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Adult Mods

These Skyrim: Special Edition mods are of an adult nature.

110 files

  1. Vigilant of Stendarr

    Using conjuration in Skyrim is like shooting fish in a barrel with a nuke. This mod will punish you for doing it severely and permanently, so don't use conjuration. Ever. 
    When you cast a conjuration spell just once, Vigilants of Stendarr will became aggressive towards you and will probably kick your ass.
    After being defeated the 1st time, you'll get from them an ugly rusted mask with a gag and a rusty chain & ball for your vag. They prevent spellcasting and the heavy ball drains your stamina unless you hold it with your hands. Now's a good time to assign a shotrcut for 'hold hands behind' item.
    Next time: all of above and rusty ugly shackles which don't let you wear gloves.
    Next time: all of above and a rusty chain & ball for your ankle.
    Next time: all of above and a rusty grotesque heretic's fork, which will force you to look up. Now's the time to remove those summoning spells from quickbar and throw away your collection of a 100 necromancer shoes.
    Next time: all of above and a rusty breast spreader, which won't let you wear torso armor. Wait, isn't this LL's favourite part?
    Next time: all of above and a rusty shackle that chains your ankle to your thigh and forces you to sneak aka crawl aka move like a snail. Now you're screwed royally. The inquisitor is the only npc who will talk to you. Did I not tell you that you shouldn't use conjuration?
    If you have DAYMOYL for SE, you need to check "let DAYMOYL handle arrest" in MCM, there's also a 50.000342134% chance of CTD with the current DAYMOYL. Could be this mod or DAYMOYL.
    Without DAYMOYL I didn't have a CTD
    If you get stuck in a scene like being drowned (rare)- save and reload
    If you get stuck on the ground after being defeated by vigilants (rare) - equip the 'animation unstuck thing' and unequip it
    if you can't "unsheath" (R) with nothing equipped after being defeated by vigilants, equip some weapon.
    You can read more useless text here 



  2. Leito86 Strapons for sexlab SE CBBE Bodyslide conversion + default sexlab strapon CBBE Bodyslide fix

    This is a CBBE SSE Bodyslide conversion of Leito's Skyrim Strapons:
    From the original mod page:
    These strapons are fully sexlab compatible right out of the box (just hit rebuild strap on list just like the screenshot shows and deselect any you don't want) and I have also included CBBE Bodyslides for the default sexlab strapon as well as a small fix to make the rebuilt bodyslide version recognize the correct texture path. If this is not kosher let me know and I will upload a version without it but it seemed silly to have a plethora of crazy strapon options while the basic model was basically unusable due to clipping. 



  3. Fill Her Up SE port

    Screenshots and more info coming soon
    This is a port of Fill Her Up - NetImmerse Override Compatibility Patch 1.12 which is an upgrade of Fill Her Up - Cum Inflation
    If you want more information, click on the links to read more but here is a short feature list copied from the original page.
    Progressive cum inflation  Affects only belly node Per-race cum amounts  NPC & creature support Separate tracking for anal and vaginal sex  Automatic deflation with random-ish intervals with a configurable minimum time before deflation  Hotkey for manual deflation  Zaz animations for deflation  Female on female inflation when female/female cum is in use in sexlab NPC comments and status messages related to inflation   
    SKSE64 Latest SE build
    SKY UI
    NetImmerse Override Delete the old SKSE folder
    SSE Engine Fixes SKEE will crash your game on load without this
    Optional - Racemenu64 alpha
    Sexlab Framework SE 1.63 NOT SexLab Light SE
    ZAZ animation pack SE
    A Pregnancy compatible body - For the body, I used the bodyslide download from oldrim with the uunp option and the belly swells up fine. At the moment CBBE SE does not have a working belly node.
    Srende - For making this awesome mod
    4onen - For improving the mod and giving me permission to port and post it
    You - For reading this and downloading it (I hope)



  4. Estrus Chaurus for SE

    This is Estrus Chaurus For SE with the permission of jbezorg and Banemaster.
    I haven't jet updated to the last Version, but as ED has made all his Addons in a SSE compatible way, its time to put this up.
    For the first test you get a simple conversion, will update it an do a little polishinjg in the next few days. 
    So here we go:
    You need Estrus for SSE and it works in the same way than it does in Oldrim, I didn't found any SE related issues.
    Thanks to the the ppl active in the SSE conversion tracking thread: 



  5. Ravenous 2.0 SSE

    Ravenous Carnificina.
    A gore/Sweeny Todd/Dolcett themed mod for Skyrim (you're warmed : don't drunk it if it's not your cup of tea!)
    Dependences :
    SexLab ZAZ Fuz Ro Doh Dawnguard
    Recommanded :
    Sanguine Debauchery + (last version) (alternative end of player on spitroast) Better Vampires  
    Authors : BoomGoblin, AqqH, myself.
    SSE conversion : Pfiffy and all the SSE convertion team.
    Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
    Resume :
    The abandonned old meat pie shop near Riften is again occupied... some rumors says by a Daedra. Hired by Maya, a Vigilant of Stendarr, you will discover what is in the darkness...
    Note : Maya in the the Bee and the Barb Inn, at Riften.
    a1RBegin : the first time you go into the house... a1RHunt : serve Carnificina, you new master. a1RMeat : Carnificina have a project for you and the house, but need lot of meat... find it. a1RShop1 : as a new vampire, obtain a licence for opening a Meat pie shop, and hire a nice servant for the opened saler position. a1RShop2bis : develop the restaurant. a1RShop3 : Hire a new hunter, and make some deals with the Blackbriars. a1RTor : finalize your deals. a1RTorFeast : a Feast of cannibals, with a volunteer pig.  
    Side quests :
    a1RDiag_Slave : the meat slave management quest. a1RSimzaDiag : Simza link quest to DA11 (Taste of death), if not already done by the player. a1R_MeatCellar : the quest for managing the Meat Cellar, and to tell to the player the shop in run out of Meat and have to fill it. a1RPunishment : the sanction for attacking your master. a1R_Rep_Delivery : deliver some meat pies to Inn owners.
    NPC :
    Carnificina : Vampire lord, a member of a cannibal faction with special abilities. Maya, Othor and Taramis : Vigilants Of Stendarr. Simza : a Slave, disciple of Namira. Lamiae Dres and Camilla : Vampires Armina : a necromancer. Frigg, priestress of Mara, foe of Carnificina Some strange customers  
    Permissions :
    You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors.



  6. Submissive Lola SSE(Beta)

    [About this mod]
    This is a LE mod by aexvkj.
    I try to port this mod to SSE, fix several bugs and intend to extend it. 
    If anyone  have some good ideas or advices or interesting quests, feel free to post here . Thanks a lot. 
    I try to intend this mod with more submission context which can play with your follower without interrupt your other quests.
    Sexlab  Sexlab Aroused ZAZ ANIMATION  Rydin animation (with SLSA) [Introduction]
    What's this all about, how to start and how to play
    The mod gives you a possibility to turn your follower into a Dom or Domina. It works with every follower, vanilla and custom, male and female. PC may be of any gender too, the devices and animations work fine. As for the name... you submissive guys don't mind to be called Lola, don't you?
    Go to Haelga's Bunkhouse in Riften. In her bedroom look under the bed near that famous horker tusk, . The book you'll find there explains the rest (and starts the quest). After you become enslaved, you will be approached by your owner every game hour with some semi-random demands. You'll also get couple of dialogue options where you may ask to free you from your restraints for example.
    Typical punishment is the well known electrocutting. Under circumstances (high difficulty, low level) it may get very painful or even deadly. There is also some spanking, light bondage, gagging and forced stripping.
    How the submission score works I'll explain later.
    Some suggestions for gameplay:
    Don't combine this mod with Devious Devices as well (actually, I think DD is totally OK) as other slavery mods like SD+ or Maria Eden. At least, enjoy responsibly. There are no technical problems, but if you happen to break some rules because of some DD randomly locked on you, the things may get very ugly. IMO, DDs also break immersion of this mod, but this is not for me to judge. Use some basic needs mod. Anyone will do. That's because the dom events are bound to game time, not the real time. You have to pay somehow if you just skip hour after hour. Don't munchkin too much on difficult terrains (jumping from the mountains etc). As the dom event occurs randomly, your owner may not always be able to forcegreet you. It's no problem, the event will be just skipped after ~5 seconds. But you want the event to happen, don't you? Don't fast travel very often. Give your owner a chance to play with you on the road. [About Permission]
    The original author alexvkj seems do not support this mod for a long time.
    I ask for his permisson but he haven't reply me.
    But He post it in his topic that we can take over this mod. So I think its a kind of permission.
    If he feels this is not ok, i will delete it 😁^^
    [Development Plan]
    I try to add some interesting little quests about submission instead of slave. These quests will not influce you do other quest of skyrim.
    If someone needed, add other MCM menu options~
    v1.0  port it, fix bug. add a MCM menu.



  7. Rubber Catsuits Redux for CBBE SE

    This is a stripped down version of: https://www.nexusmods.com/skyrim/mods/41534/?tab=description
    which has an open permission in the description. 
    I mostly did this as a challenge to improve my skills at Bodyslide by tackling some things I have never done before (removing the HDT heels dependency, converting from an oddly scaled body shape, making a fresh esp) but it seems like the kind of thing that might be right up Lover's Labs alley so here it is.
    Included are two catsuits (black and clear) ballet boots (I use LazyHeels while I wait for Nioverride so anyone who wants to set them up for SMP is welcome to but they aren't set up for it at present) and several accessories.  



  8. NewMiller piercings for NEW CBBE Bodyslide with physics

    I couldn't find any nipple piercing conversions for new CBBE (even the CBBE conversions for SE were still using old CBBE) so I converted Newmiller's piercings.
    This is version 2, it now has Bodyslide for everything and the nipple chains are much better.



  9. Arousal Weight Change

    A simple little script for SSE that changes your character's weight (0-100) based on their arousal level.
    I wanted to make this mod as I couldn't find one that did this in a simple way without lots of other stuff going on. Also, due to the sheer number of body types out there I decided to make something that should hopefully work with any of them.
    As it stands, if you make your body with big differences between 0 and 100 weight it is quite dramatic!
    I've put in a safeguard to stop it updating in various situations- whilst in combat/on a horse/in a menu/in dialogue etc. It only runs a couple times a minute and only if it detects that it needs to so it shouldn't put much additional stress on your game.
    NB: Needless to say if you have any other mod running that changes your body shape or weight then this is bound to be incompatible and I advise not to use it. Also this is my 1st release so in all likelihood things might break so be warned!
    Thanks to Kimy for the help getting this off the ground and the folks who made the sexlab/aroused frameworks.
    Sexlab SE
    Sexlab Aroused Redux SE

    Ideas for future versions (I'm open to suggestions so please do reply with any ideas)
    add an mcm menu with various options- voice on or off, min and max weights.
    add options to change individual body parts instead of overall weight
    add extra unique voices



  10. SLAL SH Furniture anims SE

    A nice little pack for horse lovers, with permission from the author
    Thanks and Flowers go to SpaceHams3r



  11. Slaverun Reloaded SE Beta

    This is my first SE version of Slaverun Reloaded.
    I will add some more descriptions here soon, for now look here at the Oldrim file
    old descriptions
    Latest change:
    03-06-2018 Slaverun V3.0 Beta 1 : so here it is finaly: the beta version of V3 where I tried to fix as many bugs as possible
    there are no big changes and fixes, but here is a list
    - finished the Finn quest
    - finished the bounty hunters
    - finished the slave gladiator training
    - added a chance (configure in MCM) that a slaver gets raped too
    - slaver has to report back to (if active in MCM)
    - a slaver can quit his job now and get a normal free person again
    Latest change:
    14-02-2018 Slaverun V3.0 Alpha 3 (was not planned) fixes a problem with the Colosseum funfair quest; it also adds the missing animations for the crawling feature (credit goes to DarkAngel1265 (https://www.nexusmods.com/skyrim/mods/33097) . They are optional in the fomod installer, if you install them don't forget to run FNIS.
    14-02-2018 uploaded Slaverun V3.0 Alpha 2c which is only a patched esp for : just intall over alpha 2 to overrite your esp (fixes bug with free woman blocked in arena quest when talking to Bellamy, Gustus and Quintus)
    11-02-2018 I uploaded Alpha 2 version of Slaverun V3.0
    08-01-2018 I uploaded Alpha 1 version of Slaverun V3.0. BUT PLEASE READ MY COMMENT HERE BEFORE INSTALLING
    Latest change:
    28-12-2017 Slaverun V2.1.3
    - fixing not doing sexlab calls because Zaz Framework 8.0 results true for isanimating when npc uses furniture
    - try to fix heavy deivces like yoke and armbinder for DD V 4.0
    24-11-2017 Slaverun V2.1.2
    - enabled usage of Zaz Framework 8.0
    - removed haircoloring for slaves with yps fashion framework
    New prequest:
    Notes for Slaverun Reloaded 2.1
    New prequest:
    the Slaverun Mainquest will now not be started the first time you start a game with active slaverun esp file.
    A new prequest will now be started by courier. After the new prequest is done the mainquest will start as usual.
    Wedding quest:
    The wedding quest is totaly optional. In this quest you will get visit from your family. Your family members (5 NPCs) will be Nord and Breton race. So if you are playing a non-human race and are annoyed by this, just don't play this quest. You have more then one option to skip or abort it! As I said it is optional
    Conditions to start the wedding quest:
    - you are a slave
    - Windhelm slavery quest is finished
    - faction with Bellamy must have been at least once at 20 and now > 15
    - DeadslaveWalking quest must have been proceeded where you have done enough whiterun tasks and enough arena fights to make Slave master Pike rethink his execution plans (you can do this by easy by activating the ingame cheat option); for this the faction with Pike must now also be 20 (= most submissive as possible)
    - once who have started and aborted the whitewedding1 quest by telling Pike your parents are dead, the wedding quest can not be retriggered
    Notes for Slaverun Reloaded 2.0
    Very Important.
    - the latest patch 2.04 reqires and checks at startup for ZAZ Animation Pack V7, you can find it here
    - Version 2.0 has more hard dependencies than 1.x, if you have a CTD at startup you probably missed one, please do yourself something good and use a TOOL like Wyrebash or MO to find out what you are missing
    - Version 2.0 has a storymode flag in MCM Menu which is by default disabled. With storymode off, scenes will be shorter, less text is displayed, and skipped. I recommend playing with storymode on, but I guess more people don't want to read text and there is realy a lot of it in v2
    Here is a list of ids and names of the complete slave quests, in case you need them , yes there are more than in v1
    Slaverun Reloaded
    This mod was inspired by the original Slaverun mod:
    The authors pchs and WaxenFigure did a fantastic job. But since the mod wasn't updated in a long time and with major updates for other mods as well as new content rolling out, compatibility problems began to pop up for a lot of people.
    I wanted to fix this, so I learned to use CK (and am still learning).
    Eventually I realized that in order to rid the mod of all of it's issues, I had to recode it from scratch. And while I was there, I figured I might as well expand on it's potential.
    So expand on it I did. A lot.
    Version 1.x of Slaverun Reloaded is finished with a slave and slaver questline for all cities (in my opinion), but I am sure not bugfree. I will make bugfix releases for 1.0, but there will be no new features in this version.
    I continue working on Slaverun Reloaded V2 Beta which will have new features, new quests and also new dependencies (see the forum thread for more details)
    What is this mod about:
    "Civil war has turned Skyrim bad. As men fight, women become victims of their rage and lust. Whiterun, now commonly called Slaverun, became a center of female slave trade.
    Every unwealthy female without resources to keep herself safe may become a victim of enslavement." (quote from original mod)
    In the original mod, when you arrive at Whiterun, the town is already enslaved, and if you're a female Dragonborn, you might end up as part of the inventory. A nice little slave training quest followed. All of this is still intact (and fixed).
    Here is where the mod was expanded.
    The mod starts automatically when activated, but the town has not changed, you get a quest to go to the Jarl of Whiterun instead.
    After the prologue quest you have choices:
    - Get enslaved as a female but with resistance. Your slave trainer has a particular fondness for rebellious slaves, he didn't buy all those torture devices for nothin'. (This is the female slave questline. You will have to do a lot of quest for your slave master. Status: finished)
    - Get enslaved without resistance or voluntarily and you will get a normal slave training. Good girl. (Also the female slave questline, just the beginning differs a little bit)
    - Comply with the new law but remain free (all other options remain available). I suggest you bring your favorite killing skill up to max fast cuz otherwise we all know where you will end up. (You stay free, but have to obey the "women naked" law. City after city will fall autimatically under slavery, but you will do nothing about that, there are no quests for you!)
    - Male player characters can join the slavery organization if you like. Oh you know you do, I don't even know why I made this optional. (This is the male slaver questline, you work as a slaver and will do quests for the slave master. Status: finished
    - If you happen to be a strong woman you can kick the slavers' asses and start to work in the slavery organisation despite having the vagina box checked on the equipment tab. Who knows, you may end up making your would be master into your own personal bitch. Charma is fun. (This is the female slaver questline, you work as a slaver and will do quests for the slave master. This questline is nearly identical to the male slaver questline. Status: finished
    Right now the female submissive story is functionally complete. It will send you onto a long quest to enslave the whole of Skyrim for your slave masters. It has three different endings depending on your choices. It may recieve more polishing later.
    The dominant player questline is now also finished and has two different endings.
    Both the slave and slaver quests will eventually implement the laws layed down in Whiterun by the original mod in every hold capital + Riverwood.
    Things you should know BEFORE installing the mod:
    - This mod is now released in a version 1.0, For me this version runs pretty good, but of course there a some bugs still hidden and compatibility is always a problem. I will make bugfixes in this version, but no further features. New features will all be in a beta of V2.0, which will come soon. If you expect a bug-free and polished mod like Falskaar, this mod will as big a disappointment to you as you are to your parents.
    - Quests are still being worked on, content is still being added. Don't play with a save that you care about. Once an update rolls out, it may well be that you have to start over from a point where the mod was not started yet.
    - This mod will change the world forever, even after the main quest is finished. Keep that in mind before you begin.
    - If you don't want your female Dragonborn to get tortured and have lot of sex with things both humanoid and not so humanoid (and I do mean a LOT), don't play. I'm serious, you'll be fucking for hours.
    - Strong language should not offend you. If it does, the fuck are you doing here.
    - Some of the quests for the submissive story line assume you are neither Orc, Argonian nor Khajiit. There is nothing preventing you from playing as these races but odd things will happen. You have been warned.
    - If you plan on continuing to play vanilla quests in enslaved cities, this is entirely possible. But beware. If the enforcer options are toggled on, things may break vanilla quests in new and exciting ways (e.g. try using the Staff of Magnus in the college after it has been enslaved during the Arch Mage quest line. Tolfdir will troll you no end. Or the guard reporting to the Jarl of Whiterun during the Alduin questline might decide to go fuck a slave instead, breaking the quest). So i suggest turning those off for the duration.
    pchs and waxenfigure for Slaverun + Enforcer/
    Fuz Ro Do - on Nexus
    Hard Dependencies for V1 (mod won't work/game will crash without these):
    SexLab - by Ashal (I recommend 1.61+, as it fixed all freeze problems for me)
    Zaz Animation Pack [2014-04-21] - by xaz
    Devious Devices and Devious Integration - by Min
    SexLab Aroused - mod redneck2x or Sexlab Aroused Redux by fishburger67
    Hard Dependencies for V2 (mod won't work/game will crash without these):
    SexLab - by Ashal (I recommend 1.61+, as it fixed all freeze problems for me)
    Zaz Animation Pack [2014-04-21] - by xaz
    Devious Devices and Devious Intgration - by Min
    SexLab Aroused - mod redneck2x or Sexlab Aroused Redux by fishburger67
    Dragonborn.esm (yes, slavery comes to Raven Rock) and Dawnguard.esm
    Devious Expansion.esm iis now a hard dependency
    ApachiiHair.esm and ApachiiFemalesHair.esm both here
    Crash fixes to handle the 64k string limitation of Skyrim
    Very very very much recommended mods:
    Better Dialogue Controls
    Highly recomended is to install the fantastic animations by FunnyBizness , here , Slaverun V2 will use these animations, special the FMMMM gangbang animations if available
    Soft dependencies (mod will utilise or has been made compatible with these mods, nothing bad will happen if you don't have them):
    Slavetats V1.2.1 with Tatoos "SlaveTats-slut" by murfk
    if enabled in MCM an enslaved PC will get 3 tattoes in the face and 2 on the hands, 10 progressive tatoos which can be configured in the json config file will be added later, each after a new city is enslaved
    BrandingDevice of Doom V0.47 by nooblet123 (also needs "SlaveTats-slut" from Slavetats)
    if tattoos are enabled in MCM and this mod is found, the progressive tatoos will be applied in a little scene where the player is branded down in the slaverun dungeon
    Coriontios Progressive Slavetats v0.04 by Corinthio
    (you don't need the esp only the tatoos) these tatoos are the default configuration in the json config file, change to other if you want to use your own tatoo selection
    SerialStrip v1.1.4 by Antono
    was used when the player was forced to undress during the enslavement (I think it will not be used there anymore, as serialstrip does not work in scenes)
    SexLab - Sexual Fame Framework version 0.95+ by Versh (for the OPTIONAL slaverun comments.esp)
    Slaverun comments.esp is is an standalone esp which can be used with slaverun or without, it uses collected fame of the sexual fame framework to let npc make comments, for example when you are seen with devious devices or be well known to have sex with animals, argonians, orcs....
    Simple Slavery v3.92+ by jfraser
    is used in both directions; slaverun is a possible outcome from simple slavery when enabled in the MCM of simple slavery,
    but also Slave Master Pike offers you the dialogue option to sell you (if you are his slave) to Simple Slavery
    in V2.0 there is also a button in slaverun MCM where you can simply trigger the event to be send to simple slavery
    Hydragon Slavegirls by hydragorgon
    this mod adds a lot of npc which are slavers or slaves. Slaverun Reloaded can use them to create a more immersive feeling that cities fall to slavery.
    As default (can be disabled in MCM) slaverun will disable slaves in free towns and will enable them if a new town is enslaved
    Diablo-esque Decorations - by nooblet123
    is similar to hydragon slavegirls and adds some tortured or killed nps to a few Skyrim cities. Slaverun will also disable them and slowly add them again when a city is enslaved
    Milk Mod Economy by Ed86
    Slave Master Pike will get a dialogue to make you a milk cow it the esp is found. When you are a milk cow, Pike gets an option to milk you (slaves only)
    Skooma Whore by Guffel
    Slave Master Pike will get a dialogue to give you some drugs if you ask nice (slaves only)
    Deviously Cursed Loot by Kimy
    Slave Master Pike will get a dialgoue to give you a cursed item if you ask nice (slaves only)
    Player Succubus Quest by ojanen
    After finishing the dremora slave training, your dremora trainer will offer you a quest to make you a succubus, if this mod is found
    Frostfall 3.0+ by Chesko
    Due to forced being naked in enslaved cities you would probably freeze to death, so slaverun will save you from that
    Immersive Hair Growth and Styling by emily1673
    in MCM you can choose between slaverun hairgrowth or Immerysive hair growth
    Slaverun Reloaded had its own hair regrowth mechanic, but you can check an MCM option to use the mechanic of Immersive Hair Growth mod
    Amputation Framework by Haeretic
    This framework is used in 3 places to cut off some arms and legs (even if installed in can be disabled in MCM)
    The first victim is your slave sister Ivana during your enslavement, then the player when your Master will get very angry by some actions and during the quest 'Daughter of Coldharbour'
    SOS Schlongs of Skyrim by b3lisario,
    if mod is installed and checkbox in mcm menu is enabled all male slavers will start with a schong size 10 (default for the max size in SOS), after every city quest the schlong size will increase and your slavers dick will get bigger
    Sexlab Inflation Framework by qotsafan
    if enabled in MCM the enslaved PC boobs will grow after enslaving a city (Alternative you can enable weight growth if you have a bodyslide configuration that fits). Any growing feature is disabled by default.
    Mods that add more NPCs, like Inconsequential NPCs, Interesting people, Immersive Whenches, Populated Towns, etc.
    Appropos by gooser
    With the wear and tear textures toggled on, your female PC will be in tears half way through slave training, I kid you not.
    Conflicting mods
    The original Slaverun mod of course, as it does the same.
    Special Features:
    Slave Tattoos (if toggled on in MCM):
    Your master might give you tattoos so you and others may know your place. If installed he may also send you into the branding device of doom.
    Note that if you want slavetats to do it's work, you must make sure the number of overlays defined in the nioverride.ini is larger than 0.
    The customisable progressive tats feature:
    If you enabled slave tattoos in the MCM menu, the PC will get a new tattoo after each city quest and city prequest. The names of the tattoos are defined in the json file in skse/plugins/slaverun/slaverunconfig.json
    Tattoo section and tatoo names build a pair to define the tattoo to be used. Predefined are here the tattoos from Corintio's Progressive Slavetats by Corintio, see the threads there and my screenshots. You can replace them with any tattoo you like.
    At the moment there a 10 tatoos defined, if you want to use them, your nioverride.ini must have iNumOverlays>=10 in Overlays/Body (I use 12). If you want less tatoos, you could simply accept the slavetats error, or replace the tattoo name by "", i.e. replace "Slave Stg 10" by "" (removing the complete line is not recommended).
    Slave shaving (if toggled on in MCM):
    Once enslaved your master will shave your head. Ya know, just to remove any illusions of control over your body you might still have. Over time your hair will regrow to it's original length. How long this takes and how many stages there are are also configurable in the MCM. If you are an Elf and nothing happens, try installing this: http://www.nexusmods.com/skyrim/mods/11282
    Slave Name changing (if toggled on in MCM):
    The PC will get a new surname at the end the slave training and following that the end of each city quest.
    The surname can also be configured in SlaverunConfig.json. Find the lines containing "slaverunslavename" in the json file to see what the names are in order of appearance (slaverunslavename0 is 1st, slaverunslavename1 is 2nd and so on).
    The Enforcer System (if toggled on in MCM):
    Men will periodically check for slaves and/or free women to tend to their needs. I mean cocks.
    Highly customizable regarding who should be called, what arousal levels should be used and if you want a filter for aggressive animations.
    If you have performance issues, try turning this off, it does put stress on your system.
    Test/Cheat mode for testing (if toggled on in JSON file):
    In the JSON file is a property testmode. Setting the value 1 will enable some new Cheat dialogues to skip content and jump from the begin of a subquest to its end. Recommended for testing
    MCM help:
    for the medium end of the female slave quest line since the good and bad endings can't be missed. I'm assuming that if you're reading here, you just want to get shit done and don't care about spoilers. But still. Spoilers ahead.
    Here an overview what quest are in the mod, if you need the technical ids (OLD, this is for V1.x, see top for slave quests in V2)
    Old Changelog



  12. Milk Mod Economy SE

    Rate Mod if you like it, you can support me on Patreon

    Full version requires:
    Skyrim Script Extender (SKSE) SE build
    SkyUI SE
    Sexlab 1.63+
    Naked body and armor replacers with Belly and Breast nodes, otherwise breast and belly sizes wont change
    Install MO or NMM, don't even think to ask for support if you install mod manually and its not working. Install all requirements and their dependencies Install latest Assets and Scripts Run FNIS. if mod doesnt work(no MCM/poll 0 error) - disable mod esp, Finish Helgen/Alternate start, enable esp, if that doesn't help try Save, Load  
    Short description: this mod is about milking titties, a lot of milking titties
    For full version description refer to Legendary Edition thread description.
    Full version shares same code as Legendary Edition so it should support all Legendary Edition mods as long as they can be run in SE



  13. Lich Evilynn VR (and SSE)

    Lich Evilynn Includes rape and torture!
    You have been warned!
    Supplemental Warnings:
    Story Based - Expect long scenes and lots of dialog and reading.
    This is very early alpha. Only the intro quest and part of the victim story exist.
    Please read this entire block before downloading.
    This mod is in early alpha, and I want feedback and suggestions! 
    For some unknown reason, the first sex scene locks up unless logging is turned on. You can turn it on by using the "LichEvilynn Config" power. The first time it just gives story settings, the second time you can turn on logging in the debug options.
    This is a story. There are (or will be) a lot of scenes, dialog, and narration. You will be railroaded at times (sometimes literally losing control of your character), but your actions, words, and choices have a deep impact on the story. 
    If you take the good path, I want you to feel trapped, helpless and powerless... You must endure until you find a way to escape... Will you remain a victim forever, or will you destroy the evil that dominates you?
    If you take the evil path, I want you live in a world of predators and victims. If you make the wrong mistake, you will become the next victim yourself. Can you survive in a world where your wits are the only weapon that matters?
    The default story is heavily focused on lesbian sex. There is a setting to "gender swap" a few characters into male. This adds some heterosexual sex. You can also play as male or female and the story will adjust.
    There are times when the screen goes black and stays that way until the narrator finishes speaking. You will not be able to follow the full story without sound. 
    In order to trigger the opening scene...
    VR players: The first scene is buggy for VR right now. The NPC stands against/inside the player. It's a short scene, just listen to what he says and it will automatically continue afterwards.


    This mod will work in SSE, but is designed for VR. That means that I have tried to maximize immersion and minimize things like pop-up windows that break immersion...
    [Voice Acting]
    In it's current state the mod is fully voiced... by 5 different PAID voice actors. I'm taking a break to play with Unity, and when i return I plan on setting up a patreon account and asking for donations to cover my costs. I will not gate content, and am not trying to make a profit, but I've already spent several hundred dollars on voice acting... I can't continue this way.
    Each scene runs between $10 and $80 for voice acting.
    If you're interested in volunteering, please let me know!
    Personal, feel free to ignore....
    When installing a WIP mod like this, it's best to either:
    Use a throwaway save game. Make a backup save, install the mod, try the content, remove the mod and revert to the backup save.  
    Once you have your backup:
    Install the requirements. (FNIS, FlowerGirls, and FlowerGirls BDSM) Download the mod, and install it as normal with your favorite mod manager. If it's your first install, download the LichEvilynnVR.bsa file (this will probably never need updating - it's just ZAZ textures in a bsa.) Place LichEvilynnVR.bsa in your Skyrim data folder.  Run FNIS  
    Q: What about my follower? A: Standard followers are handeled, but special followers are currently ignored. I suggest leaving them at home when you start the quest-line. Q: After the first scene, nothing happened. Why? A: After the opening, Evilynn will leave you for a bit. She will be back in a few days (content ends when she gives you a name). Q: I think I found a bug! What do I do? A: That sounds likely. Post it in the support thread. I'll try to help.  
    Flower Girls SE and VR 2.0.1
    Flower Girls BDSM Base 1.4.0
    (and any requirements of the above mods)
    @Sarge Misfit - for his all of his help re-rewriting my original sub-par dialog.
    @t.ara - for his work improving ZaZ.
    @-alpha- - for an awesome magic strapon texture.
    @supremebeholder - for cane marks
    @Mitos - for sharing some awesome animations
    @Funnybizness - for sharing awesome animations
    @Ekirts Ykcul - for awesome skin textures
    I don't know if they ever stop by, but we all owe a large round of thanks to:
    @ZaZ and @xaz - for their work on the original ZaZ Animation Pack



  14. SLAL SE Animations by Sailing Rebel [SRB]

    These are a few animations I've put together using Blender. Right now it's just three horse animation intended to liven up the non-consensual options for SexLab Aroused Creatures SE. I am by no means an experienced animator and the workflow for this is tortuous so I'm not sure when or if I'll be doing any more.
    SLAL SE Animations by Sailing Rebel [SRB] is a port of the Oldrim SLAL Animations by Sailing Rebel [SRB] with no significant changes.
    Sexlab Animation Loader SSE and all of its requirements.
    Install with the mod manager of choice (see Known Issues below). Run Generate FNIS for Users. Once in-game go to the SLAL MCM select SRB Creatures, enable the animation and select Register Animations.
    Creature Animations
    Horse Rape (Doggy) - 5 Stages - Aggressive Horse Rape (Missionary) - 5 Stages - Aggressive Horse Cowgirl - 7 Stages - Consensual
    Known Issues
    An apparent bug in later versions of NMM may prevent proper installation. Renaming the mod file to remove spaces from the name is reported to work around this. The Horse Rape (Missionary) animation may glitch if played on an uneven surface. This is most likely caused by the in-game IK system. I'm not sure how to fix this. Some stages have the "crushed fingers" problem which I've not been able to correct with the usual method. The animations have been created using UUNP and the nude meshes from the current MNC, all at scale 1.0. Using other meshes and/or not using Even Actor's Height in the SexLab options may result in clipping. These animations are not intended to be in any way "realistic."
    CC BY-SA 4.0



  15. SexLab Aroused Creatures SE

    Allow friendly creatures to take advantage of your character and NPCs.
    Any nearby non-hostile creatures with a high enough arousal will rape (or seduce) your character or any available NPC. There are lots of configuration options to customise your experience.
    Some effort has been made to provide compatibility with Submit, Defeat and Deviously Helpless by filtering creatures rendered non-hostile by their respective calm spells but the results may not function perfectly.
    SexLab Aroused Creatures SE is a port of the Oldrim SexLab Aroused Creatures with no significant changes. Since both SKSE64 and SexLab SE are still in the early stages of development please be prepared for a sub-optimal experience for now.
    SexLab SE and all of its requirements.
    SexLab Aroused Redux SSE and all of its requirements.
    Recommended Mods
    Creature Framework SE (unofficial port)
    More Nasty Critters SE (unofficial port)
    Use Mod Organiser 2 (recommended) or a mod manager of choice. Enable the mod and run LOOT.
    Manual installs are not supported and not recommended.
    Once in-game ensure that SexLab is fully installed (this requires opening the SexLab MCM, clicking the Install option, exiting the menu then waiting for the "Ready" message). Once SL installation is complete open the SexLab MCM and choose the Animations section and check the Allow Creature Animations option. Close the menu and wait for the message that creature animations have been installed.

    How To Use
    Most of Aroused Creatures functions are entirely passive and do not require user input. By default Aroused Creatures will be active as soon as SL is ready but the initial settings may make engagement rare.
    If a creature with a suitable arousal level is within range of a female NPC or PC they will begin to pursue them. When they are close enough they will start a non-consensual SL animation (or a consensual one if there are no alternatives). Only two pursuits can be active at the same time, one NPC and one PC, but another NPC pursuit can begin as soon as a victim is engaged.
    To increase the frequency with which engagements are triggered go to the Aroused Creatures MCM, select the PC/NPC Settings and reduce the Creature Arousal Threshold for the PC and/or NPC.
    To directly invite a creature to engage the PC access the Aroused Creatures MCM -> PC/NPC Settings and scroll down to find the Invite Creature Hotkey and chose an input. Adjust the Invite Arousal which will be used to test the creature's arousal when trying to invite them. Now stand close to a creature and hit the invite key. A message should be displayed if the creature is not suitably aroused or cannot be animated for some reason, otherwise an SL animation should start. Settings in the Creature Framework MCM can be used to change the level at which creatures become visibly aroused to help show the player when they might be interested.
    There are plenty of other settings to explore and customise your experience. Hover over a setting in the MCM to view a description at the bottom of the interface
    Exposure to nudity and witnessing sex acts will increase creature arousal and produce more frequent engagements. This is not controlled by Aroused Creatures. For issues with arousal not properly increasing please check the SexLab Aroused Redux SSE support thread.
    Known Issues
    The stagger animation used at the end of a pursuit may be unreliable compared to the oldrim version which may cause some slight teleportation issues before the SL animation triggers. Creatures may push the player around or simply stop moving for a long period at the end of a pursuit before the animation starts. This can be mitigated by unchecking the Disable Starting Teleport option in the SexLab MCM -> Animation settings.  
    Change Log
    All contained code and assets:
    Creative Commons Attribution Share-Alike GPLv3
    Pick one or both.



  16. MilkySLAL for SE

    By request:
    Here are the Milky animations by MilkyTabboo ported to SE, with permission of the author.
    Thanks and Flowers go to MilkyTabboo :
    If you want to give support: 



  17. Custom Sexlab Gasm Sounds

    This archive contains a couple of sounds I mixed together after dredging them up from some old RPGs.
    They replace the default sexlab orgasm/ejaculation sounds, and are not really what one might consider to be 'realistic'.
    They were originally intended to be used for scenes involving internal cumshots.
    I might update the file in future with a few more sounds if I can be bothered throwing some more together.
    Works just fine through mod managers.
    Simply drag and drop the Data folder in the archive to your Skyrim directory.



  18. ZAZ Animation Packs for SE

    This has been ported privatly for a long time now. T.ara allowed me to load the ZAZ Packs up officially, so here we go.
    This will also be a base for all people that already ported the packs, where they can share their expieriences and problems to make ZAZ even better than it has been before in Oldrim. 
    With tears in my eyes I'm thinking back at the time when Ashal released SL 1.63Beta1, and a lot of people shared their stuff, helped each other and tested the hell out of things what finally leaded to a release of a working version of Creature Framework. And that all without participation of the original authors.
    I really wish we can do this again.

    About ZAZ 7 :
    I tryed to keep this as close to the original as possible and added just edits that seemed neccesarry to me.
    Skyrim SE edits, that I have made so far:
    1. Added the fix for the doggy animation.
    Thanks to Cedec0 at this point.
    2. Removed/edited textures that were not SE compatible. (I have checked if they were in use someway and haven't found them so far, but you never know.)
    Reports on that are welcome.
    Thanks to Osnious for SSE Nifoptimizer at this point
    With out this a lot of stuff would not have been possible.
    3. Brought the .esm into a SE compatible shape.
    Thanks to the Wyre Bash Team at this point

    4. Checked and corrected errors in Tesedit.
    There is a copy of the original .esm in the 'Docs' folder.. I keeped it as emergency back up. I have not cleaned the new .ESM with SEEedit, but i have checked it for errors and so far there are none.
    Thanks to ElminsterAU and SSEEdit team at this point
    To cut it short:
    Thanks to all people that have been involved in creating this pack (especially the original authors), the tools for converting mods to SE and all the people who helped me with getting this going. I hope noone gets dissapointed because he/she/it gets not mentioned by name. for now the list would be too long.
    The main point in starting with Version 7 is, that it is needed as dependency for a lot of other mods and I see not much progress on further official SE releases as long as this one is not officially. I called the file Beta, because I don't know into which issues I might run into in the future.
    The packs of ZAP 8 can be found here:
    ZAZ 8.0 CBBE Rev2 : https://mega.nz/#!rJghkKBZ!Orm3SQ4_W7Icpbnjs--FzvX2cJQlZg82WlywEct_Jfw
    ZAZ 8.0 UNP Rev2  : https://mega.nz/#!7B5RFTIS!M5PL4MZvVPSTM6UfoVkXbJcBzN0GQxH52IszrKvylaM
    Note: Same proceedure as last year. But SSEedit shows one error message: 
    [00:00] Checking for Errors in [02] ZaZAnimationPack.esm
    [00:00] zbfdefaultActivateSelfTRIG [ACTI:02057F66]
    [00:00]     ACTI \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [02057A01]
    [00:01] All Done!
    If someone could help me with fixing this a lot of people will be thankful happy customers.
    The packs of ZAP 8+ can be found here:
    ZAZ 8.0+ CBBE HDT Rev2 : https://mega.nz/#!nZQAyQTJ!5Bk5XOS8B60JAkud0EvK3pa2AlvryANI7ihkyswmfoU
    ZAZ 8.0+ UUNP HDT Rev2 : https://mega.nz/#!bEgChJII!kMEg6xU8ERY2F94gn_CEqVfz5ARpCTuiGbe-kp5tD3Y
    Note: SSEedit shows the same error as the 8.0 Versions. 
    Thanks to @tasairis, the Patch for the Doggy anim is now also included in the 8+ version. Send her some Flowers!
    If someone has fitting slidersets for CBBE SE, please share.
    Todo list:
    Bodyslide reports an error on a missing file. This error can be ignored, but i have not managed to erase that error. I haven't even found the BS file, that causes it.
    Edit: attempt of fixing the trees included in Rev1 of all 8.0 and 8.0+ packs try one.
    Edit: rechecked all ZAZ 8 packs for hkx issues and reupload them as Rev2



  19. Flower Girls Cum Effects

    Flower Girls Cum Effects
    This mod provides a cum effect for Flower Girls sex animations.  Sadly, I was fairly limited in choosing which texture to apply in some of the threesomes because they all have only one single identifier.
    The cum texture duration is 120 SECONDS
    However, you can change that with the console command:
    set CumApplicationTimeSeconds to xxx
    xxx is 0 to max 17000 or so.  The minumum duration no matter what you set is 10 seconds.   The maximum duration no matter what you set is 17800 seconds.
    There are three versions of the sperm textures labeled:
    The realistic version is "photo realistic" per the author.  The light color version is a higher contrast whiter version.  The Heavy version is translucent like the realistic version only heavier.
    The cum textures come from:

    Report replyTSS5062 Be sure to give them your thanks.



  20. SexLab Separate Orgasm SE

    Make SexLab Separate Orgasms Great Again!
    Issue: SexLab animation always end with orgasms
    Fix: make separate orgasms for actors
    -But.... isn't that option already there?
    -Well yes and no, sexlab always ends animations with orgasm, this was probably left due to compatibility reasons with earlier SexLab versions, and i don't think there any mods that use separate orgasms functionality, therefore that SL separate orgasms option is totally useless as a feature.
    -So what does this mod do?
    -This mod tries to fix above problem by modifying sslThreadController script to only play "OrgasmStart" and "OrgasmEnd" events when player has "Separate Orgasms" option disabled.
    -But doesn't that break many mods that use those events?
    -Yes, authors will have to update their mods, this would take around 5 min to add 1 new event.

    exactly Sex Animation Framework v1.63Beta2, not less, not more
    *animation speed control doesnt work as SexLab Animation Speed Control dll isnt ported to SE, so its probably better if you disable it in mcm
    Recommended mods:
    Dripping When Aroused SE (fancy sex effects)
    SLSO Player Succubus Addon (drain your sex partners)
    Sexlab Shrines (immersive way to raise purity and reduce lewdness turning your nympho characters into something humanlike)
    Rate Mod if you like it, that might keep me motivated, oh and of course support me on Patreon
    2)install with your mod manager
    3)goto sexlab mcm enable separate orgasms
    4)goto sexlab mcm enable ending orgasm effects, if you want camera shake and stuff
    5)probably goto sexlab mcm and disable auto stage advance, or your poor key-bashing performance might be not enough to orgasm
    Sound packs Installation:
    (not sure how many sound packs game supports but probably from 128 to 65 thousands? if your pc can handle that xD)
    1)download (sound pack you want)
    2)install with your mod manager
    3)wait 10 seconds, see notification in top left corner
    4)goto SLSO mcm and setup/select voice pack
    *seems i've forgotten to tell you to launch game after step 2), yes you need to do that too
    -interactive sex
    -yours/partners actions actually matter
    -yours/partners Sexlab skills and relations actually matter
    -each actor orgasms individually instead of everyone orgasm at Sexlab AnimationEnd event
    -multi orgasms
    -multiple impregnations/inflation by male/futa/beast ejaculation(if your impregnation/inflation mod supports SLSO)
    -lots of logical conditions for orgasms
    -aggressor controls, so animation wont end until aggressor is done with you and you can go... i mean crawl away and carry your burden
    -victim controls, ability to set if victim of rape can orgasm
    -possibility for orgasm denial and punishment(if your slavery mod supports SLSO)
    -depending on relations, npc's may try to pleasure player, i don't know why but mighty dragonborn can return them favour
    -ability to break npc's mentally, or be broken by Sex Grandmaster Lydia and be turned into orgasming mess
    -sex enjoyment widget
    -SLA patch: reduced arousal reduction based on character lewdness, arousal gain for lewd characters from being raped
    -animation speed control based on actor enjoyment/stamina
    useful Sexlab hot-keys:
    SPACE!!! - advance animation stage (+10 base excitement per stage(up to 60 at the end, i think?))
    shift+SPACE!!! - go back 1 animation stage(-10 base excitement)
    O - switch animation
    End - End animation
    PC/NPC interactions:
    Modders stuff:
    SexLab Separate Orgasm GitHub
    Q: No MCM
    A: fix your game, not this mod problem
    Q: Orgasm doesn't happen
    A: make sure your character meet orgasm conditions
    A: disable orgasm conditions
    A: enable orgasms/effects in sexlab
    Q: Orgasm doesn't reduce arousal
    A: use included SLA patch
    A: congrats, you've reached hidden nympho achievement
    Q: Enjoyment doesn't rise
    A: improve your skills/change or train your waifu
    Q: Animation is broken, character frozen
    A: Disable animation speed control or set minimum speed value above 100
    Supported mods:
    Native support:
    Hentai Pregnancy LE/SE
    Estrus Spider
    Estrus Dwemer
    Dripping when aroused
    Milk Mod Economy
    Devious Training
    Sexlab Aroused(Redux) V29(patch included)
    Fill Her Up 2 Beta NIO 1.12
    Sexlab Wear and Tear 2.08
    Estrus Chaurus+
    Community patches(oldrim):
    SoulgemOven 3
    Player Succubus Quest
    SexLab Cumshot
    Sexlab Squirt Reborn
    SexLab Hormones
    report supported mods that are not in list
    i might make patches for mods that are no longer updated/maintained and use sexlab default events
    don't even ask(me) for patches for mods that are still actively maintained/updated by someone,... unless you support me on Patreon (LOL)
    Ashal @ Skyrim SexLab - Sex Animation Framework
    h38fh2mf @ SexLab Animation Speed Control
    fishburger67 @ Sexlab Aroused Redux
    tanookitamatachi @ Animation-Appropriate Arousal Adjustments
    SKSE team
    SKYUI team
    If you repost/share this mod to other sites, you must add link to mods thread, my patreon, and provide descent translation of everything written on this page.
    You are not allowed to post/host/share this mod on cloud storage, torrent sites and file hosting services that:
    -force to buy premium and sms crap/ have terrible slow speeds.
    -give you money for file downloads/uploads/views/clicks.
    -install adware, crapware, trojans, viruses, miners, etc



  21. Deviously Cursed Loot SE BETA 2

    Deviously Cursed Loot
    Cursed Loot is a bondage and domination (BD) themed mod that will get you into trouble of the erotic kind when playing Skyrim. Beware when looting containers and defeated enemies in Skyrim! You have been warned! There are rumours that some wicked individuals hid cursed restraining devices all over the province that can trick anyone touching them into tying up themselves. It is quite likely that some of them are still out there, waiting inside wardrobes, chests, boxes, even barrels and other innocent looking containers for an unsuspecting adventuress to try and loot them. It is being said that these devices have it particularly easy to bend a mind when the person in question is already dreaming of sex, so keep those hormones in check when opening unknown containers! Even if you bring keys to unlock restraints you are far from safe: Reports have it that some unlucky adventurers managed to hide their own keys while under influence of the cursed devices and had to continue their journey in chains, deep inside a cave full of nasty creatures! Some of these devices will likely have recovered by unlucky individuals already. So be careful if you loot the corpses of your defeated enemies as well! Trapmakers are rumoured to have used cursed restraining devices to protect their traps and make them tamper proof. Extra caution is required when arming or disarming traps!
    Also featuring:
    This lightweight prostitution feature will allow you to sell your services to make some money - or just to make sure this pesky Slave Collar will come off a little bit faster. The downside is that not all citizens of Skyrim find prostitution acceptable. You might end getting reported to the guard. Or wearing a chastity belt. Others might not mind you offering yourself to them, but don't like to pay for it. In which case they will take you for free.
    Device Comments
    No longer will you be able to wear restraints in public without other people reacting to them. Expect some funny comments. Well, if you're lucky, it will be ONLY comments. Some NPCs might also decide to spice up your little adventure by locking more restraints on you (you obviously love wearing them, otherwise you wouldn't, right?), or stealing your keys. Some might even be nice to you and help you, but don't expect this to be the norm. It's Skyrim after all.
    Sex attacks
    Skyrim is a brutal place for an adventuress, particularly if she is not properly armed or protected. Expect the denizens of Skyrim to take advantage of you if you are running around naked, have no weapons equipped to defend yourself or are locked in restraints. In addition, this feature includes a combat surrender mechanism that will make attackers cease hostilities and have fun with you when they get the upper hand, rather than killing you. They sure might enjoy killing, but sex is still better!
    Leon and Leah, the Dominant Followers
    Leon and Leah are two spoiled nobles in need of a new plaything. Well, maybe that plaything ends up being you. As always with Cursed Loot, pretty much everything about this feature can be customized. But be warned: When this function is fully activated, you will be pretty busy satisfying your master and might not find too much time for exploring dungeons and crypts. Rules you can set your master to enforce include having to ask for permission to sleep/rest or eat, disallowing you to carry gold or restraint keys, disallowing you to have sex with anyone but your master and having to offer yourself to your master at least once per day. You will be able to do favours for him or her to increase your standing. In exchange s/he might not bind you -quite- as tight. Oh, and yes, you -can- escape by trying to break out of the slave collar binding you. Just don't get caught! Oh, you can find them in the Bannered Mare in Whiterun.
    The Dollmaker's daughter is submissive, hot and...available! Well, if you buy her from her mother, that is. Sasha loves wearning skintight, shiny rubber. To the degree she will refuse to wear anything else. She comes with a large wardrobe of rubber wear and her own personal toybox full of restraints you can lock on her. Sasha will react differently to you depending on how you treat her. She can be either your equal partner or your submissive plaything. The choice is yours, and the difference is detemined by making her wear a slave collar or not. Pick up this kink-themed (marriable) follower in the Dollmaker's house! Yes, in case you care, she is also a half decent mage and won't be a burden in combat. As long as you don't tie her wrists, that is. You can also send her on errands to retrieve valuable items or money for you (in which case she will be gone from your party for a while.) If she is collared, you can whore her out once per day and she won't ever deny you sex. You also can put any restraint on her you wish. If she is not collared, she might refuse when she's not in the mood and she won't accept most restraints other than chastity items, but in return she will have errands with better rewards available.
    Public Indecency
    When you're having sex in public and a guard spots you, you are in trouble! They will arrest you. Or have fun with you. Or something else. Also, the citizens of Skyrim can be fairly prude. Who would have thought! It's probably because of the cold temperatures there. Or so. But they will report you to the guards if they spot you getting banged in public. They are probably just jealous. Optionally, misogyny is rampant in Skyrim. Women are valued so little that they are still getting charged with public indecency even if they were raped! Also, with misogyny active, women are required to serve any man who wants them. If they give in, they might become subject to public indecency charges, of course. If they refuse, they might suffer in other ways. Oh...and men in Skryim want a lot of sex. Who would have thought! Except when you're wearing a full chastity set (belt, bra and ball gag) without having a key. That's the one thing that might make them lose interest in you. The good news is that if you deny a man their right to your body, that's exactly what you might end up wearing!
    Bondage Dialogue
    Always wondered what to do with all the devices you keep finding (and unlocking from your own wrists and ankles)? You can now ask (female) NPCs if they would allow you to bind them. Some might happily agree to let you tie them up (it's amazing how many girls in Skyrim love bondage!). Some others are less fond of the idea. If you're lucky they will just walk away. If not, they might bind YOU instead. Or call the guard. Or just treat you like the slut they think you are. Why you should even do that, you ask? Because the grateful women of Skyrim will give you nice things as reward, such as keys!
    Self Bondage
    If a character is highly aroused, she might just decide to browse her inventory for anything she can lock on herself. She will also be really unwilling to part with bondage devices in her inventory. She'd rather keep them to play with!
    The Cursed Collar Quest
    If you are carelessly looting containers or bodies you might find yourself trapped in a cursed and very inescapable slave collar that cannot be unlocked conventionally. How to get out of it? Follow the trail of a long dead wizard that will take you all across Skyrim and find out if there is a means of escape or if you are destined to be marked as a slave forever! Designed with replayability in mind, this quest will send you to randomly chosen locations all over Skyrim's surface, bandit hideouts and dungeons to look for any clues. Finding the clues might come with a price, though. Decide for yourself whether or not you are willing to pay it.
    This repeatable quest can be adjusted to make it as easy or difficult as you wish. Want to look for clues only in monster infested dungeons while wearing no armour and having no fast travel available? Or rather have it as a literal walk in the park, and pick up your clues in safe places near cozy taverns or busy farms? It's up to you!
    The Rubber Doll Quest
    A new rubber collar can be equipped on you that will feed on your erotic fantasies. If you don't keep your arousal in check, it will expand over time and eventually encase your entire body. When that happens you become a rubber doll - helpless and free for the taking for everyone who wants you (and you will be fairly popular, for this rubber suit hugs your curves so nicely!). Your only hope is to find the Dollmaker to lift the collar's spell. And even then your predicament is not yet over, for the only way to remove the rubber items is by having sex. Lots of.
    The Bound Queen Quest
    When you find an old reference about a long dead queen who was trapped in a chastity devices all her life, you get offered a healthy sum to retrieve her lost restraints. Search Skyrim's dungeons and crypts for the items and get rich quick!
    Tie Me Up!
    The Dollmaker wants people in Skyrim to wear more bondage (well, of course she does, she makes the things after all!). So you can try and see if you can persuade the citizens of Skyrim to wear chains. She will reward you with a full set of keys if you succeed!
    A Little Bondage Adventure
    When asking the people of Skyrim to help you out of your bonds, they might decide to add to your fun by leaving you in a random spot in Skyrim. In chains. If you can make it back to them they will reward you and unlock you, though.
    High Security Restraints
    These custom restraints are made of the best steel available and there is no way to escape from them by force. They also feature custom high security locks impossible to pick or unlock with standard keys. When you're unlucky enough to get locked in one of these devices, you might need to look for experienced help to get out of them! And bring some cash, for experienced help tends not to be cheap! You can find these new items in chest and dead bodies all over Skyrim.
    Flash Bang Traps
    Some chests can contain flash-bang grenades that shady characters use to knock-out unsuspecting adventuresses to take advantage of them. Any careless girl who triggers one of these devices will get knocked down to the ground unconsciously - and will be completely helpless when the bandits arrive to do with her whatever they want. And guess what they what... Yes, you guessed that right. They want to have fun with you!
    The Slave Collar
    If you're unlucky enough to get locked into this item you will have to continue your quest without any protection. In other words, naked. To make things worse, your less than covered features might also convince some people that you're free for the taking. There might be a way to protect yourself from getting used in this fashion. You might not like it though, for it involves being locked into a chastity belt and bra and not carrying any means to unlock them. So better find a key for that collar soon! Unfortunately, standard keys will not unlock this custom made collar, so you might have to look around for a while! Oh, and if you want to have a truly hardcore Skyrim experience you can set key drops to 0% to make this device permanent, but only if you dare.
    Estrus Traps
    This configurable option requires Estrus Chaurus+ -OR- Estrus for Skyrim to be installed (including their respective dependencies). If Estrus Chaurus+ is installed, the tentacle attacks will impregnate your character. If EC+ is not installed but Estrus for Skyrim is present, the game will attempt a fallback to that and just play the animations. NOTE: EC+ versions prior to 3.93b are unsupported and will NOT work.
    Whenever you loot a container or body or manipulate a trap, there is a chance that it also contains a number of cursed devious devices that will automatically equip and lock on you. The chance is calculated using both a base chance and your arousal value. If you arousal is sufficiently high, there is a chance that you find an entire set of bondage gear and tie yourself up with it. Oh, and the curse might trick you into hiding your keys in a (very) safe place and forgetting where they are! As in they are gone. No cursed bondage gear worth its salt would ever let you keep a key, now would it?
    This mod is highly customizable via MCM. Want to make looting a daring risk of ending up being wrapped like a Christmas gift every single time? Or make being aroused while adventuring a sure-fire recipe for becoming a damsel in distress? Or just have a small chance for an extra surprise that clings to you a bit more than you would normally want? Your choice! Make this mod as harsh or forgiving as you want!
    SexLab/SexLab Aroused Redux SE
    ZaZ Animations Version 7 SE: https://www.loverslab.com/topic/100381-zaz-animation-packs-for-se/
    Devious Devices SE: https://www.loverslab.com/topic/99700-devious-devices-se-beta/
    Bodyslide and Outfit Studio
    Save your game first before you try this mod, so you can go back to a clean state if you end up not liking it! Then use your favourite mod manager to install it (recommended!), or just drop the folder contents into your /Data directory (definitely not recommended). Run FNIS and Bodyslide after installation.
    You WILL want to disable Estrus for Skyrim's ESP in your load order if using Estrus integration. The EC+ integration does NOT require that ESP (just the animation files included in the mod) and it is a huge, huge performance hog if left enabled.
    You also might want to disable XMPSE.esp in your load order. It is NOT required for the skeleton. You only need it if you want to use XMPS's extra features, such as weapon placement. It's otherwise also a huge performance hog.
    Quick Loot: Removes the container interacton Cursed Loot hooks into for the trap feature. Traps will no longer trigger with this mod installed. Solution: Uninstall mod.
    Death Alternative: Leave Cursed Loot's Combat Surrender feature disabled when using this mod, or they will get in each other's way. You can of course also use Combat Surrender as a lightweight alternative for DA (that's a part of what it's meant to be!). I do advise against using DA.
    Defeat: It's probably a good idea to disable Cursed Loot's Combat Surrender feature when using this mod, as they offer the same functionality.
    Submit: It's probably a good idea to disable Cursed Loot's Combat Surrender feature when using this mod, as they offer the same functionality.
    Player Succubus Quest: Transformation will wipe restraints from your character, so this function is generally incompatible with DD. Disable Transformation if you want to use this mod with Cursed Loot. Also make sure that your character doesn't die too fast when having no sex. Chastity gear might otherwise kill you.
    Devious Armor - will trigger Cursed Loot's collars to punish you for wearing armor. Since you can't unequip most DD items without a key, chances are that your character will die. Solution: Uninstall mod or disable each and every Cursed Loot quest equipping shock collars on you.
    DD Restrained - will not recognize Cursed Loot's custom gags. You might get stuck when wearing them with DD Restrained active. Also hasn't been updated in a very, VERY long time. Solution: Uninstall mod.
    Immersive Settlements - You will need to disable Immersive Dawnstar.esp and Immersive Dragon Bridge.esp before doing the Cursed Collar quest, or a couple of chests needed for the Cursed Collar quest will be inaccessible.
    Trapped in Rubber - is using custom restraints not compatible with DD in general. Furthermore, Cursed Loot's shock collars will view TiR's catsuit as clothing, resulting in certain death. Solution: Make sure you're not wearing any Cursed Loot items before you start the quest and suspend Cursed Loot while playing it.
    Maria Eden - implements custom restraints incompatible with DDI. Will clash with any DD related mod to the degree that you can't have DDI (and DCL in turn) in your load order when playing it. Also force-overwrites DDI's and DCL's gag dialogue and disables all gag-talk in the process (which will break any DD feature or quest that expects people to still be able to somehow communicate when wearing a gag). Solution: Uninstall mod.
    Touring Carriages - Sex attacks while riding carriages will break the mod. Solution: Disable Sex attacks while riding carriages.
    Get Stripped - Sex attacks could trigger during this mod's scenes and break them. Solution: Disable Sex Attacks when playing quests from this mod.
    Non-Essential Children - removes tags from children characters the game needs to distinguish them from adult characters. Cursed Loot will disable itself when it detects this mod in your load order. Solution: Uninstall mod.
    RCOTS, ERSO 09 - RUS-Npcs overhaul and other mods allowing child followers or playable children - playable child races and followers don't go together with an adult mod. Cursed Loot will disable itself when it detects one of these mods in your load order. Solution: Uninstall mod.
    RS Children - works fine, but install it without the "Playable" option.
    SPERG: Works fine, but set Hand to Hand combat to "Manual" in its MCM to avoid annoying clicking sounds when wearing wrist restraints.
    Real Flying: http://www.nexusmods...yrim/mods/64769 and http://www.nexusmods...im/mods/71829/? The 'cover' animation will break the flying animation stops making your drop and dead. Be dressed properly when flying or turn off the cover animation.
    Northern Bathhouses by dourdendevire. http://www.nexusmods...im/mods/27489/?:This mod adds a bathhouse on the spot occupied by the Dollmaker's house. Solution: Don't install this mod when using Cursed Loot.
    Frostfall - makes you feel cold when naked. Cursed Loot...sometimes makes you naked. Go figure.
    Magical Harvest-a-Tron: http://www.nexusmods.com/skyrim/mods/15899/?:Accesses a lot of plants super rapidly and can thus cause significant script lag when used with DCL.
    Some features of Cursed Loot include locking the character into hard-to-escape-from restraints. These features, by their very nature, compete with mods offering similar features, as only one device can occupy each slot at any time. For example, while wearing a Captured Dreams collar, Cursed Loot's slave collar quests cannot start (don't worry, it won't even try). Conversely, Captured Dreams will be unable to equip its custom items on you while running the Cursed Collar quest or while being locked in some High Security gear. Cursed Loot's quests were very carefully designed to work well with other custom DD items, and I do not expect them to break any third party quests. At least not if their authors wrote their quests in a way that they can handle the presence of custom DD items from other mods. Unforeseen things might happen, though. When in doubt, disable Cursed Loot's traps before starting other quests featuring custom DD items via MCM.
    - You can NOT post this mod or any of its parts (including any derived works) outsides of LL without my explicit permission.
    - You can NOT incorporate any of my code in any for-profit project (donations are fine as long as they are strictly voluntary)
    - You can NOT use any of my code in a closed source project. No exceptions, ever. No need to ask for permission either. I won't give it.
    - You can NOT publish a fork of Cursed Loot (as in using it as a base for a project offering similar functionality) without my permission. That includes porting it to other platforms/games.
    - You CAN otherwise use my code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. All above rules still apply!
    Legacy clause: If I can no longer be contacted for a sustained period of time despite sincere efforts to do so, I grant the LL staff permission to assign a new maintainer to Cursed Loot to update it with fixes and feature enhancements. In case this clause is invoked, I do reserve the right to request back maintainer status of the mod at any time for any reason, though. In case LL ever ceases operation, it is further my explicit wish to keep Cursed Loot together with the relevant DD and SexLab mods, so I grant any interested party permission to move Cursed Loot to DD's official new home, provided it is NOT getting moved to any site that pays uploaders for traffic, or charges users for downloads (this is particularly aimed at these godawful sharehosters that put silly restrictions on download speeds unless paid).
    For all third party assets used by Cursed Loot (see credits section), all conditions set by their original creators apply instead. Please contact the respective author for further information on permissions etc.
    Since Cursed Loot's sex attacks can get in the way of other mods running scenes, there are mechanisms available to keep whatever you're doing compatible with Cursed Loot and vice versa. Cursed Loot will honour the already existing suspend signals implemented for Deviously Helpless - if you suspend DH using SendModEvent("dhlp-Suspend") and SendModEvent("dhlp-Resume"), you don't need to worry about Cursed Loot since this will prevent its own scenes from starting as well. It will, however NOT abort already running scenes!!!
    If you want to check if Cursed Loot is running a scene before starting one of your own, you can use StorageUtil.GetIntValue(Game.GetPlayer(), "DCUR_SceneRunning"). If a Cursed Loot scene is running, the return value will be 1, otherwise 0. Cursed Loot traps and sex attacks can be triggered from 3rd party mods using SendModEvent() commands as well. The available commands are SendModEvent("dcur-triggerevent") to trigger a trap event using the parameters set in Cursed Loot's MCM, and SendModEvent("dcur-triggerrape") to fire a sex attack. The latter will succeed only if eliglible actors can be found. You can also trigger some quests direcly: SendModEvent("dcur-triggerrubberdoll") will trigger the Rubber Doll quest, SendModEvent("dcur-triggerbondageadventure") the Little Bondage Adventure, SendModEvent("dcur-triggerdamselindistress") the Damsel in Distress quest, and SendModEvent("dcur-triggercursedcollar") will start the Cursed Collar Quest. SendModEvent("dcur-triggerleaveinwilderness") will port the character to a randomly chosen location and start the hogtie minigame. SendModEvent("dcur-triggerBeltofShame") and SendModEvent("dcur-triggerYokeofShame") will equip the timer locked Belt of Shame and Yoke of Shame items.
    1. No, you will not actually SEE the trapped devices in the containers when you loot. That would be too easy - you already thought you could just refrain from looting any DD items and be safe, huh? No. Way! These devices are clever and will wait until you looted the container before they make you dig just a little deeper for them...
    2. This mod will NOT keep you from looting your well deserved items, even if you end up being tied up like a parcel doing so (DD Integration doesn't mind you looting stuff while wearing an armbinder, so why would I?). However, it doesn't care if you're in combat or not, so know what you're doing when you snatch a bandit's chest with the bandit still around.
    3. The basic idea of this mod is providing another way to get tied up with devious devices while playing the game (there are never enough ways to get tied up!) Depending on how you configure this mod it's quite possible that you will end up wearing DD items a LOT. So think about providing a way for yourself to get out of your bonds before you set the chance to find cursed DD items to 100%!
    Other than using the built-in way introduced in version 1.2 to make containers drop keys and even sharp armbinder-cutting objects for you, there are other mods available that can help you getting out of your restraints, such as DD For the Masses.
    Tip: If you find the default settings too harsh even with low chances for the event to trigger (some people are opening a lot of containers in Skyrim, so even low chances will mean that the event will trigger fairly regularly), the "Minimum arousal level" and "Worm restraints threshold" sliders are your friends. E.g. if you set the "Worn restraints threshold" to 1, you will find no more cursed devices if you're already wearing a DD item.
    4. Not sure it needs mentioning, but like many other DD mods, this one has female player characters in mind. It's officially incompatible with male characters.
    5. Yes, don't worry: The storage chests in your player home (and in inns/jails) aren't cursed. Unless I messed it up, or you're using a custom home the author forgot to properly tag as such. In which case - sorry, I am sure your housecarl will help you with that gag. Mmmph!
    6. In case you wonder why some containers never pack cursed devices - that's a feature, not a bug. E.g. small sacks can't realistically hold a handful of restraints, so you won't find any in them. In general I tried to avoid putting cursed items into containers where they'd make no sense. Fish barrels...ugh...would you really want to be tied up with restraints that were kept in a fish barrel for a decade or two? That's gross!
    Q: How to best report any issues with Cursed Loot?
    A: Post your issue in the support thread and describe what happened and how. In enough detail that I might have a chance to understand what went wrong there. Oh, and post a Papyrus log if you can. While I might be able to guess the cause of your problem every now and then, chances are that I will never find out what went wrong unless you provide me with the log. DO NOT PM ME WITH SUPPORT REQUESTS!!!
    Q: I have this and that problem with an older version of Cursed Loot.
    A: Please don't ask me about older Cursed Loot versions. Ever. I release patches for a reason. Use them! Some of them even might have fixed the exact bug you're reporting to occur in your ancient version of Cursed Loot. Only the newest version is supported at any time. Don't post any questions in the support thread unless you're running the -newest- version of Cursed Loot AND all of its requirements.
    Q: I have a support question and wonder if I should PM it to you.
    A: Please do NOT use PMs for support issues and bug reports. I might/will ignore them. They belong in the support thread and nowhere else, so other people having the same issue can see the reply as well. Having to answer the same question over and over again gets old after a while, you know?
    Q: I love this mod and want to support it. Can I?
    A: It would be very much appreciated! I have a Patreon set up if you want to tip me: https://www.patreon.com/kimy
    Q: Mod Organizer does . What gives?
    A: I have no clue and I don't care. I don't use MO and cannot and don't want to troubleshoot any of its issues. Ask the people who made it. Or the cable guy. Anyone. Just not me! While I am pretty convinced that Cursed Loot will work with any of the major mod managers if they are used correctly, I test installation of Cursed Loot with Nexus Mod Manager only.
    Q: Your mod doesn't work with SkyRe/PerkusMaximus
    A: I have no clue and I honestly don't care. At this point there is no confirmed incompatibility with these mods, but some people did report issues of the "Hey, it doesn't work!" kind - while others said it works just fine. Frankly, while SkyRe/PerMa users are more than welcome to discuss related issues in the Cursed Loot support thread, I will not dedicate any of my time to troubleshoot or fix any issues stemming from running Cursed Loot alongside what I believe to be the most invasive and incompatible Skyrim mod known to mankind. I will generally not answer support issues involving SkyRe/PerMa. If it works, fine. If it doesn't...*shrug*
    Q: Can I suggest new features?
    A: Absolutely! I have implemented a lot of user-suggested features and I will continue doing so. But please understand that I cannot implement them all and that some others I really just won't like enough. As a general guideline, Cursed Loot is about getting the player into trouble of the erotic kind. Particularly (but not only) involving bondage and (both non-consensual and consensual) sex. If your suggestion fits this general theme or compliments it and doesn't gross me out right away, chances are that I might make use of it one way or the other. What I am definitely NOT looking for is suggestions involving bestiality, watersports, scat, futa, and extreme punishment/dismememberment. Please don't be offended if that's your kind of thing, but personally I find all of that stuff repulsive and don't want to have to look at it, let alone create it.
    Q: Will this mod ever support male player characters?
    A: No. Blame it on me being lazy or on the general lack of interest of the LL community in DD support for males. It's also just fair, because the gaming industry is making me play guy characters in their games all the time and I don't like that either.
    Q: Will this mod ever integrate with Death Alternative?
    A: No. Way. DA has caused me enough grief with its unresolved issues and the unwillingness of its author to acknowledge them. It's banned from my load order for life. I do not wish to have any dealings with this mod. Don't ask me about any incompatibilities of DCL with DA, either. I don't care and I will not fix them.
    Q: Will this mod ever integrate with Live Another Life?
    A: Perhaps!
    Q: Why are the bundled items changing my body when equipped?
    A: Use Bodyslide, Luke! It's listed in the requirements for a reason.
    Q: Some of the items are purple! What did you drink when making them?
    A: Chances are that I had some red wine. Chances are also that you forgot to install one of the texture packs Cursed Loot is shipping with. Make sure to pick one in the installer! There is ALSO a chance that you simply didn't download the correct file. The main download is inside a TEXT FILE! It's named "Download Link".
    Q: Is this mod compatible with ?
    A: Ummm...I dunno.. You tell me! I list all known incompatibilities in this readme, but there are really a lot of mods out there, and I can't possibly test them all.
    Q: Will there be a API to let other devious mods access Cursed Loot's item library?
    A: Very unlikely. This would be too much work for very little gain. Other mods are free to set up a soft dependency on Cursed Loot and read the items from its library, if they want to use them.
    Q: Why don't you add to Cursed Loot's drop library?
    A: If the other mod has been out for more than a couple months and I haven't added the items, chances are that I don't like them enough.
    Q: Will you provide a means for users to add their own DD items to Cursed Loot's drop library, then?
    A: Other than providing source code, no.
    Q: Can I translate your mod?
    A: I'd feel honoured! The only thing I ask for is a link to the translated string tables, so I can post it in Cursed Loot's official download page (yes, I do reserve the right to do so!) If you want to post the translated files outsides of LL, please ask for permission first. I am likely to give permission for non-English speaking communities outside of EU or NA and very unlikely otherwise.
    Q: I found this awesome model that would be a perfect fit for a Cursed Loot item. Will you include it?
    A: As a guideline, I will not put in anything in Cursed Loot that doesn't support Bodyslide CBBE and UUNP. The model AND the sliders obviously also need to come with permissions to freely include and distribute it in 3rd party mods. If it does, or the item is so awesome that asking the creator for permission is worth it, feel free to suggest it! I won't support any body mod other than CBBE HDT and UUNP, though.
    Q: Why is this and that item from DD Integration/Expansion not dropping in Cursed Loot/Why is this and that item in Cursed Loot behaving differently than it does in DDI/DDX?/Why are you inventing so many custom items in the first place?
    A: The framework mods (DDI/DDX) generally provide items with less complex mechanics to satisfy a broader spectrum of applications and generally try not to invade your gameplay overly much with restraints, up to the point that you can wear most devices under your regular armour and hide them from sight. Cursed Loot's theme goes a bit beyond that. It's a bondage themed mod with bondage themed gameplay and when it locks you in devices, escaping them will often become the focus of your attention for the time being. For this reason, Cursed Loot can and needs to provide more "punishing" mechanics, for it wants to make you actually feel restrained when wearing restraints. Conversely, some DDI items are just not interesting enough in terms of mechanics. That's particularly true for all restraints that do not require a key to unlock. Since in contrast to real life bondage your hands are usually free in Skyrim, you could just take these items off without further ado. Which is...pointless. As a consequence, these items will not drop in Cursed Loot.
    Sometimes, items in Cursed Loot and DDI got developed independently of each other, in which case they also would behave differently (an example of this is the yoke). And in some cases I might feel that a different mechanic would suit Cursed Loot's theme and/or my personal taste better than the version included in DDI, so Cursed Loot will just use the model, but with different mechanics.
    Q: You're evil and mean.
    A: That's not a question, but yes. Otherwise I wouldn't have written this mod.
    All LL modders for their work - without it Skyrim wouldn't be half as fun!
    My special thanks go to  
    - Zadil and Min for starting Devious Devices in the first place. You guys rock! I couldn't imagine Skyrim without DD anymore. It's so. Much. Fun!  
    - CGI for the translation support for MCM, the German localization, the Dollmaker's house, the FOMOD installer, and fixing a lot of mishaps I created when trying to dabble in world creation. \o/
    - Gameplayer for the UUNP conversions and the Aradia DD set and allowing to bundle the UUNP sliders with this mod. And for converting Newmiller's expermental Latex set for me! ❤️
    - ZaZ and XaZ for the animation pack. The steel shackles and (Steel) yoke models included with Cursed Loot were taken from their wonderful mod, and are being used in Cursed Loot as per their general use permissions. The ankle chains were included with permission.
    - Koffii for the awesome restrictive set!  
    - HisDudeness for the Bondage Mittens and Balloon Hoods I used as per the general permissions.
    - Coopervane for the shiney new textures for the Cursed and High Security items! And for his contribution to DD Expansion!
    - LHM for the shineeey steel shackles and ZaZ yoke (Steel Yoke) re-textures.
    - Naaitsab for the awesome banner and the textures for Queen Sarah's items and the billboard catsuit!
    - Princessity a.k.a. Ms Leeches for teaching me how to utilize the perk system for triggering my code without altering vanilla records! Yay!
    - Bane Master for overhauling Estrus Chaurus+!
    - Turbosnowy for the Gimp hood I used in the hope that it's ok to (it will be removed immediately in case it is not).
    - Newmiller for the Experimental Latex set I also used in the hope that it's ok to (it will be removed immediately in case it is not).
    - Levionte for the CBBE sliders for the Experimental Latex set and allowing me to bundle them with the mod.
    - mxwqtkl for the Shiny Rubber gear that is used in Cursed Loot as per his/her general use permission. Get the original mod here: http://www.nexusmods.com/skyrim/mods/41534/?
    - zenetx for the contribution to the device comments.
    - umpa for the dance animations, used as per the general permissions (http://www.nexusmods.com/skyrim/mods/2658/?)
    - Nytesorrow for generously allowing me to use the latex hoods and bundle them with Cursed Loot (http://www.loverslab.com/topic/38270-wip-latex-hood/)
    - The Evil Genius for the Rubber Doll quest idea.
    - nakrulz for the transparent zipsuit, used as per his/her general use permissions. Original mod on Nexus: (http://www.nexusmods.com/skyrim/mods/50301/?)
    - Halo for Halo's Poser: http://mod.dysintropi.me/mods/skyrim/
    - DixePig for the Tentacle Parasite (bundled with Cursed Loot as per his general permission)
    - Mister X for adapting the heels to use NiOverride!
    - slagblah for the code contributions!
    - The Cheese Bandit for the lucky charm model.
    - Tarl7 for the updated Tentacle Parasite model!
    - t3h0th3r for helping me troubleshoot NiOverride related mishaps in the mod.
    - Sasha's, Leah's and the Dollmaker's hair were taken from the KS Hairdo pack (by Kalilies, Stealthic, Khaos and Shocky) and used as per its general permission: http://www.nexusmods.com/skyrim/mods/68311/?
    - Dasha for her awesome Devious Toys I partially bundled with Cursed Loot in good faith that it's ok to (it will be removed immediately in case it is not):
    - s666 for the stiletto heels:
    - Doublezero from NSFWmods for the latex dresses, used as per their general permissions: https://nsfwmods.com/files/file/119-unpb-uunp-hdt-black-red-latex-dress/ , https://nsfwmods.com/files/file/123-unpb-uunp-hdt-spikeball-latex-outfit/ , https://nsfwmods.com/files/file/118-unpb-uunp-hdt-latex-pink-zebra-mini-dress/ and https://nsfwmods.com/files/file/127-unpb-uunp-hdt-formal-affair-outfit/. CBBE Conversions by barak43.
    - Tifa Lockheart for the awesome screenshots and the conversations! ❤️
    - The beta testers for finding and squashing all these bugs: Aelie, Verstort, CGI, Min, naaitsab and Tifa Lockheart!
    This mod was inspired by a forum thread created by lokomootje: http://www.loverslab.com/topic/33251-idea-dangerous-loot-cursed-devious-loot/
    Thank you for putting such deviously fun ideas into my head. Have fun wiggling out of those armbinders and other devious things!



  22. Abduction SSE Lite

    Clone any NPC and use them as uniquely named followers or workers. Set up "settlements" for assignment and travel instantly between them with the built in teleportation service.
    TLDR: (not so lite) Lite version of Abduction SSE
    DISCLAIMER: This is a very work-in-progress WIP project and as such comes with no guarantees or warranty regarding safety or function. Please make sure to read this description before deciding to use it and do not run it on that super important save you have no backups for or expect the mod to be uninstallable without problems either immediately or down the road.
    Assign the hotkey in the AbductionLite -> Hotkey menu
    Hit hotkey with a NPC, dead or alive, targeted
    Presto, your very own clone!
    MCM Menu
        Auto Rename - Asks for name on cloning
        Home Setting - If and how home is set to new NPCs
        Clone Defeated - If active a new clone will be immedietly availible for SexLab Defeat functionality in a knocked out state.

        Sets hotkey for cloning and menu access
        Home system enabled - Enables NPC assignment to home, sleep and work areas as well as max range (see below) teleport
        Max Range from assigned areas - NPCs walking away more than this will be teleported back. 4096 = whole cell
        Crafting enabled - Enables NPCs creating resource materials when using related furniture
        Progress update interval - How often progress is made
        Updates to complete production - How many progress-steps to produce something
        Example: Progress interval 10s * Cooking 6 ticks = NPC has to spend 6*10, 60 seconds to produce a food item
        Custom dialogue enabled - Shows the Abduction specific dialogue options
        Custom packages enabled - Enables the home, sleep and work packages for the home system as well as the teleport feature to make sure NPCs are in where they should
        NPC settings applicator enabled - Activates the functions to apply NPC name, voice, combat style, max relationship, the home system factions and outfit on maintenance. If you have other mods changing any of the mentioned things disable this to only apply the name
        Clone player - Test feature. Not intended for gameplay use. Result may have wrong voice or other issues. Appearance will always update to match the player.
        TestNPCs - Test feature. Not intended for gameplay use. Clones the same NPCs the Bijin mod modifies. If you don't want all of them the cancel option will allow you to select just one
    DEFAULT MENU (no NPC targeted)
    Unbag/Summon all - First selection will release any unbagged NPCs. Second, or first if no bagged NPCs, will summon all clones to your position
    Summon One - Select one clone from list to bring to your positoin
    Location - Allows you to set the current location as a home and give it an uniqe name
    TpHome - Teleports you back to a marked home location
    TpBack - Teleports you back to where you were. Option gets hidden if you leave home area "manually"
        EditOutfit - When active records everything you equip, both armor and weapons. REMEMBER TO TURN THIS OFF WHEN DONE
        ApplyOutfit - Toggles between NPC defaul outfit, a blank one or the custom created
    NPC MENU (with cloned NPC targeted)
    Bag/Unbag - As it says. Useful for clone transportation.
    Tie Up - If selected a clone be immedietly availible for SexLab Defeat functionality in a tied up state.
    Assign - Assigns areas for home, work or sleep
    Vendorize - Turns NPC into a vendor. Same system as spouses can use. May take a while or a save/reload for dialogue to show
        Rename - As it says
        Copy equipment - Copy everything equipped to the NPC. If outfit mode is set to default or custom the items will be replaced so remember to turn that off
        Reclone - Creates a new copy of the same NPC
        Release - Removes a NPC from the mod. Home/work/sleep settings are deleted and the NPC set to sandbox in current location.
    Mods modifying or extending the spawn system may break cloning compatibility. Symptoms can be NPCs vanishing, changing race or CTDs. There is no alternative method to create an identical copy so this cannot be fixed, either stop using the mod in question or this one. The outfit setting, default or custom, is not applied to clones active as followers to prevent items you've given them being unequipped If you use the outfit option make sure all the registered NPCs can actually wear it to avoid problems The custom, or any, dialogue may not work for recently cloned non-humanoids. Save-reload will fix it. If the work, sleep and home areas are in different cells the NPCs will not walk between them but be teleported once out of sight instead. This is due limitations in the package system. Cloning a NPCs will copy their name, combat style, spells and traits making them fight pretty much as good/bad as the original Clones are levelled to the player The dialogue options are the default for that voicetype. Custom lines added by quests, aliases or other methods will not be copied. Clones managed by SexLab Defeat will have most of their custom functionality disabled for the duration UIExtensions is required to show the in game menus SexLab Defeat is required for the knockout-on-cloning and tie-up options. Remember to download all its requirements and delete the dummy "defeatconfig.pex" in this mod.



  23. Devious Devices SE BETA

    Devious Devices SE V4.1

    By The DD Team:
    - Kimy (Lead Maintainer)
    - Min (Founder)
    - Feuertin
    - El Duderino

    Past Contributors: Zadil, Coopervane, Koffii, Aelie, zenetx, Srende, Lordescobar666, xaz, Cedec0, MaikCG, Heretical, Pincopallino, Princessity
    DD SE is currently in beta state. There are several known issues, most of them related to NiOverride not currently working properly. As with all beta software, stuff might nor might not break left and right. Please report other issues in this thread, so we can have a look at them!
    This release is based on a conversion done by Pfiffy, whom I wish to thank for letting me have the files and saving me a lot of work in the process. Thanks also go to Javi for adapting the SKSE plugin, Tasairis for converting the scripts and SFll for their work on the textures!


    Forbidden knowledge is usually forbidden for a reason...but that wouldn't stop a brave, and might I add, beautiful, adventurer like yourself, would it? What is it that you seek, then? Daedra summoning rituals, maybe? Dark magic to siphon the very souls from your enemies? Lost Dwemer artifacts, one of those gargantuan machines of theirs, perhaps? The most secret of histories from Tamriel's past? Sheogorath's favorite sweet roll recipe?

    No? None of that, you say? You want something even more...devious than all of that, do you? Aren't we the adventurous sort? Your sheer bravery must match your most lovely countenance, then. Well, my girl, allow me to share with you a rumor that I heard about a week ago down in Riften at the tavern. There was a young mage apprentice there, looking for some moldy old tome or another, as mages are so fond of doing, who happened to enjoy her wine a bit too much. Thank you for the drink by the way; you're looking better by the minute, my dear.

    She was quite the trollop as I was told, going from one patron to the next, man, woman, even lizard if you can believe that. Well, she wasn't shy with her body, nor was she shy with her secrets. She let slip a juicy bit of information about her college back in Winterhold, about the library there. See, there's a bookshelf there that nobody is allowed to open, a shelf filled with the most devious of knowledge one could imagine. The old Orc librarian nearly threw her out of the school for trying to peek inside, she said! Why, what devious knowledge could be found inside there, I wonder? It must be something if they threatened expulsion for just trying to look inside.

    Oh, no my dear, no more drink for me, I'm afraid. I must be off, lots of old, filthy dwemer ruins to delve and all that. Hmm? No, no, I'm not going alone, of course not, that would just be silly. My traveling partner is tied up around here somewhere. You would make quite the lovely specimen, though, er, companion, yes, companion! Why don't you be a good girl and head on up to the College in Winterhold, then, and take a look at that forbidden bookshelf for yourself, hmm? I'm sure you'll find what you're looking for there...and just forget all about me while you enjoy that last drink. I'm sure we'll meet again, my sweet, and then perhaps you'll be...better equipped for what I have in mind.


    Devious Devices is a collection of restraining devices and toys to torment your Dragonborn, including, but not limited to: chastity belts, collars, cuffs, vibrators, gags, armbinders, yokes, slave harnesses, straitjackets and even hobble skirts! And don't worry about wiggling out of them: All devices lock in place, and only the correct key can open the locks! And these devices don't just look restrictive, they ARE! These shackles really lock your hands on your back and make you unable to fight. Running in leg irons? No way! And yes, wearing a gag will make you speak gibberish!
    Escape system: Nobody likes to be tied up. At least not against their will! Try to escape your bindings by attempting to struggle out from them, cut them, or pick the locks! You might succeed! Or you will just tighten your restraints, or break your lockpicks. If you are really unlucky, you will jam the lock and be unable to unlock yourself even if you have the key, unless you manage to repair the lock. Framework: Want to create your own bondage mod? Kinky quests? Custom restraints? DD is providing all needed functionality for that, so you don't have to! Want to create custom bondage items? Just make your item use the DD scripts and customize dozens of properties to your taste and create your own toys without writing one line of code! Items with custom keys? No problem! Multiple locks? For sure! Timed locks? You bet! Cuttable material? Yep, got that, too! Impossible to struggle out from? Check! Items that cannot be removed as long as another is locked on? Yes, even that! And if all of that isn't enough, override the item behavior with a custom script. If you think it can't be done, think again! Devious Effects: Unique and devious effects to tantalize, titillate, and torment the Dragonborn and her companions! Whether it's inflatable, vibrating, or simply impossible to remove, you'll find something different with each item! All plugs increase stimulation, and do so at different rates based on what you do; sitting down or riding a horse is much more intense than just walking around! The inflatable plugs can be squeezed manually for more stimulation, or by accident as you travel around Skyrim! Want something more intense? Try the vibrating soulgem plugs! Some are activated by magic, others will have a mind of their own and activate randomly or after building up for a good strong burst of vibrations. But watch out, there are some plugs out there that are much more devious: the victim will be driven to the edge by these relentless plugs, but never allowed sweet release... Full NPC Support: All devious devices are capable of being worn by NPCs, and most devious effects will function on them as well! Show your companion who's in charge, or teach that annoying bitch in the shop a lesson! Intuitive Interfaces: No need to use spells, shouts, or other quirky methods to enjoy these devices! Just click them in your inventory and choose what you want to do with them via the easy to use interaction menu! Sexlab Support: While in a chastity belt, the Dragonborn's (or any NPC's) most intimate of intimates will be off limits! The actors will be unable to use any sex scenes involving the "Vaginal", "Anal", "Masturbation", or "Fisting" tags. In most cases, the scene will be replaced by a chastity-friendly scene, including Oral, Blowjobs, Handjobs, Boobjobs, and whatever else may be available. While wearing gags, the Oral animations will be off limits as well, unless it happens to be a ring gag. Sexlab Aroused Support: Being locked away in cold steel may not seem so bad at first, but the longer the Dragonborn is locked away, the more she'll crave that sweet release! Animations, on-screen messages, and even sounds will change depending upon arousal level; same with NPCs!

    General remark: The point of this mod is locking the player in restraints hard to remove. This feature might cause issues with other mods not expecting the character to wear unremovable items. Known issues will be listed in this section. Feel free to report incompatibilities in the support thread.
    Frostfall: While wearing restraints the player might be unable to keep herself warm. Player Succubus Quest: Transformation will wipe restraints from your character, so this function is generally incompatible with DD. Disable Transformation if you want to use this mod with and DD mod. Trapped in Rubber: is using custom restraints not compatible with DD in general. Solution: Make sure you're not wearing any DD items before you start the quest and suspend any mod that might equip DD items on you while playing TiR. SPERG: Works fine, but set Hand to Hand combat to "Manual" in its MCM to avoid annoying clicking sounds when wearing wrist restraints. Play Random Idle - can break custom idles used by our restraints.
    SKSE64 SexLab SE 1.63+ SexLab Aroused Redux SE FNIS SE Racemenu XP32 Maximum Skeleton Extended Bodyslide and Outfit Studio

    1. Install ALL requirements listed above using your favorite mod manager, including THEIR respective requirements.
    2. Install ALL three mods from this download.
    3. Run FNIS when done
    4. Run Bodyslide to batch build the assets. Half of all user support requests root in them not running Bodyslide and batch building the devices. RUN BODYSLIDE!!!!
    5. Start up Skyrim, and either create a New Game, or load your Save.
    6. Save the game, and then load the save you just created (DD will not register Animations / Events until you load a save after it has been installed).

    The 'equipped' indicator for the belt may not update immediately following player interaction. This can be solved easily by closing and reopening the inventory or selecting another item (It is simply a display quirk). Attempting to interact with a specific device while having multiple instances of it in your inventory is ill-advised, due to a limitation with Skyrim. Doing so will unpredictably cause Skyrim to not send the Papyrus events that the devices require to function (OnUnequipped / OnEquipped), leading to a device visually being equipped, despite being unequipped in your inventory. If you encounter this issue, remove all but one copy of the problem-device from your inventory, then re-equip said device.

    Q: How to best report any issues with Devious Devices?
    A: Post your issue in the support thread and describe what happened, and how. In enough detail that we might have a chance to understand what went wrong there. Oh, and post a Papyrus log if you can. While we might be able to guess the cause of your problem every now and then, chances are that we will never find out what went wrong unless you provide me with the log. DO NOT PM THE DD TEAM WITH SUPPORT REQUESTS!!!

    Q: I have this and that problem with an older version of Devious Devices.
    A: Please don't ask about older versions. Ever. We release patches for a reason. Use them! Some of them even might have fixed the exact bug you're reporting to occur in your ancient version of this mod. Only the newest version is supported at any time. Don't post any questions in the support thread unless you're running the -newest- version of this mod AND all of its requirements.

    Q: I have a support question and wonder if I should PM it to you.
    A: Please, PLEASE do NOT use PMs for support issues and bug reports. We might/will ignore them and delete them without responding to them! Support requests belong in the support thread and nowhere else, so other people having the same issue can see the reply as well, or even help each other, so I don't have to answer ALL questions people might have.

    Q: Can I suggest new features?
    A: Absolutely! We have implemented a lot of user-suggested features and will continue doing so. But please understand that we cannot implement them all and that some others we really just won't like enough.

    Q: Will this mod ever support male player characters?
    A: Not officially. There are conversions for male characters available on LoversLab. YMMV.

    Q: Why are the bundled items changing my body when equipped? Why are some items invisible? Why is everything so messed up???
    A: Use Bodyslide, Luke! It's listed in the requirements for a reason. You need to actually build the assets with Bodyslide!

    Q: Is this mod compatible with ?
    A: Ummm...I dunno.. You tell me! We list all known incompatibilities in this ReadMe, but there are really a lot of mods out there, and we can't possibly test them all.

    Q: Why don't you add to DD's item library?
    A: If the other mod has been out on LL for more than a couple months and we haven't added the items, chances are that we don't like them enough and/or their creators didn't give permission.

    Q: Can I translate your mod?
    A: Yes. But please re-post only the files needed for the actual translation, as a patch with a link to the offical mod! Do NOT re-distribute the entire mod. If you want to post the translated files outsides of LL, please ask for permission first.

    Q: I found this awesome model that would be a perfect fit for a DD item. Will you include it?
    A: We will not put in anything in DD that doesn't support both CBBE Bodyslide and UUNP. The model AND the sliders obviously also need to come with permissions to freely include and distribute it in 3rd party mods. If it does, feel free to suggest it!

    Q: Where can I get the items in game?
    A: DD itself won't equip anything on you. It is a library of bondage items and mechanics related to them. You will need mods actually using the framework, such as Captured Dreams, Shout Like a Virgin, or Deviously Cursed Loot.

    Q: Will this mod ever support another body than CBBE Bodyslide or UUNP?
    A: That's very extremely unlikely. Unless another body completely takes over the market in the future, we will not even think about it. CBBE and UUNP are good enough and support pretty much any imaginable body shape through Bodyslide. There is zero reason for more body mods, really.

    Q: I unequipped an item, but it's still visually on my character!
    A: See the "Known Issues" section.




    Anyone that wishes to use this mod as a dependency for their own work is quite welcome to. Proper credit is appreciated.
    You can NOT bundle/re-distribute any parts of this mod with your own (e.g. include patched versions of DD's files in your mod) as future updates to DD might break your and other mods if you do You can NOT post this mod or any of its parts (including any derived works) outsides of LL without explicit permission. You can NOT incorporate any parts of this mod in any for-profit project (Donations/Patreons are fine as long as they are strictly voluntary and don't offer the donor any tangible advantage over non-donors) You can NOT incorporate any parts of this mod in a project that's going to be uploaded to Bethesda.Net and/or made available for consoles in any other way. You can NOT use any parts of this mod in a closed source project. No exceptions, ever. No need to ask for permission either. It won't be given. You can NOT publish a fork of this mod (as in using it as a base for a project offering similar functionality) without permission. That includes porting it to other platforms/games. You CAN otherwise use code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. And give proper credit where it's due. All above rules still apply! For art assets, please contact their respective creator directly.
    For all third party assets used by this mod, all conditions set by their original creators apply instead. Please contact the respective author for further information on permissions etc.


    API Documentation can be found in zadlibs.psc (code comments within that file). Feel free to ask team members if you need assistance creating a mod using the resources provided by this mod.
    Devious Devices utilizes Github for source control: You can view the Integration, Assets, and Expansion repositories at https://github.com/DeviousDevices/.
    Furthermore, a wiki documenting the project can be found on the GitHub repository as well!


    Zadil for his excellent Assets upon which this mod is based, and writing the dialogue used by The Forbidden Tome.
    Princessity for her awesome effort in coding the AA animation system and countless other contributions.
    Coopervane for his enormous contributions to Devious Devices - Expansion.
    Srende for code contributions, and testing.
    Zenetx for his Gags Overhaul, which has been officially adopted.
    Xaz for code contributions, as well as his development of numerous animations used by this mod.
    ZaZ Chris for some of the custom animations and assets used by this mod. Some assets from the excellent ZaZ Animation Pack have been rebundled with DD as per ZAP's general use permissions.
    Lordescobar666 for code contributions.
    Veladarius and UrbanSniper for their continued help with quest-design and dialogue.
    Cedec0 for the bound combat that is now a part of this mod.
    MaikCG and Feuertin for the revised bound combat animations.
    Heretical for contributing Heretic Resource Pack models
    Pincopallino for all the awesome items.
    Aelie for the code contributions.
    Jbezorg, UrbanSniper, Ms Leeches, Aelie, Coopervane, Veladarius, Stobor, Pinute, Srende, KomradePavlov, Slorm, Skeuomorph, Aareyn, Zacko, KestrelSky, Naaitsab, MixedupJim, Mord Sif for participating in the Beta, and beta-testing new releases.
    LoversLab Forum Members for some great suggestions and putting this mod to good use.


    If you run into issues, please read the FAQ first. If this doesn't solve your problem, use the search feature: Most questions you're going to ask have probably already been answered. If you're still unable to find the answer to your issue, please post in the support thread proving a Papyrus log and an in-depth description about your issue to allow us to figure out what went wrong there and why. Do NOT PM maintainers with bug reports. Bug reports go in the support thread and only there! Bug reports not accompanied by a log and/or sent via PM will likely be ignored.



  24. RohZimas SLAL Pack SE

    My Port of RohZimas SLAL Pack for SE with permission of the author, for those who are not able to do it themselves, who are too scared or too lazy. 
    Thanks and flowers go to RohZima: On his page you can also find newer versions of the pack, make sure you pick the right one.
    If you wish to support his animating endeavours please visit  >>> https://www.patreon.com/rohzima
    Again with the old 43 header. If you want it in 44, do it yourself!



  25. Love Slaves

    Sex Slaves for Flower Girls (SSE only)
    This is a conversion of Sexlab Sex Slaves  to use Flower Girls instead of Sexlab for sex animations.
    Notice - Looking for a female voice actress to give a complete voice to Mia Lorenze.   If you have some acting skill, please PM me.  This is not just reading lines into a microphone.  I can provide the mic for an interested person.  If I get someone to do this, I will enhance Andrew to your specifications.  An accent is AOK so long as an English speaker can understand you.
    Existing Sex Slave Players:
    If you have played Sex Slaves in the past, and just want to get your favorite follower using Flower Girls, the default MCM option is to shorten the main quest.   If this option is on, there is no Archerone rape scene which is also useful if you have a machine or mod load that prevents the scripts from running. With the shortened main quest, one single wack with the whip will convince Vess to talk.  Also, you can no longer get Nirii to go with you (although she is still available as a follower) and you cannot convert Vess or the Jarls Daughter into a sex slave as before.
    Note: Dark Possession is not yet tested for any SSE version, so don't use it until I get it finished.  It is now on my todo list.
    You cannot have Sexlab Sex Slaves and this mod loaded at the same time.  You can have Flowergirls and Sexlab loaded at the same time.  However, this mod does not require Sexlab.
    New Sex Slave Players:
    If you have not played Sex Slaves before, go into the MCM menu and check off the shortened quest option. 
    All Players
    Open the MCM menu and check Enable Cell Scans if you want to start an orgy.  It must be on before entering the cell you want to start the orgy in, so turn it on, exit the cell and re-enter.  You can leave this on all the time if you want.  However, it adds some small papyrus load when changing cells.  With cell scans turned off, there is no option to start an orgy.
    Female Players
    Andrew is probably the best male follower in all of Skyrim provided that you like a dominant male companion.  He is no wuss.  If you are a dominant female player, he is likely not for you.  If you want to take dominant Andrew with you, turn on Dominant Andrew in the MCM.  Here is a quote:
    Dark Possession
    Dark Possession is a quest that you have the opportunity to play after completing the main quest.  It involves BDSM and in it, the female player, or a female companion of the male player agrees to become a sex slave to Volkar.  You can skip this entirely by telling Volkar that you have no interest in learning how to train slaves and never will.  That will allow you to move on to the Free the Virgin quest.
    Sex Slave - Features 
    An interesting and fun main quest to discover the castle. For female players, a very long quest chain to get Andrew to love you. For male players, you have some great followers to choose from.  Two of them have over 6000 lines of dialog for every situation in the game. Sasha and Jenny, if they are together with you have some very funny specialized dialog and scenes. Sasha, Jenny, and Andrew sing (although the latter not so good).  If you're playing a female, take Andrew on a horseback ride. Sex slaves are completely unlike other slaves. They are designed to be fun and loving companions that you will keep with you as you venture into Skyrim. Sex slaves love their masters and will fight to the death (figuratively as they cannot die) to save them. They are excellent archers and two handed fighters in the assassin style. They can seduce your humanoid enemies making encounters with multiple enemies a breeze. This only works in interior enemy places. They will save your life many times by coming to your aid when your health gets low. They can amuse you by seducing other NPCs in an orgy. (Take one to Jorrvaskr in the evening when there are lots of people there and tell one to make and orgy). This only works in interior friendly places. They can annoy you by requiring sex at the most inopportune times. You also get a rather fancy new player home with a fully stocked workshop. You get a generic follower dialog that is meant to replace lovers comfort and Sexlab romance which I have long since removed. Supports vanilla EFF 4.0+ only, AFT and any other follower mods that subclass (modifies the existing) the generic follower system. Two fully voiced followers with over 4000 lines of dialog. These two followers rival and surpass the best followers any Skyrim mod has to offer. Another follower with 200 lines of dialog and three others that are partially voiced using the Alicia Painslut voice.  Dominant male follower for female players. See "Andrew" below for details.  
    Requirements (You need all of these):
    SkyUi SSE
    SKSE64 2.0.7  or greater.  Be caseful here and get the one labeled " Current SE build 2.0.7 (runtime 1.5.39): "
    Flower Girls version 2.0.1 or greater.
    As of version 68, all the required assets are bundled in.
    If you have installed the Miaslair Hair pack or one of the newmiller jewelry mods, remove them before installing this.
    Install using NMM or your mod manager of choice.  Install all of the following:
    All the requirements above.
    MiasLairSSE_xxx (full name depends on the latest version and loose or BSA)
    When installing, if you have KS-Hairdos installed, click "No to Mod" when asked if you want to overwrite KS-Hairdos.
    Make sure you run FNIS for users after installing this.
    You are also going to need a skeleton like XP32 Maximum Skeleton Extended - XPMSE, a nude male body mesh like Better Males, or  SOS Light and Tempered Skins part 1 and part 2.
    If you choose the the regular piercings file like Piercings for CBBE SSE, or Piercings for UNP SSE, you can make the jewelry yourself.  If you choose any of the Labia Exciters "_NOESP", you get only the meshes and there will be no esp file.  There is also a body slide option, but I have not tested this to be sure it works.
    Special Thanks
    There is a lot of work in this. Before I lose your attention, let me list the voice actors who have contributed their time and talent. Without them all, none of this would have been possible:
    Czarblood and his lovely wife
    TheTrueMayhem and his lovely wife Teena.
    I am eternally grateful for their efforts because good voice acting make the difference between a good and great mod for me.
    Additional Thanks to Zaz and Xaz for the bondage assets.