Jump to content

SexLab SE mods that are heavily focused on quests

39 files

  1. Toy Story SE

    What's New
    A Major Release... Tripled the Quest Content / Telepathy Love / Voiced - See... Change Log  LE Version 
    Toys Story is a Toys&Love content mod. Includes the Curio Toy Box and the Toy Story Love Pack

    Toy Story v2.33 for SE

    Nocturnal's disobedient Night Sister was too distracted by her carnal desires.  As a result her mistress bound her in restrictive restraints that keep her from fulfilling her carnal desires.  In her own private lair she has sought a way to free herself to be able to resume her debaucherous ways.  All she needs is a little mortal helper for her work.
    Of course knowledge is not easily won when trying to undo the restraints of a Daedric Prince.  Rumors circulate of a forbidden archive hidden in the Arcaneum of Winterhold, guarded fiercely by the Librarian.  Knowledge of the Scion of the Curio bloodline, and possibly of the nature of these new Toys...
    Curio Toy Box & Toy Story Love Pack A significantly expanded quest to discover the mysteries of the toys A strange creature who does not, umm, really follow you A follower with a telepathic toy Multiple toys that trigger love scenes in various ways, and provide other effects 4 Trial Altars... failure is punishment, success is rewarded One of the punishments is having your followers sent into slavery, if you have installed Follower Slavery Mod Optional use of Denial and Fondle for Trial Outcomes  
    A Toy Story - Getting Started...
    After installing Toy Story a new quest will start shortly following your next game load. Works with the vanilla opening quest, an alternate start, or a much later save. If you're of a curious adventurous nature, you might dare to examine the first objective. 
    Curious Curio
    A "tribute to Zed", the lost quest, many of whom have been around for a long time miss and yearn for. And it does much more. When completed, you will have toys causing Uncontrollable Love in various ways, toys that you need to keep charged by orgasm, access to Trial Altars if you've not been banished, and access to two followers.
    Telepathy Fondle & Love
    You and a follower share a special connection, when both wearing a special telepathic toy. Play the quest to find out what this means!
    Curious Clothing
    A sand box style side quest involving 7 toys that need to be charged in various ways. Some need a simultaneous orgasm, others require you are propositioned for special needs, and one requires giving booze to the bear and dancing with him. This quest starts during Curious Curio.
    Curse of Talos
    Something can happen when you least expect it, wandering about in certain cities.
    Full Support for Males, including a genital toy
     Curio Toy Box
    45 Toys, similar to those found in the Toys Insignia Toy Box, with a different color scheme.
     Tests & Dev Tips
    Toy Story also serves as a demonstration for mod authors...
    MCM triggered tests can be run for each of the Toy Handling API Functions. Each serves as a demonstration for mod authors, and can be seen in Toy Story's TStoryMain.psc Turn on notifications to see all of Toys&Love's mod events triggering  
     Requirements, Installation, & Upgrading
    Toys Family of Mods - Listing of mods using or supporting Toys
    Wojtek Tips
    Change Log
    FAQs and Troubleshooting Steps to fix if the test in MCM failed Building toys in Bodyslide  
     Credits & Permissions
    The Toys Team
    Mercplatypus - Story & Dialogue / VirginMarie - Scripting / Audhol - Toy Creation / Slappa - Animations
    Full List of Credits...



  2. Slaverun Reloaded Enforcer Enhanced

    A continuation of Slaverun Reloaded's Enforcer. The Enforcer runs in the background when a city is enslaved. It pairs horny men with nearby women, chooses which women to enslave, and strips them of clothing. This mod adds many new features to the Enforcer, performance improvements that make Slaverun more broadly compatible, and a lot of bug fixes to increase reliability and prevent interrupting other quests. The Enforcer is the radiant portion of Slaverun that runs 24/7. Improving it is helpful all of the time.
    You can add this mod to your existing Slaverun playthrough. Or start a new game.

    What is Slaverun Reloaded?
    New Features
    Males might have sex with multiple females at once. Plays MFF - MFFFF animations. Any slave can be gangbanged. MMF - MMMMF animations. NPC searches find considerably more horny males and available females. Everywhere you go a SexLab animation can already be playing. Before I felt like the player was the principal slave in Slaverun. Now she is just another slave being trained. If you play as a Slaver or Free person it is even more immersive. Slaves behave like the player would have. Hooded Slaver Guards at the entrance of towns will intercept all incoming female NPCs and demand a blowjob. In the original only the player was intercepted. A sneaking player can avoid lustful men. But be careful. Females sneaking around is against Slaverun law. If detected the MCM punishment settings apply. Dynamic logic for choosing which NPCs to enslave and which remains free. Quality of life improvements to make Slaverun more compatible with other quests and story mods. Includes major performance improvements, bug fixes, and miscellaneous changes. 20+ miscellaneous features:
    We had 200+ downloads during the beta period. Mod is rather stable. If you encounter a bug with the Enforcer please report it. More updates are coming soon. I still consider this a beta. Primarily because it puts tons of debug messages in your Papyrus0.log file. As a feature matures I trim its logging down. Still a few features that I want to be certain are working flawlessly.
    Install / Uninstall
    First install Slaverun Reloaded SE and its requirements. Then install this mod with a later priority. It overwrites some of Slaverun's files. Activate the SRREnforcerEnhanced.esp file in your mod load order.
    If you enable the "Group Sex" option in the MCM, also install some animation packs which include MFF+ and MMF+ animations.
    Installing midway into a Slaverun playthrough
    Before installation go to an area that is not enslaved and wait for the "This location is free from nudity law" notification. Save there. Exit and install this mod. Load the game and resume your save. Visit the Enforcer pages of the MCM menu as some settings have changed.  
    Uninstall & Downgrade
    Follow the steps outlined in this post.
    Known Bugs
    On rare occasion an MFF+ animation will play with the male in a female position. Unfortunately nothing more I can do about this. The animation author has to adjust their animation metadata. This script goes through pains to detect which positions in the animation are tagged for males or strapons. It then assigns the male to one of those positions. But if the animation author did not specify these gender positions a glitch occurs. Either ignore this issue, disable that specific animation, or enjoy. At a certain point in the main story the Enforcer would start having horny rabbits, chickens, etc. randomly be aggressors towards the player. Personally found this to be immersion breaking and unwelcome. Creature actors require a lot of extra code so I dropped support for them from the Enforcer. This simplified new code and provided a modest performance gain. Creatures are still supported by the story quests but not by the 24/7 Enforcer calls. Rare SexLab glitches. This mod can start an enormous number of SexLab animations if your MCM settings tell it to. Numerous simultaneous animations can stress test SexLab. Sometimes she breaks. None of these glitches hurt your game or persist after you leave the city or area. You can reduce the frequency of these by lowering Max SexLab Scenes in the Enforcer settings menu. You can also increase the interval between Enforcer checks to 30-60 seconds. Give current animations a chance to finish before new ones play. Example: Sometimes actors will be teleported together for an animation and then stand there naked. No animation plays for a minute or two. Then they walk away. Example: If you leave a location while an animation is playing, and then return, SexLab occasionally glitches. After the animation those actors may float instead of walk around. Sometimes air humping while they float. Hilarious.
    Credits & Thanks
    @pchs for the original Slaverun mod and permission to build follow-up mods. @WaxenFigure for the original Slaverun Enforcer scripts. @Kenjoka or the enormous effort that went into the Reloaded version of the mod.
    You certainly have my permission to make modifications of my modifications. But be sure to give the afore mentioned folks credit. They did all the hard work.
    Future Plans
    Features I would like to build if I find time.



  3. Shout Like a Virgin Evolved SE

    Shout Like a Virgin Evolved v9.2 SE  LE Version
    What's New   Pony Cart / Voiced... Change Log
    SLaVE is a Toys&Love Framework, content mod  & includes the Virgin Toy Box 

    Dibella, the Goddess of Beauty and Love, and Nocturnal, the Daedric Mistress of the Night, both have a little too much time on their hands. What they also have in common is their love for beautiful virgins. Dibella, keen to promote the erotic arts, promotes the deflowering of virgins. Nocturnal prefers that virgins stay pure since she needs to sacrifice lovely pure maidens to replenish her powers.
    Thus when they both heard that after centuries, there's a Dragonborn in Skyrim, they could not resist making a wager, Nocturnal vowing to keep the Dragonborn pure, and Dibella pledging to influence lost virginity.
    Nocturnal lurks in the shadows and waits to detect and seduce the Dragonborn when she shouts. It's said that a virgin shout, is the most powerful shout. Meanwhile, Dibella takes a more passive approach to influencing the Dragonborn.

    Mote detail can be seen on pages here... Quests / Features
    Will you choose to keep your virginity or lose it? Your choice matters and both states have advantages. Affects how Thu'ums of Love and Strip work, the Anal Skeleton Key Enchantment, your resistances, and more. It can also lead to punishment. Fortunately, with the rebirth, the choice is not permanent (you can switch back and forth) For Virgin Training, Nocturnal locks you in unusual Virgin Toys Earn the unique Thu'um of Love shout. It focuses the energies of your orgasm during orgies, to love enemies to death, even dragons. Earn Thu'um of Strip and make your enemies vulnerable by removing their armor. Shouting also leads to random encounters Nocturnal helps you gain trust with Daedrics to aid in your virgin rebirth. Dibella compels you to gain favour with Gods and Goddesses. Both have you in pursuit of the elusive third word for Thu'um of Love Encounters: Word Wall Love / Thu'um of Love loving / Thu'um of Strip stripping / Erotic Arts / Deflowering Lily / Love Collar Post, Table, & Pillory Love / Erotic Asphyxiation / Maiden in Need / Pain is Pleasure / Fondle Thyself / Pleasure Thyself / Nocturnal Teases / Orgasm Exhilaration Dance / Impassioned Waterfalls / Bedeviled Spit Roasts / Call Forth the Ravens / Orgasm Activated Dwemer Device / Standing Stone Love / Dragon Mound Love / Spider Webbing / Magic Mushrooms / Magical Body Piercings Be rebirthed on a spit roast. Be punished by a living Nocturnal Statue, or forced into a arm bindings for losing virginity. Have your skin seared and tattooed by a machine for failing to report in. Have your feet amputated and replaced with deer hooves. Be impassioned by a waterfall and walk on water. Love shrines to earn the Shrine Love Blessing. Dance for Dibella to be Asphyxiated and earn Asphyxiation Blessing. Love enough word walls to earn the Damage Armor Ability. Spank enough thieves to earn the Potion Ability Instead of death, with the help of Nocturnal, you can love yourself back to life   
    Requirements, Installation, & Upgrading
    How to Begin
    Hint: Nocturnal lurks in the shadows and waits to detect and seduce the Dragonborn when she shouts. Total spoiler...
    Helpful Links
    Quests Features Virgin Toys Credits & Permissions FAQs & Troubleshooting Change Log Credits & Permissions
    The Toys Team: Mercplatypus - Story & Dialogue / VirginMarie - Scripting / Audhol - Toy Creation / Slappa - Animations
    Significant Beta Test Contributors: Gregaaz, Yanjunsun
    Full List of Credits Here
    Permissions Here



  4. Paradise Halls Enhanced (pahe) Special Edition with the customary addons

    this is skyrim special edition conversion for :
    Skyrim SE 1.5.39 minimum, tested working with newer current versions SKSE SE v2.0.7 minimum, tested working with newer current versions SkyUI SE FNIS SE SexLab Framework SE 1.63 - BETA 2 Zaz animation pack se V7 or 8 the above mod requirements and the requirements of those mods and fnis must be run after install the lakeview manor cell requires hearthfires tdf patch requires tdf prostitution mod alt start addon requires arthmoor's alt start pahe-dwarven suits patch requires  Devious Devices expansion 4.3 or 5 for sse,(newer versions now have their own patches, please be sure to use the ddx patch that matches your version) (DDX file is hidden download button at the bottom of the download list for the dd for sse download) Run FNIS SE after installation! ALL requirements for the above mods must also be installed full install requires all above requirements and the included dwarven suits patch requires Devious Devices expansion 4.1 for sse creature framework conflict appears to be removed from 7.x versions thanks to fred200 and Pfiffy for their conversion efforts
    based on this mod here:
    with additional features of this mod here:
    Mods based on Paradise Halls
    Paradise halls has been built to be a platform for other modders to build their own content for.

    Be careful : some mods developed as add-ons for previous versions of PAH won't be compatible with last version or future versions. To make them compatible ask the modder of the add-on, no answer will be done here on the subject, if a mod is based on an .esm (Skyrim, DLCs or another mod) and is not upgraded when the base .esm change, it's a dead mod.
    as this is sse, those mods are all waiting for this to be released so we won't go into that at this time....
    Currently Compatible with version8:
    home sweet home
    aygas(and you get a slave)
    these mods should be compatible, but don't seem to do anything paradise halls related anymore...and seem to be abandoned(so not likely to be converted anytime soon):
    Paradise Halls - Slavers Hideout Add-On by Emotika: http://skyrim.nexusmods.com/mods/33462 Paradise Halls - Family Feud by OmegaIsraelTerri: http://skyrim.nexusmods.com/mods/32865
    These mods are not yet compatible. Using them will result in extreme weirdness (not the good sort):
    Dres Trade by RET45Paradise Halls Merchant add-on by lucen15 Paradise Halls Merchant add-on by lucen15  
    These mods are obsolete, won't be updated and should not be used in current or future releases:
    Paradise Halls Extender - Slave Capture Spells and Poisons by Mutifex Immersive sex slaves - Animatied Prostitution patch for Paradise Halls by Mutifex The Slaver's Spellbook   
    What you can do now
    * Enslave people
    * Train them as slaves
    * Train them to be respectful
    * Train them to fight for you
     fuck your slaves as punishment or for your own pleasure adequately fucked slaves can also be turned into tdf sluts - requires tdf prostitution mod sufficiently submissive slaves may also be into turned into tdf sluts - requires tdf prostitution mod * Slaves can be given equipment to wear
    * Slaves can be leashed up to stop them running off (which they'll try to)
    also advanced leash options available in mcm to allow the slave to continue following the player for training similar to the old leash, the slaves can now also be restrained ropes are not inescapable, but the iron cuffs can be made at the forge for a much sturdier restraint restrained slaves also receive pose training * Slaves have a separate backpack for carrying stuff you don't want them to wear
    * All slave dialogue re-uses existing dialogue, so no matter the voice type of the person enslaved, you will hear them talk
    many newer voice types added to the list of voices for the slave so its not always even toned * You have a whip (it even leaves whip-marks)
    * Sell slaves to Master Jerrek in the Fellglow Slave Camp
    camp not yet converted to sse alternate start is also compatible here, in fact i recommend it to allow your mods to start cleaner devious devices patch adds more collar variants as leash collars and when chosen with advanced leash collar option from mcm this mean its easier to manage multiple slaves 128 slaves instead of 15 Easier enslavement (see changelog "Initial Release") MCM huge jail expansion for HF Falkreath enslave cancel button for canceling the enslavement process before its started(useful if dialog was attempted, especially useful for eff users) teleport debug to teleport a lost or stuck slave to the player from anywhere on the map via the mcm  
    What you can't do
    * Enslave anything which isn't a playable race
    some creature exclusions are now available and further will be added at my discretion * Enslave any 'important' npcs.
    well no, actually you can, But i wouldn't advise it if you plan to complete the quest that npc is associated with...it just might fail to complete the quest random additional note, some quest npc's tend to have disappearing acts removing them from the game at certain quest stages that may effect your slave if you choose to enslave that npc * Enslave any 'scripted' npcs.
    easiest or most common example for this is scripted follower addon mods, but sometimes even the follower framework used is enough to interfere enslaving scripted npc's often leads to breaking something and i can't guarantee what will happen afterwords  
    escape rules and prevention:
    first if they're above submission setting, wearables won't matter next if they're below the setting, but wearing a leash collar, submision won't matter devious collar will also behave as leash collars and dwarven devious suits will also act as devious collars "with benefits" and most devious devices that prevent running will also prevent a slave from running and thus also prevent them from escape if they're below the setting with a basic collar, but wearing zbf shackles, additional rules apply for escape chances based on the shackle type if it activates the tied state or if the update gametime event activates the tied state  
    using the dialog "I'm going to make sure you stay here." will use the zbf cuffs or shackles from inventory to activate the "tied state" ropes are the easiest to escape from and either color iron cuffs are the hardest with everything else in between iron cuffs are either impossible to escape from or nearly so, haven't had an escape from those since they were added to the system ropes are given freely using the dialog options, but have an escape chance high enough you can reach about 100 yards or so on average before the slave is running or standing there ready to run leather cuffs craftable at the tanning rack. iron cuffs craftable at the forge  
    Go to Whiterun, check in Farengar's study. You'll find he's taken on an 'interesting' hobby.

    To enslave someone, simply (actually it's not that easy) attack them until they're nearly dead and go down on one knee, then activate them when they're down. You don't need any specific tools, but you'll find them really hard to keep hold of without the slave collars found on Farengar's desk.

    Remember that 'important' NPC's cannot be enslaved. Important NPC's are the NPC's which can't be killed normally. When they reach 0 health they go down on one knee in a bleedout state for a while and then heal up and come back at you.
    hmm, not so sure if that's true or not
    Slave collars and whips can both be created at the forge - Collars under Jewelry and whips under Misc.
    cuffs can also be made to restrain your slaves
    To sell slaves, go to the Fellglow Slave Camp, near Fellglow Keep or use "home sweet home" mod or aygas
    npc dialogue fixes list:
    * This mod requires SKSE
    * Some users have reported that some SKSE functions do not work when using skyrim 4G. Skyrim 4G isn't needed anymore anyway so might as well simply not use it.

    Use mo or unpack into data folder.

    Your load order should be as follows:

    ... other Bethesda DLCs
    ... other stuff

    Important for U.F.O Users (thanks etaineleanor):
    >correct loadorder:

    Other stuff
    finally U.F.O.
    installation method when installing fresh or reinstalling everything:

    If you're experiencing weirdness, here are some troubleshooting tips:
    do Not use an sse edit autoclean, those are not identical to master records being deleted -Having them enabled will either cause a CTD or will cause extreme weirdness in-game. Do not use them.
    additionally some mods which were made for paradise halls 0.7 no longer work either...But majority of those mods are now incorporated into the framework - Having old scripts lying around from a previous version will cause problems. Try uninstalling, using the script removers (look at optional files), and then installing the latest version.

    - Although PAH won't boot up if you're using an alternative start mod, you can force it to. Console:
    >help reboot
    >player.addspell <the id of the reboot spell>
    Then cast that spell.
    that spell has been removed and replaced with an auto-start mcm option also exists, but that's due for repairs soonfixed - Rebooting as above can solve a lot of weirdness.
    -sometimes best to leave the console open when resetting a slave or restarting the mod
    - You can't really clean an existing save in the same way you could with previous Best games. Scripts are actually saved in a save game file and so may continue running even if the script file no longer exists. SKSE has a feature to clean up dirty scripts but it needs to be enabled in an ini file. I strongly recommend editing / creating a "skyrim/data/skse/skse.ini" to include this:
    Longer lasting whip-marks
    Some people have asked to have the duration of whip-marks increased. This isn't possible with the CK, however there is am ini tweak you can do. Find and open your skyrim.ini, under [Display] add this line:


    That will increase the lifetime for ALL decals in the game which you may or may not want.
    final trouble shooting methods when all else fails:

    This doesn't really touch any existing forms, so compatibility shouldn't be a problem. I haven't done any compatability testing yet, so I can't really guarantee it's going to play nicely with everything. There's no reason I can see why it would cause problems though.

    * There is one exception to this: Mods which cause NPC's to surrender are likely to conflict with the capture mechanic here.
    * It seems that skyre and possibly other mods which increase weapon damage cause the whip to do more damage than it should, potentially killing captives before they submit.

    For SkyRe users: you should add the following line under <weapon_exclusion_strings> in ReProccer's Stats.xml


    then run the patcher. This way the whip will keep its damage as 1.
    recommended but not required:
    PAH Home Sweet Home by Musje aygas(and you get a slave) by Musje  

    look for sse versions of these mods, recommended but not required:
    Prettier Bandits by EinarrTheRed Slave Way Manor 1.0 by drlove33 Eastern Holding Cells 1.0 by drlove33 Slave Den 1.0,1.1 by drlove33 Slave Holding Cells 1.1 by drlove33 The Bondage House 0.5 by Vykroft  

    addition thanks to:
    AxarT for the expanded lakeview dungeon addon
    AVS for the dwarven suits ground objects
    devious dwarven suits patch based on the work of MaikCG for Dwarven Devious Cuirass 1.1a
    Hambam9871 for the original miaslair patch
    EinarrTheRed for the felglow slave camp updated npc's and navmeshes
    a1b2c3d4e5f6h7i8 for the female player oral animations fix
    julzor for compiling my script while i'm away from my pc
    Vykroft for fixing the lakeview manor cell addon
    Pfiffy for translation updates
    Xorgroth for more slaves patch2 allowing upto 100 slaves
    WaxenFigure for the solution to naked bandits for non - temporary actors (still issues with temporary actors)(obsolete)
    BlackShades for finding the faction check bugs in condescending dialogs
    ragnam for his help with the behaviors
    fomod by tznvlw

    - You can NOT post any derived works of this mod (= mods that contain portions of my code) outsides of LL without my explicit permission.
    - You can NOT repost or reupload this mod without my explicit permission.
    - You can NOT bundle/re-distribute any parts of this mod with your own (e.g. include patched versions of pahe's scripts or ESP in your mod) as future updates might break mine, yours and other mods if you do.
    - You can NOT post or share any patches against this mod without my express permission, unless their sole purpose is fixing bugs.
    - You can NOT publish a full or partial fork of pahe (as in using it as a base for a project offering similar functionality) without my permission.



  5. Generated voice pack for SL Dirty Deeds

    Generated voice pack for:
    Installation: Just install with your favorite mod manager like you would any other mod. BSA recommended for SE, esp marked as light, loose recommended for LE.
    Updating: Remove old and install new
    Thanks to DoubleCheesburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. @QuestWave for the original mod and testing.
    P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too. 



  6. PetProject SE

    This mod adds a system for the spouse to make the player their chaste pet. This means locking the player in a chastity belt for some period with occasional releases. However, once started and accepted, that save is locked in. There are some variations on the relase events and chastity periods, including possibilty to progressing to permanent chastity. Your spouse will approach you in any player owned house for starting the quest or releases.
    There are some "difficulty" settings in the MCM that you can't change after actually starting with the main content, so I suggest to check that first.
    In theory everything should work with male or female spouse, but I've only tested with a female one, there are a few places like item descriptions that only refer to female spouses though.
    For those who don't accept being a pet, there are some dialogue options for easily initiating sex with your spouse.
    While in chastity, there are a bunch of different events that can trigger, when near your spouse. These events can have multiple variations, though they usually end up with you tied up.
    Old LE version here.
    How to start
    Marry the NPC you want, and they should come talk to you within a day when in a player owned house.
    Since the mod is focused on long-term chastity, it'll conflict with other mods doing the same thing, or just any mod if they equip the player with chastity belts.
     Skyrim AE  SexLab  Zaz Animation pack 8+  Devious Devices 5.1  SexLab Aroused  
    No uploading anywhere outside loverslab Patches are fine Always link to the original mod & credit Preferably ask me first  
    Credits & Thanks
    Kimy, Min, Zadil,& everyone else for Devious Devices & associated mods naaitsab for contributing some item styles  



  7. SL Dirty Deeds Missives

    Dirty Deeds: Missives
    Adds 15 repeatable quests involving performing casual sex for gold. Find them at Missives boards!
    Compared to open prostitution mods, 'Dirty Deeds' focuses on creating casual quests where the player is hired by characters or factions. You're not soliciting, you're being hired! It's somewhere between a prostitution mod and something deeper like Amorous Adventures.
    Each 'Deed' has a letter introducing it, and about four lines of random unvoiced* dialogue, written in the style of that character or faction. It's casual, but flavourful.

    *We now have optional synthetic voices!
    Core Mods
    Missives (Download) - Of course, you'll need Missives to get the actual Missive Boards used to find the Deeds in this mod. SexLab Framework (Download) - Also has its own requirements. In the in-game MCM for SexLab, there are some very useful Debug features. Make use of them! This will help you figure out what is going on. Once you've enabled Debug, Press '~' to open the console. Replacing Boards for Missives (Download) - Changes Missives boards to a 'porn' styled one. Also adds several new locations, like Ivarstead, Rorikstead, Kynesgrove, etc.  
    New to SexLab? Check out the 'Mods you may Need' section below!
    Rewards: Gold, Dragon Souls, Items
    You can earn both gold and Dragon Souls and some items by completing 'Dirty Deeds'.
    Gold is determined by the Deed, as well as by your Sex Skills and Speechcraft.
    Dragon Souls are awarded based on the overview quest, which tracks one-time completion of all Deeds.
    Some Deeds give you items instead of gold. (Such as Falmer, who reward you with a Black Soul Gem.)
    You can find the deeds both in Missives Boards around Skyrim, and also all deeds can be found in a respawning cabinet at the Temple of Kynareth. There's a quest which you'll start with, which leads you there.
    All Deeds are infinitely repeatable. You do not need to return or speak to any NPC to be rewarded, you're paid immediately upon completion and the quest resets immediately.
    To begin a 'Dirty Deeds' quest, pick up the letter, read it, and then a menu will pop up asking you whether you want to 'Accept this Dirty Deed'. You can choose to ignore the quest and begin it later, or start it now.

    Character Deeds
    These characters have 'Dirty Deeds' requesting some type of sex in exchange for gold. These are designed as 'personal prostitution'. They pay nearly twice as much the first time you do them, and after that can be repeated infinitely for a lesser amount. The amount of gold varies depending on the character.
    These deeds tend to be the best way to make money, although they require you to be at the location of the character.
    Belethor Farengar (Oral) Gwendolyn Hemming Black-Briar (Anal) Pantea Ateia (Oral) Stands-In-Shallows* Drevis Neloren  
    *I've made a minor edit to Stands-In-Shallows's AI Package. Now he never sleeps in the Argonian Assemblage, instead idling outside, making him available at night,

    Characters (Double) Deeds
    These characters have 'Dirty Deeds', requesting that both characters are satisfied in exchange for gold. You are paid after each one of them has been satisfied once.
    There is a 40% chance of triggering a scene with both of them at the same time.
    Fihada and Jawanan  
    Faction Deeds
    These factions have 'Dirty Deeds', which pay you to sex with faction members. There is a count, usually up to 5, before you are paid. You can do these Deeds across Skyrim wherever that Faction can be found.
    There is a 33% chance of adding each additional nearby Faction actor to the scene (33% threesome, 11% foursome, etc.)
    Guards Miners* Tribal Orcs (Aggressive) Companions**  
    *I've added 'JobMinerFaction' to the miners in Quicksilver Mine, and a few others as well. This lets them also partake in this Deed.
    **Companions is new in Dirty Deeds version 1.2, and refers to the 'Circle' of Companions who are werewolves. Before their sex scenes begin, they transform into werewolves! These are therefore creature sex scenes. After the scene completes, they return to their original human forms. (I think you'll be quite impressed with this!)
    Location Deeds
    These locations have 'Dirty Deeds', which pay you to have sex with anyone there (excluding certain faction members such as Innkeepers). They operate on Location Keywords, so any location (even modded locations) will enable the dialogue to show up and these deeds to work.
    There is a 33% chance of adding each additional actor to the scene (33% threesome, 11% foursome, etc.)
    Gold Calculation
    When a Deed uses a particular sex skill (such as Farengar only wanting oral) then you can gain up to +100% more gold depending on your level in that sex skill (up to Oral 100).
    For Deeds with no sex type preference, it will use the Vaginal skill to award up to +100% extra gold, regardless of the actual animation.
    You can also gain +100% extra gold from your Speechcraft skill, likewise up to 100 Speechcraft.
    In total, you can gain 300% of the base value of a 'Deed', if you are master of Speechcraft and the Sex skill involved.
    There is also random variation -30% to +30% of gold given.
    Creature Deeds (*New in version 1.2*)
    These (fully optional) Deeds represent dangerous, skill-intensive, and profitable Dirty Deeds, and add progression to your SexLab gameplay.
    Don't want to do Creature deeds? You can pick them up, click 'Cancel' and drop them, and forget all about them.
    Creature Deeds rely on Illusion magic — in order to begin a Dirty Deeds scene with a creature, you must first cast Calm on it (or otherwise pacify it). Higher level creatures need a higher level of Illusion magic or certain Illusion perks to successfully Calm them, but around Illusion 40 with two or three perks is sufficient for all Deeds.
    Once a creature is calmed, speak to it. You'll have a new dialogue option which will begin the scene.
    Creature Deeds have much more risk, involving travelling into the wilds, and the use of Illusion magic on dangerous animals. But, they are also much more rewarding. Most will give you gold, which is scaled similarly to regular Deeds, according to your Lewd skill and Speechcraft skill.
    There is no integration with Defeat, as Dirty Deeds can only be completed successfully if you are in control of the scene. However, you will take Damage from Creature Deeds which may trigger Defeat scenes and their consequences, depending on your settings.
    When a Creature Deed scene begins, an invisible area-effect calm spell is cast, which ensures that any NPCs nearby will not fight. This lasts 10 minutes. Once the scene is completed, another area-effect calm spell is cast which replaces it, and lasts for 30 seconds. Once that wears off, NPCs will be restored to their original (violent) state.
    Creature Deeds
    Wolves Trolls Giants Falmer  
    Creature Damage
    When you complete a Creature sex scene in Dirty Deeds, you will take some damage according to the creature and the number of participants in the scene, minus your Lewd skill. Damage adds extra risk to Creature Deeds, as well as a minimum health requirement to have sex with certain creatures and survive. This represents all the biting, scratching, crushing and stretching that is involved with Creature sex.
    Damage is multiplied by the number of creature participants. Depending on the creature, they will be more or less likely to begin a threesome, foursome, or five-some — Giants are less likely, while Wolves and Falmer are very likely to group up. Therefore you may want to 'whittle down' the creatures, if you are worried the damage may kill you.
    Creature Deeds, and the Damage from them, represents the risk to remain in control of the scene. Are you fucking the creatures, or are they fucking you?
    For example,
    Dirty Deeds scene involving 2 wolves will cause you to take "2 x [Random: 7-30]" damage (so between 14 and 60 damage).
    If there are 4 wolves in the scene, the amount is increased to "4 x [Random: 7-30]" (28 to 120 damage). That's a small chance of killing a low-level player.
    Another example,
    1 Giant would cause you to take "1 x [45-140]" damage.
    If there were 2 Giants in the scene, the amount would be increased to (70 to 280) damage. Ouch! That's likely enough to kill a lot of characters.
    (You can imagine how damaging a scene involving 3 Giants might be...)
    However, damage is mitigated by your 'Lewd' sex skill. At Lewd 50, you subtract 50 damage from the amount. At Lewd 100, you subtract 100 damage from the amount.
    (Lewd skill comes from SexLab Framework, and is increased every time you have sex with creatures.)
    If the damage amount is less than 20, it is not applied. A successful monster fucker will have high Lewd skill, and high Health, to endure the girth and tenacity of creatures.
    As result, you'll want to heal between rounds of Creature sex, and be careful about fucking creatures that are too big. You may want to wear health-fortifying enchantments, or even drink a potion of fortify health beforehand! A higher-level player will be capable of completing Creature Deeds with ease, and making a lot of gold from them!
    Allow other mods to overwrite this one.
    I edited some Races to turn on 'Dialogue with Player', such as WolfRace, GiantRace, TrollRace, FalmerRace. This will not conflict with mods that change the meshes of those NPCs, since Race is a different record from Actor. Any new creatures which uses those same Races will also get the dialogues and be available for the Creature Deeds.
    I've made a few, non-essential changes to NPCs to allow them to partake in Dirty Deeds. This includes adding Factions to NPCs who should have that faction, and changing AI Packages to make an NPC (Stands-In-Shallows) available at night. These are very few in number, and there shouldn't be much that conflicts.
    It's possible that if you use a different Temple of Kynareth overhaul than JK's, you may have trouble getting to the cabinet with the Dirty Deeds. I'd recommend using 'tcl' in console to move through the floor, then take out whatever letters you want.
    For those who don't use Missives (Version 1.2.0)
    I've cleaned up and added a previous version, from before I integrated with Missives, as one of the files you can download. In this version, you will find 15 Deeds in total, including the original Deeds plus the first Creatures deeds.
    In total the Deeds are: Belethor, Farengar, Gwendolyn, Hemming Black-Briar, Pantea Ateia, Stands-In-Shallows, Drevis Neloren, Fihada & Jawanan, Guards, Miners, Tribal Orcs, Companions, Taverns, Wolves, Trolls, Giants, Falmer.
    In terms of content, it's the same as 1.3.0, but doesn't rely on Missives. You can still find all Deeds in the cabinet in the Whiterun Temple of Kynareth, with a quest leading you there.
    Thanks to Inanna17 for sharing your copy!
    Mods you may Need
    If you're new to SexLab, it can a lot of trial and error to make it work. But if you ensure that everything here is installed, and that you're run both FNIS and Nemesis, you can easily get the basic functionality working.
    It can seem like a lot, but know this: SexLab is an open collaboration project, built by many different people, and improved over time. The project has gone through versions of Skyrim (LE -> SE -> AE) and each time, files become obsolete and new files are created.
    There are several interconnected mods, once you have those set up, you've got the basic engine running. 99% of the other mods are just extras. Work from the bottom up, and get the basic system running first.
    I'm going to assume that you have SSE/AE. That's all I play with, and I can't advise on LE. There may be other ways to get this mod running, but this is what I have.
    SexLab Extensions
    SexLab Aroused Redux Modified by BakaFactory (Download) - Required for some things to work, like dicks changing between erect or flaccid.  
    Animation Loaders
    FNIS XXL (Download) - You MUST use FNIS, not Nemesis, for Creature animations to be registered. The 'XXL' version of FNIS allows for the tremendous quantity of animations. FNIS Creature Pack (Download) - Required for Creature animations SLAL (SexLab Animation Loader) - Also has its own requirements. This is the tool which actually loads new animations to be used by SexLab. After you've created your character, in the in-game MCM, 'Enable All' and 'Register All' animations, then wait. Nemesis (Download) - Although not strictly required, I find Nemesis to be a very powerful and highly supported FNIS alternative, although it does not handle Creature animations.  
    Schlongs of Skyrim SE (Download) - Be sure to also download the one below. Schlongs of Skyrim AE (Download) - This is only a .dll file which replaces the SOS SE one. Use this if you're playing Anniversary Edition. MoreNastyCritters (Download) - Be sure to get both MNC and 'CreatureFramework' from that link. This is the framework for creature dicks, and makes them go between 'sheathed' and erect. Baka's Animated Beast Cocks (Download / Direct Download) - This adds more complex cocks to all creatures, set up for animation.  
    There may be some things I've left out or forgotten. But that should bring you most of the way.
    FNIS or Nemesis must be run every time you add a new animation file (always FNIS for Creature animations), otherwise they will not appear.
    Both 'SexLab' 'and SL Animation Loader', must be enabled in-game through the MCM after creating a character.
    Some problems that people often have are: 1) Mixing LE and SE animations (only use animations for your version), 2) Forgetting to run FNIS and Nemesis after installing new animations, 3) Forgetting to run SL Animation Loader in-game to register the animations, 4) Not enabling SexLab through the MCM in-game after creating a character.
    Recommended Animators
    It can be difficult to find all the current animations you can add to your game. When searching LoversLab files by 'number of downloads', you'll see previous releases ranked more highly than new releases.
    Here's a list that should help you find the real locations for animations.
    'Dirty Deeds' assumes that you have animations for threesomes, foursomes, and fivesomes, so be sure to pick up animations beyond the default ones SexLab Framework includes. Otherwise, you may find that dialogue leads nowhere.
    BakaFactory's SLAL Animations (Direct Download) - Baka (aka Babo) is a highly regarded Korean animator who enjoys a huge amount of Patreon support. Download this public release for a massive amount of animations, including creature animations. Each month (or few months) they release a new package, which includes all previous animations plus some new ones. They also have a few other SexLab mods on their Patreon. Billyy's SLAL Animations - Billyy is an exceptional animation provider. Be sure to download the SE version, not the LE one from that link. Leito's SLAL Animations - Leito is a prolific SexLab animation creator across Skyrim and Fallout.  
    You can often best find animations at the Skyrim LE animations category (link here). Just be aware to only download SE versions of the animations. At this age of Skyrim modding I recommend sorting by 'Updated' rather than 'Downloads'. Too many boneheads download obsolete stuff, just because it has a lot of people who have already downloaded it... Lemmings, I say.
    Recommended Other Mods
    PrivateProfileRedirector (Download) - If you have hundreds of mods enabled, and your load times are long, this will almost completely solve the problem. From 5 minutes to 30 seconds.  
    NPC Appearance
    Pandorable's Males NPCs Series (Males 1/Males 2) - Together 120 male NPC's are replaced with sexier versions.  
    Creature Appearance
    MNC / ABC Fluffworks Patch (Download) - Lets dogs and wolves be fluffy. Diverse True Wolves and Dogs (Download) - Requires True Wolves of Skyrim SSE found here (Direct Download)  
    Better Blowjobs (Download) - Increases the amount that mouths open during blowjob scenes, to reduce clipping. I believe it only works on the player.  
    Future Additions
    I intend to release future updates including new Deeds for characters, factions, and creatures. Check out my Patreon where I am hosting a public poll to hear what you want! You don't have to be a Patron to vote.
    Tips & Support
    I've created a Patreon at https://www.patreon.com/questwave where you can tip or support me! I'm hugely appreciative of any support as I'm just beginning my work on SexLab.



  8. Generated voice pack for Bestial Essence

    Note: Idun, Freja, and B'og had voice types assigned randomly, so previously they didn't have voices. I have released an update which edits the BessEss.esp to give them appropriate voices and generated voices for them. So download both the main file and the update file and have the update file overwrite both the main mod + voice pack. However, this is the SSE version of the esp that I edited, so LE users probably shouldn't use the update.
    Another note: MNC has a patch for Bestial Essence that changes the BessEss.esp, so for anyone using that patch, in addition to the the above update, get the BessEssMNC file as well. Then have that file overwrite all of the above.
    Generated voice lines for Bestial Essence:
    Particularly happy with how this one turned out. Sample below:
    Installation: Just install with your favorite mod manager like you would any other mod. 
    Thanks to @DoubleCheeseburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth.  @Carabosse for the original mod.
    P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too. 



  9. Toys Workshop SE

    What's New  See Change Log. Voice Pack Avail See install section below.    LE Version
    Toys Workshop is a Toys&Love content mod & includes the Princess Toy Box

    Toys Workshop v1.32 for SE

    Skyrim has had it's fair share of troubles. Dragons attacking the holds. Bandits running rampant. A civil war pitting brother against brother. Things couldn't be much darker. To make matters worse a lone vigilante with a strange hat and incomprehensible motives has become a plague upon the holds bringing joy and cheer to his victims! Truly a despicable monster. Someone needs to do something!
    Unfortunately the war takes its toll and the guards are stretched thin. They are looking for anyone brave enough to find this monster and get to the bottom of this mystery. Who is this man? Why is he doing this? What will it take to stop him? The citizens of Skyrim want to know that they can be safe in their misery once again without maniacal laughter finding them in their despair.  He he he, ha ha ho!
    Princess Toy Box Quest - Spreading Toys and Cheer Dance, Love Dance, & Dance Orgies - Repeatable Toys-themed scenes  
    Spreading Toys and Cheer - Getting Started...
    Speak to any guard to start your adventure.
    Dance, Love Dance, & Dance Orgies
    Two toys won't be found in the Toy Box. Once the quest has progressed, you will posses toys that, under the right circumstances, start special scenes... custom animation scenes that play differently every time, and a chance of a random Love and Orgy Scenes. For spoiler see Tips.
     Princess Toy Box
    Toys for an innocent princess! They come in two colors. Some melt, become semi-transparent, and glow. Some have other effects. In addition to receiving princess toys during the quest, you will find a vendor selling them. No Support for Males.
    Note: There are two Princess "Skirt" toy variations, depending on the body used. Details...
     Requirements, Installation, & Upgrading
    Toys Family of Mods - Listing of mods using or supporting Toys
    Change Log
    FAQs and Troubleshooting Steps to fix if the test in MCM failed Building toys in Bodyslide  
     Credits & Permissions
    The Toys Team
    Mercplatypus - Story & Dialogue / VirginMarie - Scripting / Audhol - Toy Creation / Slappa - Animations
    Full List of Credits...



  10. HoT&WeT SE

    What's New  See Change Log. Voice Pack Avail See install section below
    HoT&WeT v1.42 for SE   LE Page
    HoT&WeT is a Toys&Love Framewok, content mod & includes the HoT&WeT Toy Box 

    My Dearest Reader, 

    Skyrim is a wild and wondrous land, full of mystery and riches for the intrepid and brave adventurer.  Whether you seek gold or glory, knowledge or power you can find Fate's fulfillment within her bounds.  Though there are trials and travails and foes aplenty, there is one danger above all that claims those who visit these fair lands.
    You see Dearie, Skyrim is a land as bitter and cold as a Draugr's heart and that cold claims more lives than simple brigands or giants.  Your precious swords cannot hold the cold at bay and it sinks through the cracks and crevices of your shiny armor to gnaw on the bones beneath.
    But fear you not, for there is a solution to such problems and that is the service I humbly offer Dearie.  If you want protection from the relentless frost I can provide you with the items you seek.  Simply seek me out and we can strike a bargain depending upon your needs.  Unlike the harsh and bitter cold, I shall not bite but will instead see to all of your needs provided you are willing to pay my price.
    Your humble servant Dearie, 
    Baltus Aurum
    HoT&WeT has a significant quest and includes a Toy Box.
    In addition, HoT&WeT provides warming, wetness, and overheating effects, making use of Toys' Thermal Strength feature. It uses Toys' Rrousal, Denial, Fondle, and Oversexed features extensively. These all work while questing with other Toys content mods when Frostfall is installed.
    Baltus, according to his letter above, awaits you. The quest will teach you to deny orgasms, fondle, and avoid becoming too oversexed, to survive the cold using Thermal Toys. You will find yourself in possession of new toys along the way, and a reward allowing you to acquire more toys uniquely. To start, speak to a Khajiit trader.
    Causes uncontrollable love.
    Glacier Themed Toy Box
    The HoT&Wet Toy Box is themed for the snow. It includes 18 Glacier Themed, rustic toys, 6 of which become Thermal Toys that warm you, when they melt. The toys include the use of a broad spectrum of effects, buffs, and escape methods available in Toys.
    Additionally, there are several other Thermal Toys, in other Toy Boxes (the ones that melt), and they too will provide warming.
    Frost Fall Support
    This mod can be used without installing Frostfall if you only wish to use the Toy Box.
    Warming/wetness/overheating mechanics, and the quest, require Frostfall.
    Warming, Overheating, and Wetness
    These are the main features added by HoT&WeT. See the Warming, Wetness, and Overheating.
    How to Start
    Speak to a Khajiit trader. Their caravans travel between different settlements.
     Requirements, Installation, & Upgrading
    See the details...
    Toys Family of Mods - Listing of mods using or supporting Toys
    Warming, Wetness, and Overheating
    Change Log
    FAQs and Troubleshooting Steps to fix if the test in MCM failed Building toys in Bodyslide  
     Credits & Permissions
    The Toys Team
    Mercplatypus - Story & Dialogue / VirginMarie - Scripting / Audhol - Toy Creation / Slappa - Animations



  11. Generated voice pack for Toys Workshop

    If you are on LE, download the Loose file version.
    If you are on SE and adding this mod mid-playthrough, download and use Toys Workshop BSA version
    If you are on SE and starting a new game, download and use Toys Workshop BSA + ESP
    Generated voice pack for:
    Installation: Just install with your favorite mod manager like you would any other mod.
    Thanks to DoubleCheesburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. @VirginMarie for the original mod and testing.
    P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too. 



  12. Generated voice pack for Hot&Wet

    If you are on LE, download the Loose file version.
    If you are on SE and adding this mod mid-playthrough, download and use Hot_Wet BSA version
    If you are on SE and starting a new game, download and use Hot_Wet BSA + ESP
    Generated voice pack for:
    Installation: Just install with your favorite mod manager like you would any other mod.
    Thanks to DoubleCheesburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. @VirginMarie for the original mod and testing.
    P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too. 



  13. Generated voice pack for Shout Like a Virgin Evolved

    If you are on LE, download the Loose file version.
    If you are on SE and adding this mod mid-playthrough, download and use Shout Like a Virgin BSA
    If you are on SE and starting a new game, download and use Shout Like a Virgin BSA + ESP
    You MUST be using SLaVE V9.12+ since the mod was updated to account for this voice pack.
    Voice pack for:
    Installation: Just install with your favorite mod manager like you would any other mod. 
    You can see a sample of the voice pack at work here:
    Thanks to DoubleCheesburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. @VirginMarie for the original mod, @Herowynne for testing.
    P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too. 



  14. Generated voice pack for Toy Story

    If you are on LE, download the Loose file version.
    If you are on SE and adding this mod mid-playthrough, download and use ToyStory Voice Pack Old Version
    If you are on SE and starting a new game, download and use ToyStory - Voices BSA
    You MUST be using Toy Story V2.32+ since the mod was updated to account for this voice pack.
    Voice pack for:
    Installation: Just install with your favorite mod manager like you would any other mod. 
    Thanks to DoubleCheesburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. @VirginMarie for the original mod, @Herowynne for testing.
    P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too. 



  15. Generated voice pack for Tirk The Riekling

    Generated voice pack for:
    Installation: Just install with your favorite mod manager like you would any other mod. 
    Thanks to DoubleCheesburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. @Subject2Host for the original mod, @Schticky Playa for the port, and @asianboy345 for testing.
    P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too. 



  16. Generated voice pack for Phillip The Horse

    Generated voice pack for:
    Installation: Just install with your favorite mod manager like you would any other mod. 
    Thanks to DoubleCheesburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. @Subject2Host for the original mod, @Schticky Playa for the port, and @asianboy345 for testing.
    P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too. 



  17. Generated voice pack for Skat the Rat

    Generated voice pack for:
    Installation: Just install with your favorite mod manager like you would any other mod. 
    Thanks to DoubleCheesburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. @Subject2Host for the original mod, @Schticky Playa for the port, and @asianboy345 for testing.
    P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too. 



  18. Generated voice pack for From the Deeps

    You might want to download V1.0 if you are on LE and the BSA version doesn't work. 
    Generated voice pack for:
    Installation: Just install with your favorite mod manager like you would any other mod. 
    Thanks to DoubleCheesburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. @Delzaron for the original mod.
    P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too. 



  19. Generated voice pack for SexLab Kidnapped

    You might want to download version 1.0 if you are using LE and the BSA doesn't work. 
    Generated voice pack for SexLab Kidnapped:
    Unfortunately this mod is buggy as hell and I couldn't really get it to work, so its not fully tested.
    Installation: Just install with your favorite mod manager like you would any other mod. 
    Thanks to @DoubleCheeseburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. Vinfamy for the original mod.
    P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too. 



  20. Generated voice pack for The Book Of Sex (beta)

    TBOS expands the vanilla quest "The book of love" by adding some sex scenes and dialog options to the quest so that you actually get to make some love instead of just talking to people about it. Since this expands on vanilla quests, a lot of vanilla voice lines are still present, while the handful of voice lines added by the mod were left un-voiced. So I went ahead and generated voices for them using xVaSynth. This is still in beta as I haven't tested all the voice lines, so please give me feedback and report anything that doesn't work. This is also my first time generating voices so if anyone has any pointers for improvement I'm all ears.
    Installation: Just install with your favorite mod manager like you would any other mod. 
    Thanks to DoubleCheeseburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. vinfamy for the book of sex original mod and nomkaz for the SSE conversion.
    P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too. 



  21. The Ancient Profession 2022-07-27

    The Ancient Profession is part prostitution mod, part lore-friendly quest mod. It's my attempt to make prostitution as legitimate an in-game choice as joining the College of Winterhold or the Thieves Guild, and it's my attempt to make role-playing a character who truly starts from nothing a little more possible. The mod adds the following:
    Quests. The quests are mostly designed around role-playing, not combat, so that your prostitute character doesn't have to be a combat bad-ass right at the start of the game. The quests are designed so that low-level characters can complete them, though high-level characters may have additional paths available to them. I intend to keep the quests as lore-friendly as possible while still expanding beyond what's officially part of the lore. This is a SexLab mod, so the quests will usually somehow involve sex. Prostitution. There are other prostitution mods, of course. This one is just designed to fit in with the quest mechanics of the rest of the mod, and I want the interactions with clients to be a little more to my personal taste. There are several different prostitution factions that you can join, with their own benefits and drawbacks. Becoming a succubus. You have a choice to become a succubus after following one of the quest lines in the mod. If you have a different succubus mod that you prefer, there should be no worries about compatibility, because the succubus mechanics in this mod are 100% optional.  Public sex and unlicensed prostitution as crimes. If you do not have a license to work as a prostitute in one of Skyrim's holds, you may receive a bounty if you try to work there, though that may also depend on the NPC you are soliciting. This mod also has the ability to enforce public sex as a crime, though if you have another mod that you prefer you can turn that off.  
    I hope that players enjoy getting to know the characters in the mod and find the quest lines interesting to play.
    At this time, and for the foreseeable future, this mod is intended for female player characters only.
    Up-front warning: Although rape is not the focus of this mod, your path through some quests can lead to the player character being raped. This is always avoidable in some way. This mod will also contain some references to creature-related content, though all scenes of that nature will be optional.
    Note about LE compatibility:
    @killer905 has created an LE port of The Ancient Profession.
    Please note that this remains officially unsupported by me. I may or may not address bugs that exist in the LE version. It depends heavily on whether those same bugs exist in the SE version or are caused by using the mod with LE, and it depends if the bugs are easy to fix.
    How to start the quests
    Option 1: Go to a Dibella's Garden brothel and speak to the madam. There are locations near Solitude, Whiterun, and Windhelm.
    Option 2: Go to any innkeeper and ask, "Do you have any work that doesn't involve risking my life?". Then ask "May I sell my company in your inn?". If you are in a hold in Skyrim, it will start a quest to get a license in that hold. If you are outside of Skyrim, such as in Raven Rock or in a location added by a mod, you will not need a license, but you will still get an objective to get one in Skyrim before working there.
    Option 3: Speak to a prostitute.
    Option 4: Speak to Benjen Black-Briar in Riften.
    Planned features (all are at least partly implemented)
    Different employers, with different advantages and disadvantages Ways to build skills through safe training - that is, not putting your life on the line - in a way that's not just clicking a message box and paying some gold. More quests and a more complex prostitution system  
     How the freelance prostitution system works
    As of version 0.9, you can solicit NPCs on the streets and in the wilderness. Full details are in the spoiler section.
    How the crime system works
    As of version 0.9, The Ancient Profession enforces that you cannot have sex in public by default. This is optional and can be turned off entirely if you don't want public sex to be illegal or if you have a different mod that you prefer to use for this. More details in the spoiler section.
    How the succubus system works
    You can become a succubus after completing a quest line in Winterhold. Full details are in the spoiler section.
    Bugs and known issues
    A few things you should know right away:
    All of the quest lines are works in progress. Sometimes, somebody might tell you that they will get in touch with you later, but that is not always implemented yet. For example: Ulfric may tell you he wants to use your talents to help the Stormcloaks, but there are no more quests yet Mother Hamal may tell you that she has more tasks for you, but there are no more yet The Whiterun and Falkreath quests are placeholders. Vanikseth gets stuck multiple times on the way to his workroom. This is an issue with the vanilla navmesh between where he starts and where he's going. I will address it at some point, but he should automatically "jump" past the parts where he's stuck. If you work as a prostitute in an inn added by a mod, you may be told you left without paying just for walking out the door of the inn if you didn't pay the innkeeper his due first. This is caused by the mod not giving the inn a parent location with the keyword LocTypeHabitation on it, and the mod author would have to fix it. After the special Dibella's Garden CMNF party job, if you do the job again, the cell may not reset properly unless you leave the brothel first.  
    This is not the complete list of known issues. These are just the ones I think are likely to confuse people.
    Just extract the archive into your Skyrim SE Data folder or use a mod manager to install it.
    Upgrading from 0.10 or 0.11 to 0.12 on a game in progress is safe. You should end any repeatable quests or inn prostitution sessions first just to be safe.
    Upgrading from a version before 0.10 without starting a new game is not supported.
    Hard Requirements (install them or it won't work)
    SexLab SE and any of its dependencies Some of the quests do require creature animations. I intend to always keep creature-related content optional. If you start going down a quest path that won't work without creature animations enabled, the mod will tell you. PapyrusUtil This is installed with SexLab, and it's fine to use that version, but this mod directly uses it now. Fuz Ro D'oh for Skyrim SE (https://www.nexusmods.com/skyrimspecialedition/mods/15109) Dialogue will go by too fast without it Unofficial Skyrim Special Edition Patch  The mod will load without this at the moment, but I think some of the quest conditions rely on bug fixes from the patch.  
    Soft Requirements (install them if you want to)
    The mod will load the following to provide the prostitutes more outfit variety than the dull vanilla tavern clothes:
    Blades Hakama Set Extended and Blades Hakama SE BodySlide CBBE, with Topless option enabled in Bodyslide. This is what the player character in the screenshots is wearing. The author of these mods has removed them from NexusMods, and they can now be found here: https://dracotorre.com/mods/bladeshakamaset/ Meridia Undead Pacification Force CBBE (https://www.nexusmods.com/skyrimspecialedition/mods/14137) Goddess Outfit SE CBBE (https://www.nexusmods.com/skyrimspecialedition/mods/46905) Undies CBBE (https://www.nexusmods.com/skyrimspecialedition/mods/17933) CBBE Standalone Underwear (Dyeable) (https://www.nexusmods.com/skyrimspecialedition/mods/28496) - you don't need this mod's optional Dye Manager dependency if you don't want it. Crazy Magician Glass Robes SE (https://www.nexusmods.com/skyrimspecialedition/mods/27864) Warhammer Sorceress Robes - CBBE SSE BodySlide (https://www.nexusmods.com/skyrimspecialedition/mods/18031) Female Outfits Standalone CBBE BodySlide (https://www.nexusmods.com/skyrimspecialedition/mods/26088) Open Monk Robes Standalone - UNP UUNP BHUNP CBBE BodySlide - Physics - Flower Girls (https://www.nexusmods.com/skyrimspecialedition/mods/31277)  
    As of 0.7, you can add or remove outfits from other mods for the characters in this mod to use. Instructions for doing this will appear in the second post of the support thread. You can add or remove these outfits at any time (but note that removing an outfit that someone is currently wearing will cause them to be naked temporarily).
    Animation packs recommended:
    For best results, install an animation pack that has a lesbian double-dildo animation. Some scenes specifically look for this but will fall back to strap-on scenes or just plain lesbian scenes if necessary.  
    Mods that may enhance your experience
    Keep in mind that these are not made by me and may lag behind releases a bit in updating. I also cannot provide support for them.
    Voice pack for The Ancient Profession - note that if the audio and subtitles disagree on what a character is saying, the subtitles are probably correct KSHair for The Ancient Profession - optional non-vanilla hairstyles for the NPCs in the mod The Ancient Profession Interior Project - remakes some of the interiors in the mod with much greater skill than I possess  
    I have not tested this mod extensively for compatibility, but I do usually play with plenty of mods. I have seen no conflicts in the ones I use, and in general I try not to modify vanilla assets more than absolutely necessary. That said, there are certain planned features that will introduce the possibility for compatibility issue. The biggest of these is brothel locations, as this will require me to edit the Tamriel worldspace. I may also be forced to modify a few vanilla scripts to integrate the mod better.
    Some compatibility issues
    Anub's Animations. This animation pack works fine and has some nice animations, but the animation tags in it are a hot mess, so you may see some scenes using animation types that you asked The Ancient Profession to suppress. Turning them off by hand or fixing the tags is the only solution. The Sisterhood of Dibella. This mod can be used together with The Ancient Profession, but the Temple of Dibella quests are not compatible with it. As of version 0.12, The Ancient Profession will automatically disable its Temple of Dibella quests if it detects that The Sisterhood of Dibella is installed and it's not too late to prevent incompatibilities between the two. If it's too late, The Ancient Profession will instead display a warning that The Sisterhood of Dibella is not compatible with your saved game.  
    Not recommended 
    Any other prostitution mod. Other prostitution mods will be unaware of the licensing and employment systems in The Ancient Profession and will provide a way to sidestep its game mechanics. If they implement player approaches, you may also get weird interactions. And if they provide solicitation dialogue, you may have to remember which mod does which thing.  
    Not compatible
    If there's a mod out there that changes the rental bed at the Sleeping Giant Inn in Riverwood to a different bed, this mod won't be compatible with it. There are technical reasons for this that you probably don't care about. Radiant Prostitution if you have the "NPC Scene" options turned on. Some of the characters in The Ancient Profession wear the tavern clothes outfit, and this can cause quest-breaking interruptions. Mods that make extensive changes to exterior worldspaces, such as Open Cities. These may put objects or buildings in the way of places where NPCs from this mod are supposed to stand. For mods like Open Cities, they will make the cells that The Ancient Profession needs inaccessible to you without console commands.  
    The Dibella's Garden sign is based on resources from Jokerine's Misc Resources, https://www.nexusmods.com/skyrimspecialedition/mods/801



  22. SexLab TDF Prostitution and Pimping (the former "Aggressive Prostitution") v2.2.5.5 SE

    My Port Of TDF Prostitution and Pimping to Skyrim SE with permission ot the author, for those who are not able to do it themselves, who are too scared or too lazy. 
    Thanks and flowers go to TheDriedFinger:
    Read the page for requirements.
    Nyctophilia's add on for 15 more independent prostitudes.
    TDF Aggressive Prostitution - v2_2_5_5  And  TDF Adds 15 Independent prostitute quests to TDF Prostitution and Pimping:
    The opriginal files without changes.
    TDF Aggressive Prostitution - v2_2_5_5SE:
    A bit of polishing and an attempt to fix some smaller bugs in the original files.
    TDF Independent Prostitutes Legendary SE:
    TheDriedFinger and nyctophilia said, that we are free modify and upload our modifications. So here we go:  
    I picked up the independent plug-in and made it 'legendary' Wich means I added Dawnstar, Falkreath, Morthal, Winterhold and Raven Rock as possible working places for your prostitudes after you become thane of these holds or become the owner of Severin Manor. So can have another 15 prostitudes working for you. And I also added 5 more independent prostitudes
    This completly replaces the independent prostitudes plug-in and overwrites a lot of stuff from TDF. So if you are prompted to overwrite something during the instlllation, say 'YES'
    I installed it during my actual playthrou and it didn't make any problems, but results may vary.
    This should also work in Skyrim LE. In fact I did the edits in the old CK and tested it in the Special Edition. Error reports are welcome.
    TDF music just some classical tracks to fill the emptyness...
    Don't use The legendary Version together with the old mod.
    TDF2022: New rework with more following Hookers and more locations to place them.
    Thanks to CliftonJD for all the help with fixing and rewriting the scripts and the MCM.  
    This is in Beta. Don't use it on a game with an old version installed. 



  23. Maria Eden SE

    Maria Eden SE WIP TEST v2.5.1

    NOTE: I included all parts rolled into one download. 
    If you do not want to use ME Prostitution or MEQuickstart simply disable the ESP in M.O. 2 or Vortex. 
    You MUST start a new game with this mod, and not have any other Alternate Start type mod enabled. This mod comes with it's own custom Alternate Start Cell.
    Super Duper THANKS and Kudos go to Bmckinly50 for the English Translation! 
    Russian Translation Thanks to the hard work of  Stas2503 is up!
    Also in Original German!
    Riften Brothel, Training & Auctions, Bannered Mare Extension, Fox Club, Ponytail Club, House Of Burden as optional Downloads. DO NOT use any city or Bannered Mare Interior overhauls with these add-ons. Not Dawn of Skyrim, not JK's Skyrim, and certainly NOT OPEN CITIES.
    I did NOT create this mod, I merely converted Zaira's mod for Skyrim Special Edition, and  am sharing it with their permissions to upload and maintain.
    Zaira also provided me with the recompiled MESKSE.dll  for SKSE64! 
    I CANNOT give any perms not specified on the original upload page for this mod. If you wish to alter, edit, or otherwise make changes and upload them anywhere, please refer to the permissions (if given on upload page) by the Original Author or contact them directly.

    If you enjoy this mod, go to the Author’s page and give Zaira some love!
    The following is copied and edited for SE links from the Original Download Page:
    Maria Eden - a forced prostitution and slavery mod
    This mod often gets fuzzy because it allows to bind every NPC into complex quests - even those who are part of other running quests.

    If you keep this in mind and avoid NPCs with running quests everything becomes more stable.

    For me it is easier to add some cheat and escape options than to figure out in which quests and scenes a NPC is bound. Especially since Papyrus functions like NPC::GetCurrentScene() doesn't work reliable.

    Don't play ME if you want to follow any vanilla quest - my intention with ME is just having a kind of unique BDSM experience. Have some funny moments with ME but disable ME if you really want to play Skyrim...

    Interoperability with other Mods is not the main focus of ME. I want you to be part of a freak show full of submission and humiliation - like a movie where you can be one of the actors. Instead of spending much time in fixing interoperability issues I prefer spending time in new scenes.
    Maria Eden 2.5 guide
    About this mod
    Maria Eden is out for years now and there where several restarts. MariaEden 1 was pretty much focussed on slavery and MariaEden 2 a mixture of prostitution and slavery.
    During the ZAP/DD war I decided to do a third restart and developed a very complex version that never comes to public.
    But this third restart was still based on the code base of ME 1 and I reached a point where the CK compiler environment stopped working properly.
    I decided again for another restart with a new code base and a completely new architecture that is very much similar to the vanilla coding styles. This is the present and a lot of quests where dropped because today I know so much more about CK and its limits.
    The new approach focusses much more on hard prostitution and tries to fit better into the vanilla world.
    But be aware - this is still a Maria Eden mod - it still provides a very own and unique view into BDSM in Skyrim and it still take no care about other BDSM mods.
    Maria Eden consists of a couple mods
    Although this document is English currently ME is completely German and voices are German. It will be translated soon but wihtout voice.
    No Maria mod comes with a configuration menu. The managers have in game menus and everything else has to be configured by game play or by editing the json files.
    It integrates deeply into vanilla Skyrim so it is recommended to use it in a separate profile and to start a new game. Use MariaQuickstart to skip the standard intro.
    Almost finished. Base mod for all Maria mods - contains the game mechanics. This mod itself provides no quests that can be used by players - it is a base for modding.
    Nevertheless even for normal Players it provides a lot of functions that allows to customize your personal BDSM experiences as much as no other mod does.
    If you use it alone it will not have a big impact on other mods but it provides a handy swiss knife for your visit to Skyrim - with or without BDSM.
    The Managers
    ActorManager - manages NPCs (Outfits, Parameters) LocationManager - manages location (teleport locations) CheatManager - manages quest cheats OutfitManager - manages outfits RestraintsManager - manages restraints (Default restraints, add ZAZ keywords to certain DD devices) AnimationManager - manages poses and animations Sexlab AnimationManager - manages sexlab animations (tagged based search, favorites) The Tools:
    ActorEditor - modifies actor parameters like factions, spells Startup Framework - starts ZAP, Sexlab and SLAL Dealing with HighHeel effects in furnitures. Basic quests:
    Rape Sleep Escort (leash mode) Punishment Dog follower (if Sexlab creatures is enabled) - you can talk to your dog and give some basic instructions Spectators Random Guests Dependencies:
    SexLab DD Assets ZAP 7 BDSMMechanics Soft dependency to Slave Tats - Slave Tats can be parts of outfits. MariaBase configuration
    All settings in MariaEden are permanent so I decided to not creating MCM. You configure MariaEden in 3 ways: Per editing the configuration json files, per in game menus and per game play.
    Configuration files
    All files are store in Data\SKSE\Plugins\StorageUtilData
    MariaAnimationTests.json - list of animation events that can be called from animation manager. Use this to test new animations and poses from other mods MariaCustomLocations.json - this is managed by the location manager - you should not touch it manually MariaDefaults.json - some default settings like standard collar for Maria Eden slavery. Managed by restraints manger and shall not be touched manually/li> MariaHotkeys.json - Hotkey configuration, hotkeys for the most common functions. Visit the CK Homepage for available key codes. MariaIdles.json - Hotkeys for user defined poses. Managed by animation manager. MariaManagerConfig.json - configuration for actor manager, contains a list of actor values for manual value mainpulation. MariaSexlabPatches.json - patches some tags into common SLAL animation for better bondage sex detection MariaWhoringPrices.json - define the base prices to whore jobs. folder MariaNPCOutfits - Storage for outfits, managed by the outfit manager. A lot of presets are defined but you shall better delete them all and define your own ones. You can see the mod dependencies in the json files. folder MariaNPCs - Storage managed NPCs. Managed by the NPC manager. It basically contains custom outfits and allows to quickly refer to these NPCs. BDSMMechanics
    Subject for deletion. For historical reasons this mod contains glue code to allow creating devices and locations without Maria dependencies.
    This mod will be dropped and removed in near future. I do not longer want to adjust BDSM equipment until it fits into teh Maria Eden quests. I will focus on stories and let the mechanics in the hands of ZAP/DD.
    SexLab ZAP 7 MariaQuickStart
    Finished. Skips the classic Skyrim intro. The player spawns in a small cell with a starter pack. There is a door that leads to a couple of locations including the ones the player defined himself with the MariaBase location manager
    If you want to jump right into action you should give this mod a try - it does somthing similar like the popular "Alternate Start - Live Another Life" in a very different way.
    Skyrim MariaBase MariaDevices
    Places ZAP furnitures, cages and position markers in the vanilla Skyrim world
    The intention is to place them very cautious where they never affects any vanilla quest
    Certain Maria quests make use of these devices, cages and markers without hard dependencies
    After a very long and intensive research phase it turned out that it is impossible to use vanilla locations and cages without some helper markers. Adding these (invisible) markers is main intention
    I decided to stay with ZAP 7 since the hugh amount of FNIS animations slots in ZAP 8 leads to constant crashes in my setup.
    Skyrim ZAP 7 MariaProstitution
    WIP. The first big quest mod on top of MariaBase. It provides soft and hard prostitution and is intend to be played as female character. Everything is fully voiced (German). It has a very big impact on gameplay and will most likely collide with all other slavery mods.
    The atmosphere is hard, inexorable, hostile to women and extremely dense - but you need to understand German to get the full impression.
    The Middle Ages were not a time for a walk in the park, especially not for women.
    However - you can use it to earn money with Sex but you will end up as a pimped out whore very fast.
    Deep integration of prostitution and slavery in the Vanilla world Whore jobs - earn money with Sex Complex payment system that calculates the prices based on many factors, some of them are configurable, some can be influenced by game play. You can offer yourself or people asking you if you are wearing a special outfit Complex payment system that calculates the prices on many factors Innkeepers accepts prostitution if you offer them a cut HighHeels are slowing you down - you cant run in HighHeels Slavery
    You will be identified and treated as a slave if you are wearing a ZAP or DD collar.
    The effects of slavery:
    Merchants won't sell things to you You can't rent a room People talk disparagingly to you and are unkind and dismissive Your Johns are more brutal and pay poorly, they don't accept cancelling a job If you talk to your follower or a managed NPC (MariaBase) ActorManager you will likely become their slave whore As a slave whore your pimp take all your money and will never set you free Whoring
    You can whore yourself out everywhere. In taverns the inkeepers only accept whoring if you offer them a cut and the Johns paying to the innkeeper. You have to ask them for your cut.
    You being identified as a whore if you wear a whore outfit (MariaBase outfit manager). Your previous Johns knows your status whatever you wearing. If you are walking around naked some people think you are whoring yourself out.
    The effects of whoring:
    Merchants only trade with you after a free job. Most women talk disparagingly about you. Children avoid you. Guards never pay for Sex. Men giving vulgar comments. Pimps
    Follower and managed NPC can become your pimp by dialog. Managed NPCs can become you pimp by encounters when you are wearing a slave collar or a whore outfit. Bandits might become your pimp after you finshed a whore job.
    There are two levels of pimps - you can become a slave whore and this means that your pimp take all your money an never set you free.
    In certain locations (towns, citties, taverns, camps) the pimp is taking over the control over you:
    He is whoring you out between 10:00 and 22:00 He offers you to potential Johns He is handling the payment He gives you special jobs like home visits In solitude he takes you to the tailor if you earned 500 septims to buy a whore outfit for you He takes you to the tavern during lunch time (12:00 - 14:00) He takes you to the tavern during evening (20:00 - 08:00) He goes sleeping in the tavern at 00:00 and locks you up He demands 500 septims from a normal whore He punishes you of you don't earn the demanded amount He punishes you if you rejects Johns He punishes you if you do a bad job to your Johns If creature sex is enabled he forces you to some trainings If creature sex is enabled he acquires a dog follower for you The only way to get rid of your pimp is killing him (for slave whores), earning enough septims or the cheat menu.
    MariaBase MariaQuests
    Pretty much WIP. Collection of bigger quests. MariaProstituion can trigger these quests.
    Breaking in the whore by a horde of bandits Animal sex training (if enabled in Sexlab)  

    === Thanks to
    === Last words
    If you enjoy my conversion work and would like to toss a coin to my coffee fund, you can visit my Patreon ~ Nomkaz
    What's New in Version 2.5.1 WIP
    Released September 21
    Maria Eden Base history
    Release 2.5.1
    Check for NiOverride High Heels Fixes and skip own HH fixes in that case Maria Eden Prostitution history
    Release 1.07
    Fix for broken blindfold removal after jobs Simple Slavery Mode event support Single whipping job enabled for female johns Job dialogs shortened up Some more humiliating dialogs



  24. Succubus Heart SE

    [ <<>> ] Succubus Heart [ <<>> ]
    [<>] The Succubus Gameplay Mod [<>]
    created by : Michael Stanich aka Spirit Shard
    Site - michaelpstanich.com
    YouTube - youtube.com/michaelpstanich
    Twitter - twitter.com/Michael_Stanich
    [ <<>>] Self Promotion [ <<>> ]
    So.. I work hard on the mod, but I also work hard at making YouTube Videos! If you're looking for a great Gaming and Design focused YouTube channel and creator please check me out at https://www.youtube.com/michaelpstanich ! I also run a gaming Discord Community called "The Broken Chatbox" ( https://discord.gg/v9cbQrx ). We're small now, but to growth we go!~
    [ <<>> ] Latest News [ <<>> ]
    A new Succubus Update is here! 4.10 [5.0 DEV build] 
    5.0 will have some new systems, such as Soul Pets being re-worked (and a stand-alone mod version finally releasing afterwords), all new Soul Forge system which will replace Crafting with a more dynamic system, and of course new passives and perks. This will obviously take some time so I can't say when the update will release, but it's in the works!
    Regarding Skyrim Legendary Edition's Succubus Heart Version : Official support for SLE has been dropped, all new features will be SSE exclusive. Thank you all for the awesome comments/support and hope to see you in SSE someday!
    [ <<>> ] What is Succubus Heart? [ <<>> ]
    Succubus Heart is an adult gameplay mod focused on creating new ways to approach playing Skyrim with both new progression and new game mechanics. These mechanics give the player the power of a succubus enabling the use of life-drain and great sacrificial powers. Succubus Heart is built around the idea of being a complimentary mod and should be compatible with nearly every mod out there!
    [ <<>> ] What's So Unique? [ <<>> ]
    Succubus Heart isn't a transformation mod, or a power fantasy mod, instead mechanics are focused on making gameplay more interesting and offering the player new ways to approach situations. Succubus Heart can also be used on male characters, turning them into a soul sucking Incubus! While most succubus mods focus on the demon-archtype Succubus Heart's approach is based on a fantasy race of life-weavers giving a more human-but-powerful vibe. However if you want some succubus transformations or want to use Succubus Heart alongside other succubus mods nothing is stopping you!
    [ <<>> ] Mechanics [ <<>> ]
    <-> Status Drain - Drain Health/Magicka/Stamina from your victims and use them to your advantage!
    <-> Heart System - Earn XP through sex acts and spend them to improve your succubus abilities!
    <-> Skill Leveling - Use overlowing Force from your victims to level skyrim's native skills! (no more grinding iron daggers, grind NPCs instead!~)
    <-> Succubus Passives - Enable strong Succubus Powers as you level to improve your abilities across the board!
    <-> Sex/Death Drops - Extract Sperm and Breast Milk from orgasms or take their souls after victims are drained away!
    <-> Crafting - Use excess forces to replicate useful items on the fly!
    <-> Soul Pets - Summon Incubus/Succubus Pets to fight/hump alongside you!
    <-> Combat Seduction - A simple combat submit mod, integrated right into Succubus Heart for an easy all-in-one experience!
    <-> Death Override Mode - Tired of death? DOM turns Skyrim into a Rouge-Lite with a new respawn system and mechanics!
    [ <<>> ] WARNING : Script Mod [ <<>> ]
    While Succubus Heart is fairly light weight in the majority of cases it is a heavily script based mod. If your game is already having issues with script latency and overload I recommend backing up your saves before trying out Succubus Heart (and/or possibly decreasing your script load). I've done what I can to ensure Succubus Heart is as bug/error free as possible however under script lag any mod can begin throwing up errors and I can't guarantee Succubus Heart's performance.
    [ <<>> ] What's Included [ <<>> ]
    - Docs (_Read Me - _Changelog - _Help Document)
    - Data (Everything for the core mod)
    [ <<>> ] Requirements [ <<>> ]
    Skyrim Special Edition
    - SKSE - Latest Available [ http://skse.silverlock.org/ ]
    - SexLab SE v1.63 BETA or newer [ https://www.loverslab.com/topic/91861-sexlab-framework-se-163-beta-2-april-5-2018/ ]
    - SkyUI SE 5.2 or newer [ https://www.nexusmods.com/skyrimspecialedition/mods/12604 ]
    [ <<>> ] Recommended Mods [ <<>> ]
    - Skyrim Community Uncapper [ http://www.nexusmods.com/skyrim/mods/1175/? ]
    [ <<>> ] Installing / Updating [ <<>> ]
    Installing : Simply copy Succubus Heart's "Data" folder to your Skyrim install, merging with that "Data" folder, then install any optional content you wish to use. When using 5.0 or newer you'll need to enable the mod in the MCM.
    Updating : If you're updating to 5.0, existing saves will need to install version 4.6 before installing 5.0. After installing 4.6, load your character save, wait for the update to finish (about 1 second), and make a new save. Now exit and install 5.0, now you can load the new character save you made and keep your progress. Updating directly to 5.0 from versions before 4.6 without these steps will result in your Succubus Heart progress being completely lost and things may break beyond repair!
    If you're using version 2.73x or below you'll need to do a 'clean' save before moving to 3.0+
    [ <<>> ] Uninstalling / Removal [ <<>> ]
    Disable the mod then perform a clean save. After the clean save delete the "Succubus Heart.esp" and all files pre-fixed with "SuH_" and other files from the Succubus Heart mod from your Skyrim's "Data" folder. It is recommended to either load a game from before you had Succubus Heart installed or start a new game after uninstalling.
    [ <<>> ] External Mod Support [ <<>> ]
    Succubus Heart features are easy to access and modify, if anyone wants to create add-ons and additional mods feel free! If you have questions or any issues feel free to message me.
    [ <<>> ] Incompatible Mods [ <<>> ]
    - AFT/UFO (Advanced Follower Tweaks / Ultimate Follower Overall) and many other follower management mods may have issues with Soul Pets, so expect some weirdness when using these mods.
    - Any mod that 'locks' player status or tries to manage stats based on non-dynamic values. (Succubus Heart dynamically changes values and can have issues with mods that try to do this with Skyrim's default values without dynamically checking. Sadly this is on them and there's nothing I can do about it.)
    - Regal Glow applies an 'invisible' armor and can cause some issues with mods detecting nudity. In these cases add an exception to 'SuH_armor_regalglow' or the blank name entry in the mod's exception MCM (if it has one). I've done what I can on my end to try and make it compatible.
    [ <<>> ] Known Issues [ <<>> ]
    - Using Soul Pets with other Animal Follower mods may cause strange behavior on both mods. (I recommend not summoning a Soul Pet while the other Animal Follower is following you)
    - Soul Pets will sometimes and sometimes not teleport to the player when they should or shouldn't, if your pet is missing just re-summon them.
    - Combat Seduction will sometimes trigger 'overlapping' animations under heavy script lag
    - Death Override Mode can cause major issues with certain quests if you die and move outside of the quest's dedicated area. (When in this situation disable Death Override for the quest's duration)
    - General script latency problems do to the nature of script modding (Heavy script lag may cause issues with Succubus Heart)
    - Some lists in the MCM may bug out when canceled out of. No idea why.
    [ <<>> ] FAQ [ <<>> ]
    Q: Is this mod still being developed and updated?
    A: Short answer is yes, long answer is a bit more complicated. I have a lot of projects and a life to live, so updates are usually spaced a bit apart.
    Q: Why was Official Oldrim (SLE) support dropped?
    A: Unfortunately I just can't work with Oldrim's Creation Kit anymore, it just crashes too much on my newer hardware. This means I'm stuck with SSE whether I like it or not, on-top of this new features being added to Succubus Heart now require SSE to function properly and back-porting to SLE just simply takes too much time for me to justify.
    Q: I don't understand, when I use the "Sexual Entice/Enrage" I have no health!
    A: Read the spell and it's mechanics carefully (it's explained in several locations, including on the spell itself). Sexual Entice and other seduction spells reduce the player's Max Health/Magicka/Stamina by a large percentage. This percentage is decreased by a Passive found in the MCM.
    Q: Can I still level like in vanilla?
    A: Of course! Succubus Heart doesn't alter any external scripts so other leveling methods should work as they always have.
    Q: Can I use this mod as a male character?
    A: Yep! Succubus Heart supports all genders!
    Q: The MCM isn't showing and nothing seems to work!
    A: Sounds like something installed incorrectly, try a clean install of the mod and make sure your files downloaded/extracted properly.
    Q: _____ feels overpowered / underpowered, can you balance it?
    A: I can try! If you have balance concerns make sure to send them my way and I'll try my best to work on it.
    Q: I thought Soul Pets was going to be a completely separate mod, why is it now integrated?
    A: In honesty I completely screwed up the stand-alone's code so instead of re-writing from scratch (again) I just moved onto making an integrated version first. I'll work on the stand-alone version at some point (maybe...).
    Q: But I didn't want Soul Pets, can it be removed?
    A: No, however I've built it in such a way that it doesn't do anything if you don't use it so just ignore the Soul Pets MCM if you don't want to use it.
    Q: Why did you re-write the mod and end up removing features?
    A: Removing features was never part of the plan but rather just a side effect. The original write was based on a flawed framework and the entire mod had become a grouping of work-arounds, causing bugs which I couldn't fix. The re-write allowed me to rebuild the foundation and build a more cohesive mod with better mechanics and synergy.
    Recent Changes (Check the full changelog for more info)




  25. The Mysterious Breeding Rooms SE Voiced

    The Mysterious Breeding Rooms SE Voiced
    I did NOT create this mod, I merely repack aravis7 mod and Nomkaz's conversation for Skyrim Special Edition with voices generated with xVASynth using DoubleCheeseburger's Guide.
    Hope my sharing can help SSE more enjoyable.
    Estrus For Skyrim SE, Fuz Roh D'oh SE



  • Create New...