By EgoBallisticBeing defeated in combat can result in your character and companions being violated rather than killed. Violators may also rob you, leading to a quest to exact vengeance and retrieve your stolen possessions. Likewise, you have a chance to violate and rob your defeated enemies.
This mod was originally based on Four-Play Violate by @vinfamy, initially converted to AAF by @Jahem_kinkaid and maintained and expanded by @EgoBallistic.
Combat Defeat: You and your companions can be forced to surrender and be violated by your enemies when you lose in combat Companions: Your companions and allies can be violated. Male, female, or both genders can be victims Multiple, simultaneous animations: if there are more aggressors than victims, everyone gets assaulted at the same time - no waiting in line! Gangbangs! Threesomes, foursomes, and fivesomes are possible if you have the right animation packs and XML installed. Assailants: Assailants can be male only, female only, or both. You can limit assailants to a few races or allow any race to be an assailant Robbery: Assailants can not only violate you, but leave you stranded in the wasteland without your gear and supplies Enemy Surrender: Injured enemies may surrender and become your victim Perversion: Your character can start begging for more after a selectable number of assaults Exhaustion: After you've had enough, you lose consciousness and your assailants abandon you Teleport to safety: Instead of awakening on the spot, you can be teleported to your nearest settlement after your assailants are done with you All options are configurable via the in-game MCM menu. Requirements
The latest version of Fallout 4. If you have an older version you can use Fallout 4 Plugin Version Check Patcher to enable it to load AAF Violate.
Fallout 4 Script Extender (F4SE) by the F4SE team.
Advanced Animation Framework version Beta 160 or later Mod Configuration Menu is required to configure the mod options AAF Themes. You will want to enable Sex - Kinky Animation Support as well as all of the Race/Creature animations you will need. Animation Packs. AAF Violate does not include animations of its own. AAF Violate will work with any animation pack, but the exact packs you need will depend on the options you select for gender, threesomes, races, etc. See the FAQ below for links to animation packs that work well with Violate. Third-Party Mod Support
The following mods are not required, but Violate will detect if they are installed and can use them if the option is enabled in Violate's MCM
Devious Devices allows violators to bind you and your companions in restraints Roggvir's DD Items Manager to control which Devious Devices items can be randomly applied. Version 1.0.3 or later is required. Real Handcuffs also enables violators to bind you in restraints. Version 0.4 or later is required Plugs of the Commonwealth allows your violators to stuff various things up your butt. This works with the regular plugs (Slot 57 version is recommended) as well as @tehuti181's patch which converts the Plugs to Devious Devices format. AAF Bad End Animation Pack lets your violators hang, electrocute, and otherwise execute you after they violate you Bad End: Purgatory provides a death alternative for fatal Bad End outcomes Raider Pet allows Raiders to keep you as their slave if you surrender to them in one of their strongholds. Version v1_3 or later is required. RSE II: Combat Surrender and Abductions enables Gunners, Raiders, and Super Mutants to abduct you after they violate you. For best results, disable Auto-Surrender in CSA. Abduction options in the CSA MCM, such as whether companions are sent home or abducted with you or by themselves, will work as normal.
Sex Attributes Framework will recognize sex initiated by Violate. Combat against NPCs for whom the player has Perversion cravings can lead to auto surrender. The player's dialogue during violation scenes will change depending on your Sex Attributes stats such as Spirit, Willpower, and Sex Addiction. Killing enemies who violated you will restore your Self Esteem.
If you have Combat Strip Lite installed, you can make your character automatically surrender when a certain number of items have been stripped.
If you have Human Resources installed, enemies who surrender to you through Violate can be enslaved by hitting them with an Enslavement Baton.
AAF Violate is packaged in an all-in-one FOMOD installer. Simply download the mod and install with your favorite mod manager. If you are updating, just uninstall the old version and install the new one. Violate's scripts will detect that the mod has been updated and will reload themselves as needed.
Install the prerequisite mods, listed under Requirements above.
Pay special attention to the F4SE installation -- you must install the Data folder from the F4SE archive into your Fallout 4 folder. Once you have installed the prerequisites, make sure they work:
Use the [Home] key to play some AAF animations. Open the MCM and view some mod settings. Then, install AAF Violate using your favorite mod manager.
Once you've installed the mod, start up Fallout 4 and go into the AAF Violate MCM menu.
Set your animation preferences in Global Options. Only enable gangbangs and females in gangbangs if you have installed animation packs that support those.
Set your preferences for aggressor races and genders in Aggressor Options pages. Again, only enable aggressors for which you have animations installed.
Finally, go into the Player surrender options page. There you will find the Hotkey for surrender option. Set your prefered hotkey to complete the installation. The hotkey can be used to surrender immediately to enemies while in combat. Holding it down for 5 or more seconds and releasing it will force the violation to end.
Frequently Asked Questions (FAQ)
@vinfamy for Four-Play Violate
@Jahem_kinkaid for initially converting Violate to AAF
@fedim for Russian translation
@WandererZero for additional dialogue, writing, and playtesting
just work in progress voice file for aaf violate
By GuestCombat Surrender and Abductions has finally been completed!
At this time, all functions and features of the mod are in place and working.
That said, this is NOT the Combat Surrender and Abductions that you remember - not really. It has been remade from the ground up, using new techniques and new scripting to perfectly accomplish things that were once not so perfect in previous iterations of this mod. What once was broken, no longer is. No longer will there be locked AAF actors without animations playing (fringe cases aside, which I cannot account for, but you do have the CSA Reset Hotkey to unlock in those moments). No longer will talking to surrendered enemies fail to work. No longer will robberies point to the wrong actor. This is the pinnacle of RSE Combat Surrender and Abductions, the version you have always wished it to be!
What does this mod contain for features?
Combat surrender mechanics, whether automatically triggered by low health or manually entered into. You have the ability to make hostiles surrender to you. Talking to them, you can kill them, rape them, let them go or access their inventory. Various pre-assault outcomes, like restraint application, robbery, etc. Sexual assault functions, featuring many options to tailor this phase of your surrender. Post assault outcomes featuring being robbed, beaten, teleporting to settlement locations and abductions. If player abductions are disabled, you can opt to allow companions to be taken. If player abductions are enabled, companions use the settings within the player functions. Player abductions features scenarios for rape, beatings, being drugged. Also escape and recapture mechanics. Abductions are a great role playing mechanism to enhance your games! Full featured MCM with many controls that allow you to tailor every aspect of the features of this mod.
This is not just a mod about sexual assault and doesn't feature scenes of multiple partners or such. Think of it more as an extension of the combat system that happens to include a sexual assault component, alongside a myriad of other surrender related features.
This mod *requires* the RSE II Resources ESM v0.9+ file to be installed in your game.
A functioning installation of AAF.
MCM -> https://www.nexusmods.com/fallout4/mods/21497
Make sure your F4SE is up to date and functional!
Make sure AAF is up to date and functional!
Make sure you can use the MCM via the pause/load/save menu!
Install this mod with whatever mod manager you use or manually, if you are inclined!
The source code is provided for you to make personal changes, should you wish to. It is not provided for you to alter, compile and redistribute your own version of the mod. The mod, Combat Surrender and Abductions for RSE II is only allowed to be hosted and downloaded from Lover's Lab, under my specific user account.
By GuestRSE II: Official Abductions Addon Pack
This mod adds a few locations for kidnapping via Minutemen Radiant Quests and via RSE II's Abductions. However, this addon pack does not require RSE II CSA to be installed - anyone can use it.
Removed from kidnapping / abductions:
Saugus Ironworks, simply because it could potentially interfere with a running quest. Modified:
Hub City Auto Wreckers, by moving the prisoner mat out of the trailer and in front of the Boss NPC. Added:
Gunner location - Mass Bay Medical Center Gunner location - Quincy PD
Simply install it to your data folder and then activate it in your mod manager of choice. Due to the fact that this mod alters many Locations, Encounter Zones and cells, it is best if you place this mod as low as you possibly can in your load order, just to ensure these overrides win out conflicts.
Permission is not granted to host this file on any other site than Lover's Lab, under my specific user account.
By T4ySiehe Dateien.
Übersetzungen ins Deutsche
AAF Violate V0.45 - Deutsch (Komplett) von Tay
AAF AutonomyEnhanced v106 - Deutsch von Tay