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factoryclose

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About factoryclose

  • Birthday 09/21/1989

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  • BakaFactory
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  1. Integration with BaboDialogue - a mod by me

     

    Hi.

    I hope you read this.

     

    I have one technical question to make an integration with Babodialogue, but first I want to give you some context.

     

    I'm making a mod to change player appearance by training.

    Unlike Pumping Iron or my own Sandow Plus Plus, this mod lets you completely change body shape by applying NiOverride morphs while in game.

     

    Right now I'm finally about to start my first alpha testing of my mod and I suddenly thought it would be nice that my appearance would be reflected in your mod as well; that is, that my player character starts unattractive and after much training, people afected by your BaboDialogue start to notice my character getting progressively hotter.

     

    I delved into SSEdit and it was quite easy to find you are using three global values for that:

    • BaboPlayerAppearanceValue
    • BaboPlayerBreastsValue
    • BaboPlayerButtocksValue

     

    So here goes my question: IS IT SAFE TO PROGRAMATICALLY MODIFY THOSE VALUES?

     

    Since you modify them yourself with the MCM, I assume it totally is, but you know way better than me if doing that myself could lead to unintended side effects.

    Of course I'm not touching anything else. I'm quite aware messing with things like BaboSexCountWerewolf would lead to things the player doesn't expect xD

     

    Thanks in advance.

  2. Hey Baka, I cant download your SLA Redux version from google drive whenever I try. Would it be possible to get the file in any other way?

    1. Lacrima Telvanni

      Lacrima Telvanni

      Nevermind. Eventually I got it to work.

  3. Hello,

     

    I see you've done animation to pullin and out from hidden pocket for SexLab Body Search . Can I use this animations in Devious Adventures mod?

     

     

  4. I haven't tried. but it should work if you got vr requirements. I didn't want to put a finger on the code but I had to in order to add creature animation support.
  5. I guess it'd be okay. No significant changes except for animations. Yes, you can. From my experience, NPC got stuck and animation was broken sometimes. I heard it from many others too.
  6. Sexlab Defeat Baka Edition LE/SE View File Sexlab Defeat Baka Edition ◎ Original Thread ◎ What changes? - Revamped overall old Defeat motions and boring vanilla motions - Removed unnecessary required mods(Like...Breakable Undies) - Solved the compatibility issues with BaboDialogue - Some minor tweaks for personal preference. - Independent creature struggle motions support (WIP) - 1.1V supports wolf, skeever, draugr ◎ Future plan? The main purpose is overall improvement and maintenance. I tend to let it be as it is excepting patching up some old bugs and adding custom motions for immersion so that other modders might make some improvements or add-ons. ◎ Requirements - Sexlab Framework 1.62v LE / SE - SLAX or Sexlab Aroused Redux LE BakaFactory Edited Version / Sexlab Aroused Redux SE BakaFactory Edited Version - Silent Voice - Fus-Roh-Du(h) - FNIS LE / SE - SkyUI - SKSE - UIExtensions Option - Dynamic Animation Replacer ◎ Known Issues - NPC vs NPC has many issues to solve. I strongly recommend you turn it off till they are fixed. If you want to support me, here's my patreon link https://www.patreon.com/BaboFactory Submitter factoryclose Submitted 08/03/2021 Category Combat Sex Requires Regular Edition Compatible Yes  
  7. Version 1.11

    17,176 downloads

    Sexlab Defeat Baka Edition ◎ Original Thread ◎ What changes? - Revamped overall old Defeat motions and boring vanilla motions - Removed unnecessary required mods(Like...Breakable Undies) - Solved the compatibility issues with BaboDialogue - Some minor tweaks for personal preference. - Independent creature struggle motions support (WIP) - 1.1V supports wolf, skeever, draugr ◎ Future plan? The main purpose is overall improvement and maintenance. I tend to let it be as it is excepting patching up some old bugs and adding custom motions for immersion so that other modders might make some improvements or add-ons. ◎ Requirements - Sexlab Framework 1.62v LE / SE - SLAX or Sexlab Aroused Redux LE BakaFactory Edited Version / Sexlab Aroused Redux SE BakaFactory Edited Version - Silent Voice - Fus-Roh-Du(h) - FNIS LE / SE - SkyUI - SKSE - UIExtensions Option - Dynamic Animation Replacer ◎ Known Issues - NPC vs NPC has many issues to solve. I strongly recommend you turn it off till they are fixed. ◎ Previews - Human - ResistStruggleStart: https://imgur.com/GXGsP0B ResistStruggleLoop: https://imgur.com/86kA9H7 Knockout: https://imgur.com/q3KBWtp Knockout2: https://imgur.com/fAUDRGT Traumalie: https://imgur.com/Gnw2Qf8 TraumaStanding: https://imgur.com/8H8r47a DefeatSubmit: https://imgur.com/9rsanXU DefeatRefuseGesture: https://imgur.com/Yvkgoj8 - Creature - Wolf: https://imgur.com/frnJWes Skeever: https://imgur.com/3ucH7n3 Draugr: https://imgur.com/J80F7PK If you want to support me, here's my patreon link https://www.patreon.com/BaboFactory
  8. Ah... I guess next tiem I'll have to preserve old versions as well.
  9. update ABC and check overwriting files. I'll check it out.
  10. Hello Babo, could you please tell me how to convert 'BHUNP 3BBB advanced ver 2' to 'BHUNP 3BBB advanced' or 'BHUNP 3BBB PE havok Path'?

    I noticed that most of BHUNP conversions are based on the type of ver 2, but I don't like the shape of its erected nipple. So I try to change it by deleting old reference in the latest Outfitstudio, then loading new reference of 'BHUNP 3BBB advanced' into the outfit then clicking 'copy boneweights' and 'slider-conform selected', but it's useless, the meshes get crashed as long as i adjust the sliders (just like the image shows). i'm not sure what to do next, please help me to solve this problem. Thank you.

    1.jpg.f739159a6fe6149ae9701bd424128c23.jpg

  11. Hello, sorry to message you as I'm 100% sure its an issue on my end, but I have noticed that when using any of your mods altering animations from other mods/some of your poses, I have stretching on the physics enabled areas of my character's body, however the same does not happen when using other animations/poses? I'm unsure of why this might be happening and wondered if you understand?

    Thank you

    1. factoryclose

      factoryclose

      What pose mod are you talking about? Monster Pose mod?

    2. Hardie123

      Hardie123

      It is any of the poses/animations, monster pose mod, but also your animation replacers for different SL modules, etc.

      I have also noticed that a few of the monsters are missing from the poses in the pack, though Im unsure as to why..is it possibly because I have merged the poser?

  12. Didn't I add the skeer rig? I'll go check it out, and that draugr thing too.
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