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Found 1,000 results

  1. Since we are all curious, the question is What are you doing right now in Skyrim? Or if you are not playing in another window exactly right now: what was the last thing you did? Nothing else, nothing from your archives, nothing from your folders, nothing from the day before, nothing old and rotten. Only fresh stuff counts! A screenshot is mandatory! There's no fun without it! And because we are all keen on gossip: we want the facts: Where when what. The must: your screenshot What quest is shown in your picture Who is in this picture What are you doing And if you like: What date is it Any rumors, gossip, you have a tale? name a mod if it matters Since we are here on LL, 18+ is allowed if it is related to the quest you are currently playing. But it is not necessary, we have already a thread for that. I'll show you an example in my next post Added rule for modders: A screenshot from your CK counts too. Do not feel segregated from the players. But be aware that you have to spoil what you are doing
  2. Beta build is for Skyrim Special Edition only More details on the version/beta coming later when I have more time. For now, I just want to get the beta out there for testing. So here it is. Non-SE users will likely have to wait until release for 1.63. I have no plans right now to release a non-SE version of the beta. Requirements: Skyrim SE 1.5.97 SKSE SE v2.0.17 SkyUI SE Changes since 1.62: Added a caching system to animation searches Increased animation slots to 750, decreased voice/expression slots to 375. A new scaling fix that finally solves the issue with some actors/creatures randomly changing sizes when animating (enabled by default) (partially implemented) a new hook system for developers that don't work on events, allowing them to fully complete their hook function before the thread continues. Solves some sync issues with more complicated or timing sensitive hooks. Some other stuff I'm surely forgetting because it's been a long time. Beta 2 Hotfix: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.7) Removed references to Oldrim scripts (NiOverride and MfgConsoleFunc) to fix compile issues Some minor tweaks here and there Beta 3: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.8) Fixed most of the slowdown at animation startup Fixed disabled animations still getting used for awhile afterward Some minor tweaks here and there Beta 4: Updated SexLabUtil.dll and PapyrusUtil.dll to the SKSE 2.0.10 Beta 5: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.11 or 2.0.12) Skyrim SE, version 1.5.62 only Re-added all high heel options in the MCM. Beta 6: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.15) Skyrim SE, version 1.5.73 only Beta 7: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.16) Skyrim SE, version 1.5.80 only Re-enabled HDT Heels detection A few minor bug fixes Beta 8: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.17) Skyrim SE, version 1.5.97 only Known Issues: Animations take longer to start than normal right now. Other Notes: Animation packs from non-SE version have to have their animations converted to 64 bit in order to work. This can be easily automated and done quickly by the pack developers. All existing basic mods should work as is as far as I know. As long as they don't require any other SKSE plugins that haven't yet been converted. This means Devious Devices and its mods won't work until DD gets its SKSE plugin updated. I haven't fully tested a lot of the plugin in SE beyond making sure basic functionality works. So submitting bug reports are critical here. Download: FULL Beta 8 Archive: (MEGA Mirror) SexLabFrameworkSE_v163_BETA8.7z UPDATE for beta 7 to beta 8: (MEGA Mirror) SexLab_v163_UPGRADE_beta7_TO_beta8.zip Old version:
  3. Greetings, I want to go and have some fun with mods in Skyrim but I don't want to do all those main, dlc and civil war quests So I thought some of you would be kind enough to share their saves, all I want is: Main, DLC (Dawnguard side) and Civil War quests (Imperial side) Side quests aren't important (It actually even better if you did some) Without mods or atleast won't explode when I try to open them No Guild missions I don't want any of guild missions I want my character to be stay away from those filthy guilds If you know a save like that I would also like to see that, unfortuantly I been searching it for a while and I still haven't found a save file that gave what I want
  4. Comrades ! I've Morphed femalehead.nif from this pack https://www.loverslab.com/files/file/2476-all-in-one-hdt-animated-pussy/ into this mesh for cassie cage mk11 https://www.deviantart.com/mylladinx/art/XPS-MK11-Cassie-Cage-809201290 , i've created an .obj from the final product, i've followed this video tutorial below exactly step by step. the .obj shows up in Nifskope and it looks fine except it doesn't have parts all named and fancy like the original femalehead.nif it just shows up as a BSnodesource or something like that , and i have no idea what to do next since the tutorial ends there, also i'm not sure if i've actually made a working .obj or if i messed up somewhere so i've attached all the files that i have ready up to this point (only the stuff i've made so far and the stuff the model is using) and i implore you to take a look and see if its good to go and then guide me on how to proceed , thank you ! in the attachment i've also included the blender project , i used blender 2.79 Cassie.rar
  5. View File CBBE SE - PeroPeroArmorPack An armor pack mod featuring 6 unique outfits for Skyrim SE! - WHAT'S INCLUDED - Aegyptus Hands Aegyptus Head Aegyptus Head B Aegyptus Heels Aegyptus Nipless Aegyptus Outfit Aegyptus Pants --------- BlackWidow Armor BlackWidow Armor SP BlackWidow Boots BlackWidow Boots SP BlackWidow Gloves BlackWidow Gloves SP BlackWidow Boots BlackWidow Boots SP BlackWidow Head BlackWidow Head SP --------- Caged Vixen Ears Caged Vixen Hands Caged Vixen Heels Caged Vixen Heels Alt Caged Vixen Outfit Caged Vixen Outfit Alt -------- Dancer Girl Boots Dancer Girl Outfit Dancer Girl Outfit Blue -------- PeroPero Armor PeroPero Boots PeroPero Bra PeroPero Gauntlets PeroPero Goggles PeroPero Goggles B PeroPero Helmet(Invisible) -------- Wanderer Mage Armor Wanderer Mage Hands Wanderer Mage Helmet(Invisible) Wanderer Mage HighHeels - REQUIREMENTS - CBBE SE Body HDT physics compatible skeleton (Groovtama's XPMSSE) The latest Bodyslide (Optional) CBP Physics or HDT SMP (For Boobs and Butt Jiggle) Lazy Tools or Racemenu Alpha for the Heels effect - INSTALLATION - 1. Download and install this mod (automatically, using NMM or MO2, or Vortex, or if manually then extract the file into SkyrimSE's Data folder). 2. Obtain in-game via crafting at any blacksmith forge/tanning rack or by using AdditemMenu SE 3. The default body is CBBE Curvy. If you wish to customize your shape then read on. 4. Download and install the Bodyslide and Outfit Studio utility. 5. Open the BodySlide utility. Search for "CBBE SE - Goma's..." 6. Tweak the sliders to your liking, or use a preset that you have already created. - Credits - Gomaperopero for the permission to share this with you guys! Please don't bother Gomaperopero via his own page about this SSE port! Submitter Andreis Submitted 04/09/2018 Category Regular Mods Requires CBBE SE Regular Edition Compatible No View File
  6. DDWardrobe - Thalia Outfit (UNP/UUNP/CBBE) View File SE VERSION (COMING SOON) - Description - A made-from-scratch, lore-unfriendly, modular outfit designed for my character, Thalia. Comes with a top that has 4 texture variations, a skirt, underwear with 5 texture variations, leggings, and a choker. No shoes though, sorry about that, so hopefully you can find a nice pair to go with it! This mod uses high-poly meshes and uncompressed, 4K textures by default. 2K textures are optional. - Known Issues - - Slight clipping in some areas with more exaggerated poses. - Stretching of the ruffles on the underwear. - Poses with the arms raised and the top don't look...great. - Slight texture weirdness on the top in the area under the breast. - With the UUNP Bodyslide, prominent bust/cleavage can 'cause a "rat's nest" in the mesh which makes the shirt area in between the breasts look clipped or unrealistically suctioned to the breasts. I've tried to smooth this out in Bodyslide as best I can. This is my first original outfit for Skyrim, so there will likely be some other kinks. This is also my first Bodyslide conversion. TBQH, the basic UNP version looks the best. - Requirements - CBBE or UUNP Bodyslide and Outfit Studio XP32's XPMSE - How to Get - AddItemMenu or search "Thalia" in console for the IDs. - Credits - Aranas23, for weighting help. TESMistel for their OS conversion guide. Screenshots taken in GomaPeroPero's GomaPeroLand with Rudy 4.3 NLVA. All the amazing mod creators who have inspired me by making their own outfits and armors for Skyrim. - Tools Used - Marvelous Designer 3DSMax Blender 2.70 Substance Painter Nifskope Outfit Studio Photoshop - Permissions - - Do not re-upload the meshes/textures elsewhere or use them in your own mod without my express permission. - Recolors and retextures are permitted provided that the meshes are not included. - Links - Twitter Flickr Patreon Submitter TheDaedricDoll Submitted 03/29/2020 Category Armor & Clothing Requires CBBE or UUNP, Bodyslide, XPMSE Special Edition Compatible No  
  7. Let me introduce you to my current character, Morgana. Please enjoy. Part I: Captured Part II: Escape Part III: Learning in nature Part IV: Witch of the swamp
  8. This mod has been officially released. I hope you enjoy this fifth merged pack. Thank you for all the support! I hope you're all staying safe ❤️ Read Helia's story here. Read Isabella's story here. Read Leah's story here. Read Oasis' story here. Followers: Helia, Isabella, Leah, Linn and Oasis. Level: 10 and will level up with the player. Marriageable: Yes. They wear the following clothes/armor: Helia → Companion's armor / Dawnbreaker Isabella → Fine clothes / Steel sword Leah → Archmage robes / 2x Ebony daggers Linn → Elven armor / 2x Elven daggers Oasis → Tavern clothes / 2x Scimitars I've personally tested this mod in both LE and SE versions. Both work fine on my end. If you find any problem/bug, please report it to me (screenshots may be of help). Helia - Outside Kilkreath's Temple, Solitude. Isabella - East Empire Company Docks, Solitude. Leah - Wandering around Shor's Stone. Linn - Sky Haven Temple. Oasis - Sleeping Giant Inn, Riverwood. A skeleton that supports the body physics (SE or LE). HDT-SMP (SE) / HDT (LE). Body - Bodyslide Studio/3BA - SE / LE Skin - Leyenda Skin - SE / LE Brows - Enhanced Brows - SE / LE Eyes - The Eyes of Beauty - SE / LE Hair - KS Hairdo's - SE / LE ENB - Rudy ENB - SE / LE
  9. Random Retextures View File A collection of adult themed texture replacers made by mods I found online. there's only few for now, but more will be added soon. Butterfly Replacer Naked colorfur fairies flying around the Skyrim, catch them all and use as alchemy ingredient 😭 or let them live 😇 The choice is yours! This is moths and butterfly replacer inspired by Psycho_Bill mod for SE. found meshes on chinese website and added new textures, also replaced other butterflies wasn't covered by original... Mudcrab Replacer Nobody loves mudcrabs, not even sexlab animators, but now you have a reason! Some mudcraps wanted to be loved ,they were very sad and really tried their best, even learned some secret illusion spells and transformed themselves into lovely titcrabs! Lol, really??? well, it's retexture of mod I found on chinese website, edited some textures and added more skins, so now most mudcrabs you'll meet on skyrim will have new appearance. Lockpick Replacer replaces lock picking interface, also there's sound replacer, which replaces all lockpicking and standart door opening sounds with hentai/porn themed sound, if you don't want it, just install only textures or delete sound folder from mod. sound replacer isn't made by me, it's just mixed version from DragonJoe69 mod and some anime sounds, Shield Symbol Replacer another small mod, which replaces all hold symbols on shields, which is used by guards. so there's different textures for every hold. Banner Replacer Replaces some in game banners, inspired by Glev's mod. this mod is wip and more/better banners will be replaced soon. More Replacers Soon How to install: Drag and drop into your skyrim folder or use mod manager If you've any request or want specific artwork to be used as replacer, just leave comment and will try what I can do All used artworks and images belong to their original creators! Submitter g123e Submitted 09/12/2020 Category Models & Textures Requires Special Edition Compatible  
  10. 1,295 downloads

    A collection of adult themed texture replacers made by mods I found online. there's only few for now, but more will be added soon. Butterfly Replacer Naked colorfur fairies flying around the Skyrim, catch them all and use as alchemy ingredient 😭 or let them live 😇 The choice is yours! This is moths and butterfly replacer inspired by Psycho_Bill mod for SE. found meshes on chinese website and added new textures, also replaced other butterflies wasn't covered by original... Mudcrab Replacer Nobody loves mudcrabs, not even sexlab animators, but now you have a reason! Some mudcraps wanted to be loved ,they were very sad and really tried their best, even learned some secret illusion spells and transformed themselves into lovely titcrabs! Lol, really??? well, it's retexture of mod I found on chinese website, edited some textures and added more skins, so now most mudcrabs you'll meet on skyrim will have new appearance. Lockpick Replacer replaces lock picking interface, also there's sound replacer, which replaces all lockpicking and standart door opening sounds with hentai/porn themed sound, if you don't want it, just install only textures or delete sound folder from mod. sound replacer isn't made by me, it's just mixed version from DragonJoe69 mod and some anime sounds, Shield Symbol Replacer another small mod, which replaces all hold symbols on shields, which is used by guards. so there's different textures for every hold. Banner Replacer Replaces some in game banners, inspired by Glev's mod. this mod is wip and more/better banners will be replaced soon. More Replacers Soon How to install: Drag and drop into your skyrim folder or use mod manager If you've any request or want specific artwork to be used as replacer, just leave comment and will try what I can do All used artworks and images belong to their original creators!
  11. Hey there ! How have you been doing? As I said in my previous blog entry I haven't been able to really spend ebnough time ingame to create galleries for months. BUT ... I have recently started working on something that as been bothering me for a long time. Facial expressions during sex scenes ! (If you don't care about all this and just want boobs, skip all this and go for the pictures at the bottom !) I'm sure you already noticed sexlab facial expressions are not really good. In short they are stiff. You can certainly look for other options, like 0SEX since 0SEX has better expressions but 0SEX is clunky and tend to be annoying to use. Sexlab has phonemes that repeat always after the same amount of time ... yeah. A few month ago I stumbled on the "Random Emotion Mod" on the nexus and the thing looked promising. It was ... ok in addition to sexlab (provided you disabled sexlab expressions beforehand). But despite its good points it had also several bad ones in a sex situation : (awesome powerpoint skill here ! ) I wasn't able to understand the code at the beginning, much less edit the script but it was the best starting point available to create something interesting so ... I learnt. I learnt how to manipulate psc files in notepad++ and how to edit pex files. The second step was learning the code and I knew nothing about that so I learnt Python. After that I was able to break the code. Now to the interesting point and what I'm trying to achieve ! The random emotion mod has some core functions built in that allow soft transitions for phonemes / expressions / blink / wink / brows ... and that's the cool part that can be used to create something better. My (reasonable) plan : I want the player to have only to set expression and overall eye direction. And then let the script do its magic. I want to keep the expression set by the player through mfg console but have its strength vary randomly over time. I want blink / wink / brow movement to be a bit random but consistent with it. So to each expression a template will be associated. In the same manner I want mouth opening to be random in duration and periodicity but consistent with expression. I want eye direction to stay consistent with the direction chosen by the player. If you set the eye to look right through mfg console the eye will move but your char will look to the right whatever happens. So here are a few template ideas : My not reasonable plan that I won't be able to do because I never have time : Make a mod that detect the sex animation and role of the player and set the proper eye direction and expression before triggering the other script. Example : Anal doggystyle as a female character. Expression chosen automatically : pain. Eye direction : right (or left) depending on face direction. then trigger the random emotion script to create the small variations My even less reasonable plan that will never ever happen : Make sound files matching any phoneme duration. Duh ... Where am I right now? Well let's say I ahve one template working fine but it needs some good cleaning to make the code a bit more consistent. It's working best as a pleasure or shy template. Expression stays the same but varies in intensity, eye keep same overall direction and phonemes and blinking are totally random. I think I can achieve my reasonable goal, that is having 6 or 7 templates working at the end. I just need a couple of month. Screenshots below as I am testing all this in a not so roleplay manner with an alternate version of my character (Shandar is helping) : Cheers and wish me luck and patience !
  12. Does anyone know whether it is possible to create new skeletons and add them to skyrim? if so what software would be required?
  13. Post here your screenshots of your character in action. It will be good to share what mods you are using during the sex time, let people see your intimate life and fantasies. My Albums:
  14. Madamme is the heroine of my sixth chapter: Madamme!. I've released her because we reached 50 blog followers. I invite you to follow my main blog: The Journey and be part of the members that will unlock the future releases. You can also follow this blog to get the most recent updates from my followers. Basics: A compatible skeleton is required for the HDT physics to work (for example XP32 Maximum Skeleton). ENB - Old World (Snapdragon Prime) Skin - Leyenda Skin Body - UUNP from BodySlide Hair - KS Hairdo's Eyes - Mikan Eyes Brows - Eyebrows from Fair Skin Poses - Halo's Poser Mod, GPoses Outfits - Luxury Collection
  15. Madamme , the most known Mistress of all the city, was long ago a normal woman working in a bar at night, just serving drinks. In two months she was promoted to general secretary, getting paperwork ready for her boss and drinking coffee with him. At first everything seemed normal , but after the first week as secretary, her body experimented some visual changes... This all events led her to be the new Escort Mistress of 'Luxury House'. Her boss was a business man , the owner of the 'Night Bar' where Madamme was working in . His face was almost all the time inexpressive and all the children of the city were afraid of him. Madamme always was trying to cheer him up, because she knew the stressful work can make a person unhappy. He always asked her to drink coffee with him and she always accepted gladly. One week passed and after many coffee drinks, her whole body got bigger and heavier, but mostly her hips and her breasts. Her work uniform started to get tighter and finally one day it broke. She asked her boss to give her a new uniform suitable for her new body proportions, but there were no more sizes left for the secretary uniform. Instead of that, he offered her a tight black dress with all the back uncovered and breast exposed , except the nipples. These clothes were the dancers' uniform that worked there from midnight to early morning. She hesitated for a moment... That was clearly too much for her, but was the only option . Her boss finally convinced her when he said that she'd only work inside his office , so nobody could see her in that outfit. That was so kind of him! Then she changed her clothes and put on the new uniform, which was a little tight too, but this time it won't broke. December was near and so the vacations. Madamme's body always was sweating, even in winter, so her skin was always glossy. She tried to cover all the skin she could , but she was always very hot and ended up wearing a skirt. At least this time she could exit from her boss' office. The day before vacations, her boss offered her a special drink to celebrate Christmas and the New Year in the office. It was a refreshing one , just what Madamme needed with her body heat. The drink was called 'R4P3M3' (Refreshing Peoples Minds, but still don't know what the numbers mean). When she left the work she decided to go to a famous restaurant located near there. Surprisingly her coworkers were having dinner there to say goodbye each other before the Holidays. She was about to join them, but then she started to feel hot like never before. She ran to the first waiter she found and paid him to don't let in any woman in the women toilets for 10 minutes. Seconds after she found herself locked inside the toilet, touching herself to release the heat inside her body. She opened her handbag and picked up the anal beads she bought a day before to play with them in her boyfriend's house. She inserted them in the ass little by little , while his vagina was squirting all her fluids into the floor. She was too concentrated in all the pleasure that she didn't notice that one of her male coworkers mistook the men toilets and entered the women's one. When she gazed up and look at him, she sat up into the floor with an expression of fear and surprise. She couldn't believe it! She finally stood up and started begging him to keep what he just had seen as a secret. If the boss found out that his secretary is such a perv she surely would be fired. The guy was in shock , he didn't know what was going on and didn't know what to say or do... Until she spelled the words "I'll do anything you want...". Then he smirked almost immediately. The man started taking out his pants and she opened her legs with a welcoming position. . . . From that day, she started her perv life as the fuck doll of the office, just to keep everyone's mouth shut down . What she didn't know is that R4P3M3 caused all of this... STATUS: Finished. RATING: NSFW. PLOT: How the owner of the Luxury House become the naughty woman she is now.
  16. View File M2M Animations - Version 9.0 Updated: August 06, 2017 Please read the Terms of Use before downloading this archive. Both LE and SE versions are available in the downloads section. The philosophy for this mod is simple: To create the very best gay-oriented animations that are within my abilities to produce; and then to distribute them so that the gay Skyrim community will have animations made specifically for our unique play-style. This mod is also intended to be a platform for other gay animators who wish to distribute their work for use in SexLab; but would prefer to not have to deal with making and supporting their own pack. As I learn new techniques, I employ them in my work. I have grown in understanding of what is possible with SexLab. This mod is the application of that learning and understanding. Downloads: M2M_Animations_V9.0: This archive is for users that wish to set their own timing for looping stages via the SexLab MCM. M2M_Animations_V9.0_AllTimedStages: This archive is for users that prefer to just install and play. Animation timings are preset and will override SexLab's settings. M2M_Animations_Looping_Stages.txt: This is a reference for those that wish to know what stages are looping and/or how many looping stages there are in a scene. REQUIREMENTS: SexLab1.62 - and all of it's requirements. INSTALLATION (First Time) : (It is recommended to use a mod manager) - Install "M2M Animations" and ensure that the .esp is activated. - Run Loot to sort load order (recommended) - Run "FNIS for Users" to update the behavior files. - Enter game - - You should receive a notice that M2M has been installed and that a new MCM menu has been added. If you do not receive these notifications, try pulling out to 3rd person view; then open and close the MCM and Mod Configuration Menu a few times to see if it will force an update. If you have a slow machine or a very script heavy setup, it may take a few minutes to update. - (Backup-Option-1) Click on the "Rebuild and Clean" tab and click on "Export Settings". Recommended if you have many animations disabled. - (Backup-Option-2) Use "Suppress Disabled Animations" for a more permanent solution. - Go to the "M2MAnimations" Menu. - You can either click on the "Toggle Anims" tab, and then "Activate All", OR specific page tabs to select individual animations. - Click on the "Config M2M" tab, and then click on "Register SexLab Anims". You should receive a notice that "SexLab Animation Registry has been updated." Go back to the SexLab MCM Menu: - (Optional, from above) Click on the "Rebuild and Clean" tab, and click on "Import Settings" (if you exported them), and that will return the Animation Registry to it's pre-update state. - Click on the "Toggle Animations" tab and ensure that the M2M animations are listed and active. VERSION UPDATE INSTALLATION: The "Direct Upgrade" procedure (below) can be used for upgrading from V8.0 to V9.0. Clean Upgrade - Uninstall the old M2M version. - Run "FNIS For Users". - Log into game; click OK for the missing content warning. - (Optional) Wait for approximately 30 sec to allow the game to completely load. I find this to be good practice for a save. - Open SexLab MCM and ensure that the M2M animations have been removed from the "Toggle Animations" tab. - (Backup-Option-1) Click on the "Rebuild and Clean" tab and click on "Export Settings". Recommended if you have many animations disabled. - (Backup-Option-2) Use "Suppress Disabled Animations" for a more permanent solution. - Save the game and log out. - Install the new M2M version using either your favorite Mod Manager or Manually. - Run "Loot" to sort load order. - Run "FINS for Users" and insure that M2M is listed in the update. - Log into Skyrim. - Click on the "M2M Animations" tab; and then click on either the "Toggle Anims" tab (to "Activate All") OR the "M2M Animations" tab to select specific animations. - Click on the "Config M2M" tab, and then click on "Register SexLab Anims". You should receive a notice that "SexLab Animation Registry has been updated." - Go to the SexLab MCM. - (Optional, from above) Click on the "Rebuild and Clean" tab; and then "Import Setting". (If they were previously exported.) - Click on the "Toggle Animations" tab, and ensure that the M2M animations are registered and active. Direct Upgrade: - Uninstall the previous M2M Version and install the new Version. - Run "Loot" to sort load order. - Run "FNIS for Users" and insure that M2M is listed in the update. - Log into Skyrim. - (Backup-Option-1) In the SexLab MCM: Click on the "Rebuild and Clean" tab and click on "Export Settings". Recommended if you have many animations disabled. - (Backup-Option-2) In the SexLab MCM: Use "Suppress Disabled Animations" for a more permanent solution. - Go to the "M2MAnimations" Menu. - You can either click on the "Toggle Anims" tab, and then "Activate All", OR the "M2MAnimations" tab to select individual animations. - Click on the "Config M2M" tab, and then click on "Register SexLab Anims". You should receive a notice that "SexLab Animation Registry has been updated." - (Optional) Go back to the SexLab MCM Menu, click on the "Rebuild and Clean" tab, and click on "Import Settings" (if you exported them) and that will return the Animation Registry to it's pre-update state. - Go to the SexLab menu and click on the "Toggle Animations" tab and ensure that the M2M animations are listed and active. Attention: New (Virgin) SexLab Users: SexLab is a framework that provides the basic functionality to allow sex scenes to play in game. It does not cause the animations to play; just as M2M only adds animations to SexLab. Another mod(s) are needed to play the animations. A couple of suggestions: SexLab Matchmaker - This mod gives the player 2 spells to initiate sex scenes. One for self and one for partner. Random Sex - This mod allows for random encounters based on time. There are many other mods, with a plethora of options for initiating sex. These are simply two that I use and that work well for me. Look around the Lover's Lab site, there are lots of mods to choose from. Or drop by the support thread, there have been other suggestions already posed by other members. Animation List: 1) Solo Masturbation 2) Duo Masturbation 3) Standing BJ 4) 69 5) 3Way 6) 4Way 7) Duo Masturbation Deux 8) Power Driver 9) Face-down Fuck 10) Aggressive Face-down 11) Deep Kiss 12) Laying BJ 13) Muscle Worship 14) Standing Jerk-Off 15) Standing Jerk-Off Variation 1 16) Standing Jerk-Off Variation 2 17) Laying Jerk-Off 18) Laying Jerk-Off Variation 1 19) Laying Jerk-Off Variation 2 20) Laying BJ 3Way 21) Laying Pushups 3Way 22) Laying Poke 3Way 23) Standing BJ 3Way 24) Cowboy 25) Missionary 26) Cock Milker 27) Smooch 28) Foreplay: 1) Kissing1 2) Kissing 2 3) Admire 4) Butt Check 5) Neck Kiss 6) Hand Trace 29) 4 Way BJ 30) Quick Suck-1,2,3 31) Leg Up Fuck 32) Aggressive Face Fuck 33) Aggressive KO 3Way Videos: Just to reiterate: These are GAY Oriented videos. If seeing male on male sex causes you to want to scratch out your eyes, then I highly suggest that you do not click on the links. You have been warned! (Password is: skyrim) Terms of Use Credits: A HUGE THANK YOU to: @rydin - for allowing me to use NSAP as a base for this mod; as well as his advice and instructions during the development cycle. @CPU - for sharing his wealth of knowledge with me; as well as his advice and patience as I floundered with knowing what I wanted to do; yet did not know how to implement, and the best way to achieve that objective. @Ashal - for building and maintaining SexLab; as well as providing insights into the finer workings of animating for SexLab. @ffabris and @Mylor41 - for helping test before release; as well as putting up with my long-winded explanations, and for keeping me sane and on track. Bethesda Game Studios - for making TESV:Skyrim Bethesda Softworks: Copyright holder of TESV:Skyrim. © TweensAnimations ------------------------By clicking on the download link, you are agreeing to abide by the Terms of Use Contract-------------- Submitter Tweens Submitted 01/26/2016 Category Animation Requires Sexlab1.62 and all of it's requirements. Special Edition Compatible Yes
  17. View File Skyrim SexLab (SSL) v1.62 An adult animation framework ----- Description -------------------------------------------------------------- Skyrim SexLab, is intended to serve as a unifying resource for modders to pull animations from to aid them in development of adult themed mods, without having to going through the complex scripting work it takes by themselves. A modder is provided with a wealth of tools and functions they can call that will aid them in creating their own mod. As it is intended as a resource mod that other mods can pull from to use for adult animations. This mod does NOTHING by itself, and requires a separate mod to make use of the resources provided. ----- Frequently Asked Questions ------------------------------------------- http://www.loverslab.com/topic/17711-sexlab-frequently-asked-questions-faq/ ----- Requirements ------------------------------------------------------------- Skyrim Script Extender (SKSE) REQUIRES SKSE 1.7.3 OR NEWER Fores New Idles in Skyrim (FNIS) REQUIRES FNIS 5.4.2 OR NEWER FNIS Creature Pack version 5.2 or newer is required only if you want creature animation support in SexLab, otherwise it is not required. If you get a warning in game about not having 5.2 installed despite having installed it. You have without exception, installed it incorrectly. You can either ignore the warning and keep using SexLab like normal if everything working anyway, or do the smart thing and figure out what's wrong with your FNIS install so the warning will leave you alone. SkyUI REQUIRES VERSION 5.0 OR NEWER If you dislike SkyUI for some reason, you can also install SkyUI-Away on top of it. It may work fine with older versions if you refuse to upgrade to 5.0 for whatever reason. You do so at your own risk. An actor skeleton mod such as XPMSE2 or XPMSE3 Unofficial Skyrim Legendary Patch OR the individual applicable patches Skyrim, Dawnguard, Dragonborn, and Hearthfire Unofficial Patch This is not a hard requirement and can be skipped, it has been known to fix some problems people have had related to SexLab however and there is little to no reason to not be using them anyway. If you choose to not use the Unofficial Patches for whatever reason, expect to be browbeat about not having them when posting your load order in the troubleshooting section. ----- Basic Installation Procedure ------------------------------------------ After properly installing SKSE, SkyUI, and FNIS as listed above, follow these steps. Download the latest full framework pack & install it using your mod manager of choice (Mod Organizer highly preferred.) Run the GenerateFNISforUsers.exe tool. If you have a custom animation skeleton installed (very likely, if you don't you should. See: XPMSE2 or XPMSE3) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. DO NOT ignore any warnings or errors you see in the FNIS window. Activate the SexLab.esm file in your list of active mods. Load or start a new save game in Skyrim and navigate to the Mod Configuration menu titled "SexLab" Check that you meet the requirements on the left pane and then click the Install option in the top right. NOTE: Some of the checks you'll see there are only soft dependencies, or can be a false-negative. If the Install button is clickable for you, just go ahead and continue. [*]Close all menus and stand still until the install finishes, it can take a few minutes. ----- Basic Update Procedure ------------------------------------------------- Download the latest full framework archive, if you are using a version older than 1.60, you will need the full archive, otherwise you will only need the update patch. Extract the updated framework/patch into your Skyrim's data folder, or if using Mod Organizer (like you should be) then merge the files ontop of an existing MO mod install for SexLab Framework. (optional, but recommended for safest upgrade) Disable ALL SexLab related mods except for SexLab.esm and any that are absolutely required or disabling will mean losing progress on in some way. Navigate to your Skyrim's data/tools/GenerateFNIS_for_Users folder and run the GenerateFNISforUsers.exe utility. If you have a custom animation skeleton installed (if you dont, you should) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. Load your save game and you should see a notification that SexLab is updating and/or installing, it will then go through the update process. If you were using a version of SexLab such as 1.59c or older, you will not get this notification and will instead need to go into the SexLab MCM and click the Install button. [*]Wait 1-2 minutes, until you see a notification that says SexLab has finished updating and/or installing [*]Wait another 30 seconds or so and then perform a quick test animation either via the SexLab MatchMaker mod or by starting one via the animation editor. [*]Assuming the test animation was successful, save your game with the update now fully applied, you should see the appropriate version number listed on the last page of the SexLab MCM. [*](optional, but recommended for safest upgrade) if you followed step 3, you should now reinstall all the SexLab mods you disabled, ensuring you are using the latest version of each. For best results reinstall them one at a time and make sure they are functional with the new version of SexLab before reinstalling the next one. ----- Creature Use Instructions ----------------------------------------- If you want to use creature animations, you will need to follow some extra installation instructions. Install the latest FNIS and the latest FNIS Creature Pack if you have not yet, both of which are available on the FNIS Download page Run GenerateFNISforUsers and click the big "Update FNIS Behavior" button. After it finishes patching, you should see 2 lines, "Create Creature Behaviors ..." and BELOW that "Reading SexLabCreature ..." Load your Skyrim save Navigate to the SexLab Mod Configuration menu and go to the first available settings page, "Animation Settings" Check the box for "Allow Creature Animation" so that it is in a toggled on state (the box is filled instead of empty) You will need to install mod that lets you start animations with creatures, as SexLab Framework does not start any animations by itself. SexLab MatchMaker works with creatures, and is the more straight forward of means to start creature animations. For others, look through the download page for SexLab mods with creature support ----- Suggestions ----------------------------------------------------------------- Since SexLab is largely a sex animation mod, you will likely want nude male and female bodies. While the mod does come with a nudesuit option to use in place of installing actual nude body mods, that remains an imperfect solution and is provided only for the sake of completeness. It's use is actually strongly discouraged. I would remove the feature entirely if I didn't know a handful of people who throw a fit. There are many body mods to choose from, personally I use and suggest UUNP / CBBE Bodyslide and Schlongs of Skyrim Default/Average for males. If for some weird reason you absolutely refuse to use a real body replacer and insist on using the horrible nudesuits option instead, you can enable the option in SexLab's MCM settings and then install the default meshes and textures for it here: SexLab Default NudeSuit SexLab is a very script heavy mod, if you come across an issue in-game related directly to SexLab, the very first place you should look is unquestionably the Papyrus debug log, with just the tiniest amount of modding know how you should be able to track down the culprit from just glancing over the log, if you can't decipher it than it should be unquestionably the first thing you are posting in a request for help. A BBP enabled skeleton is also useful, as many of the animations include BBP support, though it is optional it is STRONGLY recommended. I'd suggest XPMSE2 or XPMSE3 There is support for other strapons for females to use, but you will need to download and install them separately and run the "Rebuild Strapon List" option from the menu's Rebuild page if you install or remove any after loading the mod. The supported strapon mods are aeonflux88's strapon, Horker Tusk, Futa Equippable, Cozy & Rebels Equippable TG, & SOS Equipable Schlong If you want First Person animations, I highly recommend using the Immersive First Person View mod by h38fh2mf Stop using Nexus Mod Manager or no manager at all and start using Mod Organizer. In the likely event that you run more than just a handful of different mods, install and run LOOT when installing and updating mods. ----- Uninstalling ---------------------------------------------------------------- To cleanly uninstall the mod, perform the following steps. With your current installation, go into MCM and select the "Rebuild & Clean" page. Click on the row that says "Clean System" You will be prompted to close all your current menus, do so. After closing your menus and being told the system clean is complete, save your game. Perform the uninstall procedure for any 3rd party SexLab mods you have installed. Quit the game. Disable SexLab.esm and any SexLab mods you have enabled in your load order ----- Changelog ---------------------------------------------------------------- More detailed changelog at http://git.loverslab.com/sexlab/framework/commits/master v1.62: User Relevant Changes / Additions: Increased install limit of animations to 500 (up from 375) Added option to entirely remove any use of scaling applied to actors anywhere in the sexlab. May cause or fix some graphical glitches for some people or prevent the occasional scaling related CTD. [*]Holding Shift+End while outside of a sexlab animation will now forcibly end all active sexlab animations being done by NPCs. Functionally the same as opening the SexLab MCM and clicking the debug option to stop all scenes, but with the bonus of not having to navigate through the MCM to do it. [*]Added an enable toggle to the animation editor in the MCM The animation editor in the MCM will default to showing the currently playing animation for player Makes it easier to disable an animation you don't like without having to find what it's name is and hunt it down in the MCM. [*]Added a count of how many character animations, creature animations, voices, and expressions sexlab has registered so far. In the MCM debug/rebuild page. Lets you see how close you are to approaching the limit of 500. [*]Added Dragonborn and Dawnguard beds to sexlabs list of automatically detected beds when starting an animation. [*]When setting the player or NPC's voice setting in the MCM, any currently playing animations involving them will automatically update to use their newly set voice. Makes it much easier to test/sample various voices and find one you like. [*]The name of the animation being played is now only sent to your notifications if you have debug mode enabled. It is otherwise only shown in your console. [*]Creatures and Characters can no longer have the other's voice applies to them. Werewolves can only use the werewolf voice type if they are currently a werewolf. [*]SexLab no longer checks for a creature pack install, since they are no longer separate downloads. [*]Various other major and minor bug fixes and performance improvements. Mod Creator Relevant Changes / Additions: Added a method of registering animations via JSON files (similar to SLAL) See /SKSE/Plugins/SexLab/Animations for details A tool to generate the JSON files based of an animator's hkx files was originally planned, unsure if I'll get to it now or not though. [*]Added functions for adding custom bed forms to sexlabs bed list, including defining custom offsets to use for aligning to that bed and/or defining whether or not it's a bedroll, double, or single bed. Intended for beds in name, but could easily be used for helping define animation alignment for furniture other than beds as well. [*]Added modevent "SexLabActorGenderChange(form actorform, int gender)" that gets sent whenever an actor has their gender/futa-ness overridden or override/futa-ness removed. [*]Added some requested config property accessors to the main API script related to creatures. [*]Fixed some bugs related to making an actor silent during a scene. v1.61b: FIXED: Animation starting a few feet floating in the air. FIXED: Actors "jittering" during animation FIXED: Player being stuck while trying to move the scene FIXED: Free camera being disabled when changing animations during the 1st stage NEW: Export/Import settings now also includes your customizations in the Strip Editor. v1.61: NEW: Toggle to enable actors walking to the location of the scene instead of instantly teleport NEW: Support for creature voices + some default creature voices for the basic creature types NEW: The cum texture from animation can now double up on a single location. If a character already has the vaginal cum texture applied, the 2nd time it's applied it'll apply a messier more cum filled version NEW: A toggle option to set whether or not newly encountered NPC's will have their sex stats seeded or initialized as empty NEW: Can now set your targeted actor's forced gender from the SexLab MCM as well NEW: When swapping between actors to adjust the location for in an animation, the newly selected one will glow briefly to indicate which you now have selected NEW: Option to fully disable the use bed prompt / disable only when player is victim / always ask NEW: Frostfall 3.0 support, exposure will automatically pause during animation so you don't freeze to death. NEW: Added support for NiOverride High Heels under the same toggle that previously handled only HDT High Heels. ALTERED: AP animations are now disabled by default ALTERED: Creature animations are no longer a separate pack, because I'm tired of dealing with people who can't figure it out API: Further documentation and guides added to SexLabFramework.psc for modders API: Lots of new API additions for modders, most of which were requested by various modders at some point. Sorry if I forgot the one you requested - remind me again FIXED: Aggressive scenes wrongly getting non-aggressive animations or not being tagged as aggressive internally FIXED: Poor default positioning for various animations when played on a bed FIXED: Lip Sync has been heavily altered and is now more compatible with expressions FIXED: Various other bugs users have reported that I can't fully remember right now FIXED: Orgasm triggering instantly when scene starts and separate orgasms are enabled FIXED: Various issues related to async animations not starting properly, with some actors not playing their animation while others do FIXED: Lots of other stuff v1.60.2 hotfix 2: Added back in a copy of MfgConsoleFunc and reverted expression functions to use them instead of SKSE's native functions. Added a message in the MCM strip options to inform you what item you currently have equipped in a slot when you hover it Added a message in the MCM strip editor to inform you what slot masks an item uses when you hover over it. Raised the number of possible animations in a single scene from 100 to 125 Fixed an issue with character scale not being reset properly at the start of and during animation. Fixed an issue with weapons getting re-equipped in the wrong hand after animation. Fixed an issue with orgasm effects not triggering properly under certain conditions. Fixed an issue that caused items flagged in the strip editor as always/never strip to not be treated property during stripping. Fixed an issue with PapyrusUtil 3.0 that sometimes caused CTD during save load Fixed a bug with aggressive animation selection (thanks to user Random of Amber) Expanded the install fatal error to be more clear and provide some suggestions. Some misc performance improvements throughout the MCM and animation startup. v1.60.1 hotfix 1: Set actor storage preloading to no longer hold up the install process, and only occur once Added a check for if sexlab's files/quest have been overridden and prevent attempts to install with an error message Added a new schlong adjusting hotkey. Defaults to the 'C' key. v1.60: The SKSE requirement has been bumped up to 1.7.3 beta (or newer if available by the time you're reading this) is now required. The FNIS requirement has been bumped up to 5.5 or newer On new or old installs, you must now manually start SexLab's install process from the SexLab MCM install page. If you wish to use creature animations, the creature animations are now in a separate archive and is no longer included by default. If you for some crazy reason insist on using the nudesuit's option, the meshes and textures for it have also been removed from the default archive. You can find a link to these meshes and textures in the main post, or by clicking here Animation, creature animation, voices, and expressions are all now capable of registering up to 350 unique items each - can be easily expanding in the future if we ever bump up against the limit again. 14+ new animations by various authors such as Leito, 4uDIK, 3jiou, Mitos, & Arrok. These are animations previous in the NSAP pack, more to be carried over to the default pack in future updates. New item strip editor in MCM. Select items you or a target actor have in their inventory that should always or never be stripped at the start of a scene, regardless of other strip settings. Creature animation scan now have specific genders defined for their creature roles. By default all genders are considered the same gender, this can be toggled via the new creature gender option in the MCM. The player and NPCs can now optionally have separate, multiple, orgasms as their enjoyment stat builds up over the course of an animation. This is an optional effect enabled in addition to the traditional orgasm effect on the last stage of animation that has been in previous versions. A new animation setting option in the MCM to forcibly filter out non gay or lesbian animations in a scene when appropriate. So for example, 2 females in a scene will generally not play a regular animation with strapon if other animations are available to them. Can toggle the players override gender directly from the SexLab animation settings MCM page, so players can easily set them selves as transgender, with "female" player characters being treated as "male" in the eyes of SexLab, or vice versa. You can now toggle the default behavior of the adjustment hotkeys between adjusting all stages (default) or only the currently stage being played. Whichever you set it to will flip the modifier ctrl modifier hotkey to perform the opposite when held in combination. When targeting an actor and viewing their stats in the SexLab Diary/Journal, you can press the reset stats button once to complete zero all their skills, and then when pressed a second time while all stats are still zero in order to re-seed their starting stats. A new "limited strip" option (disabled by default) that will cause the actors in a scene to default to using the foreplay/limited strip options you have set, if ALL animations in the scene being played consist of only oral and foreplay animations. HDT Hight Heel effects detected and disabled after character strip to remove the height offset. Automatically enabled if you have HDT HighHeels installed, but can be turned off in the MCM if you prefer actors to keep their height offset during SexLab animation. Pressing the Realign actors hotkey is now more forceful, making all actors completely reset their animation, re-calculate their positions, and start the current stage's timer over from the start. Holding down the rotate scene hotkey will now continually rotate the actors until let go, just as the other adjustment hotkeys have done for a few versions now. Much improved (in my experience) syncing between separate actor animations. Many, many bug fixes and performance improvements than I could possibly remember or even attempt to name. TONS of things not listed here intended for modders to do new things with, will be more clear once the updated API documentation is released. ----- Modder's Guide ------------------------------------------------------------- A modders guide to using the API can be partially found in scripts/sources/SexLabFramework.psc as well as here: http://git.loverslab.com/sexlab/framework/wikis/home WARNING: The API docs are currently fairly outdated in some spots for v1.60. It should be fine in most spots, but if you have any questions feel free to private message me or ask somewhere else and I'll answer soon as I'm able. Updating them is my top priority right now. If you are a mod developer looking to develop a mod using SexLab, feel free to contact me via private message and I will do everything I can to help you along and if possible upgrade the framework to fit your needs. ----- Future Plans ---------------------------------------------------------------- See dedicated development thread ----- Credits ----------------------------------------------------------------------- Scripting & Project Owner: Ashal SKSE Plugin: kapaer - Mfg Console h38fh2mf Ashal Animations: Unknown Modders - http://skup.dip.jp Arrok - BBP Animations JoshNZ - Animated Prostitution Mithos Blac945 Zynsch TDA Zynsch Bleagh PanicForever Athstai - Dark Investigations 3jiou - http://www.loverslab.com/topic/38317-3js-animations/ Mitos - http://www.loverslab.com/topic/42217-mitos-animation-shop/ Leito86 - http://www.loverslab.com/topic/39465-animations-by-leito-12915-new-animations/ 4uDIK - http://www.loverslab.com/topic/38934-аnimations-for-sexlab/ FalloutBoy2 - http://www.loverslab.com/topic/39160-animation-complete/ Audio: Lovers with PK Setekh Mesh/Textures: Calyp - Strapon oli3d - Bukkake Shaders 4uDIK1 - Male Nudesuit Dimon99 - Female Nudesuit Vacaliga - Stacking cum textures Localization: aravis7 - French CGi - German mswind - Chinese anonymous - Japanese fedim - Russian sh1ny - Russian holtof55 - Russian Huili - Russian RockMic - Italian NOTE: If you have an updated translation file or would like to translate or update one of the existing translations; send it to me or let me know if you have any questions about how. ----- Permissions ----------------------------------------------------------------- You must ask my permission before distributing this base framework on any site other than LoversLab.com The animations themselves belong to the individual modders who made them, I am using them solely by their permission and/or stated open use policy. If you wish to repurpose them else where it is there permission you need and not mine. Unless you are contributing to the Git repository development branch, you are not allowed to edit any of the included scripts and resources except to translate the mod into another language. If you wish to translate the framework into another language, go right ahead, no need to ask. If you need it, I will provide you with as much support as I can to assist you with the translation process. Afterwards if you want to send me the translated file and I will package it with the releases, or you are free to release the translation file, and the translation file alone, however you wish. ----- Contacting Me -------------------------------------------------------------- I will provide direct support to people via email and private message ONLY if you are a modder using the framework in your mod. People seeking support for using the mod contacting me this way will be, without hesitation, completely ignored. If you need support for the framework, use the thread or support section, I will answer such questions there and only there. --------------------------------------------------------------------------------------- Submitter Ashal Submitted 04/24/2013 Category Framework & Resources Requires SKSE 1.7.3+, FNIS 6.0+, SkyUI 5.0+ Special Edition Compatible No View File
  18. I've tried figuring out the bodyslide tutorials, but it seems all the videos i find are outdated? its hard to navigate menus when they are completely different from the videos.
  19. View File What this mod does: To quote Corsec: Features: THE easiest method to make an all lesbian/futanari world with a heavily modded Skyrim. Supports all major extensions to Skyrim, like Falskaar, Wyrmstooth, Bruma, etc. Also supports all major Sexlab mods, like SOS, More Nasty Critters, etc. Also works with unlevellers like Requiem, OMEGA, etc. Also supports for custom races of NPCs. Super fast and lightweight. Please read: Prerequisites: Install xEdit: https://github.com/TES5Edit/TES5Edit/releases Installation: Install SkyFem - All NPCs Now Female v4.0.0.zip as a regular mod in Mod Organizer 2 (MO2). The SkyFem NPC.esp plugin should go to the END of the mod list. Yes, it should be after the Bashed Patch, Smash Patch, zPatch, DynDOLOD, etc, any other patch that do anything. The idea is that if you have a stable mod list, then this will just change the visuals of the NPC's to female. Download the file SkyFem - Scripts v4.0.4.zip and extract the scripts to the xEdit Edit Scripts folder. Run SSEEdit and right click on SkyFem NPC.esp and select "Add Masters...". Select all plugins and click OK. Right click on SkyFem NPC.esp and select "Apply Script...". In the drop down menu, select SkyFem - Patcher and let the script run.... This will take a small amount of time ~10 mins. If SkyFem NPC.esp is not in the last position, this script will abort. There will now be a folder called DummyOutput in the overwrite directory of MO2. Move the contents of the DummyFolder to the SkyFem NPC SE mod folder. (Exact same instructions work for the legendary edition of Skyrim, but use the legendary edition file in the first step) Updating your modlist and regenerating the patch: The patcher is incremental and supports mod updates. Anytime you update/add a mod in your load order. You can just re-run the patcher and it will automatically add new NPCs that were not there previously, while keeping the others with the same look. If one of your mods is updating an NPC, say by giving them better AI/changing their combat tactics, giving them new items, SkyFem patcher takes care of that as well and keeps their feminized appearance while updating everything else. Uninstalling a mod and regenerating the patch (Advanced): [TODO: better uninstalling, maybe write a script?] Before uninstalling/deleting, manually find conflicts with SkyFem NPC.esp and remove them. Then re-run the patcher. Custom NPC Editor (WITHOUT CK): If the NPC's assigned randomly are not upto your liking, now you can edit them manually using the SECOND script provided. To edit the NPCs manually just run the second script on SkyFem NPC.esp BUT you need to change the names of the NPCs in the script to your liking... It is super easy as you only need to change the editor IDs of npc1 and npc2. Discussion and help: Compatibility: This is an automated version of SkyFem by Corsec and will automatically feminize your Skyrim world and patch your mod list for you. Should be compatible with most mod guides, I have verified compatibility with Lexy's LOTD SE guide (which is one of the largest and most complicated guides that exist right now) and have not experienced any crashes. It is super compatible with all mods and very very easy to install. Most of my support is going to be for the Skyrim Special Edition as a lot of the mods have already been ported and the mod list that I am following (Lexy's LOTD) hasn't crashed in over 100 hours. BUT almost all the instructions also work for the Skyrim Legendary Edition. Expected patching time ~10-15 mins, if you are new to xEdit. HIGHLY RECOMMENDED to start a new game for full immersion and proper NPC facegen support. This mod has 0 footprint and 0 scripts so it is SUPER lightweight. Bugs: There is a small neck gap on some feminized NPCs.... Start this mod on a new game. This is the best way to fix this problem. More info: This is a known bug related to modifying NPC's mid game - Fixing it if you are irritated (warning, it is not easily possible). Please report more bugs and I'll try to get rid of them as fast and easily as possible. Credits: Corsec, for SkyFem his mod, which I took inspiration from. xEdit team, which made this mod possible. Bethesda, for being a constant fuck up and mess of bugs and also for this game. Submitter a11hai1kotl Submitted 11/18/2018 Category Adult Mods Requires SSEEdit Regular Edition Compatible Yes View File
  20. Im trying to do the tutorial on how to make a Custom painting, AKA this: https://www.nexusmods.com/skyrim/articles/744 Problem is, i cant get past step one for beginners. What i mean is that i dont have the AKB_Untitled it's asking for. I literally searched my entire computer for this word and nothing, zip, nada. So does anyone have a spare AKB_untitled they can lend me? or know where i can download one?
  21. Dynamic Animation Replacer - created by - Felisky https://www.nexusmods.com/skyrim/mods/101371 TWITTER https://twitter.com/GamesSaika PATREON https://www.patreon.com/SaikaGames INSTAGRAM https://www.instagram.com/ytsaikagames/
  22. Hello, dear readers. It's been a little while (give or take 2 months), but I'm still alive! Yay! And as promised, I'm still writing stories! Double yay! 😊 Before we begin, I hope all of you are safe and healthy. The world is still a bit crazy right now, so stay home, take care of yourselves and your loved ones and of course - play Skyrim! 🤗 Now on with the story. In the last entry, Kiki informed us about a mysterious witch living deep in the woods. So I've decided to properly introduce her to you. I hope you'll find her adventures entertaining. 😉 P.S. Special thanks to @SpyVsPie for all the technical and fashion advice.
  23. Aerina and Astrid make their way back to Falkreath, and Aerina spots a familiar face. Aerina & Astrid walk off for a private chat. The two catch up with their father Einar as Astrid and Aerina are set to part ways for a while. Some hours later, Aerina emerges from the outhouse again having crafted some warm weather clothing and cold weather clothing Bonus Shots: Thanks for reading Guys! Apologies for lack of content recently! Real life has been mega busy past few months. Hope all of you are keeping well! Aerina.
  24. Didn't really know how to title this, but what im looking for is a mod that will have NPC's of the opposite sex will approach you. This NPC, either through enough fame or arousal, will either confess some form of love or will just want to get nasty. You saying no can either have zero affect on the NPC, or have them stalk, follow, or try to assault you. basically creepy fangirl following dragonborn cause she doen't know what the word no means.
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