Models & Textures
Fallout 4 mods that replace or add new models, meshes, or textures
45 files
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Customizable Shock Collars
By CHETEMI59
Customize the shock collars from Nuka World! This is my first FOMOD, It took me 8 hours 🫠
(Reinstall the mod to change the config)
Hope you enjoy!
Known Issues:
No known Issues! 👍
- The LED Lighting is still blinking in red on the player character's skin despite having a different color, I'm still working on it...
243 downloads
Updated
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Girls of Nuka Ride
By Margot_Pola
Hi everyone ! A few months ago, i started redesigning a character from Nuka Ride ... Then i made another one, and then another one ... until i rebuild all of them. 😂
This models are designed to replace the old ones. With the permission of @JB., only the facial structure will be retained in the original mod. So here, i share you the full version of the Girls of Nuka Ride !
Here a little preview of the old and new presets :
WARNING !!!
THIS IS ONLY PRESET FILES ! I'm not a modder, only an amateur character designer. So you need to replace manually with the console command (SLM IDcharacter) or ScreenArcherMenu.
Hard Requirements
If you want to avoid brown face
F4SE : https://f4se.silverlock.org/ LookMenu : https://www.nexusmods.com/fallout4/mods/12631 LooksMenuCustomizationCompendium : https://www.nexusmods.com/fallout4/mods/24830?tab=files (if you use 2k texture face, DO NOT forget to download LMCC 2k Face Textures file in the same page) Captive Tattoo : (for Peach&Cherry's face tattoo) (Btw, if you already have download and play Nuka Ride, i assume that you already downloaded all the mods that the author required.)
Soft Requirement :
To have the same result on the screenshots
Real HD Face Textures 2K : https://www.nexusmods.com/fallout4/mods/20445 (DO NOT DOWNLOAD "TEXTURE FOR THE GIRLS" file, because it's incompatible, and you won't have the same makeup result) The Eyes of Beauty : https://www.nexusmods.com/fallout4/mods/133 (Be sure to desactivate lash type if you use HN66 EyeLashes)
LooksMenuBodyTattoos : https://www.nexusmods.com/fallout4/mods/25000 Rutah Tattoo : https://www.nexusmods.com/fallout4/mods/43661 HN66 EyeLashes : https://www.nexusmods.com/fallout4/mods/21978 HN66 Distinctive Teeth : https://www.nexusmods.com/fallout4/mods/20946 Porcupine's PublicHairs : Fusion girl's non realistic skin :
For the Hairstyles :
I admit i don't hold back when it comes to hairstyles, because i use them a lot. I realize you might not necessarily want to have every single hairstyle mods. And everyone is free to choose the haircut that suits them best. But, for those who really want the same haircuts, these are the ones i use for these characters :
KS Hairdos (for Charlotte, Dara, Katelyn, Monique, Roxie, Sophie Seven Bar) : https://www.nexusmods.com/fallout4/mods/11402?tab=files MiscHairstyle (for Dallas, Isabella, Kali, Lucy, Mrs Whitfield) : https://fo4-mischairstyle.tumblr.com/ KimHairstyle (for Amber, Cherry (Lilith), Mrs Steeven, Music, Patti) : https://www.nexusmods.com/fallout4/mods/76952 Tulius Hair (for Cherry, Harlowe, Peach) : https://arca.live/b/tullius/34746196 Anto Hair Pack (for Michelle, Roxie Lusty Lady) : https://www.nexusmods.com/fallout4/mods/8126 Ponytail Hairstyles (for Cora) : https://www.nexusmods.com/fallout4/mods/8126
Many thanks to @JB. and all Nuka ride community !!
2379 downloads
Submitted
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Soviet submarine modders resource.
By Voidson22222
I made this model for a mod that never ended up getting past the concept stage. Feel free to use it in your own mods.
I was unable to get collision working for it, but you can use collision boxes in the CK to prevent people swimming through it, or if you know how add collisions in Nifscope yourself.
I hope someone actually finds a use for it.
24 downloads
Submitted
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Bobblehead SexualStatues en-ru
By vjnmrf
Combination and minor revision of mods Bobblehead Statues and Vault Girl Bobble Heads.
In settlements you can build 20 statues of remade bobbleheads, which add happiness. New statues are unlocked as you find bobbleheads.
The mod is localized, originals are not required..
781 downloads
Submitted
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retexture Alexanders Vault-Tec Magazine - Retexture
By Alexander066
A texture replacer for Vault-Tec Magazines from different Mods.
Available in both a Clean and Weathered variant.
This is the LL Page, here I host the Retextures of the NSFW Mods.
For the SFW Retextures download them from NEXUS MODS!
-DESCRIPTION-
Complete retexture of the Vault-Tec Magazines from different Mods.
These textures provide a fresh look for the magazines,
adding a unique Vault-Tec theme to enhance your Fallout 4 experience.
Are you ready to discover them?
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3.0 Update!
Complete Redraw of all the Vault Boys and Girls
And little Fixes on the Magazines.
Many more Vault Boys and Girls were completely Hand drawn by me
(151 usables to be exact)
to be used in my NEXT PROJECT.
New Standalone Collectible Vault-Tec Magazines
Stay Tuned
Available in two versions: you can choose between a Clean and a Weathered variant.
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The clean version looks freshly printed, as if it had been sealed and preserved for all this time.
This pristine condition suggests it has just been discovered, untouched by the ravages of the Wasteland.
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The weathered version tells a different story. Enduring over 200 years of radiation, dust, grime, and moisture in the air.
The effects of time and the harsh environment have left their mark on these magazines of Vault-Tec.
-REQUEIREMENTS-
Wasteland Dairy Framework
-INSTALLATION-
Simply install it using your preferred Mod Manager and activate the file.
Make sure that the files are not overwritten by other mods.
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The Files Alex_Vault_FE_Clean and Weathered
are versions 1.0 of the WDF retexture
I named them differently back then
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Alexanders Vault Fertile Guide WDF - Clean- 1.5
are files I did a while ago but never published.
They come ONLY in Clean versions and with and without Vault numbers on the covers
for people who like the old artstyle more
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Alexanders Vault Fertile Guide WDF - Clean and Weathered- 3.0
are the newest and come in 4 versions
Clean with VaultNumber, Clean and no Number,
Weathered with VaultNumber and Weathered with No Number
Choose what you like
-COMPATIBILITY-
Mods that replace the same textures obviously don't work well together.
Make sure that my Textures override the others, if you wish to use my re-textures.
-RECOMMENDATIONS-
Mutant Menagerie - Magazine Retexture - Bestiary - Cook Book - Farming Guide
- amazing retextures by TurntLogic of the other magazines in Mutant Menagerie
Mutant Menagerie - Magazine Retexture - Bestiary - Cook Book - Farming Guide (again)
- for the additional Plugin that lets you display the Magazines in MM
DirtyDerg's Wasteland Dairy Retextures- for additional retextures of the Magazines in Family Planning Enhanced - Wasteland Diary
-AVAILABLE COMPATIBILITY TEXTURES-
Vault Dweller's Survival Guide - New Magazines
Mutant Menagerie - Life Finds A Way
Wasteland Dairy Framework
-PLANNED COMPATIBILITY RETEXTURES FOR OTHER MODS-
...
If you know other mods that use Vault-Tec / similar magazines,
please let me know, and I'll see what I can do about a compatibility retexture
-CREDITS-
Carreau for the Worn Magazines Resource Files
TurntLogic for the Permission, and for his help
StamperDoesMods for MM and the open Permission
Invictusblade for Wasteland Diary Framework
Bethesda Game Studios for Fallout 4
1647 downloads
Updated
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pipboy Anime Pipboy Screen
This is a Anime screen for your pipboys
originally based from Shadmans Pipboy Wallpapers mod
If you want more lmk
il probably make more anyway
157 downloads
- pipboy texture
- miku
- (and 3 more)
Updated
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Fallout Ladies - Ivy (HiPoly) Replacer by LamaKreis
By LamaKreis
This is my HiPoly Replacer for Ivy, the follower from the Adult Mod by reginald_001.
Installation instructions
Requirements for all versions are:
Companion Ivy
HiPoly Faces REDUX
Looks Menu Customization Compendium
THBrows (without this mod Ivy will have different eyebrows)
additional requirement for the Classic versions "Bleached hair" and "Red hair":
MoreHairstyles-MoreBeards
additional requirements for the Private version:
Misc Hairstyles
strictly recommended:
Cridowskin (any other texture will change the face and skin color)
Large iris of eyes (important for the eye shape)
CC's Improved Hair Colors
Thanks to reginald_001 for a truly exceptional mod.
738 downloads
Submitted
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MikuPIP
This is a Miku screen for your pipboys
originally based from Shadmans Pipboy Wallpapers mod
If you want more lmk
il probably make more anyway
208 downloads
- pipboy
- pipboy texture
- (and 1 more)
Updated
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[KL] Vault Poster Replacer SFW
By Kiara
Hi all,
WHAT:
This is a simple mod, which replaces the vanilla 12 Vault Posters with a female SFW variant.
This is a loose file texture replacer, so it doesn't count to your plugin limit, but you need to be carefull not to overwrite it by accident.
See Images to know what you get.
NSFW version here.
Sincerly,
Kiara
2529 downloads
Updated
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[KL] Ketaros Addon: Vault-Tec Pinup Cards (barely)SFW
By Kiara
Hi all,
WHAT:
This is a Ketaros Addon mod, which adds 100 collectible trading cards into the wasteland for you to discover and display at your Vault-tec certified collection poster.
WHY:
Why not?
Installation:
You need Ketaros framework (Tested with V2.3)
And this fix for ketaros stuff (Tested with V2.8.4)
Hope you have fun with it.
Sincerly,
Kiara
98985 downloads
Updated
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Akawaiitent's Bodychange Re-Release
By AKawaiiTent
Version 0.8 Release Changes. (REMOVE OLD ESP AND AVOID OLD SAVES WITH OLDER VERSIONS)
Version 0.8 was done from the ground up as a new .esp file. Mostly to remove feature creep and bloat from testing things in creation kit and it causing problems.
The mod has overall been simplified to just be body updating on sleep, with 2 mcm options for pausing updates and changing between whether or not buffs to special stats will also change your appearance (i don't recommend going above 17~ in a special stat with this or ull start to become a freak)
The overall formula by default has also been changed to be a lesser change at low special stats and noticeable changes once you start to get 5+ in a special stat.)
The mod also now generates fusion girl and TWB sliders at the same time, so feel free you use whichever you prefer (note that twb is cbbe based so basic cbbe things will also have a bit of the scaling but not all the sliders)
This mod is now very simple. When you sleep your character's bodygenmorphs will update based on your special stats. The changes will be small at lower special values and become more noticeable at higher special stats.
By default these changes only account for your base special stats, but there's an experimental feature in the MCM options to turn on buffs from clothes/drugs changing your shape too. (for example if you had a temp buff for +5 str, you'd become more buff until you slept after the buff wore off)
The mod also adds to drugs that you can find in the console with help AKT, one can be used to test the temp buffs by giving you +10 str for 5 minutes, the other purges any slider with my tag in it.
For people curious about the removed features such as the cryopod, I plan to release more things as seperate mods, including a player companion mod with a story tied to body changing drugs and the cryopods. (atm i have their appearance done, and a general idea of the story done, but i'm still learning how to making working quests in F04)
Requirements:
f4se - https://f4se.silverlock.org/
bodyslide - https://www.nexusmods.com/fallout4/mods/25
TWB OR Fusiongirl and their additional looksmenu sliders
(you can find the looksmenu zex sliders on the nexus)
MCM - https://www.nexusmods.com/fallout4/mods/21497
BODYMORPH SLIDERS ARN'T WORKING WHAT DO????
Before you panic.
1. Do you have proper bodyslide files for your clothing?
2. Do you have the addional looksmenu sliders for the bodyshape?
3. Have you generated the .tri files using the optional checkbox in bodyslide?
If all of the above is a yes, continue.
Do they work in Looksmenu?
If Yes, Check for other mods that effect bodymorphs (IF you're 100% certain you don't have any, tell the mod author in forums. Plz include your plugins list so I can confirm you don't have any)
If No, Do they work in looksmenu w/o my mod?
If Yes. Do they only stop working when you install my mod?) (If yes, Let author know you plugin list, so I can look for potential conflicts)
Elseif they don't work in looksmenu w/o my mod Double check the 3 steps. At this point its got nothing to do with my mod.
Known Potential Issues:
The mod is really big file size wise (99% of the filesize is the lib.swf used to create the mcm image, blame adobe, idk why its so huge.
Sleeping Morphs Happen on a vanilla script that checks for your sleep state if a mod changed this script for some reason (which it should never do) there may be issues.
Bodymorph Sliders are only ment to be controlled by one mod. If another mod uses the same sliders as me, there's going to be issues. Atm I havn't added support for disabling individual sliders, but if there's a demand for it I can add that support to make it more compatible with other mods)
Known Bugs
Currently in a heavily modded area (such as a dense sim settlement) there are occasional lag spikes during sleeping, especially in my testing version due to an NPC activatable version of the pod. The lag spikes are significantly decreased if you sleep somewhere else. Though to be honest I also have a potato PC so it may just be a me thing.
Sometimes you may have the script stop loading updates on sleeping. So far this has only happened to me once and simply loading a save fixed it.
Credits :
vinfamy - His mod was what inspired me to make this, and his code was used as reference for bits and pieces
Kinggath - His youtube tutorials Bethesda Mod School helped me create the workshop furniture Link to his Youtube playlist
Azima - File thumbnail artwork.
All of the mod requirements - Without all of these amazing mods, this mod would not even be close to being possible. ^ endorse/support these mods people.
Neanka - Their github was massively useful in terms of finding information about MCM, and general papyrus scripting. https://github.com/Neanka/MCM_0.1_AS3/wiki
The loverslab community - I found many solutions to problems through old loverslab forums postings (some dating back half a decade or more)
This mod is heavily inspired by
5870 downloads
Updated
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Anti-Aging Cream: Skin "Fix" for Greentop Female Settler and Dr. Chambers
By Sgt. Marge
Anti-Aging Cream: GILF to MILF Edition
A work-around that changes the 2 old women of the commonwealth to use the base human female skin textures
Removes "SkinOldNaked" from Dr. Roslyn Chambers and Greentop Nursery Female Settler
This mod is intended for use in a new game
What?
You probably saw them and then immediately tried to forget their hideous skin. I don't blame you. There are 2 human females in The Commonwealth that are of a ripe old age, and if you use FusionGirl there are no mods I'm aware of that provide compatible skin textures for "OldHumanFemale". If you use CBBE, there may be only 1 mod that supplies "OldHumanFemale" skin textures and supposedly it is low resolution. The result of using CBBE or FusionGirl and not having "OldHumanFemale" skin textures is pretty terrible as you can see in the screen shot. Their torso skin looks like something even Dr. Frankenstein would not sign off on.
Why?
I found a thread in the tech support forum which reminded me of this problem I couldn't solve in the past. Whenever I would go to the settlement Greentop Nursery the older female NPC settler that is one of the original 2 occupants has a horrible skin condition. This time I found a thread on the unofficial patch talking about it and why they decided not to try and fix it. I started looking at the records and thought of a solution.
How?
This mod removes 1 thing from 2 records. That's it. Does it work? Yes, if you start a new game with this enabled it should work.
It removes the WNAM - Skin record 'SkinOldNaked [ARMO:00128C5C]' from the following NPCs
Farm06FemaleOld "Settler" [NPC_:00156A28]
RoslynChambers "Dr. Roslyn Chambers" [NPC_:00037055]
The result is that the game will use your normal female human skin texture regardless of what body changing mod you use. The 2 ladies will still have wrinkly faces, but their skin is now... delightfully non-nightmarish. I've double checked and don't see any old human female NPC in the DLC content.
If you have a problem with female NPC's having deformed hands, please update FusionGirl or use the mod I linked in the comments. That is a separate issue.
Disclaimer:
This is not an Anti-GILF mod. If I had the skills to make a proper texture file for older ladies, I would do it in a heartbeat. ?
Compatibility:
Should be compatible with just about anything unless it makes any changes to the 2 records mentioned above. In which case you can open all your mods up in FO4Edit and make yourself a patch by looking at what I did and forwarding that change.
This is intended for use with a New Game. I don't know if there is a way to resolve the issue in an existing save so it's not something I can support.
Current Version: 1.0.0
The description has been updated for clarity and to provide a before and after screen shot.
870 downloads
- patch
- farm06femaleold
- (and 1 more)
Updated
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how to build your mara? (Cod)
By Guest
Hi, this is my first post so don't judge me so hard hahaha
As the name indicates, I will leave a series of steps here to be able to build or create the female character of call of duty MARA, I will leave some screenshots of how it looks in my game and also the links corresponding to the original mods and their respective creators, all the credits to them, anything they can comment.
1) face preset: The most similar, if not exact, face preset from MARA can be found in the following link with their respective requirements.
- link: https://www.nexusmods.com/fallout4/mods/44669 nexus by NotWord2
2) Clothes and accessories: The following link is one of her armors, I have seen others in some publications around here but I have not been able to find them, if you find more, you can suggest them in the comments, this link also includes the hair, so I suggest downloading it since It looks very good with the hair of this mod, I use FS and not CBBE and it has worked for me without a problem, so that accessory should not present any error.
- link https://www.nexusmods.com/fallout4/mods/52738 nexus by Vitriks
3) body / tattoo textures: NotWord2 He has shared some textures of both the tattoo and the body, both the texture and the tattoo will be found in the download section.
3.1) how to put: (Putting the body texture is easy, it already comes with the tattoo included and it is only to replace)
- Look for your folder where you install the mods and look for the body replacement folder (FUSION GIRL, CBBE, ETC).
example: D:\ModOrganizer\fallout4\mods\FusionGirl
- now we will open the folder of textures / actors / character / BaseHumanFemale (In this folder you will find the textures of the body, hands, feet, etc. will be in DDS format)
- once there, we are going to take the DDS file that we downloaded and we are going to copy and paste it into that folder and replace it. NOTE: this does not replace the body of the NPC, only that of our character.
3.2) once this is done we can enter the game to be able to see if the body texture is there, make sure it has the same name as the original file that has body textures and make a backup in case something goes wrong.
4) special sections:
- I would not know if there is a body preset for it, so that depends on each person.
- If you want to add other tattoos such as looksmenu, etc, you can, the replaced body texture does not prevent this and adjusts with the skin tone.
- As I said before, I know that there are other armor or clothes similar to the ones she wears, however I am not aware of all of them but I will leave some recommendations so that you can take a look at them.
some mods that can accompany:
Clothes and accessories:
- Colorful Leggings: https://www.nexusmods.com/fallout4/mods/35289 by TyperTM
- Collection of tops v2.0 by DonEb14n: https://www.nexusmods.com/fallout4/mods/46942 by DonEb14n
- Vtaw Utility Pack: https://www.nexusmods.com/fallout4/mods/42971 by vtaw
- Vtaw Wardrobe 5: https://www.nexusmods.com/fallout4/mods/43844 by vtaw
- Vtaw Wardrobe 6: https://www.nexusmods.com/fallout4/mods/46628 by vtaw
- Vtaw Wardrobe 7: https://www.nexusmods.com/fallout4/mods/51798 by vtaw
weapons:
- DOOMBASED Weapons Merged (Weapon Pack): by DOOMBASED
visuals:
- Hide Pip-Boy: https://www.nexusmods.com/fallout4/mods/805 by p3king
I AM NOT THE AUTHOR OF ANY OF THESE MODS OR TEXTURES, ALL CREDITS TO THEIR RESPECTIVE CREATORS, THIS IS ONLY A GUIDE AND COMPLIATION OF FILES TO BE ABLE TO BUILD SUCH CHARACTER IN FO4.
some questions and answers:
- can i just have the arm tattoo?
R: Yes, it is in the download section as tattoo.png.
- the skin color of the hands and head does not match correctly
R:It is a small error, it is hardly noticeable, however I do not know any solution to this.
- face preset comes out brown or black when i build it in game
R:first make sure you have all the preset requirements, if so, then open your looksmenu and go to the face part, then to color and change it to pale or whatever you like and it is normalized.
Known issues:
- The color of the hands, head, does not fit or is the same as the rest of the body, it has a slight alteration, it is hardly noticeable, I do not know a solution in this regard.
197 downloads
Updated
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Satellite Color World Map Combo
By XunAmarox
Description:
This is a replacer for your World Map in your Pip-Boy. It's a combination of Satellite World Map by FloorBelow and Color Map by VirusZ. It is a texture replacer and of the correct size so no ESP file is required. The map itself gives a satellite view of the Commonwealth made using the game's LoD meshes and textures. This map has icons for settlements, vaults, power armor, military bases, metros, police stations, magazines, discoverable locations (optional), and roads + railroads (optional). You'll discover many varieties of options in terms of what icons should appear on your map during the installation process, and this particular map features a more accurate boundary line. Oh yes, I painstakingly (with god mode and tons of run speed gear) ran around the edge of the entire wasteland just for you, so I could discover where the boundaries actually are. What was ever the point of a border on the map that didn't even represent any kind of boundary anyways? Sheesh. Get your stuff together, Bethesda.
Aside from the new boundary lines and the combining of those two maps, the icons being used have also been updated and the grid for the map has been made more like we're used to. The outer boundaries were manually fixed, because the original large black grid from the Satellite World Map was actually the individual meshes of the LoD and they didn't quite meet seamlessly. So... clone stamp, bitches!
I was going to remove the large black grid from Satellite World Map from the entire map (which would have been kind of a pain in the ass tbh) but it occurred to me that it would be more useful if there was a grid there. And so, I completely remade the grid - I even pulled out a calculator to figure out the exact size each square needed to be (hey, I was really proud of myself about that... I suck at math. For real.) - and now it's labeled with coordinates. That way it's easier to tell your friends where to find something. Like, "I ran into this crazy overpowered deathclaw at 1C-30, so don't go there! Or, uh... I mean... Forget what I said. There's tons of loot just laying around at 1C-30, go there immediately... and uh... don't save for a few hours before that. Yeah. Do that. >:]" Anyways, I'm sure you all will figure out some kind of use for it.
There are two primary editions: Vault Boy bobbleheads, or Vault Girl bobbleheads. We have replacers for the bobbleheads already and we'll surely have a full interface replacer sometime soon; so, we may as well have a matching map. Each of these types includes several variations: all features, no location markers, no location markers and no roads, and just no roads. You can choose which you prefer during the FOMOD installation.
"But Xun, I don't use NMM." Well, then you can manually install! The folders are named pretty intuitively, and here's how you do it...
Manual Installation:
Extract archive. Choose your desired flavor, and open that folder (e.g. VG-All). Copy "worldmap_d.dds" to "textures\interface\pip-boy" in your Data folder. Done!
All of this shit's in color. That means it's not going to be just pure pink or green or whatever the heck you have your Pip-Boy color set as. It's not going to look like that though unless you do some wizardry in your ini files first. Now look, before I continue... I'm just going to be up front with you: The entire interface for your Pip-Boy will be white after this, but the rest of your UI will be unaffected. So, weigh whether you want a color map & white pip-boy UI or if you'll just settle for a monotone map. Your choice.
Installation:
To get it in color you're going to need to navigate to Documents\My Games\Fallout4 and either edit your existing file or create a new file called Fallout4Custom.ini and it needs to have this:
[Pipboy]
bPipboyDisableFX=1
Now, if your map doesn't work at all - dude, have you done any texture or mesh replacer mods yet? - then you'll need to edit your Fallout4.ini and under [Archive] you'll want to add this line:
bInvalidateOlderFiles=1
And if you have anything after sResourceDataDirsFinal= then delete all that shit after it because it makes your game load like a sloth stoned out of its mind. Seriously. This will be your game's load speeds:
You don't want that. Or maybe you do. I don't know. I'm not the boss of you. Do what you want.
Moving on!
So, my map is the same resolution as the 8K Satellite Map. I know what you're thinking...
"mmm... 8K... high res... want..."
But, my map is only 4K.
I have a good reason though. The 8k Satellite Map had a ton of extra map area that quite frankly isn't really necessary. Once you crop the map to just the actual map area (which is why this map doesn't require an ESP), then it's the same resolution as it was with the 8K even though it's 4K.
Aaand, uh... that's pretty much it.
...EXCEPT FOR THE CREDITS!
Permissions
If you can get permission from everyone else whose assets were used in this (they're literally listed below), and you'd fucking better, then you can use whatever you want from this that is my work. Sharing is caring, ay? Only caveat: Don't put it on NexusMods without my express written consent.
Credits:
Satellite World Map by FloorBelow, for the satellite map. Used with permission.
Color Map by VirusZ, for icon placement, some icons, and inspiration. Used with permission.
JAMA / Armor Location Map by Nixsy, for the roads & railroads. Used with permission.
Shadman for vault girl's icon. Shadman is awesome. Check out Shadman's art. Uhh... if you're over 18. Definitely... only... if you're over 18...
Fallout 4 Map on Reddit by koolkyle802 which I used for placing magazine locations.
Oh!!! I almost forgot!!!
That little fucking red thing. What the fuck was that?:
Well, I'll tell you what the fuck that was...
It was THIS. Open that in a new tab and look at it. Things will make sense.
It still looked kind of ghetto though, but it got better:
You're welcome.
Troubleshooting:
Problem: My map isn't in color. What gives?
Solution: To get it in color you're going to need to navigate to Documents\My Games\Fallout4 and either edit your existing file or create a new file called Fallout4Custom.ini and it needs to have this:
[Pipboy]
bPipboyDisableFX=1
If you already have those entries in your other ini files then you'll need to either edit them there or remove them from there.
Problem: My map isn't in color but I've already done the ini changes. What gives?
Solution: Double check to make sure they're correct first. But failing that, if you're using Fallout 4 Configuration Tool (previously called the Fallout 4 Tweaker) by Bilago, some people mentioned a page back in the comments that the ini settings don't work because they're overwritten by it. "In the UI tab, there is button by Pipboy Colors called Disable FX that is not enabled by default."
Problem: Uhh... everything on the map is way off from where it should be.
Solution: Chances are you've installed Satellite World Map by FloorBelow. You'll need to either uninstall it or disable the ESP that came along with that mod. It will mess up this one.
Problem: I'm new to modding Fallout 4 and this doesn't work at all. Nothing changed.
Solution: Did you by any chance completely skip the installation instructions? There are some ini entries you'll need to make to get this to show in color and some more entries - especially if you're new to Fallout 4 modding - to get any changes to your game to work whatsoever.
Problem: Since the new update my player symbol is now a cave!
Solution: This map mod is just a texture. It doesn't mess with actual interface files. If you are having this problem it is likely due to Zoom Out Extended mod by Zenotep and if that is the case you can either uninstall it or try this fix.
Problem: I want a color map and a color pip-boy instead of a white pip-boy screen. How can I do that?
Solution: Try something like Gold Kit for Color Pipboy.
Problem: My power armor's map is way too bright.
Solution: Try something like Power Armor map fix.
Changelog:
1.3 - Feb 15, 2016 New!
-Placed the Agility bobblehead icon back at the FMS Northern Star, whose icon was incorrectly removed and placed on Spectacle Island in 1.2 as the Luck bobblehead that was added to Spectacle Island.
-Replaced location dots with small question marks. I did this because even as the map maker I didn't keep locations on because they cluttered the map.
-Location renamed to Point of Interest.
-Vault icons were made smaller.
-Metro icons were made smaller.
-Military base icons were made smaller.
-Power armor icons were made smaller.
-Settlement icons were updated to look more like a house, made light brown, and made somewhat smaller.
-Bobblehead icons were made smaller.
-Russian version added to misc files (as one was requested).
1.2 - Feb 7, 2016
-Corrected location of Luck Bobblehead.
-Removed incorrectly placed bobblehead locations from Lexington.
-Moved Perception Bobblehead closer to the Museum of Freedom.
-Moved Concord power armor to roof of Museum of Freedom.
-Added a missing power armor location.
-Added magazine locations. They're all likely a bit off so just assume "in this general area."
-All roads + railroads are now the faint version.
-Boston Commons area roads made significantly more defined for easier navigation.
-Removed variations: VB-NoRoad, VG-NoRoad, VB-NoLocFaintRoads, VG-NoLocFaintRoads, VB-NoLocNoRoad, VG-NoLocNoRoad. Why? I think the faint roads look better with a satellite map and there were starting to be far too many versions to maintain.
-Added variation: No Special: Removes the bobblehead, power armor, and magazine icons.
-Lighter grid for all variations except mono.
-Fixed a power armor icon so it looks better without full roads.
1.1 - Feb 3, 2016
-Adds the bridge outside sanctuary which was previously missing.
-Removes the vault icon from Vault 111. Why, you might ask? Well, it's impossible not to discover so it's pointless.
-Adds two new versions: Clean with only roads and clean with only faint roads.
-Adds two new variations: Vault Girl bobbleheads + no locations + faint roads, and Vault Boy bobbleheads + no locations + faint roads. This was previously the XunCustom.
1.0 - Feb 2, 2016
-Initial release.
Where TF are the DLC maps Xun? Eh? Eh?!
I got permission from DigitalUtopia to use his satellite maps for Far Harbor & Nuka World. So I'll be doing those at some point™.
I haven't played Fallout 4 in quite some time and probably won't for quite some time, so it's pretty much on the backburner. It'll happen some day when I'm particularly bored and think of doing it.
In the meantime, you can use Sakura9's satellite maps for Far Harbor & Nuka World.
Misc/Optional Files
• Mono-Blank-9414-1-1.7z Monotone with darker high contrast ocean and no icons.
• Satellite Color World Map Combo RUS 1-3-9414-1-3.7z
FOREIGN LANGUAGE. FOMod Installer. Russian. Русская язык.
User submitted YouTube videos:
https://www.youtube.com/watch?v=L64NwBKNDn0
20593 downloads
Updated
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Random Overlay Framework
The Random Overlay Framework allows you to populate the Commonwealth with a variety of different personalities.
This Mod Randomly provides NPC's with a vast assorted of tattoo's and other visual effects (Body and Pubic Hair, Moles, Scars, and others)
This mod uses Spell Perk Item Distributor or Robco Patcher
New Requirement -> Lighthouse Papyrus Extender and/or Garden of Eden
NextGen Warning
so I think the Mod supports Next-Gen Fallout 4 but the Distributors do not support it
1. So you need to turn ON the internal "Group Distributor" in the first page of the MCM.
2. Change the "Method of Group Distributor." from Lighthouse to Garden of Eden (YOU WILL NEED THIS MOD)
3. Hopefully that will work.
The Choice is up to you with the Options in the MCM
Choose which faction's have Tattoo's (or any other form of overlay)
Choose which Tattoo Type to better selected.
Choose if a faction will have it own unique Tattoo (none of the current Tattoo Sets have this yet)
Allows you to set a MCM Command & Hotkey to give a NPC Overlays.
Allows you to set a MCM Command to give yourself Overlays.
Allows you to set a MCM Command to give everyone around you to receive Overlays
The Overlays are divided into several sections and different Overlays are use with each other
(These can be tweaked using the MCM Option to give chances of appearing and not appearing)
Hair - Pubic Hair
Hair - Body Hair
Tattoo's - Back
Tattoo's - Chest
Tattoo's - Torso (NEW)
Tattoo's - Left Arm
Tattoo's - Left Leg
Tattoo's - Right Arm
Tattoo's - Right Leg
Tattoo's - Arms (NEW)
Tattoo's - Legs (NEW)
Tattoo's - Full Bodied
Tattoo's - Lower Back
Tattoo's - Pelvis
Tattoo's - Hands and Feet (MOVE TO ARMS OR LEGS)
Tattoo's - Unique
Damage - Acne (REPEATABLE)
Damage - Moles
Damage - Skin Conditions (includes different nipples types)
Damage - Scars
Damage - Spanked Marks (REPEATABLE)
Damage - Whipped Marks (REPEATABLE)
Makeup - Finger Nails (REPEATABLE)
Makeup - Toe Nails (REPEATABLE)
Makeup - Neon Effects (Spray paint or Neon Tubes) (REPEATABLE)
Misc - Skin Override
(REPEATABLE) - there is a New system that allows certain overlays to either fade away after a while or allows them to return.
Overlay Type
Certain NPC's will be excluded because they wear another type of outfit but this mod should affect the following...
(These NPC's can be tweaked using the MCM Option to give chances of an Overlay Manager appearing(Gives the NPC Overlays))
1. Base Game Factions
2. Extended DLC Factions
3. London Factions
Currently Supported Tattoo Mod's
(Due to Performance issues, the Following should in a BA2 archive, Loose Files may cause decrease performance)
Pubic Hair
Body Hair
Skin Conditions Overlays
Tattoo's
Other Thanks (while I don't directly use their work, some of the addon's wouldn't exist without them)
andy11 for Pubic Hair Alternatives for Skyrim
Rutah for Rutah Tattoo Pack for Skyrim
AncientKane for Pubes Forever for Skyrim
and Others
Screenshot Thanks (and a few overlays from above + a couple of my overlays)
GrafPanzer's CCO Cheeky Casuals Edition
GrafPanzer's CCO Saucy Settlers Edition
GrafPanzer's CCO Vulgar Villains Edition
GrafPanzer's CCO Foxy Factions Edition
Crimsomrider's Clothing Of The Commonwealth - Mega Outfit Pack
Known Issues
Overlapping may/will occur when an increased amount of overlay mod is used
there was a double or triple effect known to happened (please tell me if this happens to you)
Please note, This is still in progress, please alert me if there is any issues
More Notices
Old Changelogs
89975 downloads
Updated
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eye color Debby's Elven Eye Implants
By dibz666
Debby's
Elven Eye Implants
This is just a personal eye texture pack of mine I've decided to share with the public...
Debby Evolent is a 22 year old women with an I.Q. of 142 & a self taught scientist, She's a very vain individual & can alter Her own looks...
While exploring the wastes Debby found & read comics & fantasy stories & took a liking to the appearance of elven people,
She decided to make Herself look like an elf out of vanity & as part of this desire She changed Her own eyes with implants...
Now if people come to Her with enough bottle caps She's totally willing to alter other people's eyes in the same manner.
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These textures will replace the default eye textures of the game...
Just drop the Data folder in your Fallout4 folder, and blam new eye color(s).
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Special thanks to my patron(s) ^^
Sade Johns - August 2020
Ladisaul - September 2020
ALL my content is free & will stay that way. But I do have a patreon so anyone who may want to support me financially can do so,
Any Help would be greatly appreciated. https://www.patreon.com/DIBZmodding?fan_landing=true
184 downloads
Updated
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Thick-Rim Glasses Replacer Version
By Tentacus
THICK-RIM GLASSES
- Replacer Version -
Original mod by LtCommander
This is just a basic modification of LTCommander's mod Thick-Rim Glasses.
I removed the leveled list placement and glasses placed in the world and instead replaced the vanilla Black-rimmed glasses with their model. This is to make it more compatible with: Myopia Simulator (Immersive Glasses)
Their permissions allow for this, and for it to be re-uploaded here. Normally this is the kind of mod tweak that I would only do for my personal use, but since the permissions were so generous, and I feel it would be of benefit to those using my new mod Scavver's Closet, I decided to upload it here.
If you like this mod, please take the time to go to the Nexus and endorse the original.
Permissions:
Refer to the original mod author's page and follow theirs
CREDITS:
LtCommander: The Original mod. I barely did anything.
466 downloads
Submitted
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AmiPreset
By diegoaccord
Changes female Preset 5 into my character Ami. This face morph is the basis of the Waifu Preston mod.
462 downloads
Updated
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Milk and Cookies (Fusion Girl BodySlide Preset)
By CookieKookie
Hello everyone!!
I made a BodySlide preset for Fusion Girl, thought I might share it as well.
Just install it through NMM or manually (don't know about other Mod Managers) Sorry X(
1295 downloads
Submitted
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Anabel - A Looksmenu and body preset
By Guest
this is my preset for you to enjoy.
Requirements: (you don't need these but if you want the same appearance then you will need)
cbbe
bodyslide (for body preset)
misc hairstyles
looksmenu
looksmenu tattoos
looksmenu nail salon
oni face and body textures
asian face enhanced
I DO NOT OWN ANY OF THE REQUIRED MODS OR FALLOUT 4. I JUST MADE THE SHITTY FACE AND BODY PRESET
1861 downloads
Submitted
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Reginald's PreFab SchackFest!
By Reginald_001
Welcome to Reginald's PreFab ShackFest!
A completely script free way to quickly build an entire city or settlement in minutes!
No DLC required, No scripting (no Script Extender Required), works with ALL versions of Fallout 4!
This mod works well with all known existing mods, including Sim Settlements.
70 Shack Prefabs that work well on both flat and sloped areas!
This mod offers a whole new menu in the workshop menu offering 4 new categories.
It is meant as a very, extremely, light alternative to the awesome Sim Settlements mod.
(These numbers below have been updated to reflect v1.0.3)
70 Buildable Prefabs: 13 Wooden Living Shacks 17 Metal Living Shacks 6 Outdoor Vendor Shacks 7 Indoor Vendor Shacks 8 Crafting stations 2 Scavenger Stations 4 Sim Settlements Compatible Shacks designed for Interior Plots
(NOTE: SIM SETTLEMENTS IS NOT REQUIRED FOR THIS MOD)
2 Dog House Shacks (Furniture items) 6 Beds 1 Wooden Generic Platform for Brahmin Feed Troughs or Garden Plots 1 Craftable Security Marker (6 Defense) to be placed on the balcony of a SecuriShack Door snap points so players can snap doors All shacks are fully navmeshed by hand to make sure they are absolutely easy to navigate for settlers (This mod does not compensate for existing game bugs though!) Lore Friendly Balanced Building Recipes CHECK OUT THE SCREENSHOTS FOR ALL SHACKS.
Simply drag and drop the 7zip file into your Mod Manager and activate the mod.
Or alternatively unzip the mod into your Fallout 4 directory and enable the mod manually.
This mod was made with love, dedication and care over the course of 5 intense days of modding that caused me a migraine and some late nights.
I loved making it though and primarily targeted myself as audience, the main goal being; I didn't want to use a large mod like Sim Settlements which seemed over kill for game performance and I didn't want to spend a long time building settlements either, but I do want to have nice looking settlements. So I ended up with prefabs and it works pretty well for me.
Special thanks to @Flashy (JoeR) for kicking me off on this adventure with his help on creating statics/furniture.
If you enjoy this mod, or if you find anything interesting to share, don't hesitate to leave a comment.
I am particularly interested in screenshots of your settlements!
Enjoy this mod!
5612 downloads
Updated
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ZGC Hairpack
By ZatanicGC
yes, you know what is it.
- 1.1.0
Credit : Anto, Kijiko, Leah Lilith, NewSea, S-Club, Wings, Tencent Games, L0rd0fWar I can't remember all the names. Please let me know if I miss someone.
Merry Xmas~
156785 downloads
Updated
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Main Force Patrol - A Mad Max Mod
By AWP3RATOR
A love letter to Mad Max fans everywhere ❤️
Features 2 custom outfits, accessories, legendary modification, and quest.
While overseas, during your final tour of duty, you were stationed in Australia. The government was having a very hard time maintaining order there as there was even greater civil unrest there than in the U.S.. Due to the Sole Survivor's prior military police training, and that the MFP needed all the man power they could get, your CO placed you under the command of the Melbourne local MFP Chief Fifi Macaffee, to serve as a member of the MFP.
The MFP (Main Force Patrol) were the Australian Federal Police special task force founded in 2073 by the Australian Government as a last ditch effort to maintain civilization and order. The Purpose of the MFP was to support the regular police in combating organized crime, especially savage, motorized criminal biker gangs and marauding punks, and act as a highway patrol on the Transcontinental Highways.
You served under the MFP for more than 6 months, and were given an MFP uniform to wear in order to blend in as the locals were even more hostile towards the U.S. troops stationed there than even the local authorities. After your tour was over, Chief Macaffee gifted you the MFP uniform as you were considered a true member of their forces. You had served with distinction and honor in maintaining right, and formed bonds with those whom you served and fought together with.
It wasn't like the kind of police work you were used to. You were given an extraordinary amount of leeway with how you dealt with criminals. Chief Macaffee had told you that "As long as the paperwork is clean, you boys can do whatever you like out there." You soon realized why that was, as you witnessed first hand what a real break down in order and rule of law was truly like, and the horrors it wrought. Even with that kind of authority, to sometimes be judge, jury, and even executioner, you weren't able to save everyone.
The things you witnessed and had to do left it's mark on you. You thought about home and your family, and the growing civil strife there and swore to yourself that when you returned and became a civilian again, you would do whatever you could to maintain right and order. To never allow that kind of lawlessness to run rampant on your country's soil.
Upon returning to the States and to Boston, as the local war hero, you donated your MFP uniform to the Concord museum in 2077 to chronicle the local war hero's exploits while stationed there. A new display was to have been built over the weekend, and due to debut on Monday, Oct 25th...
This mod adds 2 complete outfits to the game with unique mods and accessories:
MFP - from Mad Max and includes the outfit, separate full finger gloves, and thigh holster
Road Warrior - from Mad Max 2: Road Warrior and includes the outfit, separate open finger gloves, and Sam Browne styled belt with accessories
Sawn-Off Shotgun - Unique Legendary item
Standard crafting options are included*
*See How to Get? section for details
New Legendary Weapon Modification: Marksman - Time slows down briefly when aiming down sights, 50% faster reload speed. Available for projectile weapons. Works with or without Legendary Modification.
The mod's items are available through a quest: Maintaining Right...
For new games, the quest will start during the Out of Time quest. For existing games, if the Out of Time quest has already been completed, the quest will start automatically, when loading the game with this mod loaded. If a player has not done/ignored Out of Time, they can start the quest by entering the Museum of Freedom in Concord.
Once the quest has been completed, crafting options will become available.
MFP Oufit
Lining mods Legendary Modification Badges: on or off Shirt color options: Ice Blue*, Dark Blue, Black
Road Warrior Outfit:
Belt:
Types: Waist or with shoulder strap Accessories: on or off (Rigging knife, binoculars, fire brigade tools, and spanner)
Gloves:
Q: Is this mod lore friendly?
A: Yes, very much so. We spent a great deal of time modifying vanilla assets to be true to the movies, but still feel like Fallout. The content is immersively woven into the game.
Q: Does this mod conflict with or support X?
A: This mod should not conflict with anything as it adds all new forms. It DOES make small edits to the Museum of Concord (adding new forms). It has been thoroughly tested, but if you have a problem, please report it.
Q: Does this mod support Start Me Up?
A: Yes it does - see "How to Get?" section.
Q: Does this mod support CBBE and Bodyslide?
A: Yes it does! Please note that extreme CBBE settings will cause mesh warpage, as with all other armors.
Q: Does this mod support Atomic Beauty?
A: Not at this time, but please feel free to add an AB patch!
Q: Where is Max's leg brace?
A: It's coming soon! Check back for a future release and integrated quest.
Q: This mod is not lore friendly to Mad Max.
A: That wasn't a question, but please, make one.
SPECIAL THANKS to George Miller, for creating the most iconic post apocalyptic movie series ever.
VERY SPECIAL THANKS Interplay Productions for creating the Fallout series.
Bethesda Game Studios for bringing us Fallout as we know it today.
Obsidian Entertainment for making one of the best Fallout games in the series.
A final note from the Authors: Don't be a dick and host this on other sites If you wan to use the assets, just ask!
538 downloads
Updated
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My Girlfriend
1. Facepreset
2. Bodyslide preset
Mods:
1.Hair - Ponytail Hairstyles by Azar v2_5a
2.Eyes - TEOB
3.Deluxe makeup
4.Eye Liner Masks
5.Eye Normal Map Fix 1b Final-819-1b
6.FemaleNeckTweaks V1.1-21331-1-1
7.HD Smile by SkylaSkyrim-1348-v1-1
8.HN66s_XAZOMNs Long EyeLashes for FO4 V2.00-21978-2-00
9.Oni cute asian face parts-9753-10022016
10.THBrows-6186-1-3
Body - Face textures:
CBBE Ida Dry texture
Valkyre face texture
9483 downloads
Updated
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Wonder Woman Armor and Sword
By AWP3RATOR
CBBE Ported Outfit from Injustice 2
Special thanks to @VictoriaG for requesting this!
This is a port of Wonder Woman's outfit and Godkiller sword to Fallout 4.
The outfits include:
Wonder Woman's Armor, compete with harness, bracers, gloves, and tiara. The tiara can be worn separately.
Godkiller sword (based on 1h sword)
The outfit is meant for CBBE females has bodyslide files included. Males will wear Grognak's outfit, but still have the same damage resists. The armor has fairly high damage resistance, including lining, legendary, and weave modification slots.
The outfit pieces and sword can be crafted at the Chem station under Utility or consoled to the player by "help wonder 4 armo" OR "help godkiller 4 weap" and "player.additem <ref_id>"
4776 downloads
- cbbe
- wonder woman
- (and 3 more)
Updated