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misogyny BM Licenses - Enhanced
Gyra posted a topic in Downloads - Skyrim: Special Edition Adult Mods
BM Licenses - Enhanced View File A license mod that oppresses the player with rules limiting what they can do. Modular, lightweight, and gender-neutral. An immense gold-sink should you desire it. Enable kinky dialogue for a female-oriented misogynistic atmosphere. --- Go to the original mod's page for an introduction on BMLE's basic features. In essence, BM Licenses - Enhanced is much like many other mods on this site that overhaul, add onto, or otherwise further their respective mod's first incarnation in another mod author's desired direction. BananasManiac's Licenses is an immensely modular, lightweight, and vanilla-friendly mod. It is gender-neutral; the player must enable "kinky dialogue" for misogynistic comments. BMLE represents an enhancing and fixing of BML's core feature-set and, yet, adds more on top of it all while maintaining modularity. While the original equipment licenses' logic enforcement remains mostly unchanged, the underlying core logic of the mod has certainly been overhauled. Upgrading If you were using BananasManiac's 1.1.0, there's no need to fret. BMLE's plugin name and relevant FormIDs are the same as BML's given that the former was originally just a patch, or "mod tweak", if you will. Enter a quiet interior cell, or go to qasmoke: "coc qasmoke". Disable BML via its MCM. Wait 10 real-life seconds. Save game and exit. Install BMLE via your preferred mod manager. If updating BMLE from one version to another, just follow standard protocol and common sense. If certain global variables (ex. license cost) in dialogue lines appear as ellipses [...], try fiddling with the relevant MCM setting to refresh the global variable value. Version Numbers: How do you read them? In transitioning BMLE from my Mod Tweaks page to this page, I've simply merged the version numbers. That's all. For example, the original 1.1.0-0.12 can be read as the expression 1.1.0 + (0.)0.12, or 12 updates past BananasManiac's original 1.1.0 version. 1.1.0-0.12 = 1.1.0 + 0.12 = 1.1.12. This follows semantic versioning. Cumulative License Features Armor License Allows you to wear armor, bikini armor and clothing near guards Bikini License Allows you to wear bikini armor (EroticArmor keyword, default) and clothing near guards Specify and apply Bikini Keyword via MCM Clothing License Allows you to wear clothes near guards Magic License Allows you to equip spells near guards Enable enforcement of enchanted clothing via MCM Enable enforcement of spell tomes and scrolls via inventory checker Weapon License Allows you to equip weapons near guards Enable enforcement of ammo via inventory checker Whore License A "dummy feature" meant for the player to sell their body without fear of punishment BMLE only handles the selling and expiry of this license type. Prostitution feature and enforcement is wholly dependent on 'third-party mods' Travel Permit Allows you to travel away from a registered home city or town location If you're in Whiterun City, you must stay in or around Whiterun City. Traveling to Solitude, even though it is another settlement, and even if by carriage or with followers, is a breach of license rules To register a new home location, buy a Travel Permit and allow it to expire while you're in another recognized city or town location Collar Exemption Allows you to take off a Devious Devices collar without fear of prosecution Insurance Allows you to enjoy the benefits of equipment licenses while in cities and towns You are paying for a Hold's insurance over your life so that they may be compensated should you lose your own life Variable cost based on Misbehaviour and Popularity modifiers Misbehaviour updates per license violation and imprisonment Misbehaviour degrades via exponential decay formula Popularity updates per 12 in-game hours Miscellaneous Manual + Tasteful (Female-oriented) License Descriptions Insurance Modifier Calculations, for those interested Requirements Hard Dependencies - BananasManiac's - Licenses 1.1.0 and its requirements - SexLab - Dragonborn DLC Soft Dependencies - SexLab Aroused (ex. SLA-NG) - Devious Devices Explicit Compatibility (optional dependency) - Devious Interests To clarify: Anything labeled "dependency" must be placed higher in your load order or given less priority than this mod. Any other variation of the term "soft compatibility" implies the other mod can be placed anywhere in relation to the subject mod. Submitter Gyra Submitted 09/25/2023 Category Adult Mods Requires BM Licenses, SexLab, Dragonborn Regular Edition Compatible No -
Post here your screenshots of your character in action. It will be good to share what mods you are using during the sex time, let people see your intimate life and fantasies. My Albums: Videos (straight) Videos (trans)
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SLSO Hakkey's Tweaks (for Sexlab Separate Orgasms SE) View File Hi! These are some tweaks and additions i did on Ed86's wonderful and indispensable mod: Sexlab Separate Orgasms I don't simply post it wildly into original thread so no one suffer bug report about this or things alike there. Require: Sexlab Separate Orgasms SE Schlongs of Skyrim SE Probably SL Aroused Patch Available for: Sexlab Utility Plus The base goal of these additions is to make NPCs feel more proactive and some other things along the way, that I'll list right there: - Tweaked Automatic animation advance: Both automatics animations advances have been changed to feel more organic; Advance scene when no stamina: When Actor in penetration position run out of stamina, the stage will advance and give him back some stamina, ensuring they can keep the animation going without just skipping stage after stage. Advance scene when Male orgasm: will skip to last stage of current animation, and resume to normal progression if actor require more orgasms. I personally use both at the same time. - Tweaked Consensual Orgasms Conditions: If "Require consensual orgasm" is checked, animation will change instead of ending until the conditions are satisfied. Also added a separate percent chance that consensual act will require more than one orgasm. - Multiples orgasms and requirement: Males can now experience "multiples orgasms" like females could , you can edit chances of that happening in the MCM. The way orgasms requirement work has changed a bit and will be calculated at the start of animation for each potential orgasms instead of every time actor orgasm, which mean you may want "%chance to want more orgasm" lower than before. Another option added is to set orgasm requirement based on arousal divided by arousal loss per orgasm. Note: this wont go above "Max required orgasms" - Mind Breaking, condition victim orgasm: Aggressor will now try to mind break victim (lowering magicka bar) no matter what. "If Mind Broken" & "If Mind Broken Or Lewd" have been added to victim orgasm/arousal condition. Another option added to allow victim orgasm if aggressor is mind broken Added two sliders to set efficiency of mind break on PC/NPC at 0% they disable any damage so you probably don't want them that low. 100% is normal damage. - Temper, aggressive mind break: Aggressor will now have "temper" a value that will augment or decrease Mindbreak power, aggressor increase their damage over time and when being edged by victim and decrease their damage if victim pleasure them or is already mind broken. If aggressor is mind broken their temper will be set frozen at default. When temper is above base value and victim is not mind broken the aggressor will trigger an aggressive mind break upon advancing via "Automatic animation advance" with a chance of damaging victim health (should never kill tho) and damaging victim magicka (mind) based on victim missing health. Maximum temper and minimum temper can be set in the MCM (temper progress at the same speed no matter the value) - Edge stack: Edging an NPC when close to orgasm will accumulate "edge stack" increasing the effect of bonus enjoyment and dealing them magicka damage upon orgasm. edge stack passively goes away and are consumed on orgasm. - Schlongs of Skyrim: Configurable Pleasure/Mindbreak based on schlong size Set in MCM what schlong size is "base size", schlong above will increase pleasure ( and mindbreak if option enabled ) Set the base pleasure value for biggest schlong and the curve increase (pow() curve) - New Input: Resist/Embrace: This new input has for primary effect Resist, it will refund a part of last mindbreak magicka loss and reduce the damage of the next, costing stamina. Resisting right after taking mindbreak damage will refund more and cost less stamina. With utility hotkey pressed it become Embrace: giving up a lot of magicka to recover full stamina. these value are affected by purity/lewdness, a pure non lewd character will recover more magicka and give up less. Resisting also raise temper damage, so don't forget to pleasure aggressor too! ------------------------------------------------------------------ And that's it, i don't think i forgot anything but i edited scripts as i felt it without a real plan so maybe some minor things have changed without me remembering about it, as you may guess from what i just wrote, my code is not really the most well organized, so if you think something is not working or not like it should, you can let me know, and maybe I'll say "that's no longer a bug its a feature" or maybe I'll fix it. These edit may have slowed down the scripts but i would not know because i use the Papyrus Tweak NG main thread scripts thing, and you should too! You may use the code i integrated however you please, just follow Ed86 original mod post "Permissions" For Sexlab Utility Plus patch: Creative Commons Attribution Share-Alike, GPLv3 As stated on original modpage by OsmelMC This mod now include Papyrus Message Box by Mrowpurr. (used to display a box in case a creature is not recognized. The mod is unmodified you can overwrite it if you have another version) This is not made to work with SL P+ and i wont bother making it so. :I (i tried) idk if this can work with LE edition I'm not going to test it. but its just script and MCM edit. Submitter Hakkey Submitted 09/21/2023 Category Other Requires Sexlab Separate Orgasms SE, SOS SE Regular Edition Compatible Not Applicable
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Diary Of Mine for Paradise Halls [WIP] View File This mod is an extension to and heavily inspired from PAHE for Skyrim. If you enjoy DoM and use it regularly, remember to fill in the poll on my patreon and post any suggestion you might have there or in the support thread. https://www.patreon.com/posts/welcome-poll-69591050 Here is a short list of what this mod adds to Pahe: Diary of Mine adds personality traits for all unique NPCs and PAH faction actors. A non-voiced dialogue line "Let's have a serious talk" is added to actors where the player can ask them about their personality and their feelings. Traits are based on the HEXACO personality model used in sevetal psychological studies. There are 6 personality traits linked to 6 feelings. For PAH slaves, feelings will change depending on emotions and training. Traits can also change but at a much slower pace. For other NPCs, traits and feelings are constant. In this case feelings correspond to their general feelings in life. I also added 6 physical and psychological facets acting as emotion filters, so an actor can be calm but physically extremely sensitive. See the personality system section below for more details. What to download? Version 4.x is the recommended version. It is available for Skyrim SE (including AE & VR) and LE. Use the latest available for your game version. It is intended to avoid any mix-up between PAHE and DoM scripts! It is compatible with all recent PAHE versions (8+). Installation: If upgrading from DoM 3 or lower, you will need to move your slaves away from PAHE and transfer them to HSH or tie them and free them to enslave them again later. If upgrading from DoM 4 or first install: Further notes about installation : Description: The mod will add one new topic for all unique NPCs "Let's have a serious chat" where you can ask them about their personality and their feelings. For PAHE slaves this same topic will give you more information. When asking a slave traits, the slave resistance and sensitivity to emotions and punishments will be quoted. As for the feelings they will be expressed in a very strong way and will vary depending on the slave training level. Other topics, only for DoM slaves, such as "Listen to me, slave." and "Come here, slave" are available with different options. Those options are for roleplaying purpose. They often make use of animations and offers new way to train the slave or boost the training process. See below for a complete description. DoM also adds potions and spells to help the process of training slaves. There are four bewitching potions and they are all craftable from the bewitching alchemy bench found in Drelas' cottage : Love potion, mind breaking potion, lust potion and lash potion. Drelas has been doing business with the occupants in Fort Greymoor. Someone from the fort is providing him with the base ingredients for the potions. Unfortunately the last shipment never arrived, and Drelas feels he might have been betrayed. He is very anxious and might attack on sight any unexpected visitor. See Installation below for a list of recommended mods. Quest: To discover the mod's use of potions, spells and family relationships, you can try the small quest to retrieve Olava's niece. Meet Olava in Whiterun and ask her about what troubles her, she should be on her bench around 10am. Hotkeys and wheel menus: NPC personality and configuration files: DoM has 3 types of json files located in "SKSE\Plugins\StorageUtilData\Diary Of Mine", NPCs personalities: Available traits to define in a json file are: personality, virginity and kinks. See Lydia's personality file for an example in: SKSE\Plugins\StorageUtilData\Diary Of Mine\000A2C8E.json you can edit your favorite NPCs and set their traits following the same naming <BASEID>.xml and model. If there is no file for an NPC, the traits will be generated randomly. Clones get the same personality from the json file, or get a different generated personality if no file is found. Use the "restore persona" spell to force DoM to read the json file for an actor. The file SaveFactions.json list all the factions to be ignored when cleaning and cloning captives. Add your favorite mod factions to the list to make sure they are not lost when capturing new slaves. Removing the file will force DoM to reprocess a new one with the default PAH and DoM factions. DoM also saves the MCM settings in Settings.json you might edit this file by hand or just create it with the export settings widget in the MCM main tab (see next section). Options and MCM menu: The DoM MCM menu has 10 tabs Main tab is: Pressing "ESC" for a hotkey will clear the value. Wheel menu tab: (Also see the "Hotkeys and wheel menus" section above) Hotkeys tab: See the "Hotkeys and wheel menus" section above Animations tab: Sex and gender tab: Cloning and cleaning tab: Notifications tab: Various toggles to turn on or off specific notifications. Debug tab: For experts only. Slaver roster tab: Lists all slavers on the left panel. Right panel shows actor status, training stats and allows to summon actor to player, reset actor, redisplay SlaveTats or delete actor. Slaves 1-43: Lists first 43 slaves on the left panel. Right panel shows actor status, training stats and allows to set actor name, title, gender (DoM and Sexlab gender) or summon actor to player, reset actor, redisplay SlaveTats or delete actor. Slaves 44-86: Same as above for slaves 44 to 86. Slaves 87-128: Same as above for slaves 87 to 128. Note for developers (keywords): Dialogues for NPC: Dialogue branch "Let's have a serious chat": Dialogues for DoM slaves: Dialogue branch "Let's have a serious chat": Information. To get slave status and personality. Dialogue branch "Listen to me, slave": Psychological abuse. For giving orders to slave as well as praise, scold, promise, threaten, insults, flatter, ... Sub-dialogue branch "About your duties as a slave": Dialogue branch "Come here slave!": Physical abuse. To force a slave into an action: punishment, body inspection, masturbate, slave display, bow and pay attention. Dialogue branch "Honour your mistress/master, slave": Sexual abuse. To have sexual intercourse with slave. Dialogue branch "I get to decide what you wear and carry": Opens slave's inventory. Slave will wear new equipment once inventory is closed. Dialogue branch "Undress now!": Sexual + Psychological abuse. To manage slave equipment type. Dialogue branch "I am going to make sure you stay here": Sexual + Physical abuse. To make slave pose in bondage. Dialogue branch "Entertain me slave": Physical + Psychological abuse. To make slave pose. Most poses are choosen depending on personality and training. Conditional dialogues for DoM slaves: Those dialogues only appear if the slave fulfill certain requirements: Dialogues for DoM slavers: Dialogue branch "Let's talk about the slaves.": Dialogue branch "I need you to do something for me.": Dialogue branch "I need you to carry a few things.": Access the slaver inventory. Dialogue branch "I don't need your services anymore.": Slaver will be dismissed. Some will hang around the place, while others will go back to their normal life. Potions, spells and weapons for the apprentice slave master: Feelings and training: Personality traits: Personality traits evolution: Moods: Emotions: Race and class bonus to personality traits and number of kinks: Kinks: Training tips: Stripping and equipment policy: Changelogs: AYGAS and HSH integration: Disclaimer: I condemn physical and psychological violence of any form. Any under-aged actor is strictly forbidden from this mod. This mod is intended as entertainment only, remember this is only fantasy and have fun in Skyrim! Status: yellow = started, red = planned Known bugs: suggestions welcome Requirements: Acknowledgements: Thanks to all the teams who made this mod possible, with a special thanks to the authors of SKSE, UIExtensions, JContainers, PO3 Papyrus Extender, SkyUI, FNIS, Zaz and Sexlab! Thanks to @CliftonJD for all the help with coding, debugging and for allowing me to repack pieces of PAHE code. Thanks to @DocClox for help with Slaver Spellbook and debugging. Thanks to @Musje for the immensely valuable help with patching HSH and AYGAS code. Tears textures and the essential message widgets are courtesy of @gooser from Apropos2 mod. @tznvlw took care of the translation of the MCM menu. @FriedTmprovided the code snippets for cbbe/3ba/himbo cloning. Fomod installer version provided by @Tiress. Finally thanks to all the playtesters from LL for their support, reporting bugs and for their never ending suggestions. Animations, meshes, textures, voices courtesy of Leito, BaboInteractive dialogue, MiasLair/SexSlaves, xVAsynth, Sexlab and ZaZAnimationPack. Alluring Potion Bottles v3 by jbvw http://www.nexusmods.com/oblivion/mods/33531/? Celtick Alchemy lab from Autan Waspeez https://www.nexusmods.com/skyrim/mods/54109 Thanks to Team TAL for their BDO & Overhit armor sets used in a few screenshots. Other armors by COCO and Ninirim. The maid outfit is Backsteppo French Maid outfit. The harness is Venus Cage by Ninirim. Characters in screenshots are from Botox for Skyrim and personal work. For material included in this mod, please refer to the creators pages for license or CC BY-NC-ND otherwise. Submitter TrollAutokill Submitted 03/25/2021 Category Adult Mods Requires PAHE Sexlab Zaz SlaveTats Regular Edition Compatible Yes
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NCK30 Animations View File New policy going forward - September 23rd, 2023 Any animations done by me will only be made available to those who I consider faithful followers and friends. I am sick of spending days making Blog previews and months making animations. Then just to see 12 measly Endorsements and absolutely no comments. This stops now. Faithful followers are people who have shown at least some interest in my animations. Those that write more than 3 words for 1 year. You know who You are. But I will still mention the people below. ZcKeZcKT (LE) tegarcarien Lestat1627 Zeus94 / Aslan Zacki / Sativa PalmerCZ zzjay Xtudo LamaKreis Shadowman2777 Erynyes (SE) Thor2000 Andy14 Modball (SE) Bullfrye NicoleDragoness Slizer40000 Snook001 (SE) thesteve812 (LE) hana120 (SE) Ebbluminous (SE) Byldozer Pinkfluf Tops34 ercramer69 TnkQV MadMansGun Billyy I have brought this up so many times in different threads. I would never take money from anybody. But I am done wasting my time. Going forward there will be no fancy presentation on my Blog. I will upload some small video or pics and update my pack. Those of You from above who want the updated pack can PM me. ------------------------------------------------------------------------- Hi. This will be my first mod ever! - I hope that everything works as intended. My main and only focus will be Human animations. Do not expect multiple updates per month as the process of making animations is very time consuming. The animations themselves are made pretty quickly, but the constant adjustments of the hands, feet and so on are a bitch to get right. More will follow... STICKY 1 : Please read this instead of PM me constantly Version 3.2 is on page 32!!!!! - LE and SE version https://www.loverslab.com/topic/107275-nck30-animations/?do=findComment&comment=3638543 STICKY 2 : These are a instructions for the many questions I have got about what the files are NCK30 Full Body Mod My personal body used in the previews by Annekke Crag-Jumper Data\Meshes\Actors\Character\Character Assets NCK30 Body Textures My personal body textures used in the previews by Annekke Crag-Jumper Data\Textures\Actors\Character\Female NCK30 HDT Files HDT PE files used in the previews by Annekke Crag-Jumper Data\SKSE\Plugins Improved Pregnancy Weights Improved belly weights for BeingFemale pregnancy mod Data\Meshes\Actors\Character\Character Assets Converted armors Armors and Clothes for my body These are placed in the right folders to just replace NCK30 Idle Replacers 5 replacers for Vanilla Skyrim idles - Laydown, Lean on Wall, Lean on Table, Sit on Ledge and Sit Crossed-Legged NCK30 SLAL 3.9 My newest SLAL version for the Skyrim Legendary Edition or LE NCK30 SLAL 3.9 SE My newest SLAL version for the Skyrim Special Edition or SE NCK30 Idle Replacers 1.4 SSE Idle replacers converted to Skyrim Special Edition or SE Human Animations: Ass Masterpiece (Furniture) BeachBall (Furniture) Bedtime Breeding (Invisible Furniture - Perfect allignment in Double Bed when started via Sexlab) Chair 1 (Furniture) Cowgirl 1 Cowgirl 2 Cowgirl 3 Cowgirl 4 Cowgirl 5 Doggy 1 Drunk on Passion (Invisible Furniture) Greek Goddess (Furniture) Full Frontal Hot Tub (Furniture) Massage Madness (Furniture) Missionary 1 Missionary 2 Mount MILF (Furniture) Reverse Cowgirl 1 Romantic Face2Face Shelf 1 (Furniture) Sleazy Rider (Furniture) Standing 1 Standing Cowgirl Sunday Soulmate Table 1 (Furniture) Table 2 (Furniture) Wall Seduction Wild Weekend (Furniture) Idle Animations: Laydown Idle Replacer (Underground Bathhouse, Tundra Springs) Lean On Wall Idle Replacer (Underground Bathhouse, Whiterun and Markarth Jarls Keep) Lean On Table Idle Replacer (Underground Bathhouse, Sleeping Giant Inn and Windhelm Markets) Sit On Ledge Idle Replacer (Underground Bathhouse, Hunter Shack near Dead men's Respite) Sitting Cross-Legged Idle Replacer (Underground Bathhouse, Tundra Springs) - Ingame it's called Sit Down. Installation: Install like any other SLAL pack, Don't forget to run fnis! Previews: See my new blog. Will be updated with all my animations and multiple babes... Recommended mods : - Sexlab Animation Speed Control by h38fh2mf (To speed up and get more Tit bounce) https://www.loverslab.com/topic/48493-sexlab-animation-speed-control/ - vwr Idle Markers (Place idles everywhere - Delete at will if idle spot is wrong) - Perfect for Goma Pero Land https://www.nexusmods.com/skyrim/mods/53902/ - Dovahkiin can Lean Sit Kneel Lay Down and Meditate etc. (You can use invisible idle markers that were only intended for NPC's like "Lean On Table") https://www.nexusmods.com/skyrim/mods/99273 - Instructions for fixing Sexlab "Pure Virtual Function Call" (Together with CTD fix in Sexlab solves all CTD errors when starting animations and You can now scale all actors during animations and they will keep that scale) https://www.loverslab.com/topic/60287-instructions-for-fixing-pure-virtual-function-call-crash/ Credits - Helped so much when I was starting with Max and everything was confusing. - CEO 0S for his guides - pornphile for his rigs and guides - AnubiSs2167 for his advice with Foot IK - Nibbles for his guide and SLAL instructions - Billyy for help with furniture animations - GomaPero for use of AnimObjects Submitter NCK30 Submitted 09/09/2018 Category Animation Requires Sexlab, SLAL, FNIS Special Edition Compatible Yes
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Sexy Adventures View File Adds a variety of features intended for female adventurers. Highly customizable. This is a continuation of Sexlab Adventures. Crime Laws (turned off by default) Includes multiple additional crimes, such as public nudity, casting magic or wearing armor. If caught, you will receive a bounty. MCM options include: Which offenses are considered crimes, how high the bounty is and other parameters on a per-hold basis Who can report you and how often on a global basis Crimes can be set freely, randomized within customizable parameters at will or in semi-regular intervals or be kept at their default values. Gang Rape (turned off by default) Whenever certain requirements are fulfilled, you can be gangraped on the spot by NPCs in the vicinity. Nearby NPCs can also join an ongoing gangrape, even if they were not part of it initially. If enabled, assailants will pursue you before initiating the gangrape, allowing you to escape. MCM options include: The exact requirements (e.g. nudity, arousal, being unarmed, being restrained and many more) Who can assault you (males, females and/or creatures with valid SexLab animations) Whether to allow threesomes and which animations to use How many assailants may participate and how many times a particular assailant may rape you Follower support: They may assault you as well, protect you or be assaulted alongside you Sleep Creep (turned on by default) Sleeping in a city can result in men taking advantage of you, leaving their cum on your body or stealing from you. MCM options include: The chance for abuse or theft, including modifiers for being naked, aroused or drunk How often abuse may occur during a single event, the value of items stolen and which items may be stolen If Love Sickness is installed, Love Sickness may result from Sleep Creep. If Fertility Mode is installed, a pregnancy may result from sleep creep. Supported Mods that unlock more features Devious Devices Follower mods (Detect followers from these mods) Amazing Follower Tweaks or AFT Extensible Follower Framework or EFF UFO - Ultimate Follower Overhaul Fertility Mode Love Sickness Sexlab Skooma Whore (Detect being drugged) Survival mods (Detect being drunk) Complete Alchemy and Cooking Overhaul iNeeds - Food Water and Sleep Realistic Needs and Diseases (or variants, such as this one) Troubleshooting Feel free to post any issues you experience in the support thread. Enabling debug messages (which are printed to the console) in the MCM might help diagnose the cause of problems. Please do not reupload this mod anywhere. Submitter Teutonic Submitted 09/09/2023 Category Adult Mods Requires SexLab, SexLab Aroused Regular Edition Compatible Yes
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OsmelMC Mod Tweaks View File My Mod Tweaks, Patch and Fixes Description This is a collection of mods that are mostly fixes to existing mods made by Other Mod Authors . I claim no credit for any of the tweaked mods. All credit goes to the original mod authors. Please note that I'm too lazy to make my ones but not too lazy to fix minor issues in mod's i like to use. If there's a problem with anything here just drop me a message and I'll take down the file in question or anything else that needs to be done. Also know that I'm not seeking to "take over" maintenance of any mod; in fact i usually send my changes to original Mod Authors with the hope they include in the next update and in that case remove from this page. Unless otherwise stated the tweaks posted here are only for the specific version of the mod it applies to and the original mod is required. I can't guarantee compatibility if a mod gets updated so pay attention to the version number usually the original mod version related to my tweak/patch is the last release before my tweak/patch easy to know because the version of my files are the date of the last change make to the files with the mask (year-month-day). License All contained code and assets are subject to: Creative Commons Attribution Share-Alike GPLv3 Please remember to endorse the original mod author for their hard work without which the content here would not been possible. Credits In first place for the original author's of the Mods. Nymra for all the help testing and giving me ideas to improve many of the tweak's. alex77r4 for all the help testing and writing scripts GenioMaestro for all the help testing and writing scripts For all the users that report issues and give me ideas on the discussion thread And finally but equally important for all the author's of fixes and tweak that i take as reference for almost all my tweaks and fixes. *************** WARNING *************** Some of the tweaks here like the SexLab Aroused Creatures provide conversions from SE to LE and in those cases the SE version is usually required, so paid special attention to the installation instructions of each mod on this page. *********************************************** ++++++++++++++++++++++++++++ +++++++ SexLab Utility Plus +++++++ ++++++++++++++++++++++++++++ Mod Description: The main intention is Fix small issues left behind in "SexLab Framework v1.62" like the Actor Alignment, and put together other's fixes and patches make by different Authors on few Mod's already existing. This mod also: Include optional filters to correct animations to be compatible with "ZaZAnimationPack" and "Devious Devices - Assets" devices, solving the compatibility problem between ZaZ and DDI; enterally compatible with the ZaZ and DDI animation system and work better together improve the response time but not required. Include option to allow Actors to find a hidden place to have sex. Enhance the SortActors functions to sort the actors or creatures positions based on the current animation positions. Can handle Futa actors and Futa tagged animations filtering the animations and placing the Futa actors on the correct actor position. Include optional filters to correct animations gender positions and prevent Male x Male Vaginal. Include option to strip chance % for each individual items on "Strip Editor" (bigger the % value --> bigger the chance of get striped) Include Animation Cache and others changes taken from the SexLab AE 1.64. Increase the max animations count for the "Extra" version to 1250. thanks to Swe-DivX (For more capacity check his mod) Include option to incorporate furniture detection like chair or torture devices on "Extra" version. To prevent animation out of context and actor find the close match furniture to use as reference point. to start the animation (recommended remove furniture animation objects files from animations or install animations without the Furniture objects to prevent furniture clipping) Requirements: Skyrim LE SexLab - Sex Animation Framework v1.62 or Skyrim SE SexLab Framework v1.63 or Skyrim AE SexLab Framework v1.65 (Warning: The SexLab GitHub version on development can be used but just the version compiled before the release date of your SLU+) The new furniture system required: powerofthree's Papyrus Extender and The version of PapyrusUtil for SE included on the SLU+ setup. Recommended: For teeth issues on the open mouth "Expressive Facial Animation" For performance "Papyrus Tweaks NG" For Futa actors recommend use Mod like "Schlongs of Skyrim - SexLab Addon" or my SOS - Schlongs of Skyrim with PapyrusUtil & SexLab Tweaks to help with the futa detection. Compatibility: SexLab Utility Plus may be incompatible with mods who change the same files on "SexLab Framework". And those compatible is because are already included inside this Utility. Warning: The SexLab GitHub version on development can be used but juts the version compiled before the release date of your SLU+. * Compatible with "SexLab Separate Orgasm" (ensure to override the SLSO files with My SexLab Utility Plus. work fine without SLSO too) * Compatible with "SexLab Survival Open Mouth" Installation: Normal version: Download the last "SexLab Utility Plus" install file from the downloads Install the using some Mod Manager (select any of the not "Extra and Patch" option in the install assistant) Make sure none mod override some of my files. If you are on saved game probably need to "Reset Animation Registry" on SexLab MCM to start the cache and load the filter Tags of "Toggle Animations" Extra version: Download the last "SexLab Utility Plus" install file from the downloads Install the using some Mod Manager (select the "Extra and Patch" option in the install assistant) Make sure none mod override some of my files. (This is the most important thing to do because the consequence if not go from CTD to Actors getting atom size) Open you save game and in the SexLab MCM last page. Export the Configuration Execute the Clean System option to update the last changes. (If not will get errors or not execute some function or animations) Wait few minutes until the Clean process get completed. Import the previously exported configuration * Recommended "Disabled" the Debug option on SexLab MCM to gain CPU speed. Uninstall: Stop all the animations threads in the SexLab MCM Save and close the game Remove the "SexLab Utility Plus" files Open the saved game Execute the "Clean System" option in the SexLab MCM. Wait few minutes until the process finish and Save the game. How Work: In SexLab Framework MCM on "Animation Settings" page are located the new options ("Use Hidding Place", "Use Furnitures", "Filter Gender Tags Animations", "Filter Devious Devices Compatible Animations", "Filter ZaZ Devices Compatible Animations", "Filter Fetish Tags Animations", "Wait Idles", ) Use Hidden Place: If "Enabled" sets whether you want to use a nearby "Hidden Place" whenever starting an animation. Useful when sex in public is a crime. If the player is part of the scene will show you a Message Windows to allow you walk by yourself to a hidden place instead of the automatic process. To avoid unnecessary waiting the automatic process will be ignored if some of the Actors is detected as nude. The message options are: No: Will continue with the automatic process. Warning the automatic search functions are less than smart and can lead to unwanted outcomes. Yes: Will allow you walk by yourself to the wanted destination and once there will search the nearest furniture if the furniture options are enabled. Is the best option if you want to be hidden and is a good way to avoid some heavy process. This is fine!: Use the current player position as center reference for the scene and will search the nearest furniture if the furniture options are enabled. Is a good way to avoid some heavy process without walk. Let them see!: Temporally disable the hidden place functions for this scene. Is a good way to avoid some heavy process if you don't care to be seed. Use Furnitures: If "Enabled" sets whether you want to use a nearby "Furniture" whenever starting a new animation and automatically remove furniture animations incompatible with the current furniture status. (For better results use my SLATE patch to properly assign furniture tags to animations) Filter Gender Tags Animations: If "Enabled" scenes will automatically filter and sort the actors position to fit with the current animation, unless doing so would result in the scene having no animations at all. Useful if you are using mods how start SexLab animations without proper check the genders of the actors involved. Example: If you have Male actor in first position and Female actor in second position the allowed tag will be "MF" and in case you have "Enabled" "Females Use Strap-ons" animation settings option too, the allowed tag will be "MF", "MM" because in that case Female can be treated as Male too, the rest of the animation without those tags will be removed from the current animation list. Also if you have only Male actors involved in the animation then all the animations tagged as "Vaginal" all the animation with "Vaginal" tag will be removed from the current animation list. Filter Devious Devices Compatible Animations: If "Enabled" scenes incompatible with current equipped Devious Device will be automatically remove. This option can coexist with the original Devious Devices Animation System and the "Filter ZaZ Devices Compatible Animations" option improve the response time because Devious Devices Integration check and change the animations list once the animations already started taken more that 2x the time for the animation start. This speed up the start in more of the 70% on cases on Devious Device are equipped because my way do the job before the animation start and use one internal function of SexLab already existing who remove animations from the list if tags don't match. Also if you you have installed Devious Devices Integration and ZaZ Animation Pack you should know his Animations Systems are not compatible and if you active one then you must deactivated the other leaving you without check for the others devices; in that case you could activate my option to keep checking both types devices because my options are completely compatible with both mods. Filter ZaZ Devices Compatible Animations: If "Enabled" scenes incompatible with current equipped ZaZ Device will be automatically remove. This option can coexist with the original ZaZ Animation Pack Animation System and the "Filter Devious Devices Compatible Animations" option improve the response time because ZaZ Animation Pack check and change the animations list once the animations already started taken more that 2x the time for the animation start. This speed up the start in more of the 70% on cases on ZaZ Device are equipped because my way do the job before the animation start and use one internal function of SexLab already existing who remove animations from the list if tags don't match. Also if you you have installed ZaZ Animation Pack and Devious Devices Integration you should know his Animations Systems are not compatible and if you active one then you must deactivated the other leaving you without check for the others devices; in that case you could activate my option to keep checking both types devices because my options are completely compatible with both mods. Filter Fetish Tags Animations: If "Enabled" scenes incompatible with current actor type or profession will be automatically remove. (For better results use my SLATE patch to properly assign fetish tags to animations) Example: Animations tagged as "Vampire" only show with Vampire actors in the active role. Animations tagged as "Mage" only show with Mage actors in the active role. (Include "Warlock, Necromancers, Ghosts, Spell Sealer, College of Winterhold Faction") Animations tagged as "Alchemy" only show with Alchemy's actors in the active role. (Include "Apothecary, Alchemy Trainer") Animations tagged as "Necro" only show with Dead or Unconscious actors in the passive role at least the scene be specifically calling for Necro Animations in which case the actors won't be checked. Wait Idles: If "Enabled" the actors will make few Animations Idles on the long waiting time between some functions that take to mosh (the Idles don't add extra time so are the best way to make more immersive the waiting) FadeToBlack: If "Enabled" and the Player is active actor in the SexLab Animation will apply a Fade effect on unnatural situations like the actors teleport or actors alignment. OpenMouth & Lip Sync Advanced Options: Those options placed on the "Expression Editor" page allow you take the deep control over the Moaning and the OpenMouth. Ahegao Expressions: All the options related with the ahegao expressions come disabled by default to allow you use another ahegao Mod but in fact except SLU+ none of the other ahegao Mods is compatible with the SexLab Expressions. Also exist three toggle option to take in count ("Match Creature Genders", "Race/Gender Specific Adjustments" and "Even Actors Height") the combination of these affect the structure of the "Animation Profile" ************************************************************************************************************************* ************************************************************************************************************************* 1. SexLab Aroused Creatures SE/LE v04.06 (Tweak) include: Include all the changes and fixes from the original SE v04.06. Add compatibility with Creature x Creature animations (need CC animations like Horny Creatures of Skyrim) Add compatibility with SD+ (Crawling = Invite) Add extra compatibility with SexLab Utility Plus Add Check SexLab Skill Lewd Level off the NPC Victim in consensual Sex ( greatest Lewd "Sexual Perversion" --> more engage probabilities) Add Configuration Toggle button to control the Lewd and Stamina Check on NPC's wen are pursuit. Add "Female Horse also Refuse" option to allow disable the refusal event for female horses and that way can make the female horses easier to mount than males. (Of course if all your horses have the same gender this is useless and should be Enabled to avoid issues) Detect the real actors dimensions, mass and strength allowing better Pursuit and Aggressor Rejected system. So now not longer need the Allowed Creatures options to prevent Chicken raping NPCs and the creature need to capture for real the NPC. Installation: * To Install the tweak first install the original SE version even if is for LE, then patch with my this tweak and run FNIS. For LE make sure of select the LE option on the installation. If you have any issue with the configuration you can load the included "Setting Profile 05" and start from there. ** This is a patch, still need the original SE mod to work. *** Made for the SE v04.03 but I usually keep the last Tweaked version for the previous original versions on the Download. **** Work over LE and SE without problem. Just follow the instructions to install it. 1.1. SexLab Aroused Creatures LE v04.0 Beta 10 (Tweak) include: Include all the changes and fixes from the SE v04 Beta 10 (this is one LE version of the original SE) Fixed few minors issues on original mod add compatibility with Creature x Creature animations; if activate: Creatures always prefer Creatures over NPC (need CC animations like Horny Creatures of Skyrim) add a pop to resist to the aggressor Creatures (try to resist low the stamina of the victim and the aggressor in proportion) add compatibility with SD+ (Crawling = Invite) add Check SexLab Skill Lewd Level off the NPC Victim in consensual Sex ( greatest Lewd "Sexual Perversion" --> more engage probabilities) add Configuration Toggle button to control the Lewd and Stamina Check on NPC's wen are pursuit. Installation: ** This is a patch, still need the original mod to work. *** Compatible with the SE v04 Beta 10 original. 2. SexLab Aroused v28b (Tweak) include: Include a function step to check for the Sexlab "Sexual Purity" for “Neutral/Virgins” on Unique Actors (Player and some NPC's). Keeping the Arousal of Neutral/Virgins Actors less that 36 before losing the said virginity. This is to prevent the Player and Unique NPC's from being the victim’s of automatic sexual interactions like dialogs or rape from other mods before the requirement is met. Include detection of each Actor Orgasm events beside the Orgasm Event trigged at the end of the scene. Update few SexLab deprecated functions. Installation: *** Also compatible with the SE versions ** This is a patch, still need the original mod to work. Sexlab Aroused Redux LE BakaFactory Edited Version or 3. Private Needs Discreet v1.20(Tweak) include: Fixed NPC behaviors (now do his needs on time) Fixed Undressing and Redressing (Compatible with SexLab) Added detect when others mods execute a relive animation on NPC and update de internal Needs variables Added Bathing in Skyrim Compatibility Added Dialog to persuade NPC Follower to relive his needs Added Debuff to player to compelling relive needs. Bloated Debuff wen pass %95 off PC Bowels capacity, reduce Speed Swollen Debuff wen pass %95 of PC Bladder capacity, reduce Magic and Stamina regeneration Installation: ***This is a major FIX for PND v1.9 not longer need the main file. (The NPC Effects can take some time to refresh once updated the the mod) ****Don't forget run FNIS once installed to register the Animations 4. SOS Pubic Hair for Females and Males Addon (LE Conversion Patch) include: The original Mod for SE use scripts to tint the 3D meshes with the internal Hair Color of the actors. Work for Player and NPC's too. Include some TRX Futa and HIMBO support. BodySlide originally for COCO body but is compatible with any other CBBE or UUNP female body (Recommended)(Need generate the meches from the include BodySlide to work) Installation: * This is now just a conversion patch or replacement so still need the original SE version of the Addons and BodySlide. ** Install the last original SE version of the Addons and the BodySlide's and install this replacements making sure of overwrite the SE version on the mod load order. **** Not compatible with most of the others meshes replacement because the meshes need Shade Type Property set on Default. But this Nexus Article explain how convert any Pubic Hair BodySlide to make it work with my mod. 5. Milk Mod Economy (Tweak) include: Modify the weight of the milk to more immersion (Strong Milk is more heavy and Week Milk is less heavy). The Lactacid recover some Sleep Points in RND when you are to tired. The Succubus not longer produce Cum's bottles (to prevent eat you on cum) already included on original mod. Change the HF recipes to more realistic one. Installation: ** This still need the original mod to work. *** The version date of my tweak is related to the previous original mod release (usually only work with the last original mod release previous my tweak release) 6. SLATE (Patch) include: Make SLATE compatible with Creatures Animations Added furniture's Tag's Added creature animation sets and Tags Correct the standards animation sets and Tags Added Tags compatible with the latest changes on "SexLab Utility Plus" Added Cleaning functions and "Registered Animation Only" option in the ActionLog file import section. Include option to show the progress of the current task even after save and load the game. (if the task take too long, is safe keep playing as usual) Speed up the process of re-apply the ActionLog thanks to alex77r4 Installation: * Possible conflict if Human Animation and Creature Animation share the same name (low possibility but possible) ** This need the original mod to work. (The original of BeamerMiasma is for LE and can't be used on SE without extract the BSA file so the link will send you to the SE conversion that work fine on LE and SE) 7. SexLab Adventures (Tweak) include: Added the "None" choice for the Rape "Strip Type" option to allow disable the pre strip Scene Enhanced the Proximity Rape collision system. Include Proximity Rape Struggle option with Actors Mass Straight calculation Include the Min Distance option for the Proximity Rape Struggle. Fixed few small issues on the original Mod. Installation: ** This need the original Mod to work 8. FNIS Sexy Move (Patch) include: Include compatibility with "Devious Devices" and "ZaZ Animation Pack" to prevent conflict with the Restrained Walk Idles Fix a small issues on the original Mod. Installation: ** This need the original Mod from Nexus to work 9. Conditional Expressions v1.27 - SexLab (Patch) include: Include compatibility with the SexLab expressions system. Fix few small issues on the original Mod. Installation: ** This need the original Mod from Nexus to work 10. SOS - Schlongs of Skyrim with PapyrusUtil & SexLab (Tweak) include: Based on the SOS - Schlongs of Skyrim PapyrusUtil version Beta of Erstam. Can be used on any Skyrim version even if the original mod isn't being updated. Include the SexLab Addon of Sly9er. Means that is recommended for Futa actors. Fix issue with the Player outfit not being updated after the Load Game event, if the PapyrusUtil functions are in charge. Fix few small issues on the original Mod. Installation: ** This need the original Mod to work *** In case of small penises issues, Reset the Addons with the option for that on the "Schlongs of Skyrim" MCM. Happens only after switch between the PapyrusUtil and the DLL native functions. 11. Sex Slaves or Mias Lair v7.1 (Tweak) include: Re-Include the ZaZ Animation Pack compatibility. Change the body slots of the Plugs and Piercings, for more compatibility with Devious Devices but is also good without the DDi. Include some creatures compatibility for when the player is transformed and still can talk. Tweak a bit the sex scenes for more compatibility with the new versions of SexLab. Tweak a bit the Ecstasy Spell so now actually make the caster, the owner of the slaves. Is the same vanilla system usen on the horses and the houses. I don't know if is useful for another slavery Mod but I hope it be; otherwise is harmless. Tweak the quest startup by the letter. The main quest can be started in more than one way since always but the Latter sended by the Jarl Revencrones is the most commonly used. Now for immersive reasons the latter will be sended only after you make friend of the Jarl Revencrones. So first you will need to meet her and make some vanilla quests for her. Fix few small issues on the original Mod. Installation: ** This need the original Mod to work *** This is just for the SE or AE version compatible with SexLab. Submitter OsmelMC Submitted 09/05/2019 Category Other Requires SexLabFramework and the original Mod for each of the tweaks Special Edition Compatible Yes
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Version 1.1.13
604 downloads
A license mod that oppresses the player with rules limiting what they can do. Modular, lightweight, and gender-neutral. An immense gold-sink should you desire it. Enable kinky dialogue for a female-oriented misogynistic atmosphere. --- Go to the original mod's page for an introduction on BMLE's basic features. In essence, BM Licenses - Enhanced is much like many other mods on this site that overhaul, add onto, or otherwise further their respective mod's first incarnation in another mod author's desired direction. BananasManiac's Licenses is an immensely modular, lightweight, and vanilla-friendly mod. It is gender-neutral; the player must enable "kinky dialogue" for misogynistic comments. BMLE represents an enhancing and fixing of BML's core feature-set and, yet, adds more on top of it all while maintaining modularity. While the original equipment licenses' logic enforcement remains mostly unchanged, the underlying core logic of the mod has certainly been overhauled. Upgrading If you were using BananasManiac's 1.1.0, there's no need to fret. BMLE's plugin name and relevant FormIDs are the same as BML's given that the former was originally just a patch, or "mod tweak", if you will. Enter a quiet interior cell, or go to qasmoke: "coc qasmoke". Disable BML via its MCM. Wait 10 real-life seconds. Save game and exit. Install BMLE via your preferred mod manager. If updating BMLE from one version to another, just follow standard protocol and common sense. If certain global variables (ex. license cost) in dialogue lines appear as ellipses [...], try fiddling with the relevant MCM setting to refresh the global variable value. Version Numbers: How do you read them? In transitioning BMLE from my Mod Tweaks page to this page, I've simply merged the version numbers. That's all. For example, the original 1.1.0-0.12 can be read as the expression 1.1.0 + (0.)0.12, or 12 updates past BananasManiac's original 1.1.0 version. 1.1.0-0.12 = 1.1.0 + 0.12 = 1.1.12. This follows semantic versioning. Cumulative License Features Armor License Allows you to wear armor, bikini armor and clothing near guards Bikini License Allows you to wear bikini armor (EroticArmor keyword, default) and clothing near guards Specify and apply Bikini Keyword via MCM Clothing License Allows you to wear clothes near guards Magic License Allows you to equip spells near guards Enable enforcement of enchanted clothing via MCM Enable enforcement of spell tomes and scrolls via inventory checker Weapon License Allows you to equip weapons near guards Enable enforcement of ammo via inventory checker Whore License A "dummy feature" meant for the player to sell their body without fear of punishment BMLE only handles the selling and expiry of this license type. Prostitution feature and enforcement is wholly dependent on 'third-party mods' Travel Permit Allows you to travel away from a registered home city or town location If you're in Whiterun City, you must stay in or around Whiterun City. Traveling to Solitude, even though it is another settlement, and even if by carriage or with followers, is a breach of license rules To register a new home location, buy a Travel Permit and allow it to expire while you're in another recognized city or town location Collar Exemption Allows you to take off a Devious Devices collar without fear of prosecution Insurance Allows you to enjoy the benefits of equipment licenses while in cities and towns You are paying for a Hold's insurance over your life so that they may be compensated should you lose your own life Variable cost based on Misbehaviour and Popularity modifiers Misbehaviour updates per license violation and imprisonment Misbehaviour degrades via exponential decay formula Popularity updates per 12 in-game hours Miscellaneous Manual + Tasteful (Female-oriented) License Descriptions Insurance Modifier Calculations, for those interested Requirements Hard Dependencies - BananasManiac's - Licenses 1.1.0 and its requirements - SexLab - Dragonborn DLC Soft Dependencies - SexLab Aroused (ex. SLA-NG) - Devious Devices Explicit Compatibility (optional dependency) - Devious Interests To clarify: Anything labeled "dependency" must be placed higher in your load order or given less priority than this mod. Any other variation of the term "soft compatibility" implies the other mod can be placed anywhere in relation to the subject mod. -
Milk Mod Economy SE View File Rate Mod if you like it, you can support me on Patreon Full version requires: Skyrim Script Extender SE (SKSE) RaceMenu SE SkyUI SE XPMS SE FNIS SE Sexlab SE 1.63+ Naked body and armor replacers with NPC Belly and NPC L/R Breast nodes, otherwise breast and belly sizes wont work Installation: Install MO or NMM, don't even think to ask for support if you install mod manually and its not working. Install all requirements and their dependencies, (listed above, under Full version requires:) Install latest Assets Install latest Scripts Run FNIS. if mod doesnt work(no MCM/poll 0 error) - disable mod esp, Finish Helgen/Alternate start, enable esp, if that doesn't help try Save, Load *cbbe-3bbb-advanced Short description: this mod is about milking titties, a lot of milking titties For full version description refer to Legendary Edition thread description. Full version shares same code as Legendary Edition so it should support all Legendary Edition mods as long as they can be run in SE Submitter Ed86 Submitted 06/10/2018 Category Misc Sex Requires Perversion Regular Edition Compatible No
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Troubles of Heroine View File Warning: Disguising, sexist, humiliating and violent content! Firstly, sorry for my English - it's not my native language. The mod adds NPCs and events, making female PC life in Skyrim more ungrateful and humiliating, inspired by Oblivion's Lovers mods. If you want to remove the default bow from followers (including vanilla and from others mods), then download followerswithouthbow file. Use code Set AAASqueamishGlobal to 1/0 to disable/enable most nasty content. Use code Set AAANoSexistFaction to 1/0 to disable/enable automatic sexism of Companions and Civil War factions. Some content is disabled by default. To enable it back use MCM and the code set AAACutContent to 1. If you want to play female quests for male you need Troubles of Hero token from MCM or console. Readme has quests' ids, perks and update descriptions. Don't know where to start? Start with the mod's questlines: Content for heterosexual male PCs: Dragonborn DLC add-on: This add-on changes vanilla quests! Dawnguard DLC add-on: Hearthfire DLC add-on: More details: Perks: xVASynth voice pack: SE Voice patch: https://drive.google.com/file/d/1SyW_ZK6H8EmHZlajaF3T3al-FEJGsWNZ/view?usp=sharing Supports TOH 2.4.1: https://www.nexusmods.com/skyrimspecialedition/mods/89810 ElevenLabs AI voice patch: Troubles of Heroine - ElevenLabs AI voice patch unique npcs: Merged SE: Eleven labs voice pack patch for the merged version: Good English: English Patch with the Books edited: Merge of only the DLC: https://www.loverslab.com/topic/130300-troubles-of-heroine/page/230/#comment-4142067 Patched script fragments: Russian translation: KS Hairdos for Troubles of Heroine: Swag's No More Males Edition: Strange mannequin's body: This little mod changes merchant Virtruula's outfit into Dark Seducer armor (None helm): MxR review: Possible problems: Future plans: More dialogs; More quests; More situations; More followers; More filth. Permission: Do what you want with the mod. Submitter DSHV Submitted 09/23/2019 Category Quest Requires Fuz Ro D-oh, Sexlab, SkyUI, ZaZ Animation Pack. Special Edition Compatible Yes
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Deadly Pleasures View File DEADLY PLEASURES : a Komotor and Delzaron joint project. Co Authors : Komotor (animations, synopsis) Dependencies : Skyrim Sexlab FNIS Komotor animations of course ! What do you need to know : This mod is for females characters. This mod origin is a project between Komotor and me, to promote his animations packs. So, you need at least the T2 animation pack from Komotor animations. You'll find a link to KomAnim pack on this page : just in case, I also made a upload on mediafire. Here the link : https://www.mediafire.com/file/o07f64tz0oe146e/KomAnim_AIO_31.36.16a_To_install.rar/file How to start the mod : talk to an In keeper, and follow the story. Authorship and portage : - TheDarkMaster and The Venus Noire team, developers of Seeds of chaos (a renpy game I strongly recommand! It combine very good draw art, castle management, exploration, and war management) for Jezera portage (I simply love that character design and personnality). Please find here his Patreon and Itch.io links : TheDarkMaster Team Patreon page: https://www.patreon.com/LordArioch TheDarkMaster Team itch.io page: https://venusnoiregames.itch.io/seeds-of-chaos The Mod content : Follow the track, and meet Jezera, a dark seducer, and her pets.... don't worry, you'll be one of them. You'll done exhibitions and missions for her... voluntary or not. This mod is designed to use the excellent Komotor's animations... so expect things you'll never saw (it's include bestiality, futa, very hard bdsm... you're warmed !) Some of the mod's NPCs : Jezera : the Mistress. A young, beautiful and dominative Dark seducer. Lamiae : a falmer girl from Ibn. Miquote : a forsworn girl. Quai : Jezera's slave. Seems depressed. Chuul : Jezera's older sister. She totally submissive. Anna Venicci : Jezera's business partner, and sinfull noble. Molag Bal : I really need to present him ? Musics and other ressources : Medieval from Aticca Blue. Masked Bal form Eyes wide Shut (Jocelyn Pook) Venitian Masks from CPU Molag Bal outfit (unknow). Sources of inspiration : Miquote is a Sicambre forsworn shaman from AFS, she's related to Ethrane and Badycia, it's also the name of an elf girl in Bravil Underworld mod. Quai is also from here, and she's the copy of a bandit girl I played in D&D 3.5. Chuul was the Mazken created by my brother for his Oblivion playtrough. Lamiae is a ceyemer from Things in the dark, like her uncle, Volukar (which is also inspired from Gromph, from the chronicles of Drizzt). Jezera is a portage from Seed of chaos. I simply love the character, I get lot of difficulties to find a way to make some nice horns, and a nice red dress ! Please find at the top of this page some links to TheDarkMaster and The Venus Noire team work (Seeds of chaos in simply an execellent game, with very good quality art). In term of lore, Jez and her sister Chuul are Mazken (or Vile Seductress if you prefer, the opposite of Aureals). They were former mistresses of Molag Bal. Permissions : You're allowed to use this mod code as you want. Animations and AnimObjects are from Komotor. Submitter Delzaron Submitted 02/04/2018 Category Quests Requires Sexlab, Komotor animations, Dawnguard Special Edition Compatible Not Applicable
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I am starting this thread to comment on the status of the conversion of my SexLab mods to Skyrim Special Edition and to offer a place for SSE related issues away from the other threads. As of 2023, I am slowly moving to manage my own Special Edition versions. You can find the list of officially supported versions here: SexLab Parasites - Kyne's Blessing Special Edition Sisterhood of Dibella Special Edition For the rest of my mods, some people have offered to convert some of the mods for me, and I am very grateful to them for stepping up that way. Thanks to everyone who provided SSE conversions: @tznvlw - @nomkaz - @kaiww - @RoxDox Status of the mods (Conversion available and up to date - Available but out of date - Not available) I created a dedicated page for the beta testing Special Edition versions of my mods. You will find the latest versions there for now, and eventually, on their own pages. Optional files: Sanguine debauchery + RevealingMaleSpriggan SE.7z CT77_SD+_Slave_Outfit_(bodyslide) SE.7z SlaveTatsEventsBridge SE v0.1b.7z SD+ Manual (PDF) SexLab Sisterhood of Dibella SexLab Dibella Sisterhood Bodyslides Fjotra Replacer SexLab Stories FAQ - PDF SexLabSkoomaWhoreSE_20160319.7z WolfclubSE_20160319.7z SexLabReleasePatchSE_20150126.7z PriestsOfTERASE_20150126.7z JackGaMonsterLoreSE_20150126.7z
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Devious Devices - Integration View File Devious Devices By The DD Team: - Kimy (Lead Maintainer) - Min (Founder) - Feuertin - El Duderino Past Contributors: Zadil, Coopervane, Koffii, Aelie, zenetx, Srende, Lordescobar666, xaz, Cedec0, MaikCG, Princessity, Heretical, Pincopallino FEATURES Devious Devices is a collection of restraining devices and toys to torment your Dragonborn, including, but not limited to: chastity belts, collars, cuffs, vibrators, gags, armbinders, yokes, slave harnesses, straitjackets and even hobble skirts! And don't worry about wiggling out of them: All devices lock in place, and only the correct key can open the locks! And these devices don't just look restrictive, they ARE! These shackles really lock your hands on your back and make you unable to fight. Running in leg irons? No way! And yes, wearing a gag will make you speak gibberish! Escape system: Nobody likes to be tied up. At least not against their will! Try to escape your bindings by attempting to struggle out from them, cut them, or pick the locks! You might succeed! Or you will just tighten your restraints, or break your lockpicks. If you are really unlucky, you will jam the lock and be unable to unlock yourself even if you have the key, unless you manage to repair the lock. Framework: Want to create your own bondage mod? Kinky quests? Custom restraints? DD is providing all needed functionality for that, so you don't have to! Want to create custom bondage items? Just make your item use the DD scripts and customize dozens of properties to your taste and create your own toys without writing one line of code! Items with custom keys? No problem! Multiple locks? For sure! Timed locks? You bet! Cuttable material? Yep, got that, too! Impossible to struggle out from? Check! Items that cannot be removed as long as another is locked on? Yes, even that! And if all of that isn't enough, override the item behavior with a custom script. If you think it can't be done, think again! Devious Effects: Unique and devious effects to tantalize, titillate, and torment the Dragonborn and her companions! Whether it's inflatable, vibrating, or simply impossible to remove, you'll find something different with each item! All plugs increase stimulation, and do so at different rates based on what you do; sitting down or riding a horse is much more intense than just walking around! The inflatable plugs can be squeezed manually for more stimulation, or by accident as you travel around Skyrim! Want something more intense? Try the vibrating soulgem plugs! Some are activated by magic, others will have a mind of their own and activate randomly or after building up for a good strong burst of vibrations. But watch out, there are some plugs out there that are much more devious: the victim will be driven to the edge by these relentless plugs, but never allowed sweet release... Full NPC Support: All devious devices are capable of being worn by NPCs, and most devious effects will function on them as well! Show your companion who's in charge, or teach that annoying bitch in the shop a lesson! Intuitive Interfaces: No need to use spells, shouts, or other quirky methods to enjoy these devices! Just click them in your inventory and choose what you want to do with them via the easy to use interaction menu! Sexlab Support: While in a chastity belt, the Dragonborn's (or any NPC's) most intimate of intimates will be off limits! The actors will be unable to use any sex scenes involving the "Vaginal", "Anal", "Masturbation", or "Fisting" tags. In most cases, the scene will be replaced by a chastity-friendly scene, including Oral, Blowjobs, Handjobs, Boobjobs, and whatever else may be available. While wearing gags, the Oral animations will be off limits as well, unless it happens to be a ring gag. Sexlab Aroused Support: Being locked away in cold steel may not seem so bad at first, but the longer the Dragonborn is locked away, the more she'll crave that sweet release! Animations, on-screen messages, and even sounds will change depending upon arousal level; same with NPCs! COMPATIBILITY AND CONFLICTS General remark: The point of this mod is locking the player in restraints hard to remove. This feature might cause issues with other mods not expecting the character to wear unremovable items. Known issues will be listed in this section. Feel free to report incompatibilities in the support thread. Frostfall: While wearing restraints the player might be unable to keep herself warm. Player Succubus Quest: Transformation will wipe restraints from your character, so this function is generally incompatible with DD. Disable Transformation if you want to use this mod with and DD mod. Trapped in Rubber: is using custom restraints not compatible with DD in general. Solution: Make sure you're not wearing any DD items before you start the quest and suspend any mod that might equip DD items on you while playing TiR. SPERG: Works fine, but set Hand to Hand combat to "Manual" in its MCM to avoid annoying clicking sounds when wearing wrist restraints. Play Random Idle - can break custom idles used by our restraints. REQUIREMENTS Devious Devices - Assets Version 3 SexLab 1.6+ SexLab Aroused Redux Bodyslide and Outfit Studio UPGRADE INSTRUCTIONS Version 4.2: No new game required when updating from any 4.x version. INSTALLATION 1. Install ALL requirements listed above using your favorite mod manager, including THEIR respective requirements. 2. Install this mod. 3. Run FNIS when done 4. Start up Skyrim, and either create a New Game, or load your Save. 5. Save the game, and then load the save you just created (DD will not register Animations / Events until you load a save after it has been installed). 6. Install all three DD mods with your mod manager of choice. 7. And don't forget to use Bodyslide to build the assets. Half of all user support requests root in them not running Bodyslide. RUN BODYSLIDE!!!! IF THE DEVICES ARE INVISIBLE IN GAME, YOU FORGOT TO RUN BODYSLIDE AND BATCH BUILD THE DEVICES!!! KNOWN ISSUES The 'equipped' indicator for the belt may not update immediately following player interaction. This can be solved easily by closing and reopening the inventory or selecting another item (It is simply a display quirk). Attempting to interact with a specific device while having multiple instances of it in your inventory is ill-advised, due to a limitation with Skyrim. Doing so will unpredictably cause Skyrim to not send the Papyrus events that the devices require to function (OnUnequipped / OnEquipped), leading to a device visually being equipped, despite being unequipped in your inventory. If you encounter this issue, remove all but one copy of the problem-device from your inventory, then re-equip said device. FREQUENTLY ASKED QUESTIONS Q: How to best report any issues with Devious Devices? A: Post your issue in the support thread and describe what happened, and how. In enough detail that we might have a chance to understand what went wrong there. Oh, and post a Papyrus log if you can. While we might be able to guess the cause of your problem every now and then, chances are that we will never find out what went wrong unless you provide me with the log. DO NOT PM THE DD TEAM WITH SUPPORT REQUESTS!!! Q: I have this and that problem with an older version of Devious Devices. A: Please don't ask about older versions. Ever. We release patches for a reason. Use them! Some of them even might have fixed the exact bug you're reporting to occur in your ancient version of this mod. Only the newest version is supported at any time. Don't post any questions in the support thread unless you're running the -newest- version of this mod AND all of its requirements. Q: I have a support question and wonder if I should PM it to you. A: Please, PLEASE do NOT use PMs for support issues and bug reports. We might/will ignore them and delete them without responding to them! Support requests belong in the support thread and nowhere else, so other people having the same issue can see the reply as well, or even help each other, so I don't have to answer ALL questions people might have. Q: Can I suggest new features? A: Absolutely! We have implemented a lot of user-suggested features and will continue doing so. But please understand that we cannot implement them all and that some others we really just won't like enough. Q: Will this mod ever support male player characters? A: Not officially. There are conversions for male characters available on LoversLab. YMMV. Q: Why are the bundled items changing my body when equipped? Why are some items invisible? Why is everything so messed up??? A: Use Bodyslide, Luke! It's listed in the requirements for a reason. You need to actually build the assets with Bodyslide! Q: Is this mod compatible with <obscure mod you found in a remote corner of the internet and nobody else but you ever seems to use>? A: Ummm...I dunno.. You tell me! We list all known incompatibilities in this ReadMe, but there are really a lot of mods out there, and we can't possibly test them all. Q: Why don't you add <items from this and that other restraint mod available on LL> to DD's item library? A: If the other mod has been out on LL for more than a couple months and we haven't added the items, chances are that we don't like them enough and/or their creators didn't give permission. Q: Can I translate your mod? A: Yes. But please re-post only the files needed for the actual translation, as a patch with a link to the offical mod! Do NOT re-distribute the entire mod. If you want to post the translated files outsides of LL, please ask for permission first. Q: I found this awesome model that would be a perfect fit for a DD item. Will you include it? A: We will not put in anything in DD that doesn't support both CBBE Bodyslide and UUNP. The model AND the sliders obviously also need to come with permissions to freely include and distribute it in 3rd party mods. If it does, feel free to suggest it! Q: Where can I get the items in game? A: DD itself won't equip anything on you. It is a library of bondage items and mechanics related to them. You will need mods actually using the framework, such as Captured Dreams, Shout Like a Virgin, or Deviously Cursed Loot. Q: Will this mod ever support another body than CBBE Bodyslide or UUNP? A: That's very extremely unlikely. Unless another body completely takes over the market in the future, we will not even think about it. CBBE and UUNP are good enough and support pretty much any imaginable body shape through Bodyslide. There is zero reason for more body mods, really. Q: I unequipped an item, but it's still visually on my character! A: See the "Known Issues" section. PERMISSIONS Anyone that wishes to use this mod as a dependency for their own work is quite welcome to. Proper credit is appreciated. You can NOT bundle/re-distribute any parts of this mod with your own (e.g. include patched versions of DD's files in your mod) as future updates to DD might break your and other mods if you do You can NOT post this mod or any of its parts (including any derived works) outsides of LL without explicit permission. You can NOT incorporate any parts of this mod in any for-profit project (Donations/Patreons are fine as long as they are strictly voluntary and don't offer the donor any tangible advantage over non-donors) You can NOT incorporate any parts of this mod in a project that's going to be uploaded to Bethesda.Net and/or made available for consoles in any other way. You can NOT use any parts of this mod in a closed source project. No exceptions, ever. No need to ask for permission either. It won't be given. You can NOT publish a fork of this mod (as in using it as a base for a project offering similar functionality) without permission. That includes porting it to other platforms/games. You CAN otherwise use code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. And give proper credit where it's due. All above rules still apply! For art assets, please contact their respective creator directly. For all third party assets used by this mod, all conditions set by their original creators apply instead. Please contact the respective author for further information on permissions etc. FOR MODDERS API Documentation can be found in zadlibs.psc (code comments within that file). Feel free to ask team members if you need assistance creating a mod using the resources provided by this mod. Devious Devices utilizes Github for source control: You can view the Integration, Assets, and Expansion repositories at https://github.com/DeviousDevices/. CONTRIBUTION LICENCE Contributions to DD are welcome! If you are considering contributing to DD, here are our guidelines for your consideration: By contributing assets or code to DD, you grant the DD team represented by its lead maintainer a non-exclusive, non-revocable, and non-transferable licence to use your assets without limitation in Devious Devices or projects for other games, provided that proper credits are given. You still retain full rights to your work. Everything you create is still yours. Instead of this licence, you may also opt to place your work under an alternative licence compatible with the above, such as Creative Commons or MIT (it cannot be more restrictive, though!) In the later case, we will mark your work as subject to the licence you chose. CREDITS Min and Kimy for the code. Zadil and Koffii for the devices in Devious Devices Assets. Coopervane for his enormous contributions to Devious Devices - Expansion. Princessity and Srende for code contributions and testing. Zenetx for his Gags Overhaul, which has been officially adopted. Xaz for code contributions, as well as his development of numerous animations used by this mod. ZaZ Chris for some of the custom animations and assets used by this mod. Some assets from the excellent ZaZ Animation Pack have been rebundled with DD as per ZAP's general use permissions. SpaceHamster and Billyy for the awesome bound animations. Lordescobar666 for code contributions. Veladarius and UrbanSniper for the quest-design and dialogue. Cedec0 for the bound combat that is now a part of this mod. MaikCG for the alternative bound combat animations. Heretical for contributing Heretic Resource Pack models Pincopallino, Feuertin and El Duderino for all the awesome items. Aelie for the code contributions. Jbezorg, UrbanSniper, Ms Leeches, Aelie, Coopervane, Veladarius, Stobor, Pinute, Srende, KomradePavlov, Slorm, Skeuomorph, Aareyn, Zacko, KestrelSky, Naaitsab, MixedupJim, Mord Sif for participating in the Beta, and beta-testing new releases. LoversLab Forum Members for some great suggestions and putting this mod to good use. TROUBLESHOOTING If you run into issues, please read the FAQ first. If this doesn't solve your problem, use the search feature: Most questions you're going to ask have probably already been answered. If you're still unable to find the answer to your issue, please post in the support thread proving a Papyrus log and an in-depth description about your issue to allow us to figure out what went wrong there and why. Do NOT PM maintainers with bug reports. Bug reports go in the support thread and only there! Bug reports not accompanied by a log and/or sent via PM will likely be ignored. Submitter Kimy Submitted 09/27/2013 Category Framework & Resources Requires SexLabFramework v1.6+, Sexlab Aroused, Devious Devices - Assets, Bodyslide and Outfit Studio Special Edition Compatible No
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Demonic Creatures - Mod Version V1.7 - Patch Fix v1.74 View File This is the NSFW Legendary edition of Demonic Creatures -> For the NSFW Special Edition go here: https://www.loverslab.com/files/file/26322-demonic-creatures-mod-version-v17-se/ Not allowed to upload on other sites! NEVER! There won't be any mod support from me in the threads. I'm going to take a long break from Skyrim. *** Released Patch Fix v1.74 See changelog. Possible Quest breaking Bugs: Read first: Some few words: Thanks to everyone for reporting bugs, testings, ideas, tips or just saying thank you. There is so many involved in one way or another and I'm having troubles getting an overview. Know that all feedback is noticed and keeping me motivated to continue improving this, so Thank You!! 💫 This my tin box if anyone wants to support my work. For now this is all it is, a tin box. There isn't any content behind it since that would get me in all sorts of trouble. Many thanks to those that support me. It's motivating me to keep up 💫 https://www.patreon.com/thor2000 SHOWCASE VIDEO: https://www.xvideos.com/video76722907/demonic_creatures_for_skyrim Picture Galleries: Undead: https://www.flickr.com/photos/198054319@N08/albums/72177720307074184 Monster: https://www.flickr.com/photos/198054319@N08/albums/72177720307075123 Goblin-Ken: https://www.flickr.com/photos/198054319@N08/albums/72177720307058262 Falmer&Dwemer: https://www.flickr.com/photos/198054319@N08/albums/72177720307073929 Daedra: https://www.flickr.com/photos/198054319@N08/albums/72177720307073749 Animals: https://www.flickr.com/photos/198054319@N08/albums/72177720307074708 EXPLANATION OF THE FILES IN THE DOWNLOAD SECTION: handbook of Demonic Creatures V1.6pdf: OPTIONAL: Contains pictures from all creatures up to version v1.6. V1.7 OLDRIM MEDIAFIRE Demonic Creatures Download Link.txt: REQUIRED: The main mod you must download if you don't have the mod already installed and has to be downloaded from mediafire through given link. LEupgradetov1.7fromv1.62(only).7z: OPTIONAL: If you have Demonic Creatures v1.6 with the patch v.162 installed, just download this file instead of the whole mod. 2K Resolution package LE.7z: OPTIONAL: Many textures are 4K default. Download this package to reduce texture files to 2K. V1.7 LE Patches&Documents: OPTIONAL: Here you'll find a list with all creatures in the mod. Patches to get rid of dinos, have a futa on female zombies instead of strap ons. Draugr Schlong texture that match Kajuans Draugr Retexture. Installation/Uninstallation instructions and a map with shows where you can encounter patrolling creatures. Patch Fix vX.XX OLDRIM: Contains important fixes of errors. (List of creatures is hosted inside the download "Patches, Textures & Documents V1.X") MOD DESCRIPTION: This is a creature mod that brings 357 new monsters, animals, ambient small ones and fish types to Skyrim&Solstheim. Inside and outside. In addition to the vanilla spawns there is also many extra spawns with patrol markers (both inside and outside). My goal is to have enemies behave more dynamically to the world. Instead of always patrolling short distances between A and B, some enemies will now patrol further. "See that ruin up there? Bleak Falls Barrow. When I was a boy, that place always used to give me nightmares. Draugr creeping down the mountain to climb through my window at night, that kind of thing. I admit, I still don't much like the look of it." Hadvar I also aim to get the main enemies you encounter more up to date according to the lore. Both Falmers and Draugrs are supposed to venture outside their cave systems for either gathering supplies, hunt or just spread terror to the outside world. "The road to Whiterun's not safe these days. Lots of travelers just... disappear, south of Dragon Bridge. Can't find a trace of them." Solitude guard Now these words actually holds some truth in them. Added actors from this mod, be it Draugrs or Falmers will now leave their caves and go on raids together in groups lead by leader. Usually they will go out after dusk on patrols and they will go back in again before dawn (unless they are aggroed). They won't go near settlements (not 99% certain, u know, rabbits and deers), but will in some cases attack forts, guard holds that will be an easy prey for them. Group size is everything from 2-7 actors. Maybe sleeping outside that nordic ruin isn't that safe anymore. Maybe you shouldn't go through the swamps of morthal as low level since you now a group of grummites protects the area aggressively from outsiders. Mod features: - 357 new creatures (including leveled variants) - 26 new scripted WEQuests which includes demonic creatures (similar to the quest that spawns three patrolling stormcloaks) - ABC and creatureframework support for most of the creatures (see v1.X creature list OPENinEXCEL for which ones has not in Patches, Textures & Documents V1.X) - Goblins and other Daedra may spawn in all type of caves - Human actors (bandits, vigilants, mages, adventurers, hunters etc) have a slight spawn chance in all type of caves. Fighting with you or against you. - Demi Gods that are way harder to defeat than others may spawn in all type of caves, can be hostile, (Sanguine Mistress, Female Daedroth, Silver Demon and Servant of Malacath) - Small swarms of skeletons and other creatures inside tombs here and there. - Many new patrols (mostly group patrols) with wolf packs, draugrs, falmers, grummites, ghouls, werewolves, zombie hound packs, skavens, ancient tree guardians. Some has large patrols covering many cells. Some patrol at night and some at day. None of these uses extra scripts, only AI packages. - Small curious "things" here and there. Be it prisoned NPCs, small letters containing clues about powerful ingredients or stories about NPCs. Modding philosophy: - BE AWARE: Some few of these creatures are godlike and will not go down easily. This includes all DemiGods - Servants of the Daedra and the Ancient Tree Guardians (protectors of the forests). They have a greater amount of health (1200 pluss) and do huge damage to you. They can also spawn from level 1 and might put an end to your cave mission. I play the game with a follower framework (EFF) which makes me able to toggle aggressivness on/off for followers so they won't get stuck in certain death situations. Sometimes it's best to just run. - Besides the above, most creatures are close too vanilla when it comes to health, magic and stamina, but they do slightly more damage. - Most creatures have same size as their vanilla counterparts (improves sexlab compabillity, but sometimes they are resized or desized to enhance immersion of their species. This means that not every creature will align 100% in every sex animation created. You can check the Creature List in the "Patches, Textures & Documents V1.X" download. Patrols more explained: DemiGods - Servants of the Daedra: Servants of Daedric Princes and Daedra like creatures can be encountered in nordic ruins. These are creatures or humans who made a pact, either willingly or forced, with the Daedra. Some of them are hostile and some are not. Unless provoked of course. I was tired of being the only superior being in Skyrim. The gods in Skyrim are weak. You would expect they sent something more than a lousy two handed dremora against you. I want the feeling that there is always something stronger than you.These creatures have higher health than usual and are well skilled. They are possible to beat, but best option for a low level (below 35) might be to flee or sneak through. They can spawn no matter what level you are. So expect trouble. SPAWNING METHODS Some friendly ones will pop up in your game already from level 1, but the larger part of them starts to show from level 10 and up. I might change that in future versions when there is more creatures to distribute. However, I aim to keep DC creatures at 30% of the spawns you meet (keep in mind that if you play with SIC or other large creature mods this spawnrate is heavily reduced). Spawning ways - Details for those who have time: REQUIREMENTS. These must be installed with all their dependencies (valid LE or SSE version depending on your Skyrim Version): All Skyrim DLCs (you don't need Heartfire). Due to creature races from all those DLCs. More Nasty Critters SLAL edition and Creatureframework with their requirements. Animated Beast's Cocks (ABC) For LE users (for collision and animated creature schlongs you need the HDT-PE version, or download HDT-SMP patch made by LoveForNothing and choose ABC HDT SMP version. If on SE, make sure you get all textures from the ABC mod installed as well. Soft requirement: Schlongs of Skyrim - Makes it possible to schlonglify Skeleton conjurer and doombringer. Don't install SOS just because of these two. It's a minor thingy. INSTALLATION (after Hard requirements are installed): Download text file in download section. copy link in txt file and download from mediafire. extract rar file and copy paste content into your Skyrim data folder (mod managers also works). AFTERWARDS: Check if there is any available patches to install. They're named "Patch Fix v1.XX OLDRIM". Make sure patches overwrite main mod. If you have creature mods installed that modifies Skyrim vanilla LCHARs (leveled character lists) you must make a bashed patch using Wrye Bash (https://www.nexusmods.com/skyrim/mods/1840). If you don't do it, the creature mod ESP located lowest in your load order will overwrite the mods higher. Many mods alter these LCHARs (Skyrim Immersive Creatures, Monstermod, rogue-like encounters, and many more). This mod shouldn't overwrite anything cruical, to avoid even getting the question, check this out: - Case 1, you already have mihail mods installed. This mod includes several of mihails mods.You should at least deactivate the mihail creature ESP before you install this mod. Best is if you remove it totally in advance. If you decide to only deactivate the mihail ESPs you must let Demonic Creature overwrite everything it wants in both mihails meshes and texture folders (mihail skeletons included. This mod comes with its own dick textures and mesh modifications. Demonic Creature needs to overwrite mihail mods otherwise it won't work as intended. - Case 2, you already have Skaven creatures installed. Plz read and do as Case 1. The reason for these two cases is that I did not alter the folder locations from the original mods. Perhaps I should have. UPGRADING FROM V1.6 TO V1.7: Either download the whole mod, or just download the upgrade option Copy paste new version over. Consider removing the data\meshes\newcreatures and data\textures\newcreatures. Remember to run "re-register creatures" in Creature Framework MCM. If some creatures still don't work, try to uninstall all skins in CF MCM, save, reload save and then "re-register creatures" again. See trouble shooting guide here if it still does not work: https://www.loverslab.com/files/file/4130-more-nasty-critters-slal-edition/ UNINSTALLATION OF V1.7 Find "Uninstallation v1.X" in the Patches, Textures & Documents V1.X download. KNOWN BUGS v1.7 - Confirmed: If a non draugr creature spawns in coffins or other ambush furniture the coffin might not open. Not a serious issue unless it does it in a quest critical area (read Possible Quest breaking Bugs at the top. TEXTURE THAT YOU CAN DOWNLOAD TO INCREASES QUALITY: DEMONIC CREATURE ADDONS MADE BY ME ADDONS AND COMPATIBILITY PATCHES FOR OTHER MODS: KNOWN CONFLICTING MODS FREQUENTLY ASKED QUESTIONS CREDITS SHOWCASES (NSFW) Submitter Thor2000 Submitted 11/25/2020 Category Models & Textures Requires sexlab, more nasty critters SLAL edition, Animated Beast's Cocks (ABC) For users LE Special Edition Compatible No
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Ravenous View File Ravenous A gore/Sweeny Todd/Dolcett themed mod for Skyrim (you're warmed : don't drunk it if it's not your cup of tea!) Dependences : SexLab ZAZ 8.0 : Fuz Ro Doh Dawnguard Pama deadly furnitures and all it requirements : Recommanded : Simple Slavery (I use Simple Slavery Plus Plus) Any vampire face fix, like this one : https://www.nexusmods.com/skyrim/mods/107257?tab=files&file_id=1000335006 Authors : BoomGoblin, AqqH, myself. Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron Resume : The abandonned fort Naemir near Riften is again occupied... some rumors says by a Daedroth. Hired by Maya, a Vigilant of Stendarr, you will discover what is in the darkness... Mod Tag : a1R Current State : Finished, just need some polish. Future plans : - include the boiler from zaz 9.0 by tara - study the solitude event of pama quest to make the vip scene better. Credits : - Pama for Pama deadly furnitures. Permissions : You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors. Submitter Delzaron Submitted 06/07/2015 Category Quests Requires SexLab, ZAZ, Fuz ro Doh, Dawnguard, Pama deadly furnitures Special Edition Compatible Not Applicable
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Sexlab Survival SE View File @nomkaz has decided to step down from his SSE conversion curating of the Sexlab Survival mod by @Monoman1 to allow more time for his first passion, NOT constantly having to update the SE version of SLS ? J/K! Nom asked if I wanted to take over doing this, and since I usually follow Sexlab Survival pretty closely I agreed. ? (Back to the important stuff) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This is not my mod! I didn't make it, I just converted it an posted it for folks who don't want to do that themselves... THE ORIGINAL MOD with everything* you need to know *(Almost he ran out of space on the original post to add more info so now the blog is a better resource for feature information) MM1 Blog about Sexlab Survival Features - Better detail of what the mod does Requirements Sexlab SE Simply Knock SE. Latest PapyrusUtil for SE An xEdit patch is practically required at this point***. Recommended add-ons for the Special Edition Survivalists SL_triggers - by Fotogen (you'll see why in a second) Various SL Triggers Add-ons - by Heinz01 (This adds triggers for losing SLS licenses) he has most of them like the Armor, Bikini, Weapon, and Magic licenses Patch for Sexlab Survival and Sexlab Adventures to integrate SLS's licenses with SLAdv's crime system. Details about this patch can be found here SLS license to SLA crime patch.7z a few extra sl trigger json files to add the other licenses that I made using Heinz01's original base. (This adds the Curfew, Whore, and Freedom licenses) ***NEW Added Map and Compass json*** LoseMapandCompass.json Additional SLS triggers.7z YPS Immersive Fashion Tweak Needed for the YPS Features to work yps-ImmersiveFashion Tweak v1.3 (23-Oct-2020).7z Added @prometheusx's Tongues height fix. If you are having an issue with the tongue being too low, this will raise it up and fix that! ? ***Making a merge patch (copied (and modified a bit) from the original Sexlab Survival page) SLS Bikini Keyworded versions of popular Bikini Armor Plugins Replace your plug in with these to add _sls_BikiniArmor keyword to the outfits contained in these mods. You must have already downloaded and installed the original mod(s) for these to work. Standard Nexus version of Nisetanaka TAWOBA TheAmazingWorldOfBikiniArmor.esp SunJeong's Remastered version OLD The Amazing World of Bikini Armors REMASTERED.esp SunJeong's Remastered version 6.1 (also has the BakaFactory mods keywords thanks to Mr_Thror on the Baka discord) The Amazing World of Bikini Armors REMASTERED with Keywords 6.1.7z Pumpkin's Expanded version (Pumpkin)-TEWOBA-TheExpandedWorldofBikiniArmor.esp Monty359's TAWOBAE - TAWOBA Extended key worded ESL posted by @jbezorg Alternate JSON file for users of Sun's Remastered TAWOBA and/or Pumpkins Expanded TAWOBA and/or Legendary DX Armors This file is designed for people using all three mods but this file will work if you are just using one or two of the others, BUT you will get a message when you rebuild your bikini lists in the MCM that a lot of bikini's are missing. This is not an issue if you are only using one or two of those three mods, and is expected. BikiniArmors.7z Un zip this directly into the Sexlab Survival SE\SKSE\Plugins\StorageUtilData\SL Survival folder The Amazing World of Bikini Armors REMASTERED.esp Submitter Corsayr Submitted 11/19/2020 Category Adult Mods Requires See original post link in the description Regular Edition Compatible No
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Follower Slavery Mod (FSM) (05/09/2023) View File ***As of Version 1.310 FSM requires PowerofThree's Papyrus Extender*** DESCRIPTION Have you ever been enslaved and found your defeated followers hanging around as if nothing has happened? Not any more - FSM allows your Followers to be enslaved when you are. Will you leave them to their fate, or search the cities, towns and wilds of Skyrim and rescue them from Slavery? FSM is highly configurable - using a combination of the MCM and FSM JSON files you can control Which NPCs are potential Masters for enslaved Followers Which Locations (Bandit, Warlock or Vampire camps) Follower slaves can be sent to The Outfits that Slaves will be dressed in, Male and Female Slaves have their own outfit sets Whether Slaves will be used as Sex toys, selectable both on the gender of the Slave and that of the Master The animation tags selected if Slaves are used as Sex toys, based both on the gender of the Slave and that of the Master Whether Toys & Love or Sexlab is used for sex scenes The chance that Masters will sell their slaves on to new Master How quickly the slave's gear is sold by their Master The chance that slaves will escape, and whether they will steal back any remaining gear FSM's masters.json file comes pre-loaded with over 100 male NPCs, 80 female NPCs and 100 locations (Bandit camps and Warlock or Vampire lairs). A built in audit report makes it simple to identify records in the JSON and edit them as you wish. The individual groups of Masters (NPC Male, NPC Female, Bandit Camps, Warlock Lairs, Vampire Lairs) can also be disabled/enabed during the game via the MCM. Similarly the SlaveOutfits.json file includes 21 pre-loaded female outfits (including 3 "Toys" and 17 "Devious Devices" outfits) and 16 male outfits. Individual outfits can be enabled/disabled via the MCM and again there is an audit report to allow you to easily modify or add your own choice of outfits. Animation tags for each gender combination can be edited in the AnimationTags.json file. ENSLAVEMENT There are a number of methods by which Followers can be enslaved: Sexlab Defeat Followers who are assaulted after they have been defeated may be enslaved by their aggressors. The SL Defeat Plugin was developed using SL Defeat V5.3.6 Bane 24112021 and is compatible with the Dynamic Defeat LRG Patch V1.4 (for Defeat Version 5.3.6) by AndrewLRG It has not been tested with other versions of SL Defeat but should be compatible so long as Followers are assaulted after being defeated. Enslavement depends on a number of factors in addition to the chance set in the FSM MCM: Simple Slavery+ If you are sent to Simple Slavery your active followers may be enslaved by your captors or sent to auction with you. Once you are auctioned they will also be sold. FSM Enslavement Active followers can be enslaved via the MCM - either to a Random NPC or your current Target External Mods Followers can be enslaved and freed through FSM by other Mods using ModEvents FSM Plugins FSM is designed so that more third party mod support can be added in future - Version 1.0 includes a Simple Plugin for Sanguine's Debauchery that allows any active Followers not enslaved by SD to be enslaved in a similar way to SD's built-in Follower handling. Currently up to ten enslaved followers are supported - if an eleventh follower is enslaved the existing slave with the longest service will be released. INTERFACES TO OTHER MODS Devious Followers - Continued SE If you are too poor to buy a slave and have a Devious Follower you can get your DF to pay for the slave and their gear. Due to sums of money involved this may have immediate consequences! Where you don't have a DF and are short of gold the slave's owner will offer you a deal that will contract a hireling DF to "administer" your loan. The contract length is based on the cost of the slave, plus DF's hiring fee divided by their daily charge. Once the contract expires you will have paid for the slave and covered the hireling's expenses - well maybe... You can control which hirelings can be used in a deal by editing the list "DF_Hirelings" in the ModInterface.json file. Fertility Mode Females slaves to male Masters will be inseminated based on the frequency with which they are used by their Master. The chance of an insemination event is modified by any Devious chastity devices they have equipped. REGISTERING YOUR FOLLOWERS IN FSM Once you have installed FSM you need to have a Dialogue with each of your followers to register them in FSM. For EFF users - don't just use the EFF custom menu, actually open a dialogue with them using the Talk option in the EFF menu. You only need do this once per game for each follower - FSM will keep track of them from then on. You can check in the MCM on the Enslavement tab to see if all your current followers are listed. If a current follower is not listed, open a dialogue with them and then check again. EMANCIPATION (Freeing your Followers) After a few days Innkeepers will become aware of any new Follower Slaves in their area, however followers taken by Bandits, Warlocks or Vampires may prove harder to find. Once you find an enslaved follower, if the owner is neutral or friendly, you can either buy them out of slavery or make a break for freedom with them. If the owner is hostile then more direct action will be required! The MCM can be used to reveal a Slave's current Hold, Location or Owner and also to remotely free the Slave. REQUIREMENTS The only hard requirements are PowerofThree's Papyrus Extender SE, PapyrusUtil SE, JContainers SE & SkyUI SE or LE Equivalents Sex scenes require either Sexlab 1.63+ or Toys & Love SE 2.1+ or LE Equivalents SUPPORTED MODS Extensible Follower Framework/Amazing Follower Tweaks/Nether's Follower Framework Simple Slavery++ 6.3.16+ Sanguine's Debauchery Toys & Love 2.21+ (Outfits & Love scenes) Devious Devices 5.1+ (Outfits) Sexlab Defeat V5.3.6 Bane 24112021 COMPATIBLE WITH Submissive Lola, the Resubmission Devious Followers Continued Dynamic Defeat LRG Patch V1.4 (for Defeat Version 5.3.6) Fertility Mode & Fertility Mode V3 Fixes and Tweaks Submitter Bane Master Submitted 07/27/2022 Category Adult Mods Requires PapyrusUtil , JContainers, SkyUI, PowerofThree's Papyrus Extender Regular Edition Compatible Yes
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SexLab Disparity View File SexLab Disparity is a flexible system for settings buffs and debuffs based on things that other mods do. If you're not happy with the way that SexLab Arousal, or Milk Mod Economy buff or debuff your character, SLD lets you change it. If you want to make it so that SexLab Hormones body-weight, breast, butt or belly-size changes have consequences, SLD can do it. If you want to give those wussy Fertility Mode buffs and debuffs some real teeth, SLD can do that. It's non-intrusive, and highly-compatible. How does it work? SLD reads properties of your character like the node values of breasts, belly, and butt, body-weight, arousal values, and more. It has specific integration of Milk Mod Economy, so it can read your current milk, percentage-fullness, and pain levels. Additional integrations are planned, but a large range of mods work with no changes. SLD lets you feed the values it reads into a simple-to-configure calculation engine, to generate a vast range of buffs, debuffs, and events of your choice. Yes, as well as buffs and debuffs on practically every stat in the game, it can also controls the probability of certain events happening, like your character falling over, dropping weapons, getting injured, and so on. SLD can buff and debuff all the major stats: Health, Stamina, Magicka, along with every skill in the vanilla game, and many other values besides, such as carry-weight, movement speed, and attack speed. It does so in a robust, and highly-compatible way, that is unlikely to cause crazy problems with other mods. SLD can use inputs from body nodes, morph values, SLA, MME, Apropos2, worn items, devious devices, and also collects data of its own - all of this information can be used to create the dynamic modifiers you want. SLD modifiers change directly with the input, they aren't fixed, or determined by a simple threshold. Everything can be configured through an MCM that is full of sliders, sliders, sliders ... but once you understand how they work, it's easy to get the results you want, and setup is quick and simple. It's likely that SLD has the most sliders of any mod in existence! SLD does all its number crunching - and there's a lot of it - without impacting your game performance at all. It does the hard work almost instantly, using its own SKSE plugin. It was developed on a potato, and it will run fine on your potato too. Papyrus script load is pretty minimal, and you can adjust it for more or less frequent updates if you like. Please read the quick-start instructions lower down. It's simple, but it's not necessarily obvious at first! There is some stuff you just NEED to know first. Requirements: SexLab 1.62+ SKSE, SkyUI XP32 Maximum Skeleton Extended (XP32MSE) 3.0+ (built against 4.51) NiOverride (get this from RaceMenu, or use the Standalone) Explicit Support for: SexLab Aroused v28b (this is optional, but recommended) Devious Devices 4.1+ Apropos 2 1.0.0.10+ SLIF 1.2.2 beta+ Milk Mod Economy (any 2018+ version) older versions may work, but SLD V13 was written against the above mod versions. SexLab Separate Orgasm (SLSO) Works well with: SexLab Hormones (any version) SexLab Parasites (any version) SexLab Stories / Devious (any version) Sanguine's Debauchery Plus (Flowering Spriggan quest etc) Fill Her Up (any version) Deviously Cursed Loot (any version) Diet Based Butt Estrus Chaurus+ Estrus Chaurus Spider Addon SexLab Survival Spank that Ass SexLab Adventures Any pregnancy mod that can change breast or belly size Any other mod that messes with body shape, weight, or SexLab Arousal data About this version: This version will definitely not work with SE, due to the new SKSE plugin As well as bug fixes, major additions in the latest V14.X compared to V13.X include: Worn items support - configure modifiers for different statistics relating to worn items, vanilla and devious. New inputs for orgasms, rapes, steps taken, damage taken, beatings, sex/item addiction and more. SLSO support - orgasms and rapes correctly tracked for SLSO. C++ plugin accelerates the crazy amount of calculations this mod performs - performance should be much more responsive. Can now set update time as low as one-second. Morph values now have a global application offset for each class of morph. Awareness of various vanilla DCL, DF and TAWoBA armors. Awareness of SD+ special wrist shackles. Fixed unintended creature rapes. Expanded range on many modifiers. Carry weight now a direct value, not a percentage. "huge number of cocks" dialog now only shows at 100 arousal. Sliders in debug menu to set Orgasm and Rape data manually. Removed gender and XMPSE version check - not sure what will happen if your character is male or you have wrong libs now - it's your problem Update Instructions: SLD will update itself automatically into a running game. Simply install the new version and load your existing save. You should see a message about the update on the top left just after loading. Open the MCM and check the version number. That's all you need to do. Note for MO users: if updating an existing game, make sure you don't change the position of SLD (or any other mods) in your load order. The easy way to ensure this is to install the new SLD version as a new mod, and only after that is enabled and positioned in your left pane, disable and remove the old mod. That way, MO will retain the load order without modification. Do not disable the old mod, then install the new one, as this will put the SLD ESP at the end of the load order, which is probably not what you want ... unless that's where it was to begin with. Credits: Included animations in V13.6+ are by Gunslicer - used with permission. Thanks: The Devious Devices framework team, Ed86 for Milk Mod Economy and SLSO, Gooser for Apropos, and DeepBlueFrog - if it hadn't been for SexLab Hormones I wouldn't have started this. Quick Start Guide If you install SLD into an existing game, it will take a while for the MCM to show up. This is normal. Open the MCM of another mod, then close the menu and wait a while. If nothing shows up after a minute, save and load, open the MCM of another mod, close, and then wait ... wait ... it will show up. If it doesn't, it's not my fault! Try Jaxonz MCM Kicker if you have troubles with MCMs not starting. When you first open the Sexlab Disparity MCM, SLD will be disabled. Tick the box to enable, quit the MCM, and go back in. SLD should now be working, and you'll have a main screen like the one in the screenshots. The main screen has the "master sliders". If you turn these down to zero you can stop buffs or debuffs being applied at all by SLD, or you can use them to quickly adjust your game to react to some stupid mod that's suddenly made your SLD debuffs into a lethal horror. You can also adjust the update frequency here. Shorter is more responsive, longer will load your machine less. The default should be fine for anyone. SLD was developed on an eight-year-old laptop, and ran effortlessly on that with the default setting. Each input (or group of inputs, such as Arousal data, or Milk Mod Economy stats) has its own page. Every page is page is pretty much the same... If the page is an input "group", like Milk or Arousal, multiple values are crammed onto one page, and there is a drop down at the top to pick what stat from the group you want to adjust settings for. It's just a way of having more pages. Regardless of what you set, all of the settings from the group will apply if you enable processing for that group. In the future, probably all the pages will be like this because I'll need the space. There are two columns of sliders. The left column is for debuffs, the right column for buffs ... In theory anyway. At the top of each column is a sub-master slider that controls the strength of effects from this input. By default, these sliders are always set to zero. This makes the entire column do nothing! It's safer this way. You must change the slider to something other than zero for the column to have any effect. Beneath the sub-master slider are two sliders Debuff from (node value), and Debuff to (node value). These determine the range of the input you want to apply modifiers for, and their order matters. In fact, it is SUPER IMPORTANT! From is the input-value at which the effects below will be zero, and To is the input-value at which the effects will be fully applied. The "input-value" is of course the thing the page is for, like breast-size, or body-weight, or sex-addiction. e.g. Go to the Breasts page, and set the master slider for debuffs to 100 (that's the slider at the top of the left column). Then, set the From slider to 1.0 and the To slider to 2.0 (the default limit is for bigger breasts, size 6.0, but that's pretty huge). What does this do? With a range of From 1.0 ... To 2.0, debuffs will start to apply when your character's breast size gets up to a value of 1.0 Values below that will have no effect - they're smaller than From. As it increases towards 2.0 the effects of the modifiers you pick below will increase to their full "100%" effect. With a breast-size larger than 2.0, they will not get any stronger. To sum up: With From 1.0, To 2.0 Any breast size below 1.0 will have zero effect. Any breast size of 2.0 or greater will have full effect. But this still does nothing! Yet... Because you didn't pick any of the modifiers below From .. To. Open the Magicka slider, and set it to 100% Then, open the Stamina slider, and set it to -100% Scroll down and enjoy the huge range of sliders you can slide! What will this do? Now, as your breasts grow from size 1.0 to 2.0, a buff will be applied to magicka, and a debuff will be applied to stamina. Negative values in the modifiers = debuffs, and positive ones equal buffs... Even though this is the "debuffs" column ... well, it's just a convention, it's up to you whether you set them up as bonuses or penalties for any given range. In modifiers, negative is bad, positive is good. Always. Sometimes it's a bit odd, like when you set the chance of falling over, only negative values give a chance to fall, and positive values are all ways of saying "don't fall over, ever". But it is consistent. As there are so many values, it would be confusing if sometimes the convention flipped around, just because it was a "chance" value rather than a buff/debuff. Now, let's suppose you put From and To, the other way around... Set From to 2.0 and To to 1.0 Now, as your character's breasts decrease in size from 2.0 to 1.0, the effect of the modifiers will increase to 100%. So you will get no modifications at breast size 2.0 but at 1.5 you'll get +50 magicka, and -50 stamina. At size 1.0 (or below), you'll get + 100 magicka and -100 stamina. Which is silly, but it's just an example. So the ordering of From and To is very important. The From value is always the one that applies no effect, and the To value is always the one that applies full effect. It's intuitive when you want to set a buff for small breasts, that increases as they get smaller. e.g. Set the master slider for breast buffs to 100%. Set From 0.9 and To 0.0 Now the modifiers in the buffs column will increase to 100% of their configured values as your breasts approach size 0.0, with benefits starting to kick in at 0.9 or lower. As every screen is pretty much the same, you now know how to set up everything! Almost... There's a page called Limits... and it's different from the others. What does it do? Basically, ALL of the modifiers you configure, on all the pages, are totalled up before being applied. So, let's say, you set a magicka bonus of 100 from breasts, and a magicka bonus of 100 from belly, but a magicka debuff of 90 from arousal. Imagine that the From .. To values of breasts result in 75% effect, and the values on belly result in 30% effect, and the values on arousal 50%. These are all totalled up, so you get 75 + 30 - 45 = 60 magicka bonus. So negative and positive values can cancel out. But in some cases, you'll add large values of the same sign together, and a big number will result. Let's say you end up with a total health modifier of -270. If you have less health than this, you'd die, right? Well... that's not quite how Skyrim works, but pretty close. That's where limits come in. The default Limit for health is -90, so no more than -90 will be applied to your health. You can adjust the limits as you see fit, so if you never want to get a Movement Speed debuff worse than -25% from SLD, set that in the lower limit, and totalled speed debuffs will simply be clamped at that value before application. What about buffs and debuffs from other mods? How does SLD interact with them? SLD doesn't stick its fingers into other mods: it doesn't disable their effects. However, most mods will let you disable their buffs or debuffs. Sometimes the options to do so are strangely named, or hidden in a debug menu, but it is usually possible. In the case where SLD is modifying a value, and another mod is doing it too, the higher modifier usually overwrites the weaker one. Movement speed is a bit different, because DD, and other mods set it directly instead of using an effect At this time, SLD only limits the modifiers it applies, it can't control what other mods might do. This might change for movement speed, but it's technically impractical to do it for other values. SLIF If you have SLIF installed, you can choose to get node (and morph) values from it. This is the best way to get them, and is more efficient than if SLD reads them directly. What is this Body Morph thing? Does it change morphs? SLD's body morph awareness allows it to generate 'fake' node values from mods (such as MME, or various SLIF patches) that modify body morphs instead of skeleton nodes. These values are not used by anything except SLD's internal modification calculations. You have to set up how you want the morphs to be interpreted. See below for more information... Adding Custom Animations The "internal animations" for Stagger, Trip and Fall are intended to support custom animations (by Gunslicer) now bundled with SLD for those events. If you don't want to use them, you can disable them and use vanilla animations ... or ... you can use your own custom animations. You can add your own animations if you have suitable .hkx files you want to use. It's recommended you use the built-in animations, but you can change them if you want. Worn Items The 'Worn' tab conceals a large number of options. At the top of the page are two drop-down menus, one to pick the ITEM, and one to pick the MODE. There are 45+ items, and 12+ modes, and each ITEM x MODE combination is a unique configuration set! In practice, you may not want to set up all items, and you will certainly never want to set up all the modes for all items. The items are largely self-explanatory. At the top are the major outfit types: 'Naked', 'Clothing', 'Light Armor' and 'Heavy Armor', followed by 'Bare Feet'. While the major outfit types are naturally exclusive to each other, most of the other item types aren't. It's possible for a character to wear gloves, a collar, and slave boots - but a character can't wear slave boots and have bare feet. In the drop-downs there will be a '+' next to items you are considered to be wearing. There will be an '*' next to items you've enabled for the current mode, and an '*' next to modes you've enabled for the current item. The '*' is MODE x ITEM combination specific, it helps you track what you've enabled. If you do not enable an ITEM x MODE combination, it will not be processed, and its modifiers will not be applied. The modes need some explanation: I plan to write a full guide for SLD when things are more complete, but for now, I hope this is enough. Use the forum thingy if you have questions. Change History FAQ Submitter Lupine00 Submitted 11/23/2018 Category Other Requires SKSE, SkyUI, SexLab 1.62 Special Edition Compatible No
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Alternate start - More Devious Starts View File It's my first mod so it's not perfect. Also english is not my first languege so i'm sorry for all literaly-talented folks that are going to read this. Description This mod focus on bringing more alternate starts using Devious Devices. This mod is heavily inspired by gramps Live Another Life - Live a Deviant Life by Aelie and Immerslave by arbiter. My main goal wat to give similar functionality why also using new devices from DD 5.1. To use this mod just choose option "I'm deviant" in dialog with statue in cell you spawn in. What it currently can do You can choose various predefined devious devices sets to start in You can choose headger to get more space for variability You can choose color (either base color aka Red,Black,White or random color which can cover bigger spectrum of colors in case of catsuit devices) You can choose starting location : Currently you can only start random place in wilderness, in random city or you can start in cell you spawn in. The last option spawn 3 lockpicks you can use to unlock door to your freedom You can choose hardcore mod ("Do you like challange?" option): This replace some of the devices with harder variants or uses harder devices in general As I mentioned this is my fisrt mod so i have tried bunch of thing. I wanted to try to make some soft dependency in my mod. Result of this is support of mod Treasure Hunter Whore by Tyrant99. If you have THW instaled you can find new option that allow you to start quest immidiatly (No more running around wilderness trying to find bed). Requirements Devious Devices LE 5.1 Alternate Start - Live Another Life And all of their requirements Optional mods Treasure Hunter Whore - Allow player to start Treasure Hunting whore quest Unforgiving Devices - Equips player with Abadon plug Rubber Facility - Equips player with full dollsuit Special Edition Looks like this mods work for SE just fine. Only problem I have found is that dialogs with mara statue are too fast (which I have absolutly no idead why), but otherwise it work just fine. If you want to use this mod with SE just download this mod and install it like it is SE mod. If you use MO it may give you warning that this mod uses older form. Just ignore this warning because most of DD mods for SE use older form anyway. Future Plans More starts for other mods like for THW. Possible custom quest as suggested by SirCrazy Changelog Submitter ihatemykite Submitted 03/21/2021 Category Other Requires Devious Devices LE 5.1, Alternate Start - Live Another Life, and all of their requirements Special Edition Compatible Yes
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SexLab Parasites - Kyne's Blessing SE (February 2023) View File This is the official Special Edition version of SexLab Parasites - Kyne's Blessing. You can view the full details at the Legendary Edition page here. Features: The player, and in some cases NPCs, can be infected with full sized parasites Parasites have a lifecycle and a way to cure or get rid of them A larger quest and backstory leading up to the player character deciding the fate of the Queen of Chaurus Help - Walkthrough: Parasites FAQ Lore behind the story About the Chaurus Queen effects Quest walkthrough SexLab Parasites manual (PDF) Requirements: The file was split in two parts because of file size limitations in LL. You need to download BOTH Parasites and ParasitesTextures. Parasites are set up as custom, organic Devious Devices - Devious Devices version 5.1 or more is required SexLab is required. There is no plan for OStim at the moment. Zaz animation pack V7.0 or later SexLab Aroused (original or Redux) Compatibility: The mod comes as loose files with my current make up of meshes for CBBE. You will want to refresh them with Bodyslides using these converted files: Parasites CBBE and 3BBB Bodyslides conversions Parasites BHUNP Bodyslides conversions This mod is intended for female player characters, but some parasites will work on males too The first chapter of the main quest about the Queen of Chaurus can be played by male characters, but the later chapters are meant for female player characters NiOverride (included in Racemenu) is needed if you want proper inflation of breasts and belly during infections, but it is not required for the mod to operate. If you want to go that way, you will also need an advanced skeleton like XPMS+ You will have to install Estrus Chaurus + if you want to see actual tentacle and slime/ooze attacks when you harvest certain items (chaurus egg mounds, creepy clusters). You can still be infected by their related parasite if you don't have EC+ but the full effect relies on EC+ being available. For Special Edition, the Flying option of the Queen of Chaurus armor relies on Animated Wings Ultimate. I designed this mod to fit in with my other mods: SexLab Stories - The Brood Maiden story will be playing a role in the upcoming quest from Parasites. The Stories Devious side of the mod handles the lactation effect when the player wears a Tentacle Monster or Living Armor parasites SexLab Hormones - I added an option in Hormones' menu to better manage the max values of node scales when using NetImmerse Override. When you check that option, the max values of nodes (for mods I manage) are scaled back depending on which effect is currently active (pregnancy, hormones scaling, parasites, lactation). This should prevent abusive growth of belly and breasts especially. Sanguine Debauchery + - Enslavement to Falmers, Spiders or Chaurus provides a good way to experience Parasites since they make these creatures more likely to have sex with you. SD+ enslavement to Falmers and Chaurus will also play a part in the upcoming main quest of Parasites. Acknowledgements: This mod includes assets from the following mods (with permission) Various assets from TERA armors and Modder's Resource Pack - The Witcher Extension Blackreach spores / barnacles / Chaurus Queen armor pieces - from Falmer Bikini 'hip' Facehugger - from Facehugger by Daemonic 'facial' Facehugger - tweaked by Kakabishan and Nosdregamon Tentacle Monster armor - from Tentacle parasite by DixiePig and The Matrix Prime Living armor by Aradia Chaurus worm model from Summon Animated Larvae Queen of Chaurus Armor assets from Queen of Blades (Kerrigan) Queen of Chaurus Full Body assets from Wicked Blade Armor Dwemer Explorer Armor - Male meshes from TERA armors and Female meshes from the Starcraft 2 Ghost Armor . and custom meshes provided by @MystOfDawn just for this mod Spriggan Mask by by MyFirstPony Submitter DeepBlueFrog Submitted 02/26/2023 Category Quests Requires Sexlab, Devious Devices Regular Edition Compatible Not Applicable
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SexLab Separate Orgasm SE View File Make SexLab Separate Orgasms Great Again! Issue: SexLab animation always end with orgasms Fix: make separate orgasms for actors -But.... isn't that option already there? -Well yes and no, sexlab always ends animations with orgasm, this was probably left due to compatibility reasons with earlier SexLab versions, and i don't think there any mods that use separate orgasms functionality, therefore that SL separate orgasms option is totally useless as a feature. -So what does this mod do? -This mod tries to fix above problem by modifying sslThreadController script to only play "OrgasmStart" and "OrgasmEnd" events when player has "Separate Orgasms" option disabled. -But doesn't that break many mods that use those events? -Yes, authors will have to update their mods, this would take around 5 min to add 1 new event. Requirements: exactly Sex Animation Framework v1.63 SE / 1.65 AE SkyUI SKSSE *animation speed control doesnt work as SexLab Animation Speed Control dll isnt ported to SE, so its probably better if you disable it in mcm Recommended mods: Dripping When Aroused SE (fancy sex effects) SLSO Player Succubus Addon (drain your sex partners) Sexlab Shrines (immersive way to raise purity and reduce lewdness turning your nympho characters into something humanlike) Rate Mod if you like it, that might keep me motivated, oh and of course support me on Subscribestar Installation: 1)download 2)install with your mod manager, overwrite everything else when asked 3)goto sexlab mcm enable separate orgasms 4)goto sexlab mcm enable ending orgasm effects, if you want camera shake and stuff 5)probably goto sexlab mcm and disable auto stage advance, or your poor key-bashing performance might be not enough to orgasm *use hotkey to enable widgets during sex if for some reason they dont show up *widgets will not work if you have mod that disables hud (during SL animations) *mod will not work if you overwrite its script, duh! Sound packs Installation: (not sure how many sound packs game supports but probably from 128 to 65 thousands? if your pc can handle that xD) 1)download (sound pack you want) 2)install with your mod manager 3)wait 10 seconds, see notification in top left corner 4)goto SLSO mcm and setup/select voice pack *seems i've forgotten to tell you to launch game after step 2), yes you need to do that too Features: -interactive sex -yours/partners actions actually matter -yours/partners Sexlab skills and relations actually matter -each actor orgasms individually instead of everyone orgasm at Sexlab AnimationEnd event -multi orgasms -multiple impregnations/inflation by male/futa/beast ejaculation(if your impregnation/inflation mod supports SLSO) -lots of logical conditions for orgasms -aggressor controls, so animation wont end until aggressor is done with you and you can go... i mean crawl away and carry your burden -victim controls, ability to set if victim of rape can orgasm -possibility for orgasm denial and punishment(if your slavery mod supports SLSO) -depending on relations, npc's may try to pleasure player, i don't know why but mighty dragonborn can return them favour -ability to break npc's mentally, or be broken by Sex Grandmaster Lydia and be turned into orgasming mess -sex enjoyment widget -SLA patch: reduced arousal reduction based on character lewdness, arousal gain for lewd characters from being raped -animation speed control based on actor enjoyment/stamina useful Sexlab hot-keys: SPACE!!! - advance animation stage (+10 base excitement per stage(up to 60 at the end, i think?)) shift+SPACE!!! - go back 1 animation stage(-10 base excitement) O - switch animation End - End animation Exhibitionism: PC/NPC interactions: Modders stuff: SexLab Separate Orgasm GitHub FAQ: Q: No MCM A: fix your game, not this mod problem Q: Orgasm doesn't happen A: make sure your character meet orgasm conditions A: disable orgasm conditions A: enable orgasms/effects in sexlab Q: Orgasm doesn't reduce arousal A: use included SLA patch A: congrats, you've reached hidden nympho achievement Q: Arousal reduced (to 0?) when animation ends without orgasm A: you have a mod conflict, mod that does not support SLSO, fix your mods Q: Enjoyment doesn't rise A: improve your skills/change or train your waifu Supported mods: Native support: Hentai Pregnancy LE/SE Estrus Spider Estrus Dwemer Dripping when aroused Milk Mod Economy Devious Training Patches: Sexlab Aroused(Redux) V29(patch included with slso) Fill Her Up 2 Beta NIO 1.12 SexLabUtil Sexlab Wear and Tear Devious Captures Sexist Guards Community patchesoldrim, might still work) SoulgemOven 3 Player Succubus Quest Apropos SexLab Cumshot Sexlab Squirt Reborn SexLab Hormones BeeingFemale Untamed SE: SexLab P+ report supported mods that are not in list i might make patches for mods that are no longer updated/maintained and use sexlab default events don't even ask(me) for patches for mods that are still actively maintained/updated by someone,... unless you support me on Patreon (LOL) Credits: Ashal @ Skyrim SexLab - Sex Animation Framework h38fh2mf @ SexLab Animation Speed Control fishburger67 @ Sexlab Aroused Redux tanookitamatachi @ Animation-Appropriate Arousal Adjustments SKSE team SKYUI team Permissions: If you repost/share this mod to other sites, you must add link to mods thread, my patreon, and provide descent translation of everything written on this page. You are not allowed to post/host/share this mod on cloud storage, torrent sites and file hosting services that: -force to buy premium and sms crap/ have terrible slow speeds. -give you money for file downloads/uploads/views/clicks. -install adware, crapware, trojans, viruses, miners, etc Changelog Submitter Ed86 Submitted 05/24/2018 Category Sex Effects Requires Sexlab Framework, SkyUi, SkSe Regular Edition Compatible No
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Wartimes - a daughter's tale LE (Alternate start scenario) View File Wartimes - a daughter's tale LE (Alternate Start Scenario) 20200920 "Alternate start scenario with multiple endings. A sandbox base for various roleplays." 2020 Reupload & Dev Restart Since I've got a bit more free time on my hands than before, I've got back to developing this mod. Updates should go in the way of "indentured servitude", with player motivation primarily being in the hope of saving the Mother. Two additional dependencies were added since I've started to build a second Alternate start scenario, but abandoned it. I may get back to it eventually, so it will remain there. Warning, story spoiler - I've added a "process map" of the possible scenarios and routes. Blocks marked in red text are not developped yet, but are planned to. Blocks in bright red background color are meant to be "bad endings" Blocks in bright green background oclor are meant to be "good endings" Orange blocks are possible dialogues, leading to different outcomes or variable adjustments Introduction & Foreword---------------------------- The war has come. Your family is struggling to survive. How will your young, girly life develop? Will you become a servant of your "Father" in a pursuit to save your Mother from a terrible illness, or will you rather find your own luck outcasted? Decide yourself. Some parts of the mod/story will lead your hand while some other parts are actuall empty and assume certain level of roleplay involvement. Requirements & Credits ---------------------------- Hard requirements Skyrim SexLab by Ashal ZazAnimationPack by Zaz, Xaz and Tara Alternate Start - Live Another Lifeby Arhmoor Amputator Framework by Haeretic + Amputator Framework Patch by Monoman Sanguine Debauchery Enhanced: SD by DeepBlueFrog and jbezorg Sanguine’s Debauchery Cages by Inte Simple Slavery Plus Plus by Lozeak and jfraser and HexBolt8 I'll Take The Display Model by darkconsole Soft requirements SkyUI by schlangster Devious Devices Expansion by Kimy (in order to get meshes and textures for heels, esm does not need to be enabled) Beeing Female by milzschnitte (enabled esm required for recognition of pregnancy) Changelog Enjoy! Submitter pchs Submitted 07/14/2020 Category Sexual Content Requires SexLab, Dawnguard, HearthFires, Dragonborn, ZazAnimationPack, Alternate Start, Amputator, SD+, Simple Slavery, Display Model, SD Cages, Devious Devices Expansion, SkyUI, Beeing Female Special Edition Compatible No
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SexLab Body Search View File SexLab Body Search Features Body Search Guards stop you and require a body search. If you accept, they take you to hidden place and do a humiliating body search. Some guards just want to enjoy with you, but others will do a real body search. If you have stolen goods or skooma or lockpick, bounty is added to you. Stolen goods are moved to evidence chest. Hidden Pocket Lesser power is added to access your hidden pocket. You can put some tiny items(ring, necklace, gem, key, lockpick) in it. Hard Requirements SKSE SexLab Framework Fuz Ro D-oh - Silent Voice Soft Requirements SexLab Animation Loader BodySearchAnimsSE or BodySearchAnims(For LE) If you don't install them, body search animation will be skipped. For Legendary Edition Users The mod contains animation files for Special Edition. You need to overwrite them. Download "SexLab Body Search Animation LE.7z" and install it. It contains animations for Hidden Pocket. Recommended Sexist/Derogatory Guards, NPCs and Player Comments SexLab Jail Rape How to upgrade Go to cell where guards don't exist. Open MCM and uncheck "Mod Enabled" Save game and quit Skyrim Overwrite files Run GenerateFNISforUsers.exe if needed. Credit factoryclose made animations that will be played when accessing Hidden Pocket. Submitter Suzutsuki Submitted 06/05/2019 Category Dialog Sex Requires SKSE, SexLab Framework, Fuz Ro D-oh - Silent Voice Regular Edition Compatible Yes
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Bimbos Of Skyrim LE/SE View File +++++++++++++++++++++++++++++++++++++++++++++++++++ BIMBOS OF SKYRIM This mod adds two main things: >A few (currently 12) female NPCs around Skyrim bimbofied in various ways. A few offer minor quests, some have longer quests for you, and all can be approached for sex. >A bimbofication curse that can transform you, your followers, or any female NPC into giggling ditzy blondes if they fall foul of it. And a few smaller things as well, such as NPC hypnosis, a "romanceable" follower, slutty clothes and jewellery, some fun quest rewards... +++++++++++++++++++++++++++++++++++++++++++++++++++ TAVERN BIMBOS: Skyrim’s a dangerous place for a woman. Even if you can avoid the rapist slavers or horny creatures, there’s all kind of magic around that could mess with your head, leaving you a broken, sex-addicted, slut. It’s not surprising that there might be victims of that kind of magic around… In various cities around Skyrim, you’ll find some women who have had their thoughts "rearranged". Each of them has a unique story as to what happened to them for you to discover (or, maybe they're just a slut!). Some will have quests for you, and they can all be approached and paid for sex (they are whores, after all). These whores can currently be found in the following cities: Riften, Dawnstar, Windhelm, Winterhold, Whiterun, Solitude, Falkreath, Morthal and Riverwood, though some of them won't appear until you trigger other events. For specific spoilers about each character, check the following dropdown of their locations and triggers: The goal for these NPCs was to add stuff that felt organic- like they could be a default part of Skyrim (if Skyrim had quests about bimbofication and mind broken sluts). They should feel like they integrate right into Skyrim like they belong- assuming your Skyrim is a sex-filled porn world like mine is. QUESTS: There are three longer quests in the mod, alongside the smaller ones listed above. Childish Games: Morella Gray-Mane and Lyli-Battle-Born in Whiterun have been rivals their whole lives. Talk to Morella to help her win once and for all. Afterwards, wait for her letters! Siding with Morella through this whole questline will unlock her as a follower. Once she's a follower, Morella fights as a Destruction mage, and has a basic romance system- give her gifts and hugs to make her happy, make her happy to ask her for sex. If you abandon this quest early, Allessandra will instead appear at the ruined hut near the Western Watchtower. Rescue her from there to make her move in to Riverwood. Lyvelia's Dirty Work: Lyvelia Tarlin, a mage at the College of Winterhold, would like you to retrieve a package for her. What could possibly go wrong? Acolyte of Dibella: Erina is an acolyte priestess at the Temple of the Divines in Solitude. She's also the target of a nasty curse. Help her out! Or just enjoy her misery... THE BIMBOFICATION CURSE: There's any number of things in Skyrim that can mess with a poor adventurers head. Rough sex, cursed sluts, horny rapist Dremora, all of these will add to your (or any NPCs!) bimbo corruption stat. When it reaches 100, the lewdness and debauchery seeps into your soul, starting the bimbo curse. Once this happens, it's too late. A cursed player or NPC will be slowly transformed into a bimbo slut, with one change manifesting every 24 hours (configurable in the MCM). Once fully bimbofied, she will: As well as these, the player will experience some even stronger effects: Corruption will not accumulate if the curse is disabled, so you can slut around in peace without getting cursed the moment you turn it on. But corruption will accumulate for a male player. As a man, you're immune to the curse, but, what if you suddenly weren't a man any more... (use other mods like YPS or Hormones for that, there isn't any sex-change stuff in here). By the way, you might have noticed (if you looked at the mod images) a certain... size to the NPCs. That’s not my body preset- most of the bimbos have inhumanly perverse bodies to really complement their slutified brains. This is done using NiOverride and should work alongside any other body modifying mods you use- I haven’t come across any issues yet. But they might look be a bit weird looking if your bodyslide preset is really big by default. If so, there's a patch in the downloads to remove the static morphs on the tavern bimbos. It'll be a bit unimmersive to have, for example, Roni giggling about having big boobs when she doesn't, but that's your call. Anaita at the Bannered Mare in Whiterun is a good starting point for this . On an unrelated point, the note she gives you for her quest gives you a health regen buff for a few hours every time you read it, because reading it feels so good! Isn't that nice? You should definitely make sure to read that note every day. I'm sure nothing bad could happen... An active spell effect will tell you corrupted you are. You can reduce your bimbo corruption by talking to court mages, alchemists, priests, or Vigilants of Stendarr, but there will always be a price involved. There's currently no way to reduce an NPCs corruption. Even if a follower has submitted to the bimbo curse, they will still fully function as a follower. Just be ready to hear her daydreaming about fucking the bandits currently trying to kill you. If you want to force the curse onto an NPC, having the book "Journey of a Bimbo Babe" will open a dialogue option with any female NPC asking her to read it. Doing this will immediately max out her bimbo corruption, so that the next check will start the curse on her. This book can be obtained by asking Urag at the College of Winterhold for it, or just using the console. The book also opens a dialogue option to block the follower from being cursed (though doing that is Lame), unblock it from her, or check her current corruption level. If you want to force the curse on yourself, there's a button in the MCM. The curse can be also disabled completely for either the player or NPCS in the MCM if you choose. Just about everything is configurable in the MCM, from the size of the curse's body morphs to what adds corruption. Just be sensible- don't go changing things mid-bimbofication unless you want some weird shit to happen. Note that the bimbo curse progresses one hour at a time. If you wait for 24 hours or fast travel 5 hours away, it will still only count 1 hour. If you wanted to, for example, wait past a whole level of the curse, you'd need to wait for 1 hour, 24 times. CURING THE BIMBO CURSE: You can't. But you can suppress it! Once anyone in your game is bimbofied, rumors will lead you to Holdan in the Mortar and Pestle in Dawnstar (or you can just go there, you don't need to wait). He can teach you to make a potion that will turn you back into yourself- but only for a few hours! He also sells a few every now and then. You'd better keep a good stock of them, or you can say goodbye to being able to think! This duration can be set in the MCM, but is scaled against your corruption score (down to half, up to triple). If you want to keep your curse cured for longer, lower that corruption. Oh, also, the potions aren't strong enough to keep you un-bimbo'd if you act like a bimbo. Any sex will immediately cancel your cure. These Bimbo Tonics can also be given to an NPC bimbo using the Hey, you little bimbo... dialogue option to suppress their curse for a few hours too (no scaling here- it'll be the exact duration set in the MCM). If you give them additional ones in their inventory, they'll automatically drink them when their current one ends and stay cured. NPC Hypnosis: Skulking around the back alleys of Riften, a man has developed a potion that will allow you to hypnotise any NPC you talk to. By asking them to smell it (“Does this perfume smell a bit strong to you?”) you’ll hypnotise them, adding a Trigger to their dialogue options that can be selected at any time. This leads to a dialogue menu where you can instruct them to do a whole list of things: Hypnotising someone uses up the potion. More can be bought from the man in Riften, but they’re not cheap. You’ll also need to complete a basic quest for him before he’ll sell to you. As well as controlling them, this offers a more immersive way of running debug functions (e.g., locking arousal). But since this works on any (non-child) NPC, you’re liable to break things if you go too crazy with it. Hypnotise Lydia and make her masturbate in public, fine. Hypnotise Ulfric Stormcloak and make him marry you, don’t blame me for anything that breaks. YPS IMMERSIVE FASHION INTEGRATION: If you have YPS Immersive Fashion installed, the Player Bimbo quest will pick it up and use it's events instead of this mod's. I HIGHLY recommend this! By the end of the curse, you'll have so much YPS Fashion on you'll get the Prettiest Woman in Skyrim YPS buff. YPS also has some integration with BoS. Using makeup or being fashion addicted in YPS has a chance to add bimbo corruption, and I hear there's more being planned... If you use YPS hair, make sure you have a default hairstyle set for length 15 ("classic"), as that's the length this mod grows your hair to. Your hair won't be locked, so you can still pick your style, but if you ever cut it too short it will grow right back to classic length. You can adjust your YPS hair and makeup colour using the Makeover! power. You can also use it to choose this mod's bimbo wigs instead, if you'd prefer (for some reason). If you don't want to deal with YPS at all, you can turn YPS integration off in the MCM. Some things will only work properly with version 6.4 or newer of YPS, so get that update! (In older versions (of YPS and BoS), piercings don't track between the two mods, and that sucks). SKYRIM SPECIAL EDITION: MORPHS ARE A BIT DIFFERENT FOR SKYRIM SE OR AE- MAKE SURE YOU SET THEM RIGHT IN THE MCM!!! For SE/AE, install the SE patch, overwriting the original mod. This patch fixes the textures and meshes. Not all morphs will work in SE, only the player and follower bimbo curse morphs. To get them to work, go into the MCM and look at the Bimbo Body page. Any slider labelled SE INV must be NEGATIVE in Skyrim SE/AE! (i.e., set Breasts from 0.8 to -0.8). I'll automate this at some point, but for now this will do. If you're in SE and using a 3BA body, the SE patch also includes bodyslides for 3BA (thanks, @Efgad!) FACES, CLOTHES AND OTHER TECHNICAL NOTES: This mod adds some clothing items. By default, these are CBBE Bodyslide! But the SE patch includes 3BA bodyslides, and a patch for BHUNP was made by @jah15 here!. @Shadowsonic18 has also adjusted the Slavetats for UNP/BHUNP and 3BA in this comment here. If you don't want the clothes, either download the NoOutfits patch to replace them with your setup's Tavern Clothes mesh, or change the .nifs yourself for ones you prefer. All the clothes are Bodyslide! Remember to build them in Bodyslide before using them! The screenshots here were taken with the Botox female face replacer, because I use it and like it. If you want your NPCs to look like they do in the screenshots, download the Botox patch and overwrite the base mod with it. If you don't, they should just take any normal replacers you have. If you want to Botox this mod's NPCs but not the rest of Skyrim, follow @belegost's comment HERE. A few more things to take note of: >The mod should be compatible with basically everything EXCEPT any mod that heavily alters the Cliffside Retreat or Ruined Hut near the Western Watchtower. They will block completion of Acolyte of Dibella or Childish Games, respectively! Apart from that, pretty much the only thing the mod interacts with outside itself is plonking the NPCs down in the world. >However there is a tiny navmesh edit in the House of Clan Battle-Born! This shouldn't cause any problems, really though. >Yes, the ESP has an assbackwards nonsense name and all mod IDs are prefixed with CC_ even though that has nothing to do with the name of the mod. I know, it was stupid but now I can't fix it without redoing everything and breaking compatibility. >If you use the Crash Fixes mod, you need to set alignHeapAllocate to 1! Otherwise, morphs might cause crashing. >This mod was written with a female character in mind but will mostly work for a male one. There may be some minor funk during Lyvelia's quest and sometimes you’ll get referred to as a woman but, hey, maybe you’re into that. However, male PCs can't experience the bimbo curse. It just doesn't work well on guys. Everything else will be fine though. >This is the first proper mod I’ve put together. It should be fairly robust but I wouldn’t go around actively trying to break it, because you probably will if you do. GREAT OTHER MODS TO USE: These mods go great with BoS! Use them alongside it for a better experience: -YPS Immersive Fashion : Of course! Lots of integration here! I'd say it's a must have! -Sexlab Hormones: The OG bimbo mod! Works great alongside BoS as long you disable one of the two mods' PC bimbo curses! Seriously, some weird shit happens if you get double-bimbo'd, don't let it happen. -Love Sickness: This plays into the "fuck yourself dumb" bimbo trope excellently! -Winterweight is something I hear good things about for being really fussy with your body morphs, weight, and shape, but I haven't looked, personally. FOR MODDERS: KNOWN ISSUES: >The bimbo curses advance on an hourly basis. If you fast travel, or wait for 24 hours in one go, you'll only progress 1 hour's worth of curse. >Beast race and orc bimbo followers are probably going to look a bit odd with blonde hair and lipstick. >Childish Games: most of the "meet me in the evening" requests are just flavour and are not enforced >Childish Games Part 3: an overly crowded Bannered Mare (such as one with a more-NPC mods) might make it a bit hard for Lyli to move around, or you to hear her >Childish Games Part 4: if you get to Lyli's room too fast she may be passed out on the floor instead of in bed. This won't cause problems, it's just a bit dopey. >Something seems to make the clothes hide necklaces/other accessories when worn by the player. No idea what, but it's fine on NPCs. >Botox SE seems to be missing Nord Hair #9. This means that Lyli and Jill will be bald. >Gifts given to Morella can be taken straight back from her if she's a follower. >Some priests and alchemists don't count for corruption reduction. That's a vanilla thing, it's not my fault poor Acolyte Jenssen doesn't count as a priest. >The Flirty Charm power might not work the first time it's used in a save file (maybe) >The Bimbo Tonic's description doesn't show in the inventory for some reason >Being vampire'd will fuck with the bimbo transformation, even if cured after. Blame Skyrim, this happens with like every mod that changes your face. >Some of the timers in the mod pass hourly, not by their whole duration. So if you wait for a 10 hour block, it still only counts as one hour. This affects the bimbo curse, the gap between Lyvelia's quests, and possibly others too. >When an NPC gains corruption from multiple sources simultaneously (eg, raped by a Dremora) the info messages printed to the console will display incorrectly even though the corruption was added correctly. >Due to a typo, only 4 NPCs can be bimbofying simultaneously. This limit will be removed in 1.7. >If the mod is installed (or updated to 1.6.0+) mid-playthrough, if the base game NPCs Mikael, Lami or Endarie are dead, the Childish Games Part 2 ("Making Love") quest will fail to start, blocking the rest of the questline. Skipping that quest with the console won't help, as those NPCs are required for the other parts of the questline. >The OBody mod seems to cause crashes when this mod morphs NPCs affected by it. Either disable NPC morphs or Obody. ______________________________________________________________________________________________________________________________ REQUIREMENTS: Hard: (necessary for the mod to run, but if you don’t have these what are you doing here anyway?) -Sexlab Framework: https://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/ -Sexlab Aroused (basically any; R, X whatever): https://www.loverslab.com/topic/130406-sexlab-aroused-extended/ -ZAZ: version 8, or newer: https://www.loverslab.com/files/file/4688-zaz-animation-pack-v-80-2017-11-15/ -Fuz Ro Doh: https://www.nexusmods.com/skyrim/mods/14884 -And any requirements that they have. Recommended: (you don’t 100% need these but things will suck without them) -A proper skeleton that supports body sliders: I use https://www.loverslab.com/topic/25971-xp32-maximum-skeleton-special-extended-xpmsse/ -Racemenu (for body changing): https://www.nexusmods.com/skyrim/mods/29624 -Slavetats (for bimbofication makeup): https://www.loverslab.com/files/file/619-slavetats/ -YPS Immersive Fashion (for a way better Player Bimbofication Curse: https://www.loverslab.com/files/file/2583-immersive-hair-growth-and-styling-yps-devious-immersive-fashion-2020-05-09/ -Botox. Required if you're using the Botox Patch: https://www.nexusmods.com/skyrim/mods/89635 Technically, only the textures. You could remove the ESP and headMorphs to stop Botox affecting the rest of your game (see here.) Don’t like it? Don't use the patch. -And any requirements that they have ACKNOWLEDGMENTS: -@LoneViper for the brilliant bimbo jewellery. -@botticelli for some significant fixes done to my backend code, and for fixing the repeating bimbo quest before I even knew it was broken -@emily1673 for adding functionality to YPS so I could integrate with it better, literally because I asked her to -@Efgad and @jah15 for the conversions to other body types. -KS Hairdos is used under its general permission for the bimbo hairs. -The Sultry Dress is used from Tiwa44 Minidresses under general permission -The Pink Miniskirt is used from NH Miniskirts under it's asset use permissions -The White Bra, Panties and Heels are used from R18PN02 lingerie, converted to Skyrim here and used under general permission -The Mesh Dress modified from one of Sorceress99's old conversions (here) of this dress. Sorceress hasn't been online for almost 2 years, the original author hasn't for almost 5, so I've used the dress with the provision that if either ever come back, I will either immediately obtain permission or remove their files from this mod. -Eyeliner texture for the bimbo curse Slavetat used from YevMods Makeup Pack -Spilled breast milk texture adapted from this mod. -Giggling sounds sourced from Various Places Around the Internet. I can't even remember all of them. -High heels pulled from DoubleZero’s Formal Affair outfit and used under general permission -SexLab Hormones for the inspiration -CPU for the Papyrus for Skyrim Guide (https://www.loverslab.com/files/file/3038-papyrus-for-skyrim-guide/ ) -Everyone who's given feedback and ideas and found bugs in the mod's forum thread. ______________________________________________________________________________________________________________________________ Looks like Loverslab breaks if your changelog is too long, so I've moved all previous patchnotes here. Each major version, I'll move the previous version's patch notes over to there. Submitter jib_buttkiss Submitted 11/07/2022 Category Sexual Content Requires SexLab Framework, SexLab Aroused, ZAZ Animation Pack, Fuz Ro Doh Special Edition Compatible Yes
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