Search the Community
Showing results for tags 'immersion'.
-
Immersive Hair Growth and Styling (YPS Devious & Immersive Fashion 2024-12-14) View File Immersive Makeup, Piercings, Hair Growth, Fashion, High Heels and Styling ( = Yolie’s Piercing System, YPS) SINCE 2023-05-06 the LE and SE VERSION HAVE BEEN MERGED 💇🧴🌸👁️🪞💎👄 💋💄🌟💅👧🎀🩰👠💍🌷 Want to feel like a true fashion girl in Skyrim? ͙֒(*ᴗ͈ ˬᴗ͈ )ꕤ*.゚ ♡*. Then this mod is definitely for you! This is a mod adding lots of "fashion" features in an immersive way. For example: hair will grow naturally; you need to visit a hairdresser to get a hair cut, perm or hair dye (>1000 hairstyles are available) getting your ears pierced before being able to wear earrings apply nail polish from nail polish bottles finger by finger, toe by toe visit the nail salon and get a professional manicure (>500 nail designs are available) use lipstick and eye shadow, which will wear off over time high heel training armpit/pubic hair growth and hair shaving wearing nylons and stockings flirting/relationship system (getting a boyfriend or girlfriend) affected by fashion status Contains also some (optional) kinky content: one very long quest ("Follower of Dibella") involving themes of fashion and gender change; plus a short chastity piercing quest Also provides the immersive "thought" system (YTF), playing a selection of over 2500 fully voiced player thoughts according to the player's fashion status. These features may optionally cause addiction and have other special side effects. (Tons of configuration options in MCM.) Works for LE and SE. Downloads for both LE and SE are in the download section right here. The old thread of the SE conversion can be found here. This mod is made for human female player characters (preferably CBBE body), though some features will work on non-humans or male characters as well. Two versions are provided: 1) The "LITE" version gives access to all the fashion features (including YTF). Prerequisites are: SKSE, SkyUI, Fuz Ro D-oh, Papyrusutil. "LITE" means that it does not rely on Sexlab, DD and ZAZ as masters. YPS LITE is still a script heavy adult mod. 2) The standard (= full) version includes all features from the LITE version, plus the flirting system and the Dibella/chastity quests. Prerequisites are: Sexlab, DD and ZAZ. If you have Sexlab installed anyway, it is recommended to use the full version, because it has more features and gets updated much more often. To use this mod, download and install the following: - newest standard or "LITE" version of YPS - newest YPS sound & texture pack (choose LE or SE) - all the required prerequisite mods (see list below) - optional: thought sounds (part 1-4) - optional: Sha's Equipable Hand Nails - Version YPS (SE only).7z (for better looking nails on SE) Further optional add-ons: see list below For those already using this mod: What you could do to improve this mod still further (if you have time): Recently updated features: v. 6.9: Body morphing (Dibella quest) - After being changed to female form, player will start out flat breasted with slim hips, and develop female curves during the quest over time; morph values are configurable - Bimbos of Skyrim integration: Player can now accumulate Bimbo corruption over the whole quest, with the option to be turned into a Bimbo when the quest ends. (Bimbos of Skyrim is required) v. 6.8: Thorough revamp of the professional finger nail polish system - Finger nail polish items can now be freely configured in the file ypsProfessionalNailsDatabase.json, according to shape, length, color and nail art style. Works with any mod that provides fingernails as equippable items (regardless of item slot). - Professional manicure sessions are now more realistic, including application of nail tip extensions, base color, and finishing touches (UIExtensions is needed to enjoy the new nail sessions) ... for more details see section on "immersive nail polish" below. v. 6.7: Player thought system. Now featuring voice overs! -- The following conditions may trigger "player thoughts" shown as notifications: Papyrus (StorageUtil) variables set by modders LocationTypes Certain player conditions: flying, incombat, onmount, running, sneaking, sprinting, tresspassing, weapondrawn, swimming, sitting, hasnogold, hasfollower (worn) armor keywords any combination of the above conditions, linked with the operator & ("and"), or negated with the operator ! -- The current ~3000 thoughts are all fully voiced. -- Fully customizable by editing the .json files. Can easily add/remove "thought" messages, and add/remove voice overs. -- Thought frequency can be set in MCM A FAQ with more details can be found here. Special note: Monoman's tweak v. 2.4, which was necessary for the Wartimes mod, has been merged into YPS since YPS v. 6.3, so it is no longer needed for the current (full) and all future versions of YPS. ---- FULL LIST OF MAIN MOD FEATURES ---- LOCATIONS OF YPS FASHION VENDORS (visit them for a quick start, e.g. getting a hairdo, or buying fashion items) IMMERSIVE HAIR STYLING IMMERSIVE PIERCING SYSTEM IMMERSIVE NAIL POLISH SYSTEM HIGH HEEL TRAINING PUBIC AND ARMPIT HAIR GROWTH LIPSTICK & EYESHADOW NON-DECORATIVE COSMETICS NYLONS, STOCKINGS and PANTYHOSE FASHION LEVELS AND FASHION ADDICTION GIRL TALK FLIRTING AND RELATIONSHIP SYSTEM (not available in LITE version) IMMERSIVE NAME CHANGE QUESTS GENDER CHANGE ITEM CONFIGURATION KEYWORDS ------------------------------------------------------- REQUIREMENTS FOR ALL VERSIONS (without them the mod won't run at all), choose the LE or SE versions as needed: SKSE (LE or SE Build) SkyUI or SkyUI (SE) Fuz Ro D-oh or Fuz Ro D-oh (SE) PapyrusUtil or PapyrusUtil (SE) The Sound & Texture Pack from this mod is also required for all versions. Always keep the newest version of it installed. REQUIREMENTS FOR FULL VERSION ONLY (not needed for LITE version) Sexlab or Sexlab (SE) Devious Devices Assets+Integration+Expansion or Devious Devices SE (Assets+Integration+Expansion) ZAZ Animation Pack or ZAZ Animation Pack (SE), version 7+ STRONGLY RECOMMENDED ADD-ONS for the fashion features (without them a lot of things won't work well) For the PIERCING, the MAKEUP (lipstick, eyeshadow, nail polish) and PUBIC HAIR system: SlaveTats 1.1.1 (or SlaveTats SE) For the HAIR: KS Hairdos or KS Hairdos (SSE) (preconfigured hair styles) For much more convenient menus: UIExtensions or UIExtensions SE, making it easier to choose hair length, hair color, hair style, eyeshadow or professional nail polish color. RECOMMENDED ADD-ONS (required for some general features) For the NYLONS (stockings, pantyhose): "Equipable Stockings" by googlyman For the ARMPIT HAIR: The file Nordic Warmaiden Body Hair - SlaveTats Version.zip from Nordic Warmaiden Body Hair (or Nordic Warmaiden Body Hair SlaveTats SE Version) For the PUBIC HAIR: SoS or SoS SE, and SoS Pubic Hair for Females For the arousal effects of FASHION ADDICTION: Sexlab Aroused Redux or Sexlab Aroused Redux SSE (follow-up mods like SLAX should also work) Additional NAILS for the use of the professional nail system: - Kaw's Claws: http://www.nexusmods.com/skyrim/mods/5910/? or the SE version (adds nail polish colors: aqua, black, blue, bright red, dark red, gold, green, pink, purple, silver) - OGN Nails: https://www.nexusmods.com/skyrimspecialedition/mods/49495 (SE only) - Shas' Nails: provided in the download section of this mod (SE only) For the HAIR: recommended to add more hair styles (see list in the section "Immersive hair styling" above) For more JEWELRY:, it is recommended to use earring/piercing mods like: Immersive Jewelry , Test HDT Earrings, KS Jewelry, HN66s Earrings, or DX Fetish Fashion Volume 1 + Volume 2 SE If you experience the "black face bug" in SE, use the "Face Discloration Fix" (SE only). OPTIONAL ADD-ONS (required only for some special features) For the CHASTITY PIERCING QUEST: install Devious Chastity Piercings by poblivion (or Devious Chastity Piercing SE). If you want to become a shemale in the DIBELLA QUEST: Vivi's Cockcages (LE or SE); activation of .esp is not required. For the PIERCING system: to add more earlobe studs, install Facial Piercings and/or Litheria Armor Pack 202 For the NAIL POLISH system, the following add-on mods will provide hand meshes for some additional colors: - For professional manicure: more nail mods (see list in the "nails" section above) - For standard nail polish: ------ HN66s Hands and Nails http://www.nexusmods.com/skyrim/mods/57083/? (adds nail polish colors: french white, grey tips, zebra red, blood red, dark blue, dark green) ------ HN66 Mage Nails http://www.nexusmods.com/skyrim/mods/27668/? (adds nail extensions in the colors: French white, black, blue, gold, green, red; these extensions can only be applied by a professional manicurist) If you don't install these files, many nail polish colors are still available (meshes are part of the YPS mod), and the Kaw/HN66 nail polish will still show as SlaveTats. So these nail mods are not required. If needed, turn off the "Use This Mod's Nail Meshes" in MCM to make the fingernail SlaveTats show correctly. Still better, you install Sha's Equipable Hand Nails - Version YPS (SE only).7z from the download section of this mod. This will show better looking nails, so Kaw's and HN66 nails won't be needed any more. To conveniently add KEYWORDS: Use KID, or SPID or a similar tool. 3rd party add-ons: Alternate Makeup Textures: YPS makeup and STA tiers improved by zato770; alternate version by everflame Voice packs: 1) "YPS thought sounds" (provided in the download section of this mod) gives voices to the player thoughts of the YTF system. Just download and install all 4 of them (no need to repackage). 2) The "Immersive Hair Growth and Styling SSE Voice" packs (from YPS Voice Pack SSE) give voices to the various NPCs for the YPS quests and dialogues (need to be repackaged by the user first) 3) The "DBVO Bella -Immersive Hair Growth and Styling SSE" pack (from YPS Voice Pack SSE) gives voices to the player herself for the quests and dialogues (needs the Dragonborn Voice Over mod to work) There is also an older YPS Voice Pack for SSE for v.6.2.1. Tool mods: (not required, but some might find them useful) Favorite Misc Items: Lets you add misc items (like the shaving knife or eyeshadow applicator) as favorites MCM Recorder: To record MCM settings WHICH FILES TO INSTALL - Choose the version with the highest version number fitting best your current installation - "LITE" versions do not require DD or Sexlab. - The Sound&Texture Pack is required for all versions. It is compatible with lower and higher versions of this mod. - If you want voiced thoughts, install all "thought sounds" packs and active the esp. (They are split into several files, because LL has a file size limit of 250MB.) - Sha's Equipable Hand Nails - Version YPS (SE only).7z from the download section of this mod is strongly recommended for SE, as it has better looking nails. - This mod was created for CBBE. In the download section a patch is available for UUNP - "YPS Hair Default Configuration (optional).7z": replacement files for ypsHairDefault.json, depending on your installed hair styles. These are generally not needed! --- (only needed if you untick "Use Random Default Styles" in MCM) NIOVERRIDE LAYERS (very important and required changes to your SKSE ini files) If you are using SlaveTats: To be on the safe side for this mod, open the file Data\SKSE\Plugins\nioverride.ini with an editor and set iNumOverlays=12 for Face, =5 for Body, =3 for Hands, =3 for Feet. On top of that, add the values needed for other mods. (For SE version it is the file Data\SKSE\Plugins\skee64.ini ) Furthermore, you need to set bEnableFaceOverlays=1 More in depth explanation: UPDATING FROM A PREVIOUS VERSION Upgrading from any non-alpha previous version to 5.2 or higher should generally be ok. YMMV as usual. TO GET STARTED (spoiler) UNINSTALLING THE MOD Activate the "remove all YPS SlaveTats" function in MCM, then remove all YPS files from your installation. COMPATIBILITY ISSUES AND DEBUGGING FOR MODDERS Lots of functions of this mod can be called by a initiating a ModEvent. Plenty of StorageUtil variables are available as well. See the code examples below. Feel free to contact me if you need further functions. For details, please look here. If you have some special needs or ideas: Suggestions by other modders are very welcome. IMPORTANT DISCLAIMER This mod just provides a framework to add immersion when wearing earrings, piercings and other fashion items. The artwork (shapes, meshes, textures...) comes from 3rd party mods (which need to be installed separately). Credit for the artwork goes to the creators of all these wonderful mods. Credit for the barefoot meshes goes to xinafay. Thanks to Kaw from the Nexus for the finger nail meshes. Thanks to weird letting me use part of the code of SlaveTats Event Bridge. Thanks to pchs for having the wonderful idea of growing pubic hair. Thanks to Mambo for the Pubic Hair Alternatives; variants of some of his textures were used for this mod. Thanks to jb64 for the non HDT patches. Thanks to googlyman for the equipable stockings mod. Thanks to poblivion for the devious chastity piercing mod. Thanks to dePog for the armpit hair textures from Nordic Warmaiden Body Hair. Thanks to nokturnihs for the UUNP body piercing textures. Thanks to Nilead for the BHUNP pack. Thanks to Skyrimll for very important hints, mod event suggestions and bug fixes. Thanks to Gnaddelwarz for providing an import/export script, as well as for the port to the SE. Thanks to Crudo for hair configuration files. Thanks to nisa9022 for fixing issues with werewolves and barefoot meshes. Thanks to Kakabishan for his wonderful Barber resources, included in the texture pack. Thanks to Osmelmc and Gnaddelwarz for many bug fixes and continuous work on this mod during my break! You did a great job!!! Thanks to 3DMsAsura for providing a Chinese translation of this mod. Thanks to Monoman1 for continuing to work on this mod, and adding several useful patches. Two thumbs up👍👍 Thanks to jib_butkiss for integrating this mod. Thanks to cobra0798 and SquatsAreLife for uploading voiceover sounds. Countless thanks to SquatsAreLife for doing the thought voiceover sounds. Thanks to Balgin, Wareware, anonymous515, feedlr, notedfakess and 0x000f for providing hairstyle configuration data. Thanks to Ashara for the earring meshes and textures (LE and SE). Thanks to Vivi for the cock cages. Big thanks to Shas' on the nexus for giving his permission to convert his nail mod for YPS. Big thanks to HannoJojo for doing the conversion of Shas' nails. Thanks to countless LL community members for suggestions and bug reports. LEGAL STUFF You are welcome to do a translation, but you need to post it here on LL. (This includes Russian and Chinese translations ) --------------- Any problems, please post here. HAVE FUN!!! --------------- Submitter emily1673 Submitted 01/15/2016 Category Other Requirements SKSE, SkyUI, Fuz Ro D-oh, Papyrusutil Special Edition Compatible Yes
-
Ok so ALL the skyrim sex mods, adult mods ect. are cool but there all just short animations that require u to stop game play in a sense to start the animation and then wait for it to finish. Well i wanna see a mod that allows you to just freely grab an npc and have your way with them. So u could run around humping any npc you wanted to in game play. LOL realy though, Coulden't someone that knows what there doing with mod creating make this happen? My thought is that you should be able to use those same "rag doll" mecanics" that allow you to grab a dead npc body by any limb and toss it around to make this mod happen. Does this all make sense? Will somebody tell me if this is possible to create? I have no mod creating exp what so ever so if im not making sense or this is just not acheivable will someone let me know please. Thanks
-
Version 1.0.0
558 downloads
Improved Follower Dialogue: Lydia – Ostim Addon Mod Description Player can now initiate a ‘wrestling’ session with Lydia after finishing the romanced quest with added 20 dialogues generated by AI for some more immersion. 10 responding dialogues when asked by player. 10 post dialogues. Lover’s Embrace buff. Showcase https://youtu.be/uVURQdWCIXk Requirement Improved Follower Dialogue - Lydia OStim Standalone - Advanced Adult Animation Framework If this gets people rile up because ai bad, imma just delet it. Also how can I show youtube instead of a link here? I am but an uneducated pleb. -
Improved Follower Dialogue: Lydia – Ostim Addon Mod Description Player can now initiate a ‘wrestling’ session with Lydia after finishing the romanced quest with added 20 dialogues generated by AI for some more immersion. 10 responding dialogues when asked by player. 10 post dialogues. Lover’s Embrace buff. Showcase https://youtu.be/uVURQdWCIXk Requirement Improved Follower Dialogue - Lydia OStim Standalone - Advanced Adult Animation Framework If this gets people rile up because ai bad, imma just delet it. Also how can I show youtube instead of a link here? I am but an uneducated pleb. Improved Follower Dialogue I Lydia - Ostim Addon.zip
-
Maybe there's someone qualified enough to make a patch for YPS that will add it's dynamic hair growth and haircutting system to work with NPC, specifically followers. Maybe use EFF to command / suggest follower to go get haircut (main feature), or even make them have own preferences and free will to use the system (secondary feature). (McM menu with customisation of follower's preferences to length categories, which is less and which is more likely they'll choose) Any realisation is welcome^^
- 2 replies
-
- hair
- hairstyles
- (and 4 more)
-
BaboDialogue View File BaboDialogue ◎ The Goal of the mod The ultimate goal of the mod is to improve overall reality and immersion of Skyrim. Esepcially of all sorts of immersion elements, I wanted to aim for immersive dialouge lines and various events that would both potentially and broadly interest you into it and make you feel like you are actually playing a female character. Skyrim was not meant to be like merely completing quests and have a sex when you are pleased. No... Skyrim is not supposed to be a playground. It is much more dangerous even perilous for a woman. The mod will make your PC, sometimes, trapped, get in trouble either actively or passively. In various situations you need to choose what to do and cope with the dangers which may harm you severely. ◎ Features So-called immersive sexist mod I would say. As already I mentioned, the mod is oriented to female protagonist game play. It is not for a male character. The mod will not be functional or will be full of unwanted errors if you play a male character. There are too many features in this mod to list them all so I will sum it all up in three things. 1. Depending on the degree of PC`s skin exposure(skimpy clothes), NPCs around you will react differently(Damage calculation, Dialogues, Events, etc.) 2. Depending on the degree of PC`s reputation and level, NPCs around you wil l react differently(Dialogues, Events, etc.) 3. NPCs will react differently according to PC`s physical shape features(Breasts, Butts, Beauty) Of course beside these three things, the mod has a lot more contents in it but I am not going to get in more details. For example, a certain type of foe will take your armor parts more easily or give you some more damage when you wear skimpy clothes. The guard will give you a piece of advice or a warning if you are too careless about your wearing. + 5,000 new dialogue lines. [ Warning! ] The mod won't work as expected if you don't add specific keywords to your clothes and armor. Please read the manual thoroughly and follow the instruction. Required Mods(LE) - Sexlab Framework 1.62v LE - SLAX or Sexlab Aroused Redux LE BakaFactory Edited Version - SLAL Aggressive Motions(Bakafactory SLAL) - Silent Voice - Fus-Roh-Du(h) LE - Zaz Animation Pack 8 Plus LE - FNIS LE - SG Eyebrows(for female npcs) - SG Hair(for female npcs) - Dynamic Animation Replacer - LE - Baka Motion Data Pack Required Mods(SE) - Sexlab Framework 1.63v SE or above - OSL Aroused / Sexlab Aroused Redux SE BakaFactory Edited Version - SLAL Aggressive Motions(Bakafactory SLAL) - Zaz Animation Pack 8 Plus SE - Silent Voice - Fus-Roh-Du(h) SE - FNIS SE - SG Eyebrows(for female npcs) - SG Hair(for female npcs) - Open Animation Replacer / Dynamic Animation Replacer - SE - powerofthree's Papyrus Extender - Baka Motion Data Pack - Optional(highly recommended) - - Sexlab HH Expansion - Sexlab Approach Redux - Bikini Armor Quest - Sexlab Defeat Baka Edition - Fill Her Up Baka Edition - Populated Skyrim for BaboDialogue For Modders The mod contains various combat scenes that may interrupt combat mods such as Sexlab Defeat. If you want to make it compatible with your mod please exclude the faction below in your trigger conditions. Faction BaboDialogueFaction = (GetFormFromFile(0xD58522, "BaboInteractiveDia.esp") As Faction) About SLAX Keywords and Factions There are a lot of new factions and keywords added from SLAX that BaboDialogue is using. If you want to make use of them too, please read the breif description below. -Factions- These factions will be allocated automatically to Player when the conditions are met. I made a list for modders. If you are just a user, you don't have to care about these factions. [Face] SLAX_FaceUglyFaction - UglyFace SLAX_FacePlainFaction - PlainFace SLAX_FaceAverageFaction - AverageFace SLAX_FacePrettyFaction - PrettyFace SLAX_FaceBeautifulFaction - BeautifulFace [Breasts] SLAX_BoobsTinyFaction - TinyBreasts - A cup or less SLAX_BoobsNiceFaction - AverageBreasts - B-C cup SLAX_BoobsBigFaction - BigBreasts - D-E cup SLAX_BoobsFullFaction - FullBreasts - F-G cup SLAX_BoobsAmazingFaction - AmazingBreasts - H-I cup SLAX_BoobsEnormousFaction - EnormousBreasts - J cup or more [Ass] SLAX_AssTinyFaction - TinyAss SLAX_AssNiceFaction - NiceShapedAss SLAX_AssBigFaction - BigFatAss SLAX_AssAmazingFaction - AmazinglyBigFatAss [Misc] SLAX_CumFilledFaction - It detects Fill Her Up's cum inflation value. 0-5 SLAX_NudismAddictFaction - Your experience of skimpy clothes. How much you love to wear lewd clothes. 0-5 SLAX_SubmissiveFaction - The rank is calculated according to your corruption. SLAX_SexAddictFaction - The rank is calculated according to your lewdness. SLAX_WillfulFaction - When you reach rank 0 of SLAX_WillBrokenFaction, you will get this faction. SLAX_WillBrokenFaction - The value is calculated according to your trauma value. Planning to use it in future updates. SLAX_AggressiveFaction - Currently being used in Sexlab Approach Redux. It determines an actor's personality. Rank 0Mild,1Timid,2Confident,3Aggressive,4Rapist SLAX_NotorousCriminalFaction - Notorious Criminal, Planning to use it in future updates SLAX_RapistFaction - Rapist actors in the babodialogue events -Keywords- These keywords will not be allocated automatically. Please read the instruction and make sure you add keywords to clothes that fit the description. [Clothes] - Please refer to the manual with pictures sla_ArmorPretty EroticArmor sla_ArmorSpandex SLA_ArmorLewdLeotard SLA_ArmorCurtain SLA_HalfNakedBikini SLA_ArmorTransparent SLA_ArmorHalfNaked SLA_ArmorRubber - Not using right now. Please use sla_ArmorSpandex instead. [Thong, Bra] Sla_BraBikini SLA_PantsNormal SLA_MicroHotpants SLA_PantyNormal SLA_ThongT SLA_ThongLowleg SLA_ThongCString SLA_ThongGString SLA_PelvicCurtain [Skirt] SLA_ShowgirlSkirt SLA_FullSkirt SLA_MiniSkirt SLA_MicroSkirt [Cape] SLA_ArmorCapeFull SLA_ArmorCapeMini [Boots] SLA_BootsHeels - Boots type heels SLA_KillerHeels - Highheels! [Stockings] SLA_HasStockings SLA_HasLeggings [Misc] SLA_Earrings SLA_HasSleeves [SexToy] SLA_AnalPlug SLA_AnalPlugBeads SLA_AnalPlugTail SLA_VaginalBeads SLA_VaginalDildo SLA_PastiesCrotch SLA_PastiesNipple SLA_PiercingClit SLA_PiercingLips SLA_PiercingNipple SLA_PiercingNose SLA_PiercingVulva Credits Funnybizness for providing his original cummesh. Thank you. Special thanks to Traxex, ABBBF for helping me translate the lines. Porg for providing a cleaned esp plugin and advice for optimization. All of my supporters that made it possible for me to go this far. - Support - If you think the mod worth enough, please consider supporting me. A cup of coffee would help me a lot. https://subscribestar.adult/bakafactory https://factoryclosed.fanbox.cc/ Submitter factoryclose Submitted 05/09/2021 Category Adult Mods Requirements Regular Edition Compatible Yes
-
GIFT: Game Interface For Toys (Skyrim LE + SE + AE + VR | Fallout 4) View File Summary This mod (GIFT) provides a gateway between supported games and various toys / devices that you might own IRL. Various events in-game trigger responses such as vibrations / shocks, or manipulating the user's lock on Chaster (if enabled). This mod is very light-weight, and will not lag your game at all. This mod runs in the background and reads the Papyrus log that the game writes, and reacts to it. View the README here for up-to-date documentation: https://github.com/MinLL/GameInterfaceForToys Currently Supported Games Skyrim (LE + SE + AE + VR). SexLab Devious Devices Toys & Love Sexlab Defeat Naked Defeat Fallout 4 AAF AAF Violate Devious Devices Boston Devious Helper Mount and Blade: BannerLord Captive Events TBCaptivity BC Captor Supported Toys Lovense Kizuna Buttplug.io (Many different toy types) Chaster (Chastity Integration) DG-Lab Coyote (E-Stim) Overview Hey Folks! Decided to play a bit of Skyrim for the first time in years. Naturally, I wanted to include some of my new purchases in this gameplay. I've written a script to allow for Sex Toys (like Lovense) to react to events that happen in Skyrim. Currently the script responds to Devious Device vibration events, and SexLab scenes, as well as various world events (Such as being hit in combat). Open to more ideas for things to trigger them. This should work with any of Lovense's toys, though some may require additional scripting to fully take advantage of their features. This approach can also be expanded for other toys, assuming they expose a friendly API. The mod plays different patterns in response to different events; For example, being hit with an arrow feels different than being hit by an axe. Anal feels different than Oral, etc. As opposed to earlier versions, the current version of this mod does not require you to install Python, or any dependencies. Just download the mod, and run the executable. The source for this mod (And the latest version) is hosted on Github here. This script does not currently directly with the Skyrim process at all. This script runs in the background parsing the Papyrus log that Skyrim generates, and reacts to patterns that occur within the log. No script load, no chance of crashes. I have recently added a small plugin to the mod which watches for in-game events, and writes entries to the log. Extremely light-weight, low load. This script also supports Chaster! The current implementation requires a developer token (You can apply for this on Chaster). If others use this feature, I'll eventually add oauth support. This script can: * Add time to a lock. * Assign a task to the user of the lock (Task Extension) * Roll the dice (Dice Extension) * Spin the wheel of fortune (Wheel of fortune extension). Features Watches the log looking for in-game events such as DD vibrations and SexLab scenes. On finding either, sends a command to the toy to start a vibration. For SexLab scenes, stops the vibration when the scene is over. Varies the strength and pattern of the vibration depending on the source of the event. If using Chaster, spins the wheel when your character is knocked down via Defeat. When the whole party is defeated, adds a configurable amount of time to your lock. If using e-stim, applies a mild shock when hit, scaling in intensity as more damage is taken. Also watches the log for stack dumps, and immersively notifies you when these occur. These happen very rarely in my setup, but I always reload if they do. Installation View the full instructions and the project's documentation, here: https://github.com/MinLL/GameInterfaceForToys Future Plans Hmmm. More better? Credits Sirah - Buttplug.io and Kizuna implementations, and general contributions! Polite_Paddemelon - DG-Lab support! Zoollcar - XBox Controller and Winsound support! SprintElek - XToys Webhook Implementation! Submitter Min Submitted 06/06/2022 Category Adult Mods Requirements Regular Edition Compatible Yes
- 435 replies
-
4
-
- sexlab
- devious devices
- (and 9 more)
-
Spectator Crowds Ultra Edition (for Skyrim LE, SE, and VR) View File Spectator Crowds Ultra Edition for Skyrim LE, SE, and VR (with Morality Guards) by mainfct and wpg97541 Spectator Crowds This is a mod that make nearby NPCs notice sex scenes. The NPCs will gather around, cheer and speak some simple lines depending on the situation. They recognize the type of sex (blowjob, anal, etc.) as well as the sexual orientation displayed in the sex act (gay, straight, lesbian, bi) and have interjections for these types. Alternatively, NPC may frown on sex act in some public places. NPC will receive a fair bump in their Arousal when they are spectators. Both sex scenes involving the player and those involving NPCs will bring spectators. Spectators are progressively added as the scene goes on. The rate and the maximum number are configurable. Both Spectator Crowds and Guards classic and ultra (beta) are available for download. What's New in Spectator Crowds Ultra? NEW! Special Edition Support NEW! Multi-threaded operation, allowing for 1920 spectators simultaneously (128 per sex act x 15 simultaneous sex acts) Redesigned and mostly-rewritten code base to allow for massive numbers of spectators, multi-threaded operation, and facilitate NPC-NPC sex crowds Limit of 128 spectators per sex act (raised from the previous limit of eight) NPC-NPC sex will now gather spectators Immersive Reactions (aka Spectator AI) feature: NPCs now react differently depending on their sexual orientation and the one displayed in the sex act. I went through and added a slew of new dialogue and removed some of the old dialogue to make this possible. For instance, gay characters will say different things than lesbian characters watching the same sex act. Even if a sex act is marked prohibited (wrong) like city sex, not everyone will say things like "get a room". There is an override of arousal and/or sexlab purity that allows you to configure above what arousal level prohibited sex acts will be cheered on by the NPCs. NPCs above this override threshold while cheer while the others deride you for what you are doing. NPCs above a certain arousal threshold may masturbate or break out into orgies (configurable through MCM) Known Issues in Spectator Crowds Ultra The NPCs may watch the player character instead of the sex act if the player character is close enough to the sex act. I want to experiment with different settings to try to fix this. Morality Guards Morality guards: guard won't allow non-consensual sex anywhere. They will come to the rescue of the PC and NPC in cases of rape. Furthermore, they won't allow consensual sex in the streets and will interrupt any action involving the PC there and fine the player. Interrupting makes the sex act ends early and greatly diminishes the reward in Radiant Prostitution. Alternatively, they can be bribed with gold or sex. Sex in exterior cells is still possible if the radius of detection is low and the location is hidden from guard patrols. This feature is toggleable in MCM. Morality guards is also included in Spectator Crowds Ultra but has no new features vs. the original Spectator Crowds mod. Morality guards is a PC-only feature, guards will not interject with NPC sex. By default, Morality Guards is disabled in SC Ultra and has to be enabled through the MCM if you want to use it. I am not planning on enhancing the Morality Guards feature but instead will just do the minimum to ensure that it is not broken by further updates to SC Ultra. Requirements: SexLab 1.62 or newer. SexLab Aroused Redux Fuz Ro Do-h VR requires VR alpha patch for Fuz ro Doh until final VR Fuz Ro Doh version is ready. Install this after Fuz Ro Doh SE: https://github.com/shadeMe/Fuz-Ro-D-oh-64/files/4536017/Fuz.Ro.D.oh.VR.-.Alpha.2.zip Compatibility: Should be compatible with most other SexLab mods. If this mod detects a new SexLab sex scene started by anything other than this mod, it immediately removes the spectator packages from the actors in the new sex scene so that this mod will not interfere. This mod is NOT compatible with mods that remove the IsChild flag from NPC children in order to make them either killable or playable. In case you missed this warning or ignored it, my mod now tries to do additional checks to identify children in these cases, but this additional check is not tested and not guaranteed to work, so please do not install any mods that remove the IsChild flag. Installation: As usual, copy archive content into your data folder Credits: @mainfct - came up with idea, developed original spectator crowds and guards mod version 0.70b. Also created a lot of the text on this page @wpg97541 - patched and revamped spectator crowds mod to create spectator crowds ultra @Decauk - additional dialogue @fjob276 - masturbation and orgy features Raxle - Russian translation - https://amlgames.com/files/file/1091-spectator-crowds-ultra-edition-le/ @Ashal for Sexlab, Bethesda for Skyrim Submitter wpg97541 Submitted 08/17/2014 Category Sex Effects Requires Requirement: SexLab 1.62 or newer, SexLab Aroused Redux, Fuz Ro Do-h Special Edition Compatible Yes
-
So. unlike skyrim and fallout, starfield is in space, in space you cant survive without oxygen which means people wear space suits. These space suits look cool and i'm sure some mods will be made to make them look lewd too. That isn't the point of this topic though, hows about we brainstorm for ways o get around the space suit cockblock and have some fun, because i'm sure lots of you will agree, simply ripping it off in the middle of space and getting it on is kinda un immersive and i'm sure we can do better. Some ideas: - a skin tight suit. this would allow our imaginations to fill in the blanks and some creative designs could be made. Pros: Pretty creative, 2 birds with one stone (get a lewd suit and can use it for fun time) cons: requires lewd armor mods, how do the genitals dock through the suits? - a potable space tent / force field. Ok we need air right, that's why we have space suits. To keep air in and space out. Well if you expand that into something bigger like a tent or a bubble force field. Then 2 people could get it on inside. Pros: Should not be hard to implement, provides a immersive way to get it on and not die, might look good cons: If assaulted by a beast they don't have a force bubble (it would need to be made that you carry the tent, not the creature), might not look good - body modifications. This is happening in the future, so maybe somebody has invented a way to survive in space for just long enough to get some fun time in, or perhaps its a power granted by the artifacts. pros: it just works i guess, naked space sex doesn't feel right but it says it works so i guess it should, easy to program cons: kinda un creative, might ruin other peoples plans for mods that use space as a limitation for capture - Just don't have sex in space. Like, don't go outside the ship, that makes sense. Then you don't need a reason to survive out there and we can all enjoy some nudity Pros: Easy to implement, make sense, immersive cons: limits where we can get it on to only breathable places, what if people wanted to have sex on a planet with harsh conditions (maybe one of the other options can cover this) Anyway, those are some ideas i wanted to throw out there. Im not a modder so i cant implement them, but hay if you use what i wrote as inspiration then im happy to see it done. Feel free to add your own ideas, the more brainstorming the better, and im looking forward to the creative solutions to circumnavigate the boundaries that this game imposes
-
SexLab Disparity View File SexLab Disparity is a flexible system for settings buffs and debuffs based on things that other mods do. If you're not happy with the way that SexLab Arousal, or Milk Mod Economy buff or debuff your character, SLD lets you change it. If you want to make it so that SexLab Hormones body-weight, breast, butt or belly-size changes have consequences, SLD can do it. If you want to give those wussy Fertility Mode buffs and debuffs some real teeth, SLD can do that. It's non-intrusive, and highly-compatible. How does it work? SLD reads properties of your character like the node values of breasts, belly, and butt, body-weight, arousal values, and more. It has specific integration of Milk Mod Economy, so it can read your current milk, percentage-fullness, and pain levels. Additional integrations are planned, but a large range of mods work with no changes. SLD lets you feed the values it reads into a simple-to-configure calculation engine, to generate a vast range of buffs, debuffs, and events of your choice. Yes, as well as buffs and debuffs on practically every stat in the game, it can also controls the probability of certain events happening, like your character falling over, dropping weapons, getting injured, and so on. SLD can buff and debuff all the major stats: Health, Stamina, Magicka, along with every skill in the vanilla game, and many other values besides, such as carry-weight, movement speed, and attack speed. It does so in a robust, and highly-compatible way, that is unlikely to cause crazy problems with other mods. SLD can use inputs from body nodes, morph values, SLA, MME, Apropos2, worn items, devious devices, and also collects data of its own - all of this information can be used to create the dynamic modifiers you want. SLD modifiers change directly with the input, they aren't fixed, or determined by a simple threshold. Everything can be configured through an MCM that is full of sliders, sliders, sliders ... but once you understand how they work, it's easy to get the results you want, and setup is quick and simple. It's likely that SLD has the most sliders of any mod in existence! SLD does all its number crunching - and there's a lot of it - without impacting your game performance at all. It does the hard work almost instantly, using its own SKSE plugin. It was developed on a potato, and it will run fine on your potato too. Papyrus script load is pretty minimal, and you can adjust it for more or less frequent updates if you like. Please read the quick-start instructions lower down. It's simple, but it's not necessarily obvious at first! There is some stuff you just NEED to know first. Requirements: SexLab 1.62+ SKSE, SkyUI XP32 Maximum Skeleton Extended (XP32MSE) 3.0+ (built against 4.51) NiOverride (get this from RaceMenu, or use the Standalone) Explicit Support for: SexLab Aroused v28b (this is optional, but recommended) Devious Devices 4.1+ Apropos 2 1.0.0.10+ SLIF 1.2.2 beta+ Milk Mod Economy (any 2018+ version) older versions may work, but SLD V13 was written against the above mod versions. SexLab Separate Orgasm (SLSO) Works well with: SexLab Hormones (any version) SexLab Parasites (any version) SexLab Stories / Devious (any version) Sanguine's Debauchery Plus (Flowering Spriggan quest etc) Fill Her Up (any version) Deviously Cursed Loot (any version) Diet Based Butt Estrus Chaurus+ Estrus Chaurus Spider Addon SexLab Survival Spank that Ass SexLab Adventures Any pregnancy mod that can change breast or belly size Any other mod that messes with body shape, weight, or SexLab Arousal data About this version: This version will definitely not work with SE, due to the new SKSE plugin As well as bug fixes, major additions in the latest V14.X compared to V13.X include: Worn items support - configure modifiers for different statistics relating to worn items, vanilla and devious. New inputs for orgasms, rapes, steps taken, damage taken, beatings, sex/item addiction and more. SLSO support - orgasms and rapes correctly tracked for SLSO. C++ plugin accelerates the crazy amount of calculations this mod performs - performance should be much more responsive. Can now set update time as low as one-second. Morph values now have a global application offset for each class of morph. Awareness of various vanilla DCL, DF and TAWoBA armors. Awareness of SD+ special wrist shackles. Fixed unintended creature rapes. Expanded range on many modifiers. Carry weight now a direct value, not a percentage. "huge number of cocks" dialog now only shows at 100 arousal. Sliders in debug menu to set Orgasm and Rape data manually. Removed gender and XMPSE version check - not sure what will happen if your character is male or you have wrong libs now - it's your problem Update Instructions: SLD will update itself automatically into a running game. Simply install the new version and load your existing save. You should see a message about the update on the top left just after loading. Open the MCM and check the version number. That's all you need to do. Note for MO users: if updating an existing game, make sure you don't change the position of SLD (or any other mods) in your load order. The easy way to ensure this is to install the new SLD version as a new mod, and only after that is enabled and positioned in your left pane, disable and remove the old mod. That way, MO will retain the load order without modification. Do not disable the old mod, then install the new one, as this will put the SLD ESP at the end of the load order, which is probably not what you want ... unless that's where it was to begin with. Credits: Included animations in V13.6+ are by Gunslicer - used with permission. Thanks: The Devious Devices framework team, Ed86 for Milk Mod Economy and SLSO, Gooser for Apropos, and DeepBlueFrog - if it hadn't been for SexLab Hormones I wouldn't have started this. Quick Start Guide If you install SLD into an existing game, it will take a while for the MCM to show up. This is normal. Open the MCM of another mod, then close the menu and wait a while. If nothing shows up after a minute, save and load, open the MCM of another mod, close, and then wait ... wait ... it will show up. If it doesn't, it's not my fault! Try Jaxonz MCM Kicker if you have troubles with MCMs not starting. When you first open the Sexlab Disparity MCM, SLD will be disabled. Tick the box to enable, quit the MCM, and go back in. SLD should now be working, and you'll have a main screen like the one in the screenshots. The main screen has the "master sliders". If you turn these down to zero you can stop buffs or debuffs being applied at all by SLD, or you can use them to quickly adjust your game to react to some stupid mod that's suddenly made your SLD debuffs into a lethal horror. You can also adjust the update frequency here. Shorter is more responsive, longer will load your machine less. The default should be fine for anyone. SLD was developed on an eight-year-old laptop, and ran effortlessly on that with the default setting. Each input (or group of inputs, such as Arousal data, or Milk Mod Economy stats) has its own page. Every page is page is pretty much the same... If the page is an input "group", like Milk or Arousal, multiple values are crammed onto one page, and there is a drop down at the top to pick what stat from the group you want to adjust settings for. It's just a way of having more pages. Regardless of what you set, all of the settings from the group will apply if you enable processing for that group. In the future, probably all the pages will be like this because I'll need the space. There are two columns of sliders. The left column is for debuffs, the right column for buffs ... In theory anyway. At the top of each column is a sub-master slider that controls the strength of effects from this input. By default, these sliders are always set to zero. This makes the entire column do nothing! It's safer this way. You must change the slider to something other than zero for the column to have any effect. Beneath the sub-master slider are two sliders Debuff from (node value), and Debuff to (node value). These determine the range of the input you want to apply modifiers for, and their order matters. In fact, it is SUPER IMPORTANT! From is the input-value at which the effects below will be zero, and To is the input-value at which the effects will be fully applied. The "input-value" is of course the thing the page is for, like breast-size, or body-weight, or sex-addiction. e.g. Go to the Breasts page, and set the master slider for debuffs to 100 (that's the slider at the top of the left column). Then, set the From slider to 1.0 and the To slider to 2.0 (the default limit is for bigger breasts, size 6.0, but that's pretty huge). What does this do? With a range of From 1.0 ... To 2.0, debuffs will start to apply when your character's breast size gets up to a value of 1.0 Values below that will have no effect - they're smaller than From. As it increases towards 2.0 the effects of the modifiers you pick below will increase to their full "100%" effect. With a breast-size larger than 2.0, they will not get any stronger. To sum up: With From 1.0, To 2.0 Any breast size below 1.0 will have zero effect. Any breast size of 2.0 or greater will have full effect. But this still does nothing! Yet... Because you didn't pick any of the modifiers below From .. To. Open the Magicka slider, and set it to 100% Then, open the Stamina slider, and set it to -100% Scroll down and enjoy the huge range of sliders you can slide! What will this do? Now, as your breasts grow from size 1.0 to 2.0, a buff will be applied to magicka, and a debuff will be applied to stamina. Negative values in the modifiers = debuffs, and positive ones equal buffs... Even though this is the "debuffs" column ... well, it's just a convention, it's up to you whether you set them up as bonuses or penalties for any given range. In modifiers, negative is bad, positive is good. Always. Sometimes it's a bit odd, like when you set the chance of falling over, only negative values give a chance to fall, and positive values are all ways of saying "don't fall over, ever". But it is consistent. As there are so many values, it would be confusing if sometimes the convention flipped around, just because it was a "chance" value rather than a buff/debuff. Now, let's suppose you put From and To, the other way around... Set From to 2.0 and To to 1.0 Now, as your character's breasts decrease in size from 2.0 to 1.0, the effect of the modifiers will increase to 100%. So you will get no modifications at breast size 2.0 but at 1.5 you'll get +50 magicka, and -50 stamina. At size 1.0 (or below), you'll get + 100 magicka and -100 stamina. Which is silly, but it's just an example. So the ordering of From and To is very important. The From value is always the one that applies no effect, and the To value is always the one that applies full effect. It's intuitive when you want to set a buff for small breasts, that increases as they get smaller. e.g. Set the master slider for breast buffs to 100%. Set From 0.9 and To 0.0 Now the modifiers in the buffs column will increase to 100% of their configured values as your breasts approach size 0.0, with benefits starting to kick in at 0.9 or lower. As every screen is pretty much the same, you now know how to set up everything! Almost... There's a page called Limits... and it's different from the others. What does it do? Basically, ALL of the modifiers you configure, on all the pages, are totalled up before being applied. So, let's say, you set a magicka bonus of 100 from breasts, and a magicka bonus of 100 from belly, but a magicka debuff of 90 from arousal. Imagine that the From .. To values of breasts result in 75% effect, and the values on belly result in 30% effect, and the values on arousal 50%. These are all totalled up, so you get 75 + 30 - 45 = 60 magicka bonus. So negative and positive values can cancel out. But in some cases, you'll add large values of the same sign together, and a big number will result. Let's say you end up with a total health modifier of -270. If you have less health than this, you'd die, right? Well... that's not quite how Skyrim works, but pretty close. That's where limits come in. The default Limit for health is -90, so no more than -90 will be applied to your health. You can adjust the limits as you see fit, so if you never want to get a Movement Speed debuff worse than -25% from SLD, set that in the lower limit, and totalled speed debuffs will simply be clamped at that value before application. What about buffs and debuffs from other mods? How does SLD interact with them? SLD doesn't stick its fingers into other mods: it doesn't disable their effects. However, most mods will let you disable their buffs or debuffs. Sometimes the options to do so are strangely named, or hidden in a debug menu, but it is usually possible. In the case where SLD is modifying a value, and another mod is doing it too, the higher modifier usually overwrites the weaker one. Movement speed is a bit different, because DD, and other mods set it directly instead of using an effect At this time, SLD only limits the modifiers it applies, it can't control what other mods might do. This might change for movement speed, but it's technically impractical to do it for other values. SLIF If you have SLIF installed, you can choose to get node (and morph) values from it. This is the best way to get them, and is more efficient than if SLD reads them directly. What is this Body Morph thing? Does it change morphs? SLD's body morph awareness allows it to generate 'fake' node values from mods (such as MME, or various SLIF patches) that modify body morphs instead of skeleton nodes. These values are not used by anything except SLD's internal modification calculations. You have to set up how you want the morphs to be interpreted. See below for more information... Adding Custom Animations The "internal animations" for Stagger, Trip and Fall are intended to support custom animations (by Gunslicer) now bundled with SLD for those events. If you don't want to use them, you can disable them and use vanilla animations ... or ... you can use your own custom animations. You can add your own animations if you have suitable .hkx files you want to use. It's recommended you use the built-in animations, but you can change them if you want. Worn Items The 'Worn' tab conceals a large number of options. At the top of the page are two drop-down menus, one to pick the ITEM, and one to pick the MODE. There are 45+ items, and 12+ modes, and each ITEM x MODE combination is a unique configuration set! In practice, you may not want to set up all items, and you will certainly never want to set up all the modes for all items. The items are largely self-explanatory. At the top are the major outfit types: 'Naked', 'Clothing', 'Light Armor' and 'Heavy Armor', followed by 'Bare Feet'. While the major outfit types are naturally exclusive to each other, most of the other item types aren't. It's possible for a character to wear gloves, a collar, and slave boots - but a character can't wear slave boots and have bare feet. In the drop-downs there will be a '+' next to items you are considered to be wearing. There will be an '*' next to items you've enabled for the current mode, and an '*' next to modes you've enabled for the current item. The '*' is MODE x ITEM combination specific, it helps you track what you've enabled. If you do not enable an ITEM x MODE combination, it will not be processed, and its modifiers will not be applied. The modes need some explanation: I plan to write a full guide for SLD when things are more complete, but for now, I hope this is enough. Use the forum thingy if you have questions. Change History FAQ Submitter Lupine00 Submitted 11/23/2018 Category Other Requires SKSE, SkyUI, SexLab 1.62 Special Edition Compatible No
-
SexLab Drunk Redux View File This is a re-imagination of vinfamy's SL Drunk that attempts to provide more features, while being more compatible with regular gameplay/other mods at the same time. -------------------------------------------------- Have a drink alone or with friends. Have fun with others or get used after being drugged. Contains both dominant and submissive content for both male and female PCs. To get started, simply consume any alcoholic item, or share one of your drinks with an NPC by selecting the "Let's have a drink together." dialogue. If someone doesn't like you, they will probably say no. Features An MCM to configure different parameters. Comes with a debug page for troubleshooting. Make advances on NPCs after sharing a drink with them. NPCs may approach you with different intentions. Have a drink together, or maybe some fun. Some actions have consequences. Spiked drinks will make you more vulnerable and not everyone will take no for an answer. Your vision will blur around the edges, or overall, to indicate how drunk you are. Being drunk will also make you move slower. Differences compared to SL Drunk No vanilla records modified. Dialogue won't always have the same outcome. Spiked drinks will make you drunk more quickly. After sobering up, NPCs won't keep approaching you indefinitely. No broken followers! Requirements SkyUI SexLab Framework Fuz Ro D-oh Powerofthree's Papyrus Extender for SSE (for v1.3+) Compatibility This should work with pretty much anything, even mods that modify the vanilla alcohol items. No existing items/records were touched. Future content No current plans. I don't use a lot of SL mods for stability reasons. Suggestions are welcome. Submitter Creek191 Submitted 12/19/2019 Category Misc Sex Requires SkyUI, SexLab Framework, Fuz Ro D-oh, Powerofthree's Papyrus Extender for SSE Regular Edition Compatible No
-
SexLab Shrines View File If you like my mods, you can support me on Patreon With this mod, if you find some human dignity in yourself, you have an option to redeem yourself. Once per day you can pray at and Shrine of The Nine Divines to raise purity(Sexlab "Sexual purity") and reduce lewdness(Sexlab "Sexual perversion"). Required Mods Sexlab SkSe Description Hello there adventurer, can i ask you a question. YOU believe in The Nine Divines. I haven't seen you yet in our sanctuary, you must pay it a visit and pray there or something bad can happen. In our times Skyrim is full of depraved souls, that need Divine guidance, as an adventurer you must have been having a lot of sex, sleep with dogs, breed with chauruses, and other do carnality. Divines forgive! Pray The Divines and redeem your sins. Wait, what? You are not one of those dirty perverts? You hate all that debauchery going all over Skyrim? Well that good to hear, maybe you can become a Nun, no, not those depraved Dibella sluts selling their bodies for flowers, you can become a real Nun - fortress of purity and chastity! Don't hesitate, visit our sanctuary at once! eh? By playing Skyrim with Sexlab and its mods you are basically turning you character into slave-slut-whore-breeding-piece of meat whose sole reason of existence is have sex with everything that moves. Your sexlab stats and everything you do are pretty irrelevant. That is until you install SexLab Separate Orgasm, where stats matter and eventually you character can be broken to always horny nympho that is always craving and can never have enough satisfaction. errrm... Works with (10) npc's too. Mod works without SLSO. there is no MCM, everything configured in json file Cool-down is reset everyday at midnight Configuration: You can change default values in SKSE\Plugins\StorageUtilData\SL_Shrines\Config example: (purity, lewdness, arousal), can be negative "shrine_of_talos" : [ 1, -10, -100 ], this will raise purity by 1, lower lewdness by 10 and reduce arousal by 100 You can add message that would play for player, when using shrine example: "shrine_of_talos" : [ "I must support author on Patreon", "Here could be your add", "Did you know that Ed86 is Talos?" ], You can add additional spell effects to blessing, spell id is saved as DEC in json, you'll need to convert it from HEX used in tes5edit/CK example: "shrine_of_talos" : [ "1030554|Skyrim.esm", "1030554|Skyrim.esm" ], Mod supports 10 npc's. You can manually add/duplicate more aliases to quest if your want. Conflicts: Mods that change TempleBlessingScript and DLC2TempleShrineScript scripts of shrine activators Patches: Wintersun Patch: https://www.loverslab.com/topic/95410-sexlab-shrines/?do=findComment&comment=2995034 Wintersun Patch guide https://www.loverslab.com/topic/95410-sexlab-shrines/?do=findComment&comment=3369409 Submitter Ed86 Submitted 03/10/2018 Category Other Requires Sexlab, sKsE Special Edition Compatible Yes
- 134 replies
-
13
-
Sexlab Follower Needs View File Sexlab Follower Needs I made this mod after thinking it'd be nice if followers could 'relieve' themselves in between travels. This mod gives followers the ability to masturbate when aroused, either only in player homes or out in public (configurable through the MCM). It's an extremely light mod, and pairs well with mods like Spectator Crowds or Eager NPCs. Requirements: -Sexlab/OStim Standalone (OStim classic and OStim NG WILL NOT work!) -SLA/OAroused/OSLAroused (Highly recommended to use OSLAroused) -Fuz-roh-doh -LibFire (Semi-Optional) po3's extender (Semi-Optional) PapyrusUtil Features: Followers will only masturbate if they are not in combat or busy. Followers now have a 25% chance to ask you for sex, and a 25% chance to start an orgy with your other followers if you have more than 1. (%Chance is configurable through the MCM.) NOTE: As of right now, the orgy/threesome system is disabled while I work on a system to implement them in a way I like. Check the support section for more details. Added options to add custom player homes to the list of valid locations, as well as a gender filter in the MCM. Added inn support! Now, if your follower is alone and nobody can see them, they'll masturbate in an inn. Also rewrote the way homes and locations are scanned to use keywords instead of a formlist, but kept the formlist just in case. *NEW* totally overhauled dialogue system, now scenes will start much more immersively! This system is considered in beta, and bugs may be present. Dialogue will now change based on arousal level, and you have the option to either deny release, let your follower take care of it, or join in! Followers will path to the nearest bed, if there is one, and start a scene now! Note: Dialogue is written from a male PC pov, and as such a few lines will be a bit off when playing a female PC. A dialogue patch is in the works for both khajiitspeak and female PC. Credits: v6 Would not be possible without the work put in by fireundubh for the libFire plugin, please give a github star to his work or check out his other projects on his website. v7 is not possible without po3's extender, please endorse his work on nexus. ESL Instructions: v9+ REQUIRES A NEW SAVE WHEN UPDATING FROM v8 AND BELOW Totally new FormIds from all previous versions, DO NOT just drag and drop in. To upgrade safely, first disable the mod, wait 1 hour, then save. Then clean your save with ReSaver, and then load the mod. UPDATING FROM v9 TO v10 DOES NOT REQUIRE A NEW GAME Supported Versions: -v10.5: Latest version, has the new dialogue system and may be a bit buggy. -v9.1: Latest version with support for Ostim NG and Sexlab. -v7: Oldest version only kept around for older saves before formIDs were compacted, also is the most stable version. Only has support for Sexlab. All other versions not listed here are unsupported, and should be upgraded. Older versions may have bugs, or have other issues. For versions < 7, upgrade to 7. For versions > 7, upgrading to 9 or 10 should be fine. Permissions: You are free to use whatever scripts you like from my mod, as long as you provide some form of credit. Please do not upload this mod anywhere else. Submitter BluByt3 Submitted 03/29/2021 Category Adult Mods Requires Sexlab, OStim Standalone, Sexlab Aroused, OAroused Fuz-ro-doh, LibFire, po3's extender, PapyrusUtil, Regular Edition Compatible No
-
Generated Voice Pack for BaboDialogue View File Voice pack for BaboDialogue Made using VASynth for BaboDialogue. Created for version 4.80. Uploading here because why not. Baka's mod works for both SE and LE. I play on GOG's AE and this pack works (mostly) for me. Every now and then I have noticed small things (often single word lines) that it doesn't cover, but it got *almost* everything. This should still work for newer versions of the mod (see Baka's Patreon) except that any of the new lines added in the newer version won't be voiced. Honestly, you probably have Fuz Ro D-oh - Silent Voice installed anyways (it just got an update for AE/GOG) and seeing as this mod took over 24 hours for my computer to process via VASynth (there's a ton of dialogue in this mod) I'm not going to update this for every release of BaboDialogue. It also means that this pack is quite large (~3.6gb), so the file in the downloads contains a link to a MEGA page where you can download the file. Even larger once unpacked, so don't download if you're worried about taking up disk space. Download instructions: --------See below for newest link--------- Link to MEGA (v4.8): https://mega.nz/file/tWFCVajD#jXJoNBvl_0UfBHUOdJRomeedcRx5Ewn6gZ-ebHolcy8 Or you can find the same link in the downloads tab for those who don't bother to read ? Requires: BaboDialogue (all its requirements, etc etc) Submitter BadJoke Submitted 12/12/2022 Category Misc Sex Requires BaboDialogue Regular Edition Compatible Yes
-
Pama Simple Hunger View File A very simple mod to simulate Hunger and give the Player a reason to actually eat something. Unobtrusive and compatible with nearly Everything else. Nutrition Value of any Food item is dependent on Gold value. Uncooked food has very low nutrition value. No critical Effects when no food is consumed, only a Debuff to stamina/magicka/health regeneration. Enjoy! Submitter Pamatronic Submitted 04/24/2023 Category Other Requires Special Edition Compatible Yes
-
CRACKLE - Comforting fires for the discerning hobo - View File What it is: I felt like something was missing from Fallout 4. I start a lot of new games where my character has nothing, and nowhere to go. Often using my light alternate start mod DLYH. Many times I'd get caught out in the rain only to come upon a fire. I usually roleplay being grateful to have the warmth, but the game itself gives me no such feedback and after a while such willful "making your own fun" gets tiresome, so I thought: "What if the fires did SOMETHING... Anything... even if very small. So I made this little mod. What it does: Exposure and warmth: Now when you come upon a open fire in the world, such as a bonfire, campfire, or fire barrel, it will grant you a little bonus to endurance and added protection against diseases in survival mode. You have to sit by the fire a while to warm up before the effect starts, but once it does it will persist as long as you stay near, and for a few minutes after you leave (less if it's raining) The disease protection is particularly useful if you eat in front of the fire, or sleep by it. I personally think this is very realistic and immersive. Rain will now cool you off. There is no negative effect to this except if you get too cold it will take you longer to get warmed at the fire and receive the buff. If you are cold and not near a fire being under shelter will warm you up slowly, until you no longer have the cold time penalty at a fire. I didn't feel it was necessary to make rain more punitive as the vanilla game already raises your disease chance from being out in rain. It also works with snow. Swimming makes you soaking wet, which makes you cold. You will slowly warm up when cold if the sun is out. as well as when in cover, but you will not warm up without a fire at night, unless you are under shelter, you will however dry from being soaking wet to merely cold. (If it's not raining) Forage for wood, with potential dangerous encounters. However if your legs are crippled you won't be able to do this! It works with fires in the world, as well as with the Workshop campfire and fire barrel added by Wasteland Workshop. It also works out of the box with the following camping mods: Kitcat's camping gear (Recommended. Fires and tents as shelter!. Get "Firewood" item, and manual from MCM, and then forage for wood!) Campsite (Fires, Forage for firestarting kits instead of wood.) Advanced needs 2 (Fires) Conquest (Fires) Buildable burning campfires and fireplaces (Fires) Woody's Wasteland Stuff (Fires) Sit or sleep anywhere, with Survival mode saving: Now, you can sit on the ground, or on top of most even surfaces whenever you like. You have several positions to choose from including a wounded sit. After you sit you'll be presented with a menu. You can either just sit and look around with the free camera or wait for increments of one hour or 5. Unlike Vanilla waiting this is instant which is a RL time saver. (The method used is safe and will advance AI and scripts properly, it's the same one used in the firewood foraging) When you are done sitting and get up. (Re-open the menu by hitting the hotkey/MCM button again) if you waited the game will then save. Now you can sleep on the ground (and again most even surfaces), as well as benches and couches. The mod uses AAF which will scan the area for couches and benches you can sleep on If none are found you sleep on the ground (or whetever you are standing on/in.) By default you will only actually latch onto the furniture 75% of the time. If you want you can up that percentage to 99 in the AAF.ini but if you do I suggest that you you reduce the furniture scan distance to something smaller like 200, that way you can decide if you want a particular piece of furniture more easily by standing by it.. When you lay down after a moment a menu will appear and you can choose to sleep, lay there with free camera or get up. If you choose lay there simply hit the hotkey/MCM option again in order to bring back the menu. Unlike waiting this uses the vanilla sleep system. In survival mode, sleeping not near a fire is treated the same as using a sleeping bag. (3 hrs by default), wheras sleeping by a fire is treated like a Mattress (5 hrs) Because it uses the vanilla system mods that affect sleeping on sleeping bags and Mattresses will affect it. I've subtly altered the 2 messages warning that you can't oversleep on these items to be more immersive and frankly fit better with other vanilla messages and not sound like a preachy tutorial. When near a fire an option to play a hand warming animation (either standing or kneeling also occurs. To stop warming your hands simply hit the Hotkey/MCM option again. (May take a few seconds) Known issues: If it stops raining while you are warm and by the fire you may temporarily have both the long and short version of the of the effect. I dunno if this actually makes the effects stack but they'll only overlap for 2 minutes so... have at it. ? Do not load the game while sitting, lying down, or warming your hands. Get up, stop what you are doing, or finish sleeping first. Otherwise you will break your pipboy and interactions completely and have to quit all the way out of Fallout 4 and reload. Occasionally if you try to sit on a CHALLENGING spot AAF which is used to handle the sitting and laying animations may get confused and take you for a walk like you are a mind controlled zombie. Just wait it out... eventually it'll resolve and usually put your body where you wanted it... Though your camera may be far from it. Requirements: Wasteland Workshop Mod Configuration Menu Advanced Animation Framework v161.1 or above LEGAL: The source code is provided for you to make personal changes, should you wish to. It is not provided for you to alter, compile and redistribute your own version of the mod. The mod, Crackle is only allowed to be hosted and downloaded from Lover's Lab, and the Nexus, under my specific user accounts. THANKS: @dagobaking for AAF which makes animation mods like this possible. @requiredname65 for script input. Those of you that actually come in the non adult section ? Submitter Tentacus Submitted 04/04/2020 Category Other Requires Wasteland Worksop, MCM, Advanced Animation Framework
-
In this threat I want to present the concept of a gameplay and story focused slavery mod I plan to write, discuss the features and ask for feedback in general. The main idea is when the PC is defeated in combat, they’re enslaved by the respective group of enemies. There could also be a mechanic that a broke PC has to sell themselves into slavery to pay a bounty instead of going to jail. Also, the mod is planned to be gender agnostic and work with male and female players. You’ll be able to simply toggle the genders that can engage sexually with the PC after your liking. In the following I’ll use the term “bandits” synonymously for all humanoid enemy factions. The new take at slavery I’ve in mind is to take a step back from pure sex-slavery and focus on quest-like content to keep the player engaged and make the sex scenes more rewarding. Introducing Tasks: While enslaved, the player is put to work and gets tasks to complete. Those are simple works, like collect trash, craft items, remove corpses (probably from the fight the PC originally lost), and so on. Tasks have to be completed within a time limit and at the enslavement location. In between, the bandits can come along and either convince/ coerce the PC to have sex or rape them instead. I’m thinking about that every captor could have its own disposition rating towards the PC and doing favors for them or having sex improves it. NPC that like the player that are nice on them. Once the disposition is high enough, they might help the PC to escape or even fall in love and escape together. It could be interesting to have to decide whether to give in to sex with a bandit, but fail a task and risk punishment or finish in time and rise in the eyes of the boss. During the enslavement I want to go without a hard leash-mechanic that prevents the player from moving around freely. The PC can always try to run away, but once they leave the location enemies are spawned in to catch and bring them back. When the PC manages to flee, hunter teams might appear outside of cities for the next three days or so to get them back. The hunter parties get larger and wait for longer the more trusted the PC was as a slave. After some time doing tasks, the player earns more trust and gets assigned Missions. Those are larger and more independent orders. Missions have a significantly longer time limit and happen outside of the enslavement location (and are therefore a good opportunity to escape). They are complex things like: distract the gate guards so a raid party can enter a city, during a deal with another bandit group: the bosses are negotiating and the men of both sides wait around and start provoking each other. The PC has to calm the men so they won’t start fighting (dances, sex, masturbation shows, etc.) be whored out to other bandit camps or towns and pickpocket the clients or collect intel from a rival bandit camp With missions the player is encouraged to commit crimes and amount a bounty in the current hold, to make it feel like changing sides and becoming a part of the outlaws. Once completed enough missions, the PC becomes an acknowledged member of the enslaving faction, but still at the lowest official rank. This means effectively the end of the enslavement scenario. The PC can now leave their owner and return at will and repeatedly do missions without a time limit. This is than basically bandit gameplay in which you still can play the vanilla questlines. If not completing tasks the player gets punished through rape, being thrown in a cell with skeever or dogs (that rape them), is whored out to lowlifes publicly, or simply tortured by beatings or magic electro shocks. If the Player stays disobedient, they are eventually sold to a mine or a farm. This idea is relatively new for me so I’ve not a lot of things in my mind that could happen there. My initial ideas are like: bring crops and ore to a vendor to sell, pleasure the workers, mine or farm, deliver orders to a smith, cook for the owner, etc. If anybody has more ideal, I’d like to hear them. Now, since I’m personally not into hard BDSM, devious devices, torture or other extreme fetishes, I don’t plan to incorporate those into the mod. But I want to provide the code to make it easy for plugin mods to add that kind of content. For this I could need some help from other modders, because I have no idea how to go about this. That are my ideas so far. If you have any ideas, advice, inspiration or just want to encourage me to pull this though, feel free to post them :]
- 16 replies
-
13
-
- enslavement
- slave
-
(and 6 more)
Tagged with:
-
Hello, Nexus here. Straight to the point; I want to find a underwear mod for Skyrim SE. Whether it is on everyone including the player and NPC's or varies based on chance, some going buck naked and others layering up against the freezing temperatures of Skyrim. It is a small thing, but I like immersion in my games. The fact that I loot or pickpocket somebody and, no matter what, their ass and genitals are just hanging out all willy nilly ticks me off just a little bit. Especially if I have people over and in their eyes, they see me examining the naked form of a unaware victim or god forbid the naked body of a corpse when I didn't really want to. Looting and stealing clothes is questionable depending on the situation in of itself, but I would at least like the choice to take or leave on their skivvies if only for the sake of people not questioning my morals or sanity. Plus, sometimes I just want to at least honor the dead by preserving their dignity and only taking what I need. Unless they have underwear I want to try out, I don't think underwear counts as a necessity. I already looked at some mods with that capability, but they all seem the same and I don't want to install without knowing the potential problems they present. I would like some perspective from a community who is likely to at least have heard or tested such mods. I am using or planning to use CBBE, CBPC, HDT, CBBE 3BA, and Bodyslide. Maybe that will narrow it down. Any help would be appreciated, I am not in a huge rush to start a fully committed playthrough just yet anyhow.
-
Its strange we can meet daedric lords that are probably 1000's of years old but can't time travel back to oblivion or morrowind era, or, to a specific time-frame like, when the red mountain exploded. Would be nice to see Dragonborn truly breaking the limits by helping and making allies from different time periods ranging from Ysgramor's adventures to when Ysmir was still alive, as human etc.
-
i recently started really playing cyberpunk2077. i try and play it as immersively as i can so that i even try and walk instead of running and pick the right outfit for the occasion things like that. but all it did was make me want to play modded skyrim again. so im wondering if someone could suggest a boat load of mods in order for me to have the most immersive game ever. i want every tiny minor detail in the game like having a a bladder and food needs, horny level, dirty feet if i'm barefoot, heat and cold being a problem, being able to see myself if i look down. the reason i posted to this site instead of nexus is because theres mods that add immersion on here that arent on nexus. also i need to state that i'm very used to modding, though i havent modded skyrim for years i think i should understand it again quickly. i've been modding cyberpunk too. the only thing i'll struggle with is load order. thanks to anyone for reading and responding, this isnt super urgent but i would like to start quite soon. i dont plan on playing the main story i just want to use the game as almost like a life simulator so any suggestions that come in super late can just be added afterwards!
-
I have tried many times to create a modlist for skyrim to create the experience I want, but every time I've tried it's ended up either completely broken and unplayable or just unsatisfying, usually causing me to quit for long periods of time, so I could really use some help, especially since the mod index appears to be very outdated. I'm looking to play a female character who is raped, abused and corrupted throughout her adventures through skyrim, and I'd prefer to stay away from any mods that break the immersion too much (so nothing over the top, silly or overly slutty). I know that a mod like defeat is probably essential, but other than that I have no ideas. I know I want at least a few story/quest mods, something to flesh out the sexual content (like adding dialogue or narration) and some mods that add encounters outside of losing in combat, plus preferably a mod that adds some sort of corruption mechanic (although this is less essentially as I can just roleplay). Other than that, maybe a pregnancy mod, some blakmail and slavery mods if there are any good ones that don't conflict and anything else that would enhance the experience without it getting too out of hand. Anyone got any suggestions or ideas?!
- 3 replies
-
- rape
- corruption
- (and 14 more)
-
request Back Packs of Skyrim SE? NPCs
Jessie907g posted a topic in Request & Find - Skyrim Non Adult Mods
Are there any Backpack mods like? Elsopa - Big Backpack HD https://www.nexusmods.com/skyrimspecialedition/mods/36445?tab=files Mage Backpack SSE https://www.nexusmods.com/skyrimspecialedition/mods/6534 Simple Leather Backpack https://www.nexusmods.com/skyrimspecialedition/mods/42455 That would distribute the bags to NPCs as well? I'm so sick of Player/follower exclusive content. I really feel like a carry weight system like that would make my game so much more immersive. No more infinite inventory pocket. -
(So i asked elsewhere and i got downvoted to hell even though i think it's only realistic?) Ex: -25%hp, -25% melee physical damage and -10% archery damage for all human females (MC and NPCs) (It's about in line with what is observed in olympic events.) (I know about Gabi but it doesn't go far enough in my opinion.)
-
Hello, I'm once again returning to see if there would be anyone willing to invest a little time into creating a scent/smell mod. I've always been a big into smells, I think that the visual representation of such things would do a lot for people like myself. I want to pitch a few ideas for the mod that I think might even intrigue someone who may not be into this sort of thing because I do think that there is a lot of potential for a mod like this. But I'll start with the basics of the visual concept. Ideally the scent would be represented with a fog overlay emanating from the body in different colors to represent different smells. While many of these would emanate from specific parts of the body over time; armpits, groin, backside, feet, maybe even the entire body. There are other ways that this mod could be implemented to create a more immersive smelly experience throughout skyrim. Adding in the ability to smell and track enemies, items and quests. These overlays can depict different smells ranging from good to bad. Examples might include: Pink - Perfume Purple - Pheromones/aroused Blue - Flowery White - Smelling sweaty Yellow - Cheese Like Green - Rancid Red - Blood/Gore Black - Death/Rot These scents and colors could be stacked on top of one another creating an array of different smells to imagine. The reason why this mod has so much potential is because of the way smells are so closely intertwined with memory. Simply seeing a color and a text up in the corner giving a brief description of what your character is smelling is enough to spark the memory of what something smells like to a person, creating a whole new level of immersion. I have a few ideas of how this might work on a few different scales. How it might work on the more NSFW side of things along with how it would work from a gameplay perspective. In my opinion truly great NSFW mods are the ones that also contribute to the game as a whole. With that, having the ability to customize the mod in the mod menu is guaranteed to satisfy all sorts of people with different tastes. I'll list the major gameplay changes first. A shout where the character enters into a "sniffing the air" animation, suddenly everything is colorized with an aroma like fog. Everything from mutilated bodies to pesky hidden mushrooms and alchemy supplies, to hunting trails for prey. An enhanced version of this skill could be given to beast races, allowing them to see/smell scents from further away. Simply tap the spell off and your character is no longer paying attention to the smells around them. Simply add a menu for ticking the types of smells you're not interested in seeing. Large scale you could even have NPC's use this skill to add an extra layer of difficulty while sneaking. The idea is that less pleasant smells would operate similar to mods like wet function redux or bathing in skyrim. Certain smells would dissipate over time while others do not. For instance perfume smells may go away after a few hours after you use a perfume or eat certain ingredients. While other smells may get worse, in progression, from the smell of sweat, to a cheesy scent, to a rancid scent. Or even from a bloody smell after combat, and eventually the smell of death and rot. The smell of lust may grow stronger over time, turning from light purple to royal purple. As you may be able to tell this has a lot of potential for NSFW implementation, for instance, some NPCs may be attracted to different smells. One might be attracted to the scent of sweat, one might be easily aroused by perfumes, vampires could be turned on and jump you at the smell of blood on you, drauger and animals could be attracted to death and rot smells. Pheromones could act as indicators of an NPC's arousal level (imagine literally sniffing out an aroused woman/man in the local tavern). As you can see, the potential of a mod like this is huge an I would be happy to spit ball ideas with anyone who may be interested in creating a mod like this.
-
OTrainers - OStim trainers with benefits View File Features Lightweight OStim addon Can be safely installed mid-playthrough Works with vanilla, DLC and modded* skill trainers Your relationship rank matters It does not replace the vanilla training * He/she needs to be in at least one of skill trainers faction (JobTrainerSpeechcraftFaction, JobTrainerRestorationFaction etc.) Requirements Skyrim: Special Edition (1.5.39+) SkyUI OStim and all its requirements Recommended mods Better Dialogue Controls OCum and all its requirements ORomance and all its requirements Installation Place the mod after (below) OStim and its other addons (OCum, ORomance etc.) in the file order and plugin order. Gameplay The mod adds I'd like to learn <skill> from you intimately... dialogue line to all trainers in the game. The trainer will follow the player character. When you find a place that you like, choose This is a perfect place for our training session. It starts a mini-game (challenge) in the OStim scene. You can earn up to 3 skill points per training session: The first one for making the trainer orgasm The second for doing so before player character orgasmed The third is relationship bonus if you're the trainer's friend, ally or lover (relationship rank equals 1 or above) The skill is advanced after the scene ends. You need to wait 6 hours to start another training session. The cooldown doesn't apply to vanilla training. Contributing The source is available on Github. Feel free to make a PR if you want to improve the mod. Submitter WildAdmiral Submitted 07/16/2021 Category Adult Mods Requires OStim, SkyUI Regular Edition Compatible No
- 1 reply
-
- gameplay
- lore-friendly
-
(and 3 more)
Tagged with: