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Found 46 results

  1. Prison Overhaul Patched View File Description Prison Overhaul Patched (POP) replaces the original Prison Overhaul V033 (PO). Details Requirements Required Mods (this mod will not work without these and their dependencies) SexLab Zaz Animation Pack SkyUI PapyrusUtil 3.3 or later Fuz Ro D-oh - Silent Voice Skyrim Utility Mod Dawnguard Dragonborn Optional Mods (more features available with these and their dependencies) Devious Devices - Equip (DDe/DDE) Simple Slavery Death Alternative Install If you have PO installed, it must be uninstalled for POP to work properly now. Always use the latest version of SUM. Uninstall the previous POP version, then install the latest version overwriting everything. Versioning For example, given version No. 1.23 A change in, 3 -> Minor update, can be installed on the previous version (uninstall the old, then install the new). 2 -> Regular update, clean save is recommended. 1 -> Major update, clean save required, new save recommended.  Stuff For Modders See post No. 2 in the support thread. Translations @CGi has provided a German translation for all the bilingual prisoners out there. Submitter Inte Submitted 05/01/2015 Category Misc Sex Requires See description. Special Edition Compatible No
  2. Dragonborn In Distress View File Defeat, imprisonment, abuse, trauma, and addiction. The Dragonborn no longer a paragon of virtue or an undefeatable hero. This mod is now being continued as two separate mods. The first mod, Peril, has been released, and partly covers the defeat aspect of this mod. This mod is intended to be a light-weight defeat, slavery, and addiction mod, integrated seamlessly into normal Skyrim gameplay, completely voiced by vanilla voice lines, and supports several other mods that can add to the experience, without requiring them. It's core is a gameplay cycle of trauma and addiction. If you are defeated and abused, you will become traumatized. To recover, you will either have to wait several in-game days, or find some substance, device, or activity that can distract you. The catch, is that all of these actions and items are addictive. If you go too long without them, your mind or body will deteriorate, leading the Dragonborn into a downward cycle. !Important Compatibility Issue!If you have two mods that are both soft dependents of the same mod, but don't have that dependency installed, one or both of the mods may break. Dragonborn in Distress is particularly susceptible to this, with the number of soft dependencies it has. The most common culprit is another mod that is soft dependent on Devious Devices or SexLab Aroused. This bug can be fixed by simply installing the soft dependency. If you don't want to have the mod fully installed, just make sure the scripts are installed, and disable the plugin. Defeat and Capture It is now possible for the Dragonborn to lose a battle or surrender. If you press the surrender hotkey, set in the MCM, you can surrender to any and all enemies you come across in Skyrim. Surrendering via the hotkey immediately captures you and any companions with you. Alternatively, you can enable automatic surrender and bleedout surrender. With automatic surrender, when your character falls belows a certain health threshold, and either a magicka or stamina threshold, your character will have reached their limit. You will recover your health, but if it falls below the threshold again you will surrender and will be captured. With bleedout surrender, if you start bleeding out in combat you will get a second wind, recovering your health. If you bleed out a second time you will surrender and will be captured. With both cases, the only way to avoid capture would be to kill all potential captors before you surrender, or run away. You only get one second wind while adventuring on her own, so act wisely. If you surrender, and if you have allies with you, or another band of adventurers or soldiers happen across your potential captors, you may have a chance to escape. For as long as your potential captors are in combat, there is a periodic dice roll that your character may rally and pick herself up. If you fall in combat again, you may also rally again if your captors are still in combat. If the Dragonborn is captured, a variety of things can hapen to her. If your captors belong to a crime faction, then you will be passed off to the guards and sent to jail. Otherwise, your captors will rape you and any allies you have with you. The number of abusers that will go at you at once is dependent on your level, the same goes for your allies. SexLab is searched for appropriate animations, and if there are none available, the sex scene is cancelled. If you don't want a specific animal or creature raping you or your allies, simply disable their sex animations. Once your captors are satisfied, they will steal all weapons, arrows and bolts, potions and food, and gold and lockpicks, if Theft is enabled in the MCM. Your allies will be searched as well. If your captor's hideout has one or more jail cells or cages, you will be thrown in with the door locked, and any allies will be locked up in any other empty cells that are available. If you have a cell, but there aren't enough for all of your allies, they'll be taken somewhere else, and will meet up with you if you manage to escape. After being locked up, you will be left in shock, with your stamina and magicka drained, and you left unable to run. This will last from a few hours to a day or two, depending on how traumatized you are. The duration until you recover from shock is shown in the MCM. Shock can be disabled in the MCM. At this state, a number of things can happen, depending on how you act. If you carried enough lockpicks and shivs with you, you may have managed to conceal one of each from your captors. Alternatively, you can try looking around any furniture nearby to try to fashion a lockpick or shiv. Keep in mind, your captors will be watching you. If they spot you searching for something, or trying to take something from them, they will rape you, take whatever valuable items you have on you, and may bind your hands and blindfold you. If they spot you with a weapon equipped, they will rape you, disarm you, and may bind your hands. If they spot you trying to run away, they'll take any lockpicks you managed to find, and may blindfold you and lock leg cuffs and bondage boots on you. If you manage to escape your cage, you will be attacked on sight. If you start combat with them, and fall in combat again, you will be raped, disarmed, and your hands may be bound. Additionally, every day or less, your captors will pull you out of your cage...and I'm sure you can figure out what will happen. Your punishments are partly dependent on how your captors view you, how threatening and how weak-willed you are. Your threat starts dependant on your level, increases anytime you initiate combat or are seen with a weapon, and decreases over time and everytime you are bound. Your weakness start dependent on your addictions, increases over time and whenever you are bound, and decreases everytime you initiate combat. Higher percieved threat makes it more likely you will be bound when punished, and makes your punishments more severe. Higher weakness causes your captors to use you more frequently. You can view percieved threat and percieved weakness in the MCM. There are three ways to escape capture: kill all of your captors, run away from your captors, or wait for rescue. The first two are self explanatory. For rescue: while you are captured, you can simply wait until your captors decide to throw you out, where someone will find you and bring you somewhere safe. By default, at zero percieved threat and zero percieved weakness, your captors will use you for a day before throwing you out. This can be modified in the MCM. If you are seen as threatening, your captors will likely throw you out sooner. If you are seen as weak-willed, your captors will keep you around for longer. When a rescue attempt occurs, you may choose to wake up in the house of a friend, or at an inn, or at the Temple of Kynareth. You can also choose to remain captured. Rescue attempts can be disabled in the MCM. Theft If theft is enabled in the MCM, when you are captured you will likely have some things stolen. While you are captured, these items will be kept with your captors. You can retrieve them by pickpocketing or killing the person or creature that defeated you. Or, if their hideout has a prison section, you may find your stuff in a nearby knapsack. If you escape without retrieving your items, your former captors will start selling off your gear. These items are not irretrievable though. You may stumble across your stolen items by searching those knapsacks in prison wards. In a future update, I'll add a Black-Market location, where you can buy any gear that your captors sold off. For the meantime, you can also disable item loss in the MCM. Trauma Being captured and abused takes its toll on everyone, including the Dragonborn. Everytime you are raped, abused, or otherwise gang-banged, your trauma will increase. The number of people going at you at once determines how severe the trauma increase is. Trauma will decrease overtime, but only at a rate of 1 point per day. This rate is increased if you have high addiction in something, but will decrease if you are withdrawn in something. The duration until you completely recover from your trauma is available in the MCM. At high trauma levels it will become difficult for you to focus, lowering the rate at which you gain experience in skills. This can be overcome through some form of addictive relief like alcohol, skooma, or sex. If your addiction to something is higher than your trauma, and your withdrawal in that same action is lower than your trauma, then you will be able to focus again. The trauma experience penalty can be disabled in the MCM, but it will still affect addiction, as described below. Trying to find relief this way initiates a vicious cycle. At high levels of trauma your addiction to substances and actions increases much faster, which can start uncontrollable behaviour, which may lead to more trauma. Addiction and Withdrawal There are a number of addictive substances and actions that can help you overcome your trauma. All of them follow the same basic rules. Performing some addictive action increases your addiction and lowers your withdrawal in that action. Over time your addiction decreases and withdrawal increases. At higher withdrawal your addiction decreases slower. At higher trauma your addiction increases faster. If you spend time near a shrine your addiction decay won't be impeded by high withdrawal. The Tribunal Shrines and Shrine of Auri-El added by the DLCs can help your addictions if you install the DLC patch. A whole range of sliders exist in the MCM to adjust how fast withdrawal and addiction changes for each kind of addiction. Each addiction can be enabled or disabled at any time in the MCM. They start as disabled by default. At high levels of addiction and withdrawal your character may start to do things spontaneously to get their fix. If your character's last spontaneous urge was more than 12 hours ago, your character's thoughts will be put up on the screen as a warning. If they get the urge again within 12 hours they will go through with it with no other warning. Alcoholism You become addicted to alcohol through drinking mead, wine, and any other alcoholic drinks you may find. At high levels of withdrawal and addiction, you may spontaneously pick up and drink any bottles of alcohol you spot or carry in your inventory. You may also demand innkeepers to serve you a drink, even if you can't afford it. Arm and wrist binds will prevent you from stealing and drinking alcohol spontaneously, and a gag will prevent you from demanding innkeepers for alcohol. Alcohol added by official DLCs can affect your alcoholism if you install the DLC patch. Narcotic Abuse You become addicted to narcotics by consuming skooma, moon sugar, and related drugs. At high levels of withdrawal and addiction, you may spontaneously pick up and drink any narcotics you come across or carry with you. You may also demand the caravans or other road-side dealers you find to hand over their goods. Arm and wrist binds will prevent you from stealing and consuming drugs spontaneously, and a gag will prevent you from demanding dealers for their goods. Redwater Skooma can affect your narcotics abuse if you install the DLC patch. Kleptomania You become a kleptomaniac by stealing and pickpocketing items. At high levels of withdrawal and addiction, you may spontaneously steal any valuable item left out in the open, without thinking to check if anyone is watching you. Arm and wrist binds prevent you from stealing spontaneously. Lactation You become addicted to lactation by becoming a Milk Maid through Milk Mod Economy, and using milking pumps and harnesses. At high levels of withdrawal and addiction, you may spontaneously jump into a milk pump at any farm or mill you come across. You may also demand farmers and general merchants milk you dry on the spot. Wrist binds and chastity bras will prevent you from jumping into milk pumps, and a gag will prevent you from demanding others to milk you. Sex Crazed Sex addiction is handled externally through SexLab Aroused. Your 'Withdrawal' is read from your SLA Arousal and your 'Addiction' is read from your SLA Time Rate. At high levels of withdrawal and addiction, you may masturbate on the spot out in the open. You may also demand any man or woman you come across to fuck you in the street, though only lowlives or moralless scum would accept the invitation in broad daylight. Wearing a chastity belt or a gag will stop you from demanding others for sex. Xenophilia You become addicted to exotic sex with tentacle creatures after being assaulted by chaurus tentacles added by Estrus Chaurus. Tentacle attacks can occur through spit attacks, or through harvesting chaurus eggs. At high levels of withdrawal and addiction, tentacle attacks may occur without provacation underground and near certain items like falmer totems and chaurus egg sacks. Wearing a chastity belt will prevent tentacle attacks. Bondage Reliance If you wear wrist binds while being addicted to alcohol, drugs, or theft, then you may become reliant on bondage. When you are reliant on bondage, and you're not wearing wrist restraints, you will become paranoid and may spontaneously bind your hands with whatever devices you carry on you, or demand a guard or blacksmith bind them for you. Wearing a gag can prevent you from making these demands. Chasity Reliance If you wear a chastity belt or bra while addicted to lactation, sex, or tentacles, then you may become reliant on chastity devices. When you are reliant on chastity, and you're not wearing chastity devices, you will become paranoid and may spontaneously equip a chastity belt or bra if you are carrying one, or you may demand a blacksmith to lock one on you. Wearing a gag can prevent you from making these demands. Gag Reliance If you wear a gag while you are addicted or reliant to something that can cause you to make demands, then you may become reliant on your gag. When you are reliant on gags, and you're not wearing one, you will become paranoid and may spontaneously equip any gag you're carrying, or you may demand a blacksmith or guard to lock one on you. Wearing a gag prevents you from demanding guards and blacksmiths to put a gag on you. Troubleshooting and Uninstallation Theft and Capture have Safe-Word buttons in the MCM. Press these if something starts going wrong. All addictions can be disabled in the MCM. You should disable all addictions and press the Safe-Word buttons before uninstalling the mod. Compatibility The following mods can be added to improve the features this mod has: SexLab Aroused Redux - Dragonborn in Distress uses this mods values for sex addiction. Devious Devices Integration 4.x - You may be bound in devices when defeated, and can use devices to quell your addictions. Milk Mod Economy 26-01-2019 or higher - Enables using Milk Pumps as a form of relief, and enables milk pump addiction. Estrus Chaurus+ 4.x - Enables tentacle attacks through chaurus eggs, enables using tentacles as a form of relief, and enables tentacle addiction. Description for 1.x Versions Submitter Code Serpent Submitted 01/29/2019 Category Combat Sex Requires SexLab 1.6x Special Edition Compatible No
  3. Creepy secret basement with prison cells, torture room and other stuff (whole lot or separate rooms) View File This is a two level basement most suited for serial killers with kinks. None of cc belongs to me, i'm just a builder. First level, which contains gym, photostudio, bathroom and recording studio, is divided with secret bookcase door (haven't found any cc that does this better that ingame door, tried my best) which leads into room with file cabinets, table and other stuff. Going onwards there is massive safe door behind which 2 prison cells, sort of crematorium and ladder going down on 2nd level. On the second level there are 3 cells, torture room, observation room and recording studio with bed, sex devices and dildoes in it. There are 5 files: 1 lvl full — first level of the basement with some walls deleted so it can be placed as a room (gym, studio etc. comes with some cc too) 1 lvl no gym etc — light version of the previous one without gym, photostudio, bathroom and recording studio, entrance being bookcase door 2 lvl full — second level also with some walls deleted 2 lvl no dildos — light version of 2nd level without lots of dildoes and sex devises (cage, pole etc.) whole lot — basically whole thing with every cc (27*22 squares) I'd recommend using tray files from 1 lvl full file and mods from no gym version for 1st floor. Tray and mods from no dildoes version for 2nd floor. Because you might not like the cc i used for basic rooms (bathroom, gym etc.) and might not like devices and dildoes on 2nd floor, so you can use your favourites. I've deleted some walls so it can be saved as rooms, there is screenshot that shows: red circles - missing walls, orange circles - ladder going up, greend circles - ladder going down It's not required but i very highly recommend using Basemental drugs and RedAppleNet Packs required for: 1st level: Eco Lifestyle Discover University Island Living (only in full) Get Famous Cats & Dogs City Living Get Together Get to Work StrangerVille Jungle Adventure Parenthood Vampires Dine Out Spa Day Outdoor Retreat Tiny Living (only in full) Fitness Cool Kitchen 2nd level: Eco Lifestyle Get Famous Cats & Dogs City Living Get to Work StrangerVille Jungle Adventure Vampires Dine Out Bowling Night (only in full) Submitter hruckich Submitted 09/18/2020 Category Lots Requires  
  4. Version 1.0.0

    2,085 downloads

    This is a two level basement most suited for serial killers with kinks. None of cc belongs to me, i'm just a builder. First level, which contains gym, photostudio, bathroom and recording studio, is divided with secret bookcase door (haven't found any cc that does this better that ingame door, tried my best) which leads into room with file cabinets, table and other stuff. Going onwards there is massive safe door behind which 2 prison cells, sort of crematorium and ladder going down on 2nd level. On the second level there are 3 cells, torture room, observation room and recording studio with bed, sex devices and dildoes in it. There are 5 files: 1 lvl full — first level of the basement with some walls deleted so it can be placed as a room (gym, studio etc. comes with some cc too) 1 lvl no gym etc — light version of the previous one without gym, photostudio, bathroom and recording studio, entrance being bookcase door 2 lvl full — second level also with some walls deleted 2 lvl no dildos — light version of 2nd level without lots of dildoes and sex devises (cage, pole etc.) whole lot — basically whole thing with every cc (27*22 squares) I'd recommend using tray files from 1 lvl full file and mods from no gym version for 1st floor. Tray and mods from no dildoes version for 2nd floor. Because you might not like the cc i used for basic rooms (bathroom, gym etc.) and might not like devices and dildoes on 2nd floor, so you can use your favourites. I've deleted some walls so it can be saved as rooms, there is screenshot that shows: red circles - missing walls, orange circles - ladder going up, greend circles - ladder going down It's not required but i very highly recommend using Basemental drugs and RedAppleNet Packs required for: 1st level: Eco Lifestyle Discover University Island Living (only in full) Get Famous Cats & Dogs City Living Get Together Get to Work StrangerVille Jungle Adventure Parenthood Vampires Dine Out Spa Day Outdoor Retreat Tiny Living (only in full) Fitness Cool Kitchen 2nd level: Eco Lifestyle Get Famous Cats & Dogs City Living Get to Work StrangerVille Jungle Adventure Vampires Dine Out Bowling Night (only in full)
  5. Vanilla Cage Replacer (for POP/SD+) View File This replaces the Vanilla cages with more beautiful ones. Affects SD+ Cages and POPs Cages. This is an Alpha Version. - Please report if you have additional CTD when entering cells with cages (SD Cages & Prison Overhaul places some) - If you want to test this mod use SD Cages and go to Silent Moons Camp near Whiterun - The Door is not yet changed Installation Just place it in Data Folder (Overwrite everything) Mod Organizers: Just install and tick. It will overwrite Textures from ZAP Framework (that way this mod works without dependencies) Compatibility Should be compatible with everything. The new cage has the exact same size and collision as the one it replaced. List of Recommended Mods (because this mod was basically made for those) - SD Cages by Inte - Prison Overhaul Patched (POP) by Inte Thanks to: - Myself for not ragequitting on this, lol - Inte for providing mods that I cant stop playing and optimizing loool - Zaz for the Zap Framework where I got the meshes from Special Edition I dont know if the meshes are compatible. Report back to me please Submitter Nymra Submitted 08/19/2020 Category Models & Textures Requires nothing Special Edition Compatible  
  6. Raven Beak Prison SE View File Raven Beak Prison SE This is only a conversion of Raven Beak Prison by Guffel for Skyrim SE I also have Added a mini System of notifications about the value of Bullying Set the option to Resurrect Prisoners every day in case they are Killed Intimidation and Persuasion System The intimidation and persuasion system is not based only on the level of bullying. The player's speechcraft level must also be considered. In fact, if the speechcraft level is less than 25, the intimidation and persuasion dynamics will be non-existent even with a bullying level of 99. With a speechcraft value greater than 25 but less than 75, intimidation and persuasion will work with a bullying value of at least 80. With a speechcraft value greater than 75, a bullying value of 30 will suffice. This also means that the escape mission cannot start with a speechcraft value less than 25. Problems and Solutions If you are sure that there are the conditions for which an NPC should approach your character but this does not happen after waiting a few hours, you can reset the Quest by running the following command from Console setstage RavenBeakPrisonDialougeQuest 60 Submitter SilenSE Submitted 03/28/2020 Category Misc Sex Requires SexLab Regular Edition Compatible No  
  7. View File V. 1.21 BETA. FOR FEMALE CHARACTERS ONLY. Want to help bring this mod back to life? I'm looking for an experienced developer interested in collaborating and/or continuing development of this mod for the future. There is still quite a bit of work to be done, and I just do not have the time to maintain it on my own anymore. If you'd like to help out, check out my post in the thread! UPDATE WARNING: 1.20 DOES NOT FIX SOME BUGS IF THE SAVE HAD PREVIOUSLY BEEN USED WITH SEWERRATS. TO TAKE ADVANTAGE OF ALL BUG FIXES, PLEASE CLEAN YOUR SAVE OR START A NEW GAME. As a frequent (in-game) criminal, i've always found Skyrim's vanilla justice system to be a highly underwhelming experience. It often felt easier just to surrender when times got tough, surrendering your stolen loot and losing the skill points you probably gained shooting arrows at innocent civilians anyway. SewerRats aims to redefine the justice system in a much more medieval, masochistic way that feels right at home in a game that shares many of those qualities. Crime SewerRats expands the crime system, introducing illegal drugs sold by drug dealers sold throughout Skyrim. Legal cigarettes are also available, which are sold by merchants in most cities within Skyrim. Dealers peddle substances including Crack Cocaine and Weed, which are also common in the Sewers (see Punishment). These drugs greatly affect you, making the game near impossible to play while effects are active. Addiction can follow if substances are used often enough, which will lead to desperate efforts to get your fix, and eventually, a life of crime, prostitution, and desperation. Drug/Cigarette Availability by Location: Addiction: Prostitution: Punishment While the vast majority of the mod's gameplay currently takes place in the Sewers and Solitary/Death Row, multiple prisons are actively in the planning and development stage. Now that the Sewers are (in our opinion) mostly stable, work will begin on the remaining pieces of this mod. The other prisons are a long-term project, but initial work has progressed quite smoothly. Prisons Currently Implemented or Planned: STABLE - Sewers (Sentencing: Bounty above MCM Minimum) STABLE - Solitary & Death Row (Sentencing: Bounty over 20,000 for Death Row, offense committed inside prison for Solitary) IN DEVELOPMENT/CONFIRMED - Dawnstar Reformatory (Sentencing: For Prostitution, Drug & Alcohol Offenses, possibly theft) NOT STARTED/NOT CONFIRMED - Work Camp (Sentencing: Small Crimes where other prisons are not applicable) Compatibility Incompatibilities: Any "Prison" type mod that affects prison sentencing. Mods that affect Orc Strongholds. "Better Cities" mods that physically change the location of existing buildings. Mods that expand outwards from the existing city are compatible. Requirements: RaceMenu/NiOverride SkyUI Fuz Ro D-oh SlaveTats ZaZAnimationPack SexLab Highly Recommended: Amputator Framework Your favorite rape/sex animation mod Death Alternative Radiant Prostitution (or any other modern prostitution mod) Download Use the download link in the "Files" section. Please consider supporting the continued development of SewerRats with a small Contribution. Donated funds will be used to implement features such as voice acting, C++ API development (Such as our BookTxtAPI), and other features which would be best implemented via third-party freelancers and consultation. Installation 1) Install all listed requirements and requirements of those requirements. 2) Install mod to "Data" folder (Mod managers are supported) 3) Run FNIS 4) Use a clean save as this is in development and may break at any time! Known Bugs Escape Quest might not reset properly in all instances, causing issues when you escape for a second time If you find any additional bugs, please report them so they can be added to this list and fixed in order of severity. Credits ZaZ - HDT Ankle Chains and other modder's resources. Slaves Of Tamriel - Inspiration, Mechanics Raven Beak Prison - this mod initially started as an overhaul of the RBP mod, but quickly morphed into an idea of it's own. It no longer implements RBP functionality and will continue to have no relationship to this mod in the future, but this project wouldn't exist without it. Submitter SewerRats Submitted 10/09/2018 Category Quest Requires See Description Special Edition Compatible View File
  8. Version 0.1

    253 downloads

    This replaces the Vanilla cages with more beautiful ones. Affects SD+ Cages and POPs Cages. This is an Alpha Version. - Please report if you have additional CTD when entering cells with cages (SD Cages & Prison Overhaul places some) - If you want to test this mod use SD Cages and go to Silent Moons Camp near Whiterun - The Door is not yet changed Installation Just place it in Data Folder (Overwrite everything) Mod Organizers: Just install and tick. It will overwrite Textures from ZAP Framework (that way this mod works without dependencies) Compatibility Should be compatible with everything. The new cage has the exact same size and collision as the one it replaced. List of Recommended Mods (because this mod was basically made for those) - SD Cages by Inte - Prison Overhaul Patched (POP) by Inte Thanks to: - Myself for not ragequitting on this, lol - Inte for providing mods that I cant stop playing and optimizing loool - Zaz for the Zap Framework where I got the meshes from Special Edition I dont know if the meshes are compatible. Report back to me please
  9. Version 4.52 [August 18, 2020]

    301,017 downloads

    Description Prison Overhaul Patched (POP) replaces the original Prison Overhaul V033 (PO). Details Requirements Required Mods (this mod will not work without these and their dependencies) SexLab Zaz Animation Pack SkyUI PapyrusUtil 3.3 or later Fuz Ro D-oh - Silent Voice Skyrim Utility Mod Dawnguard Dragonborn Optional Mods (more features available with these and their dependencies) Devious Devices - Equip (DDe/DDE) Simple Slavery Death Alternative Install If you have PO installed, it must be uninstalled for POP to work properly now. Always use the latest version of SUM. Uninstall the previous POP version, then install the latest version overwriting everything. Versioning For example, given version No. 1.23 A change in, 3 -> Minor update, can be installed on the previous version (uninstall the old, then install the new). 2 -> Regular update, clean save is recommended. 1 -> Major update, clean save required, new save recommended.  Stuff For Modders See post No. 2 in the support thread. Translations @CGi has provided a German translation for all the bilingual prisoners out there.
  10. Version 2.05

    51,730 downloads

    Defeat, imprisonment, abuse, trauma, and addiction. The Dragonborn no longer a paragon of virtue or an undefeatable hero. This mod is now being continued as two separate mods. The first mod, Peril, has been released, and partly covers the defeat aspect of this mod. This mod is intended to be a light-weight defeat, slavery, and addiction mod, integrated seamlessly into normal Skyrim gameplay, completely voiced by vanilla voice lines, and supports several other mods that can add to the experience, without requiring them. It's core is a gameplay cycle of trauma and addiction. If you are defeated and abused, you will become traumatized. To recover, you will either have to wait several in-game days, or find some substance, device, or activity that can distract you. The catch, is that all of these actions and items are addictive. If you go too long without them, your mind or body will deteriorate, leading the Dragonborn into a downward cycle. !Important Compatibility Issue!If you have two mods that are both soft dependents of the same mod, but don't have that dependency installed, one or both of the mods may break. Dragonborn in Distress is particularly susceptible to this, with the number of soft dependencies it has. The most common culprit is another mod that is soft dependent on Devious Devices or SexLab Aroused. This bug can be fixed by simply installing the soft dependency. If you don't want to have the mod fully installed, just make sure the scripts are installed, and disable the plugin. Defeat and Capture It is now possible for the Dragonborn to lose a battle or surrender. If you press the surrender hotkey, set in the MCM, you can surrender to any and all enemies you come across in Skyrim. Surrendering via the hotkey immediately captures you and any companions with you. Alternatively, you can enable automatic surrender and bleedout surrender. With automatic surrender, when your character falls belows a certain health threshold, and either a magicka or stamina threshold, your character will have reached their limit. You will recover your health, but if it falls below the threshold again you will surrender and will be captured. With bleedout surrender, if you start bleeding out in combat you will get a second wind, recovering your health. If you bleed out a second time you will surrender and will be captured. With both cases, the only way to avoid capture would be to kill all potential captors before you surrender, or run away. You only get one second wind while adventuring on her own, so act wisely. If you surrender, and if you have allies with you, or another band of adventurers or soldiers happen across your potential captors, you may have a chance to escape. For as long as your potential captors are in combat, there is a periodic dice roll that your character may rally and pick herself up. If you fall in combat again, you may also rally again if your captors are still in combat. If the Dragonborn is captured, a variety of things can hapen to her. If your captors belong to a crime faction, then you will be passed off to the guards and sent to jail. Otherwise, your captors will rape you and any allies you have with you. The number of abusers that will go at you at once is dependent on your level, the same goes for your allies. SexLab is searched for appropriate animations, and if there are none available, the sex scene is cancelled. If you don't want a specific animal or creature raping you or your allies, simply disable their sex animations. Once your captors are satisfied, they will steal all weapons, arrows and bolts, potions and food, and gold and lockpicks, if Theft is enabled in the MCM. Your allies will be searched as well. If your captor's hideout has one or more jail cells or cages, you will be thrown in with the door locked, and any allies will be locked up in any other empty cells that are available. If you have a cell, but there aren't enough for all of your allies, they'll be taken somewhere else, and will meet up with you if you manage to escape. After being locked up, you will be left in shock, with your stamina and magicka drained, and you left unable to run. This will last from a few hours to a day or two, depending on how traumatized you are. The duration until you recover from shock is shown in the MCM. Shock can be disabled in the MCM. At this state, a number of things can happen, depending on how you act. If you carried enough lockpicks and shivs with you, you may have managed to conceal one of each from your captors. Alternatively, you can try looking around any furniture nearby to try to fashion a lockpick or shiv. Keep in mind, your captors will be watching you. If they spot you searching for something, or trying to take something from them, they will rape you, take whatever valuable items you have on you, and may bind your hands and blindfold you. If they spot you with a weapon equipped, they will rape you, disarm you, and may bind your hands. If they spot you trying to run away, they'll take any lockpicks you managed to find, and may blindfold you and lock leg cuffs and bondage boots on you. If you manage to escape your cage, you will be attacked on sight. If you start combat with them, and fall in combat again, you will be raped, disarmed, and your hands may be bound. Additionally, every day or less, your captors will pull you out of your cage...and I'm sure you can figure out what will happen. Your punishments are partly dependent on how your captors view you, how threatening and how weak-willed you are. Your threat starts dependant on your level, increases anytime you initiate combat or are seen with a weapon, and decreases over time and everytime you are bound. Your weakness start dependent on your addictions, increases over time and whenever you are bound, and decreases everytime you initiate combat. Higher percieved threat makes it more likely you will be bound when punished, and makes your punishments more severe. Higher weakness causes your captors to use you more frequently. You can view percieved threat and percieved weakness in the MCM. There are three ways to escape capture: kill all of your captors, run away from your captors, or wait for rescue. The first two are self explanatory. For rescue: while you are captured, you can simply wait until your captors decide to throw you out, where someone will find you and bring you somewhere safe. By default, at zero percieved threat and zero percieved weakness, your captors will use you for a day before throwing you out. This can be modified in the MCM. If you are seen as threatening, your captors will likely throw you out sooner. If you are seen as weak-willed, your captors will keep you around for longer. When a rescue attempt occurs, you may choose to wake up in the house of a friend, or at an inn, or at the Temple of Kynareth. You can also choose to remain captured. Rescue attempts can be disabled in the MCM. Theft If theft is enabled in the MCM, when you are captured you will likely have some things stolen. While you are captured, these items will be kept with your captors. You can retrieve them by pickpocketing or killing the person or creature that defeated you. Or, if their hideout has a prison section, you may find your stuff in a nearby knapsack. If you escape without retrieving your items, your former captors will start selling off your gear. These items are not irretrievable though. You may stumble across your stolen items by searching those knapsacks in prison wards. In a future update, I'll add a Black-Market location, where you can buy any gear that your captors sold off. For the meantime, you can also disable item loss in the MCM. Trauma Being captured and abused takes its toll on everyone, including the Dragonborn. Everytime you are raped, abused, or otherwise gang-banged, your trauma will increase. The number of people going at you at once determines how severe the trauma increase is. Trauma will decrease overtime, but only at a rate of 1 point per day. This rate is increased if you have high addiction in something, but will decrease if you are withdrawn in something. The duration until you completely recover from your trauma is available in the MCM. At high trauma levels it will become difficult for you to focus, lowering the rate at which you gain experience in skills. This can be overcome through some form of addictive relief like alcohol, skooma, or sex. If your addiction to something is higher than your trauma, and your withdrawal in that same action is lower than your trauma, then you will be able to focus again. The trauma experience penalty can be disabled in the MCM, but it will still affect addiction, as described below. Trying to find relief this way initiates a vicious cycle. At high levels of trauma your addiction to substances and actions increases much faster, which can start uncontrollable behaviour, which may lead to more trauma. Addiction and Withdrawal There are a number of addictive substances and actions that can help you overcome your trauma. All of them follow the same basic rules. Performing some addictive action increases your addiction and lowers your withdrawal in that action. Over time your addiction decreases and withdrawal increases. At higher withdrawal your addiction decreases slower. At higher trauma your addiction increases faster. If you spend time near a shrine your addiction decay won't be impeded by high withdrawal. The Tribunal Shrines and Shrine of Auri-El added by the DLCs can help your addictions if you install the DLC patch. A whole range of sliders exist in the MCM to adjust how fast withdrawal and addiction changes for each kind of addiction. Each addiction can be enabled or disabled at any time in the MCM. They start as disabled by default. At high levels of addiction and withdrawal your character may start to do things spontaneously to get their fix. If your character's last spontaneous urge was more than 12 hours ago, your character's thoughts will be put up on the screen as a warning. If they get the urge again within 12 hours they will go through with it with no other warning. Alcoholism You become addicted to alcohol through drinking mead, wine, and any other alcoholic drinks you may find. At high levels of withdrawal and addiction, you may spontaneously pick up and drink any bottles of alcohol you spot or carry in your inventory. You may also demand innkeepers to serve you a drink, even if you can't afford it. Arm and wrist binds will prevent you from stealing and drinking alcohol spontaneously, and a gag will prevent you from demanding innkeepers for alcohol. Alcohol added by official DLCs can affect your alcoholism if you install the DLC patch. Narcotic Abuse You become addicted to narcotics by consuming skooma, moon sugar, and related drugs. At high levels of withdrawal and addiction, you may spontaneously pick up and drink any narcotics you come across or carry with you. You may also demand the caravans or other road-side dealers you find to hand over their goods. Arm and wrist binds will prevent you from stealing and consuming drugs spontaneously, and a gag will prevent you from demanding dealers for their goods. Redwater Skooma can affect your narcotics abuse if you install the DLC patch. Kleptomania You become a kleptomaniac by stealing and pickpocketing items. At high levels of withdrawal and addiction, you may spontaneously steal any valuable item left out in the open, without thinking to check if anyone is watching you. Arm and wrist binds prevent you from stealing spontaneously. Lactation You become addicted to lactation by becoming a Milk Maid through Milk Mod Economy, and using milking pumps and harnesses. At high levels of withdrawal and addiction, you may spontaneously jump into a milk pump at any farm or mill you come across. You may also demand farmers and general merchants milk you dry on the spot. Wrist binds and chastity bras will prevent you from jumping into milk pumps, and a gag will prevent you from demanding others to milk you. Sex Crazed Sex addiction is handled externally through SexLab Aroused. Your 'Withdrawal' is read from your SLA Arousal and your 'Addiction' is read from your SLA Time Rate. At high levels of withdrawal and addiction, you may masturbate on the spot out in the open. You may also demand any man or woman you come across to fuck you in the street, though only lowlives or moralless scum would accept the invitation in broad daylight. Wearing a chastity belt or a gag will stop you from demanding others for sex. Xenophilia You become addicted to exotic sex with tentacle creatures after being assaulted by chaurus tentacles added by Estrus Chaurus. Tentacle attacks can occur through spit attacks, or through harvesting chaurus eggs. At high levels of withdrawal and addiction, tentacle attacks may occur without provacation underground and near certain items like falmer totems and chaurus egg sacks. Wearing a chastity belt will prevent tentacle attacks. Bondage Reliance If you wear wrist binds while being addicted to alcohol, drugs, or theft, then you may become reliant on bondage. When you are reliant on bondage, and you're not wearing wrist restraints, you will become paranoid and may spontaneously bind your hands with whatever devices you carry on you, or demand a guard or blacksmith bind them for you. Wearing a gag can prevent you from making these demands. Chasity Reliance If you wear a chastity belt or bra while addicted to lactation, sex, or tentacles, then you may become reliant on chastity devices. When you are reliant on chastity, and you're not wearing chastity devices, you will become paranoid and may spontaneously equip a chastity belt or bra if you are carrying one, or you may demand a blacksmith to lock one on you. Wearing a gag can prevent you from making these demands. Gag Reliance If you wear a gag while you are addicted or reliant to something that can cause you to make demands, then you may become reliant on your gag. When you are reliant on gags, and you're not wearing one, you will become paranoid and may spontaneously equip any gag you're carrying, or you may demand a blacksmith or guard to lock one on you. Wearing a gag prevents you from demanding guards and blacksmiths to put a gag on you. Troubleshooting and Uninstallation Theft and Capture have Safe-Word buttons in the MCM. Press these if something starts going wrong. All addictions can be disabled in the MCM. You should disable all addictions and press the Safe-Word buttons before uninstalling the mod. Compatibility The following mods can be added to improve the features this mod has: SexLab Aroused Redux - Dragonborn in Distress uses this mods values for sex addiction. Devious Devices Integration 4.x - You may be bound in devices when defeated, and can use devices to quell your addictions. Milk Mod Economy 26-01-2019 or higher - Enables using Milk Pumps as a form of relief, and enables milk pump addiction. Estrus Chaurus+ 4.x - Enables tentacle attacks through chaurus eggs, enables using tentacles as a form of relief, and enables tentacle addiction. Description for 1.x Versions
  11. Raven Beak Prison Remastered View File A special thanks goes to Guffel who started this prison mod. ( http://www.loverslab.com/files/file/2469-sexlab-raven-beak-prison/ )That I successfully broke the original functions of the bully system entirely by accident. Neck seams visible? Not using a body mod? Try this patch, it might help, Courtesy of VorlonAD, Thank you. - https://www.loverslab.com/topic/79155-raven-beak-prison-remastered/?do=findComment&comment=2622896 This is my first attempt to mod skyrim with any real magnitude. *************************************************** - Expect the unexpected... I am a noob when it comes to modding, so there is a good chance things will either break or be broken. - If you want to keep up to date, I suggest following the mod, because I am constantly working on this mod. - ALL Micro-updates are located in the Help Thread. - Sorry guys, this mod is geared for Women, Males dominate the prison. - - The 3 females are, The bearded lady, and 2 Khjiit Vendors that share the same merchant trunk. I suggest not harming the vendors, because the guards won't like it. - - - The bearded Lady can be made male in the SexLab Gender sellector, and given a Schlong through SOS. ************************************************************************ Main focus for fixes and updates: Inmate side of the prison Slaves are currently left unattended. ************************************************************************ Step 1a, get a decent bounty on your head. murder and mayhem, over 3000 crime gold value Step 2a, surrender to a guard and choose the jail option Step 1b, Use Simple Slavery, get sent to the auction, and get purchased by Raven Beak personnel. Step 2b, Get sent to Raven Beak Prison. Step 3, Get sent to Raven Beak, standing in front of the booking desk. *Cheat option mentioned bellow* Step 4, get stripped of all items Step 5, Get Sent to your cell, and have a ragged robe equipped. Step 6, get comfortable in your new luxury home. 2 story structure with a basement and whine cellar, it has to be a mansion! Sorry no padded cells available yet. Bully System, 'harder' than the original. Fighting with the inmates can increase (win fights) or decrease (lose fights) your bully level. Each fight won or loss will give or take away a random number of bully points (1 to 5+3) Max of Bully level 99. Each time you submit, you lose (1 to 5+7) minimum of bully level 1. As your Bully level increases, the inmates won't like it, they will start to pull shivs to cut you down. - bully level 30+ chance for inmate to pull a shiv increases, at 50 every inmate should be pulling shivs. - Planned to add at Bully level 40 to 60 a 2nd inmate joins in, and 60+ a 3rd inmate joins. To reduce Jail sentence time, - you have to mine ore and turn it into the guard - Have sex with the guards - Pay gold to the guards - as you mine, you collect gems that you can sell to the Khajit merchants, they are females. - NOTE: Standing around and doing nothing, your Jail time will NOT decrease... - To see current time remaining, use console command "Help JailTime" without quotes To Escape: No Loss Gear Cheats: Raven Beak Fails to start: Get Stuck in your cell - Planning to add more to the escape quest. (More creatures in tunnels, and glacier zones) - Need to give escape quest, and menial tasks to slave side. (Currently, it's not worth playing as a slave) - Expanding on the world around the prison, to be joined indirectly with a section of road on SKyrim's border. Due to where the prison is located, it would end up being extremely large for a direct route. * * * * * * * * * * * * When Updating: - Recommended: Start a new game. - Can load a save you have prior to adding Raven Beak, OR load a save prior to being sent to Raven Beak Prison. If you insist on keeping the same save, use a save game tool, remove the scripts and forms attached to the mod, disable it in your load order, load game, If you were inside the prison, you should show up at Riverwood Tavern, save, exit, and drop the new version in, overwriting everything, enable it in your load order, load game, and get arrested again. You can try the remove mod method bellow, and then add the new. Once removed, even at the prison, on the next load, it is my experience that it sends you to the River Wood Inn. When Removing: remove the files added or click uninstall through your mod manager. - Scripts will be left in your save game, this can not be avoided. But can clean most of them out with 1 of several save game tools. - After removing the mod scripts and disabling or removing the esp, load your game, change cells and save. Exit game completely and load from the save to continue * * * * * * * * * * * * Mods that I like with this mod. Lover's Victim - http://www.loverslab.com/files/file/474-wip-lovers-victim-2014-01-06/ Skooma Whore - http://www.loverslab.com/files/file/1378-sexlab-skooma-whore/ Simple Slavery - http://www.loverslab.com/files/file/742-simple-slavery/ Defeat - http://www.loverslab.com/files/file/286-sexlab-defeat/ Useful Mods Sexlab Tools - http://www.loverslab.com/files/file/2018-sexlab-tools-v30/ SexLab Util - http://www.loverslab.com/files/file/236-sexlabutil1-2015-03-28/ Designed to be compatible with, and no patches needed: Realistic Needs And Diseases 2.0 Bathing In Skyrim *Shower and/or bathe* Submitter Airianna Submitted 06/04/2017 Category WIP / Beta Requires Sexlab and all it's requirements. Special Edition Compatible No
  12. it really baffled me that these enemies let me go after they kidnapped me, like, why? whats the point of kidnapping if you let me go after a day without collecting ransom or anything. I want a mod that make bandits keep kidnapped characters, in their own dungeon or prison.
  13. View File Have you ever been too lonely while imprisoned in one of the Skyrim prisons? Now you won't.. You'll share the cell and surroundings with fellow (female) prisoners put on various poses and devices. Have you ever wondered why there are now tortured souls inside the prisons? Now there are.. Have you never feared the insides of medieval dungeons? Now you will.. What does this do? This mod uses several other mods to bring horrifying atmosphere to most of Skyrim's prisons with strong emphasis to female slavery/abuse. It uses the resources from mods 'Diabloesque decorations' and 'ZaZ Animation Pack' and should serve as complement to great mods such as Prison Overhaul by XaZ, or to complement my idea of 'twisted, female unfriendly, slaveryfied Skyrim'. Generally this mod shouldn't use people that do not like gore stuff. This mod also utilizes some of the cool new features in v 6.00 of ZaZ Animation Pack. Requirements & Credits Diabloesque decorations (zdd.esp) (version c or higher) - by nooblet123 ZaZ Animation Pack (version 6.00 or higher) - by ZaZ and XaZ SexLab - by Ashal and of course requirements of these requirements (see their download pages..) Special thanks I am grateful to nooblet123 to create such horrifying decorations which bring dread to our hearts (and prisons). Amazing stuff is continuously being done by both ZaZ and XaZ, such as working bdsm furniture and stuff! Modified prisons Solitude (Castle Dour dungeon) - done Winterhold (The Chill) - not planned Markarth (Cidhna Mine) - unclear ideas how yet (feel free to post some - probably should be compatible with fine 'Devious Cidhna' mod) Dawnstar - done Whiterun (Dragonsreach dungeon) - not planned (won't be done - use my other mod Slaverun which adds similar feature and more..) Morthal - done Windhelm (Palace of the Kings Bloodworks) - done Riften - done FAQ Q: Is there any SexLab content yet? A: Not yet, but I plan to expand this mod somehow. Q: Some decorations are too harsh/brutal/gore for me. Can you create a light version? A: Have you ever seen a light version of true medieval dungeon? Q: My Skyrim crashes on startup. A: Have you downloaded all required mods? Have you installed them? Have you installed them correctly. Reinstall them. Run FNIS. Q: I have a grey face bug on one of the NPC. A: Report which one in support thread. Submitter pchs Submitted 09/16/2014 Category Other Requires zdd.esp, ZaZ Animation Pack, SexLab Special Edition Compatible  
  14. Version 1.1.1

    5,688 downloads

    Raven Beak Prison SE This is only a conversion of Raven Beak Prison by Guffel for Skyrim SE I also have Added a mini System of notifications about the value of Bullying Set the option to Resurrect Prisoners every day in case they are Killed Intimidation and Persuasion System The intimidation and persuasion system is not based only on the level of bullying. The player's speechcraft level must also be considered. In fact, if the speechcraft level is less than 25, the intimidation and persuasion dynamics will be non-existent even with a bullying level of 99. With a speechcraft value greater than 25 but less than 75, intimidation and persuasion will work with a bullying value of at least 80. With a speechcraft value greater than 75, a bullying value of 30 will suffice. This also means that the escape mission cannot start with a speechcraft value less than 25. Problems and Solutions If you are sure that there are the conditions for which an NPC should approach your character but this does not happen after waiting a few hours, you can reset the Quest by running the following command from Console setstage RavenBeakPrisonDialougeQuest 60
  15. View File Informationen ____________________ Weitere Übersetzungen von Svorge findest du: HIER Weitere Übersetzungen von Svorge für SKYRIM findest du: HIER Weitere Übersetzungen von mir für Loverslab fndest du: HIER Bitte vergiss nicht die Übersetzung zu bewerten und ein Kommentar zu schreiben! Solltest du eine Frage haben, scheue dich nicht sie in die Kommentare zu schreiben. Danke und viel Spaß beim Modden Installation ____________________ 1. Original-Mod herunterladen und installieren: HIER 2. Wenn der Mod zusätzlich noch andere Mods benötigt, müssen diese auch installiert werden. Die Informationen dazu stehen auf der Original-Mod Seite. Für gewöhnlich gibt es dort einen Bereich: Requirements. 3. Meine Übersetzung herunterladen und installieren. Dafür gibt es zwei Möglichkeiten: Du kannst oben rechts auf den Link DOWNLOAD (NMM) klicken oder die Datei über DOWNLOAD (MANUAL) manuell herunterladen. Lädst du sie manuell herunter musst du sie noch per Drag&Drop in deinen Mod-Manager ziehen und aktivieren. Solltest du Probleme mit der Installation oder Bedienung der Internetseite haben, gibt es hier ein tolles Tutorial auf Youtube: Tipp: Ich empfehle nach der Installation LOOT drüber laufen zu lassen, um die Ladereihenfolge zu optimieren. Kontakt ____________________ Ich: Loverslab Svorge: Steam Nexus Forum Credits ____________________ Vielen Dank an Svorge für die Hilfe und das Design Vielen Dank an den Orginal-Mod Autor für diesen großartigen Mod! Vergiss nicht auch ihm ein ENDORSEMENT zu geben! Vielen Dank an mcguffin für die Bereitstellung des Übersetzungstools: sseTranslator Vielen Dank an das Team von nexusmods.com Vielen Dank an das Team von Bethesda Submitter T4y Submitted 07/02/2017 Category Dialog Sex Requires Orginal Mod Special Edition Compatible
  16. Hidden prison/whatever you call it room View File Hi, it's my frist attempt to post something here. This room is actually 4 rooms, but i've deleted 3 walls (see screenshot) to upload it, becuase i don't know other way (i'm dumb). Also I didn't use any mods for this, but it still says that it is modded. Don't know why (again i'm dumb) Submitter exbrute Submitted 05/27/2019 Category Lots Requires  
  17. Version 20140916

    31,627 downloads

    Have you ever been too lonely while imprisoned in one of the Skyrim prisons? Now you won't.. You'll share the cell and surroundings with fellow (female) prisoners put on various poses and devices. Have you ever wondered why there are now tortured souls inside the prisons? Now there are.. Have you never feared the insides of medieval dungeons? Now you will.. What does this do? This mod uses several other mods to bring horrifying atmosphere to most of Skyrim's prisons with strong emphasis to female slavery/abuse. It uses the resources from mods 'Diabloesque decorations' and 'ZaZ Animation Pack' and should serve as complement to great mods such as Prison Overhaul by XaZ, or to complement my idea of 'twisted, female unfriendly, slaveryfied Skyrim'. Generally this mod shouldn't use people that do not like gore stuff. This mod also utilizes some of the cool new features in v 6.00 of ZaZ Animation Pack. Requirements & Credits Diabloesque decorations (zdd.esp) (version c or higher) - by nooblet123 ZaZ Animation Pack (version 6.00 or higher) - by ZaZ and XaZ SexLab - by Ashal and of course requirements of these requirements (see their download pages..) Special thanks I am grateful to nooblet123 to create such horrifying decorations which bring dread to our hearts (and prisons). Amazing stuff is continuously being done by both ZaZ and XaZ, such as working bdsm furniture and stuff! Modified prisons Solitude (Castle Dour dungeon) - done Winterhold (The Chill) - not planned Markarth (Cidhna Mine) - unclear ideas how yet (feel free to post some - probably should be compatible with fine 'Devious Cidhna' mod) Dawnstar - done Whiterun (Dragonsreach dungeon) - not planned (won't be done - use my other mod Slaverun which adds similar feature and more..) Morthal - done Windhelm (Palace of the Kings Bloodworks) - done Riften - done FAQ Q: Is there any SexLab content yet? A: Not yet, but I plan to expand this mod somehow. Q: Some decorations are too harsh/brutal/gore for me. Can you create a light version? A: Have you ever seen a light version of true medieval dungeon? Q: My Skyrim crashes on startup. A: Have you downloaded all required mods? Have you installed them? Have you installed them correctly. Reinstall them. Run FNIS. Q: I have a grey face bug on one of the NPC. A: Report which one in support thread.
  18. Version 7.0

    9,545 downloads

    Version 7.0 - Non Dragonborn storyline expanded (almost done!) Mod Description I enjoy Live Another Life and Skyrim Unbound, but after talking to the statue and then activating the bed or pressing "begin", it always feels a little jarring to just suddenly be standing somewhere with no real context. That's where this mod comes in. It will add a very simple story to each of the scenarios and, for the LAL stories, find a way to point you in the direction of Helgen (where you otherwise have no contextual reason to visit except for LAL's generic "you heard rumors about Helgen"). The other thing that I felt was needed was a storyline that gave the player a reason to start the main quest, so now all beginnings will start a short quest that will lead you to Bleak Falls. New in version 5.xx - An epic* NON-Dragonborn storyline! Once you get to the cabin where your parents are supposed to be, you will have the choice between continuing the Vanilla storyline or beginning a new quest that assumes you wouldn't know a Dragon shout from a peal of thunder. The scenarios that have something at this point: Altered Beginning (and any other version of the Vanilla start) - All versions of the Vanilla start. (Note: the EtC quest giver is down the road where the paths from Helgen's front gate and the path to the cave meet. This is to ensure compatibility with mods that start you in Helgen versus those that have you go through the cave. LIve Another LIfe - "I want to escape this cell" - "I've Been Shipwrecked!" -To start the quest on this option, escape the boat. There is another survivor on one of the ice flows on the far side of the nearest iceberg. Find him and talk to him. - "I was attacked and left for dead!" (Gate to Morrowind location) - "I was attacked and left for dead!" (Steamcrag location) - "I am a warlock's thrall" - warning: this one might be immersion breaking for some. Following fanuilh1's fantastic idea, this one is a "pulled from the real world" scenario. Also, it contains bad language. - "I am a vampire in a secluded lair" - The Bee and Barb Inn - Speak to Mianne - "I own property in one of the Holds" (Shoal's Rest Farm) - "I own property in one of the Holds" (All player homes) Skyrim Unbound - The Burned Cabin under the "Wilderness" tab. If you want the shortcut to the non-Dragonborn storyline, use this beginning. - The Bee and Barb Inn - Speak to Mianne _____________________________________________________________________________________________ Anyway, that's it. Just a little extra story to go along with one of the options in LAL and SU. This doesn't require Live Another Life or Skyrim Unbound anything else. It does not use anything from LAL or Skyrim Unbound. If you download it without either, all the npc's will be there. This just adds a pinch of flavor to one of the choices. If you do not see the "escape from this cell" option, you probably need to update your LaL. * Getting more epic by the day! Full Changelog:
  19. amply

    Skyrim Lassy 3

    One new character, One new sexy outfit, every post =]
  20. Previous part: http://www.loverslab.com/blog/441/entry-5463-back-to-markath/ Welcome to the Cidhna Mine I sat up and started look around and examine the place. The infamous Cidhna mine, well its not that different from the temple, no natural light, closed and I can expect lot of "Dibellan arts" from the others feel home already. From the rumors what I heard female prisoners are quite rare to none here, so I need on guard and Madanach is here too, might worth a talk with him to get answers. Lets start think what are my best options to survive here and my goals aside of survival of course, then plan my three-step survival plan. First I should find someone and ask how things going here. Second, how can one escape here and trade outside things, how much my pussy worth here I presume thats rarity, I probably need trade that for things if I lack the general currency in the mine,(sigh) as much I not really like the idea priority is survival. I probably need ask whats the main currency. Third, get info who is the most feared and strongest guy around here in mine, then offer him my body to protect me from the other prisoners, if reputation worth something others might not want fuck with him. Lastly how can one meet to madanach and how important he is around here. Thats it. This collar is not too comfortable and the chain makes weight down my feet, I should get this off sooner or later. I picked up a pickaxe if something goes wrong, cause the rotten pant and bandages are not really protect me from anything it just cover. Alright lets do this starting with the first step. Hmmm I should start looking for loners, I really want avoid the groups. Ohh there is one and alone, good lets go there. Gwynolda: Hi there! I'm new here got a few question how things going here at general. He don't really react great. Prisoner:... He complety ignored me until, I offered something to exchange for the desired informations. In this case I offered a blowjob, that get immediatly his attention. Gwynolda: I want know the following things, whats the general currency, how things go here in general, who is the most feared and strongest person here and where is Madanach and how can I meet him. If you gave answer most of them I do that as payment. He gave some answers, Silver ore is the main currency for trading here and outside thats worth the most. Other than most of my questions ended up one name Borkul the beast, he is the one I should go. As he expected I started do my part of the bargain. He dropped off his pants, I kneeled down and grabbed his sword, started licking it from the balls to top, mainly for preparing myself for the taste. He commented entire time, wich maked worse this situation. Prisoner: Stop playing around whore, put it into your mouth, I want feel it. Then I put it into my mouth and started sucked, recalling how I did to Skjoldr at the inn, I tried the best to remember the knowledge how can one suck. This taste horrible. Prisoner: Ahh damn right suck it bitch, its been a while I got a good blowjob. It is humilitating and I feel shame for this, his insulting comments are just making me feel more shame. Prisoner: Ahhh, thats right! Bitches like you are only good for this. I wish he would shut up, but I can't really tell him while his sword in my mouth and even worse he started fuck it. Prisoner: Lets facefuck you! He pushed his sword in to my throat and released his cum to there. Prisoner: Ahh that was good, I left for you a big load, back to mining then. It is over(sigh) its alright now, he went back to mining like nothing happened and sit here with my entire face is covered his cum, even my body other parts got it. Shameful display and humilitation, regret. These are my feelings after this, I prepared myself to this,I disgraced Lady Dibella even it was for getting important information for my survival. Regardless I need get used to it and stop whining otherwise I not last to long here. I lick it from my mouth, this might be the most quality food here, I expect much worse shit for food from this city. Nevermind I will adapt and survive, I not plan to rot here, I will live and escape no matter how, if I need myself whore to this entire mine for that then I do. And after I get out I make pay the one who get me here. You get your turn too scum, as soon as I get off this magicka draining trash off me. I am humilitated and shamed, it doesn't matter to me now, because it is overshadowed By my hatred and anger for Mother Hamal. Borkul the beast huh? Time to meet him. End
  21. I think it will be amazing if, when arrested, the player get lock in the same cell with 2 others random rapers. Who initializes dialogues moving it to a rape player.
  22. As the title says, more ways that result in a bounty for the player. I try to play as I always do, and means running away from guards if I get caught pickpocketing. With ordinator, I am able to just wait out a non-violent bounty. I would have to go out of my way to get an unavoidable bounty. What if crime wasn't the only way to get a bounty? I have some ideas. Families of bandits (that you killed, monster) can put a bounty on your head, A percentage chance to get a bounty hours after killing a bandit would work. The hold doesn't really matter, the family can place it where. If you pick a side during the war the other side may put a bounty on you every so often. Obviously only in their cities, maybe only in windhelm/solitude. After every quest would be a good time. What about your followers? Why are they able to murder the guards I run away from and skip away with no consequences? I should be the one in control, stopping them, if they murder someone, it's if I murdered someone. Maybe someone makes a mistake, thinks I murdered their husband or killed their dog or something and puts a bounty on me. This bounty is temporary, it will go away after a day or two. If caught, I still have to serve my time, even if it does go away while I am serving time. I just want more ways to play with prison overhaul, without forcing myself to commit violent murder against towns people or their guards.
  23. View File Version 7.0 - Non Dragonborn storyline expanded (almost done!) Mod Description I enjoy Live Another Life and Skyrim Unbound, but after talking to the statue and then activating the bed or pressing "begin", it always feels a little jarring to just suddenly be standing somewhere with no real context. That's where this mod comes in. It will add a very simple story to each of the scenarios and, for the LAL stories, find a way to point you in the direction of Helgen (where you otherwise have no contextual reason to visit except for LAL's generic "you heard rumors about Helgen"). The other thing that I felt was needed was a storyline that gave the player a reason to start the main quest, so now all beginnings will start a short quest that will lead you to Bleak Falls. New in version 5.xx - An epic* NON-Dragonborn storyline! Once you get to the cabin where your parents are supposed to be, you will have the choice between continuing the Vanilla storyline or beginning a new quest that assumes you wouldn't know a Dragon shout from a peal of thunder. The scenarios that have something at this point: Altered Beginning (and any other version of the Vanilla start) - All versions of the Vanilla start. (Note: the EtC quest giver is down the road where the paths from Helgen's front gate and the path to the cave meet. This is to ensure compatibility with mods that start you in Helgen versus those that have you go through the cave. LIve Another LIfe - "I want to escape this cell" - "I've Been Shipwrecked!" -To start the quest on this option, escape the boat. There is another survivor on one of the ice flows on the far side of the nearest iceberg. Find him and talk to him. - "I was attacked and left for dead!" (Gate to Morrowind location) - "I was attacked and left for dead!" (Steamcrag location) - "I am a warlock's thrall" - warning: this one might be immersion breaking for some. Following fanuilh1's fantastic idea, this one is a "pulled from the real world" scenario. Also, it contains bad language. - "I am a vampire in a secluded lair" - The Bee and Barb Inn - Speak to Mianne - "I own property in one of the Holds" (Shoal's Rest Farm) - "I own property in one of the Holds" (All player homes) Skyrim Unbound - The Burned Cabin under the "Wilderness" tab. If you want the shortcut to the non-Dragonborn storyline, use this beginning. - The Bee and Barb Inn - Speak to Mianne _____________________________________________________________________________________________ Anyway, that's it. Just a little extra story to go along with one of the options in LAL and SU. This doesn't require Live Another Life or Skyrim Unbound anything else. It does not use anything from LAL or Skyrim Unbound. If you download it without either, all the npc's will be there. This just adds a pinch of flavor to one of the choices. If you do not see the "escape from this cell" option, you probably need to update your LaL. * Getting more epic by the day! Full Changelog: Submitter jfraser Submitted 08/17/2014 Category Quest Requires fuz ro d'oh Special Edition Compatible
  24. previous part: https://www.loverslab.com/blogs/entry/9821-the-purge-of-riften2/ The Purge of Riften (3/) One thing I realised from all the memories I hidden from myself, it was not wise. I made myself weakerby taking away all the experiences and memories. I could avoid so many events and trouble, I experiences in the past months, and even the heart-break too from Evelynn. After I done here, Markarth is the next after all. I swear on Lady Dibella's name, I make the city pay for everything it did for me, and for you Evelynn? I crush your plans and ambitions as you did with my heart.. you made your own doom by letting me go.. Lady Dibella be praised, I have now the authory and power to do what I see fit right. Imperator Magus suggested starting with the prison, in this corrupt town there might be someone who know the something about the underworld.. Im not sure he actually told the Jarl and the guards, he has a Iudex with him.. this might make the things messy.. No matter that, I have my tools for that.. One guard at the door, seems opposed Whiterun, entering the prison is not allowed just like that... Most of the guards here are corrupt, so they are worthless anyway, no one gonna care if I kill him, let alone the Imperator Magus.. Moving up there, distracting as a new comer guardwomen, few flirts to let his guard down, after all who can say no to a pretty face, even the mighty Witch Queen couldn't, why would this weak-minded idiot would?.. Gwynolda: Hello Handsome, Im the new here, can you a help a bit? Guard: Of course have you lost your post or what can I do for you sweety? Gwynolda: There is thing you can help with me.. Then casting a illusion spell made up with sickness, terror and some of the dark vision, this corrupt guard just die from the shock slowly and terribly.. Gwynolda: Just die.. Not the first time I kill someone, I even erased my first time doing it along with my combat skills, .. just because I did fear end like my mother.. I should be greateful for the Imperator Magus, this was definetly nothing more than just stupid girls naive desire to run away problems, he is right, I need face them and accept them.. Prison seems to big to scout a head without getting suspicious, there must be something I can start with.. Guard: (laugh) Wasn't we a bit rough with her? Guard: Why? Gwynolda: Hmmmm? Guard: I mean we raped her while arresting her, we could wait afer she is in the prison? Guard: I can't help with, she was my type.. I presume the Boss means someone in the underworld, this might be a good lead.. Guard: Boss ordered to be rough with her specially, we had too do it... Guard: I guess you right, what do you think of a second round with her(laugh) Im sure if these two trash just outright descreate the Divines and a girl just because someone's order, I should try getting some intel out from them before delivering justice, they seems not bright either.. Gwynolda: Hello handsomes, Im a bit lost, I was ordered to join guarding the girl from the boss.. Guard: Ohh my who is this girl? Guard: Im not sure, but I did not know Boss had pretty girls working for.. Guard: Of course girl in the 1st floor of the prison in the very back, she is a bit had a rough day, but Im sure we can patch her up later(chuckles). Guard: So when did you join the town guards, wanna get know each other? Gwynolda: I think I pass that.. Their words where true, I find the women's cell in the 1st floor, compared a prison cell this one is rather too good, but in this prison most of the cells look way too good for keeping criminals there.. something off.. She immedietly noticed me of course, looked rather not my type of girl, but I keep my guard up..lets find out why are you so important.. Women: Who the fuck are you? What you want your friends was not enough? Gwynolda: Im Gwynolda, working with the Imperator Magus to cleanse the corruption of the city as Imperial Iudex, Im not your enemy, but I can be your ally.. Gwynolda: I know its hard, but can you give anything what we can use as leads or anything what can help us finding out.. Rigmor: Call me Rigmor, so you working with that masked person? You say he is actually that person? Gwynolda: Yes, and you can be sure, nobody can stand up against him.. Rigmor: In that case, I know who is the boss behind the whole crime organisation.. there was a reason why they throwed me there, to keep the information safe and punish me.. Gwynolda. Punish you? Why? Who are you exactly? Rigmor: I was the second in command for the hole thing, but Boss decided get rid me, since I was not followed her like a puppy, damn it without me, she never would got the whole city and the hold under her graps.. Gwynolda: Who is the Boss? Rigmor: Its the Blackbriar family, specificly Maven Blackbriar, keeping the council of Thanes, skooma trade, Thieves guild in her hand, she run the whole hold, while that stupid Jarl sitting at her fancy chair.. now she plan to get the bandits and baraign with the dark brotherhood and other dark sects.. She did make one mistake, you not tell intel and important information without asking first something in return, there are no remorse or regret in her words, I think I have no reason to keep her alive.. she is just as scum like the others.. Rigmor: I was content following her and helping out everything, but when necromancy, death worshipper assasins and even vampires got into the plans, I questioned her once Rigmor: Now she raped with her goons and throwed me there, til I kiss her feet and beg to her mercy.. but seems divines smiled upon me, when I saw the Imperator Magus, I feared him few days ago.. Rigmor: But now his pressense is blessing, I can make Maven pay, I presume I get protection and pardoned for my words and intel yes? What are you doing? Gwynolda: I patch you up with my spells.. Rigmor: What those are not healing spells!! Gwynolda: You are just as scum like this Maven person, Stendarr may show mercy, but I don't, since you told me everything, I just can burn you alive.. Be cleansed by those flames and be burn.. you do not deserve any mercy or second chance, it was truly lucky she spilled those intel without asking something first.. she was stupid as those guards.. So Maven Blackbriar, we already got the name, Imperator Magus will be pleased to hear that. I think before telling him I check the Temple of Mara just incase to see there are no heresy.. But finally, we can work towards to cleanse this city of all the trash, Riften can breathe finally. Humming This Vampire blood thing was not a bad product, I got younger and prettier like for what some diet change? Feels so good to be my prime again.. like a new make up Ohh Of course, lets not forget why I am here in the first place to help out with Riften's corruption. That arrogant masked idiot asked me to help, but he said its fine if I drank this blood and my daughter is here to meet with me as well.. What is even her name? End
  25. What a mess! We were arrested in Riften and nobody told us anything about the charges against us, yet. I doubt we will ever hear about them. That's what I had learned during my last visits in imperial dungeons. Flashback, Pale Pass Fort, 6th of Sun's Height, 201 E4 Now, here in Riften, they take no chances with us. Even inside of the closed prison gates, we are kept in iron. And we will be dumped into some damp and dirty lice infested hole any minute now. Jailer: "This way, my ladies. If you please? I hope it doesn't make too many circumstances for you! Though there is no need to rush. We have plenty of time here." Really! They take no chances. Gagged and bound, all the way to the cell, whatever they call it here. The door gets locked behind us. Flashback, Pale Pass Fort, unknown day, Sun's Height, 201E4 Ciri: "mmmmmmmmm" "hmmph". Yes, me too. I wonder if they let us rot in here or just simply starve to death. Better, we sit down now and rest and try to conserve our strength. Time passes by ..... NOISE, a rattling key and some chains dragging over the rough floor. Guard: (clearing throat ) Guard: "First, the red vagrant!" I take a deep breath. Guard: "And now, the white one." I feel something wet trickling down on my arms and my back. Guard: ".. and back to our ill-bred Reddy here." I pass out. Some time later... ... I'm just wondering, what they will do next to keep us "entertained" ...? But, let's see it positive. We are not gagged anymore, and Ciri's hands have been unbound.
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