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  1. The Selachii - Shark Race View File The Selachii - Shark Race v3.22 Description: This mod adds a custom playable shark race with fully animated headparts and total support for Vampirism. The main race is intended for use with an UNP compatible body replacer for females, and with SOS Full for males. Includes native support for UUNP Special based bodies. CBBE is also supported (Support is WIP so far). SOS for Females is also supported! Both the beast sheath schlong and the two humanoid ones included in the main plugin have native support for females. The sheath schlong is built for the original UNP body, but SevenBase, UNPB or similar bodies witha a groin area equal or close to UNP should work fine as well. CBBE is only supported for the humanoid schlongs, but not for the sheath. Note that the mod includes a "No schlong for females" AddOn for SOS. The NPCs added by the follower plugin (male and female alike) that are supposed to have a specific schlong assigned depending on their backstory and lore will still have them, but other female characters not supposed to have it will automatically be assigned the "No Schlong" by SOS. The player character will be assigned one at random, including the "No Schlong" one if she is female. If you want to add (or remove) the schlong from your character, use SOS' MCM menu to manually assign the corresponding addon. REQUIREMENTS: FOR THE MAIN VERSION OF THE MOD: --- SKSE --- XPMSE --- RaceCompatibility --- SOS - Schlongs of Skyrim --- UNP Compatible body And their respective requirements, if any. FOR THE CUSTOM RACEMENU MORPHS: --- RaceMenu FOR THE MAIN NPC PLUGIN: --- Yiffy Age 5.1+ And its respective requirements. FOR THE CBBE PATCH: --- CBBE Compatible body FOR THE NPC PLUGIN AND THE STANDALONE SHEATH PATCH: --- BadDog's Hoodie Schlongs And its respective requirements. FOR THE SL HOOKS INCLUDED IN THE NPC PLUGIN: --- SexLab (OPTIONAL, NOT A HARD REQUIREMENT) And its respective requirements. Race Information: "Native to the shores and seas of Akavir, the Selachii are an amphibious race descended from feral sharks. Known for their talent as warriors and sailors, they are commonly hired by trading and mercenary companies alike, and they are rarely seen far from the sea or other bodies of water. Their thick skin and their claws give them an advantage in combat, and they are even known to use their jaws as deadly weapons against their foes." SKILL BONUSES: One Handed - 10 Two Handed, Archery, Smithing, Light Armor, Restoration - 5 RACIAL POWERS/ABILITIES: Gills - Waterbreathing Apex Predator - increased movement speed when swimming (x1.75) Talons - 12 points of extra unarmed damage Thick Skin - 16 points of base Armor rating Cold Waters - 50% resistance to Frost Shark Bite - bite attack that restores the player's Health by the damage dealt and also causes enemies to bleed. Damage value starts at 25 and scales each 5 levels. OTHER INFO: --- Height: 1.05 (Male and female) --- Custom heads and head parts created by NightroModzz using assets from CITRUS. Hi-poly, detailed, and completely compatible with morphs, phonemes and facial expressions --- Approx. 30 hair styles for males and 50 for females, converted both from the vanilla game and from other sources like KS Hairs. --- 6 different fin ring (material) options for both males and females. --- Several eye color uptions using vanilla Khajiit and Argonian textures, for males and females + Custom eyes created by KrittaKitty and nevenbridge81. --- Custom clawed hands for both genders. --- Custom beast feet by Bad Dog, available in both plantigrade and digitigrade versions. --- Limited tint options (based on vanilla Argonian tint designs). Note that the main follower plugin is built for use with Yiffy Age of Skyrim; a vanilla/non-YA version patch for the plugin is also available for those that don't use YA. Make sure to check out Kuroyami's blog for info on the mod, the race's lore, planned and existing characters/quests, etc: Writing for Sharks Files: --- Shark Race 3.22 - MAIN - UNP and SOS: Main plugin of the mod. Required. --- Shark Race 3.22- Digitigrade Feet: Replaces the default plantigrade beast feet with Bad Dog's digitigrade meshes and skeleton. Install after the UUNP Bodyslide and NPC Plugin saying "Yes" to overwriting their files, if using them. --- Shark Race 3.22 - UUNP Bodyslide: Includes UUNP Bodyslide sets for the armors, the underwear items, and the schlongs. Strongly recommended if you use a UUNP-based body. --- Shark Race 3.22 - NPC Plugin: Adds several Selachii NPCs to the world, some of them with their own quests and stories. Also includes the SOS Sheath Schlong addon, as well as a separate plugin to enable some edits to the College to add Ko'Maru's room (for use only if no other College-altering mods are installed). Requires Yiffy Age v5.1+ and Bad Dog's Hoodies (Included with YA). Strongly recommended. Choose either this one or the one below, depending on whether you use YA or not. --- Shark Race 3.22- NPC Plugin (Vanilla): Same as above, but lacks the YA requirement and is meant for use with a vanilla setup instead. Requires Bad Dog's Hoodies. --- Shark Race 3.22 - CBBE Patch: Makes the race and its assets compatible with CBBE bodies instead of UNP ones. Required if you use a CBBE body. Not compatible with the Digitigrade Feet patch. --- Shark Race 3.22 - SOS BD Sheath: Adds the SOS Sheath Schlong addon. Requires BadDog's Hoodie Schlongs. For use only if you don't have the NPC plugin installed. --- Shark Race 3.22 - SL HDT Tails - Vanilla: repurposes the deprecated "Nude Suits" system in SL to equip HDT-enabled tails during sex scenes, and thus prevent clipping and improve the looks of the animation. Requires SexLab. Make sure to enable Nude Suits for both males and females in the SL MCM options. Made by @ASlySpyDuo --- Shark Race 3.22 - SL HDT Tails - Yiffy Age: same as above, but built for use with Yiffy Age of Skyrim so the YA races get HDT-enabled tails during sex as well. Same rules apply. Made by @ASlySpyDuo --- Shark Race 3.20 - Main Menu Replacer: replaces the main menu logo with animated Selachii NPCs like the custom load screens. Includes A FOMOD/NMM/MO installer for ease of selection. Should work with both UUNP and CBBE versions of the mod. --- Shark Race 3.20 - Recorder Replacer: turns Recorder into a Selachii and fixes some minor bugs in her plugin. Made by request. Requires the main Recorder - Standalone Fully Voiced Follower mod to be installed first. --- Shark Race 3.22 - Sofia Replacer: turns Sofia into a Selachii. Made by request. Requires the main Sofia - The Funny Fully Voiced Follower mod to be installed first. Notes for Character creation: --- Face tint sliders available: warpaint, lips, cheeks, cheek lower, forehead, eyeliner, eye socket upper, dirt. --- Complexion slider will change between smooth and ridged head texture for males, and between default and fin-less head normal map for females (use the Brow slider to remove fins to achieve this effect). --- Brow type slider will add and remove fins (with different ring styles) for females and males. Shark Overlays: Shark Overlays - Overlays based on Selachii Custom Race Make sure to head over to Nexus and check out DomainWolf's awesome Overlay pack inspired by/made for Selachii! Other Recommended Mods: --- Slightly Less Crappy Swimming Animations by MadMansGun: replaces the vanilla swimming animations with (slightly) less crappy ones and also changes the tail anims during swimming so they are more fitting for a shark tail. Also works on Argonians. --- Faster Book Animations by MadMansGun: there are several books included in the NPC plugin and they have plenty of content, so you may want to use this mod to speed things up whiel reading them. --- Individualized Shout Cooldowns (SKSE Plugin) by kassent: to avoid other shout cooldowns preventing you from biting due to the Bite attack being considered a Shout. Known Issues: --- As a side-effect of the way RaceCompatibility works, some vanilla Argonian head parts will show up for the sharks. They can (and should) be safely ignored. --- The HDT hairs tend to load up wrong the first time you select them in the race menu. Change to a different hair and back and they should work fine. --- Likewise, HDT hairs can get spazzy during normal gameplay. I've tried my best to edit the XML and keep the spazzing to a minimum but it still happens, so beware. --- The Shark Bite attack had to be classified as a Shout in order to be able to trigger the "biting" anim and to properly cast the spell. If you have any mod that is triggered by/checks for any kind of Shout (and not only vanilla ones), using the Bite may interfere with it. Future Plans: --- Any requests I like and I have the skills to fulfill will proably be done, though I can't promise anything. --- If not posted here, possible WIPs and ideas may be posted in the thread itself. Changelog: V3.22 --- Added new beast feet created by Bad Dog. Plantigrade by default, with an optional patch to make them digitigrade. --- Added 8 new eye color options. --- Added 1 new warpaint option created by Kuroyami, with 3 variants. --- Added a custom "Eye Size" slider/morph to the race menu. --- Tweaked the "Nose Length" morph to properly change snout length without altering other areas of the face. --- Tweaked the subsurface scattering textures (_sk). --- Added a new SOS Addon option using Bad Dog's Hoodies system, based on BD's Argonian Slit addon (Male only for now). --- Improved the texture transition between female bodies and human schlongs. --- Increased the racial damage resistance/armor rating bonus from 10 to 16. --- Edited the default race presets to remove the fin rings. --- Added some missing keywords to the SOS schlong items. --- Separated the mouth textures from the vanilla Argonian paths to prevent conflicts with YA's Argonian mouth replacer. --- Removed the botched HDT weights and data from the "Wine" KS hair. --- NPC Plugin: Added 3 new outfits with 2 variants each, based on the Blades Hakama. --- NPC Plugin: Separated the thigh plates from the main (body) armor slot. --- NPC Plugin: Added one new NPC: Nami. Potential follower, with a small introduction quest beforehand. Can be found in the Wreck of the Winter War. --- NPC Plugin: Added placeholder NPC data for Ros and Lana. --- NPC Plugin: Added 2 more load screens and edited some of the existing ones. --- NPC Plugin: Edited NPC data and appearance to work with YA v5.x. --- NPC Plugin: Edited the SOS Sheath addon data to remove the dependency to the (now removed) deprecated Hoodies system duplicate from YiffyAgeSchlongs and point it to BadDogSchlongsCore.esm instead. --- NPC Plugin: Adjusted hair color and some other minor details in the load screen meshes. --- CBBE Patch: removed the extra plugin from the download. + Possible unlisted changes and edits. Credits: V3.22 CREDITS NightroModzz for the awesome new heads! Kuroyami for several major contributions to the mod. BadDog for lots of stuff, including beast schlongs. MadMansGun for the animated load screens, and other stuff. KrittaKitty for the (unreleased) Lykaios Race assets. GuruSR for the bite attack upgraded script. VectorPlexus, Smurf and others for SOS - Schlongs of Skyrim. AyyRofLmao for the original Sharkmer Race HHaleyy for Fair Skin Complexion V8.0 dimon99, Phygit, and thepal for DIMONIZED UNP Female Body Groovtama for XPMSE Caliente, Ousnius and others for Bodyslide and the UUNP Special body. Kalilies and the rest of the authors of KS Hairdos - Renewal ScrollTron1c and the authors of the original resources for FAMOUS - Fitness And Muscle Options Utility Suite Mandragorasprouts for Vitruvia - Skin texture overhaul. EvilReFlex for helping with texturing, as well as for Textures for "SOS schlong for females" and SoS - Schlong for Females BodySlide. Derok for Argonian Reptilian Feet, and for Better Claws and Gauntlets alongside Didact2401. blabba for CITRUS Heads. Calyps for some of the hair styles. Nuska for some of the hair styles. Apachii for ApachiiSkyHair, for some of the hair styles. nevenbridge81 for Natural Eyes. tiwa44 for UNP Spice Gear. TheCoach for TCf - Vanilla Skyrim Bodyslided ( UUNP HDT ). theincrediblenick for Fingerless Gloves Rebalanced. atomec for Blades Hakama. roland113 for Predators - The Lost Tribes. SirNibbles for Retexture Blades Hakama. BlackWolf24 for Argonians Enhanced. Note: according to permissions, everything here should be fine, but if any author wants me to remove their assets from this file for some reason or to edit the credit section, just let me know and I will comply as soon as possible. ORIGINAL CREDITS Head and tail meshes have been modified from originals created/provided by thesholintiger and Force2013 Feet mesh is modified from Phygit's FemFeet Other meshes/textures - Bethesda Submitter Blaze69 Submitted 11/03/2016 Category Races Requires SKSE, UNP compatible body, SOS, RaceCompatibility Special Edition Compatible No
  2. Hello, dear readers. I know, I know - it’s been another two months (sorry @Collygon). 😰 I’m trying to fix my publishing schedule and to get it back on track but real life has an annoying tendency to interfere and stop me from writing. But fear not, for I shall prevail! Probably. Hopefully. 😵 Erm, anyway, let’s get back to the important stuff - lewd stories! And as promised before, Bunny’s tale continues and picks up right where we left off. 😉
  3. Post here your screenshots of your character in action. It will be good to share what mods you are using during the sex time, let people see your intimate life and fantasies. My Albums:
  4. Arsenic Conversion - Spring Slingshot Bikinis - 7BO View File What is it? - Although they were named "Spring Slingshot Bikinis," these swimsuits definitely fits your waifu's needs for showing off this Summer! Come and download one before supplies run out! - The original outfit & textures were made by SWTrium. I just did the adjustments needed to add it into Skyrim. Body used for the conversion is 7BO Updates - Update 1.1: Fixed the front strings of the slingshots so they will work better in poses. Also, now the outfit is easier to convert. Old mesh added as optional file. - deedlit-z has made a UUNP conversion here: How to install? - Extract .rar file, and copy everything into Data\ - Or use a mod manager, much easier. How to uninstall? - Better to just delete using a mod manager. - Else, refer to the structure of the zip file. How to get? - AddItemMenu mod. Requirements? - XMPSE 3.0+ Skeleton. Credits: remymartin88 for the original body preset. Nightasy for the awesome tutorials. SWTrium for making the original outfit in Daz Melodic for the weighting reference Hummus for the cubemap deedlit-z for the UUNP conversion. Disclaimer: Do whatever. Just don't reupload the whole pack and call it your own. If you find anything wrong with the outfits, feel free to message me on here or my Pixiv: https://www.pixiv.net/member.php?id=14835768 or Twitter: https://twitter.com/SkyArsenic. Thank you! Submitter asenasen Submitted 08/09/2020 Category Armor & Clothing Requires XMPSE 3.0+ Skeleton, a UNP compatible body texture Special Edition Compatible No  
  5. Beta build is for Skyrim Special Edition only More details on the version/beta coming later when I have more time. For now, I just want to get the beta out there for testing. So here it is. Non-SE users will likely have to wait until release for 1.63. I have no plans right now to release a non-SE version of the beta. Requirements: Skyrim SE 1.5.97 SKSE SE v2.0.17 SkyUI SE Changes since 1.62: Added a caching system to animation searches Increased animation slots to 750, decreased voice/expression slots to 375. A new scaling fix that finally solves the issue with some actors/creatures randomly changing sizes when animating (enabled by default) (partially implemented) a new hook system for developers that don't work on events, allowing them to fully complete their hook function before the thread continues. Solves some sync issues with more complicated or timing sensitive hooks. Some other stuff I'm surely forgetting because it's been a long time. Beta 2 Hotfix: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.7) Removed references to Oldrim scripts (NiOverride and MfgConsoleFunc) to fix compile issues Some minor tweaks here and there Beta 3: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.8) Fixed most of the slowdown at animation startup Fixed disabled animations still getting used for awhile afterward Some minor tweaks here and there Beta 4: Updated SexLabUtil.dll and PapyrusUtil.dll to the SKSE 2.0.10 Beta 5: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.11 or 2.0.12) Skyrim SE, version 1.5.62 only Re-added all high heel options in the MCM. Beta 6: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.15) Skyrim SE, version 1.5.73 only Beta 7: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.16) Skyrim SE, version 1.5.80 only Re-enabled HDT Heels detection A few minor bug fixes Beta 8: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.17) Skyrim SE, version 1.5.97 only Known Issues: Animations take longer to start than normal right now. Other Notes: Animation packs from non-SE version have to have their animations converted to 64 bit in order to work. This can be easily automated and done quickly by the pack developers. All existing basic mods should work as is as far as I know. As long as they don't require any other SKSE plugins that haven't yet been converted. This means Devious Devices and its mods won't work until DD gets its SKSE plugin updated. I haven't fully tested a lot of the plugin in SE beyond making sure basic functionality works. So submitting bug reports are critical here. Download: FULL Beta 8 Archive: (MEGA Mirror) SexLabFrameworkSE_v163_BETA8.7z UPDATE for beta 7 to beta 8: (MEGA Mirror) SexLab_v163_UPGRADE_beta7_TO_beta8.zip Old version:
  6. Since we are all curious, the question is What are you doing right now in Skyrim? Or if you are not playing in another window exactly right now: what was the last thing you did? Nothing else, nothing from your archives, nothing from your folders, nothing from the day before, nothing old and rotten. Only fresh stuff counts! A screenshot is mandatory! There's no fun without it! And because we are all keen on gossip: we want the facts: Where when what. The must: your screenshot What quest is shown in your picture Who is in this picture What are you doing And if you like: What date is it Any rumors, gossip, you have a tale? name a mod if it matters Since we are here on LL, 18+ is allowed if it is related to the quest you are currently playing. But it is not necessary, we have already a thread for that. I'll show you an example in my next post Added rule for modders: A screenshot from your CK counts too. Do not feel segregated from the players. But be aware that you have to spoil what you are doing
  7. View File ***Note that this is a Beta Release*** About This mod adds 2 additional stages of cum effects for each of the 3 default regions provided by SexLab: Vaginal, Oral, and Anal. This allows the user to experience a greater number and combination of stacking cum effects resulting from SexLab scenes, with a total of 4 stages for each region. That's 124 combinations! Wow! With MCM you can configure the number of layers to use depending on your preferences, anywhere from 0 to 4. With MCM you can also configure how to handle Vaginal Cum with Schlonged Actors to better support users with Futa mods. The EffectsShaders for Cum are also altered to use 1+Alpha for transparency to prevent strange desaturation seen on default cum effects in well lit environments for some users. This mod is built for and with Skyrim SE but is reportedly LE compatible. Prerequisites SexLab Framework All SexLab dependencies (Skyrim, SKSE, etc.) Installation MO2 (recommended), or other applicable Mod Organizers: Install the mod Prioritize below SexLab for both overwrites and ESP Manual: Install SexLab Extract this mod into Skyrim's Data folder, overwrite when prompted I recommend backing up your files just in case, or start using MO2... Upgrading MO2 (recommended), or other applicable Mod Organizers: Disable/Remove the prior version of SLACS Install the new version Prioritize below SexLab for both overwrites and ESP (optional) IF you are loading an existing save that was running SLACS v0.1.0b, you will likely need to Clean & Rebuild SexLab once more Upgrading from SLACS v0.2.0b to v0.3.0b should require no action Manual: Extract this mod into Skyrim's Data folder, overwrite when prompted Note that the textures have moved from ./Data/Textures/SexLab to ./Data/Textures/SLACS; you don't have to clean these up, but it's a waste of drive space if you don't I recommend backing up your files just in case, or start using MO2... (optional) IF you are loading an existing save that was running SLACS v0.1.0b, you will likely need to Clean & Rebuild SexLab once more Upgrading from SLACS v0.2.0b to v0.3.0b should require no action Troubleshooting & Suggestions ***Note that this is a Beta Release*** If you are having trouble, verify there are no other mods overwriting this one & or drop this lower in mod priority & load order. Ensure you don't have any mods active that may be blocking the spell effects of SLACS, it is reported that "Glow be Gone" will block the effect unless you configure it to ignore SLACS. Beyond that, or if you have suggestions for the mod, post away. Future Plans Look at patching for mods that utilize the native SL Cum Functions - Enabled as of 0.3.0b, will see separate uploads Utilize RaceMenu Overlays for effects instead of EffectShaders Utilize Normal Maps for higher quality Implement new textures Time-based "crusty" effects Implement further MCM customizations Credits @Ashal for SexLab & LoversLab & @oli3d for work on the original SexLab cum textures which have been utilized in this mod so far: @Mr. Wick for the Insane Cum Textures SSE, utilized to build textures for the third and fourth layers in this mod: By extension, @Vacaliga & @QuiteUnfortunate for SexLab Cum Textures Remake + Slavetats 1.2.5 & SexLab Quite the Sperm Replacer 4.20 Ridiculous Edition respectively: Submitter Kyeckr Submitted 05/09/2020 Category Sex Effects Requires SexLab Framework SE v1.63 Regular Edition Compatible View File
  8. AddItemMenu - Ultimate Mod Explorer - created by - towawot https://www.nexusmods.com/skyrim/mods/64905 TWITTER https://twitter.com/GamesSaika PATREON https://www.patreon.com/SaikaGames INSTAGRAM https://www.instagram.com/ytsaikagames/
  9. View File What this mod does: To quote Corsec: Features: THE easiest method to make an all lesbian/futanari world with a heavily modded Skyrim. Supports all major extensions to Skyrim, like Falskaar, Wyrmstooth, Bruma, etc. Also supports all major Sexlab mods, like SOS, More Nasty Critters, etc. Also works with unlevellers like Requiem, OMEGA, etc. Also supports for custom races of NPCs. Super fast and lightweight. Please read: Prerequisites: Install xEdit: https://github.com/TES5Edit/TES5Edit/releases Installation: Install SkyFem - All NPCs Now Female v4.0.0.zip as a regular mod in Mod Organizer 2 (MO2). The SkyFem NPC.esp plugin should go to the END of the mod list. Yes, it should be after the Bashed Patch, Smash Patch, zPatch, DynDOLOD, etc, any other patch that do anything. The idea is that if you have a stable mod list, then this will just change the visuals of the NPC's to female. Download the file SkyFem - Scripts v4.0.4.zip and extract the scripts to the xEdit Edit Scripts folder. Run SSEEdit and right click on SkyFem NPC.esp and select "Add Masters...". Select all plugins and click OK. Right click on SkyFem NPC.esp and select "Apply Script...". In the drop down menu, select SkyFem - Patcher and let the script run.... This will take a small amount of time ~10 mins. If SkyFem NPC.esp is not in the last position, this script will abort. There will now be a folder called DummyOutput in the overwrite directory of MO2. Move the contents of the DummyFolder to the SkyFem NPC SE mod folder. (Exact same instructions work for the legendary edition of Skyrim, but use the legendary edition file in the first step) Updating your modlist and regenerating the patch: The patcher is incremental and supports mod updates. Anytime you update/add a mod in your load order. You can just re-run the patcher and it will automatically add new NPCs that were not there previously, while keeping the others with the same look. If one of your mods is updating an NPC, say by giving them better AI/changing their combat tactics, giving them new items, SkyFem patcher takes care of that as well and keeps their feminized appearance while updating everything else. Uninstalling a mod and regenerating the patch (Advanced): [TODO: better uninstalling, maybe write a script?] Before uninstalling/deleting, manually find conflicts with SkyFem NPC.esp and remove them. Then re-run the patcher. Custom NPC Editor (WITHOUT CK): If the NPC's assigned randomly are not upto your liking, now you can edit them manually using the SECOND script provided. To edit the NPCs manually just run the second script on SkyFem NPC.esp BUT you need to change the names of the NPCs in the script to your liking... It is super easy as you only need to change the editor IDs of npc1 and npc2. Discussion and help: Compatibility: This is an automated version of SkyFem by Corsec and will automatically feminize your Skyrim world and patch your mod list for you. Should be compatible with most mod guides, I have verified compatibility with Lexy's LOTD SE guide (which is one of the largest and most complicated guides that exist right now) and have not experienced any crashes. It is super compatible with all mods and very very easy to install. Most of my support is going to be for the Skyrim Special Edition as a lot of the mods have already been ported and the mod list that I am following (Lexy's LOTD) hasn't crashed in over 100 hours. BUT almost all the instructions also work for the Skyrim Legendary Edition. Expected patching time ~10-15 mins, if you are new to xEdit. HIGHLY RECOMMENDED to start a new game for full immersion and proper NPC facegen support. This mod has 0 footprint and 0 scripts so it is SUPER lightweight. Bugs: There is a small neck gap on some feminized NPCs.... Start this mod on a new game. This is the best way to fix this problem. More info: This is a known bug related to modifying NPC's mid game - Fixing it if you are irritated (warning, it is not easily possible). Please report more bugs and I'll try to get rid of them as fast and easily as possible. Credits: Corsec, for SkyFem his mod, which I took inspiration from. xEdit team, which made this mod possible. Bethesda, for being a constant fuck up and mess of bugs and also for this game. Submitter a11hai1kotl Submitted 11/18/2018 Category Adult Mods Requires SSEEdit Regular Edition Compatible Yes View File
  10. I think I can help you with that... --v
  11. GomaPero Poses SE View File GomaPero Poses SE A pose mod featuring 1134 (29 animated) unique poses for many type of screenarchery scenarios . - Credits - GomaPeroPero for the screenshots and giving me permission to share this with you guys! Please don't bother GomaPeroPero via his own page about this SSE port! Submitter Andreis Submitted 12/14/2017 Category Adult Mods Requires FNIS SE XPMSSE Regular Edition Compatible No  
  12. View File Skyrim SexLab (SSL) v1.62 An adult animation framework ----- Description -------------------------------------------------------------- Skyrim SexLab, is intended to serve as a unifying resource for modders to pull animations from to aid them in development of adult themed mods, without having to going through the complex scripting work it takes by themselves. A modder is provided with a wealth of tools and functions they can call that will aid them in creating their own mod. As it is intended as a resource mod that other mods can pull from to use for adult animations. This mod does NOTHING by itself, and requires a separate mod to make use of the resources provided. ----- Frequently Asked Questions ------------------------------------------- http://www.loverslab.com/topic/17711-sexlab-frequently-asked-questions-faq/ ----- Requirements ------------------------------------------------------------- Skyrim Script Extender (SKSE) REQUIRES SKSE 1.7.3 OR NEWER Fores New Idles in Skyrim (FNIS) REQUIRES FNIS 5.4.2 OR NEWER FNIS Creature Pack version 5.2 or newer is required only if you want creature animation support in SexLab, otherwise it is not required. If you get a warning in game about not having 5.2 installed despite having installed it. You have without exception, installed it incorrectly. You can either ignore the warning and keep using SexLab like normal if everything working anyway, or do the smart thing and figure out what's wrong with your FNIS install so the warning will leave you alone. SkyUI REQUIRES VERSION 5.0 OR NEWER If you dislike SkyUI for some reason, you can also install SkyUI-Away on top of it. It may work fine with older versions if you refuse to upgrade to 5.0 for whatever reason. You do so at your own risk. An actor skeleton mod such as XPMSE2 or XPMSE3 Unofficial Skyrim Legendary Patch OR the individual applicable patches Skyrim, Dawnguard, Dragonborn, and Hearthfire Unofficial Patch This is not a hard requirement and can be skipped, it has been known to fix some problems people have had related to SexLab however and there is little to no reason to not be using them anyway. If you choose to not use the Unofficial Patches for whatever reason, expect to be browbeat about not having them when posting your load order in the troubleshooting section. ----- Basic Installation Procedure ------------------------------------------ After properly installing SKSE, SkyUI, and FNIS as listed above, follow these steps. Download the latest full framework pack & install it using your mod manager of choice (Mod Organizer highly preferred.) Run the GenerateFNISforUsers.exe tool. If you have a custom animation skeleton installed (very likely, if you don't you should. See: XPMSE2 or XPMSE3) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. DO NOT ignore any warnings or errors you see in the FNIS window. Activate the SexLab.esm file in your list of active mods. Load or start a new save game in Skyrim and navigate to the Mod Configuration menu titled "SexLab" Check that you meet the requirements on the left pane and then click the Install option in the top right. NOTE: Some of the checks you'll see there are only soft dependencies, or can be a false-negative. If the Install button is clickable for you, just go ahead and continue. [*]Close all menus and stand still until the install finishes, it can take a few minutes. ----- Basic Update Procedure ------------------------------------------------- Download the latest full framework archive, if you are using a version older than 1.60, you will need the full archive, otherwise you will only need the update patch. Extract the updated framework/patch into your Skyrim's data folder, or if using Mod Organizer (like you should be) then merge the files ontop of an existing MO mod install for SexLab Framework. (optional, but recommended for safest upgrade) Disable ALL SexLab related mods except for SexLab.esm and any that are absolutely required or disabling will mean losing progress on in some way. Navigate to your Skyrim's data/tools/GenerateFNIS_for_Users folder and run the GenerateFNISforUsers.exe utility. If you have a custom animation skeleton installed (if you dont, you should) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. Load your save game and you should see a notification that SexLab is updating and/or installing, it will then go through the update process. If you were using a version of SexLab such as 1.59c or older, you will not get this notification and will instead need to go into the SexLab MCM and click the Install button. [*]Wait 1-2 minutes, until you see a notification that says SexLab has finished updating and/or installing [*]Wait another 30 seconds or so and then perform a quick test animation either via the SexLab MatchMaker mod or by starting one via the animation editor. [*]Assuming the test animation was successful, save your game with the update now fully applied, you should see the appropriate version number listed on the last page of the SexLab MCM. [*](optional, but recommended for safest upgrade) if you followed step 3, you should now reinstall all the SexLab mods you disabled, ensuring you are using the latest version of each. For best results reinstall them one at a time and make sure they are functional with the new version of SexLab before reinstalling the next one. ----- Creature Use Instructions ----------------------------------------- If you want to use creature animations, you will need to follow some extra installation instructions. Install the latest FNIS and the latest FNIS Creature Pack if you have not yet, both of which are available on the FNIS Download page Run GenerateFNISforUsers and click the big "Update FNIS Behavior" button. After it finishes patching, you should see 2 lines, "Create Creature Behaviors ..." and BELOW that "Reading SexLabCreature ..." Load your Skyrim save Navigate to the SexLab Mod Configuration menu and go to the first available settings page, "Animation Settings" Check the box for "Allow Creature Animation" so that it is in a toggled on state (the box is filled instead of empty) You will need to install mod that lets you start animations with creatures, as SexLab Framework does not start any animations by itself. SexLab MatchMaker works with creatures, and is the more straight forward of means to start creature animations. For others, look through the download page for SexLab mods with creature support ----- Suggestions ----------------------------------------------------------------- Since SexLab is largely a sex animation mod, you will likely want nude male and female bodies. While the mod does come with a nudesuit option to use in place of installing actual nude body mods, that remains an imperfect solution and is provided only for the sake of completeness. It's use is actually strongly discouraged. I would remove the feature entirely if I didn't know a handful of people who throw a fit. There are many body mods to choose from, personally I use and suggest UUNP / CBBE Bodyslide and Schlongs of Skyrim Default/Average for males. If for some weird reason you absolutely refuse to use a real body replacer and insist on using the horrible nudesuits option instead, you can enable the option in SexLab's MCM settings and then install the default meshes and textures for it here: SexLab Default NudeSuit SexLab is a very script heavy mod, if you come across an issue in-game related directly to SexLab, the very first place you should look is unquestionably the Papyrus debug log, with just the tiniest amount of modding know how you should be able to track down the culprit from just glancing over the log, if you can't decipher it than it should be unquestionably the first thing you are posting in a request for help. A BBP enabled skeleton is also useful, as many of the animations include BBP support, though it is optional it is STRONGLY recommended. I'd suggest XPMSE2 or XPMSE3 There is support for other strapons for females to use, but you will need to download and install them separately and run the "Rebuild Strapon List" option from the menu's Rebuild page if you install or remove any after loading the mod. The supported strapon mods are aeonflux88's strapon, Horker Tusk, Futa Equippable, Cozy & Rebels Equippable TG, & SOS Equipable Schlong If you want First Person animations, I highly recommend using the Immersive First Person View mod by h38fh2mf Stop using Nexus Mod Manager or no manager at all and start using Mod Organizer. In the likely event that you run more than just a handful of different mods, install and run LOOT when installing and updating mods. ----- Uninstalling ---------------------------------------------------------------- To cleanly uninstall the mod, perform the following steps. With your current installation, go into MCM and select the "Rebuild & Clean" page. Click on the row that says "Clean System" You will be prompted to close all your current menus, do so. After closing your menus and being told the system clean is complete, save your game. Perform the uninstall procedure for any 3rd party SexLab mods you have installed. Quit the game. Disable SexLab.esm and any SexLab mods you have enabled in your load order ----- Changelog ---------------------------------------------------------------- More detailed changelog at http://git.loverslab.com/sexlab/framework/commits/master v1.62: User Relevant Changes / Additions: Increased install limit of animations to 500 (up from 375) Added option to entirely remove any use of scaling applied to actors anywhere in the sexlab. May cause or fix some graphical glitches for some people or prevent the occasional scaling related CTD. [*]Holding Shift+End while outside of a sexlab animation will now forcibly end all active sexlab animations being done by NPCs. Functionally the same as opening the SexLab MCM and clicking the debug option to stop all scenes, but with the bonus of not having to navigate through the MCM to do it. [*]Added an enable toggle to the animation editor in the MCM The animation editor in the MCM will default to showing the currently playing animation for player Makes it easier to disable an animation you don't like without having to find what it's name is and hunt it down in the MCM. [*]Added a count of how many character animations, creature animations, voices, and expressions sexlab has registered so far. In the MCM debug/rebuild page. Lets you see how close you are to approaching the limit of 500. [*]Added Dragonborn and Dawnguard beds to sexlabs list of automatically detected beds when starting an animation. [*]When setting the player or NPC's voice setting in the MCM, any currently playing animations involving them will automatically update to use their newly set voice. Makes it much easier to test/sample various voices and find one you like. [*]The name of the animation being played is now only sent to your notifications if you have debug mode enabled. It is otherwise only shown in your console. [*]Creatures and Characters can no longer have the other's voice applies to them. Werewolves can only use the werewolf voice type if they are currently a werewolf. [*]SexLab no longer checks for a creature pack install, since they are no longer separate downloads. [*]Various other major and minor bug fixes and performance improvements. Mod Creator Relevant Changes / Additions: Added a method of registering animations via JSON files (similar to SLAL) See /SKSE/Plugins/SexLab/Animations for details A tool to generate the JSON files based of an animator's hkx files was originally planned, unsure if I'll get to it now or not though. [*]Added functions for adding custom bed forms to sexlabs bed list, including defining custom offsets to use for aligning to that bed and/or defining whether or not it's a bedroll, double, or single bed. Intended for beds in name, but could easily be used for helping define animation alignment for furniture other than beds as well. [*]Added modevent "SexLabActorGenderChange(form actorform, int gender)" that gets sent whenever an actor has their gender/futa-ness overridden or override/futa-ness removed. [*]Added some requested config property accessors to the main API script related to creatures. [*]Fixed some bugs related to making an actor silent during a scene. v1.61b: FIXED: Animation starting a few feet floating in the air. FIXED: Actors "jittering" during animation FIXED: Player being stuck while trying to move the scene FIXED: Free camera being disabled when changing animations during the 1st stage NEW: Export/Import settings now also includes your customizations in the Strip Editor. v1.61: NEW: Toggle to enable actors walking to the location of the scene instead of instantly teleport NEW: Support for creature voices + some default creature voices for the basic creature types NEW: The cum texture from animation can now double up on a single location. If a character already has the vaginal cum texture applied, the 2nd time it's applied it'll apply a messier more cum filled version NEW: A toggle option to set whether or not newly encountered NPC's will have their sex stats seeded or initialized as empty NEW: Can now set your targeted actor's forced gender from the SexLab MCM as well NEW: When swapping between actors to adjust the location for in an animation, the newly selected one will glow briefly to indicate which you now have selected NEW: Option to fully disable the use bed prompt / disable only when player is victim / always ask NEW: Frostfall 3.0 support, exposure will automatically pause during animation so you don't freeze to death. NEW: Added support for NiOverride High Heels under the same toggle that previously handled only HDT High Heels. ALTERED: AP animations are now disabled by default ALTERED: Creature animations are no longer a separate pack, because I'm tired of dealing with people who can't figure it out API: Further documentation and guides added to SexLabFramework.psc for modders API: Lots of new API additions for modders, most of which were requested by various modders at some point. Sorry if I forgot the one you requested - remind me again FIXED: Aggressive scenes wrongly getting non-aggressive animations or not being tagged as aggressive internally FIXED: Poor default positioning for various animations when played on a bed FIXED: Lip Sync has been heavily altered and is now more compatible with expressions FIXED: Various other bugs users have reported that I can't fully remember right now FIXED: Orgasm triggering instantly when scene starts and separate orgasms are enabled FIXED: Various issues related to async animations not starting properly, with some actors not playing their animation while others do FIXED: Lots of other stuff v1.60.2 hotfix 2: Added back in a copy of MfgConsoleFunc and reverted expression functions to use them instead of SKSE's native functions. Added a message in the MCM strip options to inform you what item you currently have equipped in a slot when you hover it Added a message in the MCM strip editor to inform you what slot masks an item uses when you hover over it. Raised the number of possible animations in a single scene from 100 to 125 Fixed an issue with character scale not being reset properly at the start of and during animation. Fixed an issue with weapons getting re-equipped in the wrong hand after animation. Fixed an issue with orgasm effects not triggering properly under certain conditions. Fixed an issue that caused items flagged in the strip editor as always/never strip to not be treated property during stripping. Fixed an issue with PapyrusUtil 3.0 that sometimes caused CTD during save load Fixed a bug with aggressive animation selection (thanks to user Random of Amber) Expanded the install fatal error to be more clear and provide some suggestions. Some misc performance improvements throughout the MCM and animation startup. v1.60.1 hotfix 1: Set actor storage preloading to no longer hold up the install process, and only occur once Added a check for if sexlab's files/quest have been overridden and prevent attempts to install with an error message Added a new schlong adjusting hotkey. Defaults to the 'C' key. v1.60: The SKSE requirement has been bumped up to 1.7.3 beta (or newer if available by the time you're reading this) is now required. The FNIS requirement has been bumped up to 5.5 or newer On new or old installs, you must now manually start SexLab's install process from the SexLab MCM install page. If you wish to use creature animations, the creature animations are now in a separate archive and is no longer included by default. If you for some crazy reason insist on using the nudesuit's option, the meshes and textures for it have also been removed from the default archive. You can find a link to these meshes and textures in the main post, or by clicking here Animation, creature animation, voices, and expressions are all now capable of registering up to 350 unique items each - can be easily expanding in the future if we ever bump up against the limit again. 14+ new animations by various authors such as Leito, 4uDIK, 3jiou, Mitos, & Arrok. These are animations previous in the NSAP pack, more to be carried over to the default pack in future updates. New item strip editor in MCM. Select items you or a target actor have in their inventory that should always or never be stripped at the start of a scene, regardless of other strip settings. Creature animation scan now have specific genders defined for their creature roles. By default all genders are considered the same gender, this can be toggled via the new creature gender option in the MCM. The player and NPCs can now optionally have separate, multiple, orgasms as their enjoyment stat builds up over the course of an animation. This is an optional effect enabled in addition to the traditional orgasm effect on the last stage of animation that has been in previous versions. A new animation setting option in the MCM to forcibly filter out non gay or lesbian animations in a scene when appropriate. So for example, 2 females in a scene will generally not play a regular animation with strapon if other animations are available to them. Can toggle the players override gender directly from the SexLab animation settings MCM page, so players can easily set them selves as transgender, with "female" player characters being treated as "male" in the eyes of SexLab, or vice versa. You can now toggle the default behavior of the adjustment hotkeys between adjusting all stages (default) or only the currently stage being played. Whichever you set it to will flip the modifier ctrl modifier hotkey to perform the opposite when held in combination. When targeting an actor and viewing their stats in the SexLab Diary/Journal, you can press the reset stats button once to complete zero all their skills, and then when pressed a second time while all stats are still zero in order to re-seed their starting stats. A new "limited strip" option (disabled by default) that will cause the actors in a scene to default to using the foreplay/limited strip options you have set, if ALL animations in the scene being played consist of only oral and foreplay animations. HDT Hight Heel effects detected and disabled after character strip to remove the height offset. Automatically enabled if you have HDT HighHeels installed, but can be turned off in the MCM if you prefer actors to keep their height offset during SexLab animation. Pressing the Realign actors hotkey is now more forceful, making all actors completely reset their animation, re-calculate their positions, and start the current stage's timer over from the start. Holding down the rotate scene hotkey will now continually rotate the actors until let go, just as the other adjustment hotkeys have done for a few versions now. Much improved (in my experience) syncing between separate actor animations. Many, many bug fixes and performance improvements than I could possibly remember or even attempt to name. TONS of things not listed here intended for modders to do new things with, will be more clear once the updated API documentation is released. ----- Modder's Guide ------------------------------------------------------------- A modders guide to using the API can be partially found in scripts/sources/SexLabFramework.psc as well as here: http://git.loverslab.com/sexlab/framework/wikis/home WARNING: The API docs are currently fairly outdated in some spots for v1.60. It should be fine in most spots, but if you have any questions feel free to private message me or ask somewhere else and I'll answer soon as I'm able. Updating them is my top priority right now. If you are a mod developer looking to develop a mod using SexLab, feel free to contact me via private message and I will do everything I can to help you along and if possible upgrade the framework to fit your needs. ----- Future Plans ---------------------------------------------------------------- See dedicated development thread ----- Credits ----------------------------------------------------------------------- Scripting & Project Owner: Ashal SKSE Plugin: kapaer - Mfg Console h38fh2mf Ashal Animations: Unknown Modders - http://skup.dip.jp Arrok - BBP Animations JoshNZ - Animated Prostitution Mithos Blac945 Zynsch TDA Zynsch Bleagh PanicForever Athstai - Dark Investigations 3jiou - http://www.loverslab.com/topic/38317-3js-animations/ Mitos - http://www.loverslab.com/topic/42217-mitos-animation-shop/ Leito86 - http://www.loverslab.com/topic/39465-animations-by-leito-12915-new-animations/ 4uDIK - http://www.loverslab.com/topic/38934-аnimations-for-sexlab/ FalloutBoy2 - http://www.loverslab.com/topic/39160-animation-complete/ Audio: Lovers with PK Setekh Mesh/Textures: Calyp - Strapon oli3d - Bukkake Shaders 4uDIK1 - Male Nudesuit Dimon99 - Female Nudesuit Vacaliga - Stacking cum textures Localization: aravis7 - French CGi - German mswind - Chinese anonymous - Japanese fedim - Russian sh1ny - Russian holtof55 - Russian Huili - Russian RockMic - Italian NOTE: If you have an updated translation file or would like to translate or update one of the existing translations; send it to me or let me know if you have any questions about how. ----- Permissions ----------------------------------------------------------------- You must ask my permission before distributing this base framework on any site other than LoversLab.com The animations themselves belong to the individual modders who made them, I am using them solely by their permission and/or stated open use policy. If you wish to repurpose them else where it is there permission you need and not mine. Unless you are contributing to the Git repository development branch, you are not allowed to edit any of the included scripts and resources except to translate the mod into another language. If you wish to translate the framework into another language, go right ahead, no need to ask. If you need it, I will provide you with as much support as I can to assist you with the translation process. Afterwards if you want to send me the translated file and I will package it with the releases, or you are free to release the translation file, and the translation file alone, however you wish. ----- Contacting Me -------------------------------------------------------------- I will provide direct support to people via email and private message ONLY if you are a modder using the framework in your mod. People seeking support for using the mod contacting me this way will be, without hesitation, completely ignored. If you need support for the framework, use the thread or support section, I will answer such questions there and only there. --------------------------------------------------------------------------------------- Submitter Ashal Submitted 04/24/2013 Category Framework & Resources Requires SKSE 1.7.3+, FNIS 6.0+, SkyUI 5.0+ Special Edition Compatible No View File
  13. Iset_remake2020 Xing BHUNP 3BB - created by - XingSkyrimSE https://www.patreon.com/posts/le-iset-xing-3bb-43561149 TWITTER https://twitter.com/GamesSaika PATREON https://www.patreon.com/SaikaGames INSTAGRAM https://www.instagram.com/ytsaikagames/
  14. DS Shira's Set HDT SMP by DKnight13 View File Description: DS Shira's Set adds Shira's set from Dark Souls 3. The set comes with Shira's Armor, Trousers, Gloves, Crown, and Crucifix of the Mad King. Armor and weapon cam be crated at any forge under the "Steel" smithing perk for the armor and "Daedric" smithing perk for the weapon, and can be tempered at any work bench and grind stone for the weapon. Mod also adds Shira follower located at the "Western Watchtower" south of "Whiterun". Shira comes equip with Lightning Bow and Arrows, both non-droppable. Shira also comes with a "torn" version of her armor called "Shira's Armor Torn" having the same smithing and tempering requirements as her regular armor, is Bodyslide and Outfitstudio. The outfit has now HDT SMP cloth physics. Female version only. Requirements: Add-Item Menu HDT Physics Extension XMPSE Maximum Skeletons Extended Bodyslide and Outfitstudio by Ousnius and Caliente Fore's New Idle by Fore HDT SMP Setup (See requirements as well for SE) Featured Mods: DAR - Dark Souls Animated Armoury (LE only) Credits: Original contents from the Souls series' Dark Souls, by From Software Crucifix of the Mad King meshes and textuere courtesy by @Nameless God KS Hairdos - Renewal by Kalilies and Stealthic Preset requests for RaceMenu and Bodyslide by User_29658810 Bodyslide and Outfitstudio by Ousnius and Caliente HDT Physics Extension by HydrogensaysHDT Screenshots: Amazing screenshots done by @Ceceiel13 Twitter Submitter DKnight13 Submitted 05/04/2019 Category Armor & Clothing Requires Bodyslide and Outfitstudio, HDT Physics Extension, Dynamic Animation Replacer, HDT SMP Set-up Special Edition Compatible Yes  
  15. Version 1.1.4

    1,619 downloads

    Description: DS Shira's Set adds Shira's set from Dark Souls 3. The set comes with Shira's Armor, Trousers, Gloves, Crown, and Crucifix of the Mad King. Armor and weapon cam be crated at any forge under the "Steel" smithing perk for the armor and "Daedric" smithing perk for the weapon, and can be tempered at any work bench and grind stone for the weapon. Mod also adds Shira follower located at the "Western Watchtower" south of "Whiterun". Shira comes equip with Lightning Bow and Arrows, both non-droppable. Shira also comes with a "torn" version of her armor called "Shira's Armor Torn" having the same smithing and tempering requirements as her regular armor, is Bodyslide and Outfitstudio. The outfit has now HDT SMP cloth physics. Female version only. Requirements: Add-Item Menu HDT Physics Extension XMPSE Maximum Skeletons Extended Bodyslide and Outfitstudio by Ousnius and Caliente Fore's New Idle by Fore HDT SMP Setup (See requirements as well for SE) Featured Mods: DAR - Dark Souls Animated Armoury (LE only) Credits: Original contents from the Souls series' Dark Souls, by From Software Crucifix of the Mad King meshes and textuere courtesy by @Nameless God KS Hairdos - Renewal by Kalilies and Stealthic Preset requests for RaceMenu and Bodyslide by User_29658810 Bodyslide and Outfitstudio by Ousnius and Caliente HDT Physics Extension by HydrogensaysHDT Screenshots: Amazing screenshots done by @Ceceiel13 Twitter
  16. I wanted to get back to Alicia's story but it had been so long I wasn't sure I wanted to pick it back up, I also had an urge to tell someone else's story for a bit. Alicia's story isn't over yet but Vera's is one I'd like to tell for the awhile. Any feedback on it would be welcome ❤️ :))
  17. I switched ENB's with the first snow shots after the troll just in case you're wondering why the game/Clara suddenly looks different.
  18. Cyber Club Location - created by - AlterNative TWITTER https://twitter.com/GamesSaika PATREON https://www.patreon.com/SaikaGames INSTAGRAM https://www.instagram.com/ytsaikagames/
  19. View File Conversion for Devious Devices of "Bdsm Maid - Fetish Set" mod by @kziitd. What is done: Boots and gloves act as restraints. The stockings work like a corset. The outfit works like an Elegant Dress The handcuffs were separated from the outfit. Now they work like Elbowbinder The gagless mask works like a blindfold. In all masks with gags, the masks themselves were removed: only the gags remained. The gags work as intended in the original mod. Expression from DD does not apply (keyword has been added). The panties have been moved to slot 43 (ears). If your character is wearing Devious Devices items that prevent wearing other clothing or armor (such as the Queen Sarah Set or the Cursed Loot's Slave Collar), this set is perfect to keep your character from appearing naked. Even panties can be worn. ATTENTION!!! To display an outfit on a character, you need to generate an outfit model through Bodyslide. (Via "Batch Build" with "Build Morphs" checked) ATTENTION!!! (Additionally) To show Stockings, you need to disable hiding slot 58(corset) on slot 32(body) in MCM Devious Devices. Installation Install a main archive into your game. Install the Ru OR En Archive Requires: Skyrim LE BodySlide and Outfit Studio (UUNP Version) Sexlab Framework 1.62 Sexlab Aroused (SLAR or SLAX) For Version 0.4 Devious Devices Assets 3.0e Devious Devices - Integration 4.3a Devious Devises - Espansion 4.3a KziitdXXXToolset for DD 0.1.1 For Version 0.5 Devious Devices 5.0 KziitdXXXToolset for DD 0.1.2 Optional: Sync Wig Hair Color - To make the hair on the back of the mask the same color as the hair on your character's head. Without this, the hair mod on the mask will be dark red. For Modmakers: For the future Planned to add devices from XXXToolset to the library. Permissions: Conversions for other bodies in Bodyslide, as well as conversions for SSE, you can do without asking me. just upload your files as a separate upload. Send translations of the mod to other languages ... I will add them to the downloads for this mod. Kredits: @rjn - English Translation @kziitd - for the original mod and permission to public the converted mod. Submitter stas2503 Submitted 07/20/2020 Category Armor & Clothing Requires Sexlab, Sexlab Aroused, DDA, DDI, DDX, Kziitd XXX Toolset, Sync Wig Hair Color Special Edition Compatible No View File
  20. Hello you! Im Melodic and this is JACKASS! jk this is armor/clothes conversion/port thread and at some point all kind of content. Im recovering all those stuff that disappeared after forum rebuild. Mind come and say "hi"! Also you can pm me here or in Discord NSFW Skyrim Channel. Most of these "armors" will require original version and AIM which allows you to just spawn items. Also mind install XPMSE or corresponding bodytype with skeleton inside. 1. Aradia Devious 7B Bombshell full customizable and upgradeable by Aradia Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/ul11u0pkkyh4520/Aradia_Devious_7B_Bombshell_full_customizable_and_upgradeable.7z Required: Zaz Animation pack 2. Aradia Lingerie Dress by Aradia Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/2qzjo5i1i71uyge/Aradia_Lingerie_Dress-50415-1.7z 3. Black Rose by n8k Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/0g0qd7ikd6blxau/Black_Rose_HDT_Sevenbase__Bombshell_BBP.7z http://www.mediafire.com/file/xsyun7y50u7t6ua/Black_Rose_HDT_Sevenbase__Bombshell_TBBP.7z http://www.mediafire.com/file/a8bac8ejc6bmcir/Black_Rose_HDT_Sevenbase_Cleavage_BBP.7z http://www.mediafire.com/file/h8cbdahemldcxay/Castanic_Heavy_15_Black_7B_Bombshell_BBP.7z 4. Castanic Heavy 15 by Halo Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/h8cbdahemldcxay/Castanic_Heavy_15_Black_7B_Bombshell_BBP.7z 5. Crazy Glass Robes by Newmiller Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/q8xdxkxlv6v4bvr/Crazy_Glass_Robes_7B_Bombshell_BBP.7z http://www.mediafire.com/file/49q57u5x6qh3e4u/Crazy_Glass_Robes_7B_Cleavage_BBP.7z 6. DEM Private by Krista Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/4qyws9nxj3msv3v/DEM_Privat_7B_Cleavage.7z 7. Fiora armor by Shadowtroop Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/1eg2r231r37e7ti/Fiora_Armor_7b_bombshell.7z 8. KURESE GLORIA by NPR and KURESE Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/zcjr3cj3frk799z/KURESE_Gloria_Sevenbase_Cleavage-49631-2.7z 9. Newmiller succubus outfit by Newmiller Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/tm6m0442dttytmq/Newmiller_succubus_outfit_7b_bombshell_bbp.7z 10. Nighthawk Armor by Dragon SlayerMod Team Bodytype: Sevenbase (UNP) / CBBE Link to mediafire: http://www.mediafire.com/file/ujsu69awzcsbgur/Nighthawk_Armor_for_Sevenbase_Bombshell_-50801-1.7z http://www.mediafire.com/file/gd2i848um5ubsu0/Nighthawk_Armor_for_CBBE_TBBP-50801-1.7z 11. Parthurnax Dragon Queen by ??? Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/e0r2plrev7wvyp4/Parthurnax_Dragon_Queen_7b_Cleavage.7z 12. Rayne Clothes by ??? Bodytype: Sevenbase / CBBE / UNP / UNPB Link to mediafire: http://www.mediafire.com/file/ou1i43nxx1g3exa/Rayne_Clothes_7B_Cleavage_BBP.7z http://www.mediafire.com/file/qa178obsyldfhv8/Rayne_Clothes_CBBE.7z http://www.mediafire.com/file/p58cqy15y3raaa5/Rayne_Clothes_UNP.7z http://www.mediafire.com/file/e9c1911j85d35c9/Rayne_Clothes_UNPB.7z 13. Rocco dress by ??? Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/tyzdndt2r4t5k10/Rocco_Dress__7B_Cleavage.7z Note: when you reduce character weight - only dress will get smaller 14. Royal Daedric Armor by GarryG Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/94bbd1b4rpa4tah/Royal_Daedric_7B_Bombshell_BBP.7z Required: https://www.nexusmods.com/skyrim/mods/3104(standalone) Note: You need to extract bsa and rename my nifs according current ones 15. Rumble Rose by ??? Bodytype: Sevenbase / UNPB (UNP) Link to mediafire: http://www.mediafire.com/file/2gj2k4cxxjg8pom/RumbleRose_7B.7z http://www.mediafire.com/file/9ufeenwv7d4uk0t/RumbleRoseUNPB.7z 16. Sayaka suit by ??? Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/88t0bn7bm63a3ba/Sayaka_suit_7B_Bombshell_BBP.7z 17. SeeLaMer Dress by ??? Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/5j3ewr19pd5i1i3/SeeLaMer_UNPB-BBP.7z 18. Sexy Evening Dress by gekkou1992 Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/jam90p7tc5rp9q2/Sexy_Evening_Dress_7B_Bombshell_BBP.7z http://www.mediafire.com/file/jazqoszjuzzyx18/Sexy_Evening_Dress_7B_Cleavage_BBP_.7z 19. Snake Armor by jianeddie Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/yb6btwqbjif780w/Snake_Armor_Sevenbase_Bombshell.7z 20. Tera armors all-in-one by asianboy345 Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/nx5d1wzdzdgxbqy/TERA_Armors_for_7B_All-in-One.7z Note: Inludes all armors up to 08.02.2014 Required: https://www.nexusmods.com/skyrim/mods/25846 21. TERA Eternal Crusade by asianboy345 Bodytype: Sevenbase (UNP) Link to mediafire:http://www.mediafire.com/file/g23n9b8r41id1sa/TERA_Eternal_Crusade_7B_Cleavage.7z Required: https://www.nexusmods.com/skyrim/mods/25846 22. TERA Pirate Castanic by asianboy345 Bodytype: Sevenbase (UNP) Link to mediafire:http://www.mediafire.com/file/h9mzesfkpe4jj1h/TERA_Pirate_Castanic_7B_Cleavage.7z Required: https://www.nexusmods.com/skyrim/mods/25846 23. TERA Shadowfang by asianboy345 Bodytype: Sevenbase (UNP) Link to mediafire:http://www.mediafire.com/file/a3c7gq7ndk8r3bl/TERA_Shadowfang_7B_Bombshell_BBP.7z Required: https://www.nexusmods.com/skyrim/mods/25846 24. Vampire Cuirass by Newmiller Bodytype: Sevenbase (UNP) Link to mediafire:http://www.mediafire.com/file/nhaonj744pr29pt/Vampire_Cuirass_7b_Bombshell_BBp.7z 25. Wjun lady by b3lisario Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/q29j6ue4bds6r9j/Wjun_lady_7B_Bombshell_BBP.7z
  21. COCO 2B Wedding Outfit - created by - COCO and Daymarr https://www.nexusmods.com/skyrim/mods/98081 TWITTER https://twitter.com/GamesSaika PATREON https://www.patreon.com/SaikaGames INSTAGRAM https://www.instagram.com/ytsaikagames/
  22. View File Conversion for Devious Devices of "Kziitd XXXToolset " mod by @kziitd What is done: Added esm flag to esp. Now the mod works as a Framework (Similar to Devious Devices Expantion) All gags moved to slot 44 All blindfolds been moved to slot 55 Medical masks and latex thongs moved to slot 43 (ears) (not DD items) abduct rope 1 - 4 removed from the mod as separate items. models are now included in abduct 1 - 3. (found no other use for them) Moved clothes from DOA to slot 32(body) and use HobbleDress properties The effects of Sperm are not affected in the mod. (if you have any ideas about this, leave comments in the support thread) Created a library of devices kziLibrary as kzi for using devices in other mods (only for modmakers) Added mouth opening effect for non-DD items. (Facial semen) Fixed: Texture bug when wearing items that occupy slot 32 (body) ATTENTION!!! To display an outfit on a character, you need to generate an outfit model through Bodyslide. (Via "Batch Build" with "Build Morphs" checked) ATTENTION!!! (Additionally) To show some items you need to disable hiding slot 58(corset) on slot 32(body) in MCM Devious Devices. Installation MANDATORY !!! Install the Archives into your game: 1. KziitdXXXToolset_DD Main.7z 2. KziitdXXXToolset_DD BS.7z 3. KziitdXXXToolset_DD BS2.7z Install the archive into your game, depending on your preferences 4. KziitdXXXToolset En.7z OR 4. KziitdXXXToolset Ru.7z Optional: If you want the straitjacket option without pubic hair, install XXXToolset straitjacket No Pubic Hair.7z. In BodySlide, in batch build, select the NoPubicHair options. Requires: Skyrim LE BodySlide and Outfit Studio (UUNP Version) Sexlab Framework 1.62 Sexlab Aroused (SLAR or SLAX) For version 0.1.1 Devious Devices Assets 3.0e Devious Devices - Integration 4.3a Devious Devises - Espansion 4.3a For version 0.1.2 Devious Devices 5.0 Conflicts: Female Facial Animation - The gags will stop working. If for some reason this happened, install the archive 5. KziitdXXXToolset Facial Animation.7z into your game with a complete overwrite. AND NEVER ALLOW OTHER MODS TO OVERWRITE THE FOLLOWING FILES !!! mouthhumanf.nif mouthhumanf.tri eyesfemale.tri femalehead.tri eyesfemaleleft.tri eyesfemaleright.tri femaleheadbrows.tri femaleheadmaskleftside.tri femaleheadmaskrightside.tri Permissions: Conversions for other bodies in Bodyslide, as well as conversions for SSE, you can do without asking me. just upload your files as a separate upload. Send translations of the mod to other languages ... I will add them to the downloads for this mod. Kredits: @rjn - English Translation @kziitd - for the original mod and permission to public the converted mod. Submitter stas2503 Submitted 07/30/2020 Category Framework & Resources Requires Sexlab, Sexlab Aroused, DDA, DDI, DDX Special Edition Compatible View File  
  23. View File 2B Follower Location: Markarth - Understone Keep Requirements HDT Physics Extensions XP32 Maximum Skeleton Extended Installation instructions & credits ReadMe.txt Submitter ThisTimeIBeAGoodGirlSir Submitted 12/13/2018 Category Companions Requires HDT Physics Extensions, XP32 Maximum Skeleton Extended Special Edition Compatible Not Applicable View File
  24. Unread Books Glow - created by - duggelz https://www.nexusmods.com/skyrim/mods/10012 TWITTER https://twitter.com/GamesSaika PATREON https://www.patreon.com/SaikaGames INSTAGRAM https://www.instagram.com/ytsaikagames/
  25. View File Sexlab Animation Loader SSE SLAnimLoader registers custom animations with SexLab. It reads information about the animations from Data\\SLAnims\\json\\ This makes it possible to add new animations without needing to edit any mods or do any scripting. This also makes it easy to change animation tags, actor positions, sounds, mouth positions, etc. Dependencies For Users -------------------- If you just want to load an animation pack that someone else has already built, this is all you need: SexLab 1.63+ JContainers SE FNIS SE Dependencies For Animators -------------------- If you want to build your own animation packs, you will also need: Python 3.x Installation -------------------- Just install this normally like you would install any other mod. This mod doesn't come with any animations though, so you will likely want to also install some animation packs as well. Installing animation packs: Install animation packs just like you would any other mod. (They need to be unpacked and put into your Skyrim data directory.) (SLAL packs made for Oldrim must be converted first in order to work in SSE) Usage -------------------- After installing the mod, open the MCM menu, select the animations you want to register, then click "Register" Uninstallation -------------------- Rebuild the SexLab animation registry after uninstalling this mod to remove any animations it added. Upgrade Procedure -------------------- No clean save or special upgrade steps needed. You will generally want to rebuild the SexLab animation registry after upgrading animation packs, to make sure you pick up the new pack data. Creating animation packs -------------------- Rydin has written up an excellent guide describing how to create animation packs. The mod itself contains a readme and an example animation pack source file. Normally you'll want to edit your animation pack source file, then run SLAnimGenerate.py to generate the FNIS lists and the JSON data read by this mod. You will need to run GenerateFNISforModders.exe if the FNIS lists change. An example animation pack can be found here. Additional documentation can be found in the README or in the example source file. - Credits - -------------------- Orxx for the original Skyrim implementation and the permission to port it to SSE Please don't bother Orxx via his own page about this SSE port! Submitter Andreis Submitted 02/25/2018 Category Adult Mods Requires SexLab 1.63+, JContainers SE , FNIS SE Regular Edition Compatible No  
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