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  1. Wasteland Eggspansion View File Wasteland Eggspansion is a pregnancy mod centred around laying eggs. Intended to be something light-hearted, embracing the ridiculous side of Fallout. Pregnancies are initiated without sex. The experience is customizable. Be sure to check whether the default MCM settings suit your needs. Please note that there are no quests to complete or NPCs. This is a background mod, not the main course. What it does Makes the player character or companions eager egg-layers. You get started by finding and consuming an item. One can be found near the statue next to the Sanctuary bridge. Contact in combat and eating food act as triggers for unlocking new egg types. At the beginning, the capacity to carry eggs is limited, but it will improve gradually. The size of the belly is connected to how many and what type of eggs the egg-layer is carrying. Simple labour effects: moans, crouching, eggs dropping on the ground one by one and controller rumble. Can be turned off. Supports most of the vanilla, DLC and some of the Mojave species. List of eggs types Most eggs are consumable items meant to be either sold or to be used for crafting using the cooking station. Buffs, debuffs and perks Full documention incoming at a later date. Possibly. Version 0.44 requirement changes: 1) Robco Patcher and its requirements. 2) SUP F4SE update might be necessary. Version 11+ is now the minimum. Hard requirements. All of these are of general use and non-negotiable. F4SE SUP F4SE Mod Configuration Menu Looksmenu For the morphs a suitable body (3BBB, Fusion Girl, Bodytalk for example) and the outfits for it built in Bodyslide Studio (guide for MO2) with 'Build morphs' box ticked on. Robco Patcher for consumable distribution and other features. Optionals. Not-so-general-use but provide additional "stuff". For dripping fluids during labor 'Zaz Particle Effects.esp' from UAP Base Object Swapper and its requirements for spawning consumable items into the world. Might be of interest Immersive Animation Framework for eating and drinking animations for jellies and concoctions. MCM Booster for faster loading menus. Quick trade for accessing quickly companion inventories. Zetan-themed mods available on Nexus. Mojave Wasteland species additions available on Nexus. A more suitable crouching animation (maybe this?) if using the good old crouching method for labor. UI mod of your choice to make message boxes better and prettier. Random information For male character belly morphs this might be needed: Male Morph Support. Supported body types: CBBE, TWB, Fusion Girl, Janebod and Bodytalk. For other bodies custom sliders can be used, but if the body type doesn't have a pregnancy belly slider, not much can be done. All egg types can be unlocked even without the DLCs and associated mods. The necessary consumable item is found by dumpster-diving and is often dropped by raider types. If you are on an old save, visiting new areas or places that haven’t been visited lately does the trick. Or sleeping a month until the cells reset.. Making companions egg-layers works by putting jellies or jellied food into their inventory. Amount of egg-laying companions/NPCs is limited to 20. Companions won’t become egg-layers unless it makes sense for them to do so. If in a hurry and unable to wait to get the necessary companion affinity perk, sole survivors (or startmeuppers) are going to have to engage sneaky asshole mode and use a “jellied” food item in order to trick their egg-layer candidates. Recipes found inside magazine #1 and crafted items sometimes dropped by raiders. This can be bypassed with 10+ charisma or having a reputation as an egg-layer. Pip-Boy perks indicate what's going on with the player character. For companion/npc information, the alien device and MCM hotkeys need to be used. Jelly addiction and alien device influence system is designed to automate jelly consumption. Active effects in Pip-Boy show what's going on if the feature is enabled. If an egg-layer is in "dormant" state, it means that a cure has been activated. Giving them either a speed or growth concoction resumes production. Alternatively, the device can be used to restart the production of a misbehaving egg-layer. Mod management Can't recommend updating during labor due to the numerous changes, but is probably fine in other states. Current state of the mod and future plans For now, the mod is done. Bug fixing continues when needed. Any kind of big update or "an actual release" is a long way off. Things left to do: A few lore-friendly eggs types haven't made it into the mod yet and some egg textures still need improving. A few random small-scale and self-contained shenanigans and environmental triggers for them. Workshop shelves and nests as displays for eggs. Need to stop adding and changing eggs before it can happen. Some structural changes and cutting down a few unnecessary features and options. Known issues and frequent topics AI generated voices sound terrible. Most of them were generated using xVASynth version 1 or 2 voice models. I won't be updating the sound files anytime soon unless there's a monumental jump in quality open source based solutions can provide. A posh sounding British Curie or 'Murican Cait is probably something to avoid. RVC perhaps. No jellies to be found inside rubbish bins or dumpsters. Either the area was already discovered before or there’s a scarcity mod getting rid off the items? Vendors, killing raiders and Basic Object Swapper might be of help. Alien device displays rubbish and is slow. The device isn’t supposed work properly at the beginning. There’s MCM setting to skip this phase and have the device fully running immediately. The feature will be later removed. Companions engage incessant sandboxing derp mode inside settlements and squatting may not happen during labor. Morphs if the same sliders are used multiple times. Can't be fixed. Egg hatching and offspring. There are two random happenings that can result in eggs hatching. As for offspring, FPER/WDF and Mojave Geckos already do that. The latter is integrated as much as it can be: bigger Gecko eggs come out as hatchable eggs if the mod in question is installed. Disclaimer and warnings This is about gestating and popping out eggs of imaginary mutated species. One might find that distasteful. Sufferers of survival realism derangement may find everything lacking in dreadful misery. Stable Diffusion 1.5/SDXL were used to help texture creation. xVaSynth, Tortoise TTS and XTTS v2 were used to voice NPCs. Voices can be turned off from the MCM, but without textures there would be no mod. Credits and sources for inspiration A lot of ideas, mainly the labor system, come from MorePrinniesDood's excellent EggFactory Fallout Vore convinced me that interacting with the vanilla game mechanics is the way to go. pepertje's Fertile Breeder lore inspired me to do this mod in the first place and gave a handy way to explain who/what is behind the nonsense. Tool tinkerers, general use mod makers, guide writers and information sharers. Kendri for the ideas of jelly activation option for pregnancies and burst mode for egg output. Submitter Alfakentauri Submitted 11/30/2022 Category WIP / Beta Requires F4SE, MCM, Looksmenu, SUP F4SE, RobCo Patcher
  2. View File If you are just now tuning in, this is a pregnancy mod. Every time you sex about in Skyrim there is a chance you will get pregnant - with a soulgem. You can get pregnant with up to 6 gems, and over the course of 6 days they will slowly grow from nothing to black gems. Additionally, while pregnant, you will begin producing milk that when farmed will provide buffs. Each race produces milk with different buffs, which can be used as alchemy ingredients or cooked into stronger versions which provide the actual racial powers from the origin race. You birth the gems and have filled gems filled. I say filled, and then flavour it saying its the soul of the baby it isn't. Unless that's too morbid. Soulgem Oven: The Third ~ Current Version: 310 ~ See the latest change log for IMPORTANT NOTES. Requirements These are non-negotiable. SKSE 1.7.3 ZaZ Animation Pack 6.07+ (6.11+ suggested) UIExtensions (not, Extended UI) SexLab 1.6.1+ OR SexLab 1.59c with PapyrusUtil 3.1 overwriting. Racemenu 3.4.4 OR NiOverride 3.4.4 FNIS 5.4+ AND THEN RUN IT AFTER INSTALLING SGO3. New Features of SGO3 This is a 100% new codebase. Upgrading From SGO2 to SGO3 How to perform a reasonably safe and clean upgrade. Feature List All the things this mod does. My Body Is Not Scaling Here we go again. Frequently Asked Questions Please check this list before hitting the support thread. Race Milk Powers What the milks do for alchemy and cooking. Modding API How you can alter the way Soulgem Oven operates without editing any of it. Changelog 2016-11-24 - v310 - Happy Thanksgiving Gobble Me holy fak have i been sitting on this update for a while. . detect a character's gender if it has sos applied to it - meaning attempting to detect tg/futa automatically better. code to make this happen contributed by cetuximab. determine who is pitching and who is catching during sex - meaning attempting to prevent futas from inseminating themsevles and other weird things like that. code to make this happen contributed by tanookitamatachi. if those two features make your day better please thank those two community minded incubators for contributing the code two months ago. both are features i have been putting off for forever. stats tracking. sgo now tracks how many gem stages a character has incublated, how many they have birthed, how much milk they have produced, how many milks have been milked, how many gems have been inserted, how many gems have been transferred, how many gems were conceived naturally. stats page in mcm to view gamewide sums. stats option on wheel menu to view per character stats. per character achivements: ~ Moo Moo - Milk 100 bottles of milk - character will produce milk 10% faster. ~ Incubator - Grow 100 levels worth of gems - character will grow gems 10% faster. ~ Unbirthing - Insert 100 gems - character max gems increased by 1 milk should drop from the front of the character rather than pop out their ass. weight scale dampener options. looks at the characters current weight (think: racemenu weight slider) to dampen the math that does the scaling of the belly and the breasts a bit. this will help prevent characters which are max weight from having breasts the size of jarl balgruuf's ego while characters at min weight from having little effect. the result should be that bellys and breasts scale more reasonable across the board. Submitter darkconsole Submitted 07/25/2014 Category Sex Effects Requires SexLab, Zaz Animation Pack, XPMSE Special Edition Compatible
  3. View File Tentacled Dreams Tentacled Dreams Version 4.6 "Surprise Bug Fix Edition, Part 2" - 6 January 2021 by Cheri Tentacled Dreams is a mod that adds tentacle monsters to Crusader Kings 2. Features Submit to Tentacles Randomly encounter tentacle monsters as a young female ruler. Take precautions to guard your virtue... or give in to your lust. Get forcefully impregnated by tentacle monsters and give birth to tentacle spawn or tentacle-blooded baby girls. Keep your tentacle fetish secret for fear of provoking a scandal... or announce your depravity to the world. Spread the Corruption Receive transformation and mind control events that slowly corrupt you into a willing, eager tentacle slave. Lure other women into tentacle attacks, or imprison them and forcibly corrupt them into tentacle slaves. Become a secret tentacle cultist and found the Cult of Dagon to convert the entire realm. Become a Monster Play as a tentacle monster ruler, unlocking a new form of government and depraved new game mechanics. Stalk women as a tentacle monster and imprison them, then ravish your prisoners until they're mindbroken tentacle slaves addicted to your cum. Found one of four different Tentacle Broods and lead legions of tentacle monsters to conquer the world. Infest the World Build tentacle lairs in your demesne and birth armies of breed-hungry tentacle warbeasts. Hold mass orgies in your capital, found a tentacle-worshipping society, and offer your daughters to tentacle monsters. Rewrite history by building an empire of glorious tentacle worship and tentacle slavery. Tons of Content Hundreds of stories and flavor events. Extensive settings that let you tweak the frequency of events and enable/disable content, so you can experience tentacles just the way you like. Full alternate start support that lets you generate tentacle monster empires in Random Worlds, ready to dominate and infest their neighbors. Custom coats of arms, steamy sound effects, and over 150 beautiful event pictures. Note: This mod has nothing to do with tentacle-kin from Dark World Reborn. Tentacle monsters in this mod have their own lore and mechanics. Requirements Crusader Kings 2 version 3.3+ Cheri Scripting Library version 1.12 Conclave DLC is required to play as a tentacle monster in a regency. If you don't have Conclave, turn regencies off. Luxuria Fantasia, Ala's Body Mod, and Crusader Milk are strongly recommended. The most recent version of Crusader Milk can be found here. Compatibility Compatible with most mods. The main mod is highly modular and designed to be as compatible with other mods as possible. Special interactions with traits from the following mods: Ala's Body Mod, Christianity Mod, Crusader Milk, Dark World Reborn, DZM Expanded, Luxuria Fantasia Not compatible with Lesbocracy. The lesbian governments don't work with tentacle governments. Minor conflicts with other mods that edit vanilla events. This mod overwrites birth_events.txt, health_events.txt, HFP_pregnancy_events.txt, regency_events.txt, wol_lover_events.txt, wol_intrigue_events.txt, and wol_seduction_events.txt. It is hardcoded to work with Everyone Is Female and Free Love but is likely to cause strange behavior with other mods that edit these files, including Historical Immersion Project and Christianity Mod. None of these conflicts will break your game, the worst case is that you experience some events that don't make sense. Sound effects will conflict with other sound mods. This is a limitation of how Crusader Kings 2 reads sound files. Tentacled Dreams is currently hardcoded to work with Christianity Mod and House of O. If you want me to patch it to work with another mod, send me the mod's /interface/sounds.sfx file. If you come across any compatibility issues not mentioned here, please report them in the forum thread. Installation Download and install Cheri Scripting Library Download BOTH the Tentacled Dreams and Tentacled Dreams Images archives. Use 7zip to extract them into My Documents/Paradox Interactive/Crusader Kings II/mod/ If you want sound effects, you should also download Tentacled Dreams Sounds and install it the same way. When upgrading from a previous version of this mod, always delete the old mod folder and replace it with the new one. Merging old and new versions is likely to result in weird behavior. You don't have to update Tentacled Dreams Images or Tentacled Dreams Sounds unless their version number is higher than your current Tentacled Dreams version. Achievements If you aren't sure how to get started with this mod, here are some suggested achievements to try. Tentacled Dreams: Starting as Duchess Matilda of Tuscany in 1066, have Tentacle Cultists control all five "historical" Tentacle Cultist holy sites (Baghdad, Damascus, Tortosa, Kerak, and Cairo). The Third Tentacle Empire: Starting as a landless tentacle monster with the Tentacle Invasion game rule, conquer the world. Champion of the Marian Order: Starting as a non-Tentacle Cultist ruler in a Random World with a Tentacle Brood, destroy the Tentacle Brood. Kalyian's Dream: Recruit the Luxuria Fantasia subscriber character Kalyian y Akh, load your save game as her, and then found the Submissionist heresy to become known as the Slave Prophet. Community Tentacled Dreams is no longer being updated, but you can contact me through the forum thread or the Carnalitas Discord server. My sincere thanks to the following community members for their help: Support This Mod Tentacled Dreams was made possible by my wonderful tentacle brethren SubscribeStar supporters! If you like this mod and want to see more lewd mods for CK3, please consider donating on SubscribeStar. Known Issues If you come across any other bugs, please report them in the forum thread. Info for Modders Artist Credit All illustrations in this mod are by the following creators, used without permission: In addition, this mod uses: The BDSM collar sprite from livevil's House of O Sound effects from the Skyrim SexLab Framework Coat of arms patterns from LewdMarks Icons and custom interface elements by Cheri (myself) If you like the art in this mod, consider supporting the artists by buying their stuff or donating to them on patreon. Submitter Cheri Song Submitted 06/12/2019 Category Crusader Kings 2 Requires Cheri Scripting Library
  4. Estrus Chaurus+ View File All credits go to the original author of this mod, Jbezorg. Since he has taken a hiatus, I will be maintaining this mod for the time being. Thanks to Min for helping to keep the Mod alive by updating it for SL1.5+ Original Mod Description by Jbezorg WHAT DOES THIS MOD DO? Chaurus spit attacks will trigger an Estrus Tentacle attack and impregnation. In roughly 3 days, they Chaurus Eggs will be expelled from the host's body. WHAT CAN YOU DO? If the skeleton supports node scaling the breasts will enlarge during that time. MCM will auto-configure Estrus Chaurus based on your skeleton and it will be available if the skeleton and body mesh supports it. If this is available, you can set how large the breasts will grow. You can set how long the impregnation will last. You can turn on / off impregnation by enabling / disabling the pregnancy option. The tentacle attack will still happen but no impregnation. You can turn on / off the chaurus eggs hatching by enabling / disabling the Chaurus Infestation option. An impregnated NPC will still lay chaurus eggs. They just will not hatch. You can choose to have some residual breast growth. Breast size is not returned fully to the original size. You can remove all impregnation effects from NPCs, Companions & the Player by enabling "Prepare for uninstall" ( this can take a few min. to run). The breast enlargement feature is very experimental. It's very likely to cause CTDs. You can disable this feature in MCM by setting breast growth to "NONE". SOME THINGS TO KEEP IN MIND Don't update to a new version without first enabling "Prepare for Uninstall" and letting it cure everyone. Estrus shout abilities AND THE ESTRUS MOD ITSELF is completely unrelated to this mod. When the pregnancy effect ends: The original breast scale is restored. The victim is removed to the Chaurus Faction ( if still in it ) The perk is removed. [*]Don't save or game wait while the Estrus Tentacle magic effect is active. You'll most likely CTD. Wait a few min. before to allow for the first NiNode update to occur. [*]Breast enlargement and pregnancy will only work on body meshes that support skeletal scaling e.g. TBBP, BBP body meshes. [*]If You don't see MCM updating, use the following console command. setstage SKI_ConfigManagerInstance 1 EC+ Version 4.390 As version 4.390 has major changes to the esp file I do not recommend trying to upgrade - a new game is required For the LE version NiOverride and XPMSE are required for pregnancy scaling to work in EC+ 4.20 onwards For the SE version SKEE and XPMSE are required for pregnancy scaling to work. Thanks to t3h0th3r for providing the updated scaling code! There are three methods by which the EC effect can be applied to the player or a follower: Chaurus spit attacks can trigger tentacle attacks - the chance of attack is configurable via the EC MCM Sexlab scenes involving a Chaurus triggered by another mod (e.g. Sexlab Defeat) EC+ scenes triggered by other mods (e.g. FMEA, Deviously Enchanted Chests, Sexlab Parasites, Deviously Cursed Loot) Chaurus Spit can also trigger Tentacle attacks on non-follower NPCs! At present NPC pregnancies will be lost if you or the NPC changes cell. Updating Updating from version 4.381 to version 4.390 requires a clean save or new game. For Modders Required Mods and Versions Legendary Edition Estrus For Skyrim V2.41r1 (Must be installed but the mod does not have to be activated) Sexlab 1.62 FNIS 6.1+ FNIS Creature Pack 6.1+ SkyUI 5.1 XPMSE 2.80+ Net Immerse Override 3.2.2+ or Racemenu 3.0+ (includes NIO) Special Edition Estrus For Skyrim SE V2.45 (Must be installed but the mod does not have to be activated) Sexlab 1.63 Beta 9+ FNIS 7.6SE + FNIS Creature Pack SE 7.6+ SkyUI 5.2SE XPMSE 4.80+ Racemenu SE 0.4.16+ (includes SKEE - required for pregnancy scaling) Known Issues None - please report any problems (or success) and I will try and sort them. Credits qotsafan for the Sexlab Inflation Framework integration cod osmelmc for the automatic EC animation registration patch Submitter Bane Master Submitted 05/03/2014 Category Combat Sex Requires SexLab , SKSE, FNIS, FNIS Creature Pack, SkyUI, Estrus For Skyrim (Assets only), NIOverrride (LE), SKEE (SE) Special Edition Compatible Yes
  5. AAF Family Planning Enhanced for CBBE, Fusion Girl, and Jane Bod View File This is a conversion of Chosen Clue's great mod Family Planning Enhanced to the Advanced Animation Framework, now supporting CBBE, Fusion Girl, and Jane Bod bodies. This mod is based on Chosen Clue's Four-Play Family Planning Enhanced version 2.102, with all the added features from the following: @fedim's AAF 79 FPE @Chosen Clue's FPE 2.102 "Cold Fix" @TheBottomhoodofSteel's Fusion Girl morphs Tag Filtering to prevent non-sex animations from causing pregnancies, based on @Flashy (JoeR)'s version of FPE Integration, optimizations, and bug fixes by @EgoBallistic Note: I do not plan to add new features to this version of FPE, although I will fix bugs if necessary. Invictus_blade has a new version of this mod that includes a lot more features: AAF Family Planning Enhanced Redux. You probably should use that version. Mod Features Family Planning Enhanced, or FPE, is a pregnancy mod with a host of options to customize its behavior. Straight from installation, it works like this: If you are male You have intercourse with a female until she becomes pregnant. That's really all there is to it. There are options that help you determine if you succeeded in impregnating your partner, such as notifications about your virility, the chances your partner was pregnant, and when she becomes pregnant. If you are female Have intercourse until you become pregnant. As with males, you can enable notifications about your fertility, post-intercourse notifications about the chances of pregnancy, and notifications about conception and the stages of pregnancy. What about NPCs? They can get pregnant too, either through intercourse with the player, or with each other. What happens next? Pregnancy, of course! Women will have their bodies grow accordingly, if you have the right mods. Then, after 9 FPE months*, she will give birth, and after a certain amount of FPE months, the baby will grow into a child. Then after some more time, they will grow into an adult. *Note, that FPE months are different from actual months, and can be customized to last however long the user wishes. This is pretty vague, I thought you said that FPE had a host of options? Hell yes it does. 4 pages, 30 settings, all available via the Mod Configuration Menu (MCM). Every option affects things differently, so be sure to hover over them while in the MCM menu to learn about each, or find out something you didn't know FPE had! Full list of features: Requirements Fallout 4 Script Extender (F4SE) by the F4SE team. Please make sure this is installed correctly. CBBE by Caliente, Fusion Girl by Vioxsis, Leito86, TheBottomhoodOfSteel, and ZaZ, or Jane Bod by Nightasy Mod Configuration Menu by Registrator2000 LooksMenu by Expired6978 Advanced Animation Framework (AAF) by Dagobaking AAF Themes by Halstrom And of course you need to install animation packs. Note: The latest version of FPE requires Fallout 4 runtime 1.10.162 or newer. If you are running an older version of Fallout 4 you can use Fallout 4 Plugin Version Check Patcher to enable it to load AAF FPE. Optional Mods FPE Male Mesh Override mod by AppleWaterSugar. This provides a male pregnancy morph slider for Atomic Muscle and BodyTalk3, allowing pregnant males to have proper pregnancy bellies. This is totally optional, but recommended if you play with male pregnancies enabled. Installation Install the prerequisite mods, listed above. Pay special attention to the F4SE installation -- you must install the Data folder from the F4SE archive into your Fallout 4 folder. If using CBBE, be sure to install the F4EE morphs when installing. If using Fusion Girl or Jane Bod, build your body in Bodyslide with the "Build Morphs" option enabled after installing. For all body types, always use the "Build Morphs" option whenever you build a body or outfit in BodySlide. Once you have installed the prerequisites, make sure they work: Use the [Home] key to play some AAF animations. Open the MCM and view some mod settings. Make sure your body and outfits show up in game Then, install AAF Family Planning Enhanced (this mod!) AAF_FamilyPlanningEnhanced_2.710.7z is the main mod file. You need this. AAF_FPE_2.710_DLC_Doctors_Addon.7z adds support for the doctors in Far Harbor and Nuka World. You need the main mod and the DLC to use this. FPESuperMutantAddon.7z allows humans impregnated by Super Mutants to have babies who grow into Super Mutants FPEDogAddon.7z allows humans impregnated by dogs to have puppies who grow into real dogs FPEMakeYourOwnBabyAddon.pdf is instructions for mod authors wishing to make their own baby add-ons FPE_Interface_Script_2.610.7z is an example script for mod authors - you do not need this if you are only playing the game Once you've installed the mod, start up Fallout 4 and go into the AAF FPE MCM and choose your settings. Then go forth and procreate! Frequently Asked Questions Q: Do I need Four-Play to use this? A: No, this mod does not use or require Four-Play at all Q: Do I need Vinfamy's Control Panel for this? A: No, this uses MCM and does not communicate with Vinfamy's CP in any way Q: Do I need the original Four-Play Family Planning Enhanced to use this? A: No, this is a self-contained port of the mod, not a patch. You only need this mod. Q: I am using the "AAF 79 FPE" version, or Flashy's version. Can I upgrade to this version? A: Yes. Make a backup save, then uninstall the existing version and install this version. FPE will detect the old version and update itself. Q: Do third party add-ons work with this version? A: Yes. The add-on interface is unchanged from previous versions. AAF FPE Addon Pack or FPE More Creatures work with this mod, as do the add-ons in the Download section. Q: Is there an option to create random NPC pregnancies? A: The only way FPE can create pregnancies is when an animation occurs. Any mod that allows NPCs to have sex with other NPCs will work. Shenanigans, Autonomy, prostitution mods, companions in an AAF Violate event, or simply using the AAF wizard can make NPCs get pregnant.  Q: How does the position filtering work? A: FPE looks for certain tags on animations, and will prevent pregnancy if any of those tags are found. The list of excluded tags is: Kissing, Hugging, Cuddling, Blowjob, 69, Cunnilingus, Scissor, Handjob, Footjob, Jackoff, Masturbation, Spanking, Dancing, Pose. This is in addition to the other requirements, i.e. there must be at least one actor capable of becoming pregnant, one actor capable of fathering a child, etc. Q: Does this work with Unique Player? A: Yes, but you must copy the morph files for your chosen body. When you build the female body in BodySlide, you must copy the .tri file (the morphs file) from the Characterassets folder into the PlayerCharacterAssets folder under Data\Meshes\Actor\Character Q: Can I prevent certain actor types or individual actors from becoming pregnant? A: Yes. Version 2.201 and up have a formlist, FPFP_ProhibitedKeywords (XX017743) for this purpose. Actors with any keyword in this list cannot get pregnant. So you can add keywords like ActorTypeGhoul or AnimArchetypeElderly to this formlist to prevent those actor types from becoming pregnant. The formlist includes the new keyword FPFP_NoPregKW (XX017742), so it can be added to an individual actor to prevent them from becoming pregnant. Q: Can I prevent certain pregnancies from starting up the Find the Father quest? A: Yes. Version 2.610 and up include a new keyword FPFP_NoDaddy (XX01E1A6). If this keyword is on the actor who impregnates the player, the Find the Father quest will not start for that pregnancy. Q: Is there an API I can use to make my mod cause or end pregnancies or find out when an actor gave birth? A: Yes. The main quest includes a GetAPI() function which you can use to access the API. The primary function you will use is GetPregnancyInfo(akActor) which allows you to call all of the internal functions to manipulate pregnancy. As of version 2.610, the mod also includes FPFP_GetPregnant and FPFP_GiveBirth events which will be sent out when a pregnancy begins or ends. The FPE_Interface_Script available in the Downloads is a modder's resource illustrating the use of these features. Q: Does this work with the Menstruation system from Advanced Needs? A: Yes, with Advanced Needs 76 only, not with Advanced Needs 2. Version 2.710 and up will check if you are on your period and prevent you from becoming fertile or getting pregnant if so. Credits @vinfamy for Family Planning @Chosen Clue for Four-Play Family Planning Enhanced, which is 99% of this mod @Z0mBieP00Nani for the Condom Boy texture on the condom box @TheBottomhoodofSteel for the Fusion Girl morph sliders and help with the BT3 pregnancy morph @fedim for the original AAF 79 port of FPE @WandererZero for quality assurance @AppleWaterSugar for developing the male pregnancy morph sliders for Atomic Muscle and BodyTalk3 @Ulfberth for help with Atomic Muscle pregnancy morph Changelog Submitter EgoBallistic Submitted 04/29/2019 Category Sex Effects Requires F4SE, MCM, LooksMenu, AAF, CBBE or Fusion Girl, AAF Themes
  6. SoulGem Oven 4: Integration Fork View File ### About This is a Fork/Addon of SGO4. Same old mod, but with more features. ### Features Soulgem Pregnancy. Womb Tattoo's. Normal Map Swapping. Aroused Integration. DD5+ Integration. Gender Bender Integration. SGOLactis Integration. Bunch of ModEvents. SLSO Hakkey's Tweaks Integration. CBPC Integration. Breast Vein / Lactation Overlays ### Requirements: ### Updating: ### Configuration: ### Issues/FAQ: ### For Modders: ### Changelog: ###Credits: DarkConsole: For the original SGO4 and helping me out along the way. SavageDomain: For Womb Tattoos. w234aew and jjabrams420: For figuring out workarounds to pizzahands. dylbil: For their script libraries making the color picker work properly. orbusNinus: for allowing me to essentially gut OLactis and use the innards to make something compatible. Shizof: For adding physics scaling to CBPC. krzp: For helping prevent certain softlocks. fair5210: For lactation overlay textures (author currently mia, file will be removed upon author request) https://www.nexusmods.com/skyrim/mods/93433?tab=description Pema123: For open usage permissions on their Breast Veins Mod. https://www.nexusmods.com/skyrimspecialedition/mods/52988 Acro748: For open usage permissions on their CBBE 3BA mod, which i used as a base for PlugNPlay Physics. ###MiniCredits: Luminance2672: Found a (Dot) . that might or might not have broke things. ###Issues or suggestions? Throw them in the discussion thread, don't bother Darkconsole with issues you find while using the Integration Fork. Submitter Murphiee Submitted 08/06/2022 Category Misc Sex Requires Regular Edition Compatible No
  7. View File BeeingFemaleSE Opt 2024. 4. 4 Write "Requirements" more clear so that you need both "BeeingFemale SE 2.8.1" AND "BeeingFemale SE V2.8.1 v14d SSE". Garkin who posted "BeeingFemale SE V2.8.1 v14d SSE" CLEARLY wrote that he uses "BeeingFemale SE 2.8.1", so it is clear that you need both. Don't bother me about that. Garkin wrote like that, and I just follow what Garkin wrote! The original BeeingFemale author milzschnitte still didn't reply to my message, and Garkin ALSO DID NOT say that "BeeingFemale SE 2.8.1" is NOT necessary. Also, as this name suggests, IT ONLY WORKS FOR SE 1.5.97 (Does NOT WORK ON LE AND AE)! Previous changes on the description in this main page =============================================== Modified and script-optimized version of BeeingFemale SE V2.8.1 14d (please see Garkin's post and the attached file to download BeeingFemale SE V2.8.1 14d). BeeingFemale Addon Creature Child Actor (BFACCA) is one of the best addon for BeeingFemale (at least in my opinion), but the problem is that it does NOT work in Skyrim SE (you can see my post here about that. Don't believe some fXXXing bXXXXXd who claimed that it works in Skyrim SE but mocked every other users who asked him/her how he/she managed to do that). It is due to the problem of "GetFormFromString()" function in the FWUtility.cpp (native global function in the BeeingFemale64.dll file) as it does not work properly in Skyrim SE. Hence, I created "GetFormFromStringSE()" function in the FWUtility.psc (global function) and replaced every "FWUtility.GetFormFromString()" to "FWUtility.GetFormFromStringSE()". And then BFACCA works without any problem under suitable change of the ini file. Screenshots can be seen in https://imgur.com/a/2CqQQRD. In addition, I tried to optimize several scripts in the BeeingFemale SE V2.8.1 14d so that it works faster in my laptop. I did beta test in other community, and I think it works as intended. So I share my work. Link to the BFACCA SE (BFACCA converted for Skyrim SE 1.5.97) : here. Link to the BFA SE (BeeingFemale Addon for RSChildren converted for Skyrim SE 1.5.97) : here. Please click the Like button in BeeingFemale SE page! [Notable changes] 1. BeeingFemale SE now recognizes ESL flagged plugins (.esl, .esp flagged as ESL, or .esm flagged as ESL) thanks to the Grummkol's post. 2. BeeingFemale addons (such as BFACCA) will now work properly as long as you convert their ini files properly. Every addon in the default BeeingFemale SE V2.8.1 14d are already converted by me (BasicCME_1.ini, BasicCME_2.ini, etc). 3. If you installed SexLab Inflation Framework SE v1.2.2 beta or higher, you can use "PregnancyBelly" in the Bodyslide to inflate the belly of the pregnant woman! See the screenshot in https://imgur.com/a/4gEl6Sm. 4. (Only applies when you select the "Spawn type" in the "General pregnancy settings" in the "Pregnancy & Birth section" in the BeeingFemale MCM as "Actor") Every child will not be able to impregnate woman / get pregnant until he / she is fully grown. You don't have to manually add "SexLab Forbidden" keyword or faction to the child model. Once the child is fully grown, he / she may impregnate woman / get pregnant. 5. If you select the "Spawn type" (in the "General pregnancy settings" in the "Pregnancy & Birth section" in the BeeingFemale MCM) as "Actor", then the child will either use "father's actorbase" or "mother's actorbase" if you don't install BeeingFemale child actor addon such as BFACCA (No more Nord child!). 6. Script optimization by adding several properties (PlayerRef instead of Game.GetPlayer() since PlayerRef is about 1000 times faster, etc) instead of "Game.GetFormFromFile()". I also corrected some typos in the FormIDs in the "Game.GetFormFromFile()" in the BeeingFemale SE V2.8.1 14d So you must start as a NEW GAME if you installed BeeingFemale! 7. Used "OnHitEx()" in the Papyrus Extender and "OnImpact()" in the PAPER to replace "OnHit()" function for script optimization. [Requirements] - Follow this order! 1. Skyrim SE version 1.5.97 (Use Unofficial Skyrim Special Edition Downgrade Patcher. If it does not work, refer to this post). 2. SKSE 2.0.20 (for Skyrim SE version 1.5.97) 3. Every requirements in the BeeingFemale SE 2.8.1 4. BeeingFemale SE 2.8.1 5. Beeing Female V2.8.1 v14d SSE.7z (it seems that this v14d SSE.7z already includes enormousdick's patched DLL, patch V14d for LE, improved script for belly when I compared every file in there). Note that BeeingFemale V2.8.1 v14d SSE SHOULD OVERWRITE BeeingFemale SE 2.8.1 (Why would I wrote BeeingFemale V2.8.1 v14d SSE below?) 6. Re-run FNIS / Nemesis if you install BeeingFemale for the first time (I don't know about animations, so animations are NOT modified in my version). If Nemesis does not work, use Pandora Behaviour Engine v1.2.2 alpha or higher. Personally, I think Nemesis is highly unstable (sometimes it gives "bad allocation error" in one day, and no error in other day...). 7. Papyrus Extender and its requirements 8. PAPER and its requirements 9. Fill Her Up Baka Edition v1.96 or higher (and its requirements). Without it, semen information will not properly transferred to the BeeingFemale SE! 10. Install "BeeingFemaleSE_Opt.7z" from this page (click "Download this mod") 11. After installing "BeeingFemaleSE_Opt", start a NEW GAME in the main menu if your save is created BEFORE installing my BeeingFemaleSE_Opt. 12. (Recommended) SexLab Inflation Framework SE v1.2.2 beta or higher so that you can use "PregnancyBelly" in the Bodyslide to inflate the belly of the pregnant woman! 13. (Recommended) Spell Perk Item Distributor (SPID) so that you don't have to turn on the script-heavy "NPCs are having relevant items" option in the BeeingFemale MCM. Install "BeeingFemaleSE-Opt-SPID.7z" in the "Download this file" and activate it to distribute BeeingFemale relevant items (contraception, tampon, etc) via more performance-friendly way. 14. (Recommended) FormList Manipulator - FLM so that you can exclude any NPC from BeeingFemale system (not getting pregnant by BeeingFemale system, etc) without modifying plugins. Please refer to the "ExcludeExamples_FLM.ini" in the main file ("BeeingFemaleSE_Opt.7z"). 15. (Recommended) Backported Extended ESL Support so that you can use the Bethesda's fix for ESL records. This bug has been known at least 2 years before Bethesda finally fixed in Skyrim AE 1.6.1130. [Recommended BeeingFemale MCM Settings] - DO NOT turn on the settings in the "Impregnation" section (By default, they are turned off). That is ONLY for those who want to see the woman getting pregnant WITHOUT SexLab scene, and since it applies to EVERY woman in Skyrim, it is very script-heavy. Especially, if you are playing as a female character, DO NOT turn "During the sleep" on. Use SexLab Dangerous Nights 2 SE instead if you want your female character to get pregnant while she is in sleep. - DO NOT change the "Difficulty" setting in the "General settings" section (By default, it is "Painless"). Else your female character may die (or script-confliction with Defeat mod may occur) during labor scene. - It is recommended NOT TO turn "NPCs feel pain" on in the "General settings" section (By default, it is turned off). Else every female NPCs who are in labor scene may die (or script-confliction with Defeat mod may occur). [Compatible UI Modes] - UI Modes I'm using in my settings by ordering UI Category in my Mod Organizer 2 [Known bugs] - (Added in April 3, 2024) If either of the parent is from custom race or you did not install BFACCA SE and BFA SE, then the child will not be shown in the BeeingFemale MCM. The BeeingFemale system doesn't allow any NPC not having "FWChild" or "FWChildPlayer" in the plugin to be listed in the BeeingFemale MCM, and to change that, I have to think about a better way to solve this system. - (Added in March 29, 2024) Sometimes the hotkey to show stats (default: * key with the number 8 ) does not work. This problem also existed in the BeeingFemale SE V2.8.1 v14d (at least for me), and I don't know how to fix it yet. Pressing that hotkey several times (2~3 times) worked for me. - You may not use the previous profile, as I added several additional options. Change the default setting as you like, and save your profile in the "System" section in the BeeingFemale MCM. In the next time you start as a new game, you can load that profile. It will load every option properly, unlike the previous BeeingFemale SE V2.8.1 v14d (Some options like "Lore friendly" were not saved in the profile. This bug is fixed in my BeeingFemaleSE_Opt). - If your female follower gets pregnant and you fast-move to other location via map, then the female follower's pregnancy state may temporarily disappear (no inflated belly). Wait for 5 minutes or so, and she will regain her pregnancy state (pregnancy state before fast-moving). If you use desktop or better computer than my laptop, it may take much less. - (Added in March 29, 2024) I haven't experienced any UI related bugs due to this BeeingFemaleSE Opt, but I heard that someone claims that it broke his/her UI. If you have the same issue, first try as a "New Game" in the main screen. But if the problem is not solved, please check the "Compatible UI modes" above and give me the FULL list of UI modes (not in "Compatible UI modes") or the list of modes you suspect that cause UI issue. [Things to be checked before reporting bugs] - The belly of the pregnant woman looks weird! By default, the "Visual scaling type" in the "Pregnancy & Birth" section in the BeeingFemale MCM is "Skeleton". So if "Belly max. scale" is too big or too small, it may look weird. I recommend you to install SexLab Inflation Framework SE v1.2.2 beta or higher so that you can set "Visual scaling type" as "PregnancyBelly" (see the 4th screenshot in the main page, or https://imgur.com/a/4gEl6Sm). For "PregnancyBelly", I recommend you to set "Belly max. scale" as 7.5, else the belly of the pregnant woman might look weird. Or you may try to find "optimal" value of the "Belly max. scale" for you if you don't want to install SexLab Inflation Framework SE v1.2.2 beta or don't want to use "PregnancyBelly". - Child is human even if his/her father is creature! By default, "Child race determinator" in the "Pregnancy & Birth" section in the BeeingFemale MCM is 50% (click the "Reveal hidden contents" below section 5 in the [Notable Changes] above). Therefore, even if the father is creature, child may be human with 50% of probability. If you don't like it, change "Child race determinator" to 100% BEFORE having relationship with the creature. Once the woman gets pregnant, the child race cannot be changed of course. - Child is bald! If the father is creature, then it may happen if the mother is from custom follower mod or custom race mod whose actorbase is bald. If both of the parent is humanoid race, it may happen if either of the parent is from custom follower mod or custom race mod whose actorbase is bald. Some custom follower mod "deliberately" make the actorbase as bald in order to put SMP wig (or any kind of wig). Therefore, if one of the parent is from the mod whose actorbase is bald, the child may also be bald. If you are 100% sure that both parent is Skyrim vanilla race but the child is bald, please report me with parent's race (e.g., father is Nord race and mother is Imperial race). [Credits] [Changelog] Version 1.0.0 - Initial version Submitter aliceqwer3141 Submitted 03/23/2024 Category Regular Mods Requires Skyrim SE 1.5.97, SKSE 2.0.20, BeeingFemale SE V2.8.1 v14d, FNIS/Nemesis, Papyrus Extender, PAPER, Fill Her UP Baka Edition Regular Edition Compatible Not Applicable
  8. View File Pregnancy and menstrual cycle mod that will give a complete new and better feeling to Skyrim. Just give it a try Version 2.8 SE Fix 1 Thanks to Zerantha for helping converting the files! BeeingFemale is a menstrual cycle simulation mod that allows female character to have a menstrual cycle and even to become pregnant. It's a very complex mod based on reality with a lot of realistic features like simulating the LH and FSH Hormones, sperm life-time, egg and sperm traveling duration, and way more. It's a high advanced mod with many features that won't touch other mods except you want it. It's compatible with most other mods. The born children will have an own leveling system, too as well as there own skill and perk tree. They can follow you, doing some favours and more. If you are a woman in Skyrim, after having sex you can become pregnant - depending on your hormones and your menstrual cycle phase. After some many days you can born a little cute girl or a strong cute boy. For sure NPCs are supported, too! So even when you are a Men in Skyrim, you can have a lot of fun with this mod and you will have your own child that will give support. BeeingFemale is based on reality. It was a lot to read about the menstrual cycle, birth, hormones and stuff. Install: -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 1) Install the requirements - SKSE SE - SkyUI - PapyrusUtil SE 2) Install BeeingFemale (optional) 3) Install XPMSE32 4) Install a body with Belly Node (for example UNP with TBBP option, or CBBE with HDT option) 5) Install armor mods (for example CBBE Armors with HDT Option, most of them got the "NPC Belly node") How does it Work / FAQ: -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- As I said, BeeingFemale is based on reality. So it works like it does in reality. It's a bit complicated to explain how everything works - only having sex won't impregnate a woman. That's why i wrote 3 Books you can find in your inventory after starting the game. Q: The Menu is black A: scroll a few lines back. below the Installation guide I've wrote an "important" note Q: How does it work? A: There are 3 Books in your inventory. It is way to complex to explain everything in a FAQ. But it works like it does in reality - an egg is traveling thought the female body, a sperm can concive it and the woman will be pregnant. Q: What are those AddOns? A: AddOns are specific mods that include content to BeeingFemale. They can specificate races (changing the duration of a phase, the pain level, the kid of child that will born, and even more, adding more PMS Effects, menstrual effects, ....) Q: Where can I find a pregnancy Body / Skeleton / Clothes - and what should i use? A: On Lovers Lab! Depending on you body you are using, the textures, the skeleton, the physics there are diferent mods you need. But the good answer is, you can find all of them on Lovers Lab, just use the search function. The first set up of those mods can be a bit anoying but when it works it looks great Q: I've got a problem with the Body / Skeleton / Clothes A: I'm sorry to say that, but this is the wrong thread for that. The creater of the body / skeleton / clothes can help you way better with you problem. Q: My character is spinning when she gives birth A: Isn't it funny? I'm sorry i'm not an animator. Those were the best looking animations for birth i could find. If someone could create new realistic bith animations it would be great Q: Is Female / Female suported? A: Yes, if you have SexLab installed. Even when this is not realistic at all, i made it possible. Just enable the Female sperm effect in the SexLab MCM Settings. Q: Are creatures suported? A: Yes, if you have SexLab installed. Just enable it in the Beeing Female MCM Settings. Q: I had sex with a female guard / thief / ... but she won't become pregnant - why? A: Those are non-unique characters. There would be to many problems to make them work correctly. Non-unique characters may change there sex. Sometimes they are female, sometimes male, ... sometimes they are Nord, sometimes argonian.... and when they will respawn after killing them, they may change again. If i would store them it would slow down everything and create massive stored data. Male non-unique can still impregnate female unique. Q: Is the Sourcecode included? A: Yes! Except the widgets everything is included (A typo happend, the Source files are located in a folder that is named "Scource" - Just copy and past all files into your Source folder and you can edit them.) Q: Will the childs grow to an adult? A: No. This got many reasons. The most imporant is that children won't grow to an adult in just 10 days. Another thing is that this would be realy dificult to make, because of the AddOn System, and stuff. Q: I'm suffering on an infection - will my character die now? A: Cure it - just buy a cure potion! otherwise you will die. Q: Why the min duration of a phase is 2 Days? A: This was the easiest way to fix problems with the calculation and the AddOns. Q: Why are children / elder forbidden / blocked? A: Elder won't have a menstrual cycle anymore... same to children. Q: Are there crafts i can create? A: Yes. There are many crafts you can create. Contraception Fluid so you can't become pregnant, Anti Sperm Fluid (aka: Wash out sperm fluid) to wash out the sperm that is already inside you, sanitary napkins to fetch the menstrual blood. Q: The Conecption Widget says i've got 6% chance to conceive and i'm ovulating - what does this actualy meen? A: Such low conception chances are like 0% + tollerance. I don't think your character will become pregnant. Seems the egg won't nist in the utherus or there was no egg when ovulating or something else happend. Wait for the next cycle maybe next time it will work. Q: I've got a negative 'State Time' and it's falling even more - what can i do? A: This is a bug i couldn't figure out right now. It happens when the BeeingFemale Timer is resumend after a pause (disabled via MCM Menu or Estrus Chaurus Pregnancy). The only way to fix it is a reset the Player Stats using the MCM Menu. I'm still working on this bug. Q: Are you a doctor or a midwife or something like that? A: Ähm no, not really, i'm software developer who liked Trixy's "Procreation" and continued his work. I've asked some many female friends, reading forums, reading wikiedia with the result - really really to much informations!!! Now i know a lot about FSH Hormones, LH Hormones, even how often and how much menstruation blood drips out.... uuuuhrs.... But i think it was worth it. Q: Do you spend hours for just feeding your own fetish? A: No. First of all, i spend less time. Sorry for that but i'm busy with my real life as I already said. I love developing and it's better then base jumping when releasing a mod or a bug fix. I don't even play skyrim anymore. Maybe sometimes when I have nothing else to do but most of the playing is just for testing bug fixes in BeeingFemale. Q: Is it possible to keep the widgets visible? A: Yes, keep the hotkey pressed for 1.2 sec or longer. Press the key again to hide them again Q: Are there any console commands? A: Yes, there are a few. The most important is "bf:code" (without the quotes) this will display an error code that I need, for fixing some bugs. But I will ask for them, you don't need to send me the code for each request. There are a few more for healing the baby, adding contraception, give contraception bottles to the selected NPC, impregnation, sperm adding, and so on..... Maybe you will find them out sometimes Items and Crafts: -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- There are a few items you can craft. Using the cooker (you can find in a kitchen or a camp fire) you can create the Contraception Fluid and the Wash Out Sperm fluid. The Contraception fluid will raise the chance of contraception depending. But don't use them all at once! You must wait around 3 - 4 days till you can use the next contraception - otherwise it won't have the full effect. There is a How To note in your inventory, please read it first! Using the Wash Out sperm fluid you can wash out the sperm that is already in you so it won't impregnate you anymore. But beware - sperm that is to long (by default 6 game hours - can be changed in the MCM Menu) is in you, already reached the utherus and can't be washed out anymore. Then there are the sanitary napkins. You can craft them in the forge -> Leather. They will fetch the menstrual blood so you won't have any bloody legs anymore. Requirements: -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- - PapyrusUtil (or SexLab) - SKSE SE 2.0.7 - SkyUI 5 SE Optional: -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- - FNIS - RaceMenu - A SexLab compatible sex mod so you can have sex - Body with pregnant belly support - Skeleton with pregnant belly support Not compatible with: -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- - Most other pregnancy mods - There is a little bug with Skyrim Romance - will be fixed soon Change Log -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 2.8 SE - Update BeeingFemale to BeeingFemale64 Translations and AddOn Links -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- - comming soon Guids -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- There are 4 guids planed (2 guides released, 2 guides will follow soon) - BeeingFemale Developer Guide - This guide is about creating AddOns for BeeingFemale. Race AddOn, CME AddOn and Misc AddOn. - BeeingFemale Perk Guide - Create your own perks for your children! - BeeingFemale Make your mod compatible without requirement - All you need is SKSE. There are a bunch of "ModEvents" beeing female supports. - BeeingFemale Translation Guide - (must be redone) This guide explain how to create translations for the MCM Menu and the game content. - BeeingFemale Script Guide - In this Guide i will explain how to create simple and advanced scripts for BeeingFemale... how to impregnate any woman using scripts only and what options there are. - BeeingFemale Modder Guide - This guide descripts how to make mods based on BeeingFemale. For example you talk to an NPC who needs help, rescue her pregnant wife. For Developer -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Beeing Female is made for player and developer! There are many diferent ways to make developer happy - For example the AddOn Manager. It's easy to create new AddOns like menstrual syndromes, PMS effects, and stuff. It's also possible to create race specific settings or gain access to the BeeingFemale Events. Another way to make developer happy is the FWController Class. You can gain access to all NPCs even when they are not loaded or never were loaded. You can impregnate a NPC with just one command, damage / heal the unborn baby, reading and writing the stats and way more. There are also functions included to gain access to BeeingFemale without including it to your mod, using the SendModEvent Command. Here is a short list for SendModEvent examples: FemaleActor.SendModEvent("BeeingFemale", "AddContraception", 100) ; This adds contraception to the woman FemaleActor.SendModEvent("BeeingFemale", "AddSperm", MaleActor.GetFormID()) ; This will add sperm to the woman FemaleActor.SendModEvent("BeeingFemale", "WashOutSperm", 100) ; This will wash out 100% sperm FemaleActor.SendModEvent("BeeingFemale", "ChangeState", 3) ; This will change the state to 'Menstruation' FemaleActor.SendModEvent("BeeingFemale", "InfoBox", 100) ; This will open the info window with all informations FemaleActor.SendModEvent("BeeingFemale", "DamageBaby", 30) ; This will make 30 damage to the baby FemaleActor.SendModEvent("BeeingFemale", "HealBaby", 60) ; This will heal the baby with 60 Health points FemaleActor.SendModEvent("BeeingFemale", "CanBecomePregnant", 1) ; This will make the FemaleActor able to become pregnant in this cycle (0 for disable) FemaleActor.SendModEvent("BeeingFemale", "CanBecomePMS", 1) ; This will make the FemaleActor able to become pms in this cycle (0 for disable) MaleActor.SendModEvent("AddSperm","", FemaleActor.GetFormID()) ; this is basicly the same as above, except that his is called from the male actor More informations can be found in the Guids i've uploaded Console Commands -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Most of the console commands may have a selected NPC. If no NPC is selected, it will take effect at the player. after the command itself there may follow arguments, written in angle brackets. Some of them are only numeric Arguments written in square bracket [<...>] are optional and can be set, or not. Some commands may take a few second! This meen, it will display the error message, that the command could not be found, untill the command is was done successfully. Just wait a few seconds Special Thanks -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Trixy - for Procreation Muon Shan - for your active help Huili - for your rus. translation Aravis7 - for your france translation and your help with the baby mesh xiaomiza - for your chinese translation jbezorg - for help with the baby mesh Slorm - for sharing his bug fixed FWSystem Leito - For the birth animation Corum - For the PMS "Depressive" fix Lactina - For the Baby-Armor-Mesh Vader666 - For converting the Baby-Armor-Mesh Vioxsis - For converting the Baby-Armor-Mesh Bane Master - For his BeeingFemale Patch Chosen Clue - For his BeeingFemale Patch qotsafan - For his BeeingFemale Patch zarantha - Thanks for updating to Skyrim SE Lovers Lab Community for the realy great support, help, bug fixing, and way way more! Everyone who made a donation! This is realy realy great! Thanks! Visit the BeeingFemale Blog, too! Here some background informations can be found. Submitter milzschnitte Submitted 04/14/2018 Category Regular Mods Requires SKSE SE, SkyUI, PapyrusUtil SE Regular Edition Compatible
  9. SexLab Hentai Pregnancy Special Edition View File Rate Mod if you like it, you can support me on Patreon Requirements: XPMSSE 2.0+ FNIS SE SkSe x64 SexLab Framework 1.63b2+ SkyUI Racemenu or Netimmerse Override, Or download netimmerse scaling Body/armor replacer with "NPC Belly", "NPC L Breast" and "NPC R Breast" nodes (CBBE SE, 3BBB only works with body morphs) Instalation install dependencies install this mod* run FNIS SE Play *if you want to use bodymorph scaling(better pregnancy body visuals), you need to install bodyslide patch and build morphs for your armors/body SexLab Hentai Pregnancy Special Edition (SexLab Hentai Pregnancy Legendary Edition) This is continuation of SexLabHentaiPregnancy by flyingtoasters with bugfixes and new features. Simplified pregnancy for SexLab. Does not run simulations(yet?), the script gets attached to a NPC only for the duration that they are pregnant. Intended for PC and NPCs. Features Increases the breast and belly size of females using node scaling Body morph option also increases nipple areolas, milk increases nipple size Works for player, followers and NPCs, (creatures?) Pregnancies from creature sex Soulgem pregnancies Anal pregnancies(work for males) Mod supports up to 50 Pregnancies for NPCs at the same time. Milking (with ability to milk in jugs of milk if hearthfire dlc installed) Everything is configurable through MCM Support for old HP plugins if you want child birth options Support for SexLab Inflation Framework(SLIF) (if using node scaling, non bodyslide) Support for SexLab Separate Orgasms(SLSO) Cuminflation Having sex can cause cum inflation, which can then cause pregnancy or deflation. Soulgem Pregnancy Characters can birth soulgems after having sex. Soulgem pregnancy does not produce child. Belly doesnt grow bigger than amount of soulgems it holds. Every time female is fertilized soulgem count increases (up to a maximum set in MCM) and size reduces, thus needing more time for gems to grow. To birth Black soulgems "father" must be human npc(non creature). PC can choose to birth soulgems prematurely. Milking During 1/3 pregnancy time - 1/3 post pregnancy time, characters will lactate. PC will get spells to self milk, NPCs will milk them selves. If you have Hearthfire DLC, characters can lactate in Jug of Milk, which can be used later for crafting, consuming or sale. You can get milked by using zaz dwemer machines or MME milkpumps. Slavetats tattoos You can edit included json file to set desired tattoos for: -Non pregnant - post pregnancy/cuminflation -Normal pregnancy -Soulgem pregnancy Modders: You can check pregnancy through "HentaiPregnantFaction" its ranks are: 1- actor is cuminflated 2- actor is cuminflated and will be pregnant 3- actor is pregnant You can check lactation through "HentaiLactatingFaction" its ranks equal to milk, not in faction = not lactating Translation: MCM is handled through HentaiPregnancy_ENGLISH.txt Script strings is handled through HentaiPregnancy_Strings Credits Thanks to jbezorg for the fluids Thanks to GECK.O for leaky nips Thanks to flyingtoasters for original mod Thanks to Zaz/Zax for ZAP(milking animation) Submitter Ed86 Submitted 05/03/2018 Category Misc Sex Requires Regular Edition Compatible No  
  10. Version 1.1.0

    1,479 downloads

    2024. 4. 11 Updated to version 1.1.0. Please see "What's New" at the end of this page. 2024. 4. 4 Write "Requirements" more clear so that you need both "BeeingFemale SE 2.8.1" AND "BeeingFemale SE V2.8.1 v14d SSE". Garkin who posted "BeeingFemale SE V2.8.1 v14d SSE" CLEARLY wrote that he uses "BeeingFemale SE 2.8.1", so it is clear that you need both. Don't bother me about that. Garkin wrote like that, and I just follow what Garkin wrote! The original BeeingFemale author milzschnitte still didn't reply to my message, and Garkin ALSO DID NOT say that "BeeingFemale SE 2.8.1" is NOT necessary. Also, as this name suggests, IT ONLY WORKS FOR SE 1.5.97 (Does NOT WORK ON LE AND AE)! Previous changes on the description in this main page =============================================== Modified and script-optimized version of BeeingFemale SE V2.8.1 14d (please see Garkin's post and the attached file to download BeeingFemale SE V2.8.1 14d). BeeingFemale Addon Creature Child Actor (BFACCA) is one of the best addon for BeeingFemale (at least in my opinion), but the problem is that it does NOT work in Skyrim SE (you can see my post here about that. Don't believe some fXXXing bXXXXXd who claimed that it works in Skyrim SE but mocked every other users who asked him/her how he/she managed to do that). It is due to the problem of "GetFormFromString()" function in the FWUtility.cpp (native global function in the BeeingFemale64.dll file) as it does not work properly in Skyrim SE. Hence, I created "GetFormFromStringSE()" function in the FWUtility.psc (global function) and replaced every "FWUtility.GetFormFromString()" to "FWUtility.GetFormFromStringSE()". And then BFACCA works without any problem under suitable change of the ini file. Screenshots can be seen in https://imgur.com/a/2CqQQRD. In addition, I tried to optimize several scripts in the BeeingFemale SE V2.8.1 14d so that it works faster in my laptop. I did beta test in other community, and I think it works as intended. So I share my work. Link to the BFACCA SE (BFACCA converted for Skyrim SE 1.5.97) : here. Link to the BFA SE (BeeingFemale Addon for RSChildren converted for Skyrim SE 1.5.97) : here. Please click the Like button in BeeingFemale SE page! [Notable changes] 1. BeeingFemale SE now recognizes ESL flagged plugins (.esl, .esp flagged as ESL, or .esm flagged as ESL) thanks to the Grummkol's post. 2. BeeingFemale addons (such as BFACCA) will now work properly as long as you convert their ini files properly. Every addon in the default BeeingFemale SE V2.8.1 14d are already converted by me (BasicCME_1.ini, BasicCME_2.ini, etc). 3. If you installed SexLab Inflation Framework SE v1.2.2 beta or higher, you can use "PregnancyBelly" in the Bodyslide to inflate the belly of the pregnant woman! See the screenshot in https://imgur.com/a/4gEl6Sm. 4. (Only applies when you select the "Spawn type" in the "General pregnancy settings" in the "Pregnancy & Birth section" in the BeeingFemale MCM as "Actor") Every child will not be able to impregnate woman / get pregnant until he / she is fully grown. You don't have to manually add "SexLab Forbidden" keyword or faction to the child model. Once the child is fully grown, he / she may impregnate woman / get pregnant. 5. If you select the "Spawn type" (in the "General pregnancy settings" in the "Pregnancy & Birth section" in the BeeingFemale MCM) as "Actor", then the child will either use "father's actorbase" or "mother's actorbase" if you don't install BeeingFemale child actor addon such as BFACCA (No more Nord child!). 6. Script optimization by adding several properties (PlayerRef instead of Game.GetPlayer() since PlayerRef is about 1000 times faster, etc) instead of "Game.GetFormFromFile()". I also corrected some typos in the FormIDs in the "Game.GetFormFromFile()" in the BeeingFemale SE V2.8.1 14d So you must start as a NEW GAME if you installed BeeingFemale! 7. Used "OnHitEx()" in the Papyrus Extender and "OnImpact()" in the PAPER to replace "OnHit()" function for script optimization. [Requirements] - Follow this order! 1. Skyrim SE version 1.5.97 (Use Unofficial Skyrim Special Edition Downgrade Patcher. If it does not work, refer to this post). 2. SKSE 2.0.20 (for Skyrim SE version 1.5.97) 3. Every requirements in the BeeingFemale SE 2.8.1 4. BeeingFemale SE 2.8.1 5. Beeing Female V2.8.1 v14d SSE.7z (it seems that this v14d SSE.7z already includes enormousdick's patched DLL, patch V14d for LE, improved script for belly when I compared every file in there). Note that BeeingFemale V2.8.1 v14d SSE SHOULD OVERWRITE BeeingFemale SE 2.8.1 (Why would I wrote BeeingFemale V2.8.1 v14d SSE below?) 6. Re-run FNIS / Nemesis if you install BeeingFemale for the first time (I don't know about animations, so animations are NOT modified in my version). If Nemesis does not work, use Pandora Behaviour Engine v1.2.2 alpha or higher. Personally, I think Nemesis is highly unstable (sometimes it gives "bad allocation error" in one day, and no error in other day...). 7. Papyrus Extender and its requirements 8. PAPER and its requirements 9. Fill Her Up Baka Edition v1.96 or higher (and its requirements). Without it, semen information will not properly transferred to the BeeingFemale SE! 10. Install "BeeingFemaleSE_Opt.7z" from this page (click "Download this mod") 11. After installing "BeeingFemaleSE_Opt", start a NEW GAME in the main menu if your save is created BEFORE installing my BeeingFemaleSE_Opt. 12. (Recommended) SexLab Inflation Framework SE v1.2.2 beta or higher so that you can use "PregnancyBelly" in the Bodyslide to inflate the belly of the pregnant woman! 13. (Recommended) Spell Perk Item Distributor (SPID) so that you don't have to turn on the script-heavy "NPCs are having relevant items" option in the BeeingFemale MCM. Install "BeeingFemaleSE-Opt-SPID.7z" in the "Download this file" and activate it to distribute BeeingFemale relevant items (contraception, tampon, etc) via more performance-friendly way. 14. (Recommended) FormList Manipulator - FLM so that you can exclude any NPC from BeeingFemale system (not getting pregnant by BeeingFemale system, etc) without modifying plugins. Please refer to the "ExcludeExamples_FLM.ini" in the main file ("BeeingFemaleSE_Opt.7z"). 15. (Recommended) Backported Extended ESL Support so that you can use the Bethesda's fix for ESL records. This bug has been known at least 2 years before Bethesda finally fixed in Skyrim AE 1.6.1130. [Recommended BeeingFemale MCM Settings] - DO NOT turn on the settings in the "Impregnation" section (By default, they are turned off). That is ONLY for those who want to see the woman getting pregnant WITHOUT SexLab scene, and since it applies to EVERY woman in Skyrim, it is very script-heavy. Especially, if you are playing as a female character, DO NOT turn "During the sleep" on. Use SexLab Dangerous Nights 2 SE instead if you want your female character to get pregnant while she is in sleep. - DO NOT change the "Difficulty" setting in the "General settings" section (By default, it is "Painless"). Else your female character may die (or script-confliction with Defeat mod may occur) during labor scene. - It is recommended NOT TO turn "NPCs feel pain" on in the "General settings" section (By default, it is turned off). Else every female NPCs who are in labor scene may die (or script-confliction with Defeat mod may occur). [Compatible UI Modes] - UI Modes I'm using in my settings by ordering UI Category in my Mod Organizer 2 [Known bugs] - (Added in April 3, 2024) If either of the parent is from custom race or you did not install BFACCA SE and BFA SE, then the child will not be shown in the BeeingFemale MCM. => Fixed in version 1.1.0. - (Added in March 29, 2024) Sometimes the hotkey to show stats (default: * key with the number 8 ) does not work. This problem also existed in the BeeingFemale SE V2.8.1 v14d (at least for me), and I don't know how to fix it yet. Pressing that hotkey several times (2~3 times) worked for me. - You may not use the previous profile, as I added several additional options. Change the default setting as you like, and save your profile in the "System" section in the BeeingFemale MCM. In the next time you start as a new game, you can load that profile. It will load every option properly, unlike the previous BeeingFemale SE V2.8.1 v14d (Some options like "Lore friendly" were not saved in the profile. This bug is fixed in my BeeingFemaleSE_Opt). - If your female follower gets pregnant and you fast-move to other location via map, then the female follower's pregnancy state may temporarily disappear (no inflated belly). Wait for 5 minutes or so, and she will regain her pregnancy state (pregnancy state before fast-moving). If you use desktop or better computer than my laptop, it may take much less. - (Added in March 29, 2024) I haven't experienced any UI related bugs due to this BeeingFemaleSE Opt, but I heard that someone claims that it broke his/her UI. If you have the same issue, first try as a "New Game" in the main screen. But if the problem is not solved, please check the "Compatible UI modes" above and give me the FULL list of UI modes (not in "Compatible UI modes") or the list of modes you suspect that cause UI issue. [Things to be checked before reporting bugs] - The belly of the pregnant woman looks weird! By default, the "Visual scaling type" in the "Pregnancy & Birth" section in the BeeingFemale MCM is "Skeleton". So if "Belly max. scale" is too big or too small, it may look weird. I recommend you to install SexLab Inflation Framework SE v1.2.2 beta or higher so that you can set "Visual scaling type" as "PregnancyBelly" (see the 4th screenshot in the main page, or https://imgur.com/a/4gEl6Sm). For "PregnancyBelly", I recommend you to set "Belly max. scale" as 7.5, else the belly of the pregnant woman might look weird. Or you may try to find "optimal" value of the "Belly max. scale" for you if you don't want to install SexLab Inflation Framework SE v1.2.2 beta or don't want to use "PregnancyBelly". - Child is human even if his/her father is creature! By default, "Child race determinator" in the "Pregnancy & Birth" section in the BeeingFemale MCM is 50% (click the "Reveal hidden contents" below section 5 in the [Notable Changes] above). Therefore, even if the father is creature, child may be human with 50% of probability. If you don't like it, change "Child race determinator" to 100% BEFORE having relationship with the creature. Once the woman gets pregnant, the child race cannot be changed of course. - Child is bald! If the father is creature, then it may happen if the mother is from custom follower mod or custom race mod whose actorbase is bald. If both of the parent is humanoid race, it may happen if either of the parent is from custom follower mod or custom race mod whose actorbase is bald. Some custom follower mod "deliberately" make the actorbase as bald in order to put SMP wig (or any kind of wig). Therefore, if one of the parent is from the mod whose actorbase is bald, the child may also be bald. If you are 100% sure that both parent is Skyrim vanilla race but the child is bald, please report me with parent's race (e.g., father is Nord race and mother is Imperial race). [Credits] [Changelog] Version 1.1.0 - Updated. Please refer to "What's New" below. Version 1.0.0 - Initial version
  11. View File SxB_Pregnancy Rules Patch Background I got a little distracted defining some flimsy head-canon rules for SxB pregnancy and thought this might save others some time tediously copy-pasting species names. What Does This Do? Almost nothing. Seriously. This is my edit to the Sexbound sxb_plugin.pregnant.config (specifically to the 'compatible species' table) to include a comprehensive list of species in vanilla Starbound. Having a complete table will allow you to really fine-tune the details of how pregnancies occur between species in-game. I've taken some time to break down and categorize the entire list of monsters and rare variants by type (as determined by my own head-canon). Your opinions on how pregnancy 'should' work will likely vary. Fortunately, you can make your own edits to this patch pretty easily as I've done a lot of the clerical leg-work for you in simply listing all the species individually. Based on the bulk of the work involved in creating this, this patch is primarily intended to be used in conjunction with Teratophilia. I have also replaced the diapered-baby 'pregnant' status icon from SxB with an icon that I think is more universally 'descriptive'. What Does This NOT Do? This will not magically create Sexbound 'support' for all vanilla monster species. You will still need mods like Teratophilia in order to interact with vanilla monsters in the first place. Obviously, if no SxB interaction occurs, there can be no pregnancy. However, if and when Teratophilia adds support for more monsters, they are, in a sense, 'pre-registered' in this patch so pregnancy rules will automatically apply without a need for me to update this file. Creating pregnancy definitions for these species before they even have SxB support does not cause any issues as far as I can tell. What Are 'My' Pregnancy Rules? Again, this is all editable according to your own tastes, but, if you make no changes to this configuration patch, here is a summary what you can expect: -Apex, Avian, Fenerox, Human, and Hylotl can impregnate [and be impregnated by] each other in addition to monsters I've categorized as 'fauna'. -Florans can impregnate [and be impregnated by] other Florans in addition to monsters I've categorized as 'flora'. -Glitch can impregnate [and be impregnated by] other Glitch in addition to monsters I've categorized as 'mechanical'. -Novakid can impregnate [and be impregnated by] other Novakid in addition to monsters I've categorized as 'ethereal'. Punchy. Punchy is an enigma and an all-around creep-ass weirdo (kinda like Mr. Mime for poke'mon). I didn't really know how to categorize Punchy so I've put him in his own 'uncategorized' category. Feel free to make your own determination on how pregnancies work or don't work with Punchy. Requirements Sexbound Recommended Teratophilia Incompatibilities Any mod that might revert or change the same SxB pregnancy values that this patch changes; namely: -enableFreeForAll -enableCompatibleSpeciesOnly -compatibleSpecies I don't know of any mods that specifically interfere but there might be a few out there. Installation Download the latest version. Unzip the zipped file and drop the now-unzipped 'SxB - PregnancyRules_v1.x.x' folder into your 'Starbound/mods' folder. Done. Changelog Submitter SlicedBread Submitted 09/05/2022 Category Starbound
  12. Egg Factory View File A lightweight, no-sex-required Pregnancy and egg-laying mod. Zaria, I do not know how this new generation of cursed eggs spread so quickly after we were finally able to declare the last all safely sealed. Your quick work in developing a remedy for them was astonishing. The sisters have been producing as much as possible and distributing them to the other temples of the divines. I hope we can produce enough to keep up with demand. Farengar in Whiterun tells me he's developed an enchantment to protect against curses such as this, let us hope it will also help in this. When you can next take your leave of Falkreath, be certain to come to the temple to receive Dibella's blessing for all you've done. By the grace of Dibella, Anwen. Description: Adds several cursed eggs to the game, spawned where you might expect eggs, or carried by bandits, awaiting a fertile woman to curse. Pick one up, and you'll be cursed to lay some sort of egg until you use an uncurse potion to break the curse. In a hurry? Mix Ale and Raw Rabbit Legs at a cookpot to create a Pregnancy Draught which will greatly speed up the progress of your current pregnancy. Want to ward yourself against the curse? Find and wear a Ring of the Barren. Pre-requisites: Skyrim SKSE NetImmerse Override, Racemenu, or Sexlab Inflation Framework A skeleton with Belly node such as XMPS A body with support for belly node scaling Mod compatibility notes: If you are using Flora Respawn Fix, load Egg Factory after it in your load order and allow it to overwrite nest records. Submitter MorePrinniesDood Submitted 04/26/2015 Category Sexual Content Requires SKSE, SkyUI, NIO Special Edition Compatible  
  13. SL Widgets View File A plugin for iWant Status Bars to add sexlab related widgets to Skyrim. Supports 2 mechanics - Icons that have 9 stages and change dynamically - Icons that appear/dissapear on condition 113+ icons included. MCM for flexible configuration Supported plugins and icons: 1) Stages (constantly showing status) - SLA SE (SexLab Aroused eXtended/SLAM) - Arousal (face) and exposure (girls face) icons - Apropos2 - w&t icons (vagina, anus and mouth state icons) - Fill her up (baka) - cum icons : total (body) + vaginal (womb) + anal (colon) + oral (stomach) pool icons. - MME - milk (breast) and lactacid (bottle) icons - PAF, MiniNeeds, Alive Peeing SSE - piss (bladder) and poop (colon) icons 2) Toggles (appear on condition only): - SexLab-Parasite - spider eggs, chaurus worms (when infected) - Pregnancy: HentaiPregnancy, BeeingFemale, EggFactory, EstrusChaurus, EstrusSpider, EstrusDwemer, SGO4, FM3 cum inflation(creampie icon)/ovulation (ovulation egg icon) /pregnancy (different icons belly based fetus/eggs/spider eggs/spheres) - Defeat: SLDefeat - weakened (raped) - man/woman sex icon Installation - Install as any other mod. SE version is espfe based. (LE version - esp works for SE as well) - (Optional) Flexible icon configuration via SLWidgets MCM - rearrange, change colors, change bars - (Optional) Save SLWidget properties via MCM (load for new saves) - (Optional) Configure icon placement/color/size in iWant Status Bars MCM. You can use multiple bars as well - (Optional) Use custom icons packs from download section. Just install as any other mode (dds icons only) Notes on installation - Maintain the load order iwidgets->ibars->slwidgets. (SlWidgets relies on ibars ready event). - When installing iwantwidgets make sure you don't end up with both esl and esp version of it (b. alternate option selected). This will cause overlapping issues. - (For LE version) Check LE version of the iWant Status Bars/iWant Widgets is included in the fomod of the SE version. - Check the Incompatible mods section below. Hard Requirements - iWant Status Bars - iWant Widgets - PapyrusUtil Soft Dependencies - Sexlab Aroused SE (any version will do, including SLAX) - Apropos2 SE - Fill Her Up Baka Edition 1.90V+ - Fertility Mode v3 Fixes and Tweaks - HentaiPregnancy - BeeingFemale - Egg Factory 3.0+ - SexLab-Parasite - EstrusChaurus - EstrusSpider - EstrusDwemer - PAF - MiniNeeds - Alive Peeing SSE - SLDefeat - SGO4 Incompatible mods - Affected indirectly by mods that impact iWant Widgets. Mods significantly altering hudmenu.gfx directly or via a hudmenu.swf file may prevent image display. - Tested without issues in different mod lists with multiple UI mods (Tsukiro/D&DDC/Licentia/Nefaram/Masterstroke). Troubleshooting - Check console messages - Make sure you have only 1 iWidgets.esp plugin - Check papyrus logs and slwidgets user logs - Check mcm debug page and dependency check - Try to disable/enable plugin (widgets are reloaded on menu close event) - Check ibars menu - if icons were added or not Customization You can use your own icons. To do that put them into mod - \Interface\exported\widgets\iwant\widgets\library\.. folders. Just follow the naming convention already in place. Supported icon format is .dds. Image size 100x100. To convert you can use Gimp (pick bc3 compression/no mipmaps when exporting to dds). Changelog: https://github.com/crajjjj/slwidgets/releases GitHub: https://github.com/crajjjj/slwidgets Thanks to: randomuser123two for the aroused icons markdf for the idea Saber2th for custom fhu icons coreoveride for fetus icon dragonlord217 for colon icons Tip jar : https://ko-fi.com/crajjjj Submitter crajjjj Submitted 09/06/2021 Category WIP / Beta Requires iWant Widgets, iWant Status Bars, PapyrusUtil Regular Edition Compatible Yes  
  14. View File Family Oriented [Stellaris 3.11 Update] Currently what this mod aims to do is add incest content to the game because I wasn't getting enough crusader kings incest from Stellaris. This mod has full support for Lustful Void but does NOT require it anymore. Features: Heir Pregnancy (WIP) - Chance to fire about every 6 months where you can choose your offspring's gender and their future role. (Truly one step closer to space crusader kings) Details on the current Pregnancy system and how it works below: Currently I've set a hard limit of 10 living family members but I'll likely increase it in the future based on tradition, technology, and/or civics. You can see the chance of the event firing by speaking to your heir and hovering over pregnancy chance, the chance is based on your ruler/heir traits and whether you have the Oedipus Complex tradition effect and have the holy family or pureblood dynasty civics. Chance modifiers listed below, I plan to add more so feel free to suggest what should affect pregnancy chance. Predetermined Heirs (broken atm) - Added an event for one of your offspring sired from your heir to take the heir position if your rules dies. Current event window is a WIP. Currently if you have multiple offspring, one will randomly take the throne but eventually I'll have it where you can choose between your sired offspring. 1 Origin (Needs rework) - Family Bound, starts with advanced incest tech and the main species starts with Incestuous Emergence. (More to be added to the origin in next update) Origins with special interactions/events with mod - Currently only the Under One Rule Origin. 1 Policy - Inbreeding policy for deciding whether you want to spread the love outwards or keep it within the family. Prohibited > Not default (Will stop spread and strongly removes it over time from incestuous pops) Discouraged > Default for other empires (Will stop conversion and removes it over time from incestuous pops) Indifferent > Default for imperial empires (Will stop conversion but does not remove it from incestuous pops) Accepted > Default for any empires that take any of the civic traits (Will slowly convert non incestuous pops) Embraced > Default for the incest origin (Need to rework) (Will strongly convert non incestuous pops) 3 traits - Incest related trait and an advanced version of it. And one more locked to the Family Bound origin. They cannot be gene modded in except at the start of the game but in the future can spawn with events, incestuous pops can convert non-incestuous pops depending on the above policies. It is not a bug that you cannot apply the species template to pops without the matching trait, that's intentional and if you're fully embracing it via policies then all your organic pops will eventually have the devoted version of the trait and you can freely gene mod them. 3 civics - 2 for imperial empires and 1 for regular empires. 1 Tradition Tree - Consanguinity, revamped by Vaalesha. 2 Council Agendas - Familial Destiny, accessed after adopting the inbreeding tradition and Holy Family Ascension from the Holy Family Civic. 2 Council Positions - Royal Family Representative position for the Pureblood Dynasty Civic and Divine Vessel position for the Holy Family Civic. Heir Choice - Imperial empires are able to choose heir genders and leader class whenever they first spawn. Heirs are now able to change their job role with a 5 year cooldown that replaced the old agenda system for heirs. Might look into making the heir reroll traits to better fit their new role or to level up in their new role with an experience boost, suggestions welcome. ( Note: If you change your heir's gender, you might not see the portrait change until you reload your save. ) Heir Interactions (Speak to your heir through the edicts menu) - This feature needs an expansion/more lewd content... Ruler/Heir genders can be changed for scenes via preferences menu. This will not physically change their genders nor will the game reflect the change (I might make it an option in the future), this is mainly if you wanted to see other scenes/variations without changing your rulers/heirs out or starting a new playthrough. It's also if you wanted to override traits like the Futanari trait to only apply to your ruler or heir instead of both if they both species with the Futanari trait. Ruler titles (both formal and casual) and heir relations can now be changed, you can change these in edicts. No in-game mechanical benefit as of yet but heir hangouts/lewds will now have a more personal touch based on your preferences. (Might add more titles/relations in the future. Feel free to suggest.) Female ruler titles include - Mother, Mommy, Sister, Onee-chan, Cousin, Aunt. Male ruler titles include - Father, Daddy, Brother, Onii-chan, Cousin, Uncle. Male heir relation include - son, cousin, brother, nephew. Female heir relation include - daughter, cousin, sister, niece. Future scenes will have asset descriptors based on species traits (huge breasts/small breasts/large penis/etc) (Currently 1 scene has this) 1 WIP Hangout scene, no variations. (More to come) 2 Lewd scenes written by BestyTheHucow (FxF) One is triggered as a random event and has variations written by me for non FxF. I plan to do the same with their previous written event. 1 Lewd scene intro complete, 4 variations depending on ruler gender/title and heir gender/relation. Will lead to different planned scenes below depending on gender combinations. Planned Lewd scene options include: *Any crossed out scenes now exist in the mod* FxF = Tribadism, Recieve Cunnilingus (Written by Nemo Of Utopia), Give Cunnilingus. FxFuta = WIP, Give Fellatio. FxM = Cowgirl, Recieve Cunnilingus, Give Fellatio, Ride Cowgirl. FutaxFuta = Give Fellatio MxF = Missionary, Recieve Fellatio, Give Cunnilingus. MxFuta = WIP. MxM = Missionary, Receieve Fellatio, Give Fellatio. Possibly will make a headpat system? 1 job - Family Planners, recently revamped by Vaalesha. 2 Edicts - Holy Family Ascension Edict and Heir Interaction Edict. 1 Tech - Gives modification points and access to the advanced incest trait. 1 Colony Event with two options - Needs incest haven civic or Family Bound origin and a pop with an incest trait or to adopt the Consanguinity tradition tree. Gives a planet modifier that has an advanced version when starting with the family bound origin or completing the Consanguinity tradition tree. 1 Country Event triggered in incestuous imperial empires (either through the origin or having any of the civics). Will be able to have a chance to fire after your empire gains factions (after 10 years from game start in vanilla). General Note: All values within this mod are subject to change at any point so feel free to make balance suggestions if you feel something is too weak or too strong. Balance isn't the focus of this mod but I like to make sure that I don't shoot myself in the foot just because I want to screw my alien space sister. I try to compare values to vanilla as well as lustful void's own and find a nice middle ground somewhere between the two. Note on Heir Interactions: So every scene written will have at minimum 4 9 variations, I primarily write FxF first and then adjust the scene until it fits all variations. I'm not the best writer but we've all seen really badly acted porn right? Things I'd like to do include figuring out how to include different familial roles such as brother and sister or different dominant role positions, if you're into being dominated by your heir since most of my writing will primarily be written with the ruler being dominant. In any case, I have so many ideas of where this system can go but I'm only one person- But that's where you can come in! Either feedback or submitting your own scenes, If you're even a little bit confident in your ability to write smut (or non-smut for hangouts) then feel free to post a scene written in second person in this forum and I'll make it into an event with variations in the mod with credit to you. Make sure it's original and that you're not copying someone else's work from online and ideally please make sure your English writing is decent since I don't want to spend too much time rewriting/correcting mistakes and won't bother if it looks like it's too much trouble. Other things to note if you do write scenes, try to keep any one continuous panel under 3000 characters since anything more won't show in game. You can split scenes longer than 3000 characters into multiple panels. Make sure to report bugs otherwise I won't know to fix them until I encounter them myself~ Load Order: Lustful Void Family Oriented Plans for the future: (Suggestions are always welcome) Credits: Lithia for making Lustful Void which inspired this mod's creation. Huge revamp and additions to the mod by Vaalesha. 2 FxF scene from BestyTheHucow. 1 FxF scene from Nemo Of Utopia. Russian localization by Apocfel. Simple Chinese localization by Klkadf. Artists: (I do own SOME of the art in this mod, but many of the art are by others with edits by me.) OLD CHANGELOGS: Submitter dragondxlv Submitted 02/01/2021 Category Stellaris Requires Lustful Void by Lithia
  15. Version 0.44

    17,699 downloads

    Wasteland Eggspansion is a pregnancy mod centred around laying eggs. Intended to be something light-hearted, embracing the ridiculous side of Fallout. Pregnancies are initiated without sex. The experience is customizable. Be sure to check whether the default MCM settings suit your needs. Please note that there are no quests to complete or NPCs. This is a background mod, not the main course. What it does Makes the player character or companions eager egg-layers. You get started by finding and consuming an item. One can be found near the statue next to the Sanctuary bridge. Contact in combat and eating food act as triggers for unlocking new egg types. At the beginning, the capacity to carry eggs is limited, but it will improve gradually. The size of the belly is connected to how many and what type of eggs the egg-layer is carrying. Simple labour effects: moans, crouching, eggs dropping on the ground one by one and controller rumble. Can be turned off. Supports most of the vanilla, DLC and some of the Mojave species. List of eggs types Most eggs are consumable items meant to be either sold or to be used for crafting using the cooking station. Buffs, debuffs and perks Full documention incoming at a later date. Possibly. Version 0.44 requirement changes: 1) Robco Patcher and its requirements. 2) SUP F4SE update might be necessary. Version 11+ is now the minimum. Hard requirements. All of these are of general use and non-negotiable. F4SE SUP F4SE Mod Configuration Menu Looksmenu For the morphs a suitable body (3BBB, Fusion Girl, Bodytalk for example) and the outfits for it built in Bodyslide Studio (guide for MO2) with 'Build morphs' box ticked on. Robco Patcher for consumable distribution and other features. Optionals. Not-so-general-use but provide additional "stuff". For dripping fluids during labor 'Zaz Particle Effects.esp' from UAP Base Object Swapper and its requirements for spawning consumable items into the world. Might be of interest Immersive Animation Framework for eating and drinking animations for jellies and concoctions. MCM Booster for faster loading menus. Quick trade for accessing quickly companion inventories. Zetan-themed mods available on Nexus. Mojave Wasteland species additions available on Nexus. A more suitable crouching animation (maybe this?) if using the good old crouching method for labor. UI mod of your choice to make message boxes better and prettier. Random information For male character belly morphs this might be needed: Male Morph Support. Supported body types: CBBE, TWB, Fusion Girl, Janebod and Bodytalk. For other bodies custom sliders can be used, but if the body type doesn't have a pregnancy belly slider, not much can be done. All egg types can be unlocked even without the DLCs and associated mods. The necessary consumable item is found by dumpster-diving and is often dropped by raider types. If you are on an old save, visiting new areas or places that haven’t been visited lately does the trick. Or sleeping a month until the cells reset.. Making companions egg-layers works by putting jellies or jellied food into their inventory. Amount of egg-laying companions/NPCs is limited to 20. Companions won’t become egg-layers unless it makes sense for them to do so. If in a hurry and unable to wait to get the necessary companion affinity perk, sole survivors (or startmeuppers) are going to have to engage sneaky asshole mode and use a “jellied” food item in order to trick their egg-layer candidates. Recipes found inside magazine #1 and crafted items sometimes dropped by raiders. This can be bypassed with 10+ charisma or having a reputation as an egg-layer. Pip-Boy perks indicate what's going on with the player character. For companion/npc information, the alien device and MCM hotkeys need to be used. Jelly addiction and alien device influence system is designed to automate jelly consumption. Active effects in Pip-Boy show what's going on if the feature is enabled. If an egg-layer is in "dormant" state, it means that a cure has been activated. Giving them either a speed or growth concoction resumes production. Alternatively, the device can be used to restart the production of a misbehaving egg-layer. Mod management Can't recommend updating during labor due to the numerous changes, but is probably fine in other states. Current state of the mod and future plans For now, the mod is done. Bug fixing continues when needed. Any kind of big update or "an actual release" is a long way off. Things left to do: * A few lore-friendly eggs types haven't made it into the mod yet and some egg textures still need improving. * A few random small-scale and self-contained shenanigans and environmental triggers for them. * Workshop shelves and nests as displays for eggs. Need to stop adding and changing eggs before it can happen. * Some structural changes and cutting down a few unnecessary features and options. Known issues and frequent topics * AI generated voices sound terrible. Most of them were generated using xVASynth version 1 or 2 voice models. I won't be updating the sound files anytime soon unless there's a monumental jump in quality open source based solutions can provide. A posh sounding British Curie or 'Murican Cait is probably something to avoid. RVC perhaps. * No jellies to be found inside rubbish bins or dumpsters. Either the area was already discovered before or there’s a scarcity mod getting rid off the items? Vendors, killing raiders and Basic Object Swapper might be of help. * Alien device displays rubbish and is slow. The device isn’t supposed work properly at the beginning. There’s MCM setting to skip this phase and have the device fully running immediately. The feature will be later removed. * Companions engage incessant sandboxing derp mode inside settlements and squatting may not happen during labor. * Morphs if the same sliders are used multiple times. Can't be fixed. * Egg hatching and offspring. There are two random happenings that can result in eggs hatching. As for offspring, FPER/WDF and Mojave Geckos already do that. The latter is integrated as much as it can be: bigger Gecko eggs come out as hatchable eggs if the mod in question is installed. Disclaimer and warnings * This is about gestating and popping out eggs of imaginary mutated species. One might find that distasteful. * Sufferers of survival realism derangement may find everything lacking in dreadful misery. * Stable Diffusion 1.5/SDXL were used to help texture creation. xVaSynth, Tortoise TTS and XTTS v2 were used to voice NPCs. Voices can be turned off from the MCM, but without textures there would be no mod. Credits and sources for inspiration A lot of ideas, mainly the labor system, come from MorePrinniesDood's excellent EggFactory Fallout Vore convinced me that interacting with the vanilla game mechanics is the way to go. pepertje's Fertile Breeder lore inspired me to do this mod in the first place and gave a handy way to explain who/what is behind the nonsense. Tool tinkerers, general use mod makers, guide writers and information sharers. Kendri for the ideas of jelly activation option for pregnancies and burst mode for egg output.
  16. Welcome to the Pandora's Box 2 page. What is it? It's a direct sequel to Pandora's Box. The story takes place 19 years after the events of the first game with a 3rd protagonist in the mix. Features: The sequel has the same features the previous game had and more. Another new main stat is added Lust which is for the new female protagonist (Ellie). Your saves from the first game will be imported to the new one and you can keep playing with your main decisions intact. The game features NTR, so if it's something that upsets you keep it in mind. I try and give choices to skip content, but sometimes it's needed to progress the story. Lots of other fetishes are present like foot fetish, lesbian, dominatrix, femdom, prostitution, pregnancy, voyeur, exhibitionism and much more! Each update features several animated sex scenes! I try to balance the number between the female and the male. Lots of different locations and characters to explore. Every encounter in the early game could have repercussions later on. Screenshots: Download: Newest Patreon version: 0.25 Newest Public version: 0.23 Let me know what you think! If there are any bugs or recommendations, I'd love to hear. If you enjoyed the game, then please consider supporting me at Patreon
  17. ZomboLewd Fertility View File A Project Zomboid mod that connects the main zombolewd framework with the Pregnancy mod. It's quite a basic script right now, I'm planning to add more features and functionality in the future but right now it's just a simple script. In a nutshell, having sex gives a small chance (15%) to get pregnant. Requires: ZomboLewd Framework (https://github.com/G-Vodan/LLZomboLewd) Pregnancy and it's requirements (https://steamcommunity.com/sharedfiles/filedetails/?id=3042111975) This has not been very thoroughly tested but it seems to work. I think. Thanks to all the authors of ZomboLewd, the author of Pregnancy for making this possible. Planned next update: - Tag conditional impregnation - Options page Submitter jamesclerican Submitted 10/09/2023 Category Misc Adult Mods Requires ZomboLewd Framework, Pregnancy  
  18. Estrus Chaurus Spider Addon /╲/\( •̀ ω •́ )/\╱\ View File GitHub:EC V4.xx, ES V3.94, ES V4.xx Required Mods Estrus Chaurus+ v4.xx and everything Estrus Chaurus requires You must put this mod after Estrus Chaurus If you use Devious Devices, install: Devious Devices - Integration ES DDI Patch You must put this mod after Estrus Chaurus+ in your load order Description Estrus Chaurus but with Spiders, because everyone loves spiders! /╲/\╭(ರರ⌓ರರ)╮/\╱\ This mod is an addon, so it is compatible with EC+ v4.31 and, maybe, future versions. There are four methods by which the ES effect can be applied to the player or a follower: Spider spit attacks can trigger tentacle attacks - the chance of attack is configurable via the ES MCM(disabled by default as its unimmersive) Spider spit attacks can trigger paralyze attacks - the chance of attack is configurable via the ES MCM Sexlab scenes involving a Spider triggered by another mod Sexlab scenes involving a Spider Penis from SexLab Parasites - Kyne's Blessing ES+ scenes triggered by other mods through mod events Updating from version less than 4.21r1 to version 4.xx requires a clean save or new game. For Modders Known Issues Mod is partially not compatible with Arachnophobia, since both mods edit spider poison spit spell, you'll need to place ES after Arachnophobia or remove spider poison spit edit from Arachnophobia if you want ES tentacle/paralyze effects to work, impregnation through sex will still work. There seems a problem with sexlab 1.6x spider animations, ES tries to fix it, by resetting spiders after SL scene. Credits Ed86 =D Bane Master Jbezorg Tokinklownz420 Submitter Ed86 Submitted 11/01/2015 Category Combat Sex Requires Estrus Chaurus+ Special Edition Compatible Yes
  19. Version 1.2.02

    42,692 downloads

    Currently what this mod aims to do is add incest content to the game because I wasn't getting enough crusader kings incest from Stellaris. This mod has full support for Lustful Void but does NOT require it anymore. Features: Heir Pregnancy (WIP) - Chance to fire about every 6 months where you can choose your offspring's gender and their future role. (Truly one step closer to space crusader kings) Details on the current Pregnancy system and how it works below: Currently I've set a hard limit of 10 living family members but I'll likely increase it in the future based on tradition, technology, and/or civics. You can see the chance of the event firing by speaking to your heir and hovering over pregnancy chance, the chance is based on your ruler/heir traits and whether you have the Oedipus Complex tradition effect and have the holy family or pureblood dynasty civics. Chance modifiers listed below, I plan to add more so feel free to suggest what should affect pregnancy chance. Predetermined Heirs (broken atm) - Added an event for one of your offspring sired from your heir to take the heir position if your rules dies. Current event window is a WIP. Currently if you have multiple offspring, one will randomly take the throne but eventually I'll have it where you can choose between your sired offspring. 1 Origin (Needs rework) - Family Bound, starts with advanced incest tech and the main species starts with Incestuous Emergence. (More to be added to the origin in next update) Origins with special interactions/events with mod - Currently only the Under One Rule Origin. 1 Policy - Inbreeding policy for deciding whether you want to spread the love outwards or keep it within the family. Prohibited > Not default (Will stop spread and strongly remove it over time from incestuous pops) Discouraged > Default for other empires (Will stop conversion and remove it over time from incestuous pops) Indifferent > Default for imperial empires (Will stop conversion but does not remove it from incestuous pops) Accepted > Default for the one general incest civic (Will slowly convert non-incestuous pops) Embraced > Default for the origin and the non-removable civics (Will strongly convert non-incestuous pops) 3 traits - Incest related trait and an advanced version of it. And one more locked to the Family Bound origin. They cannot be gene modded in except at the start of the game but in the future can spawn with events, incestuous pops can convert non-incestuous pops depending on the above policies. It is not a bug that you cannot apply the species template to pops without the matching trait, that's intentional and if you're fully embracing it via policies then all your organic pops will eventually have the devoted version of the trait and you can freely gene mod them. 3 civics - 2 for imperial empires and 1 for regular empires. 1 Tradition Tree - Consanguinity, revamped by Vaalesha. 2 Council Agendas - Familial Destiny, accessed after adopting the inbreeding tradition and Holy Family Ascension from the Holy Family Civic. 2 Council Positions - Royal Family Representative position for the Pureblood Dynasty Civic and Divine Vessel position for the Holy Family Civic. Heir Choice - Imperial empires are able to choose heir genders and leader class whenever they first spawn. Heirs are now able to change their job role with a 5 year cooldown that replaced the old agenda system for heirs. Might look into making the heir reroll traits to better fit their new role or to level up in their new role with an experience boost, suggestions welcome. ( Note: If you change your heir's gender, you might not see the portrait change until you reload your save. ) Heir Interactions (Speak to your heir through the edicts menu) - This feature needs an expansion/more lewd content... Ruler/Heir genders can be changed for scenes via preferences menu. This will not physically change their genders nor will the game reflect the change (I might make it an option in the future), this is mainly if you wanted to see other scenes/variations without changing your rulers/heirs out or starting a new playthrough. It's also if you wanted to override traits like the Futanari trait to only apply to your ruler or heir instead of both if they both species with the Futanari trait. Ruler titles (both formal and casual) and heir relations can now be changed, you can change these in edicts. No in-game mechanical benefit as of yet but heir hangouts/lewds will now have a more personal touch based on your preferences. (Might add more titles/relations in the future. Feel free to suggest.) Female ruler titles include - Mother, Mommy, Sister, Onee-chan, Cousin, Aunt. Male ruler titles include - Father, Daddy, Brother, Onii-chan, Cousin, Uncle. Male heir relation include - son, cousin, brother, nephew. Female heir relation include - daughter, cousin, sister, niece. Future scenes will have asset descriptors based on species traits (huge breasts/small breasts/large penis/etc) (Currently 1 scene has this) 1 WIP Hangout scene, no variations. (More to come) 2 Lewd scenes written by BestyTheHucow (FxF) One is triggered as a random event and has variations written by me for non FxF. I plan to do the same with their previous written event. 1 Lewd scene intro complete, 4 variations depending on ruler gender/title and heir gender/relation. Will lead to different planned scenes below depending on gender combinations. Planned Lewd scene options include: *Any crossed out scenes now exist in the mod* FxF = Tribadism, Recieve Cunnilingus (Written by Nemo Of Utopia), Give Cunnilingus. FxFuta = WIP, Give Fellatio. FxM = Cowgirl, Recieve Cunnilingus, Give Fellatio, Ride Cowgirl. FutaxFuta = Give Fellatio MxF = Missionary, Recieve Fellatio, Give Cunnilingus. MxFuta = WIP. MxM = Missionary, Receieve Fellatio, Give Fellatio. Possibly will make a headpat system? 1 job - Family Planners, recently revamped by Vaalesha. 2 Edicts - Holy Family Ascension Edict and Heir Interaction Edict. 1 Tech - Gives modification points and access to the advanced incest trait. 1 Colony Event with two options - Needs incest haven civic or Family Bound origin and a pop with an incest trait or to adopt the Consanguinity tradition tree. Gives a planet modifier that has an advanced version when starting with the family bound origin or completing the Consanguinity tradition tree. 1 Country Event triggered in incestuous imperial empires (either through the origin or having any of the civics). Will be able to have a chance to fire after your empire gains factions (after 10 years from game start in vanilla). General Note: All values within this mod are subject to change at any point so feel free to make balance suggestions if you feel something is too weak or too strong. Balance isn't the focus of this mod but I like to make sure that I don't shoot myself in the foot just because I want to screw my alien space sister. I try to compare values to vanilla as well as lustful void's own and find a nice middle ground somewhere between the two. Note on Heir Interactions: So every scene written will have at minimum 4 9 variations, I primarily write FxF first and then adjust the scene until it fits all variations. I'm not the best writer but we've all seen really badly acted porn right? Things I'd like to do include figuring out how to include different familial roles such as brother and sister or different dominant role positions, if you're into being dominated by your heir since most of my writing will primarily be written with the ruler being dominant. In any case, I have so many ideas of where this system can go but I'm only one person- But that's where you can come in! Either feedback or submitting your own scenes, If you're even a little bit confident in your ability to write smut (or non-smut for hangouts) then feel free to post a scene written in second person in this forum and I'll make it into an event with variations in the mod with credit to you. Make sure it's original and that you're not copying someone else's work from online and ideally please make sure your English writing is decent since I don't want to spend too much time rewriting/correcting mistakes and won't bother if it looks like it's too much trouble. Other things to note if you do write scenes, try to keep any one continuous panel under 3000 characters since anything more won't show in game. You can split scenes longer than 3000 characters into multiple panels. Make sure to report bugs otherwise I won't know to fix them until I encounter them myself~ Load Order: Lustful Void Family Oriented Plans for the future: (Suggestions are always welcome) Credits: Lithia for making Lustful Void which inspired this mod's creation. Huge revamp and additions to the mod by Vaalesha. 2 FxF scene from BestyTheHucow. 1 FxF scene from Nemo Of Utopia. Russian localization by Apocfel. Simple Chinese localization by Klkadf. Artists: (I do own SOME of the art in this mod, but many of the art are by others with edits by me.) OLD CHANGELOGS:
  20. TAMAGO / HIYOKO MASTER SET View File Tamago / Hiyoko Master Set by Japanese Modder Hakumen Oshite Mairu uploaded and edited by LongDukDong A reproduction and child raising simulation package. Apart from its link to the Lovers with PK system to begin the reproductive process, this system does not contain commands, methods or actions which to control NPCs in an adult sexual nature. Now easy to find in the Download section, the latest versions of the minimum required files for the Tamago Hiyoko system, some files now updated to work with LoversCreatures 2.5 and Tamago Fertility Clinic v 2.1 Dukky. DOWNLOAD INSTRUCTIONS: Download the main .zip file. Within the Master Set zip file, there are four .zip archive files based on their individual mods. What does the package entail? TAMAGO CLUB v1.2 - LDD Edit version TamagoClub is a reproduction and fertility cycle simulator, allowing males to produce sperm and females to undergo menstrual cycles and become pregnant. And thanks to an extensive (and now cleanly rewritten) INI file, you can set options that control character pregnancy cycles, inventory messages and timing. Objects key to reproduction will be available and seen in your inventory, and the player can control realism settings thanks to a spell (or Lesser Power). But unlike the original, you can now decrease realism factors just as much as you can increase them. As always, female characters are gifted with a womb based on game settings. And while creatures can be gifted with a womb based on the TamagoClub's INI file, this new revision by LongDukDong recognizes female creatures from LoversCreature 2.5 and applies wombs to them just the same. Unlike versions earlier to Revision 4.4, Tamagoclub can now block or prevent the reproductive systems of actors that are either dead, undead or have stock 'vanilla' vampirism. This can prevent the production/release of sperm at the end of coitus and the release of eggs during the ovulation phase. Such options are also built within TamagoClub's INI file. Please note that it is solely based on vanilla vampirism as it doesn't account for outside mods. *As a note, this still doesn't change how TamagoClub handles the differences between Persistent (static) characters and Random (dynamic) characters. While regular female characters may carry pregnancy to full term while the player is away, the system's cleaning function may 'reap' and reset such content. Of course, this is based on the configured cleaning function which is currently set at the highest level to keep savegame files the smallest. * * * HIYOKOCLUB v1.19 - LDD Edit version HiyokoClub is a progeny production simulator, allowing females to give birth to children created by the TamagoClub Master. While TamagoClub controls the mechanics of reproduction in Oblivion, it is this system which supports the creation of actual child characters based on the genetic information from the parents. However, it does require genetic generator mods for the final product to be borne (supplied in the package). While the TamagoClub mod handles the mechanics of reproduction, HiyokoClub runs checks when a child is to be borne into the world. This option is controlled by the HiyokoClub's extensive (and now cleaner) INI file. However, it is now compatible with the Tamago Fertility Clinic AddOn v 2.5f and TamagoFertilityClinic v 2.0Dukky for induced labor options. And since the development of Revision 3.7z, the use of the hggf_hiyokoclub_fix.esp is no longer required for those using hiyokoGeneratorGeneForge. *A small reminder, it is the HiyokoClub.Ini file that includes the option for female characters to produce sperm which can impregnate other NPCs. While TamagoClub has options for children with female 'Fathers', it is HiyokoClub which allows so-called 'DadMoms' to exist and makes it possible. * * * LOVERS TAMAGOCLUB v1.09 The latest version available, this mod adds a special 'hook' that connects the TamagoClub master system to Lovers with PK. This special hook adds an ejaculation feature where a receptive sex partner may receive sperm into her womb. And since v 1.06, may encourage ovulation among certain races depending on settings. The TamagoClub master may create wombs, ovum and suitable reproductive content. And the HiyokoClub may handle when a child is to be delivered. But without this mod, it would have no ability to transfer content between partners. * * * LOVERS HIYOKOCLUB v1.01 Not created by Hakumen Oshite Mairu, this simple mod creates simple greetings for any Hiyoko as the new dialog may be triggered by any NPC within the Hiyoko faction. This mod should work with either version of HiyokoGeneratorm be it the MBP original or No-MBP version, and would be essential for race mods that do not come with their own custom race dialog. * * * HIYOKOGENETICS v1.01 Rev0.4 and HIYOKOGENERATOR v1.20d/v1.04d Accompanying HiyokoClub are these two mods which allows the creation of Hiyoko Children based on their parents, and releases them into the world, virtually giving birth (but without the messy stuff and labor pains). HiyokoGenetics has gone through some cleaning, its 'OnLive' system still containing Japanese text that needed translating into English. And the Examine Child Spell (Lesser Power) needed a cosmetic rewrite which now presents the data more legibly. There are two versions of HiyokoGenerator, the original design that uses the x117Race package, their collection of lop-eared elves, argonoids, and a large collection of supported race mods, and the edited version that solely uses vanilla race NPCs. In this, it is your choice which version to use. Be aware that while the original version which uses the MBP and x117 races generates male/female children based on both the parent's race and genetic content, the edited No-MBP children's body/race has a fixed system. If the genetics within the No-MBP version suggest the child is female, the body mesh will be based on the female parent while male genetics pull the body mesh from the father parent. For those using KorumaroMilk which allows females to impregnate others, said children will always be female. * * * * * * * TAMAGO AND HIYOKO: A Guide to All For those who wish insight into the system while it is running, the Tamago/Hiyoko guidebook is available for purchase in a number of book stores in Cyrodiil. Written by Hasathil, the Bosmer Beauty of Anvil, it details many aspects of the main systems and contains a number of full-color illustrations to aid the reader, as well as some to entertain. * * * * * * * THE CROWNINGISLES / TAMAGOCLUB PATCH This is NOT an actual requirement, but merely a simple patch for those who are also playing the LoversCrowningIsles Quest/Campaign mod. Within CrowningIsles, there is a point where the player is tasked to become pregnant using a non-Tamago set of conditions. As there could be issues between the two mods, this simple patch attaches new dialog and dialog conditions to LoversCrowningIsles which would temporarily prevent this CrowningIsles quest from proceeding unless the player is not pregnant or no longer pregnant. * * * * * * * TAMAGO/HIYOKO - THE UNTRANSLATED ORIGINALS For safekeeping and archival purposes, the 'classic' versions of TamagoClub, HiyokoClub and the rest are available for download. It is this original set that was used as a stepping point for the continuation and further development of this package. Still functional of course. * * * * * * * This does not cover all available mods in the Tamago/Hiyoko line, but only the base mods required to have a functional system. You will still find other mods available in which to enjoy and increase the ambience of your gaming environment. * * * * * * * OTHERS TO CONSIDER: NOT COMPATIBLE: Submitter LongDukDong Submitted 07/16/2019 Category Sex Effects Requires Oblivion, OBSE v20 (,OBME Optional but recommended)
  21. 27,158 downloads

    Tamago / Hiyoko Master Set by Japanese Modder Hakumen Oshite Mairu uploaded and edited by LongDukDong A reproduction and child raising simulation package. Apart from its link to the Lovers with PK system to begin the reproductive process, this system does not contain commands, methods or actions which to control NPCs in an adult sexual nature. Now easy to find in the Download section, the latest versions of the minimum required files for the Tamago Hiyoko system, some files now updated to work with LoversCreatures 2.5 and Tamago Fertility Clinic v 2.1 Dukky. DOWNLOAD INSTRUCTIONS: Download the main .zip file. Within the Master Set zip file, there are four .zip archive files based on their individual mods. What does the package entail? TAMAGO CLUB v1.2 - LDD Edit version TamagoClub is a reproduction and fertility cycle simulator, allowing males to produce sperm and females to undergo menstrual cycles and become pregnant. And thanks to an extensive (and now cleanly rewritten) INI file, you can set options that control character pregnancy cycles, inventory messages and timing. Objects key to reproduction will be available and seen in your inventory, and the player can control realism settings thanks to a spell (or Lesser Power). But unlike the original, you can now decrease realism factors just as much as you can increase them. As always, female characters are gifted with a womb based on game settings. And while creatures can be gifted with a womb based on the TamagoClub's INI file, this new revision by LongDukDong recognizes female creatures from LoversCreature 2.5 and applies wombs to them just the same. Unlike versions earlier to Revision 4.4, Tamagoclub can now block or prevent the reproductive systems of actors that are either dead, undead or have stock 'vanilla' vampirism. This can prevent the production/release of sperm at the end of coitus and the release of eggs during the ovulation phase. Such options are also built within TamagoClub's INI file. Please note that it is solely based on vanilla vampirism as it doesn't account for outside mods. *As a note, this still doesn't change how TamagoClub handles the differences between Persistent (static) characters and Random (dynamic) characters. While regular female characters may carry pregnancy to full term while the player is away, the system's cleaning function may 'reap' and reset such content. Of course, this is based on the configured cleaning function which is currently set at the highest level to keep savegame files the smallest. * * * HIYOKOCLUB v1.19 - LDD Edit version HiyokoClub is a progeny production simulator, allowing females to give birth to children created by the TamagoClub Master. While TamagoClub controls the mechanics of reproduction in Oblivion, it is this system which supports the creation of actual child characters based on the genetic information from the parents. However, it does require genetic generator mods for the final product to be borne (supplied in the package). While the TamagoClub mod handles the mechanics of reproduction, HiyokoClub runs checks when a child is to be borne into the world. This option is controlled by the HiyokoClub's extensive (and now cleaner) INI file. However, it is now compatible with the Tamago Fertility Clinic AddOn v 2.5f and TamagoFertilityClinic v 2.0Dukky for induced labor options. And since the development of Revision 3.7z, the use of the hggf_hiyokoclub_fix.esp is no longer required for those using hiyokoGeneratorGeneForge. *A small reminder, it is the HiyokoClub.Ini file that includes the option for female characters to produce sperm which can impregnate other NPCs. While TamagoClub has options for children with female 'Fathers', it is HiyokoClub which allows so-called 'DadMoms' to exist and makes it possible. * * * LOVERS TAMAGOCLUB v1.09 The latest version available, this mod adds a special 'hook' that connects the TamagoClub master system to Lovers with PK. This special hook adds an ejaculation feature where a receptive sex partner may receive sperm into her womb. And since v 1.06, may encourage ovulation among certain races depending on settings. The TamagoClub master may create wombs, ovum and suitable reproductive content. And the HiyokoClub may handle when a child is to be delivered. But without this mod, it would have no ability to transfer content between partners. * * * LOVERS HIYOKOCLUB v1.01 Not created by Hakumen Oshite Mairu, this simple mod creates simple greetings for any Hiyoko as the new dialog may be triggered by any NPC within the Hiyoko faction. This mod should work with either version of HiyokoGeneratorm be it the MBP original or No-MBP version, and would be essential for race mods that do not come with their own custom race dialog. * * * HIYOKOGENETICS v1.01 Rev0.4 and HIYOKOGENERATOR v1.20d/v1.04d Accompanying HiyokoClub are these two mods which allows the creation of Hiyoko Children based on their parents, and releases them into the world, virtually giving birth (but without the messy stuff and labor pains). HiyokoGenetics has gone through some cleaning, its 'OnLive' system still containing Japanese text that needed translating into English. And the Examine Child Spell (Lesser Power) needed a cosmetic rewrite which now presents the data more legibly. There are two versions of HiyokoGenerator, the original design that uses the x117Race package, their collection of lop-eared elves, argonoids, and a large collection of supported race mods, and the edited version that solely uses vanilla race NPCs. In this, it is your choice which version to use. Be aware that while the original version which uses the MBP and x117 races generates male/female children based on both the parent's race and genetic content, the edited No-MBP children's body/race has a fixed system. If the genetics within the No-MBP version suggest the child is female, the body mesh will be based on the female parent while male genetics pull the body mesh from the father parent. For those using KorumaroMilk which allows females to impregnate others, said children will always be female. * * * * * * * TAMAGO AND HIYOKO: A Guide to All For those who wish insight into the system while it is running, the Tamago/Hiyoko guidebook is available for purchase in a number of book stores in Cyrodiil. Written by Hasathil, the Bosmer Beauty of Anvil, it details many aspects of the main systems and contains a number of full-color illustrations to aid the reader, as well as some to entertain. * * * * * * * THE CROWNINGISLES / TAMAGOCLUB PATCH This is NOT an actual requirement, but merely a simple patch for those who are also playing the LoversCrowningIsles Quest/Campaign mod. Within CrowningIsles, there is a point where the player is tasked to become pregnant using a non-Tamago set of conditions. As there could be issues between the two mods, this simple patch attaches new dialog and dialog conditions to LoversCrowningIsles which would temporarily prevent this CrowningIsles quest from proceeding unless the player is not pregnant or no longer pregnant. * * * * * * * TAMAGO/HIYOKO - THE UNTRANSLATED ORIGINALS For safekeeping and archival purposes, the 'classic' versions of TamagoClub, HiyokoClub and the rest are available for download. It is this original set that was used as a stepping point for the continuation and further development of this package. Still functional of course. * * * * * * * This does not cover all available mods in the Tamago/Hiyoko line, but only the base mods required to have a functional system. You will still find other mods available in which to enjoy and increase the ambience of your gaming environment. * * * * * * * OTHERS TO CONSIDER: NOT COMPATIBLE:
  22. View File CK3 Breeders For those who want to have more options regarding reproduction. About This Mod: Adds three new Character Interactions: "Assign Breeder" - Interact with an adult courtier, vassal, or member of your family to give them the Breeder trait. This trait gives the person a boost to Fertility. If you are an adult, you can assign yourself as a Breeder too. "Offer Breeder" - Interact with an adult to choose one of your Breeders. The target and your Breeder will then have sex. This can trigger Carnalitas sex effects, can trigger an animated scene if you have Character Body Overhaul, and can possibly result in pregnancy if the couple is Male-Female. "Remove Breeder" - Interact with a character with the Breeder trait to remove the Breeder trait from them. Are you a ruler in a same sex marriage who wants your spouse to produce offspring to preserve their titles and their cool traits? Do you have a vassal with an infertile spouse and a really terrible heir? Do you have a priest or nun with excellent traits that you want to incorporate into your dynastic breeding program? This mod is for you! Dependencies: Requires Carnalitas. Requires Character Body Overhaul if you want to see sexy stuff. However, Carnal Court does not seem to result in sexy scenes. Currently working with the modders of those to address this. Compatibility: Should be compatible with most mods. Planned Features: Carnal Court Compatibility - To add Carnal Court sex scenes Add more flavor to the interactions - currently it's very barebones, as I focused on just getting the functionality working. Add events about Breeders. Credit: Thanks to Cheri, LordDGP, Mange, and LazyIcarus with help and inspiration. In particular, parts of this code was inspired/shamelessly stolen from LordDGP's Carnalitas Slavery Expansion. Feedback: If you encounter any bugs, or have any requests or questions, find me here on Loverslab, or on the Carnalitas discord. Changelog: 0.2a - 2023/02/04 Updated the .mod file as it was not pointing to the right path. 0.2 - 2023/02/03 - Major Change: Added a new Character Interaction, "Mate with Breeder", if you want to have sex with a Breeder without having to go through the "Offer Breeder" dialogue. Right click on a Breeder to pull up this interaction. Minor Change: You can now offer yourself as a Breeder, if you are a Breeder. Fixed some typos. 0.1d - 2023/01/14 - Uploaded another fix addressing the "Remove Breeder" interaction. 0.1c - 2023/01/13 - Updated to make the "Remove Breeder" interaction actually remove the trait. 0.1b - 2023/01/12 - Updated the zip to include the .mod file, because I am dumb. 0.1 - 2023/01/11 - Initial Release Submitter thebumpercar Submitted 01/11/2023 Category Crusader Kings 3 Requires Carnalitas
  23. Version 1.7.9.2 Hotfix 1

    59,527 downloads

    ### About This is a Fork/Addon of SGO4. Same old mod, but with more features. ### Features Soulgem Pregnancy. Womb Tattoo's. Normal Map Swapping. Aroused Integration. DD5+ Integration. Gender Bender Integration. SGOLactis Integration. Bunch of ModEvents. SLSO Hakkey's Tweaks Integration. CBPC Integration. Breast Vein / Lactation Overlays ### Requirements: ### Updating: ### Configuration: ### Issues/FAQ: ### For Modders: ### Changelog: ###Credits: DarkConsole: For the original SGO4 and helping me out along the way. SavageDomain: For Womb Tattoos. w234aew and jjabrams420: For figuring out workarounds to pizzahands. dylbil: For their script libraries making the color picker work properly. orbusNinus: for allowing me to essentially gut OLactis and use the innards to make something compatible. Shizof: For adding physics scaling to CBPC. krzp: For helping prevent certain softlocks. fair5210: For lactation overlay textures (author currently mia, file will be removed upon author request) https://www.nexusmods.com/skyrim/mods/93433?tab=description Pema123: For open usage permissions on their Breast Veins Mod. https://www.nexusmods.com/skyrimspecialedition/mods/52988 Acro748: For open usage permissions on their CBBE 3BA mod, which i used as a base for PlugNPlay Physics. ###Issues or suggestions? Throw them in the discussion thread, don't bother Darkconsole with issues you find while using the Integration Fork.
  24. Wastelander's Storage View File Requires: F4SE LooksMenu Mod Configuration Menu Bodyslide body with builded morphs Attention I believe that the mod is still in beta so be careful and let me know about all the bugs! Mod description: This mod is an analogue of the extra pocket for skyrim, made by me using part of the code of the extra pocket itself. This mod has the same functionality as its mastermind: Now you can use your womb as a small storage for your belongings. Using a special tool to access your womb, you can put different things there. Since the mod was inspired by extra pocket, it also has: Slowing down the player when carrying things in the womb Restrictions not allowing access to the womb in armor and combat Restrictions on the transfer of certain types of things All these parameters can be changed in MCM How to use: To get access to your womb, you need to craft a womb access instrument on Chem Workbench. After crafting, it will fit into the help section, you can use both from the pip boy and from the favorites menu. It is enough in the amount of 1 piece, because after use it will be added to your inventory again. Installation: Can be installed via NMM or by yourself by unpacking Data containes from archive to Fallout 4 Data folder. Uninstallation: Grab all your items from womb In MCM menu find and press Wastelander's Storage -> Debug -> Stop MCM Close MCM Save Game Quit Game Unisntall from directory or your MO Knowing bugs: In fallout 4, movement from the 3rd person is buggy. When the effect of slowing down a heavy body from your womb correctly changes your running and walking speed from the 1st person, in the 3rd person you can run at the same speed as before the effect. I dont know how to fix it. Credits: Extra Pocket 1.0 by Code Serpent ty for a code MCM by reg2k - Neanka - shadowslasher410 LooksMenu by Expired6978 Submitter MegaMydakXD Submitted 05/15/2022 Category Other Requires F4SE, LooksMenu, MCM  
  25. Welcome to the Sexverse thread. What is it? It's a mixture of different genres and mainstream games. Famous and popular characters like Lara Croft from Tomb Raider or Ellie from The Last of Us, Mass Effect, Cyberpunk 2077, Diablo, Mortal Kombat, The Witcher and many more! A lot of these are in development and each new update a new story is added to the game. Patrons get to vote for what game and character they want to see next. Features: Game will feature a unique choice wheel similar to the popular games like Mass Effect and Dragon Age. Each chapter will feel unique and has its own theme, characters, environment and story. I also try to find new fitting soundtracks whenever possible. Gender selection for male/female in the game series that allow it. Lots of fetishes are present like foot fetish, lesbian, undead sex, pregnancy, voyeur, threesome, anal, anilingus, alien form sex, cunnilingus, vanilla and much more! Each update features several animated sex scenes! Lots of different locations and characters to explore. Choices that matter and have different outcomes/endings and consequences. Screenshots: Download: Newest Patreon version: 0.7 Newest Public version: 0.6 Let me know what you think! If there are any bugs or recommendations, I'd love to hear. If you enjoyed the game, then please consider supporting me at Patreon
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