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Dripping When Aroused NG View File **DO NOT UPGRADE FROM v1.x.x: v2.0+ REQUIRES A CLEAN SAVE OR NEW GAME** (2.x.x can be upgraded in place) The classic arousal effect mod: Dripping when aroused SE, by Ed86, updated for the modern mod list. Now OStim SA and TNG compatible. SL and SOS still function but no longer required. NPC Cloak replaced with SPID Magic Effect. ESL and Form 44 for your pleasure. Enjoy! Requirements SKSE SPID PapyrusUtil Papyrus Extender Papyrus Tweaks NG (strongly recommended) SexLab Framework or OStim Standalone SexLab Aroused or equivalent arousal mod (OSL Aroused works) Integrations (soft dependency) Oninus Lactis NG Better milk effects for DW Adjustable emitters Manual trigger available Tracks offset customizations for player and 10+ NPCs OStim/SL/FG independent, ESL, Form 44, localized, API for modders TNG (v4.0.4 or newer for size detection) Conditional Expressions Extended (DW compatibility patch (for apropos2) is built-in) MinAI for CHIM (Sends DW context to AI) SPID Tips * To run this mod for PC only, simply remove the DW_DISTR.ini and NPCs will not be given the magic effect. ** For improved performance, apply the effect to fewer NPCs: Edit the DW_DISTR.ini to be more restrictive on who gets the effect. Look at SPID resources to craft a DISTR that works for your play style. This will cut down your processing load for high population cells. Spell = 0x860~DW.esp|ActorTypeNPC|||U/F/-C <--would distribute the DW Effects Spell to Unique, Skyrim Female, non-Child NPCs - Male NPCs would not have breathing effects, Child actors don't get effects anyway, non-unique actors would get no effects. Spell = 0x860~DW.esp|ActorTypeNPC|BanditFaction||-C <--would distribute the DW Effect Spell to all non-Child Bandits of both sexes. You get the idea. Dripping When Aroused NG v2.0+ NEW FEATURES Installation Flower Girls support has been removed No choices - just install on a clean save (no previous version ever installed <2.0 ) New sound system manager: Set a maximum for number of active NPC breathing effects Prioritizes followers and NPCs closer to Player for sound Self healing sound slot allocation prevents duplicate/stacked sounds playing NPC Breathing defaults to female only (breathing effects can be configured for F only, M only, both, or disabled. For M breathing effects you will need to replace the silent Male breathing WAVs with actual sounds and ALSO change the SPID DISTR file to give Effects_Spell to males (remove the "F"). If you enable BOTH in the MCM dropdown, males will try to take up sound slots and play silent WAVs if you give them the Effects_Spell. So, don't do that unless you are going to provide sounds. Effects Management Effect starts have been de-synchronized ModEvent system implemented for more reliability and responsiveness (pause effects during anim, resume effects, force scan and process effects, etc) Individual NPC Overrides! See below New MCM features: Import/Export Configuration Settings to JSON Debug Log Messages Enable/Disable Uninstall Button - Stops all effects and unloads all scripts, best effort. Wait 1 min for any orphaned effects to end then save. Added/fixed toggles to: Silence NPC breathing sounds during animations Silence Player breath/heart sounds during animations Pause visual effects during animations Manage treatment of futa actors New individual NPC MCM settings override page Select NPC under crosshair to add to overrides JSON Toggle each effect individually for up to 32 NPCs The basic hidden Effects_Spell is distributed at run time by SPID. NPCs must have the basic Effects_Spell to get any effects in game or to use overrides. Disable/Enable effects globally through MCM config page as usual to set default behavior. Now you can override those global settings for a select group of NPCs. Want breath effects on just a few NPCs? Want to silence just your companions? Want everyone to have breath effect but only your favorite follower to drip? Now you can do this! Improved mesh visibility in dark areas (blinking NPCs still occurs on drip in places like Solitude Blue Palace bedroom area) NonVirginNPCList now actually works and is populated with some known mothers and wives at run time (JSON can be edited) Localization translations improved and added PT-BR Male NPCs and Mannequins are now filtered out by default in SPID DISTR file. If you want gag or breath effects on male npcs, you will need to remove the "F" in the DISTR file SPID filter (and install non-silent breath sounds for males). Submitter stnfnk Submitted 09/29/2024 Category Adult Mods Requirements Sexlab or OStim, SPID and SKSE Regular Edition Compatible No Install Instructions
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Version 2.0.5
49,150 downloads
**DO NOT UPGRADE. v2.0+ REQUIRES A CLEAN SAVE OR NEW GAME** The classic arousal effect mod: Dripping when aroused SE, by Ed86, updated for the modern mod list. Now OStim SA and TNG compatible. SL and SOS still function but no longer required. NPC Cloak replaced with SPID Magic Effect. ESL and Form 44 for your pleasure. Enjoy! Hard Requirements SKSE PapyrusUtil SPID At least one sex framework: FG, SL, or OStim SA SLA compatible arousal mod (OSL Aroused works) Integrations (soft dependency) Oninus Lactis NG is a milk leak framework now rebuilt for DW Better milk effects for DW Adjustable emitters Manual trigger available Tracks offset customizations for player and 10+ NPCs OStim/SL/FG independent, ESL, Form 44, localized, API for modders TNG (v4.0.4 or newer for size detection) Conditional Expressions Extended (DW compatibility patch (apropos2) is built into this release) MinAI for CHIM (Sends DW context to AI) SPID Tips * To run this mod for PC only, simply remove the DW_DISTR.ini and NPCs will not be given the magic effect. ** For improved performance, apply the effect to fewer NPCs: Edit the DW_DISTR.ini to be more restrictive on who gets the effect. Look at SPID resources to craft a DISTR that works for your play style. This will cut down your processing load for high population cells. Spell = 0x860~DW.esp|ActorTypeNPC|||U/F/-C <--would distribute the DW Effects Spell to Unique, Skyrim Female, non-Child NPCs - Male NPCs would not have breathing effects, Child actors don't get effects anyway, non-unique actors would get no effects. Spell = 0x860~DW.esp|ActorTypeNPC|BanditFaction||-C <--would distribute the DW Effect Spell to all non-Child Bandits of both sexes. You get the idea. Dripping When Aroused NG v2.0+ NEW FEATURES Installation Flower Girls support has been removed No choices - just install on a clean save (no previous version ever installed <2.0 ) New sound system manager: Set a maximum for number of active NPC breathing effects Prioritizes followers and NPCs closer to Player for sound Self healing sound slot allocation prevents duplicate/stacked sounds playing NPC Breathing defaults to female only (breathing effects can be configured for F only, M only, both, or disabled. For M breathing effects you will need to replace the silent Male breathing WAVs with actual sounds and ALSO change the SPID DISTR file to give Effects_Spell to males (remove the "F"). If you enable BOTH in the MCM dropdown, males will try to take up sound slots and play silent WAVs if you give them the Effects_Spell. So, don't do that unless you are going to provide sounds. Effects Management Effect starts have been de-synchronized ModEvent system implemented for more reliability and responsiveness (pause effects during anim, resume effects, force scan and process effects, etc) Individual NPC Overrides! See below New MCM features: Import/Export Configuration Settings to JSON Debug Log Messages Enable/Disable Uninstall Button - Stops all effects and unloads all scripts, best effort. Wait 1 min for any orphaned effects to end then save. Added/fixed toggles to: Silence NPC breathing sounds during animations Silence Player breath/heart sounds during animations Pause visual effects during animations Manage treatment of futa actors New individual NPC MCM settings override page Select NPC under crosshair to add to overrides JSON Toggle each effect individually for up to 32 NPCs The basic hidden Effects_Spell is distributed at run time by SPID. NPCs must have the basic Effects_Spell to get any effects in game or use overrides. Disable/Enable effects globally through MCM config page as usual to set default behavior. Now you can override those global settings for a select group of NPCs. Want breath effects on just a few NPCs? Want to silence just your companions? Want everyone to have breath effect but only your favorite follower to drip? Now you can do this! Improved mesh visibility in dark areas (blinking NPCs still occurs on drip in places like Solitude Blue Palace bedroom area) NonVirginNPCList now actually works and is populated with some known mothers and wives at run time (JSON can be edited) Localization translations improved and added PT-BR Male NPCs and Mannequins are now filtered out by default in SPID DISTR file. If you want gag or breath effects on male npcs, you will need to remove the "F" in the DISTR file SPID filter (and install non-silent breath sounds for males). -
Version v04.16
637,241 downloads
Allow ❤️❤️friendly❤️❤️ creatures to take advantage of your character and NPCs. Any nearby non-hostile creatures with a high enough arousal will pursue and force themselves on (or seduce) your character or any available NPC. There are lots of configuration options to customise your experience, including dialogue and hotkey invitation. Aroused Creatures is designed to provide an immersive way to enable sex with creatures outside combat. This is intended to compliment combat-sex mods like SexLab Defeat which allow combat to end or be avoided with sex, including sex with creatures. As such, Aroused Creatures specifically excludes engagement with hostile creatures in order to allow combat mods like this to function. SexLab Aroused Creatures SE is developed from the Legendary Edition SexLab Aroused Creatures. Please note that any support for patched versions of Aroused Creatures must be sought from the authors of the patches. License All contained code and assets: GPLv3. Full license included in archive. Open Source means more and better mods for everyone. Please consider releasing your own mods under recognized open source licenses such as GPL, MIT, or CC and help build a foundation for future mod developers. Hard Requirements SexLab SE or SexLab P+ and all requirements. OSL Aroused and all requirements. Other versions of SexLab Aroused should work. Pandora Behaviour Engine Plus Required to add new animations to the game. Run this after installing or uninstalling any animation mods. If you are not sure, run it anyway. Actors will t-pose without this. Other Requirements SexLab Defeat SE Aroused Creatures is intended to compliment the combat sex features of Defeat. Use this to provide a means of having sex with hostile creatures. This mod also provides the player struggle HUD meter feedback used by Aroused Creatures (the Defeat ESP does not need to be enabled if the other features are not wanted). Creature Framework SE (third-party port) Creature aroused model management. More Nasty Critters SE, Creature Framework, and Hentai Creatures (third-party port) Creature aroused models and animations. Also adds spells to spawn female creatures. Fuz Ro D-oh Silent Voice Silent dialogue readability. Strongly Recommended SexLab More Creatures SE Adds more friendly domestic creatures for Aroused Creatures to work with. There will be far fewer engagements without this. Recommended Mods Billyys Animations for SE (third-party port) Creature group animations. Horny Creatures of Skyrim SE (third-party port) Adds animations for male NPCs on female creatures. SLAL SE Animations by Sailing Rebel Adds a few more non-consensual horse animations. FunnyBizness SLAL Pack (third-party), more animations. One With Nature - Dynamic Animals and Creatures SE Allows normally hostile creatures such as wolves and deer to be treated as friendly. Installation Skyrim must be installed outside Program Files to avoid potential issues with Windows UAC. This is not just an Aroused Creatures issue - modded Skyrim should never be installed in protected areas of the file system. Doing so can prevent SKSE and other modding tools from functioning correctly. Avoid any folder created by Windows itself, including Documents, Desktop, Downloads, etc. Folders in the root of a drive other than C are recommended. Exclusions must be configured in any antivirus or antimalware apps for the game installation folder, folders containing any modding tools including the mod manager, the mod manager instance or staging folder, and the mods download folder. As with install location, this is an issue for modded Skyrim in general not just Aroused Creatures. Antivirus can interfere with the normal operation of mod managers, SKSE and SKSE plugin mods like SexLab and PapyrusUtil which Aroused Creatures depends on. Use Mod Organizer 2 (fully supported) or Vortex Mod Manager. NMM and manual installation are not supported! Enable the mod in the MO2 left panel, and make sure the SexLab Aroused Creatures.esp is enabled in the Plugins tab. It should not matter where the ESP is in the load order, so long as it is after SexLab.esm and SexLabAroused.esm. Run Pandora and deal with any warnings or errors (they are all important). By default, Aroused Creatures does not display any notifications during initial installation. This is to avoid contributing to new-game notification spam. Once in-game ensure that SexLab is fully installed. For the original SexLab, this requires opening the SexLab MCM, clicking the Install option, exiting the menu then waiting for SexLab's "Ready" notification at the top left of the screen. For SexLab P+ it should be fully installed automatically. Once SL installation is complete open the SexLab MCM again, choose the Animations Settings page and uncheck the Disable Starting Teleport option (to speed up animation start), then enable the Allow Creature Animations option (to install creature support). Close the menu and wait for the message that creature animations have been installed. Aroused Creatures will be active as soon as creature animation installation has finished. You may need to install SLAL packs to make creature animations available. For SLP+ this will involve adding compatible SLSB packs or using the Automated SLSB Conversions mod (available from the SexLab P+ download page). Open the SLAL MCM page then enable and register the installed animations. Check the Aroused Creatures MCM > Help page for any issues with the installation. Highlight an indicator on this page to see an explanation and possible solution at the bottom of the interface. Updating If it ain't broke, don't fix it! If you are mid-game and the mod is doing everything you want it to, then consider not updating until your next playthrough. Updating always comes with the risk of new issues, which can be avoided if you don't need the fixes or new features the update provides. Back up your Aroused Creatures configuration in the AC MCM > Profiles page. Enter a name for the profile in the text field at the top right, then click a profile save slot below it. Again, if an update goes badly, you will be able to use the profile to get back to where you were much faster. Make a named save before updating. To do this, open the in-game console and use the command save "Before SLAC v4.16". If the update goes badly, you can then reinstall the previous version and load up that save to get back to where you were. Aroused Creatures is specifically designed to support mid-game updates, and will handle conversion of settings and states where necessary. To update, simply uninstall the previous version and install the new one. Run LOOT to make sure the load order is updated. When loading the last save, there may be some notification messages to indicate that the update has made changes. Check your configuration, and enjoy. Downgrades are not supported. To downgrade you will need to load a save from before the upgrade. How To Use Automatic The core functionality of Aroused Creatures is automatic and does not require user input. By default Aroused Creatures will be active as soon as SL is ready. If a creature with a suitable arousal level is within range of a female NPC or PC they will begin to pursue them. When they are close enough they will start a non-consensual SL animation (or a consensual one if there are no alternatives). Only two pursuits can be active at the same time, one NPC and one PC, but another NPC pursuit can begin as soon as a victim is engaged. By default, other creatures can queue to use an already engaged actor. To increase the frequency with which engagements are triggered go to the Aroused Creatures MCM, select the PC/NPC Auto Settings and reduce the Creature Arousal Threshold for the PC and/or NPC. Invitation To directly invite a creature to engage the PC access the Aroused Creatures MCM -> Dialogue & Interactions, find the Invite Creature Hotkey and chose an input. Adjust the Invite Arousal which will be used to test the creature's arousal when trying to invite them. Now stand close to a creature with the reticle over them and hit the invite key. A message should be displayed if the creature is not suitably aroused or cannot be animated for some reason, otherwise an SL animation should start. Settings in the Creature Framework MCM can be used to change the level at which creatures become visibly aroused to help show the player when they might be interested. Hold the key for one second to try and perform oral sex on the creature. Hold the key for two seconds to invite nearby creatures of the same species as the targeted creature to a group animation. Dialogue options can be enabled under Dialogue & Interactions that will allow you to direct your follower NPCs and creatures by talking to them. You may also extend this to non-followers. Some dialogue options will only be available after selecting an actor with the Target Select Key (default [N]) - for instance, select a creature then persuade your NPC follower to deal with it, or select an NPC and task your creature with chasing them down. There are plenty of other settings to explore and customise your experience. Hover over a setting in the MCM to view a description at the bottom of the interface In-Game Help There is now a Help MCM page which will display potential issues with the configuration of Aroused Creatures and SexLab. Hover over any warning to get a detailed description. The Help page will also list recently failed engagements and their failure codes. Hover over these codes to display a description of what they mean and any potential solutions. Saving and Loading Profiles Aroused Creatures configurations can be saved and loaded via the Profiles MCM page allowing settings to be transferred between saves. When using MO2 these saved profiles will be found in the Overwrite mod under SKSE > Plugins > ArousedCreatures and may be moved to another mod if required. If they are moved to the Aroused Creatures mod itself then please remember to back them up before updating or they will be lost for good. It may be more prudent to store them in a separate mod specifically for such SKSE data. Arousal Exposure to nudity and witnessing sex acts will increase creature arousal and produce more frequent engagements. This is not controlled by Aroused Creatures. For issues with arousal not properly increasing or increasing too quickly, please check the OSL Aroused support thread or the support thread for your version of SL Aroused. Frequently Asked Questions Known Issues Change Log -
SexLab Aroused Creatures SE (2025-04-05) View File Allow ❤️❤️friendly❤️❤️ creatures to take advantage of your character and NPCs. Any nearby non-hostile creatures with a high enough arousal will pursue and force themselves on (or seduce) your character or any available NPC. There are lots of configuration options to customise your experience, including dialogue and hotkey invitation. Aroused Creatures is designed to provide an immersive way to enable sex with creatures outside combat. This is intended to compliment combat-sex mods like SexLab Defeat which allow combat to end or be avoided with sex, including sex with creatures. As such, Aroused Creatures specifically excludes engagement with hostile creatures in order to allow combat mods like this to function. SexLab Aroused Creatures SE is developed from the Legendary Edition SexLab Aroused Creatures. Please note that any support for patched versions of Aroused Creatures must be sought from the authors of the patches. License All contained code and assets: GPLv3. Full license included in archive. Open Source means more and better mods for everyone. Please consider releasing your own mods under recognized open source licenses such as GPL, MIT, or CC and help build a foundation for future mod developers. Hard Requirements SexLab SE or SexLab P+ and all requirements. OSL Aroused and all requirements. Other versions of SexLab Aroused should work. PapyrusUtil SE v4.0 or later Aroused Creatures v4.13 and later use functions added in version 4.0 of PapyrusUtil. Ensure that it overrides everything, including SexLab. Pandora Behaviour Engine Plus Required to add new animations to the game. Run this after installing or uninstalling any animation mods. If you are not sure, run it anyway. Actors will t-pose without this. Other Requirements SexLab Defeat SE Aroused Creatures is intended to compliment the combat sex features of Defeat. Use this to provide a means of having sex with hostile creatures. This mod also provides the player struggle HUD meter feedback used by Aroused Creatures (the Defeat ESP does not need to be enabled if the other features are not wanted). Creature Framework SE (third-party port) Creature aroused model management. More Nasty Critters SE, Creature Framework, and Hentai Creatures (third-party port) Creature aroused models and animations. Also adds spells to spawn female creatures. Fuz Ro D-oh Silent Voice Silent dialogue readability. Strongly Recommended SexLab More Creatures SE Adds more friendly domestic creatures for Aroused Creatures to work with. There will be far fewer engagements without this. Recommended Mods Billyys Animations for SE (third-party port) Creature group animations. Horny Creatures of Skyrim SE (third-party port) Adds animations for male NPCs on female creatures. SLAL SE Animations by Sailing Rebel Adds a few more non-consensual horse animations. FunnyBizness SLAL Pack (third-party), more animations. One With Nature - Dynamic Animals and Creatures SE Allows normally hostile creatures such as wolves and deer to be treated as friendly. Installation Skyrim must be installed outside Program Files to avoid potential issues with Windows UAC. This is not just an Aroused Creatures issue - modded Skyrim should never be installed in protected areas of the file system. Doing so can prevent SKSE and other modding tools from functioning correctly. Avoid any folder created by Windows itself, including Documents, Desktop, Downloads, etc. Folders in the root of a drive other than C are recommended. Exclusions must be configured in any antivirus or antimalware apps for the game installation folder, folders containing any modding tools including the mod manager, the mod manager instance or staging folder, and the mods download folder. As with install location, this is an issue for modded Skyrim in general not just Aroused Creatures. Antivirus can interfere with the normal operation of mod managers, SKSE and SKSE plugin mods like SexLab and PapyrusUtil which Aroused Creatures depends on. Use Mod Organizer 2 (fully supported) or Vortex Mod Manager. NMM and manual installation are not supported! Enable the mod in the MO2 left panel, and make sure the SexLab Aroused Creatures.esp is enabled in the Plugins tab. It should not matter where the ESP is in the load order, so long as it is after SexLab.esm and SexLabAroused.esm. Run Pandora and deal with any warnings or errors (they are all important). By default, Aroused Creatures does not display any notifications during initial installation. This is to avoid contributing to new-game notification spam. Once in-game ensure that SexLab is fully installed. For the original SexLab, this requires opening the SexLab MCM, clicking the Install option, exiting the menu then waiting for SexLab's "Ready" notification at the top left of the screen. For SexLab P+ it should be fully installed automatically. Once SL installation is complete open the SexLab MCM again, choose the Animations Settings page and uncheck the Disable Starting Teleport option (to speed up animation start), then enable the Allow Creature Animations option (to install creature support). Close the menu and wait for the message that creature animations have been installed. Aroused Creatures will be active as soon as creature animation installation has finished. You may need to install SLAL packs to make creature animations available. For SLP+ this will involve adding compatible SLSB packs or using the Automated SLSB Conversions mod (available from the SexLab P+ download page). Open the SLAL MCM page then enable and register the installed animations. Check the Aroused Creatures MCM > Help page for any issues with the installation. Highlight an indicator on this page to see an explanation and possible solution at the bottom of the interface. Updating If it ain't broke, don't fix it! If you are mid-game and the mod is doing everything you want it to, then consider not updating until your next playthrough. Updating always comes with the risk of new issues, which can be avoided if you don't need the fixes or new features the update provides. Back up your Aroused Creatures configuration in the AC MCM > Profiles page. Enter a name for the profile in the text field at the top right, then click a profile save slot below it. Again, if an update goes badly, you will be able to use the profile to get back to where you were much faster. Make a named save before updating. To do this, open the in-game console and use the command save "Before SLAC v4.15". If the update goes badly, you can then reinstall the previous version and load up that save to get back to where you were. Aroused Creatures is specifically designed to support mid-game updates, and will handle conversion of settings and states where necessary. To update, simply uninstall the previous version and install the new one. Run LOOT to make sure the load order is updated. When loading the last save, there may be some notification messages to indicate that the update has made changes. Check your configuration, and enjoy. Downgrades are not supported. To downgrade you will need to load a save from before the upgrade. How To Use Automatic The core functionality of Aroused Creatures is automatic and does not require user input. By default Aroused Creatures will be active as soon as SL is ready. If a creature with a suitable arousal level is within range of a female NPC or PC they will begin to pursue them. When they are close enough they will start a non-consensual SL animation (or a consensual one if there are no alternatives). Only two pursuits can be active at the same time, one NPC and one PC, but another NPC pursuit can begin as soon as a victim is engaged. By default, other creatures can queue to use an already engaged actor. To increase the frequency with which engagements are triggered go to the Aroused Creatures MCM, select the PC/NPC Auto Settings and reduce the Creature Arousal Threshold for the PC and/or NPC. Invitation To directly invite a creature to engage the PC access the Aroused Creatures MCM -> Dialogue & Interactions, find the Invite Creature Hotkey and chose an input. Adjust the Invite Arousal which will be used to test the creature's arousal when trying to invite them. Now stand close to a creature with the reticle over them and hit the invite key. A message should be displayed if the creature is not suitably aroused or cannot be animated for some reason, otherwise an SL animation should start. Settings in the Creature Framework MCM can be used to change the level at which creatures become visibly aroused to help show the player when they might be interested. Hold the key for one second to try and perform oral sex on the creature. Hold the key for two seconds to invite nearby creatures of the same species as the targeted creature to a group animation. Dialogue options can be enabled under Dialogue & Interactions that will allow you to direct your follower NPCs and creatures by talking to them. You may also extend this to non-followers. Some dialogue options will only be available after selecting an actor with the Target Select Key (default [N]) - for instance, select a creature then persuade your NPC follower to deal with it, or select an NPC and task your creature with chasing them down. There are plenty of other settings to explore and customise your experience. Hover over a setting in the MCM to view a description at the bottom of the interface In-Game Help There is now a Help MCM page which will display potential issues with the configuration of Aroused Creatures and SexLab. Hover over any warning to get a detailed description. The Help page will also list recently failed engagements and their failure codes. Hover over these codes to display a description of what they mean and any potential solutions. Saving and Loading Profiles Aroused Creatures configurations can be saved and loaded via the Profiles MCM page allowing settings to be transferred between saves. When using MO2 these saved profiles will be found in the Overwrite mod under SKSE > Plugins > ArousedCreatures and may be moved to another mod if required. If they are moved to the Aroused Creatures mod itself then please remember to back them up before updating or they will be lost for good. It may be more prudent to store them in a separate mod specifically for such SKSE data. Arousal Exposure to nudity and witnessing sex acts will increase creature arousal and produce more frequent engagements. This is not controlled by Aroused Creatures. For issues with arousal not properly increasing or increasing too quickly, please check the OSL Aroused support thread or the support thread for your version of SL Aroused. Frequently Asked Questions Known Issues Change Log Submitter Sailing Rebel Submitted 06/06/2018 Category Other Requirements SexLab SE, SexLab Aroused Redux SSE Regular Edition Compatible No
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SunJeong Aroused Patches KID View File Patches for armor mods published on SunJeong website to work with Sexlab Aroused Redux SE BakaFactory Edited Version/OSL Aroused/SLAX. TAWOBA and Ninirim included. All keywords are hand picked. Requirements: You'll need at least one armor mod from SunJeong website, or Nexus page. OSL Aroused or Sexlab Aroused Redux SE BakaFactory Edited Version or SLAX SE conversion by MasterDev Keyword Item Distributor (KID) Submitter Sausage Satan Submitted 03/08/2025 Category Adult Mods
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- oslaroused
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Tagged with:
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Version 1.0.0
1,336 downloads
Patches for armor mods published on SunJeong website to work with Sexlab Aroused Redux SE BakaFactory Edited Version/OSL Aroused/SLAX. TAWOBA and Ninirim included. All keywords are hand picked. Requirements: You'll need at least one armor mod from SunJeong website, or Nexus page. OSL Aroused or Sexlab Aroused Redux SE BakaFactory Edited Version or SLAX SE conversion by MasterDev Keyword Item Distributor (KID)-
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- osl aroused
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OSL Aroused - Arousal Reborn (SSE & AE) View File OSL Aroused - Arousal Reborn OSL Aroused is a framework independent, SKSE based Arousal Framework. It is meant to be a drop-in replacement for both Sexlab Aroused and OAroused, and is fully backwards compatable with all mods using those frameworks. This is not a direct port of either mod, but created from the ground up, with an SKSE core with goal of minimizing Papyrus script load, while still being fully compatable with mods using either SL Aroused or OAroused. You can use OSL Aroused if you run just Sexlab, Just OStim, Both Sexlab and Ostim, or neither. Integration with sex framework is automatically detected and enabled if you have the framework installed. Primary Features/Goals Performance - The core of the system is written in a native SKSE dll to reduce script load There is no script polling or cloaks, any and all perimeter checks are run within native code. All data is managed within the OSLAroused SKSE cosave, *not* Papyrus Utils. This allows for better state management, and players can clear all data at any point from within MCM. (Ie. Significantly reduces and user can solve co-save bloat that SL Aroused traditionally causes) New Arousal Mechanics - Complete redesign of how Arousal is updated over time. Performance improvements allow for a more dynamic and reactive system. A "Baseline Arousal" value tracks what an actors arousal wants to move towards over time. This is impacted by things such as Being Naked, Viewing Naked Actors, Wearing Lewd Clothes, Wearing Devices, Sex Scene Participation, etc... This allows for arousal to be impacted by an actors current "State". "Current Arousal" value tracks an actors overall arousal value. It will want to gradually move towards the actors current Baseline Arousal. "Libido" value represents the minimum baseline arousal. It very slowly moves towards the actors current arousal level. Backwards Compatible - Should Work with majority of mods using SL Aroused or OAroused without requiring any patches. (Note: Ive only tested a subset of mods, so especially in this pre-alpha state likely many mods that I will need to make updates to properly support if they use SLAroused in funky ways) Minimal Dependencies - All unneccessary dependencies are pruned, and neither sexlab nor Ostim are required to run this mod. The adapters for each framework are loaded at runtime if those mods are installed. Cross Framework Arousal - Because this is a replacement for both OAroused and SL Aroused, It acts to bridge the arousal system between both frameworks so they both share the same arousal state. Keyword Configuration - Built in support for adding keywords to armor at runtime. Currently just Bakas "EroticArmor" and SLS "Bikini" keywords, but trivial for me to add additional keywords (or ability for users to define there own) if there is desire. Requirements Address Library for SKSE SKYUI Installation Place towards the bottom of your load order, MUST OVERWRITE ALL OTHER MODS (like SLSO) DO NOT INSTALL SexLab Aroused OR OAroused, THIS IS A REPLACEMENT Both AE and SSE versions are included in the FOMOD, just select correct version on install If you do not use any mods that use OAroused, you can disable OAroused.esp UnInstallation Shouldn't require any additional steps beyond removing from your load order Configuration MCM Menu has lots of options. Use the show arousal key (RCtrl default) while aiming at npc to edit there stats in mcm Press while not aiming at npc to be able to edit player stats Credits This mod is built off the shoulders of Giants. All the Mechanics/arousal algorithm is pulled from OAroused/SL Aroused Anyone who worked on SLA or any variant (redneck2x, fishburger67, Lupine00, Baka and anyone else) Sairon350 for OAroused powerof3 whose amazing SKSE mods i used for references in learning SKSE How Is It Backwards Compatible Within the zip there is stubbed out versions of SexlabAroused.esm, OAroused.esp, OArousedScript.pex, slaFrameworkScr.pex, slaUtilScr.pex The scripts redirect all mod requests to OSL Aroused which quickly pipes them to the native dll. OSL Aroused then keeps certain faction/global state that SexLab Aroused requires populated. The "Adapter" scripts for sexlab/ostim are only loaded if the given framework is found, and handle managing arousal based off scenes. Arousal Mode Selection There is now an "Arousal Mode" selector in the MCM to switch between original SL Aroused Mechanics (Timerate/Exposure) and OSL mechanics described below. NEW AROUSAL MECHANICS As of version 2.0.0, the Arousal mechanics has been completely redesigned. These Mechanics should still largely be backwards compatible with sexlab aroused mods. OSL Aroused uses a robust Arousal Management system, where both "state" and "event" based arousal modification is supported, Baseline Arousal represents the state of arousal the player "wants" to be in. And their Current Arousal will gradually move towards that value. Certain events can directly manipulate your arousal, which will gradually "normalize" back to baseline Many settings are configurable in MCM and can help explain what is impacting what. Historically, Arousal systems primarily drive arousal by a constant increase over time, and increasing arousal by a set amount based off events, or at set intervals if certain conditions are met. Although "Event Based" arousal modification can fit in with those systems rather nicely, there isn't really a mechanism to support "state based" arousal modification beyond just adding to arousal at a set interval. Designing this capability into the fundamental system I believe will provide for a much more reactive system, and opens up a lot of possibilities for the future. Core Attributes - there are 3 primary values that drive the underlying arousal system. Current Arousal - This value is analogous to the historical Arousal value. It represents an actor's current arousal. This value is modified over time based off Baseline Arousal. Also manipulated based off "Events" (ex. Plug Vibration, Actor Orgasm, Butt Slap, etc... Any "one time" action) Baseline Arousal - Represents a "baseline" value that your Current Arousal wants to move towards over time. This Value is determined off of the actors current state. Things like Worn Clothes, Worn Devices, Nearby Naked Actors/Sex Scenes, all impact this value. Libido - Represents actors minimum Baseline Arousal value. It very slowly moves towards actors current arousal value. This is used as a "Longer Term" tracker of arousal state. Remaining at High Arousal will increase your libido, making it easier to remain at high arousal and harder to remain low arousal. Remaining at high arousal will increase your libido towards that arousal value, and to lower libido you need to keep your arousal below your current libido value Raise Current Arousal: Arousal gains can be triggered from other mods (What SLAroused mods use to manipulate arousal). OSLAroused will also cause direct arousal gains when a sex scene begins and stage is changed. Maintaining a Baseline Arousal above Current Arousal will gradually raise your arousal. Lower Current Arousal: Arousal Loss can also be triggered from other mods (What SLAroused mods use to manipulate arousal). OSLAroused will also cause direct arousal Loses when an actor orgasms. Maintaining a Baseline Arousal below Current Arousal will gradually lower your arousal. Raise Baseline Arousal: The following states will increase your Arousal Baseline. See "Baseline Status" MCM menu for breakdown. Values configurable in "Settings" Actor Nude, or spectating another nude actor Participating in a sex scene, or spectating a sex scene Wearing Lewd Clothes (EroticArmor Keyword) Wearing Devices (Devious Devices and TOYS support) Lower Baseline Arousal: Remove any equipment/states that raise baseline above (ex. clothes, devices etc...) Baseline is suppressed (lowered) when actor standing in rain [NOTE: Not Implemented yet] All the rates and values are configurable via MCM. Future Ideas: Spells/Potions to manipulate arousal Vanilla drinks/food? (ale?) Nearby Dead bodies suppress Baseline Arousal. Killing Reduces Arousal ??? Things to be worked on / What I need from you guys - This is the initial pass at new system. Any feedback on overall design and changes people would like to see are greatly appreciated. - Feedback on gameplay that people would like and any ideas on things that should manipulate arousal. - Overall bugs/issues, Let me know if you run into any issues. Or if anything seems off What im Currently working on - Bug Fixes Whats Next? - A Robust Sex Skill/Addiction framework. Haven't decided whether to bake this into this mod, or have it as a separate optional mod. Ideally I think it should be pretty tightly associated with more robust arousal mechanics mentioned in previous point. Script Source: https://github.com/ozooma10/OSLAroused Changelog Version 2.7.0 Added option to switch to original SL Aroused Mechanics (Arousal Mode switch in MCM) Check for sla plug keywords Better OStim and SL Scene management Many bug fixes Version 2.6.1 Fix Compatibility issues with Paradise Halls - Home Sweet Home Add "Satisfied" Buff to Lovers Desire effect Add missing DD patches Version 2.6.0 Arousal for Nearby Actors automatically updates. Creatures Should be suppoted and working now. Version 2.5.0 Ability To Register any Keyword to armor In MCM, Just enter the editorId of the keyword you want to (ex. "SLA_HasStockings"), and that keyword will be available in list after next game load. OStim standalone support (Uninstall any patches previously used) Hold "Show Arousal" key to trigger a self-pleasure event. (Restored from OG SLA) Naked check looks for ArmorCuirass keyword as well as slots (Fixes some 2 piece top/bottom armor) Fixed Applied Keywords being lost between saves Fixed Debuff Descriptions Fixed compatibility with slew of SL mods. (Added slaInternal quest to SexlabAroused.esm) Should fix (SL Interactive Arousal, Follower Player Dynamic Arousal, Sexlab Relationship Dialog System) any many others If you have any feature requests/recommendations PLEASE LET ME KNOW Thanks for anyone who checks this out. Still Early days but im hoping this becomes pretty awesome. Submitter ozooma10 Submitted 02/08/2022 Category Adult Mods Requirements SKSE Regular Edition Compatible No
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Version 2.7.1
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OSL Aroused - Arousal Reborn OSL Aroused is a framework independent, SKSE based Arousal Framework. It is meant to be a drop-in replacement for both Sexlab Aroused and OAroused, and is fully backwards compatable with all mods using those frameworks. This is not a direct port of either mod, but created from the ground up, with an SKSE core with goal of minimizing Papyrus script load, while still being fully compatable with mods using either SL Aroused or OAroused. You can use OSL Aroused if you run just Sexlab, Just OStim, Both Sexlab and Ostim, or neither. Integration with sex framework is automatically detected and enabled if you have the framework installed. Primary Features/Goals Performance - The core of the system is written in a native SKSE dll to reduce script load There is no script polling or cloaks, any and all perimeter checks are run within native code. All data is managed within the OSLAroused SKSE cosave, *not* Papyrus Utils. This allows for better state management, and players can clear all data at any point from within MCM. (Ie. Significantly reduces and user can solve co-save bloat that SL Aroused traditionally causes) New Arousal Mechanics - Complete redesign of how Arousal is updated over time. Performance improvements allow for a more dynamic and reactive system. A "Baseline Arousal" value tracks what an actors arousal wants to move towards over time. This is impacted by things such as Being Naked, Viewing Naked Actors, Wearing Lewd Clothes, Wearing Devices, Sex Scene Participation, etc... This allows for arousal to be impacted by an actors current "State". "Current Arousal" value tracks an actors overall arousal value. It will want to gradually move towards the actors current Baseline Arousal. "Libido" value represents the minimum baseline arousal. It very slowly moves towards the actors current arousal level. Backwards Compatible - Should Work with majority of mods using SL Aroused or OAroused without requiring any patches. (Note: Ive only tested a subset of mods, so especially in this pre-alpha state likely many mods that I will need to make updates to properly support if they use SLAroused in funky ways) Minimal Dependencies - All unneccessary dependencies are pruned, and neither sexlab nor Ostim are required to run this mod. The adapters for each framework are loaded at runtime if those mods are installed. Cross Framework Arousal - Because this is a replacement for both OAroused and SL Aroused, It acts to bridge the arousal system between both frameworks so they both share the same arousal state. Keyword Configuration - Built in support for adding keywords to armor at runtime. Currently just Bakas "EroticArmor" and SLS "Bikini" keywords, but trivial for me to add additional keywords (or ability for users to define there own) if there is desire. Requirements Address Library for SKSE SKYUI Installation Place towards the bottom of your load order, MUST OVERWRITE ALL OTHER MODS (like SLSO) DO NOT INSTALL SexLab Aroused OR OAroused, THIS IS A REPLACEMENT Both AE and SSE versions are included in the FOMOD, just select correct version on install If you do not use any mods that use OAroused, you can disable OAroused.esp UnInstallation Shouldn't require any additional steps beyond removing from your load order Configuration MCM Menu has lots of options. Use the show arousal key (RCtrl default) while aiming at npc to edit there stats in mcm Press while not aiming at npc to be able to edit player stats Credits This mod is built off the shoulders of Giants. All the Mechanics/arousal algorithm is pulled from OAroused/SL Aroused Anyone who worked on SLA or any variant (redneck2x, fishburger67, Lupine00, Baka and anyone else) Sairon350 for OAroused powerof3 whose amazing SKSE mods i used for references in learning SKSE How Is It Backwards Compatible Within the zip there is stubbed out versions of SexlabAroused.esm, OAroused.esp, OArousedScript.pex, slaFrameworkScr.pex, slaUtilScr.pex The scripts redirect all mod requests to OSL Aroused which quickly pipes them to the native dll. OSL Aroused then keeps certain faction/global state that SexLab Aroused requires populated. The "Adapter" scripts for sexlab/ostim are only loaded if the given framework is found, and handle managing arousal based off scenes. NEW AROUSAL MECHANICS As of version 2.0.0, the Arousal mechanics has been completely redesigned. These Mechanics should still largely be backwards compatible with sexlab aroused mods. OSL Aroused uses a robust Arousal Management system, where both "state" and "event" based arousal modification is supported, Baseline Arousal represents the state of arousal the player "wants" to be in. And their Current Arousal will gradually move towards that value. Certain events can directly manipulate your arousal, which will gradually "normalize" back to baseline Many settings are configurable in MCM and can help explain what is impacting what. Historically, Arousal systems primarily drive arousal by a constant increase over time, and increasing arousal by a set amount based off events, or at set intervals if certain conditions are met. Although "Event Based" arousal modification can fit in with those systems rather nicely, there isn't really a mechanism to support "state based" arousal modification beyond just adding to arousal at a set interval. Designing this capability into the fundamental system I believe will provide for a much more reactive system, and opens up a lot of possibilities for the future. Core Attributes - there are 3 primary values that drive the underlying arousal system. Current Arousal - This value is analogous to the historical Arousal value. It represents an actor's current arousal. This value is modified over time based off Baseline Arousal. Also manipulated based off "Events" (ex. Plug Vibration, Actor Orgasm, Butt Slap, etc... Any "one time" action) Baseline Arousal - Represents a "baseline" value that your Current Arousal wants to move towards over time. This Value is determined off of the actors current state. Things like Worn Clothes, Worn Devices, Nearby Naked Actors/Sex Scenes, all impact this value. Libido - Represents actors minimum Baseline Arousal value. It very slowly moves towards actors current arousal value. This is used as a "Longer Term" tracker of arousal state. Remaining at High Arousal will increase your libido, making it easier to remain at high arousal and harder to remain low arousal. Remaining at high arousal will increase your libido towards that arousal value, and to lower libido you need to keep your arousal below your current libido value Raise Current Arousal: Arousal gains can be triggered from other mods (What SLAroused mods use to manipulate arousal). OSLAroused will also cause direct arousal gains when a sex scene begins and stage is changed. Maintaining a Baseline Arousal above Current Arousal will gradually raise your arousal. Lower Current Arousal: Arousal Loss can also be triggered from other mods (What SLAroused mods use to manipulate arousal). OSLAroused will also cause direct arousal Loses when an actor orgasms. Maintaining a Baseline Arousal below Current Arousal will gradually lower your arousal. Raise Baseline Arousal: The following states will increase your Arousal Baseline. See "Baseline Status" MCM menu for breakdown. Values configurable in "Settings" Actor Nude, or spectating another nude actor Participating in a sex scene, or spectating a sex scene Wearing Lewd Clothes (EroticArmor Keyword) Wearing Devices (Devious Devices and TOYS support) Lower Baseline Arousal: Remove any equipment/states that raise baseline above (ex. clothes, devices etc...) Baseline is suppressed (lowered) when actor standing in rain [NOTE: Not Implemented yet] All the rates and values are configurable via MCM. Future Ideas: Spells/Potions to manipulate arousal Vanilla drinks/food? (ale?) Nearby Dead bodies suppress Baseline Arousal. Killing Reduces Arousal ??? Things to be worked on / What I need from you guys - This is the initial pass at new system. Any feedback on overall design and changes people would like to see are greatly appreciated. - Feedback on gameplay that people would like and any ideas on things that should manipulate arousal. - Overall bugs/issues, Let me know if you run into any issues. Or if anything seems off What im Currently working on - Bug Fixes Whats Next? - A Robust Sex Skill/Addiction framework. Haven't decided whether to bake this into this mod, or have it as a separate optional mod. Ideally I think it should be pretty tightly associated with more robust arousal mechanics mentioned in previous point. Script Source: https://github.com/ozooma10/OSLAroused SKSE Source: https://github.com/ozooma10/OSLAroused-SKSE Changelog Version 2.6.1 Fix Compatibility issues with Paradise Halls - Home Sweet Home Add "Satisfied" Buff to Lovers Desire effect Add missing DD patches Version 2.6.0 Arousal for Nearby Actors automatically updates. Creatures Should be suppoted and working now. Version 2.5.0 Ability To Register any Keyword to armor In MCM, Just enter the editorId of the keyword you want to (ex. "SLA_HasStockings"), and that keyword will be available in list after next game load. OStim standalone support (Uninstall any patches previously used) Hold "Show Arousal" key to trigger a self-pleasure event. (Restored from OG SLA) Naked check looks for ArmorCuirass keyword as well as slots (Fixes some 2 piece top/bottom armor) Fixed Applied Keywords being lost between saves Fixed Debuff Descriptions Fixed compatibility with slew of SL mods. (Added slaInternal quest to SexlabAroused.esm) Should fix (SL Interactive Arousal, Follower Player Dynamic Arousal, Sexlab Relationship Dialog System) any many others If you have any feature requests/recommendations PLEASE LET ME KNOW Thanks for anyone who checks this out. Still Early days but im hoping this becomes pretty awesome.- 2 reviews
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hey, does anyone happen to have the latest version of the mod Sl Aroused NG for SSE? Which I believe is version 0.5 I tried getting it from the mod page, https://www.loverslab.com/files/file/27713-sexlab-aroused-ng/ but it's gone now. I've tried a lot of Arousal mod, OSL and the legacy version of the mod, but I found SL Aroused NG to be the perfect one and how it handles the arousal data. the last time I downloaded it, it was version 0.2. I would really appreciate it if anyone have the latest version of the mod.
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I downloaded the mod and for some reason I can't lower my arousal, even after masturbating or having sex with npcs or creatures. I tried reinstalling the mod but it kept me back at 100 arousal.
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More Intelligent Modesty - For EVG Conditional Idles & Dynamic Animation Replacer with SL Aroused, SL Defeat View File UPDATE!!! - If you downloaded the 0.0.1 version it's probably not working for you. The mistake is mine. Typo in folder structure. Please try the 0.0.2 update. It should be working as intended now. Sorry about that! EVG Conditional Idles is a great mod that uses Dynamic Animation Replacer to apply situation-dependent walk, run, and idle animations, such as when an actor is cold, injured, or naked. It really helps add a sense of self-awareness to actors in-game, and I highly recommend it. When enabled, an actor will cover their privates with their hands while walking, running, or standing around naked. Finally, Nazeem is showing a little humility! By default this feature is basically on/off. So what does my file do? I've just added a few extra conditions to when the actor should NOT use the 'modest' animations. Basically, an actor will use standard (non-modest) animations when nude IF: They are an Exhibitionist [in Sexlab Aroused] They are an aggressor in a Sexlab Defeat scenario ("Hey I'm about to force myself on you, but I'm embarrassed by my own nudity." Not anymore. Victims may still be modest.) They are a mannequin [vanilla "ManakinRace" only] (cuz mannequins literally have nothing to hide) This file is only useful if you have EVG Conditional Idles, and SexLab Aroused Redux and/or SexLab Defeat. Don't worry, it will still work if you only have one or the other for some reason. The file may be used as-is, or serve as an example for how to employ your own conditional animations with Dynamic Animation Replacer based on Sexlab conditions. This is just a small taste of what is possible with DAR, but I figured I would make the files available. Do whatever you want with them. Future Plans: Public Masturbators (Spectator Crowds) etc. not modest between stripping and sl scene start MoreIntelligentModesty.7z Submitter freddycheeba Submitted 02/14/2021 Category Adult Mods Requires Dynamic Animation Replacer, EVG Conditional Idles, Sexlab Aroused, Sexlab Defeat Regular Edition Compatible Yes MoreIntelligentModesty.7z
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SunJeong's Ninirim armor patches for Chastity Belts and Baka Aroused keywords View File Chastity Belt and Baka Aroused keywords patches for SunJeong's Ninirim Collection by monsta88 What these mods do Chasity Belt patch A lot of the armor sets from this collection have skirts, pants or other elements. If the character is wearing a Chastity Belt, these pieces can't be equipped, making the armor look very bad. So I moved all these armor/clothing pieces to slot 60 (instead of 49). Warnings I may have missed some pieces. In that case the armor/clothing piece in question will be invisible. Report it and I will try to fix it. I did not change the armor/clothing geometry, so if the device hider in DD doesn't hide the CB, it will be clipping. Baka Aroused Keywords patch Add BakaFactory's SexLab Aroused keywords to [SunJeong]Ninirim Collection armors. Other mods may react to these. This time I made a video about the armors in the showroom so I could see each piece. This way I could add pretty accurate keywords to the armor/clothing pieces. Some keywords don't fit the armor perfectly, for example there is a SLA_MicroHotpants keyword, but the armor pack only has regular hotpants. I still definitely missed some, but overall it will work fine. Compatibility patch Compatibiliy patch for my Ninirim patches (Chastity belt and Baka Aroused keywords) if you want to use both at the same time. Without this, certain armor pieces would be invisible. Warning Do NOT use this if you don't use BOTH of my Ninirim patches. Requirements [SunJeong] Ninirim Collection 6.0 BodySlide and Outfit Studio SexLab Aroused SSE Modified by Bakafactory (Only the keyword patch requires it.) + whatever these mods need (physics, body, etc). Works without it, but kind of required, otherwise the mod makes no sense: Devious Devices SE 5.1 (probably works with older versions too) How to use Install with a Mod Manager (preferably MO2) Only for CB Patch Put it after the [SunJeong] Ninirim Collection 6.0 mod. This mod must overwrite it. Only for CB Patch Use Bodyslide to build the outfits. (if you don't, they will be invisible) The compatibility patch must be after the other 2 in the load order. What's New V1.2 Checked and updated over 50 footwears now. There are still more though. V1.1 - Updated the keywords file to v1.1 Updated about 20 high heel footwear with SLA_BootsHeels keyword. Since there is no separate keyword for shoes, they got the same one. I also did not check if they have HDT HighHeel feature - if the footwear looked like it had a high heel, then it got the keyword. There are more than 20 HH footwear in this pack, so there may be further updates. Credits SunJeong - for the Ninirim pack. BakaFactory/factoryclose - for the Modified SLA The SLA writers/updaters/converters - fishburger67, redneck2x, etc. Ousnius and Caliente for CBBE body and BodySlide ElminsterAU for SSEEdit NifSkope Team Permissions Keep it free. Give credit if you use it. Submitter monsta88 Submitted 08/29/2021 Category Adult Mods Requires SunJeong's Ninirim, BodySlide, Baka SL Aroused Regular Edition Compatible No
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Hello everyone I’m going through you since Mara has an astronomical number of e-mails, so the time she reads them, we haven’t arrived... 😴 It’s concerns Bishop and no one else💋, Bishop to of animations who him are own; and no matter what version of Skyrim Romance, I’ve always had this problem, either animation this suspends, or I have no animation at all. I don’t know if I should count the animation of the kiss, since it works but there is clearly a problem with, but it’s not the problem who bores me the most. The problem is Bishop💋: the animation that I got that I finally didn't get since that she its blocked before he had time to put myself me ground😠: this animation is Bishop’s favorite position when he puts his forefinger and thumb between the chin and the mouth; then my character and Bishop freeze for 3-4 seconds. At the time, I was using version 2.1 of Skyrim Romance and when he did it, I used arousal 28v (I don’t know if it’s related), and this is the last time I had an animation! I never understood why it didn’t work with me🤔: and no matter what version of Skyrim Romance it has never worked😟. Thinking about it again I’m certainly not an isolated since I watched of let’s play from: Skyrim Romance on Youtube and not the slightest action on the part of Bishop, it’s as if no one knew, that they to of animations who him are own. And in more Mara is unreachable, he has 404 errors a little all over his Skyrim Romance site, impossible to log in. Do you have any advice, solutions, correctives, parameters to propose me? of the time it's radical and without risk I take. It bores me, I am very frustrated☹️. Bishop doesn't want to sleep, I've try different mods for that and it still doesn't work and I've used a mod to sleep together in the same bed it doesn't work, as soon as I get out of the demand it gets up right away: it always did with all versions of Skyrim Romance this is that with the version 3.0 that I started to use those mods but it doesn't worked Do you have any advice, solutions, correctives, parameters to propose me? of the time it's radical and without risk I take. There is a very recent persistent bug that appears as soon as BodySlide I install I have NPC heads that are brown or black and Skyrim Romance amplifies bugs, I find this very boring, without counting the crashes, memory problems, the version 3.2 of Skyrim Romance is a memory chasm and causes purple textures Mara is already on it since February last year, but the NPC heads that are brown or black as soon as BodySlide is installed this is new I’ve put correctives bugs for this but it doesn’t worke.🤬 I also have the worst bug in the history of video games: I have all the characters, guards and children in the Northeast of Skyrim attacking me without me doing anything, whatever. no matter the list of mods, I say that because I changed my list of mods I went back 19 saves, then went back to level 69 in Windhelm I did the exact same thing I went to the Candelâtre inn I asked for a room and I slept 10h the next day pagan takes a few steps the characters attack me the only ones who do not attack me is Ulfric and the guards of Windhelm everyone in the northeast attacks me except them (I don't know where this bug comes from).☹️ I thought I’d give you my list of mods to see if there are any mods no compatible with Skyrim Romance, I wouldn’t give you the whole list since I have deleted of mods, in so much fed up, ha! It me heated seriously all the crashes, memory and performance issues and bugs related to Skyrim Romance. of crashs and of bugs; I’ve removed them all😠: I still kept the mods I find essential. I think the only way out is to make a good patch for Skyrim Romance, effective and radical.😔 Good let’s move on to something else do you have any mods to propose to me to make it coherent, more realistic, more immersive Skyrim Romance and above all; mods that force Skyrim Romance to to have the animations that Bishop should have, that he not since as I was saying its animations that it’s own do not work, and also if you knew of mods that you could propose to me that could make so that, Skyrim Romance get approaching the more that possible to the novels de Ruru (of Skyrim Romance) it's would perfect!😀 Same an extension of this type if necessary, ho yes an extension for Skyrim Romance based on the novels of Ruru: same more need look at the general subtitles, it's would very well Skyrim Romance fully animated, it's would be too good! would bring out the personality of Bishop, it would put his personality forward it's would be really excellent! for this it would be add distinctly more conversations between Bishop and the Dragonborn, distinctly more interactions between Bishop and the Dragonborn, distinctly more scenaristic possibilities between Bishop and the Dragonborn, and more animations: it would expand AI (the behavior) Bishop since Actually Skyrim Romance is limited: for be able to have all potential and the capabilities of Bishop, it is clearly not sufficient, Arousal should be in perfect symbiosis with Bishop and SexLab: since Bishop is based on excitement (the desire), she plays a big role on his behavior since it is based on desire (excitement), to have Arousal, Bishop, SexLab in perfect symbiosis would allow that the consequences: the actions (the animations) of Bishop are triggered since there is visibly a problem since his own consequential animations don't work, normally they are triggered during the flirt or later it depends on his degree of excitement, Bishop is like this: either he will just say: don't titillate me by rising the tone (he doesn't like to be titillated. [But it's so funny to titillate him, the reaction he has when my character hugs her when she's naked it's too funny, listening to him talk you can hear in what he says that he's tempted and the head of completely delighted that he does it's too funny: and to by this he doesn't like to be titillated, this is this yes. I love tease him this is so much amusing]) and it will have for effect of a consequence during the journey or if he is too titillated he will jump on the dragonborn right away💋: an animation of the style his favorite position (these kind of animations are special animations cinse they this triggered by she themselves) so he must algorithms, markers for make ensure Bishop detects the different situations to that they are not triggered at the wrong time. Don't forget that he is crazy of desir of the dragonborn, and that he doesn't to never enough of her and wants to make love that with her❗ 💖 For this, it requires the good modders developers and the necessary resources for an such project ambitious!
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So I have been busy trying to pimp Skyrim SE with all kinds of SL related mods. SL SL Aroused DLSkyrim FunCon Milk Economy The Milk Maid Follower Needs Dripping when aroused Jugs Things below are no complaints! Just a funny story with things that can go wrong when you build a huge tree of mods. My observation on this all is, if you want to make it a little realistic, your play through will become a lot harder. Tweaking the mods is a really tedious job. Your followers really require attention because sometimes they do things you wouldn't expect. I, for example, set Vilja to be lesbian, but when I looked at. the stats, I discovered that another mod has set her bi-sexual, so she suddenly had breast fed 12 whiterun guards. Funcon, seems to ignore my sexual preferences. When I have an accident (setting None), there is always a friendly MALE guard willing to change my diaper. Why not random woman or my followers? I can imagine a faction DL (prefers only diapers) or ABDL (prefers diapers and breastfeeding) where using Funcon also arouses the wearer (dripping in diaper). Dripping when aroused is a really stupid mod if you character wears a diaper. The mod works as expected but the drips fall straight through the diaper. Correct behaviour would be to increase the incontinence that fills the diaper. The milk/breast mods all add their own menu entries too the discussions so which menu entry allows my follower to decrease or increase breast size? You keep searching. Another interaction missing is the realistic link between incontinence and orgasms. If you really have a bad control, an orgasm will make you loose gushes of urine. So an orgasm would from the function perspective suddenly increase the wetness of the diaper. So if you have a boobgasm, you will fill your diaper. Talking about orgasms. My arousal bar showed 90% and the vision was slightly blurred and whatever I did to get relieve (alone or with followers) I couldn't reset my bar. Turned out that one module thought I was bi-sexual (like Vilja) so it probably needed me to have a run with a man before it could reset the bar. Making my character gay ( its either hetero/bisexual/gay, not lesbian in this mod ) solved the issue and vision was restored. Now I am also looking for a horse riding mod that brings my followers to an orgasm while riding. And orgasm each mile would be fun, riding through Skyrim. As Sofia concluded I am mean. Then there are the bugs where Sofia or Vilja suddenly freeze in a certain position and you need the console too unfreeze them. Clothing that suddenly doesn't fit because breasts have grown, FunCon that changes a diaper (lavender medium) but doesn't really apply the fresh diaper. Funcon menu seems to have an option "Your diaper" but where? Its not "B" because it only allows me to change my own diaper, but not my followers, that need to be changed more often are now forced on auto. Using FunCon with thick diapers would be fun. Now I pee straight through them. I know this is a known issue, but sometimes details add immersion. All in all, I think I will remove some milk mods because they clutter the menu to much. Looking after my followers is funny, but it changes your battle rhythm very much. No more fight, run, fight but fight, change, satisfy them move. I am looking at dresses/armours for female players that are colourful, light but do not block the diaper. Suggestions would be nice. Otherwise, other peoples experiences with these mods are always welcome.
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Ok, so nowadays you have Bikini Armors, and along side with mods https://www.patreon.com/posts/bikini-armor-2-32340763, that gives you a Quest! Worderful mod, funny story, and now there a possibility that your frail Bikini Armor breaks with the heat of the battles! But, because of SexLabAroused Lover's Desire, the character can receive a debuf, by wearing such a skympy outfits if she is a exibicionist, it's totally possible to disable this thou... But now I wonder, having this Heavy Metal: F.A.K.K. 2 feel, where the character is loosing clothes and gaining agility and increasing abilities in exchange to lose of power of destruction.: There a mod out there that gives you buffs by wearing less clothes? Or putting more simply, there is a mod that gives you buffs by wearing TAEWOBAs Bikinis.. Or even so, there is a mod that applies a debuf on your enemies because of your ... attractive seductive outfit?
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- bikini armor
- aroused
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Didn't really know how to title this, but what im looking for is a mod that will have NPC's of the opposite sex will approach you. This NPC, either through enough fame or arousal, will either confess some form of love or will just want to get nasty. You saying no can either have zero affect on the NPC, or have them stalk, follow, or try to assault you. basically creepy fangirl following dragonborn cause she doen't know what the word no means.
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Title. I distinctvely remember Oldrim Sexlab Arousal having a spell to trigger a masturbation session as a way for the player to deal with arousal, but the SE version seems to be missing it. Do I need a separate mod? I tried looking at the few modlists here and doesn't seem like there is one, but the search function here is not exactly good. Also, just so I don't need to create another topic: Any good mods to let you do the dirty with followers? Both spell and conversation ones are fine. Follows my load order so you guys know what I already have and can tell if I am missing something or just forgot to turn something on. LoadOrder_SkyrimSE_2019-08-13T12-27-42.txt
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I hope this is not an idiotic question, but I've spent a decent chunk of today trying and failing to find an answer to the following: Is there anything resembling an API for the SexLab framework / SexLab Aroused? Barring that, is there a way to peek at the underlying scripts? I'm having the hardest time figuring out how to do things like reading an NPC's arousal from SLA for example. I'm not above scavanging code. I found the source code for SexLab Hormones on GitHub, and the vanilla scripts are included in the downloads for Mana Tanks and Deadly Drain. This is all helpful, but it would be really nice to be able to have a reference to the interface of SexLab / Aroused. Thoughts / suggestions?
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It is just the NPCs and Creatures that constantly have 0 arousal, no matter if I'm naked around them or not. PC Arousal works fine. I have made sure OSLAroused is at the bottom and that nothing is overwriting in the installed mods. I'm using MO2. #Mod_Priority,#Mod_Status,#Mod_Name "0000","+","DLC: HearthFires" "0001","+","DLC: Dragonborn" "0002","+","DLC: Dawnguard" "0003","+","Creation Club: ccQDRSSE001-SurvivalMode" "0004","+","Creation Club: ccBGSSSE037-Curios" "0005","+","Creation Club: ccBGSSSE025-AdvDSGS" "0006","+","Creation Club: ccBGSSSE001-Fish" "0007","+","Address Library for SKSE Plugins" "0008","+","SSE Engine Fixes (skse64 plugin)" "0009","+","UIExtensions" "0010","+","powerofthree's Papyrus Extender" "0011","+","Shadow Boost" "0012","+","PapyrusUtil SE - Modders Scripting Utility Functions" "0013","+","Papyrus Tweaks NG" "0014","+","FileAccess Interface for Skyrim SE Scripts - FISSES" "0015","+","JContainers SE" "0016","+","Fuz Ro D-oh - Silent Voice" "0017","+","Mfg Fix" "0018","+","Auto Unequip Ammo" "0019","+","ConsoleUtilSSE" "0020","+","Actor Limit Fix" "0021","+","Animation Queue Fix" "0022","+","Scrambled Bugs" "0023","+","SSE Display Tweaks" "0024","+","ImprovedCameraSE" "0025","+","Open Animation Replacer" "0026","+","ShowRaceMenu Alternative" "0027","+","Spell Perk Item Distributor" "0028","+","Alternate Start - Live Another Life - SSE" "0029","+","Navigator - Navmesh Fixes" "0030","+","Dynamic Things Alternative - Base Object Swapper" "0031","+","Unofficial Skyrim Special Edition Patch" "0032","+","Cutting Room Floor - SSE" "0033","+","Static Mesh Improvement Mod" "0034","+","Static Mesh Improvement Mod Improvement Mod" "0035","+","True Wolves of Skyrim" "0036","+","Fluffworks (Fluffy Animals)" "0037","+","SABRECAT.by.Kajuan" "0038","+","Skyrim Landscape and Water Fixes" "0039","+","Skyrim Flora Overhaul SE" "0040","+","Lanterns Of Skyrim II" "0041","+","Verdant - A Skyrim Grass Plugin" "0042","+","Wiseman303's Flora Fixes - Revamped" "0043","+","Grass FPS Booster" "0044","+","Landscape Fixes For Grass Mods" "0045","+","Enhanced Textures Detail (UV-tweaks) 2023 Cut" "0046","+","Lightened Skyrim" "0047","+","ENB Helper SE" "0048","+","Particle Patch for ENB" "0049","+","Get On With It - No more waiting for doors" "0050","+","SkyUI" "0051","+","XP32 Maximum Skeleton Special Extended" "0052","+","CBPC - Physics with Collisions" "0053","+","SMP Wind" "0054","+","RaceMenu" "0055","+","Expressive Facegen Morphs SE" "0056","+","Expressive Facial Animation -Male Edition-" "0057","+","Expressive Facial Animation -Female Edition-" "0058","+","Feminine Khajiit Textures (Grey Cat and Leopard) [UNP-BHUNP]" "0059","+","Feminine Argonian Textures (Chameleon and Lizard) [UNP-BHUNP]" "0060","+","BeastHHBB - Khajiit and Argonian content - player character and NPC replacer" "0061","+","Schlongs of Skyrim SE" "0062","+","SOS" "0063","+","Highly Improved Male Body Overhaul" "0064","+","Faster HDT-SMP" "0065","+","SMP-NPC crash fix" "0066","+","Vanilla hair remake" "0067","+","High Poly Vanilla Hair" "0068","+","KS Hairdos - HDT SMP (Physics)" "0069","+","Baka Haeun UNP" "0070","+","Demoniac_Texture" "0071","+","Fair Skin Complexion" "0072","+","Crossbow Animations" "0073","+","Walk - Running Animations" "0074","+","Sneak Animations" "0075","+","Bow Animations" "0076","+","Two Handed Sword Animation" "0077","+","Swimming Animations" "0078","+","BodySlide and Outfit Studio" "0079","+","Nether's Follower Framework" "0080","+","Conditional Expressions - Subtle Face Animations" "0081","+","Conditional Expressions Extended" "0082","+","Relationship Dialogue Overhaul - RDO SE" "0083","+","Relationship Dialogue Overhaul - Update and MCM" "0084","+","Complete Alchemy & Cooking Overhaul" "0085","+","OBIS SE - Organized Bandits In Skyrim Special Edition" "0086","+","Draugr Marauder Armor for CBBE SSE" "0087","+","DX Ancient Draugr Outfit - UNP TOP MODEL BBP" "0088","+","The Book of UUNP Volumes 1 2 and 3 - UNP - Sevenbase - UNPB" "0089","+","Book of UUNP (BHUNP)" "0090","+","a little sexy apparel replacer" "0091","+","Bodyslide For A Little Sexy Apparel Replacer with BHUNP SMP" "0092","+","CO More Creatures" "0093","+","Skyrim Immersive Creatures Special Edition" "0094","+","SexLabFrameworkAE_v" "0095","+","SexLab Utility Plus" "0096","+","SexLab Inflation Framework" "0097","+","SexLabHentaiPregnancy SE" "0098","+","SexLabHentaiPregnancy Bodyscaling" "0099","+","Milk" "0100","+","Milk Mod Economy" "0101","+","ZAZ" "0102","+","Devious Devices for SE-AE-VR" "0103","+","SLAL v" "0104","+","HentaiCreaturesSE_MNCSEv" "0105","+","SexLab Aroused Creatures SE v" "0106","+","SexLab Aroused Creatures (Tweak)" "0107","+","SexLab sslAnimationSlots SE" "0108","+","Aroused Sexy Idles SSE" "0109","+","SLIA" "0110","+","MoreNastyCrittersSE_v" "0111","+","CreatureFrameworkV" "0112","+","1216885848_BDICBadDogImmersiveCreaturesSE_T" "0113","+","BDIC Creature Framework Patch" "0114","+","BDIC MNC Patch" "0115","+","BDIC Sexlab Patch" "0116","+","BakaFactory Animated Beasts Cocks" "0117","+","Billyy's SLAL Animations 2.9" "0118","+","BakaFactory's SLAL Pack" "0119","+","Anub C" "0120","+","Anub H" "0121","+","K4 Anims" "0122","+","SLAL Animations by Leito v1.6" "0123","+","PsycheAnimation SE" "0124","+","SLAL SE Creature Animations by Sailing Rebel" "0125","+","SLAL NibblesAnims" "0126","+","MYSLALPACK v12.0" "0127","+","HornyCreaturesofSkyrimSE_V" "0128","+","SexLab_Extra_Voices_" "0129","+","Sexlab Fill Her Up Baka Edition" "0131","+","SLAC DAR Invite Shy SE" "0132","+","Ria DAR v" "0133","+","SLPrivacy" "0135","+","Dripping when aroused SE" "0136","+","Immersive Creatures HDT Female Draugr Replacer" "0137","+","Dripping when aroused" "0138","+","Blush When Aroused SE" "0139","+","MME SGO" "0140","+","Milk Mod Economy SE Assets" "0141","+","Sexlab Defeat Baka Patch" "0142","+","Northern Marsh Bridges" "0143","+","Fores New Idles in Skyrim SE - FNIS SE" "0144","+","Animation Limit Crash Fix SSE" "0145","+","OSL Aroused" "0146","+","BodySlideOutput" This is the list of mods i'm currently using. It was on a clean save, because i'm just building my mod list for now and sorting the little bugs out.
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Version 04.0 Beta 05
331,005 downloads
Allow friendly creatures to take advantage of your character and NPCs. Any nearby non-hostile creatures with a high enough arousal will rape (or seduce) your character or any available NPC. There are lots of configuration options to customise your experience. Some effort has been made to provide compatibility with Submit, Defeat and Deviously Helpless by filtering creatures rendered non-hostile by their respective calm spells but the results may not function perfectly. Ultimately this mod is intended to be a drop-in replacement for the venerable Lover's Victim Dogs & Horses which is sadly no longer supported. However, SLAC has been built from scratch and does not share any code or other assets with this predecessor. v04.0 Beta 04 This is the beta version of the next release of Aroused Creatures. The big updates for this over v03 are the addition of a pursuit option that allows creatures to chase victims prior to engagement and the ability to filter consensual and non-consensual animations (this only works for SLAC engagements). There is also some very basic support for creature gender but the options are limited right now. From Beta 01 Aroused Creature will default to using quest aliases instead of a cloak spell for detecting nearby creatures. See the change log below for more details. The beta will only function with SexLab Framework v1.59c and later. Animation filtering and creature gender options will only function with v1.60 RC2 and later. See SexLab Aroused Creatures SE for the Skyrim Special Edition compatible version. Requirements SexLab 1.59c+ SexLab Aroused or SexLab Aroused Redux Recommended More Nasty Critters (adds aroused creature models) SexLab More Creatures (adds more friendly creatures to the world) Install Use a mod organiser like NMM or MO. Alternatively drop the contents of the archive into your Skyrim Data folder then activate the SexLab Aroused Creatures.esp in your load order. Obviously this should be loaded after the above requirements. Once in-game make sure that creatures are allowed in the SexLab MCM. How to Use After installing this mod and starting your game Aroused Creatures should be active automatically. Approaching creatures now has a chance to trigger an animation depending on the creature's arousal level. With the default settings engagements will be relatively rare. To increase the number of engagements open the Aroused Creatures MCM and reduce the Creature Arousal Threshold in the PC/NPC settings. Note that there are separate thresholds used for PC and NPCs. Uninstall Use your mod manager of choice or manually delete any of the following (not all will be present): Data/SexLab Aroused Creatures.esp Data/SexLab Aroused Creatures.bsa Data/Interface/sexlabarousedcreatures.dds Data/Interface/Translations/SexLab Aroused Creatures_ENGLISH.txt and other language files with the mod name. Data/Scripts/slac_*.pex Data/Scripts/Source/slac_*.psc It is important to remove the script files as these may otherwise try to execute after disabling the esp. This can lead to unexpected behaviour. Upgrade It is strongly recommended that you disable the mod in the MCM (uncheck Mod Active) and wait until any ongoing SLAC-triggered animations are complete. Uninstall, then load your save and wait at least 2 minutes real time in-game, then wait 2 hours using the wait menu before saving again. Then install the new version. Known Bugs In some instances the Pounce option provided in v04 Alpha 03 can trigger combat when a creature pounces on an NPC. This option defaults to off and should be used with caution. Submit and Defeat events may occasionally be interrupted by this mod triggering in the time between the player being downed and an animation starting. The actual result of this will vary from nothing to the enemies remaining calmed after an event. While there are now checks built in to try and prevent this the actual cause of incorrect progression in those mods is rarely clear. There can be quite a lag between a creature being selected for an engagement and the animation actually starting. You might find your character teleported a short distance back to where the engagement was actually triggered. With a long check frequency it is possible to run past a valid candidate creature in the time between checks. Lower the time between checks or increase the engagement radius to decrease the chances of this happening. For performance reasons the Nude Only option uses the Nude Faction from SexLab Aroused. This means there can be a delay after equipping or unequipping clothing and armour before Aroused Creatures detects the change. The Require LoS option is very buggy: creature and victim can be standing face-to-face, inches apart, head-tracking each other, and apparently still not have line of sight. If this is causing you problems it is recommended to disable it. Without Require LoS it is possible for creatures to teleport through walls to reach their victim. Versions 01.1 through 04.0 of this mod have been cleaned in TES5Edit. Change Log Version Issues If you are using, or are planning on trying earlier versions these are things to take into account: License All contained code and assets: Creative Commons Attribution Share-Alike GPLv3 Pick one or both. FAQ Thank You Ashal for the SexLab Framework. redneck2x for the SexLab Arousal Framework. Quisling, jbezorg, and everyone who has submitted advice, bug reports and suggestions. Everyone who has helped by reporting issues and testing development versions.- 13 reviews
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- bestiality
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Version 1.0.0
59,824 downloads
SexLab Aroused Monitor Widget SE NOTE: this mod is a direct port of the original SexLab Aroused Monitor Widget made by BeamerMiasma. This means: No changes have been made to the mod itself Mod has been converted with Cathedral Assets Optimizer I've tried to contact BeamerMiasma asking for his permission to upload the SE version but as of today he has not replied. Therefore, should he wish to see this upload to be removed, I will comply. For official support, descriptions, information on how to install, requirements and more, please go to the original mod. Those actions have not been changed for Skyrim SE. The added text below is only for quick reference. SLAM Widget offers the following features: Options to only show females, males, humanoids, or creatures. Adjustable scanner range and refresh rate. Possibility to store settings in Local and Global profiles. Local profiles are specific to the savegame, while Global profiles are shared between all your characters. Option to force SLA to immediately assign an arousal value to certain types of NPCs when first encountered. Hotkey toggle support with auto-hide function. Docking to Left/Center/Right and Top/Center/Bottom of the screen with automatic text justification. Adjustable margin to the docking edge. Adjustable Font size and line spacing. Colors for all different arousal states can be configured. Turn display of the numeric arousal values on/off. Turn the usage of colors to indicate the arousal state on/off. Descriptive hover-tips for all MCM configuration options. Test mode that displays a full list of (fake) NPC names and arousal values for easy configuration of style and color options. Option to disable the SLAM Widget when you don't need it to save on papyrus script time. With German translation. -
Version 28b
1,658,910 downloads
Sexlab Aroused Redux This is a replacement for Sexlab Aroused. The intent is to minimize the papyrus impact of Aroused. It is a direct replacement for Aroused and any mod that depends on it should continue to work as before. It uses all the same logic as the fabulously well written original. If you are experiencing script lag or random CTDs, Sexlab Aroused Redux (SAR) will help solve the problem and many users have reported great success using it. Here is a quote: Do not use the SSE download for oldrim. It is only here temporarily until I create a new SSE topic. If you use this, make sure you get Skyrim Special Edition, and Sexlab SSE and SKSE64, etc. If you need the SSE version, find it here: Version 28b This version now updates the SLA_ variables regardless of whether or not there are naked NPCs around with each scan (unless disabled). So, to get the same functionality as in 27c regarding papyrus impact, use the Disable Aroused checkbox if you don't want Aroused to change arousal states. I also added code provided by BeamerMiasma to use the player as the LOS center if they are present in a sex scene instead of the NPC in the female position. See this post for more information and the possible impact. Added two new check-boxes to the MCM menu. One disables aroused completely. It is useful to reduce the papyrus impact to zero (or close) for use in big battles or other places where any papyrus impact would stress your system. You can also turn it off when you just don't want your NPCs getting horney. The other controls the way that aroused works when there are no naked players around. If it is checked on (the default), we don't do arousal computations if there are no naked NPCs (or the naked player) around. We do however now update the SLA_AROUSED variable even if there are no naked players around. This variable should be checked on unless you have a mod that will not work it off. I don't think there really are any, but we have added this in just in case. Note that there is some considerable papyrus impact with this change when there are no naked NPCs around, so if this impacts you, disable aroused in those places where it is a problem. What is does: This mod copies much of the functionality of the original but with a much lower papyrus impact. So you don't have to go to another page, the following is shamelessly copied from Sexlab Aroused, the original. Features Sexual Arousal - for ALL Skyrim residents. It is based on how much time passed from sex and on exposure to adult content. Lover's Desire - player will find it difficult to focus if aroused. SOS support - sclongs will come to life as response to arousal, hands free. BeamerMiasma has provided a really nice graph that shows the effect of Time Rate and its effect on arousal since your last orgasm here. It is reproduced here in the spoiler BIG NOTE: Aroused Redux provides an interface that allows other mod authors to change arousal directly. Even if aroused is disabled using the Disable Aroused checkbox, you may still see arousal changing. Arousal Arousal = TimeRate * (DaysSinceLastOrgasm) + Sum(SingleExposure * ExposureRate) Arousal min value is 0 and max value 100, but some times -2 is returned for invalid/blocked actors ExposureRate can be set from MCM menu or by modders, values are 0-10 TimeRate decays overtime, having sex increases TmeRate, values are 0-100 SexLab Each stage of foreplay animation adds +1 exposure Orgasm reduces exposure by "actual animation duration" / "default animation duration" * 20. Tip: extending sex duration would reduce more exposure after orgasm Orgasm time is stored to each actor Rape reduces exposure by additional 10 points to victim Females can only have orgasm (arousal goes down) only if animation is tagged as Anal/Vaginal/Masturbation/Fisting Naked PC arousal increases if one sees naked NPC and visa versa If NPC sees naked PC, and PC set as Exhibitionist in MCM menu, then PCs exposure is increased Lover's Desire Satisfied - Arousal 0-20 : skills improve 5% faster Arousal 20-49 does nothing Distracted - Arousal : 50-69 skills improve 5% slower Aroused - Arousal : 70-89 skills improve 10% slower Need Sex - Arousal : 90+ skills improve 20% slower Losing Control - Arousal 90+ and Time Rate 70-89 : skills improve 40% slower Addicted - Arousal 90+ and Time rate 90+ : skills improve 80% slower SOS Arousal level of NPC effects SOS "bending". Modders See this post for help in interfacing to Aroused Redux. Special Thanks Special thanks to sdvr and orsonero for their translation work. Thanks too to Leito for his excellent animations. Hope you all swing over to his forum and tell him thanks. PATCH NOTES I have left version 27c on the download page just in case version 28 causes problems. I have tested it extensively, so I think it is fairly clean. However, I have not beta tested it widely. This mod comes with complete source, so please feel free to have a look. I did not provide a bsa, it is all loose files. Compatibilty SAR is compatible with most software products that rely on the old version of Sexlab Aroused. It has been tested with: Sexlab SexSlaves, Sexlab Romance, Devious Devices Integration, Lovers Comfort, SD+, Deviously Helpless, Captured Dreams, Devious Devices (Integration, Assets and Expansion), SexLab attraction, SexLab approach.and SL Stories. There are no reported incompatibilities. More as I find them. Installation Installing over the old aroused: 1. Start up a save and turn off the cloak spell in MCM, wait a full minute, then save your game. 2. Exit Skyrim and uninstall the old Aroused. 3. Install the new Aroused and run LOOT or similar 4. Run FNISForUsers 4. Reload your save and wait a few minutes after the message "SexLab Aroused upgraded to version xxx" and off you go. New Installation 1. Install aroused using NMM or similiar 2. Run Loot and FNIS 3. Start up your game. It may take up to 5 minutes or so for the SexLab Aroused menus to appear in in MCM. You should get a notification that MCM: Registered 1 New Menu 4. After you can see the menu, you are ready to go. Upgrading Just uninstall the old version using NMM or similiar and install the new version. Then, run FNIS for users. If you are upgrading for a major version (eg version 27c to 28), you will see "Updating Aroused Redux to version xxx ..." and then "Aroused is ready to use" when the software update is complete. Note that NMM and similar sometimes does not remove all the files it install. So, if you installed the loose version and are installing the bsa version, check your ...skyrim\data\scripts directory for the existence of sla*.pex. If you have Slave Tats installed, there will be those files there as well. Here is a complete list of the files Redux installs: slacloakeffscrslaConfigScrslaFrameworkScrslaInternalScrslamainscrslaNakedScriptslaPlayerAliasScrslaResetScrslaScanAllScriptslaUtilScr Alternately, just install the loose version if you are upgrading a loose version.- 67 reviews
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220
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Version 22-05-2022
835,878 downloads
Requires: Sexlab Framework 1.59c with PapyrusUtil 2.8+(should be included in SL) Sexlab Framework 1.60+ XPMSE 2.14+ SkyUI Skyrim Script Extender (SKSE) RaceMenu 2.0+ OR NetImmerse Override Custom body replacer that support breast scaling, like CBBE or UUNP Breast pumping animation only works with hdt dll disabled and BBP body/skeleton Recommended: Sexlab Aroused Redux(LE/SE), without it you'll miss out a lot of content, since mod was designed and intended to be played with arousal Use game controller as Vibrator! Non-SexLab Animation Pack - Breastfeeding animations for Sexlab Framework 1.59c The Dungeon: Milk Mod Economy Follower Home (works LE/SE, not sure about test version) - Player home/dungeon with milk pumps JUGs (works LE/SE) - Alternate dialogues to trigger Breastfeeding animations Elsie LaVache (LE) - cow follower, with quests and stuff Being a Cow (LE) - transform into cow, with quests and stuff Rate Mod if you like it, that might keep me motivated, oh and of course you can support me on Patreon Mod Description [RP]: This mod allows you to become a proud owner of cows, milk them in the morning, in the evening, milk them all the time and have fresh milk! You may ask "cows"? Who cares all farms have cows! Yes Sir! you are absolutely right, all farms have cows! But you will be the owner of not ordinary cows its your followers that you will milk and if you like experiments you can become one yourself! Just think about the possibilities! So, your are interested? Let’s continue then, when you join our ranks, you get exclusive access to milk machines spread across the Skyrim all equipment will be provided with a small fee. You will have exclusive contracts to sell your milk at finest prices, or you can leave it to yourself and enjoy its effects during dark cold evenings. Installation: Install MO or NMM installer, don't even think to ask for support if you install mod manually and its not working. Install all requirements and their dependencies or MME will not to work(listed under Requires:). Make sure your skyrim/character is not broken by some crap mod, which will prevent MME from starting. Download and install Milk-Mod-Economy-Assets Download and install Milk-Mod-Economy-Scripts If you want breast pumping animation during milkpump milking use XPMSE 2.14+ with BBP Rig(or old patch in installer), pumping breast animation is for BBP Rig only and will not work with HDT Rig and no, i don't know how to change that. During installation you can select patches you want and pre-built Milk Cuirass Model for you body. During installation select (or don't) integration scripts for mods you have, if you select scripts for mods you don't have MME will likely refuse to work. Make sure all MilkMod patches got after MilkModNEW.esp Run FNIS. Wait for mod to load, usually few seconds, you will see "Milk Mod Enabled. Event intervals set to: Milk production - 1 hour". Or get an repeating error window if you installed something wrong and/or mod isn't working. Bodyslide: If you have BodySlide 2 and Outfit Studio, you can install different bodyslide slider sets for Milk Cuirass in order to change it to fit your body and/or Zap(remove) collar and panties (Optionally) merge esps IF upgrading from older versions - check change-log for requirements! OR ELSE! Solving problems: READ FAQ, USE SEARCH, >>>>>>>>>>>>>>>>>>>>>POST PAPYRUS.LOG<<<<<<<<<<<<<<<<<<<<<, make detailed description of problem you have Uninstall: MCM -> Milkmod -> Debug -> Uninstall, this will reset everything to default state, stop running scripts, wipe milkmaids data in StorageUtil script, reset body state Save Delete mod with your mod manager To become Milkmaid: Soft linked plugins - not required but supported: MCM menu: (De)buffs: Milk and food this mod has to offer: Stories: Mod features few flavor stories that are displayed randomly during milking start/end, you can enable/disable them in mcm. NPC Comments: When Milk Maid breasts full and leaking milk, npcs might make comments. By default option is turned off, but you can turn it on in MCM. NPC Dialogues milking: Supported Armors (Armors with names that contain, this might not work with translated games/armors): Custom SOS support(hairs etc): FAQ: Known issues: Conflicts: Permissions: If you repost/share this mod to other sites, you must add link to mods thread and provide descent translation of everything written on this page. You are not allowed to post/host/share this mod on cloud storage, torrent sites and file hosting services that: -force you to wait 15+ seconds and watch advertisements while "your file being prepared" or buy premium to get file instantly crap. -force to buy premium and sms crap or other paywall crap. -give you money for file downloads/uploads/views/clicks. -install adware, crapware, trojans, viruses, miners, etc Patch notes and, maybe, some additional info in 2nd post- 91 reviews
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Version 1.0.0
67,464 downloads
This is the SE conversion of SexLab Attraction with permission to modify, publish and further improve the mods of the original author. The first published version (1.0) is an unmodified conversion of the original, further modified/improved versions will most likely follow closely in time. SexLab Attraction is a framework plugin very similar to the Sexlab Aroused. Support / Bugs / Ideas - Thread: https://www.loverslab.com/topic/94778-sexlab-attraction-se/ Features It assigns attractiveness value to the PC and NPCs between 0 and 100 with a normal distribution meaning for most NPCs it oscillates around 50, about 3 out of a 100 have base attractiveness >80, and about 3 out of a 1000 >90. It also assigns weight and height preference values to the NPCs. Women like buffier men (mean weight preference 75, height 1.05), while men like smaller women (mean weight preference 25, height 0.95). Those preference means for genders can be changed via MCM. It provides a function to get attraction value which: - assigns attractiveness and weight preference if they were not assigned before - dynamically calculate "real attraction" of the NPC towards PC based on many factors: Your attractiveness Your speech NPCs gender preference NPCs gender NPCs weight preference in relation to PCs weight NPCs height preference in relation to PCs height It comes with MCM with: - ability to choose whether SexLab sexual orientation should be used or the sexual orientations should be randomized using probabilities set in MCM - ability to choose whether attraction can influence relationships with NPCs - ability to set attractiveness of PC - ability to set attractiveness, weight and height preference of NPCs How it works Pressing the 'n' key will result in a message about PCs attractiveness. Pressing it with an NPC in the crosshair will instead list NPCs attractiveness and attraction to the PC. The key can be changed in MCM Initial attraction and attractiveness levels influence relationship with NPCs. NPCs are friendlier to those they are attracted to (chance for a +1 to relationship with a max of 1). NPCs of the same sex as PC can be jealous if the PC is attractive (chance for a -1 to relationship with a min of -1). NPCs that find you especially repulsive don't like you. This feature can be turned off in MCM. NOTE: This feature needs some other plugin (like Sexlab Approach) to assign attraction stats to NPCs. Otherwise it only works on NPCs you manually select with 'n' key. Requirements SexLab Attraction is required for plugins like SexLab Approach (soon also to be published for SSE). The plugin requires SexLab and SexLab Aroused (alternatively SexLab Aroused Redux). Credits The original author and creator is ylenard: https://www.loverslab.com/profile/124931-ylenard/ Non-SE and original plugin: https://www.loverslab.com/files/file/1013-sexlab-attraction/ What's New in Version 28-2-2018 Released February 28, 2018 (Latest) 28-2-2018 - Full SSE conversion of the original Oldrim plugin, released as an unmodified version (before any modifications or improvements) Released November 24, 2014 20-10-2014 - Included the fix for sexuality bug, Includes option for PC preferences and racial preferences 12-9-2014 - I made sure relationships change only by +1, 0 or -1 (-2 was a possibility earlier by oversight). Also changed the way the N key works. 29-8-2014 - Fixed (hopefully:P ) fluctuating stats bug, made sure relationships are only changed once, changed the way wealth is calculated (on equip for player, stored in a faction for npcs) to lower the script load 28-8-2014 - Fixed display bugs in MCM, generally changed a few things in MCM, added a reset button which causes the mod to assign new stats to NPCs, fixed the journal reset bug, changed the way wealth is calculated to make it lighter. 27-8-2014 - Some big changes: Attraction takes wealth and power into account, It calculates lust - how much desire does one actor have for another (takes into account Arousal meaning SexLab Aroused is a requirement now), it works between any two actors now. It also has a function that calculates disparity between social standing of two actors (only takes wealth and power into account right now, but will be expanded upon). When you press the key you will only see how attractive your PC considers the targeted NPC, how PC desires to have sex with NPC and the disparity of their social standing (number > 1 means the NPC has higher position) 18-7-2014 - A few bugfixes, slightly changed the way attraction is calculated, instead of checking 'playable' flag now the mod is checking 'allow PC dialog' flag which should solve vampire / custom race compatibility problem. Also added Height preference 3-5-2014 v2 - repacked for use with NMM 3-5-2014 - Several changes: Added an option to change the function key in MCM Added options to change the amount of Straight / Gay / Bisexual people in MCM. Mod randomizes sexual orientations, but uses SexLab system (in order to work with other mods, such as Aroused for instance) A few minor changes to the way attraction is calculated added a relationship decrease if an NPC finds you repulsive (which is not too easy to achieve ) restricted inheritance to relationships >= 2. NEEDS TESTING 27-4-2014 - Added an option in MCM allowing users to disable the influence of attraction on relationships 26-4-2014 - First version - No changes from version 26-3-2014, so if you have it installed it's bit by bit the same.-
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