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These Skyrim LE mods are all related to the SexLab adult framework and thus are of an adult only nature.

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  1. Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016

    Skyrim SexLab (SSL) v1.62
    An adult animation framework  
    This version of SexLab is for LE Edition ONLY
    For the newer SE / AE version, click here
     

    ----- Description --------------------------------------------------------------
     
    Skyrim SexLab, is intended to serve as a unifying resource for modders to pull animations from to aid them in development of adult themed mods, without having to going through the complex scripting work it takes by themselves. A modder is provided with a wealth of tools and functions they can call that will aid them in creating their own mod.
     
    As it is intended as a resource mod that other mods can pull from to use for adult animations. This mod does NOTHING by itself, and requires a separate mod to make use of the resources provided.
     
    ----- Frequently Asked Questions -------------------------------------------
     
    http://www.loverslab.com/topic/17711-sexlab-frequently-asked-questions-faq/
     
    ----- Requirements -------------------------------------------------------------
     
    Skyrim Script Extender (SKSE) REQUIRES SKSE 1.7.3 OR NEWER
     
    Fores New Idles in Skyrim (FNIS) REQUIRES FNIS 5.4.2 OR NEWER
    FNIS Creature Pack version 5.2 or newer is required only if you want creature animation support in SexLab, otherwise it is not required. If you get a warning in game about not having 5.2 installed despite having installed it. You have without exception, installed it incorrectly. You can either ignore the warning and keep using SexLab like normal if everything working anyway, or do the smart thing and figure out what's wrong with your FNIS install so the warning will leave you alone.
    SkyUI REQUIRES VERSION 5.0 OR NEWER
    If you dislike SkyUI for some reason, you can also install SkyUI-Away on top of it. It may work fine with older versions if you refuse to upgrade to 5.0 for whatever reason. You do so at your own risk.
    An actor skeleton mod such as XPMSE2 or XPMSE3
     

    Unofficial Skyrim Legendary Patch OR the individual applicable patches Skyrim, Dawnguard, Dragonborn, and Hearthfire Unofficial Patch
    This is not a hard requirement and can be skipped, it has been known to fix some problems people have had related to SexLab however and there is little to no reason to not be using them anyway. If you choose to not use the Unofficial Patches for whatever reason, expect to be browbeat about not having them when posting your load order in the troubleshooting section.
    ----- Basic Installation Procedure ------------------------------------------
     

    After properly installing SKSE, SkyUI, and FNIS as listed above, follow these steps.
    Download the latest full framework pack & install it using your mod manager of choice (Mod Organizer highly preferred.) Run the GenerateFNISforUsers.exe tool. If you have a custom animation skeleton installed (very likely, if you don't you should. See: XPMSE2 or XPMSE3) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. DO NOT ignore any warnings or errors you see in the FNIS window. Activate the SexLab.esm file in your list of active mods. Load or start a new save game in Skyrim and navigate to the Mod Configuration menu titled "SexLab" Check that you meet the requirements on the left pane and then click the Install option in the top right. NOTE: Some of the checks you'll see there are only soft dependencies, or can be a false-negative. If the Install button is clickable for you, just go ahead and continue. [*]Close all menus and stand still until the install finishes, it can take a few minutes.

    ----- Basic Update Procedure -------------------------------------------------
    Download the latest full framework archive, if you are using a version older than 1.60, you will need the full archive, otherwise you will only need the update patch. Extract the updated framework/patch into your Skyrim's data folder, or if using Mod Organizer (like you should be) then merge the files ontop of an existing MO mod install for SexLab Framework. (optional, but recommended for safest upgrade) Disable ALL SexLab related mods except for SexLab.esm and any that are absolutely required or disabling will mean losing progress on in some way. Navigate to your Skyrim's data/tools/GenerateFNIS_for_Users folder and run the GenerateFNISforUsers.exe utility. If you have a custom animation skeleton installed (if you dont, you should) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. Load your save game and you should see a notification that SexLab is updating and/or installing, it will then go through the update process. If you were using a version of SexLab such as 1.59c or older, you will not get this notification and will instead need to go into the SexLab MCM and click the Install button. [*]Wait 1-2 minutes, until you see a notification that says SexLab has finished updating and/or installing [*]Wait another 30 seconds or so and then perform a quick test animation either via the SexLab MatchMaker mod or by starting one via the animation editor. [*]Assuming the test animation was successful, save your game with the update now fully applied, you should see the appropriate version number listed on the last page of the SexLab MCM. [*](optional, but recommended for safest upgrade) if you followed step 3, you should now reinstall all the SexLab mods you disabled, ensuring you are using the latest version of each. For best results reinstall them one at a time and make sure they are functional with the new version of SexLab before reinstalling the next one.

    ----- Creature Use Instructions -----------------------------------------
     

    If you want to use creature animations, you will need to follow some extra installation instructions.
    Install the latest FNIS and the latest FNIS Creature Pack if you have not yet, both of which are available on the FNIS Download page Run GenerateFNISforUsers and click the big "Update FNIS Behavior" button. After it finishes patching, you should see 2 lines, "Create Creature Behaviors ..." and BELOW that "Reading SexLabCreature ..." Load your Skyrim save Navigate to the SexLab Mod Configuration menu and go to the first available settings page, "Animation Settings" Check the box for "Allow Creature Animation" so that it is in a toggled on state (the box is filled instead of empty) You will need to install mod that lets you start animations with creatures, as SexLab Framework does not start any animations by itself. SexLab MatchMaker works with creatures, and is the more straight forward of means to start creature animations. For others, look through the download page for SexLab mods with creature support
    ----- Suggestions -----------------------------------------------------------------
     

    Since SexLab is largely a sex animation mod, you will likely want nude male and female bodies.
     
    While the mod does come with a nudesuit option to use in place of installing actual nude body mods, that remains an imperfect solution and is provided only for the sake of completeness. It's use is actually strongly discouraged. I would remove the feature entirely if I didn't know a handful of people who throw a fit.
     
    There are many body mods to choose from, personally I use and suggest UUNP / CBBE Bodyslide and Schlongs of Skyrim Default/Average for males. If for some weird reason you absolutely refuse to use a real body replacer and insist on using the horrible nudesuits option instead, you can enable the option in SexLab's MCM settings and then install the default meshes and textures for it here: SexLab Default NudeSuit
     
    SexLab is a very script heavy mod, if you come across an issue in-game related directly to SexLab, the very first place you should look is unquestionably the Papyrus debug log, with just the tiniest amount of modding know how you should be able to track down the culprit from just glancing over the log, if you can't decipher it than it should be unquestionably the first thing you are posting in a request for help.
    A BBP enabled skeleton is also useful, as many of the animations include BBP support, though it is optional it is STRONGLY recommended. I'd suggest XPMSE2 or XPMSE3
     
    There is support for other strapons for females to use, but you will need to download and install them separately and run the "Rebuild Strapon List" option from the menu's Rebuild page if you install or remove any after loading the mod. The supported strapon mods are aeonflux88's strapon, Horker Tusk, Futa Equippable, Cozy & Rebels Equippable TG, & SOS Equipable Schlong
     
    If you want First Person animations, I highly recommend using the Immersive First Person View mod by h38fh2mf
     
    Stop using Nexus Mod Manager or no manager at all and start using Mod Organizer.
     
    In the likely event that you run more than just a handful of different mods, install and run LOOT when installing and updating mods.
     
    ----- Uninstalling ----------------------------------------------------------------
     
    To cleanly uninstall the mod, perform the following steps.
    With your current installation, go into MCM and select the "Rebuild & Clean" page. Click on the row that says "Clean System" You will be prompted to close all your current menus, do so. After closing your menus and being told the system clean is complete, save your game. Perform the uninstall procedure for any 3rd party SexLab mods you have installed. Quit the game. Disable SexLab.esm and any SexLab mods you have enabled in your load order
    ----- Changelog ----------------------------------------------------------------
     

    More detailed changelog at http://git.loverslab.com/sexlab/framework/commits/master
     
    v1.62:
     
    User Relevant Changes / Additions:
    Increased install limit of animations to 500 (up from 375) Added option to entirely remove any use of scaling applied to actors anywhere in the sexlab. May cause or fix some graphical glitches for some people or prevent the occasional scaling related CTD. [*]Holding Shift+End while outside of a sexlab animation will now forcibly end all active sexlab animations being done by NPCs.
    Functionally the same as opening the SexLab MCM and clicking the debug option to stop all scenes, but with the bonus of not having to navigate through the MCM to do it. [*]Added an enable toggle to the animation editor in the MCM
    The animation editor in the MCM will default to showing the currently playing animation for player Makes it easier to disable an animation you don't like without having to find what it's name is and hunt it down in the MCM. [*]Added a count of how many character animations, creature animations, voices, and expressions sexlab has registered so far.
    In the MCM debug/rebuild page. Lets you see how close you are to approaching the limit of 500. [*]Added Dragonborn and Dawnguard beds to sexlabs list of automatically detected beds when starting an animation. [*]When setting the player or NPC's voice setting in the MCM, any currently playing animations involving them will automatically update to use their newly set voice.
    Makes it much easier to test/sample various voices and find one you like. [*]The name of the animation being played is now only sent to your notifications if you have debug mode enabled. It is otherwise only shown in your console. [*]Creatures and Characters can no longer have the other's voice applies to them. Werewolves can only use the werewolf voice type if they are currently a werewolf. [*]SexLab no longer checks for a creature pack install, since they are no longer separate downloads. [*]Various other major and minor bug fixes and performance improvements.
     

    Mod Creator Relevant Changes / Additions:
    Added a method of registering animations via JSON files (similar to SLAL) See /SKSE/Plugins/SexLab/Animations for details A tool to generate the JSON files based of an animator's hkx files was originally planned, unsure if I'll get to it now or not though. [*]Added functions for adding custom bed forms to sexlabs bed list, including defining custom offsets to use for aligning to that bed and/or defining whether or not it's a bedroll, double, or single bed.
    Intended for beds in name, but could easily be used for helping define animation alignment for furniture other than beds as well. [*]Added modevent "SexLabActorGenderChange(form actorform, int gender)" that gets sent whenever an actor has their gender/futa-ness overridden or override/futa-ness removed. [*]Added some requested config property accessors to the main API script related to creatures. [*]Fixed some bugs related to making an actor silent during a scene.
     

    v1.61b:
    FIXED: Animation starting a few feet floating in the air. FIXED: Actors "jittering" during animation FIXED: Player being stuck while trying to move the scene FIXED: Free camera being disabled when changing animations during the 1st stage NEW: Export/Import settings now also includes your customizations in the Strip Editor.
    v1.61:
    NEW: Toggle to enable actors walking to the location of the scene instead of instantly teleport NEW: Support for creature voices + some default creature voices for the basic creature types NEW: The cum texture from animation can now double up on a single location. If a character already has the vaginal cum texture applied, the 2nd time it's applied it'll apply a messier more cum filled version NEW: A toggle option to set whether or not newly encountered NPC's will have their sex stats seeded or initialized as empty NEW: Can now set your targeted actor's forced gender from the SexLab MCM as well NEW: When swapping between actors to adjust the location for in an animation, the newly selected one will glow briefly to indicate which you now have selected NEW: Option to fully disable the use bed prompt / disable only when player is victim / always ask NEW: Frostfall 3.0 support, exposure will automatically pause during animation so you don't freeze to death. NEW: Added support for NiOverride High Heels under the same toggle that previously handled only HDT High Heels. ALTERED: AP animations are now disabled by default ALTERED: Creature animations are no longer a separate pack, because I'm tired of dealing with people who can't figure it out API: Further documentation and guides added to SexLabFramework.psc for modders API: Lots of new API additions for modders, most of which were requested by various modders at some point. Sorry if I forgot the one you requested - remind me again FIXED: Aggressive scenes wrongly getting non-aggressive animations or not being tagged as aggressive internally FIXED: Poor default positioning for various animations when played on a bed FIXED: Lip Sync has been heavily altered and is now more compatible with expressions FIXED: Various other bugs users have reported that I can't fully remember right now FIXED: Orgasm triggering instantly when scene starts and separate orgasms are enabled FIXED: Various issues related to async animations not starting properly, with some actors not playing their animation while others do FIXED: Lots of other stuff
    v1.60.2 hotfix 2:
    Added back in a copy of MfgConsoleFunc and reverted expression functions to use them instead of SKSE's native functions. Added a message in the MCM strip options to inform you what item you currently have equipped in a slot when you hover it Added a message in the MCM strip editor to inform you what slot masks an item uses when you hover over it. Raised the number of possible animations in a single scene from 100 to 125 Fixed an issue with character scale not being reset properly at the start of and during animation. Fixed an issue with weapons getting re-equipped in the wrong hand after animation. Fixed an issue with orgasm effects not triggering properly under certain conditions. Fixed an issue that caused items flagged in the strip editor as always/never strip to not be treated property during stripping. Fixed an issue with PapyrusUtil 3.0 that sometimes caused CTD during save load Fixed a bug with aggressive animation selection (thanks to user Random of Amber) Expanded the install fatal error to be more clear and provide some suggestions. Some misc performance improvements throughout the MCM and animation startup.
    v1.60.1 hotfix 1:
    Set actor storage preloading to no longer hold up the install process, and only occur once Added a check for if sexlab's files/quest have been overridden and prevent attempts to install with an error message Added a new schlong adjusting hotkey. Defaults to the 'C' key.
    v1.60:
    The SKSE requirement has been bumped up to 1.7.3 beta (or newer if available by the time you're reading this) is now required. The FNIS requirement has been bumped up to 5.5 or newer On new or old installs, you must now manually start SexLab's install process from the SexLab MCM install page. If you wish to use creature animations, the creature animations are now in a separate archive and is no longer included by default. If you for some crazy reason insist on using the nudesuit's option, the meshes and textures for it have also been removed from the default archive. You can find a link to these meshes and textures in the main post, or by clicking here Animation, creature animation, voices, and expressions are all now capable of registering up to 350 unique items each - can be easily expanding in the future if we ever bump up against the limit again. 14+ new animations by various authors such as Leito, 4uDIK, 3jiou, Mitos, & Arrok. These are animations previous in the NSAP pack, more to be carried over to the default pack in future updates. New item strip editor in MCM. Select items you or a target actor have in their inventory that should always or never be stripped at the start of a scene, regardless of other strip settings. Creature animation scan now have specific genders defined for their creature roles. By default all genders are considered the same gender, this can be toggled via the new creature gender option in the MCM. The player and NPCs can now optionally have separate, multiple, orgasms as their enjoyment stat builds up over the course of an animation. This is an optional effect enabled in addition to the traditional orgasm effect on the last stage of animation that has been in previous versions. A new animation setting option in the MCM to forcibly filter out non gay or lesbian animations in a scene when appropriate. So for example, 2 females in a scene will generally not play a regular animation with strapon if other animations are available to them. Can toggle the players override gender directly from the SexLab animation settings MCM page, so players can easily set them selves as transgender, with "female" player characters being treated as "male" in the eyes of SexLab, or vice versa. You can now toggle the default behavior of the adjustment hotkeys between adjusting all stages (default) or only the currently stage being played. Whichever you set it to will flip the modifier ctrl modifier hotkey to perform the opposite when held in combination. When targeting an actor and viewing their stats in the SexLab Diary/Journal, you can press the reset stats button once to complete zero all their skills, and then when pressed a second time while all stats are still zero in order to re-seed their starting stats. A new "limited strip" option (disabled by default) that will cause the actors in a scene to default to using the foreplay/limited strip options you have set, if ALL animations in the scene being played consist of only oral and foreplay animations. HDT Hight Heel effects detected and disabled after character strip to remove the height offset. Automatically enabled if you have HDT HighHeels installed, but can be turned off in the MCM if you prefer actors to keep their height offset during SexLab animation. Pressing the Realign actors hotkey is now more forceful, making all actors completely reset their animation, re-calculate their positions, and start the current stage's timer over from the start. Holding down the rotate scene hotkey will now continually rotate the actors until let go, just as the other adjustment hotkeys have done for a few versions now. Much improved (in my experience) syncing between separate actor animations. Many, many bug fixes and performance improvements than I could possibly remember or even attempt to name. TONS of things not listed here intended for modders to do new things with, will be more clear once the updated API documentation is released.  
     
     

    ----- Modder's Guide -------------------------------------------------------------
     
    A modders guide to using the API can be partially found in scripts/sources/SexLabFramework.psc as well as here: http://git.loverslab.com/sexlab/framework/wikis/home
     
    WARNING: The API docs are currently fairly outdated in some spots for v1.60. It should be fine in most spots, but if you have any questions feel free to private message me or ask somewhere else and I'll answer soon as I'm able. Updating them is my top priority right now.
    If you are a mod developer looking to develop a mod using SexLab, feel free to contact me via private message and I will do everything I can to help you along and if possible upgrade the framework to fit your needs.
    ----- Future Plans ----------------------------------------------------------------
     
    See dedicated development thread
     
    ----- Credits -----------------------------------------------------------------------
     
    Scripting & Project Owner:
    Ashal
     
    SKSE Plugin:
    kapaer - Mfg Console
    h38fh2mf
    Ashal
     
    Animations:
    Unknown Modders - http://skup.dip.jp
    Arrok - BBP Animations
    JoshNZ - Animated Prostitution
    Mithos
    Blac945
    Zynsch
    TDA
    Zynsch
    Bleagh
    PanicForever
    Athstai - Dark Investigations
    3jiou - http://www.loverslab.com/topic/38317-3js-animations/
    Mitos - http://www.loverslab.com/topic/42217-mitos-animation-shop/
    Leito86 - http://www.loverslab.com/topic/39465-animations-by-leito-12915-new-animations/
    4uDIK - http://www.loverslab.com/topic/38934-аnimations-for-sexlab/
    FalloutBoy2 - http://www.loverslab.com/topic/39160-animation-complete/
     
    Audio:
    Lovers with PK
    Setekh
     
    Mesh/Textures:
    Calyp - Strapon
    oli3d - Bukkake Shaders
    4uDIK1 - Male Nudesuit
    Dimon99 - Female Nudesuit
    Vacaliga - Stacking cum textures
     
    Localization:
    aravis7 - French
    CGi - German
    mswind - Chinese
    anonymous - Japanese
    fedim - Russian
    sh1ny - Russian
    holtof55 - Russian
    Huili - Russian
    RockMic - Italian
     
    NOTE: If you have an updated translation file or would like to translate or update one of the existing translations; send it to me or let me know if you have any questions about how.
    ----- Permissions -----------------------------------------------------------------
     
    You must ask my permission before distributing this base framework on any site other than LoversLab.com
     
    The animations themselves belong to the individual modders who made them, I am using them solely by their permission and/or stated open use policy. If you wish to repurpose them else where it is there permission you need and not mine.
     
    Unless you are contributing to the Git repository development branch, you are not allowed to edit any of the included scripts and resources except to translate the mod into another language.
     
    If you wish to translate the framework into another language, go right ahead, no need to ask. If you need it, I will provide you with as much support as I can to assist you with the translation process. Afterwards if you want to send me the translated file and I will package it with the releases, or you are free to release the translation file, and the translation file alone, however you wish.
     
    ----- Contacting Me --------------------------------------------------------------
     
    I will provide direct support to people via email and private message ONLY if you are a modder using the framework in your mod. People seeking support for using the mod contacting me this way will be, without hesitation, completely ignored. If you need support for the framework, use the thread or support section, I will answer such questions there and only there.
     
    ---------------------------------------------------------------------------------------
     
    xx

    5,269,634 downloads

    Updated

  2. SexLab Defeat

    Thread: http://www.loverslab...xlab-defeat-32/
     
    5.3.0+ :
    /!\ SexLab Framework 1.61b or newer is REQUIRED.
    /!\ You should disable the option "Disable Starting Teleport" from SexLab, it conflict somehow with Defeat and will slow down and break some feature of Defeat.
    /!\ Funnybizness Animation Pack Highly recommended to be played with Defeat. You can use SexLab Animation Loader mod to register his animations for easy use. (SLAL version of the animation pack)
    /!\ If you are stuck in the MCM menu after checking an animation list you'll need to press the modifier key (left shift by default) again.
     
    -------------------- What is this mod?
    Defeat aim to give more combat outcomes and alternatives to death, whether the player is the victim, the aggressor or not even involved. (NPC vs NPC)
     
    ----- Player as victim
    --- Knock down way
    The player can be knocked down in combat, three ways for this to happen:
     
    - Bleedout
    Will set the player as essential, though the player WILL die if the aggressor is not valid.
    On bleedout enter when the player's HP reach 0 it will starts a Defeat scene with the last aggressor that hit the player.
     
    Highly imcompatible with other mods that deal with the bleedout event such as Death Alternative and can conflict with the normal Defeat knock down ways, you might want to disable at least the health threshold knock down way.
     
    - Wound
    The player can be knocked down on hit using a health threshold.
     
    - Exhaustion
    An aggressor will try to grab and choke the player if his stamina value is low, you can the chance on hit and choose if the aggressors can grab you only from behind.
     
    - Stun
    The player can be knocked down by power attacks hits, you can set the chance on hit and the stagger level at which a weapon can knock down the player.
     
    --- Knocked out
    The player can set a chance for the player to be knocked out instead of knocked down, if knocked out, the player won’t be able to resist the first sexual assault and the follower will automatically be knocked down.
    Has the priority over knocked down and Auto Resist.
     
    --- Auto resist
    The player can set a chance for the player to automatically resist a sexual aggression attempt. (Only sexually interested aggressors)
    Has the priority over knocked down.
     
    --- Scenario
    When the player is knocked down in combat, 3 different scenarios can happen (MCM):
     
    - All down
    If followers are present when the player is knocked down, they all need to be knocked down as well before the scene continues.
    Followers can be knocked down with the NPC vs NPC settings or when entering bleed out. (If NPC vs NPC is disabled for example.)
    When the remaining followers are still in combat you can try to fill the struggle bar to get up before they are defeated.
     
    - Original
    Your followers will be knocked down at the same time as you, hostiles NPCs will then come at you.
     
    - No transition
    You will get instantly sexually assaulted and the fight will continue. (No threesome or multiple animations if multiple aggressors.)
     
    --- Resist
    The player has the possibility of resisting a sexual assault attempt, to do so you need to press and hold your strafe left or right hotkey until you see the struggle bar appear and then you need to alternatively press strafe left and strafe right hotkeys to fill the bar, if you manage to fulfil the bar before the aggressor get you (5 seconds), you will make a resist move that depend of your first main resist skill chosen in MCM then you’ll get on your feet and the combat will restart.
     
    You can choose two skills in MCM that will determine how hard the struggle bar will be to fill, depending on the level, the gender and the two highest skills of the aggressor.
    You can resist every sexual assault attempt during a scene but there will be an additional penalty if you have been sexually assaulted already.
     
    --- Resist mid SexLab scene
    Press down both resist keys during a SexLab scene then press the keys alternatively to try to push away the aggressor using your remaining stamina, the goal is to not reach 0 stamina or the resist attempt fails so you might want to do it slowly to let your stamina get back up but not too slowly because there is a time limit of 15 seconds.
     
    --- Collateral
    If there is multiple aggressors, followers can be assaulted too (Depending of the NPC vs NPC settings for allowed genders and strip options)
    If a follower is sexually assaulted during the aggression scene, he will enter in a trauma or an exhausted state, you will then need to get him on his feet by using the Revive option. (Activate Key or Action Key) or wait for them to get up by themselves (MCM settings), when the player changes cell the follower exits his state automatically.
     
    --- Surrender
    (Surrender Key Default: K)
    3 features:
     
    1 - Surrender
    In combat you can use the hotkey to try to surrender to your enemies.
     
    Surrender to humans
    If you surrender to a human, the nearest aggressor will come to you and a dialogue will start.
    Those may vary corresponding to the aggressor and the settings in MCM (Pages “Player as Victim” and “NPC vs NPC” (for followers))
     
    If the dialogue leads to a sexual assault attempt against the player the same rules as if the player was knock down applies, meaning you can resist.
     
    Surrender to humans - Conditions that matter for the dialogue:
    Has the player been already a victim of this aggressor?
    Change the dialogue if you surrender to a NPC that sexually assaulted you already.
     
    Is the player has a weapon?
    Check if the player has weapons equipped.
    The aggressor will make you throw your weapon on the floor.
     
    Is the player dressed?
    Check if a torso piece is equipped.
    Change some dialogues, increase the chances of sexual assault.
     
    Is the aggressor interested by your gender?
    Depend of the gender settings in MCM (Page “Player as Victim”)
    The aggressor has a chance to sexually assault the player.
     
    Is the aggressor among the evil factions?
    NPCs that are in evil faction will not let the player run away without giving anything. (Evil factions are listed in MCM, page “Post-Assault”.)
     
    Is there a witness?
    Important condition that you can disable in MCM (page “Player as Victim” option “Witness”.)
    Normal NPCs will not react the same way if there is a witness around, of course it does not count the NPCs that are in the scene. (The aggressors, the followers and the player.)
    Evil factions don't care if there is a witness or not.
     
    Is the aggressor moral?
    A NPC is considered moral if they are unaggressive or met the settings in MCM (Page “Player as Victim” options “Morality”
    Those NPCs will react almost the same as the evil faction except when you succeed a persuasion or a bribe.
    The Aggressivity, morality (MCM) and relationship the player (MCM) are checked.
     
    Is there a potential aggressor?
    Check if among the aggressors there is someone that might be interested by more than the gold and if the aggressor you are talking to isn’t interested by your gender he might let the interested aggressor do his thing, you can also propose your followers in this case.
     
    Is the aggressor interested in one of your followers?
    One of the aggressors might want one of your followers, in this case you can sacrifice yourself instead of the follower, the aggressor needs to be interested in your gender for this to succeed, and this is a persuasion.
    You can also sell out your followers if you want to keep your gold or avoid the worst yourself, the outcome is random. (He can choose to accept or choose to punish the player.)
     
    Surrender to creatures
    You can surrender to a creature the normal way but you can also hold the Modifier key to take a submission pose to “invite” the creature, if the creature is sexually interested you won’t be able to resist during the scene.
     
    2 – Player/Follower prostitution & proposal
    You can propose paid or free sex to any NPC by pressing Surrender Key, it will open a dialogue tree, see Player/Follower as aggressor¨ Handover and prostitution for more details.
     
    3 - Come over here
    You can ask a NPC to follow you for 20 seconds by targeting him from afar (not at a dialogue distance) and pressing Surrender Key, the player needs to be at least at 1500 units from their target, you can cancel the following by pressing Surrender Key again.
     
    ----- Post-Assault
    After the player has been assaulted, depending of the aggressor and his faction, different events can happen, each event has its set of settings.
     
    Events are separated in 3 types:
     
    (Base)
    Base event types are simple event that can happen by default or before another event.
    This include:
     
    - End of the scene
    This is the default event that will happen if no other events are chosen
    After the aggression scene you’ll need to fill the struggle bar to get up (or wait a few seconds if resist is disabled) and run away, when you are far enough the aggressors will become hostile again. (If they were hostile before the scene)
    - Robbed
    The player is robbed of all his gold and valuables (above a MCM configurable gold value) and a quest to track your robber down starts. This event can happen before another one triggers.
    This Event can trigger before any other event other events can still be triggered after Robbed.
    - Jailed
    If the last aggressor is a guard, the player is sent to jail after the scene.
    - Death Alternative
    Triggers Make OnBlackout events from Death Alternative trigger, including Defeat’s ones. (To be set in DA’s MCM menu)
     
    (Misc)
    - Left For Dead
    The player and his followers will black out and get up somewhere in the wilderness.
    - Rescued
    The player and his followers will black out and get rescued by an adventurer and wake up in an inn.
    - Simple Slavery
    For the Simple Slavery mod to trigger.
     
    ----- Player/Follower as aggressor
    --- Knock down mechanics & commands
     
    Default hotkey for the Modifier key: Shift
    Default hotkey for the Action Key: G
    Default hotkey for the Activate key: Your Activate hotkey
     
    - Marking
    Pressing Action key will “Mark” your current target, while Marked a NPC can be knocked down by bash and unarmed attacks every 2 seconds depending of their resistance (MCM configurable), if the target is unaware of your presence any bash/unarmed attack will knock them down.
    You can also order your follower to act on the Marked target (See Registering follower for orders and follower orders).
     
    - Knock down
    3 ways to knock down a NPC:
     
    1 - Pressing Action key while undetected and with your weapon sheathed, will choke and knock down the target. If witness intervention is enabled, a witness can stop you from choking your target and send the alarm. This method is silent, you can choke a NPC beside his friend and remains undetected as long as they don’t see you choking their friend.
    2 - Bash attack or unarmed attack while undetected and out of combat on a Marked target.
    3 - Unarmed hit or bash attack from the player on a Marked target during combat, followers unarmed/bash attacks do count.
     
    - Trauma/Exhausted/Flee
    The victim of a sexual assault will enter in one of those 3 states depending of MCM settings, while in those states the player can interact with them with the Action Key.
     
    - Knock out
    Bash attack or unarmed attack when a NPC is affected by a defeat’s state.
     
    - Yield
    Weapon out, undetected, press Action key on a NPC from behind.
    The victim can get out of his yield state if the player enters in combat or gets out of the sight of the victim.
     
    - Kill
    Weapon out, press Action key and hold.
     
    - Menus options
    If the target is bleeding out /knocked down/sleeping/trauma/exhausted/tied up you can use Action key/Activate key for a menu to appear:
     
    /!\ IMPORTANT: Using the Action key/Activate key on a Bleeding out target will stop them from recovery of their bleeding out state and will put them in a knocked down state.
     
    Inventory Opens the inventory of your target.
    Rob Opens a submenu where you can choose what equipped piece of armor you wish to steal on the target.
    Rape Will make you sexually assault your target. More options will appear for a tied up NPC.
    Rape with player Available if you use Modifier key and Action key to give an order to your registered follower to take actions on a knocked down/sleeping/trauma/exhausted/tied up NPC.
    Tie up Use to tie up your target during a configurable time in MCM.
    Tie options Opens a submenu where you can choose to change the pose, Gag/Ungag, change the device used, tighten the links or permanently tie your target.
    Untie Will free the tied up target.
    Untie & rape Untie and abuse the tied up target.
    Put in a sack Put the victim in a burlap sack, press Action key to release the victim wherever you want. The victim keep the state they were in. (e.g A tied up NPC stay tied.)
    Feed Available for vampires, give you the ability to drink on a knocked down/trauma/exhausted target, the target enters in an exhausted state afterwards.
    Revive Used to remove any Defeat’s state on an affected NPC or to get a bleeding out NPC on their feet.
     
    - Registering follower for command
    Aim a follower, hold Modifier key then press Action key.
    The follower remains registered until you register another follower.
    Also adds a line of dialogue that allows you to prostitute the registered follower if you speak to a NPC with Surrender Key (Default: K) (See Player/Follower prostitution & proposal)
     
    - Follower command
    Every follower commands are done by holding Modifier key when pressing Action key, the target will automatically be marked.
    - Out of combat the follower will try to sneak up on the target and choke them.
    - Hold Action key for the follower to sneak up on the target and attempt to kill them.
    - If the Marked target is bleeding out /knocked down/sleeping/trauma/exhausted/tied up a menu similar to the one of the player will open you will be able to give more orders to the follower. (See Menus options)
     
    - Taunt
    You can taunt your target when your weapon is out, aim the NPC you want to taunt then press Action key, you can also make your follower taunt the Marked target by holding Modifier key and pressing Action Key. (Only in combat for followers)
    - When in combat, the taunted target will target the player or follower the taunt is coming from if they were targeting another NPC/Creature or follower.
    - (Only for the player) Out of combat taunting someone will reduce your relationship with the target by 1, when the relationship with the target it is at -2, the target will attack you.
    USE WITH CAUTION: the target will be attacked by guards and such.
    Note: The target is always marked before you can taunt so you’ll have to press the key twice.
     
    - Rescue
    A NPC that is about to get assaulted can be rescued by the player, two ways to do it:
    - Weapon out, press Action key on the victim and use the revive option.
    - Weapon out, press Action key on the aggressor when they are walking toward their victim to push them away.
     
    - Other Action key effects
    Cheer: Close to the target and weapon sheathed, aim a follower involved in a sex scene then press Action key/Activate key, will perform a cheer animation.
    Masturbate: Weapon sheathed, sneaking, hold Action key during 1 seconds then release.
    Necrophilia: While sneaking Action key/Activate key on a dead NPC.
     
    --- Handover and prostitution
    When you capture a NPC and get them out of the bag if they are tied up a new dialogue line will appear when you talk to the NPCs around (the player has to be at least at 1500 or less units from the victim)
     
    - Market value
    Each NPC you capture will have a market value determined by bonus/malus multipliers based on the level of the NPC:
     
    Level: (Level * Level multiplier, default: 2 * lvl)
    Gender: If the customer is sexually interested by the prisoner (NPC vs NPC settings) > +/- (Level * Gender multiplier, default: 10 * lvl)
    Unique: If the prisoner is unique > +/- (Level * Unique multiplier, default: 20 * lvl)
    Faction: If the prisoner among a faction wanted by the customer’s one > +/- (Level * Unique multiplier, default: 30 * lvl)
    Silver Hand <> Companion
    Vampire <> Vigilant Of Stendar
    Thalmor <> Imperial
    Imperial <> Stormcloak
    (<> Means works both sides)
    Pure: If the NPC is virgin (SexLab stats are automatically send to the NPC when the value is checked.) > +/- (Level * Unique multiplier, default: 25 * lvl)
     
    The handover and prostitution values are calculated based on the market value: handover = Market value / 2, prostitution = Market value / 10
    You can modify every multiplier to your liking with the option Set multiplier values in MCM, those values are saved into the export/import function of Defeat, you can also simply use the default button of MCM to reset the values.
     
    You can check the value of the NPC under your crosshair using the MCM option or the option “Check value” if the tool section of the option menu (0 by default), note that if you haven’t any NPC under your crosshair it will display the value of the player The value may change depending of the customer, when this function is chosen the player is considered the customer.)
     
    - Handover
    You can hand over your prisoner if you talk to a particular NPC:
    Victim Customer
    Bandit/Forworn > Guards
    Silver hand > Companion (circle)
    Imperial <> Stormcloak
    Vampire <> Vigilant Of Stendar
     
    You can only handover one NPC every 6 hours. (MCM to change it if you want.)
    The prisoner will disappear and it is not possible to handover unique NPCs for obvious reasons.
     
    - Prostitution
    You can prostitute your prisoner to any NPC for gold, their value are determined by their market value divided by 10, you’ll have to wait until they are done to get paid.
    Note: If Relation matters and/or Morality matter are enabled, the NPC you are talking to will call for guards or even attack you if they know somehow the prisoner (family etc.) or have a high morality.
     
    - Player/Follower prostitution & proposal
    The player can prostitute themself to any NPC, the same market value is used but the target may react differently depending of the target and the option enabled. (They won’t attack you for example.)
    To ask a NPC under your crosshair use the Surrender Key (Default: K) of Player as victim feature (as such, the feature needs to be enabled for this to work), it will open a dialogue just for this, you will have options for paid or free sex.
    To prostitute your follower you need to register them first. (Aim the follower, hold Modifier key then press Action key.) No particular conditions except witness and gender combination. You can also be a part of the sex scene, the prostitute value of the player will then be added to the reward.
     
    You can also ask for sex to any NPC, this will have impact on NPC you know such as your wife/husband, housecarl, hired follower etc.
     
    ----- NPC vs NPC
    A NPC can decide to attempt to sexual assault/Rob or kill his defeated foe when his life drops below a health value.
     
    You can set the health threshold and the chance on hit as well as some other MCM settings.
    Creatures can be allowed too. /!\ Creatures must be allowed in the SexLab Framework MCM menu. /!\
     
    ----- SexLab Menu Controller
    UIExtension is needed for this to work.
    Default hotkey for the Modifier key: Shift
    Default hotkey for the Option Key: 0
     
    You can access the SexLab menu controller by pressing Option Key when the player is involved in a SexLab sex scene or by aiming a NPC involved in a SexLab sex scene.
     
    Pressing Option Key will open a menu where you can choose from all the animations that are playing in this current scene.
    Holding Modifier key and pressing Option Key will open the stage selector.
     
    For more options use my mod SexLab Tools
     
    -------------------- Requirements
    Last versions of these mods are REQUIRED :
    SexLab Framework 1.60+
    SKYUI
    SKSE 1.7.3+
    FNIS Do no forget to download and install the creature pack under optional files.
     
    -------------------- Installation
    /!\ NEEDED: Run FNIS tool to register the animations.
    /!\ NEEDED: Make sure to delete any previous version of Defeat (scripts etc…).
    Use a mod manager to install the installer, Nexus Mod Manager or Mod Organizer will do, Mod Organizer being strongly recommended.
    If you choose to install it manually, don’t, download and use a manager.
     
    -------------------- Uninstallation
    To do for every save you wish to uninstall the mod from.
     
    1.) Click on mod status in the MCM menu to uninstall the mod.
    2.) Close the menu.
    3.) Wait until you see the notification. (should be really fast if not instant)
    4.) Save.
    5.) Quit the game.
    6.) You can now delete the mod’s files.
    7.) Run FNIS tool.
     
    -------------------- FAQ
    Q. Is it safe to upgrade to a new version without doing anything?
    A. It is always recommended that before uninstalling a mod and installing its new version you should make a clean save but I try to make my mod so it can be upgraded without uninstalling it, though if I say in the change log that a clean save is required you need to do it.
     
    Clean Saving: http://arwenevecom.ipage.com/Skyrim/Skyrim-Tips.htm#Clean_Save
    Follow these steps:
    1.) It is generally best to go to an interior cell, and smaller cells are best. An interior cell is apparent because you have a loading screen when you "open" the door from the outside (such as when you enter most buildings).
    2.) Save your game to a new save slot (do not overwrite an earlier save) and quit the game.
    3.) Uninstall the mod.
    4.) Start the game and load your last saved game.
    5.) After the game full loads, make a SECOND new save (do not overwrite an earlier save) and quit the game.
    6.) If you're upgrading the mod that you uninstalled, you can now install the new version.
    7.) Start the game and load your previous saved game.
    8.) Just to be safe: make one more new save (do not overwrite an earlier save).
    9.) You have a cleaned save? Ok let’s clean it a little more with Save game script cleaner and you will not forget to endorse the mod of course. (See screenshot at the end of the post)
     
    Your save is now fully cleaned from Defeat.
     
    Q. Why is there some spelling/grammar mistakes?
    A. English isn’t my first language, if you see some errors or a sentence that could benefit from a better formulation please let me know so I can fix it.
     
    -------------------- Incompatibilities
    Mod that deal with OnHit events can cause problems.
     
    As for player as victim, Defeat’s knock down mechanics can enter in conflict with Death Alternative’s ones, but keep in mind that they can be disabled and Defeat can start through Death Alternative, Death Alternative’s knock out scenarios can also start after a Defeat’s scene, it’s just a question of right settings of both mods.
     
    -------------------- Recommended
    Devious Capture By Ms Leeches
    Zaz Animation Pack By Zaz & Xaz
    Death Alternative By BralorMarr
    EFF - Extensible Follower Framework By Expired - Very good mod to handle multiple followers (Defeat handle up to 5 followers.)
    UIExtension By Expired - Menu framework I use for animation selection & stage selection, this mod is already included in Extensible Follower Framework.
    Free Death Camera By gp160 - Cool mod to remove the useless camera effect when the player dies, also work on ragdoll, go endorse the mod it did not get enough attention imo, the guy has some good ideas for mods.
    Funnybizness Animation Pack By FunnyBizness - Highly recommended to be played with Defeat, use SexLab Animation Loader to register his animations for easy use.
    Break Undies Plus by thegooglyman - Will break the compatible armor progressively during a struggle phase and break the armor upon Defeat’s strip function.
     
    -------------------- Credits & thanks
    Ashal for creating the SexLab Framework and answering my questions about it.
    Cmod for Sexis Defeated mod which served this mod as a base.
    Camila and Meowcakes for the logo.
    Cyndi for the body bag meshe.
    AwfulArchdemon for the spell check.
    CGi for his help with translations, the installer and the German translation.
    Aravis7 for the French translation.
    Expired for his UIExtension mod. (And all his mods really ^^)
    Xaz & Zaz for the Zaz Animation Pack, used some of their (nice) resources.
    Germanicus who helped me as a beta tester and moral support.
    Cotyounoyume for some of his animations from Estrus.
    Arrok for his resist animation.
    FunnyBizness for his animations.
     
    -------------------- Change log

    1,746,158 downloads

    Updated

  3. Sexlab Aroused Redux December 05 2016

    Sexlab Aroused Redux
     
    This is a replacement for Sexlab Aroused. The intent is to minimize the papyrus impact of Aroused. It is a direct replacement for Aroused and any mod that depends on it should continue to work as before. It uses all the same logic as the fabulously well written original. If you are experiencing script lag or random CTDs, Sexlab Aroused Redux (SAR) will help solve the problem and many users have reported great success using it. Here is a quote:
     
    Do not use the SSE download for oldrim.
    It is only here temporarily until I create a new SSE topic.  If you use this, make sure you get Skyrim Special Edition, and  Sexlab SSE and SKSE64, etc.
     
    If you need the SSE version, find it here:
     

    Version 28b
    This version now updates the SLA_ variables regardless of whether or not there are naked NPCs around with each scan (unless disabled). So, to get the same functionality as in 27c regarding papyrus impact, use the Disable Aroused checkbox if you don't want Aroused to change arousal states. I also added code provided by BeamerMiasma to use the player as the LOS center if they are present in a sex scene instead of the NPC in the female position. See this post for more information and the possible impact.
    Added two new check-boxes to the MCM menu. One disables aroused completely. It is useful to reduce the papyrus impact to zero (or close) for use in big battles or other places where any papyrus impact would stress your system. You can also turn it off when you just don't want your NPCs getting horney.
     
     
    The other controls the way that aroused works when there are no naked players around. If it is checked on (the default), we don't do arousal computations if there are no naked NPCs (or the naked player) around. We do however now update the SLA_AROUSED variable even if there are no naked players around. This variable should be checked on unless you have a mod that will not work it off. I don't think there really are any, but we have added this in just in case. Note that there is some considerable papyrus impact with this change when there are no naked NPCs around, so if this impacts you, disable aroused in those places where it is a problem.
     
    What is does:
     
    This mod copies much of the functionality of the original but with a much lower papyrus impact. So you don't have to go to another page, the following is shamelessly copied from Sexlab Aroused, the original.
     
    Features
    Sexual Arousal - for ALL Skyrim residents. It is based on how much time passed from sex and on exposure to adult content. Lover's Desire - player will find it difficult to focus if aroused. SOS support - sclongs will come to life as response to arousal, hands free.
    BeamerMiasma has provided a really nice graph that shows the effect of Time Rate and its effect on arousal since your last orgasm here.
    It is reproduced here in the spoiler
     
     
    BIG NOTE:
    Aroused Redux provides an interface that allows other mod authors to change arousal directly. Even if aroused is disabled using the Disable Aroused checkbox, you may still see arousal changing.
     
    Arousal
    Arousal = TimeRate * (DaysSinceLastOrgasm) + Sum(SingleExposure * ExposureRate) Arousal min value is 0 and max value 100, but some times -2 is returned for invalid/blocked actors ExposureRate can be set from MCM menu or by modders, values are 0-10 TimeRate decays overtime, having sex increases TmeRate, values are 0-100
    SexLab
    Each stage of foreplay animation adds +1 exposure Orgasm reduces exposure by "actual animation duration" / "default animation duration" * 20. Tip: extending sex duration would reduce more exposure after orgasm Orgasm time is stored to each actor Rape reduces exposure by additional 10 points to victim Females can only have orgasm (arousal goes down) only if animation is tagged as Anal/Vaginal/Masturbation/Fisting
    Naked
    PC arousal increases if one sees naked NPC and visa versa If NPC sees naked PC, and PC set as Exhibitionist in MCM menu, then PCs exposure is increased
    Lover's Desire
    Satisfied - Arousal 0-20 : skills improve 5% faster Arousal 20-49 does nothing Distracted - Arousal : 50-69 skills improve 5% slower Aroused - Arousal : 70-89 skills improve 10% slower Need Sex - Arousal : 90+ skills improve 20% slower Losing Control - Arousal 90+ and Time Rate 70-89 : skills improve 40% slower Addicted - Arousal 90+ and Time rate 90+ : skills improve 80% slower
    SOS
    Arousal level of NPC effects SOS "bending".  

    Modders
    See this post for help in interfacing to Aroused Redux.
     
    Special Thanks
    Special thanks to sdvr and orsonero for their translation work.
     
    Thanks too to Leito for his excellent animations. Hope you all swing over to his forum and tell him thanks.
     
    PATCH NOTES
    I have left version 27c on the download page just in case version 28 causes problems. I have tested it extensively, so I think it is fairly clean. However, I have not beta tested it widely.
     
    This mod comes with complete source, so please feel free to have a look. I did not provide a bsa, it is all loose files.
     
    Compatibilty
    SAR is compatible with most software products that rely on the old version of Sexlab Aroused. It has been tested with:
    Sexlab SexSlaves, Sexlab Romance, Devious Devices Integration, Lovers Comfort, SD+, Deviously Helpless, Captured Dreams, Devious Devices (Integration, Assets and Expansion), SexLab attraction, SexLab approach.and SL Stories. There are no reported incompatibilities. More as I find them.
     
    Installation
    Installing over the old aroused:
    1. Start up a save and turn off the cloak spell in MCM, wait a full minute, then save your game.
    2. Exit Skyrim and uninstall the old Aroused.
    3. Install the new Aroused and run LOOT or similar
    4. Run FNISForUsers
    4. Reload your save and wait a few minutes after the message "SexLab Aroused upgraded to version xxx" and off you go.
     
    New Installation
    1. Install aroused using NMM or similiar
    2. Run Loot and FNIS
    3. Start up your game. It may take up to 5 minutes or so for the SexLab Aroused menus to appear in in MCM. You should get a notification that MCM: Registered 1 New Menu
    4. After you can see the menu, you are ready to go.
     
     
     
    Upgrading
    Just uninstall the old version using NMM or similiar and install the new version. Then, run FNIS for users. If you are upgrading for a major version (eg version 27c to 28), you will see "Updating Aroused Redux to version xxx ..." and then "Aroused is ready to use" when the software update is complete.
    Note that NMM and similar sometimes does not remove all the files it install. So, if you installed the loose version and are installing the bsa version, check your ...skyrim\data\scripts directory for the existence of sla*.pex. If you have Slave Tats installed, there will be those files there as well. Here is a complete list of the files Redux installs:
    slacloakeffscrslaConfigScrslaFrameworkScrslaInternalScrslamainscrslaNakedScriptslaPlayerAliasScrslaResetScrslaScanAllScriptslaUtilScr  
    Alternately, just install the loose version if you are upgrading a loose version.

    1,617,893 downloads

    Updated

  4. Devious Devices - Integration

    Devious Devices
     
    By The DD Team:
    - Kimy (Lead Maintainer)
    - Min (Founder)
    - Feuertin
    - El Duderino
     
    Past Contributors: Zadil, Coopervane, Koffii, Aelie, zenetx, Srende, Lordescobar666, xaz, Cedec0, MaikCG, Princessity, Heretical, Pincopallino
     
    FEATURES
     
    Devious Devices is a collection of restraining devices and toys to torment your Dragonborn, including, but not limited to: chastity belts, collars, cuffs, vibrators, gags, armbinders, yokes, slave harnesses, straitjackets and even hobble skirts! And don't worry about wiggling out of them: All devices lock in place, and only the correct key can open the locks! And these devices don't just look restrictive, they ARE! These shackles really lock your hands on your back and make you unable to fight. Running in leg irons? No way! And yes, wearing a gag will make you speak gibberish!
     
    Escape system: Nobody likes to be tied up. At least not against their will! Try to escape your bindings by attempting to struggle out from them, cut them, or pick the locks! You might succeed! Or you will just tighten your restraints, or break your lockpicks. If you are really unlucky, you will jam the lock and be unable to unlock yourself even if you have the key, unless you manage to repair the lock. Framework: Want to create your own bondage mod? Kinky quests? Custom restraints? DD is providing all needed functionality for that, so you don't have to! Want to create custom bondage items? Just make your item use the DD scripts and customize dozens of properties to your taste and create your own toys without writing one line of code! Items with custom keys? No problem! Multiple locks? For sure! Timed locks? You bet! Cuttable material? Yep, got that, too! Impossible to struggle out from? Check! Items that cannot be removed as long as another is locked on? Yes, even that! And if all of that isn't enough, override the item behavior with a custom script. If you think it can't be done, think again! Devious Effects: Unique and devious effects to tantalize, titillate, and torment the Dragonborn and her companions! Whether it's inflatable, vibrating, or simply impossible to remove, you'll find something different with each item! All plugs increase stimulation, and do so at different rates based on what you do; sitting down or riding a horse is much more intense than just walking around! The inflatable plugs can be squeezed manually for more stimulation, or by accident as you travel around Skyrim! Want something more intense? Try the vibrating soulgem plugs! Some are activated by magic, others will have a mind of their own and activate randomly or after building up for a good strong burst of vibrations. But watch out, there are some plugs out there that are much more devious: the victim will be driven to the edge by these relentless plugs, but never allowed sweet release... Full NPC Support: All devious devices are capable of being worn by NPCs, and most devious effects will function on them as well! Show your companion who's in charge, or teach that annoying bitch in the shop a lesson! Intuitive Interfaces: No need to use spells, shouts, or other quirky methods to enjoy these devices! Just click them in your inventory and choose what you want to do with them via the easy to use interaction menu! Sexlab Support: While in a chastity belt, the Dragonborn's (or any NPC's) most intimate of intimates will be off limits! The actors will be unable to use any sex scenes involving the "Vaginal", "Anal", "Masturbation", or "Fisting" tags. In most cases, the scene will be replaced by a chastity-friendly scene, including Oral, Blowjobs, Handjobs, Boobjobs, and whatever else may be available. While wearing gags, the Oral animations will be off limits as well, unless it happens to be a ring gag.  Sexlab Aroused Support: Being locked away in cold steel may not seem so bad at first, but the longer the Dragonborn is locked away, the more she'll crave that sweet release! Animations, on-screen messages, and even sounds will change depending upon arousal level; same with NPCs!  
    COMPATIBILITY AND CONFLICTS
     
    General remark: The point of this mod is locking the player in restraints hard to remove. This feature might cause issues with other mods not expecting the character to wear unremovable items. Known issues will be listed in this section. Feel free to report incompatibilities in the support thread.
     
    Frostfall: While wearing restraints the player might be unable to keep herself warm. Player Succubus Quest: Transformation will wipe restraints from your character, so this function is generally incompatible with DD. Disable Transformation if you want to use this mod with and DD mod. Trapped in Rubber: is using custom restraints not compatible with DD in general. Solution: Make sure you're not wearing any DD items before you start the quest and suspend any mod that might equip DD items on you while playing TiR. SPERG: Works fine, but set Hand to Hand combat to "Manual" in its MCM to avoid annoying clicking sounds when wearing wrist restraints. Play Random Idle - can break custom idles used by our restraints.  
    REQUIREMENTS
     
    Devious Devices - Assets Version 3
    SexLab 1.6+
    SexLab Aroused Redux
    Bodyslide and Outfit Studio
     
    UPGRADE INSTRUCTIONS
     
    Version 4.2: No new game required when updating from any 4.x version.
     
    INSTALLATION
     
    1. Install ALL requirements listed above using your favorite mod manager, including THEIR respective requirements.
    2. Install this mod.
    3. Run FNIS when done
    4. Start up Skyrim, and either create a New Game, or load your Save.
    5. Save the game, and then load the save you just created (DD will not register Animations / Events until you load a save after it has been installed).
    6. Install all three DD mods with your mod manager of choice.
    7. And don't forget to use Bodyslide to build the assets. Half of all user support requests root in them not running Bodyslide. RUN BODYSLIDE!!!!
     
    IF THE DEVICES ARE INVISIBLE IN GAME, YOU FORGOT TO RUN BODYSLIDE AND BATCH BUILD THE DEVICES!!!
     
    KNOWN ISSUES
     
    The 'equipped' indicator for the belt may not update immediately following player interaction. This can be solved easily by closing and reopening the inventory or selecting another item (It is simply a display quirk). Attempting to interact with a specific device while having multiple instances of it in your inventory is ill-advised, due to a limitation with Skyrim. Doing so will unpredictably cause Skyrim to not send the Papyrus events that the devices require to function (OnUnequipped / OnEquipped), leading to a device visually being equipped, despite being unequipped in your inventory. If you encounter this issue, remove all but one copy of the problem-device from your inventory, then re-equip said device.  
    FREQUENTLY ASKED QUESTIONS
     
    Q: How to best report any issues with Devious Devices?
    A: Post your issue in the support thread and describe what happened, and how. In enough detail that we might have a chance to understand what went wrong there. Oh, and post a Papyrus log if you can. While we might be able to guess the cause of your problem every now and then, chances are that we will never find out what went wrong unless you provide me with the log. DO NOT PM THE DD TEAM WITH SUPPORT REQUESTS!!!
     
    Q: I have this and that problem with an older version of Devious Devices.
    A: Please don't ask about older versions. Ever. We release patches for a reason. Use them! Some of them even might have fixed the exact bug you're reporting to occur in your ancient version of this mod. Only the newest version is supported at any time. Don't post any questions in the support thread unless you're running the -newest- version of this mod AND all of its requirements.
     
    Q: I have a support question and wonder if I should PM it to you.
    A: Please, PLEASE do NOT use PMs for support issues and bug reports. We might/will ignore them and delete them without responding to them! Support requests belong in the support thread and nowhere else, so other people having the same issue can see the reply as well, or even help each other, so I don't have to answer ALL questions people might have.
     
    Q: Can I suggest new features?
    A: Absolutely! We have implemented a lot of user-suggested features and will continue doing so. But please understand that we cannot implement them all and that some others we really just won't like enough.
     
    Q: Will this mod ever support male player characters?
    A: Not officially. There are conversions for male characters available on LoversLab. YMMV.
     
    Q: Why are the bundled items changing my body when equipped? Why are some items invisible? Why is everything so messed up???
    A: Use Bodyslide, Luke! It's listed in the requirements for a reason. You need to actually build the assets with Bodyslide!
     
    Q: Is this mod compatible with <obscure mod you found in a remote corner of the internet and nobody else but you ever seems to use>?
    A: Ummm...I dunno.. You tell me! We list all known incompatibilities in this ReadMe, but there are really a lot of mods out there, and we can't possibly test them all.
     
    Q: Why don't you add <items from this and that other restraint mod available on LL> to DD's item library?
    A: If the other mod has been out on LL for more than a couple months and we haven't added the items, chances are that we don't like them enough and/or their creators didn't give permission.
     
    Q: Can I translate your mod?
    A: Yes. But please re-post only the files needed for the actual translation, as a patch with a link to the offical mod! Do NOT re-distribute the entire mod. If you want to post the translated files outsides of LL, please ask for permission first.
     
    Q: I found this awesome model that would be a perfect fit for a DD item. Will you include it?
    A: We will not put in anything in DD that doesn't support both CBBE Bodyslide and UUNP. The model AND the sliders obviously also need to come with permissions to freely include and distribute it in 3rd party mods. If it does, feel free to suggest it!
     
    Q: Where can I get the items in game?
    A: DD itself won't equip anything on you. It is a library of bondage items and mechanics related to them. You will need mods actually using the framework, such as Captured Dreams, Shout Like a Virgin, or Deviously Cursed Loot.
     
    Q: Will this mod ever support another body than CBBE Bodyslide or UUNP?
    A: That's very extremely unlikely. Unless another body completely takes over the market in the future, we will not even think about it. CBBE and UUNP are good enough and support pretty much any imaginable body shape through Bodyslide. There is zero reason for more body mods, really.
     
    Q: I unequipped an item, but it's still visually on my character!
    A: See the "Known Issues" section.
     
    PERMISSIONS
     
    Anyone that wishes to use this mod as a dependency for their own work is quite welcome to. Proper credit is appreciated.
     
    You can NOT bundle/re-distribute any parts of this mod with your own (e.g. include patched versions of DD's files in your mod) as future updates to DD might break your and other mods if you do You can NOT post this mod or any of its parts (including any derived works) outsides of LL without explicit permission. You can NOT incorporate any parts of this mod in any for-profit project (Donations/Patreons are fine as long as they are strictly voluntary and don't offer the donor any tangible advantage over non-donors) You can NOT incorporate any parts of this mod in a project that's going to be uploaded to Bethesda.Net and/or made available for consoles in any other way. You can NOT use any parts of this mod in a closed source project. No exceptions, ever. No need to ask for permission either. It won't be given. You can NOT publish a fork of this mod (as in using it as a base for a project offering similar functionality) without permission. That includes porting it to other platforms/games. You CAN otherwise use code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. And give proper credit where it's due. All above rules still apply! For art assets, please contact their respective creator directly.  
    For all third party assets used by this mod, all conditions set by their original creators apply instead. Please contact the respective author for further information on permissions etc.
     
    FOR MODDERS
     
    API Documentation can be found in zadlibs.psc (code comments within that file). Feel free to ask team members if you need assistance creating a mod using the resources provided by this mod.
    Devious Devices utilizes Github for source control: You can view the Integration, Assets, and Expansion repositories at https://github.com/DeviousDevices/.
     
    CONTRIBUTION LICENCE

    Contributions to DD are welcome! If you are considering contributing to DD, here are our guidelines for your consideration:
    By contributing assets or code to DD, you grant the DD team represented by its lead maintainer a non-exclusive, non-revocable, and non-transferable licence to use your assets without limitation in Devious Devices or projects for other games, provided that proper credits are given. You still retain full rights to your work. Everything you create is still yours. Instead of this licence, you may also opt to place your work under an alternative licence compatible with the above, such as Creative Commons or MIT (it cannot be more restrictive, though!) In the later case, we will mark your work as subject to the licence you chose.
     
    CREDITS
    Min and Kimy for the code.
    Zadil and Koffii for the devices in Devious Devices Assets.
    Coopervane for his enormous contributions to Devious Devices - Expansion.
    Princessity and Srende for code contributions and testing.
    Zenetx for his Gags Overhaul, which has been officially adopted.
    Xaz for code contributions, as well as his development of numerous animations used by this mod.
    ZaZ Chris for some of the custom animations and assets used by this mod. Some assets from the excellent ZaZ Animation Pack have been rebundled with DD as per ZAP's general use permissions.
    SpaceHamster and Billyy for the awesome bound animations.
    Lordescobar666 for code contributions.
    Veladarius and UrbanSniper for the quest-design and dialogue.
    Cedec0 for the bound combat that is now a part of this mod.
    MaikCG for the alternative bound combat animations.
    Heretical for contributing Heretic Resource Pack models
    Pincopallino, Feuertin and El Duderino for all the awesome items.
    Aelie for the code contributions.
    Jbezorg, UrbanSniper, Ms Leeches, Aelie, Coopervane, Veladarius, Stobor, Pinute, Srende, KomradePavlov, Slorm, Skeuomorph, Aareyn, Zacko, KestrelSky, Naaitsab, MixedupJim, Mord Sif for participating in the Beta, and beta-testing new releases.
    LoversLab Forum Members for some great suggestions and putting this mod to good use.
     
    TROUBLESHOOTING
     
    If you run into issues, please read the FAQ first. If this doesn't solve your problem, use the search feature: Most questions you're going to ask have probably already been answered. If you're still unable to find the answer to your issue, please post in the support thread proving a Papyrus log and an in-depth description about your issue to allow us to figure out what went wrong there and why. Do NOT PM maintainers with bug reports. Bug reports go in the support thread and only there! Bug reports not accompanied by a log and/or sent via PM will likely be ignored.

    1,332,408 downloads

    Updated

  5. Sanguine Debauchery enhanced: SD+ (January 2022)

    Obedience is freedom.
     
    Sanguine's Debauchery is a mod that subjects the player to enslavement as an alternative to death. Being enslaved by the opponents that defeat you in combat offers the player interesting story tangents and, above all, a continuous narrative in place of death and a reload screen.
     
    SD+ adds a number of new quests, sub-quests, and features that will expand and diversify your game. If you're looking for a mod that allows you new possibilities when you're defeated in combat (more than just "Oh, crap!", Ragdoll, Loading Screen), and especially if you've been looking for a way to have your favorite PC enslaved by all those nasty baddies running around in Skyrim, then Sanguine's Debauchery is the mod for you!
     
    BACKGROUND STORY
     
    Sanguine is an odd and unpredictable fellow. He is one of the few Daedra to be found frequently visiting Tamriel in person. In his wandering the mortal realm, he tends to take an interest in...playthings. The fate of one mortal in particular is irresistible to him. This mortal, this Dragonborn, draws him like a moth to a flame. By retrieving the Dragonborn from the threshold of death, Sanguine is free to apply certain conditions in exchange for his generosity. The Dragonborn as a toy. The Dragonborn an irrestible object of lust? The Dragonborn...a slave? For Sanguine, the possibilities are endless, and the debauchery has just begun.
     
    For details on gameplay mechanics and all of the features available in Sanguine's Debauchery, see :
    the online PDF Manual the FAQ page  
    INSTALLATION
     
    As of version 3.6.1, SD+ comes in 2 files - SDPlus and SDResources.
    YOU NEED TO INSTALL BOTH.
     
    Remember to make copies of your save game BEFORE you install and enable this mod.
     
    SD+ is a standalone version. You do not need the original Sanguine Debauchery 1.0 installed for this to work.
     
    Upgrading from previous versions of SD+ should be possible. Before upgrading it's wisest to make sure you have a save where the PC isn't enslaved, in the Dreamworld, or in the midst of the Flowering Spriggan quest.
     
    REQUIREMENTS
     
    SexLab V1.62+ and its requirements:
    SKSE (V1.7.3) SkyUI (latest) Fores New Idles in Skyrim (Latest version. The spells add-on is not required.)  
    Zaz animation pack V7.0 or later

       
    Devious Devices 5.1 or later.
    Both Devious Devices Integration ,  Devious Devices Assets and Devious Devices Expansions Zaz animation pack V7.0 or later SexLab Aroused (original or Redux)  

    SexLab Dialogues - required to interact with your master during enslavement.
     
    ----
    Death Alternative - Your Money or Your Life ( version 7.0 or above, of Death Alternative) is not required anymore but it is needed if you want defeat and death related triggers (required if you want compatibility with SexLab Defeat). You can play SD+ without it as long as you use the Surrender key to submit when you want or using compatible mods such as Simple Slavery.
     
    SlaveTats and the addon SlaveTatsEventBridge (also available in the download area of SD+) are needed if you want slave marks.
     
    SexLab Hormones if you want better support changes to physical appearance (shaved hair especially)
     
    A custom body replacer - CBBE BBP by Caliente or any of the UNP body replacers are supported (not required unless you care about the custom textures added by the whip in SD+)
    A custom skeleton - Custom Skeleton Replacers by Skulltyrant; Perfect 3-2 Skeleton by Ning; or XP32 Maximum Skeleton -XPMS by xp32 (needed for better support of ragdoll effects)
    Fuz Ro D'oh - for silent dialogues
     
    Note: Make sure to double check these required mods to see if they also have prerequisites. For example, Maximum Skeleton -XPMS requires Realistic Ragdolls and Force by dDefinder
     
    RECOMMENDED
     
    Mods using SD+ events:
     
    Immerslave - by Arbiter
    Simple Slavery - by Jfraser
    Deviously enslaved - by Chase Roxand
     
    These mods are not required but I am using some of them to test SD+ and improve the whole experience.
     
    Death Alternative Capture - by BralorMarr
    SexLab Defeat - by Goubo
     
    Slavegirls - by Hydragorgon
    SexLab Skooma Whore - Guffel
    Bathing in Skyrim - mzin_
     
    CUSTOMIZATION
     
    Custom slave outfit
    You can customize the default prisoner outfit provided by your Master (follow the instructions in the MCM menu). You can also just wear any kind of clothing in your master's inventory or found around you.
     
    Default slave outfits for each level are provided by Killer Keos Skimpy CBBE V2-V3 Armor Replacer by Killer Keo - http://www.nexusmods.com/skyrim/mods/3654/?
     
    Compatibility with Frostfall 3.0
    The "SDPlus30Addons" file is no longer needed. For compatiblity with Frostfall, pleasure use the customized version of SexLab Warm Bodies in my Obscure Patches page.
     
    SD Customization Addons is an experimental addon that Content Consumer worked on to allow two types of customizations for SD+:
     
    - add more races from the DLC mods as creature masters
    - allow customization of slavery items between metal, leather and items from ZAP
     
    There are a few changes and notes:
     
     
     
     
    UPGRADING THE FILES
     
    After many tests and updates, SD+ works better on brand new games (where Sanguine Debauchery is activated through MCM).
     
    Regarding updates - since many people reported issues with the uninstall option from MCM, my recommendation for updating the files is to make sure you are not enslaved or wearing the spriggan host and just copy the files over.
     
    If that creates issues, go back to your save before the upgrade and try the uninstallation option in MCM (also making sure you are not enslaved in any way).
     
    Either way, given the current state of the scripts, I am still not recommending SD+ for any serious, 100+ hours save games... or you may be sorry later. Keep it for casual gameplay on test games or new characters. You can still run SD with the patch installed on top of a running game, but you may end up with missing scenes (dance, punishments) and spam in your Papyrus log (because of scripts baked into your game).
     
    Eventually, I am hoping we can come up with a better way to upgrade the script and restart key quests so that they take the new scripts into account. Until then, it is better to use SD+ on new save games.
     
    KNOWN ISSUES
     
    See a full list of known issues here:

    - All known issues: https://github.com/SkyrimLL/SDPlus/issues
    - Bugs only: https://github.com/SkyrimLL/SDPlus/issues?q=is%3Aissue+is%3Aopen+label%3Abug
     
    Use drop down filters on that page or click on tags to view groups of issues such as 'Enslavement quest' or 'Spriggan quest' only.
     
    The Voice pack files cannot be opened directly.  Because the file is too large for LL, I had to split it into multiple parts.
    You will need to install 7zip and follow these instructions to patch them together into a 7z file you can then extract to your Skyrim folder: 
    https://sourceforge.net/p/sevenzip/discussion/45797/thread/8cc5b690/ 
     
    COMPATIBILITY
     
    - Compatibility issues with other mods: https://github.com/SkyrimLL/SDPlus/issues?q=is%3Aissue+is%3Aopen+label%3ACompatibility
     
    INCOMPATIBILITIES
     
    Any mod that alters vanilla factions. If you use a mod that significantly alters vanilla factions, it may cause SD+ to fail to recognize the attacker as being a member of an eligible slaver faction.
     
    Any mod that actively manipulates the player's health during combat ( e.g. auto healing ) may make it difficult to trigger the enslavement events.
     
    SD Patches from Inte is NOT compatible with this version of SD+.
    It must be disabled and all scripts starting with _sd removed from your scripts folder if you want to use this version of SD+.
     
    Full change log
     
    API (for modders)
     
     
    ACKNOWLEDGEMENTS

    Sanguine's Debauchery was originally developed by @jbezorg
    Many thanks to him for letting me build on his original mod and to jonjonzz, AwfulArchDemon, Ashra XIII, aelie, battenK for feedback during testing (and many others who contributed ideas and suggestions in the forum thread).
     
    Death Alternative - Your Money or Your Life developed by BralorMarr
     
    From the original SD page:
    Thanks to b3lisario, Calyps, Gatti, MasterChris, Nalim, Youiko, Zaria, ZaZ
     
    Animations Licensed From Mini Lovers 0.2.3
    MiniLovers0.2.3 license.pdf - The original untranslated version of this license.
     
    Dance Animations - Dance Modder Resource by Umpa
    German version (2.0) - Verodor
    Manual and FAQ - GrayElephant
    Dialogues - skoalbite and Content Consumer
    SlaveTats racial overrides - groovus, crudo, corintio, eric23123
    Falmer bindings - from Falmer Bikini Armor
    Moonshadow garden trees - from Hoddminir Plants and Trees
    Crawling animations - from Crawl on four animations
    New creatures courtesy of Rotten Maidens and Crystal Golems by the fantastic MihailMods
     
    If you want to contribute, help is needed in:
     
    - testing issues in the list and reporting new issues
    - updating the wiki to the new version (including screenshots)
    - providing code fixes using the github repository ( https://github.com/MinLL/SDPlus).

    1,428,525 downloads

    Updated

  6. Devious Devices (Assets)

    Devious Devices: Assets
     
     
     
    This is a collection of SM-themed gear and devices for CBBE-HDT (Bodyslide) and UUNP female bodies.
     
    A comprehensive list of mods that use these devices can be found at the
    Devious Skyrim thread
     
     
     
    USAGE
     
    Simply install this mod with the mod manager of your choice.
     
     
     
    REQUIREMENTS
     
    Bodyslide and Outfit Studio
    Which can be found here

    SexLab Framework (any recent version)
    Some items in this package have SexLab keywords attached to them to ensure compatibility with other adult mods  
     
     
    KNOWN ISSUES
     
    Headgear (gags, blindfold,...) may not always fit perfectly depending on the character's race and facial features.
     
    Minor clipping and/or deformation issues may occur when the character assumes extreme poses or performs certain movements.  
     
     
    FREQUENTLY ASKED QUESTIONS
     
    1. How do I access or use these devices?
    Devious Devices: Assets is a modder's resource and doesn't place the items ingame nor assign or provide support for custom ingame behavior - these aspects are handled and maintained by separate 'Devious Devices' mods. Any issues with such should thus be referred to the respective mod author.    
    2. Why is a certain device not working properly?
    See answer to the previous question.
     
    3. Why do some devices not fit my player character?
    These assets were made for a specific set of bodies (see 'Requirements'). Other body types are not supported and may cause visual anomalies.  
    4. Will there ever be support for males/beast races/additional bodies?
    Probably not  
    5. Will there ever be support for additional bodies?
    CBBE-HDT and UUNP are the most widely used and the most versatile body mods available for Skyrim. There is hardly any good reason to use another body. Given the stage in Skyrim's lifecycle, it is very unlikely to see a new body mod getting released with the potential to surpass either CBBE's or UUNP's popularity. We also do no want to continue support for older fixed-shape body mods, as this would dramatically increase our modellers' workload for very little gain. You can use Bodyslide to generate any body shape you wish, so there is no point in supporting a fixed-shape body.  
    5. Can I re-use these items in my own creation?
    You're very much welcome to use the mesh and texture contents of the DDa mod in your own creative works if the following conditions are met:
     
    1) The resulting mod or product should be available for free
     
    2) There should be a brief mention of the source somewhere in the description and/or readme. Something along the lines of “Featuring Zadil’s meshes and textures from the Skyrim mod ‘Devious Devices: Assets’” would perfectly suffice.
     
    Oh, and don't forget to drop me a short message with a link to the finished result. I'd be curious to see it.
     
     
    6. Can I make suggestions regarding future content?
    No new content is planned for DDa at this time. Please refer to DDx instead.
     
     
     
    Credits
     
    Min
    for his outstanding work on the Integration mod and project management  
    Kimy
    for keeping the chaos at bay  
    Koffii
    for contributing additional high quality meshes & textures  
    Zaz & Xaz
    for providing complementary animations to some devices  
    Coopervane
    for his assistance regarding nif shader parameters & mod maintenance  
    Pincopallino
    for the CBBE Slidersets  
    Gameplayer
    for the UUNP Slidersets  
    All DD modders and beta testers
    for their time and efforts
     

    1,269,943 downloads

    Updated

  7. More Nasty Critters Legendary Edition

    THIS VERSION IS FOR SKYRIM LEGENDARY EDITION ONLY
    go here for Skyrim Special/Anniversary Edition: https://www.loverslab.com/files/file/5464-more-nasty-critters-special-edition/
     
    MNC is a unified collection of the basic adult creature mods, the contents within came from multiple mod authors.
    this version has updated mesh files, and is using SLAL for animation control.
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    DISCLAIMER (copied from original mod page):
    I know its problematic to expand on the work of others or even expand upon someone elses expansion of the work of a third modder.
    However some of the stuff here cant be released in any other meaningful way, at least not for someone who just wants to download and have fun.
    If someone is offended by the stuff I put here let me know and I remove it. Its just here to give fellow players easy access to stuff thats posted all over the board, after all.
    original More Nasty Critters made by dentarr: http://www.loverslab.com/files/file/1140-more-nasty-critters/
    ATTENTION: please read the upgrade procedure guide txt if updating from MNCV9 or you will have problems.
    READ IT IMMEDIATELY!!!
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    The Downloads:
     
    MoreNastyCritters:
    the main mod, adds aroused meshes & animations for creatures + registers races into SexLab so that other SLAL Packs can use them.
    (note: mod does NOT have a MCM of it's own, the CF and SLAL MCMs are used to control this mod).
    WARNING: MNC is now too big to be upload as one file on LL so i had to turn it into split volume files, you need to download and put all 3 files (001, 002, 003) into one folder and extract 001 with 7zip to get the usable file. https://www.file-extensions.org/article/useful-information-about-multi-volume-archives
     
    HentaiCreatures:
    adds spells to summon creatures for you to play with (note: mod has a MCM).
    .....also i seriously hate the name of this mod and want to rename it.
     
    ModCompatibilityKitsForMNC:
    various patches for other mods.
     
    CreatureFramework:
    used to apply aroused meshes onto creatures (note: mod has a MCM).
     
    ExperimentalSexLabCreaturesV1-62ToSLALConversion.7z
    removes creature animations from sexlab and re-adds them as a SLAL Pack.
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Required Mods/Install Order:
    The full install guide (and a list of SLAL Packs) can be found here:
    http://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/
    install mods in order shown:
     
    Skyrim Script Extender (aka: SKSE)
    http://skse.silverlock.org/
     
    Fores New Idles (aka: FNIS) (don't forget to download the "FNIS Creature Pack")
    http://www.nexusmods.com/skyrim/mods/11811/
     
    SkyUI
    http://www.nexusmods.com/skyrim/mods/3863/
     
    UIExtensions (needed for SexLabTools)
    http://www.nexusmods.com/skyrim/mods/57046/
     
    SexLab
    https://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/
     
    SexLab Tools (optional, but recommended)
    http://www.loverslab.com/files/file/2018-sexlab-tools-v30/
     
    Sexlab Aroused Redux
    http://www.loverslab.com/files/file/1421-sexlab-aroused-redux-10-august-2016/
     
    More Nasty Critters
    you are here
     
    Hentai Creatures (optional)
    you are here
     
    Creature Framework
    you are here
     
    JContainers
    http://www.nexusmods.com/skyrim/mods/49743/?
     
    SexLab Animation Loader (aka: SLAL)
    http://www.loverslab.com/files/file/2488-sexlab-animation-loader/
     
    MatchMaker (optional, but recommended)
    http://www.loverslab.com/files/file/163-sexlab-matchmaker-updated-09172014/
     
    Suggested Load Order:
    (Skyrim and it's DLCs here)
    SexLab.esm
    SexlabAroused.esm
    CreatureFramework.esm
    (Sexlab Addon\Plugin mod's .esm here)
    (All other .esm mods here)
    SkyUI.esp
    UIExtensions.esp (needed for SexLabTools)
    FNIS.esp
    (All other .esp mods here)
    SexLabTools.esp (optional)
    MoreNastyCritters.esp
    HentaiCreatures.esp (optional)
    SexLabMatchMaker.esp (optional)
    SLAnimLoader.esp
    (Sexlab Addon\Plugin mod's .esp here)
     
    Warning: if you have it please load XP32/XPMSE before MNC. Do not let there skeletons overwrite MNC or your game may crash or have floating dick problems, MNC is using nodes that are sometimes not found in these skeleton mods.
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    other Related Mods/Addons you may or may not want:
     
    SexLab v1.62 fixes (for v1.62 only)
    https://www.loverslab.com/files/file/5337-sexlab-162-fixes/
    or SexLab Utility Plus
    https://www.loverslab.com/files/file/10316-osmelmc-mod-tweaks/
    (please DON'T use both)
     
    Animation Limit Crash Fix
    https://www.loverslab.com/files/file/11208-animation-limit-crash-fix/
     
    HDT mods
    https://www.loverslab.com/files/file/7556-animated-beasts-cocksabc-for-users-le-se/
    or
    https://www.loverslab.com/files/file/8274-animal-sos/
    (ASOS is good for older animations, but most newer & remade ones are made to be used with ABC)
     
    SexLab Werewolves Redux (for using animations when in Werewolf form)
    https://www.loverslab.com/files/file/18014-sexlab-werewolves-redux/
     
    SexLab Dragons
    https://www.loverslab.com/files/file/7900-sexlab-dragons/
    + animations
    https://www.loverslab.com/files/file/2436-horny-creatures-of-skyrim/
    https://www.loverslab.com/files/file/3999-billyys-slal-animations-2020-2-1/
     
    SexLab Aroused Creatures
    https://www.loverslab.com/files/file/1146-sexlab-aroused-creatures-2016-01-20/
    + patch
    https://www.loverslab.com/files/file/10316-osmelmc-mod-tweaks/
     
    Creature Overhaul:
    https://www.loverslab.com/files/file/12760-creature-overhaul/
     
    Bad Dog's Immersive Creatures - SIC Addon V3.0 (if you have "Skyrim Immersive Creatures" mod installed)
    https://www.loverslab.com/files/file/1889-bad-dogs-immersive-creatures-sic-addon/
     
    Bad Dog's Bruma Creatures (if you have the "Beyond Skyrim - Bruma" mod installed)
    https://www.loverslab.com/files/file/5232-bad-dogs-bruma-creatures/
     
    Scent of Sex
    https://www.loverslab.com/files/file/3037-scent-of-sex/
     
    Animal Mansion Plus
    https://www.loverslab.com/files/file/2217-animal-mansion-plus/
     
    SexLab Pheromones
    https://www.loverslab.com/files/file/6893-sexlab-pheromones/
     
    untamed:
    https://www.loverslab.com/files/file/1672-untamed/
     
    Chaurus Life:
    https://www.loverslab.com/files/file/9304-chaurus-life/
     
    Riding Styles:
    https://www.loverslab.com/files/file/2593-riding-styles-2-6-7-21/
     
    Animals and Followers:
    https://www.loverslab.com/files/file/2301-animals-and-followers/
     
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Animation Troubleshooting:
     
    1. if you are using a Mod Manager ( please go with Mod Organizer 2, it's highly recommended ) make sure it's installing the files to the right location and with the right load order.
    a good guide for using Mod Organizer 2 can be found here:
    https://www.youtube.com/watch?v=j4ZQpzf_iAE&list=PLE7DlYarj-DcLS9LyjEqOJwFUQIIQewcK
     
     
    2. run/rerun the GenerateFNISforUsers.exe, if you don't the animations wont work/run.
    C:\Games\Steam\SteamApps\Common\Skyrim\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
    or
    C:\Program Files (x86)\Steam\SteamApps\Common\Skyrim\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
    WARNING: Windows (Vista/7/8/10) Security may interfere with updating/overwriting the FNIS behavior files.
    you may not even get a error message telling you that this has happened.
    make sure FNIS and your mod manager are running with administrator privileges.
     
    3. when you start the game with the Skyrim Script Extender (SKSE) loader the list of installed mods wont get refreshed, so if you install a mod and just start the game with the loader any new mods you installed wont be fully activated. to fix this problem go to the skyrim launcher and click on "DATA FILES" and it will refresh the list of installed mods, you can now close the launcher and start the game with the skse loader.
    note: this only apply if you are not using a mod manager
     
    4. in game you need to go inside SexLab's Mod Control Menu (MCM) and click on "install" first before you can use SexLab.
     
    5. make sure you have "Allow Creature Animation" checked in SexLab's MCM settings.
     
    6. turn off "Match Creature Gender" in sexlab's MCM settings, if this setting is enabled some animations won't play, its because most creatures don't have female counterparts in skyrim by default.
     
    7. did you forget to install the FNIS Creature Pack? install it and rerun the GenerateFNISforUsers.exe, then do steps 5 & 8
    NOTE: if you do have the Creature Pack but some creatures are just playing idle animations during sex or not moving try clicking on "De-Install Creatures" in FNIS, after it's done running click on "Update FNIS Behavior"
    (doing this will delete all the creature behavior files generated by FNIS and remake new ones...that is assuming you DO have the FNIS Creature Pack installed)
     
    8. you may need to reload the animations, go to the Animation Loader's MCM and then:
    8.1. click on the "Disable All" button.
    8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*.
    8.3. click on "Reload JSON".
    8.4. click on "Enable All".
    8.5. click on "Count Animations" and make sure nothing is over 500 (the stock SexLab v1.62 animation limit), turn off some animations if they are.
    8.6. click on "Register Animations", then Wait for the message to pop up*.
    *if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything.
     
    9. if SLAL Packs are not being listed in SLAL try reinstalling/updating JContainers.
     
    10. if you are getting teleported into the air above Secunda's Kiss (giant camp at center of map) then try starting a animation in a indoor area first.
    it should stop happening outside after you do.
     
    11. if all else fails, try loading a older save file from before sexlab was installed....but first try using sexlab's debug menu to reset everything to there default values.
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Creature Framework Troubleshooting:
     
    the MCM for Creature Framework is missing:
    you need to install Sexlab Aroused to fix this problem.
    http://www.loverslab.com/files/file/1421-sexlab-aroused-redux-10-august-2016/
    also make sure it's loading before Creature Framework in the load order.
     
    Aroused mesh not getting/staying applied during animations (a list of things to try):
    A. go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute.
    B. go to the Creature Framework MCM and click on "Clear Creatures"
    C. go to the Creature Framework MCM and disable "SexLab Aroused integration"
    D. try clicking on the uninstall button in CF's MCM, then save & quit and reload the save. (wait for Creature Framework to reinstall and register)
    E. click on the uninstall button in CF's MCM, then save & quit, then use a save editor to remove all of Creature Framework's scripts & forms from your save file.
    NOTE: you may need to save & quit again after installing to get it's MCM menu to load.
     
    also adding this to the Skyrim.ini (My Documents\My Games\Skyrim) may help CF work a bit better:
     
    Creature Framework not registering mods or stuck in a registering loop:
    try reinstalling JContainers.
    https://www.nexusmods.com/skyrim/mods/49743/?
     
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    FNIS Troubleshooting:
     
    "ERROR(9): Index was outside the bounds of the array" or "ERROR(2026): Too many animations":
    you may have Too many animation mods and/or SLAL Packs installed, use the "XXL" version of FNIS or uninstall some animations.
     
    "ERROR(76): Could not find a part of the path DebugData.txt":
    a Win10 update (or antivirus software) has forcibly turned on real time protection and it's stopping FNIS from generating/updating files.
    you need to disable real time protection before running FNIS,
    or
    add GenerateFNIS_for_Users.exe to the exclusions list (also you should probably add skse_loader.exe and TESV.exe as well)
     
    Crashing on loading save file:
    you have Too many animations installed, most people start crashing around 12000 to 14000.
    remove some animation mods to fix the problem.....or try installing these:
    Animation Loading Fix (only use v1.0) :
    https://www.nexusmods.com/skyrim/mods/98204
    LE Animation Limit Crash Fix:
    https://www.loverslab.com/files/file/11208-beta-le-animation-limit-crash-fix/
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Papyrus Tweaks:
    the problem with installing script heavy mods is that the default Papyrus settings are not capable of handling the additional stress.
    This tweak should increase stability, and needs to be added to the Skyrim.ini file under the [Papyrus] section.
    Your Skyrim.ini can be found in "My Documents\My Games\Skyrim"
    note1: there is some debate on the last 3, it has been suggested that they should just be deleted from (or never entered into) the Skyrim.ini
    https://www.loverslab.com/topic/56084-crash-fixes/
     
    note2: you should only have logging turned on (bEnableLogging=1) if you are actively trying to find a problem, the rest of the time it's just a drain on system resources and it can cause extra stress for the papyrus system, therefor if you have it on all the time it can potentially become a part of the problem your trying to fix. it only logs the scripts anyways so if you have a problem like a deleted world object or a bad navmesh the log won't say anything helpfull, you should be doing this if you have such a problem:
    http://www.creationkit.com/index.php?title=TES5Edit_Mod_Cleaning_Tutorial
    http://wiki.step-project.com/TES5Edit/TES5Edit_Cleaning_Instructions
     
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Other Notes:
    when you select "MNC Rescaled Meshes" for the wolves in CF's MCM it makes the wolves larger and gives them a penis that does not support ABC animations, this is intended to be used for older wolf animations.
    (if you have RaceMenu/NIOverride you may want to edit the MoreNastyCritters.esp to remove the object effect from the wolf armors or they may end up much bigger than 1.2)
     
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Mod Compatibility Kit index of patches:
     
    Bear Mods:
    The DovahBear (with & without Werebear form)
     
    Canine Mods:
    A Dogs Life
    Amaterasu The Great Spirit (was unnecessary, Amaterasu is/was Female, this makes her a male)
    garm companion
    GenderDogs (you don't need the original mod to use this because MNC already includes female meshes)
    Meeko Reborn
    OkamiFollower
    True Meeko
    True Wolves of Skyrim
    Vargr - a Draugr Hound
    Vigilance Reborn
    Zombie Dogs and Skinned Hounds- Mihail Monsters and Animals
     
    Dragon Mods:
    Behemoth Dragon
    Chaos Dragons
    Deadly Dragons
    Diverse Dragons Collection 3 V4-1-3
    DurnehviirResurrected
    Jills of Akatosh
    Jormungandr Dragon
    Nithhogg Dragon
    Thanatos Dragon
    (note:if you are mixing dragon mods (Eg: Chaos Dragons with Deadly Dragons) you may need to edit the leveled npc lists, Eg: LCharDragonAny "0005EACF")
     
    Horse Mods (the bane of my existence):
    Blaze Of Eventide
    Convenient Horses V5
    GenderHorses (you don't need the original mod to use this because MNC already includes female meshes)
    Horse Armors
    Immersive Horses
    Levelers Tower
    Realistic Primitive Horse Breeds
    Stendarr Rising
     
    Other Mods:
    Bestial Essence (may or may not work)
    Creature Mod - Degonians (A.K.A: a DeathClaw mod for Skyrim)
    Darkend
    Reapers The Dark Tower
    SexLab More Creatures (you don't need the original mod to use this because the mod was only one esp file to begin with)
    SkyFem
    Tame the Beasts of Skyrim II
    The Gray Cowl of Nocturnal
    Tumbajamba's Mounts
    Vilja in Skyrim
    Yiffy Age of Skyrim
    Zombies- Mihail Monsters and Animals
     
    MNC Werewolf extras:
    Alternative Werewolf Textures (for female/herm werewolves)
    Player Hermaphrodite Werewolf patch
    Remove Werewolves from SOS
     
    installing the patches with a Mod Manager:
    note from harveytherabbit:
    "Mod Manager (i think he meant Mod Organizer) :  Install the patch in the Mod Manager interface and you will see all of them under that one install.  Navigate under the respective folder title for the patch you wish to install.  Keep expanding the folder hierarchy until you see that patch's 'data' folder and the Right Click and set as Data Directory.  Once it shows the green text indicating it is selected as the data folder, rename the install however you want to identify it as the patch for that specific mod (ex - "MNC Patch - ModTitle") and then complete the install and enable it.  Repeat these steps for each patch you need for your own mod structure."
     
    as i understand the things i've seen other people say in the past the patches need to be extracted and then recompressed into 7zip files of there own to be installed.
    i don't use any mod managers myself so i don't know which way works best.
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    CREDITS:
    note: this list of credits most likely has many errors due to the amount of crossover work that has been done.
    its hard to keep track of things when others are expanding upon someone elses expansion of work from a third person.
     
    AnTiWoMaAgNoT (female VampierLord mesh)
    Ashal (SexLab, scripting consultant)
    Bad Dog (mesh consultant, edited Deer/Elk penis, Steam Centurion mesh, edited sabercat penis, Dragon Priest mesh, Riekling penis?, frost giant penis)
    billyy (past Animations now removed, mesh & animation consultant + testing)
    Blaze69 (consultant for many things)
    blipblap (edited Hulking Draugr mesh, edited Giant body meshes, edited troll penis, Ashhopper)
    Chosen Clue (Ash Spawn fix)
    Cyndi (Benthic Lurker penis)
    DARKGRAY (helped with something but i can't remember what it was)
    Dayelyte (Animations)
    dentarr (original MNC mod author)
    Derrax (werewolf balls)
    diarawr (Canine penis & werewolf penis from horny dogs of skyrim)
    Dr Fring (female VampierLord texture)
    Ep1cL3w1s (Creature Framework)
    Flyingtoaster (Hentai Creatures)
    Fore (FNIS, animation consultant)
    FunnyBiz (Animations)
    Gary3 (female horse meshes)
    Gone (Animations, Beastiality Extras, Bear balls, Chaurus penis, spider penis, Draugr penis, Falmer penis, Gargoyle penis, Giant penis, Sabrecat penis, troll penis, VampireLord penis)
    h38fh2mf (did something but i can't remember what it was)
    jacques00 (female giant mesh, female Draugr texture)
    Leito86 (Creature Features, Animations, Horse penis, new bear penis, Werebear penis, Riekling penis?)
    llabsky (Animations)
    lordescobar666 (Sexlab Nude Creatures)
    Lost_Hawk (Female Falmer)
    Lugburzum (Dremora face Fix for Hentai Creatures)
    MadMansGun (mod maintenance, multiple edited meshes, dwarven sphere dildos, Dwarven Spider penis, Dwarven Ballista dildo, Werebear penis (based on Leito's horse penis), Frostbite Spider penis (based on Gone's Chaurus penis), Chaurus Hunter (also based on Gone's Chaurus penis), Frost Atronach, edited Dragon penis)
    nicholas8 (helped with race registration)
    Moutarde421 (female werewolf)
    Panicforever (Animations)
    PaulGreen (modifications to SLAL and enabling icewraith animation support)
    Pfiffy (SSE porting)
    ppp (helped with the Immersive Horses patch)
    RavenKZP (female Dog & Husky)
    SirNibbles (consultant, idea tester)
    Skullered (helped with something but i can't remember what it was)
    SkyMoMod (the Arch Demon in Hentai Creatures)
    Subject2Host (edited bear penis textures, Werebear penis based on horse penis, Rabbit penis based on skeever)
    Vioxsis (Goat, Horker, Hagraven, new Boar)
    vpoteryaev (helped with something but i can't remember what it was)
    Xandero (Animations)
    ZarthonTheVanquished (fixed some creature voice errors)
     
     

    1,265,374 downloads

    Updated

  8. Amorous Adventures [v3.4] (2018/06/02)

    6/27/2018 - Retired. 
     
    Now, I leave this Mod to you... the community. See permissions statement at end.
     
    Goodnight you princes of Maine, you Kings of New England.  I pray you enjoyed the Mod.
     

    Story Driven, Fully voiced and immersive romance type quests with vanilla Skyrim NPCs.

    Adventure, romance and occasionally romantic comedy. This is old school save the day and make love to the beautiful woman stuff.

    This mod does not contain any fetish or extreme SexLab content. Everything occurs between consenting adults.



    This is a DLC sized Quest Mod.

    Over twenty-seven unique, complete quests.

    Everything is fully voiced in the original NPC's own voices - over 3,500 fully voiced lines.

    Story driven, plot driven romantic encounters.

    Integrates seamlessly into a Skyrim play through - like the romance was there all along.

    Over thirty lovers to get - catch them all like Pokemon.



    SexLab Version:

    See the Change List at bottom for What's New.

    Version 3.4 for SexLab
    - Sex Lab Version: Requires SexLab Framework.
    - SexLab Install Tips:
     
     

    Other Versions:

    OSA OSex + CLEAN version
    DOWNLOAD LINK:Available at Nexus

    CLEAN or FLOWER GIRLS version for Skyrim Special Edition
    DOWNLOAD LINK:Available at Nexus

    Amorous Adventures should be at the bottom of your load order.
     
    Installation / Updating / Uninstalling
     


    Make your lovers beautiful!

    See these recommended beauty Mods



    1. Is Amorous Adventures at the bottom of your Load Order?

    2. Did you update to the latest version of Amorous Adventures so you get the latest Quest Content?

    3. Read the Quest Walkthrough for the quest (Walkthrough Section below).

    4. Check a Skyrim Wiki if it's a Game Quest (not an Amorous Quest) to see if it has known bugs.

    5. Ask in the Amorous Adventures Support Topic.



    Frequently Asked Questions (FAQ)




    Known Issues


    It Begins! The Amorous Solitude Play through series.
     

    Shinji72's Amorous Dawnguard:
    Watch
     

    Shinji72's Amorous Companions:
    Watch
     

    Walk Through / Quest Documentation



    The Complete Amorous Serana Guide: AmorousAdventures_Complete_Serana_Guide.txt

    Functionally the Serana romance will work regardless of whether you side with the Dawnguard or the Vampires.

    Thematically it absolutely works best if you side with the Dawnguard. Or if you consider yourself a sensitive, caring, "White Knight" of a vampire. You will not be evil with Serana in her Amorous Adventure.

    An Exquisite Corpse - Serana
    Discovering a mysterious, pale beauty with a thirst for blood.
    NOTE: Do not Manually start this at the console - it's only for a Dawnguard play through.
    Quest Information: AmorousAdventuresQuestStages-An_Exquisite_Corpse.txt

    Our Love Runs Red - Serana, Valerica
    The dark and tragic back story of Serana is confronted.
    NOTE: Do not Manually start this at the console - it's only for a Dawnguard play through.
    Quest Information: AmorousAdventuresQuestStages-Our_Love_Runs_Red.txt

    Burning from the Inside- Serana
    Once in awhile you get shown the light in the strangest of places if you look at it right.
    Quest Information: AmorousAdventuresQuestStages-Burning_from_the_Inside.txt

    Serana and the Mark of Dibella- Serana, Ahlam, Senna
    What a long strange trip its been...
    Quest Information: AmorousAdventuresQuestStages-Serana_and_the Mark_of_Dibella.txt



    How badly do you want Elisif for your own? We're going to find out. Follow this quest chain....

    A Widow Too Soon - Elisif

    This is the opening quest to seduce Elisif. It is required to complete this quest before other Amorous Adventures in Solitude will open up.

    IMPORTANT: After completing Elisif's Tribute she will have a dialogue option to start the Base Game quest to become Thane of Haafingar
    http://www.uesp.net/wiki/Skyrim:Thane_of_Haafingar

    Make sure you get that dialogue option and the quest. It is triggered on Change Location, so if you don't see it in her dialogue options then fast travel to Dragons Bridge or something and back to Solitude and talk to her again.

    Quest Information: AmorousAdventuresQuestStages-A_Widow_Too_Soon.txt

    Fangs of Desire - Sybille Stentor
    What's the harm in just one bite?
    Note: the Game Quest to kill the vampire has a Level Requirement of 10!
    Quest Information: AmorousAdventuresQuestStages-Fangs_Of_Desire.txt

    A Song Of Lust And Guile - Lisette, Pantea, Illdi
    Strange things are afoot at the Bards College.
    Quest Information: AmorousAdventuresQuestStages-A_Song_Of_Lust_And_Guile.txt

    From here forward, Jordis plays a part in the story and will need to be a follower

    Curse Of The Dead Bride - Elisif, Jordis, Sybille
    Return to Broken Oar Grotto...
    Quest Information: AmorousAdventuresQuestStages-Curse_Of_The_Dead_Bride.txt

    Threading The Needle / Finest Materials
    Endarie, Taarie, Lydia, Jordis, Sybille, Pantea
    They're haughty. They're arrogant. And they're the only ones who can save Elisif.
    Quest Information: AmorousAdventuresQuestStages-Threading_The_Needle.txt

    A Widow Reborn - Elisif
    It's like Sleeping Beauty... except awake.
    Quest Information: AmorousAdventuresQuestStages-A_Widow_Reborn.txt

    Rikke Don't Lose That Battle - Legate Rikke
    War is hell... but it gets the juices flowing.
    Quest Information: AmorousAdventuresQuestStages-Rikke_Dont_Lose_That_Battle.txt

    The Body Double - Elisif the Fair
    What's a girl to do with such fearful brutes about her?
    Quest Information: AmorousAdventuresQuestStages-The_Body_Double.txt



    Strange Magic - Mirabelle
    The college is a place to study all manner of magic...
    Quest Information: AmorousAdventuresQuestStages-Strange_Magic.txt

    Spellbound - Brelyna, Nirya, Faralda
    Some spells are better left un-cast.
    Quest Information: AmorousAdventuresQuestStages-Spellbound.txt

    Aranea Ienith
    An unmarked quest.
     




    Blinded By Visions - Idgrod the Younger, Jonna
    The power of Visions isn't always a blessing.
    Quest Information: AmorousAdventuresQuestStages-Blinded_By_Visions.txt



    New, New Malacath Blues - Borgakh the Steel Heart
    It's not easy being green.
    NOTE: Requires Level 9+
    Quest Information: AmorousAdventuresQuestStages-New_New_Malacath_Blues.txt

    A Passionate Priestess - Danica Purespring
    When you get to the root of the matter, something will grow.
    Quest Information: AmorousAdventuresQuestStages-A_Passionate_Priestess.txt

    Dragonborn Desires - Irileth
    Dragons. Why did it have to be dragons.
    Quest Information: AmorousAdventuresQuestStages-Dragonborn_Desires.txt

    An Angel In Steel - Lydia, Adrianne
    Moral. Traditional. And very skeptical about you.
    Quest Information: AmorousAdventuresQuestStages-An_Angel_In_Steel.txt

    Ysolda's Tough Lesson - Ysolda
    Sometimes love is a tough bargain.
    Quest Information: AmorousAdventuresQuestStages-Ysoldas_Tough_Lesson.txt

    A Key To Her Heart - Carlotta
    Locked hearts yearn for someone to open them.
    Quest Information: AmorousAdventuresQuestStages-A_Key_To_Her_Heart.txt

    Saadia
    An unmarked quest.




    Runs in parallel with the Companions quest line

    Hunting The Huntress - Aela
    Passions more dangerous than either human or beast.
    Quest Information: AmorousAdventuresQuestStages-Hunting_The_Huntress.txt

    The Beast Within - Farkas
    Sometimes the beast within cannot be tamed.
    Quest Information: AmorousAdventuresQuestStages-The_Beast_Within.txt

    Njada's Dark Secrets - Njada Stonearm
    Some secrets poison the soul.
    Halp! Brawl Bug! SetStage SexLabAmorousAdventuresNjada 40
    Quest Information: AmorousAdventuresQuestStages-Njadas_Dark_Secrets.txt

    The Lone Wolf - Vilkas
    A life without love is no life at all.
    Quest Information: AmorousAdventuresQuestStages-The_Lone_Wolf.txt

    Loaded For Bear - Ria, Temba Wide-Arm, Lynly Star-Sung
    Wooing damsels in distress can be exhausting!
    NOTE: Must complete Companions quest line first!
    Quest Information: AmorousAdventuresQuestStages-Loaded_For_Bear.txt



    The tragic and untimely demise of Aerin....

    Love And Death In Riften - Mjoll, Ingun Black-Briar, Sapphire, Illia
    Something foul hunts the women of Riften. Only a hero can save them.
    Quest Information: AmorousAdventuresQuestStages-Love_And_Death_In_Riften.txt



    Shadows And Scars - Jenassa, Adelaisa
    Sometimes a broken heart takes a lifetime to mend. Lucky then that elves live so long.
    Quest Information: AmorousAdventuresQuestStages-Shadows_And_Scars.txt



    A linked quest series to help a mother and daughter reconnect with Dibella

    Annekke's Release - Annekke Crag-Jumper
    Alas, when people wed they do not plan to grow apart.
    Quest Information: AmorousAdventuresQuestStages-Annekkes_Release.txt

    The Art Of Dibella - Senna
    Lady Dibella and you. Welcome initiate.
    Quest Information: AmorousAdventuresQuestStages-The_Art_Of_Dibella.txt

    The Mark Of Love - Sylgja
    The path to Dibella is one of the heart.
    Quest Information: AmorousAdventuresQuestStages-The_Mark_Of_Love.txt



    The Suitors Of Camilla Valerius - Camilla Valerius
    A beauty, to be sure. But whose?
    Quest Information: AmorousAdventuresQuestStages-The_Suitors_Of_Camilla_Valerius.txt

    Nordic Hospitality - Gerdur, Ralof
    When in Rome...
    Quest Information: AmorousAdventuresQuestStages-Nordic_Hospitality.txt



    Thanks!
    To Spaceman for SexLab Romance which inspired me to start working on this.
    Quest item in one romance uses assets from Bunny Toys by Garnet.



    Permissions/Use:

    It's Okay to alter the mod dialogue, putting new spins on the stories and and re-uploading it.
    It's Okay to make a language translation. 
    It's Okay to create a version of this Mod that works on a particular platform, or with a particular sex animation framework.
    All credit / props must be given back to the original Mod and Mod author.  That's just courtesy.
     
    It's NOT OKAY to pass this Mod off as your own.  This Mod is fairly well known anyways.
    It's NOT OKAY to try and make money off this Mod.
     
    There you go! Otherwise, do what thou wilt - that shall be the whole of the law.

    560,284 downloads

    Updated

  9. Deviously Cursed Loot

    Deviously Cursed Loot
     
    DESCRIPTION
     
    Cursed Loot is a bondage and domination (BD) themed mod that will get you into trouble of the erotic kind when playing Skyrim. Beware when looting containers and defeated enemies in Skyrim! You have been warned! There are rumours that some wicked individuals hid cursed restraining devices all over the province that can trick anyone touching them into tying up themselves. It is quite likely that some of them are still out there, waiting inside wardrobes, chests, boxes, even barrels and other innocent looking containers for an unsuspecting adventuress to try and loot them. It is being said that these devices have it particularly easy to bend a mind when the person in question is already dreaming of sex, so keep those hormones in check when opening unknown containers! Even if you bring keys to unlock restraints you are far from safe: Reports have it that some unlucky adventurers managed to hide their own keys while under influence of the cursed devices and had to continue their journey in chains, deep inside a cave full of nasty creatures! Some of these devices will likely have recovered by unlucky individuals already. So be careful if you loot the corpses of your defeated enemies as well! Trapmakers are rumoured to have used cursed restraining devices to protect their traps and make them tamper proof. Extra caution is required when arming or disarming traps!
     
    Also featuring:
     
    Crime and Punishment
     
    Crime just got a whole lot kinkier! If you get arrested by a guard, they now have many more options at their disposal to punish you. Guards can now start several DCL quests, including Walk of Shame, Belt of Shame, Whore Collar and more! They also can punish you by locking restraints on you and leaving it to you to struggle out of them. You can sure try to beg or bribe your way out, but success isn't guaranteed and your sentence might get harsher for trying to whore yourself out of it. More serious crime can also result in getting sent to prison. DCL's very own, new prison.
    Dagonar Prison for Women, Skyrim's worst lock-up for female offenders is where the really bad girls are getting sent to serve time for their crimes. No longer are criminals allowed to just sit in a cell and sleep through their sentence! Prisoners are expected to work to pay off their debt to society! Inmates will have to work in the mines, or in the workshop, serve drinks to the guard, clean their cells and cook their own (disgusting) prison food. The all-male guard also values security and has a deep stock of restraints available to keep inmates in line! And they really enjoy binding their inmates and might chose to use you as a display model for the newest lockable gear! They might see you as a part of the compensation, too. Talking about security - no, you won't break out of this prison by lifting a loose crate. Escape is possible, but it's not easy, and might require careful planning and some luck. Try! But don't get caught, or you might pile up additional jail time for your transgressions. Thankfully there is a pardon system in place giving some inmates the chance for an early release, too!
     
    Solicitation
     
    This lightweight prostitution feature will allow you to sell your services to make some money - or just to make sure this pesky Slave Collar will come off a little bit faster. The downside is that not all citizens of Skyrim find prostitution acceptable. You might end getting reported to the guard. Or wearing a chastity belt. Others might not mind you offering yourself to them, but don't like to pay for it. In which case they will take you for free.
     
    Device Comments
     
    No longer will you be able to wear restraints in public without other people reacting to them. Expect some funny comments. Well, if you're lucky, it will be ONLY comments. Some NPCs might also decide to spice up your little adventure by locking more restraints on you (you obviously love wearing them, otherwise you wouldn't, right?), or stealing your keys. Some might even be nice to you and help you, but don't expect this to be the norm. It's Skyrim after all.
     
    Sex attacks
     
    Skyrim is a brutal place for an adventuress, particularly if she is not properly armed or protected. Expect the denizens of Skyrim to take advantage of you if you are running around naked, have no weapons equipped to defend yourself or are locked in restraints. In addition, this feature includes a combat surrender mechanism that will make attackers cease hostilities and have fun with you when they get the upper hand, rather than killing you. They sure might enjoy killing, but sex is still better!
     
    Leon and Leah, the Dominant Followers
     
    Leon and Leah are two spoiled nobles in need of a new plaything. Well, maybe that plaything ends up being you. As always with Cursed Loot, pretty much everything about this feature can be customized. But be warned: When this function is fully activated, you will be pretty busy satisfying your master and might not find too much time for exploring dungeons and crypts. Rules you can set your master to enforce include having to ask for permission to sleep/rest or eat, disallowing you to carry gold or restraint keys, disallowing you to have sex with anyone but your master and having to offer yourself to your master at least once per day. You will be able to do favours for him or her to increase your standing. In exchange s/he might not bind you -quite- as tight. Oh, and yes, you -can- escape by trying to break out of the slave collar binding you. Just don't get caught! Oh, you can find them in the Bannered Mare in Whiterun.
     
    Sasha
     
    The Dollmaker's daughter is submissive, hot and...available! Well, if you buy her from her mother, that is. Sasha loves wearning skintight, shiny rubber. To the degree she will refuse to wear anything else. She comes with a large wardrobe of rubber wear and her own personal toybox full of restraints you can lock on her. Sasha will react differently to you depending on how you treat her. She can be either your equal partner or your submissive plaything. The choice is yours, and the difference is detemined by making her wear a slave collar or not. Pick up this kink-themed (marriable) follower in the Dollmaker's house! Yes, in case you care, she is also a half decent mage and won't be a burden in combat. As long as you don't tie her wrists, that is. You can also send her on errands to retrieve valuable items or money for you (in which case she will be gone from your party for a while.) If she is collared, you can whore her out once per day and she won't ever deny you sex. You also can put any restraint on her you wish. If she is not collared, she might refuse when she's not in the mood and she won't accept most restraints other than chastity items, but in return she will have errands with better rewards available.
     
    Public Indecency
     
    When you're having sex in public and a guard spots you, you are in trouble! They will arrest you. Or have fun with you. Or something else. Also, the citizens of Skyrim can be fairly prude. Who would have thought! It's probably because of the cold temperatures there. Or so. But they will report you to the guards if they spot you getting banged in public. They are probably just jealous. Optionally, misogyny is rampant in Skyrim. Women are valued so little that they are still getting charged with public indecency even if they were raped! Also, with misogyny active, women are required to serve any man who wants them. If they give in, they might become subject to public indecency charges, of course. If they refuse, they might suffer in other ways. Oh...and men in Skryim want a lot of sex. Who would have thought! Except when you're wearing a full chastity set (belt, bra and ball gag) without having a key. That's the one thing that might make them lose interest in you. The good news is that if you deny a man their right to your body, that's exactly what you might end up wearing!
     
    Bondage Dialogue
     
    Always wondered what to do with all the devices you keep finding (and unlocking from your own wrists and ankles)? You can now ask (female) NPCs if they would allow you to bind them. Some might happily agree to let you tie them up (it's amazing how many girls in Skyrim love bondage!). Some others are less fond of the idea. If you're lucky they will just walk away. If not, they might bind YOU instead. Or call the guard. Or just treat you like the slut they think you are. Why you should even do that, you ask? Because the grateful women of Skyrim will give you nice things as reward, such as keys!
     
    Self Bondage
     
    If a character is highly aroused, she might just decide to browse her inventory for anything she can lock on herself. She will also be really unwilling to part with bondage devices in her inventory. She'd rather keep them to play with!
     
    The Cursed Collar Quest
     
    If you are carelessly looting containers or bodies you might find yourself trapped in a cursed and very inescapable slave collar that cannot be unlocked conventionally. How to get out of it? Follow the trail of a long dead wizard that will take you all across Skyrim and find out if there is a means of escape or if you are destined to be marked as a slave forever! Designed with replayability in mind, this quest will send you to randomly chosen locations all over Skyrim's surface, bandit hideouts and dungeons to look for any clues. Finding the clues might come with a price, though. Decide for yourself whether or not you are willing to pay it.
    This repeatable quest can be adjusted to make it as easy or difficult as you wish. Want to look for clues only in monster infested dungeons while wearing no armour and having no fast travel available? Or rather have it as a literal walk in the park, and pick up your clues in safe places near cozy taverns or busy farms? It's up to you!
     
    The Rubber Doll Quest
     
    A new rubber collar can be equipped on you that will feed on your erotic fantasies. If you don't keep your arousal in check, it will expand over time and eventually encase your entire body. When that happens you become a rubber doll - helpless and free for the taking for everyone who wants you (and you will be fairly popular, for this rubber suit hugs your curves so nicely!). Your only hope is to find the Dollmaker to lift the collar's spell. And even then your predicament is not yet over, for the only way to remove the rubber items is by having sex. Lots of.
     
    The Bound Queen Quest
     
    When you find an old reference about a long dead queen who was trapped in a chastity devices all her life, you get offered a healthy sum to retrieve her lost restraints. Search Skyrim's dungeons and crypts for the items and get rich quick!
     
    Tie Me Up!
     
    The Dollmaker wants people in Skyrim to wear more bondage (well, of course she does, she makes the things after all!). So you can try and see if you can persuade the citizens of Skyrim to wear chains. She will reward you with a full set of keys if you succeed!
     
    A Little Bondage Adventure
     
    When asking the people of Skyrim to help you out of your bonds, they might decide to add to your fun by leaving you in a random spot in Skyrim. In chains. If you can make it back to them they will reward you and unlock you, though.
     
    High Security Restraints
     
    These custom restraints are made of the best steel available and there is no way to escape from them by force. They also feature custom high security locks impossible to pick or unlock with standard keys. When you're unlucky enough to get locked in one of these devices, you might need to look for experienced help to get out of them! And bring some cash, for experienced help tends not to be cheap! You can find these new items in chest and dead bodies all over Skyrim.
     
    Flash Bang Traps
     
    Some chests can contain flash-bang grenades that shady characters use to knock-out unsuspecting adventuresses to take advantage of them. Any careless girl who triggers one of these devices will get knocked down to the ground unconsciously - and will be completely helpless when the bandits arrive to do with her whatever they want. And guess what they what... Yes, you guessed that right. They want to have fun with you!
     
    The Slave Collar
     
    If you're unlucky enough to get locked into this item you will have to continue your quest without any protection. In other words, naked. To make things worse, your less than covered features might also convince some people that you're free for the taking. There might be a way to protect yourself from getting used in this fashion. You might not like it though, for it involves being locked into a chastity belt and bra and not carrying any means to unlock them. So better find a key for that collar soon! Unfortunately, standard keys will not unlock this custom made collar, so you might have to look around for a while! Oh, and if you want to have a truly hardcore Skyrim experience you can set key drops to 0% to make this device permanent, but only if you dare.
     
    Estrus Traps
     
    This configurable option requires Estrus Chaurus+ -OR- Estrus for Skyrim to be installed (including their respective dependencies). If Estrus Chaurus+ is installed, the tentacle attacks will impregnate your character. If EC+ is not installed but Estrus for Skyrim is present, the game will attempt a fallback to that and just play the animations. NOTE: EC+ versions prior to 3.93b are unsupported and will NOT work.
     
    HOW IT WORKS
     
    Whenever you loot a container or body or manipulate a trap, there is a chance that it also contains a number of cursed devious devices that will automatically equip and lock on you. The chance is calculated using both a base chance and your arousal value. If you arousal is sufficiently high, there is a chance that you find an entire set of bondage gear and tie yourself up with it. Oh, and the curse might trick you into hiding your keys in a (very) safe place and forgetting where they are! As in they are gone. No cursed bondage gear worth its salt would ever let you keep a key, now would it?
     
    This mod is highly customizable via MCM. Want to make looting a daring risk of ending up being wrapped like a Christmas gift every single time? Or make being aroused while adventuring a sure-fire recipe for becoming a damsel in distress? Or just have a small chance for an extra surprise that clings to you a bit more than you would normally want? Your choice! Make this mod as harsh or forgiving as you want!
     
    REQUIRED MODS
     
    SkyUI: http://www.nexusmods.com/skyrim/mods/3863/?
    SexLab: http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v159c-updated-oct-3rd/
    SexLab Aroused Redux: http://www.loverslab.com/files/file/1421-sexlab-aroused-redux/
    HDT Physics Extensions: http://www.nexusmods.com/skyrim/mods/53996/?
    Devious Devices Assets version 3.0 or higher: http://www.loverslab.com/files/file/269-devious-devices-assets/
    Devious Devices Integration version 4.2 or higher: http://www.loverslab.com/files/file/371-devious-devices-integration-12092014/
    Devious Devices Expansion version 4.2 or higher: http://www.loverslab.com/files/file/1305-devious-devices-expansion-v116/
    Fus Ro D'oh: http://www.nexusmods.com/skyrim/mods/14884/?
    FNIS version 7.0 or higher: http://www.nexusmods.com/skyrim/mods/11811/? You need to run FNIS for Users after installing this mod!!!
    XPMS Skeleton: http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/
    Racemenu: http://www.nexusmods.com/skyrim/mods/29624/? (if you really don't want it, you can also install just NiOverride, but you need one or the other)
    CBBE/UUNP Bodyslide compatible body (either CBBE or UUNP): http://www.nexusmods.com/skyrim/mods/49015/?
     
    OPTIONAL SOFT DEPENDENCIES
     
    Aradia DD Integration (http://www.loverslab.com/topic/35483-aradia-devious-now-integrated-into-devious-devices/)
    Estrus Chaurus+ Version 4.0 or higher (http://www.loverslab.com/topic/30871-estrus-chaurus/), also requires Estrus for Skyrim (http://www.nexusmods.com/skyrim/mods/33102/?)
    Skooma Whore (http://www.loverslab.com/topic/36823-sexlab-skooma-whore-094-12182014/)
    Serial Strip Version 1.4 or higher (http://www.loverslab.com/files/file/1809-serialstrip/)
    Sanguine's Debauchery+ (http://www.loverslab.com/topic/24042-sd-sanguine-debauchery-enhanced-2015-01-10/)
     
    The mods listed here are considered "officially supported". This means that compatibility of Cursed Loot with these mods is desired to the utmost extent possible and compatibility isses will be addressed with a higher priority.
     
    OTHER GREAT MODS FOR A BDSM THEMED SKYRIM PLAY
     
    Devious Followers: https://www.loverslab.com/topic/82710-devious-followers-20-december-2018/
     
    Deviously Enslaved Continued (http://www.loverslab.com/topic/54135-deviously-enslaved-continued/)
    Trapped in Rubber (http://www.loverslab.com/topic/37602-trapped-in-rubber-updated-2015-08-02/) (Can cause issues when run alongside Cursed Loot, see Conflicts section for a workaround)
    Mia's Lair (a.k.a. SexLab Sex Slaves) http://www.loverslab.com/topic/36882-sexlab-sex-slaves/
     
    GREAT MODS TO COMPLEMENT YOUR UUNP BODY
     
    Remodelled Armor for UUNP: http://www.nexusmods.com/skyrim/mods/69562/?
    The Book of UUNP: http://www.nexusmods.com/skyrim/mods/75861/?
    UUNP Minidresses: http://www.nexusmods.com/skyrim/mods/69880/?
    Lady Horus' TERA Pack: http://www.loverslab.com/topic/67936-ladyhorus-tera-armor-for-uunp-females-and-vanilla-males-204-released/
     
    INSTALLATION
     
    Save your game first before you try this mod, so you can go back to a clean state if you end up not liking it! Then use your favourite mod manager to install it (recommended!), or just drop the folder contents into your /Data directory (definitely not recommended). Run FNIS and Bodyslide after installation.
     
    You WILL want to disable Estrus for Skyrim's ESP in your load order if using Estrus integration. The EC+ integration does NOT require that ESP (just the animation files included in the mod) and it is a huge, huge performance hog if left enabled.
    You also might want to disable XMPSE.esp in your load order. It is NOT required for the skeleton. You only need it if you want to use XMPS's extra features, such as weapon placement. It's otherwise also a huge performance hog.
     
    CONFLICTS
     
    Quick Loot: Removes the container interacton Cursed Loot hooks into for the trap feature. Traps will no longer trigger with this mod installed. Solution: Uninstall mod.
    iEquip: Makes changes incompatible with Cursed Loot. Solution: Uninstall mod.
    Death Alternative: Leave Cursed Loot's Combat Surrender feature disabled when using this mod, or they will get in each other's way. You can of course also use Combat Surrender as a lightweight alternative for DA (that's a part of what it's meant to be!). I do advise against using DA.
    Defeat: It's probably a good idea to disable Cursed Loot's Combat Surrender feature when using this mod, as they offer the same functionality.
    Submit: It's probably a good idea to disable Cursed Loot's Combat Surrender feature when using this mod, as they offer the same functionality.
    Player Succubus Quest: Transformation will wipe restraints from your character, so this function is generally incompatible with DD. Disable Transformation if you want to use this mod with Cursed Loot. Also make sure that your character doesn't die too fast when having no sex. Chastity gear might otherwise kill you.
    Devious Armor - will trigger Cursed Loot's collars to punish you for wearing armor. Since you can't unequip most DD items without a key, chances are that your character will die. Solution: Uninstall mod or disable each and every Cursed Loot quest equipping shock collars on you.
    DD Restrained - will not recognize Cursed Loot's custom gags. You might get stuck when wearing them with DD Restrained active. Also hasn't been updated in a very, VERY long time. Solution: Uninstall mod.
    Immersive Settlements - You will need to disable Immersive Dawnstar.esp and Immersive Dragon Bridge.esp before doing the Cursed Collar quest, or a couple of chests needed for the Cursed Collar quest will be inaccessible.
    Trapped in Rubber - is using custom restraints not compatible with DD in general. Furthermore, Cursed Loot's shock collars will view TiR's catsuit as clothing, resulting in certain death. Solution: Make sure you're not wearing any Cursed Loot items before you start the quest and suspend Cursed Loot while playing it.
    Maria Eden - implements custom restraints incompatible with DDI. Will clash with any DD related mod to the degree that you can't have DDI (and DCL in turn) in your load order when playing it. Also force-overwrites DDI's and DCL's gag dialogue and disables all gag-talk in the process (which will break any DD feature or quest that expects people to still be able to somehow communicate when wearing a gag). Solution: Uninstall mod.
    Touring Carriages - Sex attacks while riding carriages will break the mod. Solution: Disable Sex attacks while riding carriages.
    Get Stripped - Sex attacks could trigger during this mod's scenes and break them. Solution: Disable Sex Attacks when playing quests from this mod.
    Non-Essential Children - removes tags from children characters the game needs to distinguish them from adult characters. Cursed Loot will disable itself when it detects this mod in your load order. Solution: Uninstall mod.
    RCOTS, ERSO 09 - RUS-Npcs overhaul and other mods allowing child followers or playable children - playable child races and followers don't go together with an adult mod. Cursed Loot will disable itself when it detects one of these mods in your load order. Solution: Uninstall mod.
    RS Children - works fine, but install it without the "Playable" option.
    SPERG: Works fine, but set Hand to Hand combat to "Manual" in its MCM to avoid annoying clicking sounds when wearing wrist restraints.
    Real Flying: http://www.nexusmods...yrim/mods/64769 and http://www.nexusmods...im/mods/71829/? The 'cover' animation will break the flying animation stops making your drop and dead. Be dressed properly when flying or turn off the cover animation.
    Northern Bathhouses by dourdendevire. http://www.nexusmods...im/mods/27489/?:This mod adds a bathhouse on the spot occupied by the Dollmaker's house. Solution: Don't install this mod when using Cursed Loot.
    Frostfall - makes you feel cold when naked. Cursed Loot...sometimes makes you naked. Go figure.
    Magical Harvest-a-Tron: http://www.nexusmods.com/skyrim/mods/15899/?:Accesses a lot of plants super rapidly and can thus cause significant script lag when used with DCL.
     
    Some features of Cursed Loot include locking the character into hard-to-escape-from restraints. These features, by their very nature, compete with mods offering similar features, as only one device can occupy each slot at any time. For example, while wearing a Captured Dreams collar, Cursed Loot's slave collar quests cannot start (don't worry, it won't even try). Conversely, Captured Dreams will be unable to equip its custom items on you while running the Cursed Collar quest or while being locked in some High Security gear. Cursed Loot's quests were very carefully designed to work well with other custom DD items, and I do not expect them to break any third party quests. At least not if their authors wrote their quests in a way that they can handle the presence of custom DD items from other mods. Unforeseen things might happen, though. When in doubt, disable Cursed Loot's traps before starting other quests featuring custom DD items via MCM.
     
    PERMISSIONS
     
    - You can NOT repost or reupload this mod without my explicit permission.
    - You can NOT post any derived works of this mod (= mods that contain portions of my code) outsides of LL without my explicit permission.
    - You can NOT post or share any patches against this mod without my express permission, unless their sole purpose is fixing bugs.
    - You can NOT bundle/re-distribute any parts of this mod with your own (e.g. include patched versions of DCL's scripts or ESP in your mod) as future updates might break mine, yours and other mods if you do.
    - You can NOT publish a full or partial fork of Cursed Loot (as in using it as a base for a project offering similar functionality) without my permission. That includes porting it to other platforms/games.
    - You can NOT incorporate any of my code in any for-profit project (donations and Patreons are fine as long as they are strictly voluntary)
    - You can NOT use any of my code in a closed source project. No exceptions, ever. No need to ask for permission either. I won't give it. Even in my wildest dreams I can't think of a good reason not to publish a mod's source code.
    - You CAN otherwise use my code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. And give proper credit where it's due. All above rules still apply!
     
    In plain English: Do with my code what you want, as long as you credit me, and your own project is also open source and available free of charge. But don't use my own code to make mods competing with mine, don't change my mod's behavior against my will, and don't steal my stuff by uploading it somewhere else.
     
    This mod contains adult content and is meant to be used in adult contexts ONLY. The code contains checks and safeguards against activating its content in situations involving underaged characters and characters looking underaged. It is absolutely NOT allowed to tamper with these portions of the code, or deliberately circumventing or removing them. I do NOT wish to have this mod or its code used in such a fashion. Period.
     
    Legacy clause: If I can no longer be contacted for a sustained period of time despite sincere efforts to do so, I grant the LL staff permission to assign a new maintainer to Cursed Loot to update it with fixes and feature enhancements. In case this clause is invoked, I do reserve the right to request back maintainer status of the mod at any time for any reason, though. In case LL ever ceases operation, it is further my explicit wish to keep Cursed Loot together with the relevant DD and SexLab mods, so I grant any interested party permission to move Cursed Loot to DD's official new home, provided it is NOT getting moved to any site that pays uploaders for traffic, or charges users for downloads (this is particularly aimed at these godawful sharehosters that put silly restrictions on download speeds unless paid).
     
    For all third party assets used by Cursed Loot (see credits section), all conditions set by their original creators apply instead. Please contact the respective author for further information on permissions etc.
     
    FOR MODDERS:
     
    Since Cursed Loot's sex attacks can get in the way of other mods running scenes, there are mechanisms available to keep whatever you're doing compatible with Cursed Loot and vice versa. Cursed Loot will honour the already existing suspend signals implemented for Deviously Helpless - if you suspend DH using SendModEvent("dhlp-Suspend") and SendModEvent("dhlp-Resume"), you don't need to worry about Cursed Loot since this will prevent its own scenes from starting as well. It will, however NOT abort already running scenes!!!
    If you want to check if Cursed Loot is running a scene before starting one of your own, you can use StorageUtil.GetIntValue(Game.GetPlayer(), "DCUR_SceneRunning"). If a Cursed Loot scene is running, the return value will be 1, otherwise 0. Cursed Loot traps and sex attacks can be triggered from 3rd party mods using SendModEvent() commands as well. The available commands are SendModEvent("dcur-triggerevent") to trigger a trap event using the parameters set in Cursed Loot's MCM, and SendModEvent("dcur-triggerrape") to fire a sex attack. The latter will succeed only if eliglible actors can be found. You can also trigger some quests direcly: SendModEvent("dcur-triggerrubberdoll") will trigger the Rubber Doll quest, SendModEvent("dcur-triggerbondageadventure") the Little Bondage Adventure, SendModEvent("dcur-triggerdamselindistress") the Damsel in Distress quest, and SendModEvent("dcur-triggercursedcollar") will start the Cursed Collar Quest. SendModEvent("dcur-triggerleaveinwilderness") will port the character to a randomly chosen location and start the hogtie minigame. SendModEvent("dcur-triggerBeltofShame") and SendModEvent("dcur-triggerYokeofShame") will equip the timer locked Belt of Shame and Yoke of Shame items.
     
    NOTES:
     
    1. No, you will not actually SEE the trapped devices in the containers when you loot. That would be too easy - you already thought you could just refrain from looting any DD items and be safe, huh? No. Way! These devices are clever and will wait until you looted the container before they make you dig just a little deeper for them...
     
    2. This mod will NOT keep you from looting your well deserved items, even if you end up being tied up like a parcel doing so (DD Integration doesn't mind you looting stuff while wearing an armbinder, so why would I?). However, it doesn't care if you're in combat or not, so know what you're doing when you snatch a bandit's chest with the bandit still around.
     
    3. The basic idea of this mod is providing another way to get tied up with devious devices while playing the game (there are never enough ways to get tied up!) Depending on how you configure this mod it's quite possible that you will end up wearing DD items a LOT. So think about providing a way for yourself to get out of your bonds before you set the chance to find cursed DD items to 100%!
    Other than using the built-in way introduced in version 1.2 to make containers drop keys and even sharp armbinder-cutting objects for you, there are other mods available that can help you getting out of your restraints, such as DD For the Masses.
    Tip: If you find the default settings too harsh even with low chances for the event to trigger (some people are opening a lot of containers in Skyrim, so even low chances will mean that the event will trigger fairly regularly), the "Minimum arousal level" and "Worm restraints threshold" sliders are your friends. E.g. if you set the "Worn restraints threshold" to 1, you will find no more cursed devices if you're already wearing a DD item.
     
    4. Not sure it needs mentioning, but like many other DD mods, this one has female player characters in mind. It's officially incompatible with male characters.
     
    5. Yes, don't worry: The storage chests in your player home (and in inns/jails) aren't cursed. Unless I messed it up, or you're using a custom home the author forgot to properly tag as such. In which case - sorry, I am sure your housecarl will help you with that gag. Mmmph!
     
    6. In case you wonder why some containers never pack cursed devices - that's a feature, not a bug. E.g. small sacks can't realistically hold a handful of restraints, so you won't find any in them. In general I tried to avoid putting cursed items into containers where they'd make no sense. Fish barrels...ugh...would you really want to be tied up with restraints that were kept in a fish barrel for a decade or two? That's gross!
     
    FAQ:
     
    Q: How to best report any issues with Cursed Loot?
    A: Post your issue in the support thread and describe what happened and how. In enough detail that I might have a chance to understand what went wrong there. Oh, and post a Papyrus log if you can. While I might be able to guess the cause of your problem every now and then, chances are that I will never find out what went wrong unless you provide me with the log. DO NOT PM ME WITH SUPPORT REQUESTS!!!
     
    Q: I have this and that problem with an older version of Cursed Loot.
    A: Please don't ask me about older Cursed Loot versions. Ever. I release patches for a reason. Use them! Some of them even might have fixed the exact bug you're reporting to occur in your ancient version of Cursed Loot. Only the newest version is supported at any time. Don't post any questions in the support thread unless you're running the -newest- version of Cursed Loot AND all of its requirements.
     
    Q: I have a support question and wonder if I should PM it to you.
    A: Please do NOT use PMs for support issues and bug reports. I might/will ignore them. They belong in the support thread and nowhere else, so other people having the same issue can see the reply as well. Having to answer the same question over and over again gets old after a while, you know?
     
    Q: I love this mod and want to support it. Can I?
    A: It would be very much appreciated! I have a Patreon set up if you want to tip me: https://www.patreon.com/kimy
     
    Q: Mod Organizer does <insert issue here>. What gives?
    A: I have no clue and I don't care. I don't use MO and cannot and don't want to troubleshoot any of its issues. Ask the people who made it. Or the cable guy. Anyone. Just not me! While I am pretty convinced that Cursed Loot will work with any of the major mod managers if they are used correctly, I test installation of Cursed Loot with Nexus Mod Manager only.
     
    Q: Your mod doesn't work with SkyRe/PerkusMaximus
    A: I have no clue and I honestly don't care. At this point there is no confirmed incompatibility with these mods, but some people did report issues of the "Hey, it doesn't work!" kind - while others said it works just fine. Frankly, while SkyRe/PerMa users are more than welcome to discuss related issues in the Cursed Loot support thread, I will not dedicate any of my time to troubleshoot or fix any issues stemming from running Cursed Loot alongside what I believe to be the most invasive and incompatible Skyrim mod known to mankind. I will generally not answer support issues involving SkyRe/PerMa. If it works, fine. If it doesn't...*shrug*
     
    Q: Can I suggest new features?
    A: Absolutely! I have implemented a lot of user-suggested features and I will continue doing so. But please understand that I cannot implement them all and that some others I really just won't like enough. As a general guideline, Cursed Loot is about getting the player into trouble of the erotic kind. Particularly (but not only) involving bondage and (both non-consensual and consensual) sex. If your suggestion fits this general theme or compliments it and doesn't gross me out right away, chances are that I might make use of it one way or the other. What I am definitely NOT looking for is suggestions involving bestiality, watersports, scat, futa, and extreme punishment/dismememberment. Please don't be offended if that's your kind of thing, but personally I find all of that stuff repulsive and don't want to have to look at it, let alone create it.
     
    Q: Will this mod ever support male player characters?
    A: No. Blame it on me being lazy or on the general lack of interest of the LL community in DD support for males. It's also just fair, because the gaming industry is making me play guy characters in their games all the time and I don't like that either.
     
    Q: Will this mod ever integrate with Death Alternative?
    A: No. Way. DA has caused me enough grief with its unresolved issues and the unwillingness of its author to acknowledge them. It's banned from my load order for life. I do not wish to have any dealings with this mod. Don't ask me about any incompatibilities of DCL with DA, either. I don't care and I will not fix them.
     
    Q: Will this mod ever integrate with Live Another Life?
    A: Perhaps!
     
    Q: Why are the bundled items changing my body when equipped?
    A: Use Bodyslide, Luke! It's listed in the requirements for a reason.
     
    Q: Some of the items are purple! What did you drink when making them?
    A: Chances are that I had some red wine. Chances are also that you forgot to install one of the texture packs Cursed Loot is shipping with. Make sure to pick one in the installer! There is ALSO a chance that you simply didn't download the correct file. The main download is inside a TEXT FILE! It's named "Download Link".
     
    Q: Is this mod compatible with <obscure mod you found in a remote corner of the internet and nobody else but you ever seems to use>?
    A: Ummm...I dunno.. You tell me! I list all known incompatibilities in this readme, but there are really a lot of mods out there, and I can't possibly test them all.
     
    Q: Will there be a API to let other devious mods access Cursed Loot's item library?
    A: Very unlikely. This would be too much work for very little gain. Other mods are free to set up a soft dependency on Cursed Loot and read the items from its library, if they want to use them.
     
    Q: Why don't you add <items from this and that other restraint mod available on LL> to Cursed Loot's drop library?
    A: If the other mod has been out for more than a couple months and I haven't added the items, chances are that I don't like them enough.
     
    Q: Will you provide a means for users to add their own DD items to Cursed Loot's drop library, then?
    A: Other than providing source code, no.
     
    Q: Can I translate your mod?
    A: I'd feel honoured! The only thing I ask for is a link to the translated string tables, so I can post it in Cursed Loot's official download page (yes, I do reserve the right to do so!) If you want to post the translated files outsides of LL, please ask for permission first. I am likely to give permission for non-English speaking communities outside of EU or NA and very unlikely otherwise.
     
    Q: I found this awesome model that would be a perfect fit for a Cursed Loot item. Will you include it?
    A: As a guideline, I will not put in anything in Cursed Loot that doesn't support Bodyslide CBBE and UUNP. The model AND the sliders obviously also need to come with permissions to freely include and distribute it in 3rd party mods. If it does, or the item is so awesome that asking the creator for permission is worth it, feel free to suggest it! I won't support any body mod other than CBBE HDT and UUNP, though.
     
    Q: Why is this and that item from DD Integration/Expansion not dropping in Cursed Loot/Why is this and that item in Cursed Loot behaving differently than it does in DDI/DDX?/Why are you inventing so many custom items in the first place?
    A: The framework mods (DDI/DDX) generally provide items with less complex mechanics to satisfy a broader spectrum of applications and generally try not to invade your gameplay overly much with restraints, up to the point that you can wear most devices under your regular armour and hide them from sight. Cursed Loot's theme goes a bit beyond that. It's a bondage themed mod with bondage themed gameplay and when it locks you in devices, escaping them will often become the focus of your attention for the time being. For this reason, Cursed Loot can and needs to provide more "punishing" mechanics, for it wants to make you actually feel restrained when wearing restraints. Conversely, some DDI items are just not interesting enough in terms of mechanics. That's particularly true for all restraints that do not require a key to unlock. Since in contrast to real life bondage your hands are usually free in Skyrim, you could just take these items off without further ado. Which is...pointless. As a consequence, these items will not drop in Cursed Loot.
    Sometimes, items in Cursed Loot and DDI got developed independently of each other, in which case they also would behave differently (an example of this is the yoke). And in some cases I might feel that a different mechanic would suit Cursed Loot's theme and/or my personal taste better than the version included in DDI, so Cursed Loot will just use the model, but with different mechanics.
     
    Q: You're evil and mean.
    A: That's not a question, but yes. Otherwise I wouldn't have written this mod.
     
    CREDITS AND THANKS
     
    All LL modders for their work - without it Skyrim wouldn't be half as fun!
    My special thanks go to
    - Zadil and Min for starting Devious Devices in the first place. You guys rock! I couldn't imagine Skyrim without DD anymore. It's so. Much. Fun!
    - CG! for the translation support for MCM, the German localization, the Dollmaker's house, the FOMOD installer, and fixing a lot of mishaps I created when trying to dabble in world creation. \o/
    - Gameplayer for the UUNP conversions and the Aradia DD set and allowing to bundle the UUNP sliders with this mod. And for converting Newmiller's expermental Latex set for me! ❤️
    - ZaZ and XaZ for the steel shackles and (Steel) yoke models included with Cursed Loot that were taken from their wonderful mod, and are being used in Cursed Loot as per their general use permissions.
    - Koffii for the awesome restrictive set!
    - HisDudeness for the Bondage Mittens and Balloon Hoods I used as per the general permissions. Get the original mod here:
     

    551,707 downloads

    Updated

  10. Milk Mod Economy

    Requires:
    Sexlab Framework 1.59c with PapyrusUtil 2.8+(should be included in SL)
    Sexlab Framework 1.60+
    XPMSE 2.14+
    SkyUI
    Skyrim Script Extender (SKSE)
    RaceMenu 2.0+ OR NetImmerse Override
    Custom body replacer that support breast scaling, like CBBE or UUNP
    Breast pumping animation only works with hdt dll disabled and BBP body/skeleton
     
    Recommended:
    Sexlab Aroused Redux(LE/SE), without it you'll miss out a lot of content, since mod was designed and intended to be played with arousal
    Use game controller as Vibrator!
    Non-SexLab Animation Pack - Breastfeeding animations for Sexlab Framework 1.59c
    The Dungeon: Milk Mod Economy Follower Home (works LE/SE, not sure about test version) - Player home/dungeon with milk pumps
    JUGs (works LE/SE) - Alternate dialogues to trigger Breastfeeding animations
    Elsie LaVache (LE) - cow follower, with quests and stuff
    Being a Cow (LE) - transform into cow, with quests and stuff
     
    Rate Mod if you like it, that might keep me motivated, oh and of course you can support me on Patreon
     
    Mod Description [RP]:
    This mod allows you to become a proud owner of cows, milk them in the morning, in the evening, milk them all the time and have fresh milk!
    You may ask "cows"? Who cares all farms have cows! Yes Sir! you are absolutely right, all farms have cows! But you will be the owner of not ordinary cows its your followers that you will milk and if you like experiments you can become one yourself! Just think about the possibilities!
    So, your are interested? Let’s continue then, when you join our ranks, you get exclusive access to milk machines spread across the Skyrim all equipment will be provided with a small fee. You will have exclusive contracts to sell your milk at finest prices, or you can leave it to yourself and enjoy its effects during dark cold evenings.
     
    Installation:
    Install MO or NMM installer, don't even think to ask for support if you install mod manually and its not working. Install all requirements and their dependencies or MME will not to work(listed under Requires:). Make sure your skyrim/character is not broken by some crap mod, which will prevent MME from starting. Download and install Milk-Mod-Economy-Assets Download and install Milk-Mod-Economy-Scripts If you want breast pumping animation during milkpump milking use XPMSE 2.14+ with BBP Rig(or old patch in installer), pumping breast animation is for BBP Rig only and will not work with HDT Rig and no, i don't know how to change that. During installation you can select patches you want and pre-built Milk Cuirass Model for you body. During installation select (or don't) integration scripts for mods you have, if you select scripts for mods you don't have MME will likely refuse to work. Make sure all MilkMod patches got after MilkModNEW.esp Run FNIS. Wait for mod to load, usually few seconds, you will see "Milk Mod Enabled. Event intervals set to: Milk production - 1 hour". Or get an repeating error window if you installed something wrong and/or mod isn't working. Bodyslide: If you have BodySlide 2 and Outfit Studio, you can install different bodyslide slider sets for Milk Cuirass in order to change it to fit your body and/or Zap(remove) collar and panties (Optionally) merge esps  
    IF upgrading from older versions - check change-log for requirements! OR ELSE!
    Solving problems: READ FAQ, USE SEARCH, >>>>>>>>>>>>>>>>>>>>>POST PAPYRUS.LOG<<<<<<<<<<<<<<<<<<<<<, make detailed description of problem you have
    Uninstall: 
    MCM -> Milkmod -> Debug -> Uninstall, this will reset everything to default state, stop running scripts, wipe milkmaids data in StorageUtil script, reset body state Save Delete mod with your mod manager  
    To become Milkmaid: 
     
    Soft linked plugins - not required but supported:
     
    MCM menu:
     
    (De)buffs:
     
    Milk and food this mod has to offer:
     
    Stories:
    Mod features few flavor stories that are displayed randomly during milking start/end, you can enable/disable them in mcm.
     
    NPC Comments:
    When Milk Maid breasts full and leaking milk, npcs might make comments. By default option is turned off, but you can turn it on in MCM.
     
    NPC Dialogues milking:
     
    Supported Armors (Armors with names that contain, this might not work with translated games/armors):
     
    Custom SOS support(hairs etc):
     
    FAQ:
     
    Known issues:
     
    Conflicts:
     
    Permissions:
    If you repost/share this mod to other sites, you must add link to mods thread and provide descent translation of everything written on this page.
    You are not allowed to post/host/share this mod on cloud storage, torrent sites and file hosting services that:
    -force you to wait 15+ seconds and watch advertisements while "your file being prepared" or buy premium to get file instantly crap.
    -force to buy premium and sms crap or other paywall crap.
    -give you money for file downloads/uploads/views/clicks.
    -install adware, crapware, trojans, viruses, miners, etc
     
    Patch notes and, maybe, some additional info in 2nd post
     

    815,010 downloads

    Updated

  11. Devious Devices - Expansion

    THIS VERSION OF DEVIOUS DEVICES IS OUTDATED AND SHOULD NOT BE USED ANYMORE. YOU CAN DOWNLOAD THE NEWEST DD VERSION HERE:
     
    LE: https://www.loverslab.com/topic/157168-devious-devices-le-50-2020-11-18/
     
    SE/AE: https://www.loverslab.com/topic/99700-devious-devices-se-beta/

    975,392 downloads

    Updated

  12. SexLab MatchMaker - Updated 09/17/2014

    SexLab MatchMaker



    Revision 7 - September 17th, 2014


    ----- Description & Usage --------------------------------------------
     
    MatchMaker is intended as a simple proof of concept mod for the SexLab Framework. It will give the player two spells, a target and a self version called "Irresistibly Attractive". When used it will apply a magic effect for up to 3 characters, including the player. Once the magic effect expires on an NPC or player, if any characters share the Irresistibly Attractive buff, they will begin having sex, if the actor is alone in having the buff, they will being to masturbate.
     
    As this is a proof of concept mod, if you are a modder looking to use SexLab for your own mods, the provided source script files are heavily commented in attempt to make the steps to start the sex animations clear while showing a working example.
     
    ----- Requirements ----------------------------------------------------
     
    SexLab Framework - v1.59b or newer
     
    ----- Permissions ------------------------------------------------------
     
    You must ask my permission before distributing this on any site other than LoversLab.com
     
    If you wish to translate the framework into another language, seek permission before doing so. If you need it, I will provide you with as much support as I can to assist you with the translation process
    ------------------------------------------------------------------------------

    1,081,385 downloads

    Updated

  13. SexLab Animation Loader

    This mod makes it easy to register new animations in SexLab.
     
    Several animators on LoversLab have been creating lots of new animation files, but don't have the modding experience necessary to create mods that load them in Skyrim. This mod aims to help solve that problem. Now you can create simple animation packs without needing any modding experience, and then you can use this mod to load them in Skyrim.
     
    Dependencies For Users
     
    If you just want to load an animation pack that someone else has already built, this is all you need:
    SexLab 1.60+ JContainers FNIS
    Dependencies for Animators
     

    If you want to build your own animation packs, you will also need:
    Python 3.x  

    Installation
     
    Just install this normally like you would install any other mod. This mod doesn't come with any animations though, so you will likely want to also install some animation packs as well.
     
    Installing animation packs:
     
    Install animation packs just like you would any other mod. (They need to be unpacked and put into your Skyrim data directory.)
     
    Usage
     
    After installing the mod, open the MCM menu, select the animations you want to register, then click "Register"
     
    Uninstallation
     
    Rebuild the SexLab animation registry after uninstalling this mod to remove any animations it added.
     
    Upgrade Procedure
     
    No clean save or special upgrade steps needed. You will generally want to rebuild the SexLab animation registry after upgrading animation packs, to make sure you pick up the new pack data.
     
    Creating animation packs
     
    Rydin has written up an excellent guide describing how to create animation packs.
     
    The mod itself contains a readme and an example animation pack source file.
    Normally you'll want to edit your animation pack source file, then run SLAnimGenerate.py to generate the FNIS lists and the JSON data read by this mod.
    You will need to run GenerateFNISforModders.exe if the FNIS lists change.
    An example animation pack can be found here.
    Additional documentation can be found in the README or in the example source file.
     
    TODO
     
    I'd like to make SLAnimGenerate automatically update the FNIS behavior files, so you don't need to manually run GenerateFNISforModders.exe.
     
    Bugs
     
    Probably several. Feel free to let me know if you run into anything unusual.
     
    Source
     
    https://github.com/orxx/SLAnimLoader/
     
    License
     
    Public domain. Feel free to do whatever you want with this. If Ashal or rydin ever want to include any of this code directly in SexLab or NSAP that would be cool with me.
     
    Credits
     
    - Ashal, for SexLab
    - Earen, for JContainers
    - rydin, for writing awesome docs, helping support users, and helping to build packs
    - CGi, for the German translation and setting up translation files for other languages
    - CPU, for fixing creature races when multiple races are used in an animation
    - MadMansGun, for updating the creature races list to match the latest More Nasty Critters release
    - All the awesome animators on LL for inspiring me to write this
    - Probably others I'm forgetting
     

    987,940 downloads

    Updated

  14. SexLab Sex Slaves 6.2 December 06, 2016

    Sex Slaves


     
     
     

    Sexlab Sex Slave - Features
    An interesting and fun main quest has you following a trail that eventually leads you to Alicia Painslut's (Alicia Painslut mod is NOT required) mother Mia Lorenz. Once there, you get a chance to meet and make followers of 6 sex slaves, one of which is a house carl. Once the main quest is completed, you can also have any other follower go though sex slave training in one of two ways. After the Jarl's Daughter quest is completed, you can start the Dark Possession quest as detailed below. Other features:
    Sex slaves are completely unlike other slaves. They are designed to be fun and loving companions that you will keep with you as you venture into Skyrim. Sex slaves love their masters and will fight to the death (figuratively as they cannot die) to save them. They are excellent archers and two handed fighters in the assassin style. They can seduce your humanoid enemies making encounters with multiple enemies a breeze. This only works in interior enemy places. They will save your life many times by coming to your aid when your health gets low. They can amuse you by seducing other NPCs in an orgy. (Take one to Jorrvaskr in the evening when there are lots of people there and tell one to make and orgy). This only works in interior friendly places. They can annoy you by requiring sex at the most inopportune times. You also get a rather fancy new player home with a fully stocked workshop. You get a generic follower dialog that is meant to replace lovers comfort and Sexlab romance which I have long since removed. Supports vanilla EFF 4.0+ only, AFT and any other follower mods that subclass (modifies the existing) the generic follower system. Two fully voiced followers with over 400 lines of dialog. These two followers rival and surpass the best followers any Skyrim mod has to offer. Another follower with 200 lines of dialog and three others that are partially voiced using the Alicia Painslut voice. New - Dominant male follower for female players. See "Andrew" below for details.

     

    NOTE: - There is a 61f patch file on the download page. It is REQUIRED to prevent a major error. Install it after installing the 61e version and allow it to overwrite if you are installing the loose version. Be prepared to uninstall this if upgrade later.
     
    Sex Slaves has been translated to Italian
    If you are an Italian user, go here to down load it: http://www.loverslab.com/files/file/2237-miaslair-v51-h-traduzione-in-italiano/
    Thanks to orsoner for this work. I have not tested this, so use at your own risk.
     
    New Castilian Translation
    You can find it here: As above, I have not tested this. Use at your own risk.
     
    Installation
    You will find installation instructions below. Be sure to install the 62b patch file after installing the base file . Additional installation instructions can be found in this post.
     
    Episode 4 - Rewrite of the Dominant Andrew
     
     
     
     
    Having problems?
    Visit the Troubleshooting section near the bottom of this page and on this post. Note that MiasLair is distributed as an esp file. It is however really a master file and should be named MiasLair.esm. (NOTE - THIS IS NO LONGER ADVISED. There are sound, meshes, and Texture files with a MiasLair.esp name in them and they too must be renamed.) It belongs in the top section of your load order below zaz and aroused. If you are a first time user, you can safely rename MiasLair.esp to MiasLair.esm. If you are upgrading, do not rename it as doing so will break your saves.
     
    Special Thanks
    A special thank you to all those people who have contributed to the Andrew upgrade.
     
    Aqqh as always continues to provide invaluable effort both in coding and his ideas.
     
    Brvtality Brvtality has worked his ass off on over 800 new dialog lines. And, he doesn't just read the lines, he really brings Andrew to to life.
     
    Tepi Has proven to be an excellent beta tester. A special thanks to him for the many many hours spent rooting out the bugs Aqqh and I left in there. Many of the bugs found would have been left in the release and I cannot thank him enough.
     
    Old Book has provided both excellent voice acting skills as well and unmatched writing skills. He even recruited his wife Mrs. Book to do the voice work for Annabelle. I find myself passing any new ideas we have past him for his excellent input and the resulting product is so much better as a result of their efforts. Thanks.
     
    Thanks to everyone who has offered ideas and testing.
     
    Ecstasy Patch
    If you are experiencing CTDs during the Ecstasy animation after the animation begins and especially if you are using 1.60, this patch may help you. This patch removes the sex moans during the animation which may correct the problem for you. This patch over-writes a single .pex file. Allow it to over-write if you are using the loose version
     
    New Radiant Quests for Sasha and Jenny
    Version 5.2 adds 9 new random radiant quests to help keep your slaves happy.
     
    Installation Quick Start
    Open the spoiler for basic installation instructions
     
    On the download page MiasLairxxx_loose is the loose version and MiasLairxxxBSA is the bsa version.
     
    The BSA version contains all the assets in the loose version, but packed into a single MiasLair.bsa file. This is the best choice for most users and give some modest speed improvement over the loose version.
     
    Like every other Skyrim mod, it is best to make a save using the console command "Save beforeMiasLair". Then, if you decide to uninstall MiasLair, you can uninstall and load that save and then continue playing without worrying about save game artifacts. Like every other Skyrim mod, that is the ONLY completely safe way to remove a mod.
     
    However, we expect that you will never remove it. The companions provided will quickly become friends you cannot live without.
     
    To reduce the papyrus impact to close to zero, leave Cell Scans turned off in the MCM unless you are going to start orgies and/or seduce enemies.

     
     
    Episode 3: Dominant Andrew
     
    Version 5.0 is finally released. With this version, MiasLair becomes a master file that you can mod as you wish. Although the extension remains .esp, it is a master file that you can write other mods against.
    Another three months in the making, this release introduces a great deal of new content. First, the opening quest has been entirely rewritten by Aqqh. He has done a steller job making the opening quest much more compelling and fun. It introduces two new NPCs, Vess and Niri. If you have already completed the opening (Find the Jarl's Daughter) quest, you can find these NPCs in the inns of two cities, Falkreath and Rorikstead. Both of these NPCs can be recruited and trained as Sex Slaves. This new work is fully voiced and Vess and Niri have over a hundred lines of dialog each. Niri was voiced by the sultry shadoweir and Vess by TheTrueMayhem's wife Teena. Thanks to both. Boss Jorlan and the Necromancer were voiced by brvtality.
     
    This release also introduces the new Dominant Andrew. Check the MCM menu option to make him dominant and then go talk to him. He makes a great and compelling companion for our female players and over a long period, you can make him fall in love with you. There is a fairly long "quest" where Andrew first starts to enjoy your company and then finally, falls in love with you. But, keep him happy or he will get angry with you. Dominant Andrew is spectacularly voiced by brvtality who also wrote a good deal of the dialog. Additionally, Shadoweir and Carida contributed greatly to his dialog.
    We also added 45 new pieces of dialog for Jenny and Sasha. This new dialog is mostly situational. You can encounter it by taking your slaves with you into various places like inns and bandit camps or by healing them.
     
    Creating a mod for Mias Lair

     
     
    Episode 2: Dark Possession
    Three months in the making, Dark Possession takes Sex Slaves into a new realm. Written and directed by Darkminxi, this new addition to Sex Slaves helps the player explore their innermost sexuality. Volkar, the Dremora Prince of Lust leads you to an exploration of your sensuality taking you on two quests to get answers about yourself and to free a virgin. Volkar is superbly voice acted by CallMeRoxas who gave him life with over 400 lines of dialog. He is so compelling that one of the beta testers said "...either way you look at it if I could Marry him I totally would, to me he has become the sexiest character in the game <3". The female PC (or his follower if you play a male) is voice acted by Darkminxi who gives an amazingly believable performance. If you are a female player, you MUST have BDSM turned on in the MCM menu to enable this quest.
    This episode also provides a great deal of improved existing content, including fully voice sex acts, two new dungeon areas, teleport spells to keep you from walking as well as improved and refined methods of slave training and a host of additional things I no longer remember.
     
    Female and sensitive players:

     
     
    Warning Note:

     
     
    News:
    Darkminxi has agreed to become a permanent part of Sex Slaves and will direct all future additions to the Dark Possession quest line and is a full partner in the development of all the content we will provide in the future. I hope you all enjoy her work as much as I do. Without her, Dark Possession would not exist, Jenny would not exist and Sex Slaves would be just another ho-hum Skyrim mod. In addition to being an amazing voice actress (she did 4 of the female voices in the Tabitha quest and I dare you to figure out which ones), she is profoundly creative and I can't wait to see what she comes up with next. She is also a perfectionist, so you can depend on any work with her name on it being as clean as it can be.
     
    In addition, Aqqh has agreed to join the development team as well. He has taken the opening quest and re-written it to be much more compelling and fun. If you want to do this quest, make sure you make a save from before you started with MiasLair. He is working with me and Darkminxi on future developments, so stay tuned. We expect to put out another release fairly soon with Aqqhs work in it along with some other fun things we have planned.
     
    There is a lot of work in this. Before I lose your attention, let me list the voice actors who have contributed their time and talent. Without them all, none of this would have been possible:
    Brvtality
    CallMeRoxas
    Carida
    Czarblood and his lovely wife
    Darkminxi
    jrok72
    Mythborn
    Rocktarckles
    Shadoweir
    TheTrueMayhem and his lovely wife Teena.
    I am eternally grateful for their efforts because good voice acting make the difference between a good and great mod for me.
     
    New or Improved NPCs In the Dark Possession episode:
    Volkar - Prince of Lust. He is a servant of Sanguine, immortal, and supremely confident. With an insatiable lust for female humans and in particular for the Dragonborn or his female companions, he uses his guile and persuasiveness to entrap and ensnare. He is superbly voice acted by CallMeRoxas who gave him life with over 400 lines of dialog. He is so compelling that one of the female beta testers said "...either way you look at it if I could Marry him I totally would, to me he has become the sexiest character in the game". CallMeRoxas is a gifted actor and if you ever get to hear his normal voice, you will understand why we were so thrilled to have him.
     
    Sasha Belen - A pampered little princess from Hammerfell, she ran away from home as a young girl and was captured by bandits. When her parents refused to pay her ransom, she was sold as a slave and passed from one group to another, each more brutal than the last. When she was finally sold to Mia, her spirit was broken and she became a compliant shell of her former self. Take her as a companion and help her get back what years of torture and abuse took away. Sasha has over 300 lines of dialog on a variety of topics. She is superbly acted by the very talented Carida (who also provided voices for two of the NPCs in the Tabitha quest). Carida wrote much of her own dialog and Sasha's story line as well as providing the voice acting and the result is one of the funniest and most sensuous followers is all of Skyrim.
     
    Carida has an unusually creative gift for both writing and acting. Some of the writing and voice acting she does here is absolutely extraordinary. One of the beta testers had this to say : "I finally took her out for a spin and am I ever glad I did! Sasha is my favorite follower - vanilla or otherwise." You will find her in the Pleasure Palace. If you are doing Sex Slaves for the first time, you will get a quest to talk to her along the way. If you are upgrading from 3.5, visit the Palace and talk to her in the kitchen or in her bed in the servants quarters. She is a skilled combat assissin. Give her two daggers and a bow and watch her carve up your enemies. She is particuarly fond of killing bandits.
     
    Sasha's Full Story:


    Jenny Winglow - She is voiced by the fabulous Darkminxi with a superb Cambridge accent, she really brings Jenny Winglow to life. Let her soft voice and college girl mannerisms delight you both in battle and in more pleasurable pursuits. Jenny now has over 400 fully voiced lines of dialog appropriate for many of the places and situations you will find as you adventure in Skyrim. She now rivals Vilja in the depth of her content. Jenny is the only gender neutral Sex Slave having dialog for both male and female players. Here is a quote from one of our users"and Jenny is probably the best companion in all of Skyrim in my opinion."
     
    She is a highly skilled combat assassin. She uses both the dagger and bow to great effect. She is also a highly advance Sex Slave. She enjoys her ability to seduce both men and women. Because the Dragonborn has saved her, she loves him with great intensity and will do anything to protect him and make him happy.
    Jenny's Story:

     
     
    Andrew - A rough and tumble soldier who was coerced into slavery by Mia Lorenz. He and Sylvia are lovers and he does not fight his enslavement so he can be nearby to protect her. Freed by the Dragonborn he will happily follow you as a soldier companion. If you are a female player, he is also eager to fulfill your more sensual desires. He was voice acted by the fabulous Rocktarckles who brings this male companion to life. Take him with you to fight by your side or share your bed (female players only). Rock was gracious enough to provide over a hundred lines of sexually oriented and combat dialog for our female players.
     
    Linda Markley - Done by talented and fabulously beautiful Mrs. czarblood. Take Linda with you and let her tease you with her sexy banter and rape you when she doesn't get enough of what she needs.
     
    Linda's Story:

     
     
    Lore of the Sex Slave

     
     

     
    Installation instructions

     
     
    Create your own faces for your Sex Slaves

     
     
     
     
    Compatibility:
    Sex Slaves is compatible with any mod that does not modify the area in front of Mias Castle and the Brylin house in Solitude. However, many mods will cause some of the complex scenes to fail to run. If you are having trouble running the Dark Possession or It's a Trap gas trap scenes, download the two Load Order files and make sure your mods are in the list. These two files are from users that experience no issues.
     
    Incompatible Mods
    The following mods are know to cause issues with Sex Slaves as reported by some users.
    Possible Conflict using a controller : See post http://www.loverslab.com/topic/36882-sexlab-sex-slaves/?p=1226412 groovetama's one handed animation replace See post http://www.loverslab.com/topic/36882-sexlab-sex-slaves/?p=1226412 This apparently only affects the Tabitha quest. Skykids Addon Drow follower Taldyn is said to cause problems with quest progressing properly.

     

    Badly Behaving Mods:
     
    You can find a list of well known mods that can cause you problems by looking at this steam post of dangerous and outdated mods. In addition, we have compiled a list of mods that heavily tax the papyrus system. Many of you have these mods and they all work fine. But, if you have too many, they will overload your system and cause your game to misbehave and/or crash. If you are experiencing CTDS or FPS lag, please consider removing some of them. These mods are not incompatible with MIasLair and in fact, many users use one of more of them.
     
    Special thanks to Sacremas for doing a ton of research. If you won't follow his advise, do not ask for help on the forums. This advise is based on months of hard work and was very thoughtfully done.
     
    If you have any of these mods, consider removing all of them in category A. Those in category B should be disabled before doing Dark Possession or any of the BDSM scenes. Consider removing them unless they have functionality you cannot live without.
     
    Note that these mods are NOT incompatible with Sex Slaves. They are just papyrus engine killing mods and will cause lots of problems with any mod that also uses papyrus scripts or vanilla scenes of some varieties. Use them at your own risk. You will know if you have problems if scripted scenes do not progress for you. If you can complete the main quest without issue, you should not have any problems later on. Note also that these recommendations are the result of feedback from users. You may be able to use these mods just fine and my never experience any issues.
     
    Immersive Citizens - AI Overhaul
    The following was reported on the forum. I have not verified this because I don't use this mod:
     

    Wet & Cold and Dual Sheath Redux:
    I know these two mods are very popular and add a lot of immersion. But sometimes, we have to make choices. I have seen dozens of papyrus logs stack dumping with Wet & Cold loaded. For those of you who insist on using Wet & Cold and Dual Sheath Redux, please read this quote:
     
     
     
     
    Concerning Bathing Beauties Luxury Suite
    This too is a popular mod. I myself have used it and like it, but after using it for a while, I found my self almost never returning. I now use Undergound Bathhouse as a replacement which does not cause me any problems.
     
     
     
     
    A. Remove these if you have them :
    Bathing Beauties Luxury Suite
    Wet and Cold
    Dual Sheath Redux
    The Dance of Death (Update to VioLens)
    Epic Gameplay Overhaul (Including FIre & Ice Overhaul)
    Perkus Maximus (1.1 and down until it's xmasharedscripts scripts gets repaired)
    Nature of the Beast (all versions, including Advanced Skyrim Overhaul)
    Jaxonz Smart Loot (as well as Utilities which includes it; Smart Loot has an MCM option to disable it but this DOES NOT WORK and it will continue to hit your system 2 times per second even with the benefit turned off). It is reported that the latest release is a major rewrite and may fix these problems.
    Sexlab Spectator Crowds and Guards, and Spectator Crowds (too hard system hit, only use with VERY light load orders)
    Equipping Overhaul 4.25 (Use version 3.13 instead)
    Wonders of Weather - Sacremas reports: Caused tons of crashing, extreme lag during rain that's going to destroy any scripted companion stuff if you have one of the three companions with you when it's raining, etc. It's a beautiful little mod in idea, but it's just causing tons of issues.
    Creature Framework - See note below
    Immersive Creature - See note below
    Sex Slaves for Vanilla Bandit Camps - See below
     
    Creature Framework, Immersive Creature, Sex Slaves for Vanilla Bandit Camps notes from OldGuy879

     
     
    Concerning Equipping Overhaul 4.25, here is a quote from uglykidcid:

    740,108 downloads

    Updated

  15. [WIP] SexLab Aroused v2014-01-24

    NOTICE: CURRENTLY ABANDONED



    It is no longer recommended that you use this mod and instead use it's more up to date version that continues to the work started by the original author, redneck2x.



    The updated version of this mod that is suggested for continued use, is known as

    "SexLab Aroused Redux" and is available by clicking here.

     
     
     
     
     
     
     
     
     

    --------------------------------------------------------------------------------------


     
     
     
    The mod is sub-framework for SexLab that adds simple model of sexual needs to Skyrim.
     
    Features
    Sexual Arousal - for ALL Skyrim residents. It is based on how much time passed from sex and on exposure to adult content. Lover's Desire - player will find it difficult to focus if aroused. SOS support - sclongs will come to life as response to arousal, hands free. Custom Naked Clothes - in MCM menu you can select clothes that will be considered as naked by the mod while wearing them.

    Planned Features
    NO DIALOGUES and/or ACTIONS in/by the mod, it is utility/framework mod More sexual preferences More variety in NPC stats based on NPC parameters I welcome ideas, requests and feedback

    Requirments
    SKSE SkyUI FNIS SexLab

    Recommended mods
    Brawl Bugs Patch - strongly recommended, otherwise brawls might turn into real fights. The patch is already included in SkyRe SOS - Schlongs of Skyrim - 2.03.012+, I use light version

    Some mods that use the framework
    Lover's Comfort by @redneck2x Lover's Victim by @redneck2x A prostitution and player slavery mod by @Heromaster Devious Devices - Integration. Now with quests! by @Min Spectator Crowds and Guards by @mainfct SexLab TDF Prostitution and Pimping by @TheDriedFinger Immersive Arousal Patch by @luffyboy SexLab Hormones by @skyrimll

    Instalation
    Copy files from ZIP file to /Skyrim/Data/ folder. Place SexLabAroused.esm after SexLab.esm

    Uninstall
    Delete:
    SexLabAroused.esm SexLabAroused.bsa SexLabAroused.txt

    FAQ
    Brawls turn into real fights? You might need Brawl Bugs Patch - Plugins, the patch is already included in SkyRe. You can also temporary disable cloak effect from MCM menu.

    Documentation
    Arousal
    Arousal = TimeRate * (DaysSinceLastOrgasm) + Sum(SingleExposure * ExposureRate) Arousal min value is 0 and max value 100, but some times -2 is returned for invalid/blocked actors ExposureRate can be set from MCM menu or by modders, values are 0-10 TimeRate decays overtime, having sex increases TmeRate, values are 0-100

    SexLab
    Each stage of foreplay animation adds +1 exposure Orgasm reduces exposure by "actual animation duration" / "default animation duration" * 20. Tip: extending sex duration would reduce more exposure after orgasm Orgasm time is stored to each actor Rape reduces exposure by additional 10 points to victim Females can only have orgasm (arousal goes down) only if animation is tagged as Anal/Vaginal/Masturbation/Fisting

    Naked
    PC arousal increases if one sees naked NPC and visa versa If NPC sees naked PC, and PC set as Exhibitionist in MCM menu, then PCs exposure is increased NPC<->NPC naked arousal is not reliable

    Lover's Desire
    Satisfied - Arousal 0-20 : skills improve 5% faster Arousal 20-49 does nothing Distracted - Arousal : 40-69 skills improve 5% slower Aroused - Arousal : 70-89 skills improve 10% slower Need Sex - Arousal : 90+ skills improve 20% slower Losing Control - Arousal 90+ and Time Rate 70-89 : skills improve 40% slower Addicted - Arousal 90+ and Time rate 90+ : skills improve 80% slower

    SOS
    Arousal level of NPC effects SOS "bending".

    For Modders
    See attached demo pulgin - outdated, scripts will not compile but you can get general idea from it. sla_Arousal - is faction that can be used to GET PC/NPC arousal, values are 0-100. It is simplest interface to the mod and all you need to set up dialogues and/or effects. It is useless to SET faction rank since it is constantly being over-written by the mod. slaFrameworkScr - use the script to get/set/update arousal, functions names are self explanatory, if not PM me.

    Version History
    v20140123, requires SexLab 1.32+
    - Some fixes arousal notifications
    - Fixed time rate faction updated in real time and not only after orgasm
    - More improvements to reset spell
    - Exposure now decays overtime just like Time Rate
    - Females can only have orgasm (arousal goes down) only if animation is tagged as Anal/Vaginal/Masturbation/Fisting
    - Added soft check if actor is wearing item with zad_DeviousBelt keyword, if true then actor can not have orgasm
    - Added slaFrameworkScr.GetMostArousedActorInLocation() returns last most aroused actor in current location, can not be player, still need to verify cell/location/none before doing something with actor
    - No longer checking GetVoiceType() on OnCrosshairRefChange, if referees to ash piles then script halts, maybe Skyrim bug. Many thanks to @rizof


    Credits
    Ashal for creating SexLab framework
    ​All modding community for creating utilities, tools, documentation - non would be possible without your support.
    Permissions
    Do what ever you want with the mod.

    592,425 downloads

    Updated

  16. Estrus Chaurus+

    All credits go to the original author of this mod, Jbezorg. Since he has taken a hiatus, I will be maintaining this mod for the time being. Thanks to Min for helping to keep the Mod alive by updating it for SL1.5+
     
    Original Mod Description by Jbezorg
     
    WHAT DOES THIS MOD DO?
    Chaurus spit attacks or Sex with Chaurus can trigger an Estrus Tentacle attack and impregnation. In roughly 3 days, they Chaurus Eggs will be expelled from the host's body.
     
    WHAT CAN YOU DO?
    If the skeleton supports node scaling the breasts will enlarge during that time. MCM will auto-configure Estrus Chaurus based on your skeleton and it will be available if the skeleton and body mesh supports it. If this is available, you can set how large the breasts will grow. You can set how long the impregnation will last. You can turn on / off impregnation by enabling / disabling the pregnancy option. The tentacle attack will still happen but no impregnation. You can turn on / off the chaurus eggs hatching by enabling / disabling the Chaurus Infestation option. An impregnated NPC will still lay chaurus eggs. They just will not hatch. You can choose to have some residual breast growth. Breast size is not returned fully to the original size. You can remove all impregnation effects from NPCs, Companions & the Player by enabling "Prepare for uninstall" ( this can take a few min. to run).
    The breast enlargement feature is very experimental. It's very likely to cause CTDs. You can disable this feature in MCM by setting breast growth to "NONE".
     
    SOME THINGS TO KEEP IN MIND
    Don't update to a new version without first enabling "Prepare for Uninstall" and letting it cure everyone.
    Estrus shout abilities AND THE ESTRUS MOD ITSELF is completely unrelated to this mod. When the pregnancy effect ends: The original breast scale is restored. The victim is removed to the Chaurus Faction ( if still in it ) The perk is removed. [*]Don't save or game wait while the Estrus Tentacle magic effect is active. You'll most likely CTD. Wait a few min. before to allow for the first NiNode update to occur. [*]Breast enlargement and pregnancy will only work on body meshes that support skeletal scaling e.g. TBBP, BBP body meshes. [*]If You don't see MCM updating, use the following console command.
     
    setstage SKI_ConfigManagerInstance 1  
    EC+ Version 4.390
     
    As version 4.390 has major changes to the esp file I do not recommend trying to upgrade - a new game is required
     
    For the LE version NiOverride and XPMSE are required for pregnancy scaling to work in EC+ 4.20 onwards
     
    For the SE version SKEE and XPMSE are required for pregnancy scaling to work.
     
    Thanks to t3h0th3r for providing the updated scaling code!
     
    There are three methods by which the EC effect can be applied to the player or a follower:
    Chaurus spit attacks can trigger tentacle attacks - the chance of attack is configurable via the EC MCM Sexlab scenes involving a Chaurus triggered by another mod (e.g. Sexlab Defeat) EC+ scenes triggered by other mods (e.g. FMEA, Deviously Enchanted Chests, Sexlab Parasites, Deviously Cursed Loot)
    Chaurus Spit can also trigger Tentacle attacks on non-follower NPCs! At present NPC pregnancies will be lost if you or the NPC changes cell.
     

    Updating
     
    Updating from version 4.381 to version 4.390 requires a clean save or new game.
     
    For Modders
     

    Required Mods and Versions
     
    Legendary Edition 
    Estrus For Skyrim V2.41r1 (Must be installed but the mod does not have to be activated)
    Sexlab 1.62
    FNIS 6.1+
    FNIS Creature Pack 6.1+
    SkyUI 5.1
    XPMSE 2.80+
    Net Immerse Override 3.2.2+ or Racemenu 3.0+ (includes NIO)
     
    Special Edition 
    Estrus For Skyrim SE V2.45 (Must be installed but the mod does not have to be activated)
    Sexlab 1.63 Beta 9+
    FNIS 7.6SE +
    FNIS Creature Pack SE 7.6+
    SkyUI 5.2SE
    XPMSE 4.80+
    Racemenu SE 0.4.16+ (includes SKEE - required for pregnancy scaling)
     
    Known Issues
     
    None - please report any problems (or success) and I will try and sort them.
     
    Credits
     
    qotsafan for the Sexlab Inflation Framework integration cod
    osmelmc for the automatic EC animation registration patch
     
     

    483,169 downloads

    Updated

  17. SexLab Dialogues (January 2022)

    SL Dialogues is a companion resource for mods that need dialogues for relationships between the player and NPCs.
     
    These mods all need to define NPCs as a dom, a sub, or a romantic interest in some kind.
    Instead of recreating the same dialogue trees again and again, Dialogues mod just defines a shared dialogue tree with a few parameters about the kind of NPC we are dealing with. That way, each mod can focus on unique dialogues and quests instead of recreating the same basic actions.
     
    I am building up Dialogues in parallel with SD+ as a testing ground. My plan is to make Stories, Hormones, Mind Control and Alicia compatible as well, but Dialogue is available as a resource for any mod with minimal modifications.
     
    The idea is to be able to set a personality type for an NPC, along with their mood, trust and a few other parameters that other mods can make use of, and use these values to unlock the corresponding interactions with that NPC.
     
    It is an evolution of ideas I previously discussed in a thread about 'Sex Buddies' as well as a relationship dialogue tree originally contained in SexLab Stories (and removed a while ago).
     
    How does it work?
     
    SexLab Dialogues displays a new option when talking to NPCs ( [More dialogues] ).
    After talking to an NPC once, you will have another option to refresh the new dialogues ([Refresh dialogues]). That comes in handy as the relationship with the NPC evolves.
     
    Depending on values assigned to the NPC via storageUtil variables, it will display new dialogue trees: Romance, PC as Master, PC as Slave, Bestiality and Begging/Gifts.
     
    Current status
     
    For now, it implements mostly the first level of PC as Slave and Begging/Gifts. I will work on the Romance, PC as Master and Bestiality branches next month while I work on Stories and the Sisterhood of Dibella.
     
    It also includes a whole side quest to become a proper Blacksmith.
     
    Requirements / Installation
     
    SexLab Dialogues requires:
     
    - SexLab (1.62+)
    - SexLab Aroused Redux
    - Zaz Animation Pack (7.0+ ... NOT tested with v8.0. Let me know if you are using it and it works for you)
    - Patch for Puppet Master 1.7 (if you want to control an NPC as a slave)
     
    You will need SL Dialogues for the next version of SD+.
    SD+ will not crash if you don't have SL Dialogues but it will not have a way to interact with the Master in any meaningful way.
     
    Also highly recommended - EZ2C dialogue menu - very useful to improve readability of menus and fix several vanilla issues.
     
    Full Change Log

    536,880 downloads

    Updated

  18. SexLab TDF Prostitution and Pimping (the former "Aggressive Prostitution") v2.2.5.5

    Requirements
    The latest Official Skyrim Patch (v1.9.32.0)
    Fores New Idles in Skyrim - FNIS
    SexLab Framework
    SexLab Aroused or SexLab Aroused Redux
    Fuz Ro D-oh
    SkyUI's MCM Menu
    Brawl Bugs Patch (highly recommended as of v1.8)
    Updating or Installing?
    Refer to the Updating section below. Don't just update willy-nilly. Some versions might suit your taste better than others. I have now removed most of the previous versions to hopefully help the site run smoother. If you would like a certain version, please contact me via private message. Also, as a general rule, don't update when you are in the middle of a sex/dance animations. Make sure that the scripts have had ample time to clean themselves up.
     
    Announcement
    The main package files have been relocated off-site. After clicking the Download button, select one of the Mirror links to be taken to the download location. The German translation files are still available for downloading directly off of the LoversLab. Update packages will also be available here as well.
     
    Brief Description
    This is a rather simple mod that adds dialogue options to initiate prostitution of the player character or followers and NPCs. Other prostitution mods found in LL render prostitution of a female player character redundant, so this feature may be disabled through the MCM menu; prostitution of male player characters are always enabled. Regardless of sex, the player character can still prostitute male/female followers and NPCs. The key feature of this mod is control over the prostitution of followers and NPCs.
     
    Full Description


    Translation
    RockMic has kindly provided an Italian translation here: http://www.loverslab.com/files/file/208-italian-translations/
    goldennboy has kindly provided a German translation here: http://www.loverslab.com/files/file/618-german-translation-for-sexlab-tdf-aggressive-prostitution-v1815/
    Verodor has kindly provided an updated German translation, available in the Download Section of this mod.
    torn has kindly provided a Russian translation here: http://yadi.sk/d/iwtk-cK3L2uCV
    floranais has kindly provided a French translation here: http://floranais.blogspot.be/
    nicolasslee has kindly provided a Chinese translation here: http://www.skycitizen.net/post/65897
    Downloading
    The main package files have been relocated off-site. After clicking the Download button, select the Mirror link to be taken to the download location. The German translation files are still available for downloading directly off of the LoversLab. Update packages will also be available here as well.
    Installation
    Place the files in the Data folder. If applicable, based on what I've got uploaded, install the latest full package first and then overwrite it with the update package. It should be fairly obvious if this is the case but if there are any questions, please don't hesitate to post in the dedicated Support Thread. If using v1.5 and up, run FNIS and add music as described below.
     
    If you are experiencing n issue with Blue Auras inexplicably appearing at certain times, be sure to also install the Blue Aura fix. Install it after installing your installation of the main mod and any translations and have the fix's .esp come after the normal .esp.
    Uninstallation
    Speak to your pimped-out followers (if applicable) and tell them that they are off the clock.
    Wait 24 hours.
    Go into the MCM menu, under "Uninstallation" and check "Uninstall", and exit the menus.
    Save after a message appears telling you to do so.
    Disable (and delete, if desired) the mod.
    Run FNIS for Users.
    Reload the save and save the game again.
    Adding music for v1.5.1 and up
    Create a folder in your install "Data/Music/SexLabTDFAggressiveProstitution/DanceMusic". Use a tool to create .XWM files from whatever .MP3 or .WAV music files you would like to play during the dancing animations. I recommend MultiXwm for this. You will need to create 5 files, as the mod will randomly choose one of the five to play during the animation. However, if you only want one song to play, the just create 5 copies of it and add it into the directory noted above. The names of the files must be DanceTrack01, DanceTrack02, DanceTrack03, DanceTrack04, and DanceTrack05. DanceTrack05 is a special track that is designed for the player that may use this file for stealth purposes. It plays only if the player is sneaking when the player tells their prostitute to dance. I personally have the Mission Impossible theme for that. It should be noted that if you don't add any music files, silence will play during the dance animation. I also highly recommend that user review the MCM menu for new additions related to this content before fiddling with it. Included is a toggle for playing the music and a debugging function should it be required. Note: if you don't want to add any music, don't toggle the option on.
     
    It has been brought to my attention by CoffeeHedake that MultiXWM may produce files with the extension ".xmv", which must be renamed to the extension ".xwm" to be functional.
     
    Music Packages Uploaded by Users (note: manual install may be required)
    azmodan22
    CoffeeHedake
    laniko
    RockMic
    waxin
     
    Dance Packages Uploaded by Users
    Deagini
     
    Adding new dance animations for v1.8.1.4 and up
    You can register up to two new animations with FNIS: "BB_CustomDanceAnim1" and "BB_CustomDanceAnim2". Refer to the FNIS modding guide, available from the FNIS mod page, for registering new animations. Then, these can be toggled on/off in the MCM with the options "Allow Custom Animation 1" and "Allow Custom Animation 2", respectively. The duration options should also be set properly.
    Updating Instructions

     

    Using Custom Races
    Generally, everything should be fine. However, some races (notably the Lunari race) require that the animations added by this mod (and likely others) be added to an additional folder. This issue is not true for most custom races, such as the Ningheim race. In the support thread, clp2011 suggests the following for users of the Lunari race (and the instructions can likely be adapted for other races as necessary). Please note that these instructions should only be used if you are sure that none of the dance animations are working for your player character:
    - Find the extra actors folder for Lunari: Data\Meshes\bhakti\actors
    - Copy the "animations" folder from this mod into the above folder and re-run FNIS
    Version History


    Bugs
    - The Dawnguard DLC's quest Chasing Echoes will not proceed properly once reaching Valerica's Study if Serana is currently one of the player's prostitutes. Serana will not open the Soul Cairn until dismissed as a prostitute. This has been fixed in v1.7.1.
    - It has recently been reported that this mod may cause Bounty Collectors and Thieves from random encounters to become essential or say unexpected dialogue added by this mod. I haven't been able to confirm the former yet, but I can confirm that the latter has happened once in my game. I cannot yet identify the cause for this. This bug has been reported to the USKP team.
    - There appear to be reports of issues with SexLab Framework v1.32+. I am currently investigating. Bugs have been fixed by Framework v1.34.
    - Due to the very ham-fisted (albeit, effective) way that "crimes" are registered against the Thieves' Guild, attempting the Brawl a member through this mod's quest (which is really just a Vanilla quest in the game) or through any mod, will cause the Reparations quest to initiate as if you have committed a crime against a guild member. This is not the case with any of the other guilds, due to the more polished methods of registering crimes.
    - Sometimes, the dialogue to ask a potential client if they would like to enjoy the company of a hired prostitute will not appear, even if the prostitute is available by all appearances. This tend to occur after the prostitute has just finished a SexLab animation. I suspect that it is due to the game being unable to quickly enough reassess the conditions of the dialogue topic. A save and reload usually fixes this issue.
     
    Thanks
    Ashal for SexLab Framework, and for help with the mod.
    Bromm83 and mainfct, whose scripts I looked at for help with this mod.
    umpa, whose dance animations are included in v1.5.
    Casualmods.net, for the dance animations included in v1.6.
    CGi for being absolutely instrumental in helping me resolve the "dollar-sign" bug for non-English Skyrim users.
    azmodan22 for beta-testing feedback.
    Kageryu, Sumpfbauer, NicoleDragoness, GECK.O, DemonKnightRaziel, and others for the various help that has been given to improve this mod.
     
    Permissions
    Feel free to do as you wish with this file. I encourage users to tweak the file to their liking and upload variations and/or improvements as desired. The animations are from Casualmod.net and umpa, so use of those assets is subject to their respective authors.
     
    Notes
    I'm sure I'm making this sound a lot more complicated than it really is, so I encourage you to give the mod a try and see how simple/intuitive it really is.
    It might also be noted by users, that though this file began with the name "TDF Aggressive Prostitution", the true content of the file no longer reflects this, so it has been renamed appropriately. On the other hand, to prevent users from accidentally activating this plugin twice, the name of the ".esp" file will remain as "SexLab TDF Aggressive Prostitution".

    462,131 downloads

    Updated

  19. Prison Overhaul Patched (LE)

    Description
    Prison Overhaul Patched (POP) replaces the original Prison Overhaul V033 (PO).
    Details

    Requirements
    Required Mods (this mod will not work without these and their dependencies) SexLab Zaz Animation Pack 8+ SkyUI (5.1 or later) PapyrusUtil 3.3 or later Fuz Ro D-oh - Silent Voice Skyrim Utility Mod Dawnguard Dragonborn  
    Optional Mods (more features available with these and their dependencies) Devious Devices - Equip (DDe) Simple Slavery Death Alternative xVASynth Based Mod Voicification   Install
    If you have PO installed, it must be uninstalled for POP to work properly now.  Always use the latest version of SUM. Uninstall the previous POP version, then install the latest version overwriting everything. Versioning
    For example, given version No. 1.2.3
    A change in,
    3 -> Patch, can be installed on the previous version (uninstall the old, then install the new).
    2 -> Content update, clean save is recommended. 
    1 -> Major update, clean save required, new save recommended. 

    POP For Skyrim Anniversary Edition (AE)
    Prison Overhaul Patched AE   
    Stuff For Modders
    See post No. 2 in the support thread.
     
    Update Log

    415,180 downloads

    Updated

  20. The Sisterhood of Dibella LE (February 2023)

    This is the official Legendary Edition version of Sisterhood of Dibella.
    You can view the full details at the Special / Anniversary Edition page here. 
     
    Description
    --------------------------------------------------------------------------------
    The Temple of Dibella in Markarth has been focusing on the carnal side of Dibella at the expense of the other aspects. Eventually, you will have to restore balance in the name of the Goddess.
     
    Based on forum thread: http://www.loverslab.com/topic/17435-the-cult-of-dibella/
     
    Features
     
    - Assist in the initiation of an older Sybil of Dibella
    - Improved Sisterhood of Dibella, with better outfits and activities
    - Improvements to the Temple (beds, items, scripted altar)
    - Traveling Sisters with unique services
    - A new model for marks of Dibella. Redeem marks to the Sybil for perk points.
    - Scripted initiation of the Sybil, with SexLab scenes
    - A new Shrine of Dibella (in a warm location)
    - A quest to become a Travelling Sister (female only for now) and collect donations for the Temple
     
    Read more about requirements and notes at this link: http://www.loverslab.com/topic/21873-the-sisterhood-of-dibella/
     
    Download instructions
     
    - DibellaSisterhood<xxx>.7z is the main mod and should come first in your load order (place it near the end of your load order so it can override any mod changing NPCs related to the temple of Dibella, especially children mods like RS Children).
     
    - DibellaSisterhoodSisters<xxx>.7z is an optional addon if you want to see the sisters wear different custom outfits depending on their level of corruption or purity. If you don't care about their looks, you can ignore it.
     
    - The other files are additional outfit packages for UNP, UUNP or Bodyslide depending on your choice of body shape
     
    - Finally, I also have some translations in Russian and German but they are for older versions and should not be used with versions above the version number in the name of the translation files.
     
    Known issues
     
    - Customization of SexLab_DibellaCult_Sisters.esp
     
    This is a customization package for the Sisterhood of Dibella.
     
    SexLab_DibellaCult.esp needs to be loaded BEFORE SexLab_DibellaCult_Sisters.esp
     
    You can ignore the 'sisters' add on if you don't care about seeing the sisters change outfits during the quest.
     
    If you want to replace the outfits and appearances of the sisters, you will have to use this mod as a base, extract the content of the BSA file and go from there.
     
    The default customization package is set with CBBE in mind.
    I am hoping someone will jump on the customization occasion and will publish a UNP version (or something else altogether).
     
    Edit: The outfits I selected for this default package are:
     
    - Agent of Dibella outfit for the player ( KIBELIUS outfit - only the dress - http://kasprutz.tumblr.com/post/127388349614/tumblr-gift-kibelius-outfit-unpbk-tbbp-v10 )
    - Sybil corrupted ( R18pn lingerie by KURESE - http://www.nexusmods.com/skyrim/mods/52168/? )
    - Sybil pure ( Salome dress CBBE convert by Chupy - http://www.loverslab.com/topic/6945-skyrim-salome-dress-mod-cbbe-convert/ )
    - Sisters corrupted ( Jewelry outfit for CBBE by Gatti - http://www.nexusmods.com/skyrim/mods/18452/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D18452&pUp=1 )
    - Sisters pure ( Ashara Imperial Wedding Dress for UNP by SydneyB - http://www.nexusmods.com/skyrim/mods/51682/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D51682&pUp=1 )
     
    This is only a suggestion for convenience but you should download and install each mod if you are having issues with missing textures on the new outfits (I did not modify the meshes so they are still pointing at the original textures).
     
    If it causes issues, I will make a default package with vanilla assets only.
     
    I strongly encourage anyone to customize them with their own preferences.
     
    Everything is controlled by outfits in CKeditor.
    As long as you preserve the outfits names, you should be good with whatever set of clothing and accessories you want.
     
    - Fjotra is still a little girl
     
    Place this mod at the end of your load order. BOSS tends to move this mod higher than it should be in load orders.
     
    - Game crashes when opening main menu (ESC key) inside Temple
     
    Please report this issue if it happens to you. I am trying find out if it is only happening on my side.
    Update: This seems fixed in version 1.0
     
    - Shackles cannot be removed from Sybil until after end of Temple quest.
     
    Walk toward the door - she will lose her shackles automatically when you are close enough to the exit. If you fast travel before removing her shackles, she will lose them the first time she levels up in her initiation (first time she enters the Sanctum).
     
    - The Sybil doesn't speak during escape from captivity.
     
    This is normal and caused by the change from a Child to Adult NPC.
     
    The Sybil is not a Child anymore. That means she doesn't have her child voice (so she ends up with silent lines when you rescure her) but she will be more active in later stages. I gave her an AI package to follow Mother Hamal in the temple (that too was odd to me - she would just hang out in the temple and never get any lesson or initiation from Hamal).
     
    - "A Traveling Sister made me pay 100 gold for Tundra Cotton?! Are you kidding me?"
     
    This is normal. Their services do not come cheap and the extra money is considered a 'donation' to the Temple ... on the bright side, they ask for the same price regardless the item or service they give you... and some items are way over 100 gold.
     
    - The Sybil is not progressing in her Initiation.
     
    She does level up in her initiation as of v0.4, but it is very slow at this point.
     
    You need to hand in 5 marks of dibella for her to gain one point.
    After 10 points (50 marks), she should level up in her initiation and change her outfit the next time she walks into the Sanctum.
     
    She has 3 levels - Novice (default), Accolyte and Initiate.
     
    Eventually, there will be one quest to unlock the last level (Mother) and have you decide if she should replace Mother Hamal or not.
     
    Her progression through levels will go a lot faster once I have Dibellan quests in place - these quests will make her progress several points at a time. I set it up this slow to buy myself some time to write those quests and release updates without forcing everybody to run through this mod all over again.
     
    Requirements
     
    - SexLab framework (http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v111b-updated-0710/).
     
    - Zaz Animation Pack ( http://www.loverslab.com/files/file/156-zaz-animation-pack/ )
     
    - Optional: Fuz Ro D-oh ( http://skyrim.nexusmods.com/mods/14884/? )
    (If you run without Fuz, you need to turn off "Enable dialogue")
     
    Acknowledgements
     
    - Mark of Dibella model based on Gold Coins of the world ( http://skyrim.nexusmods.com/mods/6708//? )
     
    - @azmodan22 for unique Dibella statues. Thanks again for the contribution!
     
    - @Verodor for the German translation
     
    - @Content_Consumer , @Skoalbite and @Old_book for dialogues
     
    Change log

    549,828 downloads

    Updated

  21. {REDUNDANT} Non SexLab Animation Pack

    Non SexLab Animations Pack (NSAP) was a mod which was used to bridge the gap between animators make new animations and updates to the SexLab Framework (SLF) where new animations would be added. It started in November 2014 and was a mod that sat along with SLF to allow users the ability to use new animations quickly and effectively.
     
    With the ever-growing modding community finding new and better ways at handling new modding content, NSAP was replaced with the SexLab Animation Loader (SLAL), a mod which used a Phython script to allow anyone with little scripting experience to add new animations even more quickly and efficiently. There are a number of different SLAL packs for each animator which can be easily updated, edited and adjusted to the end-users preferences.
     
    With this advancement, NSAP is no longer required. Most if not all the animations featured in NSAP as in a SLAL pack. It is recommended that NSAP is uninstalled and SLAL is used instead. Running the two mods together may mean causing duplicate entries and errors in FNIS as well as incorrect animation calling in game. It will cause the FNIS animation limit to exceed more than necessary due to duplicated HKX files.
     
    NSAP has been archived now as an educational mod. Users a free to exam the mod's code and learn from it. However, the mod itself, or any edits (personal or otherwise) should not (but not limited to) be shared, re-dristributed, re-uploaded, reposted elsewhere in part or in it's entirety anywhere else without written permission.
     
    Thank you everyone for all the support throughout the years of NSAP.
     
    -
     
     
    SexLab Animation Loader  
    NSAP legacy Information below:
     
     

    536,771 downloads

    Updated

  22. SexLab Nude Creatures

    SexLab Nude Creatures
    ====================

    Starting with version 3.4 SLNC will now only be distributed as part of MNC to avoid confusion. Creature Framework RC11 now also provides some means to configure it with json files. Because of this SLNC looses its last unique feature and the only thing that's left are some esps with armor records and some json config files. To the best of my knowledge MNC is the only mod that utilizes those records and therefore I decided to cease releasing SLNC as separate mod. For people that refrained from using MNC because of DB and DG dependencies MNC now comes with a fomod installer that allows to install only the parts of MNC that have no dependency to DB and DG.



     

    666,438 downloads

    Updated

  23. Slaverun Reloaded (03-June-2018)

    Latest change:
    03-06-2018 Slaverun V3.0 Beta 1 : so here it is finaly: the beta version of V3 where I tried to fix as many bugs as possible
    there are no big changes and fixes, but here is a list
    - finished the Finn quest
    - finished the bounty hunters
    - finished the slave gladiator training
    - added a chance (configure in MCM) that a slaver gets raped too
    - slaver has to report back to (if active in MCM)
    - a slaver can quit his job now and get a normal free person again
     
     BUT PLEASE READ MY COMMENT HERE BEFORE INSTALLING
     
    Latest change:
    14-02-2018 Slaverun V3.0 Alpha 3 (was not planned) fixes a problem with the Colosseum funfair quest; it also adds the missing animations for the crawling feature (credit goes to DarkAngel1265 (https://www.nexusmods.com/skyrim/mods/33097) . They are optional in the fomod installer, if you install them don't forget to run FNIS.
    14-02-2018 uploaded Slaverun V3.0 Alpha 2c which is only a patched esp for : just intall over alpha 2 to overrite your esp (fixes bug with free woman blocked in arena quest when talking to Bellamy, Gustus and Quintus)
    11-02-2018 I uploaded Alpha 2 version of Slaverun V3.0
    08-01-2018 I uploaded Alpha 1 version of Slaverun V3.0. BUT PLEASE READ MY COMMENT HERE BEFORE INSTALLING
     
    Latest change:
    28-12-2017 Slaverun V2.1.3
    - fixing not doing sexlab calls because Zaz Framework 8.0 results true for isanimating when npc uses furniture
    - try to fix heavy deivces like yoke and armbinder for DD V 4.0
    24-11-2017 Slaverun V2.1.2
    - enabled usage of Zaz Framework 8.0
    - removed haircoloring for slaves with yps fashion framework
     
     
    New prequest:
    Notes for Slaverun Reloaded 2.1
     
    New prequest:
    the Slaverun Mainquest will now not be started the first time you start a game with active slaverun esp file.
    A new prequest will now be started by courier. After the new prequest is done the mainquest will start as usual.
     
    Wedding quest:
    The wedding quest is totaly optional. In this quest you will get visit from your family. Your family members (5 NPCs) will be Nord and Breton race. So if you are playing a non-human race and are annoyed by this, just don't play this quest. You have more then one option to skip or abort it! As I said it is optional
     
    Conditions to start the wedding quest:
    - you are a slave
    - Windhelm slavery quest is finished
    - faction with Bellamy must have been at least once at 20 and now > 15
    - DeadslaveWalking quest must have been proceeded where you have done enough whiterun tasks and enough arena fights to make Slave master Pike rethink his execution plans (you can do this by easy by activating the ingame cheat option); for this the faction with Pike must now also be 20 (= most submissive as possible)
    - once who have started and aborted the whitewedding1 quest by telling Pike your parents are dead, the wedding quest can not be retriggered
     
    Notes for Slaverun Reloaded 2.0
     
    Very Important.
    - the latest patch 2.04 reqires and checks at startup for ZAZ Animation Pack V7, you can find it here
    - Version 2.0 has more hard dependencies than 1.x, if you have a CTD at startup you probably missed one, please do yourself something good and use a TOOL like Wyrebash or MO to find out what you are missing
    - Version 2.0 has a storymode flag in MCM Menu which is by default disabled. With storymode off, scenes will be shorter, less text is displayed, and skipped. I recommend playing with storymode on, but I guess more people don't want to read text and there is realy a lot of it in v2
     
    Here is a list of ids and names of the complete slave quests, in case you need them , yes there are more than in v1
     
     
     
    Slaverun Reloaded
     
    This mod was inspired by the original Slaverun mod:
     
    The authors pchs and WaxenFigure did a fantastic job. But since the mod wasn't updated in a long time and with major updates for other mods as well as new content rolling out, compatibility problems began to pop up for a lot of people.
    I wanted to fix this, so I learned to use CK (and am still learning).
     
    Eventually I realized that in order to rid the mod of all of it's issues, I had to recode it from scratch. And while I was there, I figured I might as well expand on it's potential.
    So expand on it I did. A lot.
     
    Version 1.x of Slaverun Reloaded is finished with a slave and slaver questline for all cities (in my opinion), but I am sure not bugfree. I will make bugfix releases for 1.0, but there will be no new features in this version.
     
    I continue working on Slaverun Reloaded V2 Beta which will have new features, new quests and also new dependencies (see the forum thread for more details)
     
    What is this mod about:
     
    "Civil war has turned Skyrim bad. As men fight, women become victims of their rage and lust. Whiterun, now commonly called Slaverun, became a center of female slave trade.
    Every unwealthy female without resources to keep herself safe may become a victim of enslavement." (quote from original mod)
     
    In the original mod, when you arrive at Whiterun, the town is already enslaved, and if you're a female Dragonborn, you might end up as part of the inventory. A nice little slave training quest followed. All of this is still intact (and fixed).
    Here is where the mod was expanded.
     
    The mod starts automatically when activated, but the town has not changed, you get a quest to go to the Jarl of Whiterun instead.
     
    After the prologue quest you have choices:
     
    - Get enslaved as a female but with resistance. Your slave trainer has a particular fondness for rebellious slaves, he didn't buy all those torture devices for nothin'. (This is the female slave questline. You will have to do a lot of quest for your slave master. Status: finished)
     
    - Get enslaved without resistance or voluntarily and you will get a normal slave training. Good girl. (Also the female slave questline, just the beginning differs a little bit)
     
    - Comply with the new law but remain free (all other options remain available). I suggest you bring your favorite killing skill up to max fast cuz otherwise we all know where you will end up. (You stay free, but have to obey the "women naked" law. City after city will fall autimatically under slavery, but you will do nothing about that, there are no quests for you!)
     
    - Male player characters can join the slavery organization if you like. Oh you know you do, I don't even know why I made this optional. (This is the male slaver questline, you work as a slaver and will do quests for the slave master. Status: finished
     
    - If you happen to be a strong woman you can kick the slavers' asses and start to work in the slavery organisation despite having the vagina box checked on the equipment tab. Who knows, you may end up making your would be master into your own personal bitch. Charma is fun. (This is the female slaver questline, you work as a slaver and will do quests for the slave master. This questline is nearly identical to the male slaver questline. Status: finished
     
    Right now the female submissive story is functionally complete. It will send you onto a long quest to enslave the whole of Skyrim for your slave masters. It has three different endings depending on your choices. It may recieve more polishing later.
     
    The dominant player questline is now also finished and has two different endings.
    Both the slave and slaver quests will eventually implement the laws layed down in Whiterun by the original mod in every hold capital + Riverwood.
     
    Things you should know BEFORE installing the mod:
     
    - This mod is now released in a version 1.0, For me this version runs pretty good, but of course there a some bugs still hidden and compatibility is always a problem. I will make bugfixes in this version, but no further features. New features will all be in a beta of V2.0, which will come soon. If you expect a bug-free and polished mod like Falskaar, this mod will as big a disappointment to you as you are to your parents.
    - Quests are still being worked on, content is still being added. Don't play with a save that you care about. Once an update rolls out, it may well be that you have to start over from a point where the mod was not started yet.
    - This mod will change the world forever, even after the main quest is finished. Keep that in mind before you begin.
    - If you don't want your female Dragonborn to get tortured and have lot of sex with things both humanoid and not so humanoid (and I do mean a LOT), don't play. I'm serious, you'll be fucking for hours.
    - Strong language should not offend you. If it does, the fuck are you doing here.
    - Some of the quests for the submissive story line assume you are neither Orc, Argonian nor Khajiit. There is nothing preventing you from playing as these races but odd things will happen. You have been warned.
    - If you plan on continuing to play vanilla quests in enslaved cities, this is entirely possible. But beware. If the enforcer options are toggled on, things may break vanilla quests in new and exciting ways (e.g. try using the Staff of Magnus in the college after it has been enslaved during the Arch Mage quest line. Tolfdir will troll you no end. Or the guard reporting to the Jarl of Whiterun during the Alduin questline might decide to go fuck a slave instead, breaking the quest). So i suggest turning those off for the duration.
     
    Credits
    pchs and waxenfigure for Slaverun + Enforcer/
     
    Requirements:
    Fuz Ro Do - on Nexus
     
    Hard Dependencies for V1 (mod won't work/game will crash without these):
    SexLab - by Ashal (I recommend 1.61+, as it fixed all freeze problems for me)
    Zaz Animation Pack [2014-04-21] - by xaz
    Devious Devices and Devious Integration - by Min
    SexLab Aroused - mod redneck2x or Sexlab Aroused Redux by fishburger67
     
    Hard Dependencies for V2 (mod won't work/game will crash without these):
    SexLab - by Ashal (I recommend 1.61+, as it fixed all freeze problems for me)
    Zaz Animation Pack [2014-04-21] - by xaz
    Devious Devices and Devious Intgration - by Min
    SexLab Aroused - mod redneck2x or Sexlab Aroused Redux by fishburger67
    Dragonborn.esm (yes, slavery comes to Raven Rock) and Dawnguard.esm
    Devious Expansion.esm iis now a hard dependency
    ApachiiHair.esm and ApachiiFemalesHair.esm both here
    Crash fixes to handle the 64k string limitation of Skyrim
     
    Very very very much recommended mods:
    Better Dialogue Controls
    Highly recomended is to install the fantastic animations by FunnyBizness , here , Slaverun V2 will use these animations, special the FMMMM gangbang animations if available
     
    Soft dependencies (mod will utilise or has been made compatible with these mods, nothing bad will happen if you don't have them):
    Slavetats V1.2.1 with Tatoos "SlaveTats-slut" by murfk
    if enabled in MCM an enslaved PC will get 3 tattoes in the face and 2 on the hands, 10 progressive tatoos which can be configured in the json config file will be added later, each after a new city is enslaved
     
    BrandingDevice of Doom V0.47 by nooblet123 (also needs "SlaveTats-slut" from Slavetats)
    if tattoos are enabled in MCM and this mod is found, the progressive tatoos will be applied in a little scene where the player is branded down in the slaverun dungeon
     
    Coriontios Progressive Slavetats v0.04 by Corinthio
    (you don't need the esp only the tatoos) these tatoos are the default configuration in the json config file, change to other if you want to use your own tatoo selection
     
    SerialStrip v1.1.4 by Antono
    was used when the player was forced to undress during the enslavement (I think it will not be used there anymore, as serialstrip does not work in scenes)
     
    SexLab - Sexual Fame Framework version 0.95+ by Versh (for the OPTIONAL slaverun comments.esp)
    Slaverun comments.esp is is an standalone esp which can be used with slaverun or without, it uses collected fame of the sexual fame framework to let npc make comments, for example when you are seen with devious devices or be well known to have sex with animals, argonians, orcs....
     
    Simple Slavery v3.92+ by jfraser
    is used in both directions; slaverun is a possible outcome from simple slavery when enabled in the MCM of simple slavery,
    but also Slave Master Pike offers you the dialogue option to sell you (if you are his slave) to Simple Slavery
    in V2.0 there is also a button in slaverun MCM where you can simply trigger the event to be send to simple slavery
     
    Hydragon Slavegirls by hydragorgon
    this mod adds a lot of npc which are slavers or slaves. Slaverun Reloaded can use them to create a more immersive feeling that cities fall to slavery.
    As default (can be disabled in MCM) slaverun will disable slaves in free towns and will enable them if a new town is enslaved
     
    Diablo-esque Decorations - by nooblet123
    is similar to hydragon slavegirls and adds some tortured or killed nps to a few Skyrim cities. Slaverun will also disable them and slowly add them again when a city is enslaved
     
    Milk Mod Economy by Ed86
    Slave Master Pike will get a dialogue to make you a milk cow it the esp is found. When you are a milk cow, Pike gets an option to milk you (slaves only)
     
    Skooma Whore by Guffel
    Slave Master Pike will get a dialogue to give you some drugs if you ask nice (slaves only)
     
    Deviously Cursed Loot by Kimy
    Slave Master Pike will get a dialgoue to give you a cursed item if you ask nice (slaves only)
     
    Player Succubus Quest by ojanen
    After finishing the dremora slave training, your dremora trainer will offer you a quest to make you a succubus, if this mod is found
     
    Frostfall 3.0+ by Chesko
    Due to forced being naked in enslaved cities you would probably freeze to death, so slaverun will save you from that
     
    Immersive Hair Growth and Styling by emily1673
    in MCM you can choose between slaverun hairgrowth or Immerysive hair growth
    Slaverun Reloaded had its own hair regrowth mechanic, but you can check an MCM option to use the mechanic of Immersive Hair Growth mod
     
    Amputation Framework by Haeretic
    This framework is used in 3 places to cut off some arms and legs (even if installed in can be disabled in MCM)
    The first victim is your slave sister Ivana during your enslavement, then the player when your Master will get very angry by some actions and during the quest 'Daughter of Coldharbour'
     
    SOS Schlongs of Skyrim by b3lisario,
    if mod is installed and checkbox in mcm menu is enabled all male slavers will start with a schong size 10 (default for the max size in SOS), after every city quest the schlong size will increase and your slavers dick will get bigger
     
    Sexlab Inflation Framework by qotsafan
    if enabled in MCM the enslaved PC boobs will grow after enslaving a city (Alternative you can enable weight growth if you have a bodyslide configuration that fits). Any growing feature is disabled by default.
     
     
     
    Mods that add more NPCs, like Inconsequential NPCs, Interesting people, Immersive Whenches, Populated Towns, etc.
     
    Appropos by gooser
    With the wear and tear textures toggled on, your female PC will be in tears half way through slave training, I kid you not.
     
    Conflicting mods
    The original Slaverun mod of course, as it does the same.
     
    Special Features:
     
    Slave Tattoos (if toggled on in MCM):
    Your master might give you tattoos so you and others may know your place. If installed he may also send you into the branding device of doom.
    Note that if you want slavetats to do it's work, you must make sure the number of overlays defined in the nioverride.ini is larger than 0.
     
    The customisable progressive tats feature:
    If you enabled slave tattoos in the MCM menu, the PC will get a new tattoo after each city quest and city prequest. The names of the tattoos are defined in the json file in skse/plugins/slaverun/slaverunconfig.json
    Tattoo section and tatoo names build a pair to define the tattoo to be used. Predefined are here the tattoos from Corintio's Progressive Slavetats by Corintio, see the threads there and my screenshots. You can replace them with any tattoo you like.
    At the moment there a 10 tatoos defined, if you want to use them, your nioverride.ini must have iNumOverlays>=10 in Overlays/Body (I use 12). If you want less tatoos, you could simply accept the slavetats error, or replace the tattoo name by "", i.e. replace "Slave Stg 10" by "" (removing the complete line is not recommended).
     
    Slave shaving (if toggled on in MCM):
    Once enslaved your master will shave your head. Ya know, just to remove any illusions of control over your body you might still have. Over time your hair will regrow to it's original length. How long this takes and how many stages there are are also configurable in the MCM. If you are an Elf and nothing happens, try installing this: http://www.nexusmods.com/skyrim/mods/11282
     
    Slave Name changing (if toggled on in MCM):
    The PC will get a new surname at the end the slave training and following that the end of each city quest.
    The surname can also be configured in SlaverunConfig.json. Find the lines containing "slaverunslavename" in the json file to see what the names are in order of appearance (slaverunslavename0 is 1st, slaverunslavename1 is 2nd and so on).
     
    The Enforcer System (if toggled on in MCM):
    Men will periodically check for slaves and/or free women to tend to their needs. I mean cocks.
    Highly customizable regarding who should be called, what arousal levels should be used and if you want a filter for aggressive animations.
    If you have performance issues, try turning this off, it does put stress on your system.
     
    Test/Cheat mode for testing (if toggled on in JSON file):
    In the JSON file is a property testmode. Setting the value 1 will enable some new Cheat dialogues to skip content and jump from the begin of a subquest to its end. Recommended for testing
     
     
     
    MCM help:
     
     
     
     
    Walkthrough
    for the medium end of the female slave quest line since the good and bad endings can't be missed. I'm assuming that if you're reading here, you just want to get shit done and don't care about spoilers. But still. Spoilers ahead.
     
     
    Here an overview what quest are in the mod, if you need the technical ids (OLD, this is for V1.x, see top for slave quests in V2)
     
    Old Changelog
     

    248,055 downloads

    Updated

  24. SexLab Stories (January 2022)

    SexLab Stories
     
    This mod is a collections of sexy stories and easter eggs that presented themselves as I am troubleshooting issues with other mods. (Yeah.. I know.. I have Skyrim modding ADHD).
     
    It includes...
     
    A Fetish system linked to Standing Stone signs
    - Arousal is increased depending on the perk in your sign. Now you have another reason to find the right standing stone for you.
    - No fetish - Default
    - The Apprentice Stone - Crafting / Hitting / Being a Dom - In progress
    - The Atronach Stone - Killing monsters - In progress
    - The Lady Stone - Wearing Jewelry - Done
    - The Lord Stone - Wearing Armor - Done
    - The Lover Stone - Being Nude / Sex - Done
    - The Mage Stone - Using magic - In progress
    - The Ritual Stone - Specific NPC / spouse - In progress
    - The Serpent Stone - Killing animals - In progress
    - The Shadow Stone - Killing humans - In progress
    - The Steed Stone - Bestiality - In progress
    - The Thief Stone - Stealing- In progress
    - The Tower Stone - Wearing leather / being hit / Being a sub - In progress
    - The Warrior Stone - Using weapons - Done
     
    Encounters
    - A victim to the Old Gods ('King in Yellow' easter egg)
    - Cannibalism victims in Eola's feast
    - Encounter with a warlock after an unfortunate ritual
    - Naked hunters in a hot spring
     
    Stories (see the map in downloads)
    - E.L.L.E the SexBot (in Stories) - talk to some vendors in Whiterun - In progress
    - The BroodMaiden - in the falmer cave of Chillwind Depths - Done for now
    - The Children - in Cradle Stone Tower - Done for now
    - The Twins - in Heartwood mill - In progress (barely started)
    - The Living Wonder - somewhere in Windhelm (find a flyer for a clue) - Done for now
    - The Red Wave - Solitude docks - In progress
     
    - Smaller stories and tweaks to NPCs relationships (Whiterun, Dragonsbridge)
     
    Devious Stories
    - Milk Farm - south of Riften - In progress
    - The Pet - in Rimerock Burrow cave - Done for now
     
    Requirements
    This mod is about augmenting the world of Skyrim with atmospheric details worthy of SexLab and as such, needs several mods to run properly.
     
    SexLab 1.62 or above (http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v159-updated-0811/)
    SexLab Aroused (http://www.loverslab.com/files/file/307-wip-sexlab-aroused-v2014-01-24/)
    Zaz Animation Pack 7.0 or above ( https://www.loverslab.com/files/file/156-zaz-animation-pack-2014-04-21/ )
    An advanced skeleton like XP32 Maximum skeleton ( http://skyrim.nexusmods.com/mods/26800/? )
     
    Optional but strongly recommended:
     
    - Fuz Ro D-oh ( http://skyrim.nexusmods.com/mods/14884/? )
     
    The mod comes in two parts
    :: SexLab Stories - requires SexLab Aroused and Zaz animation Pack only
    :: SexLab Devious Stories - also Devious Devices 5.1 or later.
    Both Devious Devices Integration  and  Devious Devices Assets   Zaz animation pack V7.0 or later SexLab Aroused (original or Redux)  
    You have to install SexLab Stories if you want SexLab Devious Stories to run properly.
    In other words, 'Stories' is always needed and 'Devious Stories' is optional.
     
    Troubleshooting
     
    These stories start as small standalone scenes, sometimes with an open ended quest.
    They are not finished in any way and will be improved in the future.
     
    Recommended background mods
     
    Check these mods out if you want to complement SexLab Stories with similar atmospheric content.
    I will not spend much time re-creating content that is already available in these mods.
     
    - hydragorgon slave girls ( http://www.loverslab.com/files/file/828-hyd-slavegirls-8107z/ )
    - Immersive wenches ( http://www.nexusmods.com/skyrim/mods/51189/? )
    - Prostitutes of Skyrim ( http://www.nexusmods.com/skyrim/mods/37031/? )
     
    Acknowledgements
    :: E.L.L.E - Sexy Transparent Zipsuit by nakrulz, Dwemer Cyborg BBP by Edhildil, Animated Dwarven head gear by mahty
    :: Cow Harness and milk bottle - Milk Economy by Oli3d (and other sources) / Updates by Haarbald
    :: Antlers head gear - Character Mod resource Pack by nuska
    :: Living Wonder body ( ACBBE - Androgynous_CBBEv3_V3.2 by otmotm )
    :: Lactating breast texture by fair5210
    :: Sword for Giants (Frost Giants by exray catt)
    :: Freezer room throne (Ayleid Building Kit by ImperialSociety)
    :: Divine Cheese (Cutting the Cheese by treguld33)
    :: Knight of Order and Grummites (Vicn Creature Pack by Vicn)
    :: Daggerfall Sheogorath Outfit by Bobjohnson99
    :: Fine Long Iron (Golf Club of Vengeance by kotobus870)
    :: Old God model by Milhail on Nexus
     
     
    Change history
     
    Full change log on Github

    403,922 downloads

    Updated

  25. BakaFactory's SLAL Animation LE / SSE

    BakaFactory SLAL Animation LE / SSE
     
     
     
     
     
    Description  
    Tally Ho~ The thread is back.  
    I won't leave a note here. Just get my motions and enjoy the game.
     
     
    Preview
     
     
    Requirements  
    SexLab Framework
    SLAL
    FNIS
     
    How to install  
    Is this necessary?
    Just drop the files into your data folder.
     
      This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
     
     
    - Support -
     
    If you think the mod worth enough, please consider supporting me. A cup of coffee would help me a lot.
    https://subscribestar.adult/bakafactory
    https://factoryclosed.fanbox.cc/

    952,790 downloads

    Updated


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