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Found 2,286 results

  1. View File ↓ You like this work!? Let me know your interest by putting upvotes bellow ↓ ▹VIDEOS PREVIEWS ▹MORE VIDEOS HERE ♡♡♡♡♡ ▹MoviCam used in "KoMachine Enduro", "Pole Anal Sex" & "Lesbian Dildos" , some new Movicam Animations for Supporters ▹HDT currently in use in "KoMachinery Animation" & "Lebian Dildo Show", need " HDT Sextoys " from Bazinga. ▹HDT Custom Collisions Animobjects in use in new animations for supporters ▹Custom Synchronized sounds and voices by Voice Artist in use in new animations for supporters Hello everyone! Here are my animations 'pack' to use with 'SLAL'. These animations are made by giving priority to quality to look like little movies. Therefore they are long, contains many stages, transitions, varied smooth motions, and all custom built objects. Read the instructions below to get the best of this mod. Despite the "low amount" of animations This mod contains actually not far to 1 hour of extreme hot sex animations, Girls versus various objects, dildo, "pendulum", sexmachines, tentacles, creatures, Futanari, & M/F... Yeah that's my thing, girls and objects... If you like it too, I hope you enjoy. To see my progress check my topic or my Patreon, It's a daily work and I show my progress pratically daily. >>>Animations List: Animations are creative intellectual property of KomAnim3D Public Versions distributed Under License CC BY-NC-ND 4.0 ------------------------------------------------------------------------------------------------------------------------- --------------------------------------------------- /!\ Read Before launch Animations /!\ --------------------------------------------------- Required: Skyrim SKSE FNIS Sexlab SexLab Animation Loader MassMatchMaker HDT Sextoys (optionnal but Highly recommended) Mod using KomAnim: Shout Like a Virgin v1.50+ Sorlis Balarn's Treasure DEADLY PLEASURES Recommended HDT: Naturalistic HDT Jiggle and collisions Installation: - Install all the requirement. - Install KomAnim Animations Pack. - *Install KomAnim Update(s) - Put the mod after SLAL in your load order. - Do not forget to run FNIS. - Reset/reload Json data in Mcm SLAL menu. Credits: - Ashal for Sexlab and this fantastic forum. - orxx for Sexlab animation loader. - Pornphile for the skeleton controller rigs. - CEO 0S for his advice and guides. - CPU for the moderation of LoversLab and the help with scripting - Bazinga for HDT Sextoys and help for collisions. - Karissa for Voice acting - Big Thanks to all my Patrons who support my work! Permissions: Read Permissions on the Download Post VirginMarie has permission to edit KoMachine aravis7 has permission to edit some machines Delzaron has permission for many things, we work in direct collaboration Thanks for your consideration Submitter komotor Submitted 05/08/2016 Category Animation Requires SKSE, FNIS, Sexlab, SexLab Animation Loader, MatchMaker Special Edition Compatible No View File
  2. Since we are all curious, the question is What are you doing right now in Skyrim? Or if you are not playing in another window exactly right now: what was the last thing you did? Nothing else, nothing from your archives, nothing from your folders, nothing from the day before, nothing old and rotten. Only fresh stuff counts! A screenshot is mandatory! There's no fun without it! And because we are all keen on gossip: we want the facts: Where when what. The must: your screenshot What quest is shown in your picture Who is in this picture What are you doing And if you like: What date is it Any rumors, gossip, you have a tale? name a mod if it matters Since we are here on LL, 18+ is allowed if it is related to the quest you are currently playing. But it is not necessary, we have already a thread for that. I'll show you an example in my next post Added rule for modders: A screenshot from your CK counts too. Do not feel segregated from the players. But be aware that you have to spoil what you are doing
  3. Tali Redmint

    Post your sex screenshots pt. 2

    Post here your screenshots of your character in action. It will be good to share what mods you are using during the sex time, let people see your intimate life and fantasies. My Albums My videos:
  4. I have Inhabitants Of Skyrim installed as well as GCE's npc replacer mod and while I don't run into too many issues, I occasionally run into an npc that defaulted back to their vanilla face bc of the two mods. NPC Overhaul doesn't show all the characters it replaces in its gallery on nexus and its files aren't name specific so I cant remove the conflicting textures and meshes from the mod like ive done before to GCE. In this particular case Im dealing with Karliah. Appparently NPC Overhaul modifies her too, and I know already that GCEs replacer does as well. I want to use GCEs version, but because I don't know what the Inhab of skyrim karliah files is named, I don't know what to get rid of. What Id like is for someone to maybe upload a pic of Inhabs karliah or just tell me what the names are so that maybe I can try to identify what facetint and mesh things I need to remove. Ignoring the others, this GCEs Karliah: if theres an easier way to solve this besides uninstalling one of the mods, id like to know. thx
  5. View File Ulri Hagraven Replacer v1.0 (With optional SL integration) Description: This mods replaces the vanilla Hagraven creatures with the Ulri (raven) anthro bird race from Bad Dog's Birds. Fully standalone. All generic Hagravens and most unique/quest-related ones from the vanilla game and the Dragonborn DLC have been edited to use a custom non-playable version of the Ulri race from BDB. They are now considered NPCs and are able to use the same items, abilities and systems that playable races do. Stats for this custom race are the same as for creature Hagravens, and all NPCs have the same spells and AI they had in the vanilla game (with only a handful of new items added to their inventory as per their new humanoid/NPC nature). They now also use the FemaleArgonian voice type to enable further functionality such as combat dialogue/grunts while keeping their original voice files enabled and working. Additionally, the mod does these changes: Melka (found in Blind Cliff Bastion) will become a potential follower* and spouse upon completion of her unique quest, The Affairs of Hagravens (started by talking to her in her cage in the Bastion). She will sandbox at the end of the Bastion indefinitely after the quest is completed unless the PC recruits and/or marries her. Moira (from the A Night to Remember quest) will now have a new dialogue option for the PC to oblige her request to "consummate their love" when completing the objective of returning her wedding ring for Ysolda. If used, and after a SL scene with her (or a fallback fade-to-black scene if SL is not installed), she will give up the ring peacefully and will become a potential follower* and spouse once the ring is delivered and that part of the quest is completed. Witchmist Grove has been edited to turn it into a proper and inhabitable witch cabin instead of a dump with blood and thrash laying around. It will be used by a generic Witch or Hag NPC until A Night to Remember is started, at which point Moira will spawn and live there. *-> by default, the vanilla Female Argonian voice only includes support for marriage and not for followers; Relationship Dialogue Overhaul is needed to enable follower functionality for Melka and Moira. REQUIREMENTS: --- Dragonborn DLC --- UNP Compatible body --- XPMSE The following mods are not a hard requirement of the mod but are strongly recommended to get the full functionality out if it: --- Relationship Dialogue Overhaul - RDO (Required to enable follower functionality for select NPCs) --- SexLab (Required for Moira's scene in A Night to Remember; a fallback fade-to-black scene will be used instead if SL is not installed). And their respective requirements, if any Notes: --- Melka has a speed multiplier of 200 in the vanilla game, probably to compensate the slow speed of vanilla Hagravens so the PC doesn't have to wait for her while clearing the dungeon. This has been reduced to 100 (default) in her data as it is no longer needed with her as an NPC, but for some reason the value seems to stick in some cases, causing her to run extremely fast if it happens. Selecting her in the console and typing "setav speedmult 100" should fix this, but it may take some time and/or a cell transition for the change to take effect. --- The vanilla Hagraven records have all been edited, so any mod-added NPCs that used them as a reference/template may or may not work. Best case scenario, they should be replaced with Ulri and work fine, but they may also end up still using the original (creature) Hagraven race while being assigned the wrong (new) stats or AI or having some other bug. --- The Glenmoril witches have not been replaced yet and remain as vanilla creature Hagravens due to their custom head harvesting mechanics and scripts. Depending on the way those are set up, it may be possible to replace them too in a future update, but it would have to be looked into. --- During normal gameplay, Moira is disabled after returning the ring to Ysolda, but there doesn't seem to be any specific script to explain why this happens. So far a scripted workaround has been used that should re-enable her and give her the proper factions and relations right after giving Ysolda the ring, but it is unknown whether this will have any unintended consequences. --- Moira will not become a potential follower or spouse if the bribe/persuade/intimidate options are used on Ysolda to skip the ring recovery part of the quest, and may even disappear or remain indefinitely stuck at the entrance to her cabin. She will still have the proper factions, so if she doesn't end up bugged in this scenario, it should still be possible to enable her follower/spouse functionality by using a mod to raise her relationship level (e.g. SLEN) or using the "setrelationshiprank player 4" console command on her. --- The bird talon textures are not compatible with human feet meshes. All hagraven NPCs have been given invisibe and non-playable "boots" that should prevent them from equipping other footwear and thus having texture bugs, but if the item in question has a high armor rating and/or value, they may equip it anyway (especially when following the PC). --- Moira's original weight as per her base data is 50. It doesn't take effect in the vanilla game because creatures ignore the weight slider data, but as with any other NPC, the weight value still ends up stored in the save file once the game is started, so installing this mod mid-game may cause her to keep her 50 weight value and body shape instead of updating to 100 as her new appearance is supposed to. This bug doesn't seem to apply to Melka or the other generic Hagravens for some reason, though. Changelog: V1.0--- Initial Release Credits: Bad Dog for the Bad Dog's Birds race mod. Kardienlupus for the original mod idea. Note: according to permissions, everything here should be fine, but if any author wants me to remove their assets from this file for some reason or to edit the credit section, just let me know and I will comply as soon as possible. Submitter Blaze69 Submitted 10/13/2018 Category Races Requires Dragonborn DLC, UNP compatible body, XPMSE Special Edition Compatible No View File  
  6. Beta build is for Skyrim Special Edition only More details on the version/beta coming later when I have more time. For now, I just want to get the beta out there for testing. So here it is. Non-SE users will likely have to wait until release for 1.63. I have no plans right now to release a non-SE version of the beta. Requirements: Skyrim SE 1.5.53 SKSE SE v2.0.10 SkyUI SE Changes since 1.62: Added a caching system to animation searches Increased animation slots to 750, decreased voice/expression slots to 375. A new scaling fix that finally solves the issue with some actors/creatures randomly changing sizes when animating (enabled by default) (partially implemented) a new hook system for developers that don't work on events, allowing them to fully complete their hook function before the thread continues. Solves some sync issues with more complicated or timing sensitive hooks. Some other stuff I'm surely forgetting because it's been a long time. Beta 2 Hotfix: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.7) Removed references to Oldrim scripts (NiOverride and MfgConsoleFunc) to fix compile issues Some minor tweaks here and there Beta 3: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.8) Fixed most of the slowdown at animation startup Fixed disabled animations still getting used for awhile afterward Some minor tweaks here and there Beta 4: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.10) Known Issues: Animations take longer to start than normal right now. Other Notes: Animation packs from non-SE version have to have their animations converted to 64 bit in order to work. This can be easily automated and done quickly by the pack developers. All existing basic mods should work as is as far as I know. As long as they don't require any other SKSE plugins that haven't yet been converted. This means Devious Devices and its mods won't work until DD gets its SKSE plugin updated. I haven't fully tested a lot of the plugin in SE beyond making sure basic functionality works. So submitting bug reports are critical here. Download: Full v1.63 Beta 4 Archive: SexLabFrameworkSE_v163_BETA4.7z Patch for v1.63 Beta 3 users upgrading to Beta 4: SexLab_v163_UPGRADE_beta3_TO_beta4.zip Old version:
  7. Version 1.0.0

    2 downloads

    Requiert le mod d'origine : Non Lien du mod d'origine : Let's dance again Auteur d'origine : Andy14 Ce mod est un traduction de "Let's dance again" par Andy14. Let's dance again V1.1.0 Description : Ce mod est "l'amélioration" du mod "Dance together" par Frankc4 . Il permet de faire danser votre personnage, son clone, et/ou des pnj. La qualité des chansons a été améliorée. Rajout de touches raccourcis qui permettent d'arrêter la danse, d'augmenter/diminuer le son. Caractéristiques du mod : - Mod configurable via le menu MCM. - 95 chansons. - 256 animations. - 12 danseurs maximum. - Rajout de touches raccourcis. Ce mod rajoute 4 sorts : -> 3 sorts dans la catégorie Soin : * Sélectionner danseur -> permet qu'un/des PNJ soit choisit comme danseur. * Sélectionner soi-même -> permet que notre perso soit choisit comme danseur. * Sélectionner mon clone -> permet que notre(s) clone(s) soit choisit comme danseur. -> 1 sort dans la catégorie Pouvoirs : * Commencer la dance -> permet de commencer la danse. Prérequis: SKSE SkyUI Papyrus Util FNIS Installation : - Simplement via votre gestionnaire de mod (NMM ou MO). - N'oubliez pas de lancer FNIS. Désinstallation : - Menu MCM du mod -> décocher "activer/désactiver le mod". - Sauvegarder. - Désisntaller le mod simplement via votre gestionnaire de mod (NMM ou MO). - N'oubliez pas de lancer FNIS. Compatibilité : - avec le mod "Dance together". Pour information : - Si vous avez une coiffure HDT, votre clone n'apparaitra pas lors de la danse. - Les perruques, vêtements HDT... ne posent aucun problème. Remerciements: Frankc4 pour avoir crée le mod "Dance together". Andy14 pour avoir crée "Let's dance again". Toute l'équipe du mod "SKSE". Toute l'équipe du mod "FNIS". Toute l'équipe du mod "SkyUI". Exiledviper et Meh321pour avoir crée le mod "Papyrus Util". Realclone pour toutes les nouvelles danses, support et teste. PeterForFun pour le support, les idées et le teste. Ceci n'est qu'une traduction. Le mod original n'a pas été modifié. Si jamais vous rencontrez une erreur de traduction, ou une faute d'orthographe... (l'erreur est humaine ^^), merci de me le signaler. J'espère que ce mod et la traduction vous plaira. N'hésitez pas à lâcher des commentaires (positif j'espère) ^^ Cette traduction est une exclusivité LoversLab, merci de ne pas la publier ailleurs.
  8. View File Skyrim SexLab (SSL) v1.62 An adult animation framework ----- Description -------------------------------------------------------------- Skyrim SexLab, is intended to serve as a unifying resource for modders to pull animations from to aid them in development of adult themed mods, without having to going through the complex scripting work it takes by themselves. A modder is provided with a wealth of tools and functions they can call that will aid them in creating their own mod. As it is intended as a resource mod that other mods can pull from to use for adult animations. This mod does NOTHING by itself, and requires a separate mod to make use of the resources provided. ----- Frequently Asked Questions ------------------------------------------- http://www.loverslab.com/topic/17711-sexlab-frequently-asked-questions-faq/ ----- Requirements ------------------------------------------------------------- Skyrim Script Extender (SKSE) REQUIRES SKSE 1.7.3 OR NEWER Fores New Idles in Skyrim (FNIS) REQUIRES FNIS 5.4.2 OR NEWER FNIS Creature Pack version 5.2 or newer is required only if you want creature animation support in SexLab, otherwise it is not required. If you get a warning in game about not having 5.2 installed despite having installed it. You have without exception, installed it incorrectly. You can either ignore the warning and keep using SexLab like normal if everything working anyway, or do the smart thing and figure out what's wrong with your FNIS install so the warning will leave you alone. SkyUI REQUIRES VERSION 5.0 OR NEWER If you dislike SkyUI for some reason, you can also install SkyUI-Away on top of it. It may work fine with older versions if you refuse to upgrade to 5.0 for whatever reason. You do so at your own risk. An actor skeleton mod such as XPMSE2 or XPMSE3 Unofficial Skyrim Legendary Patch OR the individual applicable patches Skyrim, Dawnguard, Dragonborn, and Hearthfire Unofficial Patch This is not a hard requirement and can be skipped, it has been known to fix some problems people have had related to SexLab however and there is little to no reason to not be using them anyway. If you choose to not use the Unofficial Patches for whatever reason, expect to be browbeat about not having them when posting your load order in the troubleshooting section. ----- Basic Installation Procedure ------------------------------------------ After properly installing SKSE, SkyUI, and FNIS as listed above, follow these steps. Download the latest full framework pack & install it using your mod manager of choice (Mod Organizer highly preferred.) Run the GenerateFNISforUsers.exe tool. If you have a custom animation skeleton installed (very likely, if you don't you should. See: XPMSE2 or XPMSE3) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. DO NOT ignore any warnings or errors you see in the FNIS window. Activate the SexLab.esm file in your list of active mods. Load or start a new save game in Skyrim and navigate to the Mod Configuration menu titled "SexLab" Check that you meet the requirements on the left pane and then click the Install option in the top right. NOTE: Some of the checks you'll see there are only soft dependencies, or can be a false-negative. If the Install button is clickable for you, just go ahead and continue. [*]Close all menus and stand still until the install finishes, it can take a few minutes. ----- Basic Update Procedure ------------------------------------------------- Download the latest full framework archive, if you are using a version older than 1.60, you will need the full archive, otherwise you will only need the update patch. Extract the updated framework/patch into your Skyrim's data folder, or if using Mod Organizer (like you should be) then merge the files ontop of an existing MO mod install for SexLab Framework. (optional, but recommended for safest upgrade) Disable ALL SexLab related mods except for SexLab.esm and any that are absolutely required or disabling will mean losing progress on in some way. Navigate to your Skyrim's data/tools/GenerateFNIS_for_Users folder and run the GenerateFNISforUsers.exe utility. If you have a custom animation skeleton installed (if you dont, you should) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. Load your save game and you should see a notification that SexLab is updating and/or installing, it will then go through the update process. If you were using a version of SexLab such as 1.59c or older, you will not get this notification and will instead need to go into the SexLab MCM and click the Install button. [*]Wait 1-2 minutes, until you see a notification that says SexLab has finished updating and/or installing [*]Wait another 30 seconds or so and then perform a quick test animation either via the SexLab MatchMaker mod or by starting one via the animation editor. [*]Assuming the test animation was successful, save your game with the update now fully applied, you should see the appropriate version number listed on the last page of the SexLab MCM. [*](optional, but recommended for safest upgrade) if you followed step 3, you should now reinstall all the SexLab mods you disabled, ensuring you are using the latest version of each. For best results reinstall them one at a time and make sure they are functional with the new version of SexLab before reinstalling the next one. ----- Creature Use Instructions ----------------------------------------- If you want to use creature animations, you will need to follow some extra installation instructions. Install the latest FNIS and the latest FNIS Creature Pack if you have not yet, both of which are available on the FNIS Download page Run GenerateFNISforUsers and click the big "Update FNIS Behavior" button. After it finishes patching, you should see 2 lines, "Create Creature Behaviors ..." and BELOW that "Reading SexLabCreature ..." Load your Skyrim save Navigate to the SexLab Mod Configuration menu and go to the first available settings page, "Animation Settings" Check the box for "Allow Creature Animation" so that it is in a toggled on state (the box is filled instead of empty) You will need to install mod that lets you start animations with creatures, as SexLab Framework does not start any animations by itself. SexLab MatchMaker works with creatures, and is the more straight forward of means to start creature animations. For others, look through the download page for SexLab mods with creature support ----- Suggestions ----------------------------------------------------------------- Since SexLab is largely a sex animation mod, you will likely want nude male and female bodies. While the mod does come with a nudesuit option to use in place of installing actual nude body mods, that remains an imperfect solution and is provided only for the sake of completeness. It's use is actually strongly discouraged. I would remove the feature entirely if I didn't know a handful of people who throw a fit. There are many body mods to choose from, personally I use and suggest UUNP / CBBE Bodyslide and Schlongs of Skyrim Default/Average for males. If for some weird reason you absolutely refuse to use a real body replacer and insist on using the horrible nudesuits option instead, you can enable the option in SexLab's MCM settings and then install the default meshes and textures for it here: SexLab Default NudeSuit SexLab is a very script heavy mod, if you come across an issue in-game related directly to SexLab, the very first place you should look is unquestionably the Papyrus debug log, with just the tiniest amount of modding know how you should be able to track down the culprit from just glancing over the log, if you can't decipher it than it should be unquestionably the first thing you are posting in a request for help. A BBP enabled skeleton is also useful, as many of the animations include BBP support, though it is optional it is STRONGLY recommended. I'd suggest XPMSE2 or XPMSE3 There is support for other strapons for females to use, but you will need to download and install them separately and run the "Rebuild Strapon List" option from the menu's Rebuild page if you install or remove any after loading the mod. The supported strapon mods are aeonflux88's strapon, Horker Tusk, Futa Equippable, Cozy & Rebels Equippable TG, & SOS Equipable Schlong If you want First Person animations, I highly recommend using the Immersive First Person View mod by h38fh2mf Stop using Nexus Mod Manager or no manager at all and start using Mod Organizer. In the likely event that you run more than just a handful of different mods, install and run LOOT when installing and updating mods. ----- Uninstalling ---------------------------------------------------------------- To cleanly uninstall the mod, perform the following steps. With your current installation, go into MCM and select the "Rebuild & Clean" page. Click on the row that says "Clean System" You will be prompted to close all your current menus, do so. After closing your menus and being told the system clean is complete, save your game. Perform the uninstall procedure for any 3rd party SexLab mods you have installed. Quit the game. Disable SexLab.esm and any SexLab mods you have enabled in your load order ----- Changelog ---------------------------------------------------------------- More detailed changelog at http://git.loverslab.com/sexlab/framework/commits/master v1.62: User Relevant Changes / Additions: Increased install limit of animations to 500 (up from 375) Added option to entirely remove any use of scaling applied to actors anywhere in the sexlab. May cause or fix some graphical glitches for some people or prevent the occasional scaling related CTD. [*]Holding Shift+End while outside of a sexlab animation will now forcibly end all active sexlab animations being done by NPCs. Functionally the same as opening the SexLab MCM and clicking the debug option to stop all scenes, but with the bonus of not having to navigate through the MCM to do it. [*]Added an enable toggle to the animation editor in the MCM The animation editor in the MCM will default to showing the currently playing animation for player Makes it easier to disable an animation you don't like without having to find what it's name is and hunt it down in the MCM. [*]Added a count of how many character animations, creature animations, voices, and expressions sexlab has registered so far. In the MCM debug/rebuild page. Lets you see how close you are to approaching the limit of 500. [*]Added Dragonborn and Dawnguard beds to sexlabs list of automatically detected beds when starting an animation. [*]When setting the player or NPC's voice setting in the MCM, any currently playing animations involving them will automatically update to use their newly set voice. Makes it much easier to test/sample various voices and find one you like. [*]The name of the animation being played is now only sent to your notifications if you have debug mode enabled. It is otherwise only shown in your console. [*]Creatures and Characters can no longer have the other's voice applies to them. Werewolves can only use the werewolf voice type if they are currently a werewolf. [*]SexLab no longer checks for a creature pack install, since they are no longer separate downloads. [*]Various other major and minor bug fixes and performance improvements. Mod Creator Relevant Changes / Additions: Added a method of registering animations via JSON files (similar to SLAL) See /SKSE/Plugins/SexLab/Animations for details A tool to generate the JSON files based of an animator's hkx files was originally planned, unsure if I'll get to it now or not though. [*]Added functions for adding custom bed forms to sexlabs bed list, including defining custom offsets to use for aligning to that bed and/or defining whether or not it's a bedroll, double, or single bed. Intended for beds in name, but could easily be used for helping define animation alignment for furniture other than beds as well. [*]Added modevent "SexLabActorGenderChange(form actorform, int gender)" that gets sent whenever an actor has their gender/futa-ness overridden or override/futa-ness removed. [*]Added some requested config property accessors to the main API script related to creatures. [*]Fixed some bugs related to making an actor silent during a scene. v1.61b: FIXED: Animation starting a few feet floating in the air. FIXED: Actors "jittering" during animation FIXED: Player being stuck while trying to move the scene FIXED: Free camera being disabled when changing animations during the 1st stage NEW: Export/Import settings now also includes your customizations in the Strip Editor. v1.61: NEW: Toggle to enable actors walking to the location of the scene instead of instantly teleport NEW: Support for creature voices + some default creature voices for the basic creature types NEW: The cum texture from animation can now double up on a single location. If a character already has the vaginal cum texture applied, the 2nd time it's applied it'll apply a messier more cum filled version NEW: A toggle option to set whether or not newly encountered NPC's will have their sex stats seeded or initialized as empty NEW: Can now set your targeted actor's forced gender from the SexLab MCM as well NEW: When swapping between actors to adjust the location for in an animation, the newly selected one will glow briefly to indicate which you now have selected NEW: Option to fully disable the use bed prompt / disable only when player is victim / always ask NEW: Frostfall 3.0 support, exposure will automatically pause during animation so you don't freeze to death. NEW: Added support for NiOverride High Heels under the same toggle that previously handled only HDT High Heels. ALTERED: AP animations are now disabled by default ALTERED: Creature animations are no longer a separate pack, because I'm tired of dealing with people who can't figure it out API: Further documentation and guides added to SexLabFramework.psc for modders API: Lots of new API additions for modders, most of which were requested by various modders at some point. Sorry if I forgot the one you requested - remind me again FIXED: Aggressive scenes wrongly getting non-aggressive animations or not being tagged as aggressive internally FIXED: Poor default positioning for various animations when played on a bed FIXED: Lip Sync has been heavily altered and is now more compatible with expressions FIXED: Various other bugs users have reported that I can't fully remember right now FIXED: Orgasm triggering instantly when scene starts and separate orgasms are enabled FIXED: Various issues related to async animations not starting properly, with some actors not playing their animation while others do FIXED: Lots of other stuff v1.60.2 hotfix 2: Added back in a copy of MfgConsoleFunc and reverted expression functions to use them instead of SKSE's native functions. Added a message in the MCM strip options to inform you what item you currently have equipped in a slot when you hover it Added a message in the MCM strip editor to inform you what slot masks an item uses when you hover over it. Raised the number of possible animations in a single scene from 100 to 125 Fixed an issue with character scale not being reset properly at the start of and during animation. Fixed an issue with weapons getting re-equipped in the wrong hand after animation. Fixed an issue with orgasm effects not triggering properly under certain conditions. Fixed an issue that caused items flagged in the strip editor as always/never strip to not be treated property during stripping. Fixed an issue with PapyrusUtil 3.0 that sometimes caused CTD during save load Fixed a bug with aggressive animation selection (thanks to user Random of Amber) Expanded the install fatal error to be more clear and provide some suggestions. Some misc performance improvements throughout the MCM and animation startup. v1.60.1 hotfix 1: Set actor storage preloading to no longer hold up the install process, and only occur once Added a check for if sexlab's files/quest have been overridden and prevent attempts to install with an error message Added a new schlong adjusting hotkey. Defaults to the 'C' key. v1.60: The SKSE requirement has been bumped up to 1.7.3 beta (or newer if available by the time you're reading this) is now required. The FNIS requirement has been bumped up to 5.5 or newer On new or old installs, you must now manually start SexLab's install process from the SexLab MCM install page. If you wish to use creature animations, the creature animations are now in a separate archive and is no longer included by default. If you for some crazy reason insist on using the nudesuit's option, the meshes and textures for it have also been removed from the default archive. You can find a link to these meshes and textures in the main post, or by clicking here Animation, creature animation, voices, and expressions are all now capable of registering up to 350 unique items each - can be easily expanding in the future if we ever bump up against the limit again. 14+ new animations by various authors such as Leito, 4uDIK, 3jiou, Mitos, & Arrok. These are animations previous in the NSAP pack, more to be carried over to the default pack in future updates. New item strip editor in MCM. Select items you or a target actor have in their inventory that should always or never be stripped at the start of a scene, regardless of other strip settings. Creature animation scan now have specific genders defined for their creature roles. By default all genders are considered the same gender, this can be toggled via the new creature gender option in the MCM. The player and NPCs can now optionally have separate, multiple, orgasms as their enjoyment stat builds up over the course of an animation. This is an optional effect enabled in addition to the traditional orgasm effect on the last stage of animation that has been in previous versions. A new animation setting option in the MCM to forcibly filter out non gay or lesbian animations in a scene when appropriate. So for example, 2 females in a scene will generally not play a regular animation with strapon if other animations are available to them. Can toggle the players override gender directly from the SexLab animation settings MCM page, so players can easily set them selves as transgender, with "female" player characters being treated as "male" in the eyes of SexLab, or vice versa. You can now toggle the default behavior of the adjustment hotkeys between adjusting all stages (default) or only the currently stage being played. Whichever you set it to will flip the modifier ctrl modifier hotkey to perform the opposite when held in combination. When targeting an actor and viewing their stats in the SexLab Diary/Journal, you can press the reset stats button once to complete zero all their skills, and then when pressed a second time while all stats are still zero in order to re-seed their starting stats. A new "limited strip" option (disabled by default) that will cause the actors in a scene to default to using the foreplay/limited strip options you have set, if ALL animations in the scene being played consist of only oral and foreplay animations. HDT Hight Heel effects detected and disabled after character strip to remove the height offset. Automatically enabled if you have HDT HighHeels installed, but can be turned off in the MCM if you prefer actors to keep their height offset during SexLab animation. Pressing the Realign actors hotkey is now more forceful, making all actors completely reset their animation, re-calculate their positions, and start the current stage's timer over from the start. Holding down the rotate scene hotkey will now continually rotate the actors until let go, just as the other adjustment hotkeys have done for a few versions now. Much improved (in my experience) syncing between separate actor animations. Many, many bug fixes and performance improvements than I could possibly remember or even attempt to name. TONS of things not listed here intended for modders to do new things with, will be more clear once the updated API documentation is released. ----- Modder's Guide ------------------------------------------------------------- A modders guide to using the API can be partially found in scripts/sources/SexLabFramework.psc as well as here: http://git.loverslab.com/sexlab/framework/wikis/home WARNING: The API docs are currently fairly outdated in some spots for v1.60. It should be fine in most spots, but if you have any questions feel free to private message me or ask somewhere else and I'll answer soon as I'm able. Updating them is my top priority right now. If you are a mod developer looking to develop a mod using SexLab, feel free to contact me via private message and I will do everything I can to help you along and if possible upgrade the framework to fit your needs. ----- Future Plans ---------------------------------------------------------------- See dedicated development thread ----- Credits ----------------------------------------------------------------------- Scripting & Project Owner: Ashal SKSE Plugin: kapaer - Mfg Console h38fh2mf Ashal Animations: Unknown Modders - http://skup.dip.jp Arrok - BBP Animations JoshNZ - Animated Prostitution Mithos Blac945 Zynsch TDA Zynsch Bleagh PanicForever Athstai - Dark Investigations 3jiou - http://www.loverslab.com/topic/38317-3js-animations/ Mitos - http://www.loverslab.com/topic/42217-mitos-animation-shop/ Leito86 - http://www.loverslab.com/topic/39465-animations-by-leito-12915-new-animations/ 4uDIK - http://www.loverslab.com/topic/38934-аnimations-for-sexlab/ FalloutBoy2 - http://www.loverslab.com/topic/39160-animation-complete/ Audio: Lovers with PK Setekh Mesh/Textures: Calyp - Strapon oli3d - Bukkake Shaders 4uDIK1 - Male Nudesuit Dimon99 - Female Nudesuit Vacaliga - Stacking cum textures Localization: aravis7 - French CGi - German mswind - Chinese anonymous - Japanese fedim - Russian sh1ny - Russian holtof55 - Russian Huili - Russian RockMic - Italian NOTE: If you have an updated translation file or would like to translate or update one of the existing translations; send it to me or let me know if you have any questions about how. ----- Permissions ----------------------------------------------------------------- You must ask my permission before distributing this base framework on any site other than LoversLab.com The animations themselves belong to the individual modders who made them, I am using them solely by their permission and/or stated open use policy. If you wish to repurpose them else where it is there permission you need and not mine. Unless you are contributing to the Git repository development branch, you are not allowed to edit any of the included scripts and resources except to translate the mod into another language. If you wish to translate the framework into another language, go right ahead, no need to ask. If you need it, I will provide you with as much support as I can to assist you with the translation process. Afterwards if you want to send me the translated file and I will package it with the releases, or you are free to release the translation file, and the translation file alone, however you wish. ----- Contacting Me -------------------------------------------------------------- I will provide direct support to people via email and private message ONLY if you are a modder using the framework in your mod. People seeking support for using the mod contacting me this way will be, without hesitation, completely ignored. If you need support for the framework, use the thread or support section, I will answer such questions there and only there. --------------------------------------------------------------------------------------- Submitter Ashal Submitted 04/24/2013 Category Framework & Resources Requires SKSE 1.7.3+, FNIS 6.0+, SkyUI 5.0+ Special Edition Compatible No
  9. View File Sexlab Animation Loader SSE SLAnimLoader registers custom animations with SexLab. It reads information about the animations from Data\\SLAnims\\json\\ This makes it possible to add new animations without needing to edit any mods or do any scripting. This also makes it easy to change animation tags, actor positions, sounds, mouth positions, etc. Dependencies For Users -------------------- If you just want to load an animation pack that someone else has already built, this is all you need: SexLab 1.63+ JContainers SE FNIS SE Dependencies For Animators -------------------- If you want to build your own animation packs, you will also need: Python 3.x Installation -------------------- Just install this normally like you would install any other mod. This mod doesn't come with any animations though, so you will likely want to also install some animation packs as well. Installing animation packs: Install animation packs just like you would any other mod. (They need to be unpacked and put into your Skyrim data directory.) (SLAL packs made for Oldrim must be converted first in order to work in SSE) Usage -------------------- After installing the mod, open the MCM menu, select the animations you want to register, then click "Register" Uninstallation -------------------- Rebuild the SexLab animation registry after uninstalling this mod to remove any animations it added. Upgrade Procedure -------------------- No clean save or special upgrade steps needed. You will generally want to rebuild the SexLab animation registry after upgrading animation packs, to make sure you pick up the new pack data. Creating animation packs -------------------- Rydin has written up an excellent guide describing how to create animation packs. The mod itself contains a readme and an example animation pack source file. Normally you'll want to edit your animation pack source file, then run SLAnimGenerate.py to generate the FNIS lists and the JSON data read by this mod. You will need to run GenerateFNISforModders.exe if the FNIS lists change. An example animation pack can be found here. Additional documentation can be found in the README or in the example source file. - Credits - -------------------- Orxx for the original Skyrim implementation and the permission to port it to SSE Please don't bother Orxx via his own page about this SSE port! Submitter Andreis Submitted 02/25/2018 Category Adult Mods Requires SexLab 1.63+, JContainers SE , FNIS SE Regular Edition Compatible No  
  10. View File Author Note This is a first mod I made (for myself) as a fan of Avatar Korra but fans asked me non-stop to share it with them. It took me damn long (software errors) to reconvert it from custom files to xpmse. It might be no lore friendly, but Skyrim northern environments kinda suits it INFORMATION A set of 2 outfits awaits you, with a sexy swimsuit and bonus FX items like Fire, Water and Earth bend for photo shoots! Contains 4 wigs, [season 1\2, Jinora and Opal ] Contains a Chargen face preset file for Racemenu head import. [Apparently, people are using it all over the internet without credits] Big background photo wall item [ in misc items tab ] for BG atmospherics creation screens INSTALL Manual~ Drop bsa archive and meshes folder to your Data\ If you need to extract BSA archive ~ use BAE http://www.nexusmods.com/skyrimspecialedition/mods/974/? Photo wall texture can be changed in nifskope to your liking.1080/720p(dds.tga) Uninstall~ delete bsa archive, delete the folder in meshes[textures]\romeozero\Avatar Korra HOW TO GET ~ AddItemMenu mod.~ console “help Korra” Craftable outfits there will be 2 effects "earthbendFX" "Photo wall" in a "Misc" menu, they are droppable objects, for posing mods and SS WHAT U NEED XMPSE HDT as a variant for Hairs outfits can use CBBE\UNP textures but the swimsuit body mesh is unp\7b texture Credits : variable folks for creativity and inspiration Michael Dante DiMartino Bryan Konietzko Permissions: Loverslab exclusive content, do not modify\share to other sites, you must ask the author first, also, hit "I love it baby " (thumb icon) if you love this content. Submitter romeozero Submitted 12/31/2016 Category Armor & Clothing Requires HDT, XPMSE,unpb texture for swimsuit body Special Edition Compatible View File  
  11. Version 1.2.1

    16 downloads

    D'une manière ou d'une autre, de nombreux consommables buvables ont été contaminés et sont maintenant liés à de puissantes phéromones sexuelles! Comment est-ce arrivé? Pour certains, des animaux sauvages ont marqué leur territoire sur ce qui est devenu plus tard des ingrédients non lavés pour les potions. Dans d’autres scénarios, des mages et des démonistes pervers ont concocté des breuvages lubriques dans leurs sous-sols, puis ont réussi à les faire largement circuler en les vendant au rabais aux marchands. Ou alors c'est les rumeurs au sujet de farceurs au Collège de Fortdhiver qui préparent des combinaisons folles de potions d’amour rien que pour faire chier et rigoler, tout cela pour conjurer la monotonie de la vie universitaire. Dans tout les cas la réponse à ce que nous buvons et d'où il vient pourrait-être un peu plus énigmatique que ce l'on pensait en Bordeciel... -Ce mod ajoute certains risques à la consommation de boissons, il y a un % de chances que les consommables utilisés contiennent des phéromones sexuelles. -Ce mod fournit également un moyen (peut-être le seul) sur LL de voir des animations sexuelles multi-créatures pendant le jeu, avec des animations pour 2, 3, 4, et 5 acteurs sexuels prit en charge. (Merci aux animateurs qui les ont créés!) -Il existe des phéromones uniques pour 45 créatures différentes et 10 races. Une fois consommé, le PC peut se retrouver poursuivi car des créatures en chaleur, attirée par l'odeur jusqu'à que les phéromones disparaissent... Ceci est la traduction du mod Sexlab Phéromones crée par Hugh Reckum Lien de la version originale -La version originale n'est pas requise- Ce mod requière: Skyrim et toutes les extensions. SexLab SexLab Aroused Des animations de créatures: Billyy SLAL créatures pack Leito SLAL créature pack More nasty critters Tout est traduit, s'il y a un oubli ou une erreur merci de me le signaler. Petit édit: J'ai oublié de le signaler mais le mod prends en charge: -Milk mod economy -Skooma whore -Realistic Needs and Diseases -INeed -MiniNeeds -SGO soulgem overhaul -PlayerSuccubusQuest -Bathing in skyrim (phéromones dans les savons) -Dialogues compatibles avec Sacred Band of Dibella NPCs de Hydra Slave Girls Une clean save est recommandé par l'auteur du mod à chaque mise à jour.
  12. I know a lot of people hate eye candy follower mods, but this is for those who like them and/or these classic cartoon characters Download I sort of combined their character traits with Elder Scrolls lore in order to make them a little immersive. I had some more characters from other cartoons planned similar to this. I also have some plans for various other follower concepts. I also want to work on building concepts or rather unique player homes (gotta collect those waifu followers somewhere right?). Some screenshots:
  13. View File CBBE SE - Tera Succubus Armor CBBE SE - Tera Succubus Armor An armor mod featuring 4 different colored succubus outfits from Tera for Skyrim SE! - WHAT'S INCLUDED - Tera Succubus Armor Corset [Black&Gold] Tera Succubus Armor Corset [Black&Purple] Tera Succubus Armor Corset [Brown] Tera Succubus Armor Corset [Red&Gold] --------- Tera Succubus Armor Gauntlets [Black&Gold] Tera Succubus Armor Gauntlets [Black&Purple] Tera Succubus Armor Gauntlets [Brown] Tera Succubus Armor Gauntlets [Red&Gold] --------- Tera Succubus Armor Panty [Black&Gold] Tera Succubus Armor Panty [Black&Purple] Tera Succubus Armor Panty [Brown] Tera Succubus Armor Panty [Red&Gold] -------- Tera Succubus Armor Collar [Black&Gold] Tera Succubus Armor Collar [Black&Purple] Tera Succubus Armor Collar [Brown] Tera Succubus Armor Collar[Red&Gold] -------- Tera Succubus Armor Stockings [Black&Gold] Tera Succubus Armor Stockings [Black&Purple] Tera Succubus Armor Stockings [Brown] Tera Succubus Armor Stockings [Red&Gold] -------- Tera Succubus Armor Garter [Black&Gold] Tera Succubus Armor Garter [Black&Purple] Tera Succubus Armor Garter [Brown] Tera Succubus Armor Garter [Red&Gold] -------- Tera Succubus Armor Boots [Black&Gold] Tera Succubus Armor Boots [Black&Purple] Tera Succubus Armor Boots [Brown] Tera Succubus Armor Boots [Red&Gold] -------- Tera Succubus Armor Tail [Black&Gold] Tera Succubus Armor Tail [Black&Purple] Tera Succubus Armor Tail [Brown] Tera Succubus Armor Tail [Red&Gold] - REQUIREMENTS - CBBE SE Body HDT physics compatible skeleton (Groovtama's XPMSSE) The latest Bodyslide (Optional) CBP Physics or HDT SMP (For Boobs and Butt Jiggle) Lazy Tools or Racemenu Alpha for the Heels effect - INSTALLATION - 1. Download and install this mod (automatically, using NMM or MO2, or Vortex, or if manually then extract the file into SkyrimSE's Data folder). 2. Obtain in-game via crafting at any blacksmith forge (Daedric Smiting Perk required) or by using AdditemMenu SE 3. The default body is CBBE Curvy. If you wish to customize your shape then read on. 4. Download and install the Bodyslide and Outfit Studio utility. 5. Open the BodySlide utility. Search for "CBBE SE - Tera Succubus..." 6. Tweak the sliders to your liking, or use a preset that you have already created. - Credits - Veraly for the original version! Submitter Andreis Submitted 04/22/2018 Category Regular Mods Requires CBBE SE Regular Edition Compatible No  
  14. View File Transformation DarkKnight&Paladin BETA.4.7z is the main file needed for the mod. Transformation Eye and Weapons Darknight&paladin ws (1).7z is the glowing eye addon and weapon pack. You can acquire the new weapons at the forge or through console. Vindictus Dark Knight Beta Fixed2.7z I think it fixes the bug where when you transformed into a dark knight and then back out, everytime after that, when entering combat ie. pressing 'r', it'll trigger the animations. Or something like that according to Broken Mirror. Here's a version made by Corta that helps "Debulkatize" the dark knight and paladin forms for females. http://www.loverslab...aladin-de-clad/ This mod is made from the inspiration of the Vindictus transformation into a Dark Knight/Paladin. When you use the spell to either a dark knight or paladin you will transform into either receiving quite a passive stat bonuses. To start the mod go to the Bannered Mare in Whiterun and talk to the Mysterious Stranger! Previews Here is some game-play footage [spoiler=Just Some Info]Just reposting this if anyone wants it. Luckily I had a backup save. Here's the vindictus Dark Knight and Paladin mod that was taken down a while ago and is no longer supported. The mod itself works great, but here's a link if you want to still download it. I take no credit for the work whatsoever and If the original author(name who I forget and am too lazy to find) wants me to remove this I will fully comply with his/her request. Submitter LaEspada Submitted 03/03/2013 Category Armor & Clothing Requires Special Edition Compatible  
  15. Any help would be appreciated. Looks fine in Nifskope, Creation Kit, and Bodyslide Outfit Studio but looks like crap in-game... The image is not the greatest, I reduced the in-game resolution while working on this. I have copied bone weights, updated the tangent space, and updated the skin partition. ...I am still getting nipples poking through the armor like nothing I'm doing it taking effect in-game. What am I missing??? This is a UUNP body with the male chest piece altered to fit the female body. I've uploaded the meshes in question if anyone would care to look at them... Medium Hide Armor - Issues in-game.zip
  16. using some mods here and there i make my own bowsette on skyrim XD and a dance video XD
  17. So many great mods added here by talented developpers only to be abandoned for a while. Of course it is not anyones fault, since this is a volunteering job not a paid one. Yet obviously some mods being left out just makes me sad and I was somebody just picks it up. In this topic just share with all the mods you wanted to continue, or the mod ideas that has been talked in the forums but never come true. The first one pops into my mind would be "Slaves of Tamriel". Was obviously a heavy mod including lots of npcs with their daily schedules, but i would really love if somebody just picked it up and continued. "Raven Beak Prison" is also an amazing mod and idea. I am not sure if its abandoned completely but it is been a while since development was halted. So I believe it would count as well.
  18. Kardienlupus

    Loverslab Lego Mania Thread.

    I can't find No Lego Thread. I decided to start new one. I got small Lego and Oxford(Korean Block Brand) set Diorama. It mainly consisted Lego 10193 Medieval Market village, Empire Series EM 3351 and 52 and 53; also Dragon Castle from Oxford Company. I like Near Modern theme. So, I modified blocks into near modern looking-add cannon and gun but keep armor and sword-. I got block selling business too in E-bay because I like it. Alas , but I'm just small person I have no money make Lego version of Elder-scroll world. Sometime that make me sad. I want ask you friend what is your Skyrim and Lego life?
  19. Swordsman3331

    Random CTD

    I could really use some help. I've been trying for months to figure out what is causing the random CTDs in my game. I know they're random because, at least in game, there are no events occurring around the time of the crash. I created a papyrus log to see if that told me anything, but I don't know what to look for. I've tried making multiple new saves. PC Specs: Ryzen 5 1400 Gtx 1050 8gb Kingston hyper x fury 2666 Thermaltake smart 500w power supply My load order is as follows: Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Legendary Edition Patch.esp ApachiiHair.esm ApachiiHairFemales.esm hdtHighHeel.esm RaceCompatibility.esm UnlimitedBookshelves.esp BBLuxurySuite.esm SexLab.esm Devious Devices - Assets.esm SexLabAroused.esm Devious Devices - Integration.esm Devious Devices - Expansion.esm ZaZAnimationPack.esm Heretical Resources.esm ScocLB.esm Schlongs of Skyrim - Core.esm ZazExtensionPack.esm HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp Purewaters.esp IcePenguinWorldMap.esp AcquisitiveSoulGemMultithreaded.esp AHZmoreHUD.esp FISS.esp AMatterOfTime.esp DSerArcheryGameplayOverhaul.esp Auto Unequip Ammo.esp Cassandra Frost Witch.esp RLO - Interiors.esp xazPrisonOverhaulPatched.esp RLO - Exteriors.esp MultiMarriage_JAMCE.esp marriagemod - alpha v3.esp Gwelda Red Riding Hood.esp Better Stealth AI for Followers.esp Better Vampires.esp VL No AoE Drain.esp RaceMenuMorphsCBBE.esp BVFE_Serana.esp CrimsonTwilightArmor.esp Sotteta Necromancer Outfit.esp DarkSisterhoodByNausicaa.esp DemonHunterArmor.esp Neo's Devilmaid2.esp DragonShoutVoice.esp Dread Knight Weapon Set.esp dD - Enhanced Blood Main.esp dD-Dragonborn-Dawnguard-EBT Patch.esp Extended UI.esp FNIS.esp FNISSexyMove.esp SkyUI.esp Grimy Utilities Interface.esp Immersive detection of NPC.esp Katarina.esp KJ Tattoos 2K.esp MidnightBreed.esp BBD_NereidPirate.esp Potions.esp RaceCompatibilityUSKPOverride.esp RaceMenu.esp RaceMenuPlugin.esp RLO - Effects.esp RLO - Illuminated Spells.esp RealisticWoodenMannequins.esp ScarletDawnArmor.esp Spriggan Armor 2.esp KCEFlameBikini.esp KCEIceBikini.esp UFO - Dawnguard AddOn.esp UFO - Dragonborn AddOn.esp UFO - Heartfire AddOn.esp UIExtensions.esp Unique Uniques.esp SOSRaceMenu.esp XPMSE.esp animal_mansion_redux.esp Ursine Armor Pack.esp Bijin NPCs.esp SexLabSkoomaWhore.esp Immersive Encounters.esp TBOS.esp UFO - Ultimate Follower Overhaul.esp SMIM-Merged-All.esp SexLab Beastess.esp Bijin Warmaidens.esp Bijin Wives.esp Tembtra Thief Armor.esp DeadlyDragons.esp OverflowingEnchant.esp SexSlavesForVanillaBandits.esp AliciaPainSlut.esp Deviously Cursed Loot.esp Celes Nightingale Armor.esp HammetDungeons.esp ZaFromTheDeepsV2.esp SexLab-AmorousAdventures.esp Immersive Monster Girls.esp Save the Dark Brotherhood!.esp Nicoroshi Creations.esp Beastess Vampire.esp BikiniMaidenFull.esp Lilith_Follower.esp SuccubusTwins.esp SuccubusRaceLite.esp ColdharbourDaedra.esp RosaFollower.esp sexlab_necro.esp Draconic Bloodline.esp Black Viper's Will.esp Merta Assassin Armor.esp Merta Black Rose Armor.esp Dynasty Armor.esp R18Pn - Astaroth Suit.esp Gwelda Armor Pack.esp The Unclaimed Delivery.esp TW3_femaleArmors_zzjay.esp msAMV - VampireRogueArmor.esp Warhammer Sorceress Robes.esp Witch Of The Wild.esp BBLuxurySuiteENM.esp Meridiana's Succubus Outfits CBBE - nokou.esp Emfy Cleric Robes.esp LustmordVampireArmor.esp Daedric Reaper Armor.esp HavenBag.esp HuntressArmor.esp Neo's Scouter Set.esp BBD_RGENIE.esp Beastess Forsworn.esp Immersive Arousal.esp Devious Devices - Equip.esp DrunkenSluts.esp DW.esp MoreRevelers.esp LingerieSetCBBE3_2ByNausicaa.esp ScoclbQuestSexlab.esp SexLab Horny Followers.esp Sextreme-All_FF.esp Sexual Vampire Feed.esp SexyKunoichi2ndByNausicaa.esp SexyVest.esp SlaveTats.esp Schlongs of Skyrim.esp SOS - Smurf Average Addon.esp VTSS.esp Vindicta.esp RogueArmorHD.esp Skyrim Unbound.esp I've sorted it with loot. Here is the most recent Log: https://pastebin.com/Yd3BCxaS
  20. View File Bikini Ascend SE A mod featuring Elven, Orc, and Thalmor styled bikini armors for Skyrim SE - WHAT'S INCLUDED - Elven Elven Abs l Elven Abs ll Elven Abs lll Elven Assault Feather Elven Assault Visor Elven Assault Visor ll Elven Bikini Bottom l Elven Bikini Bottom ll Elven Bikini Bottom lll Elven Bikini Top l Elven Bikini Top ll Elven Bikini Top lll Elven Boots l Elven Boots ll Elven Breastplate Elven Chest Reinforcement l Elven Chest Reinforcement ll Elven Faceguard close Elven Faceguard open Elven Gauntlets l Elven Gauntlets ll Elven Gorget l Elven Gorget ll Elven Head Gear Elven leggings long Elven Mask Elven Pauldron l Elven Pauldron ll Elven Pauldron lll L Elven Pauldron lll R Elven Pauldron lV L Elven Pauldron lV R Elven Pauldron V L Elven Pauldron V R Elven Pauldron Vl L Elven Pauldron Vl R Elven Pauldron Vll L Elven Pauldron Vll R Elven Riot Helm closed Elven Riot Helm open Elven Spine Guard Elven Tasset l Elven Tasset l (Light) Elven Tasset ll Elven Tasset lll Elven Tight l Elven Tight ll Elven Tight lll Orcish Orcish Abs l Orcish Abs ll Orcish Bikini Top l Orcish Bikini Top ll Orcish Boots l Orcish Boots ll Orcish Breast Plate l Orcish Breast Plate ll Orcish Chest Reinforcement l Orcish Gauntlets l Orcish Gorget l (Heavy) Orcish Gorget l (Light) Orcish Gorget ll Orcish Head Gear Orcish Pauldron l L Orcish Pauldron l R Orcish Pauldron ll L Orcish Pauldron ll R Orcish Pauldron lll L Orcish Pauldron lll L Orcish Scout Helmet Orcish Sentry Helmet Orcish Tasset l (Heavy) Orcish Tasset l (Light) Orcish Tasset ll (Heavy) Orcish Tasset ll (Light) Orcish Thigh l Orcish Thigh ll Orcish Thong Bottom l Orcish Thong Bottom ll Thalmor Thalmor Bikini Bottom l Thalmor Boots l Thalmor Gloves l Thalmor Hood l Thalmor Hood ll Thalmor Hood lll Thalmor Neck Cover l Thalmor Robe l - REQUIREMENTS - CBBE SE Body HDT physics compatible skeleton (Groovtama's XPMSSE) The latest Bodyslide (Optional) CBP Physics or HDT SMP (For Boobs and Butt Jiggle) - INSTALLATION - 1. Download and install this mod (automatically, using NMM or MO2, or if manually then extract the file into SkyrimSE's Data folder). 2. Obtain in-game via crafting or by using AdditemMenu SE 3. The default body is CBBE Curvy. If you wish to customize your shape then read on. 4. Download and install the Bodyslide and Outfit Studio utility. 5. Open the BodySlide utility. Search for "CBBE SE - Elven/Orc..." 6. Tweak the sliders to your liking, or use a preset that you have already created. - Known Issues - Strings bend weird on certain bikini top armors when applying sliders in bodyslide - Credits - Nisetanaka for the permission to share this with you guys! Please don't bother Nisetanaka via his own page about this SSE port! Submitter Andreis Submitted 01/30/2018 Category Adult Mods Requires CBBE SE Regular Edition Compatible No View File  
  21. Blaze69

    Ulri Hagraven Replacer

    Version 1.0.0

    110 downloads

    Ulri Hagraven Replacer v1.0 (With optional SL integration) Description: This mods replaces the vanilla Hagraven creatures with the Ulri (raven) anthro bird race from Bad Dog's Birds. Fully standalone. All generic Hagravens and most unique/quest-related ones from the vanilla game and the Dragonborn DLC have been edited to use a custom non-playable version of the Ulri race from BDB. They are now considered NPCs and are able to use the same items, abilities and systems that playable races do. Stats for this custom race are the same as for creature Hagravens, and all NPCs have the same spells and AI they had in the vanilla game (with only a handful of new items added to their inventory as per their new humanoid/NPC nature). They now also use the FemaleArgonian voice type to enable further functionality such as combat dialogue/grunts while keeping their original voice files enabled and working. Additionally, the mod does these changes: Melka (found in Blind Cliff Bastion) will become a potential follower* and spouse upon completion of her unique quest, The Affairs of Hagravens (started by talking to her in her cage in the Bastion). She will sandbox at the end of the Bastion indefinitely after the quest is completed unless the PC recruits and/or marries her. Moira (from the A Night to Remember quest) will now have a new dialogue option for the PC to oblige her request to "consummate their love" when completing the objective of returning her wedding ring for Ysolda. If used, and after a SL scene with her (or a fallback fade-to-black scene if SL is not installed), she will give up the ring peacefully and will become a potential follower* and spouse once the ring is delivered and that part of the quest is completed. Witchmist Grove has been edited to turn it into a proper and inhabitable witch cabin instead of a dump with blood and thrash laying around. It will be used by a generic Witch or Hag NPC until A Night to Remember is started, at which point Moira will spawn and live there. *-> by default, the vanilla Female Argonian voice only includes support for marriage and not for followers; Relationship Dialogue Overhaul is needed to enable follower functionality for Melka and Moira. REQUIREMENTS: --- Dragonborn DLC --- UNP Compatible body --- XPMSE The following mods are not a hard requirement of the mod but are strongly recommended to get the full functionality out if it: --- Relationship Dialogue Overhaul - RDO (Required to enable follower functionality for select NPCs) --- SexLab (Required for Moira's scene in A Night to Remember; a fallback fade-to-black scene will be used instead if SL is not installed). And their respective requirements, if any Notes: --- Melka has a speed multiplier of 200 in the vanilla game, probably to compensate the slow speed of vanilla Hagravens so the PC doesn't have to wait for her while clearing the dungeon. This has been reduced to 100 (default) in her data as it is no longer needed with her as an NPC, but for some reason the value seems to stick in some cases, causing her to run extremely fast if it happens. Selecting her in the console and typing "setav speedmult 100" should fix this, but it may take some time and/or a cell transition for the change to take effect. --- The vanilla Hagraven records have all been edited, so any mod-added NPCs that used them as a reference/template may or may not work. Best case scenario, they should be replaced with Ulri and work fine, but they may also end up still using the original (creature) Hagraven race while being assigned the wrong (new) stats or AI or having some other bug. --- The Glenmoril witches have not been replaced yet and remain as vanilla creature Hagravens due to their custom head harvesting mechanics and scripts. Depending on the way those are set up, it may be possible to replace them too in a future update, but it would have to be looked into. --- During normal gameplay, Moira is disabled after returning the ring to Ysolda, but there doesn't seem to be any specific script to explain why this happens. So far a scripted workaround has been used that should re-enable her and give her the proper factions and relations right after giving Ysolda the ring, but it is unknown whether this will have any unintended consequences. --- Moira will not become a potential follower or spouse if the bribe/persuade/intimidate options are used on Ysolda to skip the ring recovery part of the quest, and may even disappear or remain indefinitely stuck at the entrance to her cabin. She will still have the proper factions, so if she doesn't end up bugged in this scenario, it should still be possible to enable her follower/spouse functionality by using a mod to raise her relationship level (e.g. SLEN) or using the "setrelationshiprank player 4" console command on her. --- The bird talon textures are not compatible with human feet meshes. All hagraven NPCs have been given invisibe and non-playable "boots" that should prevent them from equipping other footwear and thus having texture bugs, but if the item in question has a high armor rating and/or value, they may equip it anyway (especially when following the PC). --- Moira's original weight as per her base data is 50. It doesn't take effect in the vanilla game because creatures ignore the weight slider data, but as with any other NPC, the weight value still ends up stored in the save file once the game is started, so installing this mod mid-game may cause her to keep her 50 weight value and body shape instead of updating to 100 as her new appearance is supposed to. This bug doesn't seem to apply to Melka or the other generic Hagravens for some reason, though. Changelog: V1.0--- Initial Release Credits: Bad Dog for the Bad Dog's Birds race mod. Kardienlupus for the original mod idea. Note: according to permissions, everything here should be fine, but if any author wants me to remove their assets from this file for some reason or to edit the credit section, just let me know and I will comply as soon as possible.
  22. worik

    The Raid

    The Jarl of Riften is concerned because of her peoples health and welfare. So nice of her. She really cares for even the smallest souls in Riften. She suggested that I ask someone some ethical "questions" and to convince him of a business alternative. I think that she gave me some very good guidance on the best course of action. Clearly she is not only a caring but also a wise leader And that's exactly what I will do! "Ciri, please wait here. The talking and ethical discussion could get a bit lengthy and boring." Is that the warehouse? Let's wait for nightfall... it makes "talking" so much easier. Blind and deaf? Did they have a taste of their own wares? I like it, when "talking" becomes a bit more initimate. Especially when it's an "ethical" topic. Having a business lunch is always a good idea to seal the deal. Thank you so much for your inspiring opinion. Now, I think I will have a look at your wares myself. Well? That was a nice evening so far, wasn't it? We even reached a common understanding and now share the same ethical ideals. Yes! Jarl Laila Law-Giver was really wise to insist on the "talking" approach. The people of Riften have so much to thank her for.
  23. Since I keep forgetting those important URLs to good guides and howtos, I decided it's time for my own collection. It will keep growing Prelude - Getting started with Skyrim Getting started by donttouchmethere https://www.loverslab.com/blogs/entry/7521-well-my-skyrim-got-messy-now-i-have-to-clean-it-up-so-i-thought-to-myself-why-not-start-a-blog-about-that/ [SE] Guide - How to rollback your skyrim (SE) after update - Unbreak your prefered skse mods by Sthaagg https://www.nexusmods.com/skyrimspecialedition/mods/19658 .. Part I. Bodyslide [Tutorial] Building DD items in BodySlide NMM/MO https://www.loverslab.com/topic/71481-tutorial-building-dd-items-in-bodyslide-nmmmo [Unofficial] Bodyslide 2/Outfit Studio Tutorials https://www.loverslab.com/topic/25180-unofficial-bodyslide-2outfit-studio-tutorials Bodyslide One Pager by Comrade Laura https://www.loverslab.com/topic/21484-devious-devices-integration/?do=findComment&comment=2203238 Image: https://www.loverslab.com/uploads/monthly_2018_04/BodyslideQuickGuide.jpg.7df4dfdfdb06649664bcf15fec8b2536.jpg .. Part II. Installing things under "circumstances" Installing DDI into MO2.1.3 by AbnormalSOB https://www.loverslab.com/topic/21484-devious-devices-integration/?do=findComment&comment=2250029 .. Part III. Balancing settings and Memory Management Balancing memory in CrashFixPlugin by JuliusXX https://www.loverslab.com/topic/30855-devious-skyrim/?do=findComment&comment=2098893 .. Part IV. Animations manually stripping animations from animation packs by MadMansgun https://www.loverslab.com/topic/69936-devious-devices-framework-developmentbeta/?do=findComment&comment=2271175 reducing animation related stress by Reesewow https://www.loverslab.com/topic/35569-devious-devices-expansion-41-2018-06-9/?do=findComment&comment=2273948 Detecting problems with the Animation count by Mister X https://www.loverslab.com/topic/21484-devious-devices-integration-41-2018-06-09/?do=findComment&comment=2288608 reducing unnecessary alternate animations in DD v4.1 by Tyrant99 https://www.loverslab.com/topic/21484-devious-devices-integration-41-2018-06-09/?do=findComment&comment=2307913 SL Animation Loader Guide by rydin https://www.loverslab.com/files/file/2506-sexlab-animation-loader-guide/ ... Part V. CTD and StackDumps What is a stack dump ... by WaxenFigure https://www.loverslab.com/blogs/entry/5252-what-is-a-stack-dump-and-what-does-it-mean-for-my-game/ .. .. to be continued ..
  24. View File M2M Animations - Version 9.0 Updated: August 06, 2017 Please read the Terms of Use before downloading this archive. Both LE and SE versions are available in the downloads section. The philosophy for this mod is simple: To create the very best gay-oriented animations that are within my abilities to produce; and then to distribute them so that the gay Skyrim community will have animations made specifically for our unique play-style. This mod is also intended to be a platform for other gay animators who wish to distribute their work for use in SexLab; but would prefer to not have to deal with making and supporting their own pack. As I learn new techniques, I employ them in my work. I have grown in understanding of what is possible with SexLab. This mod is the application of that learning and understanding. Downloads: M2M_Animations_V9.0: This archive is for users that wish to set their own timing for looping stages via the SexLab MCM. M2M_Animations_V9.0_AllTimedStages: This archive is for users that prefer to just install and play. Animation timings are preset and will override SexLab's settings. M2M_Animations_Looping_Stages.txt: This is a reference for those that wish to know what stages are looping and/or how many looping stages there are in a scene. REQUIREMENTS: SexLab1.62 - and all of it's requirements. INSTALLATION (First Time) : (It is recommended to use a mod manager) - Install "M2M Animations" and ensure that the .esp is activated. - Run Loot to sort load order (recommended) - Run "FNIS for Users" to update the behavior files. - Enter game - - You should receive a notice that M2M has been installed and that a new MCM menu has been added. If you do not receive these notifications, try pulling out to 3rd person view; then open and close the MCM and Mod Configuration Menu a few times to see if it will force an update. If you have a slow machine or a very script heavy setup, it may take a few minutes to update. - (Backup-Option-1) Click on the "Rebuild and Clean" tab and click on "Export Settings". Recommended if you have many animations disabled. - (Backup-Option-2) Use "Suppress Disabled Animations" for a more permanent solution. - Go to the "M2MAnimations" Menu. - You can either click on the "Toggle Anims" tab, and then "Activate All", OR specific page tabs to select individual animations. - Click on the "Config M2M" tab, and then click on "Register SexLab Anims". You should receive a notice that "SexLab Animation Registry has been updated." Go back to the SexLab MCM Menu: - (Optional, from above) Click on the "Rebuild and Clean" tab, and click on "Import Settings" (if you exported them), and that will return the Animation Registry to it's pre-update state. - Click on the "Toggle Animations" tab and ensure that the M2M animations are listed and active. VERSION UPDATE INSTALLATION: The "Direct Upgrade" procedure (below) can be used for upgrading from V8.0 to V9.0. Clean Upgrade - Uninstall the old M2M version. - Run "FNIS For Users". - Log into game; click OK for the missing content warning. - (Optional) Wait for approximately 30 sec to allow the game to completely load. I find this to be good practice for a save. - Open SexLab MCM and ensure that the M2M animations have been removed from the "Toggle Animations" tab. - (Backup-Option-1) Click on the "Rebuild and Clean" tab and click on "Export Settings". Recommended if you have many animations disabled. - (Backup-Option-2) Use "Suppress Disabled Animations" for a more permanent solution. - Save the game and log out. - Install the new M2M version using either your favorite Mod Manager or Manually. - Run "Loot" to sort load order. - Run "FINS for Users" and insure that M2M is listed in the update. - Log into Skyrim. - Click on the "M2M Animations" tab; and then click on either the "Toggle Anims" tab (to "Activate All") OR the "M2M Animations" tab to select specific animations. - Click on the "Config M2M" tab, and then click on "Register SexLab Anims". You should receive a notice that "SexLab Animation Registry has been updated." - Go to the SexLab MCM. - (Optional, from above) Click on the "Rebuild and Clean" tab; and then "Import Setting". (If they were previously exported.) - Click on the "Toggle Animations" tab, and ensure that the M2M animations are registered and active. Direct Upgrade: - Uninstall the previous M2M Version and install the new Version. - Run "Loot" to sort load order. - Run "FNIS for Users" and insure that M2M is listed in the update. - Log into Skyrim. - (Backup-Option-1) In the SexLab MCM: Click on the "Rebuild and Clean" tab and click on "Export Settings". Recommended if you have many animations disabled. - (Backup-Option-2) In the SexLab MCM: Use "Suppress Disabled Animations" for a more permanent solution. - Go to the "M2MAnimations" Menu. - You can either click on the "Toggle Anims" tab, and then "Activate All", OR the "M2MAnimations" tab to select individual animations. - Click on the "Config M2M" tab, and then click on "Register SexLab Anims". You should receive a notice that "SexLab Animation Registry has been updated." - (Optional) Go back to the SexLab MCM Menu, click on the "Rebuild and Clean" tab, and click on "Import Settings" (if you exported them) and that will return the Animation Registry to it's pre-update state. - Go to the SexLab menu and click on the "Toggle Animations" tab and ensure that the M2M animations are listed and active. Attention: New (Virgin) SexLab Users: SexLab is a framework that provides the basic functionality to allow sex scenes to play in game. It does not cause the animations to play; just as M2M only adds animations to SexLab. Another mod(s) are needed to play the animations. A couple of suggestions: SexLab Matchmaker - This mod gives the player 2 spells to initiate sex scenes. One for self and one for partner. Random Sex - This mod allows for random encounters based on time. There are many other mods, with a plethora of options for initiating sex. These are simply two that I use and that work well for me. Look around the Lover's Lab site, there are lots of mods to choose from. Or drop by the support thread, there have been other suggestions already posed by other members. Animation List: 1) Solo Masturbation 2) Duo Masturbation 3) Standing BJ 4) 69 5) 3Way 6) 4Way 7) Duo Masturbation Deux 8) Power Driver 9) Face-down Fuck 10) Aggressive Face-down 11) Deep Kiss 12) Laying BJ 13) Muscle Worship 14) Standing Jerk-Off 15) Standing Jerk-Off Variation 1 16) Standing Jerk-Off Variation 2 17) Laying Jerk-Off 18) Laying Jerk-Off Variation 1 19) Laying Jerk-Off Variation 2 20) Laying BJ 3Way 21) Laying Pushups 3Way 22) Laying Poke 3Way 23) Standing BJ 3Way 24) Cowboy 25) Missionary 26) Cock Milker 27) Smooch 28) Foreplay: 1) Kissing1 2) Kissing 2 3) Admire 4) Butt Check 5) Neck Kiss 6) Hand Trace 29) 4 Way BJ 30) Quick Suck-1,2,3 31) Leg Up Fuck 32) Aggressive Face Fuck 33) Aggressive KO 3Way Videos: Just to reiterate: These are GAY Oriented videos. If seeing male on male sex causes you to want to scratch out your eyes, then I highly suggest that you do not click on the links. You have been warned! (Password is: skyrim) Terms of Use Credits: A HUGE THANK YOU to: @rydin - for allowing me to use NSAP as a base for this mod; as well as his advice and instructions during the development cycle. @CPU - for sharing his wealth of knowledge with me; as well as his advice and patience as I floundered with knowing what I wanted to do; yet did not know how to implement, and the best way to achieve that objective. @Ashal - for building and maintaining SexLab; as well as providing insights into the finer workings of animating for SexLab. @ffabris and @Mylor41 - for helping test before release; as well as putting up with my long-winded explanations, and for keeping me sane and on track. Bethesda Game Studios - for making TESV:Skyrim Bethesda Softworks: Copyright holder of TESV:Skyrim. © TweensAnimations ------------------------By clicking on the download link, you are agreeing to abide by the Terms of Use Contract-------------- Submitter Tweens Submitted 01/26/2016 Category Animation Requires Sexlab1.62 and all of it's requirements. Special Edition Compatible Yes
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