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SexLab Framework LE

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These Skyrim LE mods are all related to the SexLab adult framework and thus are of an adult only nature.

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  1. Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016

    Skyrim SexLab (SSL) v1.62
    An adult animation framework  

    ----- Description --------------------------------------------------------------
    Skyrim SexLab, is intended to serve as a unifying resource for modders to pull animations from to aid them in development of adult themed mods, without having to going through the complex scripting work it takes by themselves. A modder is provided with a wealth of tools and functions they can call that will aid them in creating their own mod.
    As it is intended as a resource mod that other mods can pull from to use for adult animations. This mod does NOTHING by itself, and requires a separate mod to make use of the resources provided.
    ----- Frequently Asked Questions -------------------------------------------
    ----- Requirements -------------------------------------------------------------
    Skyrim Script Extender (SKSE) REQUIRES SKSE 1.7.3 OR NEWER
    Fores New Idles in Skyrim (FNIS) REQUIRES FNIS 5.4.2 OR NEWER
    FNIS Creature Pack version 5.2 or newer is required only if you want creature animation support in SexLab, otherwise it is not required. If you get a warning in game about not having 5.2 installed despite having installed it. You have without exception, installed it incorrectly. You can either ignore the warning and keep using SexLab like normal if everything working anyway, or do the smart thing and figure out what's wrong with your FNIS install so the warning will leave you alone.
    If you dislike SkyUI for some reason, you can also install SkyUI-Away on top of it. It may work fine with older versions if you refuse to upgrade to 5.0 for whatever reason. You do so at your own risk.
    An actor skeleton mod such as XPMSE2 or XPMSE3

    Unofficial Skyrim Legendary Patch OR the individual applicable patches Skyrim, Dawnguard, Dragonborn, and Hearthfire Unofficial Patch
    This is not a hard requirement and can be skipped, it has been known to fix some problems people have had related to SexLab however and there is little to no reason to not be using them anyway. If you choose to not use the Unofficial Patches for whatever reason, expect to be browbeat about not having them when posting your load order in the troubleshooting section.
    ----- Basic Installation Procedure ------------------------------------------

    After properly installing SKSE, SkyUI, and FNIS as listed above, follow these steps.
    Download the latest full framework pack & install it using your mod manager of choice (Mod Organizer highly preferred.) Run the GenerateFNISforUsers.exe tool. If you have a custom animation skeleton installed (very likely, if you don't you should. See: XPMSE2 or XPMSE3) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. DO NOT ignore any warnings or errors you see in the FNIS window. Activate the SexLab.esm file in your list of active mods. Load or start a new save game in Skyrim and navigate to the Mod Configuration menu titled "SexLab" Check that you meet the requirements on the left pane and then click the Install option in the top right. NOTE: Some of the checks you'll see there are only soft dependencies, or can be a false-negative. If the Install button is clickable for you, just go ahead and continue. [*]Close all menus and stand still until the install finishes, it can take a few minutes.

    ----- Basic Update Procedure -------------------------------------------------
    Download the latest full framework archive, if you are using a version older than 1.60, you will need the full archive, otherwise you will only need the update patch. Extract the updated framework/patch into your Skyrim's data folder, or if using Mod Organizer (like you should be) then merge the files ontop of an existing MO mod install for SexLab Framework. (optional, but recommended for safest upgrade) Disable ALL SexLab related mods except for SexLab.esm and any that are absolutely required or disabling will mean losing progress on in some way. Navigate to your Skyrim's data/tools/GenerateFNIS_for_Users folder and run the GenerateFNISforUsers.exe utility. If you have a custom animation skeleton installed (if you dont, you should) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. Load your save game and you should see a notification that SexLab is updating and/or installing, it will then go through the update process. If you were using a version of SexLab such as 1.59c or older, you will not get this notification and will instead need to go into the SexLab MCM and click the Install button. [*]Wait 1-2 minutes, until you see a notification that says SexLab has finished updating and/or installing [*]Wait another 30 seconds or so and then perform a quick test animation either via the SexLab MatchMaker mod or by starting one via the animation editor. [*]Assuming the test animation was successful, save your game with the update now fully applied, you should see the appropriate version number listed on the last page of the SexLab MCM. [*](optional, but recommended for safest upgrade) if you followed step 3, you should now reinstall all the SexLab mods you disabled, ensuring you are using the latest version of each. For best results reinstall them one at a time and make sure they are functional with the new version of SexLab before reinstalling the next one.

    ----- Creature Use Instructions -----------------------------------------

    If you want to use creature animations, you will need to follow some extra installation instructions.
    Install the latest FNIS and the latest FNIS Creature Pack if you have not yet, both of which are available on the FNIS Download page Run GenerateFNISforUsers and click the big "Update FNIS Behavior" button. After it finishes patching, you should see 2 lines, "Create Creature Behaviors ..." and BELOW that "Reading SexLabCreature ..." Load your Skyrim save Navigate to the SexLab Mod Configuration menu and go to the first available settings page, "Animation Settings" Check the box for "Allow Creature Animation" so that it is in a toggled on state (the box is filled instead of empty) You will need to install mod that lets you start animations with creatures, as SexLab Framework does not start any animations by itself. SexLab MatchMaker works with creatures, and is the more straight forward of means to start creature animations. For others, look through the download page for SexLab mods with creature support
    ----- Suggestions -----------------------------------------------------------------

    Since SexLab is largely a sex animation mod, you will likely want nude male and female bodies.
    While the mod does come with a nudesuit option to use in place of installing actual nude body mods, that remains an imperfect solution and is provided only for the sake of completeness. It's use is actually strongly discouraged. I would remove the feature entirely if I didn't know a handful of people who throw a fit.
    There are many body mods to choose from, personally I use and suggest UUNP / CBBE Bodyslide and Schlongs of Skyrim Default/Average for males. If for some weird reason you absolutely refuse to use a real body replacer and insist on using the horrible nudesuits option instead, you can enable the option in SexLab's MCM settings and then install the default meshes and textures for it here: SexLab Default NudeSuit
    SexLab is a very script heavy mod, if you come across an issue in-game related directly to SexLab, the very first place you should look is unquestionably the Papyrus debug log, with just the tiniest amount of modding know how you should be able to track down the culprit from just glancing over the log, if you can't decipher it than it should be unquestionably the first thing you are posting in a request for help.
    A BBP enabled skeleton is also useful, as many of the animations include BBP support, though it is optional it is STRONGLY recommended. I'd suggest XPMSE2 or XPMSE3
    There is support for other strapons for females to use, but you will need to download and install them separately and run the "Rebuild Strapon List" option from the menu's Rebuild page if you install or remove any after loading the mod. The supported strapon mods are aeonflux88's strapon, Horker Tusk, Futa Equippable, Cozy & Rebels Equippable TG, & SOS Equipable Schlong
    If you want First Person animations, I highly recommend using the Immersive First Person View mod by h38fh2mf
    Stop using Nexus Mod Manager or no manager at all and start using Mod Organizer.
    In the likely event that you run more than just a handful of different mods, install and run LOOT when installing and updating mods.
    ----- Uninstalling ----------------------------------------------------------------
    To cleanly uninstall the mod, perform the following steps.
    With your current installation, go into MCM and select the "Rebuild & Clean" page. Click on the row that says "Clean System" You will be prompted to close all your current menus, do so. After closing your menus and being told the system clean is complete, save your game. Perform the uninstall procedure for any 3rd party SexLab mods you have installed. Quit the game. Disable SexLab.esm and any SexLab mods you have enabled in your load order
    ----- Changelog ----------------------------------------------------------------

    More detailed changelog at http://git.loverslab.com/sexlab/framework/commits/master
    User Relevant Changes / Additions:
    Increased install limit of animations to 500 (up from 375) Added option to entirely remove any use of scaling applied to actors anywhere in the sexlab. May cause or fix some graphical glitches for some people or prevent the occasional scaling related CTD. [*]Holding Shift+End while outside of a sexlab animation will now forcibly end all active sexlab animations being done by NPCs.
    Functionally the same as opening the SexLab MCM and clicking the debug option to stop all scenes, but with the bonus of not having to navigate through the MCM to do it. [*]Added an enable toggle to the animation editor in the MCM
    The animation editor in the MCM will default to showing the currently playing animation for player Makes it easier to disable an animation you don't like without having to find what it's name is and hunt it down in the MCM. [*]Added a count of how many character animations, creature animations, voices, and expressions sexlab has registered so far.
    In the MCM debug/rebuild page. Lets you see how close you are to approaching the limit of 500. [*]Added Dragonborn and Dawnguard beds to sexlabs list of automatically detected beds when starting an animation. [*]When setting the player or NPC's voice setting in the MCM, any currently playing animations involving them will automatically update to use their newly set voice.
    Makes it much easier to test/sample various voices and find one you like. [*]The name of the animation being played is now only sent to your notifications if you have debug mode enabled. It is otherwise only shown in your console. [*]Creatures and Characters can no longer have the other's voice applies to them. Werewolves can only use the werewolf voice type if they are currently a werewolf. [*]SexLab no longer checks for a creature pack install, since they are no longer separate downloads. [*]Various other major and minor bug fixes and performance improvements.

    Mod Creator Relevant Changes / Additions:
    Added a method of registering animations via JSON files (similar to SLAL) See /SKSE/Plugins/SexLab/Animations for details A tool to generate the JSON files based of an animator's hkx files was originally planned, unsure if I'll get to it now or not though. [*]Added functions for adding custom bed forms to sexlabs bed list, including defining custom offsets to use for aligning to that bed and/or defining whether or not it's a bedroll, double, or single bed.
    Intended for beds in name, but could easily be used for helping define animation alignment for furniture other than beds as well. [*]Added modevent "SexLabActorGenderChange(form actorform, int gender)" that gets sent whenever an actor has their gender/futa-ness overridden or override/futa-ness removed. [*]Added some requested config property accessors to the main API script related to creatures. [*]Fixed some bugs related to making an actor silent during a scene.

    FIXED: Animation starting a few feet floating in the air. FIXED: Actors "jittering" during animation FIXED: Player being stuck while trying to move the scene FIXED: Free camera being disabled when changing animations during the 1st stage NEW: Export/Import settings now also includes your customizations in the Strip Editor.
    NEW: Toggle to enable actors walking to the location of the scene instead of instantly teleport NEW: Support for creature voices + some default creature voices for the basic creature types NEW: The cum texture from animation can now double up on a single location. If a character already has the vaginal cum texture applied, the 2nd time it's applied it'll apply a messier more cum filled version NEW: A toggle option to set whether or not newly encountered NPC's will have their sex stats seeded or initialized as empty NEW: Can now set your targeted actor's forced gender from the SexLab MCM as well NEW: When swapping between actors to adjust the location for in an animation, the newly selected one will glow briefly to indicate which you now have selected NEW: Option to fully disable the use bed prompt / disable only when player is victim / always ask NEW: Frostfall 3.0 support, exposure will automatically pause during animation so you don't freeze to death. NEW: Added support for NiOverride High Heels under the same toggle that previously handled only HDT High Heels. ALTERED: AP animations are now disabled by default ALTERED: Creature animations are no longer a separate pack, because I'm tired of dealing with people who can't figure it out API: Further documentation and guides added to SexLabFramework.psc for modders API: Lots of new API additions for modders, most of which were requested by various modders at some point. Sorry if I forgot the one you requested - remind me again FIXED: Aggressive scenes wrongly getting non-aggressive animations or not being tagged as aggressive internally FIXED: Poor default positioning for various animations when played on a bed FIXED: Lip Sync has been heavily altered and is now more compatible with expressions FIXED: Various other bugs users have reported that I can't fully remember right now FIXED: Orgasm triggering instantly when scene starts and separate orgasms are enabled FIXED: Various issues related to async animations not starting properly, with some actors not playing their animation while others do FIXED: Lots of other stuff
    v1.60.2 hotfix 2:
    Added back in a copy of MfgConsoleFunc and reverted expression functions to use them instead of SKSE's native functions. Added a message in the MCM strip options to inform you what item you currently have equipped in a slot when you hover it Added a message in the MCM strip editor to inform you what slot masks an item uses when you hover over it. Raised the number of possible animations in a single scene from 100 to 125 Fixed an issue with character scale not being reset properly at the start of and during animation. Fixed an issue with weapons getting re-equipped in the wrong hand after animation. Fixed an issue with orgasm effects not triggering properly under certain conditions. Fixed an issue that caused items flagged in the strip editor as always/never strip to not be treated property during stripping. Fixed an issue with PapyrusUtil 3.0 that sometimes caused CTD during save load Fixed a bug with aggressive animation selection (thanks to user Random of Amber) Expanded the install fatal error to be more clear and provide some suggestions. Some misc performance improvements throughout the MCM and animation startup.
    v1.60.1 hotfix 1:
    Set actor storage preloading to no longer hold up the install process, and only occur once Added a check for if sexlab's files/quest have been overridden and prevent attempts to install with an error message Added a new schlong adjusting hotkey. Defaults to the 'C' key.
    The SKSE requirement has been bumped up to 1.7.3 beta (or newer if available by the time you're reading this) is now required. The FNIS requirement has been bumped up to 5.5 or newer On new or old installs, you must now manually start SexLab's install process from the SexLab MCM install page. If you wish to use creature animations, the creature animations are now in a separate archive and is no longer included by default. If you for some crazy reason insist on using the nudesuit's option, the meshes and textures for it have also been removed from the default archive. You can find a link to these meshes and textures in the main post, or by clicking here Animation, creature animation, voices, and expressions are all now capable of registering up to 350 unique items each - can be easily expanding in the future if we ever bump up against the limit again. 14+ new animations by various authors such as Leito, 4uDIK, 3jiou, Mitos, & Arrok. These are animations previous in the NSAP pack, more to be carried over to the default pack in future updates. New item strip editor in MCM. Select items you or a target actor have in their inventory that should always or never be stripped at the start of a scene, regardless of other strip settings. Creature animation scan now have specific genders defined for their creature roles. By default all genders are considered the same gender, this can be toggled via the new creature gender option in the MCM. The player and NPCs can now optionally have separate, multiple, orgasms as their enjoyment stat builds up over the course of an animation. This is an optional effect enabled in addition to the traditional orgasm effect on the last stage of animation that has been in previous versions. A new animation setting option in the MCM to forcibly filter out non gay or lesbian animations in a scene when appropriate. So for example, 2 females in a scene will generally not play a regular animation with strapon if other animations are available to them. Can toggle the players override gender directly from the SexLab animation settings MCM page, so players can easily set them selves as transgender, with "female" player characters being treated as "male" in the eyes of SexLab, or vice versa. You can now toggle the default behavior of the adjustment hotkeys between adjusting all stages (default) or only the currently stage being played. Whichever you set it to will flip the modifier ctrl modifier hotkey to perform the opposite when held in combination. When targeting an actor and viewing their stats in the SexLab Diary/Journal, you can press the reset stats button once to complete zero all their skills, and then when pressed a second time while all stats are still zero in order to re-seed their starting stats. A new "limited strip" option (disabled by default) that will cause the actors in a scene to default to using the foreplay/limited strip options you have set, if ALL animations in the scene being played consist of only oral and foreplay animations. HDT Hight Heel effects detected and disabled after character strip to remove the height offset. Automatically enabled if you have HDT HighHeels installed, but can be turned off in the MCM if you prefer actors to keep their height offset during SexLab animation. Pressing the Realign actors hotkey is now more forceful, making all actors completely reset their animation, re-calculate their positions, and start the current stage's timer over from the start. Holding down the rotate scene hotkey will now continually rotate the actors until let go, just as the other adjustment hotkeys have done for a few versions now. Much improved (in my experience) syncing between separate actor animations. Many, many bug fixes and performance improvements than I could possibly remember or even attempt to name. TONS of things not listed here intended for modders to do new things with, will be more clear once the updated API documentation is released.  

    ----- Modder's Guide -------------------------------------------------------------
    A modders guide to using the API can be partially found in scripts/sources/SexLabFramework.psc as well as here: http://git.loverslab.com/sexlab/framework/wikis/home
    WARNING: The API docs are currently fairly outdated in some spots for v1.60. It should be fine in most spots, but if you have any questions feel free to private message me or ask somewhere else and I'll answer soon as I'm able. Updating them is my top priority right now.
    If you are a mod developer looking to develop a mod using SexLab, feel free to contact me via private message and I will do everything I can to help you along and if possible upgrade the framework to fit your needs.
    ----- Future Plans ----------------------------------------------------------------
    See dedicated development thread
    ----- Credits -----------------------------------------------------------------------
    Scripting & Project Owner:
    SKSE Plugin:
    kapaer - Mfg Console
    Unknown Modders - http://skup.dip.jp
    Arrok - BBP Animations
    JoshNZ - Animated Prostitution
    Athstai - Dark Investigations
    3jiou - http://www.loverslab.com/topic/38317-3js-animations/
    Mitos - http://www.loverslab.com/topic/42217-mitos-animation-shop/
    Leito86 - http://www.loverslab.com/topic/39465-animations-by-leito-12915-new-animations/
    4uDIK - http://www.loverslab.com/topic/38934-аnimations-for-sexlab/
    FalloutBoy2 - http://www.loverslab.com/topic/39160-animation-complete/
    Lovers with PK
    Calyp - Strapon
    oli3d - Bukkake Shaders
    4uDIK1 - Male Nudesuit
    Dimon99 - Female Nudesuit
    Vacaliga - Stacking cum textures
    aravis7 - French
    CGi - German
    mswind - Chinese
    anonymous - Japanese
    fedim - Russian
    sh1ny - Russian
    holtof55 - Russian
    Huili - Russian
    RockMic - Italian
    NOTE: If you have an updated translation file or would like to translate or update one of the existing translations; send it to me or let me know if you have any questions about how.
    ----- Permissions -----------------------------------------------------------------
    You must ask my permission before distributing this base framework on any site other than LoversLab.com
    The animations themselves belong to the individual modders who made them, I am using them solely by their permission and/or stated open use policy. If you wish to repurpose them else where it is there permission you need and not mine.
    Unless you are contributing to the Git repository development branch, you are not allowed to edit any of the included scripts and resources except to translate the mod into another language.
    If you wish to translate the framework into another language, go right ahead, no need to ask. If you need it, I will provide you with as much support as I can to assist you with the translation process. Afterwards if you want to send me the translated file and I will package it with the releases, or you are free to release the translation file, and the translation file alone, however you wish.
    ----- Contacting Me --------------------------------------------------------------
    I will provide direct support to people via email and private message ONLY if you are a modder using the framework in your mod. People seeking support for using the mod contacting me this way will be, without hesitation, completely ignored. If you need support for the framework, use the thread or support section, I will answer such questions there and only there.



  2. Apropos2 Text DB Update

    I consider this pre-release but ready to use (see "Future Work" below to see what I believe is missing from full release version).
    Oh look, colors!  This must be a professional mod that I will try immediately!
    What is this?
    Apropos 2 is great.  It's a well-designed engine for translating animations into descriptive text on the screen, increasing immersion.  However, the text database is large and (Gooser's words) "labor intensive".  I decided that I wanted to add some text to it, and found that the database needed some love.  So I did that.
    This DB presumes a female Dragonborn with loose morals, with 1st or 2nd person descriptions as default.  It removes the original DB's references to scat and incest.  I speak, read, and write American English, so the output of this project reflects that localization.
    *  W&T: Added Succubus Heart and Skooma Whore consumable compatibility
    *  W&T: Healing potions now affect W&T
    *  Synonym definition updates
    *  Dramatically increased the places that the synonyms are utilized in the database
    *  Added missing Female/Creature and Female/Female content
    *  Added Female/Male and Female/Female foreplay content (set Sexlab -> Animation Settings -> Pre-Sex Foreplay to on)
    *  Fixed typos and grammar 
    *  Added patchups to animation tags that needed it
    *  Other text description additions to the DB
    Why do this?
    Synonyms are a quick, cheap way to add a ton of variation to the text displayed by Apropos 2.
    Known Issues
    *  Some synonyms get capitalized when they're parsed, sometimes in very odd ways.  This is a code issue that will need to be fixed in Apropos2 itself.
    *  Female/Female animations make it hard to predict {PRIMARY} and {ACTIVE} actor assignments, making 1st and 2nd person narratives come out odd sometimes.
    *  NMM chokes when trying to remove this mod.  You might consider switching to Vortex if you're still using NMM.
    *  MO makes some assumptions about mods that can be tricky, worik wrote a walk-through!
    Future Work
    *  Animation patchups - IN PROGRESS (long-term effort)
    *  Consistency: remove 3rd person strings that discuss internal thought processes - IN PROGRESS (long-term effort)
    *  Consistency: change strings said out loud to start with ({ACTIVE/PRIMARY}) - IN PROGRESS (long-term effort)
    *  Add missing Female/Creature content (Spriggan [OHV], Wisp [V], Horse [G], Skeever [H], HighlandCow [O], Lurker [A], Riekling [H]) - IN PROGRESS (0.6 versions)
    *  Add Dwemer Estrus-specific text and UniqueAnimations assignments - IN PROGRESS (0.6 versions)
    *  GoBack, HugeLoad, and LargeLoad refresh or implementation for all content - 0.7 versions
    *  Perform manual/editorial review of all Male PC content - 0.7 versions
    *  Convert Female/Male content in order to fill out Male/Female - 0.7 versions
    *  Place content into files that are blank templates - 0.7 versions
    *  Replace Female/Female {PRIMARY} and {ACTIVE} tokens with pronouns
    *  "Rescue" strings utilized for unique animations and generalize them
    *  Develop "Kink Kit" system so content of certain types can be swapped in and out of the DB
    Make sure you have Apropos 2 installed!
    1.  Use your mod manager to install this file
    2.  In the Apropos 2 MCM, go to "Message Preferences" and click "Refresh from Database"
    3.  In the same MCM menu, click "Sexlab Animation Patchups"
    Recommended Mods
    * Skooma Whore: Play the balancing act between body aches and pains and addiction!
    * Sexlab Pheremones: There are now plenty of consumable options for managing W&T.  Some of them include ingestable potions with a risk of contracting pheromones.
    * Apropos DB Filter: Is there something weird you don't like in the DB?  Why remove it manually when you can be lazy AND thorough?
    * Corruption: Overlapping themes, and hey, more text on the screen!  Why not?
    * Apropos2 Rape Descriptions NONCON Overhaul: Don't like "mind break"?  You're not alone! (based on 0.6.14, make sure to download the right version of my DB)
    @gooser: for creating and maintaining the original database, not to mention the whole of Apropos2!
    @Vauria: for reporting broken JSON.  Repeatedly. 
    @GoldMembr: for significant content and patchup submissions



  3. Infiltration and Assassination

    Psst. You! Yeah, you! The one skulking about! Rumor has it that you want a little more from your assassin quests than "find a person and stab them." Well, I know just the person you should speak with.
    Head to Riften. The Bee and Barb. Find a woman named Silk. She'll be dressed as a tavern wench but don't be fooled - she's killed more people than Alduin himself. Ask this "wench" for a Midnight Dagger and she'll know I sent you.
    Welcome to Infiltration and Assassination
    This is an assassination quest mod. It has nothing at all to do with the Assassin's Guild or questline (don't tell them - I don't need Astrid hassling me right now). 
    Here's how it works:
    You will talk to your handler, whose name (as far you you know) is Silk, and who will be able to find around Skyrim wearing various disguises as she blends in with the rest of the people. She will give you the name of a mark and the general area where they can be found. At that point, it's up to you to find them, discover the best way to go about getting them alone, and kill them. 
    Some of the clients will want the kills to look like an accident. Some will want it to be clear that the mark was murdered. Some will want your mark to die in very specific ways.
    Along the path you will need to talk to people to find clues, such as where your marks usually hang out and what kinds of people they may like to have around (or definitely would not be around). Follow the clues to get close enough to your mark to do the deed.
    How to begin
    Go to the Bee and Barb in Riften and ask Silk for a Midnight Dagger. Then follow the clues.
    There is only one quest right now and the path is very linear (though not spelled out completely - although if you have quest markers on, it might as well be). As this becomes more developed, the quests will become more complex, with different paths to your goal and ways you can screw it up.
    Listen to the clients' requests and be rewarded. Go against their wishes and you may find yourself on the other end of the assassination equation.
    Complete change log



  4. Public Plaything LE & SE

    Public Plaything LE & SE
    My new mod. It let NPCs harass you constantly, with
    talking, force talking, struggle bar, temporary escape, dialog JSON customization and more features.  
    Try it! There's MCM and also a lesser power menu. I made a manual for customization but it's dated. I'll make a new one when I'm healthy.  
    Different behaviors of the aggressor are called Actions. There are 5 actions for now but you can create your own actions.  
    Not all the actions have struggle bar. If you see a struggle bar, you need to reduce the struggle bar to zero to escape or proceed the action.  
    Different action has different escaping logic.  
    Sometimes the aggressor talks to you, sometimes you need to talk to the aggressor  
    The dialog progress is automatic. You don't need to activate the aggressor. (After all, he approaches to you, not the other way around)  
    There's also an Openly Flirt feature, although it's not completed yet.  
    Toggle Translation option tries to solve this problem: When the stalker reaches you from behind, he can either teleport to the center of you, or the mod can translate him slowly toward you. Both method are not perfect. You can toggle it on and off to see which way is better.   Openly Flirt and Stalk are two different assaulting method. Only Stalk method will use the json file for now.  
    SKSE, SexLab Framework, JContainer, UIExtension
    Currently Conflict with SLHH
    Install the file through a mod manager.
    Run FNIS.
    (For LE,) According to the comments, you'd better get JContainer 3.3 and put it at the bottom of your mod order.
    It uses Babo's 4 animations. But all other much more animation files are all made by Huan. Tell me if you think I'm not allowed to include other people's files and I'll delete them. Don't worry, I can make animation too.
    I'm currently not completely healthy. I'll improve the description later.
    Check out my Patreon! I release debugging versions there. With patrons' help I can buy more medicines, pay back my debts, or improve my foods, and therefore, make more and better mods for you.
    You can use my animation files freely as long as you talked to me first.
    However, you can't modify the mod framework itself. But editing JSON file is fine and recommended.



  5. Create Your Own Sex Mod (Starter Mod)

    Create Your Own Sex Mod (Starter Mod)
    For those of you that want to learn to make your own mods
    Is built in LE but should work with LE or SE
    EDIT: 2/22/2021 - I want to throw this out there for all modders who would like to add ideas to this , or your own scripts for others to use, I would like this to become a community project, so if any current modders want to add more to this to help beginner modders please feel free to take this add to it and upload it
    What is this?
      This is a mod for beginners to take as there own, change the name to whatever they like and create thier own sex mod.
    I added all the sex script need with Dialogue in a quest called 0MY_Sexhandler (Name can be changed) The 0My_SexHandler Quest already as all the scripts set up and compiled, all you have to do is connect them to your dialogue. I simplified the scripts separately with tags so you can see what each script is for if you choose to look at them The options you have to connect your dialogue too are: PC rapes NPC PC Blows NPC PC Fucks NPC (Doggy, Missionary, Anal, Aggressive) PC Fucks NPC Anal NPC Rapes PC NPC Blows PC NPC Fucks PC (Doggy, Missionary, Anal, Aggressive) NPC fucks PC Anal  

    To add dialogue to sex,  connect dialogue that you have created from another quest
    Blue Uncheck Goodbye box on dialogue you created
    Orange Right click and choose Add a new Topic
    Red Uncheck Current Quest only and choose what sexual act you want from the 0MY_ list show
    Video Tutorial: You will have to go to YouTube to watch it( make sure you change settings to HD
    Also I added a Activator, also already scripted to turn the mod on and off to test your progress:

    This can help you learn how to create these mods, or if you just want to use this as a base to start. feel free to download it, rename it, create your mod and upload it.
    Finally I added a quest called 0MY_DialogueQuest with one line of dialog direct at Hulda and leading to a Blowjob to you can see about conditions, adding Topic links and boxes check.
    Hope this helps you get started on your very own sex mod



  6. Devious Followers - Continued

    Devious Followers - Continued
    What Is It?
    Devious Followers is a mod that turns regular Skyrim followers intro tricky hirelings that want to lure you into slavery.
    The follower charges you for their services, and if you cannot pay, you can instead take "deals" that involve bondage and humiliation for the follower's amusement.
    Over time, the deals tend to erode your willpower, so it becomes harder to resist the follower's influence.
    If you can't clear your debts quickly enough, the follower may take payment in kind and enslave you.
    If you are able to pay the follower, they can provide some help escaping from devious devices, play gambling games that might allow you access to extra cash or device keys, and at times they may also initiate bondage games based simply on you wearing certain devices.
    About the Latest Version
    Guide to DFC for new players
    You can find a guide on getting started with DF that should give you an idea of where it can fit in your game, how to configure it, and what sorts of things will happen here:
    Gameplay Mechanics Summary

    Optional Integrations
    Other Recommended Mods

    Known Bugs
    About the Whore Armor
    Information for Old Devious Followers Users
    Notes for Modders
    The documentation for mod-events and storage-util interfaces is here:
    Roadmap for future development
    Future plans and information about what's being worked on now are here:
    Full Changelist
    The full change list is here:



  7. PetCollar

    LE / SE
    An expansion for Devious Devices. Lockable collar for a more "submissive" game play, for you or your follower(s).
    Simple, stable, effective and playable (I hope).
    Consists of 3 main features:
    Armor Restrictions - wearer is restricted from wearing specified apparel, which can be set to: no armor, completely nude, only jewelry, no body armor or clothing. And electrocuted otherwise. Optionally buffs sneaking, casting, and dodging capabilities.
    Fucktoy - wearer is used for sex relief by your follower(s), creature follower, horse, neutral citizens (if they see the pet without teammates) or yourself. Optional fortitude buffs after sex with the Pet (special buffs for horses!). Player can also use the (other) Pet when aroused (automatically or with a prompt).
    Inventory Control - limits your carrying capacity so that all the "unnecessary" stuff and/or excess gold is (kind of) sent to your companions (or saddle bags) right after you loot it. Talk to them sneakily to get access to your stuff (only works for Player as Pet). Optionally buffs you for traveling light. Option to auto-use items on pick-up / buy.
    All features are modular and most options are configurable through MCM menu.
    Please refer to the IMPLEMENTATION section for a more detailed description.
    Equip on yourself or a targeted actor through MCM menu. Add "Pet Ability" to whom you want to add it to through MCM menu. Get from the Pet Stash (can be opened from MCM menu). Obtain by console - item names are: Pet Collar, Keyless Pet Collar. Placed on (and under) the table near the door inside Whiterun's Jorrvaskr:  

    Devious Devices (LE / SE) and all its requirements. More Nasty Critters (LE / SE) are also highly suggested if you're expecting some bestiality. And don't forget to allow Creature Animations in SexLab!  
    Use your favorite mod manager or drop files manually.
    PetCollar reapplies its effects automatically on update and is safe to update on a current game, unless explicitly stated in the patch notes.
    Unlock and unequip the collar before uninstalling.
    (Optionally) Clean your save from all the "petcollar*" scripts with the SaveTool.


    You are free to use any assets of this mod as long as you give me credit. No need to ask my permission, just notify me.



  8. Skyrim's Shrouded Secret

    Skyrim's Shrouded Secret
    (A Futa Story-LoversLab Exclusive)
    Dialogue now added for over 350 NPCS!
    This mod works on LE and SE, has been tested by many! Thank you to all who did bug reports for me!

    What is this mod?
         This mod is a Quest/Dialogue sex mod with the assumption that all the females in your game are Futa. (This mod DOES NOT add a dick to all the females, you need to choose a mod to add dicks, there are a couple out there, this dialogue assumes the females have cocks) There are two ways to start this mod.
    Start your game with Alternate Start-LAL and the add-on New Beginnings-LAL, choose the option "Imprisoned by Thalmor" and mod will start once you escape and get past "Lower Steepfall Barrow". This is recommended for the first time so you can experience the main quest that works side by side with the Skyrim main quest, The main Quest for this mod will work along the Maine quest of the Skyrim story up until the completion of "Diplomatic Immunity and The Dark Brotherhood Questline,giving an explanation of why woman have cocks in Skyrim. I have added an Activator in game near Anises Cabin, as you can see in the bottom right of the photo below. This replaces the original Hagraven since many people were reporting having issues with it.  The reason for the activator is to avoid having quest "Start Game Enable" which having too many quest start game enable can cause crashes when loading a save. ( This Activator is not needed if starting a new game with LAL with the start "Imprisoned by Thalmor") 
    Quest will become active once escaping and running past "Lower Steepfall Barrow

    What is this mod (Cont.)
     This is a very light scripted mod, that only calls on scripts only when needed for sex scenes(This mod DOES NOT ADD ANIMATIONS), All content is now in this mod, it is complete!
    Adds Dialogue leading to sex to over 350 npcs thru conditions so actually vanilla NPCs and Quest are never touched Dialogue is base of the assumption that you have your females set up at Futas in your playthrou Dialogue is not generic, its nasty and sexual (non of that "lets have fun" bullshit) Script only runs when sex is called upon, no background scripts running Adds an option Main Quest you can use on a new start, explaining why woman in Skyrim have cocks Maine quest goes along with Skyrim Main quest up to diplomatic Immunity without touching Skyrims vanilla maine quest Added a Activator (Reason being is so the mod is not "Start Game Enable", makes for a smoother load of saves) Adds 31 new NPCs (scroll down to see images) Npcs dialogue will appear at certain times when conditions are met (See drop down for "Npcs Used") Added a Mistress at each in that will use you for gold Added 12 followers, the only option to get them to follower you the first time is to suck them off Dialog for Followers to initiate sex Sometimes you may just be raped No doesnt always mean NO Can be played as a Male or Female PC Many dialogue lines are on a more personal nature to specific NPCs Full Marriage dialogue leading to sex, rape or abuse without touching Skyrims Vanilla marriage quest Whore yourself out to Farmers, Lumberjacks, Thalmor, Miners and more.. Give and option to uninstall mid playthru And so much more added in this mod...  This adds immersive dialogue leading to sex that are personalized either by the NPC you are speaking with or the faction they are with.
    Here is the list of dialogue already added, with the conditions that must be met to activate the dialogue:

    NPCs used

    Skyrim's Shrouded Secret does NOT touch and Vanilla Quest nor does it alter any vanilla NPCs, the dialogue was made in a quest with this mod that used conditions to put it on certain NPCs
     Conditions must be met for the dialogue to become available, conditions that make sense and most the dialogue is written with Skyrim lore in mind.

    With Skyrim's Shrouded Secret you can:
    Use dialog to have different forms of sex Will work with custom followers and NPCs (Depending on custom NPCs Factions) Personal dialogue for many NPCs once certain conditions are met You can be raped You can rape Have an affair Whore yourself out (Dialogue is different depending on which faction the NPC belongs too) The dialogue is straight up nasty This can be played as a Male or Female PC Mod recommended to use with this: Simply Knock from Chesko, Amorous Adventures from Foxfinger, RDO from CloudedTruth

    Currently 31 new NPCs added:
    Permissions to anyone who wants to use this mod or anything within this mod with 2 exceptions:
    Give credits (If needed) Re-Upload to LoversLab ONLY!  
    Thanks to:
    Ashal for Sexlab and Loverslab
    Kalilies and Stealthic for KS Hairs
    To all of you who tested and reported bugs
    And all of you modders who over the years have put up with all the self entitled, whiney bitches in the comments that refuse to read the descriptions



  9. Better NPC Support for Devious Devices

    Better NPC Support for Devious Devices
    An add-on for Devious Devices to improve support for NPCs.
    Latest Version: 0.3 beta 2 (2021-02-20)
    Stable Version: 0.2 (2021-01-27)
    Current functionality:
    Restore missing effects after NPC is reloaded by the game engine (for example after loading screen). Restore missing effects after NPC's inventory has changed (for example after player giving new equipment to follower). Prevent bound NPCs from using weapons and spells in combat; they will use bound combat if enabled in Devious Devices settings.
    Current Limitations:
    Restoring missing effects may take a few seconds. During that time, devices may flicker as they are being refreshed. Sandboxing packages (especially of followers) might cause NPCs to use furniture even with bound hands, which will look wrong.  
    This mod should work correctly with Devious Devices that are added by other mods. This mod does not replace NPC packages outside of combat, so it should be fully compatible with NPCs that have custom AI like Paradise Halls slaves, Serana, or custom followers.
    The drawback is that their custom AI may occasionally break the bound hands animation (if they are bound), for example when sandboxing. This mod might interfere with bondage furniture mods (DD Contraptions, ZAP). More testing is required.  
    Everybody working on Devious Devices mods. You are the reason for this mod. Especially Kimy for patiently answering my questions about the inner workings of Devious Devices, allowing me to understand why things are partially working for some NPCs without this mod, but not at all for some other NPCs. Me.  
    Released under CC0 license (included in the archive). My hope is that at some point in the future most of the code might end up in Devious Devices, making this mod unnecessary.



  10. Devious Arachnophobia

    This is an expansion of Princessity's Arachnophobia mod. I know there already is one, but that didn't quite fit me, so I did my own. In this version the cocoon is not the only peril a spider puts you in. You will also be equipped with cobweb devices which you need to find your way out of.
    Struggle yourself free:
    While the cocoon has only a limited duration you can also try to struggle yourself out of it by using the W A S D keys. Holding the right key down will progress your escape, while holding the wrong key (or several at once) down will drain your stamina even faster. The required key will change in random time intervals. The bigger the spider the longer the cocoon lasts by default and the harder it is to struggle out of it.
    This mod builds around stamina as a core mechanic, so engaging higher level spiders without investment into stamina is ill-advised.
    Cobweb devices:
    While in a cocoon a the game will try to equip a device on you every five seconds. So the faster you get free the less devices will trouble you. "Try to equip a device" means the game will choose one of four equipment slots at random and if you do not already wear a device in that slot one will be equipped. Due to missing models devices will only be equipped to female actors and only to the player or her follower, so other NPCs don't get stuck indefinitely. You also have a chance to avoid a device equal to half your poison resistance. (it's only half so items like Hevnoraak don't trivialize this)
    Devious Devices 5.0 and all of its requirements.
    ZaZ Animation Pack.
    Known incompatibilities:
    -other versions of Arachnophobia
    -mods that change the spit attacks of Frostbite Spiders
    -Deviously Cursed Loot's Bondage Lover setting (Consequences -> Uncontrollable Lust -> Bondage Lover) will prevent the devices from being destroyed on unequipping them. This is not a game breaking issue, however.
    The DD Team for their awesome work.
    Princessity for creating the original Arachnophobia mod.
    Code Serpent for giving me the idea of the strugge mechanic with his Devious Lore mod.
    lastbytescout for the bugfixes he released for my scripts.
    Chesko for the Frostfall code that I have reused.
    This mod is published under the MIT license.



  11. Toys

    This is the first Alpha Release   [Last updated: Jan 30]     Teaser video added just below
    How can I contribute during Alpha?   /  Toys Discord
    Toys v0.1 (Alpha 1) for LE   A Bondage Framework 
    Skyrim can be a mysterious place. A new breed of restraints and enchanted bondage equipment has found its way into the lands, and even the powerful Dragonborn cannot escape the influence. Some have begun to refer to these things as "toys", while others call them evil. There are rumors that one or more of the Daedra have something to do with it. What will you do, Dragonborn!?
    Toys provides mod authors, with a Base Toys Library, effects triggered by worn toys, and an API to handle the toys, including built-in features making it very easy to "play nice" with other mods. A mod author can easily clone toys, customizing their features, or create their own new toys.
    As an end-user, Toys on its own is not complete until you install a content mod that uses Toys. Without a content mod, if you know how to cheat a bit (hint: AddItemMenu) you may manually equip toys from the base library, and experience their effects.
    Toys have various degrees of debauchery and depravity. Basic toys might be key-less, but most will require at least a basic key. The "Exotic" variant of toys tends to have effects and other means of escape. Some toys may break in combat, or melt from the heat of your orgasm, transforming visually. In a transformed state, maybe the toy falls off when hit in combat, or can be removed without a key, or the lock becomes viable. But a transformed toy might mean things got even worse! 
    Toys or their transformed variants may have enchantments that strip armor and clothing, force you to crawl, cause harm, or cause magical wrist binding. Many toys will increase your arousal, and you could find yourself fondling yourself involuntarily or experience spontaneous orgasms.
    For a complete outline of Features see HERE. 
    Teaser Video Shows the intro of Toy Story's quest, new "blind" animations, and "Dev Tips" for mod authors, each coming in the next release (Alpha 2).

     Toy Story
    A sample content mod called Toy Story is also available from this download page. Toy Story is a quest mod that demonstrates Toys features, both to end-users and mod authors. (the current Alpha 1 version contains only a series of tests you can trigger from the MCM). Story Toy details HERE.
    Everything Optional for content mods. Nothing Ever Forced "Make it realistic to play with Toys, while also playing the rest of the game" No tedious, repetitive methods of escaping from Toys See the full list of Covenants...
     Requirements, Installation, & Upgrading
    See the details...
     Toys Pages
    Features (includes documentation for mod authors) Toy Story (includes tests/demos for mod authors) Base Toys Library Notices & News FAQs and Troubleshooting Change Log How can I contribute during Alpha?  
     Credits & Permissions
    Ashal - SexLab Framework
    Fore - FNIS
    Fishburger67 - SexLab Aroused Redux - Redneck2x for the original
    Audhol - Models, textures, & Bodyslide setup for the majority of the Insignia Set of Toys, made custom, specifically for Toys
    Person who shall not be named - Custom textures for various toys
    Zadil - Model & Textures for the complete Classic Set of Toys, originally in DDa
    Xaz & Zaz - Model & Textures for the majority of the Chaotic Set of Toys <specific list to be added>, originally in ZAP 7
    Hæretic - Models & Textures for the majority of the Ancient Set of Toys <specific list to be added>, originally in Hæretic Resources
    Zaria - Models & Texture for Chastity Piercing
    Mercplatypus - Story/Dialogue/Feature planning
    Seansoken - Logo artwork
    Durpledore - some of the Bodyslide Setup
    <many more contributors to added as the project progresses, including the very important role of alpha and beta testing>
    What's the project timeline? What about an SE version?



  12. Dolphin in Skyrim

    I love dolphins so I decided to add them to skyrim
    Horker Dolphin v1.rar - replaces all horkers (while the old grid) 
    replaser skeever v1.2.rar - replaces all skeevers with dolphins 
     Improved the dolphin model now the net does not break
    positioned the tool more precisely



  13. SexLab & More Nasty Critters Install Guide

    a guide for installing SexLab & MoreNastyCritters with screenshots.
    click on the [DOWNLOAD THIS FILE] button on the right hand side of the screen for the guide.
    note1: nude player/npc body mods and there skeletons are not covered in this guide because there are too many to choose from,
    but however XP32 Maximum Skeleton Extended (XP32SE), UNP Blessed Body (UNPB) and Schlongs of Skyrim (SOS) are a good starting point.
    note2: this guide is made for people that manually install mods, so if your using a mod manager you should be installing the mods through it instead.
    note3: if your loading XPMSE after MNC please make sure that it's the newest version that has the ABC nodes.
    My helpful list of available free to use SLAL Packs:
    Warning to new users/members:
    there is a limit to how many animation sets SexLab can load, so only install the packs that you truly want to use.
    SLAL Pack Collection (note: the download files are mostly redundant because updated animations are already found in the SLAL Packs listed below) 32Bit SLE https://www.loverslab.com/files/file/2856-sl-animation-loader-pack-collection-and-installation-guide/ 64Bit SSE ? Anhedonla_ 32Bit SLE https://www.loverslab.com/topic/60847-dragon-animations-creature-on-creature/?p=2005833 64Bit SSE ? AnubiSs2167 32Bit SLE https://www.loverslab.com/files/file/2376-anubs-animation-dump-reborn-updated-10052019/ 64Bit SSE https://www.loverslab.com/files/file/5623-anubs-animations-for-se/ Ayasato 32Bit SLE https://www.loverslab.com/files/file/6249-slal-ayasato-animations-28022018/ 64Bit SSE https://www.loverslab.com/files/file/6249-slal-ayasato-animations-28022018/ Billyy 32Bit SLE https://www.loverslab.com/files/file/3999-billyys-slal-animations/ 64Bit SSE https://www.loverslab.com/files/file/3999-billyys-slal-animations/ DogmaMods 32Bit SLE https://www.loverslab.com/files/file/11308-dogmas-animations-for-slal/ 64Bit SSE ? Evacuation!!! 32Bit SLE https://www.loverslab.com/topic/56684-animation-by-evacuation/?p=1836543 64Bit SSE ? FunnyBizness 32Bit SLE https://www.loverslab.com/files/file/2702-funnybizness-v246-slal-pack-by-shashankie/ 32Bit SLE https://www.loverslab.com/files/file/4471-funnybizness-armbinder-creatures-slal-pack/ 64Bit SSE https://www.loverslab.com/files/file/5716-funnybizness-slal-packs-se/ KisakiChika 32Bit SLE https://www.loverslab.com/topic/95813-milky-anims-now-with-slal-pack-by-wolfbread/?do=findComment&comment=2197672 64Bit SSE ? Kurg4n 32Bit SLE https://www.loverslab.com/files/file/3426-k4-animations-slal-package/ 64Bit SSE https://www.loverslab.com/files/file/5732-k4-anim-pack-for-se/ Leito86 32Bit SLE https://www.loverslab.com/files/file/2615-slal-animations-by-leito-91216/ 64Bit SSE https://www.loverslab.com/files/file/6357-slal-animation-pack-by-leito-se/ MadMansGun 32Bit SLE https://www.loverslab.com/files/file/2436-horny-creatures-of-skyrim/ 64Bit SSE https://www.loverslab.com/files/file/5465-horny-creatures-of-skyrim-special-edition/ mastermike8800 32Bit SLE https://www.loverslab.com/files/file/2979-slmastermike-testpack-animations/ 64Bit SSE https://www.loverslab.com/files/file/5738-sl-mastemike-animation-testpack-se/ Mike24 32Bit SLE https://www.loverslab.com/files/file/3771-slal-mike24-animations-classics/ 64Bit SSE https://www.loverslab.com/files/file/7733-mike24-skyrim-se-sexlab-animations-unofficial-conversion/ MilkyTabboo 32Bit SLE https://www.loverslab.com/files/file/5844-milkyslal-may-update/ 64Bit SSE https://www.loverslab.com/files/file/6019-milkyslal-for-se/ mojito817 32Bit SLE https://www.loverslab.com/files/file/2725-feet-lovers-slal-anims-idles-cum-textures-sam-feet-replacer/ 64Bit SSE ? nazonootoko 32Bit SLE https://www.loverslab.com/files/file/3765-nazonootokos-animations-for-slal/ 64Bit SSE ? NCK30 32Bit SLE https://www.loverslab.com/files/file/6878-nck30-animations/ 64Bit SSE https://www.loverslab.com/files/file/6878-nck30-animations/ Proxy86 32Bit SLE https://www.loverslab.com/files/file/4369-proxys-animations/ 64Bit SSE ? PsycheHHH 32Bit SLE https://www.loverslab.com/files/file/11477-psyche-animation/ 64Bit SSE https://www.loverslab.com/files/file/11477-psyche-animation/ Rydin 32Bit SLE https://www.loverslab.com/files/file/1972-rydins-animations-resource-pack/ 64Bit SSE ? Sailing Rebel 32Bit SLE https://www.loverslab.com/files/file/3020-slal-animations-by-sailing-rebel-srb-2016-06-29/ 64Bit SSE https://www.loverslab.com/files/file/6024-slal-se-animations-by-sailing-rebel-srb/ SirNibbles 32Bit SLE https://www.loverslab.com/files/file/2585-nibbles-animations/ 64Bit SSE https://www.loverslab.com/files/file/5710-sir-nibbles-anim-pack-se/ SpaceHamst3r 32Bit https://www.loverslab.com/files/file/6105-shs-bound-animations-slal-pack/ 64Bit https://www.loverslab.com/files/file/6111-slal-sh-furniture-anims-v1-se/ Suke 32Bit SLE https://www.loverslab.com/topic/62530-sukes-animations-slal-692016/ 64Bit SSE ? znaroks 32Bit SLE https://www.loverslab.com/files/file/3975-znaroks-animations-with-slal-pack/ 64Bit SSE https://www.loverslab.com/files/file/5748-znaroks-slal-animations-for-se/ 3jiou 32Bit SLE https://www.loverslab.com/files/file/4260-3jious-animations-for-slal/ 64Bit SSE ? some other SLAL Packs can be found here (but mostly redundant because most animations are already in other SLAL Packs) 32Bit SLE https://www.loverslab.com/topic/55268-sexlab-animation-loader-guide/page-6?do=findComment&comment=1422937 64Bit SSE ? other animation packs (not SLAL): 3jiou 32Bit SLE https://www.loverslab.com/files/file/3097-sap-sexlab-animation-pack/ 64Bit SSE ? tweens 32Bit SLE https://www.loverslab.com/files/file/2625-m2m-gay-animations/ 64Bit SSE ? Zaz Animation Pack 32Bit SLE https://www.loverslab.com/files/file/5211-zaz-animation-pack-v80-plus/ 64Bit SSE https://www.loverslab.com/files/file/5957-zaz-animation-packs-for-se/  



  14. SexLab Hentai Pregnancy Legendary Edition

    Rate Mod if you like it, you can support me on Patreon
    XPMSE 2.0+ FNIS SkSe SexLab Framework 1.59+ SkyUI Racemenu or Netimmerse Override, Or download netimmerse scaling Body/armor replacer with "NPC Belly", "NPC L Breast" and "NPC R Breast" nodes  
    install dependencies install this mod* run FNIS Play *if you want to use bodymorph scaling(better pregnancy body visuals), you need to install bodyslide patch and build morphs for your armors/body
    SexLab Hentai Pregnancy Legendary Edition (SexLab Hentai Pregnancy Special Edition)
    This is continuation of SexLabHentaiPregnancy by flyingtoasters with bugfixes and new features.
    Simplified pregnancy for SexLab. Does not run simulations(yet?), the script gets attached to a NPC only for the duration that they are pregnant. Intended for PC and NPCs.
    Increases the breast and belly size of females using node scaling Body morph option also increases nipple areolas, milk increases nipple size Works for player, followers and NPCs, (creatures?) Pregnancies from creature sex Soulgem pregnancies Anal pregnancies(work for males) Mod supports up to 50 Pregnancies for NPCs at the same time. Milking (with ability to milk in jugs of milk if hearthfire dlc installed) Everything is configurable through MCM Support for old HP plugins if you want child birth options Support for SexLab Inflation Framework(SLIF) (if using node scaling, non bodyslide) Support for SexLab Separate Orgasms(SLSO)  
    Having sex can cause cum inflation, which can then cause pregnancy or deflation.
    Soulgem Pregnancy
    Characters can birth soulgems after having sex.
    Soulgem pregnancy does not produce child.
    Belly doesnt grow bigger than amount of soulgems it holds.
    Every time female is fertilized soulgem count increases (up to a maximum set in MCM) and size reduces, thus needing more time for gems to grow.
    To birth Black soulgems "father" must be human npc(non creature).
    PC can choose to birth soulgems prematurely.
    During 1/3 pregnancy time - 1/3 post pregnancy time, characters will lactate.
    PC will get spells to self milk, NPCs will milk them selves.
    If you have Hearthfire DLC, characters can lactate in Jug of Milk, which can be used later for crafting, consuming or sale.
    You can get milked by using zaz dwemer machines or MME milkpumps.
    Slavetats tattoos
    You can edit included json file to set desired tattoos for:
    -Non pregnant - post pregnancy/cuminflation
    -Normal pregnancy
    -Soulgem pregnancy
    You can check pregnancy through "HentaiPregnantFaction" its ranks are:
    1- actor is cuminflated
    2- actor is cuminflated and will be pregnant
    3- actor is pregnant
    You can check lactation through "HentaiLactatingFaction" its ranks equal to milk, not in faction = notlactating
    MCM is handled through HentaiPregnancy_ENGLISH.txt
    Script strings is handled through HentaiPregnancy_Strings
    Thanks to jbezorg for the fluids Thanks to GECK.O for leaky nips Thanks to flyingtoasters for original mod Thanks to Zaz/Zax for ZAP(milking animation)  



  15. Milk Mod Economy

    Sexlab Framework 1.59c with PapyrusUtil 2.8+(should be included in SL)
    Sexlab Framework 1.60+
    XPMSE 2.14+
    Skyrim Script Extender (SKSE)
    RaceMenu 2.0+ OR NetImmerse Override
    Custom body replacer that support breast scaling, like CBBE or UUNP
    Breast pumping animation only works with hdt dll disabled and BBP body/skeleton
    Sexlab Aroused Redux(LE/SE), without it you'll miss out a lot of content, since mod was designed and intended to be played with arousal
    Use game controller as Vibrator!
    Non-SexLab Animation Pack - Breastfeeding animations for Sexlab Framework 1.59c
    The Dungeon: Milk Mod Economy Follower Home (works LE/SE, not sure about test version) - Player home/dungeon with milk pumps
    JUGs (works LE/SE) - Alternate dialogues to trigger Breastfeeding animations
    Elsie LaVache (LE) - cow follower, with quests and stuff
    Being a Cow (LE) - transform into cow, with quests and stuff
    Rate Mod if you like it, that might keep me motivated, oh and of course you can support me on Patreon
    Mod Description [RP]:
    This mod allows you to become a proud owner of cows, milk them in the morning, in the evening, milk them all the time and have fresh milk!
    You may ask "cows"? Who cares all farms have cows! Yes Sir! you are absolutely right, all farms have cows! But you will be the owner of not ordinary cows its your followers that you will milk and if you like experiments you can become one yourself! Just think about the possibilities!
    So, your are interested? Let’s continue then, when you join our ranks, you get exclusive access to milk machines spread across the Skyrim all equipment will be provided with a small fee. You will have exclusive contracts to sell your milk at finest prices, or you can leave it to yourself and enjoy its effects during dark cold evenings.
    Install MO or NMM installer, don't even think to ask for support if you install mod manually and its not working. Install all requirements and their dependencies or MME will not to work. Make sure your skyrim/character is not broken by some crap mod, which will prevent MME from starting. Download and install Milk-Mod-Economy-Assets AND Milk-Mod-Economy-Scripts If you want breast pumping animation during milkpump milking use XPMSE 2.14+ with BBP Rig(or old patch in installer), pumping breast animation is for BBP Rig only and will not work with HDT Rig and no, i don't know how to change that. During installation you can select patches you want and pre-built Milk Cuirass Model for you body. During installation select (or don't) integration scripts for mods you have, if you select scripts for mods you don't have MME will likely refuse to work. Run LooT(or dont) and/or make sure all patches got after MilkModNEW.esp. Run FNIS. Wait for mod to load, usually few seconds, you will see "Milk Mod Enabled. Event intervals set to: Milk production - 1 hour". Or get an repeating error window if you installed something wrong and/or mod isn't working. Bodyslide: If you have BodySlide 2 and Outfit Studio, you can install different bodyslide slider sets for Milk Cuirass in order to change it to fit your body and/or Zap(remove) collar and panties (Optionally) merge esps  
    IF upgrading from older versions - check change-log for requirements! OR ELSE!
    Solving problems: READ FAQ, USE SEARCH, >>>>>>>>>>>>>>>>>>>>>POST PAPYRUS.LOG<<<<<<<<<<<<<<<<<<<<<, make detailed description of problem you have
    MCM -> Milkmod -> Debug -> Uninstall, this will reset everything to default state, stop running scripts, wipe milkmaids data in StorageUtil script, reset body state Save Delete mod with your mod manager  

    To become Milkmaid: 
    Soft linked plugins - not required but supported:
    MCM menu:
    Milk and food this mod has to offer:
    Mod features few flavor stories that are displayed randomly during milking start/end, you can enable/disable them in mcm.
    NPC Comments:
    When Milk Maid breasts full and leaking milk, npcs might make comments. By default option is turned off, but you can turn it on in MCM.
    NPC Dialogues milking:
    Supported Armors (Armors with names that contain, this might not work with translated games/armors):
    Custom SOS support(hairs etc):
    Known issues:
    If you repost/share this mod to other sites, you must add link to mods thread and provide descent translation of everything written on this page.
    You are not allowed to post/host/share this mod on cloud storage, torrent sites and file hosting services that:
    -force you to wait 15+ seconds and watch advertisements while "your file being prepared" or buy premium to get file instantly crap.
    -force to buy premium and sms crap or other paywall crap.
    -give you money for file downloads/uploads/views/clicks.
    -install adware, crapware, trojans, viruses, miners, etc
    Patch notes and, maybe, some additional info in 2nd post



  16. Prison Overhaul Patched

    Prison Overhaul Patched (POP) replaces the original Prison Overhaul V033 (PO).

    Required Mods (this mod will not work without these and their dependencies) SexLab Zaz Animation Pack SkyUI PapyrusUtil 3.3 or later Fuz Ro D-oh - Silent Voice Skyrim Utility Mod Dawnguard Dragonborn  
    Optional Mods (more features available with these and their dependencies) Devious Devices - Equip (DDe/DDE) Simple Slavery Death Alternative   Install
    If you have PO installed, it must be uninstalled for POP to work properly now.  Always use the latest version of SUM. Uninstall the previous POP version, then install the latest version overwriting everything. Versioning
    For example, given version No. 1.23
    A change in,
    3 -> Minor update, can be installed on the previous version (uninstall the old, then install the new).
    2 -> Regular update, clean save is recommended. 
    1 -> Major update, clean save required, new save recommended. 

    Skyrim Special Edition (SE)
    Provided by @Herowynne. Available in the download section.
    Stuff For Modders
    See post No. 2 in the support thread.
    @CGi has provided a German translation for all the bilingual prisoners out there.



  17. Devious Devices - Equip

    With this mod you can equip and un-equip most of the devious devices available from Devious Devices Assets and Devious Devices Expansion (DDf) by using the MCM menu.

    Required Mods (this mod will not work without these and their dependencies)
    SkyUI PapyrusUtil 3.1 -or later. ZazAnimationPack Skyrim Utility Mod Devious Devices - Assets Devious Devices - Integration Devious Devices - Expansion
    Optional Mods (more features available with these and their dependencies)
    Devious Devices - Captured Dreams Shop (CD) Devious Devices - Beast Race Refits - a DDe patch for beast races, provided by @Skullered.
    Install it using your favorite mod manager.
    Installation Steps
       1. Install 'DDe’.
       2. Install the latest ‘DDe - CD Patch’ available in the download section, only if you have CD installed already.
    Uninstallation Steps
       1. Uninstall ‘DDe - CD Patch’ if installed.
       2. Uninstall ‘DDe’.
    Updating to the Latest Version
       1. Follow ‘Uninstallation Steps’, for the existing version. 
       2. Follow ‘Installation Steps’ for the new version. 
    For an example version No. 1.23
    A change in,
    3 -> Minor update, can be installed on the previous version (uninstall old, install new).
    2 -> Regular update, clean save is recommended. 
    1 -> Major update, clean save required, new save recommended. 

    See ChangeLog below for features.

    API For Modders
    See post No. 2 in the support thread.

    Mod Status
    So far the mod equips and un-equips DDs quite reliably on the PC. ... not so much on the NPCs, I cannot seem to find an API to reliably detect worn DD by NPCs. Fixed as of 1.30 Be careful when equipping devious devices on NPCs - most of them will probably break or prevent you from finishing quests by acting all retarded. Should be OK with followers, you can remove DDs from them by asking them to share items with you and just removing the DDs directly from their inventory - just make sure you have the keys first.  
    Skyrim Special Edition (SE)
    Provided by @Herowynne. Available in the download section.
    German -> by @CGi



  18. Sanguine’s Debauchery Patches

    This mod will be a series of patches and hopefully improvements to Sanguine’s Debauchery mod.
    For now this mod tends to take control of the slave during the night (between 0:00 and 8:00) when the master goes to sleep by hooking into master's sleep package.  
    At midnight, master will start looking for a nearby cage. If one is found, it is used to lock the slave inside. Then the master will find the closest bed and fall into it. If no bed is found then he will guard the cage all night while reminiscing about a woman, as fair as an evenin', of springtime in old Stros M'Kai, or dreaming about turning wood into gold and buying an island.  If no cage is found, the master will leash the slave and will start looking for a bed. If a bed is found then the master will tie his slave into a pose or to a furniture for the duration of the night forcing her to watch him sleep.  If no bed is found, then the master will start sandboxing (possibly freezing in place) until the morning.  In the morning 8:00 or 9:00 the master will release his slave and SD+ will take over again.  If the slave sleeps past her cage release time (8:00) the cage door will unlock itself at 9:00. If the slave sleeps even past 9:00 then she will have to stay in the cage until 0:00 when the whole scenario will start anew. SD+ might notice that the slave is still locked in the cage and will release her later, (it depends on the cage as SD+ does not recognize all the cages SDP does).  If the slave is in a pose and sleeps (waits) past her release time, if the master is close by he may or may not release her. If the master is far away, the magic holding the slave bound in pose will dissipate releasing her.     
    Future Fixes
    IDK maybe more to come.  
    Yeap, you guessed it ... SD+ by Skyrimll ... and all its dependencies. Skyrim Utility Mod  
    Use your favorite manager.
    The reason to use a mod manager is that this patch does contain loose scripts, and a manager will handle them with ease.
    Update From A Previous Version
    Uninstall old the version using your mod manager. Install new version overwriting all. This was posted on the main SD+ page, but it seems I have to say it again.
    Do Not Update While Enslaved.
    SDP Version No. 3.xx should be compatible with SD+ 3.xx.



  19. SexLab Parasites - Kyne's Blessing (January 2021)

    In a nutshell, this mod will add several types of parasites as complements to Skyrim diseases.
    Each will come with their own mesh, trigger, healing method and side effects.
    I am also working on a questline to unify them during gameplay.
    For example (included in this first release), sex with Spiders will come with a chance of vaginal infection by spider eggs.
    You will have to figure out a way to cure that infection (no side effect yet except for increased arousal during sex and inflated belly).
    I will eventually add lore, quests and dialogues to seek help in removing the parasites (or using them strategically).
    Parasites included
    - Spider eggs (vaginal) / sex with spiders / chance of detached spider penis in addition to eggs
    - Chaurus worms (anal and vaginal) / sex with chaurus
    - Estrus Tentacle attacks / harvesting chaurus eggs / EC+ required
    - Tentacle Monster armor / chance of infection when attacked by Estrus Tentacle
    - Estrus Slime or Ooze attacks / harvesting creepy clusters / EC+ required
    - Living Armor armor / chance of infection when attacked by Estrus Slime or Ooze
    - 'hip' and 'facial' Face hugger / sleep naked in Blackreach, caves or ruins
    - Skin spores (barnacles) / sleep naked in Blackreach, caves or ruins
    The Living Armor and Tentacle Monster cannot be removed in-game at the moment, but you can use the menu to roleplay removal when you want to.
    See this post for more details about the parasites ( http://www.loverslab.com/topic/68035-sexlab-parasites-kynes-blessing-2016-10-15/?p=1702419 )
    Skyrim Legendary Edition (Vanilla + 2 main DLCs - Dawnguard, Dragonborn)
    SexLab V1.62+ and its requirements:
    SKSE (V1.7.3) SkyUI (latest) FNIS - Fores New Idles in Skyrim (Latest version. The spells add-on is not required.)
    Devious Devices Integration v3.1 and its own requirements
    Devious Devices Assets Zaz animation pack V6.11 SexLab Aroused (original or Redux)

    NiOverride (included in Racemenu) is needed if you want proper inflation of breasts and belly during infections, but it is not required for the mod to operate.
    If you want to go that way, you will also need an advanced skeleton like XPMS+
    You will have to install Estrus Chaurus + if you want to see actual tentacle and slime/ooze attacks when you harvest certain items (chaurus egg mounds, creepy clusters). You can still be infected by their related parasite if you don't have EC+ but the full effect relies on EC+ being available.
    The Flying option of the Queen of Chaurus armor relies on one of these three mods:
    Animated Wings Ultimate (prefered option) Real Flying Animated Dragon Wings   
    I designed this mod to fit in with my other mods:
    SexLab Stories - The Brood Maiden story will be playing a role in the upcoming quest from Parasites. The Stories Devious side of the mod handles the lactation effect when the player wears a Tentacle Monster or Living Armor parasites SexLab Hormones - I added an option in Hormones' menu to better manage the max values of node scales when using NetImmerse Override. When you check that option, the max values of nodes (for mods I manage) are scaled back depending on which effect is currently active (pregnancy, hormones scaling, parasites, lactation). This should prevent abusive growth of belly and breasts especially. Sanguine Debauchery + - Enslavement to Falmers, Spiders or Chaurus provides a good way to experience Parasites since they make these creatures more likely to have sex with you. SD+ enslavement to Falmers and Chaurus will also play a part in the upcoming main quest of Parasites.  

    This mod includes assets from the following mods (with permission)
    Various assets from TERA armors and Modder's Resource Pack - The Witcher Extension Blackreach spores / barnacles / Chaurus Queen armor pieces - from Falmer Bikini 'hip' Facehugger - from Facehugger by Daemonic 'facial' Facehugger - tweaked by Kakabishan and Nosdregamon Tentacle Monster armor - from Tentacle parasite by DixiePig and The Matrix Prime Living armor by Aradia Chaurus worm model from Summon Animated Larvae Queen of Chaurus Armor assets from Queen of Blades (Kerrigan) Queen of Chaurus Full Body assets from Wicked Blade Armor and custom meshes provided by @MystOfDawn just for this mod  




  20. Sanguine Debauchery enhanced: SD+ (January 2021)

    Obedience is freedom.
    Sanguine's Debauchery is a mod that subjects the player to enslavement as an alternative to death. Being enslaved by the opponents that defeat you in combat offers the player interesting story tangents and, above all, a continuous narrative in place of death and a reload screen.
    SD+ adds a number of new quests, sub-quests, and features that will expand and diversify your game. If you're looking for a mod that allows you new possibilities when you're defeated in combat (more than just "Oh, crap!", Ragdoll, Loading Screen), and especially if you've been looking for a way to have your favorite PC enslaved by all those nasty baddies running around in Skyrim, then Sanguine's Debauchery is the mod for you!
    Sanguine is an odd and unpredictable fellow. He is one of the few Daedra to be found frequently visiting Tamriel in person. In his wandering the mortal realm, he tends to take an interest in...playthings. The fate of one mortal in particular is irresistible to him. This mortal, this Dragonborn, draws him like a moth to a flame. By retrieving the Dragonborn from the threshold of death, Sanguine is free to apply certain conditions in exchange for his generosity. The Dragonborn as a toy. The Dragonborn an irrestible object of lust? The Dragonborn...a slave? For Sanguine, the possibilities are endless, and the debauchery has just begun.
    For details on gameplay mechanics and all of the features available in Sanguine's Debauchery, see :
    the online PDF Manual the FAQ page  
    As of version 3.6.1, SD+ comes in 2 files - SDPlus and SDResources.
    Remember to make copies of your save game BEFORE you install and enable this mod.
    SD+ is a standalone version. You do not need the original Sanguine Debauchery 1.0 installed for this to work.
    Upgrading from previous versions of SD+ should be possible. Before upgrading it's wisest to make sure you have a save where the PC isn't enslaved, in the Dreamworld, or in the midst of the Flowering Spriggan quest.
    SexLab V1.62+ and its requirements:
    SKSE (V1.7.3) SkyUI (latest) Fores New Idles in Skyrim (Latest version. The spells add-on is not required.)  
    Zaz animation pack V7.0 (NOT tested yet on v8.0 - let me know if it works for you)

      Devious Devices Integration v4.0 and its own requirements (v3.0+ will not work properly as of version 3.6)
    Devious Devices Assets SexLab Aroused (Redux)
    Devious Devices Expansion

    SexLab Dialogues - required to interact with your master during enslavement.
    Death Alternative - Your Money or Your Life ( version 7.0 or above, of Death Alternative) is not required anymore but it is needed if you want defeat and death related triggers (required if you want compatibility with SexLab Defeat). You can play SD+ without it as long as you use the Surrender key to submit when you want or using compatible mods such as Simple Slavery.
    SlaveTats and the addon SlaveTatsEventBridge (also available in the download area of SD+) are needed if you want slave marks.
    SexLab Hormones if you want better support changes to physical appearance (shaved hair especially)
    A custom body replacer - CBBE BBP by Caliente or any of the UNP body replacers are supported (not required unless you care about the custom textures added by the whip in SD+)
    A custom skeleton - Custom Skeleton Replacers by Skulltyrant; Perfect 3-2 Skeleton by Ning; or XP32 Maximum Skeleton -XPMS by xp32 (needed for better support of ragdoll effects)
    Fuz Ro D'oh - for silent dialogues
    Note: Make sure to double check these required mods to see if they also have prerequisites. For example, Maximum Skeleton -XPMS requires Realistic Ragdolls and Force by dDefinder
    Mods using SD+ events:
    Immerslave - by Arbiter
    Simple Slavery - by Jfraser
    Deviously enslaved - by Chase Roxand
    These mods are not required but I am using some of them to test SD+ and improve the whole experience.
    Death Alternative Capture - by BralorMarr
    SexLab Defeat - by Goubo
    Slavegirls - by Hydragorgon
    SexLab Skooma Whore - Guffel
    Bathing in Skyrim - mzin_
    Custom slave outfit
    You can customize the default prisoner outfit provided by your Master (follow the instructions in the MCM menu). You can also just wear any kind of clothing in your master's inventory or found around you.
    Default slave outfits for each level are provided by Killer Keos Skimpy CBBE V2-V3 Armor Replacer by Killer Keo - http://www.nexusmods.com/skyrim/mods/3654/?
    Compatibility with Frostfall 3.0
    The "SDPlus30Addons" file is no longer needed. For compatiblity with Frostfall, pleasure use the customized version of SexLab Warm Bodies in my Obscure Patches page.
    SD Customization Addons is an experimental addon that Content Consumer worked on to allow two types of customizations for SD+:
    - add more races from the DLC mods as creature masters
    - allow customization of slavery items between metal, leather and items from ZAP
    There are a few changes and notes:
    After many tests and updates, SD+ works better on brand new games (where Sanguine Debauchery is activated through MCM).
    Regarding updates - since many people reported issues with the uninstall option from MCM, my recommendation for updating the files is to make sure you are not enslaved or wearing the spriggan host and just copy the files over.
    If that creates issues, go back to your save before the upgrade and try the uninstallation option in MCM (also making sure you are not enslaved in any way).
    Either way, given the current state of the scripts, I am still not recommending SD+ for any serious, 100+ hours save games... or you may be sorry later. Keep it for casual gameplay on test games or new characters. You can still run SD with the patch installed on top of a running game, but you may end up with missing scenes (dance, punishments) and spam in your Papyrus log (because of scripts baked into your game).
    Eventually, I am hoping we can come up with a better way to upgrade the script and restart key quests so that they take the new scripts into account. Until then, it is better to use SD+ on new save games.
    See a full list of known issues here:

    - All known issues: https://github.com/SkyrimLL/SDPlus/issues
    - Bugs only: https://github.com/SkyrimLL/SDPlus/issues?q=is%3Aissue+is%3Aopen+label%3Abug
    Use drop down filters on that page or click on tags to view groups of issues such as 'Enslavement quest' or 'Spriggan quest' only.
    - Compatibility issues with other mods: https://github.com/SkyrimLL/SDPlus/issues?q=is%3Aissue+is%3Aopen+label%3ACompatibility
    Any mod that alters vanilla factions. If you use a mod that significantly alters vanilla factions, it may cause SD+ to fail to recognize the attacker as being a member of an eligible slaver faction.
    Any mod that actively manipulates the player's health during combat ( e.g. auto healing ) may make it difficult to trigger the enslavement events.
    SD Patches from Inte is NOT compatible with this version of SD+.
    It must be disabled and all scripts starting with _sd removed from your scripts folder if you want to use this version of SD+.
    Full change log
    API (for modders)

    Sanguine's Debauchery was originally developed by @jbezorg
    Many thanks to him for letting me build on his original mod and to jonjonzz, AwfulArchDemon, Ashra XIII, aelie, battenK for feedback during testing (and many others who contributed ideas and suggestions in the forum thread).
    Death Alternative - Your Money or Your Life developed by BralorMarr
    From the original SD page:
    Thanks to b3lisario, Calyps, Gatti, MasterChris, Nalim, Youiko, Zaria, ZaZ
    Animations Licensed From Mini Lovers 0.2.3
    MiniLovers0.2.3 license.pdf - The original untranslated version of this license.
    Dance Animations - Dance Modder Resource by Umpa
    German version (2.0) - Verodor
    Manual and FAQ - GrayElephant
    Dialogues - skoalbite and Content Consumer
    SlaveTats racial overrides - groovus, crudo, corintio, eric23123
    Falmer bindings - from Falmer Bikini Armor
    Moonshadow garden trees - from Hoddminir Plants and Trees
    Crawling animations - from Crawl on four animations
    If you want to contribute, help is needed in:
    - testing issues in the list and reporting new issues
    - updating the wiki to the new version (including screenshots)
    - providing code fixes using the github repository ( https://github.com/MinLL/SDPlus).



  21. SexLab Dialogues (January 2021)

    SL Dialogues is a companion resource for mods that need dialogues for relationships between the player and NPCs.
    These mods all need to define NPCs as a dom, a sub, or a romantic interest in some kind.
    Instead of recreating the same dialogue trees again and again, Dialogues mod just defines a shared dialogue tree with a few parameters about the kind of NPC we are dealing with. That way, each mod can focus on unique dialogues and quests instead of recreating the same basic actions.
    I am building up Dialogues in parallel with SD+ as a testing ground. My plan is to make Stories, Hormones, Mind Control and Alicia compatible as well, but Dialogue is available as a resource for any mod with minimal modifications.
    The idea is to be able to set a personality type for an NPC, along with their mood, trust and a few other parameters that other mods can make use of, and use these values to unlock the corresponding interactions with that NPC.
    It is an evolution of ideas I previously discussed in a thread about 'Sex Buddies' as well as a relationship dialogue tree originally contained in SexLab Stories (and removed a while ago).
    How does it work?
    SexLab Dialogues displays a new option when talking to NPCs ( [More dialogues] ).
    After talking to an NPC once, you will have another option to refresh the new dialogues ([Refresh dialogues]). That comes in handy as the relationship with the NPC evolves.
    Depending on values assigned to the NPC via storageUtil variables, it will display new dialogue trees: Romance, PC as Master, PC as Slave, Bestiality and Begging/Gifts.
    Current status
    For now, it implements mostly the first level of PC as Slave and Begging/Gifts. I will work on the Romance, PC as Master and Bestiality branches next month while I work on Stories and the Sisterhood of Dibella.
    It also includes a whole side quest to become a proper Blacksmith.
    Requirements / Installation
    SexLab Dialogues requires:
    - SexLab (1.62+)
    - SexLab Aroused Redux
    - Zaz Animation Pack (7.0+ ... NOT tested with v8.0. Let me know if you are using it and it works for you)
    - Patch for Puppet Master 1.7 (if you want to control an NPC as a slave)
    You will need SL Dialogues for the next version of SD+.
    SD+ will not crash if you don't have SL Dialogues but it will not have a way to interact with the Master in any meaningful way.
    Also highly recommended - EZ2C dialogue menu - very useful to improve readability of menus and fix several vanilla issues.
    Full Change Log



  22. SexLab Stories (January 2021)

    SexLab Stories
    This mod is a collections of sexy stories and easter eggs that presented themselves as I am troubleshooting issues with other mods. (Yeah.. I know.. I have Skyrim modding ADHD).
    It includes...
    A Fetish system linked to Standing Stone signs
    - Arousal is increased depending on the perk in your sign. Now you have another reason to find the right standing stone for you.
    - No fetish - Default
    - The Apprentice Stone - Crafting / Hitting / Being a Dom - In progress
    - The Atronach Stone - Killing monsters - In progress
    - The Lady Stone - Wearing Jewelry - Done
    - The Lord Stone - Wearing Armor - Done
    - The Lover Stone - Being Nude / Sex - Done
    - The Mage Stone - Using magic - In progress
    - The Ritual Stone - Specific NPC / spouse - In progress
    - The Serpent Stone - Killing animals - In progress
    - The Shadow Stone - Killing humans - In progress
    - The Steed Stone - Bestiality - In progress
    - The Thief Stone - Stealing- In progress
    - The Tower Stone - Wearing leather / being hit / Being a sub - In progress
    - The Warrior Stone - Using weapons - Done
    - A victim to the Old Gods ('King in Yellow' easter egg)
    - Cannibalism victims in Eola's feast
    - Encounter with a warlock after an unfortunate ritual
    - Naked hunters in a hot spring
    Stories (see the map in downloads)
    - E.L.L.E the SexBot (in Stories) - talk to some vendors in Whiterun - In progress
    - The BroodMaiden - in the falmer cave of Chillwind Depths - Done for now
    - The Children - in Cradle Stone Tower - Done for now
    - The Twins - in Heartwood mill - In progress (barely started)
    - The Living Wonder - somewhere in Windhelm (find a flyer for a clue) - Done for now
    - The Red Wave - Solitude docks - In progress
    - Smaller stories and tweaks to NPCs relationships (Whiterun, Dragonsbridge)
    Devious Stories
    - Milk Farm - south of Riften - In progress
    - The Pet - in Rimerock Burrow cave - Done for now
    This mod is about augmenting the world of Skyrim with atmospheric details worthy of SexLab and as such, needs several mods to run properly.
    SexLab 1.59 or above (http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v159-updated-0811/)
    SexLab Aroused (http://www.loverslab.com/files/file/307-wip-sexlab-aroused-v2014-01-24/)
    Zaz Animation Pack 6.0 or above ( http://www.loverslab.com/files/file/156-zaz-animation-pack-2014-08-29/ )
    An advanced skeleton like XP32 Maximum skeleton ( http://skyrim.nexusmods.com/mods/26800/? )
    Optional but strongly recommended:
    - Fuz Ro D-oh ( http://skyrim.nexusmods.com/mods/14884/? )
    The mod comes in two parts
    :: SexLab Stories - requires SexLab Aroused and Zaz animation Pack only
    :: SexLab Devious Stories - requires SexLab Aroused, Zaz animation Pack, and also Devious Devices Integration ( http://www.loverslab.com/files/file/371-devious-devices-integration-08242014/ )
    You have to install SexLab Stories if you want SexLab Devious Stories to run properly.
    In other words, 'Stories' is always needed and 'Devious Stories' is optional.
    These stories start as small standalone scenes, sometimes with an open ended quest.
    They are not finished in any way and will be improved in the future.
    Recommended background mods
    Check these mods out if you want to complement SexLab Stories with similar atmospheric content.
    I will not spend much time re-creating content that is already available in these mods.
    - hydragorgon slave girls ( http://www.loverslab.com/files/file/828-hyd-slavegirls-8107z/ )
    - Immersive wenches ( http://www.nexusmods.com/skyrim/mods/51189/? )
    - Prostitutes of Skyrim ( http://www.nexusmods.com/skyrim/mods/37031/? )
    :: E.L.L.E - Sexy Transparent Zipsuit by nakrulz, Dwemer Cyborg BBP by Edhildil, Animated Dwarven head gear by mahty
    :: Cow Harness and milk bottle - Milk Economy by Oli3d (and other sources) / Updates by Haarbald
    :: Antlers head gear - Character Mod resource Pack by nuska
    :: Living Wonder body ( ACBBE - Androgynous_CBBEv3_V3.2 by otmotm )
    Change history



  23. SexLab Alicia Painslut (January 2021)

    A few words of background.
    This mod is an extension of the unique voice acted character mod Alicia PainSlut by DDproductions83 - you can download the original version in this thread.
    DDproductions83 was kind enough to let me run away with updates from his mod, so you do not need to download the original version if you want to use this sexlab version. All the files should be included.
    This mod (the sexlab version) is currently in a state of advanced beta.
    Current discussion thread
    WIP Discussion thread: (locked)
    SexLab Alicia PainSlut
    Original voice acted mod by DDproductions83
    Port to SexLab and customizations by SkyrimLL.
    Back story - "Once in a generation, Sanguine selects a special pet and sees that she is raised for his personal enjoyment. For reasons unknown, her name is always Alicia. She is the whore often depicted under Sanguine's thumb."
    Alicia, a unique S&M and fully voiced companion available for your pleasure. Find her in a cellar under Hjerim (Player house in Windhelm)
    Many thanks to DDproductions83 for allowing me to build on his fantastic character and practice modding while making Alicia SexLab aware.
    What changed from the original version:
    - support for SexLab actions
    - support for default and advanced follower behaviors.
    - support for Zaz animation pack items (gags)
    - multiple personalities (two for now)
    - dynamic stats based on how you treat her (the more you hit her, the stronger she gets)
    - dynamic perks based on how horny she gets (related to hit rate)
    - quest to discover her origin and control her fate
    - moved to Windhelm (Hjerim) and loosely integrated with the Butcher's quest
    Previous change log:
    Alicia 3.0 - Halloween release - is a complete rewrite of SexLab Alicia PainSlut.
    Treat it as a new mod. Upgrades will be unpredictable.
    If you already have version 2.02 installed:
    - Dismiss Alicia (using a Banish Alicia spell if possible) and quit your game
    - Uncheck the old mod (and remove the esp, esm and bsa files)
    - Load your game without the mod and save again
    - Reload with the new mod checked and go find Alicia in her basement
    This should work, although I have not tested an upgrade.
    Make sure to read the release notes and the forum posts!
    And as always, save your gave before upgrading in case something really wrong happens.
    Be careful and save before installing this version!
    The optional zip file only includes vanilla body and textures to give you a sense of where files should go. No need for me to include CBBE, UNP or any other resource for your favorite body mod.
    - SexLab framework 1.53 or later (http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v111b-updated-0710/).
    - Zaz Animation Pack 6.0 or later ( http://www.loverslab.com/files/file/156-zaz-animation-pack/ )
    For her Whip (in the basement chest), bondage equipment and torture devices.
    - XP32 Maximum skeleton ( http://skyrim.nexusmods.com/mods/26800/? )
    :: This is a suggestion if you don't have an enhanced skeleton. If are using one, install the optional files and copy your skeleton/ body shape files to Alicia's folders.
    Optional but strongly recommended:
    - Fuz Ro D-oh ( http://skyrim.nexusmods.com/mods/14884/? )

    Mods used to customize her in the screenshots:
    - Injured bodies and faces - UNP Mature : Different levels of cuts for her skin
    - UNP petite : for the base body
    - BodySlide for UNP: for the body morph
    With that, I highly recommend using an enhanced blood effect and giving her a basic armor and just knives to get the full effect of her companionship
    - 'Old Book' for testing
    - 'NathanSteele' for some of the new books content
    - Insanity's food mod resource (for the pumpkin model)
    - Skin textures for Alicia by Ekirts Ykcul ( http://www.loverslab.com/files/file/835-skintextures/ )
    - Default 'ceremonial armor' from TERA armors UNP conversion
    Apologies to Baudelaire for merging and customizing three of his poems:
    The vampire - Self tormentor - To a red hair girl
    Check out DDproductions83's mods at: http://skyrim.nexusmods.com/modules/members/index.php?id=1574451
    Full change log



  24. adcSexlife Plus

    All Credit to Dooge for the original adcSexlife 1.4.2
    This is a update patch for the original mod. You will need a clean save if you have the original mod installed.
    Mod that defines all NPCs to have sexual preferences, and allows them to engage in sexual activities accordingly. When aroused, they will make sex oriented chatter to each other and try to match up for sex. It is also possible to create preset files that define what attributes each NPC have, this functionality can cover any other mod. Attributes can also be edited from the MCM menu.
    Voice files is still missing. If someone wants to help?
    The mod is NPC-NPC. Im working to add Player.
    Accronyms: Sexlife Plus. Non-player character is NPC. Player character is PC.
    Now support Human-HumanX4 Human-Beasts Human-BeastX4 Beast-BeastX4
    Update from the original adcSexlife 1.4.2, you have to do a clean save.
    New patch Update
    Export your settings
    Disable the mod in the in-game menu first. Let the game run 5 min and save.
    Disable the mod in MO2 and start Skyrim. save and exit.
    Install new files, don't overwrite your old version. Just disable it.
    Sexlab Framework
    Sexlab Aroused
    Fuz Ro D-oh
    adcSexlife 1.4.2
    OsmelMC Mod Tweaks - SexLab Utility Plus
    SexLab sslAnimationSlots 2000 LE
    SOS - Schlongs of Skyrim 3.00.004
    Devious Devices LE 5.0
    Furniture Sex Framework - needs more work
    Bugs and improvements
    Dialogs needs more immersive lines:: Open the esp in Tesedit >> Dialog Topic >> Copy the form ID and write a suggestion in the support section
    Add Actor names to topic
    Voice files for Dialogs:: If you want to help SKVA Synth - xVASynth
    Actor 1 and 3to7 dont move to Actor2 at the same time.
    Share your setup file in the support section
    Dialog Topic
    viterra - save changes NPC settings in game to json files
    0x8421 - for his script tweaks
    osmelmc - for bug fixes
    1. API Menu
    2. adcSexlifeAPI release - Standalone for other mods to use the same json files
    3. More Factions support
    4. API Enable or Disable races
    5. Locations will be added on NPC level



  25. The Sisterhood of Dibella (January 2021)

    The SisterHood of Dibella
    Original mod by SkyrimLL.
    The Temple of Dibella in Markarth has been focusing on the carnal side of Dibella at the expense of the other aspects. Eventually, you will have to restore balance in the name of the Goddess.
    Based on forum thread: http://www.loverslab.com/topic/17435-the-cult-of-dibella/
    - Assist in the initiation of an older Sybil of Dibella
    - Improved Sisterhood of Dibella, with better outfits and activities
    - Improvements to the Temple (beds, items, scripted altar)
    - Traveling Sisters with unique services
    - A new model for marks of Dibella. Redeem marks to the Sybil for perk points.
    - Scripted initiation of the Sybil, with SexLab scenes
    - A new Shrine of Dibella (in a warm location)
    - A quest to become a Travelling Sister (female only for now) and collect donations for the Temple
    Read more about requirements and notes at this link: http://www.loverslab.com/topic/21873-the-sisterhood-of-dibella/
    Download instructions
    - DibellaSisterhood<xxx>.7z is the main mod and should come first in your load order (place it near the end of your load order so it can override any mod changing NPCs related to the temple of Dibella, especially children mods like RS Children).
    - DibellaSisterhoodSisters<xxx>.7z is an optional addon if you want to see the sisters wear different custom outfits depending on their level of corruption or purity. If you don't care about their looks, you can ignore it.
    - The other files are additional outfit packages for UNP, UUNP or Bodyslide depending on your choice of body shape
    - Finally, I also have some translations in Russian and German but they are for older versions and should not be used with versions above the version number in the name of the translation files.
    Known issues
    - Customization of SexLab_DibellaCult_Sisters.esp
    This is a customization package for the Sisterhood of Dibella.
    SexLab_DibellaCult.esp needs to be loaded BEFORE SexLab_DibellaCult_Sisters.esp
    You can ignore the 'sisters' add on if you don't care about seeing the sisters change outfits during the quest.
    If you want to replace the outfits and appearances of the sisters, you will have to use this mod as a base, extract the content of the BSA file and go from there.
    The default customization package is set with CBBE in mind.
    I am hoping someone will jump on the customization occasion and will publish a UNP version (or something else altogether).
    Edit: The outfits I selected for this default package are:
    - Agent of Dibella outfit for the player ( KIBELIUS outfit - only the dress - http://kasprutz.tumblr.com/post/127388349614/tumblr-gift-kibelius-outfit-unpbk-tbbp-v10 )
    - Sybil corrupted ( R18pn lingerie by KURESE - http://www.nexusmods.com/skyrim/mods/52168/? )
    - Sybil pure ( Salome dress CBBE convert by Chupy - http://www.loverslab.com/topic/6945-skyrim-salome-dress-mod-cbbe-convert/ )
    - Sisters corrupted ( Jewelry outfit for CBBE by Gatti - http://www.nexusmods.com/skyrim/mods/18452/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D18452&pUp=1 )
    - Sisters pure ( Ashara Imperial Wedding Dress for UNP by SydneyB - http://www.nexusmods.com/skyrim/mods/51682/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D51682&pUp=1 )
    This is only a suggestion for convenience but you should download and install each mod if you are having issues with missing textures on the new outfits (I did not modify the meshes so they are still pointing at the original textures).
    If it causes issues, I will make a default package with vanilla assets only.
    I strongly encourage anyone to customize them with their own preferences.
    Everything is controlled by outfits in CKeditor.
    As long as you preserve the outfits names, you should be good with whatever set of clothing and accessories you want.
    - Fjotra is still a little girl
    Place this mod at the end of your load order. BOSS tends to move this mod higher than it should be in load orders.
    - Game crashes when opening main menu (ESC key) inside Temple
    Please report this issue if it happens to you. I am trying find out if it is only happening on my side.
    Update: This seems fixed in version 1.0
    - Shackles cannot be removed from Sybil until after end of Temple quest.
    Walk toward the door - she will lose her shackles automatically when you are close enough to the exit. If you fast travel before removing her shackles, she will lose them the first time she levels up in her initiation (first time she enters the Sanctum).
    - The Sybil doesn't speak during escape from captivity.
    This is normal and caused by the change from a Child to Adult NPC.
    The Sybil is not a Child anymore. That means she doesn't have her child voice (so she ends up with silent lines when you rescure her) but she will be more active in later stages. I gave her an AI package to follow Mother Hamal in the temple (that too was odd to me - she would just hang out in the temple and never get any lesson or initiation from Hamal).
    - "A Traveling Sister made me pay 100 gold for Tundra Cotton?! Are you kidding me?"
    This is normal. Their services do not come cheap and the extra money is considered a 'donation' to the Temple ... on the bright side, they ask for the same price regardless the item or service they give you... and some items are way over 100 gold.
    - The Sybil is not progressing in her Initiation.
    She does level up in her initiation as of v0.4, but it is very slow at this point.
    You need to hand in 5 marks of dibella for her to gain one point.
    After 10 points (50 marks), she should level up in her initiation and change her outfit the next time she walks into the Sanctum.
    She has 3 levels - Novice (default), Accolyte and Initiate.
    Eventually, there will be one quest to unlock the last level (Mother) and have you decide if she should replace Mother Hamal or not.
    Her progression through levels will go a lot faster once I have Dibellan quests in place - these quests will make her progress several points at a time. I set it up this slow to buy myself some time to write those quests and release updates without forcing everybody to run through this mod all over again.
    - SexLab framework (http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v111b-updated-0710/).
    - Zaz Animation Pack ( http://www.loverslab.com/files/file/156-zaz-animation-pack/ )
    - Optional: Fuz Ro D-oh ( http://skyrim.nexusmods.com/mods/14884/? )
    (If you run without Fuz, you need to turn off "Enable dialogue")
    - Mark of Dibella model based on Gold Coins of the world ( http://skyrim.nexusmods.com/mods/6708//? )
    - @azmodan22 for unique Dibella statues. Thanks again for the contribution!
    - @Verodor for the German translation
    - @Content_Consumer , @Skoalbite and @Old_book for dialogues
    Change log



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