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Sex Effects

SexLab SE mods that provide various effects or utility related to sex started by other mods

56 files

  1. Procedural Penis Animations/Collision [Beta]

    Physics mod that procedurally animates/aligns the penis, and adds visual collision to the anus and vagina (Like CBPC does). It's designed to work perfectly with CBPC - actually I didn't test without CBPC even.. 
     
    The penis will now properly be pushed into either the mouth, vagina, or if the scene is tagged as "anal" the anus. It will then follow the vaginal canal, anal canal, or throat.  Meaning that if an animation is offset, the penis will still find it's home! However, if the animation is super offset, obviously don't expect a miracle. Make sure you mess with the /skse/plugins/accurate-penetration.toml- plenty of features are disabled by default and you may want to better correct hole/canal positions!
     
    Please read the config section before commenting. 95% chance your question/concern/complaint has already been solved
     
    Not working? Your Sex mod (OStim, Sexlab) is outdated. This ONLY works with OStim-Standalone v7.3.5a+ and newer Sexlab/P+ versions. Fully updated? Check for mod conflicts with your sex mod
    Also check %USERPROFILE%\Documents\My Games\Skyrim Special Edition\SKSE\AccuratePenetration.log
     

     
     

     
    Original Position VS PPA animating:

     
     
    Requirements:
    Address Library Crash Logger: Not required, but just get it. It's amazing SKSE Menu Framework: Optional unless you want a mod menu and some other minor UI elements Skyrin SE or AE. Sexlab or Sexlab P+ or OStim Standalone (Latest version for all of these ONLY. OStim will NOT WORK if it's not v7.3.5a+) A modern Skyrim body like 3BA, or UBE with anus/vagina bones that aren't shit  
    Slightly incompatible mods
    UBE Penis: Bones are offset. You must go into bodyslide and move the penis mesh UP using the Penis->Height slider to fix it. TRX Male Penis: Penis tip can't bend. You must go into bodyslide and try and shrink the end portion of the penis more. It works fine, but just wont look as good as VectorPlexus's penises Mu Joint Fix: Causes sex animations to get offset. Works, but if you notice stuff getting offset - that's why.   
    Features:
    The penis will now be fully procedurally animated and properly enter and follow another actors orifices/mouth during sexlab scenes Anus, Vagina, and Mouth penetration are all procedurally animated Handjobs are procedurally animated  Like CBPC, the anus and vaginal will now have penetration physics. However - unlike CBPC, penetration is highly accurate Option to disable animations gaping the anus  Highly customizable blowjob animation expressions. You can easily simulate deep throat expressions. By default it'll just insure your character's mouth is open during blowjob scenes (Common Sexlab bug fix) Properly aligns the penis with the orifice/mouth/hand it's going to penetrate. Toggle the mod on/off by opening the console (~) and pressing F2 Dynamically change an actor's penis target. Swap between the vagina and anus on the fly UI menu option to fix an actor's face when facial expressions get bugged by a mod Ability to create custom, advanced facial expressions that override Sexlab/OStim's during scenes (Optional) Dynamic expression preset system based on penis/sex variables (Optional) feature to force the penis to use a futanari character's anus instead of vagina  (Optional) Procedural Sex Sounds. Very realistic sex sounds will play during all animations Highly configurable in accurate-penetration.toml (Review the config, lots of cool features are disabled by default!)  
    Controls & Hotkeys
    'BACKSPACE' by default while aiming at a scene participant will open a menu and allow you to set their schlong target. This is PER STAGE, so the next stage will go back to default. However you can press "Save" to permanently save your changes! To clear your changes, just press the reload config key (Possibly a few times, it's re-loaded async). Called "SelectActorKey" in the config 'F5' by default will RELOAD your /skse/plugins/accurate-penetration.toml config. "ReloadKey" in the config 'F2" by default will TOGGLE this mod on/off. "PauseKey" in the config   
    But I want SMP/CBPC genital collision handling!
    Open the /skse/plugins/accurate-penetration.json config, disable "HandleOpeningPhysics". 
     
     
    Procedural Sex Sounds
    This mod has an optional built-in procedural sex sound module that'll simulate realistic sex sounds during animations. It's EXTREMELY easy to configure, add/remove files without dealing with esp files, and IMO sounds better than any other solution out there. It only provides sound effects for vaginal, anal, handjobs, and blowjobs - as it's purely intended to be an addon to the functionality already provided by this mod. Do not expect kissing sounds. 
     
    Example of the configuration
     
    Potential problems:
    Some Schlongs have pretty bad rigs for this use-case. So if you can't get this mod working well (Constantly offset at certain angles) - that's why. You should check out the penis in Nikskope. It might be fixable in bodyslide if there's any sliders that allow shifting the entire penis up.  If your body doesn't contain the bones this mod expects, you'll need to find them and put them in the /skse/plugins/accurate-penetration.toml config.  Penis morphs that don't physically move the bones too wont look perfect. Gangbang participants may use the wrong holes at times, use the '0' menu to change their target  
    Known issues & How to Solve Them
    If an animation mod (Like Billy's animations) open the anus/etc - it will basically double the anus opening size. Solution: Use the modified skeleton provided by this mod If an animation has an actor rubbing their cock on the vagina/anus, it's going to penetrate. No rubbing allowed with this mod! Solution: Temporarily pause this mod with F2, or select the actors true intent in the action menu (Backspace by default) The holes are offset, or you dislike the organ animation Solution: Open the /skse/plugins/accurate-penetration.toml config and mess with the offsets (Read configuration below for help) You don't want this mod controlling anus/vag opening Solution: Again, open the accurate-penetration.json config and disable "HandleOpeningPhysics" Some penis rigs - have strange bone vertex weight painting. This means if PPA (This mod) moves the penis to a position, the mesh will actually lag behind a bit for certain bones. Which will make certain animations look slightly offset. Solution: edit the mesh, and re-paint the bone vertex's in Outfit Studio. Softbody has issues with this mod Solution: Softbody has a patch on their Nexus page for this mod. You must also change "HookPosition": to 2 in the /skse/plugins/accurate-penetration.toml config. The penis goes in the wrong hole or doesn't go in any hole. Solution: Some animations are verry offset, you'll need to increase "PenisActivationRange" in the /skse/plugins/accurate-penetration.toml config. The anus or vagina don't open, or open weirdly! Solution: Use the modified skeleton provided by this mod UBE penis doesn't work well Solution: This is due to the penis being "below" the skeleton. You must MOVE IT UP in body slide using the "Height" slider in bodyslide.  The penis flickers in-and-out of the hole. Solution: Some animations are verry offset, you'll need to increase "PenisActivationRange" in the /skse/plugins/accurate-penetration.toml config. You can also just manually bend the penis in the correct direction Male character penises don't activate during masturbation Solution: Turn "ignoredMaleActors" to false in the /skse/plugins/accurate-penetration.toml config  
    Planned features:
    Better gangbang support - Control it with the 'BACKSPACE' menu or make a custom animation tag file Potentially near-skinning of penises, so giant penises vs small penises will act differently. Added in 0.0.24 Sound effects module - Added in 0.0.22 Dynamic facial expressions module Added in 0.0.24 Handjob support - Added in 0.0.19  
    Reporting bugs:
    Crashed? Use Crash Logger SSE. Have weird animations? Show a video, gif, maybe a screenshot will suffice. Penis not lining up? Tell me your body type, and show some screenshots and what not. Also make sure you verify it happens with every animation. 
     
    ALL bug reports must contain %USERPROFILE%\Documents\My Games\Skyrim Special Edition\SKSE\AccuratePenetration.log and your screenshots MUST contain ALL the relevant visual debugging or you WILL BE IGNORED
     
    Configuration
    You can find your config file in Data\SKSE\Plugins\accurate-penetration.toml

    You can RELOAD this config in-game by opening the console (~) and pressing F5
     
    Here's a tutorial on how to properly change the offset positions of the anus/vagina and what not:
     
     
    Here's information on the other details of the config:
     
     
     
    Creating animated/custom facial expressions
    View documentation here
     
    Adding different body/creature support
    View documentation here
     
    Controlling Actor Penis Targets During Animations
    You can tag specific actors in specific animation stages to control where their penis should go, if anywhere. 
     
     
     
     Recommended Mods
    UBE: Fantastic high poly body. I'll never go back to 3BA. Oh and it works great with this mod High Poly Head SMP: Adds SMP skinning to the mouth and throat. Looks great. Sexlab P+: Not without issues of it's own, but this mod will significantly speed up animations and has a hole new feature set.   
    Why Does This Penis Look Worse Than This Penis?
    Basically: The vertex weights are not good for the bone's penis sections. Something you could solve in Outfit Studio. Here's a more detailed write-up of this problem: 
     
    Upload Information/Schedule (For mod-list authors)
    Any file that contains "WIP" or "Alpha" is subject to removal once I exceed the uploaded file limit. These files, while all seemingly stable, are intended to be "developer snapshots" for those interested in helping me test and provide feedback for new builds. 
     
    In other words, if I run out of upload slots and have to remove a file - an alpha version, even with a newer version, will be pruned over a build considered stable. 
     
    If you want to insure your mod list file URL lasts long before going stale, I'd recommend choosing a non-alpha build.
     
    Credits:
    OpenNSFW SFX (Sound effects) Commonlib VR/SSE/AE  SKSE  
    Discord for my random WIP stuff: https://discord.gg/auhAERPeAa

    91132 downloads

    Updated

  2. Crajjjj patches hub

    SubscribeStar
     
     
    Aroused Nips
     
     
    Stability patch for Babo dialogue v6 by @factoryclose
    fixes to avoid soft locks - array and references handling mostly, but some keyword related fixes also changes here - https://github.com/crajjjj/BaboDialoguePatch/compare/0.0.1...6.0.0.2 Up for merge in the future versions don't forget the sztkUtil dependency - didn't see it in reqs but it is used  
    Apropos2 Hentairim
    ESL flagged and added the ability to morph actors based on vaginal and anal wear and tear. Stagger effect can be enabled.
    You can edit the morph nodes in WearAndTear_Morphs.txt, by default it's set up to use 3BA nodes. (by @wareware)
    UBE morphs here
    Works well with SLP+/AE (tags included in the SLSB conversions)
    W&T effects are added during animations when sl stage starts and not onOrgasm like in original version. Hentairim tags are used to get stage-based damage (Don't forget to run SLATE or use SLP+). (Damage values in WearAndTear_Damage.txt)
    If no Hentairim tags found, w&t is applied on animation end (calculations based on regular tags, damage values from file are multiplied by 4)
    Added some conditions to apropos stagechange descriptions (e.g., not to show penetration messages when no penetration) - also with fallback on regular tags if hentairim tags are not available.
    Added more consumables for healing - now health potions also heal W&T. (can be changed in WearAndTear_Consumables.txt)
    Supported by the latest SL widgets and Conditional Expressions Extended mods
    INSTALLATION Overwrite the original Apropos2 SE by gooser, with this one. (Hentairim tags mod is needed)

     
    FHU baka 1.96 patch (+ FHU baka 2.0.3 patch)
    Wolf patch integrated Different fixes - track here (Optional) Hentairim tags are supported to better detect when to inflate. (with fallback to regular tags). Don't forget to run SLATE or use SLP+ MfgFixNG is now required. Updated the mfg calls Includes contributions by @andbgame Deflation and deflation fails aligned better and optimised 2.0.3.10+ -> animated creampie integration + SL too tired - check MCM to enable and configure !!! If you want to avoid idle animations being stuck for this and other mods install   
    PapyrusTweaks
    Papyrus Tweaks NG ini config with added exclusions for experimental features  
    Hentairim pp+ patch for 2.17 
     
     
    Hentairim se legacy SLU+ patches (moved from here) - not SLP compatible
    Hentairim Enjoyment Expressions Traits
    Hentairim IVDT
     
     
    SLDisparityApropos2HentairimPatch (for SL Disparity)
    Update for wear and tear condition checks (ESL address fix, also works for non-ESL) 
      SimpleWnT2_2_Apros2_Patch - patch for Simple Wear & Tear V2 beta
    ESL and non-ESL Apropos supported Separate wearing level detection for Apropos2 Fixed bug in Appr2 scan - mod/patch was working only when the player was in slot 1  
    SexLabArousedNG 1.0.0 - moved to Nexus with new features
    Update for Sexlab Aroused NG 0.2.2 - save safe, full replacement. Stability improvements (anti-freeze) pahe patch added  

    25409 downloads

    Updated

  3. SexLab Extra Voices Expanded Custom

    Hello everyone, this mod is for changing some of the female voices in SexLab Extra Voices Expanded.
    It's a mix of voices uploaded by the community that I've combined with my own taste to try and achieve a realistic and sexy sound.
    As I said, the credit doesn't belong to me, but to the community. I'm just uploading this file both as a personal backup and to share with anyone who has similar tastes.
    Feel free to share your voice files in the comments too!
     
     
    I only replace female voices, you need this :
     
     
     

    2038 downloads

    Updated

  4. SexLab Sex Sound

    This plugin plays thrust/slap sound when actors genitals collide in a SexLab scene.
     
    Preview: https://files.catbox.moe/pplqtg.mp4
     
    Attention: you might want to take a look at Procedural Penis Animations/Collision mod, it contains procedural sex sounds feature which is implemented way better than in this mod.
     
    Requirements:
    - Skyrim SE/AE/VR
    - SexLab SE or SexLab P+
    - Address Library for SKSE Plugins
    - Backported Extended ESL Support - only for Skyrim versions below 1.6.1130
     
    Recommended optional dependencies:
    - SKSE Menu Framework - if installed, allows to open settings, troubleshooting and debug menu (something like MCM). Press F1, then select "SexLab Sex Sound" menu item
    - Papyrus Tweaks NG - if this mod doesn't work for some reason try installing Papyrus Tweaks for "Fix delayed script breakage" bugfix
     
    How add sounds to animations manually:
     
    Configuration:
    - If you have SKSE Menu Framework installed, you can press F1 and change settings there. Otherwise refer to "Data/SKSE/Plugins/SexLabSexSound.json":
     
     
    Known issues:
    - Not all animation files are annotated. In that case sound will be played using "bone distance" system - sound will play depending on distance between actors' genitals. This system has some limitations, for example:
      - Sound only plays for stages that are tagged as "vaginal", "anal", "blowjob"
      - SexLab stages often incorrectly tagged, because of that incorrect sounds may play
      - Only 2 actors are supported
      - Might not work correctly for all animations
      - Sound might stop playing if actors are realigned (change stage to fix this)
      - (Only applicable to SexLab SE) If scene takes a lot of time to set up sound might not play at all, I recommend to increase "initialCooldown" in "Data/SKSE/Plugins/SexLabSexSound.json" to fix this
     
     
    Troubleshooting:
     
    Press F1 (SKSE Menu Framework has to be installed), go to "Troubleshooting" page. If you see any errors there, try this:
    Disable "SexLabSexSound" mod in mod manager Load your save. It will say "SexLabSexSound.esp is disabled", thats fine, load the save anyway Save game again. Quit Enable "SexLabSexSound" mod in mod manager Load your last save Open "Troubleshooting" page again and check if there any errors  
    If this did not help you need to send logs, I can't help otherwise.
     
    1) In Skyrim.ini set these options:
     
    [Papyrus]
    bEnableLogging=1
    bEnableTrace=1
     
    then load the game and try to reproduce the issue.
     
    2) Send C:\Users\<username>\Documents\My Games\Skyrim Special Edition\Logs\Script\Papyrus.0.log AND C:\Users\<username>\Documents\My Games\Skyrim Special Edition\SKSE\SexLabSexSound.log in this thread or in DMs
     
    You can look into these files yourself, maybe there is a hint why things don't work.
     
    Credits:
    - OStim Standalone - bone distance code, sounds
    - CommonLibSSE NG
    - CommonLibSSE-NG-Template-Plugin
     
    License: GNU General Public License v3.0
     
    Full changelog
     

    31987 downloads

    Updated

  5. UBE Tex Conversion Tool (Linux & Win 11)

    Description:
    Easily converts CBBE textures to UBE Linux (Look below for Windows instructions) Requires NVidia GPU (Look below for AMD Instructions) Easy-To-Follow Directions - (ReadMe.txt) included in download I won't be doing conversions for awhile - Important for me to finish other mods Below are conversions using older versions of the tool - But still checks out
    Pack 1 - [ Download ]  

    Pack 2 - [ Download ]

    Pack 3 - [ Download ]
     
    Pack 4 - [ Download ]
     
    Links to Original Mods:

    Requirements For Tool:

    Requirements For Win 11:


    Requirements For AMD GPUs:
     

    Permissions:
     

    8127 downloads

    Updated

  6. SLACS 2 + SCO ( Cum Overlays )

    SLACS 2 is an add-on for SexLab, a middle ground between the older SLACS (SexLab Advanced Cum Stages) and the heavier SCO (Sexlab - Cum Overlays). It applies cum textures through the RaceMenu overlay system. Cum is cleaned based on the timer set in SexLab, when the character swims, or during rain.
     
    You get 6 cum layers for nearly every zone, and when the limit is reached, it starts overwriting already used slots. SLACS 2 uses 21 RaceMenu slots:
     
    Vaginal (Body): 6 slots (41-46) Anal (Body): 6 slots (47-52) Oral (Face): 6 slots (41-46) Breast (Body, chest): 6 slots (53-58) Hand (Hands): 2 slots (41-42) Foot (Feet): 2 slots (41-42) Legs (Body): 2 slots (59-60)  
    Requirements:
    SexLab v1.66b or SLP+ RaceMenu SkyUI  
     Installation:
    Install like a regular mod. You need to increase the number of layers in RaceMenu and enable overlays for NPCs. Edit the following in MO - RaceMenu\Data\SKSE\Plugins\skee64.ini Steam - C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\skee64.ini [Overlays] bPlayerOnly=0 ; Default[1] bImmediateFace=1 ; Default[0] [Overlays/Body] ; "Body [Ovl#]" and "Body [SOvl#]" iNumOverlays=27 ; Default[6] iSpellOverlays=1 ; Default[1] [Overlays/Hands] ; "Hands [Ovl#]" and "Hands [SOvl#]" iNumOverlays=9 ; Default[3] iSpellOverlays=1 ; Default[1] [Overlays/Feet] ; "Feet [Ovl#]" and "Feet [SOvl#]" iNumOverlays=9 ; Default[3] iSpellOverlays=1 ; Default[1] [Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]" iNumOverlays=13 ; Default[3] iSpellOverlays=1 ; Default[1]  
    You can set the starting slot in MCM. Remember: there are 20 slots for Body, 6 for Head, 2 for Hand, and 2 for Feet. (If you set the starting slot for Body to 10 in MCM, you need to set iNumOverlays=30.)
    -------------------------------------------------------------------------------
    Functions requiring testing:
    Sperm effects on clothing, shaders. Can be disabled in MCM. Experimental feature. Auto-linking to UBE 2.0 -- Ultimate Body Enhancer 2.0. Experimental Auto-linking to Bathing in Skyrim - Renewed. Experimental Auto-link to Dirt and Blood - Dynamic Visual Effects. Experimental Normal maps (False volume and gloss effect). Use with ENB. To remove the effect, remove all textures with the _n prefix. ------------------------------------------------------------------------------
    P.S. I made simple test textures, not like those in SLACS Plus. I need to test the plugin before working on texturing.
    For coffee - boosty

    36424 downloads

    Updated

  7. SexLab Philia

    What: 
     
         SL Philia is a mod I've been intending to make for a little while now. Quite plainly, it tracks every sexual act the player engages in, compares it against categories of desires the player may have (Philia), and adjusts the player's timerate in SL Aroused each day according to how many Philia have been satisfied or unsatisfied. The mod features a deep mcm that displays each instance of each Philia, a way to manually turn them on or off, ways to gain and lose them naturally or through a "mindbreak/limit burst" effect, and full control over how much timerate is gained or lost each day. It triggers on waking up each day, so you must maintain a relatively normal sleep schedule to engage with it. It's not super strict with this stipulation, but there could be some weirdness with short days due to irregular sleeping. The mod is primarily developed--as most SexLab mods are--around a player character in the receiving role. However, I believe it should work consistently with a switch or giving PC.
     
     
    Why:
     
         Mostly as a replacement to the absolutely wonderful mod SexLab Hormones. I love DeepBlueFrog and all the work they have put into their mods. Hormones has so many effects that genuinely are awesome to have available, but I have become smitten with just the one. Every day, Hormones will add certain amounts of arousal to the player based on a bunch of different factors. I really enjoyed this effect since it attempts to simulate an actual sex drive. Typically, SL Aroused sort of punishes the player for getting involved in sex with timerate. I understand how it is supposed to represent losing your mind to pleasure, but it didn't sit right with me that the mod leans the player either into never having sex to avoid penalty or just constantly being aroused. Most mods also don't engage with lowering timerate either. OSL Aroused as a similar feature with its Libido function, but I believe it's not quite what I am looking for. So I dreamt this up. 
     
     
    How:
     
         Every time the player is pulled into a SexLab animation the Philia Tracker will make note of all the animation tags and all the races involved in the act. Then it compares them against all the Philia. You get one count for each Philia represented in the animation. Vaginal group sex with a dog? One count for Vaginal, Group, Bestiality, and Canine Philia. Since Philia mostly triggers off of animation tags, there is wide compatibility with most creature mods that are comparable to the animations they are pulled into. However, I will be attempting to create full compatibility with Demonic Creatures since I love that mod. It will work out of the box, but some creatures will use animation tags that do not represent them correctly. A prime example is many of the dwemer creatures being rieklings, bretons, or fire atronachs. 
     
         Once the day is done and you have had your night's rest, The Philia Tracker will pass the day's counts onto the Philia Effects department. If you have a count in any Philia, you will gain one day of that Philia being satisfied. If you currently have that Philia, congratulations, your commitment to a healthy sex life will reward you with a timerate reduction. If you don't have that Philia, fret not, there are two (three) ways to get it. One way is through the On Board Trigger. This is a number of days you can set for each Philia that will trigger the player to gain that Philia. Three days of Argonian loving? Argonian On Board three will trigger you to forever have a deep desire for those slick scales. The second way gain a Philia is through the Burst Trigger. This is--in my mind--a way to represent a "mind break" or "limit burst" event. It will only trigger on the number of sex acts of that Philia in one day being equal to or over the limit. Dropped your sword a few to many times exploring that spider filled cave? Insect Burst will keep you coming back for eggs after this first batch is out. The third way is simply to manually add a Philia in the MCM. I think having full control over an experience designed for roleplay is important. And, you can start a new character with Philia to represent their desires from the outset. 
     
         So you've been slutting it up a little too hard and you just can't cool off unless you've had half the higher races, the whole farm, and the latest in Dwemeri technology in every hole. What are you supposed to do now? Similar as gaining a Philia, to lose a Philia you have two choices. Off Board represents the number of days of abstaining from one of your Philia before you will lose it. Three days avoiding that muscled Nord might be enough to keep you from warming their bed in the future. Of course every day you leave a Philia unsatisfied your timerate will rise. So, it isn't going to be easy. Otherwise, you may manually toggle off any Philia for whatever reason. 
     
         You have a Philia, you've satisfied it, now what happens? Your SL Aroused timerate will drop by an amount equal to the number of Philia you have satisfied during one day multiplied by the timerate setting in the MCM. Two satisfied Philia and a Timerate Multiplier of five? A ten point reduction to your timerate. Three unsatisfied Philia and a Multiplier of ten? Thirty big ones added to your timerate. Increase and decrease multipiers are no long coupled. They can be set separately.
     
         Well, sort of. SL Aroused is a very odd beast. Timerate is subject to a exponential curve of degradation represented in SLA's MCM as the number of days it takes for a third of your timerate to be lost. At the default rate of two, it can happen very quickly and the gains and losses from Philia are a little strange. They don't quite align with the numbers you would expect in the MCM. But, I believe Philia should at least work as a mod that sort of simulates the rising and lowering desire of a healthy person satisfying their sexual preferences. Philia will work much closer to expected at an SLA Timerate decay of ten days, which is the maximum. Timerate will still lower over time, but you will need to rely on Philia to really manage it.  Setting the timerate gain per sex act to the same amount of the timerate lost by Philia is probably the best way to engage with the mod. It will mean that acts that only satisfy one Philia--such as masturbation--will keep you timerate neutral with a gentle decrease from decay. The player will have to seek out specific sexual encounters to neutralize the effects of multiple Philia, however. Since each sexual encounter will add the same amount one Philia will remove, it will be important to satisfy as many Philia in one encounter as possible. While having mutiple Philia will allow you to lower your timerate, failing to satisfy them will push your timerate up just as fast. So, it's supposed to be fun.
     
         I have included an optional file for download that will replace the MCM script from SexLab Aroused Redux. It extends the range of possible Timerate Decay days from ten to one hundred. At one hundred days to decay one third of your timerate, timerate is effectively only lowered by satisfying Philia! There are also some oddities at this high of a curve. One being that the amount of timerate gained per sex act (the setting in SLA MCM) is strangely doubled. So five gained becomes ten. If you decide to use this file, make sure to set your Philia Multiplier (Philia MCM) to twice the amount of Timerate Gained (SLA MCM). *This also occurs using the maximum natural value of 10 in the SLA MCM without my edit. No idea why. But, I recommend playing with the decay rate vs. Philia Timerate multiplier until you are satisfied.
     
         Info on all the MCM options is in the Configuration page. Hover over the text to see a tooltip on the bottom that explains each option (Onboard, Offboard, Burst, ect.).
     
     
    Current Philia:
     
     
     
    Future:
     
         This mod's core loop has been tested by me over the course of a month now, but I know myself and I know Skyrim so there will likely be a bunch of bugs I'll need to iron out. So if you try the mod out, please beware there might be issues and, if you could, mention them in the support thread. Otherwise the Roadmap looks like this:
     
    Demonic Creatures support
     
    Possible change to full gender tracking vs the use of FF--- and Lesbian Tags, so Hetero/Homo Philia will be used
     
    Support for SLPlus (I haven't done a switch to AE so I'm waiting on that. As well as more feature support for SL+). This will enable better gender tracking and possibly a Futa Philia
     
    Magic Effects added with each Philia. Probably just a visual thing in the menu with a erotic description for desiring each category, could add bonuses to attributes if people want that
     
    Full rewrite for optimization? I think the mod should run well, but I know there are tricks out there with arrays and whiles and such to speed things up 
     
    Other creature mod patches as they are needed
     
    OSL Aroused version
     
    FAQ:
     
         Philia has a fairly robust set of debugging messages. Please have debugging enabled for bug reports. The logs for papyrus debugging go to Users\[Your User]\Documents\My Games\Skyrim Special Edition\Logs\Script. Philia's messages are prefixed with [SLPh]. Please include these logs either in the comment or DM them to me if you are embarrassed to post them publicly for whatever reason. Believe me, I will not judge any mod that also appears in these logs. Though I may debug other mods throwing errors if I spot them, who knows. 
     
         Incompatible with any Arousal mod that removes the SLA esm. Unfortunately, the ability to manipulate timerate relies on adjusting a faction in SLA that can only be accessed by having SLA as a master. I do wish to create a version compatible with OSL Aroused since I believe that will be the future mod I'd use in conjunction with SLP+. I'd likely recreate the same function with OSLA's libido feature. I need to switch over to AE and check how SLP+ works with SLEN and SLIA before I make the jump. 
     
         Currently likely incompatible with SLAX/ASA. 
     
     
    Required Files:
     
    SexLab Aroused/Redux/Baka Edit 
    PapyrusUtil
    A well tagged Animation selection such as Billyy's SLAL pack (which I based my tags on)
    AFAIK Compatible with AE (I haven't switched over so I can't check)

    6948 downloads

    Updated

  8. Sexlab Interactive Arousal AE

    This is a remastered version of Sexlab Interactive Arousal, made to be more friendly with other mods and adding new features using OSL Aroused mechanics.

    Features as 2.2 version:
    ESL Flagged Two new keywords for books and new mechanic, they change the player and surrounding npcs arousal based on the gold value of the book Lewd Book: Increases arousal. Boring Book: Decreases arousal. When you read any book containing one of the keywords, you need to wait 30 seconds until changing arousal again with a book. Four new magic effects for consumables, the change change arousal by the gold value of the consumable Alcohols: Increases libido  (in general alcohols) Pastries: Increases arousal (food like apple pie and sweet roll) Soporifics: Decreases libido (food like cooked meats and hot soups) Dampeners: Decreases arousal (fruits, vegetables and cold soups) Two new magic effects for special consumables: Drugs: Increases arousal by the gold value and libido by the double of it (like skooma) Suppressants: Decrease arousal by half of the gold value and libido by the gold value (potions of cure) New mechanics for misc items, when you pick a misc item, you change your libido by 20% of the gold value if they have the LewdMiscs keyword, but you lose the arousal if you drop it. items like the statue of Dibella and Hear Stones have this keyword (the keyword does nothing for the moment, the libido change is done with a Formlist, but I need to add the keyword for documentation) Some clothing now increases your arousal multiplier by 20%, which means that you will change more arousal when you change arousal by any other trigger, like if you have an Amulet of Mara equipped, and you consume skooma, instead of getting 21 of arousal, you will get 25, this effect stack with more clothing and other arousal multiplier buffs. Shrines and other long buffs (like 8 hours) have a new magic effect, the give you Fortify Arousal, that increases your  arousal multiplier by 100%, for example if you have this buff and consume skooma, you now will increase arousal by 42, if you have two clothes that change arousal multiplier, you now gain 50. Weather change, depending on it, you can lose arousal based on the weather type: Cloudy: 20 Rainy: 40 Snowy: 60 Swimming interaction, if you start swimming, you will loss arousal, at the start you will lose it slowly, but you will loss arousal faster the longer you are, the minimum arousal you can fall of is 25. Hot Water interaction,if you touch (or swim if possible) the volcanic water, like in Bonestrewn Crest, you gain arousal over time, if you stand and you have high arousal, you can: Undress all your items. Start a masturbation animation if you have Sexlab(No Hard Dependency) This can be configurated on MCM Poisons: Frostbite Mystic Venom instant Stamina damaging poisons This poisons will increase the arousal of the victim, if the victim has high arousal and is not in combat, it will undress their clothes (Slot 32, 49 and 52), note that this work if you add the poison to your weapon. The poisons are patched like the other items, so probably will not need patches for each poison. Follower compatibility, only for 1 follower for the moment. All these new features are injected to the vanilla items when you start the mod, the keywords and magic effects are not added via CK, but with scripts, you can disable the mod too to remove all these features.
     
    Compatibility:
    The mod should be compatible with any other mod, because it doesn't edit any vanilla record, or at least I hope that. if you want to add my features to other mods, like Cake O'Clock - Hearthfire Bakery SSE, I will explain on the "For Modders" part. Water: if a water mod edits DefaulVolcanicWater, this can cause the arousal and undressing effect to don't work, is important to patch if you see that, for my mod to work with this water.  
    Requirements:
    This version is done for SE 1.6.1170, because I added some items from the Creation Club Content like Fishing or Survival mode, only the creations that come with the latest version of Skyrim, but I will make a 1.5.97 later OSL Aroused powerofthree's Papyrus Extender PapyrusUtil SE - Modders Scripting Utility Functions Soft Requeriments:
    Sexlab (If you want masturbation on hot water)  
    Know Bugs:
    If you disable the mod, and you are tracing with papyrus logs, you will see a log similar to this: Or a MUCH larger log, it says it failed to remove the magic effect, but in-game it actually removes the magic effect, you can check it with other mods too, I don't know what is causing it but I didn't find any bug In-game, only on the logs, I will try to se what can ba causing this, if is some line or a problem with Papyrus Extender.
    Arousal Multiplier will change not only the arousal gain, but the arousal loss too, this is a problem with OSL Aroused, I will ask the author if it's possible to make two different multipliers
     
    The list of items added is here, minus the clothes, that are the tavern clothes, mara and dibella amulet, including Lynea's Amulet of Dibella
     
    In total are like 150 items that change arousal, I didn't add the poisons on the log
     
    If you want to add items from your or other mods to my mod, this is how to do it:
     
      
      
    As you see, adding a huge amount of consumables or books with my mod is increadible easy, and can be done with other mods like CACO without editing each record on Xedit, just dragging records to my formlists, the only problem is that you need to wait untill all items are "registered" to have the effects, but the time for 300 items with cannabis was like 20 seconds.
     
    Other way is using FormList Manipulator - FLM, but I don't know how to do it exatly, and will only be necessary if you want to make a patch for another mod
     
    IMPORTANT INFORMATION FOR LONGBUFFS
     
    Skyrim, for some reason has long buffs, like the blesses or the Father's Love and Mother's Love to be different "cast" types, while the blesses are "Fire and Forget" casting type for spell, the lovers confort or father's or mother's love is a "Constant Effect" castying type, so if you want to add the long buff feature to other mods, you need to place the spell on the correct Formlist:
    SIALongBuffsConstantList for Constant Effect casting spells SIALongBuffsFirenForgetList for Fire and Forget casting spells I din't found spells to add the "Concentraiton" cast type, but I will add on the future
     
    Todo:
    More Interactions, I pretty much made the same ones from the old mod Check the Papyrus log  
    IMPORTANT INFORMATION FOR WATER
     
    To make the arousal gain work with "hot water" like the volcanic one, I needed to edit the watertype itself, Is yous a toggle, but that means if a mod edit this watertype, it will cause it to not gain the magic effect that changes arousal, note that this will only happen for the hot water, not the other kind of water that reduce arousal.
    As you can see, it need to have the "causes" checked, and I put 0 to damage per second, so it doesn't actually damages the player, this is for a IsInDangerusWater condition, that means if you want to add a water type that incremets arousal, you need to do the same, like leets say, a sauna mod
     
    Todo:
    More Interactions, I pretty much made the same ones from the old mod Check the Papyrus log  
    To update:
    Disable my mod with the old version Save it Install the new version Load it Enable my mod again and wait untill "SIA Enable" notification

    4439 downloads

    Updated

  9. Diary of mine retexture v3

    Diarie of mine textures realistic.zip

    5243 downloads

    Updated

  10. Sexlab Drugging

    Implements the aggressive sex drugging feature from SL Survival and Skooma Whore with modularity in mind.
     
    When the player is a victim in a sexlab scene, there is a chance they will be forced to ingest drugs from a customizable list of items before(and/or after) the sexlab scene.
     
    Requirements
    JContainers
    powerofthree's Papyrus Extender
    MCM Helper
     
    Recommended Mods
    Animated Inebriation and Drunk Role-Play (For alcohol to have long term negative effects)
    Skooma Whore (Disable Forced Drugging unless you want to get drugged twice)
     
    How It Works
    In the SLDR folder there is a file named "SubstanceList.txt". Add the Editor ID of the potions want to be forced to ingest. Editor IDs which aren't present in your load order but are present in the text file will cause the mod to fall back on Skooma as the drug.
    You can edit the chance of being drugged in the MCM. By default it has a 30% chance to be drugged before the scene starts and 0% chance to be drugged after the scene is done.
     

    2606 downloads

    Updated

  11. Stress and Fear SexLab Integration

    This creates a bridge between Stress and Fear and Sexlab, so the player gains stress when they're a victim in an animation and lose stress when they engage in animations where they're not the victim.
     
    You're able to choose how impactful sexual assault is on your character through the MCM menu.
     
    Requirements
    SexLab Framework
    Stress and Fear
    Keyword Item Distributor (KID)
    For version 1.1.0 and above:
    Fishing Creation Club Mod
     
    Installation
    Install through a mod manager, load order should be irrelevant. If you do not know what such is, it is heavily advised you get one. This is one of the most commonly used, Mod Organizer 2. It is the one I use.
     
    Compatibility
    I cannot think of any compatibility issues. This section will be updated if any are discovered, please let me know if you find any.
     
    If you do not have the Fishing Creation Club Mod, please refer to the following comment by minimi889 that contains a download of the latest version with cleaned masters.
     
    Known & Active Bugs
    This section will be updated if any bugs are discovered.
     
    It seems like stress isn't applied sometimes. Should be fixed. Please leave me a post if you still experience this!  
    Requested by: DatBaraGuy
     
     
     
    Have fun! Or... The opposite? It is Stress and Fear, after all...

    6436 downloads

    Updated

  12. Devious Butt SSE

    A few days ago, while playing my game again after a long break, I felt like something was missing. Then, I remembered a mod I had neglected for quite some time—my very first mod: Devious Butt.
    Yesterday (March 28th), I successfully recompiled it, fixed some small but annoying bugs, and even rewrote the old inflation mechanics to work with body morphs. This morning, I checked how long it had been since the first release of Devious Butt LE—and my dear friends, today marks exactly 9 years!

     
    I can’t think of a better occasion to upload a new version for SSE! A tribute to myself and the entire LoversLab community.


    Whats new?
     
    SSE

    Thanks to the power of morphs, I’ve added a few visual improvements.
    Clenching in the minigame is now visible.
    Passing gas now slightly spreads the buttocks.

     


    More about:

    A (possibly outdated) full description can be found here:
    https://www.loverslab.com/files/file/2799-devious-butt-stayathome/




    Note: 

    I haven’t tested belching during sex or any related mechanics. It’s possible they don’t work at all, but given their potential, I’ve left them in for now to decide later what to do with them.
    Since this is the initial upload, something might be packed incorrectly—please provide feedback.
    We’ve been together for 9 years! ❤️ Thank you!

    2655 downloads

    Updated

  13. Sex Grants Experience

    Description
    I use the Experience mod and decided I would like to gain some experience when engaging in sexual acts. I originally had created a simple version of this using SL Triggers, but  the file I made for it was getting difficult to maintain as I added support for more tags, and I wanted to gain exp from OStim scenes as well (I've mostly switched to using OStim for all human-only scenes and SexLab for creature ones). So this is a simple mod that grants experience whenever the player character engages in a sex scene.
     
    The amount of experience granted is based on the tags (SexLab) or action types (OStim) associated with animations that are played. This is configurable in a json file. A default configuration is included for reference.
     
    For SexLab I only grant exp based on the animation that was playing when the scene ended, as generally only one animation is played.
    For OStim I detect every change and evaluate them separately, then take the maximum value over all actions and grant exp from that.

    There is also an MCM to control a few settings.
     
    MCM Settings
    MCM is called "Sex Grants Experience". It contains:
     
    Two flags indicating which of SexLab and Ostim were detected - not configurable, just informative No Match EXP - A base amount of experience granted if the animation doesn't match any entries in the config file Creature Multiplier - A multiplier applied to any scene involving at least one creature. Setting e.g. 0.25 results in a 25% increase in EXP from the base amount determined from the config file. Setting this to 0 results in no additional EXP Per Actor Multiplier - A multiplier applied to any scene involving more than actors than the configured threshold. Setting e.g. 0.1 results in a 10% increase in EXP per actor (other than the player character) involved. So with that configuration and the default threshold of 3 a threesome would result in a 20% increase in EXP. Solo scenes or scene with just one other actor do not apply this multiplier. Per Actor Threshold - How many actors are required in a scene for the per actor bonus to be applied. Setting this to 3 (the default) means only threesomes or higher apply the bonus. Per Actor Behaviour - how the per actor bonus should be calculated. Three options: Count all actors - in this case, assuming a threshold of 3 and multiplier of 0.1, a threesome would result in 30% more exp than a two-person scene Count all actors except player - in this case, assuming a threshold of 3 and multiplier of 0.1, a threesome would result in 20% more exp than a two-person scene. This was the behaviour prior to v1.7, and is the default Count actors at/above threshold - in this case, assuming a threshold of 3 and multiplier of 0.1, a threesome would result in 10% more exp than a two-person scene The two multipliers are added together - so a threesome with a creature in it results in a 45% increase (0.25 + 0.1 + 0.1) with the example settings As a complete example: let's say we set Blowjob to 20 exp, and perform a scene where the PC and another actor give a blowjob to a horse. Then the total exp granted will be 20 * (1 + 0.25 + 0.1 + 0.1) = 29 EXP is always rounded down, as the final value cannot contain a decimal EXP Loss - Toggle for EXP loss system. EXP is lost if the framework decides that you were a victim in the scene, based on the usual exp calculation with an additional multiplier described below. Allow Negative EXP - whether lost exp should allow going below 0 progress in the current level. Note that levels will not be lost, but if your exp is negative it may appear that you aren't gaining any until you go back above 0 EXP Loss Multiplier - a multiplier applied to exp when it is being lost. At 0 this eliminates exp gain instead of losing, at 1 it would cause you to lose the same amount of exp that you would have otherwise gained if you were not a victim in the scene Cooldown - Toggle for whether there should be a cooldown between granting of EXP Cooldown Hours - Number of hours after being granted EXP during which no more EXP will be granted There is currently no UI for indicating your cooldown status. If you have the debug messages enabled and no EXP is granted as a result of being in cooldown, it will display a message of the form "No EXP granted, still under cooldown until MM/DD/YYYY HH:MM", with appropriate values filled in. Require Orgasm - Toggle for whether an orgasm is required for EXP to be granted. If true, only scenes where at least one actor orgasms will grant EXP to the player. If false, all scenes will grant EXP. Solo scenes grant EXP - Toggle for whether solo scenes should grant EXP. If false, only scenes involving at least two actors will result in EXP being granted. And two options controlling where debug messages are displayed, if at all  
    Configuration File
    The configuration file is located at SKSE/Plugins/SexExp/config.json. It is a simple key/value association, assigning a tag or action type a specific experience value. Note that it is case sensitive. There is a file included, but as an example you can write something like this:
    { "Masturbation": 10, "Blowjob": 20, "Vaginal": 30, "vaginalsex": 30 } If multiple tags / action types match, it chooses the highest value. So with this config if a scene that is tagged with both "Blowjob" and "Vaginal" is performed it will grant 30 exp. The order in the config file is irrelevant.
     
    Requirements
    SkyUI - for the MCM
    Experience
    JContainers
    PapyrusUtil
    SexLabFramework - if you want it to grant exp for SexLab scenes - soft requirement
    OStim Standalone - if you want it to grant exp for OStim scenes - soft requirement
    And all requirements of these mods
     
    This has only been tested on Skyrim SE v1.5.97, because that's all I have installed. My code is all Papyrus, so it may work if all the requirements work on newer versions.

    10713 downloads

    Updated

  14. Cum Alchemy Addon - Vial Collection

    Description
    Cum Alchemy Remastered comes with a configuration for SL Triggers that give vials of cum on the completing of scenes. This is great, but has two issues with it that make it not ideal for my use anymore
    There are a bunch of reports of people having trouble setting up the triggers properly or them not working for whatever reason They only work for SexLab  
    This mod can be used as a replacement for those triggers, implementing the same logic in Papyrus and hooking into both SexLab and OStim events to give vials. Vials are only generated for scenes that the player is involved in and always given to the player, never to NPCs. It should work for both human and creature (SexLab only) partners.
     
    MCM Settings
    MCM is called "Cum Alchemy Vial Collection". It contains
    Two flags indicating which of SexLab and Ostim were detected - not configurable, just informative
    OStim: Give vials on orgasm - If checked, for OStim scenes a vial will be generated whenever an orgasm by an appropriate actor occurs (possibly more than once per scene). If unchecked vials will be generated for each actor when the scene ends.
    SexLab scenes always have the latter behaviour, as the SexLab orgasm event does not seem to indicate which actor orgasmed, only that one occurred.
    Give vials from males only - If checked, vials will only be generated for male actors. If unchecked, vials are generated for each actor in the scene.
    If SexLab is installed and enabled then this is based on the actors SexLab gender (even for OStim scenes), otherwise it is based on the sex of the actor.
    Give vials from self - If checked, vials will be generated for the player character if they meet the previous criteria. If unchecked, vials will only be generated for partners.
    Vials per orgasm - Number of vials generated per orgasm.
    And two options controlling where debug messages are displayed, if at all
     
    Requirements
    SkyUI - for the MCM
    Cum Alchemy Remastered - v1.6.6 ESPFE is required
    JContainers
    PapyrusUtil
    SexLabFramework - if you want it to generate vials for SexLab scenes - soft requirement
    OStim Standalone - if you want it to generate vials for OStim scenes - soft requirement
    And all requirements of these mods
     
    This has only been tested on Skyrim SE v1.5.97, because that's all I have installed. My code is all Papyrus, so it may work if all the requirements work on newer versions.
     
    I have tested this with some races, but not all of them - let me know if you encounter any that don't work and I will investigate. I believe I copied in the mapping correctly from the triggers but could have introduced errors.

    2968 downloads

    Updated

  15. Sexcraft - A speechcraft overhaul [BETA]

    Sexcraft - A speechcraft overhaul
     
    Disclaimer
     
    Thank you for your interest in my mod.
     
    Just writing this here to avoid repeating myself:
    - Don't give the perks to the NPCs!
    - Regular SL compatibility is out of scope for now, since P+ is intended to be fully backward compatible.
    - I won't port this to LE but you're welcome to do it.
    - Maybe I'll use the custom skill tree framework in the future but this is out of scope for now.
    - I don't provide the script source for now because I'm still tinkering with stuff, but feel free to ask me in PM if you need it.
     
    The mod is stable. You may come across a bug that I've missed from time to time, but it should be very rare. Let me know if it happens.
    I you want the best experience possible, I would recommend you to wait for Sexcraft 1.0 and the final stable release of SL P+.
     
    Permissions
    You don't need to ask me to create patches (including translations) as long as the patch remains a patch, i.e. it requires the original mod to be installed from this page. Ideally, I'd prefer you to post it as a comment so I can display it in the description as I've done for existing patches, but you can publish your patch wherever you like as long as it's not paywalled.
     
    What does this mod do?
    This mod aims to integrate sexual progression mechanics in the core gameplay loop by replacing the speech perk tree with a new 'Sensuality' one.
    Sexcraft supports all character types (female, male, futa, ts and so on) and aims to feel like it was part of Skyrim all along.
     
    My main objectives with this mod:
    - Provide more sex oriented gameplay options.
    - Introduce a bit of grind (aka "RPG progression") to the mix.
    - Avoid being too intrusive.
    - Be self-contained.
    - Play nice alongside other mods.
     
    Sexraft is planned to be a series of mods and my (hypothetical) future stuff will require it.
    Read carefully the description: Sexcraft can be too invasive for your taste if you don't configure it properly.
     
    Requirements
    - A brand new save
    - Racemenu (or NiOverride)
    - SL P+ 2.10.1.2 or newer (Latest public version is here and is compatible, or grab the latest dev version in Scrab's discord, in the dev-releases channel)
    - Any Arousal framework providing the EroticArmor keyword
    - FNIS / Nemesis / Pandora. <- Run after installing!
    - Fuz Ro D-oh
    - BEES (for Skyrim < 1.6.1130). If you need it, you should already have it for P+ anyway.
     
    Soft compatibility
    - Yamete Kudasai - to handle the defeat features
    - Flash struggling QTE - to display the defeat minigame
    - FEC - for VFX of some perks
    - OAR - for alternate animations
    - Dragonborn bestiary - to unlock new entries by having sex and to display Sexcraft info in the description
    - UIExtensions - to rename your thrall
     
    Requiring Skypatcher:
    - Survival mods: CC survival mode, Survival mode improved, Starfrost, Sunhelm
     
    Credits
    - @Gunslicer for the invite and aroused animations
    - @Leito86 for the aroused animations
     
    Community patches
    Compatibility
    Note: Compatibility patches are NOT required. You can use Sexcraft alongside any perk overhaul as long as you load Sexcraft after them.
    You only need patches if you want to keep both Sexcraft and other mod perks for speechcraft.
     
    - Vokriinator black. Thank you @ephemeral9! (Created by @xtrange988 and maintained by @sara666)
    - Adamant. Thank you @ephemeral9!
    - Ordinator. Thank you @PRYINGORBS!
    - Vokrii. Thank you @PRYINGORBS
     
     
    Translations
    - Chinese (Simplified) (Only for Sexcraft >= 0.14.5 - also available at 9DM). Thank you @KEYLUN!
     
    Main changes & additions
    New perk tree
    Sexcraft repurposes the speech perk tree by renaming it "Sensuality" and spices it up by adding sexy stuff inside.
    More details below.
     
    Sex experience
    The only way to earn "Sensuality" experience is to have... sex. No more experience gains from selling items or succeeding persuasion checks. The longer the scene lasts and the more actors are involved, the more experience you get. See the configuration part for more customization.
     
    Dress state
    Sexcraft is aware of your dress state. Depending on what you wear, it detects the EroticArmor keyword to either determine if you are naked, in revealing armor or dressed.
    This is required as many of the systems in this mod rely on this to work.
    If you stay naked or if you wear a revealing armor without having the appropriate perk, your armor rating will be forced to 0.
    However, with the appropriate perks you will gain various bonuses making them better than the non-revealing ones.
     
     
    Sex hotkey
    Sexcraft also introduces a new "sex" hotkey (by default, the mouse scroll button), providing an easy way to start animations depending on the context:
    - Alone, not targeting anything -> Start masturbating
    - Out of an animation, holding the key -> Increase your arousal but decrease your armor rating for 1 minute (Naughty thoughts).
    - Target an NPC -> Try to tease them, leading to either free or paid sex (available poses, prices, success chances, etc. scale with the target arousal, your perks, Sensuality level and much, much more factors). More details in the "Teasing Feature" section below.
    - Target a furniture -> Start a solo scene on this furniture (WIP, waiting for SL PPlus support)
    - Target a Atronach/Summon -> Order them to start a scene
    - Target a friendly creature -> Start a scene with it (With the "pheromones" perk)
    - Perks also add features to this hotkey during scenes (more info below)
    - (Optional) Target an NPC, weapons drawn -> Assault them (requires a compatible defeat mod, only YK and out of combat for now)
    - (Optional) In combat, weapons sheathed -> Surrender (requires a compatible defeat mod, only YK for now)
     
    This hotkey system is meant to be as non-intrusive as possible. If you don't want to use it, you won't even know it's there. It allowed me to avoid adding sex related dialog to every NPC in the game, which feels reaaally out of place depending on the situation you are. With the hotkey, you, the player, decide when the time is right. It also removes the need of other mods to start sex scenes, making Sexcraft self-sufficient. Finally, it feels integrated as you only have one hotkey to do everything sex related. Simple and easy.
     
    Naughty thoughts
    You can start having naughty thoughts whenever you want by holding the "Sex" Hotkey when you are not having sex. This increases your arousal but your lack of concentration reduces your armor rating by 75% for 1 minute. The arousal you can reach by doing this is capped by your Sensuality level.
     
    Prostitution System
    A simple optional prostitution system is provided. It works as a mini game: NPCs are willing to give a certain amount of gold to spend some time with you, depending on your looks (the "Curves" perk) and the amount of skin you show. Set the price too high, and the customer will refuse. Set the price too low, and you will miss an opportunity. Once you defined the price, you must satisfy the clients for at least one minute or your relationship will deteriorate. On the contrary, if you exceed their expectations, you will receive a bonus and they might befriend you.
     
    Relationship
    Having sex with friendly NPCs (for at least one minute) can increase your relationship with them. The more skilled at sex you are, the more likely this will happen but it becomes harder the higher your relationship rank. You can disable this feature if you want.
     
    Trainers
    Speech trainers are now Sex trainers. Nothing changed but their dialog to match the new perk tree.
     
    New "Sensuality" perk tree
     
    CURVES (Level 0/20/40/60/80)
    Improves body appeal, increasing persuasion success rate by 8/16/24/32/40% and trading prices by 6/12/18/24/30%.
     
    Each rank in this perk increases the weight of your character by 20.
    So, at the beginning of the game, you start at weight 0. By default, Sexcraft sets your weight to match your "Curves" level but you can disable this feature (more info in the configuration section).
     
     
    PERVERTED THIRST 1 (Level 30)
    Can ingest partners' fluids when they come. Fluids are are nourishing and grant a race-specific ability.
     
     
    BASIC INSTINCT (Level 30)
    Can have sex with guards once a day to ignore crimes.
     
     
    EXHIBITIONISM (Level 40)
    Exposure no longer penalizes armor and increase opponents chances of missing attacks by up to 50% (based on the Curves rank).
     
     
    PHEROMONES (Level 50)
    Sweat heavily, releasing powerful pheromones. All other perks work on creatures.
     
    By default, it makes your character visually "sweaty" all the time (this is just a good excuse to make the player wet :p).
    If you don't like it, you can disable it or change the default specular/glossiness levels. More info in the configuration section.
     
     
    WANDERING HANDS (Level 50)
    Can pickpocket undetected during sex.
     
     
    PERVERTED THIRST 2 (Level 60)
    Can also ingest fluids when masturbating.
     
     
    COURTSHIP DISPLAY (Level 60)
    Nearby allies gain courage and up to 60% physical damage depending on your arousal.
     
     
    FRUSTRATION (Level 70)
    Opponents take up to 100% more damage depending on their arousal.
     
     
    BENEFITS (Level 70)
    After sex, merchants gain 2000 gold for bartering and buy any type of item.
     
     
    FASCINATION (Level 80)
    Can turn weaker sex partners into thralls when they come.
     
     
    SEX DEMON (Level 90)
    Can drain sex partners and trap their souls upon their death.
     
     
    PILLOW TALK (Level 100)
    Partners share their secrets after sex, granting experience in their highest skill.
     
     
    Teasing feature
    Teasing an actor via the sex hotkey allow you to play an invite animation and start dialogue leading to either free or paid sex.
    If your sensuality skill is high enough (70 by default), you can even start orgies with multiple NPCs.

    TLDR: Level up "Curves" and wear revealing outfits to tease NPCs easily. Leveling sensuality helps teasing the same NPC multiple times in a row. Read on for more information.
     
     
    Known issues
    "Wandering hands" briefly makes the schlong disappear with SoS when stealing. Use TNG to avoid this.
    "Perverted thirst" breaks Acheron's defeat events. This should be fixed in Acheron soon.
     
    Compatibility
    This mod aims to be the most compatible possible.
    I personally use it with vanilla perks and Constellations. Just load Sexcraft.esp after whatever perk overhaul you have and you should be good.
     
    Mods requiring a patch:
    - Mods editing guard dialog may conflict with the "Basic Instinct" perk, making it useless.
     
    Mods requiring configuration:
    - SPERG: Disable the auto perk feature.
     
    Conflicting mods, but you probably don't care. If you don't know what to do, just override Sexcraft:
    - Mods editing the Speechcraft trainer dialog.
     
    Note about the Synthesis patcher
     
    Mod recommendation
    - RDO to see the effects of your relationship increasing or decreasing with NPCs.
    - I use vanilla perks with Constellations. Pretty cool addition since it can make some creatures friendly and fill the gaps in the vanilla perks.
    - Gods and worship. Provides many cool mechanics that complement this mod very well.
    - Better Third Person Selection: Very useful if you play in 3rd person since it also improves the Sex hotkey accuracy.
    - Dragonborn aptitude or Forceful tongue: These mods provide a way to improve your shouts without perks.
    - Honed metal This is the perfect gold sink for Sexcraft. The new perks can make you rich and sexy, but you must buy a good armor as you probably won't be able to invest enough points in Smithing to craft it yourself.
    - The synthesis Babo keyword patcher, allowing you to specify rules to add the EroticArmor keyword on your outfits.
    - Acheron or the defeat mod of your choice. They play along nicely with this mod.
    - BD's armor standalone to make revealing variants of your (or your follower) outfits, while keeping the vanilla aesthetic for other NPCs.
    - Dynamic Feminine Female Modesty Animations. Update the conditions so your character isn't modest while they are in the SLA Exhibitionist faction. Adds a nice touch of immersion.
    - Crowded streets to add more NPCs to seduce.
     
    Roadmap
     
    For mod authors
    WIP. I will fill this section once I stop moving stuff around.
     
    Changelog history

    33570 downloads

    Updated

  16. SexLab Hormones SE (January 2025)

    This is the Special Edition / Anniversary Edition version of the mod. The Legendary Edition version is available at this page.
     
    What if your body could evolve and change according to your activity in Skyrim?
     
    SexLab Hormones is a relatively simple mod that tracks how frequently sex acts are happening to the Player and affects the shape of the player character accordingly (in the same way of Estrus Chaurus pregnancies or Pumping Iron with combat).
     
    The idea being a character having sex all the time would have hormone shaping his/her body accordingly (ok.. not biologically correct but this is SexLab we are talking about  ).
    Similarly, a lack of activity for a while returns the body to a less voluptuous stage.
     
    In short, the main idea of this mod is 'sex makes you sexier' (or amplifies your curves in sexual ways to make you more appealing and augment your teasing powers).
     
    Based on forum thread: http://www.loverslab.com/topic/21927-req-added-effects-plugin-for-arousal/
     
    Features:
     
    - Tracks sexual stats (number of orgasms total, number of daily orgasms, number of daily oral, anal, vaginal, and total number of acts/orgasms)
    - The number of sex acts in a day affects the rate of changes (increasing, stable, decreasing), as well as overall weight adjustments
    - Repeated orgasms affects the color of your skin, lips, eye-liner and cheeks (warmer with sexual activity, colder without). In theory, the changes should be race independent. They are relative to your default skin color and mask.
    - If supported by your shape/skeleton, breasts, butt and belly of female PC (belly a tiny bit, not enough to look pregnant) are adjusted as well to improve sensual curves.
    - SexLab arousal aware (early stages... not fully tested yet).
    - A masturbation spell with some unique animations (Thanks Zaz!)
    - Basic perks to health, stamina and magicka based on activity (less sex means more focus for magic, more sex means more health and stamina)
    - Dirty talk and cat calls as your body changes.
    - Chance of assault if sex in public.
    - Awareness of Estrus Chaurus and Beeing Female pregnancy states
    - Compatibility of Hormone's Succubus quest with PSQ Succubus and SexLab Deadly Drain
    - Side quests to become a succubus, a bimbo and change your gender in the process (with support for transgender if you want to).
     
    Details:
    Hormones can change your body shape in two ways.
     
    - using the default Weight value, which independent of any body mesh
    - and using scales on certain nodes of the skeleton, which is also independent of any body mesh
     
    What is important here is the choice of a skeleton, not a body type.
    I usually recommend XP32 Maximum Skeleton  but there are others out there.
     
    Stats are captured after each sexual action.
    Updates to the body happen once a day - at the midnight mark since detection is time based for each day.
     
    - If you have no sexual encounter in a day, body weight will start decreasing and skin color will turn colder (more blue in the skin)
    - If you have between 1 and 5 sexual encounters, you will be stable. You weight will not change and your skin color will gradually return to your initial skin color (captured when you started the mod)
    - If you have more than 5 sexual encounters in a day, body weight will increase and skin color will turn warmer (more red in the skin)
     
    Triggers:
     
    - Skin changes are triggered by orgasms (or lack there of)
    - Body weight changes are triggered by number of sexual acts
    - Body morphs changes are triggered by type of sexual acts (oral boosts breasts, anal boosts the butt area and vaginal boosts the belly area)
     
    In addition, sexual activity impacts health, stamina and magicka.
     
    - No sex gives you focus: magicka gets a boost, health and stamina are penalized
    - Moderate activity gives you balance: all three get a small boost
    - High sexual activity makes you sensual: magicka is penalized, health and stamina are increased
     
    Since the mod is still in testing stages, a number of things may happen:
     
    - Colors may not change a lot. I need to test the range of color changes to make sure it is noticeable and yet realistic and race independent.
    - Body morphs could spiral out of control depending on your base body shape. I put some safeguards in place but I had to eyeball them, so I could be off.
     
    Adding support for Immersive Hair Growth and Styling
     
    Immersive Hair Growth and Styling is automatically detected and replaces certain options from Hormones such as hair shaving, hair coloring or hair styling. I highly recommend it if you want to play with the Bimbo curse!
     
    Aknowledgements
     
    :: Succubus shape by Total13

    15247 downloads

    Updated

  17. Sexlab Separate Orgasms - AnimSpeedSE fix

    SLSO SE doesn't work with the new AnimSpeedSE out of the box.

    This patch fix it.

    Install SLSO SE.
    Install AnimSpeedSE (No need for "AnimSpeedSexlab.zip", as it's a demo plugin. Install only "AnimSpeedSE.zip")
    Install this patch.

    Let both AnimSpeedSE and the patch overwrite SLSO. Done. Run your game and enjoy.
    Safe to update mid-game.

    Incompatibilies:
    NONE! Not even Hakkey's Tweaks or Sexlab Utility Plus are incompatible with this fix.
    It replaces the "SLSO_SpellAnimSuncScript" file. Only mods that replace the same file will be incompatible (as far as I know, there is none)

    5558 downloads

    Submitted

  18. Conditional Expressions Extended

    New versions are posted on Nexus   This is a remastered extension of the Conditional Expressions - Subtle Face Animations mod (v 1.27) with new features and focus on compatibility   What was changed? - Added followers support (Up to 10 followers) - Added SunhelmSurvival support for cold expressions - Added trauma (pain) expressions for diseases. There's a chance also for a sobbing sound. (can be disabled in mcm) - Added sad expressions based on dirtiness level (Dirt&Blood || Keep it clean || Bathing in Skyrim are supported) - Added aroused expressions based on arousal level (OSL Aroused) - Smoother expression changes - Code refactored - random script is no longer used for condition checking. Cold scripts simplified. - SL compatibility is built-in via sl factions (osmelmc patch). - Ostim compatibility via events - Compatibility with DD and Toys wearables. - Dhlp suspend/resume events are respected. Mod is paused till respective scenarios are finished. No more face twitching. E.g. compatible with "The Trappings of Fate" mod. - Compatibility with apropos2 w&t or ZAP slave faction condition for trauma expressions
    - Added arousal cap feature with different conditions. Examples - if it's raining arousal capped by 50 - JSON based customizations for expressions  
    (Optional) CE for NPCs 1.2 fatigue patch - patch for Conditional Expressions for NPCs. Fixes fatigue stack frames issue. (Fixed in CE for NPC 1.4.x)
     
    (Optional) DAR Trauma Conditions file is a plugin for Dynamic Animation Replacer
    - Mild injured idle(30% chance) for (trauma 3-6). Animations from EVG Conditional Idles (injured)
    - Funnybiz injured animations for trauma > 6
     
    (Optional) DAR FM Labor  file is a plugin for Dynamic Animation Replacer
    - Labor animations from BeingFemale applied to Fertility Mod3 Fixes and Tweaks
     
    (Optional) Blush When Aroused SE 1.0.2 - is a patched version of BWA SE with conditional expressions compatibility option. For better BWA expressions visibility disable random emotions (and ce aroused expr obviously) in cond expressions.(it still works together but harder to notice bwa changes). NPC blushes are disabled by default to avoid potential save bloat
    Blush When Aroused SE 1.0.3 is an eslified version by @orgs1n. (new save needed if upgrading)   (Optional) Dripping when aroused SE 2022-03-03 Patch - patch for Dripping when aroused SE. Adds apropos integration.   Hard dependencies - Mfg Fix NG   Soft dependencies - Sexlab - Apropos 2 or slavery mods that support zbfFactionSlave from ZaZAnimationPack.esm - Dirt&Blood || Keep it clean || Bathing in Skyrim - SexLab Aroused     Installation - Override the original mod (Conditional Expressions - Subtle Face Animations mod ) with this one
    - When updating mid save - go inside and disable expressions before update)   For LE - use version 1.5.3   Advanced config   Compatibility post   FAQ   Changelog: https://github.com/crajjjj/ConditionalExpressionsExtended/releases   GitHub: https://github.com/crajjjj/ConditionalExpressionsExtended
     
    Thanks to:
    @Nymra for cool ideas 
     
     
    Tip jar : https://ko-fi.com/crajjjj

    182668 downloads

    Updated

  19. Sexlab smooth expressions

    Patch for Sexlab framework to make transitions between different expressions more smooth and more natural. 
    Version 1 requires Mfgfix
     
    Version 3.  Mfgfix-ng required https://www.nexusmods.com/skyrimspecialedition/mods/133568
     
    No esp.
     
    The non-plus version is for regular Sexlab and P+ while the plus version is for Utility Plus (and has support for some of its extras like ahegao).
    SL smooth expressions(UtilPlus)  is supposed to overwrite  SexLab Utility Plus v20231230.7z (not supporting latest sl utility plsu)
     
    Demo:
     

     
    SubscribeStar

    186706 downloads

    Updated

  20. CumSwallowNeedsAddon

    This mod started by taking the cum swallow stuff from sexlab survival, but now most of that code has been re-written and made into its own thing. Some of the ideas are still the same but much is different. the original main purpose of this mod was just to add the ability to swallow cum and have it effect hunger/thrist in other mods. since then people have asked for things that I have added in and other features I just wanted to add myself. Let me know how you like it, especially the new continuous cum feature that I started in 1.4.x. Post suggestions and requests. if they are easy or I like them, then I will add it in.
     
    This mod adds the following (Bold text is new, non bold is stuff that was in SLS)
    Ability to spit or swallow during an orgasm. Support for swallowing female cum. also applies for Handjob scenes too as you can still lick it up. Mouth open status only effects the message you get.  You will still swallow if you chose swallow no matter the mouth open status. SLS had this as a gating check for swallowing,  but this annoyed people as SLSO kind of broke the mouth open stuff. Some people have patches that fix it, but not everyone does.  Lightweight support for Love Sickness mod to query it to see if you swallowed instead of prompting you (this is only if you have the mod installed). no other interfacing was done. this is just to align the two on if you swallowed or not If you swallow, it will make some gulping noises. Gulping logic was adjusted to be realistic (googled swallow volume also adjust load sizes to reality) Support for needs mods for food/drink (Ineed/RND/Sunhelm/vanilla survival/LastSeed) Support for warming with Sunhelm/frostfall/vanilla survival. Cum warms you instead of making you colder SLS supported frostfall but it was set to make you colder. applies if cummed in or swallowed Sunhelm adds a magic buff for 300 seconds for warming instead of a instant boost SaltyCum option (disabled by default in MCM). makes cum dehydrate you instead of hydrate (not applied to female cum) Swallowing female cum only hydrates you and their "Loadsize" is 2x that of men. When the player orgasms you dehydrate (women lose 2x as much). (Can disable in MCM) LoadSize is race based and on a timer such that each actor needs time for their cum to refill (option in MCM menu to change the speed). Race based load sizes. If a race does not exist in the vanilla settings you will be prompted the first time you swallow a load from that race. Can go full custom load sizes via option in MCM. That is if you do not like the current vanilla loadsize mappings. The vanilla load mapping have been re-done and made realistic to actual load values in real life (RIP internet search history). If you swallowed and FHU inflation is enabled, then you will get either anal/oral inflation depending on the FHU Version used If you chose to spit then only a small amount (1/5th) of the load will be swallowed / goto hunger,thirst, warmth. Added support for Cum Alchemy Remastered 1.6.6 where when you spit, you get the cum item added to your inventory. if you are in continuous cum mode (new feature described below) on a supported creature, you will "collect" the cum until you have spit enough out for a bottle.  (manually mapped values and added support for immersive creatures) For handjob or for bj animations where your mouth is closed, you will still be prompted to swallow, but the following messages will say about licking it up ( off the floor/or your bodies) If SLSO is installed and the animation is a vaginal or anal scenario then you will get bonus enjoyment when you get cummed in along with the warmth bonus from frostfall,  SunHelm,  or vanilla. If MME is installed and you enabled lactacid in the MCM (disabled by default), then cum will have lactacid and you will become a milk maid By request I added in Cum Addiction (Enable/disable in MCM) If you swallow enough cum you will become addicted to it. You get more and more addicted the more cum you swallow, have on you, or in you (talks to FHU & SLCOE). Female cum does not count towards addiction (can if you have Sexlab setting that female cum applies to overlay since it would add a cum layer) Cum addiction will go away over time if you stop swallowing and do not have any cum on or in you (talks to FHU and SCOE) When you are addicted you build up a hunger for cum. the more addicted the higher that hunger can get. Hunger for cum does not increase if you have more than 0.5 cum in your stomach (talks to FHU for oral cum amount ). Play with FHU settings to make this harder/easier. this allows you to fill up in town before heading out. in FHU I set the speed to take 1 unit away per hour.. gives a max of 6 hours away from fresh cum before your values start to increase. You get some benefits for your cum hunger being quenched but also negative effects if it is not quenched (check spell effects after you become addicted) You can see current addiction statistics in MCM ( total addiction per hour is the actual rate, so it will show negative if you are loosing addiction) Can export/import mcm settings. On exiting the MCM menu the settings are auto exported and on a new game it auto imports settings, so you only have to set it up the way you like it once. A few custom messages will be displayed in a widget. these messages changes based on victum status, swallow status, mouthopen status, and cum addict status (just for a bit of fun). can be disabled in MCM Added a "SunHelm Auto Eat and Drink-DesperatePatch" patch. if you have the auto eat mod (LINK) and you got annoyed how it kept you full on food instead of allowing you to fill up on cum. Well this patch it for you. it just lowers when the auto eat/drink kick in. happens only at the last stages (Starving, Severely Dehydrated) saving you from dying.  Added a patch for sexlab cum overlays extended that adds warmth rating to you for each cum layer you have. It should work with SunHelm and vanilla mode, but not frostfall as frostfall decided to remake the wheel and do everything custom.  Version 1.4.0+ big feature is "continuous cum mode"(enabled by default, disable in MCM) and it requires SLSO. Some creatures do not cum all at once but cum little by little. This mod adds that in for some creatures. it only kicks in on the 2nd animation stage. the currently supported creatures are hidden in the spoiler tag below: If people want I can add a MCM setting to just enable it for all creatures (even if reality breaking. I may add it anyway as I find this mode more fun) Each creature in the animation will have their normal Loadsize (that you would have gotten all at once without this mode) split up over the enjoyment bar in SLSO.. so at 25% enjoyment you would have gotten 25% of their load. if you then raise it to say 40% before the next check you will now get a load the size of 20% their max. it only checks every 5 seconds though. so you have 5 seconds to increase your partners load/enjoyment before the next wave. if their enjoyment has not changed or has not changed enough, then that check will be skipped. no cum for you during that check, do better as a partner lol. you will still get asked to spit/swallow if an oral scene, but you will only get asked once for the whole scene. it will then save that and perform the same action for the rest of the cum waves Supports orgy mode so each creature is treated separately(except for the swallow/spit prompt, that is still 1 and done) For orgy modes, normally even SLSO can not tell what actor is cumming in what hole.. so this can create issues as most mods like FHU just throw all the cum in all holes or just pick one at random. I decided to do it based on the CumID for that animation and assign slots to actors(even if it does not line up for that scene it is better than nothing since stages do not have tags). so say it is an oral/anal scene with 3 males and the 1 female.. I give the oral to the actor in slot 1, ass to the 2nd slot male, and oral to the last slot. oral is default since you can always lick up the cum off the floor like the degenerate you are lol. And only 1 actor can get vag/anal at assignment(sorry no DPV or DPA). if it is vaginal/anal I give the first actor the vag and the second the ass. so order is always vag, ora, anal, and the rest (if any) get oral Note that the above hole assignment now happens if you are using basic SexLab orgasms and not SLSO. Added an optional "CumPotions" in the FOMOD. installing this will add some cum potions without the need for any other mods such as cum alchemy You can get CumPotions via key binding you can set in the MCM or via a consensual oral where you spit. Added an optional "FHU" in the FOMOD. This includes patches to FHU (Baka v1.96) and Fertility Mode Mod. see change log for details. In short though, it makes the sperm flow as you would expect from my mod, to FHU, to Fertility. There are a ton of changes to FHU so it tracks all the sperm in the player including who the father is. contains fixes for various other parts of FHU that were always long standing issues such as the absorb feature.  
    Compatibility
    Supports Sexlab separate orgasms for enjoyment bonus
    Supports iNeed (hunger/thirst)
    Supports RND (hunger/thirst)
    Supports SunHelm for hunger/thirst/warmth
    Supports FHU (Baka 1.96)
    Supports Sexlab Cum Overlays Extended for both the addiction part and warmth part (warmth part still needs testing)
    Supports MME lactacid, but disabled by default.  Change in MCM
    Supports Cum Alchemy Remastered 1.6.6 on spit get the races cum added to inventory 
    Supports Vanilla survival mode (hunger/warmth, but didn't test it as I do not even run vanilla survival, so let me know how it goes)
    Supports frostfall (warmth, but i didnt test it)
    Supports Fertility Mode v 2.6.1 (overwrites one of their scripts to make it possible) Indirect support via FHU edits
    Supports Love Sickness (gets swallow/spit from that mod instead of prompting you)
    Supports Last Seed (hunger/thirst)
     
    Tested with AE and SSE. Someone said it works with LE, but I personally didnt check so take it with a grain of salt.
     
    Addons to my mod made by others:
     
    Requirements
     
    Hard:
    PapyrusUtil (latest) Sexlab SKYUI Backported Extended ESL Support if you are using SSE/AE versions older than 1.6.1130. Not needed with 1.6.1130 and later maybe others, but you probably have them if you are this far Recommended:
    Sexlab Cum Overlays Extended as I like it, not actually needed. SLSO as it unlocks the continuous cum mode from this mod and I suggest Hakkeys tweaks as it fixes some issues with SLSO  
    Does not need a needs mod ( iNeed, RND, SunHelm, Last Seed) as it will still work without it. 
     
    Installation
     
    Use Vortex or your normal mod organizer to install it.
    You do not need a new game for this to work. 
    Mod is now in FOMOD format. if you do not want any of the optional patches, then just hit next and it will install the base files. For the optional patches, let them overwrite their corresponding mod.
    optional patches in the FOMOD:
     
    "SunHelm Auto Eat and Drink-DesperatePatch" patch. just let it overwrite the original mod (yes you still need the original mod and its dependencies). This patch makes it so you only auto eat/drink if you are about to die. normally the mod will fill you up... leaving no room for cum
     
    "SCOEv0.0.16-SunHelmWarmthPatch" patch, let it overwrite Sexlab Cum Ovelays Extended. Note this works for vanilla survival and SunHelm. Skyrim did not document this, but they use Variable09 for warmth. SunHelm hooks into this and so does the vanilla survival mode. I checked frostfall and it does not.. they reinvented the wheel and did it all themselves.
     
    "CARv1.6.6-CSN-CumAddictPatch" let this overwrite the file(s) in CumAlchemyRemasteredv1.6.6 . this patch makes it so that when you drink a cum potion it acts as if you swallowed a small humans worth of cum in this mod, but only for sex addiction purposes. it does not hook into any other parts of this mod. just the sex addiction stuff.
     
    "Cum Potions" - adds stand alone cum potions that you can consume to satisfy cum hunger. they also add to addiction, but they currently only provide minimal relief, so you will need a few of them to fully satify your cum hunger. Currently the potions say certain effects, but those do not work yet. you can get these potions via spitting during a consensual oral scene or if you installed my FHU optional patch, you can get them via manually expelling them cum from you. See FHU settings to set the manual purge key binding
     
    FHU - I heavily edited FillHerUp and made a small patch to fertility. This optional makes my mod the one that controls cum. so cum will go from my mod, to FHU and them to Fertility. This patch disabled FHU from reacting to orgasm events from sexlab, so it only works via my mod or other mods that interface with FHU (full NPC scenes are treated as before). I also fixed a few bugs in FHU such as the absorb/digest feature. I also made FHU track who each sperm is from. when you expell cum or absorb it, it will eventually remove that male from the list if you expell/absorb all that males cum. This was needed to get fertility working the way I wanted it. Before fertility just did a rand to determine who the father would be. now it will be based on who ever has the most cum in your vag. made it so if you are a male and have SLSO installed, and you are in a orgy situation it only adds cum to the actor you have selected in the SLSO game.
     
    Uninstallation
    Again, use Vortex or your normal mod organizer. as you all know, do not uninstall mods after you have ran with them... if you do not like, just uninstall and revert to a old save before you used said mod. I know some mods provide a way to remove them from a saved game but I do not know how to do that.
     
    Future Plans
    I am doing the following for the next release(s):
    Improve or add onto the CumPotions/manual cum potion collection features added in 1.5.0 as an optional install Currently the effects that are written on the potions do not actually work yet. I plan to fix that. Will make a change so that users are only prompted once per actor per scene if they want to swallow or not.. still debating how to handle this. like I want to make it less annoying for those... playing hands free.... but also provide the option to swallow some loads, then spit the rest for cum potion collection. might implement a few situations with a MCM option so the user can choose their experience I did move to 1170 and I regret it.. so much shit broke with all mods.. I have been slowing fixing all the mods to work with 1170.. so my environment is not very stable. most SL mods broke for 1170. even the sexlab itself did not have a proper header.... But I will be working on this to get my setup fully working. most things are working fine at the moment, but still need to test out all the mods I have. Note that my dev speed has slowed, so the above changes will not be quick like my prior updates. doubt I will even be on the coming week or two.
     
    After i am satisfied with this mod i am going to switch to moding/extending Whorecraft (long term project).
     
     
    Modders
    Feel free to use or edit this mod. I do not care. If you want to say add compatibility to another mod or add another feature, go ahead. You can also send me what you did and I will review it and roll it into a new version (will add you to credits below). if you want to edit this and take it in another direction and post your own version somewhere.. go ahead.. i do not care... just add a link to this or my profile for credit
     
    Added a new Event called "_CSN_CumEvent" with the following parameters(in this order)
    Form akactor - Currently this is always PlayerRef, but may change in the future to be the actor getting cummed on/in. I just assume that is always the player for now bool swallowed -  true if swallowed, false if spit (potentially, see cumID for other possibility) string cumDonorName - name of the person who cummed in/on you Form cumDonor - form of the actual person who cummed in/on you float cumAmount - the calculated LoadSize that was used int cumID - Can be one of 3 values (1=vag, 2 = oral, 3==anal ). if not 2, then the swallowed bool is pointless. Can use new event like such
    RegisterForModEvent("_CSN_CumEvent", "MyCsnEventHandler") Event MyCsnEventHandler(Form akactor, bool swallowed, string cumDonorName, Form cumDonor, float cumAmount, int cumID) ;blah blah blah EndEvent  
    As of v1.4.9 new "_CSN_CumHungerChange" event was added(requested by @wareware) with following parameters
    strArg - for now it is just an empty string numArg - HungetState where valid state values are "-1 - CumAddiction off, 0 - Satisfied, 1 - Peckish, 2 - Hungry, 3 - Starving, 4 - Ravenous"  
     
    Some tips for those who actually want to try to mod this mod. To compile the entire thing you will need the source files from every mod I said I support. I provided links to those mods and the version so that they are easy to find. there are a few gotchas though. frost falls campfire prereq sucks balls and you need to stub out/delete some of the contents in some of their functions to get it to compile. you also need the SKYUI SDK package as the normal skyui does not include its source for some reason. Well it does, but it is in a bsa and they fucked it up by removing the defaults for some unknown reason. All these mods including mine mix up where we put source files.. so I end up copying them manually to both spots (Data\Source\Scripts and Data\Scripts\Source).  Other modders only provide some psc files, but not all that is required, so you need a pex decompiler for them. I uploaded CSN_Dependency_Sourcefiles.7z which contains all (could have missed some) the source files for the dependency mods that this mod interfaces with. includes custom edits to some mods to get them to compile.
     
    Credits
    Monoman1 for creating SL survival which provided the idea and initial starting for this mod. His mods are also how I learned how to mod, so I thank him indirectly for that. The one feature that is pretty much 100% copy/paste from his stuff is the RND interface. I didnt see the need to re-invent the wheel there. if he asks me to take that part out I will and I will just re-write it  
     

    45719 downloads

    Updated

  21. SexLab Separate Orgasm SE

    Make SexLab Separate Orgasms Great Again!
     
    Issue: SexLab animation always end with orgasms
    Fix: make separate orgasms for actors
     
    -But.... isn't that option already there?
    -Well yes and no, sexlab always ends animations with orgasm, this was probably left due to compatibility reasons with earlier SexLab versions, and i don't think there any mods that use separate orgasms functionality, therefore that SL separate orgasms option is totally useless as a feature.
    -So what does this mod do?
    -This mod tries to fix above problem by modifying sslThreadController script to only play "OrgasmStart" and "OrgasmEnd" events when player has "Separate Orgasms" option disabled.
    -But doesn't that break many mods that use those events?
    -Yes, authors will have to update their mods, this would take around 5 min to add 1 new event.
     

    Requirements:
    exactly Sex Animation Framework v1.63 SE / 1.65 AE / 1.66(b) (?)
    SkyUI
    SKSSE
    *animation speed control doesnt work as SexLab Animation Speed Control dll isnt ported to SE, so its probably better if you disable it in mcm
    animation speed control SE(optional)
     
    Recommended mods:
    Dripping When Aroused SE (fancy sex effects)
    SLSO Player Succubus Addon (drain your sex partners)
    Sexlab Shrines (immersive way to raise purity and reduce lewdness turning your nympho characters into something humanlike)
     
    Rate Mod if you like it, that might keep me motivated, oh and of course support me on Subscribestar
     
    Installation:
    1)download
    2)install with your mod manager, overwrite everything else when asked
    3)goto sexlab mcm enable separate orgasms
    4)goto sexlab mcm enable ending orgasm effects, if you want camera shake and stuff
    5)probably goto sexlab mcm and disable auto stage advance, or your poor key-bashing performance might be not enough to orgasm
    *use hotkey to enable widgets during sex if for some reason they dont show up
    *widgets will not work if you have mod that disables hud (during SL animations)
    *mod will not work if you overwrite its script, duh!
    Sound packs Installation:
    (not sure how many sound packs game supports but probably from 128 to 65 thousands? if your pc can handle that xD)
    1)download (sound pack you want)
    2)install with your mod manager
    3)wait 10 seconds, see notification in top left corner
    4)goto SLSO mcm and setup/select voice pack
     
    *seems i've forgotten to tell you to launch game after step 2), yes you need to do that too
     
    Features:
    -interactive sex
    -yours/partners actions actually matter
    -yours/partners Sexlab skills and relations actually matter
    -each actor orgasms individually instead of everyone orgasm at Sexlab AnimationEnd event
    -multi orgasms
    -multiple impregnations/inflation by male/futa/beast ejaculation(if your impregnation/inflation mod supports SLSO)
    -lots of logical conditions for orgasms
    -aggressor controls, so animation wont end until aggressor is done with you and you can go... i mean crawl away and carry your burden
    -victim controls, ability to set if victim of rape can orgasm
    -possibility for orgasm denial and punishment(if your slavery mod supports SLSO)
    -depending on relations, npc's may try to pleasure player, i don't know why but mighty dragonborn can return them favour
    -ability to break npc's mentally, or be broken by Sex Grandmaster Lydia and be turned into orgasming mess
    -sex enjoyment widget
    -SLA patch: reduced arousal reduction based on character lewdness, arousal gain for lewd characters from being raped
    -animation speed control based on actor enjoyment/stamina
     
    useful Sexlab hot-keys:
    SPACE!!! - advance animation stage (+10 base excitement per stage(up to 60 at the end, i think?))
    shift+SPACE!!! - go back 1 animation stage(-10 base excitement)
    O - switch animation
    End - End animation
     
    Exhibitionism:
     
    PC/NPC interactions:
     
    Modders stuff:
    SexLab Separate Orgasm GitHub
     
     
    FAQ:
    Q: No MCM
    A: fix your game, not this mod problem
     
    Q: Orgasm doesn't happen
    A: make sure your character meet orgasm conditions
    A: disable orgasm conditions
    A: enable orgasms/effects in sexlab
     
    Q: Orgasm doesn't reduce arousal
    A: use included SLA patch
    A: congrats, you've reached hidden nympho achievement
     
    Q: Arousal reduced (to 0?) when animation ends without orgasm
    A: you have a mod conflict, mod that does not support SLSO, fix your mods
     
    Q: Enjoyment doesn't rise
    A: improve your skills/change or train your waifu
     
     
    Supported mods:
    Native support:
    Hentai Pregnancy LE/SE
    Estrus Spider
    Estrus Dwemer
    Dripping when aroused
    Milk Mod Economy
    Devious Training
     
    Patches:
    Sexlab Aroused(Redux) V29(patch included with slso)
    Fill Her Up 2 Beta NIO 1.12
    SexLabUtil
    Sexlab Wear and Tear
    Devious Captures
    Sexist Guards
     
    Community patches (oldrim, might still work)
    SoulgemOven 3
    Player Succubus Quest
    Apropos
    SexLab Cumshot
    Sexlab Squirt Reborn
    SexLab Hormones
    BeeingFemale
    Untamed
     
    SE:
    SexLab P+ / SLSO - Sexlab PPLUS 1.8.2.3 Patch
     
    report supported mods that are not in list
    i might make patches for mods that are no longer updated/maintained and use sexlab default events
    don't even ask(me) for patches for mods that are still actively maintained/updated by someone,... unless you support me on Patreon (LOL)
     
    Credits:
    Ashal @ Skyrim SexLab - Sex Animation Framework
    h38fh2mf @ SexLab Animation Speed Control
    fishburger67 @ Sexlab Aroused Redux
    tanookitamatachi @ Animation-Appropriate Arousal Adjustments
    SKSE team
    SKYUI team
     
    Permissions:
    If you repost/share this mod to other sites, you must add link to mods thread, my patreon, and provide descent translation of everything written on this page.
    You are not allowed to post/host/share this mod on cloud storage, torrent sites and file hosting services that:
    -force to buy premium and sms crap/ have terrible slow speeds.
    -give you money for file downloads/uploads/views/clicks.
    -install adware, crapware, trojans, viruses, miners, etc

    Changelog

    933072 downloads

    Updated

  22. Harvest ingredients from creature sex (Add-on for Sexlab Triggers)

    Just a simple command using the SL triggers to add ingredients/items to the player depending on the creature they are having sex with
     
    I wanted something lighter than Cum Alchemy and with vanilla based ingredients so made this JSON script to share.
     
    INSTALL
    - Place in your Data/SKSE/Plugins/SL_triggers/commands folder
    - Select it in the Mod configuration menu, I recommend firing the script targeted at Player during Orgasm stage
     
    Sex with - 
    - Trolls provide troll fat
    - Chaurus provide chaurus gggs
    - Frostbite spiders provide spider eggs
    - Ash Hoppers provide jelly
    - Draugr provides bonemeal
    - Atronachs provides salts based on their element
    - Mammoths provide mammoth cheese bowls
    - Rieklings provide riekling spears
    - Bull Netch provide netch jelly
    - Dwarven machines provide dwarven oil
    - Spriggans provide spriggan sap and then one random 'bushy' ingredient (canis root, taproot, etc)
    - Wispmother provides glowdust
    - Icewraith provide ice wraith teeth
    - All other sex provides at least ectoplasm
     
    (Includes most varieties)
     
    Note: Most items are added to your inventory without sound and notification is customised like "mated with Troll", I found the 'ingredient collection sound' a bit immersion breaking. You can change it in the JSON file itself. For example, in this line where Troll Fat is added, change the last 1 to 0:
        ["item_add", "$self", "skyrim.esm:241010", "1", "1"],
          Becomes
        ["item_add", "$self", "skyrim.esm:241010", "1", "0"],
     
     

    1663 downloads

    Updated

  23. Devious Devices - Male voice replacer

    Are you also getting tired of hearing your masculine manly man boy moan like a girl?
    Would you like to hear your boy dude actually sound like a boy dude? Well look no further!

    I love DD, and i love the integration to male, but i found it unfortunate all the sounds in DD remain female. I finally decided to poke around and get some good audio for my male pc and i figured, why not share? ❤️ 
    I tried to provide a midrange voice to fit more player characters, but I'm a feminine guy, and I like to play that way, and it might show in the mod.

    It covers all the audio In DD such as:
    - Panting
    - Orgasm
    - Moaning
    - gagged
    I even added some sound to the forever silent voice type in SexLab called 'Male gagged'

    It should be compatible with both SE and LE since it's just a sound replacer ( ^w^
    It is a replacer so it will overwrite the female voice in case you don't use a mod launcher, if you do however just untick it if
    you ever wanna return to a lady girl woman. ❤️ 

    It's my first time ever uploading something like this, so there might be issues I'm unaware of, but it shouldn't be anything
    game breaking considering it's just a sound replacer x3

    Have a swell time!
     

    2684 downloads

    Updated

  24. Ciri Voice for Intelligent Voiced Dirty Talk 1.3.0 (IVDT)

    I've created it for personal use, using voice files from several other Ciri voice mods. Hope you like it.

    9980 downloads

    Updated

  25. SexLab Gape Morph SE

    This mod adds anal gape morphs to female characters (PC or NPC) in a receiving position during SexLab anal intercourse. The gape size increases linearly with the duration of anal sex. The gape goes away some period of time after sex ends. If she starts anal again before she fully recovers, the current gape progress will be factored in. The timing and morphs can be tweaked with an MCM menu.
     
    There is an optional wear-over-time mechanic. Wear makes gapes grow quicker during sex and is configurably affected by (1) Male Anal Proficiency, (2) Female Anal Proficiency, (3) Massive Schlongs from creatures like trolls and werewolves, (4) Male Arousal (optional integration with SexLabAroused), (5) Male Weight, (6) Female Weight, (7) Female Ass Size (optional integration with IndecentBitchesOfSkyrim--not yet released), (8) SexLab Stage.
     
     
    Please note before downloading:
    This mod is meant to provide very simple functionality for gapes without any extra requirements or clutter. If you're looking for a more comprehensive wear and tear mod that still has gapes, check out Simple Wear & Tear. You must select the body you have in the MCM before gapes will work. There is built-in support for the CBBE 3BA and BHUNP bodies. If you have another body or want to morph other sliders, you can choose the "Other / Custom" body type and specify the sliders to morph. The "Build Morphs" checkbox has to have been ticked when you built your body in BodySlide in order for this to work.  
     
    Requirements:
    Skyrim SE (I'm using V1.5.97) SexLab (I'm using V1.63) NiOverride or another mod that includes it like RaceMenu. NiOverride is the mod that makes morphs work. SkyUI (I'm using V5.1 SE). Needed for the MCM menu.  
     
    For mod authors:
     
     

    18305 downloads

    Updated


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