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  1. Beta build is for Skyrim Special Edition only More details on the version/beta coming later when I have more time. For now, I just want to get the beta out there for testing. So here it is. Non-SE users will likely have to wait until release for 1.63. I have no plans right now to release a non-SE version of the beta. Requirements: Skyrim SE 1.5.39 SKSE SE v2.0.7 SkyUI SE Changes since 1.62: Added a caching system to animation searches Increased animation slots to 750, decreased voice/expression slots to 375. A new scaling fix that finally solves the issue with some actors/creatures randomly changing sizes when animating (enabled by default) (partially implemented) a new hook system for developers that don't work on events, allowing them to fully complete their hook function before the thread continues. Solves some sync issues with more complicated or timing sensitive hooks. Some other stuff I'm surely forgetting because it's been a long time. Beta 2 Hotfix: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.7) Removed references to Oldrim scripts (NiOverride and MfgConsoleFunc) to fix compile issues Some minor tweaks here and there Known Issues: Animations take longer to start than normal right now. Other Notes: Animation packs from non-SE version have to have their animations converted to 64 bit in order to work. This can be easily automated and done quickly by the pack developers. All existing basic mods should work as is as far as I know. As long as they don't require any other SKSE plugins that haven't yet been converted. This means Devious Devices and its mods won't work until DD gets its SKSE plugin updated. I haven't fully tested a lot of the plugin in SE beyond making sure basic functionality works. So submitting bug reports are critical here. Download: MUST INSTALL BOTH FILES BELOW TO WORK WITH LATEST SKYRIM AND SKSE BUILDS Install First: SexLabFrameworkSE_v163_BETA1.7z Install Second, overwriting firsts files: SexLabFrameworkSE_v163_BETA2_HOTFIX_PATCH.zip
  2. View File Conversion of SexLab Framework to Skyrim Special Edition without relying on SKSE64 and PapyrusUtil. More Nasty Critters + many popular SLAL animation packs already included. Features: SexLab Framework API was kept as intact as much as the lack of SKSE64 and PapyrusUtil allows, meaning most Oldrim SexLab mods either work right away or can be converted fairly easily 803 animations (467 human, 336 creature) all packaged as its default animations, including the original SexLab animations, multiple SLAL packs and More Nasty Critters (At Tween's request for including his M2M animations, please read his legal terms of use included in the archive) Small MCM and in-scene control functionality Erection system that works with Schlongs of Skyrim Light SE But still, please don't expect everything to be the same as Oldrim SexLab. Without SKSE64, a lot of code had to be rewritten, meaning certain features get implemented differently or sacrificed altogether. This project has been undertaken with Ashal's permission. Ashal has offered future help to me if I hit any roadblock. However, please avoid confusing this port with the full Sexlab (all SexLab Light SE releases will have 0.x.x version numbers to avoid confusion). We especially want to clarify that Ashal himself is not responsible for supporting this 'SexLab Light SE' port so don't message him for troubleshooting about it. All questions about SexLab Light SE should be directed to myself only for the time being. Ashal still intends to port the full SexLab to SSE, if and when SKSE64 gets released with all the stuffs he needs. Requirements: FNIS Behavior SE - you need the Main download at least. Download the FNIS Creature Pack optional file also if you want bestiality stuffs. XPMSSE Recommended: (for nude bodies) UNP Schlongs of Skyrim Light SE (or this for different textures) - erection system works with SexLab Light SE Installation Instructions: read this detailed guide instead if you're new to SexLab Install the 3 requirements above Download SexLab Light SE from one of the two links provided (Google Drive and Mega.Nz) and install it. Run GenerateFNISForUsers.exe as admin, tick Skeleton Arm Fix, press Update FNIS Behavior Load a save (ideally clean, avoid starting a new game with SexLab.esm enabled), SexLab Light SE will automatically start its first-time initialization itself (takes a while). (Optional) The MCM can be accessed in Spells > Illusion. The in-scene controls are in a form of an Apparel inventory item - you should favorite it to a number, then press that number during sex Enjoy! Use one of the mods below to trigger sex Mods Using SexLab Light SE: SexLab MatchMaker Light SE - port of MatchMaker to work with SexLab Light SE. Easy mindless way to trigger sex scenes. SexLab Pleasure SE - 80 light-hearted but lore-friendly unique dialogues Abduction SSE Carnival - more complex version of MatchMaker The below Oldrim mods aren't official ports (at least not yet), but they have been tested and confirmed as working right away with SexLab Light SE without any conversion, though some bugs may exist Amorous Adventures SexLab Solutions 4.0.2 (but not v5.x, which requires Unofficial Patch LE.esp) Spouses Enhanced v1.7.3 (quicksave and load once for the dialogue option to show up) SexLab Necrophilia (must extract the BSA) SexLab Enchantress (must extract the BSA) SexLab Working Girl (must extract the BSA) Animal Mansion 0.6e (but not AM Plus which requires ZaZ, must extract the BSA) BSA's can be extracted very easily with BAE: http://www.nexusmods.com/fallout4/mods/78/? Future Plans: Creature schlongs Furniture and animated objects Creature on Creature Known Issues: Due to the 803 animations included and the lack of script extender, sometimes it takes quite a while to pick the animation to play. I'll optimize this later. Some creatures added by MNC (chickens, deers) sometimes refuse to have sex with males. I'll address this. Credits: Ashal for the original SexLab Framework Leito86, Anub, SirNibbles, Tweens, Billyy, and FunnyBizness for the animation packs included Dentarr for More Nasty Critters, whose animations are also included Fore for FNIS Groovtama for XPMSSE SexLab Framework Credits: SKSE Plugin: kapaer - Mfg Console h38fh2mf Ashal Animations: Unknown Modders - http://skup.dip.jp Arrok - BBP Animations JoshNZ - Animated Prostitution Mithos Blac945 Zynsch TDA Zynsch Bleagh PanicForever Athstai - Dark Investigations 3jiou Mitos Leito86 4uDIK FalloutBoy2 Audio: Lovers with PK Setekh Mesh/Textures: Calyp - Strapon oli3d - Bukkake Shaders 4uDIK1 - Male Nudesuit Dimon99 - Female Nudesuit Vacaliga - Stacking cum textures More Nasty Critter Credits: LordEscobar (Nude Creatures) Ep1cL3w1s (Creature Framework) Flyingtoaster (Hentai Creatures) Panicforever & Gone (Lurker, Werebear and Riekling Animations (AND Horse Animation)... AND Panic did the new Wolf+Dog Animations) Panic also did the newer new Dog and Wolf Animations and the corresponding Tail animations! Dayelyte (Female Werewolf and Atronach Animation and new consensual Dog/Wolf) Xandero (Spriggan Animations + second Atronach Animation + third Atronach Animation) Billyy (Skeever Animations) llabsky (Sabrecat, Hagraven, Goat, Deer, Elk, Boar, Mounted Riekling, Ashhopper, Chaurushunter and Wispmother) Anubiss (Draugr, Sabrecat) FunnyBiz (for Hagraven Animation) Leito86 (for Creature Features - now included and new Dog Animations) Gone (for Beastiality Extras - now Included) Bad Dog (nude models of Deer, Elk, Boar, Mounted Riekling, Skeletton) Vioxsis (nude model of Goat and Horker) diarawr (for JUDAH model) Shocky (for Deathhound Brute) SkyMoMod (for Arch Demon) More Nasty Critters Disclaimer: I know its problematic to expand on the work of others or even expand upon someone elses expansion of the work of a third modder. However some of the stuff here cant be released in any other meaningful way, at least not for someone who just wants to download/copy and have fun. If someone is offended by the stuff I put here let me know and I remove it. Its just here to give fellow players easy access to stuff thats posted all over the board, after all. Submitter vinfamy Submitted 08/29/2017 Category Adult Mods Requires FNIS SE, XPMSSE, (optional) FNIS Creature Pack SE Regular Edition Compatible  
  3. View File Hi all, you know me by now. I make sex animations for Sexlab. You can downlaod em here. Explenation of my scammy buisness model: Follow my work in progress on TUMBLR: https://anubissanimation.tumblr.com/ Password: loverslab Taste of what my animations look in game: https://anubisswebm.tumblr.com/ Please support me via PATREON, every penny is welcome. https://www.patreon.com/anubiss2167 To install those animations you need Sexlab animation loader: http://www.loverslab.com/files/file/2488-sexlab-animation-loader/ Animation are devided into 3 packs: Human animations: Creature animations: Shota Pack: Submitter AnubiSs2167 Submitted 10/06/2015 Category Animation Requires Sexlab Framework, Sexlab animation framework, SLAL, MNC Slal Edition Special Edition Compatible No
  4. View File This is an enhancement for Sweaty Wet Skin Auto Adjustment. It replace the logic (scripts) applying the sweaty textures and theirs strengths. Requirements PapyrusUtil 3.2 SKSE 1.7.3 SkyUI 5.0+ RaceMenu or NetImmerse Override 3.4.0+ Textures not required, but strongly recommended CBBE: Sweaty Wet Skin Auto Adjustment (textures only) UNP: Textures by bola08 Male: Wet function redux - male textures Optional mods (with integration) SexLab SexLab Aroused Devious Devices - Integration ZaZ Animation Pack SexLab Skooma Whore Frostfall 3.0.3+ Quickstart Install everything Make sure Wet Function Redux overwrites Sweaty Wet Skin Auto Adjustment Start game and go into MCM menu of Wet Function Redux Open Targets Select Player Click Start effect Go back into the game (close all menus) Experiment a bit by: Go back into the Targets menu Select the player as target (if not already) Screw around with the values Go back into the game and wait for them to update (2 seconds by default) Additional Features Support for texture swapping on male targets: own set of textures - does not interfere with female textures SOS support diffuse texture swapping - for different details while wet (body hair) [*]A lot of sources for wetness, each with its own rate of wetness generation stamina & magica usage (as before but with seperate rates) sprinting running sneaking galloping working (mining, chopping wood, any blacksmith work) weather influence pleasant cloudy rainy snow interiors/other [*]SexLab (if installed) base rate during scenes increasing rate with each stage orgasm modifiers victim modifiers [*]SexLab Aroused (if installed) increasing rate with arousal threshold above which the textures with wet pussy effect may be used [*]Zad/Devious Devices (if installed) rate from vibration, increasing with strength orgasm caused by device edged by device [*]SexLab Skooma Whore (if installed) Physical addiction Mental addiction Magical addiction Overall addiction stage [*]Frostfall (if installed) drying when near fire (scales with fire size) separate weather influence for rainy and snow when in shelter [*]Effect can be applied to any number of NPCs view current values and modify wetness can force a constant wetness and specular-/glossiness-strength [*]Auto-apply the effect: to (options): every NPC followers Participants in a SexLab scene (with option for the player scene only) NPC wearing something that is flagged by: ZaZ: Ankles, Belt, Blindfold, Bra, Collar, Device, Gag, Hood, Wrist, Yoke Devous Devices: Lockable, Armbinder, ArmCuffs, Belt, Blindfold, Boots, Bra, Clamps, Collar, Corset, Gag, Gloves, Harness, Hood, LegCuffs, PiercingsNipple, PiercingsVaginal, Plug, PlugAnal, PlugVaginal, Suit, Yoke [*]naked NPCs [*]auto-removes itself if: not refreshed (no save-game bloat) the player is not nearby the model is/was unloaded [*]can auto-fix broken effects (does not need other features to be enabled) [*]can be controlled as any normal effect [*]uses PapyrusUtil instead of cloak spells/quests: efficient and can't cause the brawl bug [*]Global wetness rate multiplier [*]NPC-only global wetness rate multiplier and bonus (for AI lethargy compensation) [*]Support for head texture swapping (textures are not included in the linked texture sources) [*]Export/Import all settings A video introducing the mod by @shinji72 Changes compared to original Player is not affected by default - must be added as any other NPC The weather sets the drying rate - if any (e.g. rain) The curve which translates wetness to specular/glossiness strength has changed (see plot in screenshots): below the dry point the minimal effect and no textures are applied when coming from a dry state, any visual effect is delayed until the start point is exceeded this will increase faster than normal until the soaked point is reached wetness is capped at cap point, at which the maximum strength of the effect is reached the effect strength will now change linear between max to min when the wetness changes from cap point to dry point it will stay on this straight even when rising again when the wetness falls below the dry point, it can use the delay mechanism again [*]Texture swapping is enabled by default Notes for Updating to version 28: all effects need to be applied again some previously affected actors may show up as outdated (these are the ones were the game just decided to remove the effect partially for absolutely no reason) to version 32: effect on beast races (Khajiit, Argonian) should be reapplied: stop effect, restart game (if head texture swapping was enabled), start effect to version 35: all effects will be automatically stopped during update, setting and forced values remain untouched! (needed to purge the zombie-self-revival, that was used to fix broken effects automatically - which is now superseded by the auto-fix broken function introduced together with the Auto-apply functions) Known Issues If you upgrade a save which used the normal Sweaty Wet Skin Auto Adjustment the MCM menu entry will still be named "Sweaty Wet Skin" - this is a problem on SkyUI side and can't be fixed On affected NPCs the game may just remove the effect partially on cell change (this is a known Skyrim bug). I implemented a workaround that fixed this problem in my test cases. The bug can still be provoked. If there is any need, I can implement more severe measure to circumvent this bug. Using head texture swapping will cause brief visual glitches when swapping the texture. In some cases (certain presets/followers) the effect won't show up despite them being correctly applied by the mod. I'm still investigating the cause of this and am suspecting RaceMenu overlays (maybe in combination with a some certain ENB). If your are encountering this issue, feel free to provide me with a debug log so I may get a better handle on this. Changes of a NPCs sex will only be detected after stopping and restarting the effect on the target. Using custom textures CTDs Submitter nop0x90 Submitted 03/06/2016 Category Sex Effects Requires Textures, PapyrusUtil 3.2, SKSE 1.7.3, SkyUI 5.0, RaceMenu/NetImmerse Override 3.4.0 Special Edition Compatible
  5. View File Sexlab Survival Warning This mod is a WIP with one feature in particular that's quite dangerous to your characters wealth. Please read & understand very carefully the points about stashes below! Description Like Sexlab mods? Yea you do. Like survival mods? Maybe you do. Ever notice how they don't really 'gel'? This mod aims to smooth some of the contention points these two types of mods bring and add a few fairly unique features of it's own. It's mostly a personal project but if someone else gets use from it, great! Features Sorry for the wall of text but a lot of the features 'lead into' each other. Mod is designed around a female protaganist (sorry) Map & compass are now a physical thing. You must have a map & compass in your inventory to... er... have a map and compass in game. Straight forward enough. It can be bought from general traders across skyrim (Requires merged patch). Yes, having no map/compass essentially disables fast travel. Don't lose it! - Known issue: DDI resets the compass on initialization. Should be fine on next game load You can't read a map while wearing a blindfold. That's just silly. You can now swallow cum. Animations tagged as oral that orgasm with the player mouth open will decrease RND hunger and thirst. Yes, you can now become 'glutted' on cum :D. You'll receive a popup message asking if you want to spit or swallow. If you are starving or dehydrated you will not be given a choice as you'll happily gulp down every drop you can. If you are a victim you will be forced to swallow. Depending on the race providing said cum will provide more/less satiation. - Issues: Some mods are pretty liberal with the victim tag - forcing you to swallow when you should have a choice. Some animations don't open the mouth even though they clearly should. Sexlab separate orgasm may cause timing issues - orgasm before mouth is open - needs more testing. Swallowing cum will give you 'cum breath' which gives a debuff to speech. It becomes more severe the more cum you swallow but fades over time. Drinking alcohol/skooma whore drugs/MME milk will speed up the process. Getting a fresh layer of cum makes you wetter in frostfall but also decreases your exposure. Again, depending on race and the number of males involved - greater gains for both. If you spit you gain less RND satiation but it makes you wetter and decreases your exposure more. You should probably swallow if find yourself naked in the north. Drinking MME milk or any skooma whore drugs now decreases your tiredness and provides a decent decrease to exposure. Ah if only milk was addictive too (Shameless Milk Addict plug) Using SL Dialogs 'Rest anywhere' is great. No inn fees, no pesky going to town, don't even need a tent or bed roll. Just plonk yer ass down on those wonderful, cosy, jagged, icy, rocks and wake up fresh as a daisy, ready for anything. NOooo!!!!!1one11elventyone1!! Rest anywhere now provides far less actual rest (+ increased chance for a random disease - not done yet). If you're a filthy slave and your master makes you sleep on the ground then you will wake up tired, as you should. Sleeping naked provides a bonus to rest gain rate. Sleeping in clothes gives you a small penalty and sleeping in armor gives you a larger sleep rate penalty. You know. An actual reason to sleep naked instead of just because sexy. I Might add an option to configure sleepwear later. Maybe. Stashes. So. You know that barrel. You know the barrel I'm talking about. THE barrel. In whiterun. Don't fuckin lie to me! The place you stash all your shit while you build up enough coin to buy breezehome. Well now stashing your ebony armor and bazillions of gold and gems in a container in the middle of any town with everyone watching is a really terrible idea. You'll be lucky if there's a lockpick left by the time the desperate townspeople are finished pilfering your hard gotten gains. Even if nobody is looking, someone in town is bound to stumble onto it eventually. Best to stash your stuff in your home. Or in a hunterborn 'hunters stash' away from town with noone looking. - There are only 2 ways to make sure what you stash is 100% safe. 1. Stash in a player home. Any location with the keyword LocTypePlayerHouse is not tracked at all. 2. Stash your stuff in a hunterborn cache in a remote area away from the road with nobody watching. - You can try to minimize your chance of theft by: keeping away from towns/cities/farms. Using hunterborn stashes. Keep away from busy roads. Try to have as few npcs in the area as possible. Sneaking. If anyone actually sees you put stuff in they'll know it's there and start stealing from it. I've built in protection for NPCs that are: followers that use vanilla factions, Paradise Halls slaves and Sexy Bandit Captive Slaves. Anyone else is a potential thief and you should not let them watch you put stuff in your stash. - Use your new 'Assess Stash' power to give you an idea of how good a location or container is. - Npcs actually steal from you so if your stuff starts to go missing it could potentially be found on npcs in the area, making pickpocket actually useful. (There's a chance however if no npcs were found and you stashed somewhere unsafe that items are 'stolen by wanderers' (magic'd away to a container) Times are hard. The city coffers are emptying quickly. In order to increase income the holds are now enforcing evictions to encourage repayment of fines. Criminal scum will be afforded no shelter in holds where they have a bounty above x. They will be evicted from their home until their bounty is paid off. Ah well.... at least you can 'rest anywhere' (only works for vanilla skyrim homes right now. Not hearthfires. (I'm not big on custom homes either. Fuckin castles, just sitting there, waiting for you to find them. Key on the hook outside and unpaid guards inside patrolling your jacuzzi. Come on, really?! /rambling rant) Another imitative to increase the city's income: tolls. In order to leave a walled city, women will now need to pay a toll. They also are not allowed to leave without an escort (Very soft tie in with devious followers). You can try to lie to the guards that you have no gold but you'll need very high speech skill. I guess you could try stashing your gold in a barrel and hope it's still there when you get back ahahaha. There are many alternatives to gold if you happen to be septimless. - Possible issue: NPCs not able to go through doors. I'm not sure about this one but just from casual observation some DO progress through locked gates while others seem to turn around and try to find another way out. Honestly, I don't really care if I'm giving NPCs a hard time. Leeking MME milk will make you wetter over time. Player is warmed very slowly during sex scenes. Simply knock 'integration'. Got kicked out of your home? Don't have a tent? You've run out of Monster (aka skooma)? You're tired and it's getting late & cold? No problem! Ask one of your fellow townfolk if you can stay the night. But can they trust that your not faking just get inside and rob them blind or worse? Or, more importantly, can you trust them...? - Known issue: Can not skip the custom dialog while 'talking to the door'. Not sure why this is. Something to do with SK using a voice type but my dialog not using one? Swimming naked for x seconds clears the cum from your body. (Requires Frostfall) Normally if you succumb to exposure in Frostfall you're teleported to the nearest inn with little in the line of consequences (respawn really). Now you'll be moved to the Simple Slavery cell. No need to thank me, you're welcome! (Frostfall needs to be set to 'Rescue') Followers think you're a dumb bimbo that can't count and have a chance to steal a percentage of any gold you give them to carry. Should discourage you from just handing over your gold to them while you go through the toll gates. Configurable gold weight Creature sex 'dialogue'. Sneak (just pretend you're appraising the creatures junk) and activate creatures to engage in sexy time with them. Works with dogs/wolves, horses, sabrecats, bears & trolls. Don't know if it'll work for charmed creatures. Someone try it out and let me know. Should also work for Untamed followers. Difference is you can choose the type of sex - Oral/Anal/Vaginal. So if your'e really really hungry/thirsty... F.A.Q Q. This mod is fubar. A. Yes! Not a question though so gtfo of my faq. Next question! Q. Do I really need Realistic Needs & Diseases/simply knock? A. Yes. Q. Really? A. Yes. Look, I investigated making it a soft dependency but it was either too much work (RND) or just not possible (SK). RND doesn't seem like it was designed to be interfaced. + I'm a long term user of it. It is fucking entrenched into my load order with patches and dependencies and merged mods. It's going nowhere I'm afraid. Q. Can I make a suggestion? A. Sure, I love reading new ideas. But I'll only implement something I like and if I think it 'fits' Q. The MCM doesn't show up. A. Save & reload. Requirements Sexlab Simply Knock. Realistic Needs & Diseases - Original - https://www.nexusmods.com/skyrim/mods/26228? OR Realistic Needs & Diseases - All in one Usleep version - https://www.nexusmods.com/skyrim/mods/75876? Hmm. Don't see that combination of requirements very often... I'm not sure about using RND 2.0 - https://www.nexusmods.com/skyrim/mods/78785? I SUSPECT it is compatible but I'll wait for a report back before saying for sure. Not actually required but sort of really required unless you're a complete masochist: Hunterborn (for hunter caches) Soft Dependencies Dawnguard Devious Devices Expansion - Who uses integration but not expansion? Skooma Whore Milk Mod Economy SL Dialogs Rape Tattoos TDF Aggressive Prostitution Simple Slavery Milk Addict Sexlab Separate Orgasms Frostfall Hunterborn As you can see there are a LOT of soft dependencies. I'm not certain I've 'gated' them all properly. Please report any problems or if you're given options for mods you don't have installed. Credits Sexlab - Ashal Realistic Needs & Diseases - perseid9 Simply Knock - Chesko Dawnguard/Skyrim - Bethesda Devious Devices Expansion - DD Team Skooma Whore - Guffel Milk Mod Economy - Ed86 SL Dialogs - DeepBlueFrog Rape Tattoos - xj47 TDF Aggressive Prostitution - TheDriedFinger Simple Slavery - jfraser Milk Addict - *Ahem* Sexlab Separate Orgasms - Ed86 Frostfall - Chesko Hunterborn - dragonsong icecreamassassin - For the very nice compass meshes & textures from: Dwemer Compass - https://www.nexusmods.com/skyrim/mods/57962 Possible Future Plans Submitter Monoman1 Submitted 05/22/2018 Category WIP / Beta Requires Sexlab, Realistic Needs & Diseases, Simply Knock and their requirements Special Edition Compatible No
  6. View File This mod allows you to charm nearly any NPC in the game to lure back to your house to use as bondage decorations. Also contains a furniture building and placement system for all the animations exclusive to this mod. Now Introducing... The Long Awaited... I'll Take The Display Model II ~ Current Version: 206 ~ See the Change Log at the bottom for important notes. Nothing you have to do just something I need you to know. ~ If you are just now joining us from a version 202 or older, check out the special section titled that. ~ No, this mod will not work on SSE any time soon. (SKSE, SexLab, NiOverride, FNIS) Requirements SKSE 1.7.3 or newer. ZaZ Animation Pack 6.1 or newer. UIExtensions (not, Extended UI). SexLab 1.6 or newer. FNIS 5.4 OR NEWER AND THEN RUN IT AFTER INSTALLING DM2. Racemen 3.4 OR NiOverride 3.4 Features of DM2 This is a 100% new codebase. ALL of the spells have been replaced with dialog. It contains all the under-the-hood advancements made during Soulgem Oven and Untamed, including persisting anonymous actors and the like. 119 Poses - 19 Exclusive Furniture The ZaZ Animation pack is huge and awesome. Using his resources I was even able to cobble together some pose combos that did not currently exist already. There are still more that can be added, including a few I intentionally skipped because they are bugged, but Xaz seems to be on it. As of version 203 there is also furniture I made that is in no other mod. Dialog Command In order to engage the DM2 dialog options you need to craft an Amulet of Control for 1 leather strip and 1 ingot at any forge. You do not need to equip it, merely having it in your inventory will be good enough to allow you to use the DM2 dialog options. Afterwhich any NPC which you can engage dialog with normally (even if they didn't have dialog before) you will gain new dialog options to control them with. The only known NPCs so far that are out of bounds is the Courier and of course children. Simply leave the amulet at home when you no longer wish to have your dialog menu cluttered. Getting an NPC under your control. The first step is to charm an NPC to be under your control. You do this by walking up to them and saying "Come with me..." at which point they will be unable to resist your Amulet of Control and immediately begin following you anywhere you go. That will be your only dialog choice at this point. They will not fight. They will not do follower things. They will only go where you go. Once they are following you can talk with them again and many more dialog options will be available. To the opposite, telling them to go away will turn DM2 off for this actor and they will go back to whatever the crap they usually do. Come with me... (Engage DM2 for this NPC) Stay. Lets get you rigged up... (Engage Pose Mode) Move... (Engage Move Mode) Remove Outfit / Replace Outfit. I Want You To Wear These Things... (Open Inventory) I Want You To Do Something... (Begin Vanilla Command/Favor Mode) Go away. (Disengage DM2 for this NPC) NPCs as Mannequins There is a dialog choice now which will open a bound NPCs inventory and they will wear what you give them. They are not true mannequins in that they will wear the last thing given to them - they still attempt to wear what they think is the best thing for them, so if you want them to wear something specific take away things they should not have. Pose Mode After engaging pose mode you will be presented with a list of pose categories. Select one, and you will begin cycling through the poses. You will know you are in pose mode because the screen will tint blue. Tapping your SHOUT key will go to the next pose, while tapping your SPRINT key will go back a pose. Long Pressing SHOUT will cancel pose mode, where Long Pressing SPRINT will re-open the menu allowing you to choose a new category. You know when you have long pressed enough because the screen will flash. Move Mode After engaging move mode you can tap SHOUT and the NPC will walk over to that exact spot AND angle you were standing in. You will know you are in move mode because the screen will tint blue. So the trick here is you can stand exactly where you want them, align your self straight to whatever you want their bondage aligned to, hit SHOUT and then get the fuck out of the way so they can get in that spot. Long Pressing SHOUT will cancel move mode. You know when you have long pressed enough because the screen will flash. Self Bondage Crafting an Amulet of Repose at the forge and equipping it will engage Pose Mode on your player character. You can unequip it if you prefer for whatever reason like if you are screenshotting yourself. To release yourself, unequip and equip the Amulet of Repose again. This feature is currently a testing preview, doing nothing more than letting you see yourself in bondage. Placeable Furniture As of version 203 there is some craftable furniture. Currently only the furniture I have made for DM2 are placeable due to the tricks required to make it work, meaning, none of the ZAP stuff at this time. You can craft them at the forge they are prefixed with [DM2]. They will show up in the MISC section of your inventory. To place them, attempt to equip them (just like how you attempt to equip AddItemMenu to open the menu) and close the menus. The furniture will show up where you were standing and now you have kinky home decor. You can talk to the furniture to use it (self bondage), move it with the same DM2 move mode as you move NPCs, or pick it back up. You can also command NPCs to use it. I've left sandboxing enabled so there is a chance a follower could accidentally get themselves stuck on it! You can talk to them to release them... if you want. INTERESTING NOTE ABOUT PLACEABLE FURNITURE - because of the way the game handles occlusion planes, if you place something in one room, then move it to another, it is possible that the object will be invisible in that new room, unless you are standing in the old room looking into the new room. It's weird, I know. If you intend to move the device more than a few meters or to a different room, I highly suggest you pick it up and redrop it in the new room rather than use the move mode. Updating from DM1 Updating DM2 from 202 OR OLDER Frequently Asked Questions Permissions Packaged Assets - Meshes (nif), Animations (hkx), Textures (png, jpg, dds) All assets which are exclusive to Display Model are to remain as such. You may require DM2 be installed as a dependency and then reference the assets in your own mods, but I ask you do not copy the files into your own mods. Packaged Code - Papyrus (psc) The source code is released under the MIT licence with the following provisions: I ask you do not fork it while I am still an active member of the community. Some sort of reasonable attempt to contact me should be made before you even consider it. It will be hard for you to find parts of code that are really copy-paste-win. The spirit of open sourcing it is so you can look and learn from it, and hopefully avoid any pitfalls that took me a long time to engineer around. Other Permissions This mod is not to be re-uploaded to any other sites without permission. It is exclusive to LoversLab. Changelog 2017-02-16 - v206 Interaction Mode - when an NPC is in the chair bondage they now offer an Interaction Menu in the dialog, which will allow you to do various things like sit on them, fist them, etc. PLEASE CONSIDER THIS FEATURE EXPERIMENTAL. I suggest hitting QUICKSAVE before you try it so you can QUICKLOAD if something fucks up. I am confident it is fine but the amount of foolery that has to happen for this mod to work is staggering it would take me an entire day without bathroom breaks to explain all the things that it has to do. THE CHAIR IN THE MISC CATEGORY IS THE ONLY ONE THAT HAS INTERACTION RIGHT NOW. Added 4 new poses - suspended tear drop (free and secured), directional post stylized after the captured dreams logo (crisp and relaxed) to the dm2 misc category. Fix for move command with NPCs refusing to change the direction they are facing. Fix for when NPCs would walk away when you told them to stay here. The inventory menu will now automatically close when dropping DM2 furniture instead of showing the message to close the menu. When telling NPCs to do something, and that thing you told them was to mount DM2 furniture, they will now automatically end command/favor mode. Before you'd have to manually hit ( to cancel it. You can test if an actor has interaction ability by seeing if they are in my interaction faction. I repeat, currently, only that one chair pose has interactions. Submitter darkconsole Submitted 07/27/2014 Category Other Requires SKYUI, SexLab, Zaz Animation Pack Special Edition Compatible
  7. View File Story Driven, Fully voiced and immersive romance type quests with vanilla Skyrim NPCs. Adventure, romance and occasionally romantic comedy. This is old school save the day and make love to the beautiful woman stuff. This mod does not contain any fetish or extreme SexLab content. Everything occurs between consenting adults. This is a DLC sized Quest Mod. Over twenty-seven unique, complete quests. Everything is fully voiced in the original NPC's own voices - over 3,500 fully voiced lines. Story driven, plot driven romantic encounters. Integrates seamlessly into a Skyrim play through - like the romance was there all along. Over thirty lovers to get - catch them all like Pokemon. SexLab Version: See the Change List at bottom for What's New. Version 3.2.1 for SexLab - Sex Lab Version: Requires SexLab Framework. - SexLab Install Tips: Other Versions: OSA OSex + CLEAN version DOWNLOAD LINK:Available at Nexus CLEAN or FLOWER GIRLS version for Skyrim Special Edition DOWNLOAD LINK:Available at Nexus Amorous Adventures should be at the bottom of your load order. Installation / Updating / Uninstalling Make your lovers beautiful! See these recommended beauty Mods 1. Is Amorous Adventures at the bottom of your Load Order? 2. Did you update to the latest version of Amorous Adventures so you get the latest Quest Content? 3. Read the Quest Walkthrough for the quest (Walkthrough Section below). 4. Check a Skyrim Wiki if it's a Game Quest (not an Amorous Quest) to see if it has known bugs. 5. Ask in the Amorous Adventures Support Topic. Frequently Asked Questions (FAQ) Known Issues It Begins! The Amorous Solitude Play through series. Shinji72's Amorous Dawnguard: Watch Shinji72's Amorous Companions: Watch Walk Through / Quest Documentation The Complete Amorous Serana Guide: AmorousAdventures_Complete_Serana_Guide.txt Functionally the Serana romance will work regardless of whether you side with the Dawnguard or the Vampires. Thematically it absolutely works best if you side with the Dawnguard. Or if you consider yourself a sensitive, caring, "White Knight" of a vampire. You will not be evil with Serana in her Amorous Adventure. An Exquisite Corpse - Serana Discovering a mysterious, pale beauty with a thirst for blood. NOTE: Do not Manually start this at the console - it's only for a Dawnguard play through. Quest Information: AmorousAdventuresQuestStages-An_Exquisite_Corpse.txt Our Love Runs Red - Serana, Valerica The dark and tragic back story of Serana is confronted. NOTE: Do not Manually start this at the console - it's only for a Dawnguard play through. Quest Information: AmorousAdventuresQuestStages-Our_Love_Runs_Red.txt Burning from the Inside- Serana Once in awhile you get shown the light in the strangest of places if you look at it right. Quest Information: AmorousAdventuresQuestStages-Burning_from_the_Inside.txt Serana and the Mark of Dibella- Serana, Ahlam, Senna What a long strange trip its been... Quest Information: AmorousAdventuresQuestStages-Serana_and_the Mark_of_Dibella.txt How badly do you want Elisif for your own? We're going to find out. Follow this quest chain.... A Widow Too Soon - Elisif This is the opening quest to seduce Elisif. It is required to complete this quest before other Amorous Adventures in Solitude will open up. IMPORTANT: After completing Elisif's Tribute she will have a dialogue option to start the Base Game quest to become Thane of Haafingar http://www.uesp.net/wiki/Skyrim:Thane_of_Haafingar Make sure you get that dialogue option and the quest. It is triggered on Change Location, so if you don't see it in her dialogue options then fast travel to Dragons Bridge or something and back to Solitude and talk to her again. Quest Information: AmorousAdventuresQuestStages-A_Widow_Too_Soon.txt Fangs of Desire - Sybille Stentor What's the harm in just one bite? Note: the Game Quest to kill the vampire has a Level Requirement of 10! Quest Information: AmorousAdventuresQuestStages-Fangs_Of_Desire.txt A Song Of Lust And Guile - Lisette, Pantea, Illdi Strange things are afoot at the Bards College. Quest Information: AmorousAdventuresQuestStages-A_Song_Of_Lust_And_Guile.txt From here forward, Jordis plays a part in the story and will need to be a follower Curse Of The Dead Bride - Elisif, Jordis, Sybille Return to Broken Oar Grotto... Quest Information: AmorousAdventuresQuestStages-Curse_Of_The_Dead_Bride.txt Threading The Needle / Finest Materials Endarie, Taarie, Lydia, Jordis, Sybille, Pantea They're haughty. They're arrogant. And they're the only ones who can save Elisif. Quest Information: AmorousAdventuresQuestStages-Threading_The_Needle.txt A Widow Reborn - Elisif It's like Sleeping Beauty... except awake. Quest Information: AmorousAdventuresQuestStages-A_Widow_Reborn.txt Rikke Don't Lose That Battle - Legate Rikke War is hell... but it gets the juices flowing. Quest Information: AmorousAdventuresQuestStages-Rikke_Dont_Lose_That_Battle.txt Strange Magic - Mirabelle The college is a place to study all manner of magic... Quest Information: AmorousAdventuresQuestStages-Strange_Magic.txt Spellbound - Brelyna, Nirya, Faralda Some spells are better left un-cast. Quest Information: AmorousAdventuresQuestStages-Spellbound.txt Aranea Ienith An unmarked quest. Blinded By Visions - Idgrod the Younger, Jonna The power of Visions isn't always a blessing. Quest Information: AmorousAdventuresQuestStages-Blinded_By_Visions.txt New, New Malacath Blues - Borgakh the Steel Heart It's not easy being green. NOTE: Requires Level 9+ Quest Information: AmorousAdventuresQuestStages-New_New_Malacath_Blues.txt A Passionate Priestess - Danica Purespring When you get to the root of the matter, something will grow. Quest Information: AmorousAdventuresQuestStages-A_Passionate_Priestess.txt Dragonborn Desires - Irileth Dragons. Why did it have to be dragons. Quest Information: AmorousAdventuresQuestStages-Dragonborn_Desires.txt An Angel In Steel - Lydia, Adrianne Moral. Traditional. And very skeptical about you. Quest Information: AmorousAdventuresQuestStages-An_Angel_In_Steel.txt Ysolda's Tough Lesson - Ysolda Sometimes love is a tough bargain. Quest Information: AmorousAdventuresQuestStages-Ysoldas_Tough_Lesson.txt A Key To Her Heart - Carlotta Locked hearts yearn for someone to open them. Quest Information: AmorousAdventuresQuestStages-A_Key_To_Her_Heart.txt Saadia An unmarked quest. Runs in parallel with the Companions quest line Hunting The Huntress - Aela Passions more dangerous than either human or beast. Quest Information: AmorousAdventuresQuestStages-Hunting_The_Huntress.txt The Beast Within - Farkas Sometimes the beast within cannot be tamed. Quest Information: AmorousAdventuresQuestStages-The_Beast_Within.txt Njada's Dark Secrets - Njada Stonearm Some secrets poison the soul. Halp! Brawl Bug! SetStage SexLabAmorousAdventuresNjada 40 Quest Information: AmorousAdventuresQuestStages-Njadas_Dark_Secrets.txt The Lone Wolf - Vilkas A life without love is no life at all. Quest Information: AmorousAdventuresQuestStages-The_Lone_Wolf.txt Loaded For Bear - Ria, Temba Wide-Arm, Lynly Star-Sung Wooing damsels in distress can be exhausting! NOTE: Must complete Companions quest line first! Quest Information: AmorousAdventuresQuestStages-Loaded_For_Bear.txt The tragic and untimely demise of Aerin.... Love And Death In Riften - Mjoll, Ingun Black-Briar, Sapphire, Illia Something foul hunts the women of Riften. Only a hero can save them. Quest Information: AmorousAdventuresQuestStages-Love_And_Death_In_Riften.txt Shadows And Scars - Jenassa, Adelaisa Sometimes a broken heart takes a lifetime to mend. Lucky then that elves live so long. Quest Information: AmorousAdventuresQuestStages-Shadows_And_Scars.txt A linked quest series to help a mother and daughter reconnect with Dibella Annekke's Release - Annekke Crag-Jumper Alas, when people wed they do not plan to grow apart. Quest Information: AmorousAdventuresQuestStages-Annekkes_Release.txt The Art Of Dibella - Senna Lady Dibella and you. Welcome initiate. Quest Information: AmorousAdventuresQuestStages-The_Art_Of_Dibella.txt The Mark Of Love - Sylgja The path to Dibella is one of the heart. Quest Information: AmorousAdventuresQuestStages-The_Mark_Of_Love.txt The Suitors Of Camilla Valerius - Camilla Valerius A beauty, to be sure. But whose? Quest Information: AmorousAdventuresQuestStages-The_Suitors_Of_Camilla_Valerius.txt Nordic Hospitality - Gerdur, Ralof When in Rome... Quest Information: AmorousAdventuresQuestStages-Nordic_Hospitality.txt Thanks! To Spaceman for SexLab Romance which inspired me to start working on this. Quest item in one romance uses assets from Bunny Toys by Garnet. Permissions/Use: None provided. Neither the Mod itself or the assets of Mod to be used elsewhere or uploaded elsewhere without permission. Submitter FoxFingers Submitted 04/12/2014 Category Quests Requires SexLab, Dawnguard Special Edition Compatible
  8. Puppet Master

    View File 1. Description 2. Requirements 3. Installing 4. Uninstalling (IMPORTANT!) 5. Updating (IMPORTANT!) 6. Compatibility & issues 7. Credits 8. Changelog 1. Description Allows you to control any animal or human and make them do your bidding. Also allows you to urinate, defecate, masturbate and engage in necrophilia and bondage. 2. Requirements SexLab: http://www.loverslab.com/topic/16623-skyrim-sexlab-sex-animation-framework-v124-updated-1020/ Zaz Animation Pack: http://www.loverslab.com/topic/17062-zaz-animation-pack-2013-10-08/ SKSE: http://skse.silverlock.org/ SkyUI: http://skyrim.nexusmods.com/mods/3863/? 3. Installing Place the following files in your Data folder and enable PuppetMaster.esp in plugin menu: PuppetMaster.esp PuppetMaster.bsa 4. Uninstalling (IMPORTANT!) * Load save game. * Open MCM menu and under Puppet Master > Uninstall, click stop scripts. * Save game. * Remove installed files or disable in plugin menu. 5. Updating (IMPORTANT!) * Uninstall mod completely as described in step 4 and remove PuppetMaster.esp and PuppetMaster.bsa from Data folder. * Load the save you made after stopping scripts, wait 10 seconds. * Save game again and exit. * Download and install the mod again as described in step 3. * Load the save you made after removing files from Data folder. You will lose control of all puppets but this is a much cleaner method of updating than just replacing. 6. Compatibility & issues 7. Credits Ashal and anyone else who worked on SexLab. ZaZ Chris & Xaz for their animation pack. jonx0r for defecation related resources (models, textures, sounds). 8. Changelog Submitter h38fh2mf Submitted 11/26/2013 Category Misc Sex Requires SexLab, Zaz Animation Pack, SKSE, SkyUI Special Edition Compatible
  9. View File Devious Followers Intro and what this mod is. This is a Follower Overhaul that uses Sexlab and Devious Devices. So followers now expect to be payed for there services and can help you out of devices that are gameplay disrupting (Gags,Boots,HeavyBondage,Blindfolds,Mitten), they also need to rest at an inn from time to time. They track what you ow them via a debt system as time goes on, you can also remove items for debt if your a little short on coin. If you don't pay your follower they do punish you for this (stealing items/gold or enslaving you or shipping you off to Simple Slavery) If you struggle to pay off you debt you can make deals with your follower and by agree to wear certain devices or sell freedoms the follower will reduce your debt and later you can buy out of the deal. Basically, your follower cost money and if you can't afford it you'll need to sell your freedom one by one to them and if your not careful you'll sell so many you'll basically be a slave to your follower in deals you can never afford to escape from. The enslavement punishment for not paying is basic so there is an Endless mode which will force you to make deals, so try it out if you don't like the enslavement in it. Or you can use this mod with Simple slavery and have it as a slavery outcome if your not interested in the build up. Requirements How it works and Content so far. Mod won't start until you get the idle line "Nice to meet you huni...." or "if you hire someone with debt". Outside of the stuff below this mod makes fast travel costly (debt build over time) and resting at inn essential because of the willpower/lives system. So the slavery system in this is dynamic, there is a Debt enslavement for not paying your follower but that is not were the mod content is well some of it is but it more about trying to avoid that. So as your willpower drops and you make more deals your follower will treat you more and more like a slave, with all the deals taken and with no willpower, you are 100% a slave to your follower making her money while she enjoys playing with you through deals that said you can be "forcebly enslaved" after this which stop deals while you have to farm X gold to get back to the point where u left off (no willpower and lots of deals) essentially still a slave till you can afford to buy your freedoms back. So if thing go bad you can either make deals and sell your freedoms bit by bit or not make deals be forcibly enslaved but at least once you get out of that you won't have deals to escape from too but maybe you can if you make one deal you can pay it off before things get too bad. Willpower, Lives, Fast travel and sleeping. Willpower is in the game and as it is reduces the mod gets harder and treats the player more like a slave. Lives are basically your followers stamina it is reduced many way and when 0 it can make things a little difficult for you. Fast travel is risky now because debt is worked out by game time passed if you want to zip to riften you better have the gold to pay off your followers debt. Resting for 6 hours or more is essential and does a lot of things. It will recover willpower and lives but I hope you don't have any devices on because that can reduce the amount of willpower you can gain. (Resting after you level up without DD items one gives a large bonus to willpower restored) Follower Debt system Then your follow will NOT leave you until she is payed off (need to pay 100 after "nice to meet you...") Then every X hours your follower will say "... my fair share" this will update your debt and lose 1 of there lives. Then if you break X amount of debt you follower will steal your stuff or enslave you depending on your willpower. So it's recommend to make deals or pay them but if you don't they will eventually enslave you or (Endless mode) make it do you can do nothing until the debt reaches a certain point. When enslaved If you break the rules they will punish you, take gold,add debt make it harder to get free. Devious Deals. (Sell your freedom away piece by piece) So when your debt is mounting and you need a break, your follower will offer you a deal to reduce it but you'll need to buy out of the deal before you can get the follower to leave. Don't worry they are all designed so they are fun.... for your follower . Your follower can remove other Devious Devices from you. When Free - Any normal gag, blindfold, arm bondage but if you have a none normal device they won't touch any in fear of being cursed When Enslaved - They only remove devices that stop you following the rules and to make them money Warning tho - if you end up in something More Devious your enslavement rules change(get worse) and they will only untie your hands if they can (don't get stuck in a heavy yoke) Once you get out of the more devious device once your follower notices they'll bump you back to being a normal slave. Follower playing games with you. There are certain mini events that happen while you are not enslaved. Worth reading. How the deal system/resting system/willpower work against you. Known Issues Other follower mods/SD (MCM menu has pause and a dialogue toggle that should fix most issues tho) Wayward shires CTD Plans for future Modding Permission Finally the thanks... whew Lastly sorry if I done something I shouldn't. Please give feedback bad or good it's my first mod so no idea how good/bad the way I made it is. FAQ Submitter Lozeak Submitted 08/07/2017 Category WIP / Beta Requires Special Edition Compatible No
  10. Ravenous

    View File Ravenous Carnificina. A gore/Sweeny Todd/Dolcett themed mod for Skyrim (you're warmed : don't drunk it if it's not your cup of tea!) Dependences : SexLab ZAZ Fuz Ro Doh Dawnguard Recommanded : Sanguine Debauchery + (last version) (alternative end of player on spitroast) Better Vampires Authors : BoomGoblin, AqqH, myself. Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron Resume : The abandonned old meat pie shop near Riften is again occupied... some rumors says by a Daedra. Hired by Maya, a Vigilant of Stendarr, you will discover what is in the darkness... Note : Maya in the the Bee and the Barb Inn, at Riften. Quests a1RBegin : the first time you go into the house... a1RHunt : serve Carnificina, you new master. a1RMeat : Carnificina have a project for you and the house, but need lot of meat... find it. a1RShop1 : as a new vampire, obtain a licence for opening a Meat pie shop, and hire a nice servant for the opened saler position. a1RShop2bis : develop the restaurant. a1RShop3 : Hire a new hunter, and make some deals with the Blackbriars. a1RTor : finalize your deals. a1RTorFeast : a Feast of cannibals, with a volunteer pig. Side quests : a1RDiag_Slave : the meat slave management quest. a1RSimzaDiag : Simza link quest to DA11 (Taste of death), if not already done by the player. a1RMeatSupply : the quest for managing the Meat Cellar, and to tell to the player the shop in run out of Meat and have to fill it. Also a dialogue for obtain free meat pies from Simza, and to sell meat pies to other people. a1RPunishment : the sanction for attacking your master. a1R_Rep_Delivery : deliver some meat pies to Inn owners. NPC : Carnificina : Vampire lord, a member of a cannibal faction with special abilities. Maya, Othor and Taramis : Vigilants Of Stendarr. Simza : a Slave, disciple of Namira. Lamiae Dres and Camilla : Vampires Armina : a necromancer. Frigg, priestress of Mara, foe of Carnificina Some strange customers Factions : a1RCarnificina faction : Carnificina, apprentice, and slave. a1REnemies : opponants of Carnificina Faction. a1RMeatSlavesfaction : The farm Meat Slaves Faction. Permissions : You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors. Submitter Delzaron Submitted 06/07/2015 Category Quests Requires SexLab, ZAZ, Fuz ro Doh, Dawnguard Special Edition Compatible  
  11. View File Sex Slaves Sexlab Sex Slave - Features An interesting and fun main quest has you following a trail that eventually leads you to Alicia Painslut's (Alicia Painslut mod is NOT required) mother Mia Lorenz. Once there, you get a chance to meet and make followers of 6 sex slaves, one of which is a house carl. Once the main quest is completed, you can also have any other follower go though sex slave training in one of two ways. After the Jarl's Daughter quest is completed, you can start the Dark Possession quest as detailed below. Other features: Sex slaves are completely unlike other slaves. They are designed to be fun and loving companions that you will keep with you as you venture into Skyrim. Sex slaves love their masters and will fight to the death (figuratively as they cannot die) to save them. They are excellent archers and two handed fighters in the assassin style. They can seduce your humanoid enemies making encounters with multiple enemies a breeze. This only works in interior enemy places. They will save your life many times by coming to your aid when your health gets low. They can amuse you by seducing other NPCs in an orgy. (Take one to Jorrvaskr in the evening when there are lots of people there and tell one to make and orgy). This only works in interior friendly places. They can annoy you by requiring sex at the most inopportune times. You also get a rather fancy new player home with a fully stocked workshop. You get a generic follower dialog that is meant to replace lovers comfort and Sexlab romance which I have long since removed. Supports vanilla EFF 4.0+ only, AFT and any other follower mods that subclass (modifies the existing) the generic follower system. Two fully voiced followers with over 400 lines of dialog. These two followers rival and surpass the best followers any Skyrim mod has to offer. Another follower with 200 lines of dialog and three others that are partially voiced using the Alicia Painslut voice. New - Dominant male follower for female players. See "Andrew" below for details. NOTE: - There is a 61f patch file on the download page. It is REQUIRED to prevent a major error. Install it after installing the 61e version and allow it to overwrite if you are installing the loose version. Be prepared to uninstall this if upgrade later. Sex Slaves has been translated to Italian If you are an Italian user, go here to down load it: http://www.loverslab.com/files/file/2237-miaslair-v51-h-traduzione-in-italiano/ Thanks to orsoner for this work. I have not tested this, so use at your own risk. New Castilian Translation You can find it here: As above, I have not tested this. Use at your own risk. Installation You will find installation instructions below. Be sure to install the 62b patch file after installing the base file . Additional installation instructions can be found in this post. Episode 4 - Rewrite of the Dominant Andrew Having problems? Visit the Troubleshooting section near the bottom of this page and on this post. Note that MiasLair is distributed as an esp file. It is however really a master file and should be named MiasLair.esm. (NOTE - THIS IS NO LONGER ADVISED. There are sound, meshes, and Texture files with a MiasLair.esp name in them and they too must be renamed.) It belongs in the top section of your load order below zaz and aroused. If you are a first time user, you can safely rename MiasLair.esp to MiasLair.esm. If you are upgrading, do not rename it as doing so will break your saves. Special Thanks A special thank you to all those people who have contributed to the Andrew upgrade. Aqqh as always continues to provide invaluable effort both in coding and his ideas. Brvtality Brvtality has worked his ass off on over 800 new dialog lines. And, he doesn't just read the lines, he really brings Andrew to to life. Tepi Has proven to be an excellent beta tester. A special thanks to him for the many many hours spent rooting out the bugs Aqqh and I left in there. Many of the bugs found would have been left in the release and I cannot thank him enough. Old Book has provided both excellent voice acting skills as well and unmatched writing skills. He even recruited his wife Mrs. Book to do the voice work for Annabelle. I find myself passing any new ideas we have past him for his excellent input and the resulting product is so much better as a result of their efforts. Thanks. Thanks to everyone who has offered ideas and testing. Ecstasy Patch If you are experiencing CTDs during the Ecstasy animation after the animation begins and especially if you are using 1.60, this patch may help you. This patch removes the sex moans during the animation which may correct the problem for you. This patch over-writes a single .pex file. Allow it to over-write if you are using the loose version New Radiant Quests for Sasha and Jenny Version 5.2 adds 9 new random radiant quests to help keep your slaves happy. Installation Quick Start Open the spoiler for basic installation instructions On the download page MiasLairxxx_loose is the loose version and MiasLairxxxBSA is the bsa version. The BSA version contains all the assets in the loose version, but packed into a single MiasLair.bsa file. This is the best choice for most users and give some modest speed improvement over the loose version. Like every other Skyrim mod, it is best to make a save using the console command "Save beforeMiasLair". Then, if you decide to uninstall MiasLair, you can uninstall and load that save and then continue playing without worrying about save game artifacts. Like every other Skyrim mod, that is the ONLY completely safe way to remove a mod. However, we expect that you will never remove it. The companions provided will quickly become friends you cannot live without. To reduce the papyrus impact to close to zero, leave Cell Scans turned off in the MCM unless you are going to start orgies and/or seduce enemies. Episode 3: Dominant Andrew Version 5.0 is finally released. With this version, MiasLair becomes a master file that you can mod as you wish. Although the extension remains .esp, it is a master file that you can write other mods against. Another three months in the making, this release introduces a great deal of new content. First, the opening quest has been entirely rewritten by Aqqh. He has done a steller job making the opening quest much more compelling and fun. It introduces two new NPCs, Vess and Niri. If you have already completed the opening (Find the Jarl's Daughter) quest, you can find these NPCs in the inns of two cities, Falkreath and Rorikstead. Both of these NPCs can be recruited and trained as Sex Slaves. This new work is fully voiced and Vess and Niri have over a hundred lines of dialog each. Niri was voiced by the sultry shadoweir and Vess by TheTrueMayhem's wife Teena. Thanks to both. Boss Jorlan and the Necromancer were voiced by brvtality. This release also introduces the new Dominant Andrew. Check the MCM menu option to make him dominant and then go talk to him. He makes a great and compelling companion for our female players and over a long period, you can make him fall in love with you. There is a fairly long "quest" where Andrew first starts to enjoy your company and then finally, falls in love with you. But, keep him happy or he will get angry with you. Dominant Andrew is spectacularly voiced by brvtality who also wrote a good deal of the dialog. Additionally, Shadoweir and Carida contributed greatly to his dialog. We also added 45 new pieces of dialog for Jenny and Sasha. This new dialog is mostly situational. You can encounter it by taking your slaves with you into various places like inns and bandit camps or by healing them. Creating a mod for Mias Lair Episode 2: Dark Possession Three months in the making, Dark Possession takes Sex Slaves into a new realm. Written and directed by Darkminxi, this new addition to Sex Slaves helps the player explore their innermost sexuality. Volkar, the Dremora Prince of Lust leads you to an exploration of your sensuality taking you on two quests to get answers about yourself and to free a virgin. Volkar is superbly voice acted by CallMeRoxas who gave him life with over 400 lines of dialog. He is so compelling that one of the beta testers said "...either way you look at it if I could Marry him I totally would, to me he has become the sexiest character in the game <3". The female PC (or his follower if you play a male) is voice acted by Darkminxi who gives an amazingly believable performance. If you are a female player, you MUST have BDSM turned on in the MCM menu to enable this quest. This episode also provides a great deal of improved existing content, including fully voice sex acts, two new dungeon areas, teleport spells to keep you from walking as well as improved and refined methods of slave training and a host of additional things I no longer remember. Female and sensitive players: Warning Note: News: Darkminxi has agreed to become a permanent part of Sex Slaves and will direct all future additions to the Dark Possession quest line and is a full partner in the development of all the content we will provide in the future. I hope you all enjoy her work as much as I do. Without her, Dark Possession would not exist, Jenny would not exist and Sex Slaves would be just another ho-hum Skyrim mod. In addition to being an amazing voice actress (she did 4 of the female voices in the Tabitha quest and I dare you to figure out which ones), she is profoundly creative and I can't wait to see what she comes up with next. She is also a perfectionist, so you can depend on any work with her name on it being as clean as it can be. In addition, Aqqh has agreed to join the development team as well. He has taken the opening quest and re-written it to be much more compelling and fun. If you want to do this quest, make sure you make a save from before you started with MiasLair. He is working with me and Darkminxi on future developments, so stay tuned. We expect to put out another release fairly soon with Aqqhs work in it along with some other fun things we have planned. There is a lot of work in this. Before I lose your attention, let me list the voice actors who have contributed their time and talent. Without them all, none of this would have been possible: Brvtality CallMeRoxas Carida Czarblood and his lovely wife Darkminxi jrok72 Mythborn Rocktarckles Shadoweir TheTrueMayhem and his lovely wife Teena. I am eternally grateful for their efforts because good voice acting make the difference between a good and great mod for me. New or Improved NPCs In the Dark Possession episode: Volkar - Prince of Lust. He is a servant of Sanguine, immortal, and supremely confident. With an insatiable lust for female humans and in particular for the Dragonborn or his female companions, he uses his guile and persuasiveness to entrap and ensnare. He is superbly voice acted by CallMeRoxas who gave him life with over 400 lines of dialog. He is so compelling that one of the female beta testers said "...either way you look at it if I could Marry him I totally would, to me he has become the sexiest character in the game". CallMeRoxas is a gifted actor and if you ever get to hear his normal voice, you will understand why we were so thrilled to have him. Sasha Belen - A pampered little princess from Hammerfell, she ran away from home as a young girl and was captured by bandits. When her parents refused to pay her ransom, she was sold as a slave and passed from one group to another, each more brutal than the last. When she was finally sold to Mia, her spirit was broken and she became a compliant shell of her former self. Take her as a companion and help her get back what years of torture and abuse took away. Sasha has over 300 lines of dialog on a variety of topics. She is superbly acted by the very talented Carida (who also provided voices for two of the NPCs in the Tabitha quest). Carida wrote much of her own dialog and Sasha's story line as well as providing the voice acting and the result is one of the funniest and most sensuous followers is all of Skyrim. Carida has an unusually creative gift for both writing and acting. Some of the writing and voice acting she does here is absolutely extraordinary. One of the beta testers had this to say : "I finally took her out for a spin and am I ever glad I did! Sasha is my favorite follower - vanilla or otherwise." You will find her in the Pleasure Palace. If you are doing Sex Slaves for the first time, you will get a quest to talk to her along the way. If you are upgrading from 3.5, visit the Palace and talk to her in the kitchen or in her bed in the servants quarters. She is a skilled combat assissin. Give her two daggers and a bow and watch her carve up your enemies. She is particuarly fond of killing bandits. Sasha's Full Story: Jenny Winglow - She is voiced by the fabulous Darkminxi with a superb Cambridge accent, she really brings Jenny Winglow to life. Let her soft voice and college girl mannerisms delight you both in battle and in more pleasurable pursuits. Jenny now has over 400 fully voiced lines of dialog appropriate for many of the places and situations you will find as you adventure in Skyrim. She now rivals Vilja in the depth of her content. Jenny is the only gender neutral Sex Slave having dialog for both male and female players. Here is a quote from one of our users"and Jenny is probably the best companion in all of Skyrim in my opinion." She is a highly skilled combat assassin. She uses both the dagger and bow to great effect. She is also a highly advance Sex Slave. She enjoys her ability to seduce both men and women. Because the Dragonborn has saved her, she loves him with great intensity and will do anything to protect him and make him happy. Jenny's Story: Andrew - A rough and tumble soldier who was coerced into slavery by Mia Lorenz. He and Sylvia are lovers and he does not fight his enslavement so he can be nearby to protect her. Freed by the Dragonborn he will happily follow you as a soldier companion. If you are a female player, he is also eager to fulfill your more sensual desires. He was voice acted by the fabulous Rocktarckles who brings this male companion to life. Take him with you to fight by your side or share your bed (female players only). Rock was gracious enough to provide over a hundred lines of sexually oriented and combat dialog for our female players. Linda Markley - Done by talented and fabulously beautiful Mrs. czarblood. Take Linda with you and let her tease you with her sexy banter and rape you when she doesn't get enough of what she needs. Linda's Story: Lore of the Sex Slave Installation instructions Create your own faces for your Sex Slaves Compatibility: Sex Slaves is compatible with any mod that does not modify the area in front of Mias Castle and the Brylin house in Solitude. However, many mods will cause some of the complex scenes to fail to run. If you are having trouble running the Dark Possession or It's a Trap gas trap scenes, download the two Load Order files and make sure your mods are in the list. These two files are from users that experience no issues. Incompatible Mods The following mods are know to cause issues with Sex Slaves as reported by some users. Possible Conflict using a controller : See post http://www.loverslab.com/topic/36882-sexlab-sex-slaves/?p=1226412 groovetama's one handed animation replace See post http://www.loverslab.com/topic/36882-sexlab-sex-slaves/?p=1226412 This apparently only affects the Tabitha quest. Skykids Addon Drow follower Taldyn is said to cause problems with quest progressing properly. Badly Behaving Mods: You can find a list of well known mods that can cause you problems by looking at this steam post of dangerous and outdated mods. In addition, we have compiled a list of mods that heavily tax the papyrus system. Many of you have these mods and they all work fine. But, if you have too many, they will overload your system and cause your game to misbehave and/or crash. If you are experiencing CTDS or FPS lag, please consider removing some of them. These mods are not incompatible with MIasLair and in fact, many users use one of more of them. Special thanks to Sacremas for doing a ton of research. If you won't follow his advise, do not ask for help on the forums. This advise is based on months of hard work and was very thoughtfully done. If you have any of these mods, consider removing all of them in category A. Those in category B should be disabled before doing Dark Possession or any of the BDSM scenes. Consider removing them unless they have functionality you cannot live without. Note that these mods are NOT incompatible with Sex Slaves. They are just papyrus engine killing mods and will cause lots of problems with any mod that also uses papyrus scripts or vanilla scenes of some varieties. Use them at your own risk. You will know if you have problems if scripted scenes do not progress for you. If you can complete the main quest without issue, you should not have any problems later on. Note also that these recommendations are the result of feedback from users. You may be able to use these mods just fine and my never experience any issues. Immersive Citizens - AI Overhaul The following was reported on the forum. I have not verified this because I don't use this mod: Wet & Cold and Dual Sheath Redux: I know these two mods are very popular and add a lot of immersion. But sometimes, we have to make choices. I have seen dozens of papyrus logs stack dumping with Wet & Cold loaded. For those of you who insist on using Wet & Cold and Dual Sheath Redux, please read this quote: Concerning Bathing Beauties Luxury Suite This too is a popular mod. I myself have used it and like it, but after using it for a while, I found my self almost never returning. I now use Undergound Bathhouse as a replacement which does not cause me any problems. A. Remove these if you have them : Bathing Beauties Luxury Suite Wet and Cold Dual Sheath Redux The Dance of Death (Update to VioLens) Epic Gameplay Overhaul (Including FIre & Ice Overhaul) Perkus Maximus (1.1 and down until it's xmasharedscripts scripts gets repaired) Nature of the Beast (all versions, including Advanced Skyrim Overhaul) Jaxonz Smart Loot (as well as Utilities which includes it; Smart Loot has an MCM option to disable it but this DOES NOT WORK and it will continue to hit your system 2 times per second even with the benefit turned off). It is reported that the latest release is a major rewrite and may fix these problems. Sexlab Spectator Crowds and Guards, and Spectator Crowds (too hard system hit, only use with VERY light load orders) Equipping Overhaul 4.25 (Use version 3.13 instead) Wonders of Weather - Sacremas reports: Caused tons of crashing, extreme lag during rain that's going to destroy any scripted companion stuff if you have one of the three companions with you when it's raining, etc. It's a beautiful little mod in idea, but it's just causing tons of issues. Creature Framework - See note below Immersive Creature - See note below Sex Slaves for Vanilla Bandit Camps - See below Creature Framework, Immersive Creature, Sex Slaves for Vanilla Bandit Camps notes from OldGuy879 Concerning Equipping Overhaul 4.25, here is a quote from uglykidcid:
  12. View File Latest change: 14-02-2018 Slaverun V3.0 Alpha 3 (was not planned) fixes a problem with the Colosseum funfair quest; it also adds the missing animations for the crawling feature (credit goes to DarkAngel1265 (https://www.nexusmods.com/skyrim/mods/33097) . They are optional in the fomod installer, if you install them don't forget to run FNIS. 14-02-2018 uploaded Slaverun V3.0 Alpha 2c which is only a patched esp for : just intall over alpha 2 to overrite your esp (fixes bug with free woman blocked in arena quest when talking to Bellamy, Gustus and Quintus) 11-02-2018 I uploaded Alpha 2 version of Slaverun V3.0 08-01-2018 I uploaded Alpha 1 version of Slaverun V3.0. BUT PLEASE READ MY COMMENT HERE BEFORE INSTALLING Latest change: 28-12-2017 Slaverun V2.1.3 - fixing not doing sexlab calls because Zaz Framework 8.0 results true for isanimating when npc uses furniture - try to fix heavy deivces like yoke and armbinder for DD V 4.0 24-11-2017 Slaverun V2.1.2 - enabled usage of Zaz Framework 8.0 - removed haircoloring for slaves with yps fashion framework New prequest: Notes for Slaverun Reloaded 2.1 New prequest: the Slaverun Mainquest will now not be started the first time you start a game with active slaverun esp file. A new prequest will now be started by courier. After the new prequest is done the mainquest will start as usual. Wedding quest: The wedding quest is totaly optional. In this quest you will get visit from your family. Your family members (5 NPCs) will be Nord and Breton race. So if you are playing a non-human race and are annoyed by this, just don't play this quest. You have more then one option to skip or abort it! As I said it is optional Conditions to start the wedding quest: - you are a slave - Windhelm slavery quest is finished - faction with Bellamy must have been at least once at 20 and now > 15 - DeadslaveWalking quest must have been proceeded where you have done enough whiterun tasks and enough arena fights to make Slave master Pike rethink his execution plans (you can do this by easy by activating the ingame cheat option); for this the faction with Pike must now also be 20 (= most submissive as possible) - once who have started and aborted the whitewedding1 quest by telling Pike your parents are dead, the wedding quest can not be retriggered Notes for Slaverun Reloaded 2.0 Very Important. - the latest patch 2.04 reqires and checks at startup for ZAZ Animation Pack V7, you can find it here - Version 2.0 has more hard dependencies than 1.x, if you have a CTD at startup you probably missed one, please do yourself something good and use a TOOL like Wyrebash or MO to find out what you are missing - Version 2.0 has a storymode flag in MCM Menu which is by default disabled. With storymode off, scenes will be shorter, less text is displayed, and skipped. I recommend playing with storymode on, but I guess more people don't want to read text and there is realy a lot of it in v2 Here is a list of ids and names of the complete slave quests, in case you need them , yes there are more than in v1 Slaverun Reloaded This mod was inspired by the original Slaverun mod: The authors pchs and WaxenFigure did a fantastic job. But since the mod wasn't updated in a long time and with major updates for other mods as well as new content rolling out, compatibility problems began to pop up for a lot of people. I wanted to fix this, so I learned to use CK (and am still learning). Eventually I realized that in order to rid the mod of all of it's issues, I had to recode it from scratch. And while I was there, I figured I might as well expand on it's potential. So expand on it I did. A lot. Version 1.x of Slaverun Reloaded is finished with a slave and slaver questline for all cities (in my opinion), but I am sure not bugfree. I will make bugfix releases for 1.0, but there will be no new features in this version. I continue working on Slaverun Reloaded V2 Beta which will have new features, new quests and also new dependencies (see the forum thread for more details) What is this mod about: "Civil war has turned Skyrim bad. As men fight, women become victims of their rage and lust. Whiterun, now commonly called Slaverun, became a center of female slave trade. Every unwealthy female without resources to keep herself safe may become a victim of enslavement." (quote from original mod) In the original mod, when you arrive at Whiterun, the town is already enslaved, and if you're a female Dragonborn, you might end up as part of the inventory. A nice little slave training quest followed. All of this is still intact (and fixed). Here is where the mod was expanded. The mod starts automatically when activated, but the town has not changed, you get a quest to go to the Jarl of Whiterun instead. After the prologue quest you have choices: - Get enslaved as a female but with resistance. Your slave trainer has a particular fondness for rebellious slaves, he didn't buy all those torture devices for nothin'. (This is the female slave questline. You will have to do a lot of quest for your slave master. Status: finished) - Get enslaved without resistance or voluntarily and you will get a normal slave training. Good girl. (Also the female slave questline, just the beginning differs a little bit) - Comply with the new law but remain free (all other options remain available). I suggest you bring your favorite killing skill up to max fast cuz otherwise we all know where you will end up. (You stay free, but have to obey the "women naked" law. City after city will fall autimatically under slavery, but you will do nothing about that, there are no quests for you!) - Male player characters can join the slavery organization if you like. Oh you know you do, I don't even know why I made this optional. (This is the male slaver questline, you work as a slaver and will do quests for the slave master. Status: finished - If you happen to be a strong woman you can kick the slavers' asses and start to work in the slavery organisation despite having the vagina box checked on the equipment tab. Who knows, you may end up making your would be master into your own personal bitch. Charma is fun. (This is the female slaver questline, you work as a slaver and will do quests for the slave master. This questline is nearly identical to the male slaver questline. Status: finished Right now the female submissive story is functionally complete. It will send you onto a long quest to enslave the whole of Skyrim for your slave masters. It has three different endings depending on your choices. It may recieve more polishing later. The dominant player questline is now also finished and has two different endings. Both the slave and slaver quests will eventually implement the laws layed down in Whiterun by the original mod in every hold capital + Riverwood. Things you should know BEFORE installing the mod: - This mod is now released in a version 1.0, For me this version runs pretty good, but of course there a some bugs still hidden and compatibility is always a problem. I will make bugfixes in this version, but no further features. New features will all be in a beta of V2.0, which will come soon. If you expect a bug-free and polished mod like Falskaar, this mod will as big a disappointment to you as you are to your parents. - Quests are still being worked on, content is still being added. Don't play with a save that you care about. Once an update rolls out, it may well be that you have to start over from a point where the mod was not started yet. - This mod will change the world forever, even after the main quest is finished. Keep that in mind before you begin. - If you don't want your female Dragonborn to get tortured and have lot of sex with things both humanoid and not so humanoid (and I do mean a LOT), don't play. I'm serious, you'll be fucking for hours. - Strong language should not offend you. If it does, the fuck are you doing here. - Some of the quests for the submissive story line assume you are neither Orc, Argonian nor Khajiit. There is nothing preventing you from playing as these races but odd things will happen. You have been warned. - If you plan on continuing to play vanilla quests in enslaved cities, this is entirely possible. But beware. If the enforcer options are toggled on, things may break vanilla quests in new and exciting ways (e.g. try using the Staff of Magnus in the college after it has been enslaved during the Arch Mage quest line. Tolfdir will troll you no end. Or the guard reporting to the Jarl of Whiterun during the Alduin questline might decide to go fuck a slave instead, breaking the quest). So i suggest turning those off for the duration. Credits pchs and waxenfigure for Slaverun + Enforcer/ Requirements: Fuz Ro Do - on Nexus Hard Dependencies for V1 (mod won't work/game will crash without these): SexLab - by Ashal (I recommend 1.61+, as it fixed all freeze problems for me) Zaz Animation Pack [2014-04-21] - by xaz Devious Devices and Devious Integration - by Min SexLab Aroused - mod redneck2x or Sexlab Aroused Redux by fishburger67 Hard Dependencies for V2 (mod won't work/game will crash without these): SexLab - by Ashal (I recommend 1.61+, as it fixed all freeze problems for me) Zaz Animation Pack [2014-04-21] - by xaz Devious Devices and Devious Intgration - by Min SexLab Aroused - mod redneck2x or Sexlab Aroused Redux by fishburger67 Dragonborn.esm (yes, slavery comes to Raven Rock) and Dawnguard.esm Devious Expansion.esm iis now a hard dependency ApachiiHair.esm and ApachiiFemalesHair.esm both here Crash fixes to handle the 64k string limitation of Skyrim Very very very much recommended mods: Better Dialogue Controls Highly recomended is to install the fantastic animations by FunnyBizness , here , Slaverun V2 will use these animations, special the FMMMM gangbang animations if available Soft dependencies (mod will utilise or has been made compatible with these mods, nothing bad will happen if you don't have them): Slavetats V1.2.1 with Tatoos "SlaveTats-slut" by murfk if enabled in MCM an enslaved PC will get 3 tattoes in the face and 2 on the hands, 10 progressive tatoos which can be configured in the json config file will be added later, each after a new city is enslaved BrandingDevice of Doom V0.47 by nooblet123 (also needs "SlaveTats-slut" from Slavetats) if tattoos are enabled in MCM and this mod is found, the progressive tatoos will be applied in a little scene where the player is branded down in the slaverun dungeon Coriontios Progressive Slavetats v0.04 by Corinthio (you don't need the esp only the tatoos) these tatoos are the default configuration in the json config file, change to other if you want to use your own tatoo selection SerialStrip v1.1.4 by Antono was used when the player was forced to undress during the enslavement (I think it will not be used there anymore, as serialstrip does not work in scenes) SexLab - Sexual Fame Framework version 0.95+ by Versh (for the OPTIONAL slaverun comments.esp) Slaverun comments.esp is is an standalone esp which can be used with slaverun or without, it uses collected fame of the sexual fame framework to let npc make comments, for example when you are seen with devious devices or be well known to have sex with animals, argonians, orcs.... Simple Slavery v3.92+ by jfraser is used in both directions; slaverun is a possible outcome from simple slavery when enabled in the MCM of simple slavery, but also Slave Master Pike offers you the dialogue option to sell you (if you are his slave) to Simple Slavery in V2.0 there is also a button in slaverun MCM where you can simply trigger the event to be send to simple slavery Hydragon Slavegirls by hydragorgon this mod adds a lot of npc which are slavers or slaves. Slaverun Reloaded can use them to create a more immersive feeling that cities fall to slavery. As default (can be disabled in MCM) slaverun will disable slaves in free towns and will enable them if a new town is enslaved Diablo-esque Decorations - by nooblet123 is similar to hydragon slavegirls and adds some tortured or killed nps to a few Skyrim cities. Slaverun will also disable them and slowly add them again when a city is enslaved Milk Mod Economy by Ed86 Slave Master Pike will get a dialogue to make you a milk cow it the esp is found. When you are a milk cow, Pike gets an option to milk you (slaves only) Skooma Whore by Guffel Slave Master Pike will get a dialogue to give you some drugs if you ask nice (slaves only) Deviously Cursed Loot by Kimy Slave Master Pike will get a dialgoue to give you a cursed item if you ask nice (slaves only) Player Succubus Quest by ojanen After finishing the dremora slave training, your dremora trainer will offer you a quest to make you a succubus, if this mod is found Frostfall 3.0+ by Chesko Due to forced being naked in enslaved cities you would probably freeze to death, so slaverun will save you from that Immersive Hair Growth and Styling by emily1673 in MCM you can choose between slaverun hairgrowth or Immerysive hair growth Slaverun Reloaded had its own hair regrowth mechanic, but you can check an MCM option to use the mechanic of Immersive Hair Growth mod Amputation Framework by Haeretic This framework is used in 3 places to cut off some arms and legs (even if installed in can be disabled in MCM) The first victim is your slave sister Ivana during your enslavement, then the player when your Master will get very angry by some actions and during the quest 'Daughter of Coldharbour' SOS Schlongs of Skyrim by b3lisario, if mod is installed and checkbox in mcm menu is enabled all male slavers will start with a schong size 10 (default for the max size in SOS), after every city quest the schlong size will increase and your slavers dick will get bigger Sexlab Inflation Framework by qotsafan if enabled in MCM the enslaved PC boobs will grow after enslaving a city (Alternative you can enable weight growth if you have a bodyslide configuration that fits). Any growing feature is disabled by default. Mods that add more NPCs, like Inconsequential NPCs, Interesting people, Immersive Whenches, Populated Towns, etc. Appropos by gooser With the wear and tear textures toggled on, your female PC will be in tears half way through slave training, I kid you not. Conflicting mods The original Slaverun mod of course, as it does the same. Special Features: Slave Tattoos (if toggled on in MCM): Your master might give you tattoos so you and others may know your place. If installed he may also send you into the branding device of doom. Note that if you want slavetats to do it's work, you must make sure the number of overlays defined in the nioverride.ini is larger than 0. The customisable progressive tats feature: If you enabled slave tattoos in the MCM menu, the PC will get a new tattoo after each city quest and city prequest. The names of the tattoos are defined in the json file in skse/plugins/slaverun/slaverunconfig.json Tattoo section and tatoo names build a pair to define the tattoo to be used. Predefined are here the tattoos from Corintio's Progressive Slavetats by Corintio, see the threads there and my screenshots. You can replace them with any tattoo you like. At the moment there a 10 tatoos defined, if you want to use them, your nioverride.ini must have iNumOverlays>=10 in Overlays/Body (I use 12). If you want less tatoos, you could simply accept the slavetats error, or replace the tattoo name by "", i.e. replace "Slave Stg 10" by "" (removing the complete line is not recommended). Slave shaving (if toggled on in MCM): Once enslaved your master will shave your head. Ya know, just to remove any illusions of control over your body you might still have. Over time your hair will regrow to it's original length. How long this takes and how many stages there are are also configurable in the MCM. If you are an Elf and nothing happens, try installing this: http://www.nexusmods.com/skyrim/mods/11282 Slave Name changing (if toggled on in MCM): The PC will get a new surname at the end the slave training and following that the end of each city quest. The surname can also be configured in SlaverunConfig.json. Find the lines containing "slaverunslavename" in the json file to see what the names are in order of appearance (slaverunslavename0 is 1st, slaverunslavename1 is 2nd and so on). The Enforcer System (if toggled on in MCM): Men will periodically check for slaves and/or free women to tend to their needs. I mean cocks. Highly customizable regarding who should be called, what arousal levels should be used and if you want a filter for aggressive animations. If you have performance issues, try turning this off, it does put stress on your system. Test/Cheat mode for testing (if toggled on in JSON file): In the JSON file is a property testmode. Setting the value 1 will enable some new Cheat dialogues to skip content and jump from the begin of a subquest to its end. Recommended for testing MCM help: Walkthrough for the medium end of the female slave quest line since the good and bad endings can't be missed. I'm assuming that if you're reading here, you just want to get shit done and don't care about spoilers. But still. Spoilers ahead. Here an overview what quest are in the mod, if you need the technical ids (OLD, this is for V1.x, see top for slave quests in V2) Old Changelog Submitter Kenjoka Submitted 09/23/2015 Category Quests Requires SexLab.esm (tested with 1.61 and 1.62) SexLabAroused.esm Devious Devices - Assets.esm ZaZAnimationPack.esm Devious Devices - Integration.esm (more for V2, see the OP) Special Edition Compatible
  13. Post your sex screenshots pt. 2

    Post here your screenshots of your character in action. It will be good to share what mods you are using during the sex time, let people see your intimate life and fantasies. Photos: Videos
  14. Maria Eden

    View File Maria Eden - a forced prostitution and slavery mod Disclaimer: This mod often gets fuzzy because it allows to bind every NPC into complex quests - even those who are part of other running quests. If you keep this in mind and avoid NPCs with running quests everything becomes more stable. For me it is easier to add some cheat and escape options than to figure out in which quests and scenes a NPC is bound. Especially since Papyrus functions like NPC::GetCurrentScene() doesn't work reliable. Don't play ME if you want to follow any vanilla quest - my intention with ME is just having a kind of unique BDSM experience. Have some funny moments with ME but disable ME if you really want to play Skyrim... Interoperability with other Mods is not the main focus of ME. I want you to be part of a freak show full of submission and humiliation - like a movie where you can be one of the actors. Instead of spending much time in fixing interoperability issues I prefer spending time in new scenes. Update: The current version is NOT tested with ZAP 8 or later! Update your Sexlab first (1.62 is needed!) Don't forget FNIS after installation or update! === Locations : Information about ME plugins === Features : Voice === Features : Player Slavery (consensual) === Features : Player Prostitution === Features : NPC Prostitution === Features : Game mechanics === Features : Bob the Builder === Installation === First Steps === Troubleshooting === Thanks to === Last words Submitter zaira Submitted 02/06/2016 Category Quests Requires Sexlab, Zaz Animation Pack, Fuz Ro D-oh, Jaxonz Positioner, UIExtensions, Devious Devices Assets Special Edition Compatible
  15. View File DEADLY PLEASURES : a Komotor and Delzaron joint project. Co Authors : Komotor (animations, synopsis) Dependencies : Skyrim Sexlab FNIS Komotor animations of course ! What do you need to know : This mod is for females characters. This mod is a complex project. Special animations are planned. We both plan to make prerelease on Patreon, like lot of people do for Sims mods. For more details : https://www.patreon.com/Delzaron. And Komotor's patreon : https://www.patreon.com/komotor How to start the mod : talk to an In keeper, and follow the story. The Mod content : Follow the track, and meet Jezera, a dark seducer, and her pets.... don't worry, you'll be one of them. You'll done exhibitions and missions for her... voluntary or not. This mod is designed to use the excellent Komotor's animations... so expect things you'll never saw Core Quests : They are the story quests. aDP0_starter : the starter quest aDP1_begin : the prologue aDP1_fourdays : your firsts days as a pet... aDP2_begin : a new run aDP_2Quai : meet Anna Venicci, Jezera's business partner, and her sins... Side Quests : each side quest unlock a new animation, and explore the past of NPCs. You need the Komotor patreon pack for playing these animations. aDP_SideQuest_Giant : a story about Miquote's past, and her giant friend. aDP_SideQuest_Dwemer : a story about Lamiae's past, and some researches on dwemer artifacts. (on project) Radiant Quests : aDP_Rep_Analpendelum aDP_Rep_Komachine3kw aDP_Rep_komachinetable aDP_Rep_komEnduro aDP_Rep_KomBrutalDildo aDP_Rep_KomGiant aDP_ActorEvent_Party1 : for animating Anna's manor. aDP_ActorEvent_Dungeon1 : girls will ask for training on the brutal dildo. Some of the mod's NPCs : Jezera : the Mistress. A young, beautiful and dominative Dark seducer. Lamiae : a falmer teenager from Ibn. Miquote : a chocolate young elf. Quai : Jezera's slave. Seems depressed. Chuul : Jezera's older sister. She totally submissive. Anna Venicci : Jezera's business partner, and sinfull noble. Molag Bal : I really need to present him ? Musics and other ressources : Medieval from Aticca Blue. Masked Bal form Eyes wide Shut (Jocelyn Pook) Venitian Masks from CPU Molag Bal outfit form Vigilant mod. Permissions : You're allowed to use this mod code as you want. Animations and AnimObjects are from Komotor. Submitter Delzaron Submitted 02/04/2018 Category Quests Requires Sexlab, Komotor animations, Dawnguard Special Edition Compatible  
  16. View File 13.14 (Definitely) requires save cleaning or new save. Too many changes to the mod won't upgrade right on their own, either start a new save or follow the save clean tutorial down below. If you have 14 RC1, its older than 13.14 and should be updated 13.9.X+ Does not require DDI 4.0 yet, The changes I have made are for compatibility but do not require the upgrade yet, you can keep using 3.3 and DEC should still work. This includes 14.X I accidentally made UIExtensions a requirement, you can download it HERE at the Nexus and I'll see about fixing it in the future. Here to stay as requirement, too useful. If the mod doesn't start, make sure this is installed. VERSION 11.0 specific notes: Isle of mara detection is incomplete, DE turns itself off when you get sent there, and I suggest you leave it off unless you want DE to interrupt that mod's gameplay, Tattoos and masters you can get sent too are all hard coded. If you find a tattoo that does not get detected TELL ME because I don't play with them all and need to know which ones are not being detected correctly. If you have any ideas for additional SD masters to get sent to, there are only a few requirements I have: The NPC must be found in an area that has at least one bed and 2 additional interactive items (enchantment tables, cooking fires, tables to eat at, ect) so that they have slightly interesting day-to-day activities. Must be a vanilla NPC, might make an exception for DLC If the NPC is interesting enough, or their area is interesting, I'm willing to add Mod and DLC specific NPCs. Cages or good lighting are a plus. Female masters and civilians are currently rare in the list. Description/summary: Deviously enslaved was originally created to make the world react to the player while the player was wearing slave gear and other DD/Zap Bondage gear. If the player is found wearing such gear, they may be approached (out of combat) by the population of skyrim for free sex or acquired as a new slave. This mod only handles approach by non-combat NPCs, in towns and on the road for instance, this is not a combat or defeat mod and should not conflict with mods that offer such functionality 13.0 added some follower interaction, so you can get Cursed loot-esque item finding in the world, some sex, even some bdsm with your followers. Still being worked on. Overview of changes since Chase's last 1.04 release: Better control over when the player is attack-able through MCM options More slavery outcomes: Instead of just the original SD and Maria eden, several mods have been added as possible outcomes Follower interaction beyond the regular outcomes Better integration with modern DD/Slavery mods, Requiring less user intervention and less DE interruption Better detection of NPC slaves in the world, leading to less awkward interaction from "unavailable" NPCs Optimizations: DEC should be faster and lighter that DE, so users with weaker computers may be able to play it where previously could not. Frequently Asked Questions: What happens if I don't have any optional mods? No enslavement, only sex and item adding. While DEC doesn't require any specific optional mod to work, DEC does not provide any player slavery itself, piggybacking on the available slavery provided by optional mods instead. Without at least one optional mod DEC does not make use of slavery. Can you explain the Vulnerability system? The vulnerability system needs an overhaul. There are 5 levels of player vulnerability (0-4) are described as such: 0: not vulnerable at all, except if you set it in the MCM menu 1: wearing collar or naked 2: wearing the following while naked: harness, collar, piercings, semen. without naked requirement: slaveboots, gag, blindfold 3: wearing armbinder, sitting in zaz bondage furniture 4: 1 lvl 3 items and one lvl 2 item or 3 lvl 2 items, with some exceptions There is no difference with chance to get approached for the different vulnerabilities, any vulnerability over 0 leads to you being approached (sex) at the same chance, but you can set in the MCM menu what levels you want to get approached for enslavement (maybe sex is lvl 1, but you're not enslaveable until your hands are tied (lvl3) and you can't fight back, for instance) The Sexlab Fame system mod can add +1 to vulnerability with the MCM settings as well, along with the night setting. last updated: 4/2016 What is Morality? Morality is an actor value found in the vanilla game. In the actual game, it is used to determine what crimes a person is willing to commit in aiding his allies and friends. See here: http://www.uesp.net/wiki/Skyrim:Morality#Morality Not a perfect correlation with is willing to enslave someone they meet in the world but was the closest thing the game had to such a system. If there was a better system I would consider implementing it. There are options in my menu for mods that I do not have that are turned on but greyed out, is that bad? If they are greyed out they are inactive, even if they are marked as turned on. There are options in my menu for mods that are greyed out, what mod am I missing? Not all greyd out items are because mods are missing, some are greyed out because they don't work yet and I haven't gotten around to adding them to the mod yet. Why is there a training plug in this mod? Chase put that there, I don't know what he planned for it but I don't want the headache of trying to remove it finding out it causes issues. Since I can't control orgasm through sexlab I don't really have a use for it right now. Why should I use this instead of Cursed loot? Feel free to use it with Cursed Loot. Cursed loot provides many similar features, but does not handle enslavement, only sex and item adding (5.0). Cursed loot doesn't allow for male playing either, although I don't focus on dual gender usage, it remains available in DEC. Do I need the original mod (Deviously enslaved)? No, DEC is standalone, and does not require the original Deviously enslaved at all. Is this mod lighter than the original Deviously Enslaved? Efforts have been made to make it lighter on the papyrus script engine, a lot lighter, but it is still a script heavy mod and shouldn't be combined with too many other script heavy mods. There are a few ways to reduce the load DEC uses: Increase the time between approach attempts by increasing "Event interval" in the MCM menu to a larger number Increase the cooldown between attacks Turning off Slavetats detection Turning off Alternate Chest slot detection Leaving arousal detection on faction instead of function Limiting how many items you wear and carry with you in your inventory Turn off follower finds items in chest feature, heavier than it looks Reduce the number of mods DEC looks for, but that's silly What do I need to do when updating from a previous version? Depends on the update, the larger the update the more likely a save cleaning is required, or a new save. Save tool works pretty well with Deviously enslaved to clean old versions off of a save. It is also recommended to manually reset mods detection in the debug menu, if it isn't set to auto-reset. How do I save clean? Fallrim tools seems to work perfectly with DEC. You can also try using Save tool if you don't have crash fixes. For fallrim tools "Resaver": * Make a new hard save for cleaning, I recommend the player being inside not surrounded by NPCs or too many objects * Open the save you just made in resaver. * add "crde" to the top left filter box, or select Deviously enslaved.esp in the mod filter box * right click "Scripts(#number)" and select "Delete elements(#number)" * Do the same for Script instances * Inside of the "Clean" menu in the top left, select "Remove unattached instances" * Inside of the "Clean" menu in the top left, select "Remove undefined elements" * save your changes OR: * Make a hard save with DEC uninstalled * open the save in resaver * Inside of the "Clean" menu in the top left, select "Remove unattached instances" * Inside of the "Clean" menu in the top left, select "Remove undefined elements" * save your changes For save tool: * Make a hard save when DEC is uninstalled * Load the save in savetool.exe * go back to the main page and hit "FixScriptInstances" and "Fix all #" * save your changes Or: * Make a hard save * Load the save in savetool.exe * Go to "Mod editor" and check deviouslyenslaved.esp on the list * Hit both delete forms and delete scripts on the right side, * go back to the main page and hit "FixScriptInstances" and "Fix all #" <- for good measure * save your changes Throwing in a "fix broken inactives" might be a good idea too, after everything else, in the past it would cause more problems then solve, but that seems to have been fixed. If Save cleaning doesn't refresh DEC's MCM, manually search for "crde" in save tools left script search,and delete all scripts that show up with that name, that has fixed that odd bug for me in the past. I'm not an expert with using save tool, but this works really well for DE and DEC. The only part of your save that isn't cleaned are the crde StorageUtil variables, which are only used as time stamps currently anyway, so it shouldn't matter if they are left over What is "Armbinder conversation" and why does it never seem to activate? Chase put that in, and never finished it. I never got around to finishing it because I wasn't sure until recently what it was supposed to be. Right now it does nothing. Why are you still using "CRDE" as an identifier and "deviouslyenslaved.esp" instead of changing them to something more accurately named? Lazy. DEC doesn't work, what's wrong? Double check that the mod is not working by enabling DEBUG through the MCM menu (ON by default), setting it to console so it doesn't spam your notifications (ON by default), and open the console and check if you get CRDE debug output every 8-15 seconds. The game must be moving for those 8-15 seconds (out of console/ui) Common reasons DEC is working but you aren't being approached: NPCs don't have high enough arousal, lower the threshold or find some way to warm them up NPCs have too high of morality, lower the threshold in the options or change the character morality through console NPC is wearing slave gear (Zaz/DD) or is in a faction that marks them a slave. You have a quest active that DEC uses to check if the player is busy, finish the quest Those weren't the issue! AND/OR you cannot see debug info in the console Describe what is wrong and include a papyrus log (with debug messages turned ON) in the support thread and I'll see if I can figure out why it doesn't work for you. Mods that DEC connects with (slavery): SD+ Maria Eden (1.19 and 1.24 mostly work) Cursed loot Simple slavery Devious Cidhna Wolfclub (old) Slaverun and Slaverun Reloaded S_L_U_T_S Isle of Mara Tweaked The rest of the mods, and how/why they connect with DEC are explained in the second post on the forum. Incompatible mods: Currently, the only mod I recommend users not use in combination with DEC is Sky Slavery, which adds male slaves around skyrim. I cannot find a way to detect that they are slaves, so there is no way to stop them from attacking the player, and some of them were bugged out and could not interact with last time I tried the mod. * Mia's Lair: I think I got all incompatibilities with Mia's lair sorted out, but you might still get a stack dump during the interrogation part, because I haven't added location based detection for that part yet. Everything after that is smooth, and you shouldn't need to turn DEC off, if you have reason to believe otherwise tell me. * Submit: Once in awhile, a user shows up saying they think Submit breaks the mod. I don't even know if or which submit variant is still being maintained, and I'm not going to test them all. I'm going to assume the issue was misattributed to something else until a user gives me a replicatable case with a specific Submit version, but be aware that there might be a real issue here. * Maria's Eden 2.0: Local enslave works, but not Khajit (Defeat), although that might fix itself if the problem was on ME's end. Some mods, for whatever reason, create template NPCs that have the wrong gender assigned to them. DEC uses ActorReference.GetActorBase().getSex() to get gender, and I don't know how else to get it. So far, I don't know of a more accurate way to fix it from my side, ask the dev from that side if there's anything that could fix it. * Traps, Pitfalls and Dangerious Things: I never got a response back from Jim about how to get the two mods to detect one another, he seems MIA. For now this mod is on my list too As a reminder: if DEC is getting in the way of a mod/quest/scene you can turn it off temporarily in the MCM settings TODO: Find a good image to use for mod icon TODO: Find someone who wants to write dialogue TODO: Figure out minimum requirements for mod versions TODO: Find out why every time I edit this page paragraphs get extra new lines Permissions: DEC is now licensed as GPL 3.0. Thanks to: Chase Roxand, the original author, for doing the hardest part Zippy for being a bro The authors of Sexlab, Devious devices and ZAP for providing the necessary framework The authors of LoversLab mods for freely providing their code source for code discovery and providing their assistance where available simplefries for pointing out that I was an idiot Firescrat for tracking down and fixing quite a few bugs. Legume for putting up with my shit Everyone else who has helped me when I couldn't figure out the solution to a problem myself Old support thread for Deviously Enslaved (Chase Roxand): http://www.loverslab.com/topic/40916-deviously-enslaved-v104-1715/page-47 Old DE download page: http://www.loverslab.com/files/file/1602-deviously-enslaved-v104-1715/ Less important details about the mod have been moved to the second post of the support thread to keep this page to a reasonable size Submitter Verstort Submitted 10/22/2015 Category Dialog Sex Requires SKYUI(for MCM), Sexlab, Sexlab Aroused, Zaz animation framework, Devious Devices (assets,integration,expansion), UIExtensions Special Edition Compatible No  
  17. View File Make SexLab Separate Orgasms Great Again! Issue: SexLab animation always end with orgasms Fix: make separate orgasms for actors -But.... isn't that option already there? -Well yes and no, sexlab always ends animations with orgasm, this was probably left due to compatibility reasons with earlier SexLab versions, and i don't think there any mods that use separate orgasms functionality, therefore that SL separate orgasms option is totally useless as a feature. -So what does this mod do? -This mod tries to fix above problem by modifying sslThreadController script to only play "OrgasmStart" and "OrgasmEnd" events when player has "Separate Orgasms" option disabled. -But doesn't that break many mods that use those events? -Yes, authors will have to update their mods, this would take around 5 min to add 1 new event. Requirements: exactly Sex Animation Framework v1.62, not less, not more SkyUI SKSE Recommended mods: Dripping When Aroused (fancy sex effects) SLSO Player Succubus Addon (drain your sex partners) Sexlab Shrines (immersive way to raise purity and reduce lewdness turning your nympho characters into something humanlike) Rate Mod if you like it, that might keep me motivated, oh and of course support me on Patreon Installation: 1)download 2)install with your mod manager 3)goto sexlab mcm enable separate orgasms 4)goto sexlab mcm enable ending orgasm effects, if you want camera shake and stuff 5)probably goto sexlab mcm and disable auto stage advance, or your poor key-bashing performance might be not enough to orgasm Sound packs Installation: (not sure how many sound packs game supports but probably from 128 to 65 thousands? if your pc can handle that xD) 1)download (sound pack you want) 2)install with your mod manager 3)wait 10 seconds, see notification in top left corner 4)goto SLSO mcm and setup/select voice pack *seems i've forgotten to tell you to launch game after step 2), yes you need to do that too Features: -interactive sex -yours/partners actions actually matter -yours/partners Sexlab skills and relations actually matter -each actor orgasms individually instead of everyone orgasm at Sexlab AnimationEnd event -multi orgasms -multiple impregnations/inflation by male/futa/beast ejaculation(if your impregnation/inflation mod supports SLSO) -lots of logical conditions for orgasms -aggressor controls, so animation wont end until aggressor is done with you and you can go... i mean crawl away and carry your burden -victim controls, ability to set if victim of rape can orgasm -possibility for orgasm denial and punishment(if your slavery mod supports SLSO) -depending on relations, npc's may try to pleasure player, i don't know why but mighty dragonborn can return them favour -ability to break npc's mentally, or be broken by Sex Grandmaster Lydia and be turned into orgasming mess -sex enjoyment widget -SLA patch: reduced arousal reduction based on character lewdness, arousal gain for lewd characters from being raped -animation speed control based on actor enjoyment/stamina useful Sexlab hot-keys: SPACE!!! - advance animation stage (+10 base excitement per stage(up to 60 at the end, i think?)) shift+SPACE!!! - go back 1 animation stage(-10 base excitement) O - switch animation End - End animation Exhibitionism: PC/NPC interactions: Modders stuff: SexLab Separate Orgasm GitHub FAQ: Q: No MCM A: fix your game, not this mod problem Q: Orgasm doesn't happen A: make sure your character meet orgasm conditions A: disable orgasm conditions Q: Orgasm doesn't reduce arousal A: use included SLA patch A: congrats, you've reached hidden nympho achievement Q: Enjoyment doesn't rise A: improve your skills/ change or train your waifu Q: Animation is broken, character frozen A: Disable animation speed control or set minimum speed value above 100 Supported mods: Native support: Hentai Pregnancy LE/SE Estrus Spider Estrus Dwemer Dripping when aroused Milk Mod Economy Devious Training Patches: Sexlab Aroused(Redux) V28b(patch included) Fill Her Up 2 Beta NIO 1.12 SexLabUtil1.7 Sexlab Wear and Tear 2.08 Estrus Chaurus+ v4.34 Community patches: SoulgemOven 3 Player Succubus Quest Apropos SexLab Cumshot Sexlab Squirt Reborn SexLab Hormones BeeingFemale report supported mods that are not in list i might make patches for mods that are no longer updated/maintained and use sexlab default events don't even ask(me) for patches for mods that are still actively maintained/updated by someone,... unless you support me on Patreon (LOL) Credits: Ashal @ Skyrim SexLab - Sex Animation Framework h38fh2mf @ SexLab Animation Speed Control fishburger67 @ Sexlab Aroused Redux tanookitamatachi @ Animation-Appropriate Arousal Adjustments SKSE team SKYUI team Permissions: If you repost/share this mod to other sites, you must add link to mods thread, my patreon, and provide descent translation of everything written on this page. You are not allowed to post/host/share this mod on cloud storage, torrent sites and file hosting services that: -force to buy premium and sms crap/ have terrible slow speeds. -give you money for file downloads/uploads/views/clicks. -install adware, crapware, trojans, viruses, miners, etc Submitter Ed86 Submitted 02/13/2017 Category Sex Effects Requires Sexlab Framework, SkyUi, SkSe Special Edition Compatible No
  18. View File BETA Version – Expect Bugs. Some features are missing or unfinished. Summary An eclectic mod containing various features I wanted to be in the game or I have experimented with, some as a result of a request being posted here on Loverslab. The two main features as of now are: The SexCrime feature, which is a continuation and expansion of SexCrime (not to be confused with SexCrime Redux, which came out recently.) The Rape feature, which is based on the rape feature in Deviously Cursed Loot. Sexlab Adventures is intended for female characters, but I tried to make it at least compatible with male characters. Feature Details SexCrime: Nudity, being covered in cum or having sex in public are crimes. When reported, you will get a bounty. The amount of bounty can be customized in the MCM (globally or on a per-hold basis). Exteriors are always considered public, certain types of interiors (like stores and inns) can be toggled as public or non-public in the MCM. The law on public nudity can be reversed, requiring you to remain naked or get the bounty (the “Nudity Law”). A “Bounty Randomizer” has been implemented, which will randomize bounties based on some parameters. Options to be exempt from these rules if you are Thane in the current hold. Optional hardcore mode blocks most options. Some more misc options. Rape: Based on the rape feature in Deviously Cursed Loot, you can be raped when conditions set in the MCM are met and valid attackers (based on customizable parameters) are in the vicinity. There are more elaborate conditions available, which are not necessarily self-explanatory. I tried to explain them on the Help page in the MCM, not sure if successfully. You can also uncheck “Use Advanced Conditions”, the system will then use simpler conditions (as in DCL). Valid attackers can be NPCs (any gender, customizable) or creatures (any creature that has Sexlab animations installed, customizable) Parameters whether to allow threesomes, and which animations to use (consensual / aggressive) If enabled, your attacker(s) will pursue you before the rape, allowing you to escape (Otherwise, you will be knocked down instantly.) Option to allow nearby NPCs / creatures to “join in” Option to be vulnerable when spotted masturbating, allowing immediate rape ignoring conditions Follower support (Vanilla slot only): You can be forced to have sex with your follower and your follower can be raped as well (customizable). Sleep Rape: When going to sleep, there is a chance you’ll get company (customizable). (Please note I am aware the transition into and out of the sleep rape is not the best right now.) Post Rape Scenarios: Your attackers might do more than just rape you. Lots of options and settings. Minor Features: Optional “Poverty” mechanic (Reduces maximum carry weight.) Optional “Vow of Nudity” mechanic (Slowly drains Stamina and Magicka to provide an incentive to remain naked.) Optional “Sleep Creep” mechanic (When going to sleep within a city, someone might visit you while you sleep. They might also steal from you.) Optional Tax mechanic (When spending too much time within a city, you will have to pay a tax, giving you a bounty.) A “Masturbation Button” for lonely moments Character Renamer: MCM option to rename your character, allowing letters like the German ä, ö, ü and ß as well as special characters. Installation/Update: You need to go to the “Activation Center” page in the MCM and click the option to start/update the mod. Also please verify all installed mods are correctly labelled as “found”. Mod Support: Some mods add additional features. Devious Devices (Assets, Integration, ZaZAnimationPack): Basic support; an additional “Restrained” rape condition if DDa and ZaZ are loaded. Prison Overhaul Patched: SexCrime reports and Rape attacks are suspended while imprisoned; you can get jailed through POP as a result of a Post Rape Scenario. (Only the new merged version is supported.) Simple Slavery: You can be sent to a slavery auction as a result of a Post Rape Scenario. Skooma Whore: An additional “Drugged” rape condition. Realistic Needs and Diseases: An additional “Drunk” rape condition. Optional Plugin: The download package contains an additional esp (SLAdv_GoldWeight.esp). With this, gold has weight (50 gold has a weight of 1). I think this works well with the Poverty mechanic. If you don’t like this, you can disable or delete it. (This can be uninstalled from a running game without causing problems, Skyrim will give you a warning but you can ignore it.) File Permissions: This mod is only possible because others have released their mods open source and allowed me to use their code, so I want to do the same. You may use my code in your own projects if Your work is open source Your work is non-commercial You publish your work here on Loverslab You give credit (this includes the people I have credited myself when appropriate) Your work is not a fork / an edited version of mine, but a mod in its own right You allow others to use your code in a similar fashion. Credits: Kimy for the rape feature in Deviously Cursed Loot leechlord and QLee for SexCrime (the latter for their edit) Submitter Teutonic Submitted 01/27/2018 Category WIP / Beta Requires Sexlab, Sexlab Aroused (Redux) Special Edition Compatible  
  19. Apropos

    View File Don't you wish that during SexLab animations there was something, well, more?? Well, Apropos attempts to fill in the gaps and help complete the erotic experience. It provides: 1. Erotic descriptions about the current animations running. 2. A Wear and Tear system, including Player and NPC consequences/effects 3. Integrates with SexLab Arousal to generate arousal based adjectives, etc. 4. (Optional) Integrates with Slavetats API to apply specific (not-user defined!) textures that match to level of Wear and Tear "abuse" EROTIC DESCRIPTIONS UNIQUE ANIMATION SUPPORT WEAR AND TEAR SYSTEM WEAR AND TEAR DEBUFF EFFECTS WEAR AND TEAR ABUSE TEXTURES (OPTIONAL FEATURE) EXPERIMENTAL! ANIMATION PATCHUPS (additions and removals of SL tags) MCM OPTIONS DESCRIPTION MESSAGE CUSTOMIZATION (for the adventurous!) APROPOS MESSAGE WIDGETS CURRENTLY UNDER DEVELOPMENT - Database restructuring. POSSIBLE FUTURE DEVELOPMENT REQUIREMENTS - SKSE 1.7.0+ - SexLab 1.6x - SexLab Aroused - JContainers 3.0+. Here: http://www.loverslab.com/files/file/563-jcontainers/ HOW TO REPORT PROBLEMS - Before reporting a problem, please verify you have installed/have the requirements above. - Before reporting a problem, please enable both Debug and Trace messages in MCM. - After reproducing the problem in-game, look under "My Documents\my games\Skyrim\Logs\Script\User" for specially named "Apropos0.log" file. - Send the Apropos0.log file along with normal Papyrus0.log file. - By the way, enabling only Debug messages in MCM and reading Apropos0.log files is a great way to learn about how SexLab works. We are capturing all the events during animations, including the animation name, tags, actors names, gender, and victim status. TROUBLESHOOTING User egon123 wrote a quick guide for people using localized (e.g. German) versions of Skyrim whose .STRINGS files need to be converted into UTF-8: http://www.loverslab.com/topic/28123-apropos/?p=944862 KNOWN INCOMPATIBILITIES - Radiant Prostitution, which also bundles JContainers might conflict. Any other mod that uses JContainers, but at a different API version (e.g. 0.67 vs 3.x) * See a recompiled version of RP made by user LordEscobar666: http://www.loverslab.com/topic/24450-radiantprostitution-tweaked/page-112?do=findComment&comment=902316 LOAD ORDER REQUIREMENTS - After SexLab.esm and SexLabAroused.esm UPDATE INSTRUCTIONS (Note: before attempting to upgrade a game save, I highly recommend creating a new character first, as a test. If you can successfully use Apropos with a new character that can rule out issues that might show up during an upgrade attempt that can muddy the picture. If you have issues with Apropos with a new character test, that can indicate missing dependencies, e.g. JContainers, install issues, or mod incompatibilities.) From 20140929 to 20140930: - Probably in-place upgrade should suffice. Pay attention that the Apropos Upgraded message is displayed when loading your save though. From 201403xx and 201406xx to 201409xx: - In the MCM panel for Apropos click "Uninstall mod" under the General tab. Wait a few moments then exit MCM. - Make a clean save in Skyrim. Exit. - Uninstall your current version of Apropos. Make sure to remove any Data/Scripts/Source/Apropos*.psc and Data/Scripts/Apropos*.pex files just in case. - Reload game save, dismiss warning about missing objects. Wait a few minutes, perform save again. Exit - Reload game save, wait a few minutes, perform save again. Exit - (optional) Use Savegame Script Scalpel: http://www.nexusmods.com/skyrim/mods/53045/? or savetool. -Install new version of Apropos. -Reload game save. You should see message about Apropos upgrading to version 201409xx. View MCM panel for Apropos and exit immediately. -Wait until you see a message about new MCM menu being registered. -Go into Apropos MCM panel and click "REFRESH" under Message Preferences. -Make a clean save. * Scalpel Instructions CREDITS - Ashal and cohorts for the great work in SexLab. - Earendil for JContainers and all his consultation work. - FoxyVixen21 in starting this mod, collaborating with me on this mod, and contributing when possible to its continued evolution. - All the patient people willing to test this mod and foster its continued growth and evolution. - Thanks to FrankJWilson for his idea about user-defined synonym lookups. - Decauk for GREAT WORK creating some impressive erotic descriptions! - Ekirts Ykcul for awesome SkinTextures!! - McDoogle for suggesting using Slavetats API and providing the Slavetats packages of SkinTextures. - murfk for Slavetats and helping me understand the API usage. Feature Requests, Ideas, and Descriptions Submissions--->>> : http://www.loverslab.com/topic/28360-apropos-feature-request-and-descriptions-submission/ Submitter gooser Submitted 03/04/2014 Category Sex Effects Requires SKSE 1.7.0+, JContainers 3.2+, SexLab 1.6x, SexLab Aroused, Slavetats 1.2.X (optional) Special Edition Compatible
  20. Sexlab Survival

    Version 0.1.2

    285 downloads

    Sexlab Survival Warning This mod is a WIP with one feature in particular that's quite dangerous to your characters wealth. Please read & understand very carefully the points about stashes below! Description Like Sexlab mods? Yea you do. Like survival mods? Maybe you do. Ever notice how they don't really 'gel'? This mod aims to smooth some of the contention points these two types of mods bring and add a few fairly unique features of it's own. It's mostly a personal project but if someone else gets use from it, great! Features Sorry for the wall of text but a lot of the features 'lead into' each other. Mod is designed around a female protaganist (sorry) Map & compass are now a physical thing. You must have a map & compass in your inventory to... er... have a map and compass in game. Straight forward enough. It can be bought from general traders across skyrim (Requires merged patch). Yes, having no map/compass essentially disables fast travel. Don't lose it! - Known issue: DDI resets the compass on initialization. Should be fine on next game load You can't read a map while wearing a blindfold. That's just silly. You can now swallow cum. Animations tagged as oral that orgasm with the player mouth open will decrease RND hunger and thirst. Yes, you can now become 'glutted' on cum :D. You'll receive a popup message asking if you want to spit or swallow. If you are starving or dehydrated you will not be given a choice as you'll happily gulp down every drop you can. If you are a victim you will be forced to swallow. Depending on the race providing said cum will provide more/less satiation. - Issues: Some mods are pretty liberal with the victim tag - forcing you to swallow when you should have a choice. Some animations don't open the mouth even though they clearly should. Sexlab separate orgasm may cause timing issues - orgasm before mouth is open - needs more testing. Swallowing cum will give you 'cum breath' which gives a debuff to speech. It becomes more severe the more cum you swallow but fades over time. Drinking alcohol/skooma whore drugs/MME milk will speed up the process. Getting a fresh layer of cum makes you wetter in frostfall but also decreases your exposure. Again, depending on race and the number of males involved - greater gains for both. If you spit you gain less RND satiation but it makes you wetter and decreases your exposure more. You should probably swallow if find yourself naked in the north. Drinking MME milk or any skooma whore drugs now decreases your tiredness and provides a decent decrease to exposure. Ah if only milk was addictive too (Shameless Milk Addict plug) Using SL Dialogs 'Rest anywhere' is great. No inn fees, no pesky going to town, don't even need a tent or bed roll. Just plonk yer ass down on those wonderful, cosy, jagged, icy, rocks and wake up fresh as a daisy, ready for anything. NOooo!!!!!1one11elventyone1!! Rest anywhere now provides far less actual rest (+ increased chance for a random disease - not done yet). If you're a filthy slave and your master makes you sleep on the ground then you will wake up tired, as you should. Sleeping naked provides a bonus to rest gain rate. Sleeping in clothes gives you a small penalty and sleeping in armor gives you a larger sleep rate penalty. You know. An actual reason to sleep naked instead of just because sexy. I Might add an option to configure sleepwear later. Maybe. Stashes. So. You know that barrel. You know the barrel I'm talking about. THE barrel. In whiterun. Don't fuckin lie to me! The place you stash all your shit while you build up enough coin to buy breezehome. Well now stashing your ebony armor and bazillions of gold and gems in a container in the middle of any town with everyone watching is a really terrible idea. You'll be lucky if there's a lockpick left by the time the desperate townspeople are finished pilfering your hard gotten gains. Even if nobody is looking, someone in town is bound to stumble onto it eventually. Best to stash your stuff in your home. Or in a hunterborn 'hunters stash' away from town with noone looking. - There are only 2 ways to make sure what you stash is 100% safe. 1. Stash in a player home. Any location with the keyword LocTypePlayerHouse is not tracked at all. 2. Stash your stuff in a hunterborn cache in a remote area away from the road with nobody watching. - You can try to minimize your chance of theft by: keeping away from towns/cities/farms. Using hunterborn stashes. Keep away from busy roads. Try to have as few npcs in the area as possible. Sneaking. If anyone actually sees you put stuff in they'll know it's there and start stealing from it. I've built in protection for NPCs that are: followers that use vanilla factions, Paradise Halls slaves and Sexy Bandit Captive Slaves. Anyone else is a potential thief and you should not let them watch you put stuff in your stash. - Use your new 'Assess Stash' power to give you an idea of how good a location or container is. - Npcs actually steal from you so if your stuff starts to go missing it could potentially be found on npcs in the area, making pickpocket actually useful. (There's a chance however if no npcs were found and you stashed somewhere unsafe that items are 'stolen by wanderers' (magic'd away to a container) Times are hard. The city coffers are emptying quickly. In order to increase income the holds are now enforcing evictions to encourage repayment of fines. Criminal scum will be afforded no shelter in holds where they have a bounty above x. They will be evicted from their home until their bounty is paid off. Ah well.... at least you can 'rest anywhere' (only works for vanilla skyrim homes right now. Not hearthfires. (I'm not big on custom homes either. Fuckin castles, just sitting there, waiting for you to find them. Key on the hook outside and unpaid guards inside patrolling your jacuzzi. Come on, really?! /rambling rant) Another imitative to increase the city's income: tolls. In order to leave a walled city, women will now need to pay a toll. They also are not allowed to leave without an escort (Very soft tie in with devious followers). You can try to lie to the guards that you have no gold but you'll need very high speech skill. I guess you could try stashing your gold in a barrel and hope it's still there when you get back ahahaha. There are many alternatives to gold if you happen to be septimless. - Possible issue: NPCs not able to go through doors. I'm not sure about this one but just from casual observation some DO progress through locked gates while others seem to turn around and try to find another way out. Honestly, I don't really care if I'm giving NPCs a hard time. Leeking MME milk will make you wetter over time. Player is warmed very slowly during sex scenes. Simply knock 'integration'. Got kicked out of your home? Don't have a tent? You've run out of Monster (aka skooma)? You're tired and it's getting late & cold? No problem! Ask one of your fellow townfolk if you can stay the night. But can they trust that your not faking just get inside and rob them blind or worse? Or, more importantly, can you trust them...? - Known issue: Can not skip the custom dialog while 'talking to the door'. Not sure why this is. Something to do with SK using a voice type but my dialog not using one? Swimming naked for x seconds clears the cum from your body. (Requires Frostfall) Normally if you succumb to exposure in Frostfall you're teleported to the nearest inn with little in the line of consequences (respawn really). Now you'll be moved to the Simple Slavery cell. No need to thank me, you're welcome! (Frostfall needs to be set to 'Rescue') Followers think you're a dumb bimbo that can't count and have a chance to steal a percentage of any gold you give them to carry. Should discourage you from just handing over your gold to them while you go through the toll gates. Configurable gold weight Creature sex 'dialogue'. Sneak (just pretend you're appraising the creatures junk) and activate creatures to engage in sexy time with them. Works with dogs/wolves, horses, sabrecats, bears & trolls. Don't know if it'll work for charmed creatures. Someone try it out and let me know. Should also work for Untamed followers. Difference is you can choose the type of sex - Oral/Anal/Vaginal. So if your'e really really hungry/thirsty... F.A.Q Q. This mod is fubar. A. Yes! Not a question though so gtfo of my faq. Next question! Q. Do I really need Realistic Needs & Diseases/simply knock? A. Yes. Q. Really? A. Yes. Look, I investigated making it a soft dependency but it was either too much work (RND) or just not possible (SK). RND doesn't seem like it was designed to be interfaced. + I'm a long term user of it. It is fucking entrenched into my load order with patches and dependencies and merged mods. It's going nowhere I'm afraid. Q. Can I make a suggestion? A. Sure, I love reading new ideas. But I'll only implement something I like and if I think it 'fits' Q. The MCM doesn't show up. A. Save & reload. Requirements Sexlab Simply Knock. Realistic Needs & Diseases - Original - https://www.nexusmods.com/skyrim/mods/26228? OR Realistic Needs & Diseases - All in one Usleep version - https://www.nexusmods.com/skyrim/mods/75876? Hmm. Don't see that combination of requirements very often... I'm not sure about using RND 2.0 - https://www.nexusmods.com/skyrim/mods/78785? I SUSPECT it is compatible but I'll wait for a report back before saying for sure. Not actually required but sort of really required unless you're a complete masochist: Hunterborn (for hunter caches) Soft Dependencies Dawnguard Devious Devices Expansion - Who uses integration but not expansion? Skooma Whore Milk Mod Economy SL Dialogs Rape Tattoos TDF Aggressive Prostitution Simple Slavery Milk Addict Sexlab Separate Orgasms Frostfall Hunterborn As you can see there are a LOT of soft dependencies. I'm not certain I've 'gated' them all properly. Please report any problems or if you're given options for mods you don't have installed. Credits Sexlab - Ashal Realistic Needs & Diseases - perseid9 Simply Knock - Chesko Dawnguard/Skyrim - Bethesda Devious Devices Expansion - DD Team Skooma Whore - Guffel Milk Mod Economy - Ed86 SL Dialogs - DeepBlueFrog Rape Tattoos - xj47 TDF Aggressive Prostitution - TheDriedFinger Simple Slavery - jfraser Milk Addict - *Ahem* Sexlab Separate Orgasms - Ed86 Frostfall - Chesko Hunterborn - dragonsong icecreamassassin - For the very nice compass meshes & textures from: Dwemer Compass - https://www.nexusmods.com/skyrim/mods/57962 Possible Future Plans
  21. View File Requires: Sexlab Framework 1.59c with PapyrusUtil 2.8+(should be included in SL) Sexlab Framework 1.60+ ZaZ Animation Pack 6.00+ AND TEXTURES XPMSE 2.14+ SkyUI Skyrim Script Extender (SKSE) RaceMenu 2.0+ OR NetImmerse Override Custom body replacer that support breast scaling, like CBBE or UUNP Breast pumping animation only works with hdt dll disabled and BBP body/skeleton Recommended: Sexlab Aroused Redux, without it you'll miss out a lot of content, since mod was designed and intended to be played with arousal Use game controller as Vibrator! The Dungeon: Milk Mod Economy Follower Home Non-SexLab Animation Pack - Breastfeeding animations for Sexlab Framework 1.59c JUGs - Alternate dialogues to trigger Breastfeeding animations Rate Mod if you like it, that might keep me motivated, oh and of course you can support me on Patreon Mod Description [RP]: Installation: Install MO or NMM installer, don't even think to ask for support if you install mod manually and its not working. Install all requirements and their dependencies or MME will not to work. Make sure your skyrim/character is not broken by some crap mod, which will prevent MME from starting. If you want breast pumping animation during milkpump milking use XPMSE 2.14+ with BBP Rig(or old patch in installer), pumping breast animation is for BBP Rig only and will not work with HDT Rig and no, i don't know how to change that. During installation you can select patches you want and pre-built Milk Cuirass Model for you body. During installation select (or don't) integration scripts for mods you have, if you select scripts for mods you don't have MME will likely refuse to work. Run LooT and/or make sure all patches got after MilkModNEW.esp. Run FNIS. Wait for mod to load, usually few seconds, you will see "Milk Mod Enabled. Event intervals set to: Milk production - 1 hour". Or get an repeating error window if you installed something wrong and/or mod isn't working. Bodyslide: If you have BodySlide 2 and Outfit Studio, you can install different bodyslide slider sets for Milk Cuirass in order to change it to fit your body and/or Zap(remove) collar and panties (Optionally) merge esps IF upgrading from older versions - check change-log for requirements! OR ELSE! Solving problems: READ FAQ, USE SEARCH, >>>>>>>>>>>>>>>>>>>>>POST PAPYRUS.LOG<<<<<<<<<<<<<<<<<<<<<, make detailed description of problem you have Uninstall: MCM -> Milkmod -> Debug -> Uninstall, this will reset everything to default state, stop running scripts, wipe milkmaids data in StorageUtil script, reset body state Save Delete mod with your mod manager To become Milkmaid: Soft linked plugins - not required but supported: MCM menu: (De)buffs: Milk and food this mod has to offer: Stories: Mod features few flavor stories that are displayed randomly during milking start/end, you can enable/disable them in mcm. NPC Comments: When Milk Maid breasts full and leaking milk, npcs might make comments. By default option is turned off, but you can turn it on in MCM. NPC Dialogues milking: Supported Armors (Armors with names that contain, this might not work with translated games/armors): Custom SOS support(hairs etc): FAQ: Known issues: Conflicts: Permissions: If you repost/share this mod to other sites, you must add link to mods thread and provide descent translation of everything written on this page. You are not allowed to post/host/share this mod on cloud storage, torrent sites and file hosting services that: -force you to wait 15+ seconds and watch advertisements while "your file being prepared" or buy premium to get file instantly crap. -force to buy premium and sms crap. -give you money for file downloads/uploads/views/clicks. -install adware, crapware, trojans, viruses, miners, etc Patch notes and, maybe, some additional info in 2nd post Submitter Ed86 Submitted 09/16/2014 Category Other Requires Sexlab Framework, Zaz Animation Pack, XPMSE, SkyUI, SKSE Special Edition Compatible
  22. View File Rate Mod if you like it, you can support me on Patreon Requirements: XPMSSE 2.0+ FNIS SE SkSe x64 SexLab Framework 1.63b2+ SkyUI Racemenu or Netimmerse Override, Or download netimmerse option Body/armor replacer with "NPC Belly", "NPC L Breast" and "NPC R Breast" nodes Instalation install dependencies install this mod run FNIS SE Play SexLab Hentai Pregnancy Special Edition (SexLab Hentai Pregnancy Legendary Edition) This is continuation of SexLabHentaiPregnancy by flyingtoasters with bugfixes and new features: Simplified pregnancy for SexLab using node scaling. Does not run simulations(yet?), the script gets attached to a NPC only for the duration that they are pregnant. Intended for PC and NPCs. Features Increases the breast and belly size of females using node scaling Works for player, followers and NPCs, (creatures?) Pregnancies from creature sex Souldgem Pregnancies Pregnancies for NPCs up to 50 at the same time. Milking Everything is configurable through MCM MCM page for current pregnancies Support for old HP plugins if you want child birth options Native support for SexLab Inflation Framework Native support for SL Separate Orgasms Cuminflation Having sex can cause cum inflation (by default creatures only) which can then cause pregnancy or deflation. Soulgem Pregnancy Characters can birth soulgems after having sex (by default creatures only). Soulgem pregnancy does not produce child. There are 4 soulgem sizes. Every time female is fertilized soulgem count increases (up to a maximum set in MCM) and size reduces. To birth Black soulgems "father" must be human npc(non creature). PC can choose to birth soulgems prematurely. Milking During 1/3 pregnancy time - 1/3 post pregnancy time, characters will lactate. PC will get spells to self milk, NPCs will milk them selves. If you have Hearthfire DLC, characters can lactate in Jug of Milk, which can be used later for crafting, consuming or sale. Modders: You can check pregnancy through "HentaiPregnantFaction" its ranks are: 1- actor is cuminflated 2- actor is cuminflated and will be pregnant 3- actor is pregnant You can check lactation through "HentaiLactatingFaction" its ranks equal to milk, not in faction = notlactating Translation: MCM is handled through HentaiPregnancy_ENGLISH.txt Script strings is handled through HentaiPregnancy_Strings Credits Thanks to jbezorg for the fluids Thanks to GECK.O for leaky nips Thanks to flyingtoasters for original mod Thanks to Zaz/Zax for ZAP(milking animation) Submitter Ed86 Submitted 05/03/2018 Category Adult Mods Requires Regular Edition Compatible No
  23. I started a new character and i updated all the mods including sexlab ofc to 1.62. Now though i have a massive issue with it, every consensual animation be it triggered by any mod (solutions,eager,matchmaker...etc) teleports both actors to the famous giant camp up in the sky 100% of the time. For some reason though aggressive animations dont have this issue, so the only thing functioning now is defeat. I have no clue what causes it because i never experienced it in previous sexlab versions. Also nothing overwrites sexlab in mod organizer either. I hope someone can help me here. Thanks in advance here are the logs: Papyrus.0.log SexLabDebug.0.log and here is my load order loadorder.txt
  24. View File Description This is now a full mod and therefore the original Prison Overhaul V033 (PO) mod is no longer required as it is now merged into Prison Overhaul Patched (POP). This will be a series of patches to @xaz's Prison Overhaul V033 mod, until PO V034 comes out. Requirements Required Mods (this mod will not work without these and their dependencies) SexLab ZazAnimationPack SkyUI PapyrusUtil 3.1 --or later. Fuz Ro D-oh - Silent Voice Dawnguard Dragonborn Optional Mods (more features available with these and their dependencies) Devious Devices - Equip Simple Slavery Death Alternative Install If you have PO installed, it must be uninstalled for POP to work properly now. Uninstall previous version, then install the latest version overwriting everything. Stuff For Modders Translations @CGi has provided a German translation for all the bilingual prisoners out there. ChangeLog Version No 3.50 Warning .::. For devious devices support, DDe 3.45 or higher is now required. Patched .::. Key mapping bug, as mentioned by @benimaru0603. Patched .::. Selecting objects if not in arm restraints. Patched .::. BH giving up on the arrest (breaking its quest) if the arrest failed. Patched .::. Arrest function spamming issue, i.e. multiple arrests starting at the same time. Patched .::. Current bounty getting clear on captor’s death. Patched .::. City escape paths lock-down. Changed .::. @Bane Master has provided a SW POP patch to resolve the incompatibility issues between the two mods. So SW + SW patch or SW + SWA are now compatible with POP. Clickie for the patch or SWA, Skooma Whore: Addicted. Changed .::. The restraints MCM option to be able to choose ‘No restraints’ but only if not in hardcore mode. Added .::. Bounty collector can now arrest the player as well. All configurable in the MCM. Added .::. More efficient bounty handling while jailed. Version No 3.44 Warning .::. For devious devices support, DDe 3.44 or higher is now required. Patched .::. Possible issue with the cage scenario getting stuck. Patched .::. Nobles opening the cage during the cage scenario. Patched .::. Prisoner sliding around town (pillory and all) in the pillory scenario during the follower’s punishment. Patched .::. Potential issue where the BH will get stuck if arrest fails. Changed .::. Nothing. Added .::. MCM leash delay option. Here you can set a delay in seconds for the leash pause duration after a movement key is used, e.g. ‘Forward’ key. Version No 3.42 Warning .::. For devious devices support, DDe 3.43 or higher is now required. Patched .::. Arrest breaking when the PC is in beast or VL form. Patched .::. Blindfold MCM option for the cage scenario whipping. Patched .::. Town beggar stealing the follower’s armor during the arrest, and selling it for booze. Actually the fix is in DDe 3.43. Patched .::. The follower getting the wrong DDe outfit during the parade scenario, as mentioned by @Nymra. Patched .::. The BH dialog when seeing the PC in beast form, as mentioned by . Changed .::. Nothing. Added .::. Mapped control key tracking. Version No 3.41 Warning .::. For devious devices support, DDe 3.41 or higher is now required. Patched .::. Some bugs. Changed .::. Expanded the release scene to include the follower. Changed .::. Major renovation in the Jailer's Place. Added .::. Secret things to the Jailer's Place. Version No 3.40 Warning .::. The original PO is no longer required, as it is part of POP now. Warning .::. Any mod checking for POP with 'GetModByName() or GetFormFromFile()' will fail that check as POP’s .esp name has changed from 'xazPrisonOverhaul - Patch.esp' to 'xazPrisonOverhaulPatched.esp'. Warning .::. Clean save (not new) is required, obviously. Warning .::. For devious devices support, DDe 3.40 or higher is now required. Patched .::. Bullies not ... bullying the helpless prisoner. Patched .::. BHs trying to arrest creature companions. So silly... Patched .::. BHs doing the dishonorable thing and attacking a bound and helpless prisoner even after she surrendered, as mentioned by @Tyrant99. Patched .::. Revamped the punishments timer. Patched .::. Some of the dialog. Patched .::. Reduced the lighting and shadows in Sublevel 2 (the secondary cage scenario when in Windhelm). Patched .::. Adjusted most cell amenities. Patched .::. Removed some old deprecated AI packages. Patched .::. Other things. Changed .::. Expanded the original PO cell scenes to include the follower in punishments. Changed .::. Removed inventory access while in POP cuffs. Changed .::. The way the jailer receives payment for prisoner punishments. Changed .::. POP gags textures. Changed .::. Rearranged masters. Added .::. Spiteful release. A MCM chance slide bar to get a surprise on release, as suggested by @thornd7. Added .::. Cage to the Stinking Skeever, Dead Man’s Drink, Moorside Inn and Windpeak Inn. Added .::. Wheel to Solitude, Riften, Whiterun, Windhelm. Added .::. MCM chance slide bars to choose between pillory, parade and cage scenarios. Added .::. MCM chance slide for cell POP punishments alongside the original PO punishments so now you do not have to choose one or the other. So basically you can now choose wether you want ‘guard vs. pc’ and ‘guard vs. follower’ or a threesome or a random chance. Added .::. Voyeur cell scene. Added .::. ‘Iron Mask’ to the list of extra items to be equipped (instead of the hood). DDe 3.40 or higher is obviously required for this to work. Added .::. MCM option to make the ‘Iron Mask’ permanent during the sentence, giving the prisoner some anonymity. Added .::. A ferry from Solitude docks entrance to High Gate Ruins shore, to help with BHs travel. However, this seems to have failed as the BHs only use it one way and swim the other. Might remove this later, or research it some more. Added .::. Blindfolds ... not sure why. Added .::. Blindfold to cage scenario whip with a MCM option to toggle its use. Added .::. Wood restraints. Yes wood! Added .::. Iron Masks across all restraints types. Added .::. MCM options for min and max gold payments to the jailer for punishments. Added .::. MCM chance slide bars for cage punishments. Added .::. An empty sack to the Solitude jail cell. Patches
  25. Hello again everyone. Well, i'm back messing around with BDSM skyrim again. Took a break for a few months after getting frustrated trying to make it all work, but I just couldn't stay away. Firstly, let me open by saying a big THANK YOU to all the people who put in the heavy lifting behind the scenes actually writing the mods. They have contributed to making (kinky) skyrim the most enjoyable computer game I think I have ever played. Thank you so much for putting in your time, effort and imagination into building something this dynamic and interesting. Serious respect due. I'm putting this thread up for several reasons: "How do I do BDSM skyrim?" is a common enough question - I know I asked it on my first playthrough. So I figured I may as well post up the mods & settings I use & why in the hope it helps other people have some fun. I'm looking for review and feedback. It is in the hopes that forum members can catch the mistakes I am still making, help me fix them and possibly offer interesting ideas for how I can do it better, or other ideas that would work well. I'm also very open to feedback from people actually trying to replicate it and seeing how well it works for them. It is also an exercise in documentation for my own reference. Hopefully by taking the time to write down what I am doing, link to related install guides etc I will make the process of me repairing or rebuilding this install at a later date much, much simpler. This build is about interesting catch-22 situations and adding a bunch of tension (& kink) into the game due to added inevitability of it all going (un)plesantly wrong. Before I get too stuck into things one other point I need to make: I am not a modder, nor really a power user. I'm just a player, and this is only my second time having a crack at modding skyrim. Do not take anything I say as gospel, or even sensible. Your milage will vary, and I can pretty much promise I have some of this wrong. But we only learn by doing, so I figure I may as well document the process and see where I end up. At least it should help me fix it when it breaks My load order at time of writing should be attached. Those are the mods I'm using! But why? All the 'normal' stuff. Bug fixes & tweaks, common interface updates / refreshes etc. I'll go through all the rude mods in more detail but most of the stuff from Nexus etc I'm just going to skip right over. If you don't recognise a particular mod, just google it. Stripped down graphics. I've learned the lesson of not trying to do everything at once. This build is intended to focus on gameplay and kink, so the graphics has had to take a back seat. The logical extension of this decision was to pull a lot of the special effects etc back as well to try and make some resource headroom for the inevitable papyris load. CBBE & related textures. This is the main exception to the above. We want our leading lady looking nice. I like my girls with curves, so chose CBBE. Deviously Cursed Loot. This is the backbone of the install really. I can't recommend it enough. And I recommend it even more for a second playthough as it rather changes how you play the game. Suddenly you find yourself a lot more cautious about searching every single container in dungeons - and as you get deeper, you get more and more nervous as you get more and more tied up and less able to defend yourself... For the various probabilities I've found I want them fairly low in cities & wilderness so I don't in trouble when wandering around but fairly high in dungeons, so I DO get in trouble there! Most of the probabilites for DCL's (awesome) quest triggers are turned right down - i've found the best approach is if you want to do one to actively set it to trigger and deliberately set it off. But don't disable them entirely, because you want some risk Getting these right is tricky - too low and nothing really happens because you escape too easily. Too high, you always end up in armbinder hell and it's just a clusterfuck. The 'sweet spot' is quite a narrow band and I don't think I have quite found it yet. Bondage dialog disabled because it gets old fast, likewise for the misogeny rape. Device Comments left active, but only when bound visibly. Rape is set to two out of naked/dark/deviced/horny, with a reasonable probability and a moderate time out afterwards. Only one trigger was a bit much especially as with this build rape is something you do mostly want to avoid. Public indecency is still enabled - see above about 'try not to get raped'. Prison Overhaul. Took a little bit of experimentation to get this right - or, more likely - being pointed at the 8j patch! It should be set up at a level where you will get repeatedly used, beaten and drugged. Which will take a while, but shouldn't take forever. Expect to leave prison with punishing levels of wear and tear and a unhealthy boost to your skooma levels. So, you know, try and avoid that happening. Maria Eden. Added for the magnificent prositution mechanic. Pimp yourself out to the first mercenary follower you meet and don't look back . This also has a nice effect of putting you under a time constraint. The longer you take doing stuff, the more you owe your pimp. Shame it's dangerous wandering around after dark, eh? Sadly, ME has a couple of annoying habits. It likes to change the character's name, and it uses a different method to remove restraints that isn't compatable with DD-integration. However, being constantly under time pressures is fantastic and I like the prositution mechanism enough that I have decided to tollerate the first and work around the second with console commands when I need to. Don't forget to configure your choice outfits in it. Defeat. This combined with Death Alternative - YMOL have two purposes. The first is to allow you to lose fights in a non permanent way - you get raped if you only lose a bit, and enslaved/whatever if you die completely. Either way, the game continues and you don't have to reload. This is handy because with all the bondage and skill/stat penalties floating around from wear and tear, devious training and drug addiction the fights just got a whole lot harder! The second is to form part of the 'try not to get raped' functionality. Currently has knockdown locally disabled and handled through Death Alternative and followers not handled. I think these settings work, but I havn't tested it as thoroughly as I could have. I'm assuming it will also work for unexpected Troll / Draughir sex, but again havn't properly tested this assumption. SkoomaWhore. This is a bit more of a slow burn than DCL, but it's interesting when it starts really kicking in and you find yourself having to choose between feeding the spiraling addiction or fighting in withdrawal. Devious Devices Etc. Set making the key to easy - you are going to need it. Disable all movement penalties, menu lock outs & fast travel denial as they quickly get more annoying than they are worth. Devious Training added to make (inevitably) triggering DCL traps more problematic. It should be set so that it only gives penalties for being untrained - no bonuses, or penalties if you manage to escape your bondage. Apropos & Sexlab Wear and Tear. They each do slightly different but related things. Apropos gives a nice graphic on screen description of you getting fucked, but Wear and Tear has more configurable wear and tear settings so can be set more agressively. It's normally set so that you can probably get away with a bit of consensual sex, or a rough blowjob - but if you get raped up the bottom it will take you straight to bleeding out your ass. See the theme of 'Getting Raped is bad for you." Estrus Chaurus and Estrus spiders. Added more for the horrifying impregnation/breeding mechanic than for unessesary tentacle sex. Currently untested, but they look like they went in ok. Slavetats. For the pretty. And 'cause it's nice to be forced to undress and reveal humiliating tattos. Get Stripped Again. This is hard quest to actively trigger, and I have heard good things about it so I added it in the hopes that it would trigger naturally. Walkthrough of how I installed it all to follow, with copies of MCM config files where applicable. LoadOrder_Skyrim_2016-10-09T23-16-05.txt
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