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SexLab Framework LE

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These Skyrim LE mods are all related to the SexLab adult framework and thus are of an adult only nature.

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  1. Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016

    Skyrim SexLab (SSL) v1.62
    An adult animation framework  
    This version of SexLab is for LE Edition ONLY
    For the newer SE / AE version, click here
     

    ----- Description --------------------------------------------------------------
     
    Skyrim SexLab, is intended to serve as a unifying resource for modders to pull animations from to aid them in development of adult themed mods, without having to going through the complex scripting work it takes by themselves. A modder is provided with a wealth of tools and functions they can call that will aid them in creating their own mod.
     
    As it is intended as a resource mod that other mods can pull from to use for adult animations. This mod does NOTHING by itself, and requires a separate mod to make use of the resources provided.
     
    ----- Frequently Asked Questions -------------------------------------------
     
    http://www.loverslab.com/topic/17711-sexlab-frequently-asked-questions-faq/
     
    ----- Requirements -------------------------------------------------------------
     
    Skyrim Script Extender (SKSE) REQUIRES SKSE 1.7.3 OR NEWER
     
    Fores New Idles in Skyrim (FNIS) REQUIRES FNIS 5.4.2 OR NEWER
    FNIS Creature Pack version 5.2 or newer is required only if you want creature animation support in SexLab, otherwise it is not required. If you get a warning in game about not having 5.2 installed despite having installed it. You have without exception, installed it incorrectly. You can either ignore the warning and keep using SexLab like normal if everything working anyway, or do the smart thing and figure out what's wrong with your FNIS install so the warning will leave you alone.
    SkyUI REQUIRES VERSION 5.0 OR NEWER
    If you dislike SkyUI for some reason, you can also install SkyUI-Away on top of it. It may work fine with older versions if you refuse to upgrade to 5.0 for whatever reason. You do so at your own risk.
    An actor skeleton mod such as XPMSE2 or XPMSE3
     

    Unofficial Skyrim Legendary Patch OR the individual applicable patches Skyrim, Dawnguard, Dragonborn, and Hearthfire Unofficial Patch
    This is not a hard requirement and can be skipped, it has been known to fix some problems people have had related to SexLab however and there is little to no reason to not be using them anyway. If you choose to not use the Unofficial Patches for whatever reason, expect to be browbeat about not having them when posting your load order in the troubleshooting section.
    ----- Basic Installation Procedure ------------------------------------------
     

    After properly installing SKSE, SkyUI, and FNIS as listed above, follow these steps.
    Download the latest full framework pack & install it using your mod manager of choice (Mod Organizer highly preferred.) Run the GenerateFNISforUsers.exe tool. If you have a custom animation skeleton installed (very likely, if you don't you should. See: XPMSE2 or XPMSE3) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. DO NOT ignore any warnings or errors you see in the FNIS window. Activate the SexLab.esm file in your list of active mods. Load or start a new save game in Skyrim and navigate to the Mod Configuration menu titled "SexLab" Check that you meet the requirements on the left pane and then click the Install option in the top right. NOTE: Some of the checks you'll see there are only soft dependencies, or can be a false-negative. If the Install button is clickable for you, just go ahead and continue. [*]Close all menus and stand still until the install finishes, it can take a few minutes.

    ----- Basic Update Procedure -------------------------------------------------
    Download the latest full framework archive, if you are using a version older than 1.60, you will need the full archive, otherwise you will only need the update patch. Extract the updated framework/patch into your Skyrim's data folder, or if using Mod Organizer (like you should be) then merge the files ontop of an existing MO mod install for SexLab Framework. (optional, but recommended for safest upgrade) Disable ALL SexLab related mods except for SexLab.esm and any that are absolutely required or disabling will mean losing progress on in some way. Navigate to your Skyrim's data/tools/GenerateFNIS_for_Users folder and run the GenerateFNISforUsers.exe utility. If you have a custom animation skeleton installed (if you dont, you should) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. Load your save game and you should see a notification that SexLab is updating and/or installing, it will then go through the update process. If you were using a version of SexLab such as 1.59c or older, you will not get this notification and will instead need to go into the SexLab MCM and click the Install button. [*]Wait 1-2 minutes, until you see a notification that says SexLab has finished updating and/or installing [*]Wait another 30 seconds or so and then perform a quick test animation either via the SexLab MatchMaker mod or by starting one via the animation editor. [*]Assuming the test animation was successful, save your game with the update now fully applied, you should see the appropriate version number listed on the last page of the SexLab MCM. [*](optional, but recommended for safest upgrade) if you followed step 3, you should now reinstall all the SexLab mods you disabled, ensuring you are using the latest version of each. For best results reinstall them one at a time and make sure they are functional with the new version of SexLab before reinstalling the next one.

    ----- Creature Use Instructions -----------------------------------------
     

    If you want to use creature animations, you will need to follow some extra installation instructions.
    Install the latest FNIS and the latest FNIS Creature Pack if you have not yet, both of which are available on the FNIS Download page Run GenerateFNISforUsers and click the big "Update FNIS Behavior" button. After it finishes patching, you should see 2 lines, "Create Creature Behaviors ..." and BELOW that "Reading SexLabCreature ..." Load your Skyrim save Navigate to the SexLab Mod Configuration menu and go to the first available settings page, "Animation Settings" Check the box for "Allow Creature Animation" so that it is in a toggled on state (the box is filled instead of empty) You will need to install mod that lets you start animations with creatures, as SexLab Framework does not start any animations by itself. SexLab MatchMaker works with creatures, and is the more straight forward of means to start creature animations. For others, look through the download page for SexLab mods with creature support
    ----- Suggestions -----------------------------------------------------------------
     

    Since SexLab is largely a sex animation mod, you will likely want nude male and female bodies.
     
    While the mod does come with a nudesuit option to use in place of installing actual nude body mods, that remains an imperfect solution and is provided only for the sake of completeness. It's use is actually strongly discouraged. I would remove the feature entirely if I didn't know a handful of people who throw a fit.
     
    There are many body mods to choose from, personally I use and suggest UUNP / CBBE Bodyslide and Schlongs of Skyrim Default/Average for males. If for some weird reason you absolutely refuse to use a real body replacer and insist on using the horrible nudesuits option instead, you can enable the option in SexLab's MCM settings and then install the default meshes and textures for it here: SexLab Default NudeSuit
     
    SexLab is a very script heavy mod, if you come across an issue in-game related directly to SexLab, the very first place you should look is unquestionably the Papyrus debug log, with just the tiniest amount of modding know how you should be able to track down the culprit from just glancing over the log, if you can't decipher it than it should be unquestionably the first thing you are posting in a request for help.
    A BBP enabled skeleton is also useful, as many of the animations include BBP support, though it is optional it is STRONGLY recommended. I'd suggest XPMSE2 or XPMSE3
     
    There is support for other strapons for females to use, but you will need to download and install them separately and run the "Rebuild Strapon List" option from the menu's Rebuild page if you install or remove any after loading the mod. The supported strapon mods are aeonflux88's strapon, Horker Tusk, Futa Equippable, Cozy & Rebels Equippable TG, & SOS Equipable Schlong
     
    If you want First Person animations, I highly recommend using the Immersive First Person View mod by h38fh2mf
     
    Stop using Nexus Mod Manager or no manager at all and start using Mod Organizer.
     
    In the likely event that you run more than just a handful of different mods, install and run LOOT when installing and updating mods.
     
    ----- Uninstalling ----------------------------------------------------------------
     
    To cleanly uninstall the mod, perform the following steps.
    With your current installation, go into MCM and select the "Rebuild & Clean" page. Click on the row that says "Clean System" You will be prompted to close all your current menus, do so. After closing your menus and being told the system clean is complete, save your game. Perform the uninstall procedure for any 3rd party SexLab mods you have installed. Quit the game. Disable SexLab.esm and any SexLab mods you have enabled in your load order
    ----- Changelog ----------------------------------------------------------------
     

    More detailed changelog at http://git.loverslab.com/sexlab/framework/commits/master
     
    v1.62:
     
    User Relevant Changes / Additions:
    Increased install limit of animations to 500 (up from 375) Added option to entirely remove any use of scaling applied to actors anywhere in the sexlab. May cause or fix some graphical glitches for some people or prevent the occasional scaling related CTD. [*]Holding Shift+End while outside of a sexlab animation will now forcibly end all active sexlab animations being done by NPCs.
    Functionally the same as opening the SexLab MCM and clicking the debug option to stop all scenes, but with the bonus of not having to navigate through the MCM to do it. [*]Added an enable toggle to the animation editor in the MCM
    The animation editor in the MCM will default to showing the currently playing animation for player Makes it easier to disable an animation you don't like without having to find what it's name is and hunt it down in the MCM. [*]Added a count of how many character animations, creature animations, voices, and expressions sexlab has registered so far.
    In the MCM debug/rebuild page. Lets you see how close you are to approaching the limit of 500. [*]Added Dragonborn and Dawnguard beds to sexlabs list of automatically detected beds when starting an animation. [*]When setting the player or NPC's voice setting in the MCM, any currently playing animations involving them will automatically update to use their newly set voice.
    Makes it much easier to test/sample various voices and find one you like. [*]The name of the animation being played is now only sent to your notifications if you have debug mode enabled. It is otherwise only shown in your console. [*]Creatures and Characters can no longer have the other's voice applies to them. Werewolves can only use the werewolf voice type if they are currently a werewolf. [*]SexLab no longer checks for a creature pack install, since they are no longer separate downloads. [*]Various other major and minor bug fixes and performance improvements.
     

    Mod Creator Relevant Changes / Additions:
    Added a method of registering animations via JSON files (similar to SLAL) See /SKSE/Plugins/SexLab/Animations for details A tool to generate the JSON files based of an animator's hkx files was originally planned, unsure if I'll get to it now or not though. [*]Added functions for adding custom bed forms to sexlabs bed list, including defining custom offsets to use for aligning to that bed and/or defining whether or not it's a bedroll, double, or single bed.
    Intended for beds in name, but could easily be used for helping define animation alignment for furniture other than beds as well. [*]Added modevent "SexLabActorGenderChange(form actorform, int gender)" that gets sent whenever an actor has their gender/futa-ness overridden or override/futa-ness removed. [*]Added some requested config property accessors to the main API script related to creatures. [*]Fixed some bugs related to making an actor silent during a scene.
     

    v1.61b:
    FIXED: Animation starting a few feet floating in the air. FIXED: Actors "jittering" during animation FIXED: Player being stuck while trying to move the scene FIXED: Free camera being disabled when changing animations during the 1st stage NEW: Export/Import settings now also includes your customizations in the Strip Editor.
    v1.61:
    NEW: Toggle to enable actors walking to the location of the scene instead of instantly teleport NEW: Support for creature voices + some default creature voices for the basic creature types NEW: The cum texture from animation can now double up on a single location. If a character already has the vaginal cum texture applied, the 2nd time it's applied it'll apply a messier more cum filled version NEW: A toggle option to set whether or not newly encountered NPC's will have their sex stats seeded or initialized as empty NEW: Can now set your targeted actor's forced gender from the SexLab MCM as well NEW: When swapping between actors to adjust the location for in an animation, the newly selected one will glow briefly to indicate which you now have selected NEW: Option to fully disable the use bed prompt / disable only when player is victim / always ask NEW: Frostfall 3.0 support, exposure will automatically pause during animation so you don't freeze to death. NEW: Added support for NiOverride High Heels under the same toggle that previously handled only HDT High Heels. ALTERED: AP animations are now disabled by default ALTERED: Creature animations are no longer a separate pack, because I'm tired of dealing with people who can't figure it out API: Further documentation and guides added to SexLabFramework.psc for modders API: Lots of new API additions for modders, most of which were requested by various modders at some point. Sorry if I forgot the one you requested - remind me again FIXED: Aggressive scenes wrongly getting non-aggressive animations or not being tagged as aggressive internally FIXED: Poor default positioning for various animations when played on a bed FIXED: Lip Sync has been heavily altered and is now more compatible with expressions FIXED: Various other bugs users have reported that I can't fully remember right now FIXED: Orgasm triggering instantly when scene starts and separate orgasms are enabled FIXED: Various issues related to async animations not starting properly, with some actors not playing their animation while others do FIXED: Lots of other stuff
    v1.60.2 hotfix 2:
    Added back in a copy of MfgConsoleFunc and reverted expression functions to use them instead of SKSE's native functions. Added a message in the MCM strip options to inform you what item you currently have equipped in a slot when you hover it Added a message in the MCM strip editor to inform you what slot masks an item uses when you hover over it. Raised the number of possible animations in a single scene from 100 to 125 Fixed an issue with character scale not being reset properly at the start of and during animation. Fixed an issue with weapons getting re-equipped in the wrong hand after animation. Fixed an issue with orgasm effects not triggering properly under certain conditions. Fixed an issue that caused items flagged in the strip editor as always/never strip to not be treated property during stripping. Fixed an issue with PapyrusUtil 3.0 that sometimes caused CTD during save load Fixed a bug with aggressive animation selection (thanks to user Random of Amber) Expanded the install fatal error to be more clear and provide some suggestions. Some misc performance improvements throughout the MCM and animation startup.
    v1.60.1 hotfix 1:
    Set actor storage preloading to no longer hold up the install process, and only occur once Added a check for if sexlab's files/quest have been overridden and prevent attempts to install with an error message Added a new schlong adjusting hotkey. Defaults to the 'C' key.
    v1.60:
    The SKSE requirement has been bumped up to 1.7.3 beta (or newer if available by the time you're reading this) is now required. The FNIS requirement has been bumped up to 5.5 or newer On new or old installs, you must now manually start SexLab's install process from the SexLab MCM install page. If you wish to use creature animations, the creature animations are now in a separate archive and is no longer included by default. If you for some crazy reason insist on using the nudesuit's option, the meshes and textures for it have also been removed from the default archive. You can find a link to these meshes and textures in the main post, or by clicking here Animation, creature animation, voices, and expressions are all now capable of registering up to 350 unique items each - can be easily expanding in the future if we ever bump up against the limit again. 14+ new animations by various authors such as Leito, 4uDIK, 3jiou, Mitos, & Arrok. These are animations previous in the NSAP pack, more to be carried over to the default pack in future updates. New item strip editor in MCM. Select items you or a target actor have in their inventory that should always or never be stripped at the start of a scene, regardless of other strip settings. Creature animation scan now have specific genders defined for their creature roles. By default all genders are considered the same gender, this can be toggled via the new creature gender option in the MCM. The player and NPCs can now optionally have separate, multiple, orgasms as their enjoyment stat builds up over the course of an animation. This is an optional effect enabled in addition to the traditional orgasm effect on the last stage of animation that has been in previous versions. A new animation setting option in the MCM to forcibly filter out non gay or lesbian animations in a scene when appropriate. So for example, 2 females in a scene will generally not play a regular animation with strapon if other animations are available to them. Can toggle the players override gender directly from the SexLab animation settings MCM page, so players can easily set them selves as transgender, with "female" player characters being treated as "male" in the eyes of SexLab, or vice versa. You can now toggle the default behavior of the adjustment hotkeys between adjusting all stages (default) or only the currently stage being played. Whichever you set it to will flip the modifier ctrl modifier hotkey to perform the opposite when held in combination. When targeting an actor and viewing their stats in the SexLab Diary/Journal, you can press the reset stats button once to complete zero all their skills, and then when pressed a second time while all stats are still zero in order to re-seed their starting stats. A new "limited strip" option (disabled by default) that will cause the actors in a scene to default to using the foreplay/limited strip options you have set, if ALL animations in the scene being played consist of only oral and foreplay animations. HDT Hight Heel effects detected and disabled after character strip to remove the height offset. Automatically enabled if you have HDT HighHeels installed, but can be turned off in the MCM if you prefer actors to keep their height offset during SexLab animation. Pressing the Realign actors hotkey is now more forceful, making all actors completely reset their animation, re-calculate their positions, and start the current stage's timer over from the start. Holding down the rotate scene hotkey will now continually rotate the actors until let go, just as the other adjustment hotkeys have done for a few versions now. Much improved (in my experience) syncing between separate actor animations. Many, many bug fixes and performance improvements than I could possibly remember or even attempt to name. TONS of things not listed here intended for modders to do new things with, will be more clear once the updated API documentation is released.  
     
     

    ----- Modder's Guide -------------------------------------------------------------
     
    A modders guide to using the API can be partially found in scripts/sources/SexLabFramework.psc as well as here: http://git.loverslab.com/sexlab/framework/wikis/home
     
    WARNING: The API docs are currently fairly outdated in some spots for v1.60. It should be fine in most spots, but if you have any questions feel free to private message me or ask somewhere else and I'll answer soon as I'm able. Updating them is my top priority right now.
    If you are a mod developer looking to develop a mod using SexLab, feel free to contact me via private message and I will do everything I can to help you along and if possible upgrade the framework to fit your needs.
    ----- Future Plans ----------------------------------------------------------------
     
    See dedicated development thread
     
    ----- Credits -----------------------------------------------------------------------
     
    Scripting & Project Owner:
    Ashal
     
    SKSE Plugin:
    kapaer - Mfg Console
    h38fh2mf
    Ashal
     
    Animations:
    Unknown Modders - http://skup.dip.jp
    Arrok - BBP Animations
    JoshNZ - Animated Prostitution
    Mithos
    Blac945
    Zynsch
    TDA
    Zynsch
    Bleagh
    PanicForever
    Athstai - Dark Investigations
    3jiou - http://www.loverslab.com/topic/38317-3js-animations/
    Mitos - http://www.loverslab.com/topic/42217-mitos-animation-shop/
    Leito86 - http://www.loverslab.com/topic/39465-animations-by-leito-12915-new-animations/
    4uDIK - http://www.loverslab.com/topic/38934-аnimations-for-sexlab/
    FalloutBoy2 - http://www.loverslab.com/topic/39160-animation-complete/
     
    Audio:
    Lovers with PK
    Setekh
     
    Mesh/Textures:
    Calyp - Strapon
    oli3d - Bukkake Shaders
    4uDIK1 - Male Nudesuit
    Dimon99 - Female Nudesuit
    Vacaliga - Stacking cum textures
     
    Localization:
    aravis7 - French
    CGi - German
    mswind - Chinese
    anonymous - Japanese
    fedim - Russian
    sh1ny - Russian
    holtof55 - Russian
    Huili - Russian
    RockMic - Italian
     
    NOTE: If you have an updated translation file or would like to translate or update one of the existing translations; send it to me or let me know if you have any questions about how.
    ----- Permissions -----------------------------------------------------------------
     
    You must ask my permission before distributing this base framework on any site other than LoversLab.com
     
    The animations themselves belong to the individual modders who made them, I am using them solely by their permission and/or stated open use policy. If you wish to repurpose them else where it is there permission you need and not mine.
     
    Unless you are contributing to the Git repository development branch, you are not allowed to edit any of the included scripts and resources except to translate the mod into another language.
     
    If you wish to translate the framework into another language, go right ahead, no need to ask. If you need it, I will provide you with as much support as I can to assist you with the translation process. Afterwards if you want to send me the translated file and I will package it with the releases, or you are free to release the translation file, and the translation file alone, however you wish.
     
    ----- Contacting Me --------------------------------------------------------------
     
    I will provide direct support to people via email and private message ONLY if you are a modder using the framework in your mod. People seeking support for using the mod contacting me this way will be, without hesitation, completely ignored. If you need support for the framework, use the thread or support section, I will answer such questions there and only there.
     
    ---------------------------------------------------------------------------------------
     
    xx

    5,332,906 downloads

    Updated

  2. Naked Defeat LE

    A fast and immersive Defeat Mod (NPC defeats Player centered) focussing on continuation and immersion.
    Full Customization Options from "kinky gameplay interuptions" to "fucked and bound nonstop" 
     
    PATREON:
    Please consider supporting me if you like my mods.
    While in the past I thought I can literally make this full time, the end of the corona lockdowns tought me otherwise.
    If you become a patreon you support my work and guarantee I can continue development of this.
    (current workload - 2024 - roughly 2-4 hours a day). 
     
    Patreon features already implemented (and also constantly beeing worked at):
    - Outcame: "Wake up at an Inn"
    - better follower handling 
     
    The next new feature will get a vote soon on my patreon
    ❤️ https://www.patreon.com/nymra ❤️
     
    Future Plans:
    - local slavery (somewhere between Peril and SD+) with mini games and actual slave stuff to do.
    - fucked to death outcome & executions (with Pamas Deadly furnitures, FunnyBiz Death animations and my own stuff)
    - post death scenarios that bring you into short afterlife quests where you have to escape from and get back to life
    - voiced comments
    - interaction with the aggressors via a new "Interaction hotkey" (insult them, plead for mercy or tease them)
    - elaborate equipment and outfit save and load system to make beeing stripped naked more fun without beeing totally unable to play the game
    - and many more...
     
    For Special Edition (SE) Users:
    The mod has now a dedicated Special Edition Download (internal LL link) to have its own Support Section and better overview for me and for users.
     
    | ----Installation --- |
    - Install as any other mod.
    - Mod Organizer 2 HIGHLY recommended. Everything else is crap IMO
    - Let it overwrite Zap Animation Pack (it comes with some Animation Replacements for the hogtie places)
    - Activate Mod in MCM / System / Mod Enabled [x]
    - save & reload your game
     
    - Install EXTRA downloads as you please (they are independent of the mod version)
    --> 2k or 4k versions of textures (1k versions are included)
    --> Bodyslide files for FuckingBelts (UNP standard included) only required if you do NOT have "The Amazing World of Bikini Armor" installed
    --> DDe Outfits if you want DD support via DDequip mod
    --> Golden Showers Mini SLAL if you like ... golden showers ^^
     
    | ---- Updating --- |
    I try to make Naked Defeat new versions as update friendly as possible. That means that they should not require a new game AND not require a clean save either.
    If a new game or clean save is required I will give that info in big red lines in the changelog.
     
    Updating from Full Version to new Full Version:
    - remove all patches and old version
    - install new version 
    - load your savegame
    - go into Naked Defeat MCM / System ---> untick: Mod Enabled [ ] 
    - save and reload
    - enable the mod: System: Mod Enabled [x]
    - save and reload
    - get fucked
     
    FNIS:
    I usually give a hint in the changelog if running FNIS is required or not.
     
    Updating with Patches:
    Patches require a previous full version usually (they will not work on their own)
    - just overwrite the matching full version with the patch 
    - remove older patches (if not told otherwise in the changelog)
     
    Not recommended:
    It is usually NOT required to make a clean save for any update (full or patch)
    It is also NOT necessary to: uninstall mod in Mod Organizer, load game, save, exit, install new version. 
     
    Why Patches? 
    Because that allows me to release updates faster. Full versions just take more time.
     
    | ---- Uninstalling --- |
    For LE: disable Mod in MCM/System. Save & Reload & Save.
    Uninstall in your Mod Manager.
    Reload -> play 
    Can Clean Script but afaik it should not be necessary.
     
    For SE/AE: DO NOT REMOVE THE ESP!
    This mod uses Form 43. Removing it from a save can lead to corrupted Saves.
    I recommend testing Naked Defeat on a new game or a copied profile. 
    OR  just untick the mod in the MCM, save & reload. Naked Defeat will do NOTHING then but reserve an ESP slot.
    On SE/AE you should have plenty
     
    | ---- Hard Requirements --- |
     
    Sexlab
    Zaz Animation Pack 8+ (older versions will not show some of the furnitures. I cannot advise to use ANY old version of ZAP with this mod at the moment)
    Sexlab Aroused (any version will do, including SLAX) 
    Dragonborn DLC
    Dawnguard DLC
     
    | ---- Soft Requirements --- |
     
    Crosshair-Reference Script Hang Fix --------- highly recommended for SE users. For LE users try MCM / System / LagFix [x]
    Simple Slavery --------- for Simple Slavery outcome of Defeat obviously
    Devious Devices Equip --------- required for "Captivity DDe Chance" to equip Devious Devices
    My DDe Custom Outfits from the Download Section
    The Amazing World of Bikini Armor (must overwrite Naked Defeat) -> for Fuckbelts) -> if you dont want this mod you can use Naked Defeats internal version, bodyslide for UUNP is in downloads)
     
    For whip marks and slow fading out of the same:
    Slave Tattoos
    Rape Tattoos 
    Fade Tattoos 
    Rape Tattoos Tweak by Monoman 
    My Rape Hands from the Download Section
    My Whipmarks from the Download Section
    Important note for Rapehands (and possibly also WhipMarks?
    to make them work you need to go into RapeTats MCM, search RapeHands and WhipMarks entries and check if they are (Excluded)
    If they are excluded (and only then), change it to (Unassigned) instead.
     
    | ---- Recommended Mods & Guides ---- |
     
    Spank that Ass --------- by the inglorious monoman1 perfect for getting slapped while in the furniture (you can set the "furniture spank chance" in the MCM) -> small problem with followers tho
    ZAP - No Collision Furnitures --------- really improves the furniture experience by alot, can't recommend it enough
    ZAP - Faster in and out of furnitures --------- really improves the furniture experience by alot, can't recommend it enough
     
    Incompatible
    Sexlab Defeat - does the same thing (I m working on a compatibility bridge mod tho)
    Sexlab Submit - does the same thing
    Death Alternative - Your Money or Your Life - does the same thing -> might work if you play around with the settings - will add a guide later (a user had some ideas!)
    Peril -  does the same thing
    Dragonborn in Distress - does the same thing
     
    Possible fixes for compatibiltiy: 
    - tick "Remove Player Essential Flag" in MCM
    - Set "Defeat Chance (Bleedout) to 0% in MCM
    Customize your Combat Options in MCM. Now Naked Defeat can only start via critical hits or surrender. On Bleedout other mods can trigger.
    If possible, disable other mods that trigger on Hits (Estrus Spider and Chaurus Spit attacks for example) since they can lead to double starts and broken animations.
     
    Problematic
    Cursed Loot -> disable combat defeat feature - most likely it is not compatible with mine. 
    Ultimate Combat -> breaks Whipping for all mods. I suggest using Active Combat or other mods instead - no workaround or solution possible 
    Interactive BDSM -> locks the PC in furniture on its own way. I did not test it but it seems to lead to some... problems. I can only advise for now not to use the mod alongside Naked Defeat. 
     
    Problematic MCM Settings (should be no more issue in NADE 3.2 and later)
    Zap Animation Pack (any version) -> disable "Overwrite Bound Animations" in its MCM (Sexlab or PlayerControl Center) -> might lead to problems with Shout like a Virgin
    Sexlab with Sexlab Utility Plus -> disable Zaz Animation filter 
    Sexlab with Sexlab Utility Plus-> if you have strange trouble with furnitures, look here and in doubt tweak or disable SLU+ furniture options (might be 100% compatible tho, please share your experiences)
     
    Guides worth looking at
    Conglomerate 01 - by donttouchmethere -> how to install your stuff
    Conglomerate 02 - by donttouchmethere -> how to install your kinky stuff
    Conglomerate 03 - by donttouchmethere -> how to merge your stuff
    Skyrim LE Stability Guide - by mrsrt -> how to not blow your stuff up
     
    | ---- Walkthrough ---- |
     
    This is meant to give you an overview of the mod content and primary features.
     
    Chapter 1: 3 Ways (?) to Defeat
    1. Bleedout Defeat:
    Triggers on 0 HP.
    You can set in "MCM > Naked Defeat > Defeat > Kill Player on Bleedout to basically disable this (but well,... you will die instead (and be forced to reload).
     
    2. Critical Defeat:
    This can be set in
    MCM > Naked Defeat > Extras > Combat Strip
    Basically it adds a chance to every hit you receive to knock you down and start the Defeat Scenario, no matter how much HP you have left.
     
    3. Surrender:
    This stops combat and makes you willingly start the Defeat Scenario via Hotkey ("K").
     
    Chapter 2: Defeat Rape
    This is a classical rape scenario.
    Your PC and Followers will be raped 1-3 times by humans and creatures with all available anims (support for 2P, 3P, 4P and 5P for all races).
    There are also scenarios which can trigger which change the course of the Defeat Rape to center around a certain topic like a piece of bondage (yoke, cuffs) or some special action (rodeo -> PC is whipped while playing cowgirl and standing animations).
     
    Chapter 3: Aftermath
    After the rape alot of things can happen, based on your settings.
    Most will lead to other mods (Slavery Chance ->SD+ or SS++), to a nearby Inn (Rescue Chance), leave you robbed of your possesions (with a chance to get them back from your captor).
    Or they will simply let you go, soaked in cum and broken.
    But the central part of Naked Defeat is the Local Captivity Event that will add another outcome after the rape which is currently unique among loverslab:
     
    Chapter 4: Escape Game ?
    This is basically an Aftermath, but a special one so I call it chapter 4.
    For the Escape game your PC is tied to a ZAP furnture or with a chain (based on the scenario types from the Defeat Rape).
    There is a chance to be whipped into submission (just because they like to see you struggle) and then you get the chance to escape.
    All you have to do for this is pressing the escape hotkey (space by default) to start the "struggle mini game".
    This has some random outcomes based on your difficulty settings (escape chance) and on the punishment types you want (see MCM -> Library)
    It can lead to more whipping, to another round of Rape, equipping of devices, a unique fucking belt and I will continously add more punishments too.
     
    There is a random difficulty to the escape game. I recommend setting the base difficulty to as low as 1%. 
    If your captors not suck you can raise this chance up to 15-20%.
    In addition to that, each time you struggle it becomes easier to escape, so when you struggled 5 times in painfully tight restraints you have a 6% chance to escape on the next try.
     
    If you break free, your captors will turn aggressive again and try to chase you, so be quick to run away.
    Hint: when you broke loose you can wait "in furniture" pretending to still be bound. Your captors will not see that and you can wait for a good moment to make your escape.
     
    | ---- Hotkeys and Shortcuts ---- |
     
    This is the main hotkey of Naked Defeat and offers different functionality based on the situation, queststage and other things.
    I want to keep the number of required hotkeys as low as possible, hence this "workaround".

    K is the Action Key by default and if you change it, ofc the shortcuts here are also meant to be the changed key....
     
    While Defeated (always, no matter if bound, fucked, whipped etc.)
    Abort everything (CHEAT) -------> CTRL + ALT + K
    Should abort all SexScenes and the Defeat Scenario and set the player free.
    Careful, enemies might become hostile immediatly.
    This is a cheat meant for debugging or unwanted situations.
     
    While Defeated & told to "Find a good spot"
    Stop Crawling -------> K
    This is meant to allow the player to find a good place for the scene to start. 
    Other Defeat mods usually just start where the player was defeated or where the attackers stand. 
    That leads to bad clipping with the floor or even floating animations, half buried in furniture etc. 
    Keep in mind that your followers need room too, they will always be placed roughly 2 metres in front and left and right of the player at 45°.
    CRAWLING WILL NOT END ON ITS OWN -- ONLY VIA HOTKEY
     
    Spawn flat ground -------> Shift+K
    Sometimes the ground nearby is just ugly or steep or whatnot. With this you can spawn generic grey flat ground for the sexscenes to look better.
    Works only for a short period of time after "Prepare for your fate" message.
     
    While Defeated & captured (in furniture/yoke/cuffs etc.) "Try to wiggle free"
    Remove Punishment Gear -------> K
    Removes all gear equiped for fun. Gags, Fuckbelts, Ropes, blindfolds. 
    Meant for debugging or when ppl do not like this. 
     
    Wiggle Free -------> SPACE
    DONT SPAM. does not help...
    This will also restore the furniture animation if your character broke it somehow.
    Starts the small "wiggle free" game. When you press space your PC will try to wiggle free. This can lead to certain scenarios and punishments.
    Each time you wiggle, the chance to break free is increased by some %. 
    Worst case (bound tight) you have a 1% escape chance and each time you wiggle increases it by 1%. 
    Just press SPACE again when you read "Your bindings are still too tight" or when your punishment or break is over...
     
    Accept slavery -------> SHIFT + K
    You give up on escaping and accept your fate. 
    Starts the Simple Slavery Auction. 
    Meant for Roleplay and also for hopeless situations, where your enemies are too strong and always down you when you try to escape.
     
    Break Free (CHEAT) -------> ALT + K
    Stops the capture scenario and releases the player.
    If you get bored or stuff breaks or is broken.
     
    After Defeat & when escaping "Crawl away now cunt"
    Stop Crawling/Stand up -------> K
    Releases the PC, enables Controls but also turns enemies hostile again.
    Use this when you think you are far enough away and save...
    CRAWLING WILL NOT END ON ITS OWN -- ONLY VIA HOTKEY
     
    While FREE
    Change Hairstyle -------> K
    Changes the saved hairstyle to another one at random.
    Also has some debugging hidden inside, so if you think something from Naked Defeat did not "clean up" correctly, try this hotkey.
          
    Wash yourself -------> SHIFT+K
    Starts a set of washing animations and sends a ModEvent to Bathing in Skyrim to clean the PC.
    Does not require water (its for roleplaying). 
    Wash regularly or Naked Defeat will punish you for it!         
           
    Teleportation Ritual (enable Fast Travel) -------> ALT+K
    When you ticked "Naked Travel" in the MCM Extras, you can use this shortcut to start the "Teleportation Scenario".
    Expect Mishaps... also try to be in a nice open and flat area...
     
    Public Punishment ON/OFF (CHEAT) -------> CTRL+ALT+K
    Fast Enable/Disable of Public Punishment Feature. Sometimes necessary for Quests or debugging.
     
    While in Combat
    Surrender -------> K
    You surrender to your enemies. Your followers too. 
    Recommended for Roleplay or playtesting. Will get more features in the future. 
     
    | ---- FAQ ---- |
     
    My Screen gets all blurry!
    This is intentional and meant as a fade between scenes and to cover up ugly gaps like from sexlab etc. 
    The blur is meant for ENB users. Will add a blackfade too later.
    MCM/System/Disable Blur [x] if you dont like it.
    If the blur does not go away, press CTRL+ALT+K and report to the support thread.
     
    I get CTD from X or Y
    Most likely not from this mod. Check your installation. CTD is usually caused by bad meshes or heavy scriptload from too many mods.
    If you come to the support thread, please upload a papyrus.log too... I will at least TRY to help.
     
    Sex does not start
    Try to increase search radius (I recommend 5000 min.)
    See if you disabled something somewhere.
    See if you have suitable SLAL packs installed.
    When reporting to support, upload papyrus log please.
     
    My PC is invulnerable
    open console, type TGM
     
    My PC is invulnerable
    open console, type TGM
     
    Integration into Acheron Framework?
    I will not rewrite Naked Defeat for that, but I will still try to work with Scrab to make this happen...
     
    SL Defeat/Babo Defeat/Bane Defeat
    See "Recommended Mods & Guides" further above.
     
    SD+ Integration?
    Already there. Check the MCM "Aftermath" Options.
    No further integration will happen. Ever.
     
    Corrupted Save?
    See "Uninstalling" further above.
     
    Corrupted Save?
    See "Uninstalling"
     
    The scenario does not progress!
    - See "Hotkeys & Shortcuts"
    - See "Recommended Mods"
    - try ticking "LagFix" in MCM System (before Naked Defeat starts!)
    - Try open the console for some seconds
     
    My follower...
    yeah, there are bugs... I m working on followers again soon.
     
    My quest items have been robbed!
    Working on it. no promises
     
    My XYZ item has been robbed!
    Try setting it to "do not remove" in Sexlab MCM "Strip Options".
    If that does not work, report to support thread.
     
    Mod XYZ starts when I am defeated
    Nothing I can do
    Just remove the mod in question. 
    I could make patches, but new mod versions of the said mod would require me to update my patches too. 
     
    Furniture does not show up
    Wrong Version of ZAZ animation pack (you should use ZAP 8+)
     
    Compatible with ZAP 9.X?
    Should... check if Zap 9 says its backwards compatible or ask in the support thread.
    Feel free to report your findings, I had no time to work with Zap 9 yet...
     
    | ---- Debugging / Repairing Stuff ---- |
     
     
    Special Thanks to
    - galahad_69 for making Naked Dungeons (without this mod I would ve quit Skyrim by now I think) on which this mod is based on
    - donttouchmethere for naked testing and feedback 
    - orgs1n for helping out with scripting and basically kickstarting all this by making me look into the scripts for the first time
    - Hawk for refining and improving my code (sad to see you go) 
    - tenri for helping with my annoying coding questions
    - Nazzzgul666 for testing and feedback
    - GunSlicer for his awesome pose mod (you see 3 of his idles as human surrender poses)
    - the various creators of SLAL packs, all this would not be possible without you (Billyy, Anubs, Proxy, Milky, NCK30, Leito, etc. etc.)
    - zaz for creating zap framework which is one of the key resources for me in skyrim because of the awesome and plenty furniture, struggle and bound animations
    - BakaFactory for his Animations and for allowing me to use them
    - Proxy for ther animations and for allowing me to use them
     
    Old Changelogs
     
     

    130,712 downloads

    Updated

  3. Ravenous

    Ravenous
     
    A gore/Sweeny Todd/Dolcett themed mod for Skyrim (you're warmed : don't drunk it if it's not your cup of tea!)
     
    Dependences :
    SexLab ZAZ 8.0 : Fuz Ro Doh Dawnguard Pama deadly furnitures and all it requirements :  
    Recommanded :
    Simple Slavery (I use Simple Slavery Plus Plus) Any vampire face fix, like this one : https://www.nexusmods.com/skyrim/mods/107257?tab=files&file_id=1000335006  
    Authors : BoomGoblin, AqqH, myself.
    Want to support me? Visit my Patreon ! (i got back my account): https://www.patreon.com/Delzaron
     
    Resume :
    The abandonned fort Naemir near Riften is again occupied... some rumors says by a Daedroth. Hired by Maya, a Vigilant of Stendarr, you will discover what is in the darkness...
     
    Mod Tag : a1R
     
    Current State : finished (work will continue on SE version, due to Pama new stuff SE specifity).
     
    Rep Quests guide :
    Waitress : serve the requested meal to the client. Waitress special request : the client wants a specific meal (player death chance : 50%). Bath : Mistress is taking her bath, and need some extra lotion (player death chance : 50% + sex scene). Puppy Bath : Mistress is bathing her puppy, but requires some extra lotion (sex scene). Armina cloning service : Armina can create a clone of a npc or the player, each 5 game hours. Customer complaint : a customer is complaining about the meat quality. Carnificina will demonstrate the contrary (player death chance : 50%). Champions's meal : player, as customer, can request a meal. delivery : you'll need to ddeliver some meatpies to the external clients (player death chance : 1/14). Diet experiment : Mistress want to check if a change of nutrition can impact the meat taste. You are the test subject. exhibition : player will be exposed inside the restaurant (player death chance : 50%). experimental spell : Misstress want to see how beheading can impact meat quality (player death chance : 50%, and you can get a powerful spell if you survive). Puppy's hunt : fetch a specific meatgirl with puppy. Filling the meat cellar : butcher some meatgirls and fill the meat cellar (if meat stocked is too low, player death chance : 100 %). Special meat request : your clone meat is requested (player death chance : 50%). Namira day festival : Mistress is invited to a party in honor to Namira. You are one of the sacrifices (player death chance : 100 %). Namira day festival (clone) : Mistress is invited to a party in honor to Namira. You're also invited. Working at the restaurant : the quest managing the waitress quests. Slaves selling : Tipo Marjebi wants to buy a meatgirl. Enslaved in a restaurant : quest managing player as employee. needed to trigger all the other rep quests. Butchering a meat girl : being set as meatgirl, and butchered (player death chance : 100 %). Tenderize a meat girl : have your meat quality being upgraded (sex scene) VIP service : spit roast : serve the VIP, as waitress, or a meatgirl (player death chance : around 20 %). VIP service : impalement : serve the VIP, as waitress, or a meatgirl (player death chance : around 20 %). Being a VIP : as client, be treated like a VIP.  
    more rep quests will come (at least one with the zap, and one with the oven).  
    Credits :
    - Pama for Pama deadly furnitures
    - Gatti for Gatti Jewels
    - Dorabella and Killer905 for Lady Ritual armor
     
    Permissions :
    You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors.
     

    36,248 downloads

    Updated

  4. From the deeps (new version)

    FROM THE DEEPS (new version) : A Lovecraftian adventure for Skyrim.
     
    Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
     
     
     
    The first point
    A lovecraft like story, with a large Inquiry part, and two way to finish it : joining the cult, or destroying it. An ambition to make a thief like mod, centered about his story. Very few but harsh fights. It's a massive rewrite of the actual From The Deeps mod, and it will replace it in time. Most player choices will lead to consequences (include the sex scenes, almost all avoidable, but with consequences) Female players designed mod  
    TOTALLY INCOMPATIBLE WITH FROM THE DEEPS redone ! (that version will be deleted soon as FTD new version will advance !)

    Dependendies :
    SexLab Dragonborn ZAZ XPMS skeleton.
    Recommanded:
    More Nasty critters (sex scene with Lurkers, seekers, and rieklings) Billy's animation pack (contains everything you need !)  
     
    Optionnal :
    Sunken city of Ryelh : improves Apocrypha look, make it less library and more city. https://www.nexusmods.com/skyrim/mods/83123?tab=files&file_id=1000243845 Some tatoos for Nuai and player if they follow the Riekling path in chapter3 (grine tatoos)  
     
     
     
    Some of players actions consequences are the change of metrics.
    Perversion (sexual acts) Corruption (willing to serve evil) sanity (chapter 2) some global variables (register player choices)  

    Permissions :
    Use the mod assets as you want. Original assets belongs to their authors. You're not allowed to upload that mod in other places than LL or Nexus, whithout the authors permission.  
     
    Ressources and other mods used :
    - Comvex Hermaus Mora Armor : http://www.nexusmods.com/skyrim/mods/58062/?
    - DixiePig for the tentacle armor.
    - PS1 games Doom I and Nightmare creatures I for musics.
    - Garry Chang, for the Storm of the centurie ost
    - screenshots of Necronicon pages by Zarono (I bought two for my call of cthulhu rpg parties. It"s letter format, but the look is quite good) : https://www.pinterest.fr/pin/364721269795318334/

    8,206 downloads

    Updated

  5. Cum Addiction Begging Addon LE/SE

    CUM ADDICTION BEGGING ADDON
     
    A small addon for the cum addiction system in Cum Swallow Needs or Sexlab Survival.
     
    At high cum-hunger levels, you'll be forced to beg any man you meet for his hot, sticky spunk. At lower levels, a dialogue option is available instead, so you can at least ask.
     
    +++++++++++++++++++++++++++++++++++++++++++++++++++
     
    Cum Swallow Needs and Sexlab Survival have four levels of cum-hunger: Peckish, Hungry, Starving, and Ravenous.
     
    -At Peckish or Hungry, a dialogue option appears with every man, where you can ask him for cum. Since you're the one asking, he'll probably make you pay him!
    -At Starving, you'll be forced to beg men for their cum, once an hour. Again, you'll have to pay for it- but even more than if you were Peckish or Hungry.
    -At Ravenous, your thirst for cum overwhelms you. The only interaction you can have with men is to beg to suck their cock, and you can't refuse their demands- no matter how outlandish they are!
     
    The demands men can have at Ravenous level are:
    The weighting of each outcome can be configured in the MCM. Want men to ask for gold most of the time, but sometimes steal your clothes instead? Give gold a high weight, clothes a low weight, and disable the others!
     
    Each NPC has a 24-hour cooldown between begs. Once you've begged someone (whether successfully or not) they'll refuse to let you beg them again for a day. Of course, if you're feeling Ravenous that won't stop you trying...
     
    There's also a small chance that a man will just take your payment, and tell you to push off! Can you blame them for taking advantage of an addled, desperate, cum addict?
     
    An optional feature is blocking interaction with women as well as men at Ravenous. This is turned off by default- since women can't give you what you need, you can get completely stuck if you need to talk to one! Alternatively, there's a Futa mode that just disables all gender checks and lets you beg women as normal. This mod does not provide the Futa dicks. If you enable Futa mode without Futa women, then the dialogue will result in you sucking a strapon, and gaining no cum satiation.
     
    The mod is also fully functional for a male player, if you like begging to give gay blowjobs.
     
    The following options are available in the MCM:
     
    ______________________________________________________________________________________________________________________________
    MOD INTEGRATION
     
    -Bimbos of Skyrim: Any begging will add bimbo corruption. Peckish/Hungry level begs add a tiny amount, and Starving/Ravenous level ones add a bit more. The exact values are customisable in the MCM.
    -Sexlab Sexual Fame Reloaded: Begging and paying to suck a dick will make you gain fame as a Slut. If you beg and pay to give a blowjob but your target just takes the money and denies you, you'll gain Airhead fame instead.
     
    ______________________________________________________________________________________________________________________________
     
    Known Issues:
     
    INSTALLATION:
    Requires Cum Swallow Needs OR Sexlab Survival.
    MAKE SURE YOU DOWNLOAD THE RIGHT VERSION FOR THE ONE YOU'RE USING!!!
    If you're using Cum Swallow Needs, get the version labelled Cum Swallow Needs. If you're using Survival, get the version labelled Survival. The in-game MCM also displays which version you've downloaded. If it doesn't work, and you come ask me why, and it's because you've got the wrong version, I will make fun of you.
     
    Skyrim LE, SE, AE, doesn't matter. The mod is just some basic scripts and dialogue, so it will work with any Skyrim version.
     
    Completely incompatible with my Vampiric Cum Addiction mod! That mod is actually a fork of this one, reusing all the same forms, scripts, and IDs. If you try to run them together, either one or both will break completely.
    ______________________________________________________________________________________________________________________________
     
     
    ACKNOWLEDGMENTS:
    - @forpyor for requesting this addon!
    - @Dasha117 for making Cum Swallow Needs.
    - The ghost of @Monoman1 for making Sexlab Survival.
    -matortheeternal's Automation Tools for TES5Edit, which I use to swap all references from CSN to Survival out in the .esp before uploading that version. Turned a 60 minute job into a 6 minute one!
    - Anyone and everyone who's tipped me with my Ko-Fi tip jar!

    8,155 downloads

    Updated

  6. Failure Mode Effects Analysis in Skyrim (FMEA)

    DESCRIPTION
     
    Has it ever bothered you that rather than going off adventuring and risking your life you can get rich in Tamriel using an alchemy lab in an inn and a few septims worth of Garlic and Salt? Do you wonder why people lock valuable items in chests or in rooms but hardly ever use magic or poison to deter thieves? Are you amazed that at level one you know the name of every useful alchemy ingredient and how to harvest it safely?
     
    FMEA is designed to provide additional risks and failure effects to non-combat skills and resource harvesting. Since many of the consequences are based around sex and slavery FMEA has been written with the female adventurer in mind, however FMEA works perfectly well for male adventurers there are just fewer outcomes available.
     
    The current release includes plugins for Lockpicking, Alchemy, Enchanting, Mining and Harvesting potion ingredients. Each plugin is highly configurable with its own MCM page and any or all of the plugins can be enabled or disabled as required.
     
    Enchanting
    Whilst disenchanting an item there is a risk that you may lose control of the Magicka flow as you destroy the item The risk of losing control when disenchanting is dependent on the magnitude of the enchantments and the skill of the enchanter Whilst enchanting an item there is a risk that you may lose control of the Magicka flow from the Soulgem as you complete the enchantment Whilst recharging an item there is a risk you may lose control of the Magicka flow and fail to charge the item, or worse! The risk of losing control when enchanting or charging is dependent on the level of Soulgem used and the skill of the enchanter Uncontrolled Soulgem flows can result in dimensional anomalies or allow the imprisoned soul to use its psychic energy to lash out seeking revenge An uncontrolled release of Soulgem Magicka may attract an interdimensional parasite Uncontrolled Soulgem flows will render the enchanting workbench dangerously unstable and unusable until they dissipate Endangering the lives of innocent bystanders as a result of recklessly allowing uncontrolled Magicka flows is a serious crime  

    Lockpicking
    Any locked door or container might now be trapped Traps can be set to either rearm or be cleared when triggered Traps may have tamper detection built in – just inserting a lock pick might trigger the trap, also, the longer you take picking the lock the more likely it is that the trap will trigger There is a chance you may spot a trap before you trigger it, or you may THINK you spot one Traps are persistent in the world – as is their individual level of difficulty. Maybe you should come back to that dangerous looking chest with the master level lock when you’ve got a bit more skill? Setting off a trap can result in a range of consequences including audible alarms, darts & gas traps There is also an option to add an Alteration skill based Open Locks spell to the world The level of magicka control required means the Open Locks spell has a very short range, take care not to trigger any traps! The risk of a trap being triggered (if one is present) by the Open Locks spell increases with each failed attempt The tome required to learn Open Locks can be bought from specialist merchants selling rare Alteration spells, it might also be found as loot  

    Alchemy
    Any attempt to make a potion may fail based on the Alchemists skill and their experience at making that particular formula Alchemical research is particularly risky even when successful , if unsuccessful it’s downright dangerous When an Alchemist fails to make a potion the resulting mixture may be unstable, if they are lucky it will result in some fumes and a bad smell, or they could be unlucky… Reckless use of alchemy workbenches in inns and shops poses a risk to innocent bystanders, endangering the public is a crime Alchemical failures tend to be noisy and smelly and are likely to attract the attention of anyone (or anything) nearby  

    Ingredients
    Plant and fungal ingredient sources will be renamed to “Plant” or “Fungus” until the one of the ingredients magic effects is learned. Optionally harvesting of plants and fungi can be blocked until an effect is learned Insects and other activator type ingredients can be blocked from harvesting until an effect of the ingredient is learned When an ingredient is harvested there is a risk of adverse effect, due to allergy, poisoning or something taking offence at having its friends torn to pieces… The risk of an event is based on the number of unknown effects on an ingredient. Once all the effects are known the ingredient is safe to harvest  

    Mining
    Any attempt to mine may fail based on the difficulty of the ore vein and the skill of the miner Miners may lose track of an ore vein as they dig Pickaxes may break if used incorrectly Inexperienced miners may find the "Ore" they have mined is in fact just useless rubble Sparks from the pick may ignite a pocket of flammable gas, injuring innocent bystanders is a crime Miners may encounter things that were best left buried Ore veins may contain pockets of noxious gas Poor mining technique may result in injury  

    REQUIREMENTS
     
    Skyrim Legendary Edition / SE
    Sexlab 1.62+ / Sexlab SE 1.63 Beta9
    SkyUI 5.1+ / SkyUi SE 5.2
    powerofthree's Papyrus Extender SE / LE
     
    RECOMMENDED
     
    Follower Slavery Mod V1.320+
    SLDefeat V5.3.6 Bane 18112023+ (Should be compatible with other SLDefeat versions but not tested)
    Estrus Chaurus+ 4.390+
    Sanguine Debauchery enhanced: SD+ (November 2021)+
    Simple Slavery 4.6+
    Devious Followers 1.72+
    Prison Overhaul Patched V3.59+
    Learn Alchemy From Recipes - so you don’t have to eat ingredients to learn them!
    SexLab Parasites - Kyne's Blessing (November 2021)+ for the FMEA Dimensional Parasite & Flowering Spriggan effects
     
    INSTALLATION
     
    Install using NMM or ModOrganiser – make a save first so you can go back if you don’t like the mod or it makes the world explode!
    You should see an MCM initialisation message when you load the game. Once the MCM is initialised you need to install the plugins from the FMEA menu.
     
    UPDATING
     
    Updates can be installed over an existing save. A clean save is not required.
     
    FUTURE DEVELOPMENT
     
    If there’s sufficient interest I plan on developing a FMEA Plugin for Smithing, along with more effects & outcomes for the current plugins. Suggestions welcome!
     
    TROUBLESHOOTING
     
    If a plugin is not working as intended try disabling it in the MCM, waiting a few minutes and then reactivating it.
     
    PERMISSIONS
     
    Under no circumstance can this mod or any of its parts be posted outside of LL without my permission. You may not use the code as part of a for-profit project.
     

    37,429 downloads

    Updated

  7. SexLab Parasites - Kyne's Blessing (January 2025)

    This is the Legendary Edition version of the mod.
    There is now a dedicated page for the Special Edition / Anniversary Edition version - you can find it here.
     
    In a nutshell, this mod will add several types of parasites as complements to Skyrim diseases.
    Each will come with their own mesh, trigger, healing method and side effects.
    I am also working on a questline to unify them during gameplay.
     
    For example (included in this first release), sex with Spiders will come with a chance of vaginal infection by spider eggs.
    You will have to figure out a way to cure that infection (no side effect yet except for increased arousal during sex and inflated belly).
    I will eventually add lore, quests and dialogues to seek help in removing the parasites (or using them strategically).
     
    Help - Walkthrough:
    Parasites FAQ Lore behind the story About the Chaurus Queen effects Quest walkthrough SexLab Parasites manual (PDF)  
    Parasites included 
     
    - Spider eggs (vaginal) / sex with spiders / chance of detached spider penis in addition to eggs
    - Chaurus worms (anal and vaginal) / sex with chaurus
    - Estrus Tentacle attacks / harvesting chaurus eggs / EC+ required
    - Tentacle Monster armor / chance of infection when attacked by Estrus Tentacle
    - Estrus Slime or Ooze attacks / harvesting creepy clusters / EC+ required
    - Living Armor armor / chance of infection when attacked by Estrus Slime or Ooze
    - 'hip' and 'facial' Face hugger / sleep naked in Blackreach, caves or ruins
    - Skin spores (barnacles) / sleep naked in Blackreach, caves or ruins
     
    Notes:
     
    The Living Armor and Tentacle Monster cannot be removed in-game at the moment, but you can use the menu to roleplay removal when you want to.
     
    See this post for more details about the parasites ( http://www.loverslab.com/topic/68035-sexlab-parasites-kynes-blessing-2016-10-15/?p=1702419 )
     
    REQUIREMENTS
     
    Skyrim Legendary Edition (Vanilla + 2 main DLCs - Dawnguard, Dragonborn)
     
    SexLab V1.62+ and its requirements:
    SKSE (V1.7.3) SkyUI (latest) FNIS - Fores New Idles in Skyrim (Latest version. The spells add-on is not required.)  
    Devious Devices 5.1 or later.
    Both Devious Devices Integration  and  Devious Devices Assets   Zaz animation pack V7.0 or later SexLab Aroused (original or Redux)
    OPTIONAL DEPENDENCIES
     

    NiOverride (included in Racemenu) is needed if you want proper inflation of breasts and belly during infections, but it is not required for the mod to operate.
    If you want to go that way, you will also need an advanced skeleton like XPMS+
     
    You will have to install Estrus Chaurus + if you want to see actual tentacle and slime/ooze attacks when you harvest certain items (chaurus egg mounds, creepy clusters). You can still be infected by their related parasite if you don't have EC+ but the full effect relies on EC+ being available.
     
    The Flying option of the Queen of Chaurus armor relies on one of these three mods:
    Animated Wings Ultimate (prefered option) Real Flying Animated Dragon Wings   
    I designed this mod to fit in with my other mods:
    SexLab Stories - The Brood Maiden story will be playing a role in the upcoming quest from Parasites. The Stories Devious side of the mod handles the lactation effect when the player wears a Tentacle Monster or Living Armor parasites SexLab Hormones - I added an option in Hormones' menu to better manage the max values of node scales when using NetImmerse Override. When you check that option, the max values of nodes (for mods I manage) are scaled back depending on which effect is currently active (pregnancy, hormones scaling, parasites, lactation). This should prevent abusive growth of belly and breasts especially. Sanguine Debauchery + - Enslavement to Falmers, Spiders or Chaurus provides a good way to experience Parasites since they make these creatures more likely to have sex with you. SD+ enslavement to Falmers and Chaurus will also play a part in the upcoming main quest of Parasites.  

    THANKS AND ACKNOWLEDGEMENTS
     
    This mod includes assets from the following mods (with permission)
    Various assets from TERA armors and Modder's Resource Pack - The Witcher Extension Blackreach spores / barnacles / Chaurus Queen armor pieces - from Falmer Bikini 'hip' Facehugger - from Facehugger by Daemonic 'facial' Facehugger - tweaked by Kakabishan and Nosdregamon Tentacle Monster armor - from Tentacle parasite by DixiePig and The Matrix Prime Living armor by Aradia Chaurus worm model from Summon Animated Larvae Queen of Chaurus Armor assets from Queen of Blades (Kerrigan) Queen of Chaurus Full Body assets from Wicked Blade Armor Dwemer Explorer Armor - Male meshes from TERA armors and Female meshes from the Starcraft 2 Ghost Armor . and custom meshes provided by @MystOfDawn just for this mod Spriggan Mask by by MyFirstPony  
     
     

    CHANGE LOG
     
    Full change log on Github

    212,028 downloads

    Updated

  8. Family ties (January 2025)

    This is the Legendary Edition version of the mod.
    There is now a dedicated page for the Special Edition / Anniversary Edition version - you can find it here.
     
    Introducing Family Ties - a series of small background mods that will make the player character the relative of a family from Vanilla Skyrim.
     
    The mods feature:
     
    - Relationships (mother/child, grandparent, aunt.. ) between the player and NPCs from the family.
    - A key and night-time access to the family home.
    - Family NPCs are renamed to Mother, Father, Grandpa etc… names of siblings are preserved.
    - I made small adjustments to houses to give the player a bedroll and a safe storage with starting clothing.
    - I also added map markers to your home town and family house.
    - There is no proper quest yet - just the basic minimum to access a family home so far.
     
    My goal here is to put together small mods (script free if possible) as templates for others to make their own and share them back. Eventually we could even envision small quests around family secrets.
     
    Families already implemented:
     
    - Imperial - start as the son or daughter of Adrianne Avenicci in Whiterun.
    - Imperial - start as the son or daughter of Carlotta Valentia in Whiterun.
    - Nord - start with Birna in Winterhold as a mother and Ranmir, your uncle.
    - Nord - start with Lemkil in Rorikstead as a father, with two sisters and a childhood friend (Erik)
    - Breton or Reguard - start in the Lylvieve family Dragon Bridge. Since the father is Reguard and the mother Breton, it can fit a Redguard start as well.
    - Altmer - start as a sibling of Taarie and Endarie in the Radiant Raiments store
    - Any race - start as a former orphan from the Riften orphanage
     
    - The Belethor start was provided through the forum and hasn't been tested yet [REMOVED FOR NOW - I need to test it first]
     
    I didn't make any racial check to keep things simple and script free. Up to you to role play the starts the way you want.
     
    Obviously, you should only activate one module at a time (unless you want to have multiple parents in different places).
     
    The mods will not make you start at your home though, so you are free to use Live Another Life or other start mods on top of these.
     
    I am releasing these Family Ties modules as plain Skyrim mods - not SexLab - as it may be of interest for anyone interested in role play.
     
    Requirements
     
    None (see below for companion mods).
     
    Q: What does the main FamilyTies.esp mod and script do?
     
    FamilyTies.esp is an optional file and scripts. This mod will grant you treats as you age. This is a complement and it is not required for the other family esps to work.
    The optional esp is loosely based on the Growing in Skyrim mod from Nexus. I tweaked it and changed it so much over time that it doesn't have much left from the original and should be treated as a new mod instead.
     
    What you can expect in this mod:
     
    - a script to handle aging. The minimum age is hard coded as 16. The default age is 18. A configurable 'birthday' parameter will count days until the next birthday and will grant you new perk points once you have a birthday. The scale of your character will also change from 0.96 to 1.0 between the ages of 16 and 20 (so it should exclude you from sex scenes if you are too young/short).
    - an MCM menu for easier configuration of anniversaries and aging
    - a custom race for 'teens' (age 16 to 20) in case you want a different body type. This is still experimental at this stage.
     
    Note: you don't have to use the experimental teen races to use ages lower than 20. You can use your normal race as well. The teen races are there only if you want to use a different body type.
     
    Q: What about Incest (since this is LoversLab).
     
     
    I made a list of potential NPCs and their families broken down by race and activity (noble, mill worker, innkeeper, etc) that I may cover eventually. There is quite some potential for families with the player in the game.
     
    Q: Why multiple mods instead of a single file?
     
    Relationships between NPCs are hard coded as form IDs in the ESP file. I can't create new ones on the fly or turn them off.
     
    Also, to give access to an NPC house at night, I had to edit the cell to make it public and give the place a key to the house. Editing the public flag of a cell is also not doable dynamically and keeping track of all keys would be a mess in a combined mod.
     
    The only solution I could think of is to create these little modules individually.
     
    Q: Why are you working on yet another instead of finishing SD+, Parasites, Hormones, Alicia, etc
     
    I start a lot of new characters to test development of my other mods. It’s a tedious and boring task, and I need some diversity to keep things interesting. Mods like this one help a lot.
     
    That and … procrastination and distractions are more fun than working on the hard tasks ahead with these mods.

    29,570 downloads

    Updated

  9. SexLab Mind Control (January 2025)

    This is the Legendary Edition version of the mod.
    There is now a dedicated page for the Special Edition / Anniversary Edition version - you can find it here.
     
    Once upon a time, a disgruntled and misunderstood student from the College of Winterhold had a crush on one of the professors.
    She searched archives and ruins for a device that would give her what she wanted - total control over the object of her desires.
    The device she eventually found was inactive.
    Activating it turned out to be trickier than expected...
     
    Read more about the mod in the main thread: http://www.loverslab.com/topic/21334-sexlab-mind-control/
     
    Features
    Adds a mind control circlet somewhere in the game (see below for spoilers) Slip the circlet in the NPC inventory to control them The NPC is usually submissive (with a chance to be dominant) The NPC becomes a follower instantly, with an option for marriage New dialogue options will allow you to interact with your slave Removing the circlet from the NPC comes at a cost depending how long the NPC is your slave - the circlet has no effect if worn by the Player Wearing Ysra's necklace as the Player will give you a spell to scan for potential victims and a boost in Speechcraft - the necklace has no effect if worn by NPCs. The circlet will want to return back to you if the NPC bleeds out too much or dies. Your slave will become essential after wearing the circlet long enough.
    Getting started
     

    You will find the circlet on the shore, somewhere between Dawnstar and Winterhold
     
     

    Known Issues
     
    Forcing NPCs to be followers may come with side effects depending on the follower (essential NPCs, quest givers..). Save often in case you have to backtrack. If something goes wrong, you can try to reset the NPC:
     
    - Remove the circlet from their inventory to dismiss them
    - Open the console and click on the NPC
    - Type 'resurrect' in the console to reset them
     
    If that doesn't work, you may have to reload from an earlier save game (before you tried to dominate that NPC).
     
    Some NPCs will not have the full range of follower options. I did my best to make them follow you anyway but I can't promise it will work for every possible NPCs. Children and guards are especially problematic - stay away from them
     
    There is no way to force the disposition of NPCs if they are essential. This means a coward NPC will flee combat after being enslaved (I added a Courage spell to the circlet but it doesn't seem to work yet).
     
    I haven't tested the mod in every possible configurations. Enhanced follower mods will need testing especially (AFT, EFF or UFO).
     
    Enslaving a new NPC will dismiss your current follower. This is by design, to allow management of multiple followers to kick in if you are using an enhanced follower mod (in theory... I haven't tested that aspect yet).
     
    The spell to scan for victims will highlight NPCs that are not essential / not children / not guards / not employed by Jarls and with a confidence high enough to help in combat. This is usually a good indication of a 'useful' follower but it is now always the case. This means it is possible some good NPCs will not be highlighted while useless NPCs will be highlighted.
     
    It is also possible that an NPC will not follow you because it is running an AI package with higher priority (such as being in the middle of a discussion with another NPC, or someone with a very limited or fixed route).
     
    Requirements
     
    - SexLab framework (http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v111b-updated-0710/).
     
    - Zaz Animation Pack ( http://www.loverslab.com/files/file/156-zaz-animation-pack/ )
     
    - Compatibility with Puppet Master through a personal patch ( available on SexLab Hormones download page).
     
    Recommendations to add the circlet to an NPC
     
    - Pickpocket. The easiest way assuming you don't get caught.
    - Give gifts to anyone in Skyrim - for a simple way to add the circlet to an NPC inventory ( http://skyrim.nexusmods.com/mods/37495//? )
     
    - SexLab Defeat - for a way to force the item on a reluctant NPC - use the grapple / rob option ( http://www.loverslab.com/files/file/286-sexlab-defeat/ )
     
    Acknowledgements
     
    - Aetherial Crown Replacer - for the circlet model ( http://skyrim.nexusmods.com/mods/38778//? )
     
    Full change log
     
     
     

    40,473 downloads

    Updated

  10. SexLab Stories (January 2025)

    This is the Legendary Edition version of the mod.
    There is now a dedicated page for the Special Edition / Anniversary Edition version - you can find it here.
     
    This mod is a collections of sexy stories and easter eggs that presented themselves as I am troubleshooting issues with other mods. (Yeah.. I know.. I have Skyrim modding ADHD).
     
    It includes...
     
    A Fetish system linked to Standing Stone signs
    - Arousal is increased depending on the perk in your sign. Now you have another reason to find the right standing stone for you.
    - No fetish - Default
    - The Apprentice Stone - Crafting / Hitting / Being a Dom - In progress
    - The Atronach Stone - Killing monsters - In progress
    - The Lady Stone - Wearing Jewelry - Done
    - The Lord Stone - Wearing Armor - Done
    - The Lover Stone - Being Nude / Sex - Done
    - The Mage Stone - Using magic - In progress
    - The Ritual Stone - Specific NPC / spouse - In progress
    - The Serpent Stone - Killing animals - In progress
    - The Shadow Stone - Killing humans - In progress
    - The Steed Stone - Bestiality - In progress
    - The Thief Stone - Stealing- In progress
    - The Tower Stone - Wearing leather / being hit / Being a sub - In progress
    - The Warrior Stone - Using weapons - Done
     
    Encounters
    - A victim to the Old Gods ('King in Yellow' easter egg)
    - Cannibalism victims in Eola's feast
    - Encounter with a warlock after an unfortunate ritual
    - Naked hunters in a hot spring
     
    Stories (see the map in downloads)
    - E.L.L.E the SexBot (in Stories) - talk to some vendors in Whiterun - In progress
    - The BroodMaiden - in the falmer cave of Chillwind Depths - Done for now
    - The Children - in Cradle Stone Tower - Done for now
    - The Twins - in Heartwood mill - In progress (barely started)
    - The Living Wonder - somewhere in Windhelm (find a flyer for a clue) - Done for now
    - The Red Wave - Solitude docks - In progress
     
    - Smaller stories and tweaks to NPCs relationships (Whiterun, Dragonsbridge)
     
    Devious Stories
    - Milk Farm - south of Riften - In progress
    - The Pet - in Rimerock Burrow cave - Done for now
     
    Requirements
    This mod is about augmenting the world of Skyrim with atmospheric details worthy of SexLab and as such, needs several mods to run properly.
     
    SexLab 1.62 or above (http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v159-updated-0811/)
    SexLab Aroused (http://www.loverslab.com/files/file/307-wip-sexlab-aroused-v2014-01-24/)
    Zaz Animation Pack 7.0 or above ( https://www.loverslab.com/files/file/156-zaz-animation-pack-2014-04-21/ )
    An advanced skeleton like XP32 Maximum skeleton ( http://skyrim.nexusmods.com/mods/26800/? )
     
    Optional but strongly recommended:
     
    - Fuz Ro D-oh ( http://skyrim.nexusmods.com/mods/14884/? )
     
    The mod comes in two parts
    :: SexLab Stories - requires SexLab Aroused and Zaz animation Pack only
    :: SexLab Devious Stories - also Devious Devices 5.1 or later.
    Both Devious Devices Integration  and  Devious Devices Assets   Zaz animation pack V7.0 or later SexLab Aroused (original or Redux)  
    You have to install SexLab Stories if you want SexLab Devious Stories to run properly.
    In other words, 'Stories' is always needed and 'Devious Stories' is optional.
     
    Troubleshooting
     
    These stories start as small standalone scenes, sometimes with an open ended quest.
    They are not finished in any way and will be improved in the future.
     
    Recommended background mods
     
    Check these mods out if you want to complement SexLab Stories with similar atmospheric content.
    I will not spend much time re-creating content that is already available in these mods.
     
    - hydragorgon slave girls ( http://www.loverslab.com/files/file/828-hyd-slavegirls-8107z/ )
    - Immersive wenches ( http://www.nexusmods.com/skyrim/mods/51189/? )
    - Prostitutes of Skyrim ( http://www.nexusmods.com/skyrim/mods/37031/? )
     
    Acknowledgements
    :: E.L.L.E - Sexy Transparent Zipsuit by nakrulz, Dwemer Cyborg BBP by Edhildil, Animated Dwarven head gear by mahty
    :: Cow Harness and milk bottle - Milk Economy by Oli3d (and other sources) / Updates by Haarbald
    :: Antlers head gear - Character Mod resource Pack by nuska
    :: Living Wonder body ( ACBBE - Androgynous_CBBEv3_V3.2 by otmotm )
    :: Lactating breast texture by fair5210
    :: Sword for Giants (Frost Giants by exray catt)
    :: Freezer room throne (Ayleid Building Kit by ImperialSociety)
    :: Divine Cheese (Cutting the Cheese by treguld33)
    :: Knight of Order and Grummites (Vicn Creature Pack by Vicn)
    :: Daggerfall Sheogorath Outfit by Bobjohnson99
    :: Fine Long Iron (Golf Club of Vengeance by kotobus870)
    :: Old God model by Milhail on Nexus
     
     
    Change history
     
    Full change log on Github

    409,078 downloads

    Updated

  11. SexLab Hormones (January 2025)

    This is the Legendary Edition version of the mod.
    There is now a dedicated page for the Special Edition / Anniversary Edition version - you can find it here.
     
     
    What if your body could evolve and change according to your activity in Skyrim?
     
    SexLab Hormones is a relatively simple mod that tracks how frequently sex acts are happening to the Player and affects the shape of the player character accordingly (in the same way of Estrus Chaurus pregnancies or Pumping Iron with combat).
     
    The idea being a character having sex all the time would have hormone shaping his/her body accordingly (ok.. not biologically correct but this is SexLab we are talking about ).
    Similarly, a lack of activity for a while returns the body to a less voluptuous stage.
     
    In short, the main idea of this mod is 'sex makes you sexier' (or amplifies your curves in sexual ways to make you more appealing and augment your teasing powers).
     
    Based on forum thread: http://www.loverslab.com/topic/21927-req-added-effects-plugin-for-arousal/
     
    Features:
     
    - Tracks sexual stats (number of orgasms total, number of daily orgasms, number of daily oral, anal, vaginal, and total number of acts/orgasms)
    - The number of sex acts in a day affects the rate of changes (increasing, stable, decreasing), as well as overall weight adjustments
    - Repeated orgasms affects the color of your skin, lips, eye-liner and cheeks (warmer with sexual activity, colder without). In theory, the changes should be race independent. They are relative to your default skin color and mask.
    - If supported by your shape/skeleton, breasts, butt and belly of female PC (belly a tiny bit, not enough to look pregnant) are adjusted as well to improve sensual curves.
    - SexLab arousal aware (early stages... not fully tested yet).
    - A masturbation spell with some unique animations (Thanks Zaz!)
    - Basic perks to health, stamina and magicka based on activity (less sex means more focus for magic, more sex means more health and stamina)
    - Dirty talk and cat calls as your body changes.
    - Chance of assault if sex in public.
    - Awareness of Estrus Chaurus and Beeing Female pregnancy states
    - Compatibility of Hormone's Succubus quest with PSQ Succubus and SexLab Deadly Drain
    - Side quests to become a succubus, a bimbo and change your gender in the process (with support for transgender if you want to).
     
    Details:
    Hormones can change your body shape in two ways.
     
    - using the default Weight value, which independent of any body mesh
    - and using scales on certain nodes of the skeleton, which is also independent of any body mesh
     
    What is important here is the choice of a skeleton, not a body type.
    I usually recommend XP32 Maximum Skeleton ( http://www.nexusmods.com/skyrim/mods/26800/?) but there are others out there.
     
    Stats are captured after each sexual action.
    Updates to the body happen once a day - at the midnight mark since detection is time based for each day.
     
    - If you have no sexual encounter in a day, body weight will start decreasing and skin color will turn colder (more blue in the skin)
    - If you have between 1 and 5 sexual encounters, you will be stable. You weight will not change and your skin color will gradually return to your initial skin color (captured when you started the mod)
    - If you have more than 5 sexual encounters in a day, body weight will increase and skin color will turn warmer (more red in the skin)
     
     
     
     
    Triggers:
     
    - Skin changes are triggered by orgasms (or lack there of)
    - Body weight changes are triggered by number of sexual acts
    - Body morphs changes are triggered by type of sexual acts (oral boosts breasts, anal boosts the butt area and vaginal boosts the belly area)
     
    In addition, sexual activity impacts health, stamina and magicka.
     
    - No sex gives you focus: magicka gets a boost, health and stamina are penalized
    - Moderate activity gives you balance: all three get a small boost
    - High sexual activity makes you sensual: magicka is penalized, health and stamina are increased
     
    Since the mod is still in testing stages, a number of things may happen:
     
    - Colors may not change a lot. I need to test the range of color changes to make sure it is noticeable and yet realistic and race independent.
    - Body morphs could spiral out of control depending on your base body shape. I put some safeguards in place but I had to eyeball them, so I could be off.
     
    That said, I released it because it seems playable at this time, so hopefully the effects above will be minimal.
     
    Note that the new Bimbo / SexChange / TG quest is still very experimental.
     
    - A clean save is required for this version. Make sure to clean your save game with a save game cleaner before installing it again.
     
    - Remember to enable the new options in the Hormones menu
     
    - You will have to enable the new UNP Hormones Schlong addon to get the transgender effect during sex change (if you want to use that)
     
    - Using Racemenu and especially, saving presets for your current character is highly recommended.
     
    - ConsoleUtil is a requirement to perform a sex change: http://www.loverslab.com/topic/47511-consoleutil/
     
    - The latest version of Schlongs of Skyrim (SoS) beta is also required for the Transgender option to work: http://www.loverslab.com/topic/23944-sos-schlongs-of-skyrim/page-160?do=findComment&comment=1167946
     
    - To get started with the bimbo quest, travel to one of the island in the middle of the lake west of Riverwood (north of Falkreath) or have sex with Sanguine, one of the Dremora Outcasts or any other Dremora NPC.
     
    Compatibility:
     
    - This mod should be compatible with other weight changing mods such as Pumping Iron or SexLab RND . It will just try to compete with any weight gain or loss from these other mods. For example, getting sex starved will have this mod lower your weight... but eating a lot with SexLab RND will restore lost weight. It's all a matter of proportions
     
    - The only compatibility issue I can think of is with anything that affects the weight or the appearance of the character: SexLab RND, Estrus Chaurus, Hentai Pregnancy... that kind of thing.
     
    For example, I am expecting starting the mod in the middle of a pregnancy will lock in your pregnancy shape as your default shape. So be careful with that
     
    Having pregnancy after the mod is started should be ok - it will only amplify or reduce the visual effect of the pregnancy.
     
    To help reduce interference from other body change mods, use the 'Shape override' option in the menu to let other mods decide to refresh the shape at regular intervals.
     
    - An optional patch adds compatibility with Puppet Master using PapyrusUtil.
    If you are playing Hormones in Succubus mode, Puppet Master spells will be unlocked automatically at high levels of libido.
     
    The download section also includes a copy of the Bodyslide settings I used for the screenshots.
    They are meant for CBBE Pregnant Scaling Body and should provide a nice range of shapes from petite to mature.
    I can share the nif files if needed.
     
    Requirements:
     
    - An advanced skeleton like XP32 Maximum Skeleton ( http://www.nexusmods.com/skyrim/mods/26800/?)
     
    - SkyUI, for the MCM menu ( http://skyrim.nexusmods.com/mods/3863/? )
     
    - SexLab framework - works with 1.62 and above (http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v111b-updated-0710/).
     
    - SexLab Aroused ( http://www.loverslab.com/files/file/307-wip-sexlab-aroused-v20131001/ )
    - PapyrusUtil 1.8 or later ( http://www.loverslab.com/files/file/484-papyrusutil/ )
     
    - NetImmerse Override SKSE plugin ( http://skyrim.nexusmods.com/mods/37481//? )
    :: Included in RaceMenu 2.0
     
    - RaceMenu 2.0 or above is highly recommended (especially if you plan to do the Bimbo quest)
     
    - ConsoleUtil is required if you want to do the sexchange part of the Bimbo quest: http://www.loverslab.com/topic/47511-consoleutil/
     
    - The latest version of Schlongs of Skyrim (SoS) beta is also required for the Transgender option to work: http://www.loverslab.com/topic/23944-sos-schlongs-of-skyrim/page-160?do=findComment&comment=1167946
     
    The Flying option of the Succubus Essence armor relies on one of these three mods:
    Animated Wings Ultimate (prefered option) Real Flying Animated Dragon Wings   
    Read more about requirements and notes at this link: http://www.loverslab.com/topic/22195-sexlab-hormones-wip/
     
    Adding support for SlaveTats
     
    Thanks to @Weird, you can now augment the Bimbo experience with tats that will come back automatically every few days while you are a bimbo (if you manage to get rid of them that is).
     
    To enable SlaveTats support, you need to:
     
    1- Have SlaveTats installed and running of course
    2- Install @weird's new SlaveTat Mod event bridge (http://www.loverslab.com/files/file/2126-slavetats-events-bridge/ )
     
    That's it... at the end of each day, you will receive a new layer of tats along with the usual perks of being a Bimbo.
     
    Adding support for Immersive Hair Growth and Styling
     
    Immersive Hair Growth and Styling is automatically detected and replaces certain options from Hormones such as hair shaving, hair coloring or hair styling. I highly recommend it if you want to play with the Bimbo curse!
     
    Aknowledgements
     
    :: Succubus shape by Total13

    268,998 downloads

    Updated

  12. SexLab Dialogues (January 2025)

    This is the Legendary Edition version of the mod.
    There is now a dedicated page for the Special Edition / Anniversary Edition version - you can find it here.
     
    SL Dialogues is a companion resource for mods that need dialogues for relationships between the player and NPCs.
     
    These mods all need to define NPCs as a dom, a sub, or a romantic interest in some kind.
    Instead of recreating the same dialogue trees again and again, Dialogues mod just defines a shared dialogue tree with a few parameters about the kind of NPC we are dealing with. That way, each mod can focus on unique dialogues and quests instead of recreating the same basic actions.
     
    I am building up Dialogues in parallel with SD+ as a testing ground. My plan is to make Stories, Hormones, Mind Control and Alicia compatible as well, but Dialogue is available as a resource for any mod with minimal modifications.
     
    The idea is to be able to set a personality type for an NPC, along with their mood, trust and a few other parameters that other mods can make use of, and use these values to unlock the corresponding interactions with that NPC.
     
    It is an evolution of ideas I previously discussed in a thread about 'Sex Buddies' as well as a relationship dialogue tree originally contained in SexLab Stories (and removed a while ago).
     
    How does it work?
     
    SexLab Dialogues displays a new option when talking to NPCs ( [More dialogues] ).
    After talking to an NPC once, you will have another option to refresh the new dialogues ([Refresh dialogues]). That comes in handy as the relationship with the NPC evolves.
     
    Depending on values assigned to the NPC via storageUtil variables, it will display new dialogue trees: Romance, PC as Master, PC as Slave, Bestiality and Begging/Gifts.
     
    Current status
     
    For now, it implements mostly the first level of PC as Slave and Begging/Gifts. I will work on the Romance, PC as Master and Bestiality branches next month while I work on Stories and the Sisterhood of Dibella.
     
    It also includes a whole side quest to become a proper Blacksmith.
     
    Requirements / Installation
     
    SexLab Dialogues requires:
     
    - SexLab (1.62+)
    - SexLab Aroused Redux
    - Zaz Animation Pack (7.0+ ... NOT tested with v8.0. Let me know if you are using it and it works for you)
    - Patch for Puppet Master 1.7 (if you want to control an NPC as a slave)
     
    You will need SL Dialogues for the next version of SD+.
    SD+ will not crash if you don't have SL Dialogues but it will not have a way to interact with the Master in any meaningful way.
     
    Also highly recommended - EZ2C dialogue menu - very useful to improve readability of menus and fix several vanilla issues.
     
    Full Change Log

    546,067 downloads

    Updated

  13. Sanguine Debauchery (SD+) (January 2025)

    This is the Legendary Edition version of the mod.
    There is now a dedicated page for the Special Edition / Anniversary Edition version - you can find it here.
     
    Obedience is freedom.
     
    Sanguine's Debauchery is a mod that subjects the player to enslavement as an alternative to death. Being enslaved by the opponents that defeat you in combat offers the player interesting story tangents and, above all, a continuous narrative in place of death and a reload screen.
     
    SD+ adds a number of new quests, sub-quests, and features that will expand and diversify your game. If you're looking for a mod that allows you new possibilities when you're defeated in combat (more than just "Oh, crap!", Ragdoll, Loading Screen), and especially if you've been looking for a way to have your favorite PC enslaved by all those nasty baddies running around in Skyrim, then Sanguine's Debauchery is the mod for you!
     
    BACKGROUND STORY
     
    Sanguine is an odd and unpredictable fellow. He is one of the few Daedra to be found frequently visiting Tamriel in person. In his wandering the mortal realm, he tends to take an interest in...playthings. The fate of one mortal in particular is irresistible to him. This mortal, this Dragonborn, draws him like a moth to a flame. By retrieving the Dragonborn from the threshold of death, Sanguine is free to apply certain conditions in exchange for his generosity. The Dragonborn as a toy. The Dragonborn an irrestible object of lust? The Dragonborn...a slave? For Sanguine, the possibilities are endless, and the debauchery has just begun.
     
    For details on gameplay mechanics and all of the features available in Sanguine's Debauchery, see :
    the online PDF Manual the FAQ page  
    INSTALLATION
     
    As of version 3.6.1, SD+ comes in 2 files - SDPlus and SDResources.
    YOU NEED TO INSTALL BOTH.
     
    Remember to make copies of your save game BEFORE you install and enable this mod.
     
    SD+ is a standalone version. You do not need the original Sanguine Debauchery 1.0 installed for this to work.
     
    Upgrading from previous versions of SD+ should be possible. Before upgrading it's wisest to make sure you have a save where the PC isn't enslaved, in the Dreamworld, or in the midst of the Flowering Spriggan quest.
     
    REQUIREMENTS
     
    SexLab V1.62+ and its requirements:
    SKSE (V1.7.3) SkyUI (latest) Fores New Idles in Skyrim (Latest version. The spells add-on is not required.)  
    Zaz animation pack V7.0 or later

       
    Devious Devices 5.1 or later.
    Both Devious Devices Integration ,  Devious Devices Assets and Devious Devices Expansions Zaz animation pack V7.0 or later SexLab Aroused (original or Redux)  

    SexLab Dialogues - required to interact with your master during enslavement.
     
    ----
    Death Alternative - Your Money or Your Life ( version 7.0 or above, of Death Alternative) is not required anymore but it is needed if you want defeat and death related triggers (required if you want compatibility with SexLab Defeat). You can play SD+ without it as long as you use the Surrender key to submit when you want or using compatible mods such as Simple Slavery.
     
    SlaveTats and the addon SlaveTatsEventBridge (also available in the download area of SD+) are needed if you want slave marks.
     
    SexLab Hormones if you want better support changes to physical appearance (shaved hair especially)
     
    A custom body replacer - CBBE BBP by Caliente or any of the UNP body replacers are supported (not required unless you care about the custom textures added by the whip in SD+)
    A custom skeleton - Custom Skeleton Replacers by Skulltyrant; Perfect 3-2 Skeleton by Ning; or XP32 Maximum Skeleton -XPMS by xp32 (needed for better support of ragdoll effects)
    Fuz Ro D'oh - for silent dialogues
     
    Note: Make sure to double check these required mods to see if they also have prerequisites. For example, Maximum Skeleton -XPMS requires Realistic Ragdolls and Force by dDefinder
     
    RECOMMENDED
     
    Mods using SD+ events:
     
    Immerslave - by Arbiter
    Simple Slavery - by Jfraser
    Deviously enslaved - by Chase Roxand
     
    These mods are not required but I am using some of them to test SD+ and improve the whole experience.
     
    Death Alternative Capture - by BralorMarr
    SexLab Defeat - by Goubo
     
    Slavegirls - by Hydragorgon
    SexLab Skooma Whore - Guffel
    Bathing in Skyrim - mzin_
     
    CUSTOMIZATION
     
    Custom slave outfit
    You can customize the default prisoner outfit provided by your Master (follow the instructions in the MCM menu). You can also just wear any kind of clothing in your master's inventory or found around you.
     
    Default slave outfits for each level are provided by Killer Keos Skimpy CBBE V2-V3 Armor Replacer by Killer Keo - http://www.nexusmods.com/skyrim/mods/3654/?
     
    Compatibility with Frostfall 3.0
    The "SDPlus30Addons" file is no longer needed. For compatiblity with Frostfall, pleasure use the customized version of SexLab Warm Bodies in my Obscure Patches page.
     
    SD Customization Addons is an experimental addon that Content Consumer worked on to allow two types of customizations for SD+:
     
    - add more races from the DLC mods as creature masters
    - allow customization of slavery items between metal, leather and items from ZAP
     
    There are a few changes and notes:
     
     
     
     
    UPGRADING THE FILES
     
    After many tests and updates, SD+ works better on brand new games (where Sanguine Debauchery is activated through MCM).
     
    Regarding updates - since many people reported issues with the uninstall option from MCM, my recommendation for updating the files is to make sure you are not enslaved or wearing the spriggan host and just copy the files over.
     
    If that creates issues, go back to your save before the upgrade and try the uninstallation option in MCM (also making sure you are not enslaved in any way).
     
    Either way, given the current state of the scripts, I am still not recommending SD+ for any serious, 100+ hours save games... or you may be sorry later. Keep it for casual gameplay on test games or new characters. You can still run SD with the patch installed on top of a running game, but you may end up with missing scenes (dance, punishments) and spam in your Papyrus log (because of scripts baked into your game).
     
    Eventually, I am hoping we can come up with a better way to upgrade the script and restart key quests so that they take the new scripts into account. Until then, it is better to use SD+ on new save games.
     
    KNOWN ISSUES
     
    See a full list of known issues here:

    - All known issues: https://github.com/SkyrimLL/SDPlus/issues
    - Bugs only: https://github.com/SkyrimLL/SDPlus/issues?q=is%3Aissue+is%3Aopen+label%3Abug
     
    Use drop down filters on that page or click on tags to view groups of issues such as 'Enslavement quest' or 'Spriggan quest' only.
     
    The Voice pack files cannot be opened directly.  Because the file is too large for LL, I had to split it into multiple parts.
    You will need to install 7zip and follow these instructions to patch them together into a 7z file you can then extract to your Skyrim folder: 
    https://sourceforge.net/p/sevenzip/discussion/45797/thread/8cc5b690/ 
     
    COMPATIBILITY
     
    - Compatibility issues with other mods: https://github.com/SkyrimLL/SDPlus/issues?q=is%3Aissue+is%3Aopen+label%3ACompatibility
     
    INCOMPATIBILITIES
     
    Any mod that alters vanilla factions. If you use a mod that significantly alters vanilla factions, it may cause SD+ to fail to recognize the attacker as being a member of an eligible slaver faction.
     
    Any mod that actively manipulates the player's health during combat ( e.g. auto healing ) may make it difficult to trigger the enslavement events.
     
    SD Patches from Inte is NOT compatible with this version of SD+.
    It must be disabled and all scripts starting with _sd removed from your scripts folder if you want to use this version of SD+.
     
    Full change log
     
    API (for modders)
     
     
    ACKNOWLEDGEMENTS

    Sanguine's Debauchery was originally developed by @jbezorg
    Many thanks to him for letting me build on his original mod and to jonjonzz, AwfulArchDemon, Ashra XIII, aelie, battenK for feedback during testing (and many others who contributed ideas and suggestions in the forum thread).
     
    Death Alternative - Your Money or Your Life developed by BralorMarr
     
    From the original SD page:
    Thanks to b3lisario, Calyps, Gatti, MasterChris, Nalim, Youiko, Zaria, ZaZ
     
    Animations Licensed From Mini Lovers 0.2.3
    MiniLovers0.2.3 license.pdf - The original untranslated version of this license.
     
    Dance Animations - Dance Modder Resource by Umpa
    German version (2.0) - Verodor
    Manual and FAQ - GrayElephant
    Dialogues - skoalbite and Content Consumer
    SlaveTats racial overrides - groovus, crudo, corintio, eric23123
    Falmer bindings - from Falmer Bikini Armor
    Moonshadow garden trees - from Hoddminir Plants and Trees
    Crawling animations - from Crawl on four animations
    New creatures courtesy of Rotten Maidens and Crystal Golems by the fantastic MihailMods
     
    If you want to contribute, help is needed in:
     
    - testing issues in the list and reporting new issues
    - updating the wiki to the new version (including screenshots)
    - providing code fixes using the github repository ( https://github.com/MinLL/SDPlus).

    1,459,110 downloads

    Updated

  14. SexLab Alicia Painslut (January 2025)

    This is the Legendary Edition version of the mod.
    There is now a dedicated page for the Special Edition / Anniversary Edition version - you can find it here.
     
    A few words of background.
     
    This mod is an extension of the unique voice acted character mod Alicia PainSlut by DDproductions83 - you can download the original version in this thread.
     
    DDproductions83 was kind enough to let me run away with updates from his mod, so you do not need to download the original version if you want to use this sexlab version. All the files should be included.
     
    This mod (the sexlab version) is currently in a state of advanced beta.
     
    Current discussion thread
    WIP Discussion thread: (locked)
     
    --
     
    SexLab Alicia PainSlut
    Original voice acted mod by DDproductions83
    Port to SexLab and customizations by SkyrimLL.
     
    Description
    --------------------------------------------------------------------------------
    Back story - "Once in a generation, Sanguine selects a special pet and sees that she is raised for his personal enjoyment. For reasons unknown, her name is always Alicia. She is the whore often depicted under Sanguine's thumb."
     
    Alicia, a unique S&M and fully voiced companion available for your pleasure. Find her in a cellar under Hjerim (Player house in Windhelm)
     
    Many thanks to DDproductions83 for allowing me to build on his fantastic character and practice modding while making Alicia SexLab aware.
     
    What changed from the original version:
    --------------------------------------------------------------------------------
     
    - support for SexLab actions
    - support for default and advanced follower behaviors.
    - support for Zaz animation pack items (gags)
    - multiple personalities (two for now)
    - dynamic stats based on how you treat her (the more you hit her, the stronger she gets)
    - dynamic perks based on how horny she gets (related to hit rate)
    - quest to discover her origin and control her fate
    - moved to Windhelm (Hjerim) and loosely integrated with the Butcher's quest
     
    Previous change log:
     
    Alicia 3.0 - Halloween release - is a complete rewrite of SexLab Alicia PainSlut.
    Treat it as a new mod. Upgrades will be unpredictable.
     
    If you already have version 2.02 installed:
    - Dismiss Alicia (using a Banish Alicia spell if possible) and quit your game
    - Uncheck the old mod (and remove the esp, esm and bsa files)
    - Load your game without the mod and save again
    - Reload with the new mod checked and go find Alicia in her basement
     
    This should work, although I have not tested an upgrade.
    Make sure to read the release notes and the forum posts!
    And as always, save your gave before upgrading in case something really wrong happens.
     
    Be careful and save before installing this version!
     
    The optional zip file only includes vanilla body and textures to give you a sense of where files should go. No need for me to include CBBE, UNP or any other resource for your favorite body mod.
     
    Requirements
    --------------------------------------------------------------------------------
     
    - SexLab framework 1.53 or later (http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v111b-updated-0710/).
     
    - Zaz Animation Pack 6.0 or later ( http://www.loverslab.com/files/file/156-zaz-animation-pack/ )
    For her Whip (in the basement chest), bondage equipment and torture devices.
     
    - XP32 Maximum skeleton ( http://skyrim.nexusmods.com/mods/26800/? )
    :: This is a suggestion if you don't have an enhanced skeleton. If are using one, install the optional files and copy your skeleton/ body shape files to Alicia's folders.
     
    Optional but strongly recommended:
     
    - Fuz Ro D-oh ( http://skyrim.nexusmods.com/mods/14884/? )
     
     
     
    Installation
    --------------------------------------------------------------------------------
     
     

    Compatibility
    --------------------------------------------------------------------------------
     
     
     
     
    Troubleshooting
    --------------------------------------------------------------------------------
     
     
     
     
    Mods used to customize her in the screenshots:
     
    - Injured bodies and faces - UNP Mature : Different levels of cuts for her skin
    - UNP petite : for the base body
    - BodySlide for UNP: for the body morph
     
    With that, I highly recommend using an enhanced blood effect and giving her a basic armor and just knives to get the full effect of her companionship
     
    Credits
    --------------------------------------------------------------------------------
    - 'Old Book' for testing
    - 'NathanSteele' for some of the new books content
    - Insanity's food mod resource (for the pumpkin model)
    - Skin textures for Alicia by Ekirts Ykcul ( http://www.loverslab.com/files/file/835-skintextures/ )
    - Default 'ceremonial armor' from TERA armors UNP conversion
     
    Apologies to Baudelaire for merging and customizing three of his poems:
    The vampire - Self tormentor - To a red hair girl
     
    Check out DDproductions83's mods at: http://skyrim.nexusmods.com/modules/members/index.php?id=1574451
     
    Full change log
     
     
     

    147,027 downloads

    Updated

  15. The Sisterhood of Dibella LE (January 2025)

    This is the official Legendary Edition version of Sisterhood of Dibella.
    You can view the full details at the Special / Anniversary Edition page here.    
     
    Description
    --------------------------------------------------------------------------------
    The Temple of Dibella in Markarth has been focusing on the carnal side of Dibella at the expense of the other aspects. Eventually, you will have to restore balance in the name of the Goddess.
     
    Based on forum thread: http://www.loverslab.com/topic/17435-the-cult-of-dibella/
     
    Features
     
    - Assist in the initiation of an older Sybil of Dibella
    - Improved Sisterhood of Dibella, with better outfits and activities
    - Improvements to the Temple (beds, items, scripted altar)
    - Traveling Sisters with unique services  
    - A new model for marks of Dibella. Redeem marks to the Sybil for perk points.
    - Scripted initiation of the Sybil, with SexLab scenes
    - A new Shrine of Dibella (in a warm location)
    - A quest to become a Travelling Sister (female only for now) and collect donations for the Temple
     
    Read more about requirements and notes at this link: http://www.loverslab.com/topic/21873-the-sisterhood-of-dibella/
     
    Download instructions
     
    - DibellaSisterhood<xxx>.7z is the main mod and should come first in your load order (place it near the end of your load order so it can override any mod changing NPCs related to the temple of Dibella, especially children mods like RS Children).
     
    - DibellaSisterhoodSisters<xxx>.7z is an optional addon if you want to see the sisters wear different custom outfits depending on their level of corruption or purity. If you don't care about their looks, you can ignore it.
     
    - The other files are additional outfit packages for UNP, UUNP or Bodyslide depending on your choice of body shape
     
    - Finally, I also have some translations in Russian and German but they are for older versions and should not be used with versions above the version number in the name of the translation files.
     
    Known issues
     
    - Customization of SexLab_DibellaCult_Sisters.esp
     
    This is a customization package for the Sisterhood of Dibella.
     
    SexLab_DibellaCult.esp needs to be loaded BEFORE SexLab_DibellaCult_Sisters.esp
     
    You can ignore the 'sisters' add on if you don't care about seeing the sisters change outfits during the quest.
     
    If you want to replace the outfits and appearances of the sisters, you will have to use this mod as a base, extract the content of the BSA file and go from there.
     
    The default customization package is set with CBBE in mind.
    I am hoping someone will jump on the customization occasion and will publish a UNP version (or something else altogether).
     
    Edit: The outfits I selected for this default package are:
     
    - Agent of Dibella outfit for the player ( KIBELIUS outfit - only the dress - http://kasprutz.tumblr.com/post/127388349614/tumblr-gift-kibelius-outfit-unpbk-tbbp-v10 )
    - Sybil corrupted ( R18pn lingerie by KURESE - http://www.nexusmods.com/skyrim/mods/52168/? )
    - Sybil pure ( Salome dress CBBE convert by Chupy - http://www.loverslab.com/topic/6945-skyrim-salome-dress-mod-cbbe-convert/ )
    - Sisters corrupted ( Jewelry outfit for CBBE by Gatti - http://www.nexusmods.com/skyrim/mods/18452/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D18452&pUp=1 )
    - Sisters pure ( Ashara Imperial Wedding Dress for UNP by SydneyB - http://www.nexusmods.com/skyrim/mods/51682/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D51682&pUp=1 )
     
    This is only a suggestion for convenience but you should download and install each mod if you are having issues with missing textures on the new outfits (I did not modify the meshes so they are still pointing at the original textures).
     
    If it causes issues, I will make a default package with vanilla assets only.
     
    I strongly encourage anyone to customize them with their own preferences.
     
    Everything is controlled by outfits in CKeditor.
    As long as you preserve the outfits names, you should be good with whatever set of clothing and accessories you want.
     
    - Fjotra is still a little girl
     
    Place this mod at the end of your load order. BOSS tends to move this mod higher than it should be in load orders.
     
    - Game crashes when opening main menu (ESC key) inside Temple
     
    Please report this issue if it happens to you. I am trying find out if it is only happening on my side.
    Update: This seems fixed in version 1.0
     
    - Shackles cannot be removed from Sybil until after end of Temple quest.
     
    Walk toward the door - she will lose her shackles automatically when you are close enough to the exit. If you fast travel before removing her shackles, she will lose them the first time she levels up in her initiation (first time she enters the Sanctum).
     
    - The Sybil doesn't speak during escape from captivity.
     
    This is normal and caused by the change from a Child to Adult NPC.
     
    The Sybil is not a Child anymore. That means she doesn't have her child voice (so she ends up with silent lines when you rescure her) but she will be more active in later stages. I gave her an AI package to follow Mother Hamal in the temple (that too was odd to me - she would just hang out in the temple and never get any lesson or initiation from Hamal).
     
    - "A Traveling Sister made me pay 100 gold for Tundra Cotton?! Are you kidding me?"
     
    This is normal. Their services do not come cheap and the extra money is considered a 'donation' to the Temple ... on the bright side, they ask for the same price regardless the item or service they give you... and some items are way over 100 gold.
     
    - The Sybil is not progressing in her Initiation.
     
    She does level up in her initiation as of v0.4, but it is very slow at this point.
     
    You need to hand in 5 marks of dibella for her to gain one point.
    After 10 points (50 marks), she should level up in her initiation and change her outfit the next time she walks into the Sanctum.
     
    She has 3 levels - Novice (default), Accolyte and Initiate.
     
    Eventually, there will be one quest to unlock the last level (Mother) and have you decide if she should replace Mother Hamal or not.
     
    Her progression through levels will go a lot faster once I have Dibellan quests in place - these quests will make her progress several points at a time. I set it up this slow to buy myself some time to write those quests and release updates without forcing everybody to run through this mod all over again.
     
    Requirements
     
    - SexLab framework (http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v111b-updated-0710/).
     
    - Zaz Animation Pack ( http://www.loverslab.com/files/file/156-zaz-animation-pack/ )
     
    - Optional: Fuz Ro D-oh ( http://skyrim.nexusmods.com/mods/14884/? )
    (If you run without Fuz, you need to turn off "Enable dialogue")
     
    Acknowledgements
     
    - Mark of Dibella model based on Gold Coins of the world ( http://skyrim.nexusmods.com/mods/6708//? )
     
    - @azmodan22 for unique Dibella statues. Thanks again for the contribution!
     
    - @Verodor for the German translation
     
    - @Content_Consumer , @Skoalbite and @Old_book for dialogues
     
    Change log

    553,891 downloads

    Updated

  16. Devious Interests

    Description
    Devious Interests (or DIN for short) is a mod aimed at integrating Devious Devices into the world of Skyrim by making its inhabitants aware of someone wearing them - being restrained now affects the player and the world around them in various ways, while providing the means for her to get out of (or get into even more) trouble!
     
    Talking to other characters while wearing visible restraints causes them to comment on your situation and they may also decide to help or hinder you in some way. And if it isn't the other denizens of Skyrim that are putting you in a rather devious predicament, then it might your own self! You ought to keep your arousal in check, lest you end up losing control and binding yourself with the restraints you have found in various containers during your travels. And to make matters even more complicated, you may just throw away your precious and rare restraint keys in the process too! Of course unless a life in restraints is appealing to you, you may have to resort to other, unconventional methods to get them to come off. However if you do decide for the life in restraints, you'd do best to manage how comfortable exactly you get in them and learn to live with all of the consequences too!
     
    The mod has many features and most of them have configurable parameters. Check out the detailed feature description and the mod configration menu for Devious Interests to learn more about them.
     
    Until v1.0 releases, Devious Interests is considered an open beta. It's feature complete, however issues, errors and unintended outcomes may still happen and should be expected and treated accordingly. If you have come across any such issues or have ideas on how to improve the mod, please post them in the support thread.
     
    Features
    Content Toggles - Mod content that features implied or actual non-consensual acts or acts of dubious consent, and content that involves animals or creatures can be enabled/disabled in the mod configuration menu. Such content is disabled by default, and by enabling them, you are consenting to be subjected to them.
     
    Configurable Restraints - You can select which restraint item types you do and do not want equipped by the mod and it will respect your choices as much as possible in every given situation. Some basic restraints like cuffs, collars, blindfolds, gags and armbinders cannot be disabled in order to let the mod keep a healthy pool of restraints to always draw from.
     
    Arousal - Arousal can contribute to the chances of certain event outcomes. The threshold at which an actor is considered aroused and the impact share of arousal is configurable. By default, wearing any restraints also contributes to a faster arousal gain.
     
    Restraint Visibility - Some restraints can be hidden under clothes and armor, thus others won't notice the player wearing them. Restraints that cannot be hidden include heavy bondage items, head restraints and collars.
     
    Restraint Comments - NPCs the player interacts with have a chance to comment on any visible restraints the player is wearing. Can lead to other events, such as:
    unlocking one of the player's restraints giving her a random minor item or restraint key activating her vibrating plugs or piercings stealing her gold or keys locking additional restraints on her having sex with the player reporting the player to the guard engaging the locks on the player's restraints, if lock manipulation is enabled for Devious Devices  
    Gag Speak - A gagged player has a configurable success chance (influenced by her arousal) to be understood by other characters. Behaves similarly to restraint comments and shares the same outcomes.
     
    Bondage Offer - When the player is not wearing any restraints, there is a chance that NPCs will approach her with an offer of tieing her up and taking her keys in exchange for gold. The more severe bondage the player chooses, the more she is rewarded for it. The player can also decline, in which case NPCs may decide to tie her up anyway.
     
    Bondage Addiction - Wearing restraints uninterrupted for a long time causes the player to develop a bondage addiction. She gets small bonus effects after the first few days as she is getting comfortable being restrained, but after the 7th day, she becomes addicted which causes her to suffer negative effects when not wearing any restraints. Bondage addiction fades at a slow rate when the player is not wearing any restraints. Having sex will temporarily alleviate the negative effects of not fulfilling the bondage addiction.
     
    Restraints and Keys In Loot - The player has a chance to find restraints and keys when searching containers, defeated enemies or pickpocketing them off unsuspecting NPCs. A toggle allows for the player to also become unwilling to drop any restraint items she is carrying (except when selling them to merchants) and with sufficient arousal, will cause her to automatically pick up restraints she finds in containers. Additionally, you can adjust when and where keys can be found - when the player is restrained, when is she is not restrained or always, regardless of her being restrained. And you can also set wheter it's more likely for keys to drop in dungeons or everywhere else, with the option of keys only spawning in dungeons or outside of them.
     
    Unlock Help - The player can ask characters for help in unlocking the restraints she is wearing. Most people can only unlock punishing restraints (gag, blindfold, heavy bondage) and they also may refuse to help or end up jamming the locks in the process. Citizens cannot unlock more complex heavy restraints, you need to turn to the guards for that. Blacksmiths can unlock every sort of restraint, however they need to be payed for their services.
     
    Crime and Jail - The player can get out of arrests by accepting to get bound by guards or by having sex with them. Both actions reduce/eliminate the player's bounty while allowing her to retain stolen items and getting that specific guard off her tail for a while. The player will get bound and gagged in jail, making escape attempts more difficult. Upon serving her sentence, these restraints may or may not be unequipped by the guards.
     
    Fast Travel - Fast travel can be disabled when wearing heavy bondage items or a blindfold.
     
    Sleep Naked - The player can be set to undress before sleeping. Sleeping in the nude affects the chances of certain events.
     
    Sleep Bondage - An aroused enough player has a chance to find herself tied up after waking up from sleep. Other events like Gold Theft or Key Theft may also happen in addition. Sleep bondage will not happen in safe places, like player homes.
     
    Stripping - An aroused enough player has a chance to strip naked and refuse to dress up for a configurable ammount of time. Stripping cannot happen when the player's arms are restrained. If the player slept naked, there is a chance for her to refuse to dress up for a while when she awakens.
     
    Masturbation - An aroused enough player has a chance to masturbate on the spot if she cannot contain her lust anymore. Masturbation cannot happen when the player's arms are restrained.
     
    Prostitution - The player can offer herself to NPCs in exchange for gold or restraint keys. Offering to have bound sex increases the reward and the success chance of the attempt. NPCs have a chance to decline the player's advances or even actively hinder her by reporting her to the guard or locking her in a chastity belt. After the deed is done, NPCs have a configurable chance to pay or not pay the player for services rendered, in which case an Intimidate/Persuade check needs to be passed by the player. Failing to convince them can have further consequences.
     
    Free Use - Requires non-consensual content to be active. Nearby NPCs have a chance to use the player if they are aroused enough. Afterwards, they might decide to lock restraints on the player or toss a gold coin at her feet in mockery. If the player is wearing a chastity belt and has a chastity key in her inventory, NPCs will use it to unlock the belt and put it back on the player once they are done with her.
     
    Cum Inflation - Having vaginal sex with males causes the player's belly to inflate to a configurable size and deflate after a configurable ammount of time. The more inflated her belly gets, the bigger movement speed penalty will the player suffers. Wearing a vaginal plug will prevent deflation.
     
    Requirements
    Devious Devices 5.2
     
    Optional Mod Integrations
    Devious Mimic Clothing - Mimics will be referenced in dialogues, mimics can trigger during a self-bondage attempt if the player has no restraints in her inventory to wear, Protector Charms can be acquired and lost through restraint comment events (NOTICE: for Skyrim SE, using this integration requires the patch in the downloads)
    Laura's Bondage Shop - Laura and her shop will be referenced in dialogues, Sirrina's Yoke can be equipped during a self bondage attempt, Tiny Sapphires can be acquired from loot and lost through Gold Theft events
    Love Sickness - Certain events can add/extend the Love Sickness effect, being Love Sick influences event chances and contributes to faster Bondage Addiction gain
    SexLab Inflation Framework - Body resizing for the cum inflation feature will be handled through SLIF
    Simple Slavery Plus Plus - The player has a configurable chance of being sent to the slave auction upon getting arrested or instead of being released from jail
     
    Recommended Mods
    Alternate Start - Live A Deviant Life Lich Edition - The bound alternate start options synergize very well with Devious Interests, allowing you to interact immediately with the functionality my mod provides, while simultaneously giving you a bit of a challenge upon starting a new game
    Sexual Persuasion - The "sex-for-discount" feature plays nicely into further integrating SexLab and Devious Devices into the world of Skyrim, thus complementing Devious Interests. The mod is also aware of the player wearing chastity belts.
     
    Addons
    Compatibility Patches - User-created compatibility patches for Devious Interests and various other mods
    Devious Interests Voice Pack - xVASynth-generated voice lines for the mod
     
    FAQ
    Q: I have encountered an issue!
    A: Post a detailed report of the issue in the mod's support thread - what game edition you are on, when and how it happened, what other mods are installed, what is the version of DIN and its requirements are you using. Enable logging for Skyrim and in the mod's MCM, and attach the log from the time the issue happened. If there are specific steps to reproducing the issue, include them as well. Do not approach me for technical support regarding the mod in direct messages, everything is handled through the thread. I will investigate any properly reported issue.
     
    Q: I have an idea to be added to the mod!
    A: I welcome all ideas, suggestions and feedback. Please post them in the thread. Every suggestion will be read and considered, but ultimately I decide what goes into the mod I develop and maintain, please keep that in mind.
     
    Q: Is it Special Edition compatible?
    A: The mod is out-of-the-box compatible with SE, the included patch is recommended to be installed for all optional mod integrations to work properly.
     
    Q: Is this mod voiced?
    A: By default, dialogue added by Devious Interests is not voiced. A user-created xVASynth voice pack is available, however it's considered third party and not officially supported by me. Report any issues with the voice pack in its support thread.
     
    Permissions and Credits
    The permissions for this mod are open and it can be modified, patched, forked or tweaked according to your heart's content. Crediting me for the original is welcome.
    Any code taken from other mods is marked as such and the permissions of the original mod apply to it.
    Under no circumstances should this mod in its original, unmodified form be redistributed or reuploaded elsewhere, outside of loverslab.com. Modified versions or patches and tweaks to it need to be available on loverslab.com as well.
    Using any part of this mod in closed source or for-profit projects is strictly forbidden.
    Any modified version of this mod or mods derived from this one need to have the same permissions as the original does.
     
    My thanks to every contributor for making Devious Devices possible
    Special thanks to @Laura for everything, including all the ideas, feedback and testing for Devious Interests.

    40,821 downloads

    Updated

  17. Devious Devices - Laura's Bondage Shop (24-dec-2024) V3.53 LE/SE

    Laura's Bondage Shop v3.53 24-dec-2024
     
    v3.52 has a Chinese translation thanks to 137633.
    v3.52 has a French translation thanks to groscochon.
    v3.52 has a German translation thanks to shiagwen.
     
    v3.42 also has a Russian translation provided by stas2503. Both for LE and SE.
     
     
     
    Description:
    Laura's Bondage Shop sells a wide variety of Devious Devices. She also sells Restraints Keys, Chastity keys, Piercing Removal Tools and offers all kinds of services a kinky adventurer might need.
    It also comes with 5-6 hours worth of story quests and repeatable quests that will almost never play out the same.
     
    This mod will not lock you in devices for a long time without your consent. I want the shop to be a safe place for the kinky adventurer.
    All sex in this mod is optional. There's no sex with your character without your consent.
     

    Installation:
    Use a Mod Manager or manually drop the contents of the zip in Skyrim's Data folder.

    Requirements:
    SexLab Animation Framework
    SexLab Aroused Redux
    Devious Devices LE
    Fuz Ro D-oh
    SkyUI
    And obviously also the requirements those above need
     
     
    Repeatable quests:
     
    Seeking The Curse
    It is no secret that there are many cursed restraints in Skyrim. Those restraints feed on the horny and kinky thoughts of the person that finds them.
    Some restraints are in the hands of people unaffected by the curse and some of those restraints are still sitting in chests waiting for the right person to find them.
    Laura has met some friends and associates in her travels that are now helping her to find those restraint so she can sell them.
    She now owns a shop and doesn't have much time to get them herself. So you can now help Laura by retrieving those restraints for her.
     
    This quest has many random branches to make sure that it's never plays out the same. Like having the game select a random existing container and the possibility of them being split between 2 to 3 locations.
    The way some of the random branches are calculated can be changed in the MCM.
     
    This is a repeatable job that unlocks after you completed the [A Strange Rock] quest.
    You can start it by asking "Is there something I can do for you?" and then choosing the option: "I want to help gather restraints".
     
     
    On The Clock
    Business is good, but not every customer has the time to visit the shop. So you can now do deliveries for them.
    You'll be tasked with finding the customer and then delivering the package.
     
    There are opportunities to earn some extra gold if you're willing to accept extra restraints or if you're feeling slutty.
     
    This is a repeatable job that unlocks after you completed the [A Good Fit] quest.
     
     
    Locked Away
    Laura is willing to give you money if wear a chastity belt for her.
    She will pay you for everyday you wear it and give you extra when you wear a plug, but she will only release you when you've worn it long enough.
    You can choose which plug you want to wear, including the 2 custom plugs: Laura's Teaser and Laura's Pleasurer.
    The daily reward and how long you have to wear it can be changed in the MCM.
     
    This quest can lock you in a chastity belt for a long time. Make sure that you look at the MCM settings for this quests before you start it.
    Wearing the belt from [Locked Away] will not block access to the rest of the quests from my mod.
     
     
    The Game
    A special collar that progressively binds you is waiting for you. Agree to wear it and do jobs for her or collect items to earn a special currency to earn related unlocks.
    The collar will also heal you when you get too low on health. Don't get careless though, the surge of energy will also lock a restraint on you.
    This quest is meant to play in the background during regular gameplay. With it active, you'll have to manage your restraints and keys or this collar will leave you helpless.
    This quest unlocks after you've completed the main storyline and after [A Good Fit].
     

    Conflicts:
    This mod has a bunch of scenes with characters walking around and talking. Mods that randomly control and use characters could cause issues.

    Credits:
    Special thanks to Veladarius and Kimy for helping me out. ❤️
    Huge thanks to my testers: LHM, SiegfreidZ, Nazzzgul666, pikachu345, Taki17, naaitsab, Jappa123, Cieris, draconad and special.
     
    Big thanks to Taki17 for making amazing custom assets for me.
    Big thanks to stas2503 for providing the Russian translation.
    Big thanks to AmicusMyWolf for the Chinese translation.
    Big thanks to LHM for providing the Portuguese translation.
    Big thanks to tznvlw and aurreth for their SE ports.
    Thanks to SiegfreidZ pointing out my mistakes in the dialogue.
    Thanks to the Devious Devices team for making an amazing framework with the best stuff in it. (DD is the reason I bought my own armbinder )
    Thanks to the SexLab team for making a great animation framework.
    Thanks to all the people that worked on the mods and software that made this possible.

    Permissions:
    Do not reupload this mod or parts of this mod (altered or not) anywhere without my permission.
    Do not use this mod as a requirement for your mod.

    Suggestions and feedback are welcome, but keep in mind that this is my first mod. There are many things that I don't know how to do yet.
    This is obviously an open-source mod.
     

    Change Log:
     
    Please post your questions, issues and suggestions in this thread and not as a direct message to me. Others with the same issue can see your post and replies to that post when you post it here. I don't want to get too many messages in my inbox.
     
    For those that encountered an issue, read these first:
     
    My body/restraint is invisible!
    That could be because you didn't build the device correctly.
    This mod doesn't use it's own devices. It uses the ones from Devious Devices. That means you didn't correctly install that mod.
    Building stuff in Bodyslide seems impossible at first, that's why I made this short guide:
     
    I still have an issue with the catsuit!
     
    Some people had issues with the Bodyslide building of the catsuit (where they were invisible). I used to have that issue too, because there are many old versions of the catsuit that show up in Bodyslide.
    There is a chance that you used "mxw catsuit", which isn't the right one. That is likely left over from previous DD versions.
    These are the ones you should build:
     
    DDX - CBBE MXW_Catsuit
    DDX - CBBE MXW_Catsuit TBBP
    And these if you also use Cursed Loot
    DCL - CBBE - MXW_Catsuit
    DCL - CBBE - MXW_Catsuit TBBP
     
     
    The game crashes when they want to equip chains!

    If your game crashes when they're about to equip chains in the shop, its because you're missing a requirement for DD.
    The chains used there need HDT to function and it will crash if it isn't installed.
    Get it here:
    https://www.nexusmods.com/skyrim/mods/53996?tab=description
    NOTE: You'll need to get the SSE version if you're using SSE!

    504,824 downloads

    Updated

  18. Being a Cow (Alternate Version)

    A separate tats archive download is still necessary. The latest tats archive is 2.0.8. The loose files archive is no longer necessary, the BSA should include all files needed. This version requires a clean save / fresh start! If you are upgrading, make sure to clean out any loose BAC scripts as stated under item #3 in the FAQ below and please do not forget to clean out data\meshes\bac before you run your BodySlide generation. For those of you SE users who want to keep their (edited) femaleheads, delete everything *except* data\meshes\bac\heads.
     
    This mod is a partial redevelopment of Being a Cow by @skyrimfet to whom we owe the base version and most of the ideas. Some years ago he has stopped working on it and I started making some changes on my own and rewriting most of the base scripts to significantly decrease script load and CTD rate. Since then I added some content - mostly mutations - and cleaned up the quests (thanks to @GuruSR for the milk pump activation code). Also, new meshes have been introduced thanks to @Addywil.
     
    So, what is this about? Well, its a bovine transformation mod for female characters. It won't work well on non humanoid races and it supports custom races with some attention from your side. It requires MilkMod Economy and starts the transformation around the time when the first milking occurs. There are some small quests to find out about your fate.
     
    Requirements (SE users need to find the corresponding SE mod, unless otherwise stated):
    SKSE Sexlab Make sure to have at least one Breastfeeding animation activated. Also make sure to allow creature sex and have at least one animation involving giants activated if you do not disable Ritual Cow side quest. Devious Devices - Assets Sexlab Aroused or Sexlab Aroused Redux ZaZ Animation Pack 8.0+ (SE version, scroll in this post until you reach "The packs of ZAP 8+ can be found here", the links are directly underneath, choose the one fitting your body replacer) "8.0+" means exactly this version with the plus sign, *not* "8.0 or above". Other versions Will. Not. Work. MilkMod Economy (BAC can be installed without MME but will not start). Make sure to install MME with the option to utilize ZaZ milk pumps (tick either "No Sandbox" or "Sandbox"). Else BAC quests will be stuck. NiOverride or RaceMenu BodySlide to generate the dynamic meshes PapyrusUtil Fuz Roh D'oh (SE verion) and/or Project Echo Voice Pack (see optional files below) You need to install the main archive, the latest tats archive *and* the latest loose files archive  
    Optional:
    Quad2Core's inventory functions (SE version,) (makes the single transformation processing much faster and thus immersive) Backported Extended ESL Support ("BEES", older SE versions only) to make the SE 1.6.1170 esp work on older Skyrim SE versions like 1.5.97, etc. Face Discoloration Fix (SE only) to combat the blackfacing which occurs occasionally when changing face parts. Schlongs of Skyrim (to query for some sex partner attributes regarding one mutation, if not available, this mutation will only work with creatures) Sexlab Inflation Framework (some things are not available if not found) SlaveTats (will not be used by this mod but the cow tats are made available for SlaveTats) MilkAddict (to help you discover your new bovine identity) PowerOfThree's Papyrus Extender (SE version) (to help retain face textures on CowHead mutation and better randomizer) Expressive Facegen Morphs (SE version) (to be able to adjust teeth and oral section to the large head, you'll then need to edit data\SKSE\plugins\chargen.ini (LE) or skee64.ini (SE) and change [FaceGen]
    fSliderMultiplier=50.0
    to be able to move the Teeth-* and Oral-* sliders that appear in RaceMenu far enough)
    Project Echo Voice Pack (for fully synth voiced dialogue v1.9F1)
    Cow Life Services (should still work even though It's a bit aged now)
     
    Optional Files:
    Beastess_Beast_Sneak_noEsp.7z: Sneak Animations on all fours originally from Beastess mod, just hkx files, no esp needed. BAC_2.0.3_BodyMorph_JSON.7z: editable Bodymorph settings as opposed to builtin
    BAC_2.0.5_DeniedFood_JSON.7z: food exceptions for Hungry effect (e. g. quest items)
    BAC_2.0.5_Grazeables_JSON.7z: Grazeable plants/ingredients to be extendible for 3rd party mods
    Faster HDT-SMP for SE,AE,VR for the tail physics to work (you still need the HDT SMP tail, though).
     
    Credits:
    @skyrimfet for the original mod and the idea @GuruSR for the milk pump activation code during scenes @Addywil for the awesome ears and udders and whatever else is to come to all those people already quoted in Being a Cow  
    FAQ
    The tats are not appearing/partially appearing/body is blue Check your slavetats folder unter data\textures\actors\character\SlaveTats\bac. Even if you don't have SlaveTats installed, that's where the tat textures are located Check data\SKSE\Plugins\nioverride.ini. Enable face tats and make sure you have enough tat slots available on all body parts
      The quest furniture is not appearing Make sure you have the correct version of ZaZ installed (see above)
      The Hammerheart quest is starting but then nothing happens / Errors in papyrus.log like "Error: Property Cows not found on bac_actor. Aborting call and returning None stack" You probably have the loose scripts from the original version of BAC still lying around. They are no longer compatible. Remove all files matching patterns bac*.pex, pf_bac*.pex, qf_bac*.pex, and sf_bac*.pex from data\scripts if you're using Mod Organizer 2, check this post. The fur/mutation tats are not appearing/stop appearing You probably have too few slots assigned to overlays in data\SKSE\plugins\nioverride.ini (LE) or skee64.ini (SE). Make sure you change those settings in the file: section [Overlays] bEnableFaceOverlays to 1 instead of 0 and, if you want to use this on NPCs, bPlayerOnly to 0 instead of 1 section [Overlays/Body] iNumOverlays to 30 instead of 6 section [Overlays/Hands] iNumOverlays to 20 instead of 3 section [Overlays/Feet] iNumOverlays to 20 instead of 3 section [Overlays/Face] iNumOverlays to 20 instead of 3 This mod does not run/causes CTD with Skyrim version 1.6.x (AE) AE has a different SKSE plugin DLL header version as opposed to SE. Simply put: installing SE mods that bring a plugin DLL will cause CTDs in AE. You'll need to find the corresponding AE mod instead. BAC does not bring a DLL, but some required/optional mods do (like e. g.  PO3).  
    Hacks
     
    Installation
    Install the latest versions of all three 2 archives for your platform (base archive bac_x.x.x_[LE/SE].7z, loose files archive bac_x.x.x_[LE/SE]_loose_files.7z, and tats archive bac_x.x.x_LE+SE_tats.7z) with mod manager of your choice. The reason for splitting this up is the file size limit of LoversLab. The sounds archive is only necessary on SE/AE with CTDs caused by this problem. Do not forget to run BodySlide to (batch) generate all the dynamic meshes.
     

    88,649 downloads

    Updated

  19. More Nasty Critters Legendary Edition

    BE ADVISED: some sack of shit is using my name to re-post mods on other websites, this person is NOT me.
    DO NOT DOWNLOAD ANYTHING FROM THOSE OTHER SITES. I ONLY UPLOAD TO LOVERSLAB.
     
    THIS VERSION IS FOR SKYRIM LEGENDARY EDITION ONLY
    go here for Skyrim Special/Anniversary Edition: https://www.loverslab.com/files/file/5464-more-nasty-critters-special-edition/
     
    MNC is a unified collection of the basic adult creature mods, the contents within came from multiple mod authors.
    this version has updated mesh files, and is using SLAL for animation control.
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    DISCLAIMER (copied from original mod page):
    I know its problematic to expand on the work of others or even expand upon someone elses expansion of the work of a third modder.
    However some of the stuff here cant be released in any other meaningful way, at least not for someone who just wants to download and have fun.
    If someone is offended by the stuff I put here let me know and I remove it. Its just here to give fellow players easy access to stuff thats posted all over the board, after all.
    original More Nasty Critters made by dentarr: http://www.loverslab.com/files/file/1140-more-nasty-critters/
    ATTENTION: please read the upgrade procedure guide txt if updating from MNCV9 or you will have problems.
    READ IT IMMEDIATELY!!!
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    The Downloads:
     
    MoreNastyCritters:
    the main mod, adds aroused meshes & animations for creatures + registers races into SexLab so that other SLAL Packs can use them.
    (note: mod does NOT have a MCM of it's own, the CF and SLAL MCMs are used to control this mod).
    WARNING: MNC is now too big to be upload as one file on LL so i had to turn it into a split volume file, you need to download and put all 3 files (001, 002, 003) into the same folder and extract file 001 (and only 001) with 7zip (and only 7zip will work) to get the usable file. watch the mp4 if needed.
    also if you have winrar installed (why the hell would you its obsolete crap) it will cause the file names and/or extensions to be changed when they are downloaded, making the files UNUSABLE until the names/extensions are fixed.
    https://www.file-extensions.org/article/useful-information-about-multi-volume-archives
     
    CreatureSummoner:
    adds spells to summon creatures for you to play with (note: mod has a MCM).
     
    ModCompatibilityKitsForMNC:
    various patches for other mods.
     
    CreatureFramework:
    used to apply aroused meshes onto creatures (note: mod has a MCM).
     
    ExperimentalSexLabCreaturesV1-62ToSLALConversion.7z
    removes creature animations from sexlab and re-adds them as a SLAL Pack.
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Required Mods/Install Order:
    The full install guide (and a list of SLAL Packs) can be found here:
    http://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/
    install mods in order shown:
     
    Skyrim Script Extender (aka: SKSE)
    http://skse.silverlock.org/
     
    Fores New Idles (aka: FNIS) (don't forget to download the "FNIS Creature Pack")
    http://www.nexusmods.com/skyrim/mods/11811/
     
    SkyUI
    http://www.nexusmods.com/skyrim/mods/3863/
     
    UIExtensions (needed for SexLabTools)
    http://www.nexusmods.com/skyrim/mods/57046/
     
    SexLab
    https://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/
     
    SexLab Tools (optional, but recommended)
    http://www.loverslab.com/files/file/2018-sexlab-tools-v30/
     
    Sexlab Aroused Redux
    http://www.loverslab.com/files/file/1421-sexlab-aroused-redux-10-august-2016/
     
    More Nasty Critters
    you are here
     
    Creature Summoner (optional)
    you are here
     
    Creature Framework
    you are here
     
    JContainers
    http://www.nexusmods.com/skyrim/mods/49743/?
     
    SexLab Animation Loader (aka: SLAL)
    http://www.loverslab.com/files/file/2488-sexlab-animation-loader/
     
    MatchMaker (optional, but recommended)
    http://www.loverslab.com/files/file/163-sexlab-matchmaker-updated-09172014/
     
    Suggested Load Order:
    (Skyrim and it's DLCs here)
    SexLab.esm
    SexlabAroused.esm
    CreatureFramework.esm
    (Sexlab Addon\Plugin mod's .esm here)
    (All other .esm mods here)
    SkyUI.esp
    UIExtensions.esp (needed for SexLabTools)
    FNIS.esp
    (All other .esp mods here)
    SexLabTools.esp (optional)
    MoreNastyCritters.esp
    CreatureSummoner.esp (optional)
    SexLabMatchMaker.esp (optional)
    SLAnimLoader.esp
    (Sexlab Addon\Plugin mod's .esp here)
     
    Warning: if you have it please load XP32/XPMSE before MNC. Do not let there skeletons overwrite MNC or your game may crash or have floating dick problems, MNC is using nodes that are sometimes not found in these skeleton mods.
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    other Related Mods/Addons you may or may not want:
     
    SexLab v1.62 fixes (for v1.62 only)
    https://www.loverslab.com/files/file/5337-sexlab-162-fixes/
    or SexLab Utility Plus
    https://www.loverslab.com/files/file/10316-osmelmc-mod-tweaks/
    (please DON'T use both)
     
    Animation Limit Crash Fix
    https://www.loverslab.com/files/file/11208-animation-limit-crash-fix/
     
    HDT mods
    https://www.loverslab.com/files/file/7556-animated-beasts-cocksabc-for-users-le-se/
    or
    https://www.loverslab.com/files/file/8274-animal-sos/
    (ASOS is good for older animations, but most newer & remade ones are made to be used with ABC)
     
    SexLab Werewolves Redux (for using animations when in Werewolf form)
    https://www.loverslab.com/files/file/18014-sexlab-werewolves-redux/
     
    SexLab Dragons
    https://www.loverslab.com/files/file/7900-sexlab-dragons/
    + animations
    https://www.loverslab.com/files/file/2436-horny-creatures-of-skyrim/
    https://www.loverslab.com/files/file/3999-billyys-slal-animations-2020-2-1/
     
    SexLab Aroused Creatures
    https://www.loverslab.com/files/file/1146-sexlab-aroused-creatures-2016-01-20/
    + patch
    https://www.loverslab.com/files/file/10316-osmelmc-mod-tweaks/
     
    Creature Overhaul:
    https://www.loverslab.com/files/file/12760-creature-overhaul/
     
    Bad Dog's Immersive Creatures - SIC Addon V3.0 (if you have "Skyrim Immersive Creatures" mod installed)
    https://www.loverslab.com/files/file/1889-bad-dogs-immersive-creatures-sic-addon/
     
    Bad Dog's Bruma Creatures (if you have the "Beyond Skyrim - Bruma" mod installed)
    https://www.loverslab.com/files/file/5232-bad-dogs-bruma-creatures/
     
    Scent of Sex
    https://www.loverslab.com/files/file/3037-scent-of-sex/
     
    Animal Mansion Plus
    https://www.loverslab.com/files/file/2217-animal-mansion-plus/
     
    SexLab Pheromones
    https://www.loverslab.com/files/file/6893-sexlab-pheromones/
     
    untamed:
    https://www.loverslab.com/files/file/1672-untamed/
     
    Chaurus Life:
    https://www.loverslab.com/files/file/9304-chaurus-life/
     
    Riding Styles:
    https://www.loverslab.com/files/file/2593-riding-styles-2-6-7-21/
     
    Animals and Followers:
    https://www.loverslab.com/files/file/2301-animals-and-followers/
     
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Animation Troubleshooting:
     
    1. if you are using a Mod Manager ( please go with Mod Organizer 2, it's highly recommended ) make sure it's installing the files to the right location and with the right load order.
    a good guide for using Mod Organizer 2 can be found here:
    https://www.youtube.com/watch?v=j4ZQpzf_iAE&list=PLE7DlYarj-DcLS9LyjEqOJwFUQIIQewcK
     
     
    2. run/rerun the GenerateFNISforUsers.exe, if you don't the animations wont work/run.
    C:\Games\Steam\SteamApps\Common\Skyrim\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
    or
    C:\Program Files (x86)\Steam\SteamApps\Common\Skyrim\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
    WARNING: Windows (Vista/7/8/10) Security may interfere with updating/overwriting the FNIS behavior files.
    you may not even get a error message telling you that this has happened.
    make sure FNIS and your mod manager are running with administrator privileges.
     
    3. when you start the game with the Skyrim Script Extender (SKSE) loader the list of installed mods wont get refreshed, so if you install a mod and just start the game with the loader any new mods you installed wont be fully activated. to fix this problem go to the skyrim launcher and click on "DATA FILES" and it will refresh the list of installed mods, you can now close the launcher and start the game with the skse loader.
    note: this only apply if you are not using a mod manager
     
    4. in game you need to go inside SexLab's Mod Control Menu (MCM) and click on "install" first before you can use SexLab.
     
    5. make sure you have "Allow Creature Animation" checked in SexLab's MCM settings.
     
    6. turn off "Match Creature Gender" in sexlab's MCM settings, if this setting is enabled some animations won't play, its because most creatures don't have female counterparts in skyrim by default.
     
    7. did you forget to install the FNIS Creature Pack? install it and rerun the GenerateFNISforUsers.exe, then do steps 5 & 8
    NOTE1: if you do have the Creature Pack but some creatures are just playing idle animations during sex or not moving try clicking on "De-Install Creatures" in FNIS, after it's done running click on "Update FNIS Behavior"
    (doing this will delete all the creature behavior files generated by FNIS and remake new ones...that is assuming you DO have the FNIS Creature Pack installed)
    NOTE2: try turning on the "hkx file compatibly check" in FNIS to see if you installed the wrong version/s of any animation packs.
     
    8. you may need to reload the animations, go to the Animation Loader's MCM and then:
    8.1. click on the "Disable All" button.
    8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*.
    8.3. click on "Reload JSON".
    8.4. click on "Enable All".
    8.5. click on "Count Animations" and make sure nothing is over 500 (the stock SexLab v1.62 animation limit), turn off some animations if they are.
    8.6. click on "Register Animations", then Wait for the message to pop up*.
    *if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything.
     
    9. if SLAL Packs are not being listed in SLAL try reinstalling/updating JContainers.
     
    10. if you are getting teleported into the air above Secunda's Kiss (giant camp at center of map) then try starting a animation in a indoor area first.
    it should stop happening outside after you do.
     
    11. if all else fails, try loading a older save file from before sexlab was installed....but first try using sexlab's debug menu to reset everything to there default values.
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Creature Framework Troubleshooting:
     
    the MCM for Creature Framework is missing:
    you need to install Sexlab Aroused to fix this problem.
    http://www.loverslab.com/files/file/1421-sexlab-aroused-redux-10-august-2016/
    also make sure it's loading before Creature Framework in the load order.
     
    Aroused mesh not getting/staying applied during animations (a list of things to try):
    A. go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute.
    B. go to the Creature Framework MCM and click on "Clear Creatures"
    C. go to SexLab's MCM and turn off "Automatic Free Camera" (don't know why but freecam may stop meshes from getting refreshed, especially the player's werewolf form)
    D. go to the Creature Framework MCM and disable "SexLab Aroused integration"
    E. try clicking on the uninstall button in CF's MCM, then save & quit and reload the save. (wait for Creature Framework to reinstall and register)
    F. click on the uninstall button in CF's MCM, then save & quit, then use a save editor to remove all of Creature Framework's scripts & forms from your save file.
    NOTE: you may need to save & quit again after installing to get it's MCM menu to load.
     
    also adding this to the Skyrim.ini (My Documents\My Games\Skyrim) may help CF work a bit better:
     
    Creature Framework not registering mods or stuck in a registering loop:
    try reinstalling JContainers.
    https://www.nexusmods.com/skyrim/mods/49743/?
     
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    FNIS Troubleshooting:
     
    "ERROR(9): Index was outside the bounds of the array" or "ERROR(2026): Too many animations":
    you may have Too many animation mods and/or SLAL Packs installed, use the "XXL" version of FNIS or uninstall some animations.
     
    "ERROR(76): Could not find a part of the path DebugData.txt":
    a Win10 update (or antivirus software) has forcibly turned on real time protection and it's stopping FNIS from generating/updating files.
    you need to disable real time protection before running FNIS,
    or
    add GenerateFNIS_for_Users.exe to the exclusions list (also you should probably add skse_loader.exe and TESV.exe as well)
     
    Crashing on loading save file:
    you have Too many animations installed, most people start crashing around 12000 to 14000.
    remove some animation mods to fix the problem.....or try installing these:
    Animation Loading Fix (only use v1.0) :
    https://www.nexusmods.com/skyrim/mods/98204
    LE Animation Limit Crash Fix:
    https://www.loverslab.com/files/file/11208-beta-le-animation-limit-crash-fix/
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Papyrus Tweaks:
    the problem with installing script heavy mods is that the default Papyrus settings are not capable of handling the additional stress.
    This tweak should increase stability, and needs to be added to the Skyrim.ini file under the [Papyrus] section.
    Your Skyrim.ini can be found in "My Documents\My Games\Skyrim"
    note1: there is some debate on the last 3, it has been suggested that they should just be deleted from (or never entered into) the Skyrim.ini
    https://www.loverslab.com/topic/56084-crash-fixes/
     
    note2: you should only have logging turned on (bEnableLogging=1) if you are actively trying to find a problem, the rest of the time it's just a drain on system resources and it can cause extra stress for the papyrus system, therefor if you have it on all the time it can potentially become a part of the problem your trying to fix. it only logs the scripts anyways so if you have a problem like a deleted world object or a bad navmesh the log won't say anything helpfull, you should be doing this if you have such a problem:
    http://www.creationkit.com/index.php?title=TES5Edit_Mod_Cleaning_Tutorial
    http://wiki.step-project.com/TES5Edit/TES5Edit_Cleaning_Instructions
     
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Other Notes:
    when you select "MNC Rescaled Meshes" for the wolves in CF's MCM it makes the wolves larger and gives them a penis that does not support ABC animations, this is intended to be used for older wolf animations.
    (if you have RaceMenu/NIOverride you may want to edit the MoreNastyCritters.esp to remove the object effect from the wolf armors or they may end up much bigger than 1.2)
     
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Mod Compatibility Kit index of patches:
     
    Bear Mods:
    The DovahBear (with & without Werebear form)
     
    Canine Mods:
    A Dogs Life
    Amaterasu The Great Spirit (was unnecessary, Amaterasu is/was Female, this makes her a male)
    garm companion
    GenderDogs (you don't need the original mod to use this because MNC already includes female meshes)
    Meeko Reborn
    OkamiFollower
    True Meeko
    True Wolves of Skyrim
    Vargr - a Draugr Hound
    Vigilance Reborn
    Zombie Dogs and Skinned Hounds- Mihail Monsters and Animals
     
    Dragon Mods:
    Behemoth Dragon
    Chaos Dragons
    Deadly Dragons
    Diverse Dragons Collection 3 V4-1-3
    DurnehviirResurrected
    Jills of Akatosh
    Jormungandr Dragon
    Nithhogg Dragon
    Thanatos Dragon
    (note:if you are mixing dragon mods (Eg: Chaos Dragons with Deadly Dragons) you may need to edit the leveled npc lists, Eg: LCharDragonAny "0005EACF")
     
    Horse Mods (the bane of my existence):
    Blaze Of Eventide
    Convenient Horses V5
    GenderHorses (you don't need the original mod to use this because MNC already includes female meshes)
    Horse Armors
    Immersive Horses
    Levelers Tower
    Realistic Primitive Horse Breeds
    Stendarr Rising
     
    Other Mods:
    Bestial Essence (may or may not work)
    Creature Mod - Degonians (A.K.A: a DeathClaw mod for Skyrim)
    Darkend
    Reapers The Dark Tower
    SkyFem
    Tame the Beasts of Skyrim II
    The Gray Cowl of Nocturnal
    Tumbajamba's Mounts
    Vilja in Skyrim
    Yiffy Age of Skyrim
    Zombies- Mihail Monsters and Animals
     
    MNC Werewolf extras:
    Alternative Werewolf Textures (for female/herm werewolves)
    Player Hermaphrodite Werewolf patch
    Remove Werewolves from SOS
     
    installing the patches with a Mod Manager:
    note from harveytherabbit:
    "Mod Manager (i think he meant Mod Organizer) :  Install the patch in the Mod Manager interface and you will see all of them under that one install.  Navigate under the respective folder title for the patch you wish to install.  Keep expanding the folder hierarchy until you see that patch's 'data' folder and the Right Click and set as Data Directory.  Once it shows the green text indicating it is selected as the data folder, rename the install however you want to identify it as the patch for that specific mod (ex - "MNC Patch - ModTitle") and then complete the install and enable it.  Repeat these steps for each patch you need for your own mod structure."
     
    as i understand the things i've seen other people say in the past the patches need to be extracted and then recompressed into 7zip files of there own to be installed.
    i don't use any mod managers myself so i don't know which way works best.
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    CREDITS:
    note: this list of credits most likely has many errors due to the amount of crossover work that has been done.
    its hard to keep track of things when others are expanding upon someone elses expansion of work from a third person.
     
    AnTiWoMaAgNoT (female VampierLord mesh)
    Ashal (SexLab, scripting consultant)
    Bad Dog (mesh consultant, edited Deer/Elk penis, Steam Centurion mesh, edited sabercat penis, Dragon Priest mesh, Riekling penis?, frost giant penis)
    billyy (past Animations now removed, mesh & animation consultant + testing)
    Blaze69 (consultant for many things)
    blipblap (edited Hulking Draugr mesh, edited Giant body meshes, edited troll penis, Ashhopper)
    Chosen Clue (Ash Spawn fix)
    Cyndi (Benthic Lurker penis)
    DARKGRAY (helped with something but i can't remember what it was)
    Dayelyte (Animations)
    dentarr (original MNC mod author)
    Derrax (werewolf balls)
    diarawr (Canine penis & werewolf penis from horny dogs of skyrim)
    Dr Fring (female VampierLord texture)
    Ep1cL3w1s (Creature Framework)
    Flyingtoaster (Hentai Creatures)
    Fore (FNIS, animation consultant)
    FunnyBiz (Animations)
    Gary3 (female horse meshes)
    Gone (Animations, Beastiality Extras, Bear balls, Chaurus penis, spider penis, Draugr penis, Falmer penis, Gargoyle penis, Giant penis, Sabrecat penis, troll penis, VampireLord penis)
    h38fh2mf (did something but i can't remember what it was)
    jacques00 (female giant mesh, female Draugr texture)
    Leito86 (Creature Features, Animations, Horse penis, new bear penis, Werebear penis, Riekling penis?)
    llabsky (Animations)
    lordescobar666 (Sexlab Nude Creatures)
    Lost_Hawk (Female Falmer)
    Lugburzum (Dremora face Fix for Hentai Creatures)
    MadMansGun (mod maintenance, multiple edited meshes, dwarven sphere dildos, Dwarven Spider penis, Dwarven Ballista dildo, Werebear penis (based on Leito's horse penis), Frostbite Spider penis (based on Gone's Chaurus penis), Chaurus Hunter (also based on Gone's Chaurus penis), Frost Atronach, edited Dragon penis)
    nicholas8 (helped with race registration)
    Moutarde421 (female werewolf)
    Panicforever (Animations)
    PaulGreen (modifications to SLAL and enabling icewraith animation support)
    Pfiffy (SSE porting)
    ppp (helped with the Immersive Horses patch)
    RavenKZP (female Dog & Husky)
    SirNibbles (consultant, idea tester)
    Skullered (helped with something but i can't remember what it was)
    SkyMoMod (the Arch Demon in Hentai Creatures)
    Subject2Host (edited bear penis textures, Werebear penis based on horse penis, Rabbit penis based on skeever)
    Vioxsis (Goat, Horker, Hagraven, new Boar)
    vpoteryaev (helped with something but i can't remember what it was)
    Xandero (Animations)
    ZarthonTheVanquished (fixed some creature voice errors)
     
     

    1,309,209 downloads

    Updated

  20. Deadly Pleasures

    DEADLY PLEASURES : a Komotor and Delzaron joint project.
     
    Co Authors : Komotor (animations, synopsis)
     
    Dependencies :
    Skyrim Sexlab FNIS Komotor animations of course !  
    What do you need to know :
    This mod is for females characters. This mod origin is a project between Komotor and me, to promote his animations packs. So, you need at least the T2 animation pack from Komotor animations. You'll find a link to KomAnim pack on this page : just in case, I also made a upload on mediafire. Here the link : https://www.mediafire.com/file/o07f64tz0oe146e/KomAnim_AIO_31.36.16a_To_install.rar/file How to start the mod : talk to an In keeper, and follow the story.  
     
    Authorship and portage :
    - TheDarkMaster and The Venus Noire team, developers of Seeds of chaos (a renpy game I strongly recommand! It combine very good draw art, castle management, exploration, and war management) for Jezera portage (I simply love that character design and personnality). Please find here his Patreon and Itch.io links :
    TheDarkMaster Team Patreon page: https://www.patreon.com/LordArioch TheDarkMaster Team itch.io page: https://venusnoiregames.itch.io/seeds-of-chaos  
     
    The Mod content :
     
    Follow the track, and meet Jezera, a dark seducer, and her pets.... don't worry, you'll be one of them. You'll done exhibitions and missions for her... voluntary or not.
    This mod is designed to use the excellent Komotor's animations... so expect things you'll never saw (it's include bestiality, futa, very hard bdsm... you're warmed !)
     
     
    Some of the mod's NPCs :
    Jezera : the Mistress. A young, beautiful and dominative Dark seducer. Lamiae : a falmer girl from Ibn. Miquote : a forsworn girl. Quai : Jezera's slave. Seems depressed. Chuul : Jezera's older sister. She totally submissive. Anna Venicci : Jezera's business partner, and sinfull noble. Molag Bal : I really need to present him ?  
    Musics and other ressources :
    Medieval from Aticca Blue. Masked Bal form Eyes wide Shut (Jocelyn Pook) Venitian Masks from CPU Molag Bal outfit (unknow).  
    Sources of inspiration :
    Miquote is a Sicambre forsworn shaman from AFS, she's related to Ethrane and Badycia, it's also the name of an elf girl in Bravil Underworld mod. Quai is also from here, and she's the copy of a bandit girl I played in D&D 3.5. Chuul was the Mazken created by my brother for his Oblivion playtrough. Lamiae is a ceyemer from Things in the dark, like her uncle, Volukar (which is also inspired from Gromph, from the chronicles of Drizzt). Jezera is a portage from Seed of chaos. I simply love the character, I get lot of difficulties to find a way to make some nice horns, and a nice red dress ! Please find at the top of this page some links to TheDarkMaster and The Venus Noire team work (Seeds of chaos in simply an execellent game, with very good quality art). In term of lore, Jez and her sister Chuul are Mazken (or Vile Seductress if you prefer, the opposite of Aureals). They were former mistresses of Molag Bal.
    Permissions :
    You're allowed to use this mod code as you want. Animations and AnimObjects are from Komotor.

    37,089 downloads

    Updated

  21. Werewolf Prostitution

    this just adds Werewolf Prostitutes to some (not all) towns, and some behind a few of the inns.
    your welcome "Kiggs" the mod is now real.
     
    Required Mods/Install Order:
    Mod Organizer 2 is highly recommended: https://www.nexusmods.com/skyrimspecialedition/mods/6194/
    also if you are installing this into SkyrimVR you should go here first:
    https://www.loverslab.com/topic/134393-how-to-sl-in-vr-step-by-step-tutorial/

    Skyrim Script Extender (aka: SKSE)
    Warning: pay attention to what version of Skyrim.exe/TESV.exe you have, right click on it and go to "Properties" and then go to the "Detales" tab to find your version number. also don't fall for the SE AE trap, if your game is "up to date" then your game is using the "AE" exe even if you did not buy the pack of CrapClub mods that goes by the same name, this is why you must look at your exe version number to see what you actually have.
    http://skse.silverlock.org/

    Address Library for SKSE Plugins
    SkyrimSE/AE https://www.nexusmods.com/skyrimspecialedition/mods/32444
    Note: you most likely want the file called "1.6.x"
    SkyrimVR https://www.nexusmods.com/skyrimspecialedition/mods/58101
    SkyrimLE N/A skip

    Fores New Idles (aka: FNIS) (don't forget to download the "FNIS Creature Pack")
    SkyrimSE/AE/VR https://www.nexusmods.com/skyrimspecialedition/mods/3038
    SkyrimLE http://www.nexusmods.com/skyrim/mods/11811/
     
    SkyUI
    SkyrimSE/AE/VR https://www.nexusmods.com/skyrimspecialedition/mods/12604
    SkyrimLE http://www.nexusmods.com/skyrim/mods/3863/
     
    UIExtensions (needed for SexLabTools)
    SkyrimSE/AE/VR https://www.nexusmods.com/skyrimspecialedition/mods/17561
    SkyrimLE http://www.nexusmods.com/skyrim/mods/57046/

    Papyrus Tweaks NG ( makes scripts run faster )
    SkyrimSE/AE/VR https://www.nexusmods.com/skyrimspecialedition/mods/77779?
    SkyrimLE N/A skip, LE is faster at running scripts anyways.
     
    SexLab Framework
    SkyrimSE/AE/VR https://www.loverslab.com/files/file/20058-sexlab-se-sex-animation-framework-v165-110822/
    Warning: like SKSE you need to pay attention to what version of Skyrim you have.
    SkyrimLE https://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/
     
    SexLab Tools (optional, but recommended)
    SkyrimSE/AE/VR https://www.loverslab.com/files/file/10660-sexlab-tools-for-se-patched/
    SkyrimLE http://www.loverslab.com/files/file/2018-sexlab-tools-v30/
     
    Sexlab Aroused Redux
    SkyrimSE/AE/VR https://www.loverslab.com/files/file/5482-sexlab-aroused-redux-sse-version-29/
    SkyrimLE http://www.loverslab.com/files/file/1421-sexlab-aroused-redux-10-august-2016/
     
    More Nasty Critters
    SkyrimSE/AE/VR https://www.loverslab.com/files/file/5464-more-nasty-critters-specialanniversary-edition/
    SkyrimLE https://www.loverslab.com/files/file/4130-more-nasty-critters-legendary-edition/
     
    Creature Framework
    SkyrimSE/AE/VR https://www.loverslab.com/files/file/5464-more-nasty-critters-specialanniversary-edition/
    SkyrimLE https://www.loverslab.com/files/file/4130-more-nasty-critters-legendary-edition/
     
    JContainers
    SkyrimSE/AE/VR https://www.nexusmods.com/skyrimspecialedition/mods/16495 or https://github.com/ryobg/JContainers/releases
    Warning1: like SKSE you need to pay attention to what version of Skyrim you have.
    Warning2: if it's SkyrimVR DO NOT USE JCon v4.1.13 only use the older v4.1.2 file.
    SkyrimLE http://www.nexusmods.com/skyrim/mods/49743/?
     
    SexLab Animation Loader (aka: SLAL)
    SkyrimSE/AE/VR https://www.loverslab.com/files/file/5328-sexlab-animation-loader-sse/
    SkyrimLE http://www.loverslab.com/files/file/2488-sexlab-animation-loader/
     
    Horny Creatures of Skyrim
    SkyrimSE/AE/VR https://www.loverslab.com/files/file/5465-horny-creatures-of-skyrim-special-edition/
    SkyrimLE https://www.loverslab.com/files/file/2436-horny-creatures-of-skyrim/

    Billyy's SLAL Animations
    SkyrimSE/AE/VR/LE https://www.loverslab.com/files/file/3999-billyys-slal-animations-2024-9-1/
    Warning: pay attention to what version your downloading

    MatchMaker (optional, but recommended)
    SkyrimSE/AE/VR/LE http://www.loverslab.com/files/file/163-sexlab-matchmaker-updated-09172014/
     
    Suggested Load Order:
    (Skyrim and it's DLCs here)
    SexLab.esm
    SexlabAroused.esm
    CreatureFramework.esm
    (Sexlab Addon\Plugin mod's .esm here)
    (All other .esm mods here)
    SkyUI.esp
    UIExtensions.esp (needed for SexLabTools)
    FNIS.esp
    (All other .esp mods here)
    SexLabTools.esp (optional)
    MoreNastyCritters.esp
    SexLabMatchMaker.esp (optional)
    SLAnimLoader.esp
    HornyCreatures.esp
    SLALAnimObjBillyy.esp
    (Sexlab Addon\Plugin mod's .esp here)
     
    Warning: if you have it please load XP32/XPMSE before MNC. Do not let there skeletons overwrite MNC or your game may crash or have floating dick problems, MNC is using nodes that are sometimes not found in other skeleton mods.

    1,197 downloads

    Updated

  22. Dark Arena

    A little mod, which add an underground inn in Riften sewers. Like Hagraven Rituals, it was a commission mod.
     
    - get rumors at the Bee and the Bards from Keerava.
    - explore Riften sewers and find the Dark Arena.
    - request the guard posted at the entry to let you inn... and enjoy what is forbidden in skyrim.
     
    Pitfights, whores, gambling, dances... The Maison offer credit... sort of.
     
    You can be spectator, or work here... or being enslaved... or take control of it.
     
    IMPORTANT : like Desire club, Dark Arena gather lot of npcs in a single cell. LE can have difficulties to handle it (CTDs). If you meet such problems, please use the SSE version.
     
    In details :
    - a short story about a mother in dept and her kidnapped daughter. The trail will lead you to the Dark Arena.
    - four games are available : a simple blackjack script, a cul de chouette, a single dice, and a small roulette.
    - you can bet money on pitfights.
    - when you are allowed to work in the dark arena, you can request to go in the pit yourself, whoring and dancing.
    - each time you win a game or a pitfight, you receive a lottery ticket. You can earn here whatever between flute and daedric cuirass.
    - you can be in dept toward the dark arena, but they will recover their money... by using you as a slave. You'll be able to payback by whoring, dancing, and pitfigting. You'll discover another aspect of the Dark arena... if you refuse, your stuff will be confiscated, and you'll be sold to the closest slave marker (simple slavery)
    - a serious blackjack table was added. It will trigger simple slavery, skooma whore... maybe SD+ in the future, in you loose. Lot of septims if you win.
    - a money lender. Exchange your gear for septims... get back for more septims. If you're enslaved in dark arena, your gear is sold to the Money lender. Pay tremendous amount of money to get it back.
     
    Credits :
    UUNP meshes and texture patch : Racoonity, Serah
    Dark Arena non uunp dancer meshes fixed texture paths : Racoonity, Serah
    OsmeIMC for scripts tweaks and improvements
    Killer Keo skimpy mod : https://www.nexusmods.com/skyrim/mods/3654/
    unknow for slave leia topless CBBE converted meshe
     
    Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
     
    Permissions :
    You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors.

    41,586 downloads

    Updated

  23. Devious Devices - Equip (LE)

    Description
    With this mod you can equip and un-equip most of the devious devices available from Devious Devices Assets and Devious Devices Expansion (DDf) by using the MCM menu. You can also create and store (to a .json file) custom DD outfits.

    Requirements
    Required Mods (this mod will not work without these and their dependencies)
    SkyUI (5.1) - or higher. PapyrusUtil 3.1 -or higher. ZazAnimationPack Skyrim Utility Mod Devious Devices - Assets Devious Devices - Integration Devious Devices - Expansion
    Optional Mods (more features available with these and their dependencies)
    Devious Devices - Captured Dreams Shop Restored (CD) Devious Devices - Beast Race Refits - a DDe patch for beast races, provided by @Skullered.
    Installation
    Install it using your favorite mod manager.
     
    Installation Steps
       1. If you plan on usin CD, make sure it is installed and ready.
       2. Install 'DDe’. If you have CD installed, select the ‘DDe - CD Patch’ available in the DDe FOMOD, only if you have CD installed already.
     
    Uninstallation Steps
       1. Uninstall ‘DDe’.
     
    Updating to the Latest Version
       1. Follow ‘Uninstallation Steps’, for the existing version. 
       2. Follow ‘Installation Steps’ for the new version. 
     
    Versioning
    For example, version No. 1.2.3
    A change in,
    3 -> Patch, can be installed on the previous version (uninstall old, install new).
    2 -> Content update, clean save is recommended. 
    1 -> Major update, clean save required, new save recommended. 

    Features
    See update log below for features.

    API For Modders
    See post No. 2 in the support thread.

    Mod Status
    So far the mod equips and un-equips DDs quite reliably on the PC. ... not so much on the NPCs, I cannot seem to find an API to reliably detect worn DD by NPCs. Fixed as of 1.30 Be careful when equipping devious devices on NPCs - most of them will probably break or prevent you from finishing quests by acting all retarded. Should be OK with followers, you can remove DDs from them by asking them to share items with you and just removing the DDs directly from their inventory - just make sure you have the keys first.  
    DDe For Skyrim Anniversary Edition (AE)
    Devious Devices - Equip AE  
    Translations
    German -> by @CGi
     
    Update Log

    338,523 downloads

    Updated

  24. Prison Overhaul Patched (LE)

    Description
    Prison Overhaul Patched (POP) replaces the original Prison Overhaul V033 (PO).
    Details

    Requirements
    Required Mods (this mod will not work without these and their dependencies) SexLab Zaz Animation Pack 8+ SkyUI (5.1 or later) PapyrusUtil 3.3 or later Fuz Ro D-oh - Silent Voice Skyrim Utility Mod Dawnguard Dragonborn  
    Optional Mods (more features available with these and their dependencies) Devious Devices - Equip (DDe) Simple Slavery Death Alternative xVASynth Based Mod Voicification   Install
    If you have PO installed, it must be uninstalled for POP to work properly now.  Always use the latest version of SUM. Uninstall the previous POP version, then install the latest version overwriting everything. Versioning
    For example, given version No. 1.2.3
    A change in,
    3 -> Patch, can be installed on the previous version (uninstall the old, then install the new).
    2 -> Content update, clean save is recommended. 
    1 -> Major update, clean save required, new save recommended. 

    POP For Skyrim Anniversary Edition (AE)
    Prison Overhaul Patched AE   
    Stuff For Modders
    See post No. 2 in the support thread.
     
    Update Log

    420,512 downloads

    Updated

  25. Sanguine’s Debauchery Patches

    Description
    This mod will be a series of patches and hopefully improvements to Sanguine’s Debauchery mod.
     
    Features
    For now this mod tends to take control of the slave during the night (between 0:00 and 8:00) when the master goes to sleep by hooking into master's sleep package.  
    At midnight, master will start looking for a nearby cage. If one is found, it is used to lock the slave inside. Then the master will find the closest bed and fall into it. If no bed is found then he will guard the cage all night while reminiscing about a woman, as fair as an evenin', of springtime in old Stros M'Kai, or dreaming about turning wood into gold and buying an island.  If no cage is found, the master will leash the slave and will start looking for a bed. If a bed is found then the master will tie his slave into a pose or to a furniture for the duration of the night forcing her to watch him sleep.  If no bed is found, then the master will start sandboxing (possibly freezing in place) until the morning.  In the morning 8:00 or 9:00 the master will release his slave and SD+ will take over again.  If the slave sleeps past her cage release time (8:00) the cage door will unlock itself at 9:00. If the slave sleeps even past 9:00 then she will have to stay in the cage until 0:00 when the whole scenario will start anew. SD+ might notice that the slave is still locked in the cage and will release her later, (it depends on the cage as SD+ does not recognize all the cages SDP does).  If the slave is in a pose and sleeps (waits) past her release time, if the master is close by he may or may not release her. If the master is far away, the magic holding the slave bound in pose will dissipate releasing her.     
    Future Fixes
    IDK maybe more to come.  
    Requirements
    Yeap, you guessed it ... SD+ by Skyrimll ... and all its dependencies. Skyrim Utility Mod  
    Install/Uninstall
    Use your favorite manager.
    The reason to use a mod manager is that this patch does contain loose scripts, and a manager will handle them with ease.
     
    Update From A Previous Version
    Uninstall old the version using your mod manager. Install new version overwriting all. This was posted on the main SD+ page, but it seems I have to say it again.
    Do Not Update While Enslaved.
     
    Status
    SDP Version No. 3.xx should be compatible with SD+ 3.xx.
     
    Update Log 
     

    80,082 downloads

    Updated


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