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  1. AAF Family Planning Enhanced for CBBE, Fusion Girl, and Jane Bod View File This is a conversion of Chosen Clue's great mod Family Planning Enhanced to the Advanced Animation Framework, now supporting CBBE, Fusion Girl, and Jane Bod bodies. This mod is based on Chosen Clue's Four-Play Family Planning Enhanced version 2.102, with all the added features from the following: @fedim's AAF 79 FPE @Chosen Clue's FPE 2.102 "Cold Fix" @TheBottomhoodofSteel's Fusion Girl morphs Tag Filtering to prevent non-sex animations from causing pregnancies, based on @Flashy (JoeR)'s version of FPE Integration, optimizations, and bug fixes by @EgoBallistic Note: I do not plan to add new features to this version of FPE, although I will fix bugs if necessary. Invictus_blade has a new version of this mod that includes a lot more features: AAF Family Planning Enhanced Redux. You probably should use that version. Mod Features Family Planning Enhanced, or FPE, is a pregnancy mod with a host of options to customize its behavior. Straight from installation, it works like this: If you are male You have intercourse with a female until she becomes pregnant. That's really all there is to it. There are options that help you determine if you succeeded in impregnating your partner, such as notifications about your virility, the chances your partner was pregnant, and when she becomes pregnant. If you are female Have intercourse until you become pregnant. As with males, you can enable notifications about your fertility, post-intercourse notifications about the chances of pregnancy, and notifications about conception and the stages of pregnancy. What about NPCs? They can get pregnant too, either through intercourse with the player, or with each other. What happens next? Pregnancy, of course! Women will have their bodies grow accordingly, if you have the right mods. Then, after 9 FPE months*, she will give birth, and after a certain amount of FPE months, the baby will grow into a child. Then after some more time, they will grow into an adult. *Note, that FPE months are different from actual months, and can be customized to last however long the user wishes. This is pretty vague, I thought you said that FPE had a host of options? Hell yes it does. 4 pages, 30 settings, all available via the Mod Configuration Menu (MCM). Every option affects things differently, so be sure to hover over them while in the MCM menu to learn about each, or find out something you didn't know FPE had! Full list of features: Requirements Fallout 4 Script Extender (F4SE) by the F4SE team. Please make sure this is installed correctly. CBBE by Caliente, Fusion Girl by Vioxsis, Leito86, TheBottomhoodOfSteel, and ZaZ, or Jane Bod by Nightasy Mod Configuration Menu by Registrator2000 LooksMenu by Expired6978 Advanced Animation Framework (AAF) by Dagobaking AAF Themes by Halstrom And of course you need to install animation packs. Note: The latest version of FPE requires Fallout 4 runtime 1.10.162 or newer. If you are running an older version of Fallout 4 you can use Fallout 4 Plugin Version Check Patcher to enable it to load AAF FPE. Optional Mods FPE Male Mesh Override mod by AppleWaterSugar. This provides a male pregnancy morph slider for Atomic Muscle and BodyTalk3, allowing pregnant males to have proper pregnancy bellies. This is totally optional, but recommended if you play with male pregnancies enabled. Installation Install the prerequisite mods, listed above. Pay special attention to the F4SE installation -- you must install the Data folder from the F4SE archive into your Fallout 4 folder. If using CBBE, be sure to install the F4EE morphs when installing. If using Fusion Girl or Jane Bod, build your body in Bodyslide with the "Build Morphs" option enabled after installing. For all body types, always use the "Build Morphs" option whenever you build a body or outfit in BodySlide. Once you have installed the prerequisites, make sure they work: Use the [Home] key to play some AAF animations. Open the MCM and view some mod settings. Make sure your body and outfits show up in game Then, install AAF Family Planning Enhanced (this mod!) AAF_FamilyPlanningEnhanced_2.610.7z is the main mod file. You need this. FPESuperMutantAddon.7z allows humans impregnated by Super Mutants to have babies who grow into Super Mutants FPEDogAddon.7z allows humans impregnated by dogs to have puppies who grow into real dogs FPEMakeYourOwnBabyAddon.pdf is instructions for mod authors wishing to make their own baby add-ons FPE_Interface_Script_2.610.7z is an example script for mod authors - you do not need this if you are only playing the game Once you've installed the mod, start up Fallout 4 and go into the AAF FPE MCM and choose your settings. Then go forth and procreate! Frequently Asked Questions Q: Do I need Four-Play to use this? A: No, this mod does not use or require Four-Play at all Q: Do I need Vinfamy's Control Panel for this? A: No, this uses MCM and does not communicate with Vinfamy's CP in any way Q: Do I need the original Four-Play Family Planning Enhanced to use this? A: No, this is a self-contained port of the mod, not a patch. You only need this mod. Q: I am using the "AAF 79 FPE" version, or Flashy's version. Can I upgrade to this version? A: Yes. Make a backup save, then uninstall the existing version and install this version. FPE will detect the old version and update itself. Q: Do third party add-ons work with this version? A: Yes. The add-on interface is unchanged from previous versions. AAF FPE Addon Pack or FPE More Creatures work with this mod, as do the add-ons in the Download section. Q: Is there an option to create random NPC pregnancies? A: The only way FPE can create pregnancies is when an animation occurs. Any mod that allows NPCs to have sex with other NPCs will work. Shenanigans, Autonomy, prostitution mods, companions in an AAF Violate event, or simply using the AAF wizard can make NPCs get pregnant.  Q: How does the position filtering work? A: FPE looks for certain tags on animations, and will prevent pregnancy if any of those tags are found. The list of excluded tags is: Kissing, Hugging, Cuddling, Blowjob, 69, Cunnilingus, Scissor, Handjob, Footjob, Jackoff, Masturbation, Spanking, Dancing, Pose. This is in addition to the other requirements, i.e. there must be at least one actor capable of becoming pregnant, one actor capable of fathering a child, etc. Q: Does this work with Unique Player? A: Yes, but you must copy the morph files for your chosen body. When you build the female body in BodySlide, you must copy the .tri file (the morphs file) from the Characterassets folder into the PlayerCharacterAssets folder under Data\Meshes\Actor\Character Q: Can I prevent certain actor types or individual actors from becoming pregnant? A: Yes. Version 2.201 and up have a formlist, FPFP_ProhibitedKeywords (XX017743) for this purpose. Actors with any keyword in this list cannot get pregnant. So you can add keywords like ActorTypeGhoul or AnimArchetypeElderly to this formlist to prevent those actor types from becoming pregnant. The formlist includes the new keyword FPFP_NoPregKW (XX017742), so it can be added to an individual actor to prevent them from becoming pregnant. Q: Can I prevent certain pregnancies from starting up the Find the Father quest? A: Yes. Version 2.610 and up include a new keyword FPFP_NoDaddy (XX01E1A6). If this keyword is on the actor who impregnates the player, the Find the Father quest will not start for that pregnancy. Q: Is there an API I can use to make my mod cause or end pregnancies or find out when an actor gave birth? A: Yes. The main quest includes a GetAPI() function which you can use to access the API. The primary function you will use is GetPregnancyInfo(akActor) which allows you to call all of the internal functions to manipulate pregnancy. As of version 2.610, the mod also includes FPFP_GetPregnant and FPFP_GiveBirth events which will be sent out when a pregnancy begins or ends. The FPE_Interface_Script available in the Downloads is a modder's resource illustrating the use of these features. Credits @vinfamy for Family Planning @Chosen Clue for Four-Play Family Planning Enhanced, which is 99% of this mod @Z0mBieP00Nani for the Condom Boy texture on the condom box @TheBottomhoodofSteel for the Fusion Girl morph sliders and help with the BT3 pregnancy morph @fedim for the original AAF 79 port of FPE @Flashy (JoeR) for suggesting Tag filtering @WandererZero for quality assurance @AppleWaterSugar for developing the male pregnancy morph sliders for Atomic Muscle and BodyTalk3 @Ulfberth for help with Atomic Muscle pregnancy morph Changelog Submitter EgoBallistic Submitted 04/29/2019 Category Sex Effects Requires F4SE, MCM, LooksMenu, AAF, CBBE or Fusion Girl, AAF Themes
  2. TAMAGO / HIYOKO MASTER SET View File Tamago / Hiyoko Master Set by Japanese Modder Hakumen Oshite Mairu uploaded and edited by LongDukDong Now easy to find in the Download section, the latest versions of the minimum required files for the Tamago Hiyoko system, some files now updated to work with LoversCreatures 2.5 and Tamago Fertility Clinic v 2.1 Dukky. There are THREE downloads of your choice 1) The OMOD version of the Tamago/Hiyoko set for use with x117Race characters as originally designed 2) The OMOD version of the Tamago/Hiyoko set with the dependency of the x117Race stripped, using vanilla races only 3) The ZIP file containing content for both versions You need choose only one set with all five mods listed below. Download all three sets if you want, but you can only play one version of the set at a time. What does the package entail? TAMAGO CLUB v1.15c Rev 6.0 - LDD Edit version TamagoClub is a reproduction and fertility cycle simulator, allowing males to produce sperm and females to undergo menstrual cycles and become pregnant. And thanks to an extensive (and now cleanly rewritten) INI file, you can set options that control character pregnancy cycles, inventory messages and timing. Objects key to reproduction will be available and seen in your inventory, and the player can control realism settings thanks to a spell (or Lesser Power). But unlike the original, you can now decrease realism factors just as much as you can increase them. As always, female characters are gifted with a womb based on game settings. And while creatures can be gifted with a womb based on the TamagoClub's INI file, this new revision by LongDukDong recognizes female creatures from LoversCreature 2.5 and applies wombs to them just the same. Unlike versions earlier to Revision 4.4, Tamagoclub can now block or prevent the reproductive systems of actors that are either dead, undead or have stock 'vanilla' vampirism. This can prevent the production/release of sperm at the end of coitus and the release of eggs during the ovulation phase. Such options are also built within TamagoClub's INI file. Please note that it is solely based on vanilla vampirism as it doesn't account for outside mods. *As a note, this still doesn't change how TamagoClub handles the differences between Persistent (static) characters and Random (dynamic) characters. While regular female characters may carry pregnancy to full term while the player is away, the system's cleaning function may 'reap' and reset such content. Of course, this is based on the configured cleaning function which is currently set at the highest level to keep savegame files the smallest. * * * HIYOKOCLUB v1.10a Rev5.0 - LDD Edit version HiyokoClub is a progeny production simulator, allowing females to give birth to children created by the TamagoClub Master. While TamagoClub controls the mechanics of reproduction in Oblivion, it is this system which supports the creation of actual child characters based on the genetic information from the parents. However, it does require genetic generator mods for the final product to be borne (supplied in the package). While the TamagoClub mod handles the mechanics of reproduction, HiyokoClub runs checks when a child is to be borne into the world. This option is controlled by the HiyokoClub's extensive (and now cleaner) INI file. However, it is now compatible with the Tamago Fertility Clinic AddOn v 2.5f and TamagoFertilityClinic v 2.0Dukky for induced labor options. And since the development of Revision 3.7z, the use of the hggf_hiyokoclub_fix.esp is no longer required for those using hiyokoGeneratorGeneForge. *A small reminder, it is the HiyokoClub.Ini file that includes the option for female characters to produce sperm which can impregnate other NPCs. While TamagoClub has options for children with female 'Fathers', it is HiyokoClub which allows so-called 'DadMoms' to exist and makes it possible. * * * LOVERS TAMAGOCLUB v1.06 The latest version available, this mod adds a special 'hook' that connects the TamagoClub master system to Lovers with PK. This special hook adds an ejaculation feature where a receptive sex partner may receive sperm into her womb. And since v 1.06, may encourage ovulation among certain races depending on settings. The TamagoClub master may create wombs, ovum and suitable reproductive content. And the HiyokoClub may handle when a child is to be delivered. But without this mod, it would have no ability to transfer content between partners. * * * HIYOKOGENETICS v1.01 Rev0.1 and HIYOKOGENERATOR v1.05 Accompanying HiyokoClub are these two mods which allows the creation of Hiyoko Children based on their parents, and releases them into the world, virtually giving birth (but without the messy stuff and labor pains). HiyokoGenetics has gone through some cleaning, its 'OnLive' system still containing Japanese text that needed translating into English. And the Examine Child Spell (Lesser Power) needed a cosmetic rewrite which now presents the data more legibly. There are two versions of HiyokoGenerator, the original designthat uses the x117Race package and their collection of lop-eared elves, argonoids, and the like, and the edited version that solely uses vanilla race NPCs. In this, it is your choice which version to use. Be aware that the latter No-MBP version does not work well with the KokumaroMilk (female sperm) system. While the original version which uses the MBP and x117 races generates male/female children based on both the parent's race and genetic content, the edited No-MBP children's body/race has a fixed system. If the genetics within the No-MBP version suggest the child is female, the body mesh will be based on the female parent while male genetics pull the body mesh from the father parent. For those using KorumaroMilk which allows females to impregnate others, said children will always be female. * * * * * * * THE CROWNINGISLES / TAMAGOCLUB PATCH This is NOT an actual requirement, but merely a simple patch for those who are also playing the LoversCrowningIsles Quest/Campaign mod. Within CrowningIsles, there is a point where the player is tasked to become pregnant using a non-Tamago set of conditions. As there could be issues between the two mods, this simple patch attaches new dialog and dialog conditions to LoversCrowningIsles which would temporarily prevent this CrowningIsles quest from proceeding unless the player is not pregnant or no longer pregnant. * * * * * * * This does not cover all available mods in the Tamago/Hiyoko line, but only the base mods required to have a functional system. You will still find other mods available in which to enjoy and increase the ambience of your gaming environment. * * * * * * * OTHERS TO CONSIDER: Submitter LongDukDong Submitted 07/16/2019 Category Sex Effects Requires Oblivion, OBSE
  3. 11,577 downloads

    Tamago / Hiyoko Master Set by Japanese Modder Hakumen Oshite Mairu uploaded and edited by LongDukDong Now easy to find in the Download section, the latest versions of the minimum required files for the Tamago Hiyoko system, some files now updated to work with LoversCreatures 2.5 and Tamago Fertility Clinic v 2.1 Dukky. There are THREE downloads of your choice 1) The OMOD version of the Tamago/Hiyoko set for use with x117Race characters as originally designed 2) The OMOD version of the Tamago/Hiyoko set with the dependency of the x117Race stripped, using vanilla races only 3) The ZIP file containing content for both versions You need choose only one set with all five mods listed below. Download all three sets if you want, but you can only play one version of the set at a time. What does the package entail? TAMAGO CLUB v1.15c Rev 6.0 - LDD Edit version TamagoClub is a reproduction and fertility cycle simulator, allowing males to produce sperm and females to undergo menstrual cycles and become pregnant. And thanks to an extensive (and now cleanly rewritten) INI file, you can set options that control character pregnancy cycles, inventory messages and timing. Objects key to reproduction will be available and seen in your inventory, and the player can control realism settings thanks to a spell (or Lesser Power). But unlike the original, you can now decrease realism factors just as much as you can increase them. As always, female characters are gifted with a womb based on game settings. And while creatures can be gifted with a womb based on the TamagoClub's INI file, this new revision by LongDukDong recognizes female creatures from LoversCreature 2.5 and applies wombs to them just the same. Unlike versions earlier to Revision 4.4, Tamagoclub can now block or prevent the reproductive systems of actors that are either dead, undead or have stock 'vanilla' vampirism. This can prevent the production/release of sperm at the end of coitus and the release of eggs during the ovulation phase. Such options are also built within TamagoClub's INI file. Please note that it is solely based on vanilla vampirism as it doesn't account for outside mods. *As a note, this still doesn't change how TamagoClub handles the differences between Persistent (static) characters and Random (dynamic) characters. While regular female characters may carry pregnancy to full term while the player is away, the system's cleaning function may 'reap' and reset such content. Of course, this is based on the configured cleaning function which is currently set at the highest level to keep savegame files the smallest. * * * HIYOKOCLUB v1.10a Rev5.0 - LDD Edit version HiyokoClub is a progeny production simulator, allowing females to give birth to children created by the TamagoClub Master. While TamagoClub controls the mechanics of reproduction in Oblivion, it is this system which supports the creation of actual child characters based on the genetic information from the parents. However, it does require genetic generator mods for the final product to be borne (supplied in the package). While the TamagoClub mod handles the mechanics of reproduction, HiyokoClub runs checks when a child is to be borne into the world. This option is controlled by the HiyokoClub's extensive (and now cleaner) INI file. However, it is now compatible with the Tamago Fertility Clinic AddOn v 2.5f and TamagoFertilityClinic v 2.0Dukky for induced labor options. And since the development of Revision 3.7z, the use of the hggf_hiyokoclub_fix.esp is no longer required for those using hiyokoGeneratorGeneForge. *A small reminder, it is the HiyokoClub.Ini file that includes the option for female characters to produce sperm which can impregnate other NPCs. While TamagoClub has options for children with female 'Fathers', it is HiyokoClub which allows so-called 'DadMoms' to exist and makes it possible. * * * LOVERS TAMAGOCLUB v1.06 The latest version available, this mod adds a special 'hook' that connects the TamagoClub master system to Lovers with PK. This special hook adds an ejaculation feature where a receptive sex partner may receive sperm into her womb. And since v 1.06, may encourage ovulation among certain races depending on settings. The TamagoClub master may create wombs, ovum and suitable reproductive content. And the HiyokoClub may handle when a child is to be delivered. But without this mod, it would have no ability to transfer content between partners. * * * HIYOKOGENETICS v1.01 Rev0.1 and HIYOKOGENERATOR v1.05 Accompanying HiyokoClub are these two mods which allows the creation of Hiyoko Children based on their parents, and releases them into the world, virtually giving birth (but without the messy stuff and labor pains). HiyokoGenetics has gone through some cleaning, its 'OnLive' system still containing Japanese text that needed translating into English. And the Examine Child Spell (Lesser Power) needed a cosmetic rewrite which now presents the data more legibly. There are two versions of HiyokoGenerator, the original designthat uses the x117Race package and their collection of lop-eared elves, argonoids, and the like, and the edited version that solely uses vanilla race NPCs. In this, it is your choice which version to use. Be aware that the latter No-MBP version does not work well with the KokumaroMilk (female sperm) system. While the original version which uses the MBP and x117 races generates male/female children based on both the parent's race and genetic content, the edited No-MBP children's body/race has a fixed system. If the genetics within the No-MBP version suggest the child is female, the body mesh will be based on the female parent while male genetics pull the body mesh from the father parent. For those using KorumaroMilk which allows females to impregnate others, said children will always be female. * * * * * * * THE CROWNINGISLES / TAMAGOCLUB PATCH This is NOT an actual requirement, but merely a simple patch for those who are also playing the LoversCrowningIsles Quest/Campaign mod. Within CrowningIsles, there is a point where the player is tasked to become pregnant using a non-Tamago set of conditions. As there could be issues between the two mods, this simple patch attaches new dialog and dialog conditions to LoversCrowningIsles which would temporarily prevent this CrowningIsles quest from proceeding unless the player is not pregnant or no longer pregnant. * * * * * * * This does not cover all available mods in the Tamago/Hiyoko line, but only the base mods required to have a functional system. You will still find other mods available in which to enjoy and increase the ambience of your gaming environment. * * * * * * * OTHERS TO CONSIDER:
  4. View File WIP - Fertility Adventures SE Have you ever wanted to immersively start a family of your own in Skyrim? Well now you can! When Hearthfire released back in 2012, I was disappointed that you could only adopt children and couldn't have you own. Fertility Mode by Narue fixed that problem, but it lacked the dialogue necessary to make pregnancy feel like a natural part of the game world. Fertility Adventures is an add-on for Fertility Mode that aims to solve that problem by adding relevant dialogue to NPCs, allowing them to be fully aware of their own (and the player's) pregnancies. Features A Unique Experience for Unique NPCs Having a baby is a big deal, and having a few generic lines that everyone shares isn't good enough for a topic that's so important. If you decide to have a kid with an NPC who's on the list below, they'll have completely unique dialogue that's separate from everyone else. Just because Aela the Huntress shares a voice actor with Uthgerd the Unbroken doesn't mean she should have the same reaction to discovering she's got a kid on the way. Unique NPCs also have their pregnancy progress tracked by the mod, which allows them to have dialogue for specific stages of pregnancy. If your spouse/lover of choice is not on the supported list than they won't be able to use all of these features. Read the "Generic NPCs" section below to learn more. Supported Females: Aela, Lydia, Mjoll, Jenassa, Serana, Ysolda (more to come) Supported Males: Vilkas, Farkas, (more to come) For Male Players There is no longer any need to open up the MCM to see if your lover is pregnant; she will tell you. Keep in mind she won't tell you right away, she'll have to figure it out. Most women of Skyrim will manage to discover their new passenger in about two weeks (this time is dependant on your pregnancy duration setting), after which she'll give you the good news. The next step is to wait. This mod will track her progress behind the scenes, according to your pregnancy duration setting in Fertility Mode, and will determine what kind of dialogue should be said. In the early stages she may exclaim that her belly is starting to show while in the later months she'll probably say something about how large she feels. During the last two weeks she'll be feeling strong signs of labor, and will warn the player that their little one could come any day now. Once the baby is born you can do it all over again. Should you decide to have another kid with the same NPC they may have different lines from the first time. For Female Players Much like the NPC tracking described above, female players have their own dedicated tracking and no longer need to look in the MCM. If you suspect you've got a new passenger on board you'll need to confirm it by seeking an priest/healer or by crafting a pregnancy test solution at a cooking pot. In the event that you don't seek confirmation, time will do the work for you. Once you pass "2 months" the awkwardness of your slightly bloated belly will be made apparent the next time you sleep, forcing any Dragonborn in denial to realize the truth. Once you've "discovered" your pregnancy you'll be able to tell the father. Just like the mothers described above, fathers will have unique lines appropriate for the current stage of the player's pregnancy. You can also expect the citizens of Skyrim to occasionally comment on your pregnancy, depending on how big you are (currently only people in Whiterun will comment on your belly, more to come soon). Family Planning with Spouses After getting married you can have a chat with your spouse about potentially having children. Some spouses will bring it up to you while others will wait for you to make the first move. This dialogue doesn't do anything mechanically speaking, it's just there for some immersion. Triggering this dialogue will require marriage for vanillas NPCs but patches and future add-ons can trigger it through other means if necessary. *Supported characters only Quests Supported NPCs will be getting quests similar to how Amorous Adventures worked (but in a non-sexual way). Right now Farkas and Mjoll have quests that will start immediately after pregnancy announcement. Generic NPC Support In the event that you're lover is not on the supported list they will still have limited support. They will have generic dialogue to announce their pregnancy to you (and vice-versa) but not too much beyond that. It's not possible to track NPC pregnancies without me setting it up manually which is why I'll try to cover as many NPCs as possible; because of this, generic females will not be able to make comments specific to their current size. For female players, if your baby daddy is not on the supported list you will have the (optional) opportunity to find him manually. If you opt in, you will be able to select any male in the game as the father through the dialogue topic "I have something important to tell you." This will work with unsupported vanilla characters and mod added characters. Voice Acting I will be making an effort have have as much of this voiced as possible. The generic lines will have voices provided for NPCs using commonly used voice types. The voice lines will be made by splicing vanilla lines or generating them with XVA Synth. Requirements Fertility Mode (Optional) Fertiltiy Mode Fixes and Tweaks for improved scripting Installation This will install into the data folder like any other mod. Remember to install Fertility Mode and ensure that it's working for you! Recommended Settings Have pregnancy duration in the MCM set to at least 10 days. Going below this will result in less accurate timing for dialogue. A longer time period is recommended. I persoanlly play with a realistic setting of 280 days. For best results, avoid using the MCM debug options "impregnate" and "give birth," and let these events happen naturally. The impregnate option is okay to use if impregnating someone on the supported list or on a female player. Turn off the widget from Fertility Mode for more immersion. Turn off random insemination unless you're cool with your lover being impregnated by a beggar or something because they were in the same area as them. Compatibility Should be highly compatible because nothing vanilla has been changed. Fertility Mode Fixes and Tweaks by SubHuman is fully compatible and supported. Fertility Adventures will detect whether or not you've installed it. Will not work for other pregnancy mods. Like my mod? Join my Patreon! If you want to support me by tossing a coin my way I would appreciate it. If not, don't worry, nothing will be exclusive to Patreon and my mod will remain free. Check it out: patreon.com/CHIMinyCricket FAQs Q: It says I'm missing the Fertility Mode ESM file while Fertility Mode is using an ESP! A: You're using an older version of Fertility Mode. The new versions switched to an ESM format. Note that saves using the older ESP version will not work when updating to the ESM version. Q: Can you make it compatible with other pregnancy mods? A: No. I've said maybe in the past, but that was wishful thinking on my part. I've rewritten the mod since then and it will now be even harder to convert to other pregnancy mods, and with all of the content I'll be developing I will not have any time to even think about doing that. Please don't ask. Q: Can you add "adult" features and/or fetish content? A: No. This mod is about enhancing immersion and role playing in the game, not adult stuff. I understand that some of you will be using it for adult stuff but it's not my focus. This mod will always make the assumption that conception occurred during consensual heterosexual sex. Do not ask me to make content involving bestiality, tentacles, rape, BDSM, futa, cuckoldry or other specific fetish content. Q: Will this work with same sex or male pregnancies? A: No idea. I don't play this way and have no idea what will happen. Q: Will you create unique dialogue for X? A: Possibly. Leave your suggestions in the posts section. Here's some things that I consider before deciding on giving them unique dialogue... Are they a reasonably popular character? Do they have enough personality to actually base dialogue on? Q: Can you make an add-on for X mod character? A: That's complicated. For now I'm focusing on the core experience of the mod, which means vanilla and dlc content only. If you want specific dialogue written for generic waifu followers, the answer is no. As for larger follower mods it would all depend on the wishes of the mod authors. Thanks to Narue for making Fertility Mode Thanks to Subhuman for upgrading my scripts Thanks to the developers of XVA Synth for making voicing this mod possible Submitter CHIMiny Cricket Submitted 09/23/2020 Category Regular Mods Requires Fertility Mode, Fuz Roh Doh (not required but recommended for unvoiced dialogue) Regular Edition Compatible Yes  
  5. View File Pregnancy and menstrual cycle mod that will give a complete new and better feeling to Skyrim. Just give it a try Version 2.8 SE Fix 1 Thanks to Zerantha for helping converting the files! BeeingFemale is a menstrual cycle simulation mod that allows female character to have a menstrual cycle and even to become pregnant. It's a very complex mod based on reality with a lot of realistic features like simulating the LH and FSH Hormones, sperm life-time, egg and sperm traveling duration, and way more. It's a high advanced mod with many features that won't touch other mods except you want it. It's compatible with most other mods. The born children will have an own leveling system, too as well as there own skill and perk tree. They can follow you, doing some favours and more. If you are a woman in Skyrim, after having sex you can become pregnant - depending on your hormones and your menstrual cycle phase. After some many days you can born a little cute girl or a strong cute boy. For sure NPCs are supported, too! So even when you are a Men in Skyrim, you can have a lot of fun with this mod and you will have your own child that will give support. BeeingFemale is based on reality. It was a lot to read about the menstrual cycle, birth, hormones and stuff. Install: -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 1) Install the requirements - SKSE SE - SkyUI - PapyrusUtil SE 2) Install BeeingFemale (optional) 3) Install XPMSE32 4) Install a body with Belly Node (for example UNP with TBBP option, or CBBE with HDT option) 5) Install armor mods (for example CBBE Armors with HDT Option, most of them got the "NPC Belly node") How does it Work / FAQ: -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- As I said, BeeingFemale is based on reality. So it works like it does in reality. It's a bit complicated to explain how everything works - only having sex won't impregnate a woman. That's why i wrote 3 Books you can find in your inventory after starting the game. Q: The Menu is black A: scroll a few lines back. below the Installation guide I've wrote an "important" note Q: How does it work? A: There are 3 Books in your inventory. It is way to complex to explain everything in a FAQ. But it works like it does in reality - an egg is traveling thought the female body, a sperm can concive it and the woman will be pregnant. Q: What are those AddOns? A: AddOns are specific mods that include content to BeeingFemale. They can specificate races (changing the duration of a phase, the pain level, the kid of child that will born, and even more, adding more PMS Effects, menstrual effects, ....) Q: Where can I find a pregnancy Body / Skeleton / Clothes - and what should i use? A: On Lovers Lab! Depending on you body you are using, the textures, the skeleton, the physics there are diferent mods you need. But the good answer is, you can find all of them on Lovers Lab, just use the search function. The first set up of those mods can be a bit anoying but when it works it looks great Q: I've got a problem with the Body / Skeleton / Clothes A: I'm sorry to say that, but this is the wrong thread for that. The creater of the body / skeleton / clothes can help you way better with you problem. Q: My character is spinning when she gives birth A: Isn't it funny? I'm sorry i'm not an animator. Those were the best looking animations for birth i could find. If someone could create new realistic bith animations it would be great Q: Is Female / Female suported? A: Yes, if you have SexLab installed. Even when this is not realistic at all, i made it possible. Just enable the Female sperm effect in the SexLab MCM Settings. Q: Are creatures suported? A: Yes, if you have SexLab installed. Just enable it in the Beeing Female MCM Settings. Q: I had sex with a female guard / thief / ... but she won't become pregnant - why? A: Those are non-unique characters. There would be to many problems to make them work correctly. Non-unique characters may change there sex. Sometimes they are female, sometimes male, ... sometimes they are Nord, sometimes argonian.... and when they will respawn after killing them, they may change again. If i would store them it would slow down everything and create massive stored data. Male non-unique can still impregnate female unique. Q: Is the Sourcecode included? A: Yes! Except the widgets everything is included (A typo happend, the Source files are located in a folder that is named "Scource" - Just copy and past all files into your Source folder and you can edit them.) Q: Will the childs grow to an adult? A: No. This got many reasons. The most imporant is that children won't grow to an adult in just 10 days. Another thing is that this would be realy dificult to make, because of the AddOn System, and stuff. Q: I'm suffering on an infection - will my character die now? A: Cure it - just buy a cure potion! otherwise you will die. Q: Why the min duration of a phase is 2 Days? A: This was the easiest way to fix problems with the calculation and the AddOns. Q: Why are children / elder forbidden / blocked? A: Elder won't have a menstrual cycle anymore... same to children. Q: Are there crafts i can create? A: Yes. There are many crafts you can create. Contraception Fluid so you can't become pregnant, Anti Sperm Fluid (aka: Wash out sperm fluid) to wash out the sperm that is already inside you, sanitary napkins to fetch the menstrual blood. Q: The Conecption Widget says i've got 6% chance to conceive and i'm ovulating - what does this actualy meen? A: Such low conception chances are like 0% + tollerance. I don't think your character will become pregnant. Seems the egg won't nist in the utherus or there was no egg when ovulating or something else happend. Wait for the next cycle maybe next time it will work. Q: I've got a negative 'State Time' and it's falling even more - what can i do? A: This is a bug i couldn't figure out right now. It happens when the BeeingFemale Timer is resumend after a pause (disabled via MCM Menu or Estrus Chaurus Pregnancy). The only way to fix it is a reset the Player Stats using the MCM Menu. I'm still working on this bug. Q: Are you a doctor or a midwife or something like that? A: Ähm no, not really, i'm software developer who liked Trixy's "Procreation" and continued his work. I've asked some many female friends, reading forums, reading wikiedia with the result - really really to much informations!!! Now i know a lot about FSH Hormones, LH Hormones, even how often and how much menstruation blood drips out.... uuuuhrs.... But i think it was worth it. Q: Do you spend hours for just feeding your own fetish? A: No. First of all, i spend less time. Sorry for that but i'm busy with my real life as I already said. I love developing and it's better then base jumping when releasing a mod or a bug fix. I don't even play skyrim anymore. Maybe sometimes when I have nothing else to do but most of the playing is just for testing bug fixes in BeeingFemale. Q: Is it possible to keep the widgets visible? A: Yes, keep the hotkey pressed for 1.2 sec or longer. Press the key again to hide them again Q: Are there any console commands? A: Yes, there are a few. The most important is "bf:code" (without the quotes) this will display an error code that I need, for fixing some bugs. But I will ask for them, you don't need to send me the code for each request. There are a few more for healing the baby, adding contraception, give contraception bottles to the selected NPC, impregnation, sperm adding, and so on..... Maybe you will find them out sometimes Items and Crafts: -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- There are a few items you can craft. Using the cooker (you can find in a kitchen or a camp fire) you can create the Contraception Fluid and the Wash Out Sperm fluid. The Contraception fluid will raise the chance of contraception depending. But don't use them all at once! You must wait around 3 - 4 days till you can use the next contraception - otherwise it won't have the full effect. There is a How To note in your inventory, please read it first! Using the Wash Out sperm fluid you can wash out the sperm that is already in you so it won't impregnate you anymore. But beware - sperm that is to long (by default 6 game hours - can be changed in the MCM Menu) is in you, already reached the utherus and can't be washed out anymore. Then there are the sanitary napkins. You can craft them in the forge -> Leather. They will fetch the menstrual blood so you won't have any bloody legs anymore. Requirements: -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- - PapyrusUtil (or SexLab) - SKSE SE 2.0.7 - SkyUI 5 SE Optional: -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- - FNIS - RaceMenu - A SexLab compatible sex mod so you can have sex - Body with pregnant belly support - Skeleton with pregnant belly support Not compatible with: -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- - Most other pregnancy mods - There is a little bug with Skyrim Romance - will be fixed soon Change Log -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 2.8 SE - Update BeeingFemale to BeeingFemale64 Translations and AddOn Links -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- - comming soon Guids -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- There are 4 guids planed (2 guides released, 2 guides will follow soon) - BeeingFemale Developer Guide - This guide is about creating AddOns for BeeingFemale. Race AddOn, CME AddOn and Misc AddOn. - BeeingFemale Perk Guide - Create your own perks for your children! - BeeingFemale Make your mod compatible without requirement - All you need is SKSE. There are a bunch of "ModEvents" beeing female supports. - BeeingFemale Translation Guide - (must be redone) This guide explain how to create translations for the MCM Menu and the game content. - BeeingFemale Script Guide - In this Guide i will explain how to create simple and advanced scripts for BeeingFemale... how to impregnate any woman using scripts only and what options there are. - BeeingFemale Modder Guide - This guide descripts how to make mods based on BeeingFemale. For example you talk to an NPC who needs help, rescue her pregnant wife. For Developer -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Beeing Female is made for player and developer! There are many diferent ways to make developer happy - For example the AddOn Manager. It's easy to create new AddOns like menstrual syndromes, PMS effects, and stuff. It's also possible to create race specific settings or gain access to the BeeingFemale Events. Another way to make developer happy is the FWController Class. You can gain access to all NPCs even when they are not loaded or never were loaded. You can impregnate a NPC with just one command, damage / heal the unborn baby, reading and writing the stats and way more. There are also functions included to gain access to BeeingFemale without including it to your mod, using the SendModEvent Command. Here is a short list for SendModEvent examples: FemaleActor.SendModEvent("BeeingFemale", "AddContraception", 100) ; This adds contraception to the woman FemaleActor.SendModEvent("BeeingFemale", "AddSperm", MaleActor.GetFormID()) ; This will add sperm to the woman FemaleActor.SendModEvent("BeeingFemale", "WashOutSperm", 100) ; This will wash out 100% sperm FemaleActor.SendModEvent("BeeingFemale", "ChangeState", 3) ; This will change the state to 'Menstruation' FemaleActor.SendModEvent("BeeingFemale", "InfoBox", 100) ; This will open the info window with all informations FemaleActor.SendModEvent("BeeingFemale", "DamageBaby", 30) ; This will make 30 damage to the baby FemaleActor.SendModEvent("BeeingFemale", "HealBaby", 60) ; This will heal the baby with 60 Health points FemaleActor.SendModEvent("BeeingFemale", "CanBecomePregnant", 1) ; This will make the FemaleActor able to become pregnant in this cycle (0 for disable) FemaleActor.SendModEvent("BeeingFemale", "CanBecomePMS", 1) ; This will make the FemaleActor able to become pms in this cycle (0 for disable) MaleActor.SendModEvent("AddSperm","", FemaleActor.GetFormID()) ; this is basicly the same as above, except that his is called from the male actor More informations can be found in the Guids i've uploaded Console Commands -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Most of the console commands may have a selected NPC. If no NPC is selected, it will take effect at the player. after the command itself there may follow arguments, written in angle brackets. Some of them are only numeric Arguments written in square bracket [<...>] are optional and can be set, or not. Some commands may take a few second! This meen, it will display the error message, that the command could not be found, untill the command is was done successfully. Just wait a few seconds Special Thanks -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Trixy - for Procreation Muon Shan - for your active help Huili - for your rus. translation Aravis7 - for your france translation and your help with the baby mesh xiaomiza - for your chinese translation jbezorg - for help with the baby mesh Slorm - for sharing his bug fixed FWSystem Leito - For the birth animation Corum - For the PMS "Depressive" fix Lactina - For the Baby-Armor-Mesh Vader666 - For converting the Baby-Armor-Mesh Vioxsis - For converting the Baby-Armor-Mesh Bane Master - For his BeeingFemale Patch Chosen Clue - For his BeeingFemale Patch qotsafan - For his BeeingFemale Patch zarantha - Thanks for updating to Skyrim SE Lovers Lab Community for the realy great support, help, bug fixing, and way way more! Everyone who made a donation! This is realy realy great! Thanks! Visit the BeeingFemale Blog, too! Here some background informations can be found. Submitter milzschnitte Submitted 04/14/2018 Category Regular Mods Requires SKSE SE, SkyUI, PapyrusUtil SE Regular Edition Compatible
  6. Raider Reform School View File Raider Reform School is a collection of furniture, tats and Baggy Tank Top re-textures and other odds and ends themed around the idea of a reform school aimed at raiders. The aims of the school are twofold. Firstly to re-educate those misguided young women who may have fallen into a raider lifestyle, and to teach them to become productive members of society. Secondly, to keep these same young women pregnant, that their offspring might be raised to be respectable members of society,thereby helping to remedy the persistently low human populations that have plagued the East Coast ever since the Great War. The mod is generally aimed at a male player who wants to keep a harem of enslaved raiders, but it should work for female or futa players as well. Also, there's nothing to stop you wearing the tops or tats yourself as a female player. (Alas, there are no male versions). There's no quest as such, just a collection of role-playing aides. What you get: Seven colored tank tops corresponding to one of the School's seven designations: Prisoner, Breeder, Laborer, Dancer, Whore, Security and Slave Seven matched tats, font and back corresponding to the tops. The tats are full color and glow in the dark to make it easier to find the occasional nighttime runaway. Seven bikini tops as alternatives to the tank tops. Seven slotless, invisible tattoo-only items which can be equipped to get the tattoo without clothing, or matched with other items. The tats are scripted to apply when the tops are equipped. You can set the tats through LooksMenu if you don't like the tops The "Breeder" tattoo detects whether the wearer is pregnant or not, and changes the text to "Breeder" or "fertile" accordingly. So you can tell at a glance which of your charges needs servicing. It should also detect conception and birth,and automatically change to reflect the wearer's new status, although the giving birth aspect hasn't really been tested yet. There are "breeder" and "fertile" versions of the breeder tops too, and these will also change. If your captive is one of the named female bosses, giving her an RRS top will result in her other ass cheek being branded with the her name. Useful for telling who's who when they're all in the pillory. Piper, Cait and Curie, too. Just in case anyone feels the need to put them in their place from time to time. I'm planning on adding one for Nora as well). There's a patch for niston's Fuck Me Shoes so they stay on during sex. The tops also stay on. A script runs every day around midnight and looks for FPE children in need of loving homes. The kids are automatically sent to loving homes situated off-map. 100 caps is deposited in the settlement workbench for each adoption. A couple of Stump| (TM) outfts which zap the wearer's arms and legs, one more extreme than the other. A combination jet-pack, collar and asshook, the Skyhook, intended to justify StumpZ girls when they walk around An Empty Head Brain Amputation headset An Indoctrination headset with glowing visor and integral ballgag. Several unique restraints, including cuffs to pinion miscreats to glass walls, snappable, stackable cages for bulk storage. A triple cuff stand where three sets of cuffs snap to a central pole. Each set can be use separately The Hangspread Device Oh yes! There's a nifty School Flag too! Always remember the School Motto: "Retribution, Redemption, Reproduction" How To Use: Build the tops in Bodyslide. There's just tank top and one bikini. Then you can build the top and its variations at a chemlab under "Raider Reform School". The tats will auto-apply when the top is worn, or you can use them separately with looksmenu and the console "slm" command. Dependencies: I've tried to avoid hard depends, but I'm assuming that you're running Just Business here. If not, you may need to do some finagling to make some of the features work as advertised. AAF if you want to have sex with your charges. I'm assuming most people will. AAF FPE if you want them to get pregnant. Not strictly required but some scripts may nor work without it. Baggy Tank Top by jmenaru. The tops won't work right without this. If you use CBBE, then F-Me Shoes by niston. You don't strictly need it, since the mod just adds a patch, but if you want the shoes, you need that mod. If you use Fusion Girl, thenthe FG port of CB Bikini. And while it's by no means required, I recommend Raider Queens by @Senator Blutarsky since it makes those raider bossgirls a lot easier on the eye. Installation There are a lot of files. raider_reform_school_<version>.7z file is the main file. Unless you just want the tats, you'll always want this one rrs_tattoos__<version>.7z is the file with the tats and the looksmenu configs. If you don't install this, you'll get tops without matching tats and tattoo builds in the chemlab that don't do anything. rrs_cbbe.7z this just adds an exception for the Fuck-Me Shoes mod so they aren't unequipped during sex. Only really useful if you use CBBE rrs_fb.7z is similar, but uses ChainBikini.esp as the shoe mod. it also adds some workbench configurable combination tops so you can choose what you want out of tops, socks and shoes. The reason for the shoe based addons is that the tops don't have a body mesh. That means you can combine them with other items, and (since shoes tend to hold the body mesh in Fo4) it means that equipping a top won't unequip a girl's high heels. On the other hand, it means that if, in Bodyslide, you build the top to a different shape to your usual body you get clipping. So the idea is that you build a set of shoes to the same body shape as the tops, and if you wear them together, nothing clips. Or you can just build everything to the same bodyslide shape and you don't need the shoe addons. Unpack as usual. Build the top and the shoes with your body. Load raider_reform_school.esp for the main mod Load raider_reform_school_names.esl to pull in the tats for the raider boss names. If you don't want them, leave this file unchecked. There is an RRS preset included in the archive. You don't need to use it but it was there so I included it. (It's a tweaked Josie Body mesh, but use anything you want). There are also a few esl files. raider_reform_school_tattoos.esl just exists for force the load of the tattoo BSA file. raider_reform_school_names.esl loads the named ass-tats for various bosses. So you can see who's who from the rear view of a pillory. raider_reform_school_amputee.esl adds some tats for the less extreme version of StumpZ. This was from an early version and I'm not sure they still fit, to be honest. raider_reform_school_machine_tattoos.esl is a placehodler for the tats intended for the tatoo machine If all that seems needlessly over-complicated, I'm sure you're right. It is, however, as simple as I can make it. About The Shoes What you can do is build the tops to a body with exaggerated sexuality, and then build the rest of the outfits in the game to a more realistic body. That way, the RRS gear has some pre-war high-schience nanoquantum future-tech woven into it. That way, anyone who puts on one of the tops gets morphed into a humiliating caricature of their own sexuality. But if you do that, you need a set of shoes because you need something to supply the body that goes inside the tank tops. So that's why I was so keen on having a set of always on shoes to go with the tops. Future Plans The mod is playable as it is. I would like to get all the tops using dynamic retexturing system so you could change the design on a girl's shirt (and her tats in the process) with a scripted device or holotape. I want to add a little lore into the game. Just some stuff about the school's original founder. I plan on adding some recompense for impregnation and births. Something to remove the children from settlements so the game doesn't collapse under the weight of settlers when the babies start growing up. Maybe a Miss Nanny robot that collects them up and leads them off to be sold to supermutants an cannibals fostered with respectable and carefully vetted couples so that they may be raised as responsible and productive members of society. Acknowledgements Thanks to niston for permission to use his F-Me shoes. To jmenaru for permission to modify the Baggy Tank Top mesh. To @Invictusblade for helping me get my head around how LooksMenu tattoos work Monno and highhthere for the bikini top, taken (in accordance with the creators' permissions) from https://www.nexusmods.com/fallout4/mods/13720 To Death for the Leash Laws image, many thanks. Anyone I missed, let me know and I'll add you in. Submitter DocClox Submitted 04/21/2020 Category Armor & Clothing Requires AAF, AAF FPE, Just Business, Baggy Tank Top, TortureDevices  
  7. Fertility Mode View File Adds a menstrual cycle to the women of Skyrim for role play purposes. Tracked women proceed through the menstrual cycle and can become pregnant as well as give birth to babies and Hearthfire-compatible children. Requirements SKSE SkyUI (for MCM configuration) Installation/Removal To install, add the mod with your favorite mod manager (recommended), or drop the extracted contents of the archive to your Skyrim Special Edition Data folder. You may be prompted to overwrite UILIB, it is safe to do so. To uninstall, remove the mod with your favorite mod manager (recommended), or delete the archive files from the Skyrim Special Edition Data folder. It is recommended to leave UILIB as removing it could break other mods that utilize the library. How Does It Work? When Fertility Mode is enabled, women encountered within Skyrim will be automatically tracked. Insemination can be achieved automatically with an MCM option, through additional mods such as Flower Girls or SexLab, or by using the debug MCM menu when the woman is selected in your crosshairs. Additionally, when married, sleeping with your spouse will also inseminate one or the other accordingly. After being added to the tracking list, a woman is given a random day within the menstrual cycle. The cycles will be updated in game time (every hour by default), and when the end of the cycle is reached, it will start over back at the beginning. The cycle is partially realistic, with a menstruation phase (no chance of pregnancy), an ovulation phase (good chance of pregnancy), and a luteal phase (low chance of pregnancy). Three craftable potions are offered. One for increased fertility, one for reduced fertility, and one to terminate an existing pregnancy. All of these can be crafted at any cook pot. If the conception checks succeed, the woman will become pregnant and the cycle will be paused for the duration of the pregnancy. During pregnancy, the woman will experience belly and breast growth at a uniform rate. At the end of the pregnancy, birth options will be applied, then the cycle begins again after a recovery period. Birth options include a wearable baby in a sling, a filled black soul gem, and nothing. If the baby item is selected, the player's children will potentially grow into Hearthfire-compatible children. Both male and female players are supported. As a female player, you have a menstrual cycle and an informative widget showing your current state. As a male player, you are included in automatic insemination and can explicitly inseminate women through Flower Girls or SexLab. While pregnant, the player must sleep regularly, as the baby's health will gradually drop. Children Babies can grow into child actors. This only occurs if certain requirements are met: The player must own at least one Hearthfire-compatible house. The player's current home must have at least one free child's bed. The player must not have reached the Hearthfire adoption limit (2 in vanilla, 6 with the Hearthfire Multiple Adoptions mod). The player must not be in their home at the time of spawning. The mother's race must have a supported actor (all of the vanilla races are supported). Both male and female players are supported, and the race of the child will match the race of the mother. Credits In no particular order: Lactina electric, for the wonderful baby model and textures. Vioxsis, for conversion efforts of the model and textures for use in Skyrim. tesseractangular, for the Mer child models and textures from Kidmer. triptherift, for the Argonian and Khajiit models and textures from The Kids Are Alright. Milzschnitte, for his BeeingFemale mod which encouraged me to write this, as well as permission to use sound assets. Vinfamy, for placing climax hooks into SexLab SE at my request. Xiderpunk, for assistance with the CK Story Manager, moral support, and the Flower Girls mod. Mara Lightfeather, for assistance gaining permission to the baby model. giamel, for extensive testing, feature ideas, and corrections to the baby item files as well as new baby world models. Everyone who offered feedback and suggestions. This mod would not exist without you. FAQ "How do I get belly and breast scaling to work?" You must have BodySlide, a body morph compatible body, and body morph compatible clothing/armors installed. Run BodySlide, select your body type, ensure that the "Build Morphs" checkbox is checked, and click the Batch Build button. Submitter Narue Submitted 10/31/2017 Category Adult Mods Requires SKSE, SkyUI Regular Edition Compatible Yes  
  8. Maternity Pack Overkill +Addons View File About Maternity Pack Overkill Fallout New Vegas, its DLC's, TaleOfTwoWastelands (Fallout 3 and its DLC) and Sexout Common Resources contain lots of outfits. Unfortunately Sexout Common Resources / Sexout Pregnancy only cover some of these outfits with a pregnancy-version. Maternity Pack Overkill covers all outfits, and has most of them go all the way to P7. Maternity Pack Overkill is created to work fluently with Sexout Common Resources and Sexout Pregnancy. Requirements: - Sexout Common Resources and all resources from the tutorial made by Ritual Clarity - Sexout Pregnancy Installation - Download the 2.1GB rar-file named 'RB1gXDQI', that I stored on my MEGA folder. (Because it's too big for LoversLab). - If MEGA doesn't work for you. You may use Google Drive. '1p1-25ozQPq5CiTnZavQYWojAIKSe1Y2Q'. I have the free version, so I might be capped at maximum upload. - I tested the FOMOD under Mod Organizer 2 and Vortex and it worked for me in both. Friends tried NexusModManager and FOMMM and these seem to have issues. - If you need to install it manually, or you don't get the appropriate MPO Script Addon, you can open the FOMOD in Winrar or 7Zip and manually copy the appropriate files over. See below for which ones you need. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ About the Addon Packages: Disclaimer: Fallout New Vegas, it's DLC's and TTW have a lot of scripts, quests and dialogues, that will only trigger if you wear outfit X. With Sexout Pregnancy creating the risk of you being knocked up and carrying a pregnancy version of outfit X, those scripts, quests etc wouldn't trigger. The addon-packs are created to fix that oversight. So the 5 esps contain fixes for scripts, quests and tons of dialogues so that they will function properly. I also tried to incorperate fixes to outfits, dialogs etc from YUP/TTWFixes without making those mods a requirement. Some examples were the addon packs fix someting: - Sarah from Vault 21 will now accept pregnancy versions of Vaultsuits and Boomer suits. And I also added the Sexout specific outfits, like the Vault 69 Mantissuit. - Ceasars Legion and NCR will now become hostile if you wear their opponents faction-gear while pregnant. - Lucas Simms will now recognize you, coming from the Vault, even if you had too much fun there. - You will also be able to enter Tranquility lane and operation Anchorage, while carrying a future litter of puppies. Due to the size and scope of these addon packs, I've not been able to test each script, quest and each dialogue in all it's versions, as that would require me to do 2 or 3 full playthroughs. And I don't want you all to wait for this to happen. I also fixed various scripts and dialogues, that would never have triggered, because the target is male. But I fixed them anyway, in case somebody in the future decides to feminaze New Vegas/The Wasteland. Because TTW had the most types of scripts, dialogues etc, I only tested the TTW-addon for approximatly 95%. Howerver, due to reused logic, I can guarantee that 90% of the other addon's scripts will also work. Explanation of the different esps: - MPO scriptaddon Base.esp fixes stuff from FNV. It is fully merged into the other plugins and therefor not needed if you have the other ones. - MPO scriptaddon HH.esp fixes stuff specifically Honest Hearts. Of course you need the Honest Hearts DLC. It also incorporates all fixes from MPO scriptaddon Base.esp, So you don't need the 'Base' plugin anymore. - MPO scriptaddon DM.esp fixes stuff specifically for Dead Money. Of course you need the Dead Money DLC.It also incorporates all fixes from MPO scriptaddon Base.esp, So you don't need the 'Base' plugin anymore. - MPO scriptaddon OWB.esp fixes stuff specifically for Old World Blues. Of course you need the Old World Blues DLC.It also incorporates all fixes from MPO scriptaddon Base.esp, So you don't need the 'Base' plugin anymore. - MPO scriptaddon AllDLC.esp is a merged mod containing all fixes from MPO scriptaddon HH/MPO scriptaddon DM and MPO scriptaddon OWB (and also MPO scriptaddon Base) - MPO scriptaddon TTW.esp contains all fixes from "MPO scriptaddon AllDLC" and also fixes stuff from F03, it's DLC and TTW. *** Tale Of Two Wastelands 3.2 broke this, so use AllDLC instead - MPO scriptaddon Troutout only contains fixes for Sexout Tryout outfits. In your Loadorder these files should be loaded in this order. (Gun-runners-Arsenal, Lonesome Road and the PreOrder packs didn't need any fixing) These addonpacks are now inclusive. For instance, if you are running TTW, you'll need MPO scriptaddon TTW.esp, ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ About RemoveWorkStationNeeds.rar In Sexout Pregnancy some outfits won't automatically swap, but need to be altered by a workstation. This file works with and without Maternity Pack Overkill and removes the need to change the outfits with a workstation. The outfits will auto-swap just like all the other outfits included in Sexout Common Resources (or Maternity Pack, if you use it in conjunction with that mod) KNOWN ISSUES: For users that use Wrye Flash to make a bashed patches. Wrye Flash completely undoes all changes that RemoveWorkstationNeeds does, so make sure that that plugin is not included in the bashed patch and loads AFTER bashed Patch, 0.esp. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ About Maternity Pack Overkill TTW32addon.esp. Maternity Pack Overkill.esp is written to manage TaleOfTwoWastelands 2.9, if you have it. TaleOfTwoWastelands 3.2+ added even more outfits. The Maternity Pack Overkill TTW32addon.esp. is an addon ON Maternity Pack Overkill.esp and only changes 1 script to handle the newly added outfits. Also note that Maternity Pack Overkill.esp is an ESP file with an ESM flag, and should be handled as a master file. (My GECK somehow dislikes me making it a full ESM, so I solved it in this matter. So sorting tools and FOMM gives ignorable warnings for it) ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ I have repurposed my Sexout Breeder Discord server and asked fellow Moderators there, to also assist users with Maternity Pack Overkill issues. If you have issues, or want to report bugs, and I'm not online, other moderators might be able to assist you there too. https://discord.gg/KXq6SX6 You can also PM me Request to convert outfits, or prioritze outfits can be done by PM or on the Discord server. Note though that the releases take about 6 to 10 months and once testing has begun, no new outfits can be added to the list. (except bug fixes) Sexout Tryout is prepared to complete in the next release, and Kristina's Closet (with over 100 outfits) is a long term project. Also planned in the coming few releases is, that all outfits can go to P7, and not stop earlier. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Credits: - Pepertje for making Maternity Pack Overkill 1.0 and updating his download page with all the stuff I've been adding to it. And for all the advise he has given me - Ritual Clarity for all the advise he has given me, and for making SMMP (Super Mega Maternity Pack), combining my mods, and all other pregnancy mods to an easy to install package - Halstrom for his Sexout Common Resources and Sexout Pregnancy mods, and for help getting MPO to work with those mods - jonas66 for allowing me to convert the outfits from Kristina's Closet - Loogie for allowing me to convert the outfits from Sexout Tryout - Neutron_rus for script advice and for fixing some of the more annoying mesh bugs. He also made a difficult outfit set. - DoctaSax for helping me improve performance on my swap-scripts - BADShadow and 1trevdog1 for reviewing my noobish meshes and suggestions. - A.J. for my scripting issues - - All users that helped me test the mods iterations and for the bug reports Edited just now by dborg2 About This File --------------------- About Maternity Pack Overkill Fallout New Vegas, its DLC's, TaleOfTwoWastelands (Fallout 3 and its DLC) and Sexout Common Resources contain lots of outfits. Unfortunately Sexout Common Resources / Sexout Pregnancy only cover some of these outfits with a pregnancy-version. Maternity Pack Overkill covers all outfits, and has most of them go all the way to P7. Maternity Pack Overkill is created to work fluently with Sexout Common Resources and Sexout Pregnancy. Requirements: - Sexout Common Resources and all resources from the tutorial made by Ritual Clarity - Sexout Pregnancy Installation - Download the 2.1GB rar-file named 'RB1gXDQI', that I stored on my MEGA folder. (Because it's too big for LoversLab). - If MEGA doesn't work for you. You may use Google Drive. '1p1-25ozQPq5CiTnZavQYWojAIKSe1Y2Q'. I have the free version, so I might be capped at maximum upload. - I tested the FOMOD under Mod Organizer 2 and Vortex and it worked for me in both. Friends tried NexusModManager and FOMMM and these seem to have issues. - If you need to install it manually, or you don't get the appropriate MPO Script Addon, you can open the FOMOD in Winrar or 7Zip and manually copy the appropriate files over. See below for which ones you need. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ About the Addon Packages: Disclaimer: Fallout New Vegas, it's DLC's and TTW have a lot of scripts, quests and dialogues, that will only trigger if you wear outfit X. With Sexout Pregnancy creating the risk of you being knocked up and carrying a pregnancy version of outfit X, those scripts, quests etc wouldn't trigger. The addon-packs are created to fix that oversight. So the 5 esps contain fixes for scripts, quests and tons of dialogues so that they will function properly. I also tried to incorperate fixes to outfits, dialogs etc from YUP/TTWFixes without making those mods a requirement. Some examples were the addon packs fix someting: - Sarah from Vault 21 will now accept pregnancy versions of Vaultsuits and Boomer suits. And I also added the Sexout specific outfits, like the Vault 69 Mantissuit. - Ceasars Legion and NCR will now become hostile if you wear their opponents faction-gear while pregnant. - Lucas Simms will now recognize you, coming from the Vault, even if you had too much fun there. - You will also be able to enter Tranquility lane and operation Anchorage, while carrying a future litter of puppies. Due to the size and scope of these addon packs, I've not been able to test each script, quest and each dialogue in all it's versions, as that would require me to do 2 or 3 full playthroughs. And I don't want you all to wait for this to happen. I also fixed various scripts and dialogues, that would never have triggered, because the target is male. But I fixed them anyway, in case somebody in the future decides to feminaze New Vegas/The Wasteland. Because TTW had the most types of scripts, dialogues etc, I only tested the TTW-addon for approximatly 95%. Howerver, due to reused logic, I can guarantee that 90% of the other addon's scripts will also work. Explanation of the different esps: - MPO scriptaddon Base.esp fixes stuff from FNV. It is fully merged into the other plugins and therefor not needed if you have the other ones. - MPO scriptaddon HH.esp fixes stuff specifically Honest Hearts. Of course you need the Honest Hearts DLC. It also incorporates all fixes from MPO scriptaddon Base.esp, So you don't need the 'Base' plugin anymore. - MPO scriptaddon DM.esp fixes stuff specifically for Dead Money. Of course you need the Dead Money DLC.It also incorporates all fixes from MPO scriptaddon Base.esp, So you don't need the 'Base' plugin anymore. - MPO scriptaddon OWB.esp fixes stuff specifically for Old World Blues. Of course you need the Old World Blues DLC.It also incorporates all fixes from MPO scriptaddon Base.esp, So you don't need the 'Base' plugin anymore. - MPO scriptaddon AllDLC.esp is a merged mod containing all fixes from MPO scriptaddon HH/MPO scriptaddon DM and MPO scriptaddon OWB (and also MPO scriptaddon Base) - MPO scriptaddon TTW.esp contains all fixes from "MPO scriptaddon AllDLC" and also fixes stuff from F03, it's DLC and TTW. *** Tale Of Two Wastelands 3.2 broke this, so use AllDLC instead - MPO scriptaddon Troutout only contains fixes for Sexout Tryout outfits. In your Loadorder these files should be loaded in this order. (Gun-runners-Arsenal, Lonesome Road and the PreOrder packs didn't need any fixing) These addonpacks are now inclusive. For instance, if you are running TTW, you'll need MPO scriptaddon TTW.esp, ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ About RemoveWorkStationNeeds.rar In Sexout Pregnancy some outfits won't automatically swap, but need to be altered by a workstation. This file works with and without Maternity Pack Overkill and removes the need to change the outfits with a workstation. The outfits will auto-swap just like all the other outfits included in Sexout Common Resources (or Maternity Pack, if you use it in conjunction with that mod) KNOWN ISSUES: For users that use Wrye Flash to make a bashed patches. Wrye Flash completely undoes all changes that RemoveWorkstationNeeds does, so make sure that that plugin is not included in the bashed patch and loads AFTER bashed Patch, 0.esp. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ About Maternity Pack Overkill TTW32addon.esp. Maternity Pack Overkill.esp is written to manage TaleOfTwoWastelands 2.9, if you have it. TaleOfTwoWastelands 3.2+ added even more outfits. The Maternity Pack Overkill TTW32addon.esp. is an addon ON Maternity Pack Overkill.esp and only changes 1 script to handle the newly added outfits. Also note that Maternity Pack Overkill.esp is an ESP file with an ESM flag, and should be handled as a master file. (My GECK somehow dislikes me making it a full ESM, so I solved it in this matter. So sorting tools and FOMM gives ignorable warnings for it) ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ I have repurposed my Sexout Breeder Discord server and asked fellow Moderators there, to also assist users with Maternity Pack Overkill issues. If you have issues, or want to report bugs, and I'm not online, other moderators might be able to assist you there too. https://discord.gg/KXq6SX6 You can also PM me Request to convert outfits, or prioritze outfits can be done by PM or on the Discord server. Note though that the releases take about 6 to 10 months and once testing has begun, no new outfits can be added to the list. (except bug fixes) Sexout Tryout is prepared to complete in the next release, and Kristina's Closet (with over 100 outfits) is a long term project. Also planned in the coming few releases is, that all outfits can go to P7, and not stop earlier. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Credits: - Pepertje for making Maternity Pack Overkill 1.0 and updating his download page with all the stuff I've been adding to it. And for all the advise he has given me - Ritual Clarity for all the advise he has given me, and for making SMMP (Super Mega Maternity Pack), combining my mods, and all other pregnancy mods to an easy to install package - Halstrom for his Sexout Common Resources and Sexout Pregnancy mods, and for help getting MPO to work with those mods - jonas66 for allowing me to convert the outfits from Kristina's Closet - Loogie for allowing me to convert the outfits from Sexout Tryout - Neutron_rus for script advice and for fixing some of the more annoying mesh bugs. He also made a difficult outfit set. - DoctaSax for helping me improve performance on my swap-scripts - BADShadow and 1trevdog1 for reviewing my noobish meshes and suggestions. - A.J. for my scripting issues - - All users that helped me test the mods iterations and for the bug reports
  9. View File If you are just now tuning in, this is a pregnancy mod. Every time you sex about in Skyrim there is a chance you will get pregnant - with a soulgem. You can get pregnant with up to 6 gems, and over the course of 6 days they will slowly grow from nothing to black gems. Additionally, while pregnant, you will begin producing milk that when farmed will provide buffs. Each race produces milk with different buffs, which can be used as alchemy ingredients or cooked into stronger versions which provide the actual racial powers from the origin race. You birth the gems and have filled gems filled. I say filled, and then flavour it saying its the soul of the baby it isn't. Unless that's too morbid. Soulgem Oven: The Third ~ Current Version: 310 ~ See the latest change log for IMPORTANT NOTES. Requirements These are non-negotiable. SKSE 1.7.3 ZaZ Animation Pack 6.07+ (6.11+ suggested) UIExtensions (not, Extended UI) SexLab 1.6.1+ OR SexLab 1.59c with PapyrusUtil 3.1 overwriting. Racemenu 3.4.4 OR NiOverride 3.4.4 FNIS 5.4+ AND THEN RUN IT AFTER INSTALLING SGO3. New Features of SGO3 This is a 100% new codebase. Upgrading From SGO2 to SGO3 How to perform a reasonably safe and clean upgrade. Feature List All the things this mod does. My Body Is Not Scaling Here we go again. Frequently Asked Questions Please check this list before hitting the support thread. Race Milk Powers What the milks do for alchemy and cooking. Modding API How you can alter the way Soulgem Oven operates without editing any of it. Changelog 2016-11-24 - v310 - Happy Thanksgiving Gobble Me holy fak have i been sitting on this update for a while. . detect a character's gender if it has sos applied to it - meaning attempting to detect tg/futa automatically better. code to make this happen contributed by cetuximab. determine who is pitching and who is catching during sex - meaning attempting to prevent futas from inseminating themsevles and other weird things like that. code to make this happen contributed by tanookitamatachi. if those two features make your day better please thank those two community minded incubators for contributing the code two months ago. both are features i have been putting off for forever. stats tracking. sgo now tracks how many gem stages a character has incublated, how many they have birthed, how much milk they have produced, how many milks have been milked, how many gems have been inserted, how many gems have been transferred, how many gems were conceived naturally. stats page in mcm to view gamewide sums. stats option on wheel menu to view per character stats. per character achivements: ~ Moo Moo - Milk 100 bottles of milk - character will produce milk 10% faster. ~ Incubator - Grow 100 levels worth of gems - character will grow gems 10% faster. ~ Unbirthing - Insert 100 gems - character max gems increased by 1 milk should drop from the front of the character rather than pop out their ass. weight scale dampener options. looks at the characters current weight (think: racemenu weight slider) to dampen the math that does the scaling of the belly and the breasts a bit. this will help prevent characters which are max weight from having breasts the size of jarl balgruuf's ego while characters at min weight from having little effect. the result should be that bellys and breasts scale more reasonable across the board. Submitter darkconsole Submitted 07/25/2014 Category Sex Effects Requires SexLab, Zaz Animation Pack, XPMSE Special Edition Compatible
  10. View File TBCaptivityEventsExtension Non-consent and slavery-themed extension to the CaptivityEvents mod for Bannerlord. MOD ON HOLD Given the marked increase in reported instability for functions that previously worked for this mod, I'm pausing development on it until Bannerlord becomes more stable. I can no longer recommend using this mod. Please do not download or use its events until I revisit them after Bannerlord and CE leave early access. I am keeping the downloads available for archival purposes only at this time. If you wish to continue using the mod anyway, be aware the following events have been reported as broken: MOD IN BETA This mod is still in Beta state - bugs and inconsistencies are to be expected. Please: a) report them in this thread b) help me distinguish between issues that crop up in the base mod (CaptivityEvents) and those which only crop up when you have TBCaptivityEventsExtension installed. WARNING This mod includes sensitive content of a sexual nature relating to the following subjects: Non-consensual sex Slavery / Mind-break Bestiality, including: wolves, horses, insects (chaurus) I assume by being a non-trash human you object to noncon and slavery in real life. If, however, you object to noncon or slavery in your gaming experience as well, and still want more events, you're welcome to use this mod - just remove any images you object to (or all of them) and delete the Events files which you find objectionable - each file should have the above associated tags listed in their names for easy removal. Please let me know if you find any that are mislabeled and I will fix the issue in my next update. Overview This mod adds events and images to extend the behavior of CaptivityEvents. Please refer to the associated License (Modified MIT) for legal concerns. If any party associated with any of the content provided by this mod wishes for its distribution to cease, please let me know. Features More captor scenarios, both for slaves and captives. Enjoy a deeper slavery experience: Balance your health with your servitude and try to escape before you find yourself your master's willing slave. Get sold to the Arena for a day for the crowd's entertainment. Dream of freedom and better days to regain health - but beware nightmares! Keep your men's morale up by showing them your marital skills. Catch annoying thieves and punish them as your captives Keep your troops' morale up using your captives' bodies Treat your captives as you like - be a sadistic or benevolent captor Captive Escape System Several events in this mod create a sort of minigame for reducing / eliminating the chance that captives escape via normal means. The following attributes affect the chance that a captive makes a successful escape attempt: Your troops' morale - the higher, the lower the chance a captive will escape Your leadership skill - the higher, the lower the chance a captive will escape Your captives' health - when a captive's health is very low, they aren't strong enough to escape Your captives' relation - if a captive likes you a lot, they won't try to escape The following attributes affect your ability to recapture an escaped captive (during the escape event) Your Scouting skill - the higher, the better chance you'll be able to recapture them yourself Your Roguery skill - the higher, the better chance the escapee will have fallen into one of your traps Your Gold - you can always just pay a bounty hunter to bring back your captive, but it's not cheap... Installation Make sure you have CaptivityEvents installed This mod does nothing without it. Download the TBCaptivityEvents file. Unzip the file into the Modules folder of your Bannerlord installation. Open the Modules folder and check that the TBCaptivityEvents folder is present. Turn off the regular escape events in the CaptivityEvents MCM - OR - Use the CESettings.xml file. Try replacing your Modules\zCaptivityEvents\ModuleLoader\CaptivityRequired\Events\CESettings.xml file with this if you're having weird event frequencies. It mostly just changes random events to be as likely as captor events while not captive, and disables the default escape mechanism. Support If something is broke, let me know in the LL support thread, preferably with your best guess as to the event that caused it. Please check that the issue doesn't occur in base CaptivityEvents first. Thanks The Bannerlord team, for making a great game and continuing to support it. BadListener, for writing CaptivityEvents and being responsive to questions and suggestions The various modders of LL, specifically those involved in Skyrim Special Edition, particularly those whose assets are depicted in these images: MatureSkin by Shiva182 Minidresses by tiwa44 CBBE body by Caliente ZAZ animations and assets by ZAZ and team Various other modders who have improved my Skyrim experience (In case you hadn't guessed, all of the original images included in this pack are generated by screenarching a Skyrim installation) I guess I should technically thank Bethesda for making a game so buggy it inspired an entire community to work for years to make it worth playing. Submitter transfer Submitted 05/10/2020 Category Misc Adult Mods Requires Bannerlord, CaptivityEvents
  11. View File About This is a port of Extra Pocket 1.0 If you want more information go to the original mod page but here is a short description mostly copied from the original page This is a relatively simple mod that allows adventuresses to use their biology to their advantage. Female characters can now smuggle a small number of items inside themselves. These items are safe from any prying hands, so guards won't take any contraband, and bandits won't take any gold or keys stored there. However, if you find yourself trapped in a chastity belt, you won't be able to reach in there either. Requirements (Be sure to check each mod for their own requirements.) SKSE64 Racemenu CBBE BodySlide with Racemenu Morphs enabled (The little checkbox near the bottom right in bodyslide.) For UUNP users you don't need CBBE or bodyslide but you gotta change the belly scaling in the mod menu to NIOverride and not bodyslide Compatible/Optional mods SkyUI Sexlab Aroused Redux SE Devious Devices Integrated - Not yet tested Highly Recommended: The Unofficial SSE Patch SSE Engine Fixes Thanks Code Serpent - For making the mod and giving me permission to post the ported version You - For reading this and downloading it (I hope) Changelog: September 24 2018 - Page created Submitter ZEBRACABBAGE Submitted 09/24/2018 Category Adult Mods Requires The description is tiny, just read it Regular Edition Compatible No View File  
  12. Estrus Chaurus+ View File See http://www.loverslab.com/files/file/149-estrus-chaurus/ for a full description of what this mod does. All credits go to the original author of this mod, Jbezorg. Since he has taken a hiatus, I will be maintaining this mod for the time being. Thanks to Min for helping to keep the Mod alive by updating it for SL1.5+ Description Version 4.381 It should be safe to upgrade directly from V4.20a and above to V4.381 as long as no characters are infected However Upgrading from V4.10 or earlier is NOT supported and requires a clean save! NiOverride and XPMSE are required for pregnancy scaling to work in EC+ 4.20 onwards Thanks to t3h0th3r for providing the updated scaling code! There are three methods by which the EC effect can be applied to the player or a follower: Chaurus spit attacks can trigger tentacle attacks - the chance of attack is configurable via the EC MCM Sexlab scenes involving a Chaurus triggered by another mod (e.g. Sexlab Defeat) EC+ scenes triggered by other mods (e.g. FMEA, Deviously Enchanted Chests, Sexlab Parasites, Deviously Cursed Loot) Chaurus Spit can also trigger Tentacle attacks on non-follower NPCs! At present NPC pregnancies will be lost if you or the NPC changes cell. Updating Updating from version 4.20a+ to version 4.81 should not require a clean save as long as no characters are infected. If you encounter problems make a clean save before updating. Updating from version 4.10 to version 4.3x requires a clean save or new game. For Modders Required Mods and Versions Dawnguard DLC or Legendary Edition Sexlab 1.62 FNIS 6.1+ FNIS Creatures 6.1+ SkyUI XPMSE 2.80+ Net Immerse Override 3.2.2+ or Racemenu 3.0+ (includes NIO) Estrus For Skyrim V2.41r1 (Must be installed but the mod does not have to be activated) Known Issues None - please report any problems (or success) and I will try and sort them. Credits qotsafan for the Sexlab Inflation Framework integration code CGi & joisback for the German Translation patch Aequus & ManuelMoreno for the Russian Translation version osmelmc for the automatic EC animation registration patch Estrus Chaurus 4.33 ru.7z Submitter Bane Master Submitted 05/03/2014 Category Combat Sex Requires Dawnguard DLC or Legendary Edition, SexLab 1.62+, SKSE, FNIS 6.1+, FNIS Creature Pack 6.1, SkyUI, Estrus For Skyrim (Assets only) Special Edition Compatible No
  13. View File A lightweight, no-sex-required Pregnancy and egg-laying mod. Zaria, I do not know how this new generation of cursed eggs spread so quickly after we were finally able to declare the last all safely sealed. Your quick work in developing a remedy for them was astonishing. The sisters have been producing as much as possible and distributing them to the other temples of the divines. I hope we can produce enough to keep up with demand. Farengar in Whiterun tells me he's developed an enchantment to protect against curses such as this, let us hope it will also help in this. When you can next take your leave of Falkreath, be certain to come to the temple to receive Dibella's blessing for all you've done. By the grace of Dibella, Anwen. Description: Adds several cursed eggs to the game, spawned where you might expect eggs, or carried by bandits, awaiting a fertile woman to curse. Pick one up, and you'll be cursed to lay some sort of egg until you use an uncurse potion to break the curse. In a hurry? Mix Ale and Raw Rabbit Legs at a cookpot to create a Pregnancy Draught which will greatly speed up the progress of your current pregnancy. Want to ward yourself against the curse? Find and wear a Ring of the Barren. Pre-requisites: Skyrim SKSE NetImmerse Override, Racemenu, or Sexlab Inflation Framework A skeleton with Belly node such as XMPS A body with support for belly node scaling Mod compatibility notes: If you are using Flora Respawn Fix, load Egg Factory after it in your load order and allow it to overwrite nest records. Submitter MorePrinniesDood Submitted 04/26/2015 Category Sexual Content Requires SKSE, SkyUI, NIO Special Edition Compatible View File  
  14. View File Tentacled Dreams Tentacled Dreams Version 4.6 "Surprise Bug Fix Edition, Part 2" - 6 January 2021 by Cheri Tentacled Dreams is a mod that adds tentacle monsters to Crusader Kings 2. Features Submit to Tentacles Randomly encounter tentacle monsters as a young female ruler. Take precautions to guard your virtue... or give in to your lust. Get forcefully impregnated by tentacle monsters and give birth to tentacle spawn or tentacle-blooded baby girls. Keep your tentacle fetish secret for fear of provoking a scandal... or announce your depravity to the world. Spread the Corruption Receive transformation and mind control events that slowly corrupt you into a willing, eager tentacle slave. Lure other women into tentacle attacks, or imprison them and forcibly corrupt them into tentacle slaves. Become a secret tentacle cultist and found the Cult of Dagon to convert the entire realm. Become a Monster Play as a tentacle monster ruler, unlocking a new form of government and depraved new game mechanics. Stalk women as a tentacle monster and imprison them, then ravish your prisoners until they're mindbroken tentacle slaves addicted to your cum. Found one of four different Tentacle Broods and lead legions of tentacle monsters to conquer the world. Infest the World Build tentacle lairs in your demesne and birth armies of breed-hungry tentacle warbeasts. Hold mass orgies in your capital, found a tentacle-worshipping society, and offer your daughters to tentacle monsters. Rewrite history by building an empire of glorious tentacle worship and tentacle slavery. Tons of Content Hundreds of stories and flavor events. Extensive settings that let you tweak the frequency of events and enable/disable content, so you can experience tentacles just the way you like. Full alternate start support that lets you generate tentacle monster empires in Random Worlds, ready to dominate and infest their neighbors. Custom coats of arms, steamy sound effects, and over 150 beautiful event pictures. Note: This mod has nothing to do with tentacle-kin from Dark World Reborn. Tentacle monsters in this mod have their own lore and mechanics. Requirements Crusader Kings 2 version 3.3+ Cheri Scripting Library version 1.12 Conclave DLC is required to play as a tentacle monster in a regency. If you don't have Conclave, turn regencies off. Luxuria Fantasia, Ala's Body Mod, and Crusader Milk are strongly recommended. The most recent version of Crusader Milk can be found here. Compatibility Compatible with most mods. The main mod is highly modular and designed to be as compatible with other mods as possible. Special interactions with traits from the following mods: Ala's Body Mod, Christianity Mod, Crusader Milk, Dark World Reborn, DZM Expanded, Luxuria Fantasia Not compatible with Lesbocracy. The lesbian governments don't work with tentacle governments. Minor conflicts with other mods that edit vanilla events. This mod overwrites birth_events.txt, health_events.txt, HFP_pregnancy_events.txt, regency_events.txt, wol_lover_events.txt, wol_intrigue_events.txt, and wol_seduction_events.txt. It is hardcoded to work with Everyone Is Female and Free Love but is likely to cause strange behavior with other mods that edit these files, including Historical Immersion Project and Christianity Mod. None of these conflicts will break your game, the worst case is that you experience some events that don't make sense. Sound effects will conflict with other sound mods. This is a limitation of how Crusader Kings 2 reads sound files. Tentacled Dreams is currently hardcoded to work with Christianity Mod and House of O. If you want me to patch it to work with another mod, send me the mod's /interface/sounds.sfx file. If you come across any compatibility issues not mentioned here, please report them in the forum thread. Installation Download and install Cheri Scripting Library Download BOTH the Tentacled Dreams and Tentacled Dreams Images archives. Use 7zip to extract them into My Documents/Paradox Interactive/Crusader Kings II/mod/ If you want sound effects, you should also download Tentacled Dreams Sounds and install it the same way. When upgrading from a previous version of this mod, always delete the old mod folder and replace it with the new one. Merging old and new versions is likely to result in weird behavior. You don't have to update Tentacled Dreams Images or Tentacled Dreams Sounds unless their version number is higher than your current Tentacled Dreams version. Achievements If you aren't sure how to get started with this mod, here are some suggested achievements to try. Tentacled Dreams: Starting as Duchess Matilda of Tuscany in 1066, have Tentacle Cultists control all five "historical" Tentacle Cultist holy sites (Baghdad, Damascus, Tortosa, Kerak, and Cairo). The Third Tentacle Empire: Starting as a landless tentacle monster with the Tentacle Invasion game rule, conquer the world. Champion of the Marian Order: Starting as a non-Tentacle Cultist ruler in a Random World with a Tentacle Brood, destroy the Tentacle Brood. Kalyian's Dream: Recruit the Luxuria Fantasia subscriber character Kalyian y Akh, load your save game as her, and then found the Submissionist heresy to become known as the Slave Prophet. Community Tentacled Dreams is no longer being updated, but you can contact me through the forum thread or the Carnalitas Discord server. My sincere thanks to the following community members for their help: Support This Mod Tentacled Dreams was made possible by my wonderful tentacle brethren SubscribeStar supporters! If you like this mod and want to see more lewd mods for CK3, please consider donating on SubscribeStar. Known Issues If you come across any other bugs, please report them in the forum thread. Info for Modders Artist Credit All illustrations in this mod are by the following creators, used without permission: In addition, this mod uses: The BDSM collar sprite from livevil's House of O Sound effects from the Skyrim SexLab Framework Coat of arms patterns from LewdMarks Icons and custom interface elements by Cheri (myself) If you like the art in this mod, consider supporting the artists by buying their stuff or donating to them on patreon. Submitter Cheri Song Submitted 06/12/2019 Category Crusader Kings 2 Requires Cheri Scripting Library
  15. WIP - Fertility Adventures LE View File Have you ever wanted to immersively start a family of your own in Skyrim? Well now you can! When Hearthfire released back in 2012, I was disappointed that you could only adopt children and couldn't have you own. Fertility Mode by Narue fixed that problem, but it lacked the dialogue necessary to make pregnancy feel like a natural part of the game world. Fertility Adventures is an add-on for Fertility Mode that aims to solve that problem by adding relevant dialogue to NPCs, allowing them to be fully aware of their own (and the player's) pregnancies. Features A Unique Experience for Unique NPCs Having a baby is a big deal, and having a few generic lines that everyone shares isn't good enough for a topic that's so important. If you decide to have a kid with an NPC who's on the list below, they'll have completely unique dialogue that's separate from everyone else. Just because Aela the Huntress shares a voice actor with Uthgerd the Unbroken doesn't mean she should have the same reaction to discovering she's got a kid on the way. Unique NPCs also have their pregnancy progress tracked by the mod, which allows them to have dialogue for specific stages of pregnancy. If your spouse/lover of choice is not on the supported list than they won't be able to use all of these features. Read the "Generic NPCs" section below to learn more. Supported Females: Aela, Lydia, Mjoll, Jenassa, Serana, Ysolda (more to come) Supported Males: Vilkas, Farkas, (more to come) For Male Players There is no longer any need to open up the MCM to see if your lover is pregnant; she will tell you. Keep in mind she won't tell you right away, she'll have to figure it out. Most women of Skyrim will manage to discover their new passenger in about two weeks (this time is dependant on your pregnancy duration setting), after which she'll give you the good news. The next step is to wait. This mod will track her progress behind the scenes, according to your pregnancy duration setting in Fertility Mode, and will determine what kind of dialogue should be said. In the early stages she may exclaim that her belly is starting to show while in the later months she'll probably say something about how large she feels. During the last two weeks she'll be feeling strong signs of labor, and will warn the player that their little one could come any day now. Once the baby is born you can do it all over again. Should you decide to have another kid with the same NPC they may have different lines from the first time. For Female Players Much like the NPC tracking described above, female players have their own dedicated tracking and no longer need to look in the MCM. If you suspect you've got a new passenger on board you'll need to confirm it by seeking an priest/healer or by crafting a pregnancy test solution at a cooking pot. In the event that you don't seek confirmation, time will do the work for you. Once you pass "2 months" the awkwardness of your slightly bloated belly will be made apparent the next time you sleep, forcing any Dragonborn in denial to realize the truth. Once you've "discovered" your pregnancy you'll be able to tell the father. Just like the mothers described above, fathers will have unique lines appropriate for the current stage of the player's pregnancy. You can also expect the citizens of Skyrim to occasionally comment on your pregnancy, depending on how big you are (currently only people in Whiterun will comment on your belly, more to come soon). Family Planning with Spouses After getting married you can have a chat with your spouse about potentially having children. Some spouses will bring it up to you while others will wait for you to make the first move. This dialogue doesn't do anything mechanically speaking, it's just there for some immersion. Triggering this dialogue will require marriage for vanillas NPCs but patches and future add-ons can trigger it through other means if necessary. *Supported characters only Quests Supported NPCs will be getting quests similar to how Amorous Adventures worked (but in a non-sexual way). Right now Farkas and Mjoll have quests that will start immediately after pregnancy announcement. Generic NPC Support In the event that you're lover is not on the supported list they will still have limited support. They will have generic dialogue to announce their pregnancy to you (and vice-versa) but not too much beyond that. It's not possible to track NPC pregnancies without me setting it up manually which is why I'll try to cover as many NPCs as possible; because of this, generic females will not be able to make comments specific to their current size. For female players, if your baby daddy is not on the supported list you will have the (optional) opportunity to find him manually. If you opt in, you will be able to select any male in the game as the father through the dialogue topic "I have something important to tell you." This will work with unsupported vanilla characters and mod added characters. Voice Acting I will be making an effort have have as much of this voiced as possible. The generic lines will have voices provided for NPCs using commonly used voice types. The voice lines will be made by splicing vanilla lines or generating them with XVA Synth. Requirements Fertility Mode (Optional) Fertiltiy Mode Fixes and Tweaks for improved scripting Installation This will install into the data folder like any other mod. Remember to install Fertility Mode and ensure that it's working for you! Recommended Settings Have pregnancy duration in the MCM set to at least 10 days. Going below this will result in less accurate timing for dialogue. A longer time period is recommended. I persoanlly play with a realistic setting of 280 days. For best results, avoid using the MCM debug options "impregnate" and "give birth," and let these events happen naturally. The impregnate option is okay to use if impregnating someone on the supported list or on a female player. Turn off the widget from Fertility Mode for more immersion. Turn off random insemination unless you're cool with your lover being impregnated by a beggar or something because they were in the same area as them. Compatibility Should be highly compatible because nothing vanilla has been changed. Fertility Mode Fixes and Tweaks by SubHuman is fully compatible and supported. Fertility Adventures will detect whether or not you've installed it. Will not work for other pregnancy mods. Like my mod? Join my Patreon! If you want to support me by tossing a coin my way I would appreciate it. If not, don't worry, nothing will be exclusive to Patreon and my mod will remain free. Check it out: patreon.com/CHIMinyCricket FAQs Q: It says I'm missing the Fertility Mode ESM file while Fertility Mode is using an ESP! A: You're using an older version of Fertility Mode. The new versions switched to an ESM format. Note that saves using the older ESP version will not work when updating to the ESM version. Q: Can you make it compatible with other pregnancy mods? A: No. I've said maybe in the past, but that was wishful thinking on my part. I've rewritten the mod since then and it will now be even harder to convert to other pregnancy mods, and with all of the content I'll be developing I will not have any time to even think about doing that. Please don't ask. Q: Can you add "adult" features and/or fetish content? A: No. This mod is about enhancing immersion and role playing in the game, not adult stuff. I understand that some of you will be using it for adult stuff but it's not my focus. This mod will always make the assumption that conception occurred during consensual heterosexual sex. Do not ask me to make content involving bestiality, tentacles, rape, BDSM, futa, cuckoldry or other specific fetish content. Q: Will this work with same sex or male pregnancies? A: No idea. I don't play this way and have no idea what will happen. Q: Will you create unique dialogue for X? A: Possibly. Leave your suggestions in the posts section. Here's some things that I consider before deciding on giving them unique dialogue... Are they a reasonably popular character? Do they have enough personality to actually base dialogue on? Q: Can you make an add-on for X mod character? A: That's complicated. For now I'm focusing on the core experience of the mod, which means vanilla and dlc content only. If you want specific dialogue written for generic waifu followers, the answer is no. As for larger follower mods it would all depend on the wishes of the mod authors. Thanks to Narue for making Fertility Mode Thanks to Subhuman for upgrading my scripts Thanks to the developers of XVA Synth for making voicing this mod possible Submitter CHIMiny Cricket Submitted 10/04/2020 Category Quest Requires Fertility Mode, Fuz Roh D'oh (Not required but recommended) Special Edition Compatible Yes  
  16. Sexout Breeder View File V0.9.9.1 This version contain fixes for almost all content from episodes of the original Sexout Breeder, but the goal was to restore the Deathclaw route, so if you will notice bugs in other episodes, just notify me about that and maybe we can find a way to fix it. Coming back to the Deathclaw route; it has a lot of improvements to storytelling, level design, background stuff and it contains a lot of new content for the story. All Deathclaw route content from Riverside and beyond contain a LOT of sex so PLEASE SAVE OFTEN (casm), because bugs like vanishing NPC's and stuck tokens can happen. If you get lost, you can try to check the walkthrough section. It has walkthroughs for almost for all episodes. (But it does contain spoilers) SHORT DESCRIPTION This plugin features a series of stories and encounters that lead the player to get ambushed (or sometimes tricked) into situations, that lead to impregnation. Usually with the various mutated animals around the mojave. Also features a tiny amount of domination, some player slavery and a hint of (mostly) optional transformations ( including deathclaw, giant ant, bloatfly, wolf, and breast growth). I do not condone any of the explicit concepts explored in this plugin and believe they should remain in the land of fiction. But they are very entertaining to play in a video game, so have fun. INSTALLATION / REQUIREMENTS To install Sexout Breeder successfully you must first install ALL of it's requirements & ALL the requirements of the requirements. After all requirements are installed it's a matter of using your preferred mod manager (NMM, FOMM, MO) to install the full version. Required Mods: NVSE 5.1b2+ http://nvse.silverlock.org JIP LN Plugin 51+https://www.nexusmods.com/newvegas/mods/58277/? NVSE Extender (aka NX) 16+ https://www.loverslab.com/files/file/ 553-nvse-extender-aka-nx (Remove the space between 'file/'and '553' Recommended mods: CASM https://www.nexusmods.com/newvegas/mods/45652 (For autonomous saving) 4GB solution like https://www.nexusmods.com/newvegas/mods/55061 or https://www.nexusmods.com/newvegas/mods/62552 Compatible with: Fertile Breeder - only vanilla w/o of any addons BodyMorph - can be used in lactation, instead of SOB one Incompatible with: New Vegas Bounties (changes to Sexout Breeder locations. player gets stripped of tokens and mutations) NVEC (changes to Sexout Breeder locations) Run The Lucky 38 (changes to Sexout Breeder locations) Solid Project (Users reported an increase in the chances of disappearing actors) WastelandExtended.esp (Removes invisible walls. Causes NavMesh conflicts in Nipton, causing forced dialog to fail triggering - Mod no longer available on Nexus) "For the Enclave" has multiple issues with factions and landscape changes that directly conflict with the Deathclaw episodes. YUP - According to Daniel5152: "Spunk, Pregnancy, SCR, MPO. and Breeder are all working fine, I'm using the latest Breeder esp and I'm getting dialogue boxes after I clean each item in the sheriff's house, So it was YUP that was overwriting Spunk, Pregnancy, Breeder and MPO. If fellow members are still having problems have them re-install the above Mods overwriting everything.and that should fix the issue" Morgan Town places a shack in the middle of the super mutant compound. If you'll find more, please notify me If you have a feeling that a character has stuck SexoutTokens, you can use SexoutSexKey to engage the NPC/Animal in Sex. If it doesn't work, it has a stuck token and you should go back to a save, before it had sex. If you need help with installing, you can follow this guide How to Report a Problem: Frequently Asked Questions: Detailed Description: Note: It is recommended to set your Pregnancy length to at least 3% for bighorners and 7% for bloatflies otherwise weird things can happen. Only set fertility to Player and followers (and future followers), but don't set it to 'all NPC's' as that will remove similated pregnancies from characters and break immersion. Also don't forget to enable pregnancy by animals. Another note: If you would like to contribute to one of these walkthroughs please pm me. I don't necessarily have time to go through each scenario in depth and write a walkthrough for it. Also some of the current walkthrough can be a copy-paste from the older version and be inaccurate. Walkthroughs: The first post/download page is already so big that the walkthroughs didn't fit on them. You can find updated walkthroughs on post #2. MCM short list of new things: New reworked lactation system: For giving your favourite follower some mutations. (Note. Sam can get Deathclaw mutations in game) FUTURE PLANS OF SEXOUT BREEDER: Now about the future of the mod. We (Neutron, 1trevdog1 and Dborg2) have a lot plans for the expanding the deathclaw route as much as you will be complete the game through the deathclaw episodes. But adding all these plans is a daunting task for us, so if you want to help us with continuation of the mod, we will always accept any help that you can give us. Final Notes from Neutron We worked so hard restoring the original content for Deathclaw episodes, by added a lot of new content and restoring the original ones. Dborg2 also helped and still helps me to improve it with new cool dialogs or just more enjoyable additions. It was really hard to make it to a release state. So, I think you will be enjoyed a lot with new stuff that was added during this period of time. We are always looking for more testers for the content, especially the deathclaw content. If you would like to contributed screenshots, walkthroughs or volunteer to test the content or maybe be you want to be a part of us and helping with a new cool ideas and stuff, just pm me or Dborg2. Discord Also, We have an our Discord server for getting any kind of information about the mod, getting support and just random fun stuff. https://discord.gg/KXq6SX6 Credits: User29 - Original creator of Sexout Breeder Gamedude711 - For fixing and working at SOB before me and Neutron Neutron_rus - For making it compatible with the latest Sexout versions, for expanding Sexout Breeder and for helping people with modding issues. BAD_Shadow and Whym for ideas, testing and helping with the dialogs. Odessa - for SexoutNG and all its current updates Halstrom - for SCR & Pregnancy Ritualclarity - for tutorial about SCR and stuff (that I never used:cry:) and for his mental support, and just for his supportive words (also for some testing things) pepertje - for some icons and stuff for Sam and for some help on my way to learning Geck, and some correction stuff DoctaSax - for Sexout Spunk and guide about NX variables jazzisparis - for JIP LN NVSE Plugin Nickolos1818 - for original walkthrough for Riverside Takeover, that was updated and added here. Also many thanks to the all testers, that I probably don't remember. Sorry for that. If I missed someone, please, notify me with a pm. Submitter dborg2 Submitted 03/19/2018 Category Quests Requires
  17. Fill Her Up SE View File This mod was not made by me. I didn't even used it. I'm just the caretaker. I didn't ask Yinkle why he leaves. I just asked him to leave his mods for the community, because a lot of ppl like what he has done and he said it is ok if I take care of them. I will do this with respect for him and with respect of his work. About This is a port of Fill Her Up - NetImmerse Override Compatibility Patch 1.12 which is an upgrade of Fill Her Up - Cum Inflation. The original port was by Zebruh but he has passed on the rights to me so I can maintain the mod and provide support. Progressive cum inflation Affects only belly node Per-race cum amounts NPC & creature support Separate tracking for anal and vaginal sex Automatic deflation with random-ish intervals with a configurable minimum time before deflation Hotkey for manual deflation Zaz animations for deflation Female on female inflation when female/female cum is in use in sexlab NPC comments and status messages related to inflation Requirements Be sure to check each mod here for their own requirements. SKSE64 SKY UI FNIS (If you have never used FNIS before, please use this tutorial for Mod Organizer 2 or Vortex) XPMSSE Sexlab Framework SE 1.63 NOT SexLab Light SE Racemenu The Download files ~ use one or the other not both! UUNP version requirements: The bodyslide download from oldrim with the UUNP option ZAZ animation pack SE Note: I've left this here as Zebrah's legacy conversion from the oldrim mod. The SE version does what this does and more, see the changelog for 2.1+ for details. SE version requirements: Bodyslide Highly Recommended for both: USSEP SSE Engine Fixes Installation Instructions If you are new to Skyrim modding you might not understand some of this and may have to look up a guide, I recommend this one, not the necessarily modlist itself (even though it is the one I use when modding my game) but the info near the top is very useful. Please do not attempt modding your game without a mod manager otherwise nobody can help you with issues. 1. Install all of the requirements for the version you are using 2. Run Fnis. For NMM/Vortex watch this and for Mod organizer 2 users go to the data tab and find the same file path shown in the gif. 3. Run bodyslide and check the box at the bottom as shown here Update Instructions Reset inflation in-game, delete the old mod, drop in the new one, run FNIS. Compatibility/Troubleshooting If you have too much stress on papyrus is could cause issues Researching... Thanks Srende - For making this awesome mod 4onen - For improving the mod and giving me permission to port and post it ZAZ Team - For giving Yinkle and I permission to upload with some ZAZ files included You - For reading this and downloading it (I hope) Submitter Pfiffy Submitted 06/17/2018 Category Sex Effects Requires Check requirements section Regular Edition Compatible No
  18. Fertile Breeder - Farmer View File Wiki Editors wanted. Here's the wiki. PM me for questions. Please note that this mod is a module to Fertile Breeder, and will require the main module in order to work. Part of the Fertile Breeder series, this mod allows you to begin your very own farm. Talk to Paula after setting her free from Jeff's basement and help her revive the Matthews Animal Husbandry. Watch it grow as you bring new women to the farm to give in to the large bighorner fest. And once it is all done? What will you do? Well, you collect the bounty, of course! In order to start the quest, you'll have to complete Paula's quest from the FB Main Module. To do this: New episodes (Version 1.5+) Submitter pepertje Submitted 05/03/2015 Category Quests Requires Fertile Breeder
  19. SexLab Hentai Pregnancy Special Edition View File Rate Mod if you like it, you can support me on Patreon Requirements: XPMSSE 2.0+ FNIS SE SkSe x64 SexLab Framework 1.63b2+ SkyUI Racemenu or Netimmerse Override, Or download netimmerse scaling Body/armor replacer with "NPC Belly", "NPC L Breast" and "NPC R Breast" nodes (CBBE SE, 3BBB only works with body morphs) Instalation install dependencies install this mod* run FNIS SE Play *if you want to use bodymorph scaling(better pregnancy body visuals), you need to install bodyslide patch and build morphs for your armors/body SexLab Hentai Pregnancy Special Edition (SexLab Hentai Pregnancy Legendary Edition) This is continuation of SexLabHentaiPregnancy by flyingtoasters with bugfixes and new features. Simplified pregnancy for SexLab. Does not run simulations(yet?), the script gets attached to a NPC only for the duration that they are pregnant. Intended for PC and NPCs. Features Increases the breast and belly size of females using node scaling Body morph option also increases nipple areolas, milk increases nipple size Works for player, followers and NPCs, (creatures?) Pregnancies from creature sex Soulgem pregnancies Anal pregnancies(work for males) Mod supports up to 50 Pregnancies for NPCs at the same time. Milking (with ability to milk in jugs of milk if hearthfire dlc installed) Everything is configurable through MCM Support for old HP plugins if you want child birth options Support for SexLab Inflation Framework(SLIF) (if using node scaling, non bodyslide) Support for SexLab Separate Orgasms(SLSO) Cuminflation Having sex can cause cum inflation, which can then cause pregnancy or deflation. Soulgem Pregnancy Characters can birth soulgems after having sex. Soulgem pregnancy does not produce child. Belly doesnt grow bigger than amount of soulgems it holds. Every time female is fertilized soulgem count increases (up to a maximum set in MCM) and size reduces, thus needing more time for gems to grow. To birth Black soulgems "father" must be human npc(non creature). PC can choose to birth soulgems prematurely. Milking During 1/3 pregnancy time - 1/3 post pregnancy time, characters will lactate. PC will get spells to self milk, NPCs will milk them selves. If you have Hearthfire DLC, characters can lactate in Jug of Milk, which can be used later for crafting, consuming or sale. You can get milked by using zaz dwemer machines or MME milkpumps. Slavetats tattoos You can edit included json file to set desired tattoos for: -Non pregnant - post pregnancy/cuminflation -Normal pregnancy -Soulgem pregnancy Modders: You can check pregnancy through "HentaiPregnantFaction" its ranks are: 1- actor is cuminflated 2- actor is cuminflated and will be pregnant 3- actor is pregnant You can check lactation through "HentaiLactatingFaction" its ranks equal to milk, not in faction = not lactating Translation: MCM is handled through HentaiPregnancy_ENGLISH.txt Script strings is handled through HentaiPregnancy_Strings Credits Thanks to jbezorg for the fluids Thanks to GECK.O for leaky nips Thanks to flyingtoasters for original mod Thanks to Zaz/Zax for ZAP(milking animation) Submitter Ed86 Submitted 05/03/2018 Category Misc Sex Requires Regular Edition Compatible No  
  20. View File Family Planning Enhanced By Chosen Clue Based on Vinfamy's Family Planning Users who have FPE 1.16 and below, READ THIS Description For a game all about death, there's very little life being brought into it. Specifically, from kinky times. Family Planning Enhanced, now will be referred to as FPE, is a pregnancy mod with a host of options to customize its behavior. Straight from installation, it works like this: If you are a dude You just cum in a girl's vag until she's pregnant. That's really all there is to it. There are options that help you figure out if you put the bun in the oven, like notifications that appear after you've finished to see the chances of pregnancy and if she got pregnant or not. If you are a chick Keep getting came in! Then you get pregante. What happens next? Pregnancy, of course! Women will have their bodies grow accordingly, if you have the right mods. Then, after 9 FPE months*, she will give birth, and after a certain amount of FPE months, the baby will grow into a child. Then after some more time, they will grow into an adult. *Note, that FPE months are different from actual months, and can be customized to last however long the user wishes. This is pretty vague, I thought you said that FPE had a host of options? Hell yes it does. 4 pages, 30 settings, all available via the Mod Configuration Menu (MCM). Every option affects things differently, so be sure to hover over them while in the MCM menu to learn about each, or find out something you didn't know FPE had! What about a full feature list, rather than me installing and trekking through the MCM just to understand your silly mod? Okay fine jeez. ------REQUIRES------ F4SE Four Play Four Play Community Patch (Soft Requirement) CBBE ( https://www.nexusmods.com/fallout4/mods/15/? ) (Soft Requirement) LooksMenu Mod Configuration Menu The soft requirements aren't really needed for the mod to function, but you won't get any female pregnancy morphing(Baby bumps) without them. -------------------------------------------------------------------------------------------------- If you have a save that uses the older Family Planning by Vinfamy OR Family Planning Enhanced before 2.0 THIS ENHANCED VERSION REQUIRES YOU TO UNINSTALL THE OLD FAMILY PLANNING OR FAMILY PLANNING ENHANCED V 1.x, LOAD YOUR SAVE, WAIT 30 SECONDs, SAVE, THEN QUIT. Once you've done that, use a save game cleaner to remove any of the old stuff. Then follow the FPE installation instructions and you should be fine. Of course, you should really be starting a new save for the optimal experience. ------Installation------ Install F4SE, Four Play and its requirements, and Four Play Community Patch and any of its requirements. (If you haven't done all of that, click this link to learn how to properly install F4SE, Four Play, and the Community Patch. If you've never modded Fallout 4 or any Bethesda Game Studios games, I recommend you read what's in that link.) Install Mod Configuration Menu Install Family Planning Enhanced (This mod!) ------FAQ and other helpful things------ "Will FPE Version 2.0 transfer the data from older versions?" Unfortunately, no. With the way I've made 2.0 work, it's almost completely different in implementation from the older Family Planning and the FPE version 1.x that came before it. Which means, yes, you will lose all of the old Family Planning data on pregnant people and growing babies. Version 2.0 should be the last of these kinds of updates to FPE, as the system has shown to work and now can be set in stone, and has update capabilities. "Will I need Vinfamy's control panel anymore?" For this mod, no. However, if you still use other Vinfamy mods, you should keep it. Otherwise you're free to remove it. "Wait, I don't like the sound of this option..." Well you can go into the MCM and disable it most likely. I've made it to where most of the settings and the mechanics have options on how they work and whether they're active or not. "Do I really need MCM?" Well... technically not really. However you're gonna get a bunch of notifications begging you to install MCM. Otherwise the mod will just roll with the default settings and you can configure them via "Set *GlobalVariable* to #.#". But If you do that, please tell me in your bug reports. The MCM is used to keep all the numbers within a valid range so the mod doesn't break, so if you ever have to manually set it up, I can tell you when you might have set a setting to something invalid. Instructions for sharing MCM settings In this new MCM menu, you can grab your mod settings and upload them to share with others. This applies to Family Planning Enhanced as well, and FPE always loads the data in the FPE INI file in the MCM/Settings folder, and any missing data is assumed to be the default values. So if what you have as your options aren't desirable anymore, you can grab someone else's FPE settings and shove them into your MCM/Settings, and FPE will load them as soon as you start the game. This works best when you're starting FPE for the first time on the save and know that you already want specific kinds of settings For Custom body morph users Family Planning Enhanced uses these morph nodes to change the shape of your body. Make sure your custom body has these morphs! "PregnancyBelly" "DoubleMelon" "BigButt" For custom body morph compatibility with Unique Player When you do a batch build involving the female body it's imperative that you place the .tri file (the morphs file) from [the built assets in] characterassets into PlayerCharacterAssets. - Thank you, AnorexicPenguin ------Credits------ Bethesda for the game F4SE team for their great work in providing extended modding tools to us DocClox for the beginnings of Four Play Vinfamy for Family Planning and the Four Play Community Patch @Z0mBieP00Nani for the Condom Boy texture on the condom box (nice work!) LooksMenu team for the morphing scripts and plugin And anyone who's made morph compatible bodies DISCLAIMER: I don't condone real life sexual assault nor bestiality. Use your noggin and don't abuse or hurt real people and animals, living or dead. Okay? Submitter Chosen Clue Submitted 10/28/2017 Category Other Requires F4SE, Four Play, Four Play Community Patch, Mod Configuration Menu View File
  21. Version 2021.07.18.1

    32,934 downloads

    By request I am uploading this into a new thread. I am not the owner of this and do not claim any ownership of the attached files. Any desires to use all or parts of the files of this mod needs to be brought to the attention of a moderator or admin as I cannot authorize any such use of the files.I have no way of contacting the original author(s) for proper permissions. However any corrections and or fixes or advancements of this mod is accepted. This thread only covers the actual assets of the mod not the issues that might occur in combination with SCR or Sexout. For those issues please post on their support thread for quicker response. Currently, there are 2 Options: For the first option, you need to click on the Mirror and download through MEGA. After downloading you use your favorite mod manager. Second option. Go and get the complete download (SMMP) through Mega that includes other files like Maternity pack Overkill which is required by many mods here on LL. It is also a single file through MEGA. Current contents of that download listed in the OP. The choice is yours. Original Thread is here Previous Thread for Maternity Clothes by Soap desu is here Requires: Fallout New Vegas NVSE Sexout NVSE Extender Sexout Common Resources Sexout Pregnancy v3 Sexout Spunk Some Sexout mod to have sex Optional but advised: 7 zip For those not familiar with this mod it is a requirement for Sexout Pregnancy. The supported clothing should be swapped out when the pregnancy stages progress. Note being "supported" not all armors are supported for pregnancy and not all supported armors have full support. That is will swap through the entire pregnancy. If you are new to Sexout there are some tutorials for Sexout setup as well as a tutorial for setup for SCR Resources. Credit: (In no particular order) Halstrom for his Halstrom Data from SCR dborg2 for work on the Slave Rags mesh Evil Runner. User 29 Dimon99 for the Type 3 Body Exeter for his Type 3 armor meshes Loogie for his meshes from Sexout Tryout Erthilo,& redhorizon 09 for the Mantis Zero Suit LORD DARIUS13 for the female power armor meshes Backsteppo & Crayne for the Bunny Suit brokencrash for the Ghost Armor Variants Ken1945 for the creation of the original mod for Oblivion Bunsaki for porting and adding his own resources pack to FO3 Corehound for creating the bikini meshes for F03 Dimon99 for Type 3 body Kendo 2 for porting Type 3 to FNV Sensen for texturing the Sectre Clean Suit Alecu for the HGEC Elegance Dress Neturon_rus All attempts are taken to give credit to anyone that has had a hand in the creation or advancement of this mod. If you have created, added or helped advance this mod please let me know so I can add you to the proper credits. 7 zip was used to compress these for upload. Your results may vary if you use WinRar or other programs. If you have any problems with extractions using other programs besides 7zip please download the free program and try it before reporting there are errors or issues with extraction. Photo credits Evil Runner. Found on his original thread's page.
  22. Version 2.8

    70,851 downloads

    --------------------- About Maternity Pack Overkill Fallout New Vegas, its DLC's, TaleOfTwoWastelands (Fallout 3 and its DLC) and Sexout Common Resources contain lots of outfits. Unfortunately Sexout Common Resources / Sexout Pregnancy only cover some of these outfits with a pregnancy-version. Maternity Pack Overkill covers all outfits, and has most of them go all the way to P7. Maternity Pack Overkill is created to work fluently with Sexout Common Resources and Sexout Pregnancy. Requirements: - Sexout Common Resources and all resources from the tutorial made by Ritual Clarity - Sexout Pregnancy Installation - Download the 2.1GB rar-file named 'RB1gXDQI', that I stored on my MEGA folder. (Because it's too big for LoversLab). - If MEGA doesn't work for you. You may use Google Drive. '1p1-25ozQPq5CiTnZavQYWojAIKSe1Y2Q'. I have the free version, so I might be capped at maximum upload. - I tested the FOMOD under Mod Organizer 2 and Vortex and it worked for me in both. Friends tried NexusModManager and FOMMM and these seem to have issues. - If you need to install it manually, or you don't get the appropriate MPO Script Addon, you can open the FOMOD in Winrar or 7Zip and manually copy the appropriate files over. See below for which ones you need. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ About the Addon Packages: Disclaimer: Fallout New Vegas, it's DLC's and TTW have a lot of scripts, quests and dialogues, that will only trigger if you wear outfit X. With Sexout Pregnancy creating the risk of you being knocked up and carrying a pregnancy version of outfit X, those scripts, quests etc wouldn't trigger. The addon-packs are created to fix that oversight. So the 5 esps contain fixes for scripts, quests and tons of dialogues so that they will function properly. I also tried to incorperate fixes to outfits, dialogs etc from YUP/TTWFixes without making those mods a requirement. Some examples were the addon packs fix someting: - Sarah from Vault 21 will now accept pregnancy versions of Vaultsuits and Boomer suits. And I also added the Sexout specific outfits, like the Vault 69 Mantissuit. - Ceasars Legion and NCR will now become hostile if you wear their opponents faction-gear while pregnant. - Lucas Simms will now recognize you, coming from the Vault, even if you had too much fun there. - You will also be able to enter Tranquility lane and operation Anchorage, while carrying a future litter of puppies. Due to the size and scope of these addon packs, I've not been able to test each script, quest and each dialogue in all it's versions, as that would require me to do 2 or 3 full playthroughs. And I don't want you all to wait for this to happen. I also fixed various scripts and dialogues, that would never have triggered, because the target is male. But I fixed them anyway, in case somebody in the future decides to feminaze New Vegas/The Wasteland. Because TTW had the most types of scripts, dialogues etc, I only tested the TTW-addon for approximatly 95%. Howerver, due to reused logic, I can guarantee that 90% of the other addon's scripts will also work. Explanation of the different esps: - MPO scriptaddon Base.esp fixes stuff from FNV. It is fully merged into the other plugins and therefor not needed if you have the other ones. - MPO scriptaddon HH.esp fixes stuff specifically Honest Hearts. Of course you need the Honest Hearts DLC. It also incorporates all fixes from MPO scriptaddon Base.esp, So you don't need the 'Base' plugin anymore. - MPO scriptaddon DM.esp fixes stuff specifically for Dead Money. Of course you need the Dead Money DLC.It also incorporates all fixes from MPO scriptaddon Base.esp, So you don't need the 'Base' plugin anymore. - MPO scriptaddon OWB.esp fixes stuff specifically for Old World Blues. Of course you need the Old World Blues DLC.It also incorporates all fixes from MPO scriptaddon Base.esp, So you don't need the 'Base' plugin anymore. - MPO scriptaddon AllDLC.esp is a merged mod containing all fixes from MPO scriptaddon HH/MPO scriptaddon DM and MPO scriptaddon OWB (and also MPO scriptaddon Base) - MPO scriptaddon TTW.esp contains all fixes from "MPO scriptaddon AllDLC" and also fixes stuff from F03, it's DLC and TTW. *** Tale Of Two Wastelands 3.2 broke this, so use AllDLC instead - MPO scriptaddon Troutout only contains fixes for Sexout Tryout outfits. In your Loadorder these files should be loaded in this order. (Gun-runners-Arsenal, Lonesome Road and the PreOrder packs didn't need any fixing) These addonpacks are now inclusive. For instance, if you are running TTW, you'll need MPO scriptaddon TTW.esp, ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ About RemoveWorkStationNeeds.rar In Sexout Pregnancy some outfits won't automatically swap, but need to be altered by a workstation. This file works with and without Maternity Pack Overkill and removes the need to change the outfits with a workstation. The outfits will auto-swap just like all the other outfits included in Sexout Common Resources (or Maternity Pack, if you use it in conjunction with that mod) KNOWN ISSUES: For users that use Wrye Flash to make a bashed patches. Wrye Flash completely undoes all changes that RemoveWorkstationNeeds does, so make sure that that plugin is not included in the bashed patch and loads AFTER bashed Patch, 0.esp. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ About Maternity Pack Overkill TTW32addon.esp. Maternity Pack Overkill.esp is written to manage TaleOfTwoWastelands 2.9, if you have it. TaleOfTwoWastelands 3.2+ added even more outfits. The Maternity Pack Overkill TTW32addon.esp. is an addon ON Maternity Pack Overkill.esp and only changes 1 script to handle the newly added outfits. Also note that Maternity Pack Overkill.esp is an ESP file with an ESM flag, and should be handled as a master file. (My GECK somehow dislikes me making it a full ESM, so I solved it in this matter. So sorting tools and FOMM gives ignorable warnings for it) ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ I have repurposed my Sexout Breeder Discord server and asked fellow Moderators there, to also assist users with Maternity Pack Overkill issues. If you have issues, or want to report bugs, and I'm not online, other moderators might be able to assist you there too. https://discord.gg/KXq6SX6 You can also PM me Request to convert outfits, or prioritze outfits can be done by PM or on the Discord server. Note though that the releases take about 6 to 10 months and once testing has begun, no new outfits can be added to the list. (except bug fixes) Sexout Tryout is prepared to complete in the next release, and Kristina's Closet (with over 100 outfits) is a long term project. Also planned in the coming few releases is, that all outfits can go to P7, and not stop earlier. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Credits: - Pepertje for making Maternity Pack Overkill 1.0 and updating his download page with all the stuff I've been adding to it. And for all the advise he has given me - Ritual Clarity for all the advise he has given me, and for making SMMP (Super Mega Maternity Pack), combining my mods, and all other pregnancy mods to an easy to install package - Halstrom for his Sexout Common Resources and Sexout Pregnancy mods, and for help getting MPO to work with those mods - jonas66 for allowing me to convert the outfits from Kristina's Closet - Loogie for allowing me to convert the outfits from Sexout Tryout - Neutron_rus for script advice and for fixing some of the more annoying mesh bugs. He also made a difficult outfit set. - DoctaSax for helping me improve performance on my swap-scripts - BADShadow and 1trevdog1 for reviewing my noobish meshes and suggestions. - A.J. for my scripting issues - - All users that helped me test the mods iterations and for the bug reports
  23. Version V4.381 (13/07/2021)

    294,726 downloads

    See http://www.loverslab.com/files/file/149-estrus-chaurus/ for a full description of what this mod does. All credits go to the original author of this mod, Jbezorg. Since he has taken a hiatus, I will be maintaining this mod for the time being. Thanks to Min for helping to keep the Mod alive by updating it for SL1.5+ Description Version 4.381 It should be safe to upgrade directly from V4.20a and above to V4.381 as long as no characters are infected However Upgrading from V4.10 or earlier is NOT supported and requires a clean save! NiOverride and XPMSE are required for pregnancy scaling to work in EC+ 4.20 onwards Thanks to t3h0th3r for providing the updated scaling code! There are three methods by which the EC effect can be applied to the player or a follower: Chaurus spit attacks can trigger tentacle attacks - the chance of attack is configurable via the EC MCM Sexlab scenes involving a Chaurus triggered by another mod (e.g. Sexlab Defeat) EC+ scenes triggered by other mods (e.g. FMEA, Deviously Enchanted Chests, Sexlab Parasites, Deviously Cursed Loot) Chaurus Spit can also trigger Tentacle attacks on non-follower NPCs! At present NPC pregnancies will be lost if you or the NPC changes cell. Updating Updating from version 4.20a+ to version 4.81 should not require a clean save as long as no characters are infected. If you encounter problems make a clean save before updating. Updating from version 4.10 to version 4.3x requires a clean save or new game. For Modders Required Mods and Versions Dawnguard DLC or Legendary Edition Sexlab 1.62 FNIS 6.1+ FNIS Creatures 6.1+ SkyUI XPMSE 2.80+ Net Immerse Override 3.2.2+ or Racemenu 3.0+ (includes NIO) Estrus For Skyrim V2.41r1 (Must be installed but the mod does not have to be activated) Known Issues None - please report any problems (or success) and I will try and sort them. Credits qotsafan for the Sexlab Inflation Framework integration code CGi & joisback for the German Translation patch Aequus & ManuelMoreno for the Russian Translation version osmelmc for the automatic EC animation registration patch Estrus Chaurus 4.33 ru.7z
  24. View File An SE port of MorePrinniesDood's Egg Factory since it only seemed to work for some people and not others. I'm no professional modder but I haven't ran into any problems yet Original Mod: https://www.loverslab.com/files/file/1890-egg-factory/ Pre-requisites:Skyrim SESKSE64NetImmerse Override (comes with the Race Menu Alpha)A skeleton with Belly node such as XPMSSEA body with support for belly node scaling FAQ: Q: I have *insert problem here* what do I do? A: I can attempt to help but I highly recommend contacting the original author. Submitter entropicrabbit Submitted 04/04/2018 Category Adult Mods Requires SKSE64, SkyUI, NetImmerse Override Regular Edition Compatible  
  25. Version 2.612

    190,811 downloads

    This is a conversion of Chosen Clue's great mod Family Planning Enhanced to the Advanced Animation Framework, now supporting CBBE, Fusion Girl, and Jane Bod bodies. This mod is based on Chosen Clue's Four-Play Family Planning Enhanced version 2.102, with all the added features from the following: @fedim's AAF 79 FPE @Chosen Clue's FPE 2.102 "Cold Fix" @TheBottomhoodofSteel's Fusion Girl morphs Tag Filtering to prevent non-sex animations from causing pregnancies, based on @Flashy (JoeR)'s version of FPE Integration, optimizations, and bug fixes by @EgoBallistic Note: I do not plan to add new features to this version of FPE, although I will fix bugs if necessary. Invictus_blade has a new version of this mod that includes a lot more features: AAF Family Planning Enhanced Redux. You probably should use that version. Mod Features Family Planning Enhanced, or FPE, is a pregnancy mod with a host of options to customize its behavior. Straight from installation, it works like this: If you are male You have intercourse with a female until she becomes pregnant. That's really all there is to it. There are options that help you determine if you succeeded in impregnating your partner, such as notifications about your virility, the chances your partner was pregnant, and when she becomes pregnant. If you are female Have intercourse until you become pregnant. As with males, you can enable notifications about your fertility, post-intercourse notifications about the chances of pregnancy, and notifications about conception and the stages of pregnancy. What about NPCs? They can get pregnant too, either through intercourse with the player, or with each other. What happens next? Pregnancy, of course! Women will have their bodies grow accordingly, if you have the right mods. Then, after 9 FPE months*, she will give birth, and after a certain amount of FPE months, the baby will grow into a child. Then after some more time, they will grow into an adult. *Note, that FPE months are different from actual months, and can be customized to last however long the user wishes. This is pretty vague, I thought you said that FPE had a host of options? Hell yes it does. 4 pages, 30 settings, all available via the Mod Configuration Menu (MCM). Every option affects things differently, so be sure to hover over them while in the MCM menu to learn about each, or find out something you didn't know FPE had! Full list of features: Requirements Fallout 4 Script Extender (F4SE) by the F4SE team. Please make sure this is installed correctly. CBBE by Caliente, Fusion Girl by Vioxsis, Leito86, TheBottomhoodOfSteel, and ZaZ, or Jane Bod by Nightasy Mod Configuration Menu by Registrator2000 LooksMenu by Expired6978 Advanced Animation Framework (AAF) by Dagobaking AAF Themes by Halstrom And of course you need to install animation packs. Note: The latest version of FPE requires Fallout 4 runtime 1.10.162 or newer. If you are running an older version of Fallout 4 you can use Fallout 4 Plugin Version Check Patcher to enable it to load AAF FPE. Optional Mods FPE Male Mesh Override mod by AppleWaterSugar. This provides a male pregnancy morph slider for Atomic Muscle and BodyTalk3, allowing pregnant males to have proper pregnancy bellies. This is totally optional, but recommended if you play with male pregnancies enabled. Installation Install the prerequisite mods, listed above. Pay special attention to the F4SE installation -- you must install the Data folder from the F4SE archive into your Fallout 4 folder. If using CBBE, be sure to install the F4EE morphs when installing. If using Fusion Girl or Jane Bod, build your body in Bodyslide with the "Build Morphs" option enabled after installing. For all body types, always use the "Build Morphs" option whenever you build a body or outfit in BodySlide. Once you have installed the prerequisites, make sure they work: Use the [Home] key to play some AAF animations. Open the MCM and view some mod settings. Make sure your body and outfits show up in game Then, install AAF Family Planning Enhanced (this mod!) AAF_FamilyPlanningEnhanced_2.610.7z is the main mod file. You need this. FPESuperMutantAddon.7z allows humans impregnated by Super Mutants to have babies who grow into Super Mutants FPEDogAddon.7z allows humans impregnated by dogs to have puppies who grow into real dogs FPEMakeYourOwnBabyAddon.pdf is instructions for mod authors wishing to make their own baby add-ons FPE_Interface_Script_2.610.7z is an example script for mod authors - you do not need this if you are only playing the game Once you've installed the mod, start up Fallout 4 and go into the AAF FPE MCM and choose your settings. Then go forth and procreate! Frequently Asked Questions Q: Do I need Four-Play to use this? A: No, this mod does not use or require Four-Play at all Q: Do I need Vinfamy's Control Panel for this? A: No, this uses MCM and does not communicate with Vinfamy's CP in any way Q: Do I need the original Four-Play Family Planning Enhanced to use this? A: No, this is a self-contained port of the mod, not a patch. You only need this mod. Q: I am using the "AAF 79 FPE" version, or Flashy's version. Can I upgrade to this version? A: Yes. Make a backup save, then uninstall the existing version and install this version. FPE will detect the old version and update itself. Q: Do third party add-ons work with this version? A: Yes. The add-on interface is unchanged from previous versions. AAF FPE Addon Pack or FPE More Creatures work with this mod, as do the add-ons in the Download section. Q: Is there an option to create random NPC pregnancies? A: The only way FPE can create pregnancies is when an animation occurs. Any mod that allows NPCs to have sex with other NPCs will work. Shenanigans, Autonomy, prostitution mods, companions in an AAF Violate event, or simply using the AAF wizard can make NPCs get pregnant.  Q: How does the position filtering work? A: FPE looks for certain tags on animations, and will prevent pregnancy if any of those tags are found. The list of excluded tags is: Kissing, Hugging, Cuddling, Blowjob, 69, Cunnilingus, Scissor, Handjob, Footjob, Jackoff, Masturbation, Spanking, Dancing, Pose. This is in addition to the other requirements, i.e. there must be at least one actor capable of becoming pregnant, one actor capable of fathering a child, etc. Q: Does this work with Unique Player? A: Yes, but you must copy the morph files for your chosen body. When you build the female body in BodySlide, you must copy the .tri file (the morphs file) from the Characterassets folder into the PlayerCharacterAssets folder under Data\Meshes\Actor\Character Q: Can I prevent certain actor types or individual actors from becoming pregnant? A: Yes. Version 2.201 and up have a formlist, FPFP_ProhibitedKeywords (XX017743) for this purpose. Actors with any keyword in this list cannot get pregnant. So you can add keywords like ActorTypeGhoul or AnimArchetypeElderly to this formlist to prevent those actor types from becoming pregnant. The formlist includes the new keyword FPFP_NoPregKW (XX017742), so it can be added to an individual actor to prevent them from becoming pregnant. Q: Can I prevent certain pregnancies from starting up the Find the Father quest? A: Yes. Version 2.610 and up include a new keyword FPFP_NoDaddy (XX01E1A6). If this keyword is on the actor who impregnates the player, the Find the Father quest will not start for that pregnancy. Q: Is there an API I can use to make my mod cause or end pregnancies or find out when an actor gave birth? A: Yes. The main quest includes a GetAPI() function which you can use to access the API. The primary function you will use is GetPregnancyInfo(akActor) which allows you to call all of the internal functions to manipulate pregnancy. As of version 2.610, the mod also includes FPFP_GetPregnant and FPFP_GiveBirth events which will be sent out when a pregnancy begins or ends. The FPE_Interface_Script available in the Downloads is a modder's resource illustrating the use of these features. Credits @vinfamy for Family Planning @Chosen Clue for Four-Play Family Planning Enhanced, which is 99% of this mod @Z0mBieP00Nani for the Condom Boy texture on the condom box @TheBottomhoodofSteel for the Fusion Girl morph sliders and help with the BT3 pregnancy morph @fedim for the original AAF 79 port of FPE @Flashy (JoeR) for suggesting Tag filtering @WandererZero for quality assurance @AppleWaterSugar for developing the male pregnancy morph sliders for Atomic Muscle and BodyTalk3 @Ulfberth for help with Atomic Muscle pregnancy morph Changelog
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