Advanced Animation Framework
These Fallout 4 mods are all related to the Advanced Animation Framework.
Select a subcategory to view available files.
Files From Subcategories
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framework Advanced Animation Framework
By dagobaking
What is this?
The Advanced Animation Framework (AAF) provides a variety of tools for modders to play animations from a scalable number of animation packs. Additional behavior controls, relationship features, user interface elements (menus) and statistics tracking are also planned.
AAF has a similar purpose and technical strategy to CE0's Skyrim mod OSA – Skyrim Ascendancy Engine.
Download Location & Instructions
The latest version of AAF is hosted at www.moddingham.com. The reason for this is that Nexus has terms for hosting files that I find unreasonable (once uploaded they gain the right to distribute a mod forever). Also, AAF is not an adult mod by itself and there are non-adult mods using it. So, LL, being an adult-focused site is not the right place to host. The issue has already been debated extensively in this thread. You can dig through the pages to find those discussions if interested. However, the matter is considered closed now. Further discussion about where AAF is hosted, how that impacts anyone or anything, is not allowed in this thread. If you wish to discuss those things, please bring them up in some other thread.
Further details about how to install and use AAF (for users and mod authors) are on the AAF wiki.
An LL focused installation and usage guide can be found here.
Donations
If you are interested in supporting this project, you can donate through my Patreon page.
494,486 downloads
- animation
- user interface
- (and 1 more)
Updated
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aaf [FO4] [AAF] Themes - VanillaSexAnimations, Kinky/Aggressive and CreatureSexAnimations
By Halstrom
Themes allow customisation of AAF animation Packs by adding tags to installed Animation Positions. If you do not install some Themes, there will be no tags added to any relevant animations you have installed so they should not be picked by mods using the tagging system like Violate or RSE. So if you want to install an animation pack that has a mix of Human and Creature animations, this means mods can tell the difference and only pick the ones that interest you by its settings unless you manually pick them in the AAF wizard.
There are no animations in this mod, it just adds tags for the animations.
The minimum Theme to install is Vanilla Theme which is installed automatically in the FOMOD whether you tick any other options or not.
https://bitbucket.org/dagobaking/advanced-animation-framework/wiki/Guides/WhatIsAnAAFTheme
The VanillaSex, KinkySex and CreatureSex Themes are now combined in the one FOMOD and only available on Lovers Lab, the Basic Theme is only needed if you use poses.
The Basic and Vanilla Sex Themes are available on Nexus but may be a version behind this for a week or so.
Basic Theme - Covers one of the Pose packs. Also includes new avatars for Humans and most creatures by Polistro.
VanillaSex Theme - Covers all vanilla basic sex animations, Male/Female, Male/Male, Female/Female, GangBangs. Also includes new avatars for Humans and most creatures by Polistro.
KinkySexTheme - Includes Vanilla sex Theme and covers Aggressive/Rough Sex, Spanking, Bondage positions and Bondage furniture animations. Also includes new avatars for Humans and most creatures by Polistro.
CreatureSex Theme - Includes Vanilla sex Theme and covers all Creature Sex Animations including Aggressive ones. Also includes new avatars for Humans and most creatures by Polistro.
These theme packs contain all the parts of tagData from Halstroms_TagData.XML (APT) split into each relevant theme making APT redundant. If you have APT (Halstrom_tagData.xml) also installed it will result in double tagging some animations and probably cause weirdness or bugs. Installing all the themes is the same as having the full APT.
This also includes new avatars for Humans and most creatures by Polistro most have not been tested yet.
This spoiler contains links to the supported Animation mods.
Let me know if I've missed any too.
This spoiler contains Tagging information.
File versions are by date so 180510 is 10th of May 2018, not 5th of October 2018 unless you are American
Requirements:
AAF obviously
MCM
The DLC's are currently required for only the Kinky and Creature Themes until I update the FOMOD. But it can be used without them if the following files are removed.
Theme_Animations_raceData_DLCRobot.xml
Theme_Animations_raceData_DLCWorkShop01.xml
Theme_Animations_raceData_DLCCoast.xml
Theme_Animations_raceData_DLCNukaWorld.xml
Installation:
3 of the files are old versions just in case there's an issue with the latest version, the files are labelled by Date 181211.0 is 2018 December 11th version 0
The VanillaSex, KinkySex and CreatureSex Themes are combined in the one FOMOD and only available on Lovers Lab.
Thanks To:
F4SE people
Dagobaking for his help learning how this voodoo works
CGI for general help and creating the FOMOD version
EgoBallistic for his patience and input to mesh this into his mods
and numerous sacrificial Test Minions
PERMISSIONS:
No Kiddie Porn usage, I don't want to be involved in any crap that hits the fan. I DO NOT support any use of my mods for kiddie porn or adult sexual situations like child pregnancy.
Otherwise do whatever you want with this except selling it, Animators are free to use it themselves to replace their templates, less work for me when updates then
1,238,159 downloads
Updated
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The Bridge (AAF to NAF)
By nodtrial
What does it do?
In simple : You can play with mods was written for using with AAF, but it will use NAF. I'm telling about mods like Violate, RSE, Sexual Harassment, Sex Attributes etc. What is better? This is a debatable and provocative question. You must form your own opinion. The only thing I can say for sure is that NAF is tens of times faster then current AAF 171beta.
More technical : It interrupt papyrus AAF_API commands from mods to AAF engine and redirects its to NAF, after executing it returns results to mods like AAF do. So mod thinks it using AAF, and have no ideas it was cheated.
Is it beta? Is it safe for using?
It is not full release still. But to a greater extent this refers to the fact that perhaps some rather rare things have not yet been implemented. All this has already been tested enough and has not yet caused anyone any solvable or insoluble problems. At the moment, almost the full functionality of AAF has been implemented. I only know that it is not yet possible to add a third participant to an already running scene. In fairly rare cases, mouse movement in a scene may be blocked. Sometimes movement with keys in the scene is blocked (for this case there is a solution below, see I have a trouble chapter). And perhaps, not 100% sure, someone had problems with scaling characters in scenes
Does it requires AAF be installed ?
Yes.
Does it requires NAF be installed ?
Yes.
Does it AAF files inside?
Nope, it just named same to replace AAF files. It is script for communicate your mods with NAF, and cheating your mods that AAF is using.
How to install?
1. You need F4SE.
2. You need AAF v171.0beta installed Actually I don't know - it can be a chance it will work fine with earlier versions, but I did it for 171.0beta and I don't recommend this kind of experiments.
3. You need actual NAF version. Today is 0.9.13
4. You need everything you are using for your mods from lovers works fine with AAF. Use Fu...ing manual for example.
5. You need SUP F4SE actual version. I use it for some internal string and access to AAF config files operations.
6. This may seem a little complicated. Be careful when doing this. You should copy EVERY xml file from Data\AAF of your mods to Data\NAF . From kinky theme, from animations mods like snapdragon anims-leito etc, from other mods like violate, etc. If you can't understand what to do - try to read it here in the sticked post.
Here is one very important detail - every race named in your xml files should be case-identical. At 0.9.13 NAF have case-sensivity for the race name. Author told he will fix it in next update, but now if in your different xmls, for example you will have two types records with different case - you will have a trouble when NAF will play animations. I mean race id="Supermutant" in one xml and race id="SuperMutant" in another. You can use for example notepad++ function Find and replace in files. I get this trouble just with supermutants, but in theory it can be DeathClaws and Deathclaws. If you get a trouble - you can use NAF.log file in Documents/My Games/Fallout4/F4SE to see what race is defines wrong.
7. Install this mod. It doesn't contains any plugins, but it should be installed after AAF. It will replace AAF_API.pex, so if you don't using MO2 or another modmanager that prevent your mods files from permanent overwriting by another mods - you will need to carry about it manually.
I have a troubles!
How to fix keyboard keys blocking in some scenes?
You should open console, type DIEL in it. You'll see list of all blocking layers. Find layer named Naf_On_Scene and integer nearby. Then type RIEL [integer].
See this screen.
If you got any troubles : wrong actors, wrong scenes anything elese. be sure - there is no this troubles. It just mean you have errors in XMLs. The first you should do - look up to My Documents\My Games\Fallout 4\F4SE\NAF.log and look for warnings. It shows warning XML file name and the place where it is. Mostly it is little syntax mistake, like a wrong character, or missed character. I'm pretty sure - you will have no trouble to fix it by yourself.
How can I try to debug it by myself?
Requirements
F4SE (hard)
SUP F4SE (hard)
AAF (hard)
NAF (hard)
MCM (optionally for settings)
Have a fun!
If you want to find me or ask some questions in Discord - you can ask it in Snapdragon's Discord channel !
LOG :
877 downloads
Updated
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Various FO4 mods RU
By vjnmrf
Только переводы, сами моды по ссылкам ниже
Nuka Ride 6.5.0k
Commonwealth Slavers 2.3.8
Sex Attributes 2.7.4
Sexual Harassment 1.19.4
Bound In Public 1.3.3
Violate V1.60 Beta 7
Sex Em Up 1.19
Better Living Through Cumistry 1.09
Provocative Perks 1.08
Triggerwoman 1.0
5,779 downloads
Updated
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Provocative Perks
By spicydoritos
A collection of standalone perks designed to reward, punish, encourage, coerce, and otherwise facilitate your lascivious exploits.
Provocative Perks
Safe to say most folks here want to get laid in this game (or why else would you be on LL?). Sometimes you trigger the fun with sandboxy gameplay mods, turning your combat defeats or NPC rescues into a roll in the hay. Other times you might hike up your heels at the urging of quest mods, placating harassers or transforming into the Commonwealth's newest porn star. Provocative Perks is none of these things. It's a gap filler. An added spice. A collection of useful utilities to improve your digital sex life in minor ways. A bard (OG/2nd edition) to stand in the back and sing stat buffs at your adult modding setup.
As the name implies, this mod contains a selection of adult oriented perks. There are no restrictions on when, which, or how many of the perks you may choose. They are all designed to stand alone. While a couple of them may synergize together or work at a crosswinds, the aim of the mod is for you to choose the exact perks that fit your playstyle. One thing to keep in mind, though: they are designed to be permanent. You may add perks at any time, but there is no method of removing individual perks.
Hopefully the perks, as detailed below, include a little something for a wide array of interests. Certain perks are clearly targeted towards "player as victim", several are designed to drive consensual interactions, and at least one is almost exclusively useful to aggressive players. Others are style-neutral, or promote nudity, or are just plain fun. Even if you decide you only like one or two perks, not to worry! This mod's plugin is an ESL-flagged ESP, and will not occupy one of your valuable ESP slots.
Lastly, acquiring the perks is very simple. Open the mod's MCM, find the “Perk Selection” option, and click the button. That will fire up the selection menu any time, anywhere. Even if you've already taken a perk, you can still view its description in the selection menu to remind yourself how it works.
Perk Descriptions
Additional Features
Long time AAF users may have noticed that certain creatures get “stuck” doing sex idles after a scene. The usual suspects include feral ghouls, insects, and sometimes FEV hounds. Provocative Perks will bump these creatures out of stuck sex idles after a scene ends. This feature does not require any specific perks to be taken.
A Brief Note on Balance
The careful reader will note that these perks generally have pros as well as cons. Nobody who thinks about it for more than a few minutes will accuse them all of being “well balanced” by the typical gaming definition. The perks are designed to grease the skids towards your character having sex, whether by carrot or stick. In this context, any apparent boons ought to be treated as a mere smoke screen, distracting you from the long-term detriments of spreading your legs way too often. Consider yourself warned.
Known Issues and Conflicts
Hard Requirements
-Far Harbor
-Nuka World
-MCM
-Sex Attributes, v2.6.5 or higher
-Working AAF installation, including animations and tags/Themes
Soft Requirements
Provocative Perks can optionally integrate features from the following mods. Some perks may work differently (or not at all) without the following mods, but PVPK will still install and run without them.
-Animated Tentacles v0.9 (LL thread here, MEGA link here) (required for Tentacle Bait)
-Bound in Public (optional outcome after Easy Prey and Homewrecker)
-Daily Life of Hookers (custom idles will play before AAF scenes initiated by Provocative Perks)
-Devious Devices (useful for Latex Fetish)
-NSFW Soundpack (optional moans for Psychosexual and USB Type-V)
-Plugs of the Commonwealth (useful for Latex Fetish)
-Real Handcuffs (required for Abandoned Property, useful for Latex Fetish)
-Sexual Harassment, v1.16.8 or higher (slightly changes functionality of Homewrecker)
-Skimpy Armor Keywords Resource (alternative clothing check option for Delicate Skin, Exhibitionist Streak, and USB Type-V)
Recommended
-AAF Spectators (for synergy with Life of the Party)
-AAF Violate (for synergy with Acquisition Specialist)
Thanks and Credits
-twistedtrebla for Sex Attributes' wonderful API, and for a short sequence of clothing strip code that I lifted almost wholesale from Combat Strip Lite.
-kziitd for the criminally underutilized idles in Daily Life of Hookers, and for the squish sound file used in the USB Type-V perk.
-EgoBallistic for being a constant pillar of modding support and answering a couple specific questions.
-lee3310 for a general interest that kept my procrastination at bay.
-Special thanks to the AAF Help Discord for their assistance past, present, and future.
-Honorable mention to Saya_Scarlett for the often thankless work of maintaining the AAF Fucking Manual.
-Credit to kinggath for the controller quest template that I'm still using from his Mod School Resources pack.
Permissions
Feel free to re-post, re-host, patch, translate, and/or incorporate into your own mods as long as the result is freely available and not paywalled. Just give credit back to me and the original LL post. No support offered for sites outside of LL.
30,712 downloads
Updated
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My WIP UAP edits.
By gegging
DO NOT MAKE IT ANYBODY'S PROBLEM EXCEPT MINE
I wanted to learn and practice AAF modding, so I tried filling in the gaps of UAP.
Mainly adding in missing moans in certain animations, trying to add expressions (chose Rufgt's Atomic Lust bj face, and Ookerpak's Aah face) in some, Crazy's gun and fourplay animations have F-M positions now.
Used Screen Archer Menu and SAMFormer to do broad adjustments for the female genital area (credits to Ookerpak).
This was not done smart. It was done hard. Broad sweeping changes and edits then sifting through them in-game to check. There are a lot of animations, and I most likely missed some or made a change that doesn't fit.
I made this edit for myself and presumably other people that installed every animation pack currently(as of 2023. February. 13th) supported by UAP except Rufgt's older discontinued animations
So it requires.
AAF, SAM, SAMFormer that works properly.
Because the SAM edits by Ookerpak used FusionGirl bones, that is a requirement. No plans to support CBBE for now.
ZaZOut4 [REPACK] v0.0.3.3
Bad End v1.05 Upon closer inspection I didn't make any edits to UAP's Bad End patches.
50 Shades v1.05 Repacked
Farelle Animations v0.1.2
[AAF] FO4 Animations by Leito v2.1b
Vadermania Animations v1.1
Four-Play Animations by Crazy v1.3
Four-Play Animations by Crazy Gun Version 3-11-17
Creature Pack v3.01
Creature Pack 2 v0.1beta (ONLY if you have DLC's)
Atomic Lust v2.7
Mutated Lust v1.4
SavageCabbages Animations v1.2.8
BP70 Animations v2.8
Brave's Animations v1.3
(UAP) Ultimate AAF Patch v2.6.64-1
I plan to work on and off on the edits. This is a learning experience for me.
Credit to the people that made UAP and the animators.
327 downloads
Updated
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NGamma's AAF IKAROS Androids Patch collection
By N.Gamma
A collection of patches I created to make the gear/clothing/armor of various AAF mods compatible with IKAROS Androids.
All pateches are seperate ESL flagged ESP and therefore take no space in the load order.
? ? ? ? ? ? ? ? ? ? ?
Vioxsis Strap-on - IKAROS Patch
Strap-ons can be worn with IKAROS Androids
Vioxsis Strap-ons - ZeX Bones Fixed - IKAROS Patch
Strap-ons can be worn with IKAROS Androids Select the ESL flagged option when installing Vioxsis Strap-Ons
Real Handcuffs - IKAROS Patch
Handcuffs and slave collars can be worn with IKAROS Androids Works only with slot 57 version
PotC Morph Plus (Slot 57) - IKAROS Patch
All plugs can be worn with IKAROS Androids
Bound In Public - IKAROS Patch
Blindfolds can be worn with IKAROS Androids
Commonwealth Moisturizer - IKAROS Patch
CUM will be displayed on IKAROS Androids Body
1,747 downloads
Updated
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Problems of Survivor
By DSHV
Warning: Disgusting, sexist, humiliating and violent content!
Fallout 4's version of my Skyrim mod Troubles of Heroine. Adds NPCs, quests and events to make life for a woman in a post-apocalypse world more cruel and degrading.
The mod includes hard choices on a universal scale and supports zero kill walkthroughs.
There is the hidden parameter - Your Dignity, which changes as you communicate with Brutus or Xana. To unlock its full potential - use the code: set aaayourdignity to 100. To check it - find the Wise Toilet in Diamond City, near the destroyed van. In dialogues, if you don't have a required perk or SPECIAL, you won't see the option. In the non-XDI version, some options are hidden by other options.
Males have less content than females - some will be missed and some will be completely inaccessible. To play female content for a male, use code: set AAAiamsissy to 1.
The AAAPOSSpecialRoom has the mod's items safe and buttons to disable/enable some content.
POSScripts - for modders only!
Lines of dialog: 19153.
Put this mod at the very end of your modlist!
Content:
Requirements:
Advanced Animation Framework (AAF) + animations;
Extended Dialogue Interface (optional);
Recommendations:
F4z Ro D'oh to skip dialogues;
Roleplayer's Expanded Dialogue (RED) to add more dialogues and skill checks to the vanilla game so that there is not such a big difference between the mod and base game dialogues;
Idiot Savant to Idiot Slut.
Voices:
1.7 RUS:
Nudella Mask:
Perks:
Troubleshooting:
Basil's Desat-English dictionary:
Future plans:
More dialogs; More quests; More situations; More followers; More filth.
Permission:
Do what you want with the mod.
119,191 downloads
- followers
- encounters
- (and 4 more)
Updated
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Provocative Perks v1.07.1 TRADUCCION AL ESPAÑOL
By lord mado
Despues de un rato en pensar si subirlo o no aqui les dejo esta traduccion, con la ayuda de mi nuevo personaje Panam, estuve probando un buen rato este increible mod, basicamente consiste en un mod que te permite tener perks pervertidas para tu aventura, estas van desde una perk que te permite conseguir mejores precios acostandote con los vendedores, hacer mas daño entre mas exitado este el personaje, al beber alcohol o alguna droga tener un chance de caer noqueado a la merced de los distintos NPCs que te quieran hacer el sin respeto, entre muchos otros mas.
Es un mod entretenido y que dara mas placer a la hora de rolear algun personaje en un mundo post apocaliptico lleno de pervertidos (o incluso TU ser el personaje pervertido que ira haciendo perversidades ahi donde vayas), a mi punto de vista esta entre los mejores, entretenido, divertido y placentero, que mas puedes pedir?
Para que el mod funcione correctamente se necesita intalar primero el mod original el cual es:
Evidentemente con todos los requisitos que este pida, esos requisitos los puedes ver en el mod original, sin mas espero volver a verlos luego con mas mods traducidos para la comunidad y cualquier duda que pueda surgir con mucho gusto puedo ayudar a solucionarla, que tengan un exelente dia
210 downloads
Updated
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fixes Vioxsis Strap-Ons (ZeX Bones fixed) - ENGINE XML Patch [01/26/24]
By EngineGaming
This provides a fix, with skinned bones properly improved by hand, compared to other 'fixes' (SAM Enhanced animations, under files or someone who tried to fix) that actually is clipping than fixed. ...
What's behind the work? 3ds max/blender/Outfit studio. I Move into the correct positions where the bones are located. I extend the edges of dildo's length, to paint the weight with precision. It turned out the dildo works like a charm after several tries in fallout 4.
*It's still beta, requires time to do the rest if there's more.
==========
> FEATURES <
ZeX bones skinned fully working FG and CBBE bodyslide (pre-built NIF+TRI, zero-ed sliders) Doesn't require any Morphsetdata.xml for AAF. The strapons, dildo, penis,... are always erected as it is
(4.0 + 2.0) Full-Packed mod with Action+Equipment XMLs, while EXP uses new, separated XMLs (2.0) EXP becomes ungendered to provide support along with Synth and rescaling into place
(0.1 - 0.4) Xml patches with FF (Lesbian) genders, using LXP_EquipmentSetData
[Since 0.5, Providing Clamp-ons for synths, they detect as Male. The Rescaling fix becomes an issue for female(s), so it's ungendered for now on]
==========
> PACKAGES < (What's inside?)
VIOXSIS Strap-Ons [ ZEX BONES Fixed ] (4.0) [REQUIRED]
[ CORE PACKAGE ]
Packed as a mod for now on. This contains more Strap-on Items from Indarello (e.g. Clamp-Ons) Vioxsis_Strap-Ons.esp, becomes ESL-Flagged ESP
[AAF] Vioxsis_ActionData.xml (FF_Activity) + Vioxsis_EquipmentSetData.xml (ESL compatible) GO Models re-exported with new collisions, can be dropped away from the inventory
(Known bug - Missing inspect item as preview)
===
[ STRAP-ONS: Version, BODYSLIDE Type ]
(LITE) - Sliders:
(+) Dildo Bulge (Value 0.0: no bulged modifications; 1.0: Vio's Default shape)
(-) Erection Up + Down
( I modified the dildo tip to look like male shaped penis )
(FULL) [ RECOMMENDED ] - Sliders:
(-) Dildo Bulge
(+) Erection Up + Down
( FULL Pack is separated into 2 Projects: Bulged and No Bulged. If you build one of them with bodyslide, both works at the same slider values for Erection Up+Down )
-> Slider Groups (FG Users) by Vaultbait [ LINK ] ===
[ VIO DILDO + CHASTITY ]
Dildo (Viodoe) [ Ready ] Chastity (DD Add-on) [ WIP ] ( Conflicts with Indarello's fix: Futa dicks in fomod ) ( LINK ) [ You can use his fix but must be installed BEFORE my Fixed Strap-ons, before adding as new items soon ]
===[ADD-ONS]======
[ Indarello - CLAMP-ONS ]
Clamp-Ons [ Ready ] (Support for Synths during AAF Scene)
( EXP FOMOD -> Skip this if you use UAP with Synth Gen-1 + 2 Enabled! Results in receiving penis meshes with .tri morphs already! )
===[OTHER MODS]=========
[ OTHER STRAP-ONS ]
Straw - Strap-Ons (Default Dildo) [ WIP ] Straw - Strap-Ons (Black Dildo by Maxie) [ WIP ]
====================================
VIOXSIS Strap-Ons [ TEXTURE SELECTIVE ] (FOMOD) [OPTIONAL] - ( REQUIRES ECF [Placeholder], if you choose latex colors or BGSM materials ! )
*It means that you swap default with any other textures you choose
> STRAP-ONS + DILDO
====================================
ENGINE XML PATCH (2.0+) [REQUIRED]
( EXP uses, once and for all, EXP_ActionData [ Switch FF_Activitiy to EXP ] and EXP_EquipmentSetData [ one Strap-on swap, of your choice + NPC Add-ons (Clamp-ons, again, of your choice if there's more ] )
*REASON is quite simple:
1. Vioxsis XMLs can be overwritten by anyone, but getting patched by EXP, resolves the problem
2. EXP XMLs provides full support, easy to swap between Strap-on items by categories from FOMOD
3.1. EXP_ActionData + EXP_EquipmentSetData, are separate, no longer dealing with any others' patches about overwriting together
3.2. EXP_ActionData > Vioxsis_ActionData (FF_Activity) (for UAP, Leito Staged Plus.... etc) [ = Uses EXP_EquipmentSetData ]
*Some Patches (UAP...) uses FF_Activity Action, linked from Vioxsis' EquipmentSets. (It can be replaced with EXP)
*EXP uses EXP's EquipmentSets which supports both Synths, ESL-Flagged ESP, ... and even more.
[ ACTION VS. EQUIPMENT SETS ( XML Injection Differences ) ]
=====
EXP - EQUIPMENT SETS [ AAF ] : [ VIO: Strap-Ons / Dildo / Chasity + Straw: Strap-Ons + *more... ]
> Supported Animation Packs
SavageCabbage (1.3) [ LINK ]
[DLC's + Torture Devices merged] + Staged animations
BP70 (2.8) [ LINK ]
+ Staged animations
Atomic Lust [ WIP ]
Four-Play Animations (Rug + Gun) [ WIP ]
...
===================================================================================================
> MOD REQUIREMENTS < (Following up Saya's Scarlett's TFM guide)
VIOXSIS [ZEX BONES] + TEXTURE SELECTIVE Environment Cubemapping Framework (2.12+) [ LINK ]
( Download both packs under installation highlight and merge into one mod )
CBBE [ LINK ] OR Fusion Girl [ LINK ]
*FG needs Zex extended, as it's using genital bones for animations
ZeX Extended skeletons (6.0) [ LINK ]
Indarello's fix ( Obsolete - SKIP ) [ SOURCE LINK ]
*Chastity becomes futa dicks, based on the options you picked in FOMOD
*At the moment, I am waiting for permission by original author, before adding them as new items, without conflicting with each other's...
(Since he provided both viodoe and strap-on nif files, looking like futa dick, my fix gets overwritten but we wanna overwrite them!)
ENGINE (LESBIAN) XML PATCH [ AAF ] (171.0 beta+) [ LINK ] Lee3310's SC Rescaling Patch (1.1, AAF_SCRS_CR) [ LINK ] Outfit ReDress Fix [ LINK ] *Animation Packs [ AAF ]
*In the end, your (MO2) mod order should look like this:
-> Vioxsis Strap-Ons of Fallout 4 ( REDUNDANT for 4.0 - Can be uninstalled )
-> Indarello's fix mod ( REDUNDANT + VIO_Strap-Ons.esp plugin is now patched by EXP (2.0), but better skip this, too! )
-> Ultimate AAF Patch ( Because of Vioxsis_Strap-Ons.esp plugin, overwrite )
-> Vioxsis Strap-Ons (Zex Bones Fixed)
-> Vioxsis Strap-Ons - Texture Selective (DILDO) + (STRAPON)
...
-> *Any Patches that use FF_Activity action...
-> ENGINE XML Patch
*Orders for ECF, CBBE...... don't matter. Pay attention to the DFS by the plugin conflicts!
===================================================================================================
> QUICK INSTALL NOTES FOR CBBE USERS <
*ZeX extended skeleton is not compatible with CBBE knee fix and it turns that Strap-on with bones becomes stretched out. In the same mod, there's a version for SAM, you don't need to have skeleton.nif conflicts under ZeX. I suggest you to install/have at least 2 mods:
1. Screen Archer Menu [ LINK ]
2. CBBE Knee Fix (SAM Adjustment version + Girly/HeadNeck SAM version)
3. (Optional) Discrete Female Skeleton [ LINK ]
*DFS must be placed after LMCC and Pip-Pad in Plugin Load Order
*SAM Adjustments are like skeleton bone modifiers, overwriting your current bones. Load one of the adjustments of your choice (OR even more at once), and it remains permanently in the menu as soon as you remove; on your game save.
*3BBB is not compatible. The goal is Zex bones must be visible or at least present, in skeleton.nif to make strapon animating. None should overwrite Zex, regardless.
===================================================================================================
> CREDITS <
Dagoba_king, and other developers who made AAF and LLFP scripts Lee3310 + niston for SC rescaling patch and SAMFormer TBOS and ZaZ, for Zex extended skeleton and fusion girl Snapdragon for outfit redress fix An3k for repacking original author's Strap-ons (Vioxsis) SavageCabbage + BP70 for animations Kziitd, vaultbait, ookkerpak, eflat01 for suggestions, fixes Indarello for clamp-on and his fixes ... and everyone!
I got my Discord server, join me if you want:
STORY ACTION COMPENDIUM [ INVITE LINK ]
===================================================================================================
> CHANGELOGS <
47,843 downloads
Updated
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Sex Attributes 2.7.4 TRADUCCION AL ESPAÑOL
By lord mado
Este mod un chingo de gente me lo a estado pidiendo y les juro que yo pense que ya lo habia subido xD
En fin, para los que viven debajo de una piedra y no saben de este mod pues este consiste en tus estadisticas sexuales, al iniciar una nueva partida te deja elegir tu carater que va entre sumiso, poco sumiso, neutro, poco dominante y dominante.
luego te deja elegir fetiches que haran que tu personaje se exite mas o menos a la hora de tener relaciones sexuales (por ejemplo, el fetiche del Bondaje, si el personaje tiene alguna prenda restrictiva, ya sea una mordaza, cinturon de castidad, dildo, plug, etc, este se exitara mas rapido, o si tienes preferencia a tener relaciones con super mutantes, entonces tu personaje se exitara mas cuando tenga relaciones con algun super mutante y a su vez no sufrira mucho de trauma si es violad@ por algun super mutante, etc)
Es un mod muy completo a mi punto de vista, abarca desde lo fisico hasta lo psicologico, dandote puntos a favor o en contra dependiendo de su estado actual.
Para que el mod funcione correctamente se necesita intalar primero el mod original el cual es:
Evidentemente con todos los requisitos que este pida, esos requisitos los puedes ver en el mod original, sin mas espero volver a verlos luego con mas mods traducidos para la comunidad y cualquier duda que pueda surgir con mucho gusto puedo ayudar a solucionarla, que tengan un exelente dia
341 downloads
Submitted
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AAF Sex Em Up Sound Voice
By Razor235
Voice acting for the AAF Sex Em Up mod. The Elevenlabs neural network is used.
AAF_SEU voice Macready - flirting with macready
AAF_SEU voice Preston - flirting with Preston
Choose one of the variations and put below AAF Sex Em Up Sound Voice
AAF_SEU voice Macready.rar AAF_SEU voice Preston.rar
3,531 downloads
Submitted
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AAF XML Scanner
By Dlinny_Lag
Standalone tool to verify AAF XML files content.
This tool is designed to help modders and gamers to detect potentional problems with AAF working caused by wrong XML files content.
Provides multiple types of detected errors/warnings.
Requirements:
Windows 7, 8.1, 10 or higher. Windows 8 is not supported
.NET Framework 4.7.2 or higher. Download
How to install:
Just unpack downloaded .zip file to any folder and run AAFXmlScanner.exe
How to work:
1) Set path to Data/AAF folder if it was not detected automatically
2) Click "Scan" button
3) Click appropriate button to see the list of potential problems
Hints:
Select line(s) and copy error message(s) to the clipboard. Ctrl+A is working %)
Click selected line to enter edit mode and copy part of the message to the clipboard
Click "Export" button to save all messages to a text file
3,049 downloads
Updated
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Sexual Harassment Voice Sound
By Razor235
Voice acting for the AAF Sexual Harassment mod. The Elevenlabs neural network is used.
Alternative link
Example:
https://drive.google.com/file/d/1QGLj2X5NuuAyqjdTjwusQiqwCOq9n6ux/view?usp=sharing
How to create voiceovers for Fallout 4/Skyrim mods using neural network:
If you want to thank me - my boosty
6,172 downloads
Submitted
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Raider Pet Voice Sound
By Razor235
Voice acting for the AAF Raider Pet mod. The Elevenlabs neural network is used.
If you want to thank me - my boosty
6,051 downloads
Updated
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AAF Violate Voice Sound
By Razor235
Voice acting for the AAF Violate mod. The Elevenlabs neural network is used
Example:
https://drive.google.com/file/d/12iZdU3vwXK9MtAFGfp7c0xSGLYjTnFLG/view?usp=sharing
If you want to thank me - my boosty
14,425 downloads
Updated
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Sexual Harassment - german translation
By N.Gamma
Deutsche Übersetzung von [AAF] Sexual Harassment
Vorrausetzungen:
[AAF] Sexual Harassment
Installation:
Installiere zuerst die Original Mod und deren Voraussetzungen, überschreibe anschließend die Dateien der Original Mod mit der Übersetzung.
TIPP: Sollte euch jemand einen Klaps auf den Hintern geben, vergesst nicht ihn anzusprechen.
1,111 downloads
- german
- german translation
- (and 1 more)
Updated
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[AAF] Sexual Harassment (11/18/2023)
Sexual Harassment
v1.19.4 (for AAF)
> INTRO
Nora wakes up in a world that is unrecognizable from the one she left. Not only is the Commonwealth in complete ruins, the everyday toils of living in the harsh wasteland with raider gangs, mutants, and no functioning central government has transformed the human society for the worse. People now live in a crude, masochistic society where the strong prey on the weak, with little to no consequences. Due to a lack of a functioning criminal justice system, it is a common sight for men with no moral compass to be making sexual advances on women, knowing they can get away with it. Bystanders, who are usually too busy and stressed out with their own problems, often turn a blind eye, giving excuses that at least they are not being kidnapped by the Institute, or being eaten alive by feral ghouls.
At the end of the day, there is nothing more important than survival for most people in the Commonwealth, and they are willing to concede many things, including decency and justice, in order to hold onto that. Over time, this attitude has resulted in a shift in people's opinion: it is now considered unthinkable and unacceptable to use deadly force to prevent an action that does not threaten one's life, such as sexual harassment and assault. The expectation has become that women should give in and just take it, so as to preserve the little peace that they have and remain focused on the more important problem of surviving in the deadly wasteland. There are much more worse things in the Commonwealth than sharing some bit of pleasure with men who often put in the work to protect the society, or so the sentiment goes.
Nora finds herself in this perverted reality where some invisible forces are seemingly constantly trying to find ways to bring her down and turn her into a sex object. Will Nora have what it takes to rise above these challenges and succeed in establishing herself as a strong woman of dignity that should be respected and feared? Or will she succumb to these forces and get sucked into an inescapable hole where her sole purpose in society will become nothing more than being an object of gratification for hungry lustful men?
> FEATURES
Overview
This mod will transform your Commonwealth to a masochistic society where NPCs approach, harass, and demand sex from players! It adds various scenarios where non-hostile NPCs approach the player to start a dialogue. The dialogue is usually about sex, of course, in one form or another. Depending on the player's state at the time (whether intoxicated, or aroused, etc. from Sex Attributes) the dialogue changes. In the beginning of the game, the dialogues will be rather tame, since the player is sort of an unknown identity. However, once the player starts to show any sign of being weak or easily preyed upon, the dialogues will start to become more aggressive and forceful.
The overall theme of this mod includes: submission, exploitation, manipulation, coercion, deception, loss of control, brainwashing, and humiliation. It's centered around a female player, although a male player will still work but with reduced functionalities, and NPCs calling the player in female terms. NPC harassers were designed to be men. But they can also be women, per included MCM setting (dialogue will still assume male NPC, however).
This mod features several different "types of approaches". Currently, they are the following:
Shock collar approach. NPCs will approach the player if the player is wearing a shock collar from Real Handcuffs. The NPC will seek to dominate the player by shocking them until submission, and try to make the player their personal sex toy. Devious Device approach. NPCs will approach the player if the player is wearing Devious Devices, or Real Handcuffs/collars. Some will offer help. Some will offer help for a price. Others will try to take advantage of the defenseless player by force. Sex approach. NPCs will approach the player if the player is naked, or has a sex reputation for being a slut. They will demand sex from the player. Flirt approach. NPCs will approach the player to flirt. Eventually, they ask for sex. Fan approach. NPCs will approach the player to offer a sweet drink they made for the player., as a form of thanks for all the player has done. Some may offer a massage instead. Hypnosis approach. NPCs will approach the player to offer a hypno therapy session for caps. They claim the hypno therapy will rejuvenate them mentally. Blackmail approach. NPCs will approach the player and try to blackmail with incriminating pictures of the player. They will demand the player strip naked, put on devious devices, and have sex with them.
Sex Attributes Integration
The player's choices and how the NPC reacts to the player is largely based on the player's sex attributes. Here's a brief overview of how each attribute affects the player and the reacting NPC.
Willpower. This stat allows the player to resist aggressive NPCs and repel their advances. During an approach, if the player has enough willpower, they will be able to select resist options. The willpower will be deducted afterwards. However, if the player does not have enough willpower, they will not be able to resist, and will need to turn to less reliable measures. Spirit. This stat indicates how suggestible and easily manipulated the player is. If the player has low spirit, some NPCs may try to manipulate the player to get into the player's pants. For hypno approach, lower spirit causes the player to become more susceptible to hypnosis at a faster rate, while higher spirit has the opposite effect. Low spirit will also make it easier for the NPC to persuade the player, while higher spirit means opposite. Dom/sub Orientation. This stat influences how easily or not easily the player can repel NPC advances. Being dominant decreases the willpower cost for resist options, while increasing the success chances for other options that do not cost willpower. On the other hand, being submissive increases the willpower cost for resist options, while decreasing the success chances for other free options. Sex Addiction. Being a slut makes it difficult for the player to refuse sex, requiring willpower just to refuse. When the NPC starts getting aggressive, being a slut will also negatively impact the player's options. It will increase willpower costs for resist options while decreasing success chances for free options. Arousal. Functions similarly to Sex Addiction. High arousal (being desperate for sex) will have similar effects to being a slut. Sex Reputation. Having a bad reputation will increase the likelihood of bad events triggering. If the player has a reputation for being a Prostitue or Slut, the NPC is more likely to be aggressive/demanding Intoxication Level. If the player is too drunk, NPCs are more likely to try to take advantage of the player and do more devious things. Being drunk will also make it easier for the NPC to persuade the player. Also, being drunk adds penalty to your reflexes, making it more difficult to resist NPCs who get physical.
SPECIAL
Certain SPECIAL stats also have their implications:
Strength. This stat helps when things get physical. Some NPCs will try to take the player by force physically. Players with higher strength will require less willpower to resist physical advances, while lower strength will require more willpower. Charisma. When all other options fail, the player may try to use their charm as a last resort. Higher charisma increases the chance for pleads to succed while lower charisma does the opposite. Intelligence. This stat provides the player with protection from NPCs who may try to trick the player. If the player is too stupid, the player may fall victim to NPCs who pretend to help the player, but is really only trying to get into the player's pants. Agility. This stat increases the chance that the player will successfully struggle out of situations where the NPC gets physical. Luck. This stat affects a wide spectrum of chances. Higher luck increases the chance that good scenarios will happen (i.e. an NPC who agrees to unlock all devious devices from player for free) while decreasing the chance that bad scenarios will happen (i.e. an NPC who secretly spikes the player's drink). Lower luck has the opposite effect.
NPC Morality
Not all NPCs are created equal. Some will be genuinely decent (officially referred to as "decent"). Others will be outright evil (officially "evil). Then there are some who are somewhere in the middle ("questionable"). NPCs will act according to their randomly set morality. There is no way to know an NPC's true morality. The only option is to try to remember their history of actions and make an educated guess. And hopefully, you may be able to build a "circle of trust" of NPCs that you can fully depend on. Be careful, though; evil NPCs will sometimes do good things, to try to get the player to trust them, only to strike when the player is unsuspecting!
Morality is assigned randomly and once an NPC has one assigned, they will keep it for the remainder of the save. It will only be assigned a new one upon creating a new game. This means every time you create a game, it's a whole new landscape!
NPC Confidence
Like Morality, each NPC will be assigned a random confidence level. This will dictate what that NPC is capable of. For example, if the NPC is not confident enough, no matter how evil they are, the nonconfident NPC will never approach the player to aggressively harass her.
NPC Impression Of Player
How the player responds to various NPC approaches affects how the NPCs start to view the player. If the player repeatedly gives in, or fails to resist, or doesnt stand up for herself, NPCs will start to perceive the player as a pushover, emboldening them and causing even NPCs that would've otherwise not had enough confidence to start being more bold. On the other hand, if the player repeatedly intimidates NPCs, or successfully resists them and often stands up for herself, NPCs will perceive the player as tough/hard to get and even the usually confident ones may have hesitation in approaching the player.
Shock Collar Approaches
NPCs will approach the player if the player is wearing a shock collar from Real Handcuffs. If the mod is not installed, this approach will not happen. The NPC will try to gain compliance and obedience from the player by repeatedly shocking. The NPC's ultimate objective is to make the player his personal sex toy. Note that only NPCs with evil morality will do this. The player will not be able to gain freedom until they find a way to remove the collar. Rumor has it that there is a resourcful mechanic called Johnny Hacker at the Diamond City Dugout Inn who can remove shock collars for a price.
Optional Tattoo After Rape Integration
If you have Tattoo After Rape installed, the NPC "master" will sometimes put tattoos on the player for punishment if the player disobeys.
Devious Devices Approaches
NPCs will approach the player if the player is wearing a devious device or handcuffs from Real Handcuffs. If neither mods are installed, this approach will not happen. Some NPCs will offer help for free - how kind! Some will offer help for caps, or sex. Some of the more evil ones will try to take the player by force! Generally, the chance for the NPC to force rape is lower if the player looks less "slutty", i.e. is not naked, doesn't have too many restrictive devices on, isn't wearing any slutty tattoos, etc. On the other hand, if the player looks outright "slutty", i.e. is naked, is tied up in devious devices, has slutty tattos, and/or has a reputation for being a slut/prostitute, then the chance for forced rape is greatly increased.
Details:
Devious Device Vulnerability System
There are two thresholds for player's vulnerability from wearing too many devious devices: "vulnerable" and "helpless". Each type of devious device increases the player's vulnerability "score" differently. For instance, wrist cuffs increases vulnerability "score" by 5, while boots only increases it by 1. "Vulnerable" threshold is at 5, and "helpless" at 10, by default. That means if the player is wearing wrist cuffs, they will be considered at least "vulnerable"
Crossing each threshold increases the likelihood of the NPC attempting to rape the player.
Optional Tattoo After Rape Integration
If you have Tattoo After Rape installed, and the player has tattoos from it that are visible (player is naked), then the NPC will be more likely to try to rape the player.
Sex Approaches
NPCs will approach and demand sex from players if they believe the player is a whore. This can happen under the following conditions:
the player is caught naked, or the player has slut or prostitute Sexual Reputation
Details:
If the player has a low spirit, the NPC may try to manipulate the player into agreeing. Players may try to resist with willpower, but if they do not have enough willpower, will become manipulated and agree to the NPC.
If the player has low intelligence and a reputation for being a prostitute/slut, the NPC may try to pretend that they are a doctor, and try to get the player naked for "diagnosis". Eventually, they will bind the player up and try to have sex.
Flirt Approaches
An NPC will approach the player and flirt. Eventually, they'll ask if the player is interested in sex. The player can refuse, or agree to have consensual sex. If the player is too aroused, refusing will cost willpower. If the player is too aroused and doesnt have the willpower, they will have no other option but to agree!
Details:
Fan Approaches
Your player has become famous! As a result, some NPCs may want to give players some treat. A fan/admirer will approach player and offer a special drink! Not all NPCs are evil, I suppose.
Some NPCs will offer a massage instead.
Details:
Hypnotist Approaches
Post apocalypse Commonwealth is a strange place, and some people have turned to practicing hypnotherapy to ease people's minds, and make some caps. Some NPCs will approach the player and try to sell a hypno therapy session for just 10 caps. They claim that the therapy will make you feel better and heal some of trauma. This hypnotherapy will be more effective the lower the player's spirit is and be less effective the higher the spirit. So this might actually be a decent option for players who fell early and need help getting out of their slump.
Details:
Hypnosis Level
Hypnosis level increases the effectiveness of hypnosis sessions, but also strengthens the conditioning level, making it more difficult (higher willpower cost) for player to snap out of trance.
Blackmail Approaches
If there are any scandalous materials out there regarding the player, an NPC may use that to try to blackmail the player and make demands. Some demands may be light, like just asking to see the player naked. Some may be more hardcore, like asking the player to tie themselves up with devious devices and/or Real Handcuffs, and then sex afterwards (configurable in MCM).
This approach will only trigger if there are any scandalous materials that can be used for blackmail. There are 3 different types of scandalous pictures:
Nude pics: pictures of player being naked Sex pics: pictures of player having sex with humans and non-feral ghouls Abomination sex pics: pictures of player having sex with anything that's not human or ghouls (i.e. feral, super mutant, animals, etc) Whenever the player has sex, or is caught being naked and there's an evil NPC nearby, there's a chance that one of them took some pics without the player knowing (you will not see or get notification for this). The chance that this happens per sex act or being naked is configurable in MCM. This also means that if the player never had sex, you'll never get a blackmail approach with sex pics (since no one has any of it).
Details:
> SIDE FEATURES
> REQUIREMENTS
AAF and all its requirements, including animations, themes
Sex Attributes 2.5.6 or higher
F4SE
Optional
MCM - if you want to be able to change settings
Skimpy Armor Keyword Resource - NPCs will react differently based on how skimpy the player is dressed. Otherwise player is always assumed to be either fully naked, or fully clothed.
Bound In Public - NPCs may tie player to a furniture in public
F4Z RO D-OH - For dialogue lip syncing and ability to skip dialogues.
Devious Devices and all its requirements - for devious devices integration (If you're using DD, you need Roggvir's DD Items Manager).
Roggvir's DD Items Manager - if you want to use Devious Devices
Real Handcuffs - for handcuffs integration
Tattoo After Rape - for NPCs to react to player having slave tattoos
Recommended:
Combat Strip Lite - Introduces chances for enemies to strip your player naked in combat!
> INSTALLATION
Like you would any other mod, NMM (or equivalent) or manual.
> UNINSTALLATION
Since this mod doesn't modify player's stats, you should be safe uninstalling it normally.
The values that it tracks (such as player's hypnosis level) are global variables and does not change the player's stats in any way.
> PERMISSIONS
This mod is as open source as it can get. That means you can take source code from this mod and adapt it into your mod. Copy implementation word for word, or just take ideas from it and add your own twist, it doesn't matter! Feel free to use every piece of feature or code in this mod for yourself. If you want, you can even build off of this mod as a starting point and add your own features! If you do though, just call it something else though, to avoid confusion between your mod and this mod.
> CREDITS
@kziitd for creating animations specifically for this mod
@dagobaking for sharing AAF source code for how to play animations in script
> FAQ
I'm standing naked in the middle of Diamond City and nothing is happening.
You might have to wait a little. To improve performance, this mod only scans every once in a while to see if player is nude and there are eligible NPCs around. Also, after an NPC approach, there is a cooldown that prevents more approaches to give players time to figure out her life (and leave the area). The cooldown is configurable in MCM.
Can this be used for male players?
Yes. But at this time, the dialogue is targeting female players. So it will work, but you will have to get used to being called "girl" or "lady". Also, currently all harassers are male, of ghoul or human race. I may expand that, or I may not. Depends on how much time I have.
Can female NPCs be approachers?
Yes and sort of. A female NPC can be approachers and there's an MCM option to toggle that. However, due to the sheer size of dialogues, female NPC dialogues haven't been added yet. So as long as you're OK with female NPC's referring to their "cock" (maybe in the Commonwealth people call dildos "cocks"?), the mod should function normally.
Can you add more player as dominant content, like players harassing NPCs?
No, this mod is intentionally focused on player as victim of harassment. Player's dominant trait (Sex Attributes) merely serves as a defense against NPC harassment.
I don't see any dialogues! My player and NPC just stare at each other
You need to enable dialogue subtitles from the game's setting menu.
The dialogue is too long, and it won't let me skip it
Install F4Z RO D-OH, which will let you skip dialogues.
Help! My harasser keeps following me!
The harasser will keep following you until you respond to him. He will not be ignored! If you keep ignoring and walking away from him, he may just decide to skip the dialogue and rape you on the spot. So, do yourself a favor and have a chat
How do I block an NPC from being an approacher? MCM setting doesnt cover it, and I have a custom follower who won't stop annoying me!
There may be cases where some particular NPCs aren't covered by the wide net of MCM settings. In such case, you can block one particular NPC, one at a time via console commands.
Open console and left click on the NPC. Then type in the following and press enter:
setav fpsh_noteligible 1
or If you have the NPC's reference ID:
referenceID.setav fpsh_noteligible 1
After that, that NPC will never approach you for anything. Note that doing this will not abort any approaches currently in progress by that NPC. There's an MCM debug option to abort all current approaches.
Can I assign a specific morality to an NPC?
Open console and left click on the NPC. Then type in the following and press enter:
setav fpsh_morality 1
(1 for evil, 2 for questionable, 3 for decent).
or If you have the NPC's reference ID:
referenceID.setav fpsh_morality 1
Can I assign a specific confidence level to an NPC?
Open console and left click on the NPC. Then type in the following and press enter:
setav fpsh_confidence 50
(range between 1 - 100. 1: least confident. 100: most confident). or If you have the NPC's reference ID:
referenceID.setav fpsh_confidence 50
Can you add a feature to have the harasser follow you to a more private area before starting sex?
Unfortunately, no. The dialogues branch off in so many different ways that introducing a "follow me" mechanic to each individual outcome would be a nightmare, and probably very bug prone. You can actually move (just press back) while in a dialogue. Once the NPCs talk to you, they will keep following you, so you can kind of use that to go to a more private place and resume the dialogue. Not the best, but it will still work. But don't take too long, as your harasser might get impatient and just decide to rape you.
The NPC says we're going to have sex, but nothing happens and I can't move my character!
Your AAF and all its dependencies were not installed correctly. This happens if the mod calls AAF to start an animation, but AAF is broken and can't start the animation, leaving you in the state where you can't move. Try reinstalling AAF and closely following the instructions that are available throughout this site. And ask support questions regarding AAF installation there.
How does armor index/slot work? I have armor that's slot 33, but the MCM slider only allows 0 - 28.
The game for some reason has 2 systems for armor index/slot. One is between 0 - 29, while the other is 30 - 59. Refer to this page (Biped slot documentation) for how to convert from one to another, and which item index number your intended armor uses.
For instance, body armor would be armor index 3, chest armor would be index 11, Left arm armor index 12, Right arm armor index 13, Left leg armor index 14, Right leg armor index 15, and helmet would be index 0.
327,520 downloads
Updated
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AAF Autonomy Enhanced Redux
Build from AAF Autonomy Enhanced v106 by VinFamy (& Joe Riddle)
(Insert other information that is lost to time)
AAF Autonomy Enhanced Redux
Enjoy the sexual Wasteland
There are two different redux styles (with Features)
Normal = Everyone may have sex with each other
Autonomous = Only NPC's with the Autonomous Perk can (and cannot) have sex with each other (Allows you to control the Sexual Nature of the Commonwealth)
Robco Patcher
Added a hard requirement for Robco Patcher
Here-> https://www.nexusmods.com/fallout4/mods/69798
Spell Perk Item Distributor Edition
Added a hard requirement for Spell Perk Item Distributor
Here-> https://www.nexusmods.com/fallout4/mods/48365
(Autonomous unique features will be in BOLD)
1. Toggle Threesomes
2. Enable Safe Sex (Requires FPE Redux)
3. New Messages to pop up when NPC are going to have sex
4. Added MCM Commands to toggle Autonomy Enhanced (turning it on and off)
5. Added a potion to toggle Autonomy Enhanced (get it via MCM Command) for me I would favorite the potion to = and press that to toggle Autonomy (it creates itself when used)
6. Toggle Interactions(when NPC talk to each other) and Notifications (Messages that pop up)
7. The Autonomous Perk which is designed to give more control over the mod so it will allow you to choose the chances of a faction to have (and don't have) autonomy Sex
so for example...
Sex Option (suitable for new games)
Raiders can have a 100% chance of autonomy sex
The Pack can have a 75% chance of autonomy sex
Gunners can have a 25% chance of autonomy sex
Settlers can have a 50% chance of autonomy sex
BoS can have a 10% chance of autonomy sex
Institute can have a 0% chance of autonomy sex
(Default is 50% for all factions)
Or
Non-Sex Option (suitable for old games)
Raiders can have a 0% chance of not having autonomy sex
The Pack can have a 25% chance of not having autonomy sex
Gunners can have a 75% chance of not having autonomy sex
Settlers can have a 50% chance of not having autonomy sex
BoS can have a 90% chance of not having autonomy sex
Institute can have a 100% chance of not having autonomy sex
(Default is 50% for all factions)
8. Select Creatures to have Autonomy Sex
so for example you can select only Dogs to have Autonomy Sex or Deathclaws
9. Added two Sex Scene Duration Options (as well as added an Randomness option)
Sex Scene Duration = Base Duration (Default: 60 seconds)
Sex Scene Duration Randomness = a duration modifier to the base Duration (Default: 0 seconds)
so for example...
you could have a base Duration of 120 seconds and modifier of 60 seconds
the lowest amount is 60 seconds and the highest is 180 seconds then total is a random number inbetween those two amounts
the total sex scene duration could be between 60-180 seconds
(the lowest possible number is 30 seconds and the highest possible number is 450 seconds)
10. Locations and Settlements
select if you don't want NPC's to autonomy have sex in Diamond City or GoodNeighbor
also if you don't want autonomy sex occurring in Settlements
11. Added Commands, Hotkeys and Aid objects for Player to NPC Sex scene and NPC Solo
12. Added Addon Race Support
Added an "other race" option in MCM (help is also located in MCM under option)
This Option requires an addon mod(or editing this mod) to work
1. Open an ESP Editor and load everything
2. Find the Quest AE_Creatures in AAF_AutonomyEnhanced
3. Right click and 'Copy as override into' a new mod
4. add the desired Race Mod as a master to the new Mod
5. Add the desired Race to the AE_Creatures Quest under AE_Addon and a message to AE_Addon_String
6. Save, Enable, Enable in mod, Test, and Play
13. Added String Based Messages for easier Editing and Translating (AE_Location is left to do)
Please note I will be cleaning this up in the near future
140,629 downloads
Updated
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(AAF) Bad End Animation Pack
By Gray User
AAF Bad End Animation Pack v01.05 (1.03 also available for download)
Credits:
Shadeanimator, for the indispensible FO4 animation tutorials.
Dagoba King, for all his amazing work on AAF.
EgoBallistic, for a lot of beta testing, troubleshooting, and work on the AAF XML files.
SAC, for the gallows meshes and textures
Zaz, whose fluid nifs and textures I have included.
Updates:
1.05 - fixed broken AAF files
1.04 - added still poses for modders to use
1.03 - stable release (still available for download)
1.02 - added textures for Zaz fluids
Summary:
This is a pack of furniture based 'bad end' animations. Each of the following furnitures has an animation series that goes with it:
Gallows
Impaling Pole
Strangling (Garrote) Pole
Reclamation Chair (electrocution)
Machine themed Chair (electrocution)
The animations should work with either male or female actors, though there may be some oddities with male actors (clipping, things may not be in the right places, etc).
For each furniture, the AAF files have individual animation stages, or a sequential animation that plays a series of stages in a particular order. Note that, by itself, this mod doesn't do much (since you can only trigger the animations when you're near the furnitures). You'll need to find other mods that incorporate the content in an immersive way (or you could go to aaBadEndTestCell, which is a room that I used for development testing).
Requirements:
This pack requires AAF and Fallout 4 (surprise!). If you want sound, it requires my NSFW pack.
https://www.loverslab.com/files/file/7748-nsfw-sound-pack/
Permissions:
You are free to use any of the animations and files in this pack, with the following conditions:
- Do not post them to sites outside of LL without asking me. Basically, don't be that person who puts this up on Nexus or Bethesda.net...
- You cannot charge for mods that contain these animations. If you have an optional payment, that's fine, as long as users who don't pay get the same functionality
Install directions:
Copy the files into your /data/ folder. To uninstall, delete the files you copied. At present, the animation pack contains no scripts or anything else that should cause problems when added to or removed from an existing game. The pack includes some of Zaz' fluids, so if you are asked to overwrite those files, don't (it shouldn't cause any problems if you do - the files should be identical, but if at some point in the future Zaz release's an even better version, you shouldn't replace it with what's in this pack)
Future Plans, Notes:
None really. I may add more ends if I get ideas. If bugs come up, I'll try to get around to fixing them. If someone wants to mod this so you can build the furnitures in the workshop, go for it - you can either release that as a separate esp that depends on this one, or send me back an edited copy and I'll credit you. Just please don't release a fork of this mod without asking.
I've left 'armor' versions of the meshes in the esp. There were some bugs associated with using them, and I'm expecting other modders to use the meshes that have been set up as furniture.
There shouldn't be any dirty or off-topic edits in the esp, but I did change the sound output model for Mono1500 to include vibration. If that bothers you, it's easy to load the esp up in FO4edit and delete that change. If that bothers a lot of people, I can release a fork without it.
387,388 downloads
Updated
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50 Shades of Fallout 4
By Gray User
50 Shades of Fallout 4
Credits:
Shadeanimator, for the indispensible FO4 animation tutorials.
Dagoba King, for all his amazing work on AAF.
EgoBallistic, for general assistance and particularly for fielding questions so that I can work on animations.
Summary:
These are all intended for use with the default CBBE body. They may clip with other bodies. This is only an animation pack, so if you want the scenes to be called immersively, you need another mod (Violate or SEU, for example) that will do that.
Permissions:
You are free to use any of the animations in this pack, use/modify AAF files, etc, with the following conditions:
- Do not post this material to sites outside of LL without asking me. Basically, don't be that person who puts this up on Nexus or Bethesda.net...
- You cannot charge for mods that contain these animations. If you have an optional payment, that's fine, as long as users who don't pay get the same functionality
Requirements:
You must have AAF installed and working.
You need the latest version of my sound pack (2.01 or later), otherwise the sounds are unlikely to work.
The contents of this pack:
2 Person Animations:
Each series has 4 animations. All animations are 300 frames (10 seconds) an are designed around the default CBBE body. Each series comes with a normal M (top)/F (bottom) set, a F (top)/F (bottom) set, and a version of each with the sounds for the bottom replaces by gag sounds.
Spanking Series 1 and 2
Missionary Series 1 and 2
Doggystyle Series 1 and 2
Solo Bondage Animations:
(These should be used as replacements for my old bondage animation pack, it won't hurt anything to have both installed, these are just better)
Each series has 5 animations, a *00 animation that is a breathing idle, *01-*03 which are struggle animations, and a masturbation animation. Each series also includes a duplicate of these with gagged sounds in place of normal sounds.
Bent
Facedown
Hogtie
Side
Troubleshooting:
If the animations don't call correctly in-game when triggered by violate or whatever else, try triggering them manually using AAF. If that works, there is an issue with how the other mod is calling the animations (probably because my AAF tags are kind of a mess). If there are tags that need to be included, let me know (or send me updated AAF files) and I'll try to update the pack when I can.
If the animations doesn't work in AAF, make sure you can play other AAF animations (if you can't, AAF is probably not installed correctly). If only the animations from this pack are a problem, try reinstalling the pack.
Known Bugs/Issues:
There is significant clipping with most male bodies in the missionary 1 series, because the arm size changes between different bodies and genders. This is technically fixable, but too much of a pain to be worth it.
If you have a gag in, the mod the gag is attached to may play gag noises on top of whatever else is going on (e.g. you may have 2 sets of gag noises playing sometimes during animations). I'm not sure what to do about this one.
The Armbinder may clip during the masturbation bondage anims. This is an unavoidable side effect of having arm movement during these scenes, and it is recommended not to have them run when the character is wearing the armbinder.
Strap-ons and erections may or may not work (you need to get them from other mods in any case). I have a non standard setup on my game, so I've tried to write them into the AAF files as best I can. If this is a problem, it's worth asking if someone who has those features working normally can modify the AAF files.
Trying to open and close the bottom actors mouth during animations didn't synch reliably, so I just left it open the whole time. The good news is that it clips less with gags that way.
278,143 downloads
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Wasteland Dairy Framework
Requires The Latest version of Family Planning Enhanced v3.80
please click "Clear and Register Baby Addons" in Page 2 of Debugs in MCM in FPE to reset Impregnation Addons
Advanced Pregnancy Options requires Family Planning Enhanced MCM option "Allow Creatures" to be turned on!
Lore background
There is a few more features in v2.80 and I will adding to this list over the next week or so
Brief history of the (new) social experiment of Vault 81.
After the First Overseer sabotaged the secret Vault so they won't do the experiments on the Vault Dwellers as intended.
She decided to develop technologies on her own.
Advanced Fertility technology to help humanity.
She help developed advanced Milk donation system to lessen damage to the willing subjects.
Workbenches
Consumables(Blood, Milk and Semen)
Food
Milkers(Blood, Milk and Semen)
Unique Milkers
Mad Cow Virus
Milk Crates & IV Storage
Powdered Milk
Radioactive Milk
Recipe Magazines
Blood Type Technology
After the creation of Semen donation system. Her dream was finally realized.
Abandoned & Bloody Babies
Babies
Birth Control
Cloning
Companion Clones
Cryogenics
FEV Growth Chemical
Injectable Semen
Freeze Pregnancy (Consumable & Syringe)
Instant Birth(Consumable & Syringe)
Low Powered Syringer
Quietus Milk(& Syringe)
Loyalty Switch
Viagra
But her dream became perverted with the introduction of Creature Semen Injectors and Breeding.
Life Cycles of Creatures
Egg's or Wombs
Evolution (From Family Planning Enhance Redux)
Children & Adults
FEV Growth Chemical (now works on Creatures)
The Following Creatures are in the mod (With Father Perks)
Tamed & Wild Creature Capture System
Injectable DNA
Milkers(Egg, Living Egg, Milk and DNA)
Then Her Dream started a New Wave of slavery
Enslavement
SCREAM
However it is laughable to Assume that the rest of the Commonwealth uses the Technology developed by Vault 81
Impregnation
MCM Commands and Hotkeys
Additional Information
Turn off Auto looting mods when using FEV Growth Milk because the auto looter can get the baby before the script works
Requires
Bodyslide
Oppai Milk Pasties(Meshes Only, No need for ESP) - https://www.nexusmods.com/fallout4/mods/40562
Special Thanks
Very Special Thanks to EgoBallistic, hey, you are back (I don't really update this often)
Very Special Thanks to Chosen Clue and vinfamy for the original mods
Very Special Thanks to both Polistiro & Nebuchadnezzer2 (I am using some of the Cum Overlay files in my BA2 because it was starting to annoy me)
and Thanks to all of the Artist's that I took the pictures from for the numerous Magazines Covers in this mod
I completely forgotten to credit the mod author who made the Baby Backpack
https://www.nexusmods.com/fallout4/mods/25298
by LadySpades https://www.nexusmods.com/fallout4/users/7913065
AAF Family Planning Enhanced and additional help by EgoBallistic
124,157 downloads
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AAF Sim Settlements 2 and Sim Settlements Chapter 2 Furniture Data
By Boceifus
****I finally had a chance to check out Chapter 3. There are no new furniture assets in Chapter 3 to apply AAF too, so no update is needed.****
I decided to make the downloads separate as everybody will not be using all animations, so just pick and choose which one you want for the animations you have.
Base Requirements:
Sim Settlements 2 and its requirements: https://www.nexusmods.com/fallout4/mods/47976
Sim Settlements Chapter 2 and its requirements: https://www.nexusmods.com/fallout4/mods/55817
Advanced Animation Framework (AAF): https://www.moddingham.com/viewtopic.php?f=9&t=2
Whichever AAF compatibility patches you use.
Addon Support:
Wasteland Ventures: https://www.nexusmods.com/fallout4/mods/48060
SS2 Superstructures addon pack: https://www.nexusmods.com/fallout4/mods/47848
Jampads 2 - A Sim Settlements 2 Addon: https://www.nexusmods.com/fallout4/mods/48618
Animation Packs:
[AAF] FO4 Animations by Leito 2.1b : https://www.loverslab.com/files/file/3937-aaf-fo4-animations-by-leito-210905/
My Animation Pack (By Savage Cabbage): https://www.loverslab.com/files/file/5983-my-animation-pack-updated-281221/
[AAF] BP70s Fallout 4 Sex anims 2.8 (20 - 9 - 2021) 2.8 by bp70: https://www.loverslab.com/files/file/5205-aaf-bp70s-fallout-4-sex-anims-28-20-9-2021/
Atomic Lust: https://www.nexusmods.com/fallout4/mods/31853
For those of you new to AAF and adult themed mods here is a fantastic guide on the how to install and properly use AAF mods:
https://www.loverslab.com/topic/139374-aaf-fucking-manual-up-to-date-adult-oriented-setup-guide-31january2022/
Installation:
Installation is very simple. Use whatever MO you use.
Q: Will there be some furniture clipping through animations?
A: So far I have not run across any, that does not mean there wont be any but I am only one person and thats a massive amount of furniture and animation markers for one person to check.
Q: Will it work with <add addononpack here>?
A: It will work with add on packs that have used the furniture from SS2 and Chapter 2 (in theory) in plot design. I have not had a chance to fully test this theory but preliminary shows it will at this time.
Q: Will there be support for add on packs?
A: Partial answer is above, however, there are add on packs that have their own set of custom furniture markers and furniture, and separate XML's will have to be created for each add on pack where the mod author as created their own furniture and animation markers. I will be adding those XML's as quick as I can.
Q: Will you make XML's for the other animation packs?
A: Yes, I will publish them as soon as I test them after making them. I will have to make separate XML's for each animation pack that has a furniture XML.
Q: Will you do this for the original Sim Settlements?
A: No
Note: Though animations are working, there may be some animations that dont quite fit for the furniture being used. I am working on that as I come to them, or if anybody reports any animations that are just too much clipping or dont belong.
Special thanks to:
Kingath and the Sim Settlements 2 team.
All the add on pack mod authors, great stuff.
Dagobaking, creator of AAF
Leito for his awesome animations.
Savage Cabbage for the fantastic animations.
bp70 for a great set of animations
Special thanks to the AAF Support team for helping me get this installable by mod organizers.
31,167 downloads
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SAM Enhanced Animations
By ookkerpak
This mod adds adjustments to animations. Many Atomic Lust, Mutated Lust, Leito's and Savage Cabbages animations are covered. I also made some of my own variants. Many animations have vaginal and anal versions. The FF animations require my modification of the Vioxis strap-on to work properly. The strap-on is for FG only.
This mod does not contain any animations, only adjustments for the existing ones.
Some old animations don’t have working genitals, so I made SAM adjustments to make the genitals connect properly. Some orifice is opened and the dick goes in as precisely as possible. I also added some gravitational effects. Boobs sag a bit in doggy, powerbomb/piledriver and laying on back positions. Balls hang a bit lower and do respect gravity. Hands and legs positions are changed in some cases.
Requirements:
AAF installed according to the Fucking Manual SAM (Make sure you have the Blink hack checked in SAM menu to get the expressions right) SAMFormer SUP F4SE The original animation mods, FO4 Animations by Leito - 21/09/05 - 2.1b, Atomic Lust 2.7b, Mutated Lust 1.4, Savage Cabbages animations v 1.2.8 Bodytalk 3 and Fusion Girl bodies (Can be used with CBBE and Animated Fannies also, but I don't do that so those are kinda "not supported") Vioxis strap-on (only if you want to use my FF versions of the animations) - Note that my strap-on is made for Fusion Girl only
The ZeX skeleton needs to be the one that supports SAM Custom Moans Optional, but you will see many errors in AAF admin panel without it. Don't know if you should be too worried about that. This mod works just fine without it. You just don't get the sounds and mouth movements without it. Instructions for installation here
Recommendations:
Commonwealth Moisturiser Another version of the Strap-on can be found here. That one has FG and CBBE bodyslides and more color/texture options. AAF: SavageCabbage Animations Rescaling (SCRS_Cr version)
Load this after all AAF guides mods
That's about it. Have fun!
Now go bang your Piper.
Also consider trying my Lewd Expressions mod on top of this. Most of the expressions are present in this mod already, but if you want to change the expressions of the actors yourself, go grab that one!
Known issues:
Some generic female npc:s are "male" in OG FO4 data. This includes, but might not be limited to settlers, raiders and such. If you start an animation with such npc, the adjustments go wrong. Named npc:s such as Marcy Long etc. work. I suspect this has something to do with how SAMFormer recognizes genders and I don't know how to circumvent this. The pelvis jiggle is built in in some animations, which makes the legs shake in some cases. It also makes perfect aiming of the genitals impossible. Adjustments were made with The Girl Next Vault preset, which is my version of a slim classic big boob pornstar look - It also has OCBP and OCBPC settings built just for that body! I didn't adjust the male hands etc too much, so people who enjoy thicker stuff don't suffer from my slim preferences This will clutter your adjustments list in SAM If you change the AAF positions rapidly, sometimes adjustments are not removed when the position changes and you end up having two or more adjustments on simultaneously. If this happens, you need to open up SAM menu and turn off the one(s) you don’t want The strap-on is an almost ready work in progress and will clip in the lower back area when the pelvis tilts a lot
My thanks go to:
@Ulfberto for helping me out in the beginning
The people behind the original animations this needs to run: @SavageCabbage @Rufgt @Leito86
@Saya Scarlett for The Fucking Manual and feedback
@spicydoritos for forcing me to include Custom Moans
@Bazinga for Custom Moans
@lee3310 and @EgoBallisticfor feedback
niston for SAM Former
and of course all the people in AAF Discord an here in LL who have helped me along the way
If you want to use my stuff in your mods, just do it. I’d like to hear about it if you do, though.
63,391 downloads
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Patch for animations (Squirt/Cum Effects, cum overlays, stages, fixes)
By Indarello
IF YOU HAVE PROBLEMS WITH THIS PATCH, REPORT IN THIS THREAD, DON'T ASK HELP ON AAF DISCORD OR SOMEWHERE ELSE
What this mod changes:
Other options:
Required:
What next:
Recommended:
Thanks to, original authors and ideas:
Old changes:
Contact me if you can create x-ray arts or vault style arts
221,459 downloads
Updated