu bewerten und ein Kommentar zu schreiben!

     


     

    Solltest du eine Frage haben, scheue dich nicht sie in die Kommentare zu schreiben.
    Danke und viel Spaß beim Modden


    Installation
    ____________________

    1. Original-Mod herunterladen und installieren: HIER

    2. Wenn der Mod zusätzlich noch andere Mods benötigt, müssen diese auch installiert werden.
    Die Informationen dazu stehen auf der Original-Mod Seite. Für gewöhnlich gibt es dort einen Bereich: Requirements.

    3. Meine Übersetzung herunterladen und installieren.
    Dafür gibt es zwei Möglichkeiten: Du kannst oben rechts auf den Link DOWNLOAD (NMM) klicken oder die Datei über DOWNLOAD (MANUAL) manuell herunterladen. Lädst du sie manuell herunter musst du sie noch per Drag&Drop in deinen Mod-Manager ziehen und aktivieren.

    Solltest du Probleme mit der Installation oder Bedienung der Internetseite haben, gibt es hier ein tolles Tutorial auf Youtube:



    Tipp: Ich empfehle nach der Installation LOOT drüber laufen zu lassen, um die Ladereihenfolge zu optimieren.

    Kontakt
    ____________________

    Ich:
    Loverslab

    Svorge:
    Steam
    Nexus Forum

    Credits
    ____________________

    Vielen Dank an Svorge für die Hilfe und das Design
    Vielen Dank an den Orginal-Mod Autor für diesen großartigen Mod! Vergiss nicht auch ihm ein ENDORSEMENT zu geben!
    Vielen Dank an mcguffin für die Bereitstellung des Übersetzungstools: sseTranslator
    Vielen Dank an das Team von nexusmods.com
    Vielen Dank an das Team von Bethesda

    501 downloads

       (0 reviews)

    Updated

  18. Summon Succubus Twins

    VERSION 6.1.0:
     
    Their attack, drain life spell, triggers sex (version 6.1.0), however there is still a version available (6.0.3) if you don't want to use Sex Lab Framework.
     
    Download link: http://www.nexusmods.com/skyrim/mods/12756
     
    There is a MCM configuration where so far you may...
     
    - Learn the "Summon Succubus Twins" spell.
    - Toggle full armor or nude armor.
    - Set body weight.
    - Dismiss them.
     
     
     
    REQUIREMENTS
     
    - SexLab Framework for version 6.1.0 and above. Version 6.0.3 doesn't requiere SexLab Framework.
    - SKSE (my scripts depend on this)
    - SkyUI 5.1 (for MCM configuration)
    - You might get a crash if you don't use the HDT skeleton... I don't know yet, I added it to the requirements anyway.
     
     
     
    EXTRAS
     
    I'm including also a couple of things in version 6 that you might like:
     
    - Bodyslide support for the Succubus Naked Body (CBBE) with the preset I already used for them (look for Enjibody by Rockfield).
    - Racemenu presets (jslot files) I used for their faces.
     
    Feel free to use them.
     
     
     
    PERMISSIONS:
     
    All of the resources are borrowed, so ask the original creators for its use.
    Script sources are added so you can edit them yourself. Feel free to use those scripts in your own mods.
     
     
     
    CREDITS:
    To all the BETA testers who give me your feedback and suggestions!
    Everyone involved in the making of the SexLab Framework who gave me the motivation to continue this mod.
    zzJay - For pointing me in the right direction.
    Caliente - For the CBBE Mod, I've had a good time with the slider!!!
    CherryHotaling - For the bouncing boobs.
    Apachii - For the Apachii Sky Hair Mod.
    JoshNZ - For the Animated Prostitution Mod.
    MonoS94 - For the GlossTech for her skin.
    BellaGail - For the Better Females mod.
    Joseph Anthonys - For the Lip Gloss for Better Females.
    Volvaga0 - For the Flaming Horns.
    cotyounoyume - For the sounds I borrowed from the Oblivion's Estrus Spell (http://tes.nexusmods.com/downloads/file.php?id=28979).
    To the Arrow and Knee Mod Team for the Small Wings and to fiywing for bringing them to the Nexus.
    MAK07 - For the black panty, thanks for making them separated meshes, and thanks for the CBBEv3M body.
    Hentai (Zotman12) - For the Hentai Succubus armor.
    Nausicaa - For chopping Hentai's Succubus armor to useful individual pieces.
    Hentai (again!) - For the Dark Lilith armor
    And thanks to whoever converted the Dark Lilith Armor to Skyrim.

    27,781 downloads

       (7 reviews)

    Updated

  19. Fill Her Up - Combat Cum modification

    Rambling Introduction
     
    One thing I really want out of my sex mods is that they somehow connect with gameplay. Watching animations and seeing my character get a big cum filled belly is neat, but I feel so much more motivated to get my Dovahgirl involved in depraved sex acts if there's some sort of payoff for gameplay. So that's why I made this slight modification to the Fill Her Up mod.
     

    What does it do?
     
    There are 2 primary effects of this modification:
     
    1. When you use the mod function that allows you to try to push out cum, you now refill your magicka for however much cum you push out.
    2. Player controls are no longer disabled while pushing out cum ( this makes it so the hud doesn't disappear as well ).
     

    This effectively makes it so that you can use the cum in your character's belly to refill your magicka mid combat, and means that earlier when you were letting every man and futa in that tavern dump their load inside you, or letting that horse at the stables mount you, you weren't just being a depraved cum dumpster - you were preparing for combat! All that wear and tear you put on your body, and all those diseases you caught, were now totally worth it!
     
    Naturally this works best with animations for releasing cum disabled. If you keep the animations enabled then the magicka effect still works, but you will still lose control of your character while doing it since the animations hold you in place.
     
    This modification is very small and only adds 2 lines of code to one script.
     

    Installation
     
    This was made with the NIO Beta 1 version of FHU, so most likely it will require that you have that version ( you should have it anyway ).
     
    Can be installed with NMM, or just dump the Data folder from the zip in manually.
     
    No esp, so load order won't have to be adjusted. Can be added mid-game.
     
     
     
    Please report any problems you encounter.

    5,865 downloads

       (0 reviews)

    Submitted

  20. PSQ x SLSO patch

    SLSO author does not plan to create patches for actively developed mods ( since you have to update the patch every time the mod gets updated ) so I am uploading my patch so that people don't constantly have to bug them about it.
     
    Also this means that any feedback on problems with the patch can go here instead of cluttering their thread.
     
    Installation:
    Drop into data folder, overwrite when prompted.

    4,257 downloads

       (0 reviews)

    Updated

  21. [BETA TESTING] Devious Surrender V2

    Devious Surrender V2 LITE
    This is a complete rebuild of the mod. At the moment it only covers a few things but, in some ways, it covers more than it did before.
     
    The mod detect 3 types of death.
    1. Death by Humanoid actors
    2. Death by Creatures
    3. Suicide
     
    1. Death by Humanoid actors (e.g. the usual races, vampires etc) will trigger a short scene where all your stuff will be stolen. You will then experience a rape scene followed by a very brief release scene. At this point you will have a few precious seconds to make good your escape before your enemies become hostile again. Stolen items will be kept by your attacker.
     
    2. Death by creatures will trigger an instant rape scene. None of your stuff will be take, only your dignity! Again you will be released and have a few seconds to escape...or get your revenge!
     
    3. Suicide happens when you die but with no obvious enemies around. There is a chance that ranged enemies might kill you like this but it would have to be a good shot! There is a black out followed by a short scene and then you're free to go.
     
    This new version will form the foundation of a much improved version of the mod but for now this kind of covers all types of death which is more than the old version did!
     
    Devious Surrender V2
     
    This is a complete rebuild of the original mod as described in the Mod History below. It now uses scenes to control the flow of events. in addition, it nows has an MCM menu (although currently it does nothing ) and also the death intercept scripts are now quest based rather than directly attached the the player character.
     
    All of these improvements should make the mod more compatible and should play nicely with other mods (although any other mod that intercepts the player's death will conflict).
     
    The mods current status is BETA which means that most of the main elements seem to work ok. But major issues may still be present and as such I DO NOT recommend installing this mod unless you wish to test it for me. It may destroy your save game (or it may not)!
     
    Current Flow of Events.
    This is the various stages the mod goes through and the events that you can expect...
     
    Stage 1
    You die! Except you don't! You'll drop your currently equipped weapons/shield and go in to a bleed out state. After a few seconds you will surrender to your attacker by kneeling down.
     
    Stage 2
    Your attacker will berate you for being so weak and you will black out
     
    Stage 3
    You will come to and find your self locked in to some restraints. your attacker will berate you some more, place all your gear in to a conveniently located strongbox, strip you naked and add some devious devices to you. You will then be left to escape
     
    Stage 4
    To escape you will need to work out the lock combination. There are three tumblers on the lock with three possible settings. Choose wisely!
     
    Stage 5 - Failure to escape
    If you get none of the 3 tumblers in the correct position then you will suffer a critical failure. This takes the form of some visual punishment scene. At the moment there are two possible scenes. 1. Whipping scene & 2. Rape scene with whipping
     
    If you get 1 or 2 tumblers in the correct position then you will only get a minor punishment. In this case only one punishment is available which is a minor electric shock.
     
    Stage 6 - Repeated Failure (not yet implemented, but soon)
    The mod will track how many times you have failed to escape each time you are captured. Eventually your captor will decide you are too much trouble to keep and one of the FINAL PUNISHMENTS will trigger. These will be story driven and will provide a real challenge to escape from with a distinct possibility that you might not escape.
     
    Stage 7 - Successful Escape
    If you get all 3 tumblers in the correct position then you will fall to the floor and be free. You will get a random grace period before the guards react so run or hide! You will also find you have managed to keep a single lock pick which you can use to unlock the strong box and get your stuff back.
     
    Other useful information
    Your attacker will have a key to any restraints they added so killing him will help!
    Your attacker will keep any gold made from selling your items so killing him will help!
    Your attacker will keep any receipts from selling your items, so killing him will help track them down.
    Basically, kill you captor!
     
    -----------------------------------------------------
     
    Mod History
     
    This mod is a rebuild of my previous mod "Sexlab Submit + Devious Devices DAYMOL" which in itself was built upon the "Sexlab Submit" mod by dkatryl.
     
    The original "Sexlab Submit" can be found here As far as I know this mod is still being developed and supported.
     
    While "Sexlab Submit + Devious Devices DAYMOL" can be found here. Please note that while this mod works for the most part, it is no longer supported.
     
    While the main purpose of this mod remains similar to both the above mods, the structure of the mod and how it achieves this as well as all code is completely new.
     
    What Does This Mod Do
     
    This mod is a combat surrender mod. Basically it intercepts where the player would usually have died and instead surrenders them to their attacker. The attacker then applies varies items from the Devious Devices and Devious Devices Expansion mods to the player, forces them in to sexual acts from SexLab, steals their items and finally ties them up in to various bondage positions from the Zaz Animation mod and leaves the player to escape.
     
    This mod is purely developed for female characters (although I have tried to keep it as unisex as possible)
     
    Differences Between SexLab Submit / Sexlab Submit + Devious Devices and this mod.
     
    Sexlab Submit contains much more than just having the player submit to their attacker. The player can also make other NPCs submit to them. This mod only allows the player to submit to their attacker. If you want to enslave other attackers then you can use Sexlab Submit, Sexlab Defeat or I'll Take The Display Model. In addition, the original SexLab Submit made no use of the items from devious devices...which is why I extended the mod and turned it in to SexLab Submit + Devious Devices.
     
    In essence this mod is only interested in what happens when the player is defeated and how escape from that situation.
     
    Current Mod Status
     
    This mod is at a very early stage, although it is progressing quite quickly. It is also my first mod where I have started from scratch without using a pre-existing mod as a basis. That's a big change, but one that I felt was necessary for me to learn the ins-n-outs of the creation kit. So I took the plunge and here we are!
     
    You are welcome to try the current version, but please note that it is still not quite ready for human consumption
     
    V 0.3
    This brings in the escape mechanic which is based around choosing the correct combination of a 3 symbol 3 tumbler combination lock. I chose to use the bird, snake, fish symbols as they are heavily used in the game.
     
    Choosing the correct combination is actually fairly easy once you know the trick.
     
    Other improvements include better initial force greet so it should fire....although it can still take a few seconds in some cases.
     
    KNOWN CONFLICTS
     
    This mod intercepts any ondeath even. Therefore any other mod that alters this will probably interfere with this mod.
     
    Death Alternative must be removed from your mod load list. Even if you disable it via the MCM it will still stop this mod from working.
     
    KNOWN SAFE MODS
     
    I run deviously cursed loot with its death events turned off just fine. You may also want to disable the cover up animation as it will interfere when you're tied up!
     
     
     
    Mod Requirements
     
    SexLab
    Devious Devices Assets
    Devious Devices Expansion
    Devious Devices Integration
    Zaz Animation Pack
    Sexlab Aroused Redux (OR) SexLab Aroused
     
    Thanks To
     
    Ashal for Sexlab
    Min for Devious Devices Assets and Integration
    Coopervane for Devious Devices Expansion
    Xaz for Zaz Animation Pack
    Kain1978 for coding help on SexLab Submit + Devious Devices
    DKatryl for the original Sexlab Submit
     
    Special Thanks To
     
    Jampr for naming the mod
    Bethesda for Skyrim and the Creation Kit
    Anyone else I may have forgotten

    16,860 downloads

       (0 reviews)

    Updated

  22. Combat Sex Shout

    A simple, to-the-point mod that lets you try to rape your opponent if their health is low. Simply use the Combat Sex Shout on your opponent, and you'll have a chance of successfully raping them. Like catching a Pokemon, lowering their health gives you a greater chance of success. Additionally, you can increase your chances by increasing your opponent's arousal. You can configure the details in the MCM.
     
    No frills, no heavy scripts, no extra features that you don't want. Just a simple way to initiate sex with your enemy.

    8,906 downloads

       (0 reviews)

    Submitted

  23. SexLab Defeat

    Thread: http://www.loverslab...xlab-defeat-32/
     
    5.3.0+ :
    /!\ SexLab Framework 1.61b or newer is REQUIRED.
    /!\ You should disable the option "Disable Starting Teleport" from SexLab, it conflict somehow with Defeat and will slow down and break some feature of Defeat.
    /!\ Funnybizness Animation Pack Highly recommended to be played with Defeat. You can use SexLab Animation Loader mod to register his animations for easy use. (SLAL version of the animation pack)
    /!\ If you are stuck in the MCM menu after checking an animation list you'll need to press the modifier key (left shift by default) again.
     
    -------------------- What is this mod?
    Defeat aim to give more combat outcomes and alternatives to death, whether the player is the victim, the aggressor or not even involved. (NPC vs NPC)
     
    ----- Player as victim
    --- Knock down way
    The player can be knocked down in combat, three ways for this to happen:
     
    - Bleedout
    Will set the player as essential, though the player WILL die if the aggressor is not valid.
    On bleedout enter when the player's HP reach 0 it will starts a Defeat scene with the last aggressor that hit the player.
     
    Highly imcompatible with other mods that deal with the bleedout event such as Death Alternative and can conflict with the normal Defeat knock down ways, you might want to disable at least the health threshold knock down way.
     
    - Wound
    The player can be knocked down on hit using a health threshold.
     
    - Exhaustion
    An aggressor will try to grab and choke the player if his stamina value is low, you can the chance on hit and choose if the aggressors can grab you only from behind.
     
    - Stun
    The player can be knocked down by power attacks hits, you can set the chance on hit and the stagger level at which a weapon can knock down the player.
     
    --- Knocked out
    The player can set a chance for the player to be knocked out instead of knocked down, if knocked out, the player won’t be able to resist the first sexual assault and the follower will automatically be knocked down.
    Has the priority over knocked down and Auto Resist.
     
    --- Auto resist
    The player can set a chance for the player to automatically resist a sexual aggression attempt. (Only sexually interested aggressors)
    Has the priority over knocked down.
     
    --- Scenario
    When the player is knocked down in combat, 3 different scenarios can happen (MCM):
     
    - All down
    If followers are present when the player is knocked down, they all need to be knocked down as well before the scene continues.
    Followers can be knocked down with the NPC vs NPC settings or when entering bleed out. (If NPC vs NPC is disabled for example.)
    When the remaining followers are still in combat you can try to fill the struggle bar to get up before they are defeated.
     
    - Original
    Your followers will be knocked down at the same time as you, hostiles NPCs will then come at you.
     
    - No transition
    You will get instantly sexually assaulted and the fight will continue. (No threesome or multiple animations if multiple aggressors.)
     
    --- Resist
    The player has the possibility of resisting a sexual assault attempt, to do so you need to press and hold your strafe left or right hotkey until you see the struggle bar appear and then you need to alternatively press strafe left and strafe right hotkeys to fill the bar, if you manage to fulfil the bar before the aggressor get you (5 seconds), you will make a resist move that depend of your first main resist skill chosen in MCM then you’ll get on your feet and the combat will restart.
     
    You can choose two skills in MCM that will determine how hard the struggle bar will be to fill, depending on the level, the gender and the two highest skills of the aggressor.
    You can resist every sexual assault attempt during a scene but there will be an additional penalty if you have been sexually assaulted already.
     
    --- Resist mid SexLab scene
    Press down both resist keys during a SexLab scene then press the keys alternatively to try to push away the aggressor using your remaining stamina, the goal is to not reach 0 stamina or the resist attempt fails so you might want to do it slowly to let your stamina get back up but not too slowly because there is a time limit of 15 seconds.
     
    --- Collateral
    If there is multiple aggressors, followers can be assaulted too (Depending of the NPC vs NPC settings for allowed genders and strip options)
    If a follower is sexually assaulted during the aggression scene, he will enter in a trauma or an exhausted state, you will then need to get him on his feet by using the Revive option. (Activate Key or Action Key) or wait for them to get up by themselves (MCM settings), when the player changes cell the follower exits his state automatically.
     
    --- Surrender
    (Surrender Key Default: K)
    3 features:
     
    1 - Surrender
    In combat you can use the hotkey to try to surrender to your enemies.
     
    Surrender to humans
    If you surrender to a human, the nearest aggressor will come to you and a dialogue will start.
    Those may vary corresponding to the aggressor and the settings in MCM (Pages “Player as Victim” and “NPC vs NPC” (for followers))
     
    If the dialogue leads to a sexual assault attempt against the player the same rules as if the player was knock down applies, meaning you can resist.
     
    Surrender to humans - Conditions that matter for the dialogue:
    Has the player been already a victim of this aggressor?
    Change the dialogue if you surrender to a NPC that sexually assaulted you already.
     
    Is the player has a weapon?
    Check if the player has weapons equipped.
    The aggressor will make you throw your weapon on the floor.
     
    Is the player dressed?
    Check if a torso piece is equipped.
    Change some dialogues, increase the chances of sexual assault.
     
    Is the aggressor interested by your gender?
    Depend of the gender settings in MCM (Page “Player as Victim”)
    The aggressor has a chance to sexually assault the player.
     
    Is the aggressor among the evil factions?
    NPCs that are in evil faction will not let the player run away without giving anything. (Evil factions are listed in MCM, page “Post-Assault”.)
     
    Is there a witness?
    Important condition that you can disable in MCM (page “Player as Victim” option “Witness”.)
    Normal NPCs will not react the same way if there is a witness around, of course it does not count the NPCs that are in the scene. (The aggressors, the followers and the player.)
    Evil factions don't care if there is a witness or not.
     
    Is the aggressor moral?
    A NPC is considered moral if they are unaggressive or met the settings in MCM (Page “Player as Victim” options “Morality”
    Those NPCs will react almost the same as the evil faction except when you succeed a persuasion or a bribe.
    The Aggressivity, morality (MCM) and relationship the player (MCM) are checked.
     
    Is there a potential aggressor?
    Check if among the aggressors there is someone that might be interested by more than the gold and if the aggressor you are talking to isn’t interested by your gender he might let the interested aggressor do his thing, you can also propose your followers in this case.
     
    Is the aggressor interested in one of your followers?
    One of the aggressors might want one of your followers, in this case you can sacrifice yourself instead of the follower, the aggressor needs to be interested in your gender for this to succeed, and this is a persuasion.
    You can also sell out your followers if you want to keep your gold or avoid the worst yourself, the outcome is random. (He can choose to accept or choose to punish the player.)
     
    Surrender to creatures
    You can surrender to a creature the normal way but you can also hold the Modifier key to take a submission pose to “invite” the creature, if the creature is sexually interested you won’t be able to resist during the scene.
     
    2 – Player/Follower prostitution & proposal
    You can propose paid or free sex to any NPC by pressing Surrender Key, it will open a dialogue tree, see Player/Follower as aggressor¨ Handover and prostitution for more details.
     
    3 - Come over here
    You can ask a NPC to follow you for 20 seconds by targeting him from afar (not at a dialogue distance) and pressing Surrender Key, the player needs to be at least at 1500 units from their target, you can cancel the following by pressing Surrender Key again.
     
    ----- Post-Assault
    After the player has been assaulted, depending of the aggressor and his faction, different events can happen, each event has its set of settings.
     
    Events are separated in 3 types:
     
    (Base)
    Base event types are simple event that can happen by default or before another event.
    This include:
     
    - End of the scene
    This is the default event that will happen if no other events are chosen
    After the aggression scene you’ll need to fill the struggle bar to get up (or wait a few seconds if resist is disabled) and run away, when you are far enough the aggressors will become hostile again. (If they were hostile before the scene)
    - Robbed
    The player is robbed of all his gold and valuables (above a MCM configurable gold value) and a quest to track your robber down starts. This event can happen before another one triggers.
    This Event can trigger before any other event other events can still be triggered after Robbed.
    - Jailed
    If the last aggressor is a guard, the player is sent to jail after the scene.
    - Death Alternative
    Triggers Make OnBlackout events from Death Alternative trigger, including Defeat’s ones. (To be set in DA’s MCM menu)
     
    (Misc)
    - Left For Dead
    The player and his followers will black out and get up somewhere in the wilderness.
    - Rescued
    The player and his followers will black out and get rescued by an adventurer and wake up in an inn.
    - Simple Slavery
    For the Simple Slavery mod to trigger.
     
    ----- Player/Follower as aggressor
    --- Knock down mechanics & commands
     
    Default hotkey for the Modifier key: Shift
    Default hotkey for the Action Key: G
    Default hotkey for the Activate key: Your Activate hotkey
     
    - Marking
    Pressing Action key will “Mark” your current target, while Marked a NPC can be knocked down by bash and unarmed attacks every 2 seconds depending of their resistance (MCM configurable), if the target is unaware of your presence any bash/unarmed attack will knock them down.
    You can also order your follower to act on the Marked target (See Registering follower for orders and follower orders).
     
    - Knock down
    3 ways to knock down a NPC:
     
    1 - Pressing Action key while undetected and with your weapon sheathed, will choke and knock down the target. If witness intervention is enabled, a witness can stop you from choking your target and send the alarm. This method is silent, you can choke a NPC beside his friend and remains undetected as long as they don’t see you choking their friend.
    2 - Bash attack or unarmed attack while undetected and out of combat on a Marked target.
    3 - Unarmed hit or bash attack from the player on a Marked target during combat, followers unarmed/bash attacks do count.
     
    - Trauma/Exhausted/Flee
    The victim of a sexual assault will enter in one of those 3 states depending of MCM settings, while in those states the player can interact with them with the Action Key.
     
    - Knock out
    Bash attack or unarmed attack when a NPC is affected by a defeat’s state.
     
    - Yield
    Weapon out, undetected, press Action key on a NPC from behind.
    The victim can get out of his yield state if the player enters in combat or gets out of the sight of the victim.
     
    - Kill
    Weapon out, press Action key and hold.
     
    - Menus options
    If the target is bleeding out /knocked down/sleeping/trauma/exhausted/tied up you can use Action key/Activate key for a menu to appear:
     
    /!\ IMPORTANT: Using the Action key/Activate key on a Bleeding out target will stop them from recovery of their bleeding out state and will put them in a knocked down state.
     
    Inventory Opens the inventory of your target.
    Rob Opens a submenu where you can choose what equipped piece of armor you wish to steal on the target.
    Rape Will make you sexually assault your target. More options will appear for a tied up NPC.
    Rape with player Available if you use Modifier key and Action key to give an order to your registered follower to take actions on a knocked down/sleeping/trauma/exhausted/tied up NPC.
    Tie up Use to tie up your target during a configurable time in MCM.
    Tie options Opens a submenu where you can choose to change the pose, Gag/Ungag, change the device used, tighten the links or permanently tie your target.
    Untie Will free the tied up target.
    Untie & rape Untie and abuse the tied up target.
    Put in a sack Put the victim in a burlap sack, press Action key to release the victim wherever you want. The victim keep the state they were in. (e.g A tied up NPC stay tied.)
    Feed Available for vampires, give you the ability to drink on a knocked down/trauma/exhausted target, the target enters in an exhausted state afterwards.
    Revive Used to remove any Defeat’s state on an affected NPC or to get a bleeding out NPC on their feet.
     
    - Registering follower for command
    Aim a follower, hold Modifier key then press Action key.
    The follower remains registered until you register another follower.
    Also adds a line of dialogue that allows you to prostitute the registered follower if you speak to a NPC with Surrender Key (Default: K) (See Player/Follower prostitution & proposal)
     
    - Follower command
    Every follower commands are done by holding Modifier key when pressing Action key, the target will automatically be marked.
    - Out of combat the follower will try to sneak up on the target and choke them.
    - Hold Action key for the follower to sneak up on the target and attempt to kill them.
    - If the Marked target is bleeding out /knocked down/sleeping/trauma/exhausted/tied up a menu similar to the one of the player will open you will be able to give more orders to the follower. (See Menus options)
     
    - Taunt
    You can taunt your target when your weapon is out, aim the NPC you want to taunt then press Action key, you can also make your follower taunt the Marked target by holding Modifier key and pressing Action Key. (Only in combat for followers)
    - When in combat, the taunted target will target the player or follower the taunt is coming from if they were targeting another NPC/Creature or follower.
    - (Only for the player) Out of combat taunting someone will reduce your relationship with the target by 1, when the relationship with the target it is at -2, the target will attack you.
    USE WITH CAUTION: the target will be attacked by guards and such.
    Note: The target is always marked before you can taunt so you’ll have to press the key twice.
     
    - Rescue
    A NPC that is about to get assaulted can be rescued by the player, two ways to do it:
    - Weapon out, press Action key on the victim and use the revive option.
    - Weapon out, press Action key on the aggressor when they are walking toward their victim to push them away.
     
    - Other Action key effects
    Cheer: Close to the target and weapon sheathed, aim a follower involved in a sex scene then press Action key/Activate key, will perform a cheer animation.
    Masturbate: Weapon sheathed, sneaking, hold Action key during 1 seconds then release.
    Necrophilia: While sneaking Action key/Activate key on a dead NPC.
     
    --- Handover and prostitution
    When you capture a NPC and get them out of the bag if they are tied up a new dialogue line will appear when you talk to the NPCs around (the player has to be at least at 1500 or less units from the victim)
     
    - Market value
    Each NPC you capture will have a market value determined by bonus/malus multipliers based on the level of the NPC:
     
    Level: (Level * Level multiplier, default: 2 * lvl)
    Gender: If the customer is sexually interested by the prisoner (NPC vs NPC settings) > +/- (Level * Gender multiplier, default: 10 * lvl)
    Unique: If the prisoner is unique > +/- (Level * Unique multiplier, default: 20 * lvl)
    Faction: If the prisoner among a faction wanted by the customer’s one > +/- (Level * Unique multiplier, default: 30 * lvl)
    Silver Hand <> Companion
    Vampire <> Vigilant Of Stendar
    Thalmor <> Imperial
    Imperial <> Stormcloak
    (<> Means works both sides)
    Pure: If the NPC is virgin (SexLab stats are automatically send to the NPC when the value is checked.) > +/- (Level * Unique multiplier, default: 25 * lvl)
     
    The handover and prostitution values are calculated based on the market value: handover = Market value / 2, prostitution = Market value / 10
    You can modify every multiplier to your liking with the option Set multiplier values in MCM, those values are saved into the export/import function of Defeat, you can also simply use the default button of MCM to reset the values.
     
    You can check the value of the NPC under your crosshair using the MCM option or the option “Check value” if the tool section of the option menu (0 by default), note that if you haven’t any NPC under your crosshair it will display the value of the player The value may change depending of the customer, when this function is chosen the player is considered the customer.)
     
    - Handover
    You can hand over your prisoner if you talk to a particular NPC:
    Victim Customer
    Bandit/Forworn > Guards
    Silver hand > Companion (circle)
    Imperial <> Stormcloak
    Vampire <> Vigilant Of Stendar
     
    You can only handover one NPC every 6 hours. (MCM to change it if you want.)
    The prisoner will disappear and it is not possible to handover unique NPCs for obvious reasons.
     
    - Prostitution
    You can prostitute your prisoner to any NPC for gold, their value are determined by their market value divided by 10, you’ll have to wait until they are done to get paid.
    Note: If Relation matters and/or Morality matter are enabled, the NPC you are talking to will call for guards or even attack you if they know somehow the prisoner (family etc.) or have a high morality.
     
    - Player/Follower prostitution & proposal
    The player can prostitute themself to any NPC, the same market value is used but the target may react differently depending of the target and the option enabled. (They won’t attack you for example.)
    To ask a NPC under your crosshair use the Surrender Key (Default: K) of Player as victim feature (as such, the feature needs to be enabled for this to work), it will open a dialogue just for this, you will have options for paid or free sex.
    To prostitute your follower you need to register them first. (Aim the follower, hold Modifier key then press Action key.) No particular conditions except witness and gender combination. You can also be a part of the sex scene, the prostitute value of the player will then be added to the reward.
     
    You can also ask for sex to any NPC, this will have impact on NPC you know such as your wife/husband, housecarl, hired follower etc.
     
    ----- NPC vs NPC
    A NPC can decide to attempt to sexual assault/Rob or kill his defeated foe when his life drops below a health value.
     
    You can set the health threshold and the chance on hit as well as some other MCM settings.
    Creatures can be allowed too. /!\ Creatures must be allowed in the SexLab Framework MCM menu. /!\
     
    ----- SexLab Menu Controller
    UIExtension is needed for this to work.
    Default hotkey for the Modifier key: Shift
    Default hotkey for the Option Key: 0
     
    You can access the SexLab menu controller by pressing Option Key when the player is involved in a SexLab sex scene or by aiming a NPC involved in a SexLab sex scene.
     
    Pressing Option Key will open a menu where you can choose from all the animations that are playing in this current scene.
    Holding Modifier key and pressing Option Key will open the stage selector.
     
    For more options use my mod SexLab Tools
     
    -------------------- Requirements
    Last versions of these mods are REQUIRED :
    SexLab Framework 1.60+
    SKYUI
    SKSE 1.7.3+
    FNIS Do no forget to download and install the creature pack under optional files.
     
    -------------------- Installation
    /!\ NEEDED: Run FNIS tool to register the animations.
    /!\ NEEDED: Make sure to delete any previous version of Defeat (scripts etc…).
    Use a mod manager to install the installer, Nexus Mod Manager or Mod Organizer will do, Mod Organizer being strongly recommended.
    If you choose to install it manually, don’t, download and use a manager.
     
    -------------------- Uninstallation
    To do for every save you wish to uninstall the mod from.
     
    1.) Click on mod status in the MCM menu to uninstall the mod.
    2.) Close the menu.
    3.) Wait until you see the notification. (should be really fast if not instant)
    4.) Save.
    5.) Quit the game.
    6.) You can now delete the mod’s files.
    7.) Run FNIS tool.
     
    -------------------- FAQ
    Q. Is it safe to upgrade to a new version without doing anything?
    A. It is always recommended that before uninstalling a mod and installing its new version you should make a clean save but I try to make my mod so it can be upgraded without uninstalling it, though if I say in the change log that a clean save is required you need to do it.
     
    Clean Saving: http://arwenevecom.ipage.com/Skyrim/Skyrim-Tips.htm#Clean_Save
    Follow these steps:
    1.) It is generally best to go to an interior cell, and smaller cells are best. An interior cell is apparent because you have a loading screen when you "open" the door from the outside (such as when you enter most buildings).
    2.) Save your game to a new save slot (do not overwrite an earlier save) and quit the game.
    3.) Uninstall the mod.
    4.) Start the game and load your last saved game.
    5.) After the game full loads, make a SECOND new save (do not overwrite an earlier save) and quit the game.
    6.) If you're upgrading the mod that you uninstalled, you can now install the new version.
    7.) Start the game and load your previous saved game.
    8.) Just to be safe: make one more new save (do not overwrite an earlier save).
    9.) You have a cleaned save? Ok let’s clean it a little more with Save game script cleaner and you will not forget to endorse the mod of course. (See screenshot at the end of the post)
     
    Your save is now fully cleaned from Defeat.
     
    Q. Why is there some spelling/grammar mistakes?
    A. English isn’t my first language, if you see some errors or a sentence that could benefit from a better formulation please let me know so I can fix it.
     
    -------------------- Incompatibilities
    Mod that deal with OnHit events can cause problems.
     
    As for player as victim, Defeat’s knock down mechanics can enter in conflict with Death Alternative’s ones, but keep in mind that they can be disabled and Defeat can start through Death Alternative, Death Alternative’s knock out scenarios can also start after a Defeat’s scene, it’s just a question of right settings of both mods.
     
    -------------------- Recommended
    Devious Capture By Ms Leeches
    Zaz Animation Pack By Zaz & Xaz
    Death Alternative By BralorMarr
    EFF - Extensible Follower Framework By Expired - Very good mod to handle multiple followers (Defeat handle up to 5 followers.)
    UIExtension By Expired - Menu framework I use for animation selection & stage selection, this mod is already included in Extensible Follower Framework.
    Free Death Camera By gp160 - Cool mod to remove the useless camera effect when the player dies, also work on ragdoll, go endorse the mod it did not get enough attention imo, the guy has some good ideas for mods.
    Funnybizness Animation Pack By FunnyBizness - Highly recommended to be played with Defeat, use SexLab Animation Loader to register his animations for easy use.
    Break Undies Plus by thegooglyman - Will break the compatible armor progressively during a struggle phase and break the armor upon Defeat’s strip function.
     
    -------------------- Credits & thanks
    Ashal for creating the SexLab Framework and answering my questions about it.
    Cmod for Sexis Defeated mod which served this mod as a base.
    Camila and Meowcakes for the logo.
    Cyndi for the body bag meshe.
    AwfulArchdemon for the spell check.
    CGi for his help with translations, the installer and the German translation.
    Aravis7 for the French translation.
    Expired for his UIExtension mod. (And all his mods really ^^)
    Xaz & Zaz for the Zaz Animation Pack, used some of their (nice) resources.
    Germanicus who helped me as a beta tester and moral support.
    Cotyounoyume for some of his animations from Estrus.
    Arrok for his resist animation.
    FunnyBizness for his animations.
     
    -------------------- Change log

    1,598,053 downloads

       (56 reviews)

    Updated

  24. SexLab Rape

    Requirements:
     
    SexLab Framework
    SexLab Aroused Framework
    SexLab Defeat
     
    Summary:
     
    This is a new take on LoversVictim. Your player walks around the Skyrim world, and NPCs that are aroused past a certain threshold decide to rape you. You can never feel safe around other people.
     
    Basically, it is a very simple mod that uses SexLab Aroused to scan for aroused NPCs near you and determines their arousal level and if certain criteria are met, it causes them to attack you. I didn't see the point to get into complicated attack logic; I simply figured that Defeat does a great job of attack, so why not just trigger Defeat via Combat.
     
    Thoughts?

    34,416 downloads

       (0 reviews)

    Updated

  25. (Abandoned) SexLab Leveling

    Sex gives you Sanguine's Favor which you can use to increase some of your combat stats. This should make a "dominant" playthrough a little bit more interesting.
     
    This mod includes:
     
    Assault & Surrender
    Very basic version of SexLab Defeat, totally optional, turned off by default.
    +Assault: Press a button and rape the enemy if their health is below the threshold. Also works with creatures.
    +Surrender: You get instantly raped if your health gets below the threshold.
    How to make it work with SexLab Defeat:
    SexLab Leveling settings:
    Surrender - Disabled
    How to make it work with Death Alternative:
    SexLab Leveling settings:
    Surrender - Disabled
    (DA) Blackout after sex - Enabled (If you want to see Death Alternative events, instead of just standing up like nothing happened)
    Death Alternative settings:
    OnBleedout Event Settings - SexLab Leveling Surrender - Enabled
    How to make it work with both Death Alternative and SexLab Defeat:
    SexLab Leveling settings:
    Surrender - Disabled
    Death Alternative settings:
    OnBleedout Event Settings - SexLab Leveling Surrender - Disabled
     
    Stats
    Stats you can increase.
    +Armor Rating
    +Attack and Spell Damage
    +Reduced Spell Cost
    +Resists to Fire
    +Resists to Frost
    +Resists to Shock
    +Resists to Poison
     
    Spells and Perks
    +Sex with enemies kills them
    Can turn it on/off. It doesn't care if it's your ally, which is useful for some combat mods that don't set aggressive flag. Use the button in debug menu if you can't cast spells but need to turn it off (bound, in armbinder, etc).
    +Sex with enemies kills them AND fills one of your soul gems
    +Masturbate to heal
    +"Cum armor"
    Similar to Oakflesh, but applies SexLab's cum shader. Increases armor and resistances.
    +Being naked increases Speech
    +Unlock spell with 5 levels
     
    Achievements
    Another way to increase stats/get points/perks. Not much there yet. In the future I'll try to cover some events from SexLab Solutions.
    To make it work with SexLab Solutions unpack Solutions.7z and replace files.
    To make it work with Creatures just enable creature animations in SexLab.
     
    Settings
    +Option to go first person after sex
    +Turn sex victims into ashes (when sex damage is turned on) (might be very slow after group sex)
    ...
     
    Requirements
    SexLab 1.59c
     
    Compatible mods
    SexLab Solutions >3.1.2
    Death Alternative - Your Money or Your Life
     
    Compatibility
    Base mod (stats and abilities) shouldn't conflict with anything, unless there is a mod that removes every single spell from your character.
    If you enable "Surrender" in the options, it will make your character essential. Assault shouldn't conflict with anything.
    Read about compatibility with Death Alternative and SexLab Defeat in "Assault & Surrender" section above.
     
    Known bugs
    Surrendering near allies might lead to your character getting raped by them instead of enemies.
    Surrender doesn't work if your character was damaged by damage over time effects (poison/burning).
    Assaulting sleeping draugr is a bad idea.
    You don't get attacked during the Assault (that's intentional).
     
    For modders
    Available favor is stored in global variable "SexLabLeveling_XP", total favor in "SexLabLeveling_XP_Total".
    So if you want to know what current favor is, do something like this:
    GlobalVariable Property SexLabLeveling_XP Autoint CurrentFavor = SexLabLeveling_XP.GetValueInt()
    If you want to increase favor:
    GlobalVariable Property SexLabLeveling_XP AutoGlobalVariable Property SexLabLeveling_XP_TOTAL Autofloat Increment = 5.0SexLabLeveling_XP.Mod(Increment)SexLabLeveling_XP_Total.Mod(Increment)

    33,866 downloads

       (9 reviews)

    Updated


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