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By HalstromThemes allow customisation of AAF animation Packs by adding tags to installed Animation Positions. If you do not install some Themes, there will be no tags added to any relevant animations you have installed so they should not be picked by mods using the tagging system like Violate or RSE. So if you want to install an animation pack that has a mix of Human and Creature animations, this means mods can tell the difference and only pick the ones that interest you by its settings unless you manually pick them in the AAF wizard.
The minimum Theme to install is Vanilla Theme which is installed automatically in the FOMOD whether you tick any other options or not.
The VanillaSex, KinkySex and CreatureSex Themes are now combined in the one FOMOD and only available on Lovers Lab, the Basic Theme is only needed if you use poses.
The Basic and Vanilla Sex Themes are available on Nexus but may be a version behind this for a week or so.
Basic Theme - Covers one of the Pose packs. Also includes new avatars for Humans and most creatures by Polistro.
VanillaSex Theme - Covers all vanilla basic sex animations, Male/Female, Male/Male, Female/Female, GangBangs. Also includes new avatars for Humans and most creatures by Polistro.
KinkySexTheme - Includes Vanilla sex Theme and covers Aggressive/Rough Sex, Spanking, Bondage positions and Bondage furniture animations. Also includes new avatars for Humans and most creatures by Polistro.
CreatureSex Theme - Includes Vanilla sex Theme and covers all Creature Sex Animations including Aggressive ones. Also includes new avatars for Humans and most creatures by Polistro.
These theme packs contain all the parts of tagData from Halstroms_TagData.XML (APT) split into each relevant theme making APT redundant. If you have APT (Halstrom_tagData.xml) also installed it will result in double tagging some animations and probably cause weirdness or bugs. Installing all the themes is the same as having the full APT.
This also includes new avatars for Humans and most creatures by Polistro most have not been tested yet.
This spoiler contains links to the supported Animation mods.
Let me know if I've missed any too.
This spoiler contains Tagging information.
File versions are by date so 180510 is 10th of May 2018, not 5th of October 2018 unless you are American
The DLC's are currently required for only the Kinky and Creature Themes until I update the FOMOD. But it can be used without them if the following files are removed.
3 of the files are old versions just in case there's an issue with the latest version, the files are labelled by Date 181211.0 is 2018 December 11th version 0
The VanillaSex, KinkySex and CreatureSex Themes are combined in the one FOMOD and only available on Lovers Lab.
Dagobaking for his help learning how this voodoo works
CGI for general help and creating the FOMOD version
EgoBallistic for his patience and input to mesh this into his mods
and numerous sacrificial Test Minions
No Kiddie Porn usage, I don't want to be involved in any crap that hits the fan. I DO NOT support any use of my mods for kiddie porn or adult sexual situations like child pregnancy.
Otherwise do whatever you want with this except selling it, Animators are free to use it themselves to replace their templates, less work for me when updates then
By dagobakingWhat is this?
The Advanced Animation Framework (AAF) provides a variety of tools for modders to play animations from a scalable number of animation packs. Additional behavior controls, relationship features, user interface elements (menus) and statistics tracking are also planned.
AAF has a similar purpose and technical strategy to CE0's Skyrim mod OSA – Skyrim Ascendancy Engine.
Download Location & Instructions
In the interest of stream-lining management of the files and extended mod details, the main AAF file(s) are available on Nexus and the extended details are on the AAF wiki. There is a link in the downloads list to the Nexus AAF page shown as "31304".
An LL focused installation and usage guide can be found here.
If you are interested in supporting this project, you can donate through my Patreon page.
v1.11.5 (for AAF)
NPCs will approach, harass, and demand sex from players! Adds various scenarios where non-hostile NPCs approach the player to start a dialogue. The dialogue is usually about sex, of course, in one form or another. Depending on the player's state at the time (whether intoxicated, or aroused, etc. from Sex Attributes) the dialogue changes.
The overall theme of this mod includes: submission, exploitation, manipulation, coercion, deception, loss of control, brainwashing, and humiliation. It's centered around a female player, although a male player will still work but with reduced functionalities, and NPCs calling the player in female terms.
In general, the player is forced to have sex in many different ways, whether it be an evil NPC exploiting a drunk, incoherent player, or an NPC taking advantage of a defenseless player who is tied up with devious devices and unable to fight back, or selling therapy session with hypnosis but switch-baiting the player to sex, or blackmailing them with nude or sex pics of the player. In all these various situations, player's responses to the NPC and their success chances depend on the player's attributes (using Sex Attributes). The idea is that the world and its characters should react to what the player does and the player's state. A player that has a reputation for being a whore should not be treated the same as a well respected player. This mod tries to create that dynamic, reactive environment.
This mod features several different "types of approaches". Currently, they are the following:
Shock collar approach. NPCs will approach the player if the player is wearing a shock collar from Real Handcuffs. The NPC will seek to dominate the player by shocking them until submission, and try to make the player their personal sex toy. Devious Device approach. NPCs will approach the player if the player is wearing Devious Devices, or Real Handcuffs/collars. Some will offer help. Some will offer help for a price. Others will try to take advantage of the defenseless player by force. Sex approach. NPCs will approach the player if the player is naked, or has a sex reputation for being a slut. They will demand sex from the player. Flirt approach. NPCs will approach the player to flirt. Eventually, they ask for sex. Fan approach. NPCs will approach the player to offer a sweet drink they made for the player., as a form of thanks for all the player has done. Some may offer a massage instead. Hypnosis approach. NPCs will approach the player to offer a hypno therapy session for caps. They claim the hypno therapy will rejuvenate them mentally. Blackmail approach. NPCs will approach the player and try to blackmail with incriminating pictures of the player. They will demand the player strip naked, put on devious devices, and have sex with them.
Sex Attributes Integration
The player's choices and how the NPC reacts to the player is largely based on the player's sex attributes. Here's a brief overview of how each attribute affects the player and the reacting NPC.
Willpower. This stat allows the player to resist aggressive NPCs and repel their advances. During an approach, if the player has enough willpower, they will be able to select resist options. The willpower will be deducted afterwards. However, if the player does not have enough willpower, they will not be able to resist, and will need to turn to less reliable measures. Spirit. This stat indicates how suggestible and easily manipulated the player is. If the player has low spirit, some NPCs may try to manipulate the player to get into the player's pants. For hypno approach, lower spirit causes the player to become more susceptible to hypnosis at a faster rate, while higher spirit has the opposite effect. Low spirit will also make it easier for the NPC to persuade the player, while higher spirit means opposite. Dom/sub Orientation. This stat influences how easily or not easily the player can repel NPC advances. Being dominant decreases the willpower cost for resist options, while increasing the success chances for other options that do not cost willpower. On the other hand, being submissive increases the willpower cost for resist options, while decreasing the success chances for other free options. Sex Addiction. Being a slut makes it difficult for the player to refuse sex, requiring willpower just to refuse. When the NPC starts getting aggressive, being a slut will also negatively impact the player's options. It will increase willpower costs for resist options while decreasing success chances for free options. Arousal. Functions similarly to Sex Addiction. High arousal (being desperate for sex) will have similar effects to being a slut. Sex Reputation. Having a bad reputation will increase the likelihood of bad events triggering. If the player has a reputation for being a Prostitue or Slut, the NPC is more likely to be aggressive/demanding Intoxication Level. If the player is too drunk, NPCs are more likely to try to take advantage of the player and do more devious things. Being drunk will also make it easier for the NPC to persuade the player. Also, being drunk adds penalty to your reflexes, making it more difficult to resist NPCs who get physical.
Certain SPECIAL stats also have their implications:
Strength. This stat helps when things get physical. Some NPCs will try to take the player by force physically. Players with higher strength will require less willpower to resist physical advances, while lower strength will require more willpower. Charisma. When all other options fail, the player may try to use their charm as a last resort. Higher charisma increases the chance for pleads to succed while lower charisma does the opposite. Intelligence. This stat provides the player with protection from NPCs who may try to trick the player. If the player is too stupid, the player may fall victim to NPCs who pretend to help the player, but is really only trying to get into the player's pants. Agility. This stat increases the chance that the player will successfully struggle out of situations where the NPC gets physical. Luck. This stat affects a wide spectrum of chances. Higher luck increases the chance that good scenarios will happen (i.e. an NPC who agrees to unlock all devious devices from player for free) while decreasing the chance that bad scenarios will happen (i.e. an NPC who secretly spikes the player's drink). Lower luck has the opposite effect.
Not all NPCs are created equal. Some will be genuinely decent (officially referred to as "decent"). Others will be outright evil (officially "evil). Then there are some who are somewhere in the middle ("questionable"). NPCs will act according to their randomly set morality. There is no way to know an NPC's true morality. The only option is to try to remember their history of actions and make an educated guess. And hopefully, you may be able to build a "circle of trust" of NPCs that you can fully depend on. Be careful, though; evil NPCs will sometimes do good things, to try to get the player to trust them, only to strike when the player is unsuspecting!
Morality is assigned randomly and once an NPC has one assigned, they will keep it for the remainder of the save. It will only be assigned a new one upon creating a new game. This means every time you create a game, it's a whole new landscape!
Shock Collar Approaches
NPCs will approach the player if the player is wearing a shock collar from Real Handcuffs. If the mod is not installed, this approach will not happen. The NPC will try to gain compliance and obedience from the player by repeatedly shocking. The NPC's ultimate objective is to make the player his personal sex toy. Note that only NPCs with evil morality will do this. The player will not be able to gain freedom until they find a way to remove the collar. Rumor has it that there is a resourcful mechanic called Johnny Hacker at the Diamond City Dugout Inn who can remove shock collars for a price.
Optional Tattoo After Rape Integration
If you have Tattoo After Rape installed, the NPC "master" will sometimes put tattoos on the player for punishment if the player disobeys.
Devious Devices Approaches
NPCs will approach the player if the player is wearing a devious device or handcuffs from Real Handcuffs. If neither mods are installed, this approach will not happen. Some NPCs will offer help for free - how kind! Some will offer help for caps, or sex. Some of the more evil ones will try to take the player by force! Generally, the chance for the NPC to force rape is lower if the player looks less "slutty", i.e. is not naked, doesn't have too many restrictive devices on, isn't wearing any slutty tattoos, etc. On the other hand, if the player looks outright "slutty", i.e. is naked, is tied up in devious devices, has slutty tattos, and/or has a reputation for being a slut/prostitute, then the chance for forced rape is greatly increased.
Devious Device Vulnerability System
There are two thresholds for player's vulnerability from wearing too many devious devices: "vulnerable" and "helpless". Each type of devious device increases the player's vulnerability "score" differently. For instance, wrist cuffs increases vulnerability "score" by 5, while boots only increases it by 1. "Vulnerable" threshold is at 5, and "helpless" at 10, by default. That means if the player is wearing wrist cuffs, they will be considered at least "vulnerable"
Crossing each threshold increases the likelihood of the NPC attempting to rape the player.
Optional Tattoo After Rape Integration
If you have Tattoo After Rape installed, and the player has tattoos from it that are visible (player is naked), then the NPC will be more likely to try to rape the player.
NPCs will approach and demand sex from players if they believe the player is a whore. This can happen under the following conditions:
the player is caught naked, or the player has slut or prostitute Sexual Reputation
If the player has a low spirit, the NPC may try to manipulate the player into agreeing. Players may try to resist with willpower, but if they do not have enough willpower, will become manipulated and agree to the NPC.
If the player has low intelligence and a reputation for being a prostitute/slut, the NPC may try to pretend that they are a doctor, and try to get the player naked for "diagnosis". Eventually, they will bind the player up and try to have sex.
An NPC will approach the player and flirt. Eventually, they'll ask if the player is interested in sex. The player can refuse, or agree to have consensual sex. If the player is too aroused, refusing will cost willpower. If the player is too aroused and doesnt have the willpower, they will have no other option but to agree!
Your player has become famous! As a result, some NPCs may want to give players some treat. A fan/admirer will approach player and offer a special drink! Not all NPCs are evil, I suppose.
Some NPCs will offer a massage instead.
Post apocalypse Commonwealth is a strange place, and some people have turned to practicing hypnotherapy to ease people's minds, and make some caps. Some NPCs will approach the player and try to sell a hypno therapy session for just 10 caps. They claim that the therapy will make you feel better and heal some of trauma. This hypnotherapy will be more effective the lower the player's spirit is and be less effective the higher the spirit. So this might actually be a decent option for players who fell early and need help getting out of their slump.
Hypnosis level increases the effectiveness of hypnosis sessions, but also strengthens the conditioning level, making it more difficult (higher willpower cost) for player to snap out of trance.
If there are any scandalous materials out there regarding the player, an NPC may use that to try to blackmail the player and make demands. Some demands may be light, like just asking to see the player naked. Some may be more hardcore, like asking the player to tie themselves up with devious devices and/or Real Handcuffs, and then sex afterwards (configurable in MCM).
This approach will only trigger if there are any scandalous materials that can be used for blackmail. There are 3 different types of scandalous pictures:
Nude pics: pictures of player being naked Sex pics: pictures of player having sex with humans and non-feral ghouls Abomination sex pics: pictures of player having sex with anything that's not human or ghouls (i.e. feral, super mutant, animals, etc) Whenever the player has sex, or is caught being naked and there's an evil NPC nearby, there's a chance that one of them took some pics without the player knowing (you will not see or get notification for this). The chance that this happens per sex act or being naked is configurable in MCM. This also means that if the player never had sex, you'll never get a blackmail approach with sex pics (since no one has any of it).
AAF and all its requirements, including animations, themes
Sex Attributes 2.3.0 or higher
MCM - if you want to be able to change settings
Devious Devices and all its requirements - for devious devices integration (If you're using DD, you need Roggvir's DD Items Manager).
Roggvir's DD Items Manager - if you want to use Devious Devices
Real Handcuffs - for handcuffs integration
Tattoo After Rape - for NPCs to react to player having slave tattoos
Combat Strip Lite - Introduces chances for enemies to strip your player naked in combat!
Like you would any other mod, NMM (or equivalent) or manual.
Since this mod doesn't modify player's stats, you should be safe uninstalling it normally.
The values that it tracks (such as player's hypnosis level) are global variables and does not change the player's stats in any way.
This mod is as open source as it can get. That means you can take source code from this mod and adapt it into your mod. Copy implementation word for word, or just take ideas from it and add your own twist, it doesn't matter! Feel free to use every piece of feature or code in this mod for yourself. If you want, you can even build off of this mod as a starting point and add your own features! If you do though, just call it something else though, to avoid confusion between your mod and this mod.
I'm standing naked in the middle of Diamond City and nothing is happening.
You might have to wait a little. To improve performance, this mod only scans every once in a while to see if player is nude and there are eligible NPCs around. Also, after an NPC approach, there is a cooldown that prevents more approaches to give players time to figure out her life (and leave the area). The cooldown is configurable in MCM.
Can this be used for male players?
Yes. But at this time, the dialogue is targeting female players. So it will work, but you will have to get used to being called "girl" or "lady". Also, currently all harassers are male, of ghoul or human race. I may expand that, or I may not. Depends on how much time I have.
Can female NPCs be approachers?
Yes and sort of. A female NPC can be approachers and there's an MCM option to toggle that. However, due to the sheer size of dialogues, female NPC dialogues haven't been added yet. So as long as you're OK with female NPC's referring to their "cock" (maybe in the Commonwealth people call dildos "cocks"?), you should be OK.
I don't see any dialogues! My player and NPC just stare at each other
You need to enable dialogue subtitles from the game's setting menu.
Help! My harasser keeps following me!
The harasser will keep following you until you respond to him. He will not be ignored! If you keep ignoring and walking away from him, he may just decide to skip the dialogue and rape you on the spot. So, do yourself a favor and have a chat
How do I block an NPC from being an approacher? MCM setting doesnt cover it, and I have a custom follower who won't stop annoying me!
There may be cases where some particular NPCs aren't covered by the wide net of MCM settings. In such case, you can block one particular NPC, one at a time via console commands.
Open console and find out the reference ID of the NPC you want to block (left click on them). Then type in the following and press enter:
referenceID.setAv fpsh_noteligible 1
After that, that NPC will never approach you for anything. Note that doing this will not abort any approaches currently in progress by that NPC. There's an MCM debug option to abort all current approaches.
Can you add a feature to have the harasser follow you to a more private area before starting sex?
Unfortunately, no. The dialogues branch off in so many different ways that introducing a "follow me" mechanic to each individual outcome would be a nightmare, and probably very bug prone. You can actually move (just press back) while in a dialogue. Once the NPCs talk to you, they will keep following you, so you can kind of use that to go to a more private place and resume the dialogue. Not the best, but it will still work. But don't take too long, as your harasser might get impatient and just decide to rape you.
The NPC says we're going to have sex, but nothing happens and I can't move my character!
Your AAF and all its dependencies were not installed correctly. This happens if the mod calls AAF to start an animation, but AAF is broken and can't start the animation, leaving you in the state where you can't move. Try reinstalling AAF and closely following the instructions that are available throughout this site. And ask support questions regarding AAF installation there.
By DSHVA small Fallout 4 mod that starts sex, if you ask a companion about your relationship and it must be a romance. Here are these companions: Cait, Curie, Hancock, MacCready, Piper, Preston.
Advanced Animation Framework (AAF) + animations for the proof of love
By spicydoritosSex Education
What does this mod do?
Having sex (through AAF) grants configurable experience points.
Why would I want this?
Because your character has a lot of sex and you want to level up faster? At the very least, you want a little compensation for time spent on your knees.
Personally I think this mod is best for play styles that are lighter on combat and heavier on sex. At the extreme end, that style might even stem from a prostitution scenario mod like Hardship, where XP is otherwise pretty hard to come by. Furthermore, not only is the bonus XP useful as an indirect source of self esteem for Sex Attributes, but SexEd also now includes the option to directly grant self esteem from consensual sex!
Isn't there another mod with a similar effect?
Lucrative Augments includes one augment that grants experience points for sex. Sex Education simply provides a more configurable version of this effect in a stand-alone package.
Features and Other Gritty Details
This mod works for any player gender and AAF animation, except for animations tagged hugging, dancing, or pose (kissing tags may be excluded in the MCM). Player can be pitching, catching, licking, spanking, or anything in between; XP will be granted as long as you are an actor in the animation. However, masturbation gives no XP. You only learn with at least one partner!
Sex Education includes the following MCM settings:
-Vanilla Fallout 4 (no DLCs needed)
-AAF with working animations. Sex Education contains no animations of its own.
-MCM, for mod settings and overall function.
-Tags for your animations (soft requirement). The main effect of missing tags will be a non-working Aggressive Sex XP% setting. I recommend installing AAF Themes. Alternatively, you can use animations that are tagged by the author, like those made by SavageCabbage (1.2.4+) and BP70 (2.7+). Certain patches add, revise, or substitute their own tags as well.
-Optional Requirement: AAF Spectators. If installed, integration settings can be used to earn XP when NPCs watch you have sex.
-Optional Requirement: Sex Attributes. If installed, integration settings can be used to earn self esteem after consensual sex.
-Gen 3 synths all use human race, so they'll be tracked as one race type instead of separately. Arguably, that's how they should be treated anyway...
-If a player animation starts while a separate NPC animation is in progress, player may receive XP credit for the NPC's spectators (when using AAF Spectators integration).
My Thanks To
-kinggath, who I cannot praise enough for his incredibly detailed and informative “Bethesda Mod School” series on YouTube. Don't stab around in the dark, go learn from his hundreds (thousands?) of hours of modding experience.
-EgoBallistic, twistedtrebla, and Nebuchadnezzer2, all of whose excellent scripting I studied, scoured, pondered, and otherwise picked apart to figure out how to make my mods hum.
-Double secret bonus thanks to Nebuchadnezzer2, whose top notch Cum Overlays mod had such a good AAF listening structure that I tried my best not to just plagiarize it directly (and partially succeeded) ?.
-Special thanks to the AAF Help discord for sorting me out back when I was a wide-eyed newbie, to whom the secrets of mod-making were akin to sorcery.
-Honorable mention to Saya_Scarlett for the often thankless work of maintaining the definitive AAF Fucking Manual.
Feel free to re-post, re-host, patch, translate, and/or incorporate into your own mods as long as the result is freely available and not paywalled. Just give credit back to me and the original LL post. No support offered for sites outside of LL.
more advanced, more buggy, more prone to feature creep, more buggy, contains new content,
more buggy, more support for WDF. (did I mention buggy)
while I did quite a bit of testing, it was not enough (multiple issues are reported)
so rollback to 3.50 if you can
this may take some time
AAF Family Planning Enhanced v3.50 Rollback
AAF Family Planning Enhanced v3.61- Alpha's
This is the Update to the extremely Popular Family Planning Enhanced made by so many people (see below)
Most of the Mod is the same as before but with the following changes (these don't require Wasteland Dairy Framework)
There is a heap more features in v3.60 and I will adding to this list over the next week or so
New Baby Framework
Condoms for Males and Females (with several different colors) in Matte and Glowing
Enhanced Creature Options...
Sexually Transmitted Disease (Basic Version)
Adult Resources (Based on Children Outcomes)
Please let me know if there are issues
No FOMOD installer just yet,
(I forgot to mention this but) Special Thanks to Zaz for "Zaz Particles" (this is used in Cumflation)
Here is some help from Arkangyl
Problem: Any use of BodySlide while the PC or NPC is pregnant breaks all the scripts for morphing. Character is pregnant, but does not show as such.
a) Don't use bodyslide (specifically manipulating the model. You can remove tattoos and such and do the face
b) You have to stop FPE, and WLD in game first. Save, then exit the game. Disable them in your Mod Manager, do not uninstall.
c) Use Resaver to clean the orphans. Save the file.
d) Reinstall FPE then WLD in your mod manager.
c) Enable FPE then WLD, follow your normal instructions.
The Really Important Old Content
(YOU DO NOT NEED THE OLDER VERSION OF FAMILY PLANNING ENHANCED)
Expiate Your Sins
This is a death alternative add-on for AAF Violate's Bad End feature. When you are killed by a Bad End, you will be transported to Purgatory, where you are given a choice: accept your fate and die permanently, or endure punishment before returning to the land of the living.
The Restless Dead!
Absolutely not a hint of lore friendliness!
This mod gives you a short quest in a small dungeon, culminating in some BDSM action, after which you will be returned to Sanctuary. There is an MCM to turn the mod on or off.
Enable the mod in its MCM menu
Enable Fatal Bad Ends in AAF Violate's MCM under Mod Integration Options. You will only be sent to Purgatory if the Bad End is fatal.
When I added the Bad Ends feature to Violate, I wasn't sure how people would react to the idea of a mod like this killing their character. So I only made the Bad Ends actually kill you if you were executed by high-level enemies, and even that could be turned off in the MCM. To my surprise, a lot of people asked for the option to make Bad Ends always fatal. So I added that option to the latest version of Violate. But then @WandererZero and I were talking about it, and we agreed that it would be nice if you had the option to respawn in the world afterward, rather than being forced to reload your save.
We were inspired by Awakened - Immersive Respawn, which is another death alternative mod that lets you choose whether to respawn or stay dead. We liked the idea, but decided it would be way more fun if you had to endure some kinky torments before being let loose upon the living again. And so Purgatory was born.
Notes and Future Plans
The mod is pretty simple at this point, the focus for the initial release was making a cool looking environment and coming up with a reliable and aesthetically pleasing dungeon scene. All of the BDSM action is done via AI packages and scripting, instead of using animation files. This makes it really flexible; the scene randomly picks from two different restraints and four different torture implements, but we could add more and the mod would adapt to them.
In the future we would like to expand the range of devices and punishments, and maybe add some other action like exotic sex animations. We are also looking into making this a real death alternative mod, which will send you to Purgatory regardless of how you die.
AAF Violate, and all its requirements. Bad End Purgatory requires AAF Violate version 1.0 or higher.
Gray User's Bad End Animations pack which is needed to trigger Bad Ending outcomes in Violate.
The Nuka World DLC (DLCNukaWorld.esm)
The Contraptions Workshop DLC (DLCWorkshop02.esm)
@WandererZero - concept and level design
@EgoBallistic - scripting, scenes, etc
@ZaZ - BDSM assets from ZaZOut4 (used with permission)
Veav - assets from Skeleton Ball mod (used with permission)
Crimsomrider - assets from Crimsomrider's Unique Furniture mod (used with permission)
This is a REPACK of ZaZOut4, brought to you by the AAF Team
A few changes were made to avoid an array of issues that ended up being either annoying or outright ended up breaking some things like Skeleton or F4SE scripts.
This is ONLY a repack. There will be no support by me for the mod itself.
Wasteland Workshop DLC
Contraptions Workshop DLC
Vault-Tec Workshop DLC
Advanced Animation Framework By @dagobaking (And all its requirements)
Removed Skeleton Removed F4SE Scripts FOMOD for versioning in MO2 Added checks for the required 4 DLC's (Will not install if not present) BA2'd loose files
The skeleton issue with the flying/broken dick, is a skeleton issue baked into the animations themselves and cannot be fixed. As far as i'm aware, they'd need to be remade.
@CGi for making the repack itself
Original mod by @ZaZ
This mod is a work of fiction. Any resemblence to people living or dead is purely coincidental. This is not a critique or commentary on poverty, RL sex work, gender issues, sexual orientation, abuse (sexual or otherwise) or any other serious social issue. This work is a fantasy designed purely for entertainment and contains content that may be disturbing to some, such as degrading language and sexual assault. This content is ABSOLUTELY NOT FOR CHILDREN. The author is not responsible for illegal alterations made to this mod after the fact, or any damage to the user's computer. If you cannot tell fantasy from reality, DO NOT INSTALL THIS MOD.
In the most basic sense Hardship is a player prostitution mod, but there is a bit more to it than that. It's kind of become a general mod for roleplaying someone who is poor, desperate, and down on their luck.
I made several videos describing the mod's functions and features. Be sure to click the HD icon otherwise they will look like garbage. They are best watched in the order I am presenting them here.
Introduction and menu overview
Begging and Prostitution
Gunners and Raiders
House Parties and Pimps
New in 1.5 video
Beggar Whore Mode:
Toggling this option on activates all the interaction dialogue for this mod, as well as allowing for the detection of if you look threatening or not to Raoiders and Gunners. In general you should toggle BW mode off when doing vanilla quests, using vendors, or engaging with other mods that do similar things to Hardship. This can be done through the menu object, MCM, or a keyboard shortcut
Sexual traits, history, and appearance:
By equipping the menu item you can build out your character how you choose... determining things about them, from their sexual history, their sexual likes and dislikes, and whether npcs percieve them as average, very attractive, or just plain ugly. How you look affects how they treat you as well as how much you can charge!
Makeup Mirror *
Access the looks menu from anywhere, including editing the body without the dreaded camera bug, (See known issues for caveats)
Barely managing to survive? Now you can beg for necessities like food and water... If you are pretty enough maybe they'll even throw you a few caps. Most won't help you though, and some of the ones that will, may only do so in exchange for sexual favors.
Eventually you might get tired of begging for scraps, or doing favors for them. Then it's time to go into business for yourself selling... yourself. Make caps! Get rich, but be careful some guys just want to take it for free! To become a prostitute you can A: Just set "already a prostitute" In the sexual history menu, B: Beg until somebody offers to trade for sex, then demand caps instead or C : ask people if they know of any jobs that don't require fighting until one of them tells you that you can become a whore.
If in Beggar Whore mode, and with your weapon holstered (most) Raiders will no longer attack you on sight. Instead they'll send one out to menace you. This leads to a conversation that can end one of several ways... mostly bad... But hey... a chance is better than none.
If you are in Beggar Whore mode with your weapon holstered Gunners will act much more like the paramilitary outfit they seem to be than the vicious raiders they are in vanilla. These are people you can do business with,... but don't let your guard down they are still bad guys. You can hire one to temporarily watch your back with caps or your body if they are so inclined.
There are 4 unique pimps in the mod that the player can be recruited by. They provide some protection from rape, and added opportunities for revenge against or reformation of customer rapists. They do this at the cost of taking half your earnings and punishing you if you don't earn enough. They also provide small perks such as chems, alcohol, and cigarettes when you perform well. (This is very smoking mod friendly) There are 2 male and 2 female pimps. One of the female pimps is a dominatrix who explicitly puts you in a "consensual" D/s relationship. She has unique features in that she will assign you humiliating tasks along with your basic whore duties. If the player character is male she will make you occasionally cross dress and this can lead to (if the player wants) full time sissification. ALL OF THE PIMPS require you to already be a prostitute before they'll talk to you EXCEPT B.D. He doesn't care. I can't remember if turning one trick is enough or if you need to have 5 customers. It's one or the other.
There is an additional kind of follower who is kind of a pimp light. If solicit a rapist customer multiple times you will have an opportunity to begin an abusive relationship with them. The only benefit of this (beyond roleplaying) is that you have a simple, low feature follower that can help you in combat, who will rape and steal from you on a regular basis... However he won't take half your caps once a day like the bespoke pimps will.
If you are addicted to Jet, Psycho, or Alcohol, and have none in your inventory, the "My prices" dialogue option will be replaced with you asking for the item you are addicted to. If the customer doesn't have any it will revert to the normal dialogue. Additionally there is a menu option which allows you to suck cock for cigarettes. This is designed for if you are using the mod: Smokeable Cigars - Cigarettes - Joints - With HardCore Auto Save To save in survival mode, as cigarettes are pretty expensive and hard to come by in the large towns. This dialogue which can be toggled on and off replaces the "No Pussy" sexual limit on women and the Male/Male special dialogue on men.
Extra male Dialogue:
Because males have no need for a "No pussy" limit, I used that dialogue button for special dialogue for Male/Male interactions. You can choose your orientation/attitude in the mods menu as seen in the first video. Choosing the "Denial" option allows you to roleplay a straight guy forced to service men out of desparation, and complain about it the whole time.
Use your position as a prostitute to victimize your customers with theft or murder.
IMPORTANT NOTE: While enabling predator mode adds a dialogue choice to the negotiation menu for male customers... for women it is an automatic thing because there is no negotiation phase... so unless you want to assault the female customer turn off Predator mode before getting to "someplace more private".
When beaten by a rapist, boyfriend, or pimp, the player may be physically injured (vanilla damage) and tagged with a keyword that tells NPCs that the player is visibly bruised. That's the main reason I added the Makeup Mirror so the player could easily and somewhat more reliably bring up the looks menu and apply appropriate bruises. Over time the damage will fade (though each beating adds one point of damage, so if you are raped and beaten by an entire raider camp it'll take many days to fade) When all damage points are depleted you will get a message saying that your bruises have faded. Unfortunately this seems to be the best possible way to do this in Fallout 4.
There is also a sexual wear and tear system built in that will cause a tiny amount of vanilla damage. This is affected by lubrication. Pussy lubrication is handled by simple player choice of how aroused (or not) they are as a scene starts, while anal lubrication is handled by RNG deciding if the customer provides lube. If the player has "cooking oil" in their inventory they can offer it and that provides a better chance. Anal damage is also affected by the player's mental state. You will be offered a choice of how you feel about the situation which affect if you are able to relax or not. and if you are tense you will take extra damage regardless of lube.
Dialogue options to offer free sex to teammates, including, including offering them/asking them to take your virginity if "virgin" is chosen in the menu. If Free sex is offered before you've whored yourself to the NPC, you will no longer have the option to whore to them. Theoretically should work with any modded followers as long as they are flagged as a teammate. Also works with hired Gunners in this mod.
Mercenaries and Safe Passage integration:
This mod has compatibility with my other mod Mercenaries and Safe Passage . If you have Blaze hired, (most) raiders won't menace you. It makes whoring to Raiders safe and you get slightly better payouts.
If you have Sergeant Hammer hired, Menacing raiders will be more fearful of you (same with Strong and Danse), and you will be unable to beg from Gunners. "You had enough money to hire sarge! Do I look stupid"?
Companions and raiders
While accomponied by Vanilla human companions (or Strong) you (IIRC) Won't be raped by raiders and the dice roll is between fighting them and being let go. You can still be raped if you have Dogmeat though the chance is less. If your follower is intimidating (Strong, Danse, Sarge or Dogmeat) you get extra intimidation dialogue. There is also extra dialogue for if a Pimp is accompanying you. Also with or without companions there is always a small chance a menacing raider will just say they are going to murder you and attack.
COMPREHENSIVE INSTALLATION GUIDE:
NOTE: To use 1.59K with pre-existing saves from a previous version you will need to reset Hardship's main quest.
In the console type help _T_DialogueQuest 4 in the console. Hit enter. Then type: Stoquest plus the id number you got from the search. Hit enter. then Startquest with the same. If it worked you'll see the message about the healing system starting up.
Things to do before you attempt to install Hardship. Feel free to consult this guide along side mine for more detailed, up to date information, but still read mine for the Hardship specific details!
SECTION A: Preliminaries
Do everything in this section, and read everything CAREFULLY ... no excuses!
Note: Order of appearance reflects the order you should install items/do things. I will number things that need to /should be installed in orange so you can easily keep track. Wherever version numbers are listed consider "or later" to be implied
0: Mod Manager:
You will need a Mod Manager. There are only 2 truly modern ones. Vortex and Mod Organizer 2. Pick one and take time to learn how to use it. With AAF Mods, FILE LOAD ORDER management is extremely important. In MO2 this is handled by the load order of the folders in the left pane of the browser. In Vortex it's handled through some kind of arcane rules system. I only use Mod Organizer 2 and only have a loose handle on Vortex's operation so I obviously recommend Mod Organizer 2.
1: Enable modding in Fallout 4
Open the following file:
If MO2 -> MO2 .ini editor -> Fallout4Custom.ini
If Vortex -> Documents/mygames/Fallout4 -> Fallout4Custom.ini
Add these lines if they aren't already there:
2: Build your infrastructure:
1. F4SE -- Necessary for all AAF mods, as well as looksmenu
2. Mod Configuration Menu -- Necessary for most AAF mods, including Hardship.
3: Download and install nude bodies.
You will need nude bodies and some support software. Download and install the following:
3. Bodyslide -- At this point it's a good idea to learn how to use Bodyslide, as you will need it later to build the strap-on. It's an immensely useful tool for many things. It's important to do this now as it can be a bit of a learning curve learning to run bodyslide from your mod manager.
4. LooksMenu -- This is what makes the erection morphing possible.
Female body -- You can skip this if you are going for the gay only install option, just be sure to turn off female raider rapists in the menu if you do.
5. CBBE or Fusion Girl (Pick one.) -- I prefer Fusion girl but there are good reasons to use either. (Note: Fusion Girl above 1.45 has ISSUES right now. Do your research)
Male body -- This is necessary. While you can have female/female sex only in Hardship, it's not a very viable playstyle.
6. BodyTalk v3 -- (You don't even have to build the body yourself anymore!) or Any other EVB based body with genital morphs.
7. ZaZ-Extended-Skeleton (ZeX) 2.0 -- In MO2 or Vortex always keep this at the bottom of your left pane load order/Rule it to override any other skeletons. Necessary for all AAF mods.
4: Download and install AAF and it's requirements:
8. Advanced Animation Framework v161.1Beta or higher -- This is where the magic happens... the animation framework that makes these mods possible (We're not worthy oh dagobaking!)
9. AAF Themes (Vanilla/Kinky/Creature Theme 200831.0) -- or higher This will be required by any mod using tags
10. Leito Animations v2.0alpha -- For now just download this one animation pack. Best not to confuse things until you know what you are doing and you will need it for Hardship anyway.
SECTION B: The main event.
The instructions have changed A LOT so pay attention!
REQUIREMENTS AND INSTALLATION of HARDSHIP 1.5.9J
If you wish to install the older version with Indarello support there is a link to instructions at the end of the guide.
Completely uninstall any older version of Hardship, this will prevent conflicts with the new requirement. Install/Rule in Vortex/Left pane organize in MO2 the following in this order:
11. OPTIONAL -- Now is the time you can install more animations if you like. Animation packs that work well with Hardship (besides Leito) Are BP70 2.4 or higher Savage Cabbage 1.2.5 or higher NOTE: It is very important that you make sure these are up to date or they may cause conflicts.
Soft Requirement: RufGt's animations (Necessary for Cunnilingus, and kissing found on the Atomic Lust download page. Note Hardship 1.5.9E will be the last version to require this.
12. Vioxis' Strap-Ons of Fallout 4 5.0.0 -- Needed for strapon animations
13. OPTIONAL -- For Gay (MM) Sex and Creature support: (UAP) Ulfberth's AAF Patch 2.5.30 Fix1 or higher or For Creature support without gay sex: AAF Creature Resources 1.1.3 or higher -- VERSION IS VERY IMPORTANT!
Unfortunately as of his latest version UAP is no longer compatible with Hardship. Because of this, Staged Leito Plus now supports gay animations... for Leito... Yeah it super sucks. I am going to attempt to update Hardship 1.5.9 so you can at least have UAP installed (Minus the Leito XMLs) With Hardship, and still have support for animation packs other than Leito, but until I can do that UAP will BREAK Hardship.
As of 1.59F You can have UAP installed, for use with other mods, but you must not install his Leito XMLs as they will cause the 30% conflict. Use Staged Leito Plus instead.
14. Staged Leito Plus Erection Fix 1.0.5 or above (Now supports Gay positions)
15. Real Handcuffs 0.4.7 or above -- This is a true Master of Hardship and RealHandcuffs.esp must be above Beggar_Whore.esp in the plugin load order!
NOTE: Read the instructions carefully. If you don't you might end up with an AAF conflict.
16. Install HARDSHIP 1.5.9K with your Mod Manager (MO2, or Vortex)
-Make sure any mods that physically change Hotel Rexford (Like the great Fixed Hotel Rexford) is below Beggar_Whore.esp.
-It's best to start the game after the prewar. If you don't and your menu item doesn't show up you can add one with the MCM.
-Hardship uses slilent dialogue so you'll need to make sure that you have both kinds of subtitles turned on in Fallout 4's settings:
Enjoy... and Good luck!
Legacy instructions for Hardship 1.5.9B with One Patch Only, or Indarello (NOT RECOMMENDED)
Stash Those Caps -- Discord link since it's been removed from Nexus. You might also try: Weighted Bottle Caps (Can be Dropped)
Useful to keep from having all your caps robbed.
Smokeable Cigars - Cigarettes - Joints - With HardCore Auto Save -- The best alternate saving method for Survival, and makes some of the rewards in Hardship more valuable
Survival Options -- Just extremely useful in general. Also great to turn on the wait saves if you want your PC to be a non smoker.
Immersive Waiting -- To make the wait saves even more useful
* The makeup mirror item is more reliable than the console command "showlooksmenu 14" It even allows you to edit the player's body without breaking the camera... USUALLY. This bug still randomly manifests every so often. I have no idea why. I feel like this happens most often when I am right outside the vault, so maybe don't do that. As always SAVE EARLY SAVE OFTEN. If you access the Makeup Mirror from the pipboy the screen will turn black until you hit Tab/Controller B button, then go into the looksmenu if it's behaving itself. If you access it from the favorites menu as is shown in the first video it will go straight into looksmenu. This is definitely the more reliable and preferred method. DO NOT use the mirror while sitting as there are repports that this will crash the game.
If you have any mods that edit Hotel Rexford (such as the excellent Fixed Hotel Rexford) Place it below Beggar_Whore.esp in your load order. You will not be able to use the Rexford features with a mod that uses an alternative interior Cell for Rexford (such as possibly Depravity) The same goes for Home Plate mods. They should all be compatible so long as they use the Vanilla Cell as a base.
XDI May or may not be compatible. My testing was inconclusive, but I am hearing it works fine from others. Personally I'd still recommend using the vanilla dialogue interface.
This should be compatible with any player rape/abduction mods as long as you make sure that Beggar Whore mode is disabled when you are captured. It's been tested with Violate and RSE2 CSA. The menu will automatically be disabled when you are abducted in CSA, but you'll have to roleplay responsibly if using another mod You should use the hotkey surrender option, as a holstered surrender option will likely cause you to auto surrender to Menacing Raiders.
IF YOU ARE PLAYING MY OTHER MOD DLYH... TURN OFF BW MODE UNTIL YOU'VE COMPLETED THE COLLAR RELATED DIALOGUE WITH ANY GIVEN NPC. otherwise you may end up with a follower you can't interact with until you get the collar off.
Sometimes you will get the addiction dialogue when not actually addicted yet. This is a vanilla bug with detecting the conditional. It only happens rarely and there's nothing I can do about it. If this problem persists you can simply make sure to keep one of the items (booze, psycho... etc...) in your inventory.
This mod's "healing" system works on a simple 24 hr timer with a set refresh time every day. This is perfectly sufficient most of the time but it means that if you get beaten up right before the timer turns over you will heal right away. This also applies to "The Mayor's favor".
Raiders who are using furniture will not menace or spectate. Roleplay this as them being lazy and take the win. If a Raider you've never met is standing and won't menace you, they may have bugged keywords. You can use the KEYWORD RESET utility to fix them. This utility can also sometimes fix customers with bugged dialogue, but this is MUUUUCH rarer.
If you are using an alternate start mod like Start me up, you may not start the game with the [SETTINGS] BW MENU item. If this happens Save and then load that save. The item will appear.
Clothing dropped by Hardcore strip will be reverted to it's basic state, so you may want to turn it off if you pick up a legendary item. This issue may or may not be addressed in a future release.
The source code is provided for you to make personal changes, should you wish to. It is not provided for you to alter, compile and redistribute your own version of the mod. The mod, HARDSHIP is only allowed to be hosted and downloaded from Lover's Lab, under my specific user account. Plugin addons using Hardship as a master that don't interfere with my original dialogue or code are allowed... for example additional pimps.
Permission is granted to anyone wanting to use the sounds I include with Hardship in their mods, with the EXPLICIT EXCEPTION of Hardship.wav and Hardship 2.wav
Just a heads up to those wanting to Translate Hardship into other languages. It would be much harder than with a typical mod due to the absurd amount of dialogue and the fact that many of the messageboxes are in the scripts themselves rather than being forms in the plugin. Suffice it to say there are many good reasons why I did it this way. I also have an absurd amount of lame-ass jokes that are either references or would be just profoundly strange if translated. There is also the issue of the font formatting I did which would need to be addressed, for languages that don't use the same font set. The biggest issue is until Hardship is truly FINALIZED it would be a fools errand to undertake this.
CREDITS: @DixiePig provided the the awesome slave collar added in 1.0.7.
Ender Guney for tiny snippet of royalty free track I used for Hardship disable sound.
@Crazy6987 and @DocClox For getting the ball rolling
@vinfamy for providing a tutorial and helping to advance FO4 sex modding
@dagobaking For AAF , and for being generally helpful and all around cool
@Flashy (JoeR), @EgoBallistic, and @Ulfbearth For going the extra mile to offer help
@Leito86 and @SavageCabbage For their great animations and @Halstrom and @Polistiro for making them usable
@Goubo @TheDriedFinger @Odessa @Mavia and many others for the mods that have inspired me over the years!
@Lynx2k10 for reminding me of the Pipboy Mirror issue.
@LinkDeath For fixing the Blaze/Sarge bug.
@SayKoRn for the up to date install guide which I used as reference while making my Installation guide.
@Saya_Scarlett for the guide that encouraged me to organize my installation instructions better.
@requiredname65 for being a huge help and going way above and beyond, in helping to debug and improve Hardship
@Vaultbait for running interference.
By IndarelloIF YOU HAVE PROBLEMS WITH THIS PATCH, REPORT IN THIS THREAD, DON'T ASK HELP ON AAF DISCORD OR SOMEWHERE ELSE
What this mod changes:
Thanks to, original authors and ideas:
Contact me if you can create x-ray arts or vault style arts
If you like my mod - support me
By Dlinny_LagAAF Informer is the F4SE plugin to simplify AAF scenes information obtaining in Papyrus scripts.
AAF Informer consist of 3 parts:
- AAFInformer.dll - F4SE plugin
- AAFCollector.exe - service executable to parse AAF XML files
- Info.pex/Info.psc - Papyrus script to access AAFInformer.dll API
How it works:
At the game start up AAFCollector.exe is started to parse AAF XML files. When it finishes all collected information memorised in F4SE plugin and later this information can be accessed via API calls from Papyrus script.
Following information is available:
- For scenes (actually, positions in AAF terminology) that you can see in AAF UI - see SceneInfo structure in Info.psc
- For scene participant(s) - see ActorInfo in Info.psc
Most information is obtained from tags defined by animation authors or by themes. Themes are essential to get information from AAF scenes. Without themes installed, most likely your script will not receive usefull information.
Tags that defines types of actors (like F_F or F_M) are ignored. Actor types retrieved from animation definitions.
Tags that defines furniture are ignored. Furniture information retrived from positionData XMLs
Note: animation author's XML files and themes XML files contains a lot of mistakes. Fixing them is out of scope of this tool, but I hope all mistakes will be elimenated sooner or later.
To simplify mistakes detection usefull logs could be found in %userprofile%\documents\My Games\Fallout4\F4SE\AAFInformer.log
Also this log contains error messages generated by AAFCollector.exe
What tags are supported? All tags falls into several categories:
How values are applied to actors?
Example of script
1. Some positions contains location attribute that has multiple furniture groups separated by comma. Such locations are handled, but I can't test it as such position does not appear AAF UI. Probably defining multiple furniture groups is invalid location definition, but without original AAF source code it hard to say definitely.
2. I had no chances to test AAF sex overriding with keywords. So not sure is it even working.
3. With current system of tags it is not possible to recognize how actors are contacted with each other, so all contacts for actors with index greater than 0 are applied to actor with index 0. So scenes like "BP70 Lesbian Threesome..." might have irrelevant contact information.
- try to introduce new tags system to allow definition of actors contacts exacly. This plugin will be updated on succees.
- try to introduce new tags system to allow definition of Held/Love/Dom/Stim values for each actor. This plugin will be updated on succees.
- try to introduce new tags system to allow definition of actor position for actors with index greater than 0. This plugin will be updated on succees.
Feel free to request new features.
By JB.With Nuka Ride you can go straight to Nuka World, without doing the Gauntlet mission, thanks to a protectron near Sanctuary. All NPC dialogs are edited so that no one speaks to you as if you were the Overboss, so you can visit without getting into trouble. But sooner or later you will realize the little scam that the robots have mounted, and one of them asks you to film an advertisement for Nuka World in exchange for returning to the Commonwealth.
The next time you return to NukaWorld (you can ask the protectron of Sanctuary again) get closer to Shank. He is always at the entrance to Nuka World. He already saw your video... and you definitely piqued some people's interest in Nuka World.
The current version has the following quests, some of them are used to unlock new furniture in the Porn Studio, and to be able to film new scenes.
Becoming a Porn Star (Main Quest, repeatable)
The Pole Flag
Visiting Mason (repeatable)
*To avoid conflicts, put Nuka Ride among the last of your load order.
*The mod is intended for new saves; for characters who do not know Nuka World, so you should not play it if you are already Overboss in Nuka World.
*I do not recommend playing it if you are very advanced in the vanilla story.
*I recommend XDI or FDI for a better experience, but they are not required.
*I would advise you to use a character without tattoos, since in this mod there are characters who put tattoos on you as the story progresses and obviously I don't know if your character normally wears tattoos that could overlap with mine. Well, the NPCs put you clothes, piercings and jewelry too. To advance or start some missions, you must wear any of the clothes they give you or else they will simply ignore you, so if you are going to move to Nuka World for a season, do not carry a very large suitcase because Nuka Ride gonna doll you up a little.
Nuka Ride is written with a woman as the protagonist.
Fallout 4 latest version (1.10.163)
Nuka World DLC
Workshop 02 DLC
Fully working AAF
HN66's Easy Girl - I only use textures. You can disable the .esp if you want.
HN66 TRS - same, just textures.
Captive Tattoos (Soft Requirement, for the tattoos and slap marks. I also added a patch so that the mod will put you "BBC tattoos" instead of the usual ones.)
Fusion Girl (Or CBBE, there is patch now)
Bodyslide (soft. If you want to adjust the clothes to your favorite preset. You will find everything in the group "Nuka Ride" in Bodyslide.)
High Heel System (soft)
Huge thanks to HN66 for giving me permission to create mashups from EasyGirl and TRS! I can't get tired of thanking you! Creating mashups has allowed me to put keywords to certain outfits so that AAF knows which ones to take out or which ones to leave during a scene.
Thanks to @Tentacusfor pointing the way to free-to-use songs. And for Hardship! I basically learned a lot from watching Hardship mechanichs. I also stole your modification of the animations to make a rimjob; you are a genius : D
Thanks too to @EgoBallisticfor clarifying doubts about AAF ! (Actually, thanks to Google I ended up falling in many of your posts that ended up clarifying many more doubts than you think).
Thanks to @SavageCabbage!! Your animations with stages are PERFECT for this porn studio mod. ?
Sephrajin createds some sets in case you prefer to try other outfits than mine.
A Russian translation (for FDI & XDI only) by vjnmrf.
Black Male Raiders Release "V3 Beta" (With this mod all the Nuka World raiders are black, so it is ideal to use it with the BBC tattoo patch)
By pére-vitinerecord on the normal version, just after climbing the elevator to shelter 111. as it was advisable to activate modding out of vault 111. for character nate extract and copy to: this pc / documents / my games / fallout4 / save
By pére-vitinerecord on the normal version, just after climbing the elevator to shelter 111. as it was advisable to activate modding out of vault 111. for character nora extract and copy to: this pc / documents / my games / fallout4 / save
Tattoo After Rape
A simple mod that adds a permanent tattoo on the player after the player is raped. Also adds an NPC in Dugout Inn (Diamond City) that will remove the tattoos for caps
Tattoo After Rape
When the player is raped, the mod will add a random Tattoo on the player. The tattoo used by this mod is from Tattoos for captives. It will randomly pick from over 100 tattoos from that mod. Note that that mod has over 300 tattoos, so not all tattoos from that mod are used. Only reason is after adding 100, I got tired of copy pasting . The player being raped is interpreted by "PlayerRaped" meta, a flag used by mods like Violate, Sexual Harassment, etc. It will also look for "Aggressive" animation tag.
Note that the tattoo added by this mod is "permanent", meaning it will not fade away on its own. Only ways to remove it are by talking to a tattoo remover (added by this mod), or via looksmenu (cheating).
You can customize tattoo application chance per rapist race and faction. For instance, you can set it so that rapes from Super Mutant has 25% chance of tattoo being applied, while human Raiders have 100% chance. The current list of supported race and factions are: Super Mutant, Synth, Human, Raider, and Gunner. (Human includes Ghouls)
Faction Specific Tattoo
If your rapist is a gunner, they may put on gunner-specific tattoos. Alternatively, raider rapist may put on raider-specific tattoos. The chance that the rapist uses faction-specific tattoo instead of a generic one can be set in MCM. Non raiders or non gunners will not use these faction specific tattoos, and will always use the generic ones. Currently, only gunners and raiders are supported for faction-specific tattoos.
Adds an NPC called "Tattoo Remover" who will remove all tattoos applied by this mod for 2000 caps. (It will also remove the same tattoos applied by other mods, if the ID are the same). He's located in Dugout Inn of Diamond City. He's next to the ice machine (to the left after you enter the inn). Nothing special about this NPC. He removes tattoos for a living.
The tattoo removal cost is changeable, via MCM. Note that even after you change the cost, the NPC will keep saying it costs 2000 caps. That's only because of the game's limitation.
APIs for Mods
This mod exposes 3 APIs so other mods can easily integrate tattoos. Other mods are able to call:
GetTattooCount - returns the number of rape tattoos that are currently applied on the player AddTattoo - Adds a random rape tattoo on the player AddTattooFromSet - Adds a random rape tattoo on the player from a set (generic, raider, or gunner) RemoveTats - Removes all rape tattoos on the player
Details can be found in the Modder's Resource section below.
Fallout 4 Game version of 1.10.162 or newer (creation kit changes are backwards incompatible) AAF and all its requirements - animations, themes, etc. Requires Looksmenu (also required by AAF anyway) Tattoos for captives - 2.4 or newer. Make sure to download at least the "Captive Tattoos" file
MCM - if you want to be able to change settings. Or you can just use console to change settings, too.
Since the mod randomly picks from over 100 tattoos, sometimes they may overlap, and look ugly. If this really bothers you, you can customize the pool of tattoos this mod picks from in Data/AAF/tattoo_after_rape_overlaysdata.xml file. But it's hard to tell from that file alone which overlaps with what. So you'll have to figure that out somehow.
By bp70Hi all,
Welcome to my anims page for Fallout 4 sex animations (and possibly some sfw stuff in the future)! For the latest updates check the spoilers. A lot of changes have come with version 2.0.0 so I will list them below.
*** A note on my anims: If your or your lovers body is too large some of these animations may look off. Especially ones that include grabbing or smacking. These anims are designed with average or moderately muscular characters in mind. BODY PRESETS AND FATTER CHARACTERS WILL LOOK OFF.***
***FUSION GIRL AND BODY TALK REQUIRED!!!*** OTHERWISE YOUR ANIMS WILL LACK A LOT OF FEATURES
By Ulfberto@dagobaking for the amazing Advanced Animation Framework and for implementing my requests
@an3k, @Halstrom, @Nebuchadnezzer2; for the One Patch development and for Tags database.
Ayser, Maars; for the big help with creature textures.
Wenderer For the FOMOD Creation Tool, which helped a ton to make this FOMOD
Leito, ZaZ; For the creature/sound/particles and other important assets that makes this patch to function.
@ZarthonTheVanquished for the mirelurk king penises
@Tentacus for the FF XMLS
@CGi for writing the batch to overwrite the sound files.
@dosfox for the rebalanced sound files for customized moans
and everyone else who supported me.
This is an AAF patch with the main purpose to expand the AAF capabilities for all animation packs + implement some fixes to get everything working. The current support is around gay and straight anims, with a probability of including Lesbian anim as well if another contributor interested shows up for that.
Progressive Trees is a UAP exclusive system. It basically implements an advanced staged sequence system using positionTrees. So they advance based on stats which in uap is the Edge stat bar.
⁉️What is a positionTree?
➡️ They are a group of animations that can be navigated separately. When pressing pgUp/pgDown you basically change the position, which can be: a standalone animation, an animationGroup (staged sequence) or a positionTree. positionTrees will have their own navigation interface and controls, they will look like this (in the lower left of your screen):
As you can see, the navigation controls are displayed right below the tree. You press Right Arrow to go the next branch (to Play Stage 1 branch in this case) and Left Arrow to go to previous branch. You can also press Up/Down arrow to choose between a column of branches(not much likely from this patch) and pg Up/Down to go the next position, possibly another positionTree.
*️⃣ As a general rule:
#️⃣ the first branch of every tree will be an animationGroup (Playing Staged Sequence). If you stay in this branch, the animation will autoplay itself until the orgasm anim based on Edge stats
#️⃣ the following branches will play each stage separately and you can stay at them as much as you want. Like (Play stage 1/2/3 and so on)
#️⃣ the last branch will have an exit icon. Its most likely an orgasm anim. If you go to that branch, the orgasm anim will play and AAF will end (if its a non loopable anim, it'll play only once, otherwise, itll loop for 30s before finishing AAF)
#️⃣ If you press left and right arrow and you notice it takes some time to change to the next branch anim, its because i marked all stage branches with forceComplete. This will assure that each branch will finish looping before going to the next branch to assure a seamless transition between one animation and another
*️⃣ There will still be two different situations where:
#️⃣ An AAF mod started AAF as PCControlled. In this case, you'll be able to see and control the positionTrees. This also happens when you manually start AAF with the Wizard
#️⃣ An AAF mod started AAF as NPCControlled. In this case, the positionTree widget will be hidden and instead of staying in first branch, the NPC will control and navigate through branches based on Edge stats until he finds an Exit branch, which is the orgasm anim.
OBS: WE RECOMMEND TO ALWAYS TOGGLE "NPCCONTROLLED ON/TRUE" FOR EVERY AAF MOD YOU MAY HAVE FOR THE BEST STAGED SEQUENCE EXPERIENCE USING PROGRESSIVE TREES SYSTEM
⁉️How are animation staged with and without positionTree using Edge stats?
Basically, a complete sequence is made of Foreplay, Intermediary and Climax stages. Each stage will only play during a portion of the Edge stats.
*️⃣ As a general rule:
#️⃣ Foreplay anims will last 20% of the Edge bar. Intermediary the rest 80% and Climax when its over 99%
#️⃣ Each sequence will have different timers based on the amount of stages:
ℹ️ 4 Stages or Less will last 90s
ℹ️ 5 Stages will last 120s
ℹ️ 6 Stages will last 150s
ℹ️ 7 Stages will last 180s
ℹ️ 8 Stages will last 210s
ℹ️ 9 Stages will last 240s
ℹ️ 10 Stages will last 270s
ℹ️ 11 Stages will last 300s
OBS: This doesnt take into account the Climax and Transition (Anims that play only once between one stage and another). + progressive trees system will not be interrupted regardless of the timer you put in your AAF MOD settings, so these timers are guaranteed.
For Modders interested in getting to know more technical details behind the Progressive Trees system, you can check this guide i wrote:
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By DSHVWarning: Disguising, sexist, humiliation and violent content!
Fallout 4's version of my Skyrim mod Troubles of Heroine.
Please support me on Patreon.
There is the hidden parameter Your Dignity, which changes from communicating with Brutus or Xana. To unlock the full potential of it - use the code: set aaayourdignity to 100. Perks, global variables and quest's ids in the readme. In dialogues, if you do not have a needed perk or primary statistic, then you won't see this option.
POSScripts - for modders only!
Friends We Made... - Treasure hunt quest. Starts when you read the mysterious note in the safe under the statue in Lexington. [Pickpocket], [Ninja], [Fortune Finder] can be helpful. As well as [Sarcasm]; Hypocritical Oath - Find a fake doctor in the Mystic Pines; Content only for low intelligence characters or with perk [Medic]; Changing Love - Find an animal lover and her tamed deathclaw in Holy Mission Congregation and help her change herself for love (you can do that too). [Animal Friend] and basically all perks; I Have Mouth, and I Must Scream - Undien, immortal submissive follower with a split personality in the Old Corner Bookstore. [Strength]; Nuker (Greaser ghoul in the Slog). He has a letter delivery small quest; Brutus follower (Captured bold raider in Diamond City prison) Speak to Diamond City Jailer to free him. He has a small task for those сharacters with Intelligence greater than 4. [Endurance] and [Intelligence]; Xana the Insatiable (Bold Raider in the Third Rail in Goodneighbor). She will tell her back story if Your Dignity >= 60; Assaultron Alice (In the Electrical Hobbyist's Club). What happens when you put mods on a military robot. She loves intellectuals and has an [Intelligence] check >= 20; Super Friends – Friendly Super Mutants in the PARADASA (New location in Boston Common). [Party Girl], [Idiotic Slut] and [Lawyer]; Just a Few Caps - a bold beggar at souvenir shops outside, but in Diamond City's wall; Buzz - Sex with bloatfly in Hidden Diner (on top of Diamond City); Back to Office - Your old boss in the Boylston Club. [Charisma]; BOS Hazing - Knight Mordred (On the Prydwen). Very small content; Oh, there is also a small Easter egg in Sanctuary Hills.
Advanced Animation Framework (AAF) + animations
Extended Dialogue Interface (optional)
More dialogs; More quests; More situations; More followers; More filth.
Do what you want with the mod.
I've been a huge fan of Leito's animations for a long time. It's my opinion that despite their age and a few quirks, his Fallout 4 pack is still the best one available. I felt it was needed to create an updated set of XMLs matching the current format used by AAF that didn't rely (too much) on unsupported mods to work.
New in 1.0.7:
LEITO IS BACK! and he's brought us some new furniture animations. All the usual bells and whistles are included. This update 100% REQUIRES: [AAF] FO4 Animations by Leito 2.1b
New in 1.0.4:
Support for M-M, M-Dog, and M-Mutant animations. I'd held off doing this before because I didn't want to step on Ulfbearth's toes but with the next version of UAP it will no longer be compatible with Hardship so I really have no choice.
-Animations with a male receiver have the option of them being erect or flaccid.
-They have Custom Moans as an option (Not as in depth as Manly moans but it is what it is)
-They have been curated to remove, or change a couple of positions and stages that where explicitly female, which I think is more immersive than just throwing every Leito position out with an M_M tag.
Since all pairing types are now supported, I detached M-F in the installer so it too is now an optional install, so if someone wants to only install M-M of F-F they can.
Improved Mute moans
I've now seperated the optional Mute moans so that the ones for BP70 and Savage Cabbage are moved to their own section in the extras. It will now also automatically select Custom Moans if it's detected for Leito.
This mod installs clean, up-to-date tagged XMLs of Staged Leito FM, MM, FF, FD, MD, FSM, and MSM, positions for use with Advanced Animation Framework. They require [AAF] FO4 Animations by Leito 2.0A be installed. These XMLs feature aligned erections and offsets. They also come with an up to date non conflicting morphsetData XML for erections. No need for any additional erection fix, as well as the XMLs required for strapon functuality.
Installer options include:
-Staged or Extended
-One patch style (full), Polistro style(Transitions), and Middle stages only staging
-Multiple moan options. None, Mute, Custom, and Custom with no FF top moans (The latter two require Custom Moans by Bazinga)
-FF,FD, and Mutant position installations are optional
IMPORTANT NOTES: While I've done my best to correct things, at times erectile dysfunction, pokethrough, and clipping will still occur either through desynched animations or a morph not going off when it should, these are engine limitations and there is nothing anyone can do about it.
If using with Custom moans Make sure you install it WITHOUT either of the Leito options selected. If it's already installed, uninstall it and reinstall without them. The XMLs they include will (probably) Give you 30% bug.
HARDSHIP 1.59B and below users must uninstall and update to 1.5.9C or above to avoid serious conflicts.
Previously included in HARDSHIP - beggar - whore -
-Squirt emitter overwrite: -- If like me you find the baked in particle squirting in Leito's positions distracting and immersion breaking. This option will overwrite the particle emitter: Meshes\AnimObjects\AnimationsByLeito\ZaZSquirtLight.nif with a dummy file. If any other plugins use this specific file from this specific location it will also block them from using it, so only do this if you know what you are doing!
REQUIREMENTS AND INSTALLATION:
Install/Rule in Vortex/Left pane organize in MO2 the following in this order:
HARD REQUIREMENTS: This uses AAF's new XML format so AAF version is especially important!
Advanced Animation Framework v 123 or higher --- and all it's requirements. Note to ensure alignment, leave the scale_actors_for_animations option false in the AAF ini.
AAF Themes (Vanilla/Kinky/Creature Theme 200605.0) -- or higher
[AAF] FO4 Animations by Leito 2.1b
Vioxis' Strap-Ons of Fallout 4 5.0.0 -- Needed for FF animations
<Other animation packs go here> -- Make sure they are up to date or you may get conflicts with items below.
For Gay (MM) Sex and Creature support: Gay positions are now included.
(UAP) Ulfberth's AAF Patch 2.5.30 Fix1 or higher -- VERSION IS VERY IMPORTANT! Sadly as of his next version UAP (After UAP v2.50_Fix1) will no longer be compatible with SLP. It will cause the 30% bug. You can install SLP and UAP together if you don't install his Leito XMLs. Just note that this will break my other mod Hardship which UAP will also no longer be compatible with. In the future I hope to make steps so you can have UAP installed and still play Hardship, but you will never be able to install his Leito XMLs along side SLP. Stay Tuned.
If you already have UAP v2.50_Fix1 you may want to stick with SLP 1.0.3 This combination will work with Hardship in it's current state. If you want to update to 1.0.4 and keep using UAP, v2.50_Fix1 then don't install his Leito XMLs. as they will cause the 30% bug when combined with SLP 1.0.4 This combination will also work with Hardship in it's current state.
For Creature support:
AAF Creature Resources 1.1.3 or higher -- VERSION IS VERY IMPORTANT!
Install Staged Leito Plus Erection Fix with your Mod Manager (MO2, or Vortex)
NOTE: Uninstall1.0.3 and before before installing 1.0.4, or "Replace" if using MO2.
-Carefully read the installer options.
That's it, You're done!
There is nothing especially unique about these XMLs It's based on experimentation and observation of how others did it. Do what you want with them other than reposting the mod as a whole. That said... consider not duplicating efforts unnecessarily. I saw a need here to update these which is why I made this. It helps nobody if there is 90 versions of the same thing floating around.
@Leito86 Thanks for all the great animations.
@Ulfbearth for being supportive and helpful, and for his great mods.
@dagobaking for AAF
@Halstrom for Themes
@an3k and @Polistiro for the foundation I learned from.
@Saya_Scarlett for quickly adopting this in her guide.
@Avahashija for the improved sound muting files.
By Leito86Update - 21/09/06 - v2.1b
Hotfix - Added missing ZaZ animobjects to prevent CTD with some animations
Update - 21/09/04 - v2.1a
Hotfix to correct a XML file.
Update - 21/09/04 - v2.1
Added unreleased animations that were created before I disappeared. They were created before the Extended Skeleton, FusionGirl ,and BodyTalk were available so no fancy genital movements for all but one set of animation, the Supermutant Chair Reverse Cowgirl.
Chair Cowgirl 1
Chair Cowgirl 2
Chair Doggy 1
Chair Missionary 1
Chair Powerbomb 1
Chair Reverse Cowgirl 1
Chair Reverse Cowgirl 2
Chair Reverse Cowgirl 3
Supermutant Chair Cowgirl
Supermutant Chair Reverse Cowgirl
This is an animation pack for Advance Animation Framework. This mod does nothing without it.
Animation List (Click on links for previews)
Blowjob - ground
Carry - ground
Carry 2 - ground
Chair Cowgirl 1 - chairs, benches, couches
Chair Cowgirl 2 - chairs, benches, couches
Chair Doggy 1 - chairs, benches, couches
Chair Missionary 1 - chairs, benches, couches
Chair Powerbomb 1 - chairs, benches, couches
Chair Reverse Cowgirl 1 - chairs, benches, couches
Chair Reverse Cowgirl 2 - chairs, benches, couches
Chair Reverse Cowgirl 3 - chairs, benches, couches
Cowgirl - ground, single beds, double beds, mattresses, sleeping bags
Cowgirl 2 - ground, single beds, double beds, mattresses, sleeping bags
Cowgirl 3 - ground, single beds, double beds, mattresses, sleeping bags
Cowgirl 4 - ground, single beds, double beds, mattresses, sleeping bags
Doggy - ground, single beds, double beds, mattresses, sleeping bags
Doggy 2 - ground, single beds, double beds, mattresses, sleeping bags
Missionary - ground, single beds, double beds, mattresses, sleeping bags
Missionary 2 - ground, single beds, double beds, mattresses, sleeping bags
Powerbomb - ground
Reverse Carry - ground, single beds, double beds, mattresses, sleeping bags
Reverse Cowgirl - ground, single beds, double beds, mattresses, sleeping bags
Reverse Cowgirl 2 - ground, single beds, double beds, mattresses, sleeping bags
Spoon - ground, single beds, double beds, mattresses, sleeping bags
Standing Doggy - ground
Standing Doggy 2 - ground
Aggressive Blowjob - ground
Aggressive Carry - ground
Aggressive Cowgirl - ground, single beds, double beds, mattresses, sleeping bags
Aggressive Doggy - ground, single beds, double beds, mattresses, sleeping bags
Aggressive Missionary - ground, single beds, double beds, mattresses, sleeping bags
Aggressive Powerbomb - ground
Doggy - ground, single beds, double beds, mattresses, sleeping bags
Doggy 2 - ground, single beds, double beds, mattresses, sleeping bags
Missionary - ground, single beds, double beds, mattresses, sleeping bags
Carry - ground
Supermutant Chair Cowgirl - chairs, couches
Supermutant Chair Reverse Cowgirl - chairs, couches
Doggy - ground
Powerbomb - ground
Reverse Carry - ground
Standing Doggy - ground
Standing Sideways - ground
Advance Animation Framework (and all its requirements)
I don't condone having fun with critters or participating in non-consensual acts in real life. This is purely fantasy shenanigans.
Leito86 - author
Ashal and Loverlab
Crazy6987 - Crazy6987 - Sex Animation
dagobaking - Advanced Animation Framework
DocClox - Four-Play
ShadeAnimator, DexesTPP and whoever else for their work on deciphering FO4's animation.
vinfamy - For the various Four-Play mods
Polistiro - AAF patches for Crazy & Leito (cum overlays)
Zaz - Techincal advice and Particle Effects
Skbs - gun fix
dragonborn_s20 - alternate female voices
I don't want this or any parts of this mod Bethesda.net. Obvious Reasons. Don't be that guy.
You may not use/include any of the content in this mod in any commercial or donation taking mods/projects.
By gammons123I've been working on this mod for a while, and I think it is ready for some other people to give it a go, if they like what it has to offer.
Originally it was intended as a tribute to one of my favourite FNV adult mods, Msex Veronica, but the changes to the FO4 dialogue system, and my own scripting incompetence resulted in changes. I also believe that a similar (and better0 mod has been created to that end - Boston Devious Helper.
If you are interested please have a go and let me know how you get on, what you like, what you don't etc, and especially if you encounter any bugs.
As mentioned below, use at your own risk on a save you can afford to lose, and install with a mod manager.
Overview: This mod adds the non-companion NPC 'Mistress Atomica' to the wasteland, who can be moved to a location of your choice, and will attempt to assist the Player in living out their consensual domination fantasies, using AAF and Devious Devices. She is at the Sanctuary Red Rocket be default, but can be moved anywhere via the mod menu. Changes since the last version: N/A
Features: A simple Message Box control system A simple 'Consent' system to easily manage mod activity A simple 'Safe Word' system to easily remove restrictions An Event System with 30+ events AAF events Devious Device Events Dialogue Interactions Interactive commands to obey/disobey RP suggestions A basic mood/affinity system that tracks the Domme's mood Pretty basic so far, but has some interaction with certain events Silent, Lip-synced Dialogue you can click to skip! How it works: The mod is controlled via an in-game Message Box menu that is bound to the 'numpad -' key (minus symbol).
To start the mod you must do the following:
Install the mod. Load game. Open the mod menu (numpad -). Use the 'MoveToPlayer' option to move Mistress Atomica to your location. Talk to her, and acquire her services. Open the mod menu (numpad -). Use the 'Give Consent' option to start interactions. If you want to pause the mod activity open the menu again and use the 'Revoke Consent' option.
Once activated the mod will continue to select events for you to play out until you revoke consent.
Once you have Acquired Mistress Atomica's services she will only speak to you when she wants, or when you are kneeling, which can be done via the Main Mod Menu (numpad -).
There are two main types of events:
Mistress Atomica will simply do something to/with the player, dialogue, AAF, Bondage etc. Mistress Atomica will ask the player do something, and she will wait to see if you comply. These commands are pretty obvious, and are mostly resolved by moving to Mistress Atomica and using the appropriate option from the Main Mod Menu (numpad -). You will please or displease Mistress Atomica based on compliance and submission.
If you end up in Devious Devices that you need to remove for any reason, you can use the Main Mod Menu to 'Use Safeword'. This will remove any and ALL non quest related Devious Devices from that character.
If an event is started you will see a message "GDX: Makes sure Mistress is not waiting for something". If you see this message and nothing happens, the mod might have gotten confused.
To rectify the problem:
Speak to Mistress Atomica and as her if she needs something. OR open the menu and choose 'Revoke Consent', then open the menu and choose 'Give Consent'. This will soft reset the mod.
If go too far away from Mistress Atomica you will see the message: "GDX: Player Out Of Range - Pause GDX?". This is a reminder to use the 'Revoke Consent' option in the Main Mod Menu to pause the mod while you are elsewhere.
If you are: in conversation; an AAF scene; using a workbench; etc. You will see the message "GDX: Player Busy" instead of getting interrupted and causing conflicts. The event timer will simply restart.
Requirements: AAF (and ALL of its requirements) Devious Devices (and ALL of its requirements
Recommendations: Devious Device patches (https://www.loverslab.com/topic/73925-devious-devices/page/115/?tab=comments#comment-3480896) Recursive DD_patch (ALMOST ESSENTIAL for avoiding constant dialogue interruptions when gagged etc.) DD AAF Support Patch for animations 9.6 Animations/Themes that support varied F/F and M/F animations, dancing, etc. Written with a female/woman PC in mind, but will work with male in most cases Known Limitations: Due to my general lack of experience there may be unforeseen problems. If you do give it a shot please ensure you have a backup of important save games etc... 1). It is possible for conditions for events to get confused. Use the consent mechanism to manage. 2). if other mods interrupt my events, I can't guarantee what will happen, but I've tried to avoid conflicts. Future Additions (No timetable) 1). Add More Dialogue lines 2). Convert more MessageBox content to Dialogue 3). Cosmetic changes. 4). More activities Disclaimer: Please use a clean save, and install with a mod manager to ensure you can remove it easily. I've tested the mod with my own load order, but cannot offer any guarantees at this stage. If you not experienced with mods, please be cautious with important save games! Permissions: Please feel free to do whatever you want with his mod in terms of changes/customisation/etc but please do not share elsewhere, or violate any LoversLab T.o.S. Regarding other people's work: All credit should be reserved for the authors of the mods that I have leveraged for this mod, as they did all the hard work! Thanks: To those people that have made suggestions and offered tips, and provided feedback.
By IndarelloDemo version of mod and framework, released just for testing and feedback, nothing working for gameplay for now
By EgoBallisticThis is a conversion of Chosen Clue's great mod Family Planning Enhanced to the Advanced Animation Framework, now supporting CBBE, Fusion Girl, and Jane Bod bodies.
This mod is based on Chosen Clue's Four-Play Family Planning Enhanced version 2.102, with all the added features from the following:
@fedim's AAF 79 FPE @Chosen Clue's FPE 2.102 "Cold Fix" @TheBottomhoodofSteel's Fusion Girl morphs Tag Filtering to prevent non-sex animations from causing pregnancies, based on @Flashy (JoeR)'s version of FPE Integration, optimizations, and bug fixes by @EgoBallistic
Note: I do not plan to add new features to this version of FPE, although I will fix bugs if necessary. Invictus_blade has a new version of this mod that includes a lot more features: AAF Family Planning Enhanced Redux. You probably should use that version.
Family Planning Enhanced, or FPE, is a pregnancy mod with a host of options to customize its behavior. Straight from installation, it works like this:
If you are male
You have intercourse with a female until she becomes pregnant. That's really all there is to it. There are options that help you determine if you succeeded in impregnating your partner, such as notifications about your virility, the chances your partner was pregnant, and when she becomes pregnant.
If you are female
Have intercourse until you become pregnant. As with males, you can enable notifications about your fertility, post-intercourse notifications about the chances of pregnancy, and notifications about conception and the stages of pregnancy.
What about NPCs?
They can get pregnant too, either through intercourse with the player, or with each other.
What happens next?
Pregnancy, of course! Women will have their bodies grow accordingly, if you have the right mods. Then, after 9 FPE months*, she will give birth, and after a certain amount of FPE months, the baby will grow into a child. Then after some more time, they will grow into an adult.
*Note, that FPE months are different from actual months, and can be customized to last however long the user wishes.
This is pretty vague, I thought you said that FPE had a host of options?
Hell yes it does. 4 pages, 30 settings, all available via the Mod Configuration Menu (MCM). Every option affects things differently, so be sure to hover over them while in the MCM menu to learn about each, or find out something you didn't know FPE had!
Full list of features:
Fallout 4 Script Extender (F4SE) by the F4SE team. Please make sure this is installed correctly.
CBBE by Caliente, Fusion Girl by Vioxsis, Leito86, TheBottomhoodOfSteel, and ZaZ, or Jane Bod by Nightasy
Mod Configuration Menu by Registrator2000
LooksMenu by Expired6978
Advanced Animation Framework (AAF) by Dagobaking
AAF Themes by Halstrom And of course you need to install animation packs. Note: The latest version of FPE requires Fallout 4 runtime 1.10.162 or newer. If you are running an older version of Fallout 4 you can use Fallout 4 Plugin Version Check Patcher to enable it to load AAF FPE. Optional Mods FPE Male Mesh Override mod by AppleWaterSugar. This provides a male pregnancy morph slider for Atomic Muscle and BodyTalk3, allowing pregnant males to have proper pregnancy bellies. This is totally optional, but recommended if you play with male pregnancies enabled. Installation
Install the prerequisite mods, listed above.
Pay special attention to the F4SE installation -- you must install the Data folder from the F4SE archive into your Fallout 4 folder. If using CBBE, be sure to install the F4EE morphs when installing. If using Fusion Girl or Jane Bod, build your body in Bodyslide with the "Build Morphs" option enabled after installing. For all body types, always use the "Build Morphs" option whenever you build a body or outfit in BodySlide.
Once you have installed the prerequisites, make sure they work:
Use the [Home] key to play some AAF animations. Open the MCM and view some mod settings. Make sure your body and outfits show up in game
Then, install AAF Family Planning Enhanced (this mod!)
AAF_FamilyPlanningEnhanced_2.702.7z is the main mod file. You need this. FPESuperMutantAddon.7z allows humans impregnated by Super Mutants to have babies who grow into Super Mutants FPEDogAddon.7z allows humans impregnated by dogs to have puppies who grow into real dogs FPEMakeYourOwnBabyAddon.pdf is instructions for mod authors wishing to make their own baby add-ons FPE_Interface_Script_2.610.7z is an example script for mod authors - you do not need this if you are only playing the game
Once you've installed the mod, start up Fallout 4 and go into the AAF FPE MCM and choose your settings. Then go forth and procreate!
Frequently Asked Questions
Q: Do I need Four-Play to use this?
A: No, this mod does not use or require Four-Play at all
Q: Do I need Vinfamy's Control Panel for this?
A: No, this uses MCM and does not communicate with Vinfamy's CP in any way
Q: Do I need the original Four-Play Family Planning Enhanced to use this?
A: No, this is a self-contained port of the mod, not a patch. You only need this mod.
Q: I am using the "AAF 79 FPE" version, or Flashy's version. Can I upgrade to this version?
A: Yes. Make a backup save, then uninstall the existing version and install this version. FPE will detect the old version and update itself.
Q: Do third party add-ons work with this version?
A: Yes. The add-on interface is unchanged from previous versions. AAF FPE Addon Pack or FPE More Creatures work with this mod, as do the add-ons in the Download section.
Q: Is there an option to create random NPC pregnancies?
A: The only way FPE can create pregnancies is when an animation occurs. Any mod that allows NPCs to have sex with other NPCs will work. Shenanigans, Autonomy, prostitution mods, companions in an AAF Violate event, or simply using the AAF wizard can make NPCs get pregnant.
Q: How does the position filtering work?
A: FPE looks for certain tags on animations, and will prevent pregnancy if any of those tags are found. The list of excluded tags is: Kissing, Hugging, Cuddling, Blowjob, 69, Cunnilingus, Scissor, Handjob, Footjob, Jackoff, Masturbation, Spanking, Dancing, Pose. This is in addition to the other requirements, i.e. there must be at least one actor capable of becoming pregnant, one actor capable of fathering a child, etc.
Q: Does this work with Unique Player?
A: Yes, but you must copy the morph files for your chosen body. When you build the female body in BodySlide, you must copy the .tri file (the morphs file) from the Characterassets folder into the PlayerCharacterAssets folder under Data\Meshes\Actor\Character
Q: Can I prevent certain actor types or individual actors from becoming pregnant?
A: Yes. Version 2.201 and up have a formlist, FPFP_ProhibitedKeywords (XX017743) for this purpose. Actors with any keyword in this list cannot get pregnant. So you can add keywords like ActorTypeGhoul or AnimArchetypeElderly to this formlist to prevent those actor types from becoming pregnant. The formlist includes the new keyword FPFP_NoPregKW (XX017742), so it can be added to an individual actor to prevent them from becoming pregnant.
Q: Can I prevent certain pregnancies from starting up the Find the Father quest?
A: Yes. Version 2.610 and up include a new keyword FPFP_NoDaddy (XX01E1A6). If this keyword is on the actor who impregnates the player, the Find the Father quest will not start for that pregnancy.
Q: Is there an API I can use to make my mod cause or end pregnancies or find out when an actor gave birth?
A: Yes. The main quest includes a GetAPI() function which you can use to access the API. The primary function you will use is GetPregnancyInfo(akActor) which allows you to call all of the internal functions to manipulate pregnancy. As of version 2.610, the mod also includes FPFP_GetPregnant and FPFP_GiveBirth events which will be sent out when a pregnancy begins or ends. The FPE_Interface_Script available in the Downloads is a modder's resource illustrating the use of these features.
Credits @vinfamy for Family Planning
@Chosen Clue for Four-Play Family Planning Enhanced, which is 99% of this mod
@Z0mBieP00Nani for the Condom Boy texture on the condom box
@TheBottomhoodofSteel for the Fusion Girl morph sliders and help with the BT3 pregnancy morph
@fedim for the original AAF 79 port of FPE
@Flashy (JoeR) for suggesting Tag filtering
@WandererZero for quality assurance
@AppleWaterSugar for developing the male pregnancy morph sliders for Atomic Muscle and BodyTalk3
@Ulfberth for help with Atomic Muscle pregnancy morph
By EgoBallisticThis is a port of Chosen Clue's great mod Four-Play Sex 'Em Up to the Advanced Animation Framework.
Sex 'Em Up is a casual sex mod that allows for some basic, immersive ways to initiate sex in Fallout 4 via using hotkeys and dialogue to ask for sex, prostitute yourself, masturbate, and more! It allows you and your companions, and even your dog, to hook up with humans, non-feral ghouls, Gen 3 synths, and super mutants.
Simple pleasures of the world can be free. You can pleasure yourself by holding the SEU Active hotkey for one second.
Flirting and Sex
Flirt with others to sate your carnal desires. Use the Active hotkey, and the person closest to you, within a short distance, will initiate dialogue giving you a host of options to choose from. You can kiss, cuddle, hug, or have sex, or convince someone to have sex with your companion. The chance you have of convincing someone is based on your charisma and their charisma, but this can be changed.
You can get those you flirted with to follow you by selecting "Let's find somewhere private" after successfully flirting with them. When you have found the right spot, talk to your partner using the normal dialogue controls (the "e" key) to continue the dialogue.
You can start a threesome by successfully flirting with someone, then choosing "Hey, want to find someone to join us?" Then, go to the second NPC you want to be involved in the act, and press the Active hotkey near them to have them join you.
You can ask someone to strip for you. But it may take some convincing! Use the Active hotkey to try to ask them to strip their clothes off.
Satiate those desires another way - by means of force. Crouch and use the Active hotkey to attempt to assault the person closest to you, within a short distance. The chance you have of forcing them is based off of your Strength and theirs, but this can be changed. Be careful - if they fight you off, they will become hostile.
If you'd rather watch the action than participate, you can have your companion assault the victim instead. In that case, your companion's Strength determines success.
Surrender to your enemies. In combat, use the Passive hotkey to initiate surrender. You can then negotiate with your enemies - will you bribe them with money, talk your way out, or trade your body for your freedom?
Sell your body for pleasure and profit. When you are around NPCs, use the Passive hotkey to initiate a prostitution dialogue. You can then sell your "goods", or those of your companions, for extra caps. If you've got the charisma for it, drive up the price - but don't get too greedy or your customers may decide you're not worth it.
To go somewhere more private, select "Follow me" in the dialogue. When you have found the right spot, talk to your customer using the normal dialogue controls (the "e" key) to continue the transaction.
You can select furniture for animations with the crosshairs and the Active hotkey. Walk up to a piece furniture, then press the Active hotkey while the activation prompt (Sit, Sleep, etc.) is on screen. SEU will show a message indicating the furniture has been selected. Flirt and Prostitution sex will then use the selected furniture, if possible. You can do this before initiating dialogue with an NPC, or while they are following you to somewhere more private.
The mod will remember your selected furniture until you move far away from it, you select another furniture, or you press the Active hotkey with nothing in your crosshairs (you'll see the message "You find nothing interesting").
You can use Mod Configuration Manager to change the many options SEU comes with.
Install the prerequisite mods, listed under Requirements below.
Pay special attention to the F4SE installation -- you must install the Data folder from the F4SE archive into your Fallout 4 folder. Once you have installed the prerequisites, make sure they work:
Use the [Home] key to play some AAF animations. Open the MCM and view some mod settings. Then, install AAF Sex 'Em Up (this mod) with your favorite mod manager.
Once you have installed the mod, start up Fallout 4 and go into the Sex 'Em Up MCM and go to the "Hotkeys" page.
There you will find the Sex Em' Up hotkey option. Set your preferred Active and Passive hotkeys here. You can also select whether each hotkey will select the last actor under the crosshairs, or use an area scan. By default, the Active hotkey uses the crosshairs, while the Passive hotkey uses an area scan.
Fallout 4 Script Extender (F4SE) by the F4SE team. Please make sure this is installed correctly.
Advanced Animation Framework (AAF) by Dagobaking. SEU requires AAF Beta 73 or later.
Mod Configuration Menu by Registrator2000
AAF Themes by Halstrom
Animation Packs: SEU does not include any animations itself. You must download and install animation packs to use with it. Atomic Lust, BP70, Crazy's, Farelle, Leito, SavageCabbage, VaderMania, Mutated Lust, all work nicely with this mod.
Note that Rufgt's Atomic Lust animation pack is required tor the Hugging, Flirting, and Cuddling options to work. The optional file AAF_SEU_XML_Addon.7z modifies the Hug/Kiss/Cuddle animations from Atomic Lust and RufGT's Old Animations so they are gender-neutral and do not force the actors to remove their clothes. Atomic Lust version 2.5.1b or later is required.
AAF SEU requires Fallout 4 version 1.10.162 or newer. Older versions of Fallout 4 will not be able to load the esp. If you are running an older version of Fallout 4 you can use Fallout 4 Plugin Version Check Patcher to enable it to load SEU.
Mod Status and Known Issues
This is a fully functional port of Four-Play SEU version 2.5.1 to AAF. All of the features of the original mod should work as they did before. In addition, AAF SEU has several enhancements, including actor selection using the crosshairs, additional options when flirting, protection to prevent hotkey activation while animations from other mods are playing, and full integration with the game's affinity system.
AAF SEU does not require Four-Play at all, nor does it need the Four-Play proxy from AAF. It relies entirely on native AAF calls for playing animations.
By DSHVVery small mod that adds a new trick to Dogmeat (randomly either his old "serve" or new "have sex with you owner"). This is a standalone mod because it changes vanilla dialog.
In Horny Dogmeat version, he also thanks or punishes his owner for recruiting or dismissing.
Advanced Animation Framework (AAF) + animations for this trick.