By Psycho_BillJust when you thought you've seen it all... you have not...
I bring you the Vampire Lords Revamped, completely redone the armors in 3DS Max and Outfit Studio, created a bra that so skin tight well its made from the female body mesh
This mod allows the Vampire Lord Race to use the male and female body of the player aswell as the face of whoever turns into one. More exotic armor created by tweaking and twisting the original armor pulled straight from Bethesdas ass... ...i mean bsa file.
Retextured the wings with some added blood... ...aint you ever wondered where all that blood went when they transformed???
Added some witchy nails to both male and female, these came from HN66's Hands and Nails created by HumanNature66 and converted by PoptartJuniper(io121) with permission from both.
i have male bodys from Tempered Skins for Males made by traa108, as my base shape (but none files are included) so if you dont have that then it might not look right with the vanilla slobbish males.
Sorry bout the screenshots, i have yet to find a way to move the camera about while in vamp form, so if anyone knows a way then please let me know and if its something that can be changed in CK then i would gladly edit that.
that being said if anyone that knows 3ds Max would like to redo the straps for me thatd be awesome cuz i really buggered them up
If one would like to convert this to UNP or whatever then feel free to message me.
XPMSSE, i mean really... duh!
CBBE and BodySlide which the mesh files are included so if you like semi big bobbers then no need to create in BS cept for the "zap" options.
my mod No Same Race because the player and the other races have separate body folders, working on a fix.
any mod that changes the players body folder, well, assuming sense it dont like mine.
Might have a bit of an impact on those mods from over the hill in LoversLab like MNC...
I made a patch for Vampire Lord Serana made by Borgut1337, but need permission before i include it.
Working on creating fnis files to allow the player to turn 360.
Working on figuring out the free roam camera instead of a 3 second move and back to the character.
Compatability with other mods.
Fix what the people find wrong.
If youre tempted to open up in Outfit Studio then just remember i use one nif file and share it between 2 armor types meaning that if one changes something in OS then pay attention to the osp file for that is where the shareness is at.
you will find the female BodySlide files under "unassigned" cuz im too lazy to create a group for this plus i been working on this for a long time only to find out that it was not compatible with my race mod.
Groovtama: for Skeletons..
Caliente & Ousnius: CBBE and BodySlide...
Layfey for the testings. Check out his Follower mods, pretty nice Illiria Mystic Defender
JZBai for trying to be my second eyes on this when it was a conflict with MY other mod LOL
By nomkazThe Bondage House SE
Converted by request. I did NOT create this mod. I only converted Vycroft's original mod for SE,
and uploaded according to the somewhat open perms they gave on the page.
As Vycroft stated, they are working an an upgraded SE version of this mod,
so this is only a placeholder until the new official version goes up for SE.
The following Description is copied from the original page.
About This File
Sorry for the little update, this time I just cleaned the navmesh and move a bit everything, some furnitures weren't correctly positioned, like the jail doors.
Now I'm working on something big, well actually a few big projects and this mod was put aside a bit. I will try to finish this soon.
What does this mod actually do?
To put it simple, it will spawn a special ring into your inventory, and everytime you equip it, you will be teleported into the "portable prison". If you unequip the ring, you will be teleported back to the exact location you were before, the teleportation script is a variant of the one in Haven's Bag's. (I already received permission from the original author, just in case.) Also - inside the portable interior you will find a key and a book. The key unlocks the prison doors and the book gives you the new "Teleport NPC" spell, which will allow you to teleport any NPC to directly to the prison (the spell is targeted, just aim and shoot). If you want to teleport the slave NPC back, you just need to cast the spell on him/her again, and he/she will be teleported back to your original location.
Ambient Music (Done) ---> The main file now contain only one track, you can download the rest with the link provided in the .txt
Furniture for the prison (Done) --> Yes I know pretty useless for a version change
Complete revamp and relocation of everything (Done)
Vendor (Done) --> Enjoy it
I'm back to modding, and I will move my workflow to SE. So, I will leave this mod as it is, for oldrim, and continue with Bondage House in SEE. If anyone want to use this mod feel free to do it, I give full use/edit/redistribution permission.
CPU (for the scripting help)
WraithSlayer (for the scripting help)
Erundil (for the speeling correction)
Body Texture: SG Female Textures Renewal by Hello Santa
Specular: Dry Skin by Svarog
Hair: SGHair by Hello Santa (couldn't contact the author for permission, if there is any problem I will change the hair immediately, will take me no more than 2 min)
Eyes: The Eyes Of Beauty by Gabriel Mailhot as LogRaam
The ambient music belongs to Vindsvept (wind'swept'), he is an amazing compositor and interpreter, please don't forget to visit his youtube channel.[/font]
All of his music is licensed under a Attribution 4.0 International (CC BY 4.0) licensehttp://creativecommons.org/licenses/by/4.0/ and his songs are available to download at Vindsvept.com. More information about the author such as contact details and can also be found on the website. [/font]
01 - Heart of Ice
02 - Sleeper
03 - Wanderer
04 - Sanctuary
05 - Wanderer, part two
What's New in Version 0.5
Released May 2, 2018
0.5 Fixed Lagerda AI behaviour, she will not leave the cell, also she will carry only 100 septim this time, to avoid the 25k bug. The door closing time was changed to 4 sec. 0.4 Added Vendor Ladgerda and fix the light a bit. 0.3 Minor changes. Fix light and clean the navmesh, also the position of some furnitures have been fixed (the doors weren't not correctly positioned) 0.2 Added Furniture, fix the navmesh and clean a bit with TESEditV. 0.15 Add Ambient music 0.1 Initial Release
By OutlawerHi guys
I'm a huge fan of Nisetaka's art especially Kardia of Rhodes
Already made LE version preety long ago
I was not satisfied so i Started rework of SE version
Some of old part will replace and enhanced
trying to make more similar Original artwork
and i mashup with maid clothes
called maid armor
and i trying make them to Semicustomize
not a full of suit
cos i love customize
Include Bodyslide data
without armet model
Base body is CBBE Special
that mean support HDT vargina
You can only got a item with console
highly recommend AdditemMenu Aka AIM
this time slavetat will work
some of asset, and cubemap
Original artwork and Bikini guard asset
French maid asset author
osare Maid Clothes asset auhor
By LiuliSexLab Enchantress SE
What does this mod do?
SexLab Enchantress modifies the Vanilla Skyrim spells from the Illusion magic school so they would trigger sex scenes. This mod's aim is to do this without breaking Role Playing Immersion and maintaining Vanilla's Game Balance. The spells will still only affect creatures of limited levels (Calm affects up to level 9 for example), and with the illusion tree perks you can increase the levels your spells will affect (Dual-cast Calm with all Illusion perks taken will affect creatures up to level 59, just like in normal Skyrim). The spells will affect all beasts and creatures supported by SexLab, though you need to take the Master of the Mind perk to affect Draugr.
What are the new spell effects?
Calm - Your calmed target will have sex with you if no other targets are attacking you. Other calmed targets will patiently wait for the sex to end, with the durations of their calm effects refreshed on climax. If the sex lasted at least 30 seconds the Calm's effect duration will double. If it lasted for 60 or more seconds the duration will double again, to 120 seconds. Sex will only start with beasts and low intelligence creatures by default (can be toggled in the MCM. It's creatures only by default because there's enough good mods out there to provide sex with playable races like SexLab Romance and Radiant prostitution. Also the spells affecting playable races being AoE only gives the mod a more "chaotic magic" feel). Pacify - Same as Calm, except it affects playable races as well, and might get your character into a threesome or gangbang scene with the targets caught in it's area of effect. Harmony - Same as Pacify, except it could trigger a full orgy with up to nine characters involved. Call to Arms - If used on a target you've had enchanted sex with, that target will become your temporary enchanted follower for 10 minutes. Only happens if you don't have a follower with you already. Frenzy - If you travel with a follower, the targets of this spell will attempt to ravage them, perhaps dragging them into a gangbang. Fear - Dismisses enchanted followers. They will make their way back home, unhostile for 30~60 seconds. Animal Allegiance Shout - If you shout all three words of Animal Allegiance, one of the animals hit by the shout will have sex with you, and become your temporary animal follower afterwords. Duration depends on how long the sex lasted, with a maximum of 4 minutes for 60 seconds of sex. Only grants you the animal as a temporary follower if no other animals follow you at the time. Command Animal Racial Ability - Wood Elves using their Command Animal racial ability could enchant an animal follower in the same way Animal Allegiance works. Only available once per day just like in Vanilla Skyrim, of course. Also only grants you the animal as a temporary follower if no other animals follow you at the time.
Did I just get a rested buff after sex?
Having enchanted sex with certain creatures for more than 30 seconds will give you a special rested buff. None of the +% Skill experience parts of the buffs stack with one another, or with the normal Rested buff from vanilla. The possible rested buffs are:
Beast Lover's Comfort - Your skills advance +5% more quickly and you receive +10% disease resistance for 8 hours. Insect Lover's Comfort - Your skills advance +5% more quickly and you receive +10% poison resistance for 8 hours. Monster Lover's Comfort - Your skills advance +5% more quickly and you receive +10 Stamina for 8 hours. Necrophile's Comfort - Your skills advance +5% more quickly and you receive +5% frost resistance. Sanguine's Favor - Your skills advance +15% more quickly. Triggered by taking part in a 9 people orgy with the Harmony spell.
Why do the spells have target level limits?
My aim with the mod is to spice up the vanilla Illusion tree, but keeping Skyrim still playable as a game. This means more challenge in lower levels, more powerful abilities later on. I've been very careful to avoid giving spells more power than they have in Vanilla Skyrim. Call to Arms and Harmony are very costly mana sinks which require unlocking illusion tree perks so their effects are much stronger. By the time a player can use Call to Arms or gets the third word of the Animal Allegiance shout, getting the target as a follower will not be any more powerful than travelling with a follower of your choosing. The one ability that gets much more powerful is Wood Elf's Command Animal racial ability, but it's only useable once per day and isn't as powerful as Orc's and Argonian's racial abilities anyway.
How do I install this Mod?
You can use a mod organizer or alternatively unpack the 7z file and drag the contents of either the '01 English' or the '01 German' folder into your ...\Skyrim\Data\ folder.
How do I uninstall this Mod or upgrade from an older version?
Make sure you don't have any of the mod's rested buffs active in magic effects (Beast Lover's Comfort, etc) and that there aren't any NPCs under your Enchantress spell effects. If in doubt wait 8 in-game hours. Save your game. If you wish to uninstall the mod open the MCM afterwords, check Uninstall SexLab Enchantress, close the MCM, save, quit the game, and delete SexLab Enchantress.esp from your data folder.
The threesome animation 'Arrok Devil's Threeway' is bugged in SexLab Framework - it will act oddly but only for the first time it plays. For some mods this means on the first time this animation is played your character will be thrown to the sky, then teleported back to the sex scene. For Enchantress it means the NPCs will be thrown to the sky.
There's two ways to deal with this: The first is to disable Arrok Devil's Threeway animation. The second is to activate Arrok Devil's Threeway with a different SexLab mod like Matchmaker... After the first time the animation plays, it will work fine with Enchantress as well. The issue seems to be caused by this specific animation's first time positions setup being screwed up.
Possible Conflicting Mods:
The 'SexLab Stop Combat' mod seems to break most of Enchantress' spells.
The 'Automatic Variants' line of mods might cause Enchantress' spells not to work on some of the creatures it replaces.
Version 2.4 is compatible with most other spell mods. It might or might not be compatible with SkyRe (Skyrim Redone), I'm getting conflicting reports about this, use Enchantress with SkyRe at your own risk.
It also might conflict with Dragon Shout mods that modify the Animal Allegiance shout. If you are using one and know the third word of Animal Allegiance, open the MCM and choose the Disable Animal Allegiance Shout option to avoid any issues.
Big thanks to:
CGi for creating an NMM/MO installer and for the german translation.
Ashal for creating the SexLab Framework and SexLab MatchMaker.
Someone92 for creating SexLab Zzz, a great tool for learning how to create SexLab mods.
jbezorg and h38fh2mf for script advice.
sillybear for reminding me to repackage Enchantress as an SE port.
By WickWahReplaces the main menu with one of my own personal screenshots and an edited version of Malukah's Dragoborn Comes that I mixed with added ambience effects.
Audio can be heard here in a sfw menu replacer:
By AndreisWet Function Redux SE 💦
PapyrusUtil SE 3.7 SKSE64 1.5.80 or older SkyUI SE 5.0+ RaceMenu SE or download Racemenu SE and extract the RM bsa file and install only the nioverride.pex and the skee-dll/ini from it (ECE users)
not required, but strongly recommended
CBBE: Sweaty Wet Skin Auto Adjustment (textures only) UNP: Textures by bola08 Male: Wet function redux - male textures
Optional mods (with integration)
SexLab SE SexLab Aroused Redux SE Devious Devices SE BETA ZaZ Animation Pack SE Frostfall SE 3.4+
Install everything Start game and go into MCM menu of Wet Function Redux Open Targets Select Player Click Start effect Go back into the game (close all menus)
Experiment a bit by:
Go back into the Targets menu Select the player as target (if not already) Screw around with the values Go back into the game and wait for them to update (2 seconds by default)
Support for texture swapping on male targets: own set of textures - does not interfere with female textures SOS SE support diffuse texture swapping - for different details while wet (body hair) [*]A lot of sources for wetness, each with its own rate of wetness generation
stamina & magica usage (as before but with separate rates) sprinting running sneaking galloping working (mining, chopping wood, any blacksmith work) weather influence pleasant cloudy rainy snow interiors/other [*]SexLab SE (if installed)
base rate during scenes increasing rate with each stage orgasm modifiers victim modifiers [*]SexLab Aroused Redux SE (if installed)
increasing rate with arousal threshold above which the textures with wet pussy effect may be used [*]ZaZ/Devious Devices SE (if installed)
rate from vibration, increasing with strength orgasm caused by device edged by device [*]Frostfall SE (if installed)
drying when near fire (scales with fire size) separate weather influence for rainy and snow when in shelter
[*]Effect can be applied to any number of NPCs
view current values and modify wetness can force a constant wetness and specular-/glossiness-strength [*]Auto-apply the effect:
to (options): every NPC followers Participants in a SexLab scene (with option for the player scene only) NPC wearing something that is flagged by: ZaZ: Ankles, Belt, Blindfold, Bra, Collar, Device, Gag, Hood, Wrist, Yoke Devous Devices: Lockable, Armbinder, ArmCuffs, Belt, Blindfold, Boots, Bra, Clamps, Collar, Corset, Gag, Gloves, Harness, Hood, LegCuffs, PiercingsNipple, PiercingsVaginal, Plug, PlugAnal, PlugVaginal, Suit, Yoke [*]naked NPCs
[*]auto-removes itself if:
not refreshed (no save-game bloat) the player is not nearby the model is/was unloaded [*]can auto-fix broken effects (does not need other features to be enabled) [*]can be controlled as any normal effect [*]uses PapyrusUtil instead of cloak spells/quests: efficient and can't cause the brawl bug
[*]Global wetness rate multiplier [*]NPC-only global wetness rate multiplier and bonus (for AI lethargy compensation) [*]Support for head texture swapping (textures are not included in the linked texture sources) [*]Export/Import all settings
Using custom textures
When dry, the default textures of the body are used (you may want to use non-sweaty/glossy variants). To use custom sweaty textures just replace the following files with your according textures.
wethead_s.dds: not included in original texture pack wethand_s.dds wet_DSP_s.dds male_wethead_s.dds male_wethand_s.dds male_wet_DS_s.dds male_wet_d.dds: the diffuse texture male_wetschlong_s.dds
Body textures are present with different detail effects, where each D, S, P is 1 if the corresponding effect is active in this variant else 0
D: droplet effect S: sweat effect P: pussy effect (wet crotch)
Tip: For faster replacing of the body texture, just replace the wet_010_s.dds variant and disable the droplet and pussy effect in the MCM menu (visuals).
On affected NPCs the game may just remove the effect partially on cell change (this is a known Skyrim bug). nop0x90 implemented a workaround that fixed this problem in his test cases. The bug can still be provoked. Using head texture swapping will cause brief visual glitches when swapping the texture. In some cases (certain presets/followers) the effect won't show up despite them being correctly applied by the mod. Changes of a NPCs sex will only be detected after stopping and restarting the effect on the target.
nop0x90 for the original Skyrim implementation and the permission to port it to SSE
Please don't bother Nop0x90 via his own page about this SSE port!
By nomkazNomkaz Presents: Delzaron's Hagraven Ritual
I did NOT create this mod. @Delzaron is owed that honor.
They left pretty much open permissions on the original mod page so I am sharing my Skyrim Special Edition conversion with you all.
*All photos from Delzaron's upload page.
The following is copied from Delzaron's "Hagraven Ritual for LE" Page
About This File
HAGRAVEN RITUAL (ex Delta Moire commission mod)
Did you remember the shamanic ceremony, in AFS ?
Find a circle of shamans and hagravens in the Reach, and convince help to grant you the blssing of the Old Gods.
How the mod works :
- talk to an innkeeper to start it
- Talk to the olest MaidenRaven.
- follow the instructions.
The Blessing will cose you 1000 golds, or a sacrifice... one sacrifice is provided for free in the mod (a former test NPC), you'll need to provie more if you wish further blessings.
You can be spectator, participant... your follower can also participate, or being sacrificed.
This mod is presented "as it". I don't plan to update it, I have so much to do...
Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors.
By nomkazJacques00's Naked Giants SE
I did NOT create this mod. I simply converted it for Skyrim Special Edition.
And @jacques00 gave me permission to upload it to the SE downloads section to share with all of you!
I listed Sexlab SE, SOS SE, and physics mod like CBP SEor HDT SE as requirements because, I mean...why ELSE would you want Naked Giants? 😜
This is just a body replacer
The following copied from the original LE mod page Naked Giants LE:
Because naked giants!
Sample Images and Screenshots:
What's in the Mod?:
A "Giants.esp" to enable and spawn both male and female giants A custom skeleton for giants with added bones for different parts of naked anatomy Edited meshes for the three variants of male giants Additional meshes for giantesses (female giants) Nude-specific textures that replace current giant textures "Replacer" version includes just single meshes; "Weight" version includes two meshes for each variant to enable NPC/creature-compatible dynamic weight mods (if any!)
Naked Giants "Weight Version with Sounds": (Last Updated: 2015-Sep-22)
The main mod which includes male and female naked meshes, HDTPE and SoS compatibility, and sounds. The female giants are "normal" proportioned by default. For more extreme proportions, check the Optional Mod Add-Ons.
Optional Mod Add-Ons:
Replaces .esp to add additional content or compatibility.
SoS Full Compatibility Patch: (Last Updated: 2015-Sep-22)
If for some reason, the main mod is not functioning properly with SoS Full, try this .esp instead.
Of course, this requires Schlongs Of Skyrim - FULL SE
Things I still need to figure out:
Make jiggly anatomy move using SoS and HDT, and/or custom key-animations. (partially solved) Things the Modder can do:
Anything you want, I suppose! Credit-giving can be nice, but not strictly necessary as I feel this is just another kit-bash for me to figure things out than a fully original mod, though I did spend some time getting the giantess' mesh and textures sorted out. What the User can do:
Report any errors or major issues (like CTD) so I, or anyone else here, can troubleshoot if possible. Take screenshots and post them here! Special thanks for mods used/edited to create this:
(Apologies if not mentioned by name)
RBBB CHSBHC Chubby Races for Skyrim - BBW CBBE-CHSBHC-UNP-ADEC-Human Argonian Khajiit Texture-4096 XPMS The SoS Development Team The HDT Physics Development Team If, for any reason, the moderators feel this topic and the contents it holds breaches any proprietary concerns, feel free to remove the download links and lock/delete the topic (but do let me know beforehand!).
Thanks for looking and have fun!
By nomkazProxy's Animations SE v2.0
I did NOT create these animations, that honor belongs to Proxy86.
I only converted them for use with Skyrim Special Edition, and they graciously allowed me to share them with you!
These are just Animation Files that add content to other mods and do nothing on their own.
I recommend using them with Quest mods that hook these animations such as;
Slaverun Reloaded SE
and Paradise Halls - Home Sweet Home SE 1.20
SLAL-SexLab Animation Loader SSE
The following info copied from the original mod page:
About This File
[update 5-12-2018 version 2.0]
Finally got my 3ds working again. Added "Dethroned" Animation.
The following animations are graphic. I know many on these forums dislike this extreme level of content so I have hidden the previews behind a spoiler tab:
P.S. If any animators/modders who have contributed work in the past to these forums wants a copy of any of the original 3ds max source files, PM me and I'll get them to you.
Anubis2167 - For writing an animation guide.
Nibbles - For animating advice and animation guide.
FunnyBiz - For animating advice.
CEO OS - For pushing me to learn the and try my hand at the animating process and for his comprehensive guides/tutorials.
pornphile - for his 3DS Max control rigs and guides.
What's New in SE Version 2.0
Released June 18, 2019
* SE a Simple SE conversion.
What's New in Version 2.0
Released May 13, 2018
2.0 (5-12-2018): -Added "Dethroned" Animation. 1.0: -Added "Impale" Animation. -Created AnimObject .esp -Created SLAL Pack.
By nomkazSlave Girls by hydragorgon SE
I DID NOT create this mod. It was created by the indomitable @hydragorgon, and all rights and privileges belong to them.
I messaged Hydragorgon a while back asking for perms to upload this but they have been M.I.A. since last December,
so I took a gamble and decided to go ahead and share.
If Hydragorgon comes back and doesn't want this conversion to be posted they have the right to...
BURN IT DOWN!
All I did was Combine the Main Files and Texture Files,
Optimize the textures and meshes for Skyrim Special Edition,
and convert the ESPs to Form 44.
The following copied from the original LE upload page by hydragorgon:
About This File
This mod adds about 200 npcs in various states of distress all throughout
Skyrim. There are slave caravans, house slaves, hostages, and bandits in bondage.
Many of the NPCs have dialogue, and some are merchants. At the moment this mod
is mostly for visual appeal, but I have plans to add scripts and quests as
soon as I can get online more regularly. I use alot of extra NPC mods because I think
they add alot to the random element of the game. That's what Slavegirls does. This
mod DOES NOT simulate an actual slave trading economy; it's just flavor so far.
Thanks alot to all the Lover's Lab community for helping me make this mod decent.
There are only two requirements, but they both require FNIS SE and SKSE64 at least.
Check the pages carefully, please.
Sexlab Framework SE
Zaz Animations SE
Copy over the main esp
There are quite a few different types of slavegirl in the mod, and even a few
slaveguys too. I use many different AI packages to tune the mod, but there
are still bugs. If you see a slave standing around doing nothing, just wait
an hour. She'll usually end up getting herself into trouble somehow. Some NPCs
are Sexlab Forbidden to preserve their bondage, but there's a patch to change that
included. Here's a brief explanation of most of the types of slavegirls out there.
Slavegirls- These are house slaves serving the more wealthy denizens of
Skyrim. They have been trained throughly, and so have a certain amount
of freedom. Many slavegirls have dialogue.
Townies- Most of the settlements have a townie or two with personal slaves to
serve them. Some are paid champions protecting a given territory. Many of these
lucky folk are merchants including a..
Rare gem dealer in Solitude
Rare book dealer in Dawnstar
Dealer in soul gems and enchanted objects in Whiterun
Scroll dealer in Windhelm
Skooma dealer in Riften
And hopefully more soon...
Adventurers- Small groups of adventurers travel the wilds of Skyrim, slave
girls rushing behind them to catch up. You can often find them in taverns
and inns, or discussing important business with their ragtag associates. Be
careful because some of these adventurers are quite powerful! Some of them
are merchants too, including..
Travelling alchemists selling potions and other apothecary needs
Orc wanderers selling their ethnic weaponry
A Dungeoneer selling Dwemer artifacts and metals
And also more soon..
Slave Caravans- Various slave traders and their drooling cronies drive
helpless slavegirls all along the roads of Skyrim. They are quite tough,
and will defend their merchandise with their lives.
Hostages- In some cities the guards keep groups of hostages in case their
families are willing to pay ransom for their safe return. Many of these
poor girls are prisoners of war.
Vignettes- These poor ladies are stuck in states of almost total bondage,
depending of course on buggy AI packages. If you see one standing around,
just wait for an hour.
thanks for downloading
What's New in Version SE 827
* Merged 827 Main Files and 827 Texture files
* Optimized Textures and Meshes with Cathedral Assets Optimizer
* Converted the main ESP and no-nude-males patch ESP to Form 44
Released December 29, 2015
804 - First testing relase 805 - Repack with moreinformation Uploaded to LL Bug Fixes 810 - Major AI fixes New Content 811 - new content 812 - big content update 813 - bugfixes and 2.5 cells 821 - I'm back! random slaves and fps fixes 822 - Edited with TES5 better 3 Cells FPS hopefully 823 - 2 more cells updated to sexlab 1.59c and zaz v06+ 824 - Major reworking of NPC ai 825 - Two news dungeons 826 - New Dungeons, haircuts, and textures! Download is now in two parts! 827 - Bugfixes and npc conversations
By nomkazThe Mysterious Breeding Rooms SE
I did NOT create this mod. I simply converted it to use with Skyrim Special Edition.
@aravis7 is the creator and this converted was uploaded with his express permission so that I can share it with you all!
The following is copied from aravis7's original LE upload page:
About This File
If you have mods that restore bethesda cut content, you should know that there are missing apprentices in the winterhold college who met a tragic fate because of their lack of experience. Actually, one of them is not beyond saving, but she’s still in a very delicate situation.
Talk to Tolfdir to start the mod (you should have at least started the winterhold college quest). This is only intended for female characters (you can always use alternate actors to control one of your followers if you’re a male).
The goal of this mod was to create a lore and RP justification to Estrus, like my other mod did for komotor machines. It is VERY short for now (but still complete and usable), mostly a proof of concept that I can expand later, especially if more tentacles related resources are made.
Skyrim Special Edition
EstrusforSkyrim SE(recent version)
Fuz Roh D'oh SE is strongly advised
Resources used from SG hair pack and Vicn creatures resource.
Thanks to cotyounoyume and Rohzima for their technical help : )
What's New in Version SE 1.0.2
Released 6-15-2019 4:20pm
* Meshes and textures optimized with Cathedral Assets Optimizer
* ESP converted to Form 44
Released Yesterday at 01:12 PM
* Fixed more typos
By nomkazSorlis Balarn's Treasure SE
I did NOT create this mod. I simply converted it for use with Skyrim Special Edition.
That honor belongs to @aravis7 who Graciously gave me his consent to share it with you!
All I did was optimize the meshes, and textures for SE, convert the animations and save the esp's to Form 44.
The following copied from aravis7 original LE version upload and edited:
About This File
The mod is back, thanks to komotor who allowed me to upload the required animations : )
This is a little dungeon/quest mod designed to take advantage of komotor machines animations in a lore friendly way. To begin, talk to Julia, an archeologist looking for adventures, who rests in a small camp, south of Darklight tower in the Rift.
In addition, finishing the quest will offer you a nice dwemer styled house and a permanent lover similar to the ones from amorous adventures. Be aware though that the outcome of the mod will depend on your speechcraft skill^^.
Very important: please add bBorderRegionsEnabled=0 in your C:\Users\username\Documents\My Games\Skyrim Special Edition\Skyrim.ini file, under [general]. Otherwise the quest won't progress normally, since it will require you to go beyond the game borders. If you have Mod Organizer, you also need to modify your Skyrim.ini in the profile directory.
This mod also has many fade to black, so if you want them to work, make sure that your enb uses ApplyGameColorCorrection.
Anubs animation pack SE (kiss scene)
FNIS SE and SLAL SE (run FNIS before loading the mod and tick the animations in SLAL MCM menu)
If you have komotor animation pack SE installed, place this mod below in the load order.
Machines animations from komotor: https://komanim.art/ Many thanks for your help : )
Witcher 2 - Nilfgaardian Mage Outfit by WesleyWalesAnderson :https://www.nexusmods.com/skyrim/mods/37012/?
Morrowind Dwemer Resources by David Brasher and Enter_77 : https://www.nexusmods.com/skyrim/mods/76379/?
Dwarven Colossus - Mihail Monsters and Animals (Mihail immersive add-ons - ESO) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/82055/?
Dwarven Bikini Armor by nisekoflio:https://www.nexusmods.com/skyrim/mods/76214/?
What's New in Version SE 1.06
SE Released on 6-15-2019 4pm
*Meshes and Textures optimized using Cathderal Assets Optimizer
* Animations converted to SE format
* Both ESPs converted to Form 44
Released Yesterday at 01:16 PM
1.06: The mod now contains required machine animations. Don't forget to run FNIS and activate animations in SLAL MCM 1.05: Finally added a patch for BS bruma (to have the balcony on Cyrodiil). A few other minor things. 1.04: fixed a bug probably introduced in 1.03, sorry about that 1.03: fixed the first objective and minor details 1.02: Minor bugfix 1.01: added a SEQ file
By nomkazNehaberlan's Trans Porn Star "Kalena Rios Follower" Converted for SE
About this mod
Now with brand-spanking-new and improved schlong textures by EvilReFlex, and new body nif files by nehaberlan!
I did NOT create this mod, that honor belongs to @nehaberlan and their collaborators.
I simply optimized the meshes and textures for SE, and converted the esp's to Form 44.
The following Info copied and updated from nehaberlan's original LE upload page:
*Screenshots also taken from original LE mod upload.
If there is a color mismatch between Kalena's schlong and her body, select No Schlong in the Schlongs of Skyrim MCM menu.
SexLab Framework SE 1.63 - BETA 6 - March 19th, 2019
Schlongs of Skyrim SE 1.1.2
RaceMenu SE 0.3.5
Sexlab Eager NPC's SE (SLEN) 1.0.0 is recommended for changing Kalena's Sex Lab gender to male to prevent her from using female sex animations.
01. A courier brings the Note.
02. "Lydia's Request" would be added as a Side Quest in your Quest List. (Started: Lydia's Request" message appears on top).
03. Read "Lydia's Note". (Press "I" to see your Inventory, select "Lydia's Note").
04. After you read the note, you would see "Follow the directions in Lydia's Note" message on top.
05. Press "J" or look into Quests List, select "Lydia's Request" on the left column.
06. On the right column, Press "M" (to show on Map) on "Follow the directions in Lydia's Note" to see the marker on the map.
07. The marker would appear on the right side of Whiterun on the map.
08. Select Whiterun. When you see "Fast travel to Whiterun?" Pop-up Window, Select "Yes".
09. When you reach to Whiterun, go to Breezehome, where is the second place on the right.
10. Go inside.
11. Sit on the Noble Chair (called "Chair"), which is on the left side, in front of the fireplace.
(PS: If Lydia or someone else sits on that chair, do not care. Just, select the chair, and press "E".)
(Stage 11 could be removed in the MOD version)...
12. After that, you should see the "Meet Kalena Rios" message on top. The marker should point Kalena Rios.
13. Stand up by pressing "E" or "W".
14. When you talk to her, you would see the message "Completed: Lydia's Request".
15. To start the meeting dialogue, just, say to her "Hi Beauty!!!"
At the end of the dialogue, there are two options:
1. She can stay at Breezehome.
2. She can accompany you.
To make her as a follower, just ask her:
"Follow me. I need your help."
You can download those versions from MEGA as well:
Trans Porn Star Kalena Rios Follower SE v1.0 - Mega link, to folder that contains all 4 SE versions. Download the one you prefer.
LE Kalena Rios - Beta - (2017.12.18) - Kalena Rios in Breezehome.7z
LE Kalena Rios - Beta - (2017.12.17) - Sleeping Giant Inn with 'Meeting Her' Option.7z
LE Kalena Rios - Beta - (2017.08.20) - Sleeping Giant Inn - No Quests.7z
Just select ONE of the MOD versions that you would like to use. Then, download it. You can use Nexus Mod Manager for installation.
LE Kalena Rios 09.23.2015.7z in MEGA:
Kalena Rios SE v1.0
A simple SE conversion by nomkaz
Updated meshes and Textures by EvilReFlex
Coming soon: Dialogue update from Mojodajojo
CPU for being very very supportive during all of my desperate progresses and by starting this Tutorial, making me discover a new world.
b3lisario for giving tricky powerful helps. And of course, for creating SOS...
motoharu for designing "two stars on each shoulder and Nymph on the right side of the belly" Tattoos.
Petrovich for creating so sexy UNP Undies
xXDeliteXx for Gladiator Heels and Charming Higher High Heels...
And all the people who help me for all my unflagging questions: jaberwocky, Kendo 2, azdoman22, Anatriax...
The Mod Version Credits:
EvilReFlex for creating/editing the "New Textures of Kalena's Schlong".
onesumgame for helping with the mod.
mojodajojo for "dialogue suggestions" that I used in the "Kalena Rios - Beta - (2017.12.18) - Kalena Rios in Breezehome" and "Kalena Rios - Beta - (2017.12.17) - Sleeping Giant Inn with 'Meeting Her' Option".
kuzak76 for conversion the Moonlight Lingerie of Lingerie Set for the UNPB BBP Body from some lingerie of NPR's Lingerie Setand Petrovich's UNP Undies.
KS Hairdos - Renewal by Kalilies Stealthic Khaos and Shocky for the hair.
Ghost Anubis for the TS modifications to the body and schlong textures, to the original creators of those textures.
If I forgot some names, please accept my apologies, and do not hesitate to let me know. You deserve it.
The "Kalena Rios Transsexual Follower" Forum:
& & & ...
By person786This is a port of Sexlab Dirty Talk altered to work with gay men. Dialogue has been changed to reflect male anatomy, and minor script edits were made. This mod can be used in other situations, but the dialogue will be out of place.
Fuz Ro D-oh is highly recommended.
Make sure System / Settings / Dialogue Subtitles is toggled on in-game.
Sexlab Dirty Talk was originally made by Hugh Reckum, credit for the original mod goes to him.
By nomkazSpank That ASS SE
I did NOT create this mod. I merely converted @Monoman1's mod to use with Skyrim Special Edition. Uploaded with permission.
I made no changes otherwise.
Info copied from original download page and edited links to point to SE Versions:
About This File
Spank That Ass
Ass and tits slapping during sex and bump events with sore ass/tits textures applied via RaceMenu. The player will start off hating being spanked but as she gets spanked more will start to become more masochistic. Player dialog (cuts from vanilla FemaleYoungEager voice) for spanking and sex. Player will start off threatening Npcs that spank her but as she becomes more masochistic will protest less until eventually she is thanking npcs for slapping her. Spanking will drain your stamina when your character hates/dislikes spanking and will restore your stamina when she likes/loves it. Wearing devious devices and getting raped count towards increasing your masochism trait. Masochism is tracked over a week of game time and updated every 6 game hours. Pain will initially give you a Health/Stamina/Magicka debuff. As you become more of a masochist the debuff becomes less until eventually being in a lot of pain gives you a buff. As a full-blown masochist, not being in pain will give you a debuff. Getting spanked will decrease your 'Devious Followers' willpower. Drool textures applied to your face while gagged or giving head (Zaz Animation Pack needs to be installed). Adds tears textures to your face during rape. If you get raped again before the tears fade you're moved on to a worse tears texture. Fades in time. (Zaz Animation Pack needs to be installed). With SLSO have you ever gotten stuck in a sex scene because your character has a ton of debuffs and she's not regenerating stamina so you can't advance the scene? This mod adds minimum StaminaRateMult and MagickaRateMult buffs during sex. If SLSO is installed your stamina and magicka regen will be buffed up to x% during sex (if they are below it). This is so debuffs from other mods don't make SLSOs sex game impossible.
Dialogue Details And Sex Mechanics:
Sex is broken down into two mechanics:
Vanilla is very straight forward:
Consensual sex = Player enjoying sex dialog Aggressive sex = Player dislikes sex dialog
Sexlab Separate Orgasms:
With SLSO (which I highly recommend for this mod), it's more dynamic:
Being spanked as a masochist will increase your enjoyment and vice versa as not a masochist. Consensual sex = Player likes dialog. (Plans to make it more difficult to cum during consensual animations as a masochist) Aggressive sex = Three stages based on the players enjoyment - Not enjoying, Mid enjoyment and High enjoyment. Player starts off disliking (Not enjoying) but as she approaches orgasm will stop protesting (Mid enjoyment) until she begins to encourage her assailant (High enjoyment). If she orgasms while being raped she can only return to 'Mid enjoyment' dialog as she's been 'broken'. Cumming while being raped will contribute towards your masochism trait, so try to resist. And of course, if you're already a masochist and your attacker is spanking the living shit out of you it's going to be kind of hard not to cum like a slut.
Aggressive sex with SLSO is further broken down into:
Player as NOT a masochist:
Npcs raping you will demand you fuck back (increase their enjoyment) or they'll start spanking you. Giving Npcs enjoyment will give you a brief reprieve from spanking. If you're out of stamina to provide them with enjoyment you can press the middle mouse button to say nasty things about yourself which will also increase the spank cool-off timer giving you time to regenerate your stamina to fuck back.
As a masochist:
Your attacker will automatically spank you if you are below 'Mid enjoyment' to get you in the mood. If your stamina goes below 10% your attacker will spank you to give you a stamina boost so you can fuck back like a good slut. Pressing middle mouse will make your character request a spank.
Misc player dialog for:
Milk Mod Economy - "My tits feel so heavy" - When breasts become near full Devious devices - "Please let me cum", "No, not here" - during vibration events Bathing in Skyrim Tweaked - "There, all better" - after bathing
Invisible Npc bumping into you while speaking. I've have tried (Gods have I tried) to remove collision from this Npc but I just can not seem to do it. If anyone knows how, get in touch please. Should be fixed now Spanking during sex is obviously NOT animated. I honestly don't think it would be possible. So you'll have to just role play a bit If you use Cursed Loots 'Free Me' the drool overlay won't be removed. For some reason it doesn't send DDI_DeviceRemoved events. Use 'Reset Drool' in the MCM. Should be fixed now Regular Sexlab voice playing at the same time as STA. Not sure what to do about this exactly yet.
2x free overlay slots
SL Separate Orgasms SE (HIGHLY Recommended) -
Zaz Animation Pack for SE-
Sexlab Separate Orgasms
Sexlab Aroused Redux BakaFactory version
Bathing In Skyrim Tweaked
Install as normal. If you don't use Zaz Animation Pack you can just copy the needed assets to your Skyrim folder to get the 'full' experience. The needed assets are:
If you use UNP body these replacement textures for sore ass/tits might suit you better. With thanks to -alpha-: https://www.loverslab.com/topic/107720-monomans-mod-tweaks/?do=findComment&comment=2519758
If you have problems getting the overlays to show. Try changing RaceMenu's NiOverride.ini to 14 (or more if you like) overlay slots.
Reveal hidden contents
Help! For the love of Talos!!!!!!!!!!!!
Reveal hidden contents
What's New in Version 2.0
Released May 29
Version 2.0 (29-May-2019)
- Fix for kicker quest not kicking when the mod is installed on existing games.
Version 1.9 (27-May-2019)
- Fixes for several MCM oddities.
- Removed replacement Survival esp. Not needed any more for versions 0.3x+ of Survival.
- Fixed script SLS_PlayerGagRemoveDetect not extending any type.
- Added the ability to rebind the 'speak' key.
- Added option to only allow members of CurrentFollowerFaction to spank the player during sex.
- Attempted fix for erroneous interface messages on first load with the mod.
- Added furniture spank chance slider. Set to zero to disable spanking in furniture.
Version 1.8 (25-Mar-2019)
- Super secret spanky event. First person to discover it wins a virtual cookie.
- Added a mod event to allow external mods to send the closest qualifying Npc to spank you. Added this event to Milk Addicts (v0.53) trip events.
- Changed invisible Npc dummies to talking activators when conditions allow so no more getting pushed around. However, talking activators don't work in free-cam mode (because bethesda) so the dummy npcs will still be used in freecam.
- Saying nasty things about yourself or asking to be spanked will increase your partners arousal. So, hopefully you can make them cum before they force you to cum which would increase your masochism.
- Armors tagged as naked in SLA can trigger bump spanks.
- Armors tagged in Milk Addict as <whatever you want> can trigger bump spanks. Mcm setting added.
- Armors with the following keywords from Bakas modified version of SLA will be considered spankable: SLA_ArmorSpendex, SLA_ArmorHalfNakedBikini, SLA_ArmorHalfNaked and EroticArmor. Mcm setting must be enabled.
- Fixed 'invisible you' telling you to put some clothes on.
- Capped player masochism at 4x Masochism Step Size
- You can wear x amount of DDs without affecting masochism. I think it was influencing masochism too much. Mcm setting added.
- Improvements to dialog output system.
- Improved gag removal detection.
- Fixed creatures saying nasty things to you.
- Fixed bug in MinAVs that meant the Mcm sliders were effectively doing nothing.
- Extended Minimum AVs during sex to Stamina Rate and Magicka Rate (defeats rape effect was neutralizing the original effect). Also added an option to drain your stamina/magicka after rape events.
- Reduced default idle sex comment frequency and added a cooldown on unhappy dialog after pressing middle mouse.
Version 1.7 (14-Feb-2019)
- Bump slaps will now stagger you
- Added Skin Balm. Use to speed up redness recovery. Craft at a cooking pot (Dwarven oil, 3x Blue Mountain flowers) - (Sorry butter was invented in HF)
- Using the balm will make you wet - Needs wet function redux tweak
- Added 'Spanks to Max Intensity' slider. Decreases redness progression. Affects masochism trait gain
- Added 'Spank Age Factor' slider. Fades out redness faster. Affects masochism trait gain
- Getting spanked will increase/decrease your arousal. Mcm slider added
- Getting your tits spanked has a chance to cause your boobs to start leaking milk (MME). Mcm slider added
- Added dummies to Predator friend faction
- Added Interfaces section to Mcm and interface check and warning on game load
- Added dummies to Creature Friend faction. This should (hopefully) stop enemies going bananas once and for all
- Added invisible dummies to 'Captive Npc Faction' to stop Npc aggro
- Fixed commenting while gagged
- Added slider for the amount of stamina lost/gained on spanks
- Normally the player will be silent when gagged (except on certain events). Added a slider for chance of doing 'gag talk' when normally you would be silent
- Added drool for zaz Gags
- Fixed Drool/tears cooldown issues (I hope)
- Fixed a couple of MCM bugs my OCD wouldn't let pass
- Small improvements to DroolGameLoad() & TearsGameLoad()
- Created FoMod with proper devious devices soft interface. If you had trouble getting 1.1 to start try this version.
- Added soft interface for SLSO
- Rewrote SLS_SexDialogUtils OnUpdate event which governs comments and spanking during sex. There should be no spanking during consensual scene, masturbation or creature scenes anymore
- Added a workaround for dialogue in freecam mode during sex by creating an invisible you to say lines on your behalf. The only downside is your characters lips won't move but I believe there's no other way.
- Added an MCM option to always use the invisible dummy to say your lines. Try this if you get CTDs during dialogue.
- Added an invisible Npc to say lines on the behalf of Npcs during sex. This is to reduce conflicts with other dialogue mods.
- Since dialogue subtitles are removed in freecam (ffs!), Npc dialogue is sent as notifications in freecam mode.
- Changed drool and tears detection. You no longer need the zaz esp to be active in your load order. You just need the texture files from zaz. Copy the folder 'Textures\actors\character\SlaveTats\drool' to your Skyrim folder.
- Changed slap moaning to play Zaz gagged sounds when your mouth is unavailable. And any comments you try to make with your mouth full will result in gag talk. Zaz sounds required. Copy the folder 'Sound\fx\ZaZ' to your Skyrim folder if you don't want to install Zaz.
- Added toggle to freeze masochism progression if you never want to become a masochist.
- Added max intensity sliders to the MCM for ass/tits redness overlays.
- Added Reset Ass/Tits overlays option to the MCM
- Added toggles to disable bump and sex spank events to the MCM
- Added 'Fuck Back Reward' and 'Denigrate Reward' spank timers to MCM
- Added option to disable slap notifications during sex
- Added MCM slider for chance of idle comment during sex
- Added chance of rapist being of the spank-happy variety
- Added increase per rape in the chance of a spank-happy Npc
- Added a 'debug mode' to suppress debug notifications
- Fixed pain buff description and limited the number of displayed effects to 1 (Thanks to -alpha-)
- Fixed Npcs not giving 'hello' comments on your rosy complexion
- Fixed 'Reset Masochism' not resetting masochism history.
- Some fixes for tears/drool on game load
- Fixed creatures spanking player as a masochist
- Fixed spanking and some odd comments during masturbation
- Fixed pain buff randomly disappearing I think
- Readded missing devious vibrate event dialog files (no idea where they went)
- Added a little more Npc fuck back dialog
- Some other small fixes I forgot
By Psycho_BillI used CBBE reference to build the sliders so i guess you could say its CBBE..
created and edited from Bethesdas Wisp Mother,
aswell as added more vertices to the body for better smoothness and twisted the cloth straps more "openly"
This is just bodySlide and mesh files and uses Skyrims default textures. Untill i get permission for the textures im after this should be compatible to any mod that effects Wisp Mother including MNC from LL...
no physics as they make the mesh go crazy do to the creatures skeleton.
By Psycho_BillHere is BodySlide files and updated meshes for a smoother look of the Draugr Race... ...females of course... PLUS breast and butt physics
I have taken Bethesdas Draugrs and rebuilt the bodys and clothes for a smoother look then created BodySlie files for them and added breast and butt physics, why? Because i can and cuz im kinda a perv
there are no texture files but id suggest downloading one sense originals are kinda goofy, and NO esp file either.
By Psycho_BillHere is BodySlide files and updated meshes for a smoother look of the Spriggan Race... ...females of course... PLUS breast and butt physics
I have taken Bethesdas Spriggans and rebuilt the bodys for a
smoother look then created BodySlie files for them and added breast and
butt physics, why? Because i can and cuz im kinda a perv
there are no texture files but id suggest downloading one sense originals are kinda goofy, and NO esp file either.
By SuzutsukiSexLab Body Search
Guards stop you and require a body search.
If you accept, they take you to hidden place and do a humiliating body search.
Some guards just want to enjoy with you, but others will do a real body search.
If you have stolen goods or skooma or lockpick, bounty is added to you.
Stolen goods are moved to evidence chest.
Lesser power is added to access your hidden pocket.
You can put some tiny items(ring, necklace, gem, key, lockpick) in it.
SKSE Fuz Ro D-oh - Silent Voice
SexLab Framework SexLab Animation Loader RohZima Animation's SLAL
If you don't install them, body search animation will be skipped.
For Legendary Edition Users
The mod contains animation files for Special Edition.
You need to overwrite them.
Download "SexLab Body Search Animation LE.7z" and install it.
Sexist/Derogatory Guards, NPCs and Player Comments SexLab Jail Rape
How to upgrade
Go to cell where guards don't exist. Open MCM and uncheck "Mod Enabled" Save game and quit Skyrim Overwrite files Run GenerateFNISforUsers.exe if needed.
factoryclose made animations that will be played when accessing Hidden Pocket.
By nomkazAgatha Marriable Wisp Follower SE v1.1
I did NOT create this mod. I simply converted it to Form 44 to better conform to Skyrim SE Protocols.
All ownership belongs to the original author @AndragonFirefly
Mod Description copied from original upload page:
About This File
I am rather new to modding. I have been doing odds and ends to just learn how to tweak my own unique game experience. This is the first time sharing anything I have done. I am still learning quite a bit. I am currently working on learning how to create quests. So maybe in the future Agatha will have a request related to her. For those who understand what I am talking about, I have altered the setting for the wispshade race to be able to go through doors. Usually this is not recommended for making creature followers because then draugr will be leaving their assigned sandboxing areas, etc...but since the wispshades are set to stay buried until you get close enough to emerge, and really have no sandboxing assignment to speak of, this should be ok for this follower. Please let me know if anybody has any issues with wispmothers entering the city gates, etc...
Funny thing, I use Lover's Victim that only works on the human race until I added the patch to add dogs and horses to the list. But apparently, giving a creature a human voice is enough to let it be an aggressor for the Lover's Victim mod posted on this site. Just FYI. Now if we could talk these awesome animation creators to come up with more than just the one single animation for a wispmother, that would be awesome. (Hint hint hint)
Agatha Mother of Wisps
Race: Vanilla Wispshade Wispmother
Voice: Female Young Eager
All vanilla wispshade related spells and attacks
Location: Just as you exit the gate at the top of Darklight Tower, instead of turning left to go to Ruins of Rkund, go right toward the unmarked ruins where you usually encounter a troll. She will be gazing over the cliff ledge overlooking the rift valley.
Requirements: skyrim.esm is all you need. I may have included update.esm but I don't think I did.
Wisp Mother Retexture: https://www.nexusmods.com/skyrim/mods/57691/
Better Shaped Female Creatures: https://www.nexusmods.com/skyrimspecialedition/mods/3358/
SE Follower Management System of your choice.
Relationship Dialogue Overhaul: https://www.nexusmods.com/skyrimspecialedition/mods/1187
By obni93Aurlyn and Serenity CBBE-84127-1-0.zip
By obni93Aurlyn And Serenity Replacer Standalone CBBE-90553-1-0.zip
By sillybearThis is an attempted port of
The credit is all his.
+ The questline seems to be a "meet and fuck" type of thing, however likely not connected the port none of the creatures show up.
+ at various levels it appears there is some sort of reward, these appear to show up in the chests
At present, most everything seems to work- atleast in terms of spells and buffs.
2) Run Fnis probably
Bugs probably not related to port:
the quest targets have a habit of not showing up, its a mostly "meet and fuck" type of quest line.
At some instances you get a reward chest with some invisible armor.
McLude for finishing the port process
Carloss32 for the mod.
IF you know of a fully working port(issues mentioned above are fixed) feel free to post it , or let me post it, or something..
Mod author appears to have been away for a while now so chances of reaching him are slim, credit is all his but if there are concerns with this upload, dont hesitate to let me know and ill pull it.
By nomkazAbout This File
I DID NOT create this mod, nor do I claim any ownership of it or it's resources, or dependencies.
I merely converted this mod to Skyrim Special Edition for my personal use,
and decided to ask @TurboNerdfor permission to upload my conversion of his hard work.
If you like his mod, go to the original Oldrim Page and let him know!
Description copied from the original oldrim download page by TurboNerd:
About This File
Followers help you out of and in to devious devices.
Upgrading from versions prior to 1.04: A clean save is required.
Motivation and Concept:
While playing with Deviously Cursed Loot and other Devious Devices mods, I found that my character being tied up and helpless was amusing for about five minutes. I also found that NPC's could be tragically stupid when it came to restraints. For example, when my character was doing the key fumble thing to remove "Paw Bondage Mittens" the follower would stand there, with his free hands at his side saying "Let's not waste time.", "Let's get going." and, dumbest of all, "We've stopped, what is it?". So I decided to start on a mod.
First; followers would get smarter about removing debilitating restraints. While the normal thing would be for the player to ask to have her hands freed and then free herself from any blindfold and gag, what happens when the wrist restraint is not removable because it either requires a special key, is time locked or a quest item? I wanted the follower to be able to assist with blindfolds and gags too.
Second; a follower would, in a reasonably safe location, offer to help the player character have some fun by tying her up for a while. When they are done having fun (after no more that five minutes real time), the follower would untie her, put the toys away and go off to hack and slay. Related to this would be reluctance to remove restraints in "safe" areas.
I have decided to release this mod because the removal of "Can you help me?" from DDi 4.0 has left a vacuum for dungeon divers.
What this mod does:
Any items tagged "Heavy Bondage", bondage mittens, blindfolds, gags, restrictive corsets, and chastity bras can be removed by either a blacksmith or a follower subject to certain conditions.
Neither the blacksmith or the follower will attempt to remove items tagged as quest items or block generic so as not to break other mods.
A blacksmith will always charge a fee. A blacksmith will use a key if the player has one, but will fall back to hammer, cold chisel and anvil otherwise. Any device which is cut off is destroyed and your character can't play with it any more.
A follower will not charge a fee, but if the device requires a key then the player or follower should have that key. If the correct type and number of keys is not available, and the device can possibly be cut, the follower will attempt to cut the device. This uses the same base chances of success as DDi, but uses it's own success chance modifier in it's own MCM (after all it's the follower, not the player doing the cutting). Again, any device which is cut off is destroyed and your character can't play with it any more. Whether the follower will cut a device is controlled by a MCM setting.
If the follower decides it's "play time" (see below) the follower will be reluctant to remove a device when asked. This reluctance can be overcome by being insistent. The places where this can happen are selectable in the MCM menu. Available locations are inhabited areas, dwellings, stores, player homes and cleared dungeons. (The follower will always cooperate in a dungeon or the wilds.) How often the follower is reluctant and for how long are controlled by MCM settings. The defaults are that the follower will become reluctant to remove devices once every one to two game days and will persist in his or her reluctance for 1/2 to 2 game hours. These times can be adjusted in the MCM.
The play time system runs in a cycle:
Adventuring and work time: The follower does not want to tie up the player and will willingly remove devices. Lasts one to two in-game days by default, but is adjustable in the MCM.
Ready for Play time: The follower wants to tie up the player but has not done so yet. Usually this is because the player is in a location where being tied is not allowed. When the player enters an eligible location the follower will force greet the player and ask to tie her up. Ends with the beginning of play time.
Play time: Starts when the follower ties up the player or the player, after asking to remove a device, is persuaded to continue wearing it by the follower. The follower will borrow the player's devious keys. By default play time lasts 1/2 to 2 in-game hours, but can be adjusted in the MCM. If the player asks for a device to be removed the follower will attempt to persuade the player to continue wearing a device during play time.
Willing to untie: Begins with the ending of play time. The follower will force-greet the player, announce that play time is over and offer to remove all the devices added by the follower at the beginning of play time. If the player consents then all keys are returned and all devices locked on by the follower are removed. Once the player is free it's adventuring and work time again. The player may, through dialogue extend the play time.
In order not to delay the game any more than the player wants, all bondage is fully consensual by the player. When the follower asks to tie up the player, the player may allow it, hesitate, refuse, or ask the follower to wait two minutes. If the player hesitates the follower will make a feeble attempt to persuade the player. The player may end play time early by asking to be untied.
The follower will only approach the player for "play time" when in eligible locations such as Player homes. When in the wilds or a dungeon the follower will not ask to tie up the player and will always cooperate in the removal of devices.
The eligible locations currently include Player homes, Stores, Inns, Dwellings, and Inhabited areas. Dungeons, Forts and other locations tagged "LocTypeClearable" may be eligible after they have been cleared. The categories Player homes, Stores, Inns, Dwellings, Inhabited outdoor areas and Cleared Locations can each be enabled or disabled in the MCM options.
As a blatant exception to the consensual bondage philosophy there is an MCM option (all the way at the bottom) called "Bondage lover" which defaults off.
When off (default), any and all bondage is fully consensual as described above.
When on, indicates that the player loves bondage and will not refuse to be tied up or ask to be untied early. The dialogue options like "Can you help me out?" and "I'm not in the mood." are not present when the follower wants to tie up the player or during "play time". Also, if the player walks away from the tie-up dialogue the follower will tie her up anyway.
The disruption to game progression that this causes has two adjustable mitigations: The follower will only ask in eligible locations and the "play time" can be kept short. This is adjusted in the MCM.
The player may start play time early by saying "I think it's time to relax for a while." or "I feel like being tied up." which will lead to the follower tying up the player.
Requirements: links provided below
Devious Devices (Assets)SE 3.0e+
Devious Devices - IntegrationSE V4.1beta+
Devious Devices - ExpansionSE V4.1beta+
Devious Devices SKSE 184.108.40.206 runtime 1.5.73
And their requirements.
First link is for Devious Devices SSE
Second Link is for the updated SKSE D.D. runtime
Devious Devices SKSE 220.127.116.11 runtime 1.5.73 link:
Some custom devices from other mods may not work and generate errors.
There are some items from other mods which the follower should be able to remove, but won't. This is due to the item being tagged with block generic.
The lock jam state, time lock state and cool-downs are not respected. This is actually symmetric since none of these apply to the player removing devices from a NPC.
Slaves acquired with Paradise Halls Enhanced will not function properly as "followers" with this mod.
The code which ties up the player is taken, with minor changes, from Deviously Cursed Loot by Kimy.
The users for their ideas and bug reports.
This is a Lovers' Lab exclusive. Do not upload it anywhere else.
You may not use any part of this in a for-profit project. Tips are fine provided they are voluntary.
This is an open source project. You may use my code in your own project but if you do then your project must be open source too and you must allow others to use it in a similar manner.
If you publish a "fork" of this project with similar functionality, please make sure that no one is confused about which is which.
What's New in Version 1.04.8
Released May 5
Fix: No explanation was given for failure when attempting to remove high security armbinder without enough keys.
Fix: The "no items locked without key" option wasn't checked for "always gag" rule.
What's New in Version 1.04.7
Fix: Follower will not attempt to equip a corset when a harness is worn and vise versa.
Fix: Follower will now return the borrowed keys after unlocking the player so that if the player is wearing bondage mittens with “hard core” enabled the keys will not get dropped all over the floor.
Fix: Fill in omitted form list property to eliminate papyrus error traceback and turn off events properly.
What's New in Version 1.04.6
Added option to not strip player before tying (for Frostfall).
Fixed problem where asking to be untied resulted in the next play time not starting.
What's New in Version 1.04.5
Possible Fix: Another attempt to cure a race condition which resulted in back-to-back play times.
What's New in Version 1.04.4
This is a bugfix update.
New: Added Debug page MCM button to return all keys from safe in case play time does not end properly.
Change: Added a lot of logging to the papyrus log.
Fix: Updated the “Can you help me...” logic during play time to use keys which follower borrowed.
Fix: Mitigated a race condition when play time is over that allows a second play time to start before the adventure time gets reset. The change did not work. I will try again soon.
Fix: The MCM debug button to Force playtime to end now works as intended.
What's New in Version 1.04.3
This is a bugfix update.
Fix: Follower will not ask to tie up player when player is busy.
Fix: The "Follower assists with devices" MCM option being False will not longer stop Play Time from ending properly.
What's New in Version 1.04.2
New: Added MCM option "No keys consumed at end of play time." No keys are consumed when unlocking all the devices at end of play time. Overrides the consume keys setting and the per-device key destruction property, but only when the follower is removing items at the end of play time. When enabled playtime will not result in the loss of numerous keys.
Fix: A dialog line complaining that the player had nothing to tie her hands with (which also fired when it was a gag or blindfold which was missing) has been replaced with a complaint that the player is not tied up enough. This was done instead of adding seven more lines of dialogue each with an ugly mess of conditions.
Fix: A wild edit was removed.
What's New in Version 1.04.1
Hot fix: Even more dogs are excluded from offering to tie up or untie the player.
What's New in Version 1.04
Note: A clean save is required to upgrade due to adding quest aliases to start-game enabled quests.
New: Follower borrows keys when tying player.
New: Separate options for "Always tie hands", "Always gag player" and "Always blindfold player".
What's New in Version 1.03
Fixed: The Midden is now treated as a dungeon even though it has a dwelling keyword. Nchuand-Zel, The Ratway and Potema's Catacombs did not have a problem with keywords.
Fixed: The "Consume Keys" toggle in the DDi MCM is now supported.
What's New in Version 1.02
Fixed: This should sort out the blindfold/gag/hood keyword mess resulting in the correct dialogue options showing up.
What's New in Version 1.01
Fixed: Support for the "DestroyKey" property on items will consume keys in the follower's possession if Player does not have enough.
What's New in Version 1.0
Fixed: Dialogue condition which prevented removal of wrist restraints which required exactly one key.
New: Support "DestroyKey" property on items so that this doesn't end up as a workaround for 3rd-party items with the property set.
New: Separate blacksmith from "Follower assists with devices". Blacksmiths have their own option.
What's New in Version 0.4.7
New: Added "No items locked without key" option.
Fixed: Added a missing dialogue link in DDH02
What's New in Version 0.4.6
Fixed: A bug introduced by fixing the Bondage Lover bug in 0.4.4
What's New in Version 0.4.5
Fixed: Blacksmith no longer has "Please unlock the stuff you locked on me." dialogue response.
New: Custom Follower Support. It is now possible to mark custom followers who don't join the CurrentFollowers faction as DD Helpers. It's on the MCM Debug page.
What's New in Version 0.4.4
New: Added remaining adventure & free time to MCM
Fixed: "Is there a bug with the "Bondage Lover" option since the latest update ? ... When i check it, my follower let me saying "I'm not in the mood" and doesn't "force" my character to be tied"
Changed: If the follower locks on items for which neither has a key a message box will appear and say so.
A clean save is required for versions before 1.02
For newer versions install over the top. Use "Reset State" on the MCM menu if there is any weirdness.
@TurboNerd for allowing me to share this conversion with all of you!
@Ash2Asherz for all the help, encouragement, and advice on my mod conversion journey.
By nomkazAbout This File
I DID NOT create this mod, nor do I claim any ownership of it or it's resources, or dependencies.
I merely converted this mod to Skyrim Special Edition for my personal use, and decided to ask
@DMoney1331 for permission to upload my conversion of his hard work. He has also offered to
forward update/upgrades for this mod so I can add them to the SSE conversion. I am simply curating
the SSE version on his behalf, and if he decides that he wants to maintain it himself I will take this
down to avoid having he same mod uploaded twice for Special Edition.
Mod Description copied from original page:
About This File
This mod seeks to expand on the Sisterhood of Dibella questline, centering on the temple of Mara. The temple of Dibella enjoys newfound wealth and prestige, its influence felt throughout the province. But this newfound prosperity is driven by a dark submission to the will of a Daedric Lord. Blissfully unaware of this truth, the temple of Mara calls on its sisters for aid. Their influence wanes, much as the Dibellans' once did. They forget their ancient responsibilities, and the temptations lurking beneath their feet. Seeing an opportunity, the sybil and her champion infiltrate the temple, intent on both reclaiming an ancient sanguinian site and corrupting another goddess into their lords' service. After all, why have one goddess when you can make it a threesome?
A new area beneath the temple of mara, to be customized and adjusted as the questline proceeds
A full questline continuing the corruption ending of Deep Blue Frog's sisterhood of Dibella
An expanded clergy of mara distributed around skyrim
Full Sexlab Integration
I am using this mod as much to teach myself the process of mod creation as anything else. As such, release schedules will depend heavily on how quickly I am able to figure out the various features of the creation kit. Any feedback and advice is extremely welcome.
@DeepBlueFrog - for letting me expand on their work and giving some great advice on how to get this process moving.
Special Thanks From nomkaz:
@DMoney1331 for allowing me to share this Skyrim Special Edition Conversion with you.
@Ash2Asherz for all the help, encouragement, and advice on my mod conversion journey.