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View File TETHER - Hand-Holding for Followers An SKSE plugin for Skyrim SE / AE that implements continuous follower hand-holding: a hand connection that survives walking, running, and terrain movement without breaking. Built on a combination of a Havok ball-and-socket constraint and kinematic position control. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ■ On AI use ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Most of this plugin's code was generated by Claude Code (Anthropic). The author (KEI997) handled: - Spec decisions, prioritization, trade-off calls - In-game testing and bug reports - Pointing the AI at specific reference mod sources ("read this, use as reference") - Reviewing and accepting/rejecting generated code - SSEEdit ESP construction, Papyrus compilation, OAR animation authoring All reference sources the AI read are publicly-licensed. Per-feature attribution is listed in the GitHub README: https://github.com/Kei-BWV997/TETHER If any listed author objects to their source being used this way, please contact and I will rework the affected feature or adjust the credit. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ■ Features ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - One hotkey to engage / release the hand-hold (default H, works with both keyboard and Xbox controller) - While tethered, hands are physically bound via a Havok ball-and-socket constraint (the palms actually stay stuck together, not just visually near each other) - The follower is kept directly behind the player via KeepOffsetFromActor - While tethered, the player's max movement speed scales with distance to the follower — try to sprint away and you'll automatically be slowed down to a speed the follower can match (natural since you're literally holding their hand) - Custom OAR conditions let you swap in dedicated tether animations ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ■ Animation status in v1.0.0 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Only ONE pattern currently has an authored motion: player-male (the puller). The other three folders (player-female, follower-male, follower-female) exist as empty structure — they contain only the OAR config.json, no .hkx files. Actors matching those conditions will just play vanilla locomotion while tethered. The plugin ships this structure so users can drop their own .hkx into the correct folder to enable that pattern, or wait for future updates / a community animation pack. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ■ Known issues ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - Sometimes on engage, the follower doesn't start moving to the tether position. Workaround: release, walk a few steps away, then re-engage. Cause not yet identified. - Third-person only (no first-person support) - One active tether at a time (no multi-follower) - Doesn't work while a weapon is drawn (deliberate — releases on draw) - Very rare CTD possible if an actor's state changes at an unfortunate moment (auto-release handles the common cases: cell change, save load, weapon drawn, etc., but edge cases remain) ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ■ MCM options ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - Toggle key rebind (keyboard + gamepad) - Follower offset position, Follow / Catchup radius - Elastic tether curve (ideal/slack distance, speed multipliers at both ends) - Follower speed boost while tethered - Palm attachment offset - Auto-release toggles (on weapon drawn / on combat start / on extreme distance) - R key resets a single option; "Reset All Settings" button ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ■ Source code / technical details ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Open source under MIT license: https://github.com/Kei-BWV997/TETHER The GitHub README covers: - Per-feature reference-source table (which mods were used for which techniques) - Technical details of each feature (hook sites, Papyrus APIs called, state machine) - License and third-party file handling Bug reports and pull requests are welcome via GitHub Issues. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ■ About the author ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ I'm normally an OStim animator, active on the OStim Community Discord. If you want to chat about this mod, request features, or just say hi — come by: [https://discord.gg/ostim] (TETHER is not an adult mod, but I develop from that community and that's where I hang out.) Submitter KEI997 Submitted 08/13/26 Category Regular Mods Requirements [Required] - Skyrim SE / AE (1.6.11xx recommended) - SKSE64 / SKSE-AE - Address Library for SKSE Plugins (AE version) - SkyUI 5.2 SE - Open Animation Replacer 3.0 or later - powerofthree's Tweaks (EditorID preservation — without it, the MCM values won't reach the plugin) [Strongly recommended] - Keep Up! Follower Locomotion Fix (TESFAN) — fixes an engine bug where followers get stuck on stairs or complex terrain. TETHER works without it, but this significantly reduces the "follower left behind" problem. [Confirmed compatible] - FOMS (Follower Organized Management System) - True Directional Movement Regular Edition Compatible No Install Instructions 1. Install all Requirements first 2. Install the TETHER zip via your mod manager (MO2 / Vortex) and enable it 3. Make sure TETHER.esp is enabled in your load order 4. Launch the game, load a save 5. Confirm "TETHER" appears in the MCM list ■ In-game usage - With your weapon sheathed - Look directly at your follower - Press the hotkey (default H, rebindable in MCM) to hold hands - Same hotkey releases - Drawing a weapon automatically releases ■ Verifying it loaded correctly On a clean launch, Documents\My Games\Skyrim Special Edition\SKSE\TETHER.log should contain lines like: TETHER v1-0-0-0 TETHER loaded OAR condition register (TETHER_IsTetheredPlayer): OK OAR condition register (TETHER_IsTetheredFollower): OK Settings::Load: 16/16 globals bound from TETHER.esp kDataLoaded: TETHER ready If you see "Settings::Load: 0/16", the plugin can't read EditorIDs. Make sure powerofthree's Tweaks is installed and TETHER.esp is enabled. ■ Uninstalling Release the tether (make sure you're not currently holding hands), save the game, then disable the mod. This avoids leaving any Havok state in the save.
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BaboDialogue View File BaboDialogue ◎ The Goal of the mod The ultimate goal of the mod is to improve overall reality and immersion of Skyrim. Esepcially of all sorts of immersion elements, I wanted to aim for immersive dialouge lines and various events that would both potentially and broadly interest you into it and make you feel like you are actually playing a female character. Skyrim was not meant to be like merely completing quests and have a sex when you are pleased. No... Skyrim is not supposed to be a playground. It is much more dangerous even perilous for a woman. The mod will make your PC, sometimes, trapped, get in trouble either actively or passively. In various situations you need to choose what to do and cope with the dangers which may harm you severely. ◎ Features So-called immersive sexist mod I would say. As already I mentioned, the mod is oriented to female protagonist game play. It is not for a male character. The mod will not be functional or will be full of unwanted errors if you play a male character. There are too many features in this mod to list them all so I will sum it all up in three things. 1. Depending on the degree of PC`s skin exposure(skimpy clothes), NPCs around you will react differently(Damage calculation, Dialogues, Events, etc.) 2. Depending on the degree of PC`s reputation and level, NPCs around you wil l react differently(Dialogues, Events, etc.) 3. NPCs will react differently according to PC`s physical shape features(Breasts, Butts, Beauty) Of course beside these three things, the mod has a lot more contents in it but I am not going to get in more details. For example, a certain type of foe will take your armor parts more easily or give you some more damage when you wear skimpy clothes. The guard will give you a piece of advice or a warning if you are too careless about your wearing. + 5,000 new dialogue lines. [ Warning! ] The mod won't work as expected if you don't add specific keywords to your clothes and armor. Please read the manual thoroughly and follow the instruction. Required Mods(LE) - Sexlab Framework 1.62v LE - SLAX or Sexlab Aroused Redux LE BakaFactory Edited Version - SLAL Aggressive Motions(Bakafactory SLAL) - Silent Voice - Fus-Roh-Du(h) LE - Zaz Animation Pack 8 Plus LE - FNIS LE - SG Eyebrows(for female npcs) - SG Hair(for female npcs) - Dynamic Animation Replacer - LE - Baka Motion Data Pack Required Mods(SE) - Sexlab Framework 1.63v SE or above - OSL Aroused / Sexlab Aroused Redux SE BakaFactory Edited Version - SLAL Aggressive Motions(Bakafactory SLAL) - Zaz Animation Pack 8 Plus SE - Silent Voice - Fus-Roh-Du(h) SE - FNIS SE - SG Eyebrows(for female npcs) - SG Hair(for female npcs) - Open Animation Replacer / Dynamic Animation Replacer - SE - powerofthree's Papyrus Extender - Baka Motion Data Pack - Optional(highly recommended) - - Sexlab HH Expansion - Sexlab Approach Redux - Bikini Armor Quest - Sexlab Defeat Baka Edition - Fill Her Up Baka Edition - Populated Skyrim for BaboDialogue For Modders The mod contains various combat scenes that may interrupt combat mods such as Sexlab Defeat. If you want to make it compatible with your mod please exclude the faction below in your trigger conditions. Faction BaboDialogueFaction = (GetFormFromFile(0xD58522, "BaboInteractiveDia.esp") As Faction) About SLAX Keywords and Factions There are a lot of new factions and keywords added from SLAX that BaboDialogue is using. If you want to make use of them too, please read the breif description below. -Factions- These factions will be allocated automatically to Player when the conditions are met. I made a list for modders. If you are just a user, you don't have to care about these factions. [Face] SLAX_FaceUglyFaction - UglyFace SLAX_FacePlainFaction - PlainFace SLAX_FaceAverageFaction - AverageFace SLAX_FacePrettyFaction - PrettyFace SLAX_FaceBeautifulFaction - BeautifulFace [Breasts] SLAX_BoobsTinyFaction - TinyBreasts - A cup or less SLAX_BoobsNiceFaction - AverageBreasts - B-C cup SLAX_BoobsBigFaction - BigBreasts - D-E cup SLAX_BoobsFullFaction - FullBreasts - F-G cup SLAX_BoobsAmazingFaction - AmazingBreasts - H-I cup SLAX_BoobsEnormousFaction - EnormousBreasts - J cup or more [Ass] SLAX_AssTinyFaction - TinyAss SLAX_AssNiceFaction - NiceShapedAss SLAX_AssBigFaction - BigFatAss SLAX_AssAmazingFaction - AmazinglyBigFatAss [Misc] SLAX_CumFilledFaction - It detects Fill Her Up's cum inflation value. 0-5 SLAX_NudismAddictFaction - Your experience of skimpy clothes. How much you love to wear lewd clothes. 0-5 SLAX_SubmissiveFaction - The rank is calculated according to your corruption. SLAX_SexAddictFaction - The rank is calculated according to your lewdness. SLAX_WillfulFaction - When you reach rank 0 of SLAX_WillBrokenFaction, you will get this faction. SLAX_WillBrokenFaction - The value is calculated according to your trauma value. Planning to use it in future updates. SLAX_AggressiveFaction - Currently being used in Sexlab Approach Redux. It determines an actor's personality. Rank 0Mild,1Timid,2Confident,3Aggressive,4Rapist SLAX_NotorousCriminalFaction - Notorious Criminal, Planning to use it in future updates SLAX_RapistFaction - Rapist actors in the babodialogue events -Keywords- These keywords will not be allocated automatically. Please read the instruction and make sure you add keywords to clothes that fit the description. [Clothes] - Please refer to the manual with pictures sla_ArmorPretty EroticArmor sla_ArmorSpandex SLA_ArmorLewdLeotard SLA_ArmorCurtain SLA_HalfNakedBikini SLA_ArmorTransparent SLA_ArmorHalfNaked SLA_ArmorRubber - Not using right now. Please use sla_ArmorSpandex instead. [Thong, Bra] Sla_BraBikini SLA_PantsNormal SLA_MicroHotpants SLA_PantyNormal SLA_ThongT SLA_ThongLowleg SLA_ThongCString SLA_ThongGString SLA_PelvicCurtain [Skirt] SLA_ShowgirlSkirt SLA_FullSkirt SLA_MiniSkirt SLA_MicroSkirt [Cape] SLA_ArmorCapeFull SLA_ArmorCapeMini [Boots] SLA_BootsHeels - Boots type heels SLA_KillerHeels - Highheels! [Stockings] SLA_HasStockings SLA_HasLeggings [Misc] SLA_Earrings SLA_HasSleeves [SexToy] SLA_AnalPlug SLA_AnalPlugBeads SLA_AnalPlugTail SLA_VaginalBeads SLA_VaginalDildo SLA_PastiesCrotch SLA_PastiesNipple SLA_PiercingClit SLA_PiercingLips SLA_PiercingNipple SLA_PiercingNose SLA_PiercingVulva Credits Funnybizness for providing his original cummesh. Thank you. Special thanks to Traxex, ABBBF for helping me translate the lines. Porg for providing a cleaned esp plugin and advice for optimization. All of my supporters that made it possible for me to go this far. - Support - If you think the mod worth enough, please consider supporting me. A cup of coffee would help me a lot. https://subscribestar.adult/bakafactory https://factoryclosed.fanbox.cc/ Submitter factoryclose Submitted 05/09/2021 Category Adult Mods Requirements Regular Edition Compatible Yes
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View File Sit With Me - sit with your buddies Sit With Me - an IMMERSIVE mod that allows you to sit alongside with your followers. Why? I was working on a quest where a companion rests in a tavern alongside the player, and I thought: why not create a full-fledged system for this? So, here it is. This mod allows your companions to sit together with the player. Furniture - any chair or bench with enough space. Up to 4 followers. MCM configurable range of sit places lookup, toggle on/off, make your waifus use closes sit places to the PC Version 1.1.0 features: Make NPC special to you though a dialogue with them, the most special NPC will be able to ask you to sit on your lap. You can deny though. Fixed a possible crash with non-follower NPCs. video demo Keep in mind that this still might contain bugs. No refunds. This software provided as-is and so on. NO CODE WAS MADE WITH AI MCM image made with ChatGPT, because I can't draw. I can code. Because of "any" assets were made with AI, it marked as AI. F.A.Q.: Q: Same thing already exists somewhere A: I don't care Q: ESL? A: ESP-FE, but yeah. Q: NG? A: Yes SE+AE, tested on 1.6.1170 Q: VR? A: Patch for VR in downloads, I don't have VR version so I can't test it anyhow. Note - this is the patch, not a full mod, so you need to install it overwriting SE+AE version Q: Source? A: In downloads Q: More than 4 followers? A: If you trully need it, I can expand boundaries, for now no Q: AI? A: Only MCM image Licence: You can NOT claim this software as yours. You must tell everybody what did you change if you modified it and uploaded somewhere else. You must credit the original author with the link to original software. THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Submitter OverseerPrimeXF Submitted 08/21/26 Category Regular Mods Requirements SE/AE or VR SKSE SKYUI PapyrusUtil PO3 extender Regular Edition Compatible No Install Instructions Just install with MO2
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Spectator Crowds Ultra Edition (for Skyrim LE, SE, and VR) View File Spectator Crowds Ultra Edition for Skyrim LE, SE, and VR (with Morality Guards) by mainfct and wpg97541 Spectator Crowds This is a mod that make nearby NPCs notice sex scenes. The NPCs will gather around, cheer and speak some simple lines depending on the situation. They recognize the type of sex (blowjob, anal, etc.) as well as the sexual orientation displayed in the sex act (gay, straight, lesbian, bi) and have interjections for these types. Alternatively, NPC may frown on sex act in some public places. NPC will receive a fair bump in their Arousal when they are spectators. Both sex scenes involving the player and those involving NPCs will bring spectators. Spectators are progressively added as the scene goes on. The rate and the maximum number are configurable. Both Spectator Crowds and Guards classic and ultra (beta) are available for download. What's New in Spectator Crowds Ultra? NEW! Special Edition Support NEW! Multi-threaded operation, allowing for 1920 spectators simultaneously (128 per sex act x 15 simultaneous sex acts) Redesigned and mostly-rewritten code base to allow for massive numbers of spectators, multi-threaded operation, and facilitate NPC-NPC sex crowds Limit of 128 spectators per sex act (raised from the previous limit of eight) NPC-NPC sex will now gather spectators Immersive Reactions (aka Spectator AI) feature: NPCs now react differently depending on their sexual orientation and the one displayed in the sex act. I went through and added a slew of new dialogue and removed some of the old dialogue to make this possible. For instance, gay characters will say different things than lesbian characters watching the same sex act. Even if a sex act is marked prohibited (wrong) like city sex, not everyone will say things like "get a room". There is an override of arousal and/or sexlab purity that allows you to configure above what arousal level prohibited sex acts will be cheered on by the NPCs. NPCs above this override threshold while cheer while the others deride you for what you are doing. NPCs above a certain arousal threshold may masturbate or break out into orgies (configurable through MCM) Known Issues in Spectator Crowds Ultra The NPCs may watch the player character instead of the sex act if the player character is close enough to the sex act. I want to experiment with different settings to try to fix this. Morality Guards Morality guards: guard won't allow non-consensual sex anywhere. They will come to the rescue of the PC and NPC in cases of rape. Furthermore, they won't allow consensual sex in the streets and will interrupt any action involving the PC there and fine the player. Interrupting makes the sex act ends early and greatly diminishes the reward in Radiant Prostitution. Alternatively, they can be bribed with gold or sex. Sex in exterior cells is still possible if the radius of detection is low and the location is hidden from guard patrols. This feature is toggleable in MCM. Morality guards is also included in Spectator Crowds Ultra but has no new features vs. the original Spectator Crowds mod. Morality guards is a PC-only feature, guards will not interject with NPC sex. By default, Morality Guards is disabled in SC Ultra and has to be enabled through the MCM if you want to use it. I am not planning on enhancing the Morality Guards feature but instead will just do the minimum to ensure that it is not broken by further updates to SC Ultra. Requirements: SexLab 1.62 or newer. SexLab Aroused Redux Fuz Ro Do-h VR requires VR alpha patch for Fuz ro Doh until final VR Fuz Ro Doh version is ready. Install this after Fuz Ro Doh SE: https://github.com/shadeMe/Fuz-Ro-D-oh-64/files/4536017/Fuz.Ro.D.oh.VR.-.Alpha.2.zip Compatibility: Should be compatible with most other SexLab mods. If this mod detects a new SexLab sex scene started by anything other than this mod, it immediately removes the spectator packages from the actors in the new sex scene so that this mod will not interfere. This mod is NOT compatible with mods that remove the IsChild flag from NPC children in order to make them either killable or playable. In case you missed this warning or ignored it, my mod now tries to do additional checks to identify children in these cases, but this additional check is not tested and not guaranteed to work, so please do not install any mods that remove the IsChild flag. Installation: As usual, copy archive content into your data folder Credits: @mainfct - came up with idea, developed original spectator crowds and guards mod version 0.70b. Also created a lot of the text on this page @wpg97541 - patched and revamped spectator crowds mod to create spectator crowds ultra @Decauk - additional dialogue @fjob276 - masturbation and orgy features Raxle - Russian translation - https://amlgames.com/files/file/1091-spectator-crowds-ultra-edition-le/ @Ashal for Sexlab, Bethesda for Skyrim Submitter wpg97541 Submitted 08/17/2014 Category Sex Effects Requires Requirement: SexLab 1.62 or newer, SexLab Aroused Redux, Fuz Ro Do-h Special Edition Compatible Yes
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GIFT: Game Interface For Toys (Skyrim LE + SE + AE + VR | Fallout 4) View File Summary This mod (GIFT) provides a gateway between supported games and various toys / devices that you might own IRL. Various events in-game trigger responses such as vibrations / shocks, or manipulating the user's lock on Chaster (if enabled). This mod is very light-weight, and will not lag your game at all. This mod runs in the background and reads the Papyrus log that the game writes, and reacts to it. Currently Supported Games Skyrim (LE + SE + AE + VR). SexLab Devious Devices Toys & Love Sexlab Defeat Naked Defeat Fallout 4 AAF AAF Violate Devious Devices Boston Devious Helper Mount and Blade: BannerLord Captive Events TBCaptivity BC Captor Supported Toys Lovense Kizuna Buttplug.io (Many different toy types) Chaster (Chastity Integration) DG-Lab Coyote (E-Stim) Overview Hey Folks! Decided to play a bit of Skyrim for the first time in years. Naturally, I wanted to include some of my new purchases in this gameplay. I've written a script to allow for Sex Toys (like Lovense) to react to events that happen in Skyrim. Currently the script responds to Devious Device vibration events, and SexLab scenes, as well as various world events (Such as being hit in combat). Open to more ideas for things to trigger them. This should work with any of Lovense's toys, though some may require additional scripting to fully take advantage of their features. This approach can also be expanded for other toys, assuming they expose a friendly API. The mod plays different patterns in response to different events; For example, being hit with an arrow feels different than being hit by an axe. Anal feels different than Oral, etc. As opposed to earlier versions, the current version of this mod does not require you to install Python, or any dependencies. Just download the mod, and run the executable. This script does not currently directly with the Skyrim process at all. This script runs in the background parsing the Papyrus log that Skyrim generates, and reacts to patterns that occur within the log. No script load, no chance of crashes. I have recently added a small plugin to the mod which watches for in-game events, and writes entries to the log. Extremely light-weight, low load. This script also supports Chaster! The current implementation requires a developer token (You can apply for this on Chaster). If others use this feature, I'll eventually add oauth support. This script can: * Add time to a lock. * Assign a task to the user of the lock (Task Extension) * Roll the dice (Dice Extension) * Spin the wheel of fortune (Wheel of fortune extension). Features Watches the log looking for in-game events such as DD vibrations and SexLab scenes. On finding either, sends a command to the toy to start a vibration. For SexLab scenes, stops the vibration when the scene is over. Varies the strength and pattern of the vibration depending on the source of the event. If using Chaster, spins the wheel when your character is knocked down via Defeat. When the whole party is defeated, adds a configurable amount of time to your lock. If using e-stim, applies a mild shock when hit, scaling in intensity as more damage is taken. Also watches the log for stack dumps, and immersively notifies you when these occur. These happen very rarely in my setup, but I always reload if they do. Future Plans Hmmm. More better? Credits Sirah - Buttplug.io and Kizuna implementations, and general contributions! Polite_Paddemelon - DG-Lab support! Zoollcar - XBox Controller and Winsound support! SprintElek - XToys Webhook Implementation! Submitter Min Submitted 06/06/22 Category Adult Mods Requirements Regular Edition Compatible Yes Install Instructions
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SL Gameplay Effects Workshop View File A collection of small mods adding some gameplay interactions for SexLab users. Find the description of each mod below. Global Requirements: You will need the following mods in addition to whatever extra requirements are listed in the individual mods: PO3 Papyrus Extender MCM Helper SexLab Atronach Magicka Restore Extra Requirements: SLSO or P+ (listens for SexLabOrgasmSeparate event) Features: Simple Vampire Effects Extra Requirements: SLSO or P+ (listens for SexLabOrgasmSeparate event) Features: Size Based Bonus Enjoyment Features: SkillUp Features: Climax Buffs for Creature Encounters Extra Requirements: SLSO or P+ (listens for SexLabOrgasmSeparate event) Features: Simple Shrines Extra Requirements: Sexlab Aroused or OSLAroused Features: Submitter hoglin Submitted 08/21/26 Category Misc Sex Requirements Regular Edition Compatible No Install Instructions
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Version 1.1.2
594 downloads
Sit With Me - an IMMERSIVE mod that allows you to sit alongside with your followers. Why? I was working on a quest where a companion rests in a tavern alongside the player, and I thought: why not create a full-fledged system for this? So, here it is. This mod allows your companions to sit together with the player. Furniture - any chair or bench with enough space. Up to 4 followers. MCM configurable range of sit places lookup, toggle on/off, make your waifus use closes sit places to the PC Version 1.1.0 features: Make NPC special to you though a dialogue with them, the most special NPC will be able to ask you to sit on your lap. You can deny though. Fixed a possible crash with non-follower NPCs. video demo Keep in mind that this still might contain bugs. No refunds. This software provided as-is and so on. NO CODE WAS MADE WITH AI MCM image made with ChatGPT, because I can't draw. I can code. Because of "any" assets were made with AI, it marked as AI. F.A.Q.: Q: Same thing already exists somewhere A: I don't care Q: ESL? A: ESP-FE, but yeah. Q: NG? A: Yes SE+AE, tested on 1.6.1170 Q: VR? A: Patch for VR in downloads, I don't have VR version so I can't test it anyhow. Note - this is the patch, not a full mod, so you need to install it overwriting SE+AE version Q: Source? A: In downloads Q: More than 4 followers? A: If you trully need it, I can expand boundaries, for now no Q: AI? A: Only MCM image Licence: You can NOT claim this software as yours. You must tell everybody what did you change if you modified it and uploaded somewhere else. You must credit the original author with the link to original software. THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -
Version 1.4.7
7956 downloads
Summary This mod (GIFT) provides a gateway between supported games and various toys / devices that you might own IRL. Various events in-game trigger responses such as vibrations / shocks, or manipulating the user's lock on Chaster (if enabled). This mod is very light-weight, and will not lag your game at all. This mod runs in the background and reads the Papyrus log that the game writes, and reacts to it. Currently Supported Games Skyrim (LE + SE + AE + VR). SexLab Devious Devices Toys & Love Sexlab Defeat Naked Defeat Fallout 4 AAF AAF Violate Devious Devices Boston Devious Helper Mount and Blade: BannerLord Captive Events TBCaptivity BC Captor Supported Toys Lovense Kizuna Buttplug.io (Many different toy types) Chaster (Chastity Integration) DG-Lab Coyote (E-Stim) Overview Hey Folks! Decided to play a bit of Skyrim for the first time in years. Naturally, I wanted to include some of my new purchases in this gameplay. I've written a script to allow for Sex Toys (like Lovense) to react to events that happen in Skyrim. Currently the script responds to Devious Device vibration events, and SexLab scenes, as well as various world events (Such as being hit in combat). Open to more ideas for things to trigger them. This should work with any of Lovense's toys, though some may require additional scripting to fully take advantage of their features. This approach can also be expanded for other toys, assuming they expose a friendly API. The mod plays different patterns in response to different events; For example, being hit with an arrow feels different than being hit by an axe. Anal feels different than Oral, etc. As opposed to earlier versions, the current version of this mod does not require you to install Python, or any dependencies. Just download the mod, and run the executable. This script does not currently directly with the Skyrim process at all. This script runs in the background parsing the Papyrus log that Skyrim generates, and reacts to patterns that occur within the log. No script load, no chance of crashes. I have recently added a small plugin to the mod which watches for in-game events, and writes entries to the log. Extremely light-weight, low load. This script also supports Chaster! The current implementation requires a developer token (You can apply for this on Chaster). If others use this feature, I'll eventually add oauth support. This script can: * Add time to a lock. * Assign a task to the user of the lock (Task Extension) * Roll the dice (Dice Extension) * Spin the wheel of fortune (Wheel of fortune extension). Features Watches the log looking for in-game events such as DD vibrations and SexLab scenes. On finding either, sends a command to the toy to start a vibration. For SexLab scenes, stops the vibration when the scene is over. Varies the strength and pattern of the vibration depending on the source of the event. If using Chaster, spins the wheel when your character is knocked down via Defeat. When the whole party is defeated, adds a configurable amount of time to your lock. If using e-stim, applies a mild shock when hit, scaling in intensity as more damage is taken. Also watches the log for stack dumps, and immersively notifies you when these occur. These happen very rarely in my setup, but I always reload if they do. Future Plans Hmmm. More better? Credits Sirah - Buttplug.io and Kizuna implementations, and general contributions! Polite_Paddemelon - DG-Lab support! Zoollcar - XBox Controller and Winsound support! SprintElek - XToys Webhook Implementation!- 2 reviews
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Immersive Hair Growth and Styling (YPS Devious & Immersive Fashion 2025-06-08) View File Immersive Makeup, Piercings, Hair Growth, Fashion, High Heels and Styling ( = Yolie’s Piercing System, YPS) SINCE 2023-05-06 the LE and SE VERSION HAVE BEEN MERGED 💇🧴🌸👁️🪞💎👄 💋💄🌟💅👧🎀🩰👠💍🌷 Want to feel like a true fashion girl in Skyrim? ͙֒(*ᴗ͈ ˬᴗ͈ )ꕤ*.゚ ♡*. Then this mod is definitely for you! This is a mod adding lots of "fashion" features in an immersive way. For example: hair will grow naturally; you need to visit a hairdresser to get a hair cut, perm or hair dye (>1000 hairstyles are available) getting your ears pierced before being able to wear earrings apply nail polish from nail polish bottles finger by finger, toe by toe visit the nail salon and get a professional manicure (>500 nail designs are available) use lipstick and eye shadow, which will wear off over time high heel training armpit/pubic hair growth and hair shaving wearing nylons and stockings flirting/relationship system (getting a boyfriend or girlfriend) affected by fashion status Contains also some (optional) kinky content: one very long quest ("Follower of Dibella") involving themes of fashion and gender change; plus a short chastity piercing quest Also provides the immersive "thought" system (YTF), playing a selection of over 2500 fully voiced player thoughts according to the player's fashion status. These features may optionally cause addiction and have other special side effects. (Tons of configuration options in MCM.) Works for LE and SE. Downloads for both LE and SE are in the download section right here. The old thread of the SE conversion can be found here. This mod is made for human female player characters (preferably CBBE body), though some features will work on non-humans or male characters as well. Two versions are provided: 1) The "LITE" version gives access to all the fashion features (including YTF). Prerequisites are: SKSE, SkyUI, Fuz Ro D-oh, Papyrusutil. "LITE" means that it does not rely on Sexlab, DD and ZAZ as masters. YPS LITE is still a script heavy adult mod. 2) The standard (= full) version includes all features from the LITE version, plus the flirting system and the Dibella/chastity quests. The standard version is the recommended one. Prerequisites are: Sexlab, DD and ZAZ. If you have Sexlab installed anyway, it is recommended to use the full version, because it has more features and gets updated much more often. To use this mod, download and install the following: - newest standard or "LITE" version of YPS - newest YPS sound & texture pack (choose LE or SE) - all the required prerequisite mods (see list below) - optional: thought sounds (part 1-4) - optional: Sha's Equipable Hand Nails - Version YPS (SE only).7z (for better looking nails on SE) Further optional add-ons: see list below For those already using this mod: What you could do to improve this mod still further (if you have time): Recently updated features: v. 6.9: Body morphing (Dibella quest) - After being changed to female form, player will start out flat breasted with slim hips, and develop female curves during the quest over time; morph values are configurable - Bimbos of Skyrim integration: Player can now accumulate Bimbo corruption over the whole quest, with the option to be turned into a Bimbo when the quest ends. (Bimbos of Skyrim is required) v. 6.8: Thorough revamp of the professional finger nail polish system - Finger nail polish items can now be freely configured in the file ypsProfessionalNailsDatabase.json, according to shape, length, color and nail art style. Works with any mod that provides fingernails as equippable items (regardless of item slot). - Professional manicure sessions are now more realistic, including application of nail tip extensions, base color, and finishing touches (UIExtensions is needed to enjoy the new nail sessions) ... for more details see section on "immersive nail polish" below. v. 6.7: Player thought system. Now featuring voice overs! -- The following conditions may trigger "player thoughts" shown as notifications: Papyrus (StorageUtil) variables set by modders LocationTypes Certain player conditions: flying, incombat, onmount, running, sneaking, sprinting, tresspassing, weapondrawn, swimming, sitting, hasnogold, hasfollower (worn) armor keywords any combination of the above conditions, linked with the operator & ("and"), or negated with the operator ! -- The current ~3000 thoughts are all fully voiced. -- Fully customizable by editing the .json files. Can easily add/remove "thought" messages, and add/remove voice overs. -- Thought frequency can be set in MCM A FAQ with more details can be found here. Special note: Monoman's tweak v. 2.4, which was necessary for the Wartimes mod, has been merged into YPS since YPS v. 6.3, so it is no longer needed for the current (full) and all future versions of YPS. ---- FULL LIST OF MAIN MOD FEATURES ---- LOCATIONS OF YPS FASHION VENDORS (visit them for a quick start, e.g. getting a hairdo, or buying fashion items) IMMERSIVE HAIR STYLING IMMERSIVE PIERCING SYSTEM IMMERSIVE NAIL POLISH SYSTEM HIGH HEEL TRAINING PUBIC AND ARMPIT HAIR GROWTH LIPSTICK & EYESHADOW NON-DECORATIVE COSMETICS NYLONS, STOCKINGS and PANTYHOSE FASHION LEVELS AND FASHION ADDICTION GIRL TALK FLIRTING AND RELATIONSHIP SYSTEM (not available in LITE version) IMMERSIVE NAME CHANGE QUESTS GENDER CHANGE ITEM CONFIGURATION KEYWORDS ------------------------------------------------------- REQUIREMENTS FOR ALL VERSIONS (without them the mod won't run at all), choose the LE or SE versions as needed: SKSE (LE or SE Build) SkyUI or SkyUI (SE) Fuz Ro D-oh or Fuz Ro D-oh (SE) PapyrusUtil or PapyrusUtil (SE) The Sound & Texture Pack from this mod is also required for all versions. Always keep the newest version of it installed. REQUIREMENTS FOR FULL VERSION ONLY (not needed for LITE version) Sexlab or Sexlab (SE) Devious Devices Assets+Integration+Expansion or Devious Devices SE (Assets+Integration+Expansion) ZAZ Animation Pack or ZAZ Animation Pack (SE), version 7+ STRONGLY RECOMMENDED ADD-ONS for the fashion features (without them a lot of things won't work well) For the PIERCING, the MAKEUP (lipstick, eyeshadow, nail polish) and PUBIC HAIR system: SlaveTats 1.1.1 (or SlaveTats SE) For the HAIR: KS Hairdos or KS Hairdos (SSE) (preconfigured hair styles) For much more convenient menus: UIExtensions or UIExtensions SE, making it easier to choose hair length, hair color, hair style, eyeshadow or professional nail polish color. RECOMMENDED ADD-ONS (required for some general features) For the NYLONS (stockings, pantyhose): "Equipable Stockings" by googlyman For the ARMPIT HAIR: The file Nordic Warmaiden Body Hair - SlaveTats Version.zip from Nordic Warmaiden Body Hair (or Nordic Warmaiden Body Hair SlaveTats SE Version) For the PUBIC HAIR: SoS or SoS SE, and SoS Pubic Hair for Females For the arousal effects of FASHION ADDICTION: Sexlab Aroused Redux or Sexlab Aroused Redux SSE (follow-up mods like SLAX should also work) Additional NAILS for the use of the professional nail system: - Kaw's Claws: http://www.nexusmods.com/skyrim/mods/5910/? or the SE version (adds nail polish colors: aqua, black, blue, bright red, dark red, gold, green, pink, purple, silver) - OGN Nails: https://www.nexusmods.com/skyrimspecialedition/mods/49495 (SE only) - Shas' Nails: provided in the download section of this mod (SE only) For the HAIR: recommended to add more hair styles (see list in the section "Immersive hair styling" above) For more JEWELRY:, it is recommended to use earring/piercing mods like: Immersive Jewelry , Test HDT Earrings, KS Jewelry, HN66s Earrings, or DX Fetish Fashion Volume 1 + Volume 2 SE If you experience the "black face bug" in SE, use the "Face Discloration Fix" (SE only). OPTIONAL ADD-ONS (required only for some special features) For the CHASTITY PIERCING QUEST: install Devious Chastity Piercings by poblivion (or Devious Chastity Piercing SE). If you want to become a shemale in the DIBELLA QUEST: Vivi's Cockcages (LE or SE); activation of .esp is not required. For the PIERCING system: to add more earlobe studs, install Facial Piercings and/or Litheria Armor Pack 202 For the NAIL POLISH system, the following add-on mods will provide hand meshes for some additional colors: - For professional manicure: more nail mods (see list in the "nails" section above) - For standard nail polish: ------ HN66s Hands and Nails http://www.nexusmods.com/skyrim/mods/57083/? (adds nail polish colors: french white, grey tips, zebra red, blood red, dark blue, dark green) ------ HN66 Mage Nails http://www.nexusmods.com/skyrim/mods/27668/? (adds nail extensions in the colors: French white, black, blue, gold, green, red; these extensions can only be applied by a professional manicurist) If you don't install these files, many nail polish colors are still available (meshes are part of the YPS mod), and the Kaw/HN66 nail polish will still show as SlaveTats. So these nail mods are not required. If needed, turn off the "Use This Mod's Nail Meshes" in MCM to make the fingernail SlaveTats show correctly. Still better, you install Sha's Equipable Hand Nails - Version YPS (SE only).7z from the download section of this mod. This will show better looking nails, so Kaw's and HN66 nails won't be needed any more. To conveniently add KEYWORDS: Use KID, or SPID or a similar tool. 3rd party add-ons: Alternate Makeup Textures: YPS makeup and STA tiers improved by zato770; alternate version by everflame Voice packs: 1) "YPS thought sounds" (provided in the download section of this mod) gives voices to the player thoughts of the YTF system. Just download and install all 4 of them (no need to repackage). 2) The "Immersive Hair Growth and Styling SSE Voice" packs (from YPS Voice Pack SSE) give voices to the various NPCs for the YPS quests and dialogues (need to be repackaged by the user first) 3) The "DBVO Bella -Immersive Hair Growth and Styling SSE" pack (from YPS Voice Pack SSE) gives voices to the player herself for the quests and dialogues (needs the Dragonborn Voice Over mod to work) There is also an older YPS Voice Pack for SSE for v.6.2.1. Tool mods: (not required, but some might find them useful) Favorite Misc Items: Lets you add misc items (like the shaving knife or eyeshadow applicator) as favorites MCM Recorder: To record MCM settings WHICH FILES TO INSTALL - Choose the version with the highest version number fitting best your current installation - "LITE" versions do not require DD or Sexlab. - The Sound&Texture Pack is required for all versions. It is compatible with lower and higher versions of this mod. - If you want voiced thoughts, install all "thought sounds" packs and active the esp. (They are split into several files, because LL has a file size limit of 250MB.) - Sha's Equipable Hand Nails - Version YPS (SE only).7z from the download section of this mod is strongly recommended for SE, as it has better looking nails. - This mod was created for CBBE. In the download section a patch is available for UUNP - "YPS Hair Default Configuration (optional).7z": replacement files for ypsHairDefault.json, depending on your installed hair styles. These are generally not needed! --- (only needed if you untick "Use Random Default Styles" in MCM) NIOVERRIDE LAYERS (very important and required changes to your SKSE ini files) If you are using SlaveTats: To be on the safe side for this mod, open the file Data\SKSE\Plugins\nioverride.ini with an editor and set iNumOverlays=12 for Face, =5 for Body, =3 for Hands, =3 for Feet. On top of that, add the values needed for other mods. (For SE version it is the file Data\SKSE\Plugins\skee64.ini ) Furthermore, you need to set bEnableFaceOverlays=1 More in depth explanation: UPDATING FROM A PREVIOUS VERSION Upgrading from any non-alpha previous version to 5.2 or higher should generally be ok. YMMV as usual. TO GET STARTED (spoiler) UNINSTALLING THE MOD Activate the "remove all YPS SlaveTats" function in MCM, then remove all YPS files from your installation. COMPATIBILITY ISSUES AND DEBUGGING FOR MODDERS Lots of functions of this mod can be called by a initiating a ModEvent. Plenty of StorageUtil variables are available as well. See the code examples below. Feel free to contact me if you need further functions. For details, please look here. If you have some special needs or ideas: Suggestions by other modders are very welcome. IMPORTANT DISCLAIMER This mod just provides a framework to add immersion when wearing earrings, piercings and other fashion items. The artwork (shapes, meshes, textures...) comes from 3rd party mods (which need to be installed separately). Credit for the artwork goes to the creators of all these wonderful mods. Credit for the barefoot meshes goes to xinafay. Thanks to Kaw from the Nexus for the finger nail meshes. Thanks to weird letting me use part of the code of SlaveTats Event Bridge. Thanks to pchs for having the wonderful idea of growing pubic hair. Thanks to Mambo for the Pubic Hair Alternatives; variants of some of his textures were used for this mod. Thanks to jb64 for the non HDT patches. Thanks to googlyman for the equipable stockings mod. Thanks to poblivion for the devious chastity piercing mod. Thanks to dePog for the armpit hair textures from Nordic Warmaiden Body Hair. Thanks to nokturnihs for the UUNP body piercing textures. Thanks to Nilead for the BHUNP pack. Thanks to Skyrimll for very important hints, mod event suggestions and bug fixes. Thanks to Gnaddelwarz for providing an import/export script, as well as for the port to the SE. Thanks to Crudo for hair configuration files. Thanks to nisa9022 for fixing issues with werewolves and barefoot meshes. Thanks to Kakabishan for his wonderful Barber resources, included in the texture pack. Thanks to Osmelmc and Gnaddelwarz for many bug fixes and continuous work on this mod during my break! You did a great job!!! Thanks to 3DMsAsura for providing a Chinese translation of this mod. Thanks to Monoman1 for continuing to work on this mod, and adding several useful patches. Two thumbs up👍👍 Thanks to jib_butkiss for integrating this mod. Thanks to cobra0798 and SquatsAreLife for uploading voiceover sounds. Countless thanks to SquatsAreLife for doing the thought voiceover sounds. Thanks to Balgin, Wareware, anonymous515, feedlr, notedfakess and 0x000f for providing hairstyle configuration data. Thanks to Ashara for the earring meshes and textures (LE and SE). Thanks to Vivi for the cock cages. Big thanks to Shas' on the nexus for giving his permission to convert his nail mod for YPS. Big thanks to HannoJojo for doing the conversion of Shas' nails. Thanks to countless LL community members for suggestions and bug reports. LEGAL STUFF You are welcome to do a translation, but you need to post it here on LL. (This includes Russian and Chinese translations ) --------------- Any problems, please post here. HAVE FUN!!! --------------- Submitter emily1673 Submitted 01/15/2016 Category Other Requirements SKSE, SkyUI, Fuz Ro D-oh, Papyrusutil Special Edition Compatible Yes
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Version 1.1
1070 downloads
This is a collection of various small mods that add some gameplay interactions for SexLab users. If I make more plugins I'll keep adding to this page so stay tuned! Find the description of each mod below. Global Requirements: You will need the following mods in addition to whatever extra requirements are listed in the individual mods: PO3 Papyrus Extender MCM Helper SexLab Atronach Magicka Restore Extra Requirements: SLSO or P+ (listens for SexLabOrgasmSeparate event) Features: Simple Vampire Effects Extra Requirements: SLSO or P+ (listens for SexLabOrgasmSeparate event) Features: Size Based Bonus Enjoyment Extra Requirements: SLSO or P+ (listens for SexLabOrgasmSeparate event) Features: SkillUp Features: Climax Buffs for Creature Encounters Extra Requirements: SLSO or P+ (listens for SexLabOrgasmSeparate event) Features: Simple Shrines Extra Requirements: Sexlab Aroused or OSLAroused Features: -
SexLab Disparity View File SexLab Disparity is a flexible system for settings buffs and debuffs based on things that other mods do. If you're not happy with the way that SexLab Arousal, or Milk Mod Economy buff or debuff your character, SLD lets you change it. If you want to make it so that SexLab Hormones body-weight, breast, butt or belly-size changes have consequences, SLD can do it. If you want to give those wussy Fertility Mode buffs and debuffs some real teeth, SLD can do that. It's non-intrusive, and highly-compatible. How does it work? SLD reads properties of your character like the node values of breasts, belly, and butt, body-weight, arousal values, and more. It has specific integration of Milk Mod Economy, so it can read your current milk, percentage-fullness, and pain levels. Additional integrations are planned, but a large range of mods work with no changes. SLD lets you feed the values it reads into a simple-to-configure calculation engine, to generate a vast range of buffs, debuffs, and events of your choice. Yes, as well as buffs and debuffs on practically every stat in the game, it can also controls the probability of certain events happening, like your character falling over, dropping weapons, getting injured, and so on. SLD can buff and debuff all the major stats: Health, Stamina, Magicka, along with every skill in the vanilla game, and many other values besides, such as carry-weight, movement speed, and attack speed. It does so in a robust, and highly-compatible way, that is unlikely to cause crazy problems with other mods. SLD can use inputs from body nodes, morph values, SLA, MME, Apropos2, worn items, devious devices, and also collects data of its own - all of this information can be used to create the dynamic modifiers you want. SLD modifiers change directly with the input, they aren't fixed, or determined by a simple threshold. Everything can be configured through an MCM that is full of sliders, sliders, sliders ... but once you understand how they work, it's easy to get the results you want, and setup is quick and simple. It's likely that SLD has the most sliders of any mod in existence! SLD does all its number crunching - and there's a lot of it - without impacting your game performance at all. It does the hard work almost instantly, using its own SKSE plugin. It was developed on a potato, and it will run fine on your potato too. Papyrus script load is pretty minimal, and you can adjust it for more or less frequent updates if you like. Please read the quick-start instructions lower down. It's simple, but it's not necessarily obvious at first! There is some stuff you just NEED to know first. Requirements: SexLab 1.62+ SKSE, SkyUI XP32 Maximum Skeleton Extended (XP32MSE) 3.0+ (built against 4.51) NiOverride (get this from RaceMenu, or use the Standalone) Explicit Support for: SexLab Aroused v28b (this is optional, but recommended) Devious Devices 4.1+ Apropos 2 1.0.0.10+ SLIF 1.2.2 beta+ Milk Mod Economy (any 2018+ version) older versions may work, but SLD V13 was written against the above mod versions. SexLab Separate Orgasm (SLSO) Works well with: SexLab Hormones (any version) SexLab Parasites (any version) SexLab Stories / Devious (any version) Sanguine's Debauchery Plus (Flowering Spriggan quest etc) Fill Her Up (any version) Deviously Cursed Loot (any version) Diet Based Butt Estrus Chaurus+ Estrus Chaurus Spider Addon SexLab Survival Spank that Ass SexLab Adventures Any pregnancy mod that can change breast or belly size Any other mod that messes with body shape, weight, or SexLab Arousal data About this version: This version will definitely not work with SE, due to the new SKSE plugin As well as bug fixes, major additions in the latest V14.X compared to V13.X include: Worn items support - configure modifiers for different statistics relating to worn items, vanilla and devious. New inputs for orgasms, rapes, steps taken, damage taken, beatings, sex/item addiction and more. SLSO support - orgasms and rapes correctly tracked for SLSO. C++ plugin accelerates the crazy amount of calculations this mod performs - performance should be much more responsive. Can now set update time as low as one-second. Morph values now have a global application offset for each class of morph. Awareness of various vanilla DCL, DF and TAWoBA armors. Awareness of SD+ special wrist shackles. Fixed unintended creature rapes. Expanded range on many modifiers. Carry weight now a direct value, not a percentage. "huge number of cocks" dialog now only shows at 100 arousal. Sliders in debug menu to set Orgasm and Rape data manually. Removed gender and XMPSE version check - not sure what will happen if your character is male or you have wrong libs now - it's your problem Update Instructions: SLD will update itself automatically into a running game. Simply install the new version and load your existing save. You should see a message about the update on the top left just after loading. Open the MCM and check the version number. That's all you need to do. Note for MO users: if updating an existing game, make sure you don't change the position of SLD (or any other mods) in your load order. The easy way to ensure this is to install the new SLD version as a new mod, and only after that is enabled and positioned in your left pane, disable and remove the old mod. That way, MO will retain the load order without modification. Do not disable the old mod, then install the new one, as this will put the SLD ESP at the end of the load order, which is probably not what you want ... unless that's where it was to begin with. Credits: Included animations in V13.6+ are by Gunslicer - used with permission. Thanks: The Devious Devices framework team, Ed86 for Milk Mod Economy and SLSO, Gooser for Apropos, and DeepBlueFrog - if it hadn't been for SexLab Hormones I wouldn't have started this. Quick Start Guide If you install SLD into an existing game, it will take a while for the MCM to show up. This is normal. Open the MCM of another mod, then close the menu and wait a while. If nothing shows up after a minute, save and load, open the MCM of another mod, close, and then wait ... wait ... it will show up. If it doesn't, it's not my fault! Try Jaxonz MCM Kicker if you have troubles with MCMs not starting. When you first open the Sexlab Disparity MCM, SLD will be disabled. Tick the box to enable, quit the MCM, and go back in. SLD should now be working, and you'll have a main screen like the one in the screenshots. The main screen has the "master sliders". If you turn these down to zero you can stop buffs or debuffs being applied at all by SLD, or you can use them to quickly adjust your game to react to some stupid mod that's suddenly made your SLD debuffs into a lethal horror. You can also adjust the update frequency here. Shorter is more responsive, longer will load your machine less. The default should be fine for anyone. SLD was developed on an eight-year-old laptop, and ran effortlessly on that with the default setting. Each input (or group of inputs, such as Arousal data, or Milk Mod Economy stats) has its own page. Every page is page is pretty much the same... If the page is an input "group", like Milk or Arousal, multiple values are crammed onto one page, and there is a drop down at the top to pick what stat from the group you want to adjust settings for. It's just a way of having more pages. Regardless of what you set, all of the settings from the group will apply if you enable processing for that group. In the future, probably all the pages will be like this because I'll need the space. There are two columns of sliders. The left column is for debuffs, the right column for buffs ... In theory anyway. At the top of each column is a sub-master slider that controls the strength of effects from this input. By default, these sliders are always set to zero. This makes the entire column do nothing! It's safer this way. You must change the slider to something other than zero for the column to have any effect. Beneath the sub-master slider are two sliders Debuff from (node value), and Debuff to (node value). These determine the range of the input you want to apply modifiers for, and their order matters. In fact, it is SUPER IMPORTANT! From is the input-value at which the effects below will be zero, and To is the input-value at which the effects will be fully applied. The "input-value" is of course the thing the page is for, like breast-size, or body-weight, or sex-addiction. e.g. Go to the Breasts page, and set the master slider for debuffs to 100 (that's the slider at the top of the left column). Then, set the From slider to 1.0 and the To slider to 2.0 (the default limit is for bigger breasts, size 6.0, but that's pretty huge). What does this do? With a range of From 1.0 ... To 2.0, debuffs will start to apply when your character's breast size gets up to a value of 1.0 Values below that will have no effect - they're smaller than From. As it increases towards 2.0 the effects of the modifiers you pick below will increase to their full "100%" effect. With a breast-size larger than 2.0, they will not get any stronger. To sum up: With From 1.0, To 2.0 Any breast size below 1.0 will have zero effect. Any breast size of 2.0 or greater will have full effect. But this still does nothing! Yet... Because you didn't pick any of the modifiers below From .. To. Open the Magicka slider, and set it to 100% Then, open the Stamina slider, and set it to -100% Scroll down and enjoy the huge range of sliders you can slide! What will this do? Now, as your breasts grow from size 1.0 to 2.0, a buff will be applied to magicka, and a debuff will be applied to stamina. Negative values in the modifiers = debuffs, and positive ones equal buffs... Even though this is the "debuffs" column ... well, it's just a convention, it's up to you whether you set them up as bonuses or penalties for any given range. In modifiers, negative is bad, positive is good. Always. Sometimes it's a bit odd, like when you set the chance of falling over, only negative values give a chance to fall, and positive values are all ways of saying "don't fall over, ever". But it is consistent. As there are so many values, it would be confusing if sometimes the convention flipped around, just because it was a "chance" value rather than a buff/debuff. Now, let's suppose you put From and To, the other way around... Set From to 2.0 and To to 1.0 Now, as your character's breasts decrease in size from 2.0 to 1.0, the effect of the modifiers will increase to 100%. So you will get no modifications at breast size 2.0 but at 1.5 you'll get +50 magicka, and -50 stamina. At size 1.0 (or below), you'll get + 100 magicka and -100 stamina. Which is silly, but it's just an example. So the ordering of From and To is very important. The From value is always the one that applies no effect, and the To value is always the one that applies full effect. It's intuitive when you want to set a buff for small breasts, that increases as they get smaller. e.g. Set the master slider for breast buffs to 100%. Set From 0.9 and To 0.0 Now the modifiers in the buffs column will increase to 100% of their configured values as your breasts approach size 0.0, with benefits starting to kick in at 0.9 or lower. As every screen is pretty much the same, you now know how to set up everything! Almost... There's a page called Limits... and it's different from the others. What does it do? Basically, ALL of the modifiers you configure, on all the pages, are totalled up before being applied. So, let's say, you set a magicka bonus of 100 from breasts, and a magicka bonus of 100 from belly, but a magicka debuff of 90 from arousal. Imagine that the From .. To values of breasts result in 75% effect, and the values on belly result in 30% effect, and the values on arousal 50%. These are all totalled up, so you get 75 + 30 - 45 = 60 magicka bonus. So negative and positive values can cancel out. But in some cases, you'll add large values of the same sign together, and a big number will result. Let's say you end up with a total health modifier of -270. If you have less health than this, you'd die, right? Well... that's not quite how Skyrim works, but pretty close. That's where limits come in. The default Limit for health is -90, so no more than -90 will be applied to your health. You can adjust the limits as you see fit, so if you never want to get a Movement Speed debuff worse than -25% from SLD, set that in the lower limit, and totalled speed debuffs will simply be clamped at that value before application. What about buffs and debuffs from other mods? How does SLD interact with them? SLD doesn't stick its fingers into other mods: it doesn't disable their effects. However, most mods will let you disable their buffs or debuffs. Sometimes the options to do so are strangely named, or hidden in a debug menu, but it is usually possible. In the case where SLD is modifying a value, and another mod is doing it too, the higher modifier usually overwrites the weaker one. Movement speed is a bit different, because DD, and other mods set it directly instead of using an effect At this time, SLD only limits the modifiers it applies, it can't control what other mods might do. This might change for movement speed, but it's technically impractical to do it for other values. SLIF If you have SLIF installed, you can choose to get node (and morph) values from it. This is the best way to get them, and is more efficient than if SLD reads them directly. What is this Body Morph thing? Does it change morphs? SLD's body morph awareness allows it to generate 'fake' node values from mods (such as MME, or various SLIF patches) that modify body morphs instead of skeleton nodes. These values are not used by anything except SLD's internal modification calculations. You have to set up how you want the morphs to be interpreted. See below for more information... Adding Custom Animations The "internal animations" for Stagger, Trip and Fall are intended to support custom animations (by Gunslicer) now bundled with SLD for those events. If you don't want to use them, you can disable them and use vanilla animations ... or ... you can use your own custom animations. You can add your own animations if you have suitable .hkx files you want to use. It's recommended you use the built-in animations, but you can change them if you want. Worn Items The 'Worn' tab conceals a large number of options. At the top of the page are two drop-down menus, one to pick the ITEM, and one to pick the MODE. There are 45+ items, and 12+ modes, and each ITEM x MODE combination is a unique configuration set! In practice, you may not want to set up all items, and you will certainly never want to set up all the modes for all items. The items are largely self-explanatory. At the top are the major outfit types: 'Naked', 'Clothing', 'Light Armor' and 'Heavy Armor', followed by 'Bare Feet'. While the major outfit types are naturally exclusive to each other, most of the other item types aren't. It's possible for a character to wear gloves, a collar, and slave boots - but a character can't wear slave boots and have bare feet. In the drop-downs there will be a '+' next to items you are considered to be wearing. There will be an '*' next to items you've enabled for the current mode, and an '*' next to modes you've enabled for the current item. The '*' is MODE x ITEM combination specific, it helps you track what you've enabled. If you do not enable an ITEM x MODE combination, it will not be processed, and its modifiers will not be applied. The modes need some explanation: I plan to write a full guide for SLD when things are more complete, but for now, I hope this is enough. Use the forum thingy if you have questions. Change History FAQ Submitter Lupine00 Submitted 11/23/2018 Category Other Requires SKSE, SkyUI, SexLab 1.62 Special Edition Compatible No
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SexLab Privacy View File Update 22 Nov 19: All my mods for Skyrim, Skyrim SE and Fallout 4 are up for adoptions. All their source code is included in the download packages and can be used in whatever way any other modders see fit - no need to ask me for permission. I have retired from Bethesda games' modding to focus on my own indie game project LifePlay (check it out here, it's an life simulation RPG on Unreal Engine. It's also moddable and open-source, and completely free.). ----------------------------------------------------- Imagine Carlotta blowing Brenuin in the middle of Whiterun market right in front of her daughter - with half of her body clipping through the vegetable stall - Not really realistic, right? This SexLab addon solves that problem and immersifies your sexual Skyrim experience by making sure that the player and NPCs will intelligently find a private spot hidden from view to do the deed, rather than doing it right there and then. It also has the added bonus of vastly reducing furniture clipping issues. It works for both PC-NPC, NPC-NPC interactions and group sex. At this point, it works for all vanilla cities and towns: Whiterun, Solitude, Markarth, Windhelm, Falkreath, Winterhold, Morthal, Dawnstar, Riverwood, Shor's Stone, Karthwasten, Dragon Bridge, Ivarstead and Rorikstead. I might add DLC and other locations in later updates. Outdoors, NPCs will hide behind walls, houses and trees. Indoors, they will always use beds. Normal Version vs Immersive Version? In both version, by default, the PC/ NPCs will try to run to the hidden spot. However, for faster gameplay, the Normal Version still uses teleportation if they get stuck or take too long to get there. The Immersive version eliminates virtually all teleportation for maximum realism - you will now be able to stalk all NPC-NPC interactions all the way. However, PC/NPCs will sometimes take a pretty long time to get there. For the Immersive version to work, you need to leave "Disable Starting Teleport" in SexLab MCM ticked. I highly recommend the Normal Version at this moment, it works almost perfectly. The Immersive version is still a WIP. It works well for PC-NPC stuff but very buggy for NPC-NPC. Requirements: SexLab Framework Any mod to trigger sex, see recommended below Installation: Install manually or with mod managers like any other mod. Make sure Privacy overwrites SexLab Framework in MO and is below SL in the load order. For NPC-NPC function to work, you have to go to SexLab MCM menu and change 'NPC use Beds' to 'Always' Compatibility: Works with all SexLab mods that can use beds (i.e. most of them, as bed use is a SexLab default script) Recommended: SexLab Pleasure Sex Finder - make sure you're still able to witness all NPC-NPC action, although you can easily just catch two NPCs running away suspiciously and follow them like a paparazzi . Random Sex Mod Sexlife - a more immersive version of Random Sex Mod SexLab Eager NPCs SexLab MatchMaker Scent of Sex Submitter vinfamy Submitted 12/20/2016 Category Sex Effects Requires SexLab Special Edition Compatible
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SexLab Drunk Redux View File This is a re-imagination of vinfamy's SL Drunk that attempts to provide more features, while being more compatible with regular gameplay/other mods at the same time. -------------------------------------------------- Have a drink alone or with friends. Have fun with others or get used after being drugged. Contains both dominant and submissive content for both male and female PCs. To get started, simply consume any alcoholic item, or share one of your drinks with an NPC by selecting the "Let's have a drink together." dialogue. If someone doesn't like you, they will probably say no. Features An MCM to configure different parameters. Comes with a debug page for troubleshooting. Make advances on NPCs after sharing a drink with them. NPCs may approach you with different intentions. Have a drink together, or maybe some fun. Some actions have consequences. Spiked drinks will make you more vulnerable and not everyone will take no for an answer. Your vision will blur around the edges, or overall, to indicate how drunk you are. Being drunk will also make you move slower. Differences compared to SL Drunk No vanilla records modified. Dialogue won't always have the same outcome. Spiked drinks will make you drunk more quickly. After sobering up, NPCs won't keep approaching you indefinitely. No broken followers! Requirements SkyUI SexLab Framework Fuz Ro D-oh Powerofthree's Papyrus Extender for SSE (for v1.3+) Compatibility This should work with pretty much anything, even mods that modify the vanilla alcohol items. No existing items/records were touched. Future content No current plans. I don't use a lot of SL mods for stability reasons. Suggestions are welcome. Submitter Creek191 Submitted 12/19/2019 Category Misc Sex Requires SkyUI, SexLab Framework, Fuz Ro D-oh, Powerofthree's Papyrus Extender for SSE Regular Edition Compatible No
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Version 1.0.2
1996 downloads
An SKSE plugin for Skyrim SE / AE that implements continuous follower hand-holding: a hand connection that survives walking, running, and terrain movement without breaking. Built on a combination of a Havok ball-and-socket constraint and kinematic position control. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ■ On AI use ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Most of this plugin's code was generated by Claude Code (Anthropic). The author (KEI997) handled: - Spec decisions, prioritization, trade-off calls - In-game testing and bug reports - Pointing the AI at specific reference mod sources ("read this, use as reference") - Reviewing and accepting/rejecting generated code - SSEEdit ESP construction, Papyrus compilation, OAR animation authoring All reference sources the AI read are publicly-licensed. Per-feature attribution is listed in the GitHub README: https://github.com/Kei-BWV997/TETHER If any listed author objects to their source being used this way, please contact and I will rework the affected feature or adjust the credit. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ■ Features ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - One hotkey to engage / release the hand-hold (default H, works with both keyboard and Xbox controller) - While tethered, hands are physically bound via a Havok ball-and-socket constraint (the palms actually stay stuck together, not just visually near each other) - The follower is kept directly behind the player via KeepOffsetFromActor - While tethered, the player's max movement speed scales with distance to the follower — try to sprint away and you'll automatically be slowed down to a speed the follower can match (natural since you're literally holding their hand) - Custom OAR conditions let you swap in dedicated tether animations ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ■ Animation status in v1.0.0 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Only ONE pattern currently has an authored motion: player-male (the puller). The other three folders (player-female, follower-male, follower-female) exist as empty structure — they contain only the OAR config.json, no .hkx files. Actors matching those conditions will just play vanilla locomotion while tethered. The plugin ships this structure so users can drop their own .hkx into the correct folder to enable that pattern, or wait for future updates / a community animation pack. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ■ Known issues ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - Sometimes on engage, the follower doesn't start moving to the tether position. Workaround: release, walk a few steps away, then re-engage. Cause not yet identified. - Third-person only (no first-person support) - One active tether at a time (no multi-follower) - Doesn't work while a weapon is drawn (deliberate — releases on draw) - Very rare CTD possible if an actor's state changes at an unfortunate moment (auto-release handles the common cases: cell change, save load, weapon drawn, etc., but edge cases remain) ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ■ MCM options ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - Toggle key rebind (keyboard + gamepad) - Follower offset position, Follow / Catchup radius - Elastic tether curve (ideal/slack distance, speed multipliers at both ends) - Follower speed boost while tethered - Palm attachment offset - Auto-release toggles (on weapon drawn / on combat start / on extreme distance) - R key resets a single option; "Reset All Settings" button ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ■ Source code / technical details ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Open source under MIT license: https://github.com/Kei-BWV997/TETHER The GitHub README covers: - Per-feature reference-source table (which mods were used for which techniques) - Technical details of each feature (hook sites, Papyrus APIs called, state machine) - License and third-party file handling Bug reports and pull requests are welcome via GitHub Issues. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ■ About the author ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ I'm normally an OStim animator, active on the OStim Community Discord. If you want to chat about this mod, request features, or just say hi — come by: [https://discord.gg/ostim] (TETHER is not an adult mod, but I develop from that community and that's where I hang out.) -
View File Potions of change (WIP) IMPORTANT! You may want to remove your characters gear when using the potions to avoid ctd if you have a bodymod. Also the 'potion of face' uses the 'limited' racemenu and it crashed at least once on me while testing. Also don't use potions as a vampire, during scripted sequences or general unstable states and use only one at once. Also also make a backup save to be sure. * Orcs have no tusks on game-restart reload, !!safe-practice with argonians and khajiit!! (please read) --- -The Mod- It's a mod to give players a more immersive way to change their characters race and/or sex than using the racemenu command. This mod adds 21 potions that, when consumed, change your characters race/sex and loads a predetermined default preset from the character-creator onto them. Craft-able at any cooking pot/station! There is additionally a potion to open the limited racemenu akin to using the face-sculptor in Riften. A book with instructions on how to make these potions will be added to your inventory when the mod is loaded the first time. --- -Requirements- Skyrim AE (created in version 1.6.1170.0) Racemenu ConsoleUtilSSE (powerofthree's papyrus extender)(will run without, some functions don't fully work) -Recommended- Vanilla Hair Replacer Any mod that makes Skyrims Racemenu more stable (Unoffical patch, etc.) Unisexy (english version) to expand the similarity after using the Genderchange-potions --- Planned changes: -add a variable to the change-function to disable the stable-state checks and player-transperancy during the change for modders Submitter Coding_Onion Submitted 04/30/26 Category Regular Mods Requirements Skyrim SE, Racemenu, ConsoleUtilSSE, Powerofthree's Papyrus Extender Regular Edition Compatible No Install Instructions Install like any other mod. You can even overwrite the presets with your own, just be careful to keep them same race + sex.
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I've searched high and low, but I cannot find a mod that allows you to immersively capture / Kidnap NPC's, with restraining animations, like you can in RDR and RDR2. I was thinking for capturing outlaws / criminals for a good guy / lawman style playthrough, or for kidnap and ransom reasons for a raider style playthrough. You can then transport / carry said NPC's to a settlement of your choosing, with an option to make them settlers it not already, so you can assign them to various settlement furniture items, like Prisoner Bindings for extra immersion.
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Version 1.2.2
199 downloads
IMPORTANT! You may want to remove your characters gear when using the potions to avoid ctd if you have a bodymod. Also the 'potion of face' uses the 'limited' racemenu and it crashed at least once on me while testing. Also don't use potions as a vampire, during scripted sequences or general unstable states and use only one at once. Also also make a backup save to be sure. * Orcs have no tusks on game-restart reload, !!safe-practice with argonians and khajiit!! (please read) --- -The Mod- It's a mod to give players a more immersive way to change their characters race and/or sex than using the racemenu command. This mod adds 21 potions that, when consumed, change your characters race/sex and loads a predetermined default preset from the character-creator onto them. Craft-able at any cooking pot/station! There is additionally a potion to open the limited racemenu akin to using the face-sculptor in Riften. A book with instructions on how to make these potions will be added to your inventory when the mod is loaded the first time. --- -Requirements- Skyrim AE Racemenu ConsoleUtilSSE (powerofthree's papyrus extender)(will run without, some functions don't fully work) -Recommended- Vanilla Hair Replacer Any mod that makes Skyrims Racemenu more stable (Unoffical patch, etc.) Unisexy (english version) to expand the similarity after using the Genderchange-potions --- Planned changes: -add a variable to the change-function to disable the stable-state checks and player-transperancy during the change for modders -
View File Take a Piss For the longest time I wanted a simple pee mod that doesn't add anything sexual or weird, just a simple pissing mod that acts more like a "needs" mod than anything else. So here's one. It's a simple mod. Bladder builds up over time in 4 stages. First two stages don't do anything special. Third stage grants a very small debuff to health and stamina, and final stage causes the character to wet themselves before applying a debuff to Speech and player detection noise. The mod has no particular complex configuration options, and there is no MCM. There is a simple control spell that lets you set the bladder fill rate and notifications frequency to some preset values. Should be pretty intuitive. The mod fits male characters mostly, but should be fine on females as well. Mod should work just fine with either SoS or TNG "assets". Enjoy. And feel free to make improvements and build on it if you wish. Permissions are open. Loverslab is not my jam and I probably won't be checking this too often. Submitter Uncurious Penguin Submitted 12/03/2025 Category Regular Mods Requirements No requirements. Just run FNIS or Pandora. Not sure about Nemesis. Regular Edition Compatible No Install Instructions Must sacrifice three goats and chant Lydia's name forty-seven times under a full moon before installing it with a mod manager or your computer will explode.
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View File Kazora's Homeless Pack Kazora's Homeless Pack ver. 0.2 This is my first creation posted here so if you notice any visual bug or something just let me know and i will try fix that! I’m a person who loves making Sims that look a bit imperfect. I don’t see many like that when I browse different sim community sites, so I figured I’d throw my own creations out here. Maybe I’ll find a small group of people who enjoy them too. Hope you like what I make it would honestly make my day! Recomended Mods: Basemental Drugs (immersion) Submitter Kazora Submitted 12/05/2025 Category The Sims 4 - Sims Requirements
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Hiya! I was wanting some functionality for my game related to bodyslide/outfitstudio. I'll write them in list format for clarity: 1. NPCs automatically load with variety of bodyslide presets (slim, curvy, busty, athletic, petite, etc.) 2. Ideally (a bit of a stretch) there could be some logic behind the distribution. I don't really care all that much what the logic is, as long as it's plausible. 3. The player character's bodyslide morph gradually changes without needing to manually batch-build compatible outfit studio meshes (I plan on using this with pregnancy mods and maybe something along the lines of sexlab hormones, fwiw. you can imagine how tedious it could be to do all that so many times) 1 and 3 are the main bits, happy to hear suggestions on 2. Additionally, so i don't clog up the forum with a bunch of threads, I'll ask a few other questions here: A). Any mod that completely feminizes skyrim? Oldrim had Skyfem and Feminized Level Lists, but skyfem didn't change voicelines (because this was before AI voicegen) B). I have a potato PC, but would still like to improve the character visuals a bit. Any good lightweight character visual overhauls for faces, skin, hair, clothes etc? KSHairdos is great, but there are like 700 different ultra-high-res options and I think that's a bit excessive tbh. 120 well-made styles would be plenty. A good "lore-friendly" bodyslide clothing pack would be great, a lot of the female stuff out there is hyper-sexualized to the point of breaking immersion. C). how heavyweight is physics? genital, body, hair, clothing etc physics mods look good, but maxxed-out physics is definitely too much for my PC. Some of the genital collision mods seem to require physics of some kind, do they have an effect on performance? D). this is somewhat linked to [3]. Any good mods that gradually change the PC's appearance through bodyslide/racemenu? Nothing too obtrusive, just something like "the more martial combat skills/stats, the more muscular your character looks" or "If enough of your sexual partners are creatures, you grow fox ears and a tail" or something like that. E). Any good mods that simulate sexual trauma/fetishes? Oldrim certainly had a few, and I found "sexlab phillias" (I think) which seems like a pretty lightweight version of 1/4 of what I'm looking for, but it isn't compatible with SLP+. LE had a few mods that tracked trauma/stress and had a few ways of managing that trauma (often with major drawbacks/diminishing returns) F). Any good player slavery/submission mods, particularly being enslaved to your follower, that DON'T require Devious Devices? Submissive Lola was great, but DD is a really big and scary framework and I don't really think I need most of it's features. Also it scares me, i feel like if anything would break my game/one-shot my teeny little intel iGPU and 8gbs of ram it would either be DD or some physics framework. G). Following from [F], are there any mods that make the follower the main character, and relegate the PC to the position of follower? Submissive lola does this to some extent (follower sometimes outright gives the PC orders to go somewhere and do something) and it was quite fun having restrictions/limitations TBH H). Any good mods that deal with mind control against the player? Obviously any modder could just write a script that makes sex happen but I'm thinking more about very obvious RP mind control (often portrayed in games with dialog trees that only have one option, or only allow one option to be clicked, or allow you to click any option but the "right" option plays out no matter what you picked.) Maybe with some way to resist it. That'd be cool. I appreciate all the help and suggestions!
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- bodyslide
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View File [XCL] [0.23] Bad Habits [OBSOLETE] This version has not been updated, and will not work on post 0.23 versions! Instead, Athena has wonderfully made a New Version with my full endorsement! Leaving the rest up for the sake of posterity, hah. What is this mod? This is just a small immersion mod that adds smoking (both cigarettes and weed) to the game. Cigarettes can be purchased at machines at the mall, and bar. Weed can be purchased from the new dealer character at the bar (who always appears on Fridays, but has a chance to show up every day). I think there's enough here that you can roleplay a smoker, hah. Also, befriend a wholesome stoner who'll sell you weed, hah. Alpha/beta release: Not fully done, but the basics are down, and I think it's running quite well (bug free 🤞), so is ready for feedback and stuff! Currently able to: Smoke cigarettes at various outdoor locations (and some indoor), Basic addiction system (the more you smoke, the more you need to smoke) Smoking cigarettes can be done after sex, and can be hit on while smoking. Smoking images for characters: alina, jade, jia, kayley, kendra, lauren, littleblonde, liya, madisonivy, mia, rae, riley, scarlit, skylar vox. Generic images used for others and male characters. Smoke weed at home, the beach, and the dealer's house. Simple "high" meter. Smoke the right amount, good effects. Smoke too much, worse effects. Basically just an alternative alcohol system right now (heavily based on the existing one, haha). Dealer has scenes and stuff set up to hang out and smoke and do other stuff, hah. (Yes, you may tell from the size of the file, there seems to be a hidden bar girl I'm not telling you about, hah). Integration is currently fairly basic, e. g.: no real reaction from others on your smoking yet. Character support (additional images and such) for: All base characters Playable characters: Alexa Casey Kayley Lauren Littleblonde Will be working on this slowly over time, so let me know (preferably on the XCL discord) of any features you'd want to see! Installation: Open the mod loader, click add mods, select this mod, load mods, done! Compatibility: (If you have any requests for mods to make compatible, let me know, and I'll do it if it's easy or really makes sense, hah). Harder Exits Mod (by request) Now counts smoking as a $time_event compatible with this mod. Submitter Melodious Melia Submitted 09/25/25 Category Gameplay Changes & Events Requirements
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Version 0.1.3
12950 downloads
What is this mod? This is just a small immersion mod that adds smoking (both cigarettes and weed) to the game. Cigarettes can be purchased at machines at the mall, and bar. Weed can be purchased from the new dealer character at the bar (who always appears on Fridays, but has a chance to show up every day). I think there's enough here that you can roleplay a smoker, hah. Also, befriend a wholesome stoner who'll sell you weed, hah. Alpha/beta release: Not fully done, but the basics are down, and I think it's running quite well (bug free 🤞), so is ready for feedback and stuff! Currently able to: Smoke cigarettes at various outdoor locations (and some indoor), Basic addiction system (the more you smoke, the more you need to smoke) Smoking cigarettes can be done after sex, and can be hit on while smoking. Smoking images for characters: alina, jade, jia, kayley, kendra, lauren, littleblonde, liya, madisonivy, mia, rae, riley, scarlit, skylar vox. Generic images used for others and male characters. Smoke weed at home, the beach, and the dealer's house. Simple "high" meter. Smoke the right amount, good effects. Smoke too much, worse effects. Basically just an alternative alcohol system right now (heavily based on the existing one, haha). Dealer has scenes and stuff set up to hang out and smoke and do other stuff, hah. (Yes, you may tell from the size of the file, there seems to be a hidden bar girl I'm not telling you about, hah). Integration is currently fairly basic, e. g.: no real reaction from others on your smoking yet. Character support (additional images and such) for: All base characters Playable characters: Alexa Casey Kayley Lauren Littleblonde Will be working on this slowly over time, so let me know (preferably on the XCL discord) of any features you'd want to see! Installation: Open the mod loader, click add mods, select this mod, load mods, done! Compatibility: (If you have any requests for mods to make compatible, let me know, and I'll do it if it's easy or really makes sense, hah). Harder Exits Mod (by request) Now counts smoking as a $time_event compatible with this mod. -
View File Arcadia Cures All - Dialogue Addon / Replacer / NPC / RaceMenu Preset Arcadia is an expert alchemist. She should be able to cure your diseases, right? This mod adds some dialogue to Arcadia so she can function as an alchemical healer. An optional replacer is included. OVERVIEW Arcadia Cures All. This plugin adds 43 new lines of dialogue for Arcadia. If you have a disease, she will comment on it when approached. For a modest fee of 100 gold, she can assist you in healing your infections and diseases. A brief scene will play to simulate the passage of time while she brews up an alchemical solution. You will be cured at the end of the scene. Arcadia Lures All. An optional replacer, featured in the mod images, is provided. She will use whatever skin or body mod you have installed. Optional SkyPatcher files are included if you want her to wear one of the outfits in the screenshots, with required mods listed in the FOMOD option's description. The preset is also included as a separate download; please refer to the credited mods above for the preset's requirements. Arcadia's Cousin. But wait, there's more (choice)! If you like the NPC appearance but want to keep your current Arcadia, I've also provided an optional standalone NPC. Allow me to introduce you to Arcadia's... cousin! Her name is Ariela. Did I mention she's available? OUTFIT OPTIONS I also provide 3 outfit options in the replacer/NPC FOMOD. These require SkyPatcher and the following mods: Outfit 1 - White blouse with leather pants and heeled boots. Knight of the Village Wine Duchess Outfit 2 - Skirt with boots. DD - Elanor Timeless Elegance Mage's Daily Outfit Magecore (for undies) Outfit 3 - Revealing dress. Magecore Roaming Girl's Attire FAQ Light plugin? Yes, all plugins provided are ESL-flagged. What skin/body? She uses what you have installed. Where can I find her? Arcadia's Cauldron? It's in Whiterun. Can't miss it. I don't like/want the dialogue! That's fine. The dialogue is optional. I don't like/want the replacer! That's fine. The replacer is optional. I don't like/want the NPC! All right. Listen, pal... Will you add more dialogue? Not at this time. What ENB/CS in the screenshots? Unless otherwise noted in the caption, these were taken with Silent Horizons 2 ENB. Hair physics? No. I'd like to, but it's too much work at this moment. Tell me about the NPC. Her name is Ariela. She hangs out in Arcadia's Cauldron and the Bannered Mare. Her voicetype is FemaleSultry. She is marriageable. Permissions For permissions on the visual assets (.nif, .tri, .dds), refer to the permissions of the original 3D assets used. Otherwise, this mod is released under CC BY-SA 4.0 (https://creativecommons.org/licenses/by-sa/4.0/) You are free to use assets from this mod if: 1. you do not charge for it (Bethesda rules, not CC) 2. you share the work under CC BY-SA 4.0 3. you attribute credit Credits High Poly Head (1.4) by KouLeifoh Expressive Facegen Morphs by Niroku KS Hairdos by Kalilies CVEO by LevisageDeDior Even More Brows by CoralineKoralina Even More Makeup by CoralineKoralina FRECKLES by TREBoy MOLES by TREBoy Submitter megaman2k Submitted 12/18/2025 Category Regular Mods Requirements SkyPatcher, if you use the replacer or NPC and want the outfit options. Regular Edition Compatible No Install Instructions
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Version 1.0.1
1202 downloads
Arcadia is an expert alchemist. She should be able to cure your diseases, right? This mod adds some dialogue to Arcadia so she can function as an alchemical healer. An optional replacer is included. OVERVIEW Arcadia Cures All. This plugin adds 43 new lines of dialogue for Arcadia. If you have a disease, she will comment on it when approached. For a modest fee of 100 gold, she can assist you in healing your infections and diseases. A brief scene will play to simulate the passage of time while she brews up an alchemical solution. You will be cured at the end of the scene. Arcadia Lures All. An optional replacer, featured in the mod images, is provided. She will use whatever skin or body mod you have installed. Optional SkyPatcher files are included if you want her to wear one of the outfits in the screenshots, with required mods listed in the FOMOD option's description. The preset is also included as a separate download; please refer to the credited mods above for the preset's requirements. Arcadia's Cousin. But wait, there's more (choice)! If you like the NPC appearance but want to keep your current Arcadia, I've also provided an optional standalone NPC. Allow me to introduce you to Arcadia's... cousin! Her name is Ariela. Did I mention she's available? OUTFIT OPTIONS I also provide 3 outfit options in the replacer/NPC FOMOD. These require SkyPatcher and the following mods: Outfit 1 - White blouse with leather pants and heeled boots. Knight of the Village Wine Duchess Outfit 2 - Skirt with boots. DD - Elanor Timeless Elegance Mage's Daily Outfit Magecore (for undies) Outfit 3 - Revealing dress. Magecore Roaming Girl's Attire FAQ Light plugin? Yes, all plugins provided are ESL-flagged. What skin/body? She uses what you have installed. Where can I find her? Arcadia's Cauldron? It's in Whiterun. Can't miss it. I don't like/want the dialogue! That's fine. The dialogue is optional. I don't like/want the replacer! That's fine. The replacer is optional. I don't like/want the NPC! All right. Listen, pal... Will you add more dialogue? Not at this time. What ENB/CS in the screenshots? Unless otherwise noted in the caption, these were taken with Silent Horizons 2 ENB. Hair physics? No. I'd like to, but it's too much work at this moment. Tell me about the NPC. Her name is Ariela. She hangs out in Arcadia's Cauldron and the Bannered Mare. Her voicetype is FemaleSultry. She is marriageable. Permissions For permissions on the visual assets (.nif, .tri, .dds), refer to the permissions of the original 3D assets used. Otherwise, this mod is released under CC BY-SA 4.0 (https://creativecommons.org/licenses/by-sa/4.0/) You are free to use assets from this mod if: 1. you do not charge for it (Bethesda rules, not CC) 2. you share the work under CC BY-SA 4.0 3. you attribute credit Credits High Poly Head (1.4) by KouLeifoh Expressive Facegen Morphs by Niroku KS Hairdos by Kalilies CVEO by LevisageDeDior Even More Brows by CoralineKoralina Even More Makeup by CoralineKoralina FRECKLES by TREBoy MOLES by TREBoy -
Version 0.2
990 downloads
Kazora's Homeless Pack ver. 0.2 This is my first creation posted here so if you notice any visual bug or something just let me know and i will try fix that! I’m a person who loves making Sims that look a bit imperfect. I don’t see many like that when I browse different sim community sites, so I figured I’d throw my own creations out here. Maybe I’ll find a small group of people who enjoy them too. Hope you like what I make it would honestly make my day! Recomended Mods: Basemental Drugs (immersion)