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Found 2,351 results

  1. Post here your screenshots of your character in action. It will be good to share what mods you are using during the sex time, let people see your intimate life and fantasies. My Albums: My Videos: Lara Valentina (Transgender) Widowmaker
  2. Just looking for some basic BDSM/kink stuff. Doesn't need to be elaborate or anything, preferably just some items and what not. CBBE compatibility would be appreciated.
  3. Trace Chapter Twenty: Dejection Sup ya'll it's been a while Since I'm a goober who likes to procrastinate ESPECIALLY when I'm near the end of a project, it's probably for the best if you all (my readers) re read a few chapters or something so you can remember wtf's happening. (I say this but I MIGHT just do a recap of sorts later in the week if things don't get a bit too hectic over here.) Hope you all enjoy the entry. Previous Chapter: https://www.loverslab.com/blogs/entry/4899-trace-chapter-nineteen-divulging-part-two/ Next Chapter: Story
  4. Beta build is for Skyrim Special Edition only More details on the version/beta coming later when I have more time. For now, I just want to get the beta out there for testing. So here it is. Non-SE users will likely have to wait until release for 1.63. I have no plans right now to release a non-SE version of the beta. Requirements: Skyrim SE 1.5.80 SKSE SE v2.0.16 SkyUI SE Changes since 1.62: Added a caching system to animation searches Increased animation slots to 750, decreased voice/expression slots to 375. A new scaling fix that finally solves the issue with some actors/creatures randomly changing sizes when animating (enabled by default) (partially implemented) a new hook system for developers that don't work on events, allowing them to fully complete their hook function before the thread continues. Solves some sync issues with more complicated or timing sensitive hooks. Some other stuff I'm surely forgetting because it's been a long time. Beta 2 Hotfix: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.7) Removed references to Oldrim scripts (NiOverride and MfgConsoleFunc) to fix compile issues Some minor tweaks here and there Beta 3: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.8) Fixed most of the slowdown at animation startup Fixed disabled animations still getting used for awhile afterward Some minor tweaks here and there Beta 4: Updated SexLabUtil.dll and PapyrusUtil.dll to the SKSE 2.0.10 Beta 5: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.11 or 2.0.12) Skyrim SE, version 1.5.62 only Re-added all high heel options in the MCM. Beta 6: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.15) Skyrim SE, version 1.5.73 only Beta 7: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.16) Skyrim SE, version 1.5.80 only Re-enabled HDT Heels detection A few minor bug fixes Known Issues: Animations take longer to start than normal right now. Other Notes: Animation packs from non-SE version have to have their animations converted to 64 bit in order to work. This can be easily automated and done quickly by the pack developers. All existing basic mods should work as is as far as I know. As long as they don't require any other SKSE plugins that haven't yet been converted. This means Devious Devices and its mods won't work until DD gets its SKSE plugin updated. I haven't fully tested a lot of the plugin in SE beyond making sure basic functionality works. So submitting bug reports are critical here. Download: FULL Beta 7 Archive: (MEGA Mirror) SexLabFrameworkSE_v163_BETA7.7z UPDATE for beta 6 to beta 7: (MEGA Mirror) SexLab_v163_UPGRADE_beta6_TO_beta7.zip Old version:
  5. Cobalt Animation Spanking Pack View File It's my first experience with animation mod. This mod adds 5 whipping animations. There is no sex itself, just punishments. What animaitions it contains? Whip with cane on the bed, Whip with cane on the bench, Caning on the X-pillory (includes feet whipping, bastiando) Paddling on the H-pillory Caning on the table Installation: Just put it in your Skyrim folder or use any manager. Don't forget to run the FNIS for Users! Also you need to install SexLab Animation Loader And SexLab. Used material: Some things I took from Zaz. But you don't need it to be installed. Special thanks to Nibbles, who make a great tutorial. Thanks also to Zaz, SexLab creators for such a great mod. Enjoy ! =)))) Submitter Cobalt_Reptile Submitted 06/18/2019 Category Animation Requires SexLab Animation Loader, SexLab Special Edition Compatible No  
  6. Tudo bom, hoje estou com este mod, é uma ferramente, para criar corpo, roupas, atualizar preset de corpo e roupas também, pára dentro do game. BodySlide and Outfit Studio - Created by - Ousnius and Caliente https://www.nexusmods.com/skyrim/mods/49015/ REQUERIMENTO RACEMENU XP32 SE GOSTOU DEIXA O LIKE E SE INSCREVA NO CANAL
  7. View File Sexlab Animation Loader SSE SLAnimLoader registers custom animations with SexLab. It reads information about the animations from Data\\SLAnims\\json\\ This makes it possible to add new animations without needing to edit any mods or do any scripting. This also makes it easy to change animation tags, actor positions, sounds, mouth positions, etc. Dependencies For Users -------------------- If you just want to load an animation pack that someone else has already built, this is all you need: SexLab 1.63+ JContainers SE FNIS SE Dependencies For Animators -------------------- If you want to build your own animation packs, you will also need: Python 3.x Installation -------------------- Just install this normally like you would install any other mod. This mod doesn't come with any animations though, so you will likely want to also install some animation packs as well. Installing animation packs: Install animation packs just like you would any other mod. (They need to be unpacked and put into your Skyrim data directory.) (SLAL packs made for Oldrim must be converted first in order to work in SSE) Usage -------------------- After installing the mod, open the MCM menu, select the animations you want to register, then click "Register" Uninstallation -------------------- Rebuild the SexLab animation registry after uninstalling this mod to remove any animations it added. Upgrade Procedure -------------------- No clean save or special upgrade steps needed. You will generally want to rebuild the SexLab animation registry after upgrading animation packs, to make sure you pick up the new pack data. Creating animation packs -------------------- Rydin has written up an excellent guide describing how to create animation packs. The mod itself contains a readme and an example animation pack source file. Normally you'll want to edit your animation pack source file, then run SLAnimGenerate.py to generate the FNIS lists and the JSON data read by this mod. You will need to run GenerateFNISforModders.exe if the FNIS lists change. An example animation pack can be found here. Additional documentation can be found in the README or in the example source file. - Credits - -------------------- Orxx for the original Skyrim implementation and the permission to port it to SSE Please don't bother Orxx via his own page about this SSE port! Submitter Andreis Submitted 02/25/2018 Category Adult Mods Requires SexLab 1.63+, JContainers SE , FNIS SE Regular Edition Compatible No  
  8. I am looking for a race and armor mod to recreate this image. Here is what I think I know about the armor: Boots are high heeled. The 'collar' I think is connected to the tail by a spinal piece. The 'collar' bit seems to extend down between and around underneath her bust, probably to connect to the spinal piece. The bits on her hips are also connected to the spinal piece. The race looks to be of Elven nature? The ears suggest so. The horns, I'm not sure if those exist already or not. I am also unsure what body type it would be either, nor what texture would be closest to this look. The wings of course would probably be with the popular Animated Dragon Wings mod, but I'd like to see if anyone can make this wings for that mod. I want to say the stick she is holding belongs to a scythe, as I am most aware that succubi use such a weapon. The weapon from 'Lillith's Sickle - Lillith's Scyth' mod don't have the right look for me to fit, so perhaps a custom weapon as well?
  9. DS Black Iron Tarkus Set HDT View File DS Black Iron Tarkus Set.zip Adds the Black Iron set from Dark Souls. The set comes with the Black Iron Helmet, Armor, Gauntlets, Leggings, Greatshield, and Greatsword. The armour set and weapon can be crafted at any forge under the "Ebony" smithing perk and can be tempered at any work bench and grindstone for the weapon. The shield is also "Dual Sheath-Redux"/"Equipping Overhaul" compatible. Credits: Original contents from the Souls series' Dark Souls, by From Software Special big thanks to Jewpwnicus for letting me post his shield; https://www.nexusmods.com/skyrim/mods/81690 HDT bones and xml files by Team TAL Mesh Rigger by KGTools: https://www.nexusmods.com/skyrim/mods/87672 HDT Physics Extension by HydrogensaysHDT: https://www.nexusmods.com/skyrim/mods/53996 Submitter DKnight13 Submitted 11/28/2018 Category Armor & Clothing Requires HDT Physics Extension Special Edition Compatible Not Applicable  
  10. Since we are all curious, the question is What are you doing right now in Skyrim? Or if you are not playing in another window exactly right now: what was the last thing you did? Nothing else, nothing from your archives, nothing from your folders, nothing from the day before, nothing old and rotten. Only fresh stuff counts! A screenshot is mandatory! There's no fun without it! And because we are all keen on gossip: we want the facts: Where when what. The must: your screenshot What quest is shown in your picture Who is in this picture What are you doing And if you like: What date is it Any rumors, gossip, you have a tale? name a mod if it matters Since we are here on LL, 18+ is allowed if it is related to the quest you are currently playing. But it is not necessary, we have already a thread for that. I'll show you an example in my next post Added rule for modders: A screenshot from your CK counts too. Do not feel segregated from the players. But be aware that you have to spoil what you are doing
  11. Kinoko Pose SE View File Kinoko Pose SE A pose mod featuring 81 poses for many type of screen-archery scenarios ! - Credits - Cryptoporus for giving me permission to share this with you guys! Shinoboru for the screenshots! Please don't bother Cryptoporus via his own page about this SSE port! Submitter Andreis Submitted 02/11/2018 Category Adult Mods Requires FNIS SE XPMSSE Regular Edition Compatible No
  12. Eat It View File There is a lot of useless loot in Skyrim. How often do you have your pockets filled with different clutter? And what should you do with it? Just sell or drop down?...Bring harm to the ecology?! Wait! Put it into the cooking pot and then eat it. Come on, you can eat dragon souls, so why you couldn't eat broom, or clothes iron?... Submitter Cobalt_Reptile Submitted 06/18/2019 Category Other Requires Special Edition Compatible  
  13. Version 1.0.0

    24 downloads

    DS Gundyr's Set, adds Gundyr's Set from Dark Souls 3 to Skyrim. The set comes with Gundyr's Armor, Gauntlets, Leggings, Helmet, and Halberd. The armor set can be crafted under the "Advanced Armor" smithing perk and can be tempered at any work bench and grindstone for the weapon. The armor set suports HDT cloth physics on the chest piece. Credits: Original contents from the Souls series' Dark Souls, by From Software HDT Physics Extension: https://www.nexusmods.com/skyrim/mods/53996 Mesh Rigger by KGTools: https://www.nexusmods.com/skyrim/mods/87672 HDT assets from Team TAL Dark Souls/Bloodborne Pack Special thanks the the @Nameless God for Gundyr's Halberd
  14. DS Gundyr's Set HDT View File DS Gundyr's Set, adds Gundyr's Set from Dark Souls 3 to Skyrim. The set comes with Gundyr's Armor, Gauntlets, Leggings, Helmet, and Halberd. The armor set can be crafted under the "Advanced Armor" smithing perk and can be tempered at any work bench and grindstone for the weapon. The armor set suports HDT cloth physics on the chest piece. Credits: Original contents from the Souls series' Dark Souls, by From Software HDT Physics Extension: https://www.nexusmods.com/skyrim/mods/53996 Mesh Rigger by KGTools: https://www.nexusmods.com/skyrim/mods/87672 HDT assets from Team TAL Dark Souls/Bloodborne Pack Special thanks the the @Nameless God for Gundyr's Halberd Submitter DKnight13 Submitted 06/23/2019 Category Armor & Clothing Requires HDT Physics Extension Special Edition Compatible Not Applicable  
  15. DS Smough's Set HDT View File DS Smough's Set.zip Adds Executioner Smough's set from Dark Souls. The set comes with Smough's Helmet, Armor, Gauntlets, Leggings, and Hammer. The armour and weapon set can be crafted at any forge under the "Dwarven" smithing perk and can be tempered at any work bench and grind stone for the weapon. HDT physics is applied to the waist-cloth piece of the armor. Credits: Original contents from the Souls series' Dark Souls, by From Software HDT Physics Extension by HydrogensaysHDT: https://www.nexusmods.com/skyrim/mods/53996 Mesh Rigger by KGTools: https://www.nexusmods.com/skyrim/mods/87672 Resplendent Armor HDT PE assets by sarcasticshark: https://www.nexusmods.com/skyrim/mods/77315? Submitter DKnight13 Submitted 01/10/2019 Category Armor & Clothing Requires HDT Physics Extension Special Edition Compatible Not Applicable  
  16. Tudo bom, hoje estou com este mod, que vai prevenir o fechamento do game, no seu primeiro carregando de save, pois com uma grande quantidade de animações, o jogo pode acabar fechando, quando entrar pela primeira vez. Animation Loading Fix - Created by - Felisky https://www.nexusmods.com/skyrim/mods/98204 SE GOSTOU DEIXA O LIKE E SE INSCREVA NO CANAL
  17. Tudo bom, hoje estou com este mod, que faz a sua personagem, virar o rosto na direção que a câmera é apontada. 360 Walk and Run Plus - Created by - yukl https://www.nexusmods.com/skyrim/mods/34508 SE GOSTOU DEIXA O LIKE E SE INSCREVA NO CANAL
  18. Tudo bom, hoje estou com este mod, um dos editores de personagem, o meu preferido, explicando um pouco das funções para vocês. COMANDO = showracemenu RaceMenu - Created by - Expired https://www.nexusmods.com/skyrim/mods/29624 Extended Slider Colors - Created by - Expired https://www.nexusmods.com/skyrim/mods/6923 SE GOSTOU DEIXA O LIKE E SE INSCREVA NO CANAL
  19. View File What this mod does: To quote Corsec: Features: THE easiest method to make an all lesbian/futanari world with a heavily modded Skyrim. Supports all major extensions to Skyrim, like Falskaar, Wyrmstooth, Bruma, etc. Also supports all major Sexlab mods, like SOS, More Nasty Critters, etc. Also works with unlevellers like Requiem, OMEGA, etc. Also supports for custom races of NPCs. Super fast and lightweight. Please read: Prerequisites: Install xEdit: https://github.com/TES5Edit/TES5Edit/releases Installation: Install SkyFem - All NPCs Now Female v4.0.0.zip as a regular mod in Mod Organizer 2 (MO2). The SkyFem NPC.esp plugin should go to the END of the mod list. Yes, it should be after the Bashed Patch, Smash Patch, zPatch, DynDOLOD, etc, any other patch that do anything. The idea is that if you have a stable mod list, then this will just change the visuals of the NPC's to female. Download the file SkyFem - Scripts v4.0.4.zip and extract the scripts to the xEdit Edit Scripts folder. Run SSEEdit and right click on SkyFem NPC.esp and select "Add Masters...". Select all plugins and click OK. Right click on SkyFem NPC.esp and select "Apply Script...". In the drop down menu, select SkyFem - Patcher and let the script run.... This will take a small amount of time ~10 mins. If SkyFem NPC.esp is not in the last position, this script will abort. There will now be a folder called DummyOutput in the overwrite directory of MO2. Move the contents of the DummyFolder to the SkyFem NPC SE mod folder. (Exact same instructions work for the legendary edition of Skyrim, but use the legendary edition file in the first step) Updating your modlist and regenerating the patch: The patcher is incremental and supports mod updates. Anytime you update/add a mod in your load order. You can just re-run the patcher and it will automatically add new NPCs that were not there previously, while keeping the others with the same look. If one of your mods is updating an NPC, say by giving them better AI/changing their combat tactics, giving them new items, SkyFem patcher takes care of that as well and keeps their feminized appearance while updating everything else. Uninstalling a mod and regenerating the patch (Advanced): [TODO: better uninstalling, maybe write a script?] Before uninstalling/deleting, manually find conflicts with SkyFem NPC.esp and remove them. Then re-run the patcher. Custom NPC Editor (WITHOUT CK): If the NPC's assigned randomly are not upto your liking, now you can edit them manually using the SECOND script provided. To edit the NPCs manually just run the second script on SkyFem NPC.esp BUT you need to change the names of the NPCs in the script to your liking... It is super easy as you only need to change the editor IDs of npc1 and npc2. Discussion and help: Compatibility: This is an automated version of SkyFem by Corsec and will automatically feminize your Skyrim world and patch your mod list for you. Should be compatible with most mod guides, I have verified compatibility with Lexy's LOTD SE guide (which is one of the largest and most complicated guides that exist right now) and have not experienced any crashes. It is super compatible with all mods and very very easy to install. Most of my support is going to be for the Skyrim Special Edition as a lot of the mods have already been ported and the mod list that I am following (Lexy's LOTD) hasn't crashed in over 100 hours. BUT almost all the instructions also work for the Skyrim Legendary Edition. Expected patching time ~10-15 mins, if you are new to xEdit. HIGHLY RECOMMENDED to start a new game for full immersion and proper NPC facegen support. This mod has 0 footprint and 0 scripts so it is SUPER lightweight. Bugs: There is a small neck gap on some feminized NPCs.... Start this mod on a new game. This is the best way to fix this problem. More info: This is a known bug related to modifying NPC's mid game - Fixing it if you are irritated (warning, it is not easily possible). Please report more bugs and I'll try to get rid of them as fast and easily as possible. Credits: Corsec, for SkyFem his mod, which I took inspiration from. xEdit team, which made this mod possible. Bethesda, for being a constant fuck up and mess of bugs and also for this game. Submitter a11hai1kotl Submitted 11/18/2018 Category Adult Mods Requires SSEEdit Regular Edition Compatible Yes View File
  20. The Selachii - Shark Race View File The Selachii - Shark Race v3.22 Description: This mod adds a custom playable shark race with fully animated headparts and total support for Vampirism. The main race is intended for use with an UNP compatible body replacer for females, and with SOS Full for males. Includes native support for UUNP Special based bodies. CBBE is also supported (Support is WIP so far). SOS for Females is also supported! Both the beast sheath schlong and the two humanoid ones included in the main plugin have native support for females. The sheath schlong is built for the original UNP body, but SevenBase, UNPB or similar bodies witha a groin area equal or close to UNP should work fine as well. CBBE is only supported for the humanoid schlongs, but not for the sheath. Note that the mod includes a "No schlong for females" AddOn for SOS. The NPCs added by the follower plugin (male and female alike) that are supposed to have a specific schlong assigned depending on their backstory and lore will still have them, but other female characters not supposed to have it will automatically be assigned the "No Schlong" by SOS. The player character will be assigned one at random, including the "No Schlong" one if she is female. If you want to add (or remove) the schlong from your character, use SOS' MCM menu to manually assign the corresponding addon. REQUIREMENTS: FOR THE MAIN VERSION OF THE MOD: --- SKSE --- XPMSE --- RaceCompatibility --- SOS - Schlongs of Skyrim --- UNP Compatible body And their respective requirements, if any. FOR THE CUSTOM RACEMENU MORPHS: --- RaceMenu FOR THE MAIN NPC PLUGIN: --- Yiffy Age 5.1+ And its respective requirements. FOR THE CBBE PATCH: --- CBBE Compatible body FOR THE NPC PLUGIN AND THE STANDALONE SHEATH PATCH: --- BadDog's Hoodie Schlongs And its respective requirements. FOR THE SL HOOKS INCLUDED IN THE NPC PLUGIN: --- SexLab (OPTIONAL, NOT A HARD REQUIREMENT) And its respective requirements. Race Information: "Native to the shores and seas of Akavir, the Selachii are an amphibious race descended from feral sharks. Known for their talent as warriors and sailors, they are commonly hired by trading and mercenary companies alike, and they are rarely seen far from the sea or other bodies of water. Their thick skin and their claws give them an advantage in combat, and they are even known to use their jaws as deadly weapons against their foes." SKILL BONUSES: One Handed - 10 Two Handed, Archery, Smithing, Light Armor, Restoration - 5 RACIAL POWERS/ABILITIES: Gills - Waterbreathing Apex Predator - increased movement speed when swimming (x1.75) Talons - 12 points of extra unarmed damage Thick Skin - 16 points of base Armor rating Cold Waters - 50% resistance to Frost Shark Bite - bite attack that restores the player's Health by the damage dealt and also causes enemies to bleed. Damage value starts at 25 and scales each 5 levels. OTHER INFO: --- Height: 1.05 (Male and female) --- Custom heads and head parts created by NightroModzz using assets from CITRUS. Hi-poly, detailed, and completely compatible with morphs, phonemes and facial expressions --- Approx. 30 hair styles for males and 50 for females, converted both from the vanilla game and from other sources like KS Hairs. --- 6 different fin ring (material) options for both males and females. --- Several eye color uptions using vanilla Khajiit and Argonian textures, for males and females + Custom eyes created by KrittaKitty and nevenbridge81. --- Custom clawed hands for both genders. --- Custom beast feet by Bad Dog, available in both plantigrade and digitigrade versions. --- Limited tint options (based on vanilla Argonian tint designs). Note that the main follower plugin is built for use with Yiffy Age of Skyrim; a vanilla/non-YA version patch for the plugin is also available for those that don't use YA. Make sure to check out Kuroyami's blog for info on the mod, the race's lore, planned and existing characters/quests, etc: Writing for Sharks Files: --- Shark Race 3.22 - MAIN - UNP and SOS: Main plugin of the mod. Required. --- Shark Race 3.22- Digitigrade Feet: Replaces the default plantigrade beast feet with Bad Dog's digitigrade meshes and skeleton. Install after the UUNP Bodyslide and NPC Plugin saying "Yes" to overwriting their files, if using them. --- Shark Race 3.22 - UUNP Bodyslide: Includes UUNP Bodyslide sets for the armors, the underwear items, and the schlongs. Strongly recommended if you use a UUNP-based body. --- Shark Race 3.22 - NPC Plugin: Adds several Selachii NPCs to the world, some of them with their own quests and stories. Also includes the SOS Sheath Schlong addon, as well as a separate plugin to enable some edits to the College to add Ko'Maru's room (for use only if no other College-altering mods are installed). Requires Yiffy Age v5.1+ and Bad Dog's Hoodies (Included with YA). Strongly recommended. Choose either this one or the one below, depending on whether you use YA or not. --- Shark Race 3.22- NPC Plugin (Vanilla): Same as above, but lacks the YA requirement and is meant for use with a vanilla setup instead. Requires Bad Dog's Hoodies. --- Shark Race 3.22 - CBBE Patch: Makes the race and its assets compatible with CBBE bodies instead of UNP ones. Required if you use a CBBE body. Not compatible with the Digitigrade Feet patch. --- Shark Race 3.22 - SOS BD Sheath: Adds the SOS Sheath Schlong addon. Requires BadDog's Hoodie Schlongs. For use only if you don't have the NPC plugin installed. --- Shark Race 3.20 - Main Menu Replacer: replaces the main menu logo with animated Selachii NPCs like the custom load screens. Includes A FOMOD/NMM/MO installer for ease of selection. Should work with both UUNP and CBBE versions of the mod. --- Shark Race 3.20 - Recorder Replacer: turns Recorder into a Selachii and fixes some minor bugs in her plugin. Made by request. Requires the main Recorder - Standalone Fully Voiced Follower mod to be installed first. Notes for Character creation: --- Face tint sliders available: warpaint, lips, cheeks, cheek lower, forehead, eyeliner, eye socket upper, dirt. --- Complexion slider will change between smooth and ridged head texture for males, and between default and fin-less head normal map for females (use the Brow slider to remove fins to achieve this effect). --- Brow type slider will add and remove fins (with different ring styles) for females and males. Recommended Mods: --- Slightly Less Crappy Swimming Animations by MadMansGun: replaces the vanilla swimming animations with (slightly) less crappy ones and also changes the tail anims during swimming so they are more fitting for a shark tail. Also works on Argonians. --- Faster Book Animations by MadMansGun: there are several books included in the NPC plugin and they have plenty of content, so you may want to use this mod to speed things up whiel reading them. --- Individualized Shout Cooldowns (SKSE Plugin) by kassent: to avoid other shout cooldowns preventing you from biting due to the Bite attack being considered a Shout. Known Issues: --- As a side-effect of the way RaceCompatibility works, some vanilla Argonian head parts will show up for the sharks. They can (and should) be safely ignored. --- The HDT hairs tend to load up wrong the first time you select them in the race menu. Change to a different hair and back and they should work fine. --- Likewise, HDT hairs can get spazzy during normal gameplay. I've tried my best to edit the XML and keep the spazzing to a minimum but it still happens, so beware. --- The Shark Bite attack had to be classified as a Shout in order to be able to trigger the "biting" anim and to properly cast the spell. If you have any mod that is triggered by/checks for any kind of Shout (and not only vanilla ones), using the Bite may interfere with it. Future Plans: --- Any requests I like and I have the skills to fulfill will proably be done, though I can't promise anything. --- If not posted here, possible WIPs and ideas may be posted in the thread itself. Changelog: V3.22 --- Added new beast feet created by Bad Dog. Plantigrade by default, with an optional patch to make them digitigrade. --- Added 8 new eye color options. --- Added 1 new warpaint option created by Kuroyami, with 3 variants. --- Added a custom "Eye Size" slider/morph to the race menu. --- Tweaked the "Nose Length" morph to properly change snout length without altering other areas of the face. --- Tweaked the subsurface scattering textures (_sk). --- Added a new SOS Addon option using Bad Dog's Hoodies system, based on BD's Argonian Slit addon (Male only for now). --- Improved the texture transition between female bodies and human schlongs. --- Increased the racial damage resistance/armor rating bonus from 10 to 16. --- Edited the default race presets to remove the fin rings. --- Added some missing keywords to the SOS schlong items. --- Separated the mouth textures from the vanilla Argonian paths to prevent conflicts with YA's Argonian mouth replacer. --- Removed the botched HDT weights and data from the "Wine" KS hair. --- NPC Plugin: Added 3 new outfits with 2 variants each, based on the Blades Hakama. --- NPC Plugin: Separated the thigh plates from the main (body) armor slot. --- NPC Plugin: Added one new NPC: Nami. Potential follower, with a small introduction quest beforehand. Can be found in the Wreck of the Winter War. --- NPC Plugin: Added placeholder NPC data for Ros and Lana. --- NPC Plugin: Added 2 more load screens and edited some of the existing ones. --- NPC Plugin: Edited NPC data and appearance to work with YA v5.x. --- NPC Plugin: Edited the SOS Sheath addon data to remove the dependency to the (now removed) deprecated Hoodies system duplicate from YiffyAgeSchlongs and point it to BadDogSchlongsCore.esm instead. --- NPC Plugin: Adjusted hair color and some other minor details in the load screen meshes. --- CBBE Patch: removed the extra plugin from the download. + Possible unlisted changes and edits. Credits: V3.22 CREDITS NightroModzz for the awesome new heads! Kuroyami for several major contributions to the mod. BadDog for lots of stuff, including beast schlongs. MadMansGun for the animated load screens, and other stuff. KrittaKitty for the (unreleased) Lykaios Race assets. GuruSR for the bite attack upgraded script. VectorPlexus, Smurf and others for SOS - Schlongs of Skyrim. AyyRofLmao for the original Sharkmer Race HHaleyy for Fair Skin Complexion V8.0 dimon99, Phygit, and thepal for DIMONIZED UNP Female Body Groovtama for XPMSE Caliente, Ousnius and others for Bodyslide and the UUNP Special body. Kalilies and the rest of the authors of KS Hairdos - Renewal ScrollTron1c and the authors of the original resources for FAMOUS - Fitness And Muscle Options Utility Suite Mandragorasprouts for Vitruvia - Skin texture overhaul. EvilReFlex for helping with texturing, as well as for Textures for "SOS schlong for females" and SoS - Schlong for Females BodySlide. Derok for Argonian Reptilian Feet, and for Better Claws and Gauntlets alongside Didact2401. blabba for CITRUS Heads. Calyps for some of the hair styles. Nuska for some of the hair styles. Apachii for ApachiiSkyHair, for some of the hair styles. nevenbridge81 for Natural Eyes. tiwa44 for UNP Spice Gear. TheCoach for TCf - Vanilla Skyrim Bodyslided ( UUNP HDT ). theincrediblenick for Fingerless Gloves Rebalanced. atomec for Blades Hakama. roland113 for Predators - The Lost Tribes. SirNibbles for Retexture Blades Hakama. BlackWolf24 for Argonians Enhanced. Note: according to permissions, everything here should be fine, but if any author wants me to remove their assets from this file for some reason or to edit the credit section, just let me know and I will comply as soon as possible. ORIGINAL CREDITS Head and tail meshes have been modified from originals created/provided by thesholintiger and Force2013 Feet mesh is modified from Phygit's FemFeet Other meshes/textures - Bethesda Submitter Blaze69 Submitted 11/03/2016 Category Races Requires SKSE, UNP compatible body, SOS, RaceCompatibility Special Edition Compatible No
  21. Hello you! Im Melodic and this is JACKASS! jk this is armor/clothes conversion/port thread and at some point all kind of content. Im recovering all those stuff that disappeared after forum rebuild. Mind come and say "hi"! Also you can pm me here or in Discord NSFW Skyrim Channel. Most of these "armors" will require original version and AIM which allows you to just spawn items. Also mind install XPMSE or corresponding bodytype with skeleton inside. 1. Aradia Devious 7B Bombshell full customizable and upgradeable by Aradia Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/ul11u0pkkyh4520/Aradia_Devious_7B_Bombshell_full_customizable_and_upgradeable.7z Required: Zaz Animation pack 2. Aradia Lingerie Dress by Aradia Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/2qzjo5i1i71uyge/Aradia_Lingerie_Dress-50415-1.7z 3. Black Rose by n8k Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/0g0qd7ikd6blxau/Black_Rose_HDT_Sevenbase__Bombshell_BBP.7z http://www.mediafire.com/file/xsyun7y50u7t6ua/Black_Rose_HDT_Sevenbase__Bombshell_TBBP.7z http://www.mediafire.com/file/a8bac8ejc6bmcir/Black_Rose_HDT_Sevenbase_Cleavage_BBP.7z http://www.mediafire.com/file/h8cbdahemldcxay/Castanic_Heavy_15_Black_7B_Bombshell_BBP.7z 4. Castanic Heavy 15 by Halo Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/h8cbdahemldcxay/Castanic_Heavy_15_Black_7B_Bombshell_BBP.7z 5. Crazy Glass Robes by Newmiller Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/q8xdxkxlv6v4bvr/Crazy_Glass_Robes_7B_Bombshell_BBP.7z http://www.mediafire.com/file/49q57u5x6qh3e4u/Crazy_Glass_Robes_7B_Cleavage_BBP.7z 6. DEM Private by Krista Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/4qyws9nxj3msv3v/DEM_Privat_7B_Cleavage.7z 7. Fiora armor by Shadowtroop Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/1eg2r231r37e7ti/Fiora_Armor_7b_bombshell.7z 8. KURESE GLORIA by NPR and KURESE Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/zcjr3cj3frk799z/KURESE_Gloria_Sevenbase_Cleavage-49631-2.7z 9. Newmiller succubus outfit by Newmiller Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/tm6m0442dttytmq/Newmiller_succubus_outfit_7b_bombshell_bbp.7z 10. Nighthawk Armor by Dragon SlayerMod Team Bodytype: Sevenbase (UNP) / CBBE Link to mediafire: http://www.mediafire.com/file/ujsu69awzcsbgur/Nighthawk_Armor_for_Sevenbase_Bombshell_-50801-1.7z http://www.mediafire.com/file/gd2i848um5ubsu0/Nighthawk_Armor_for_CBBE_TBBP-50801-1.7z 11. Parthurnax Dragon Queen by ??? Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/e0r2plrev7wvyp4/Parthurnax_Dragon_Queen_7b_Cleavage.7z 12. Rayne Clothes by ??? Bodytype: Sevenbase / CBBE / UNP / UNPB Link to mediafire: http://www.mediafire.com/file/ou1i43nxx1g3exa/Rayne_Clothes_7B_Cleavage_BBP.7z http://www.mediafire.com/file/qa178obsyldfhv8/Rayne_Clothes_CBBE.7z http://www.mediafire.com/file/p58cqy15y3raaa5/Rayne_Clothes_UNP.7z http://www.mediafire.com/file/e9c1911j85d35c9/Rayne_Clothes_UNPB.7z 13. Rocco dress by ??? Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/tyzdndt2r4t5k10/Rocco_Dress__7B_Cleavage.7z Note: when you reduce character weight - only dress will get smaller 14. Royal Daedric Armor by GarryG Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/94bbd1b4rpa4tah/Royal_Daedric_7B_Bombshell_BBP.7z Required: https://www.nexusmods.com/skyrim/mods/3104(standalone) Note: You need to extract bsa and rename my nifs according current ones 15. Rumble Rose by ??? Bodytype: Sevenbase / UNPB (UNP) Link to mediafire: http://www.mediafire.com/file/2gj2k4cxxjg8pom/RumbleRose_7B.7z http://www.mediafire.com/file/9ufeenwv7d4uk0t/RumbleRoseUNPB.7z 16. Sayaka suit by ??? Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/88t0bn7bm63a3ba/Sayaka_suit_7B_Bombshell_BBP.7z 17. SeeLaMer Dress by ??? Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/5j3ewr19pd5i1i3/SeeLaMer_UNPB-BBP.7z 18. Sexy Evening Dress by gekkou1992 Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/jam90p7tc5rp9q2/Sexy_Evening_Dress_7B_Bombshell_BBP.7z http://www.mediafire.com/file/jazqoszjuzzyx18/Sexy_Evening_Dress_7B_Cleavage_BBP_.7z 19. Snake Armor by jianeddie Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/yb6btwqbjif780w/Snake_Armor_Sevenbase_Bombshell.7z 20. Tera armors all-in-one by asianboy345 Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/nx5d1wzdzdgxbqy/TERA_Armors_for_7B_All-in-One.7z Note: Inludes all armors up to 08.02.2014 Required: https://www.nexusmods.com/skyrim/mods/25846 21. TERA Eternal Crusade by asianboy345 Bodytype: Sevenbase (UNP) Link to mediafire:http://www.mediafire.com/file/g23n9b8r41id1sa/TERA_Eternal_Crusade_7B_Cleavage.7z Required: https://www.nexusmods.com/skyrim/mods/25846 22. TERA Pirate Castanic by asianboy345 Bodytype: Sevenbase (UNP) Link to mediafire:http://www.mediafire.com/file/h9mzesfkpe4jj1h/TERA_Pirate_Castanic_7B_Cleavage.7z Required: https://www.nexusmods.com/skyrim/mods/25846 23. TERA Shadowfang by asianboy345 Bodytype: Sevenbase (UNP) Link to mediafire:http://www.mediafire.com/file/a3c7gq7ndk8r3bl/TERA_Shadowfang_7B_Bombshell_BBP.7z Required: https://www.nexusmods.com/skyrim/mods/25846 24. Vampire Cuirass by Newmiller Bodytype: Sevenbase (UNP) Link to mediafire:http://www.mediafire.com/file/nhaonj744pr29pt/Vampire_Cuirass_7b_Bombshell_BBp.7z 25. Wjun lady by b3lisario Bodytype: Sevenbase (UNP) Link to mediafire: http://www.mediafire.com/file/q29j6ue4bds6r9j/Wjun_lady_7B_Bombshell_BBP.7z
  22. Version 1.1.0

    1,001 downloads

    This mod is a prerequisite to my “Circulated In Skyrim” (CIS) patches. All up-to-date CIS patches reference CISCore content. *Note* CISCore is only a set of "core files". It will not "circulate" or "distribute" items by itself. What is CIS? The CIS (or “Circulated In Skyrim”) mods distribute items added by other mods that are otherwise unobtainable in-game without the use of console commands or scary scripts. Many mods that add new items to Skyrim don't make them available to NPCs or lootable objects. The CIS series not only fixes this problem, but it also rebalances and adds new variants of modded items based on vanilla content. In some cases, CIS mods also repair minor bugs present in mod content. What is CISCore? CISCore is a collection of custom leveled lists (LVLI), object effects (OBJE) and outfit templates (OTFT) that are referenced by other CIS mods (also called "CIS patches"). By having CIS patches use a set of core files, it's possible to perform updates to the CIS series without individually updating every patch. In addition, it makes adding new entries to the CIS series significantly easier, and reduces the likelihood of errors when creating and merging CIS content. What does this mod do, and how so? In a nutshell, the CIS series replaces items in Skyrim with leveled lists (LVLI), which makes it possible for different items (such as modded content) to be spawned in place of vanilla content. CIS mods override vanilla leveled lists (LVLI) and outfit templates (OTFT) using CIS-leveled lists (LVLI), which contain mod-content. When applicable, CIS mods also add new content (based on mod-content) to CIS-leveled lists, such as enchanted items. Table of Contents ------------------------ What are CIS Patches? -------------------------------- CIS patches inject CISCore's leveled lists (LVLI) and vanilla leveled lists (LVLI) with mod-content. CISCore is a framework, and CIS patches use CISCore to distribute new content in-game. Every CIS patch is specifically tailored to one or more mods. They are responsible for enchanting (when applicable) and rebalancing the items they circulate in Skyrim. It takes a lot of work to distribute and enchant modded content, so it's understandable why many authors don't bother. With mods like Lootification, one could technically argue that it's unnecessary. However, mods like Lootification are what I like to call "blanket fixes". While they do distribute modded content, they only cover-up the problem. Script-based solutions offer much flexibility, but they can be considered “one-size-fits-all” strategies. Most loot-distributing mods are designed with weapons and armor in mind. They may or may not pay attention to other types of items, and in many cases, they can’t. While they work great with basic sets of gear (such as cuirass, helmets, greaves etc.) they struggle with non-vanilla-based gear (such as "bikinis", collars, and other "non-standard" gear). They cannot dynamically enchant or rebalance these "exceptions", and will require user input to maintain in-game balance. My CIS patches are created by hand, allowing for a greater degree of balancing and edits no "blanket fix" can do. These patches are carefully designed to be balanced in relation to the vanilla Skyrim experience. They rename, enchant, adjust, and distribute modded content into Skyrim. By avoiding scripts, the CIS series won’t (directly) contribute to script latency or lag. CIS patches come in all shapes and sizes, to best integrate modded content into your game. What CIS Patches are there? ------------------------------------- How does CIS work? ----------------------------- As mentioned before, the CIS series replaces items in Skyrim with leveled lists (LVLI), which makes it possible for different items (such as modded content) to be spawned in place of vanilla content. But before I can describe how CIS mods work in detail, you’ll need to be well-acquainted with leveled lists (LVLI) and outfit templates (OTFT). Leveled lists (LVLI) are (literally) lists of one or more items that Skyrim spawns randomly and/or based on the player-character’s level. They are used for anything between filling lootable objects (such as barrels or chests) and equipping NPCs with gear. Outfit Templates (OTFT) determine what weapons and armor an NPC spawns (and is equipped) with. They contain one or more items or leveled lists (LVLI). All CIS patches rely on a set of core files, CISCore. CISCore replaces items in Skyrim’s leveled lists (LVLI) and outfit templates (OTFT) with new leveled lists containing that item. These leveled lists (LVLI) all referred to as "CIS leveled lists". Mod-content is inserted into CISCore’s leveled lists via “CIS patches”, separate mods which work with CISCore. After creating a Bashed Patch (using Wyre Bash) or a merged patch (using say, xEdit), Skyrim will randomly spawn mod-content in place of vanilla content. . . thereby circulating it in Skyrim. CIS patches also inject new enchanted variants of mod-content into CIS and Skyrim leveled lists (LVLI). Some CIS patches may distribute items in your game a little differently, but it's all based on the same method. CIS mods use no scripts whatsoever. Why have "core files"? Technically speaking, there's no need to have "core files" (or "CISCore") for this method of loot-distribution to work. However, CISCore provides both you (the user) and me (the modder) distinct advantages. CISCore manages outfits (OTFT) and leveled lists (LVLI) which are used by other CIS mods. It also contains custom object effects (OBJE), which are used for custom enchantments. By having these items managed by a set of core files, it makes it possible to update them (and by extension, the whole CIS series) with a single .esp (rather than updating all CIS .esps). On your end (the user), it makes updates a snap! CISCore also reduces file sizes and makes merging the CIS series easier, by reducing the amount of data needed in each CIS Patch. Why use CIS? ------------------- When distributing new content to Skyrim, there are many ways to do so. I'm going to try to convince you to use my way. Console Commands don’t randomly distribute items to characters or lootable objects, and they are impractical to use with regularity. Every console command requires user input, breaking immersion for many players. You could use batch commands, but it doesn't solve any of the problems listed above. Add Item Menu (or AIM) is a user-friendly way to add items to player’s inventory, but it suffers the same disadvantages as console commands. Automatic Spells and Increased Spawns (or ASIS) only distributes spells and perks. It will not rebalance them without user input. As a script-based solution, it has a significantly higher chance of causing undesired effects, such as unbalanced encounters or script-related issues. Lootification does distribute new content into Skyrim, and with great proficiency. However, it does not rebalance individual items by itself, and has limited renaming capabilities. It will struggle with any "non-vanilla" based loot, and is intended for equipable gear. Like all script-based solutions, Lootification is “one-size-fits-all” and suffers similar disadvantages to ASIS. Wyre Bash doesn’t distribute new content to Skyrim by itself. It merges pre-existing leveled lists together, which exist in vanilla Skyrim and are created by mod authors. Most mods which add items to Skyrim don’t include leveled lists, and thus cannot be distributed in-game by Wyre Bash alone. But here's the beauty of my CIS mods. No matter what method of loot distribution you use, CIS should be compatible with all of the above options (and more!) Because CIS uses no scripts, it is (in theory) compatible with just about anything you install. Why not use CIS? ------------------------- No mod is perfect, plain and simple. I hate to rag on my blood sweat n' tears, but something's got to be said. - CIS may conflict with other loot-distribution mods. I know what I just said, but hear me out. While the effects of such conflicts shouldn’t break your game, you may have NPCs spawning with extra copies of items, or not spawning with the full range of items you have installed. Although, you should be able to solve most of these conflicts with a mod merge or patch. - CIS has no in-game or easy-access settings. To edit any CIS file, you'd need to open them via Creation Kit or xEdit and edit them manually. Unfortunately, CIS patches require an immense amount of labor to edit. CIS patches have taken me anywhere from hours to literal days to create. In one case, I spent over one-hundred hours making a CIS patch. - CIS uses a great deal of leveled lists (LVLI), and every CIS patch you install may increase that number and/or the number of entries in those leveled lists (LVLI). Every leveled-list (LVLI) and leveled-list (LVLI) entry taxes system resources, and they may affect frame-rate if called upon in large numbers (such as spawning many NPCs at once). - CIS uses a new .esp for every patch. This problematic for the avid modder, where .esps are a valued commodity. If you are in need of free space in your load order, I highly recommend merging all CIS patches. Do not merge CISCore with your CIS patches. . . I'm not sure what would happen. It might be okay though. Goals -------- Custom Enchantments - For the time being, I will be sticking to vanilla enchantments. However, I would like to introduce custom enchantments to the CIS patches, thereby increasing the variety of loot they bring to Skyrim. I intend on making them similar to vanilla enchantments, to insure they remain balanced. Perhaps on a later date, I'll try less erm, balanced ideas. Screenshots - I’ve never been a fan of mods without screenshots, but I’ve yet to settle on an aesthetic for my Skyrim installation. When I am ready to show-off my Skyrim, I will upload screenshots showcasing the effects of the CIS patches in-game. Stability - I want the CIS series to be as stable as possible. To help insure stability, I will try to minimize null references and try to use only the assets provided by vanilla Skyrim (and DLC) and the mods being “patched”. I plan on keeping the CIS series strictly script-free, to maximize compatibility between Skyrim installations. Questions, comments or concerns ------------------------------------------------- Feedback is deeply appreciated, and necessary to the improvement of my work. Are my mods working as intended? If not, please notify me straight-away. I want to insure that my mods are as universally-functional as possible. If you have any ideas or suggestions, let me know and I will consider them for future releases of my mods. Installation ---------------- Unzip the contents of the “CISCore” file within your “Data” folder inside of your Skyrim install folder. This mod must be placed ABOVE any CIS patches you have installed. Permissions ------------------ Feel free to modify my work to your heart's content. You may share my (modified) work with other, but please provide a link to the original (download page) and do not host my mods on other sites without my prior permission. In the event that I cannot be contacted (within' a month's time), then you may distribute and host my work (to your heart's content). However, I may revoke this privilege at any time. Requirements -------------------- Skyrim.esm Updates ------------ Version 2.?.? (Est. Release: July, 2019) Minimum Requirements: All Skyrim DLC Added standalone leveled lists for (vanilla DLC) armors. Updated (vanilla DLC) Leveled Lists with CIS Leveled Lists Updated (vanilla DLC) Outfit Templates with CIS Leveled Lists Version 1.2.0 (Est. Release: June, 2019) Minimum Requirements: None. Added standalone leveled lists for (vanilla) armors. Added standalone Object Effects (or enchantments) Added standalone leveled lists for CISNPC Updated (vanilla) Leveled Lists with CIS Leveled Lists Version 1.1.0 (May 25, 2019) Minimum Requirements: None. Added standalone leveled lists for several new (vanilla) armors. Added replacers for (vanilla) Outfit Templates Fixed "Hunter Outfit" with proper boots. Updated (vanilla) Outfit Templates with CIS Leveled Lists Version 1.0.0 (Aug 29, 2018) Minimum Requirements: None. Added standalone leveled lists for vanilla armors
  23. It occurs every time when fps under 50. It doesn't happens with high FPS like 50-60. I don't know what causing it even I have high-end machine for Skyrim. I have 2GB VRAM(gtx680mx) and I am using enb with 2k textures for most of the things but it does not pass the VRAM capacity. Game uses around 1900-2030MB of VRAM,
  24. This is a series of compiled files and tweaking I did from a lot of other authors which I forgot and cant really be bothered to waste my time finding. I claim ZERO credit from this because I would only like to make things easier for everyone. Thanks! Download all the files and Drag in to NMM and install by order Installing Deadly Mutilation SE -Install Deadly mutilation AIO CBBE ( it will be CBBE by default ) -Install Deadly mutilation V1.3.4 Update (Overwrite everything) -(OPTIONAL- Install Vanilla meshes to switch from Cbbe to Vanilla) -Install Latest of the date XPMSE and override everything ( Make sure you tick the Deadly Mutilation Checkbox when asked) ( tick SOS also if you want it too) For SOS Patch SE - After doing the above installation steps - Install SOS SE ( Don't override anything) - Install Deadly Mutilation SOS Patch and override everything. Run FNIS and youre good to go. ( latest version of this date) DISCLAIMER: Basically This will conflict a lot with Armor mods that use CBP Hdt or whatever and I cant be asked to figure it out. But it works well with standalone or armor mods that are not on the existing "Deadly mutilation Chosen NPCs" ( basically armor mod works just not on the deadly mutilation ready NPCs) If you know the authors of these files please drop their names below. Deadly Mutilation - CBBE - AIO - Classic.zip Deadly Mutilation Vanilla Pack.rar Deadly Mutilation SoS Patch.rar Deadly Mutilation V1.3.4 Update.rar Schlongs_of_Skyrim_SE - v1.1.2.rar
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