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Dialog Sex

SexLab SE mods that primarily deal with sex started through dialog

48 files

  1. SL Tag and Prostitution V2

    # Work in Progress
     
    This is the successor to SL Tag and Prostitution with 3P.

    Add-on for SL Tags and Dialogue Sex V2 

    Future development and documentation will continue on this page 

    ----------------------------------------------------------------------------

    About This Mod
     
     
     
    Quick start 1 - Basic NPC vs NPC Play  
     
    Important: This guide is based on Version 2.0.8.
    Please update SL Tag and Prostitution V2 to Version 2.0.8 or later before following this guide! 
     

    -----------------------------------

    Quick start 2 - Club Members and 3 Shouts
     
     
    -------------------------------------------------------

    Quick start 3 - Manager Skill Check (Worker vs PC) (Under construction )
     
    Before we start, please make sure once again that both mods are updated to the latest versions!
     
    TS Prostitution: v2.1.5
    Tag and Sex: v2.1.1
     
    ------------------------------------------------

    Step 1. Recruit a Worker

    To Start 2p for PC, in this mod  aka (Manager Skill Check)  all you need is one NPC reclutied as a Worker. No Guest is required. (Of course, You can still start a Manager Skill Check even if you already have a Guest assigned.

    As long as a Worker has been assigned, it does not matter whether that NPC is a Member Club member or whether they are currently a Called Member.)
    However, my recommended method is to first add any NPCs you want to use in scenes to the Member Club. Then move the Player alone to a reasonably spacious location for the scene.

    Then  call the NPCs there using the club's magic. I think this makes the whole process, including dismissing them afterward, much easier to understand and manage. 

    As a quick review of the previous guide, first add a few NPCs of your choice to the Member Club. Then, at a location you like, use wifCallMember to call the NPC you want to assign as the Worker.
    Once the NPC has been called and becomes a Called Member, recruit that NPC as a Worker.
     
    btw I recently noticed that Brelyna's eyes looked completely black with my crrent ENB setting, so I made a quick fix about textrure, and called her over now. Then this isn't necessary for the guide, but I'll also call over Farengar and a few others to play with later. lol

     
     
    If several NPCs are currently following you through this mod and you only need to talk to one of them, you can use the new magic recently added: WifYouComeHere
     

    When many NPCs are gathered in the same area, they may spread out to keep some distance from each other. If the NPC you want to talk to is too far away, this magic can be very convenient.
     
    In this example, Brelyna has already been assigned as the Worker. After calling several other NPCs to the area, I use WifYouComeHere to bring her back close to me.

     
     
    ---------------------------------------------------------------------------------------

    Step 2. Prepare Your Animation Slots in the Tag and Sex MCM
     
    As you know, this mod use "tag settings" and  "animation list" which saved as "Temp Slot"  OR   one of the "16 Saved Slots (A–P)"  by  Tags and Dialogue Sex V2  (Tag and Sex)
     
    So first, please check the information stored in your slots in the Tag and Sex MCM  (labeled SLtagsex) 
     
    This time, instead of using the Temp Slot, we will use the regular Saved Slots together with the ”Continue Play options.”
    First, open the Slot Info page (the second page).
     
    If you use Tag and Sex frequently, you may already have all 16 slots filled. If not, please save at least four slots while referring to the Tag and Sex tutorial, and give them names that are easy for you to remember.Though The default names are also perfectly fine.
     
    Next, check the Animation Count for each slot.
     

     
    If any slot has an Animation Count of 0, return to the Top Page, set up some Tags in the Editor, and Build them into the Temp Slot, and confirm , The tag settings can serch some animations (not 0 animation)
     
    Then use the recently added option:
     
    Auto Fill Empty Slots with Current Settings
     
     
    For now, just use this to fill the all empty slots. This will help prevent an empty 0 slot from being selected later when using the Loop or Random options.
     
    At the same time, to make the TS Prostitution dialogue topics easier to find, I recommend setting “Show dialog topic” to OFF in the Tag and Sex MCM ( Main Setting, near the top of the page).This hides dialogue topics added by Tag and Sex.

    Although the Saved Slot animations and tag settingss  are  shared between Tag and Sex and TS Prostitution, The other animation settings in Tag and Sex are not used by TS Prostitution.

    These settings are kept completely separate, so you can configure the animation options for this Add-on independently.
     Now, let's go to the Add-on MCM menu! 🙂
     
    ---------------------------------------------------------------------

    Step 3. Set Up Player 2P Settings in the TS Prostitution MCM

     

     

     


     





    409 downloads

    Updated

  2. SL Tags and Dialogue Sex V2

    # Work in Progress
     
    This page is currently under construction.
     
    The mod is already functional and can be used, but the documentation is still being rewritten for V2.
    Some sections may be incomplete or updated as development continues.
     
    This is the second generation of SL Tags and Dialogue Sex.
     
    V2 focuses on a cleaner workflow, remove small bugs, and  improved slot management, easy preset handling, 
    A simple spell has been added to make it easier to test the low-health dialogue.

    This mod supports human 1 vs 1 animiations only. 
    So I made add on to start 3p animaiton with prostitution dialog and up-date it too.
     
    SL Tag and Prostitution V2
     
     
    Not compatible with SexLab P+
    Currently, this mod is designed for the traditional/native SexLab environment, including users of SexLab Utility Plus.
     
    Supporting SexLab P+ would require adapting the mod's existing animation and tag-search system to the APIs and registry system used by SexLab P+.
    Since this involves more than simple compatibility changes, native SexLab support will remain the current target.
     
    Though I may consider a separate SexLab P+ compatible version when I migrate my own Skyrim environment to AE/P+ in the future.
     
    Then, this mod is intended for users who, like me, continue to maintain and use a traditional SexLab-based setup with 


    ## What does this mod do?

    SL Tags and Dialogue Sex V2 is a dialogue animation management system for SexLab
     
    It allows you to organize your installed SexLab animations into reusable slot groups and play them through conditional dialogs.

    if you have very few registered animations, only a few tags and results may be available. This mod can search and organize nearly 2,000 registered animations as one List group.The more 2p human animations you have, and the more accurately they are tagged, the better the results will be.
     
    Search results depend entirely on the tags assigned to each animation.  Incorrect or incomplete tags may produce unexpected results.
     
     
    ## Features
    Create and save reusable animation 16 slots (A–P).  Assign animattion slots to different  5 main dialogue topics. Start animations automatically or manually from a selection list. Search animations again at any time using the current tags of each slot when run animation. (option) Save and load presets as JSON files. Display all serched animation as list with a page system. (avoid hard limit of 128 papyrus list length) (option) Test your current tag settings instantly with the included Test Dialogue and options  
    ## Dialogue Conditions
    Dialogue A -  available for most of NPC (default Dialogue) DIalogue B -  Follower-only dialogue DIalogue C -  NPC currently in bed DIalogue D -  NPC health checked or is affected by a unique Magic spell  (this mod added spell) DIalogue E - NPCs carrying a lockpick  
    These are only example conditions. So I recommend change condition as you like. 
    You can set your own conditions for each dialog in the Creation Kit, and assign your saved slot in MCM menu. (or show all slot option)
     
    A basic Creation Kit tutorial will be added in a future update. to change dialog text  and condtions, Though this guide may assumes you already know the basics of the Creation Kit. not intended as a perfect beginner's guide. 
     
    ------------------------------------------------------

    Currently, there are three Quick Start Guides. 
     
     
    ## Quick start guide 1 (edit tag setting and test animation)
     

     
    --------------------------------------------------------------------------
     
    ## Quick start guide 2  (Save a Slot and Assign It to a Dialogue)

     
     
    --------------------------------------------------------------------------
     
    ## Quick start guide 3 (save and load preset json)
     
     
    -------------------------------------------------------------------------------
     
    ## Option Guide (Choosing Slots and Animation) 
     
     
     
    If you find any behavior that is different from what I described here, please feel free to post in the Help thread for this mod. If possible, tell me the steps you followed, your settings, and what happened. That will help me investigate the problem. I plan to continue improving and updating this mod little by little.
     
    Thank you for using my mod, and have fun! 
     
    Peace and Love! 
     
    ## For advanced users and modders
     
    The saved slots  can also be used  by other add-ons to start sexlab animation. For example, my Prostitution Add-on lets you assign saved 16  animation slots through its MCM and start animations from its own custom dialogues.  
     
    ----------------------------------------------------------

    # About My AI Aibou (How and why I Use AI for Mod Development)

    I would like to thank ChatGPT, whom I call "Aibou" , which means "my partner" in Japanese. Aibou has been my programming teacher, code reviewer, and brainstorming partner throughout the development of this mod. Rather than generating code blindly, we discuss ideas, review each change step by step, and I always read, understand, test, and verify the final implementation by myself. Working together has helped me to learn papyrus scripting, and I hope this mod reflects that journey.

     











    474 downloads

    Updated

  3. ENT_LA (Lustful Adventures) for SexLab

    Update 1.0
     
    - All dialogues are voiced with the original vanilla game voices using AI via Voice Forge Studio in both Russian and English
    - Fixed minor bugs
    - Added dialogue with Delphine
     
    Description
     
    This mod adds a variety of 18+ themed "Lore-friendly" dialogue to neutral, named NPCs, making your adventures in Skyrim a little more lustful.
     
    Features:
     
    - Unique dialogue (as much as possible given the sheer number of NPCs) for over 600 named NPCs.
    - Dialogues are voiced with the original vanilla game voices using AI via Voice Forge Studio in both Russian and English
    - Every dialogue has been written with the NPC's personality, occupation, quests, and overall background in mind. Regardless of the context, each conversation ultimately leads to an intimate encounter.
    - Some NPCs offer quests that allow you to have intimate encounters with Creatures.
    - The mod is suitable for any player character. (Designed primarily for a heterosexual male player character and a bisexual female player character.)
    - All locations and dialogue added by the mod are marked with (LA).
    - Every entrance to locations added by the mod uses the same custom door (see screenshots). This minimizes changes to the vanilla landscape.
    - The mod adds dialogue through separate quests. It does NOT use AI packages and does NOT modify vanilla NPC records, minimizing conflicts with the base game.
    - The mod has a modular structure for greater compatibility with other dialogue mods. You can safely remove individual NPC quests in xEdit without breaking the rest of the mod.
    For example, if you use another adult dialogue mod for Lydia and don't want to see my version of her dialogue, simply open the mod in xEdit before triggering her first dialogue, locate the quest named Lydia (_ENT_LA_HousecarlLydia), delete it, and save the plugin. Lydia's dialogue from this mod will be removed while everything else continues to work normally.
    - Every NPC has an initial dialogue that leads to an intimate encounter. After completing it, a repeatable dialogue becomes available every 6 in-game hours.
    - Some NPCs have their dialogue available immediately, while others require you to complete the vanilla quests associated with them first.
    - The mod includes a Test Information file (generated with AI and may contain occasional errors in NPC or quest names). This document lists the requirements for unlocking each NPC's dialogue.

    Before reporting that an NPC has no dialogue, please check this file first and make sure all required conditions have been met.
     
    Planned Features:

    - Separate versions for OStim Standalone.
    - Integration with Immersive Wenches.
     
    Strong Requirements

    - Skyrim Anniversary Edition
    - Update.esm
    - Dawnguard.esm
    - HearthFires.esm
    - Dragonborn.esm
    - SexLab Framework
     
    Soft Requirements

    - Creature Framework (for creatures scenes) 
    - Maximum available animation packs installed
     
    Installation

    - Download the language version you prefer (Russian or English).
    - Extract the contents of the archive into your Data folder.
    - Enable the mod in Wrye Bash (the Bashed Patch must load last).
    - Play.
     
    For the SE Version

    Use Backported Extended ESL Support https://www.nexusmods.com/skyrimspecialedition/mods/106441
     
    ATTENTION!

    The mod uses vanilla NPC IDs, so it will not work with other mods that hide original NPCs and replace them with duplicate copies.
     
     
    For news about my new mods, follow me on Patreon:
     
    PATREON
    If you'd like to support my work or contact me, you can do so on Boosty:
    BOOSTY
     
    Here i may post content that is unavailable on other platforms for various reasons

    1463 downloads

    Updated

  4. MinAI - AI (SFW/NSFW) for CHIM

    Description
     
    This mod bridges Large Language Models with Skyrim, allowing you to walk up to any npc in the world and seamlessly talk to them. It integrates with many sfw features/mods, as well as many NSFW ones, allowing an unparalleled roleplaying experience for both SFW and NSFW gameplay. This is not only dialogue, it also integrates smoothly with many sfw and nsfw systems.
     
    NOTE: This project is deprecated and is no longer supported. See https://github.com/MinLL/SkyrimNet-GamePlugin/tree/main for a more modern replacement.

    14258 downloads

    Updated

  5. To Become the Highest Prostitute!

    This mod is a prostitution mod that focuses on making “more” money.

     
    Note: This mod is a prostitution mod focused on earning significantly more money.
    Please be aware that it may substantially disrupt the game’s balance due to the large amounts of septims it allows you to earn.



    Main system
    You can engage in prostitution by selecting a dialogue option marked with "(TBHP)." Currently, you can choose from Oral, Vaginal, or Anal activities.
    The reward amount can be permanently increased based on factors such as SexLab's Sex Diary (skill rank and frequency), arousal values, bed usage, and other conditions.  


    Additionally, you can simulate current compensation in the MCM menu.


    Below are the details of the bonuses:


    ・ Skill Bonus
    The number of times each Oral, Vaginal, and Anal is used increases the reward by 1% for each use.

    ・SkillRank Bonus
    The reward amount is multiplied based on the Oral, Vaginal, and Anal ranks recorded in the Sex Diary.

    ・Arousal Bonus
    The arousal values of the actors involved in prostitution are considered, with higher total arousal resulting in greater rewards.

    ・Bed Use Bonus
    Using a bed applies a fixed bonus multiplier to the reward. Conversely, not using a bed reduces the fee.

    ・Sexuality Match Bonus
    Rewards are increased if the actor’s sexuality in SexLab's Sex Diary matches the activity. Mismatches result in reduced rewards.

    ・Location (Indoor/Outdoor) Bonus
    Rewards are increased for indoor prostitution and decreased for outdoor prostitution.


    All bonuses can be adjusted via the MCM menu. As the adjustment method is somewhat unique, we recommend exploring and testing it directly.

     
    How to Use the NPC Prostitution Function
     
    1. Hire any NPC as a prostitute through dialogue.
     
    2. Speak directly to the target you want to engage in prostitution with and select the service type.

    3. Rewards are paid individually based on the journal values of the prostitute NPC.

    4. Return to step 1.

    Note:
    Bonus value enhancements from items are applied in the same way as for the player. If the reward amount becomes too high, please use the ESPFE patch with the base reward reduced to one-tenth. (This file)


    Merchants for prostitutes
    Merchants selling items specific to this mod are located in inns across various locations.
    Currently, they offer items that enhance the bonuses listed above, as well as items that permanently increase Strength, Magicka, and Stamina.  

    Additional items and bonuses may be added in future updates.
     
    Troubleshooting
    In rare cases, dialogues may not appear immediately after installing the mod. If this occurs, performing a quicksave and then loading the save should resolve the issue and display the dialogues correctly.


     

    ☆Requirements
    ・SexLab SE
    ・Sexlab Aroused Redux SSE


    For further assistance, I recommend checking my X account for updates and resources. (Response will likely be delayed in LoversLab)
    If you could give a follow or something, it might just speed up the mod’s updates.
    https://x.com/FolkMetis
     

    4100 downloads

    Updated

  6. Patch for Mihail's Succubus and Radiant Prostitution

    2026 update: I've tested it with the latest Radiant Prostitution mods and have changed the links below to one that works. Also learned that Mihail's Succubus mod can still be downloaded from Nexus even though it is hidden, just need the direct link to the file which I have linked below. My patch works as expected.
     
     
     
    Description:
     
    This is a patch that makes the succubi from Mihail's Succubus (direct download link: from Nexus) into prostitutes for Radiant Prostitution (both are required). Install like any other mod, and make sure this mod loads after both of them (LOOT should take care of it). It is marked as ESL so it wont take up a slot in your load order.
     
    If normal NPCs aren't asking the succubi for sex, go into the MCM of Radiant Prostitution, under NPC Events, and click Reset NPC Scene. 
     
     
     
    Requirements:
    Mihail's Succubus (direct download link: from Nexus) Radiant Prostitution (only works with the linked version. Does NOT work with the RMCW edition)  
     
     
    Credits:
    - -Caden- for the original Radiant Prostitution
    - Nomkaz for converting it to SE
    - Mihail for Succubus
     
     
     
    Knows issues:
     
     
     
    Technical details of what this mod does more specifically (for a normal user this is probably pointless information, but feel free to look at it anyway if you want)
     

    855 downloads

    Updated

  7. Lover's dialogue addon for Cum Addiction Begging Addon (CumSwallowNeedsAddon)

    An addon of an addon of an addon.
     
    Add lover specific dialogue lines to Cum Addiction Begging Addon (CumSwallowNeedsAddon version)
     
    Finally, your lovers will act like they understand your addiction problem.
     
    Only tested with the SE version.
     
    REQUIREMENTS
     
    -
     
     
    - And their respective requirements
     
     
     

    1468 downloads

    Updated

  8. Sanguine Debauchery SE (SD+) (January 2025)

    This is the Special Edition / Anniversary Edition version of the mod. The Legendary Edition version is available at this page.
     
    Obedience is freedom.
     
    Sanguine's Debauchery is a mod that subjects the player to enslavement as an alternative to death. Being enslaved by the opponents that defeat you in combat offers the player interesting story tangents and, above all, a continuous narrative in place of death and a reload screen.
     
    SD+ adds a number of new quests, sub-quests, and features that will expand and diversify your game. If you're looking for a mod that allows you new possibilities when you're defeated in combat (more than just "Oh, crap!", Ragdoll, Loading Screen), and especially if you've been looking for a way to have your favorite PC enslaved by all those nasty baddies running around in Skyrim, then Sanguine's Debauchery is the mod for you!
     
    BACKGROUND STORY
     
    Sanguine is an odd and unpredictable fellow. He is one of the few Daedra to be found frequently visiting Tamriel in person. In his wandering the mortal realm, he tends to take an interest in...playthings. The fate of one mortal in particular is irresistible to him. This mortal, this Dragonborn, draws him like a moth to a flame. By retrieving the Dragonborn from the threshold of death, Sanguine is free to apply certain conditions in exchange for his generosity. The Dragonborn as a toy. The Dragonborn an irrestible object of lust? The Dragonborn...a slave? For Sanguine, the possibilities are endless, and the debauchery has just begun.
     
    For details on gameplay mechanics and all of the features available in Sanguine's Debauchery, see :
    the online PDF Manual the FAQ page  
    Hard Requirements
     
    Install both Sanguinedebauchery and SanguineDebaucheryResources SexLab Dialogues SexLab Devious Devices NG Zaz Animation Pack  
    Optional Dependencies
     
    Integration with SexLab Hormones and Sisterhood of Dibella SlaveTats and SlaveTats Event Bridge Skooma Whore and Skyrim on Skooma

    68974 downloads

    Updated

  9. SPB Aroused Assault

    This mod will fire an event when the player travel places, especially cities, to either make close NPCs undress, or approach the player and trigger an assault base on a defeat mod, Either Battle Fuck or Sexlab Defeat.
     
    Features 
    Arousal Events when moving around, either an undress event, or assault one, you can configure the arousal amount for it on MCM. NPCs that fill the assault event have a duration until they stop approaching the player It requires either Battle Fuck! or Sexlab Defeat for the assault event Wearing clothes or armors having the Erotic Armor Keyword will reduce the minimum arousal for NPCs to assault the player by 25%, being nude will reduce the arousal required by 50% Followers will not assault the player, so it doesn't conflict with other mods that do that  
    TODO:
    More mods compatibility, maybe Naked Defeat or Yamete?  

    2415 downloads

    Updated

  10. SexLab Dialogues SE (January 2025)

    This is the Special Edition / Anniversary Edition version of the mod. The Legendary Edition version is available at this page.
     
    SL Dialogues is a companion resource for mods that need dialogues for relationships between the player and NPCs.
     
    These mods all need to define NPCs as a dom, a sub, or a romantic interest in some kind.
    Instead of recreating the same dialogue trees again and again, Dialogues mod just defines a shared dialogue tree with a few parameters about the kind of NPC we are dealing with. That way, each mod can focus on unique dialogues and quests instead of recreating the same basic actions.
     
    I am building up Dialogues in parallel with SD+ as a testing ground. My plan is to make Stories, Hormones, Mind Control and Alicia compatible as well, but Dialogue is available as a resource for any mod with minimal modifications.
     
    The idea is to be able to set a personality type for an NPC, along with their mood, trust and a few other parameters that other mods can make use of, and use these values to unlock the corresponding interactions with that NPC.
     
    It is an evolution of ideas I previously discussed in a thread about 'Sex Buddies' as well as a relationship dialogue tree originally contained in SexLab Stories (and removed a while ago).
     
    How does it work?
     
    SexLab Dialogues displays a new option when talking to NPCs ( [More dialogues] ).
    After talking to an NPC once, you will have another option to refresh the new dialogues ([Refresh dialogues]). That comes in handy as the relationship with the NPC evolves.
     
    Depending on values assigned to the NPC via storageUtil variables, it will display new dialogue trees: Romance, PC as Master, PC as Slave, Bestiality and Begging/Gifts.
     
    Current status
     
    For now, it implements mostly the first level of PC as Slave and Begging/Gifts. I will work on the Romance, PC as Master and Bestiality branches next month while I work on Stories and the Sisterhood of Dibella.
     
    It also includes a whole side quest to become a proper Blacksmith and Mage.

    41763 downloads

    Updated

  11. Skyrim Relationship

    It's hard for me to update the mod due to work. Feel free to modify my mod or create patches for it. You can even use the internal scripts, just make sure to properly credit the source of the mod you use.
     
    Description
    This is a mod where you can interact with NPCs based on your Speechcraft skill, raising RelationshipRank and potentially engaging in romance. When engaging in conversation, the player gains Speechcraft experience regardless of success or failure. As the Speechcraft level increases, the probability of successful conversations also increases. Separate from the game's own RelationshipRank, this mod features unique RelationshipPoints that can be increased through conversations. When this value reaches 100, the RelationshipRank increases by 1, and if it drops to 0, the RelationshipRank decreases by 1. NPCs can also initiate conversations with the player, and the probability of this happening increases with the player's RelationshipRank. All conversations have only success or failure outcomes, which are displayed in message boxes. This approach was chosen for universality because NPCs have different personalities and dialogue flows, and it's not feasible to write dialogue lines for each specific case.
     
    Detail
    1. Player initiate dialogue
    There are many choices. Conversation, Compliment, Joke, Flirt, Insult, Gift, Drink, Confess, Hug, Reconcile, Infidelity permission.
     
    Conversation: This is a basic option for speeachcraft novices. has a higher chance of success but takes one hour to complete and provides fewer positive points. However, the negative points obtained upon failure are also low. It's a stable choice for players with low Speechcraft skill.
     
    Compliment, Joke: It has a higher risk of failure and more negative points, but it also offers more positive points and buffs. Compliment buff has fortifying barter. Joke buff has fortifying Speeachcraft skills.
     
    Flirt: You can have sex with NPC with this option.
     
    Insult: You can choose this option for an NPC you hate, such as Nazeem.
     
    Gift: You can choose this option for an NPC you like.
     
    Drink: If you want to have a drink with your friend NPC, choose this option. You can have a drink at your current location, or at an inn if one is nearby.
     
    Confess: If you want to become a lover with an NPC, you can confess your feelings. However, you need to reach Relationship Rank 3 and have 100 Relationship Points. And the probability of success increases depending on the player's level.
     
    Hug: There is a 2-hour cooldown for conversations. However, you can reset this cooldown by using Hug. To perform a Hug, you need a Relationship Rank of at least 1.
     
    Reconcile: If you want to reconcile with an NPC with whom you have a bad relationship, choose this option. If the NPC does not want to reconcile, the success chance depends on the player's Speechcraft and Relationship Rank with the NPC. If successful, the chance of the NPC insulting you first also disappears.
     
    Infidelity permission: This is an option for Casanova. If you want to have love with many NPCs, you need permission from your lover or spouse. If not, someone else may expose your infidelity to your lover or spouse, and if your lover or spouse directly witnesses your infidelity, they will break up with you.
     
    2. NPC initiate dialogue
    Through this mod, NPCs can also initiate conversations with you. When an NPC initiates a conversation, a message box appears based on probability. Depending on your response, your relationship with the NPC may increase, stay the same, or decrease. And for those who want same-sex NPCs to initiate Flirt, I've prepared the "Homo" keyword. Open SkyrimRelationships_KID.ini in the mod folder and add the "Homo" keyword to the desired NPCs, then same-sex NPCs will also initiate Flirt with the player. There are many approaching way of NPC. Hello, Flirt, Gift, Insult, Reconcile.
     
    Hello: It takes one hour but is an easy way to raise Relationship Points.
     
    Flirt: NPCs can also offer you sex.
     
    Gift: NPCs can also give you gifts.
     
    Insult: An NPC who dislikes you may insult you.
     
    Reconcile: An NPC who dislikes you but wants reconciliation may request to reconcile with you.
     
    3. etc feature
    NPC Spying: If an NPC witnesses your infidelity, they may tattle to your lover or spouse, and if your lover or spouse directly witnesses it, you will break up. The spy feature of NPCs only detects sex acts initiated by this mod. It does not detect sex acts initiated by other mods.
     
    Interaction with NPC's lover or spouse: If you have a love affair with an NPC in front of their lover or spouse, their RelationshipRank with you will decrease. For example, if you have sex with Olfina in front of Jon, Jon's relationship with you will be -2. This feature can't be turned off.
     
    Crime detection affects NPC relationship: If you are caught committing a crime, this feature causes your relationship with the NPC who caught you to deteriorate.
     
    Maintain Follower NPC Relationship Rank: This is a feature that maintains the Relationship Rank of the NPC who becomes your follower as it was originally. In the vanilla game system, when an NPC becomes a follower, the Relationship Rank automatically becomes 3. However, this mod prevents that unnatural change in Relationship Rank. It's an element for building more natural relationships. Something to note is that in the vanilla game system, NPCs need a minimum Relationship Rank of 1 to become followers. This means that some follower mods may not initiate follower status due to this mod, so a patch may be required accordingly.
     
    Credit
    anghelos92 of MCG mod (I got inspiration from anhelos92 of MCG mod, and some parts of the script are likely borrowed.)
    Ashal: Sexlab mod creator. Thank you so much.
    redneck2x,: Sexlab Aroused creator. Thank you so much.
    fishburger67: Sexlab Aroused Redux creator. Thank you so much.
    powerofthree-sasnikol: SPID, KID creator. Thank you so much.
    Thank you Chat GPT.
    With the help of gg7base, I was able to fix the reported script errors. Thank you so much, gg7base!

    10958 downloads

    Updated

  12. SLEN - Paradise Halls Integration

    A very simple mod to integrate Paradise Halls into Sexlab Eager NPC.
     
    Installing this will remove SLEN dialougues from slaves (After all, slaves have its own dialogues).

    1813 downloads

    Submitted

  13. Spouses Enhanced SE 1.7.3 - RUS

    Spouses Enhanced SE 1.7.3 - RUS 1.7.3

    Примечание:
     
    1. Я НЕ создавал этот мод. Эта честь принадлежит талантливому УбийцеПризраков:
    https://www.loverslab.com/files/file/2143-spouses-enhanced-173-14-oct-2015/
    2. Конвертация мода под SE принадлежит AshTheRabbit (этот же мод и переводил).
    https://www.loverslab.com/files/file/5266-spouses-enhanced-se/

    В данном случае я предоставляю вашему вниманию технический перевод esp файла, MCM, а также скриптовой части. Я сам использую этот мод и каких-либо аналогов руссификации этого мода я не нашёл. Перевод ещё буду обновлять при несостыковке или ошибках. 
     
    Перевод вы можете использовать, распространять и обновлять по своему усмотрению.

    Описание:
     
    Spouses Enhanced — это мод интимности, созданный для использования с SexLab Framework. Он предназначен для улучшения семейной жизни в Скайриме. Ваша сексуальная жизнь с супругом вращается вокруг вас, вашего супруга и вашей спальни. Этот мод был создан, чтобы придать супружеской жизни в Скайриме ощущение прогресса и роста с течением времени (то есть во время обычной игры) и дать вам простой и понятный способ быть близкими с мужем/женой и попытаться в целом взглянуть на секс с супругом зрело (ваш супруг – человек, а не секс-кукла и т. д.) .
     
    В этом моде нет экстремального контента. В центре внимания этого мода отношения между двумя взрослыми людьми, состоящими в браке по обоюдному согласию.
     
    Основные особенности:
     
    Вы можете подойти к своему супругу.
      Ваш супруг подойдет к ВАМ, если вы какое-то время не занимались любовью, когда вы войдете в ту же камеру, что и ваш супруг. Если вас и вашего супруга нет дома, он/она встретит вас дома. Если вы откажетесь от них или решите заставить их ждать более 24 часов, они разозлятся на вас на какое-то время, в течение которого откажутся от секса. У вашего супруга тоже есть потребности, черт возьми.  
    У вашего супруга есть уровень привязанности. Он начинается с 0 и заканчивается на 4. Он увеличивается на 1 каждые 7 дней, когда вы были интимными хотя бы один раз в этот день. Ваш супруг станет более предприимчивым по мере того, как его потребности будут постоянно удовлетворяться и время пройдет. Вы можете «обмануть» и обойти это с помощью MCM и немедленно разблокировать все опции.  
    Вы можете подарить своему супругу предметы одежды (или доспехи), чтобы он мог носить их в качестве одежды. Если настроение их поразит, они могут надеть одежду, которую вы им подарили, когда сделают вам предложение. Вы также сможете просто попросить их надеть что-нибудь красивое, как только уровень их привязанности станет достаточно высоким.  
    Spouses Enhanced «знает», установлен ли Hearthfire, но не требует этого. Если установлен Hearthfire, вам придется планировать свои интимные встречи в соответствии с графиком ваших детей. Вы не сможете выбрать «Я хочу тебя. Здесь. Сейчас». если ваши дети дома и не спят. Если вы отправите их играть на улицу или они спят, вы можете делать все, что захотите. Вы можете нажать «Игнорировать детей» в MCM, если вам не нравится эта функция.  
    Совместимость:
     
    Spouses Enhanced совместим практически с любыми NPC, в том числе добавленными модами, но требует, чтобы ванильный брачный квест оставался неизменным (за исключением изменений Hearthfire, которые поддерживаются). Поэтому моды добавляют множественные браки, либо вносят существенные изменения в механику браков, существует очень высокий риск возникновения проблем с SE, в зависимости от того, как они реализованы. Эти несовместимости, скорее всего, останутся в сохранении даже после удаления ответственных модов, поскольку изменения в квесте RelationshipMarriageFIN становятся постоянными после его инициализации и могут быть исправлены только путем запуска новой игры.
     
    Моды, которые, как известно, вызывают проблемы с SE:
     
    Spouses Can Live Everywhere — навсегда наносит ущерб брачному квесту, если у вас установлен Hearthfires. Further Lover's Comfort  (и, возможно, также оригинальный Lover's Comfort). Можно исправить, загрузив Lover's Comfort перед SE.  
     
     
    ЭТО ТОЛЬКО ПЕРЕВОД.
    Оригинал скачиваем из первоисточника, а также на той странице вы найдёте более подробную информацию о моде.

    848 downloads

    Updated

  14. Deviously Enslaved Continued SE 13.25.0 - RUS 13.25.0

    Deviously Enslaved Continued 13.25.0 - RUS

    Примечание:
     
    1. Я НЕ создавал этот мод. Эта честь принадлежит Талантливому Вестеру:
    https://www.loverslab.com/files/file/2414-deviously-enslaved-continued-2019-11-11/
    2. Конвертация мода под SE принадлежит nomkaz (этот же мод и переводил).
    https://www.loverslab.com/files/file/10079-deviously-enslaved-continued-se/

    В данном случае я предоставляю вашему вниманию технический перевод esp файла, MCM, а также скриптовой части. Я сам использую этот мод и каких-либо аналогов руссификации этого мода я не нашёл. Перевод ещё буду обновлять при несостыковке или ошибок. 

    Если у вас много диалоговых модов, то основные ветки диалогов или часто встречающие помечены как (DEC).
     
    Перевод вы можете использовать, распространять и обновлять по своему усмотрению.

    Описание:
     
    Этот мод представляет из себя реакцию НПС на ограничители игрока. Заметив, что игрок одета в ограничители НПС будет приставать к игроку. Возможно насилие над игроком, одевание дополнительных ограничителей и мирное порабощение игрока. Для порабощения должен быть другой мод на рабство (скажем SD+) Основываясь на модах рабства DEC запустит один из вариантов порабощения. Чем больше ограничителей носит игрок тем выше уязвимость к насилию и порабощению. Кроме того модификация имеет функцию взаимоотношений с компаньоном. При наличии компаньона, в зависимости от поведения игрока, компаньон начнёт или подчиняться или доминировать. При доминировании компаньон будет требовать у игрока интимные услуги при достижении определённого значения возбуждения. Кроме того компаньон будет находить БДСМ ограничители и в зависимости от своей роли предлагать их одеть или на игрока или на себя. 

    Модификации с которыми работает DEC:
     
    SD+ Maria Eden (1.19  1.24) Cursed Loot Simple Slavery Devious Cidhna Wolf Club old Slaverun и Slaverun Reload S.L.U.T.S. Isle of Mara Tweaked
      Несовместимые моды:
     
    Sky Slavery  
     
     
    ЭТО ТОЛЬКО ПЕРЕВОД.
    Оригинал скачиваем из первоисточника, а также на той странице вы найдёте более подробную информацию о моде.

    433 downloads

    Submitted

  15. SexLab Simple Dialog

    This is a dialog sex mod that allows you to choose a position from a conversation and bring it to sex.
    You can think of it as a Mod that only extracts the part of the conversation in SLEN where you have sex.
     
    Conversations and play are created with the assumption that the player is female.
    I have no plans to create a male version of the game as I have no interest in making the player male.
    You are, however, free to edit the assets to create a male version.

    ---Required
    SexLabFramework
    SexLabAroused (Optional) --- It is no longer supported from 1.30. If you need it, use 1.21 or compile the SLSDMainscr.psc with the commented out lines back.
     
    Will appear in the conversation with a probability of update interval set by MCM.
    Excludes children and non-playable races.
     
    v1.21 has an optional version that requires SexLabAroused (or a derived version such as OSLAroused).
    The probability of occurrence is calculated as Arousal value * Probability of occurrence (%).
    If you choose to be patient in the conversation, the Arousal will be +10.

    22790 downloads

    Updated

  16. Wartimes - A Daughter's Tale Elevenlabs voice patch

    Voice acting for the Wartimes - A Daughter's Tale mod. The Elevenlabs neural network is used

    1747 downloads

    Submitted

  17. DirtyNeeds with Sound.7z

    Hello. I got permission from shadowman2777 to package and post a small mod he made as a request some time ago.
     
    It lets your character ask to give a blowjob or handjob and is meant to work with mods like SL Survival or the new CumSwallowNeedsAddon.
     
    I know it works for AE and should work for SE also. Not tested on LE.
     
    It also includes sound files that shadowman2777 created. Provided as is.
     
     

    2924 downloads

    Updated

  18. Body Search - Dialog Patch for LE & SE

    Body Search Dialog Patch. 
    Original mod by @Suzutsuki "Body Search" is required. 
     
    This is a simple patch mod, made in xedit for Body Search. What it does is the following: 
    It makes substantial edits to the dialog in the mod.  The dialog has been edited, and cleaned up, checked for spelling, etc.  The dialog cleans up and edits the phrasing, so as to have a better flow, vernacular, etc.   
    Why was this mod made? 
     
    This is actually a really good mod, but it's clear that the dialog was hastily written. This is not in any way a reflection on @Suzutsuki, but the broken dialog patterns were kind of getting to me. Rather than complain about it, I just dumped the records into xedit and went to work. It's now a bit easier on the eyes, and flows a lot better. The phrasing and vernacular has a bit more variation and, to quote Todd... It just works. 
     
    The dialog I rewrote and edited here, and present to you isn't necessarily a work of English literature...but if the Suzutsuki wants to incorporate the changes into Body Search...that's fine. Otherwise, if you want some fresh dialog for the mod, here you go. It comes in two flavors. 
     
    LE version: standard ESP.  SE version: ESP flagged ESL for your pleasure.  
    This mod needs to be placed below the original mod, obviously. It's been cleaned, kissed, bathed and presented to you here. Shout out to @4nk8r for QA on this. He gets props.
     
    Bugs: if you encounter dialog that needs correction, or somehow does not make contextual sense...hit me up either on the LL discord, or in the thread here. I AM EVER WATCHFUL. 
     
    Permissions: If something in this mod doesn't jive with you, or you feel like you want to change something...or fix something...you're free to do so. You have a number of options along these lines.
     
    1. You can patch it, and post it in the comments.
    2. You can fork it, and upload a new version. You must give credit. i.e: "Based on Dialog Patch" etc. You must also credit Suzutsuki.
     
    Just give credit where it's due is all I ask.
     
    [08/28/23] - Not a new version. Just updating and adding permissions.
    [03/27/20] - Just modified the description a bit. No new version or anything.
     
    Big thanks to @EgoBallistic for getting me started on digging deeper into modding guts which has now c̴̲̻̳̪̞̣͕͓̘̍͛̄̈́̓ͩ̉̆̈́̎̃̓̇ͧ̕͘o͌ͦ͑̏͐ͫ͐̇͒̾ͪ͊ͩͨ͗͏͏͟͏̨̫͙̻̩̬͎̜̭͉͎͙̹͈ͅm̙͍̪̪͙̳̥̘̻͕̫͓̻ͭ̅̐ͯͦ̅͆̈ͭ̀̚͘̕͡p̵̶̖̞̯̙̫̜̥̟͚̦ͨ̑͗ͣ̆̆ͮ̽ͫ̊̔ͫ̊͒͘͡ļ̨̥̤̝̼̤͙ͣ̐ͣ̎̊̌ͧͤ̆̃ê̵̯̹̳̫̻̺̻̝̥̠̱͔̲͚ͪ̐ͤ̊̓ͤ̄͋ͥ̅̂͂́̚̕͘t̵̳̮̼̞͉̟̱ͯ̓ͮͧ̊́ͯ͆̅͂̀̀͘͝e̡ͩͣͣͤ̉͆͏̲͔̩̺̲͕l̢̯̰̬ͧͪͨ̌ͭ̂̅ͬͣͬ̓̉͒̋ͯ͞y̷̷̨̤͇̯̠͚͈̞̓ͤ̊͛͌̌ͭͯ ̷̨ͦ̿̐̒͌̊̽̈́͋͛͢͡͏̦̥̼̭̖͓cͧ̿͒ͭͧ̒̇ͩ̏͌͒̐͏̥̭̞̞͎ǫ̴̺̮͓͈̺̲̃ͬ͗ͥ̿ͣ͂ͧ̚n͙̠̖̪͔̻̖͕̮̦͚͉̭̭͖̳ͯ̈́̑ͦͭ̆͐ͩ͂͐ͤ͡ͅṡ̷̓͒̎ͭ͆ͪͧ̿̾͂̀̀҉͚̙̼̭͙̳̣͈̯͉͎̜̠͜u̢̘̳̖̖͖̯͕͈̲̙͍̰̰̦͓̙̭ͬ̉̀̋̊͜͠͞ͅm̫̦̤̹̻̘̖̪̰̣͙̼̼̓̓ͥ̓͛͑̔̄͋ͧ̂̈̌͜͜e̡̻̗͎̺̦̤̖̽͐̅̊̊ͦ̎̇͆͛̎̔̽̓ͯͮ̄̓́̚͜͠͡d͍̙̞̮̳̦̱̭͈̟̼͈̣̣͍͋͋̓ͣ̂͑̕͞ ̇̊ͪ̋ͣͨ̐͏̸̶̢̩͙̙͍͇͇͉͕̭̼͇̯̠͍̙͓̥ṁ̶̵̸̭̪͓̝̯̖͕̪̼̳̬̠͉̦̭͖̘͚̂̈̏̈́̓ͤ́̄̚͘͡y̢̨̜͍̭̯̲̯̘̰̩̼̬̖͚̠̻̼̙̖̙ͣͬͫͩͪ̌͆̂͡ ̢̌̔ͯ͂̅͒ͮͤ̽̽̂̏͗̾̋̒͛҉̢̭̘̭͕̣̺͕͎̪͙̳̫̗̠̻̭̟ͅl̡̔͌ͣͭ͐̍̍ͧ͐̂ͧ̃̑ͣ̈̅ͩ́͏̛̤̩̞̠͎i͐͌̂̒̐ͧ̈́ͧͭ̕҉͏̢̛̰͎̟̤̯̞̮ͅf͙̻̫͈̪̘̖̭̯̬̳̮͖̟̺͉͈̭̏̈́̑̽͐̃̓͊̏̉͜͜ẹ̴̢̨̩̙͉͕͖̙͎̏̑͐́̆̈́̓̆ͭͪ̀͊ͩͮ̽̚ͅ.̵̸̨͈̯̲̹̠̘̃̎̿̐̓̐ͮ̒̄̽̾̏̂ͨ͑ͤ̆̉
     
     

    22606 downloads

    Updated

  19. Nether's Elana - Intimacy

    Nether Presents:
    Elana - Intimacy
    REQUIRES:
    Nether's Elana and it's requirements, which can be found at: 

    (Patreon) https://www.patreon.com/posts/elana-and-her-1-85956085
    (Nexus) https://www.nexusmods.com/skyrimspecialedition/mods/96707
    (Loverslab) https://www.loverslab.com/files/file/28201-elana-and-her-fiendish-friends/

    SUPPORTED PLATFORMS (pick one requirement):

    Sexlab
    https://www.loverslab.com/files/file/20058-sexlab-se-sex-animation-framework-v165-110822/
    Functionality: Supports all positions and favorites

    Flower Girls
    https://www.nexusmods.com/skyrimspecialedition/mods/5941
    Functionality: Supports all positions and favorites except handjob and footjob

    OStim
    https://www.nexusmods.com/skyrimspecialedition/mods/40725
    Functionality: Supports basic dialogue that leads into the act, no dialogue or position support

    Fade to Black
    -- no requirements --
    Functionality: Supports all positions and favorites (obviously no animations)

    MOD FEATURES (All Platforms, Icebreaker):
    - Sex dialogue that requires an icebreaker to get past when talking to her. Chances increase with relationship rank and you can try to icebreak hourly. Once you are able to freely ask her to have some fun with you there isn't a challenge roll any longer.

    MOD FEATURES (All Platforms, post-challenge):
    - You can have sex with her where you ask her or lead her somewhere else.
    - Dialogue is written immersively using Elana's speaking style.
    - She can react to you leaving intimacy dialogue abruptly, bumping into her when you are leading her somewhere or if you are wandering around naked (or having sex with someone else).
    - If you are naked or having sex with someone else, she can make comments about it and there is a chance that once you've put your clothes back on, she will want to be next. Can be toggled on or off.
    - When you wake up from sleeping, she can approach you for sex. Can be toggled on or off.
    - For Sexlab, Flower Girls on OStim: This mod only sends the "have sex, choose this position" event to those systems and doesn't make any changes. It should work with alternative systems that can use the Sexlab, Flower Girls or OStim API.
    - You can toggle an option to have a Fade-To-Black experience (no animations, screen fades out) even if not using Fade to Black installation.
    - You can hide or show Intimacy asking dialogue.

    MOD FEATURES (Sexlab, FlowerGirls, Fade to Black):
    - Sex dialogue: Elana will often suggest something she is interested in but can ask you for your preference.
    - Mod keeps track of (an estimate of) how many times you have done certain positions with her, which can change her dialogue and influence which positions she'd like to do when you ask her.
    - She can develop a favorite position based on how often you do a certain position with her. Favorite can change if you start doing a different position with her.
    - Though this mod was designed with a male player in mind, if you are playing a female, some positions and dialogue are hidden so that it better facilitates this kind of play. You can otherwise set the player to be referred to in the feminine or the masculine by talking to one of her and changing that option. Female players will always be in the dominant role.
    - Per the note above, Intimacy doesn't use Sexlab stats, Arousal or any other systems in that mod or Flower Girls. Initiating dialogue outside of Intimacy, doesn't increase their position tracking or give her a chance to develop a favorite. This makes it more universal and with less requirements and I decided to opt on the side of simplicity.
    - Sexlab Only: She will make a post sex comment after being intimate with you (only supported when initiating sex with this mod's dialogue).

    HOW TO START:
    - To be intimate with her, use the dialogue option "In the mood for a little fun?+"

    3197 downloads

    Submitted

  20. SexLab Romance SE

    SexLab Romance SE
     
    SexLab Romance SE Dialogue Revision Is an add-on that revises the dialogue in clearer English
     
    I did NOT create this mod. I simply converted Spaceman's LE Upload for Skyrim Special Edition in accordance with the permissions he left on that page.
     
    The following copied from the original upload page:
    ------------------------------------------------------------------------
    About This File
    SexLab Romance is a new mod for use with the SexLab framework that allows the player to initiate sex via dialogue rather than spells.
     
    Romance is not just another "want sex, get sex" type mod, instead the mod works with a huge range of factors to determine your likelihood of success for a given NPC. Not all NPC's are the same, indeed if you are starting a new game you may well find that more often than not your attempts at romance are doomed to fail, win over an NPC enough times and they may even be willing to follow you though (Obviously if you romance an important NPC enough and recruit them as a follower then you run the risk of breaking quests, use at your own risk!).
     
    Because you are romancing NPC's rather than just demanding sex, romance attempts can help increase your speechcraft skill. NPC's within the game are not robots though, you can't just proposition them for sex constantly, after you do proposition an NPC that NPC will be 'off limits' for a short while.
     
    If you are shy then you can lead your romantic target to somewhere a little quieter, you can even pick up another friend on the way for some threesome action if you want.
     
    If you do find it too hard to romance anyone (or too easy for that matter) then there is an MCM menu for the mod where you can adjust the difficulty, turn off sexual preferences and any racial adjustments to help boost your sex life in Skyrim.
     
     
     
    Change Log
    18/08/2014:
    Changed tags for Lesbian and Threeway sex to ensure more scenes are used
    11/05/2014:
    Added a toggle into MCM so that Romance uses SexLab's Sexuality for NPC's rather than it's own. This should help keep integrity with other sex mods. By default this is set to True.
    Removed Romance Fix.
    10/05/2014:
    Added Romance Fix download. DO NOT USE UNLESS INSTRUCTED TO
    27/04/2014:
    Added functions to initiate boobjobs, handjobs, footjobs and also FF specific sex
    Added toggles into MCM to control what NPC sex the dialogue displays for.
    14/04/2014:
    Made slight change to hopefully make the mod useful with more characters. Basically changed the IsPlayerRace check to haskeyword=actortypenpc
    Also merged source code for scripts into the one download.
    26/12/2013:
    Source Code made available for anyone to use/modify
    12/05/2013:
    Fixed potential bug that could affect spouses
    Fixed that ability to talk to none playable races
    Added checkbox in menu to turn off cooldown if romance attempt was successful
    Moved files to Lovers Lab
    Corrected some minor dialogue errors
     
    Additional Info
     
    Factors that affect your chances of success
     
    While I don't intend to list everything that has an impact on your chance of success or failure, I will list some of the main ones:
    Speechcraft Skill
    Your Level
    Race
    Quests Completed
    NPC's Social Standing
    NPC's Sexual Orientation
    NPC's Relationship With You
    In addition, NPC's are dynamic between games, so you may find that in one game a particular NPC is easy, yet in another they are incredibly hard to win over.
     
    Future Plans
     
    Note: Development of this version of SexLab Romance has ceased, after being away for so long and seeing the advancements in SexLab, including some excellent new mods, a complete redesign of this mod is in order, possibly with a complete rewrite from the ground up. Because of this I have uploaded the source code for the scripts so that anyone who wishes to make changes or use anything within this mod for there own purposes is free to do so while I look at the possibility of creating a whole new RPG based romance mod.
     
    Future versions of this mod will include the following:
    NPC's approaching and propositioning you for sex
    An option to offer money or gifts for sex / Intimidate for sex (leading to rape if you let it) if an NPC turns you down, offering money for sex could cause offence however, and if an intimidation attempt leads all the way to rape you will definitely not be popular!!!!
    Possible integration with this blushing mod assuming there are no complications
    Options to romance your target in advance of propositioning them for sex, in an attempt to soften them up.
    If you enjoy my conversion work and would like to toss a coin to my coffee fund, you can visit my Patreon ~ Nomkaz
     
     

    247186 downloads

    Updated

  21. SexLab: Murder, Theft and Seduction SE

    SexLab: Murder, Theft and Seduction SE
     
    I did NOT create this mod. That honor belongs to the Talented jbezorg
    I only converted it for Skyrim Special Edition, and have shared it with you with their permission.
     
    Tradução em Português do Brasil by @musashino 
     
    If you enjoy this mod, click on the link and give jbezorg some love, and check out their other mods!
     
    The following copied from the original LE page:
    -----------------------------------------------------------------------
     
    http://static.loverslab.com/img/jbezorg.png  
    WHAT DOES THIS MOD DO?
    This mod will allow the player to complete Delvin Mallory's fishing (pick-pocketing) quests as well as steal the key to the strong boxes for Vex's heist quests if the player manages to have sex with the quest target.
     
    In addition, Members of the Dark Brotherhood may choose to kill contract targets in their sleep after sex. The option to kill is only available to Dark Brotherhood contract targets.
     
    Murder
    Witnesses will change how the murder crime will be reported. You must have a potion that damages health for each contract you wish to kill. One potion will be removed from the player's inventory for each murder. The method for selecting what potion to be removed is based off item count. Removing the potions you have the most of first. Theft
    Pickpocket bonus of up to 20% for pickpocket challenges made against a sexual partner depending on the player's sexual experience for up to one hour (game time) For thieves guild quests, you will get a chance to snatch the item right after the sexual act. Seduction
    Speech bonus of up to 20% for dialogue challenges made against a sexual partner depending on the player's sexual experience for up to one hour (game time). UNINSTALLING
    Two perks are added to the player by this mod. Both control the afterglow skill bonus to speech and pickpocket. To remove these perks from the player and for a clean uninstall, use the following command in console:

     
    set _sltns_version to -1.0  
    HOW DOES IT WORK?
    This mod does not add any dialogue options*. You will need another SexLab mod for that. Theft and Seduction uses SexLab's global hooks so any SexLab mod that can initiate sex with the Thieves Guild quest target will work.
     
    For both assassinations and theft opportunities you will be given the option to not go through with those actions after sex is over. Stealing is no longer a sure success. When given the option to steal, you will be told your percentage chance of success.
     
    * it does make changes to some existing Dark Brotherhood quest dialogue.
     

    SOME THINGS TO KEEP IN MIND
    Both of these changes may cause conflicts with other mods that alter the same quests.
    Some minor changes to the Thieves Guild Heist quest. Adding keys to the strongboxes to steal. And to the Dark Brotherhood assassination contract quests were made to enable dialogue with the targets. REQUIREMENTS
    Sexlab SE Any Sexlab SE Mod that allows the player to initiate sex with the Thieves Guild & Dark Brotherhood quest target NPCs. ( Suggested SexLab Romance SE) FAQ
    Conflicts
    Inconsequential NPCs Skyrim Potions that will work for assassinations.
    Ice Wraith Bane Deadly Poison Virulent Poison Potent Poison Poison Weak Poison Nightshade Extract Deadly Lingering Poison Malign Lingering Poison Potent Lingering Poison Lingering Poison Weak Lingering Poison Lotus Extract Magic Effects that a potion must have at least one of if it's player created.
    Damage Health Lingering Damage Health Ravage Health  
    If you enjoy my conversion work and would like to toss a coin to my coffee fund, you can visit my Patreon ~ Nomkaz

    32000 downloads

    Updated

  22. Notice Me Senpai - A Notice Board Addon

    TRIGGER WARNING:
    This mod contains sexual violence, as well as other disturbing material. The player may engage in or be subjected to activities that some may find disturbing. A lot of this content can be avoided depending on how you play, but I can no longer promise that it can be avoided entirely. This mod contains a lot of emotionally complex dialogue... so please take care of yourself.
     
    DISCLAIMER:
    This mod is a work of fiction. Any resemblence to people living or dead is purely coincidental. This is not a critique or commentary on sexual orientation, abuse (sexual or otherwise), sex work, or any other serious social issue. This work is a fantasy designed purely for entertainment and contains content that may be disturbing to some, such as degrading language and sexual assault. This content is ABSOLUTELY NOT FOR CHILDREN. The author is not responsible for illegal alterations made to this mod after the fact, or any damage to the user's computer. If you cannot tell fantasy from reality, DO NOT INSTALL THIS MOD. Treat other human beings with dignity and respect or fuck off and don't play my mods.
     
    VR GAMEPLAY VIDEOS: 
    (Offsite)
    Hope you like early 2000s and 90s anime music!
    (Removed for the forseeable future as the host went bye-bye)
     
     

     
    DESCRIPTION:
    NMS started out as an addon for The Notice Board SE by MannyGT but has evolved into a much more robust roleplaying mod. However the NB stuff is pretty baked in so you're stuck with the requirement.  
     
    I've always enjoyed the rescuing citizens missions in Notice Board but found myself very disappointed in how little you can interact with the people you rescue. I had long thought about making a kind of Damsels in Distress mod for Skyrim but I thought, why bother reinventing the wheel when the basic framework is right there.  

    When you rescue an adult citizen you are now presented with dialogue options when you travel together. Many of the NPCs will have been taken advantage of by their captors (Yes even the men and the old ladies), though you saved some in the nick of time. You can be nice to them and offer words of comfort for their traumatic experience or you may choose to be an asshole. They will ask you for food and drink which you can offer if you have some, or pretend you don't have any when you do.  If you don't give them food and drink, they will become more distressed each time they ask.

    On rare occasions, if they weren't raped by their captors they may be so happy to see you that they offer you sex as a reward... or you can ask any of them for a reward... which they may well refuse... or you can just have a pleasant and completely platonic journey together. 

    Even if you start out as concensual lovers the NPC may refuse your next request for sex. This will lead to roleplaying opportunities to take things in a non concensual direction, or to behave as a decent person. If you are playing an evil character and rape the NPC, there will be no taking it back.  The writing will not pull any punches in terms of trying to make you feel bad for being a piece of shit. 

    After the quest has ended and you receive your bounty you will have the opportunity to turn the citizen into a kind of light follower. The way the follower behaves and what options you will have when speaking to them, differ depending on what transpired on the journey home. You can have more than one of these rescued followers but they can only travel with you one at a time and will be dismissed if you rescue another citizen. See Camp Follower section in 1.5 update
     
    As time went on numerous features were added such as prostitution, casual sex, slave training, and trading, as well as romantic, and sinister interactions specific to particular characters. Many of these not utilizing the Notice Board at all. The final update adds an entirely new roleplaying perspective, that of a downtrodden member of tamriel society. Read all theupdates in the features section for the whole picture.
     
     As of version 1.6.1 it contains over 13200 lines of silent voiced dialogue. ??
     
    NOTICE ME SENPAI ENCORE: 
    (This is really it folks. The game itself has told me so... it's been fun.)
     
    If updating from 1.6.0:
    I foolishly uploaded the unarchived scripts in the last version. You will need to fully uninstall 1.6.0 before installing this version (Replace in MO2... Vortex users, are on their own) or delete the loose scripts otherwise they will override the updated scripts and trash your game performance.
    Added in version 1.6.4
    (THE FINAL CHAPTER, NMS GOES TO SPACE, NMS TAKES MANHATTAN, NMS VS THE MYSTERONS)
    -Start your own whorehouse.
     
    Follow these steps or watch the video
     

     

     
    Added in version 1.6.3
    -Fixed Haelga ring of subjugation dialogue, she will now immediately act like your slave as intended once training begins and free up the captive slot immediately unlike other ring captives.
    -Added talk to victim/slave Ring of subjugation dialogue (You will help me capture someone) Remove ring before starting training to avoid unimmersive dialogue.
    -Added talk to john during sex dialogue. (Player must be under 150 units from your whore)
    -Fixed some gender discrepencies in dialogue.
    -Hooked up some dialogue that wasn't set up right, including some talk to player's whore during sex dialogue
    -Added an optional keyword check for begging. Any clothing item with keyword _T_BeggarClothes will now trigger player beggar dialogue
     
    Added in version 1.6.2
    -Removed Casual dialogue from followers and other inappropriate NPCs
    -Fixed broken Cuck and family dialogue
    -Other bug fixes
    Added in version 1.6.1
    -Removed inappropriate dialogue from animals/kids.
    -Removed superfluous casual sex dialogue
    -General bug fixes
    -Inclued the archived scripts
     
    Added in version 1.6.0
    Existing saves should be fine when updating from 1.5.0 and up... however  the new content is best played on a fresh character, as it largely rests on the idea of somebody who's not powerful.
     
    UPDATES:
    -Numerous important bug fixes
    -Ring of debuggery general improvements 
    -Debug ring get item abduction kit
    -Debug ring get item beggar clothes.
    -Debug ring disable casual dialogue.
    -Debug Ring fixed clear NPC cooldowns
    -Fixed lots of improperly setup dialogue. 
     
    NEW FEATURES:
    This update adds features for a submissive/bottom playstyle, which can be mixed and matched with the existing dominatnt/top features to create thue roleplaying flexibility.
     
    -PLAYER BEGGING: 
    Wear vanilla beggar clothes and gain access to begging dialogue. NPCs who take pity may give you up to 3 Septims but many won't. This can lead to sexual exploitation, and a life of sex work, and sometimes sexual slavery! 
     
    -PLAYER PROSTITUTION:
    Become a sex worker through begging interactions, or simply turn the option on in the debug menu. Once on the job the player is presented with a wealth of roleplaying dialogue, the goal is immersion and realism. The player must negotiate their price and limits with each customer. This can lead to sexual assault (NOTE: This is much less violent than in Hardship for FO4, but you still have the option to fight.), or the customer passing you up if the price is too high.
     
    PIMPS: 
    Regular: 
    Once you have a regular customer you can ask them to protect you from rapists, for free sex and a steep cut of whatever gold you happen to have. 
     
    Bad boyfriend: 
    You can enter an abusive pimp relationship with a repeated rapist... It functions about the same as the other pimp, but he might not let you quit when you want to.
     
    Lover: 
    You can tell a regular that you like them, and they don't have to pay for sex anymore. They will become a confidante to share your feelings on being a whore with, and you can ask them to protect you. Unlike the other pimps they do not demand payment.
     
    -PLAYER SLAVERY:
    Begging, or whoring to the wrong person may result in your temporary enslavement. The length of this captivity, as well as the cruelty, strictness and types of activities presented by the captors varies, as do the penalties for escaping, ranging from jail to death.
     
    DOMINANTS:
    Arcadia and Bothela:
    Bothering either of these apothecaries may result in you being slipped a love potion. The potion will affect you quite badly for a time before wearing off. Unlike all the others, you may aquire these Mistresses even if you are not a beggar or a whore, and they are well suited for a heroic character who is just too trusting. These encounters are also seperate from the slave training system used by the rest of the scenarios.
     
    Bryling:
    Probably the kindest mistress, and the one who's game is the closest to consensual. Lots of interesting dialogue and commentary on class struggle. She gives you a long leash compared to the rest. Real potential for a pretty woman-esque love story playthrough. In addition to serving her you will be expected to service her male Housecarl.
     
    Maven Black-Briar:
    The way you become Maven's slave is unique. She gives you one chance to save yourself... If you don't take it it's on you. As one might expect Maven is cruel but fair. Cool, detatched, and utterly without mercy. In addition to all that she comes with an entire family which you also have to please. Her daughter Ingun may be even worse, so watch yourself... your life depends on it.
     
    Radiant Sisters:
    These two come as a set, and therefore provide something very unique. They will use you at the same time or seperately. Likewise you may be punished or given tasks by either. This is the most restrictive arrangement since you are not allowed to even leave the shop, and players with needs mods must rely on them to live. Taarie is surprisingly kind once you are in her grip, but Endarie is a sadist and will fill your life with misery whenever she can.
     
    Wuunferth the undying:
    Wuunferth is a monster, a cruel old man who gets off on your pain and humiliation. However when he isn't using you he's fairly hands off and gives you the run of Windhelm... Just don't wander far or the results could be deadly. Tied with Maven for the most potential for player rape.
     
    Training:
    Much like the existing training system for NPCs the player will be trained as a slave by their Master/Mistress. Obedience points (OP) can be gained over time as well as through following orders, disobedience points (DP) are gained through bad behavior and prevent the passive accumulation of OP pver time. DP can be cleared through the player being tortured, which can happen after 5 pts of disobedience are gained, or by  being highly disrespectful/disobedient. At low levels DP will dissipate over time.
     
    Tasks and orders: 
    Dominants and some minions will give you orders and small tasks to carry out. Some of these are tracked and affect discipline/obedience while some are just for roleplaying. Some of these make more sense if you are playing in VR, such as "Dust all the display cases". If you aren't you may want to look for a mod that lets you play the broom idle on command. I know something like that existed for Oldrim at least.
     
    Protip: Get a mod that lets you sleep anywhere for the houses without beds you can use. This is especially important for Maven and Wuunferth, for reasons that will become apparent as you play.
     
    FEATURES:
    -------------------------------------------------------

    A truly stupid amount of silent dialogue. including Wide variety for different gender pairings. Gay dialogue aimed at a more repressed medievel society.  Romantic/Fantasy style writing, with an eye to lore friendlyness, and semi-realism. More romance-novely than you may be used to from my other mods, but aiming at a "feeling" of realism, and an exploration of consent roleplay that I haven't really seen before. You can be really nice, or a complete scumbag.

    Options to ask to make out, have the NPC undress or masturbate for you. Concensual and non concensual versions. When they are naked you can comment on their looks, either complimenting or insulting them, just be prepared to deal with the consequences.

    Citizens that you've raped can be tied up. There is specific greet dialogue's for this, as well as specific Hunger and thirst dialogue. They will also have dialogue where you can threaten them to keep quiet about what has happened.

    Special behavior if you attack or accidentally hit them. This is most drastically aparent in Non-concensual NPC who becomes follower, where it becomes a very light pseudo punishment system.
     
    Added in version 1.0.2
    GENERAL/GOOD/GENERAL PLAYER FEATURES:
    -Marriage status check 
    There is NO WAY to check WHOM they are married to (boo) but it is assumed to be opposite sex regardless of the sexlab orientation check. This is because A: All Vanilla Bethesda Married NPCs are in a hetero pair, and B: Because Skyrim is super repressed and closeted (IMO) You seriously don't think Ulfric is Hella gay?  So gay NPC telling you to "not tell his wife" is Immersive as fuck.
     
    -Dialogue for kindness 
    Includes saying something complementary, as well as  offering food or water at any time (If you have it) even if they aren't hungry or thirsty. This is swapped for "Positive reinforcement" subsection if player is evil.

    EVIL PLAYER FEATURES:
    -New greets after specific acts fisting, BJ, and Anal
    These are randomly mixed in with the old ones. Initial topic is finicky about random text though and sometimes flipflops from one to another before you can read it, I will probably avoid putting any there if I make another Skyrim mod.
     
    -Give a beating topic
    Unequips player's current weapon and spells and draws fists. As before, beating the prisoner (If you have raped them) will raise a hidden discipline stat, which will alter dialogue over time with each beating (Hit until knocked down, then talked to). Now a notification will say "Discipline +1" when this happens.
     
    -Added ability to gag the NPC with a cloth gag when restrained.
    Also overhauled restraint topic to make it more reliable. "NOTE" To prevent NPC from standing back up for several seconds, let the restraint topic (Hogtie, etc...) Complete on it's own. IE don't button spam through it.
     
    -Kneel/standup option to gagged menu.
    -Kneeling comment dialogue.
    -Weapon drawn dialogue
    -Added topics that will allow you to say you will not beat or rape the prisoner for a time.
    This will lower the hidden discipline stat and revert dialogue when appliccable.
     
    Added in version 1.5.0
    NEUTRAL/GOOD/GENERAL PLAYER FEATURES:
    -Cuckholding system:
    If you have a sexual relationship with the NPC you rescued (Consensual or not) and they are married, after you recruit them as a follower, you can cuckhold their spouse.

    -Prostitution system:
     If you don't have food or drink, (or lie about not having any) and the NPC you rescued is hungry/thirsty enough, you may be able to talk them into selling their body for gold. (Or if you are an evil PC you can force them into it). 

    Unwilling NPCs, and most willing ones will be unhappy with this arrangement, and if you had a consensual relationship they will stop agreeing to sleep with you, but a small percentage will find they enjoy it. These may actually become your lover if they weren't before.
    Extensive customer dialogue which is different depending on if You are in the same room with your whore when you talk to them.
    Dialogue for discussing the john with your whore before the price negotiation. The Whore's prejudices and attitude toward the job will be reflected in the lines. For instance Nords don't like Dark elf johns, and nobody wants to fuck Argonians. 

    Haggling system where the John may balk at the price, and you can smoothly offer then next lowest. Or they may offer more money if you join in (which you can refuse) Different races may act differently, for instance Khajiits will almost never turn down sex, but are fierce hagglers, meanwhile Argonians are so happy that you let them use their whore that they don't haggle at all.

    Guard dialogue. You can offer your whore's services to the guards to stay in their good graces, though this rarely leads good places for you. This is strictly for roleplaying and can be disabled with the console by typing:  Set _T_NoPigs To 1

    -Vanilla follower (Or custom followers that use CurrentFollowerFaction) options: 
    new dialogue options to your companions for socializing, discussing rescue missions, and options to let the companion have sex with your NMS follower (Who is your lover, and agrees to it, or is your victim) Including group sex with the player. You can also ask that they pay for it, but this is likely to piss them off. 

    Dialogue to start a casual friends with benefits relationship with this companion, to have sex with them. 
    Dialogue to discuss the Sex worker NMS follower.

    Companion will behave as you do, if you do evil things they will relate to you as if they are also evil, or good if you behave like a good guy.
    A few character and race specific responses as well as responses appropriate for a housecarl.
     
    Tested and works with Underwhelming multiple followers... don't know if it will with anything as bloaty as AFT.

    -Character specific dialogue:
    For a couple of notable characters, if they should happen to be kidnapped (Mainly Haelga and Olava the Feeble, but there are a couple of other tiny touches in there). They will have specific lines and/or behaviors such as immediately becoming your whore, or slave under certain circumstances, or having unique preferences.
     
    -Compatibility mode:
    Temporarily disable the main blocking dialogue topics for the NMS follower(s) (Note this doesn't work on TNB prisoner, only on the followers you have recruited from their homes) This allows you to access other mods that have top level dialogue (Like Zaz 8 helper) while still having access to SOME of the NMS features. This is only meant to be enabled temporarily and the mod can't be played effectively as long as it is active.
     
    -Added Wait option to TNB prisoner USE WITH CAUTION
    Losing this NPC before you get them home could be very bad.
     
    EVIL PLAYER FEATURES:
    -Slave training: 
    Through various methods you can train your unwilling victim to become your loyal sex slave. Beatings and other actions that increase discipline like tying them up may break their will, but beating them too often may have the opposite effect. After their will is brioken relentless sexual assault may finally make them your slave. At which point you can choose to have them refer to you as Master/Mistress, or not.

    Showing kindness or using maniplative language may result in feelings of illogical affection... though this may cause their discipline to go down. Conversely abuse gained discipline, may cause irrational affection to decrease. With enough irrational affection, the NPC will fall in love with you... Keep raising it and they will become your slave in the same manner as with discipline. Other things such as kissing, and forced masturbation, or the slave having an unwilling orgasm during rape (random dialogue), or other forms of humiliation may also contribute to the irrational affection stat.
     
    Training stats can very slowly decrease over long periods of time (At least Irrational love does) A victim broken through discipline's training stats will no longer go below 5. An NPC's vanilla relationship rank will change based on their current feelings towards you.  This is especially useful when using PLANCK in VR as a NPC who loves you will no longer shrink from your touch.

    Training dialogue includes humiliations and insults, as well as manipulative gaslighting dialogue.
     
    Dialogue has been added to help guage the NPCs feelings towards you in an immersive way.
     
    At a certain level of training you get the option to say that all of the victim's posessions belong to you. If successful, whatever cell you are standing in will become owned by the player. This is meant to allow you to use their home as a player home or at least not have them try to kick you out at night. This is VERY easy to abuse, Only say it in their house. RP responsibly. 

    Unique dialogue for the fully trained slaves.

    -Camp Follower:
    If you rescue a new NPC or recruit an existing follower while you already have one (Not a  current rescue) That follower will continue following with diminished capabilities. This only applies to victim/slave NPCs They can also be dismissed if you so choose.

    CF has unique RP dialogue. Has their own outfit management, can kneel, kiss, masturbate and have sex with the player. (Though you will not be able to choose the type)
     
    If you have raped your current follower/rescue, you will have options for the CF to assist you in training them. This will contribute to the CF's on progress towards becoming your slave if they are not already one. This can be having sex with them, alone or with the player, or fisting them if they are female.

    You can beat and tie up the CF,  and this will contribute towards their training, but the currency of training the CF isn't discipline or Love but your attention. Having sex with them also adds towards this. It might actually be faster to train a slave this way than by giving them your full attention.

    You can also recruit a NMS follower directly into the CF role if you currently have a rescue, or other follower as the primary.

    You can swap roles between CF and main (As long as the main isn't a current rescue) Note that this will clear the current training stats so, best to do it at the very beginning of training, or right after breaking their will.
     
    Dialogue for companion to let them have sex with the CF ("You can fuck the other one if you like")

    -Sacrificial spouse:
    If your victim is married you can tell their spouse of the situation and offer them the option of taking their place, which being wracked with guilt over not rescuing their husband or wife, they will accept. Of course there is nothing stopping you from keeping them both. This is especially fun to do after cucking them just to drive the point home.
     
    -Fuck the poor:
    If If your victim is a whore you can offer them to Beggars for free, as a method of "teaching the whore a lesson" or simply out of a sense of charity towards the unfortunate unhoused of Skyrim.
     
    Added in version 1.5.1
    NEUTRAL/GOOD/GENERAL PLAYER FEATURES:
    -Woman with penis support:
    Female player characters who's sexlab gender is set to male will now have access to male sex options with a lot of extra gender appropriate dialogue, as well as the existing female dialogue (except oral rape, that is either or) If your body setup has a penis but no vagina you can remove player vagina options by typing Set _T_NoPussy To 1 in the console. Set it to 0 to bring it back.
     
    EVIL PLAYER FEATURES:
    -Loving dialogue
    The ability to be nicer to and have less aggressive sex with a victim who has fallen in love with their player captor, or is a fully trained slave.
     
    -Greets where infatuated captive/fully trained slave will ask if they can do anything to serve the player.
    -The ability to recruit a former victim as camp follower during rescue:
     
    Added in version 1.5.2 
    NEUTRAL/GOOD/GENERAL PLAYER FEATURES:
    -Automatic support for waterskins from Sunhelm, or iNeed.
     
    EVIL PLAYER FEATURES:
    -I'm going to whip you" dialogue when you have a ZAZ Punishment weapon equipped (Includes the PAH whip that you get in the latest TRAM update.)
     
    -House slaves.
    You can turn up to 4 fully trained slaves into a house slave. They will sandbox where you leave them, so if there are idle markers for work they will do it. These are more basic slaves like the Camp follower, but you can have basic sex with them and they do all the basic things like Kneel, masturbate, kiss, etc... (Let me tell you this wasn't easy) They can follow and fight for you, and are commandable and can be made to wait while following as well.

    They can't be tied up, though you can obviously just put Zaz or DD stuff on them and have them use Zaz furniture using Zaz 8 helper with compatibility mode.

    You can access their inventory but they have no outfit management so it will revert on loads and fast travel and stuff. It would just be too big of a pain to track for this many slaves. Use something like Dudestia's outfit changer mod to dress them up and lock their outfit.

    -Currently they can't be whored but that will likely change in the future.
    -They can be made to stand at attention and are exceptionally polite and loyal. They can be rehired as a main slave or camp follower at any after you dismiss them.
    -Once a day you can get a home cooked meal from one of your house slaves. (Who needs a wife). 
     
    Added in version 1.5.3
    -No more repeated rescues
    Once you've talked to a new rescue they will be added to the TNB blacklist so they won't come up again on a given save file. (hopefully)
     
    -Ratcatcher topics:
    Opportunities to get certain characters into the system not through The Notice board. So far the characters supported are Camilla, Kleppr, Frabbi, Hroki, and Hreinn. 
     
    Riverwood:
    Recruit Camilla to come with you during Golden Claw quest (Speech > 25 or Hypnotic Gaze perk required (or abduct her). Underwhelming unique dialogue if you whore Camilla in Riverwood. (Though I recommend you don't do the Sven dialogue as bards are extremely buggy when put in the John alias).
     
    In depth instructions:
     
    Markarth:
    Every member of the family that runs the silverblood inn is unhappy, You can persuade each of them to go out with you, which can lead to nice or evil outcomes. Each has requirements same as Camilla, except the son... He is depressed and desperate for attention and will go with anyone. Note you can only go with one on a date in any given playthrough (replay value!) but you can have all of them, as your victim followers using the new system below.
     
    In depth instructions:
     
    -Do I hear banjos?
    NMS is kinda like Fast and the Furious, or the Olive Garden in that it's all about Family. Yes you sick puppies, you can now make your captives do naughty things with their immediate (adult) family members, Ransom them for 100 gold a day, and even coerce their loved ones into also becoming your captives. Conveniently the first ratcatcher topics provide plenty of opportunities for ozark down home lovin, but it also works with regular notice board rescues.
     
    In depth instructions:
     
    BONUS: 
    -Added a dialogue patch for Zaz Animation Pack 8.0 Helper Addon 1.0.2
    Place it below Zaz furniture placer and NMS in the plugin load order. It just overrides the dialogue with something more appropriate to NMS, and will have dialogue appropriate to the NPCs enslavement level. This is only for the old 1.0.2 version not the newer version for multiple NPCs. I may make something for it after I try it... I dunno.
     
    Added in version 1.5.4
    -KIssing now only appears as an option when the NPC is nude.
    (Doesn't apply to vanilla followers)
     
    -House slave improvements: 
    They can now be rehired as main slave, or Camp Follower without having to dismiss them. They can now be pimped so long as there is no Main slave, rescue or CF in the party.
     
    -Unique rescue dialogue for Thaena, wife of the Jarl of Winterhold.
    Thaena will always say yes when asked for the reward. A modest amount of custom dialogue for cucking the jarl is also added.
     
    -Champion of the downtrodden:
    You can now offer help to most of the (adult) beggars in the game. Offer them the chance to come work for you as your follower. This offers all the same features as vanilla followers including friends with benefits. Likewise their attitude and the dialogue for recruiting them will changed based on how much evil you've done in the past (rapes).
    However they can not be dismissed like vanilla followers (They're your responsibility now) though you can have them sandbox wherever you want like the House slaves. Beggars not included are those which are completely insane, or too plot involved. (Dervenin, Narfi, and Gissur)
     
    -Optional weapon draw
    You can now temporarily remove the teammate status from your vanilla followers and Beggar minions. This will prevent them from attacking your victim while you administer your... loving discipline. Note that for the vanilla followers this will disable their "trade something with you" option, though you will still be able to access the inventories of the beggar minions (Because I rule and Bethesda drools). You will want to reinstate teammate status before combat. (duh)
     
    -More Ratcatcher topics: (Opportunities to get certain characters into the system not through The Notice board) 
    Like all Ratcatcher topics this option disappears if the NPC in question is selected by the notice board for rescue, and doing the topic removes them from The Notice Board.
     
    The Hardship of a long suffering sister.
    Winterhold:
    Birna the shopkeeper, is desperate to survive. As she always says: She does what she has to to get by. this includes reluctantly selling her body for 25 gold a go! The player can simply partake of her services as often as they like, or... if they are evil, use it as an opportunity to lure her away to victimization and enslavement.
     
    The Hardship of unhoused women.
    Windhelm:
    The nights are cold and there is a killer about. The wily beggar, Silda the unseen is tough as nails, but even she is scared. 
     
    Riften:
    Edda the beggar is going a little mad. She is certain that the city of riften will kill her and soon. She'll do anything to avoid that fate.
     
    Will the player offer these desperate women help, no strings attached? Having them become a heroic sidekicks, or unsavory minions?  
     
    Will they take advantage of thir miserable situation, and coerce them into becoming their "willing" slave,... or will they simply use them as a cheap whore for a measly 10 gold a pop... before cruelly casting them back to their looming fate?
     
     Added in version 1.5.7
    GENERAL:
    -Trade in Bandits for a reward (See evil section for details)
     
    EVIL PLAYER: (None of the below applies to the follower during the rescue)
    -The victim's relationship rank will no longer go under 2, this is to give the player free hits to do damage if they want.
    Unfortunately this means you get the friendly barks, but oh well... ?‍♀️
     
    -Run for your life mode:
    If the victim is non essential you will have a new dialogue option to have them run for their life, with the promise of killing them if caught. If not caught after a couple of minutes they will be dismissed and wander home where you can recruit them again.
     
    -Executions:
    If the Victim is non essential.... If they are kneeling with zaz wrist bondage, or tied up (NMS Restraint), You can put them in an execution mode, where you can kill them with one hit.
     
    -There is now new dialogue that will appear when your victim's health is below 50% after a beating. 
    -If a Vicim is bound to Zaz furniture you can get special dialogue taunting to kill them, and dialogue for various levels of health loss. 
     
    RINGS OF "POWER":
    -Ring of debuggery
    I added a debug menu which can be accessed via the console, or by wearing the ring.
     
    -Ring of Subjugation
    When worn allows you to capture many random citizens when your weapon is drawn. Wear it and draw a weapon. (Right hand is more reliable). Then talk to any non-aggroed NPC (There are some exlusions, like Jarls and shit) This works when tresspassing as well, as long as you haven't aggroed them yet. 
    You can use defeat in conjunction with the ring by talking to a defeated and tied enemy. After you talk to them and capture them with the ring, IMMEDIATELY choose Defeat's "tied up" option and untie them.
     
    You can only have 2 captives at a time, including the one that is being trained. You can only train one at a time. 1While being trained, they take up the main NMS follower slot and you CAN'T dismiss them until they are broken. (+10 discipline) Do not start an TNB rescue while training a captive.
     
    It can be used to betray beggar followers.
     
    The rings can be dropped, or stored, or whatever, you can always get another one by accessing the console debug menu. The rings will be added automatically on a new save but on existing saves you'll need to use this console command to get them: Set _T_NMS_Debug To 1 It will take up to 6 seconds for the menu to appear. Get the Debug ring first as then you can use it to get the second ring without having to use the console again. 
     
    THE FLESH TRADE
    -"I'd even buy one of your relatives, if you're looking to sell!"
    As we've all suspected for more than a decade, Belethor is shady as shit. He has secret ties to slavers and he'll buy your fully trained slaves wholesale.
    To sell them to Belethor you have to have a whore working for you and offer them to Belethor. If you have a speechcraft over 30 you will get dialogue to begin selling him slaves. Once you have a slave to sell enter the same room as him and tell the FULLY TRAINED slave you are going to sell them (I think it's in orders) Then talk to Belethor. Make sure you say your goodbyes before talking to Belethor, as when they are sold they go poof. 
     
    -"It's been too long since we've had a bandit raid"
    AGAB. Guards are lazy, they love it when you do your job for them. Bring Bandits, Forsworn, and Silverhands captured with the ring to Hold jails and talk to a guard to trade them in for a modest reward. Don't feel too bad that you are condemning them to certain exectution or worse. The captives will not need to be talked to unless they've been turned into a slave, in which case you'll need to do the same process as with Belethor. It may not work with named bandits like that beyotch that attacks you outside that one dungeon in the mountains. (See my good player gameplay vid) 
     
    Added in version 1.5.8 Existing saves should be fine when updating from 1.5.0 and up... for anything older:  CLEAN SAVE REQUIRED!
     
    Ring of debuggery improvements:  
    -teleport verious NMS followers to you. 
    -Clear various aliases 
    -Clear NMS factions and tokens from an NPC.  BROKEN! Do not use till 1.6+
     
    Captives improvements:
    -Rape captives without putting them into the main alias.
    -Execute captives without having to train them first.
     
    Bound captive/victim topic:
    Dialogue that lets you explain why you might have a bound person with you... in case that ever comes up. It won't say (LIE) if they actually were a bandit originally, and the response is slightly different.
     
    Sandboxing dismiss:
    I've added the ability to put 4 friend/lover NMS followers, or 4 broken (but not fully enslaved) victims or any combination of these into a sandboxing reserve alias similar to the house slaves. These aliases only have dialogue to rehire them or put them in compatibility mode (For dancing and bondage and such using other mods) This makes things much more convenient for things like hiring the full service hookers Birna and Ysolda or doing any of the full featured ratcatcher topics while travelling with an existing Follower as all of them don't show up when you have a main follower or CF.
     
    New Ratcatcher topics:
    -Date Gisli
    -Broaden Ysolda's financial horizons
     
    Cannibalism stuff:
    Got a lot of raw human flesh and hearts laying around? Go ahead and feed it to your victims! (Or don't... you probably shouldn't)
     
    Giant Offering: 
    If you take your main NMS victim to a Giant camp and have them kneel nude, it will be seen as an offering to the giants. One will walk over to you and not aggro, and give you several mammoth related items in trade before fucking them. This is very traumatic and istantly breaks unbroken victims, just like incest. There is a 1 in 6 chance that they will drop dead immediately after each time, due to the stress on their bodies (If they aren't essential)... So you'll have to decide if it's worth the risk for those lucrative tusks, and some tasty cheese. After he's done he'll stay unaggressive until you get her back up, so make sure he wanders far enough away first.
     
    General ratcatcher topic: 
    (Only appears when wearing the ring of subjugation, with weapon sheathed) This is used to lure people away so you can draw your weapon and capture them.
     
    Civilians:
    Topic:  -Excuse me... I need your help. (LIE)
    leads to:
    -My new dog's wandered off. He's just a pup... Might you help me search?
    -Please... My child has wandered off. Can you help me look for them?
    -Come quickly... someone's injured!
    -Come walk with me. I have something to show you. (HYPNOTIC GAZE) (This option appears if you have the illusion perk. It's 100% effective.)
     
    How people react and if they follow you depends on a combination of things including, speechcraft, how you are dressed, if they are dressed like a rich person, and gender. For instance Nazeem isn't gonna give a single fuck about your lost puppy... OR child (Unless you are dressed rich and then only maybe), but his wife most likely will.
     
    Priests/priestesses: 
    Clergy have a topic such as: -Priestess... Would you walk with me? I have questions about Kynareth. (LIE) for whatever their devotion is. This is also 100% effective.
     
    Guards:
    Topic: Guard... I need your help! (LIE) 
    Leads to:
    -I spotted someone suspicious... I fear they may be up to no good.
    -I've been robbed! I saw where they ran off to... I can show you!
     
    Caveats:
    All of these are gonna allow you to cheat and break the game in new and exciting ways and should never be used on a save you are too precious about. 
    Most priests are essential until their lame-ass quests are done. 
    -----------------------------
     
    Casual sex topic:
    Appears on most adult NPCs without a full ratcatcher topic.  
    -Just for fun or as a way to lure people away for evil (or tactical) intent. Improves disposition.
    -Seduction is based on speech level which varies between NPCs Some reqrire 0 Some require 90 Most are in the 25-40 range.
    -Men are easier to seduce.
    -Marital status matters (sometimes)
    -There is also an RNG element unless your speech is VERY high.
    -Vanilla Hypnotic Gaze perk (Illusion) will allow you to sleep with nearly anyone by mesmerizing them. for certain mentally disciplined NPCs you may also have to reach 
    a speech threshold. The option will only appear if it will work
    -In addition to very high speech or high speech + Hypnotic Gaze you can sleep with Elisif if you are Thane of Solitude. 
    -This doesn't remove them from the Notice board so if they are kidnapped after you've had sex they will recognize you and you'll automatically interact as lovers. I think this can add a nice touch to good playthroughs where you feel a personal engagement with the rescue system.
    -Some NPCs get a little extra content that falls short of a full on ratcatcher topic.
     
    Caveats:
    1: Having Hypnotic Gaze will probably make the mod less fun. It's in there for a very particular kind of playthrough where you are a powerful aloof asshole sorceror (Hi it's me the Purple man) You will almost certainly not want to run it in most games. Save it for a special playthrough. this is another good reason why people running perk mods that remove Hypnotic Gaze like ordinator shouldn't feel left out.
     
    2: Sex resulting from Hypnotic gaze is not counted as rape by the mod's internal systems even though it absolutely totally is. This is regrettable but it comes down to practicalities and unnecessary script overhead. RP responsibly.
     
    Sex Workers:
    --Full service with more fleshed out Ratcatcher dialogue, typical sex acts available to main follower.
    Birna - 25 gold
    Edda - 10 gold
    Silda -10 gold
    Ysolda - 70 gold
    --Run of the Mill Inn whores with fewer frills. You don't select sex type but do select top or bottom (same with casual sex)
    -Innkeeper madame whores (can't be recruited)
    Eydis -30 gold
    Faida -40 gold
    Jonna -30 gold
    Valga -40 gold
    -Inn working girls (Can be recruited to work for player)
    Abelone -30 gold
    Narri -40 gold
    Julienne -40 gold
    Saadia -40 gold
    In addition there are 3 secret female NPCs that can be convinced to become your whore after varying amounts of casual sex. 
     
    -------------------------------------------------------
    REQUIREMENTS:
     
    The Notice Board SE For fuck's sake don't bother the author of this with your issues with my mod. My mod doesn't actually touch his in any way other than checking if a quest is running and having a higher priority blocking topic which gets rid of the annoying as fuck "BE CAREFUL"! every 3 seconds, and replacing it with something actually immersive. 
     
    Zaz animation pack SE 8+ If you get the wrong version and shit doesn't work that is on you. Build the items for your body, and you may need to have the meshes from Devious devices SE built in bodyslide (though you do not need the esp) If some items are invisible, this is why.
     
    Fuz Ro D'oh SE or Unofficial FRD VR version
     
    Sexlab SE, or Sexlab VR, and all their requirements.
     
    In addition the quality of your experience will vary greatly based on what animations you have installed and how you curate them!
    For gay (MM) animations either the SLAL or standalone version of M2M SE is highly recommended, if not required.
    For Lesbian and straight animations I strongly recommend Billy's SLAL anims
    For EVERYBODY I STRONGLY recommend if not require Leitos SLAL anims
    Some of Babos human animations work okay.
     
    If any of the options aren't producing animations installing these should fix it as it's what I have
     
    KNOWN ISSUES/CAVEATS:
    -Just bombing through dialogue may cause issues, especially when the aliases are being filled so take your time and let things happen when activating scripted dialogue events like recruiting or swapping NMS Followers. A good rule of thumb is to wait for all the notifications to finish so the outfit management can finish working.
     
    -Compatibility mode will disable a lot of this mods dialogue so only use it when you need it then turn it off.
     
    -If the NPC stands up after you tie them up giving them a smack will refresh their package and they should lie back down. Sometimes the gag doesn't show up on male NPCs... no, idea why as the gag model does have a male version and works if you just put it on them. ?‍♂️
     
    -If I put a warning next to a line of dialogue HEED IT. 
     
    -If you are a min/maxer... Then fucking try not to be one. You can do the slave training way too fast if you try, but if you play organically and just let things happen naturally you'll have a lot more fun.
     
    -Occasionally during Maven's slave scenario one of the Black-Briars will ask you to leave despite you having rights to be in the Manorm Try exiting and returning, simply waiting out of sight, or reloading a save.
     
    -You have to redress yourself after player prostitution, Player slave sex, and Player rape.

    FAQ:
    Q: That's kind of a stupid name isn't it?
    A: Yes.

    Q: Why make an addon for Notice Board rather than the more up to date alternative(s)?
    A: I just came back to playing Skyrim with SVR after working on my own FO4 mods for several years, and NEVER played SE. Plainly, I didn't know better.
     
    Q: Why does this require ZAZ 8+?
    A: See above... I didn't know not everybody used the latest version... That said I do use the keywords so 8+ features are actually used.
     
    Q: Did you make a curved swords joke?
    A: No... Somehow I resisted.
     
    Q: Is Camilla a sloot?
    A: Yes.
     
    Thanks to @JB. for testing assistance.
    Thanks to @TrollAutokill as I took a decent ammount of inspiration from DoM.
    Thanks to @requiredname65 for assistance finding conditions.

    47120 downloads

    Updated

  23. Spanish Fire 3 SE

    Replaces the first seven female voices and last two male with over 2400 Spanish spoken sound samples for added variety, including mild and hot variations  (with 1 french voice of course).
     
     
    Installation.- With a mod manager after Sexlab Framework 1.63. ( For 3.3 and the expressions auto refresh issue, it will work fine if you skip BetterblowjobSE fix, and copy the script sslBaseExpression.pex from the sexlab framework folder and paste it over the Lipsync fix.  ? )
     
    Previews:
     
    https://www.redgifs.com/watch/whitesmoketubbyabalone  (longer  https://www.xvideos.com/video76025481/spanishfire3_skyrim)
    https://www.redgifs.com/watch/stunningboilingchinesecrocodilelizard
    https://www.redgifs.com/watch/bubblydeliriousburro
     
    Hot
     
    https://www.xvideos.com/video73186657/spanish_fire
     
    Mild
    https://www.xvideos.com/video73190767/spanish_fire_voices_2
     
     
    If you wanna support this and FX4classics:
     
    https://www.patreon.com/user?u=58215158

    1858 downloads

    Updated

  24. SexLab Extra Voices Addon Futanari voice

    SexLab Extra Voices Addon Futanari voice
     

     
    New Futanari Voice to use with 
     
    SexLab Extra Voices + Nusbie's Voices 1.5.0
     
    That you have to download and install first for this Modification of the Female 
    Slot 22 be able to work ..
     
    Download it here :
     
    SexLab Extra Voices + Nusbie's Voices 1.5.0
     
    Small Voice files sample used ..

    Futanari voice 22.mp4    
    Just install it and let it overwrite 
    SexLab Extra Voices + Nusbie's Voices 1.5.0
     
     
    Thanks
     

     
     

    11845 downloads

    Submitted

  25. SexLab Dialogues SE

    _PLEASE DO NOT USE THIS CONVERSION, IT IS OUTDATED_
    Instead, get the conversion made and maintained by the original author - DeepBlueFrog - from here:
     
     
     
     
    SexLab Dialogues SE v3.1
    Converted to Skyrim SE by Roggvir
     
    Resaved ESP in CK Recompiled all scripts Moved script sources to correct SSE folder "source/scripts" Optimized "sack_cloth_piece.nif" using SSE NIF Optimizer v3.0.6 Removed the purple hair mesh and tri, and changed the NIF and TRI of _SLD_MaleSlaveHair and _SLD_FemaleSlaveHair to those of HairMaleRedguard1 and HairFemaleRedguard04 Reverted the change of EditorID "BloodyRags01", previously renamed to "_SLD_BloodyRags01".
    Now it has the original EDID "BloodyRags01" Fixed incorrect "Max Height Data" and Water flow of some of the edited Worldspace records Undeleted some vanilla reference at the GuardianStones, and set it as initially disabled Fixed incorrect lighting and fog settings in some cell (don't remember which, some mines i think) Fixed incorrect position of Human Skull in the Bleak Falls Sanctum Regenerated the SEQ file, just in case  
    Requirements:
     
    SexLab Framework SE 1.63 - BETA 2 Sexlab Aroused Redux SSE v2.9 ZAZ Animation Packs for SE 1.0.0 (ZAZ 7.0SE-Rev1)  
     
    Original mod:
     

    55801 downloads

    Updated


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